#💡game-suggestions
1 messages · Page 99 of 1
I’d be fine with just simple barriers, but death barriers, liquid and entity gates would be fun too
Check pins
Bandits that just steal and kill would be cool to if they didnt blow shit up
how do I make a poll
Be able to manually change the capital of a kingdom.
boats
Boat
thats it
Custom patterns for dynasty names, village names, and monarch names It is named based on the law of the name of the village or the law of the monarch name set under the name of the dynasty.
ーーーーーーーーーーーーーー
For example
[Country name]
Japan
[Village name]
1st Hokkaido
2nd Aomori
...
47th Okinawa (If a village beyond this is created, repeat it with the specified article)
[Monarch name]
1st Hirobumi Ito
... 98th Shinzo Abe
99th Yoshihide Suga (Repeated after arriving at the second and third generations)
[Article of place name]
1st lap (none)
2nd lap new (city name)
3rd lap Neo (city name)
4th lap (city name)
ーーーーーーーーーーーーーーーー
Rebuilt If you use this, I think that it will be easier to do various virtual battles such as historical simulations, hobbies and foods.
This is hard
Custom patterns for dynasty names, village names, and monarch names It is named based on the law of the name of the village or the law of the monarch name set under the name of the dynasty.
ーーーーーーーーーーーーーー
For example
[Country name]
Japan
[Village name]
1st Hokkaido
2nd Aomori
...
47th Okinawa (If a village beyond this is created, repeat it with the specified article)
[Monarch name]
1st Hirobumi Ito
... 98th Shinzo Abe
99th Yoshihide Suga (Repeated after arriving at the second and third generations)
[Article of place name]
1st lap (none)
2nd lap new (city name)
3rd lap Neo (city name)
4th lap (city name)
ーーーーーーーーーーーーーーーー
Rebuilt If you use this, I think that it will be easier to do various virtual battles such as historical simulations, hobbies and foods.
Bruh
Bruh
i think it would be cool if boats could transfer resources to coastal cities that are in a peace treaty and shoot cannons at coastal enemy cities
Custom patterns for dynasty names, village names, and monarch names It is named based on the law of the name of the village or the law of the monarch name set under the name of the dynasty.I will give an example after this, so please see that for details.
cAn wE gEt bOaTs
oh yeah also the ability to stop building upgrades
That idea got suggested 15 times
ik lol
But yeah
memes
I want that too
You will be able to set patterns for country names, village names that can be created in that country, and the name of the king. Details will be written below
we all do
We need boats
And trading
and HORSES
and improved civs
@woeful glen +
But mostly biet?
Maxim has lot of work
like horses could carry wagons which hold multiple people
We need Jojo characters in this game.
We need walls damnit!
yes
BUILD A GREAT WALL
I know they’re abandoned. They need to get un abandoned
You will be able to set patterns for country names, village names that can be created in that country, and the name of the king. Details will be written below
ーーーーーーーーーーーーーー
For example
[Country name]
Japan
[Village name]
1st Hokkaido
2nd Aomori
...
47th Okinawa (If a village beyond this is created, repeat it with the specified article)
[Monarch name]
1st Hirobumi Ito
... 98th Shinzo Abe
99th Yoshihide Suga (Repeated after arriving at the second and third generations)
[Article of place name]
1st lap (none)
2nd lap new (city name)
3rd lap Neo (city name)
4th lap (city name)
ーーーーーーーーーーーーーーーー
Rebuilt If you use this, I think that it will be easier to do various virtual battles such as historical simulations, hobbies and foods.
bruh stop spamming this
bruh stop spamming this
Excuse me,you said that for me?
If it is true,I'm sorry.
Sorry,I watched #🛠server-suggestions when I take alot of suggestions...

Residents sometimes write books (eg novels, cooking recipe books, poetry, clothing recipes, military law books, thought books, etc.). They are mostly bad works, but if you continue, masterpieces will be born. Sometimes the masterpieces are epidemic across villages and countries.
A button that lists all your favourited creatures so you can locate them easily
They recently added that. I dont know if it is on IOS yet
Bandit outposts that are like villages but they are for bandits. They can't blow up their own land.
You should add like some type of disease or virus to the game and see how villagers deal with it
Or maybe add a day and night cycle and then rules and action to change day and night whenever you want and maybe at night special creatures you see in the day sleep and new night night animals come out
Maybe add thunder storms and boats and pirates
Tsunami’s?
Technology development, military stuff and make day and night
Cizillizations should be able to be come more advanced like they should have trebuches catapults and things like that then get to like very basic guns cannons and should be able to eventually get to modern day weapons jets and airplanes and battle ships and have modern building and even get to like futerisitic with mech suits techno armer futuristic weapon (mabye not like laser guns) advance boats even like hovercrafts ands mabye even cars who know and also like advanced planes.
And also they should build castles and walls arouns there citys.
dev has stated that tech will not go past medieval age
@robust barn A stave sling then
why though? We already have bows and arrows in the game
Because more weapons =More cool
More cool=More money
more weapons doesn't necessarily mean better
Well everyone here seems to think that
ever heard the phrase "less is more"? Just because there's more of something, does not make something better nor higher quality. If something already does it's job, then what's the point of implementing an entirely new thing that fills the exact same purpose?
Because they serve different purposes. While the end result is the same, bows are a ranged weapons which have an entirely different and unique niche compared to swords.
And if you don't move forward your game won't move forward which means your game will slowly die out.
that's not the issue here. Slings wouldn't make the game "move forward". As a matter of fact, it wouldn't move anywhere.
Yes it would people can carry them
what would make the game move forward would be a better pathfinding system, and civilizations having more autonomy through trading and other functions.
Let me ask you this. Why do you think we haven't gotten boats yet?
Because the development team probably have a problem with boats
It's because there isn't a proper pathfinding system yet.
you type /vote followed by your suggestion
i'm not even sure what to say to that
Different Civilisations and species.
Maybe a robot race that has to build facilities to reproduce themselves and make mines at first then design drills to produce more metal for there reproduction.
Or an insectoid race that has to eat meat but can grow at exponential rates when there is loads of meat around.
A bit of variety so you can play out a few more situations
No
If we are only going by the medieval times there were in fact very very basic pistols and some canons so i thought it would be cool to add them
Yes
Pistols would be unlikely. But i imagine cannons would be implemented when boats are introduced
Adding pistols and guns does make sense.
It gives a more developed civ a different advantage other than just numbers.
the way i see it, it's a matter of what's already in the game
they would likely end up being redundant
With pistols it would be another game
I think that
Farms
Horses
Skeleton boss
Trade
Strategies in war(formation)
Make it that when you use the spite tool you get a menu for which nation you want them to declare war on, its quite hard to set up fun wars when the nation keeps declaring war on some random island nation with like ten people
Godzilla I mean there’s already crabzilla
@hushed lantern That could cause copyright issues.
Godzilla I mean there’s already crabzilla
@hushed lantern boxzilla however
XD
It was a suggestion once
Lol
A long time a go in a galaxy far far away
I think dinosaurs would be a cool idea though what do you think?
That was also a suggestion
Oh
Add a ability to customize mobs or make intirely new ones
Add some system that will make the npc avoid lava
Hurricanes
@muted pasture check pins
city walls
@muted pasture as I said
Check pins

And refrain from suggesting something that is said to not be added so the dev can find good suggestions
creature avoid lava
Have different type of pathways with first being dirt then being upgraded to stone, then into Paved ways
save your favorite toons in a cryo mechs can turn on and off mechs, off mode makes mechs immune to damage like tornado unless struct by lightning which destroy mechs, on mode makes mechs playable still immune to damage. creatures can be removed from cryo mechs. all class creatures except dragons and ufo and anything to big. Anything on on mode continue playing as created, they will still age. cryo mechs are only made to save characters.
just to save your favorite stuff so they wont die from hunger or die. cryo means frozen. so put your self in a frozen robot that can play while your frozen. basically but to favorite players. like brain in a jar. that can be put in to another body. but robot
Consider making the villagers become more hierarchical and take roles like farmer, miner, military leader, soldier, and emperor for example. And Ofcourse their respective buildings and routine accompanied by the day night cycle !
- Day & night.
- People's clothing with different colors.
- A note in the government page saving the names of the ruling kings from the beginning of the kingdom to the current king with their reign dates written.
- Two large flags to be hanged over the kings' palaces.
- Taverns.
- People put fire torches at night.
- The army to be mostly stationed around the training base.
- Merchants.
- Fishermen.
- City markets where merchants, blacksmiths and fishermen sell their goods.
- Ports for building & docking ships. (if it will be ever added)
OMG THATS SUCH A GOOD IDEA
- Day & night.
- People's clothing with different colors.
- A note in the government page saving the names of the ruling kings from the beginning of the kingdom to the current king with their reign dates written.
- Two large flags to be hanged over the kings' palaces.
- Taverns.
- People put fire torches at night.
- The army to be mostly stationed. around the training base.
- Merchants.
- Fishermen.
- City markets where blacksmiths and fishermen sell their goods.
- Ports for building & docking ships. (if it will be ever added)
Here I made it into a vote EVERYONE VOTE SO THIS CAN HAPPEN
Please edit the 10th one with "merchants" I forgot to add it.
yeah I forgot to add it, it was in my intentions though.
Buts it in there I don’t understand
Nevermind.
I might have said this previously; Save world history when exiting (possibly name wars in it too)
Idk if this was already asked but
necromancers
and this one is a joke
Cthulhu and his followers
Hm
yes necromancers
Why did I add cthulhu
pretty sure necromancers are on trello
Pretty sure i didn't look
Necromancers and Corpse. Necromancer are able to kill with madness bomb on impact. instantly Turns creatures hit by madness bomb to become Corpse. be able to bring back the dead. bring back the dead (Corpse).
(Corpse) should keep the same stats, traits, 0 hunger and able to become cripple and blind more by 75%.
i made the corpse idea but i did not come out with the Necromancer idea.
Necromancer can be name Banshee.
How do i suggest again
./vote
boat rank
./voteMoving continents
Moving continents
@long scaffold refrain from adding extra emojis
Alright
If it’s just one like thonk it’s fine
oki
strategic civilization placement with different buildings concerning different roles, like a priest gets a church and when death is enabled there is a specific place for cemeteries and not just random placement
:v
@uneven topaz if you don't mind me asking what's bad about that?
I didn't say anything
I was talking about the vote
It was a good suggestion
Just curious I'm not trying to start conflict
Atleast i liked it
already had a person who commented on cemetery so I didn't vote yes
lever icon that you can switch to see tunnels underground. When this lever is switched all the land and water and lava and everything on the surface will turn black other than mine entrances. You can see the brown tunnels and people that are in them that are in the mines. You can also place minerals underground. You can also place a new block called gold, not gold ore just strait piles of coins, this is for dragons. With this new update dragons will be able to sleep underground only on gold. You can edit and build underground you can build in the tunnels to make the tunnels thinner. If a tunnel is too thin creatures wont beable to fit in them. However dragons can break through dirt and create. New tunnels. You can edit the tunnels by using dirt or stone. People and dragons can dig through dirt however they cant break stone. You can also create holes in the surface. This hole can be an exit and entrance for animals and dragons. Also because dragons cant fly underground make it so that they can use a walk animation when underground. When underground if a worm passes into a tunnel you can see the worm. It can look like a giant purple worm with mandibles. Worms cant create tunnels and you cant see them however when they go into a tunnel/cave you can see it but only when in a tunnel.
Hurricanes
Can you guys add armor and what you can put on them example have a list of all the armor click for the person and drag the armor on him to equip it same things as range and melee and have a queen 🙏🏻
There are queens @late plover
More playable monsters?
Mummy as playable monster would be fun
a capability to see the regions INFESTED with the plague,a little bit infested,and the non infested or the very little infested places,basically you see and track what kingdom is affected by the darn plague
E
worldbox, but in first person 
An update focused in improving and adding more god powers.
diamond in the mines
I don't know if they've already suggested this but I'm still putting it
sorry if you don't understand me, I don't speak English
(sorry for my English)
@deft bay 1st person on a 2d birds eye view game.... yeah.
cloud save, cloud save, CLOUD SAVE
Better sex system in game
I approve.
A child needs 2 units of opposite genders to spawn
Ability to kinda act as the king of a kingdom
add thunderclouds
People can build bridges a ross watter
add drinkings (they drink before War and after win)
Houses can catch on fire due to wildfire or random events
bodies eventually turn into skeletal remain which when struck by lighting or comes into contact with a living skeleton it turn into a skeleton
add The Midgard Serpent
Cross breeds between different races ....
trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Flags of the kingdoms
make dwarves capable of living in cold places
Tsunamis and flash floods and mythological creatures I think that would be cool
I already posted this on reddit lolol. Anyways
Add vassal states
Reason:
• Because we don't always want a kingdom to be annexed. Add a button to let a village or a kingdom be a vassal of another kingdom
• It could act as colonies to far off kingdoms that were conquered by a nation
Example:
- Drop the power on a kingdom
- Once landed on an independent kingdom, a tab shows up and an option shows. In the tab, there will be a list of Kingdoms. This is where the player chooses the vassalizer
- Once landed on an annexed village, it will separate from the country BUT it will not be independent as the vassalizer controls and owns it
add fomations and muskets
angels they are strong unité and be summoned only by humans
Midgard sperpent and Vikings with viking stuff.
Castle/bulding formations like archer towers at the corners and a castle in the middle or just a camp or a house in the forest
On the page of each kingdoms, when you click on the banner of another kingdom, there’s a button to chose to declare war/peace to this kingdom
new weapon type sling. Essentially a precursor to the bow, it would be usable earlier but would be less accurate and do less damage
#💡game-suggestions There should be some more controllable creatures or anything cause the Godzilla crab was definitely a good idea
Better sex system in game
@hard vale tf do u mean
We can do without that
add horses/calvary
Sure sounds cool
Ye
Also how to do a vote like that I joined like a minute ago
/vote/ have more player controlled creatures or something
Uh /vote then the your ideas
Oh ok
/ vote have more player controlled creatures or something
🤨 why won’t it work
No space
have more player controlled creatures or something
Finally
add babies
A proper necromancer unit, with the same sort of lair mechanic as the demons and the cold ones. Able to raise the dead, and turn those they personally slay into fellow necromancers. The catch being, of course, a frailty in combat
New proffesion, forester.
Forester plants one tree in his village every 3 months, also he gets 25% more wood from the cutted trees. There can be only one forester for every 25 citizens. Proffesion unavailable to elves since they produce wood out of nowhere.
Different Civilisations and species.
Maybe a robot race that has to build facilities to reproduce themselves and make mines at first the design drills to produce more metal for there reproduction.
Or an insectoid race that has to eat meat but can grow at exponential rates when there is loads of meat around.
A bit of variety so you can play out a few more situations
does anyone know when its coming to steam?
No idea
k
animal dens for animals like wolves and bears
Yes
Jungle biome
Really hot
The trees have apples and food
Animals like Elephants and hippos and birds
The human race gets darker over generations until there black
when crabzilla is killed (not exited) rather thank exploding his corpse just falls instead of exploding, destroying everything it falls on. His corpse can then be harvested for his shell, these shell items are more powerful than adamantite
I had this idea in a dream. So this update would introduce a new tab when you view a kingdom and town. This tab would be events. Events would be a plethora of completely random special events that only effect a kingdom and town. For instance; Good year for crops yields extra food for the city +250 food. Example; Fire breaks out destroying supplies -100 wood and -100 food. Example; Mine collapsed resulting in -300 stone. Example; A wealthy donor gifts 500 gold to the treasury. Example; The National treasury was robbed -500 gold. These events can also effect the happiness of the people. Example; Festival is thrown in the streets +25 happiness. Example; The rise of a new leader who the people dont like -30 happiness. Yes it would add happiness to the game. I will be posting this three times to get a good result.
Third time posting it I'll see how it goes
Is there a way to copy ur suggestions or do u just have to type them out again
nuclear zone lmao
@gusty obsidian you can copy them when you are typing them but other then that, no
Storage houses.
Every city with population over 15 has storage house. Storage house is place where city keeps all resources. When storage house is destroyed city is loosing resources. After collapse of city if storage house was not destroyed next civilization building city on ruins can recover all resources except food.
There are 4 levels of storages
tent: 100 units of each resource;
wooden: 250 units of each resource;
stone: 500 units of each resource;
upgraded stone: 1000 units of each resource;
If city has no storage, (not built or destroyed) every citizen except children can keep 5 units of each resource in his equipment, soldiers can carry 10 units.
Armies can take pillaged resources to their cities after war.
Allow players to act as the king of kingdoms, for instance order where to build new homes, how the army should attack, etc.
It's god simulator, not RTS
you can arrange religion in the settlements. for example: people will make sacrifices to please you. if you ruin the lives of those who believe in you, the level of faith will drop. if you help, it will grow. also add a new building a Church
what's wrong bruh
That's just ONE mechanic which should be part of religion update
It's just not helpful
@blissful egret the dumbest argument I've ever heard... man. I offer ONE mechanic, not the entire update. you say it's useless, so what are the effects for?
Religion update is stupid
Theres some games that have that system too of level of faith and all so it's a no from A to B.
@quasi snow Fuck... According to your logic, I can say that there were simulations of God before. so this is a dumb game?
no this game is not stupid but religion in this game would be stupid
people with the short sighted trait can't use bows
No it's just that the religion update in world box is stupid and isn't good.
There even robar said it
Yea but religion in world box just wouldn't work at all.
ye
No arguing or ban 

So anyway i started blasting
maybe some sort of technological age with blimps and small bombs as it would be very cool to see tiny people fighting in blimps
Idk if it's just me but is the developer taking a break or something
e
Add to game new structure Dock for next new structure Boat . There would be 3 types if boat : Raft (civils cap : 2), sailers ship (civils cap : 4), war ship (civils cap : 8). It would add new source of food : fish. And also new traveling system. (War ship would have 2 cannons). It would rich up the game and also make more intresting battles between kingdom villages under sea or a river
boats will already be implemented at some point in the future. when in the future no one knows, but they are already planned
Stone is used only as a upgrade item at the moment. It could be used as an item from what grass path would turn into pebble path. It would do +10% walk speed for civils and animals.
Its really not used item much after upgrading town buildings and it piles in storage for nothing
when mages and magic are added, they should be easy to spot, either having a particle effect or a hat. The abilities of magic should not include healing because that can be done by fairies who do that constantly. If they have attacking abilities they should be able to cast a poison effect, or multiple other debuffs(possibly freezing, etc). They could also possibly shout a projectile with a special effect like the towers, and cursed brain.
I would've said robes but village leaders have those and it would be confusing.
Ability to make any unit thicc
Different types of goverments
Civilizations can construct monuments
Riots can happen in capital as well
Maybe add siege weaponry like balistas or catupllts
1500 era like muskets
And the ability to spawn warriors seperately so we don't have to wait for a civilization to level up
city defenses (walls, towers, moats, etc.)
Check pins
Ug. It would be more realistic and quite easy to do. I'm not a programmer (yet), but I could still pull it off.
there should be bombs that make an area have a colder climate or warmer climate , or maybe if it’s a desert, add life, kind of like spore if you know what I mean
@strong parrot @torn glen @lament aspen refrain from calling people and idiot
Kardashian curse for the city that is acting too violent
Im just saying BLACK HOLES and they shall not be premium
naval battles when boats will be add because in the french roome, people spoke about that and i think it's a good idea
When two kingdoms are at war, maybe added progressive taking of a village. For example they won't take all the of village at once, or towns could even be split into two if they come to peace before conquering eachother
there should be an option to hide npc's because my world has over 5k and they cause a lot of lag
there should be an option to hide npc's because my world has over 5k and they cause a lot of lag
@hard vale very Good idea
About the religion deal, you play god in WorldBox and religion does exist in it. The statues, shrines, and default civilization names itself. So there already is a mechanic for it, now i would be for adding churches or a priest role to add more meat to it
Allow civilizations to live in deserts and have different architecture based on biome
a naga race? kinda like in warcraft, and they make civilizations in the water but they can still walk on land
add power to control 1 unit,you can travel with this unit/trade/fight in wars (if u wanna)
add mercenaries (they can be hired race isn't a matter to fight in war)
all races can live in another race kingdom,like diversity of the population and also they can fight in war for that kingdom
Speed up and or slow down button?
@long osprey it already exists, well the sped up anyways
Add random events that can't be controlled by the player, wildfires, people turning to bandits, crime, etc
how much have you played the game?
well around 5 days
so you're new
yes and lets go to general
there's an hourglass that changes the speed of time in the game
it's a premium feature
I think we need impassible terrain to help manipulate kingdoms disasters etc
there are plans to make mountains impassable. so there's that I suppose
In regards to the interracial/interspecies combination, I say it should be increased after a war between them as with most real wars
!suggest Add a flood mechanic as a natural disaster so when it rains a lot water can stack up in certain areas?
the command is /vote
Be cool if waring factions could fight in formations and if you could coordinate armies and see how many soldiers the choosen kingdom has
@mortal siren dont hoke
Hoke
mountains should be deadly, i mean it literally says high and deadly. So what im suggesting is that whenever a creature is hit off a mountain tile, they get damaged by half of whatever health they have.
for example 2 creatures are fighting in a mountain and one creature manages to knock them off the mountain tile, they lose health or if you use the force on the creature that is standing on the mountain tile
!suggest for those among us who like to roleplay the kingdoms and build stories on the game a mechanic to transfer a city from one nation to another without war would come in handy and save time.
Do /vote
!suggest for those among us who like to roleplay the kingdoms and build stories on the game a mechanic to transfer a city from one nation to another without war would come in handy and save time. /vote
no, you- I-. aaa okay so you do /vote yoursuggestion. you do not need to put !suggest
Okay thanks
for those among us who like to roleplay the kingdoms and build stories on the game a mechanic to transfer a city from one nation to another without war would come in handy and save time.
I think a pressure system similar to that of the game civilization 6 would be cool. In the game each city provides an amount of pressure on neighboring cities. Each city has a loyaltyof 100 and if it drops to 0 it will rebel l, if a neighboring nations pressure is strong it will join said nation, if a city was settled far away it would receive a penalty of -20 loyalty per turn making any city settle at the distance inevitable tebel and turn into a free city. In Civ 6 free cities do not do anything but this game allows rebellions to establish their own nation so i think that it would actually probably work better in this game.
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Ability to curse individuals with a selection of curses:
King Midas- turn others to gold
Bramudas curse- attracts monsters and randomly causes debuffs to those around
The cancer- individual starts to spread the tumor but instead of spreading out wards it is a small radius, anyone that enters gets infected and attempts to seek help before they themselves turn to a small radius tumor
Dragons pet- a dragon will not allow them to leave a certain radius and anyone who gets near is killed. this individual is immune to fire but not the stomping attack of the dragon should it get bored
Ability to curse individuals with a selection of curses:
King Midas- turn others to gold
Bramudas curse- attracts monsters and randomly causes debuffs to those around
The cancer- individual starts to spread the tumor but instead of spreading out wards it is a small radius, anyone that enters gets infected and attempts to seek help before they themselves turn to a small radius tumor
Dragons pet- a dragon will not allow them to leave a certain radius and anyone who gets near is killed. this individual is immune to fire but not the stomping attack of the dragon should it get bored
Credit goes to Another Fake Artist
sea serpent and more sea animals and sea monsters
in the identity of some animals it could appear whether it is male or female.
assassinatons on kings, generals, or Imperators
Currently, the war continues until the entire territory of either country is taken. However, he will hold a peace conference to transfer materials and humans, and to ceded territory.
The conditions are when you are attacked or attacked moderately, and when supplies and human resources are exhausted, but the speed of bringing in peace and the content of the peace depend on the character of the monarch.
role division in stats, eg war general, farmer, mercinery, priest, shopkeeper, trader, king, leader, queen, bad town girl, etc
placeable walls -
Placeable block like mountains
Can also be built by people
Creatures shouldnt be able to walk on the walls
giants/cyclops the size of a dragon
civilizations can build water cities
Black people because we are in a age of diversity
For each kingdoms / Villages : A list with all tha habitants, their jobs and the option to favourite them
ads 3 types of walls : spike wall (hurts 2hp land creatures what go fro it it could have 30 hp), Wood wall (any living creature even flieng ones cant fly over it accept dragon it could have 100hp), stone wall (works like wooden one but it has 250hp). Also 3 gates : wood fence gate to wood spike walls (20hp), wood gate (80hp can be closed by town inmates), iron gate (280hp works as wood gate)
You could make more non-premium stuff?
add Democracy and Monarchy To villages and kingdoms. Also add banners of kingdom to game that civils can craft it and place on ground or buildings.
No.
add a feature so that we are able to play a creature, no matter which
technology
Geniuses have a bigger head than eveyone
hero trait, villain trait,god trait,
Vote/ maybe airbenders can blow people back, water benders can shot out water like the bows but stronger and earth can manipulate the ground fire can shoot out fire
what’s above
Or a controllable Avatar
horses that are used in battles
No fuck... it's useless... the battles will be the same, only on horseback.
It would be more epic
Give a rhombus 🔷
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
When ever a city rebels against their capital if the capital city wins it back then the soldiers from rebelling city are executed as an example to prevent more rebeling so like it would add more trust or somthing idk
dictatorship
Add a kraken under water eats the ground and enfects it with some sort of ink poison kraken can pop up any where like asteroids
when you get far into your game you get muskets 🔫👍
bigger mobile maps
you can use the map convertor @coarse fable
custom map sizes to whatever you want there's no limit
when trade comes out, a merchant role should be added also donkey or horses to carry some stuff. Maybe carriages.
when we get into the modern age, the civilizations can start launching rockets to space and to attack enemies in war.
But pls an option to enable or disable then
HA modern age is popular opinion
popular opinion or not, it's still not going to happen
Smarter AI
@robust barn no
why'd you ping me just to say "no"
Rapid development of a village
I think modern age might happen, if only as far as colonial era
I think modern age might happen, if only as far as colonial era
@unborn mulch nope, maxim has said that there will be no other time periods
I never saw this but even if he said that hearing so many want it might change his mind
Check pinned messages
Undo button and modern age.
add revolutions of villages/kingdoms and also ability to change kingdom into a country/nation if it hits 1 000 population
add an option/availability to give land chunks to towns with no need them to expand whole time
@limpid acorn also to you. Yes i can be an active suggest giver if i have about 20 more ideas and i get about 1 new idea each 2 to 3 days
just add a tab for people's children so you know who someone's children are pleaseeeee 
undo button
Add more skintones because the villagers/civilians all look the same (Add diversity)
Add more skintones because the villagers/civilians all look the same (Add diversity)
Isnt the undo button the load save button
The Kingdoms should have trade routes with other kingdoms and people should be able to build boats to move across water
I know that there are divisions in the world right now about racism... to avoid unnecessary questions, add people of African-Americans... why not bruh
i know no modern update, but what about post modern futuristic? that would be super cool imo and like dragons would be robots that go nnrrrr and people be like AHH!! it would be mega awesome i think i think
rewind button
Hahaha, it's rewind time
Make more playable characters to act as avatars for you (like Crabzilla)
traits are partially genetic
trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
traits are already genetic in the game
at least some of them are. Strong/Weak, Immortal, immune, attractive/ugly are some of the genetic traits
When a village reaches a certain population the stone buildings should be upgraded to steel buildings and skyscrapers
1⃣ mothership
2⃣ spawns
3⃣ spaceship,
4⃣ fly
5⃣ around
6⃣ map
7⃣ and
8⃣ uses
9⃣ heat
🔟 ray, alien race that builds modern technology, as well as UFOs spawn and attack human settlements. Uranium ore, that deals area damage to any creature that gets close
How skeletons and zombies spawn I think they should spawn from a graveyard so it automatically done for you like the 2 towers
The humans or orc any race just creates that in there village
There should be more peaceful mobs like horses and cows and that stuff idk if it is in trello though
you can manually add traits
a way to make certain
wrong button um a way to make certain buildings manually
weapons in the hands of civilians, there is nothing to do with the photo of the data.
!vote Zombies should spawn skeletons X amount of time after defeat
I wish there were little rafts just to cross the ocean without dying...
Make it so that immortality isn't a gene because that's really stupid
mimic=this creature Will looks like a spider with a little tentacle
This creature has a high chance copy any creature he kill,like for an example
If its kill a random human farmer,it Will turn it skin into that human and join the kingdom the human coming from
It Will stay like that until it hungry again and eat the next victim
It can also copy trait from the last creature it eat though he can"t keep that trait if it mimic other creature
Mimic have three trait
Among us=mimic can mimic a creature he just killed and Will not attacked by any Ally of that creature unless that creature is 7 pixel away from him when he copy his Ally
Nocturnal=mimic Will have a slight buff when attacking on night time and Will more likelly turn into guard if he turn into a human or any other creature
Keeper=it can keep the last victim trait that he kill but he can"t keep any trait from his older victim
For example the mimic has the bear trait strong,then he eat a weak farmer with weak and ambitiious trait,the strong trait Will get replaced by the farmer trait
Mimic also can"t get hurted when walk on tumor tiles
Mimic has 260 hp and 30 attack point 8% armor stat and etc
I have an incredible idea, which you may also like, human civilizations can have farmers and farmers can wear a farmer's hat.
If a village is abandoned due to war, or like a bear killing its people, allow other villages to reuse the same buildings
There may be a period when the fire in the clearing will be extinguished and civilizations will use wood to rekindle it.
What’s the format for vote again
/vote
I think
Death Star blast its basically a one tap destroy whole map thing
Prayers/worship
Any race once in a while will say a prayer(someone with a high spirituality trait) that will ask for:
1)water for crops
2) more resources nearby
3)help in war [such as asking for a blessing or giving madness to the enemy {the prayer will say what village}]
4) destroy an enemy, whether it be using the life eraser or nuking the village
5) building a shrine in your honour [you get to type in the name into the shrine and can be different for each shrine so different villages call you by diffent names should you choose to do that]
6) if a volcano is near by, some villages my atempt to sacrifice someone in exchange for a prayer, you can stop it by blessing them before they get a chance to sacrifice anyone or you can watch it happen and afterwards you can decide to answer said prayer or not
7) prayers might have thier own little tab with a halo on it in the village selection so that you can pick and choose which to complete by tapping the green checkmark or red X.
8) reworking to demons and angels. Demons instead of causing fire will instead bing madness and plauge while angels will bring blessing and cure illness. Should two of these meet they will fight. The one with more health or attack wins. [To replace the demon, maybe rename them as magma imps or pyro walkers]
@toxic crown
Type /vote and your suggestion in one single message
Prayers/worship
Any race once in a while will say a prayer(someone with a high spirituality trait) that will ask for:
1)water for crops
2) more resources nearby
3)help in war [such as asking for a blessing or giving madness to the enemy {the prayer will say what village}]
4) destroy an enemy, whether it be using the life eraser or nuking the village
5) building a shrine in your honour [you get to type in the name into the shrine and can be different for each shrine so different villages call you by diffent names should you choose to do that]
6) if a volcano is near by, some villages my atempt to sacrifice someone in exchange for a prayer, you can stop it by blessing them before they get a chance to sacrifice anyone or you can watch it happen and afterwards you can decide to answer said prayer or not
7) prayers might have thier own little tab with a halo on it in the village selection so that you can pick and choose which to complete by tapping the green checkmark or red X.
8) reworking to demons and angels. Demons instead of causing fire will instead bing madness and plauge while angels will bring blessing and cure illness. Should two of these meet they will fight. The one with more health or attack wins. [To replace the demon, maybe rename them as magma imps or pyro walkers] (credit @toxic crown)
Frick
@white hemlock not epic. Type /svote for that
automatic rescue
- Able to give People Certain weapons. 2)Your able to expand how far the city’s borders are. 3)Super Powers You can give people powers like fire water Flight etc. 4)And finally Dimensions pretty explainitory
make a bunker buster bomb that just makes a hole in the ground without any dirt pieces
vampirism: when someone is given the vampire trait they will turn into the first vampire, giving them the ability to turn into a swarm of bats and attack humans or animals and retain health, when bitten humans will become infected and turn when the next night falls or on the spot if they die and will attack and infect others and hide in mines or abandoned buildings until nightfall and catch fire in sunlight
Eternal night: when put into affect the world will remain night and vampires will be free to do as they please for the duration it's activated
more structure diversity
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
shield
add Shields and tools like hammer for building houses, hoes for making farms all of that
add hurricanes, and more powerful natural disasters
literally everything
domesticated animals
resistant to cold trait,the person with this trait can create a village in the cold places
After wars, instead of taking all of the land, they should just take most of it or 1/3 to 2/3 instead of just completely annexing their opponent
i imagine that would mess a lot with the established system
Rebellion tool, (Rebellions are different than inspiration, as they cause the entire owned land to split relatively equally
yea i thought of that after i made it, kinda would mess up a bit
Make this server's avatar like this
I wouldn't mind something like a casus bellis system implemented(reasons and outcomes for wars) beyond total annexation and genocide, but I think it should extend beyond just taking a few provinces and giving the rest back.
Make this server's avatar like this
Casus Bellis:
As of right now, wars will result in two things: Total takeovers or genocide. It doesn't help either they feel random(nations with good relations go to war, nations across the world go to war, etc). I think wars should be expanded upon and have more to do with whats going on in the world.
- New Traits as well would be great, such as Xenophobic/Xenophile.
- If the defender is weak in comparison to the attacker, they may instead comply with the attacker's demands and give them what they want. This is boosted by traits such as weak and pacifist, but discouraged by traits such as brave and ambitious.
- Before wars begin, each side will rally their troops together into an army(multiple depending on the size and geography) on the enemy's border before attacking.
- Once a war is over the attacker cannot declare war on another nation for 5 in-game years.
- Wars can only be declared by nations with low relations or that have a ruler that is ambitious or has bloodlust.
Here are some example Casus Bellis:
- Border dispute: Available to nations that share a border with another. The winner will take a village that touches their border. This will be the most common type of war.
- Raid: Available to anyone with bloodlust or greedy, raids are sent to forcefully take stockpiled resources from another nation.
- Annexation: Available for ambitious rulers, the attacker will attempt to annex any and all villages from another nation. Doing this will upset every other nearby nation.
- Xeno Cleansing: If a ruler has the xenophobic trait, they can declare war on a nearby nation that has members of a different race for 'cleansing.' The war will not be to conquer the other nation, it will be to kill any and all villagers of a different race... Which may just be the entire nation(aka vanilla genocide). Every nation that has members of that race in it will hate the attacker.
When will the next update come?
I'm guessing early October
@bleak saddle
walls that cant be crossed (like mountains but creatures cant walk over it)
I personally think they should make humans smarter
Because my humans always try to rule the world and then gets their butt kicked.
Then I punish the world with acid
no more updates anymore i guess
wdym
Ok this is the 10th time someone suggested walls
and it'll be more times
People can have different types of colors on their clothes according to the flag, “Example: if the flag is red, the clothes of people in the kingdom could turn red.
i think maxim is too busy with his personal life so i think no updates for many months
and he deserved it. : )
No
just ignor hime
boat
~Uapdet
if you check the pinned messages he says boats walls and bandit camps have been abandoned
Ships
@hard vale true depression
yeah i hate not being able to keep the races separate
wow
they all hate each-other lol
2 times in 7 minutes. i don't think we can go a day without a single person suggesting boats
and ik there is a thing where you force peace but then they try to take over eachother land that i made for them lol
but tbh what good would ships really be like what would they do? sure it takes forever to swim but you can just move them alternatively with the life magnet
and if there is unclaimed land they will still swim to it
im thinking that they can transport goods to cities with a peace treaty
ideally, they would be able to have naval battles, and trade. Also just because we can move civ units with the magnet tool, doesn't exactly make it practical. Since the magnet tool picks up literally everything, you might bring some unwanted guest like a bear or demon that just happened to be between the whole thing
and bandits can be pirates
we need a proper pathfinding system before we can get boats though
building diversity
army evolved
HORSES AND CARRIAGES
thats what i want lmao
if buildings had different looks and stages that would be great
modern option with modern buildings and modern fighting styles
im gonna make a pixel art of a horse now
you didn't just suggest modern. you said modern three times. now that's new
also there should be an option to lock upgrading buildings
thats the first time i suggested modern stuff?
it's fairly common knowledge that tech will not be going past medieval.
i'm also talking about how you said "modern" three times in a single suggestion
oh haha
but if it actually happens, you should have the ability to keep it in medevial
and yeah ik i just want more building 😦
modern problems require modern solutions
lol
when I say tech will not progress past medieval, I mean the dev himself is not going to let tech itself go past medieval.
Maxim will not be implementing a modern era. unless he changes his mind, which is unlikely
yeah ik
The Tumor corruption, if touched buildings, corrupts the structures and creates deformed, tumored beings similar to whats touched. Ex. An elven housing is corrupted, it will turn it into an infested version covered in the tumors corruption, maybe a few eyes or tendrils that spawns tumored beings. Any capital that is infested becomes a Mother Tumor. Mother tumors create a second layer that deals damage over time, similar to current corruption to help defend. The tumor corruption can be walked on, but instead of dealing damage over time, Tentacles mostly secure the land to defend and deal damage, and there are also eyes that fire ranged projectiles to defend too.
moon landing or space race or just rockets
No modern 😠
awww
so what's that? 2 boat suggestions and 2 modern suggestions today?
and one horse suggestion
what if the game had another race
what of my suggesto?
no strong feelings one way nor the other
@glass gale to me it sounded ok
:D
costal settlements should have a building for say fishing and it gets a food supply to the rest of the settlement
slow
trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Here’s something how about a option for explosives so they don’t t damage land?
Larger world sizes for mobile versions.
@glass gale cool I also have a similar suggestion
I can't quote or post an image so I'll paste the text for you
Tumor faction.
As the tumor absorbs biomass it evolves.
Tumor level 1: The tumor builds its fleshy terrain, and within this terrain there are tentacles that attack those who approach.
Tumor level 2: - The tumor evolves that begins to manufacture worker servants, they help the tumor to expand its territory by spitting meat on the edges of the territory. They also protect the tumor from enemies.
Tumor level 3: - The tumor evolves and begins to manufacture welded servants. Soldier servants explore the world at random by attacking everyone. The tumor also makes explosive aphids that extinguish fire.
Level 4 tumor: - Final stage of the tumor. The tumor begins to generate a Queen. During this period, the reproduction of servants decreases dramatically and they gather close to the Tumor. The queen serves as guardian of the colony, and after absorbing bio-mass she lays an egg where the King is born. After X kings are raised by the same queen, she migrates to a safe place where she sacrifices herself creating a new colony tumor.
The king as soon as he is born makes a call from the servant soldiers who follow him in a furious attack against any nearby village! If the king succeeds in destroying a village he will generate a tumor in the center of it.
I really am very hopeful that they will do something like that
Thats probably whats taking so long with the update. Maxim is working on some pathfinding.
@unborn mulch The creator must go crazy with so many suggestions. The possibilities for content are very large.
It will be nice if the king become a emperor if he has 2 or more cities.Add women to have equality in the game.
women are already in the game. although civ units are asexual, and there is no difference between men and women in the game
Btw someone posted above that ships are abandon. Don't listen to that BS ships are on trello.
We need a civilations like the combine.
Btw someone posted above that ships are abandon. Don't listen to that BS ships are on trello.
@unborn mulch who
A guy named butter
if you check the pinned messages he says boats walls and bandit camps have been abandoned
@hard vale not true, what I said was that bandit camps, walls, and bridges are abandoned
Also it looks like a lot of the stuff people want is being worked on
Especially fish but unfortunately no sharks
Did we say we don’t
No
Btw call me a noob or whatever but which of the pinned messages in what channel says what has been abandoned?
Noob
Wow. Ok. No joke suggestions. Got it
@ the pinned messages
Anyways pathfinding is being worked on so there will eventually be walls
He’s working on path finding for
1.Battles and war
2.Probably boats, only trouble is gonna be how they can move, where, how big the rivers need to be, etc
The problem with walls is how people with get out of them, and as we know, the AI is absolutely stupid. Pathfinding isn’t just one thing, there needs to be path finding for specific things
Ah
@past prism oh my bad i got mixed up i apologize to everyone who was miss-guided by what i said
with the (POSSIBLE) addition of boats there should be a siren creature that will some times lead boats astray from their designated path or a kraken like creature that will take down boats or similar to the bandits, pirates that will sink boats
An option to start a map with no water just different land terrains
Organic world:
I believe that every creature in the game must have a natural appearance, with something that causes it to appear in the world.
I will cite some examples:
Monster house: After being forgotten for a long time in a dead civilization, the grudge of that city that was destroyed gave life to a monster house!
Bandits: A very poor city collapsed economically, a collapse so great that it generated hunger and misery, and with that some bandits inevitably started to emerge.
It is possible to create an organic world by having creatures created when certain conditions are met.
isnt monster houses an option already?
Yes, but they won't appear organically. They're basically saying that those elements should be able to appear in the world through normal processes
ah ok makes sense
Should be world law
yeah that would make it handy and more conveniently fitting for people who wand and don't want it
Make the bandits tnt not do so much destruction to the environment like lower the blast radius
Don't you dare share your ideas again
that just defeats the point of bandits and tnt bro
make a new world law that makes it so natural disasters can randomly spawn in your world. For example a lightning strike, earthquake, tornado, etc. (sorry for bad grammar)
@hard vale it is easier to ask for a tool that reconstructs the world or an option of an indestructible world than to take the explosives from the bandits kkk
haha yeah it was just poorly written out i suppose
@hard vale I already gave suggestions related to this problem and suggested it.
mushrooms
@gaunt glen oh ok i haven't seen it but good to know 👍
@plain wadi would the mushrooms have any benefits or downfalls or are they just for aesthetic purposes?
oh lord
Mushroom can be ingredient of potions
what kind of potions?
but why would the villagers need potions?
@hard vale I suggested it a long time ago. But I have cool suggestions, if you look for messages with '' Drarom # 4686 '' you can see some cool ideas from me.
@gaunt glen ok ill check them out
add a crabzilla healthbar so we can see how many hits we can take before we explode
i made a suggestion just a little bit ago about things to add if ships were added
Crabzilla I dont think can die
Can die
the civilations make potions
add horses, or faster transportation methodd
add special events, such as every 100 years a kingdom is around they light fireworks, or secret undercover kinda espionage attacks against kingdoms
good ideas @half pike!
Thx
more powerful units like different types of demons with different powers, and a demon king with all the powers angels that are just as strong as kings and arc angels that are just as strong as dragons. And mages with different sets of powers
After kingdoms reach a population of around 500-1000 they start to build more monuments bigger ones that could be compared to romes colosseum, or great wall of China, as a symbol of wealth, and power like real world kingdoms do
Armies can have cavalry, when going to war from a long distance. Different races can have different steeds. Humans: Horses, Orcs: Bears, Elves: Living Trees, Dwarves: Wolves. This would be good for travelling to war grounds at a much faster speed, and having a health+damage boost in battle. The soldiers with steeds would be incapable of travelling over seas, making it a fair addition.
Do/vote Also add more weather events such as wind,fog,Just cloudy,Hail,Hurrricanes and Night/Day
@sharp wadi do /vote before your suggestion then people can vote on it
do /vote @sharp wadi
Ok got it thx
Im most of the time here if you need anything
Add a function to add population, so u don’t need to wait for population grow, it will grow instead.
tech tree and intelligence! everyone starts stupid. So there is a new job and building a teacher and school. The school is how the kids get smart unto there 5 in game years, the school is kind of looks like the other buildings but bigger and wider. Teachers they become smarter form a other job, scientist. The scientist he learns about every thing to new weapons to new buildings! the scientist speeds up the tech tree growth. Now the tech tree, they start with wood spears and tents they cant cut trees down yet. next in the tech tree is wood axes so now they can cut down trees and very slowly get stone, now stone pic axes now you can get level 3 buildings, now they can make stone weapons like swords, axes, pic axes, and spears and now can make barracks. now archery they make stone and wood bows, and now they can finely start getting ore like copper. they now make copper weapons and armor. now they make iron armor and weapons and level 4 and 5 buildings. now they make steel the best armor and weapons. now the last thing in the tech tree (this is in trello) electrical engineering , brick buildings (highest level), and their are some ideas for electrical engineering but I feel like giving more ideas because I love the idea, wrench its use to build wires, switches, bulbs, buttons, and generators, robots have a 200% armor but have 100 hp at its highest level witch is 3,
@zenith sail u just needa add humans to a village and the population will grow
Yeh I know, but u have to keep clicking to add, my suggestion is add a automatically population grow.
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Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
I have a suggestion, I add a controllable super hero or a controllable super villain
stronger units stronger demons add angels and arc angels demon king and mages with different powers
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
/vote there should be more speed like x10 but it will warn you of lag before you go on higher speed
How do you do it again
dose this work
Ahh I see
there should be more speed like 10x but it will warn you of lag before you go on a higher speed also there should be more speed than just 10 like Manet 100x😂 or 20 something like that
I spelt something wrong
I would be cool to be able to fill the population of a chosen village to the maximum capacity if the population was lowered by disaster or war with just one button
@hard vale try Sonics speed
Steam Ships / Warships - Boats/ships that can be created with metals and timber. These ships are much faster than creatures travelling the ocean by swimming (or if they're ever added) regular boats/ships
Coal - the material that said Steam Ships / Warships are powered by. These would be mineable like ore deposits or gold.
Coaling Stations - areas where the Steam Ships can be loaded with coal for journeys. Depending on the length the Ship is set to make, it might need a bigger or smaller supply of coal.
^ And, plus, Warships could be used to load creatures up for warfare that's overseas, making it easier to transport a high concentrated amount of creatures, instead of just having waves and waves of creatures swimming to the coast individually. It would enhance the war mechanics in the game. These ships could also help in the concept of trade if it's ever added to the game.
Giants and walls wall are free giants premium 👍 💩
@sand forum check suggestions
Nothing past medieval @light copper steam locomotives were invented in the industrial revolution (I think)
Also boats are in trello
Oh, yeah. I forgot about that. My bad
I hope that the boat suggestion that is currently out there gets enough of a following though
when you inspect a character, the camera should follow them
Add new traits-
Alcoholic - Slower, weaker, and just is overall worse
Opportunist - Takes opportunities more often, more likely to try and turn a village into its own kingdom
Those are the only two I have, but have those affect how the citizens act if a king has them. For example the people under the rule of an alcoholic may be more careless, and defeated in war easier. And those under the rule of an opportunist may be more likely to fight harder to get more land, or in wars.
Guns - Guns can be created with metal. Bullets can also be created with stone.
Saltpetre & Coal - Saltpetre, a material used for Gunpowder, would be found on the coast of any water body. Coal could be mineable found in mines or placeable in the ores section of the game.
Gunpowder - Created with combinations of saltpetre and coal. Gunpowder is what makes Guns work, and, it's limited. If a city or kingdom runs out of gunpowder, it cannot use guns, greatly reducing it's ability to fight in wars. This would make wars more easier to predict as war in-game currently is very random. This would not create a monopoly for any kingdom, but, it could make war more interesting.
Cannon - Cannons can be used as the creatures' way of blowing up things. Cannons could destroy buildings using Cannonballs. Cannonballs can be created with stone. Cannons would also require gunpowder to work.
Once a king or leader dies, they will have a burial. All the soldiers will surround the body of the king, and either throw it in the ocean, or have a proper burial. (I'm gonna say that there's a 20% chance to burn the king/leader's body.)
Gunpowder, Cannons, Certain early forms of guns are medieval by the way
Even if guns in their earliest form were in the medieval era, they were only there for like the very end of the era. and not even counting that point, they'd just end up being redundant in this game anyways
a number selection for the amount of things you want to place with one tap like instead of 1 human at a time maybe 5 or 10 or thee numbers of bombs you drop and ect
The combat system is kinda boring, add boats to speed up if a kingdom is travelling across sea
there might be boats but its not confirmed i did see something interesting in the debug menu tho
what was it moth priest
we arnt allowed to send links
?
The combat system is kinda boring, add boats to speed up if a kingdom is travelling across sea
@hard sail Boats are in trello
boats are in the "TO DO" list on trello
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
/vote there should be more speed like x10 but it will warn you of lag before you go on higher speed
@hard vale have you heard of the debug menu, its pinned in the #🚑help-chat
delete all the emojis except for the maxim pumpkin ones (and maybe sad cat) and then make a bunch more maxim pumpkin emojis
@stoic cargo #🛠server-suggestions
Yes?
Oh yeah I know it was an accident lol I sent it in server suggestions but I didn't know it has to be svote so it sent here
Ohh lol
add airships but make it a world law to be turned on/off
The game would look super awesome if it added trains, train variants of various types and formats, but all steamed from the old west decade.
add more plot twist,more organizations in the kingdom-they can even assasinate king/or officials/commanders of army
set what era the world is in so guns, trains, airships etc make more sense.
Read pins
Can Change Colour The Viage
Village typo
again, i would love to see tiny lights and a bit of fog in my city at night!
should be 3 minutes long, and day should 7 minutes. The Difference between night and day should happen in over 1 minute
Some soldiers carry the flag of their kingdom
FOGS
Adding on to that
The fogs will make it so that creatures won't target enemies from long distance. They will just attack whoever is close, like 5-10 pixels close
maybe like a news feed, like an area with random messages that shows things people did during the day they could be productive or weird
A new menu to disable and enable rather specific things(or just revamp world laws menu), so the player can finetune their world to how they imagine it. Such as disabling a certain level of housing, using metal to make weapons, planting crops, setting a population cap for villages, certain types of weapons(ie disable hammers), etc.
An Example: Someone wants their world to be stone-age like, so villagers can't build houses(only tents), can't craft anything but wood and stone spears and they also can't farm crops. So after surviving off hunting and gathering, the world develops into a bunch of small villages.
Then the player can adjust things further as they please... Such as enabling farming, using metal for weapons, enabling the bow&arrow, etc.
Instead of repeatedly tapping or clicking the button to add more humans, elf’s etc, have it so we can hold the button down and release when we want to stop adding them to kingdoms 🤔
new kaiju
Instead of repeatedly tapping or clicking the button to add more humans, elf’s etc, have it so we can hold the button down and release when we want to stop adding them to kingdoms 🤔
@arctic fog that is a thing already, check debug menu
When? Because I haven’t noticed it yet on mobile
@hard vale that would make no sense how would you fit in orcs dwarfs and elfs
@cedar anvil They just build it
Here’s a suggestion : A god damn update ffs
But it's fantasy
/suggest a bucket, like paint, but for soil, water etc.
No
how to suggest?
You don't
😔
are you refusing pokimane?
pokimane will win
Bruh
no
Why should they
No Mans Land, an area like those the kingdoms currently have, but this one will be set by the player, Creatures will neither be able to destroy the area nor will build structures inside it
humans won’t harm rats, rats are already pretty weak and don’t have a chance to spread the plague even in large quantities
No
M o t h
M O T H
Nice suggestion @grim chasm
races can talk with each other
a musket better than a bow and arrow BUT PLEASE MAKE THE BOW LESS OP and the musket will be a little better than the bow but takes a while to reload it
Yes
A bucket to paint textures on top of other textures
It would increase build speeds by a lot because now people who want to make maps only need to make an outline and they can fill it in with the material they need instead of going over it with hand
No
Yes
New creature -
Aliens - Before anyone says gotta be medieval just look it up, they would incorporate ufo sightings and stuff into they're paintings.
The Aliens would set up small bases near edges of maps to avoid human contact. They would not be hostile unless humans attack, or humans enter their base.
i prefer a bucket
Mind control thing to turn game into your own RPG. Trading system, smith system ETC. Game have a lot of potential in that way i think. Controls like in Dota 2 -- click on title to move on it/attack creature on it.
⚠ Warned yyEEtt#6685
👢 Kicked yyEEtt#6685
add black color skin
how many of these suggestions actually make it to maxim
he checks in here from time to time and adds the interesting ones to trello
add pumpkins to game in honor of Maxim and Halloween
in-game user made maps tab, so people can upload maps to the game and every platform can access them, including iOS 
boss pumpkin
Make the rulers of conquered kingdoms possible
in game events to correspond with holidays such as weather changes, fog, limited time creature(s), settlements decorate there tow correspond with the holiday
town not tow
@red jolt pins
some type of multiplayer
community worlds that we can download in game
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
It’s somewhere on there
add a higher speed that has reduced graphics so that it doesint cause lag especcially on older pcs such as 10 times speed since it gets boring waiting even at 5 times speed or even ad the abillity to customize the speed 👍 for yes 👎 for no. just no. ✊ for eh mabye not 10 times or mabye not have reduced graphics

It would easily fit, theres millions of sci fi elves and orcs and dwarves
add a higher speed that has reduced graphics so that it doesint cause lag especcially on older pcs such as 10 times speed since it gets boring waiting even at 5 times speed or even ad the abillity to customize the speed 👍 for yes 👎 for no. just no. ✊ for eh mabye not 10 times or mabye not have reduced graphics
@tight jolt there is something like Sonic speed in the game
wait what
crossbows
mammoth:when killed by a villager they will get 5-10 leather
Oh no,I'm going primal not medieval oof
actual sheilds
ballista : a long range defense tower
@oak comet adding onto what you said, it will kill dragons faster damaging 25% of their health but those ballista will take longer to reload and a kingdom can only have a limited amount depending on how big their kingdom is. it wont just kill dragons it will kill other stronger creatures
Make crabzilla take damage and possibly be killed
Crabzilla can already take damage and be killed
it takes a long time, but it can be done
a health bar for large destructive creatures such as the dragon and so people wont be confused on weather it takes damage or if it can be stopped
a option to hide npc's because they cause a lot of lag once they are over 10k
pretty sure something like that is on trello to help with performance
Just everything
@weak gate bruh elaborate
No I literally mean they should add everything into the game. Just everything
Jkjk. Its a joke thing and now that i think about it, it’s not as funny as i thought it would be
please do not post joke suggestions. It fills up the chat with clutter and makes it harder for maxim to pick out interesting suggestions
new statue:angel statue
necromancer: summons minions that fight for him
gta v graphics
i like it when my computer isn't on fire, thank you very much
kingdoms have to know about each other to interact. It doesn't make much sense that 2 kingdoms are on opposite sides of the map with a huge ocean in between, yet they somehow still have wars.
cementary for killed in war
i feel like that would be very difficult to implement
maybe just a cementary structure?
Hm some kind of cementary
Add a natural disaster that could cause flooding in areas near water
How about a tab for trait so we can bless certain people with traits
No
A necromancer that raises skeleton warriors
@tight jolt for sonic speed, go to settings and spam click/tap the burger at the top. After a couple seconds, you will see a debug menu to the right (out of the settings menu). This gives you options to sonic speed, spawn by holding down, make slight changes to graphics, etc.
ooooohh
pumpkin
no joke suggestions next time please
I apologize
although I actually want pumpkin
but I understand this is uncool to clog up suggestions
New kinds of bombs/,explosives
New kinda of bombs/ explosives by @livid mica
@livid mica use /vote command for suggestions
A necromancer that raises skeleton warriors
by @wheat hawk
Parliamentary governments that includes:
- Senate.
- Nobles.
add new homes for villag
No jokes suggestions @livid bear
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Maybe for the possible chance of a "break through" and allow the villagers to build skyscrapers and cars?
dev will not implement any technology past medieval
dragon slayers, they`re like soldiers that has enough power to kill atleast a single dragon
more ores, better visuals (if its that lava armor, show the person wearing that armor) sword visuals (iron sword shows iron, wooden is wooden, lava is lava,) raiding (not killing all of that kingdom, just kill some people and steal the recources.) item pickup (when a person dies, other people can pick up armor) outposts (bow outposts, lava outposts people pour lava on other people) trading (kingdoms can trade recources with eachother, gear, weapons and armor) and finally, boats and fences (barbed wire, and ships can be raided and attacked)
hmm weird
why cant i see your suggestion?
huh?
your suggestion isn’t there for me
ss?
more ores, better visuals (if its that lava armor, show the person wearing that armor) sword visuals (iron sword shows iron, wooden is wooden, lava is lava,) raiding (not killing all of that kingdom, just kill some people and steal the recources.) item pickup (when a person dies, other people can pick up armor) outposts (bow outposts, lava outposts people pour lava on other people) trading (kingdoms can trade recources with eachother, gear, weapons and armor) and finally, boats and fences (barbed wire, and ships can be raided and attacked)
oh i see it now
what do u think
thanks
War reasons
prisoner system and places of exile (hence the kingdoms could rescue these exiled soldiers, however, they would have to invade the fortress / prison they are in).
Animals poop?
Cus why not
cuz it could slow down the game and/or be a variable that could cause problems with coding in the future
i have a question can you indivisually select a person on ios and if so how
oh lol thx
Alien mothership spawns other UFOs and drops nukes randomly
Like a upgrade robot Santa
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
when boats are added I want to see ocean battles maybe arrows fly through the air and kingdome make blockades
And Assassin from black flag
imagine the possibility for walls if they are added I'm not saying add walls just suggestions sieges with bartering rams and wall archers
@daring phoenix should probably check pins
Oh I checked but it said for now and I cant wait (if) he comes back to this
Well arrows already exist
No wall archers who patrol the walls
Hire developers so that you have more time in your personal life and it can boost the popularity of the game because more devs = more features and faster updates.
I think Maxim likes to work by himself
BIRBS add birds into the game.
Allow kingdoms to fly their flags on castles
@wheat hawk already type that before
@oak comet sorry didn’t see that
Hm
Add some ocean creatures, like whales.
Be cool if you could have formations for battle and redirect units to certain areas
“Decaying” zombies. Like they turn into skeletons but weaker.
Make vampire civilizations, that follow a “Dracula” and will fly over oceans and slowly infect others and expand. The thing is they only come out a specific time otherwise they lay dormant
let us be able to expand an kingdoms territory.
Put a skip option on Help
I mean, just don’t click it
lol
idk if this is already a thing or not but auto saves? my world only loads to when i last save it and sometimes i have to do something and the app restarts
kingdoms will create a dedicated army with armor and weapons rather than unarmored People who have a freakin wood weapon running to fight
different types of arrows such as stone or Adamite
adding onto what @urban ibex said. there could also be different effects for arrows.
- Fire arrow, basically a faster way to burn down wooden buildings. And when it hits a creature it will be on fire and they run to water to extinguish it
- Poison arrow, damages creature by 3 hp until they get immune or die
- multi arrow, shoots out multiple arrows at once
- Gods arrow, whenever it is shot there is is a low chance of lightning spawning on wherever it is shot, but of course a god arrow can only be made out of adamantine or a iron one.
wherever it shot*
- more controllable things
- a way to make a chosen chaaracter (like a person you place and they are like very powerful and yuou can give them weapons and armor and such)
houses can be built (half-half) over snow and soil terrains
houses can be changed into ruins and trees can changed into trunks, by a new ruin it brush
flaming fire and smoke
Simple suggestion um can there be a cannon just as a building they can build to protect like capital cities or cities with over 100 pop
Do /vote then type your suggestions
dragonborn people who have fire instead of guns and claws to fight and scavenge with
I meant bows not guns
No
Could have walled boats,in developed cities and Cannon to protect along with archers on the walls
Boats are in trello
@urban ibex zoom in the picture to see the flames and smoke
What I would like to see is when a country gose to war other countries would be able to support
New projectile type: Ice shards. Produced by Cold Ones, Cold towers, and special geysers which jet snow and ice.
Add snowfall (something like rain)
I have an idea to add a cobalt bomb to the game that would destroy the whole world
No one truly knows when the next update will occur.
~update
No one truly knows when the next update will occur.
hurricanes
Make every faction have their own type of weapon (excluding swords and bows) such as elves might have wands or something, humans primarily only have spears, bows and swords, and ogres primarily have axes and spears. (Primarily means that they can have other weapons, but this is their main) also, wands are restricted to elves, and for dwarves have pickaxes. (RARLEY, they will primarily have torches to burn stuff and spears)
Oh and elves can also have swords and spears, but not bows since they have wands
Personally I think the game needs more animals like horses that can be tamed and fish and elephant that can also be tamed for riding and stuff
if the leader of a settlement is killed there is a chance for them to become independent
A channel for youtube uploads
so I said pumpkin once and that was a bit of a joke which is uncool. so here is my actual suggestion for pumpkins. they grow in forests scarily, and are considered a luxury food. Humans can carve the pumpkins and sometimes leave them in villages. the more pumpkins a village has, the more prosperous it is.
When boats come out, make them have a shit ton of health and/or take reduced damage from bows
@slate flower I mean there’s stiles channel
And his twitter
You can always keep updated there
Villages should have roads, and trade routes with other villages. Caravans can ship supplies across land and boats for villages separated by water plssssssss
Add royal blood villagers and the crown gets passed down per age or if the person dies if gets passed down to the next kid. Also it shows if you’re royal blood example in your traits says “Royal blood” or something like that
add some kind of limbo where you can teleport villagers, maybe the limbo would be a place where a shadow-like creature chases them and kills them, if the villager get into a specific place they would be able to scape, just to make the place more weird, make the limbo look like the backrooms
It would be good if when ur civilization was at the Stone Age they could work there way to the gold and iron ages maybe even modern ages and u could maybe choose what country ur civil action buildings would look like maybe ancient british, Russian, or Chinese buildings
The modern update will not be coming, as seen in pins
pretend I didn’t say that then
/vote We should be able to choose who i want to fight EXACTLY who, and how many
add boats .it will make wars ,traveling and growth of cityes .
Yes definitely boars and add harbors for larger cities
Boats* 😦
adding on to hero#1737 I think people with royal blood traits should have a family tree
make more types of crops for different landscapes (forest, desert, etc).
It would be good if when ur civilization was at the Stone Age they could work there way to the gold and iron ages maybe even modern ages and u could maybe choose what country ur civil action buildings would look like maybe ancient british, Russian, or Chinese buildings
If there’s a king that’s ruled over a kingdom forover 30 years make it so all the villages shoot up fireworks on the kinda death kinda as a respect thing. (exactly how it happens when achievements are unlocked)
(Ignore the two Kindas)
Trolls,ogres, gnomes, and giants as primitive races ( never develop blacksmiths or stone houses, low to no diplomacy)
Different races should take each others citys instead of destroying them
a world law option to have bombs leave behind a radioactive field. if someone is in the field they gain weakness and if they are in there for long enough they die
Trolls,ogres, gnomes, and giants as primitive races ( never develop blacksmiths or stone houses, low to no diplomacy)
Intelligence stat for king to determine how quickly countries develop weapons independently of others
rick you have to use the /vote command
It would be good if when ur civilization was at the Stone Age they could work there way to the gold and iron ages maybe even modern ages and u could maybe choose what country ur civil action buildings would look like maybe ancient british, Russian, or Chinese buildings
@exotic flicker no modern
And you should’ve saw the message Chad send regarding that message, since you just copied it word for word
Jesus. It was a good one I suggested virtually the exact same thing 3 months ago
Wow
it would be cool if after you created the world or settlement is if you had more customization of what they do
canons that can sometimes be mounted on boatss
Musicians. You would only be able to hear them when you zoom far into their area. Different cultures would use different instruments: For example, elves would use elegant instruments, orcs would use indigenous instruments, humans would use medieval European instruments, and dwarves would use chants and drums. This would add so much immersion to the game and make you realize they have a society.
Different races should be able to take each others city instead of destroying them
Who else thinks this
me
Good
form @golden pelican Different races should be able to take each others city instead of destroying them
Yeah it's kinda racist
here's something to help with diplomacy,1 if a country is friends with another country they have a higher chance of declaring war on whoever attacks that country, 2 trading, training can happen with any country ,countries will build paths to each other to establish trade routes if the only way to get to the other country to trade is by water then they will make Bowies sorry I know that isn't medieval but I can't really think of anything else, 3 this can be tackled off and on in world settings but countries need a justified reason for declaring war they can't just dislike a country because they're strong
@sonic wigeon trading is on the trello but I like the ideas
@rigid elm use /vote before your suggestion
test
When one kingdom attacks another, they rush that kingdom like a disorganised mob. It would be nice if the attacks were in some sort of battle formation and the defending kingdom too would use some defence formation. Then it would actually feel like kingdoms were in some sort of war. With the addition of arrows and other melee weapons, the battle formations would look and feel even more authentic.
make a playable ship that has giant cannons for arms and play pirate music whenever you attack a city
I wanted to see heroes(elite worrier)but when I take a little peak on trello,I realized that the leaders are supposed to be heroes and lead the worriers to battle
Check trello before making suggestions
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Trello
Improve the bandit, like they can set up terrorist camps in the most remote areas, send coordinated attacks to nearby civilization
Check pins
Also when bandits destroy a settlement, they expand the terrorist hq from loot
Use /vote if you wanna say a suggestion so /vote (suggestion)
Wouldn't be nice to have 'snow' like a rain we have? So snow can freeze the land and rain to melt it
This is kinda small but I think it would be cool to see how many soldiers a kingdom has and maybe what kinda like how many archers and how many footmen
@hard vale use " /vote " to put in suggestions
Oh ok sorry😅 thx for letting me know
When a village is attacking another. they will attempt to avoid water rather than just going in a straight line
improve bandits. Like they can set up a terrorist camp that grows bigger the more they destroy and loot settlements. They can terrorize any settlement nearby of any race and perfect feature to cause chaos with a world of 1 race.
sorry if this is already suggested but add a path tracing feature for all race that whenever they attack or just walk around they will avoid nearby water(ponds, lakes, sea, you name them)
improve kingdom conflict, currently, when two close kingdoms have a war, its just each kingdom changing colours a bunch of times. A city should fall if the leader is killed
promie this is my last suggestion, (im on the mood of suggesting things) make people of all races travel through built roads if possible and not just wandering around(dont remove the wandering feature though)
Possible way to make the mountains more dangerous/defensive: when a unit is damaged bounced (IE knocked back with a smack), if they land on a mountain tile, they bounce again and take X amount of damage, repeating until they die or land in a non mountainous area. The reasoning being it would be similar to them getting hit and falling down the mountainside
How about you give units to retreat when they get outnumbered in a fight so that way attackers won’t just be slaughtered
A proposal that the players' suggestions should be finally noticed by the developers.
For me add a new trading and a new boat so the characters wont die in the ocean when shooted by arrows or when eated by piranha
make an option in world gen to set the resources of the world
kingdoms of separate empires can fit alliances and work together.
a channel for Halloween and and all you do is post pictures of pumpkins or use pumpkin emojis
make curses/blessings get passed down to the persons child if they have one
Why do my server suggestions go here?????
¯_(ツ)_/¯
Make it so that the humans,orcs,elves,dwarves can make boats to go from land to land so they dont have to be swimming in the sea.(only can work in close and deep oceans)
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Yes. There you can check what stuff is going to be added and things that are being considered
Ok thank you
Np
More bosses/gods(idk what to call them) like the crab
use /vote suggestion
Also when bandits destroy a settlement, they expand the terrorist hq from loot
@hard vale just say bandit camp not... terrorist
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
show deaths of creatures from favouraites list
Kingdom hierarchy/ family trees, sons/ daughters of previous kings become rulers after death
Hello?
frogs,crabs,monkeys,other little critters would be appreciated
Tello?
Storage houses.
Every city with population over 15 has storage house. Storage house is place where city keeps all resources. When storage house is destroyed city is loosing resources. After collapse of city if storage house was not destroyed next civilization building city on ruins can recover all resources except food.
There are 4 levels of storages
tent: 100 units of each resource;
wooden: 250 units of each resource;
stone: 500 units of each resource;
upgraded stone: 1000 units of each resource;
If city has no storage, (not built or destroyed) every citizen except children can keep 5 units of each resource in his equipment, soldiers can carry 10 units.
Armies can take pillaged resources to their cities after war.
"trello?"
Don’t flood this chat with random shit
I have a suggestion, but im scared to submit it
Ok
Actually to be completely honest, I don't even know how or can since roles n such
Do /vote and then your suggestion
Here?
Now hear me out,
I know its been based around one time from the beginning, but I think there's a way too do it without hurting the game play of people who don't and do want it.
Well I think that an game law could work, like a button too limit the evolution of civilization. Make it available for some but not a necessary addition, like making both sides happy without interference between them.
Now if this is something that could be looked into I think it may be able to work, but the community is the index and the devs are the person who looks at it. (good analogy?)

