#š”game-suggestions
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@subtle sparrow use /vote when you add a suggestion
How
/vote (suggestion)
Mystical creature:mermaid/vote
Add necromancers which will summon zombies or maybe skeletons. Or maybe add spawn towers that could spawn a selected unit.
Easter eggs
Add a game rule to disable the lightning trait or all traits
should the people be able to build boats
Add more military unit
Medic unit that aid the wounded unit
Axeman.They throw axe on the enemy
Archery that shoot far range
Spear man that can do close combat n throw spear
Type of horserider
The achery horse where unit carry bow n shoot while they riding toward the unit
Type 2
Spear horserider where they carry spear n shield to protect themselves from achery n attack
Type 3 sword horserider where they carry long sword n shield same as spear horserider.
New mechanic
When the military Unit low health ,they would be wounded n lay down wait for medic
Long swordman They can use shield from incoming arrow or attack.They also can be a royal when it hire by King or queen
The chance for wounded die is high if did not treated n The medic chance for treated the wounded is low as they not immune to the disease n low experience medic
Royal guild like royal Swordman N Royal cavalry that protect king from attack.Every 100years The pandemic will start random other kingdom
if we name a character then it should notify us when it dies
Horserider should be cavalry sorry
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
mystical creature:mermaid
make it so that landmines don't set eachother off.
maybe add zombie tower that spawn zombie n shoot the green liquid that contain virus can spread
Add a replace tile button so when you select it you get a box that asks which tile you want to change it into, for example
Replace tile
From/Forest tile --> To/Grass tile
So even if you use the biggest brush it will only replace the tile you want into whatever you chose in that area even if other tiles are in it, this would make world building much faster and easier.
a gallery get maps from the discord that phones /low end pcs can handle
more aquatic creature
a Zombie Tower
Something like this
Add giants plz
Custom Banner
I think people somewhat stole my idea- But I agree with them.
make fairies a official race, just like humans, elves etc. Fairies only heal nearby races whom they have alliance with
Emotion Statuses that may last temporarily
-Fear
-Sad
-Joy
-Disgusted
-etc.
Add Docks/Harbours
Each Race may have their own language distinctively, and an individual from any Race may have the capability to learn and speak any languages from certain Races, in order to simplify peace.
Lemon, you donāt need to spam suggestions.
Then let's pretend that 3 person gave each ideas
Keep this channel for suggestion only guys (and talking about a suggestion of course)
the size of the meteorite can be adjust
"Adjusted"
How to make messages like this? @timber fulcrum
Use /vote then add your suggestion
Thanks
Make swamp update
4 new Animals
Alligator
Frog
Crow
Fish
New race
Swamp People
A Race with super abilities/super powers (abilities that are more advanced than the given ones such as strong/tough,agile,genius,eagle eyed) that may superior all Races and can be worshipped as gods amongst all.
just a slight reference from greek mythology :/
And here are some of the examples of super powers
-Super strength
-Super speed
-Super vision
-Shape shifting
-Fly
-Weather/Nature manipulations
-Materials/Elements bending
-Teleportation
-etc.
and a little reference of the X-Men there.
race will get wool from sheep

They can make cloth from those
bees will defend itself and it's beehive if provoked
A new tool to inspect buildings, works just like the inspect tool for creatures, but this one for buildings. Houses would show you how many people live in the house, it's tier, where it is located (village), etc., and barracks will show you the number of the village's army, it's tier, the resources, etc..
flower seeds
It would be cool if IOS users could download maps aswell š
a tool that lets you place buildings, statues and ruins from all races.
Can the Next Update for Friendship and Spite be Targeted? That might be a good idea.
@split creek that is already in trello fyi
buildings specific to blacksmith. And oresmith
Humans can stop diseases overtime instead of either their extinction, their endless pain of having little to no one in towns that soon go extinct or just everyone endlessly has a plague which doesn't end the human race, but it doesn't let anybody grow and it causes lots of road pollution causing most of the land to either be roads or plains.
New Civilization Romans. They can build evrywhere expect winter. They would be stronger and have more health that other humans.
+5 damage
+20 health.
More Buldings coming soon.
Wait a minute until i can post a picture with this.
Picture:
Make the towers a kinda race. I mean with race that they have borders and the borders expends like the others. That will make it more fun.
units with strong trait can be a dual wield
Pic of a dual wieldšš
pls let users costumize traits and inventory of the races
santa(not robot santa) will drop presents that will races a special item
if a country's relation with a nearby country is 100, they will form a union. The name of both countries will be hyphened and the banners will be changed based on the original flags of both countries. Or maybe just have the option to form a union with 2 adjacent countries
make a tool that can apply on land so that any races cannot build village.
Stone building textures are replaced by stone brick buildings (for humans only)
Subdivisions for races, for example, Byzantium, German, Pagan for humans, Blacksmiths, war wagers, and peacemakers for dwarves, war wagers, and killers for orcs, and elves I didn't come up with but you get the point.
can you make dragons morr aggressive? I hate it when I summoned it and its flying like its living its best life
could have republic system
If you have an empire larger then 5 cities, leaders are replaced with senators and the government turns into a republic
make the ice towers shoot icicles
horse for the kingdom
add a new creature called the holy crusader who seeks out heretics who dare to oppose the player,also seeks out opposing kings and demons or cold ones,zombies
add a guard tower which fires arrows
Add more races, give them the ability to become mages if the player wants, add jungle biomes for the new race. The race I have in mind is like a lizard or monkey race. Also make the wars more war like by adding generals that lead troops
Make a barrier tool or something where a selected entity cannot go(especially dragons) where you can keep them guarding(and/or trapped) an area and such(hobbit inspired lol)
I would like the villages to trade with each other e.g. that all villages from one kingdom are connected by roads, or that all villages share their resurses with other villages in the same kingdom.
I would like that you can also change the properties and inventory. You should also have access to the attack, defense, speed dodge, marksmanship and the diplomats of a live if. That would be cool.
I have so many ideas that I would like to call.
make units intelligent enough to assemble war party instead of barging alone and make units intelligent enough to not mindlessly build
A port would also be cool
"/ vote"without spaces and "
a maybe togglable(idk if that's spelled right but autocorrect didn't fix it) death sound for units or like a oof(not like that but you get the idea) sound instead of a bunch of slapping lol
it would be cool if a kingdom and its borders belong to another hostile kingdom to build a wall
@hard vale /vote
make honey become a source of foof
beehives can make honey and it can be harvested
Did you mean vote?
He meant use /vote when suggesting
And how do I do that?
/vote ( suggestion)
Richtig?
put dino nuggies in the game
a 3-finger-tap(or something) to remove hud on mobile and a hotkey for PC.
When we click on the icon of creatures, races, etc. you can add a special icon that allows one click to appear immediately on 2, 5, 10, 100 creatures
Add the ability for races to use at least a little magic, but it will not be for everyone and different forces and for different applications
creatures need water to live the only water they can drink is rain/ shallow water
I would imagine the glitch where piranha die from dhydration
more people working on worldbox since the updates always take really long and we paid much for the game and it would be nice to get updates more faster or with more stuff like bitlife
/suggest i think it'd be cool to see two different race or three, or even maybe four races could work together at making a kingdom for all, and you can make a mixed architecture between all different races
Palm trees occasionally seed coconuts, which float in the ocean until they find sand. This causes a new palm tree to appear where they come to shore.
Also, if a coconut falls on the head of a creature, it deals some damage.
i think it'd be cool to see two different race or three, or even maybe four races could work together at making a kingdom for all, and you can make a mixed architecture between all different races
/suggest stat editor on people
use /vote
if a player treats a civilization kindly, ie giving them resources, food, and blessing them. There's a chance that the civilization will caught on that there is a divine being (you) and will make a religion/cult based on the player.
DINO NUGGIES
Pyramids in desert human cities
@hard vale please keep the suggestions about the game :)
Make dino update
the ability to set x2-x5 the amount of creatures you place, so you don't have to tap individually for each creature.
tool for placing ruins and ruins can be looted for gold and other things
add more free disasters
How do I spawn flowers ?
You know like all the Civilization Creatures, I think We should have Immigration and Emigration to other Villiages and Kingdoms even if they weren't the same species.
fire works effect over villages taken over
i think future empire concept is dope, like the village has progressed so much that it became a literal city, and i think it's cool to see some progression from generation to generation. Also, boats, with guns, gun boats.
adding another races, like beastmen, or insect people would be amazing, if we're talking about fantasy type of civilization, i think adding a magic concept to the civilians would be game changing, and let the strongest villagers from these civilization becomes the well known hero or something like that.
i might be giving a lot of suggestions here, and i'm sorry if i annoyed some of you, but adding a bigger structure like castles, walls, towers, schools, or anything else, would make the game 100% better, because it adds some realism feel to it, like you're watching a civilization grows from time to time and it'll be cool to see if the old generation left something for the future generation. I'm sorry if my english is bad and i'm rambling tol much here.
Cool idea. outside post For trade or for customs
that's sick tho
if we're talking about world building, we need something that the older generation did that could affects the whole world in the future, like archeological stuff or dinosaurs or even bring evolution to the table. I think it'll be cool to see if the players could choose a timeline, like the dinosaurs era, the middle age, the steampunks era, or even the futuristic era.
I good addition is awareness tool which means like if a kindom is at peace with everything it wouldn't pay much attention to it's military but let's say the kindoms cities are about to leave the kindom and make their own then it's awareness would grow and make it's military a priority
omg yes, military stuff would be amazing. We could see some adventurers or guards training for war with another village
In support if black lives matter you could make people be black or white. This would show you strongly support the movement and Iām surprised this isnāt already in the game. Thank you
I would love a military update with maybe added buildings like barracks and towers and walls with a new feature I call awareness that if a kindom isn't at the brink of war it won't pay much attention to it's military but if it is about to declare war or be declared it would be focusing on it more
the humans have a different skin colours, includinh black and white
Garbage Pile: Spawns rats and flies
Rats could also spread disease when they attack people (Idk if they do this already, haven't had a lot of time to play around with them yet)
a new mythical creatures, like hydra, serpents, titans, golems, dryad, leviathan. also ancient buildings like pyramids, stonehenge type of stuff, ancient temples.
more updates frequently with more content its funny for a bit but gets boring after a while especially with content thats doesnt change a lot to the game
š¤¦āāļø
what
Maxim is already working hard and this still is a one man team. You can't expect the speed and frequency of a bigger studio.
its not hard to hire a bigger team especially when the game is like 8 bucks and its simple enough to not cost that much money
@hard vale @hard vale itās only 1 guy working on the game, maxim, and heās keeping it that way
why only him
Because thatās what he wants
I fixed it
thats not smart but ok
Thereās a specific was that he wants the game to be made, and that requires only him working on it @hard vale
Because of these modified apks, the Maxim earns almost no money
oo
Wdym, heās earning a lot of money from this game @tawny anvil
@tawny anvil Don't tell me you use this mate
@hard vale ???
hire me for the next update
in 1 mounth
for non premium users you can chose on what you want when you watch a add
why is this hated
Idk
I'm indifferent about that
money system. If we have inventory system, lets make also cuurency one. Civilians would be able to earn money by working,, for example farmers would gain moni by making farm fields and collecting wealth, hunters for killing animals, builders for helping in building etc. Different will be system of warriors (they will earn money for being ready for warš ), kings and leaders (they will just earn from taxes) and children. Money will be used for gaining food (children will eat for free due to not having options to earn), healing, buying equipement (thats the way blacksmiths would earn), decorating village with flowers, in future being able to use a boat if you are not a warrior. We would be able to turn this off in world laws.
No level cap!
No level cap!
XD
Yes king lvl 666 xddd
Bring back the old map size system. I want my 20x20 worlds back š¢
paint bucket
We can fill empty spaces or locations with the same ground with another ground, water or lava
Maybe addons made by the community that would be amazing imagine installing an affon that adds like mechanical things that would be cool
Add a Unit/Species maker via using colours to make your own species with custom stats and special abilities/traits
and a folder to keep then in
this could also be used with steam workshop when it comes
Buff Blood Rain. New update nerfed so now one drop doesnāt heal all the way.
How do you do that?
add faith and faith can decide relations or their cna be faith wars
a tool that can apply to land so that it cannot be build on the land because I want some land to be in untouch by the races even when I on the expansion kingdom so that creature at least had an island just for animal instead of other races.
Add a Unit/Species maker via using colours to make your own species with custom stats and special abilities/traits
and a folder to keep then in
this could also be used with steam workshop when it comes
Living Rocks
Yāknow, letās take it a step further. Why do the Trees ān Houses get to move while other static things canāt? Itās just not fair.
New power- Living everything.
so basically Iām improving on my first suggestion.
- Coalitions and Alliances. It would be great to see a huge kingdom attack a small kingdom, but that small kingdom has a bunch of friends. Some of the kingdoms in the alliance can either sit out or join in.
2.Just reasons for war, such as border disputes or self proclaimed sacred land. As an example, Kingdom A is bordering Kingdom B. Kingdom A claims the border land is holy land for them, and attack Kingdom B. Another reason for war could be maybe a citizen from Kingdom B assassinates Kingdom Aās leader or king.
-
Instead of taking whole kingdoms, they could either absorb them into themselves, or they can just take parts of territory. If alliances are in the game, then the alliances can split the territory.
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Slavery has been suggested before and I completely agree with it. Letās say Kingdom A loses it capital, they could surrender. Or if they just are screwed they could surrender. Some of the kingdom will be left to rot and the others will be turned to slaves.
-
Feuds could be enstated by losing a war for example. If a kingdom loses to someone else, they could go back to war sooner or later.
6.I want to be able to keep track of the favorites. Sometimes they just disappear. I want to know if they went down fighting in a Great War, or if they died of plague, old age, I want to see if they have children, see how much kill they have....
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Well I also think a good idea would be to see the children of great heroes and Kings. That would be really cool, to see the dynasty of your favorite kingdoms.
-
Battle formations would also be really cool. And then attacking coasts smartly, and not all going D-Day and running into 100 soldiers.
-
It would be cool if kings of fallen kingdoms could escape to either new territories or other Kingdoms that they have good diplomacy with.
please we need a more clear advancement system
like to get to this tier you need 5 stone
Agreed
I know worlds are bigger now but: bigger worlds on mobile
Hey, here's an idea. How about some more realistic liquid spouts.
Some changes to geyser: Releases all of its water in short bursts, and has a tiny chance of spawning a small rain cloud. When it spouts out its water, anything on top of or above it will take some damage unless it has some natural resistance to scalding. The geyser's activity also increases depending on nearby volcanic activity. Geyser water also doesn't solidify lava.
Some changes to acid geyser: Every now and again, it'll spurt out a little drop of acid which doesn't go that high or far, and has a small chance of deteriorating the landscape. However, it instead releases particles of acidic smoke similar to a campfire. The acidic smoke deals damage to anything nearby that would logically need to breathe. Modern-age civilizations can produce gas mask items which take the place of a helmet, which removes the damage of the smoke. It also damages anything that steps on it.
Some changes to volcano: Starts out Dormant, not having any effect other than looking neat. However, you have a Wake Volcano power next to it, which causes the volcano to explode with the power of an incendiary bomb, The volcano will then emit toxic ash clouds, which damages anything below it and rains down ash tiles which suffocates things it lands on. It also spreads lava through little lava rivers, similar to how the Tumor works, it's just slower and doesn't work in bursts. It also sometimes causes Pyroclastic Flows, especially when you just wake it up. The pyroclastic flows are like a large burst of lava coming out of one side of the volcano, with really sped up lava flow coming out of that side. While the volcano is erupting, geysers near it are also sped up with their bursts, as stated earlier. If you don't want that destruction anymore, then you can use a Kill Volcano power next to it, returning it to being dormant.
Add Kingdom traits/ethics
There are a few Ethics,
Materialistic, Religious, Authoritarian, Democratic, Militaristic and Diplomatic.
A kingdom with the Religious Ethic can build statues and churches to boost stats, and members of the kingdom can get the blessed stat randomly.
A kingdom with the Materialistic Ethic (might) have better technology than other kingdoms. Kingdoms also use less materials when building and crafting.
A kingdom with the Authoritarian ethic will have 1 leader, and will only get another leader when the current leader dies. Kingdoms with this ethic will also make cities have more loyalty, but the downside to this ethic is that citizens have shorter lifespans. They will also build statues of the leader.
A kingdom with the Democratic Ethic will elect a random citizen every 5 years. Members of the Kingdom with this ethic will also have longer lifespans.
A kingdom with a Diplomatic ethic are less likely to declare war on other kingdoms. Their Army will be little, and will only expand when at war.
A kingdom with a Militaristic ethic are more likely to declare war on other kingdoms. Their armies will be larger than most other kingdoms.
Kingdoms can have 1 - 3 ethics at a time. Kingdoms cannot have two opposite ethics at the same time, so kingdoms cannot have both materialistic and religious ethics, militaristic and diplomatic ect. ect.
Countries with 2 or more ethics will give a kingdom a government type.
For example:
Religious + Authoritarianism = Holy Empire / Enlightened Dictatorship
Religious + Democratic = Theocratic Democracy
Materialistic + Authoritarianism = Dictatorial Technocracy
Militaristic + Authoritarianism = Military Dictatorship
Militaristic + Democracy = Stratocracy
Diplomatic + Democracy = Republic
Diplomatic + Authoritarianism = Irenic Dictatorship
Add thirsty bar, so that when it decreases to empty creatures may suffer from dehydration and walk slowly.
This also adds an idea to add hunger and thirst traits.
Have you guys ever thought of adding a terminator that would be fun to use
Or for The dictatorship or republic maybe a Free icon that lets you choose what you want
How about civilizations can upgrade their roads from dirt to stone
Whales, penguins, polar bears, salmon, seals and add current effect to water and if a npc is put far away from home he shouldn't be able to make it back unless he has a trait like wise
Commanders and Military traits
Commanders would be a new warrior profession. Commanders will form a squad made up of various combat professions (i.e warrior, archer, mages, etc...) The squad will remain within a certain radius of the commader and follow wherever the commander goes.
Military traits are traits unique to Commanders, Leaders, and Kings. Any unit with a military trait, will provide a buff to certain stats to combat professions under their command. Commanders will provide buffs only to units within their squad. Leaders will provide buffs to all combat professions that belong to their state. Kings will provide a buff to all combat professions in their Kingdom. Here are some examples of Military traits.
Exemplary Leader - A slight buff to all combat professions.
Close Expertise - A buff to all warriors.
Ranged Expertise - A buff to all archers.
Magic Expertise - A buff to all mages.
Agressive Tactics - A buff to attack/speed/accuracy to all combat professions
Defensive Tactics - A buff to armor/evasion to all combat professions
Using the example traits listed above, some armies may become much stronger. A king with exemplary leader would boost all stats of all combat professions, while a leader with ranged expertise would further boost the stats of archers within their own territory, and a commander with agressive tactics would increase the offensive prowess of those within their squad.
Can we have towns upgrade into cities with like buildings, offices and etc.?
if you are implying a modern age, that unfortunately won't be happening. Maxim has no desire to take the game past medieval in terms of technology
Aw man
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Hero
Heroes are a powerful combat unit. Heroes have higher stats all around compared to all cive creatures of the same race, and have high priority for items. If there is no ongoing war, heroes will form a squad of random combat professions, and venture out of their territory in search of monster-type units. If there is a monster spawning type tower, such as the Flame tower, heroes will charge towards them with the goal of destroying them. There is only one hero maximum per territory. For example, a Kingdom with 3 territories, will only have 3 heroes maximum.
^I, too, would love to recreate a medieval doom
Rip and Tear
nice to see that my suggestion is received pretty well
When a rat is blessed (or maybe struck by lightning) it turns into a rat person, as a new playable faction that works like the others, but is worse at combat and crafting but makes up for it with fast population growth
I have an idea we can let kingdoms use. Bombs in war with other kingdoms
Custom Banner
Nvm
How about advancement/expansion speed changer for each kingdom, would love to set down a growing empire that didnāt take ages
Can update the default add time 10x or 15x like timelapse in mobile?
BUFF Blessings!! or Make a better one. I'm Still not satisfied with new blessing
(suggestion) Idea: add a new power that gives units capable of creating empire and weapons (elves, dwarves, humans, orcs, etc) armor, necklaces, rings and weapons of different categories in a random way
(suggestion) Idea: add a new power that gives units capable of creating empire and weapons (elves, dwarves, humans, orcs, etc) armor, necklaces, rings and weapons of different categories in a random way
I got the best of all ideas!!!! Add ship travel in the game, battles and trade in the seas (deep and mid) and use ships for exploration of islands and continents that one of the four races can explore in the game!!!!
Put /vote before the idea so we can vote
testing
Delete that one up there āļø I can wait
š
I got the best of all I ideas! Add ship travel in the game, ships for combat (4 variants and 3 types of ship classes), trade (2 types, and exploration (2 types)
Combat Ships - (4 variants for each race)
2 types for each race,
light (wood) - fast
Medium Warship (stone) - slow
Heavy Warship (iron) very slow
(Gold for Flagship)
Trade Ships - (4 variants for each race) - Light Tradeship fast (can be made with stone and wood) - fast
Medium Tradeship slow (Iron) - slow
Light Exploration Ship (4 variants per race) - fast
Medium Exploration Ship (wood and stone) - slow
Colony Ship (can be made of wood stone and iron or just one of these) - very slow
*3+ exploration ships
Another is a Age of Civilization TM where you can watch as each race advances from the Stone Age-Medival Age (what ever is in between those two) furthermore adding more resources, npcs like calvary combat units and so on, more animals, climate, tools, and god powers! It may take months to complete and maybe a year, but if done so, it will he available on android, IOS, Computer and so on, and will have the part of the AOG update addings to the via vanilla game, and premium game! We all know this can happen! Maybe the update can be less and the progression could have daily update addons during the months of this year or can be released whole!
more animations for dragons
add pesticides to kill bugs like grasshopers, flies, beatles, and butterflies.
bears should attack beehives for honey or something
Wait they don't?
Add some flowers
Savanna tiles. They can be created by raising temperature on forest tiles, or can be created by a tool.
Theyāre basically forest tiles but less trees grow on it, the grass has an orange tint and dead trees and bushes sometimes replace normal trees.
New biomes
New animals
Diffrent dragon types. New dragons have different colors that correspond with there breath attack e.x blue-lightining, green-acid, white-ice, Purple-poison just to name a few
(you need to reduce the price to 300ā½)
A little bar at the top of the screen that displays new event that are added in the history tab
Trello ?
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Hobbits/Halflings. They build towns but dont do much after that. They dont bother with war or colonizing what only matters is food and ale and more food.
Hobbits sometimes go on adventures to fight dragons or destroy a ring of power or something
ok ok I know that we dont want any futuristic stuff but hear me out. We add War of the World style. Tripods are essentially the UFO mob but on legs walks around and shoots anything it sees.
Civilizations can tame dragons and use them in war. 3 dragons maximum per kingdom
reduce the price of the game
Cavelry. Humans and Elves ride horses while Orcs ride direwolf dwarves dont ride anything they are simply to short.
Cities build shrines/temples to different gods the buff that different stars. For example The god of war bluffs strength
wryven(im not sure if i write it right)
Its basically a smaller dragon and only have two leg and a wing
They are as big as a mine or maybe a half of it
They can fly but usually choose to walk across the map,they sometimes take a sleep like dragon on a ruin or a forest
They also have a trait called venomous with this trait wryven can have a chance to give their opponent the poisoned trait which will decrease the unit health like plague but faster and can"t be spread to other unit
This unit can also attack elf unlike other animal since they count as monster,this green fella can also get hungry and usually eat sheep or wolf as an adult or insect and children as a baby
Wryven can also eat fish
Wryven stat is 210 hp,25 attack point,30% armor and 95 % dodge
the description on their power logo is a fellow flying fella
Oh and they usually build a nest to protect their egg
giants or trolls. Big monsters that punch anything they see. Giants are tall and hang out in forests. Trolls are shorter but hang around mountains.
-vote more attackers, less defenders. It's bad enough seeing large kingdoms send warriors one by one to small kingdoms on a island. Futile
more attackers, less defenders. It's bad enough seeing large kingdoms send warriors one by one to small kingdoms on a island. Futile
I would like the option to place more than 1 creature at the time.
Creating a zombie army to take out large cities takes forever
@hard vale on mobile? Can't seem to figure it out then
Demons able to build cities
demons able to build cities
New Unit: Custom Characters
You can either put **only one **down, either Human, Elf, Orc or Dwarf. With this custom unit, you can be able to:
ā¢manually input/change its stats
ā¢change its inventory
ā¢change its skill/profession/personality
ā¢change its color
ā¢can change if it will be passive or aggressive
This unit can be put down on a village. If not, it can create its own village.
(its / vote)
Cold Ones being able to make their own kingdoms, but with only one city, the capital. I don't think Cold Ones have gender, so new cold ones would have to just spawn like they do already, out of the ice tower. Their houses would resemble human houses, but entirely made out of snow and dried ice. All of them would be warriors, and food would not be needed for them to survive. They already have names and traits, and they practically already have their own kingdoms, what with the ice tower being their 'base', so why not actually give them the ability to make their own kingdoms?
coughs Earthquake may cause Tsunami
MAIN UNITS (Creates Kingdoms)
race - (commander)
Vikings - (Hirser) Acts as one the main units
Samurai - (Shogun) Acts as one of the main units
Monggols/Monks - (null) Acts as one of the main units
Merfolks - (null) Acts as one of the main units
Westerner/Cowboys - (Sheriff) Acts as one of the main units
Pirates - (1st Mate) Acts as one of the main units
Aztecs/Egyptians - (null) Acts as one of the main units
Greeks/Spartans - (null) Acts as one of the main units
Serpents/Lizardmen - (null) Acts as one of the main units
Beasts - (null) Acts as one of the main units (definitely arent furries)
SUGGESTIONS
Leaders - has increase stats, 10x of that of a normal average unit.
Commanders - has increase stats, 5x of that of a normal average unit. Will join and lead the army (similar to that of the rat king, half the soldiers of a kingdom will follow the commander)
NATURE/CREATURES
Horses - Main units has a chance to tame and ride them
Passive:
Titans - Attack when they're attacked
Stone Giant - Attacks when attacked. These will turn their paths into mountains(pixels) and leave stones behind, has a rare chance to drop gold and steel too
Ents - Maybe similar to the moving trees in the current game but this are actual living creatures. Maybe a replacement to moving trees.
Wizards - Shoots random devastating powers, like from Acid to Lava to Explosives.
Centaur - Attacks when attacked
Elementals - There's a Water, Fire, Earth elementals. Each creature creates/puts pixels in their surroundings. Similar to that of the Cold Ones.
Prophets - Be able to spawn creatures.
Golems - Usually stays on one spot, resting. Creates flowers on their surrounding. Attacks if attacked.
Hostile:
Giants - Attacks anything.
Trolls - They will make a small camp. They will occasionally raid villages. They do not increase in number(breed). Will usually steal loots.
Goblins - Attacks villages. Will come in groups, like a pack of wolves.
Werewolf - Attacks anything.
Spirits - It will scare away all of the main units.
Skeletons - Similar to zombies, but usually equipped with weapons. Follows the Undead King
Death/Grim Reaper - Attacks and kills anything instantly that it touches
Minotaur - Dashes into enemies, launching then away from where they stand. Aggressive
Cyclops - Attacks anything.
Chimera - Attacks anything.
Vampires - Acts like zombies, infects main units.
Aliens - Very Aggressive. Shoots anything with its laser.
Phoenix - Flies around the land, leaving a burning trail or a rain of fire.
Cerberus - Big dog and attacks anything it encounters
Giant Spider - Creates webs on their territory.
Necromancer - Able to spawn zombies.
BOSS
Ghost Ship - kills anything that they face on the sea
Balrog - mini boss, attacks anything. Very hostile
Zeus - rides on his nimbus, striking lightning to anything he sees
Basilisk - giant serpent attacking anything
Medusa - attacks anyone and has a chance to turn the main units into stones
Undead King - hostile and will spawn skeletons. supposed to be Skeleton King but to avoid copyright
Eastern Dragon - Acts like the normal dragon but creates a circular explosion when it attacks. It only hovers too.
Cthulhu - roams around the land, killing anything
Kraken - stays in one place of the sea, attacking anything that comes near it
Hydra - everytime its killed, it will have 1 more head. Maximum of 5-8 heads and it will finally die.
DESTRUCTIVE/CUSTOM ABILITIES
Tsunami - drop on one part of the water and it will increase its water level in a circular motion
Clone - Be able to clone units
Replace - you can replace a part of area with another in one tap. Like if you tap soil while equipped with sand, all soil that is connected will turn to sand. Just like how grass spreads when on soil.
Fortress/Border - no units can pass through this nor stand on it
Thats was very long
I love it
2 hours of research well spent
City System and War Overhaul Concept
1.Public Voting:
After the main parts of a new kingdom is built, the people will start building a courtyard with a stand where citizens will be able to vote for a new king/leader.
Priorities:
*If there is an ongoing attack and the king/leader dies the citizens will put defending the city in larger priority, and only after the attack is done they will hold an election.
Voting:
*There will be multiple candidates for king and leader role.
*The player can just vote if they don't feel like forcing it.
If a person is elected they will:
*Get the king or leader trait and will get some buffs.
*Not do hard labour, only things like farming.
*Go to the War Planner building (Explained further.)
New God Powers:
*Force King (Force a King to be elected. If there is already a King in place they will be demoted to Leader of the village they live in.)
*Force Leader (Force a Leader to be elected. If there is already a Leader in place they will be demoted to citizen of the village they live in.)
In my opinion, this adds realism for the game without a king getting elected as soon as the other king dies.
2.Tyranny
The way a Tyrant will come to power is by:
*Being a Leader of a village and killing the king and try to assume power.
Or
*Starting a revolution in the Capital (So the Capital will not stay at 100 overall diplamacy anymore.)
Or
*Being a king but have a small chance to get Tyrant trait.
Or
*Being forced into Tyranny.
The Tyrant will seek to keep their power by any means necessary. Those means could be:
*Executing people in cities with less than 10 overall diplomacy
*Setting fire to buildings in civilizations trying to send a peace treaty to them
*Executing people that have a chance of replacing them
*Making sure the capital is the most populated village
New God Powers:
*Force Tyrant (Don't know who will want to do this but maybe they want they're king to keep power.)
3.Religion or Cult:
How to start a Cult
*If the player treats a civilization kindly.(Giving them resources, food, and blessing them.) There's a chance that the civilization will start believing that there is a divine being and will make a Cult based on the player.
Or
*Striking lightning or other things an unusual amount of times, the same thing will happen.
How to turn your Cult into Religion:
*Just keep on blessing people and giving them good things and quickly more and more people will start believing in you.
Benefits of having a Religion:
*The Kingdom will fight for their Religion trying to convert more people to their Religion.
*The Religion will create a new unit called the Holy Crusader with better stats than normal people and soldiers.
The Holy Crusader's Job:
*The Holy Crusader will seek out heretics who dare to oppose the player in the Religious Kingdom.
*The Holy Crusader will gather small parties and seek out Demons, Cold Ones, Bandits and zombies.
*The Holy Crusader will help with the war effort.
*If a different race falls to the player's Religion, it will form an inseparable bond with the two kingdoms, never declaring war on eachother, unless one of the kingdoms join another Religion.
New God Powers:
*Force Cult
*Force Religion
*Summon Holy Crusader (Converts a person into a Holy Crusader.)
4.War:
I wanted a better war system so I brainstormed ideas.
New Buildings:
*War Planner (A tent with a world map where the King or Leader will stand with other people to plan their attack.)
*War Tent (A quick to build tent where soldiers will stay. (Cities like dwarves and humans will not build paths here.)
*Medic Tent (A place where Medics bring dead or really wounded soldiers in an attempt to heal them.)
Soldiers:
*Spearman (The Spearman is trained to go on the frontlines with huge shields and long spears.)
*Soldier (The Soldier will wield any weapon and go behind the Spearmen.)
*Bowman (Standing on the very back lines, the Bowman will aid men by shooting at the enemy that is ganging up on someone.)
*Medic (With weaker stats than the rest, the Medic will pull corpses out the battlefield and try to heal them. They will try to heal the best warriors the most. It is 45% succesful.)
*The Holy Crusader (You can only get this special warrior if you have a Religion.)
INITIAL MENU
We can choose to start a new map or load a previous map
if you are implying a modern age, that unfortunately won't be happening. Maxim has no desire to take the game past medieval in terms of technology
@BaraPanda#2490 oh damn really? but i think military stuff has to be added to the game tho, that'll be amazing
Viking
Ah viking
I think there is that one on trello
If a building is destroyed by a bomb, grenade , creature, tornado and anything that is not fire related the destroyed building should look like a ruin.
better buff than blessing
granaries
All of the villages food supply will be stored in the villages granaries in which other kingdoms could destroy and cause a famine in the village. This could help break some of the monotony of watching the large empires beating each to capitulation and also create intresting events and stories.
What if we could control the kingdom/Civilization manualy ?
Optmization!!! 14 fps after last uptade!
Put /vote before the idea so we can vote
read trello before you suggest
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
( golems do more damage than dragons, but have less health. It would be used for wars for civilizations with enough stone )
statues are erected when something goes well for the kingdom, like a finger statue if they get blessed, a sword up statue if they increase population by a significant amount, sword down if they win a war, or maybe a blacksmith statue if their armor production goes up. Invaders would also tear down statues and temples when they conquered the city.
Godfinger is useless, sooo let us command it
Add Different colors of butterflies
More worlds available for those who don't have the premium. I think that 5 or 6 more worlds would be perfect, since there is a big difference between those who have the premium and those who don't (with premium: 30 worlds/without premium: 1 world).
True
how about making mountains unwalkable
Flys can bite people but it takes one damage off and some flys have diseases
change sonicspeed to stupidfast
Offline Mode offline mode is a mode where when on you turn you phone,pc ex off your civilization keeps growing and expanding and offline mode off well your civilization does not grow when your device is off.
Use /vote
Put /vote before the idea so we can vote
read trello before you suggest
When bitten by a zombie they turn into a zombie
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Make it so bandits can make settlements in the desert, like a Wild West sort of thing
People with the dwarve role should get a dark red name color on the discord instead of this boring grey
(add a sun explode thing because yea why not)
Each race has it's own monster that fights in their armies. Humans have smaller tamed dragons, elves have ent (Big tree men), Orcs have trolls and im not sure for Dwarves maybe a rock golem
add a rebellion that appears when several rebels from diferent kingdoms come together and from a kingdom with several races
rebels appear randomly in each kingdom
add picklesā¦
Different colour dragons
Different colour dragons, but every colour will appear randomly.
Please add a function to move creatures anywhere.
where are all the boats?š
Magnet?
@hard vale use /vote (text) please
Add walls to civilization and siege weapons and crossbows
Also a economy system towns can send supply's and tools to other villages
USE /VOTE PLEASE
(f)
Add walls to civilization and siege weapons and crossbows
Also a economy system towns can send supply's and tools to other villages
Economy will veeeery hard to do, but fully agree
Walls is what I really do want so they would have to get through that
Trellis?
add a function to move creatures anywhere.
Have different language packs for different kingdoms. So some had Russian themed names, some have French, some have English, some have Arabic, Chinese, etc. Maybe have some fantasy ones like Gondor or Rohan or Westeros.
e escreve a sugestão
/suggest Immigration to other kingdoms or village even if they aren't the same race
Paleolithic, Neolithic, Ancient Age, Middle Ages
private farms to plant
Graphical Statistics, such as line graphs over time.
the houses are very separate from the others, they should have a private plantation, and houses close to others, with walls also equal to the Middle Ages
Add plaque doctors they can try to cure the plaque and try to stop the spread of it and can heal wounded people
Use /Vote
When children are born they gain some skills from their parents
radiation after nukes
when a flame tower turns into a living house it should not be damaged by fire and it can still shoot fireballs
Wizards use magic to heal, support or damage other units. They usually ally themselves with a kingdom and build their towers there. If a wizard becomes a Chaos Wizard and spawns demons or a Necromancer and spawns zombies
different types of dragons like ice dragons and lightning dragons. And maybe hydras. Also give the dragon the ability to walk on the ground. Ice dragons can have the trait that can freeze the floor around it. The lightning dragon is much slimer than a normal dragon and rarely ever lands. The lightning dragon will fly high of the ground and brings terror to villages by flying close to the ground and shooting a beam of lightning scorching the earth. Another attack of the lightning dragon is that it will hover over the ground in place it will then start spinning while shooting a bean from its mouth while doing this bolts of lightning will come down from the sky. Because this dragon rarely lands the way that the humans will fight it is by using a ballista or a catapult once implemented. The ice dragon is like a normal dragon but slightly bigger and walks on 4 legs and normally stays on the ground. It will freeze all the ground around it when it walks and flys. When it uses is breath attack it will look like fire but cyan. This breath attack is weaker than fire but it will temporarily freeze creatures. The ice dragon when it takes flight will travel really fast then the area wich they flew over would freeze after a while however this ice is so cold that it will hurt anything in it. Basically the ice dragon could end the world. The ice dragon will also get a healing factor when near an ice tower (i think thats what they are called). Then there is the king fire dragon. This dragon does not have wings and cannot fly it moves on all 4 legs. It is red and looks like a giant red drake. Instead of shooting regular orange fire this fire is red and black. This dragon can shoot fire balls and use a regular flame thrower attack. There is also a dragon king crystal when the king fire dragon is near the crystal he will be given a healing factor.
tool to remove abandoned paths
Since there is generate archipelago, why not generate earth?
When you leave the game a little more, leave it open, don't open it again
cold ones, zombies, demons, bandits can establish villages. Bandits won't drop bombs close to their village.
you can skip the tutorial
the game should not reset if you leave the game for a minute.
Make volcano's life size and not 1 foot taller that a human
volcanoes do not have lives
He means "life-size". This means to-scale
When I come here on the discord and then go back to the game, it reopens and I lose everything
Walls around Capital City's
for protection
End incest
Walls need to be around every city depending on reasources
The Villagers of any race can build a statue to warship the player/There god and can send the player/There god a request on something, for example rain so there crops can grow quicker or they can ask the player to put more resources our there village. I think it's a good idea
That would be awesome
Since Maxim is planning on giving us new achievements with one called dragonborn, why not add one that says dwemmer where 1000 or more dwarves that live in a have to die
@knotty igloo infinite iq
Since Maxim is planning on giving us new achievements with one called dragonborn, why not add one that says dwemmer where 1000 or more dwarves that live in the same village have to die (previous is accident)
The ability to tame creatures. Villagers can tame chickens, cats, sheep. Warriors/soldiers can tame bears and wolves and other dangerous creatures. And kings can tame Dragons and fairies or wolves bears etc. Would be dope if animals can join the battle.
immagration
/vote (I think ports from villages and ship yards so they could build boats instead of swimming across ocean and sea tiles, maybe bridges to be able to cross small water ways also. Three tiers of boats depending on villages resources, canoes, trireme and maybe sloops. Bridges can be used for cities for trade routes and expansion, can also be destroyed by wars, and rebuilt. Trade routes between same kingdom and even other kingdomās, to help balance out resources, ships can lead to fishing for food, so more resources to trade, so a small island fishing village can still be a good way to survive, trades would give a market and possibly a warehouse structures politics could also be affected by ressources and trade, i want your land because you have gold kind of thing, walls around cities and closer houses a few ideas of many, maybe boat battles?)
immigration
@onyx hemlock, do /vote.
How?
just say /vote
Vote
Do it like this
"/Vote (insert epic suggestion)"
Like that?
Yes
Ok im new to discord its my first post ever lol
I see
may they do 3 free slots instead of 1?
rats aren't just for premium user
he's talking about the normal rats but idk I have premium
Please do not joke suggest 
I think i get it
nonion
(I think ports from villages and ship yards so they could build boats instead of swimming across ocean and sea tiles, maybe bridges to be able to cross small water ways also. Three tiers of boats depending on villages resources, canoes, trireme and maybe sloops. Bridges can be used for cities for trade routes and expansion, can also be destroyed by wars, and rebuilt. Trade routes between same kingdom and even other kingdomās, to help balance out resources, ships can lead to fishing for food, so more resources to trade, so a small island fishing village can still be a good way to survive, trades would give a market and possibly a warehouse structures politics could also be affected by ressources and trade, i want your land because you have gold kind of thing, walls around cities and closer houses a few ideas of many, maybe boat battles?)
why
add raccoons. they devour destroyed structures. destroyed structures are the closest thing to trash. I like raccoons.
this is the suggestions chat
make cats faster and with more hunger bar. They need it. Also add dogs.
delete the Llama photo
no
Welp
Clean <Num:Whole number>
Clean <Num:Whole number> <User:Mention/ID>
Clean <User:Mention/ID> <Num:Whole number>
[-r Regex:Text]
[-ma Max age:Duration]
[-minage Min age:Duration]
[-i Regex case insensitive:Switch]
[-nopin Ignore pinned messages:Switch]
Invalid arguments provided: No matching combo found
Buff the zombies. I just watched two humans beat like 7 zombies
War Horns. When two kingdoms start a war a deep horn sound can be heard in the distance
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Add a advance Diplomacy system in the game so we can have alliances, Non-aggression pacts, trade, vassals so kingdoms canāt always just get destroyed maybe they can just be puppeted or Reduce there land and army, rivalries, etc. also maybe a Nameing system like if a king conquers more than 3 kingdoms theyāll be called the Conquer, or other examples like these, The Immortal, The Fat, The Impaler, The Insane/Murderer, Deceitful, Etc.
Country's
make warriors different units to spawn. They work like an army instead of just some random members of the population being warriors . Having one for each of the four races will make wars and battles so much simpler
also add archers in battles
archers are in the works/planned to be in the works
in a war, there should be less just waves of scrambling enemies. The enemies should gather at where the two opposing nations meet, and there should be a horn to signify the beginning of the battle. Not every soldier should be at one battle. There can also be smaller groups of soldiers who ambush cities and take them by surprise.
Add varieties to Races homes/They way they look for example if a human kingdom is in a snow biome or desert they have a Different building and look different, Heres An example humans that live in snow area can look like Vikings
I think it would be really cool to see more races and civilizations. , so I came up with a couple that I think would be cool to see:
Centaurs, Ogres, Mermaids/Mermen, and Goblins
other race will sometime attack flame and ice tower i donāt why i give this suggestion it pretty stupid
make it a priority to all living things, including mad things to eat something or collect foods when starving
Could we have an adaptation to the Aliens? I would love to see how is Civilization would evolve if they discovered a crashed UFO (separate god power) and a research station (desperate god power, requires mountains or hills).
It would instantly move the entire city that finds it or takes it over (in the case of the research post) to the Max level (even if it is level 1 buildings.
A city will not always remain at max level, only the existing buildings and people are upgraded. Anything built after that will be built at the level the civilisation was before.
give armies the common sense to retreat if they attempt to attack a town and have way too little soldiers compared to the enemy's
enemies will burn barracks down
Maybe since we have the cold ones and demons add earth and air types? Mainly cause Iām a total fanboy for avatar but it would be pretty cool
I liked the old trees :( (not related to whatever your doing :/ )
roads turn into forest/grass depending on nearby pixels if the village becomes abandoned
Random chance a unit from any race wont be attacked by cold ones and demons and can learn magic from them (if mages would be added)
Has to travel to the nearest flame/cold tower
A BIG ASS HUMAN or titans. If you've seen attack on titans before, you know exactly what i mean by that.
i stole this idea from someone, and i really really really wanted this to be a thing
Do /vote
a world generation type that is more land than ocean
Do a Survival Mode class, in which you appear on a random map with 3 people of the race that you choose, those people will do what they currently do, but they will be able to build a
TOTEM where they can leave their requests for the god (theb player) and he can choose to do it, or not (There can also be a class of inventory for the player, with materials, ruins? Or something)
The player could control the leader of the other people, directing them towards wars, new terrains etc.
add horse
The color of the roofs of the houses changes according to the color of the kingdom
Ex: The kingdom is pink and the roofs of the houses are pink
Demons and cold ones should be able to create a small city within a certain radius of the placement of one of their towers. Also, UFOS should be allowed to crash when defeated, and aliens (new race) should be able to also create a small city within the crash of their ship.
So far a kingdoms have categories they put other kingdoms in War and Peace. I purpose add new categories Rival and Ally.
Ally - A kingdoms that help each others in war
Peace - The are no tensions between kingdoms
Rival - Tebsions are high might breakout into war
War - Kingdoms start fighting each other
shears tool, makes trees lose their leaves.
/vote add a boat add a camel and add a car for human
Custom Banner
bridges so that a city can connect over water
new inventory for players"materials"materials are wood,stone,metals,bone,gold,leather,bad armor,armor,good armor,best armor,legendary armor,bad weapons,weapons,good weapons,best weapons,legendary weapons.if you place the materials on the village/kingdom ex:put wood on kingdom,their materials on wood will go up,and if you put armor/weapons on people"any kind of race"even demons,cold ones and bandits"they will have their armor and weapons
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
the stuff outside the border should be customizable, I was wanting to make a forest, but it just cut out into ocean past the border, I need it to look good
Bruh stop suggestion boats itās already on trello
Yup
Have Divine light cure zombification
AdD bOaTs sarcasm
I think there should be a system that allows civilizations to surrender after taking heavy losses. I think war is a big part of the fun in worldbox and right now its just sorta whoever has the bigger number. So i think it should be common to surrender if you take more losses in a war to prevent entire cities being wiped out
Maybe let said future warrior class citizens tame animals for war. Humans get wolves. Orcs get bears. Elves get sheep/deer. Dwarves get horses.
Weapon and Armor drops from enemies.
Here are some suggestions for drops:
Dragon:
Unique Ring (Dragonstone Ring?)
Bandit:
Bandana - Bandits wonāt attack the user unless the user attacks them first.
Various Jewellery
UFO:
Alien Armor - UFO doesnāt target the user
Alien Blaster - Ranged Weapon
Lightsaber - Strong Sword
Cold One:
Ice Armor - Ice doesnāt break under the user and can freeze enemies attacking the user for 1-2 seconds
Demon:
Fire Armor - Less damage from fire and can be in lava for 2 - 3 seconds before dying
Flame Tower:
Fire Armor (Perfect Quality) - Resistant to Fire and can be in lava for 15 seconds before dying
Fire Staff - Ranged Weapon, Medium-High damage, sets enemy on fire for 1-3 seconds
Frost Tower:
Ice Armor (Perfect Quality) - Ice doesnāt break under the user and the user can create ice for a few seconds, enemies attacking the user get frozen for 2-5 seconds.
Ice Staff - Ranged Weapon, Medium-High damage, freezes the enemy for 1-3 seconds
Worldbox in Playstore is not very interesting. make possible Screen Shot Images Made Better
Oh yeah and also, the special armor should be stronger than at least iron.
Since the Fire Tower already throws fireballs, why not catapults that do the same?
How to do this /vote stuff?
Put. /vote
add penguins for snowy biomes
@whole quest
It's Already on Trello
Wow nice
Civilization for desert.
make nountains/hills livable for dwarves only. (Their main resource is stone?).
rivers? And river's dweller?š¤£.
improved terrain
Ok
allow allied countries in a war with a common enemy to create a joint assault, creating a mixed army combining both of the nations armies
Allow kingdoms to build walls
Add Vultures and other birds
simple text notifications for things appear in history tab so you dont have to pause for every second or two to keep track. Whenever a kingdom declares war or peace, you'll know it instantly.
cats should be tamable and they'd stay within kingdom borders and defend it from rats/king rats.
Change the achievement "sacrifice" for dropping a sheep to a demon
Put./vote
Change the achievement "sacrifice" for dropping a sheep to a demon
Snow and Hail clouds
creatures can't swim on deep ocean
what about people who lives within the tree? You know a tribe(s) of men or elves.
ah yeah a real thing can we have tool(ruler) so we can measure the land area something like that. you know to make the land area of place equal making look nicer.
ducks
Qwak
Add Orc Language.
boat language 
Add boats and deep sea creatures
When there are no enemies around the creature it should walk slowly and if there is an enemy, the creature will sprint.
Boats! Catapults!
various Fighting animation attacks instead of leaning forward towards the opponent :/
make it so natrual disasters can happen randomly
Spear-wielded combatant may throw the spear at opponents and reclaim the spear
Natural disasters should be an option
Tsunamis
More aquatic life, both dangerous and passive.
Preferably, killer whales.
A bigger world.
You should be able to make lakes/rivers with lava and acid
how about when a city is first annexed they are resentful and likely to start a revolt
Remember when making a suggestion, use the /vote (suggest) command
A way to edit traits and weapons
only citizens can have miner traits
Citizens can have more jobs, such as fishers, builders, farmers, defenders- Which would be like the attackers but will mainly take priority on defending the people and most of all the king.
there are already defenders
Yes, but I meant that there could be a specific job for that.
only the king,leader and soldiers uses swords,spears, armor,shields(if there's one),warhammer (hammer made for war)and battle axe.
soldiers and new recruits will enter barrack for wepeons and armor.
You donāt need to spam it all-.
There different suggestions
True, true.
GIVE DWARVES SOME COLOR WHICH MAKES SENSE IN DISCORD NOT THIS BORING GRAY
The king and the soldiers should change weapons regularly instead of having the same for their whole life.
An Immigration system with each species to other nations, For example if a Elve or a dwarf wanted to immigrate to A Human nation, they would need to be accepted into the kingdom either manually by you, with a Immigration icon and make a world law that can allow or forbid immigration.
There should be a System of Government Democracy, Dictatorship, Constitutional Monarchy, etc, So Democracy would be similar to The US Government, Elections, For the President or leader, Head of State etc, And would have Three Branches, Executive, Legislative, Judical. You probably know this already if you took civics, Executive Enforces laws, and Is headed by the President, Legislative passes laws, biils, and is headed by Congress (You can change the names of the names of the bodies in each branch), The judical upholds the constitution, and is headed by the Supreme court (as usual) and would have American Government Buildings similar in design of the White House, Congress, And the Supreme court (You can change the building textures whenever you want), Dictatorship Is ruled by a single Ruler (The Name of the ruler is obviously up to your choice) And same rules from the Democracy Applies to dictatorship execpt You can't oppose the Dictator and the government (so basically lke North Korea and china both dictatorships) and You guys know the other governments like Monarchy, (You Can Manually Change the government Type whenever you want), I could say more but this is long enough.
I think I already Did something like this.
with new creatures should come new lands / tiles.
⢠Mystiland. A magical land with alder grass and grey wood, where fairies and other magical cratures like dragons can spawn, although dragons seem to big, maybe baby dragons..?
⢠Bogland. A swamplike land for all the rats and other filthy critters to dwell,
⢠Meadows. A land where only peaceful creatures like butterflies can spawn,
H
Can you add next things
-Boats
-Harbours in villages
Market places in villages
-all kingdoms have their own money
-Queens
-pigs
-more fish
-villages haves walls
-more colors for Cats
-citines can have More Jobs
-churches
-banks
Do /vote
How?
{Idea By @surreal garnet}
Can you add next things
-Boats
-Harbours in villages
Market places in villages
-all kingdoms have their own money
-Queens
-pigs
-more fish
-villages haves walls
-more colors for Cats
-citines can have More Jobs
-churches
-banks
Thanks
-every village should evolve till modern age
-boats
-alliances
-every village has its own color/flag
-differences in jobs (warriors/farmers/....)
-villages with walls and briges (like medieival villages) that evolve in a modern city like 1800/1900 age with guns and cannons
-more animals
-natural disasters
-attaking/chatting animations
-clouds with snow/rain regularly come with tempest like wind and thunders
-putting river in a village dont kill, but villages are able to put briges on it and can fishing on it.
Sorry for my bad english, if you like it put an upvote for developers.š
make grouped updates! A war update with a warrior citizen for each type, armor, surrendering can end a war, armies and barracks, allied powers lending men to help in wars.... a civilization update with docks for boats and fishing, buildable and upgradable walls, trading, watchtowers for wall defense, and a silo to store food!
Make it so we can choose the leaders!
tower Z
building that summons zombies. releases a fog around the building that damages nearby living beings. if a humanoid is in the mist, chance of becoming infected
bandits should be able to make gangs based on color and be able to place a bomb and light it with a delay so they can run away- instead of randomly throwing bombs a mile away and setting an entire forest on fire
You should be able to make lakes/rivers with lava and acid
there should be random events like a king can be assassinated or Something
world wonder like in civilization that show up on the world and give the city that built it certain buffs. They should be fictional ones and should have a certain amounting resources to construct. Could possibly have several stages of being build.
Flame tower projectiles cause less knockback to enemies hit. They literally fire their balls at the humanoids only to have the humanoids be booped to the tower and hit it once. Over time it'll die from it's own attack
Add Michael Jackson, why? I do not know
Water movements like waves and streams
Ok, sorry
That there is a small chance that two different races join their cities and make one between those two races
ship
Yes and boats ship and boats
check trello
it would be nice if you had a resource that you could choose as far as village boundaries can go, and also a resource that could split a village into two or join villages into one
(/) +(vote)
ce serait bien si vous aviez une ressource que vous pourriez choisir dans la mesure où les limites du village peuvent aller, et aussi une ressource qui pourrait diviser un village en deux ou joindre des villages en un
No i understand but i don t know how to say some words
à moins que tu soit Français
à moins que tu soit Français
@magic snow I am Brazilian
each job show have its own unique uniform
Can you translate please i'm french my english is not very good i don't even know how to speak in frenchjoy: Il pourrait y avoir plusieures époques avec des noms du plus au moins moderne ( facultatif ) vous pourriez rajouter des métiers et des batiments, il pourrait y avoir des événements rares comme les attentats ( pas trés joyeux mais ça pourrait etre cool ) il pourrait y avoir des discussions, des petits secrets ( easter eggs ) et des indices pour savoir comment sauver wilhem... vous pourriez rajouter des moyens de transports ( aussi en fonction de l'époque ) comme les chevaux , les voitures , les avions etc... des batiments important qui rajoutent des boosts mais avec des constructions en temps réel qui dureraient de 5 mois a 10 ans ( dans le jeu bien évidemment ) plusieurs animaux a rajouter et des vagabons , des vendeurs ambulants. Pourquoi pas rajouter des factions comme les barbares , les vikings etc... aussi rajouter plus ou moins de ressources en fonction du type de sol ( montagnes , forêts , sable etc...) voilà c'est tout pour l'instant mais je reviens bientÓt
Some of us like to see the dynasties and the kings of the kingdoms, so I propose a notification system, which makes a textbox pop up when a king dies or a a village has one, and if not, that there is an option to mark the king with a crown on his head so we dont have to go looking for him when I have like 70 kingdoms.
PD: love the new update, we need flowers
Make maps be able to be downloaded on IOS
I have a suggestion. So, you these towers. And i think it would be very cool to add like raids on these towers. Or add even more bosses, like some giant elementals or whatever. And make races gather around and raid them.
I always liked the UFOās but I thought I want an actual alien invasion so I came up with the mothership:
A very large. UFO that has a mega laser beam instead of the smaller ones on the UFOās, like the ice and fire tower it will slowly spawn UFOās to attack, it is really strong but is weak against lightning
It would look kinda like this
Add boats the units can actually get in and travel in
!suggest add more natural disasters, like tsunamis and stuff
its /vote
im ngl i did the same thing
Make it so you can add multiple amounts of people at a time.
wut
i dont get it
oh wait. you mean like how they have different variations of what formations you want to drop a bomb in. i get it now
Ability to click and drag on a certain area and make a district
Also for naming rivers and lakes
@cerulean acorn boats are in trello
WE ARE IN THE SHOE NIVERSE
Make maps be able to be downloaded on IOS
@open egret itās not maxims fault you canāt, itās the way that Apple sets up there files
bigger worlds
So why no raids?
So why no raids?
@hard vale shadow legends?
Magics, Magicians, Magical structure, magical worlds, another dimensions, elementals, Magic towers, Mage city (Civilians with magical affinity could build their own city)
No, i mean. I wrote a suggestion before. About raids on towers.
Weathers and seasons
Just rough ideas
spring: melting snow, insects
summer: hot climate (exept for cold climate areas) less rain
fall: orange and red trees, harvesting, storms
Winter: no leaves, snow (exept for hot climate areas) little snowmans built by kids maybe?
+a little calender where you can see what season it is and how long it is.
+options where you can change how long the seasons are
night/day swatch
night: almost no one is outside, lanterns are on
morning/dawn: a few people are outside
day: regular
weathers:
being able to place:
snow clouds
thunderstorms
blizzards
hailstorm
+random weathers, so there is rain without being placed by the player (could be turned off in options)
- tsunamis
- avalanches
more mammals, more reptiles, more fauna, more flora, more biomes, sea creatures (whales, sharks, or anything), liquid physics, war anticipation, clans, shady groups, mythical monsters, demons could make their own civilization
different house types
in desert more oriental buildings, in mountains more stony, in the woods more... woody and so on. You could mark cities what type of style they should have.
Mines?
@hard vale thereās already mines in the gane
Oh, yeah? You mean these ores or like actual mines?
Actual mines
Oh. Well. Sorry. Didn't know thst was a thing. Maybe I'm blind
Could carpet bombers become a thing in the game like B-17s or B-2 Spirit bombers
It a fantasy land so nothing that is past the medieval ages
closest thing to what you're talking about would be the robot santa
Condoms that when you drop at a town no one can have kids
Big chungus as final boss
Make class's like the armor on the humans they have a sheid and armor so that class will be called a warrior and make docters so that people after a battle with something they can go to the docter and get healed and then you have gardener they deal with the crops so like that but they have clothes that separates them from the others and normal people are just there see what i mean it will be cool
Remove all ants from premium. They are kinda bad.
Ants are kinda useless tbh
I think only the one who makes squares is cool. It's just cool to watch what he's doing and that's it
Hm
There should be an interaction panel for kingdoms to monitor what specifically starts and ends wars
Had been suggested
There should be more government systems other than monarchy like democracy, theocracy or dictatorship
Would rebellions also be a thing?
More banner variants
Female Children
Whenever a humanoid is cured (or heals by themselves) they become immune to the plauge. I also think Doctor should be a profession, there would be one doctor for every village that has a 70-90 percent chance of curing the plauge. The older a Doctor gets the mote the chance to cure the disease goes up.
^more*
A species that lives and thrives in deserts.
Would rebellions also be a thing?
@bronze aurora
They already are a thing.
There should be more government systems other than monarchy like democracy, theocracy or dictatorship
@hard vale itās in trello
boat
Dinosaurs
I realize that the races will start to form immunity after getting infected with 'the plague' but there will still be a lots of death.
They should add marketplaces
Add more variety of creature
Add a drawing tool that gives us the ability to draw village borders.
Basing this off of lord of the rings but, Cavalry, like for example Humans get Horses, Elves get Great Stags, Dwarves Giant hogs or Rams Your choice, and for Orcs they can ride the existing Wolves or they can ride Wargs?
And there is a wild variant for each one, and they could be brought in to village and tamed and have a āStableā for their mounts too?
Donāt forget to use /vote.
we might get cavalry, but I feel like the distinction between mounts would be extremely unnecessary.
ĀÆ\_(ć)_/ĀÆ
Angels.
add angels, they could heal every living creature, but would kill all demons.
Make class's like the armor on the humans they have a sheid and armor so that class will be called a warrior and make docters so that people after a battle with something they can go to the docter and get healed and then you have gardener they deal with the crops so like that but they have clothes that separates them from the others and normal people are just there see what i mean it will be cool
Fairies already sortof fill the angel role, being that they heal and cure plague of all life near them. However, they do not fight.
bandits should be able to form gangs cause they act like a smoothbrain rn
prob not... but maybe add advancements as time moves forward the villages become more complex like renaissance kinda stuff but that would kinda kill the medieval vibe so idk just putting it out there.... and boat pls no hurt me
why'd you downvote your own suggestion?
Civilization for snow/winter.
Could you add like a new age luke sky scrapers or steampunk
@pliant tartan Maxim is not adding modern stuff
What about steam punk
+increased use for the freeze and heat powers +ice could drift in deep ocean, +heat could produce tropical forests and savannah +stable ecosystems
treasure maps and treasure chest + Adventurers. The chest will contain gold and powerful items that also gives abilities (such as regeneration, immortality, blessed ect.)
I feel like giants would be cool In WorldBox, like fits in with the medieval style of the game
Hobbits just hobbits
Cactus grows faster? And Oasis of course for desert.
i feel like the bandits should not randomly throw out tnt ruins the landscape literally have to remove it myself even if bandit does throws out fire not 100 percent hit
^^^^
demons towers should terraform the land around them into a hellish area. You could literally have Hell on Earth and live out my Doom Eternal fantasy
make more jobs poffesions, i want to be able to look at someone in my city and go hay that guys a miner/blacksmith/metalworker just buy looking at it (units can still do every as they do now, but as a city gets bigger, more units get specialized)
idea for gods finger rework, it should populate the world with recourses, animals, bees, flowers, trees, and guizers
Whole new evolution for civilization, after the stone age of the buildings they will become futuristic and they will be able to create electricity. Also add in wizards that can heal people and can summon different creatures. Whatever civil they are on they will summon lightning on the enemies whenever in war
Use /vote
šØ modern update šØ
Can the flies spread cholera?
We can choose which kingdom to declare war against and who can declare it
If a kingdom feels threatened by a nearby larger kingdom, they can merge, or become a joint kingdom with a bordering ally. This gives a chance to small kingdoms who weren't lucky to get enough land. This can be Toggled in world laws.
im not posting mine im posting JONROMBO0412s idea bot mine so yea next is my idea
Whole new evolution for civilization, after the stone age of the buildings they will become futuristic and they will be able to create electricity. Also add in wizards that can heal people and can summon different creatures. Whatever civil they are on they will summon lightning on the enemies whenever in war
add icon on a creature who got royal blood(blueblood) and must be descendents of the royal family can only became kingš
I don't think they're doing anything past Medival
queen
You could add boats, looking at them swim so far is not normal.
I don't think they're doing anything past Medival
@sterile tulip yeah
a button that enables the the humans to go past stone age to bronze iron industrial revolution then to modern day PS NOT IN PREMIUM OPEN TOO ALL THE BUTTON IS NOT LOCKED
the game is getting boring the delete button is getting harder to resist i watched them fight then i get all wow so many 500 to 500 but still i want to see WOOOOOW action id prefer 5 to 5 guys with guns
@willow shadow modern day is never getting added
Somebody Will eventually make a modern mod anyway
where i find this mod
You'd find it in mods
But it's not a thing yet, and there is no evidence of one being made if I'm correct so don't get your hopes up
Players can build homes of all races and levels.
Add a fourth race called Giants or Jotuns (Jotuns is what I would prefer but giants is the more widely familiar term). This race would be significantly stronger and visually much larger than all other races, and are able to pick up rocks, trees to use as weapons in combat, or maybe give to other giants as a gift.
Functionally, aside from their immense size they'd be most iconic for living in snow biomes, and unlike other races can actively expand to anywhere in the snow biome and maybe they could even have unique agriculture that let's them farm food in snow biomes. Their buildings would also be pretty huge, but they'd be quite sparse. Jotuns would also have low spawning rates, so they don't immediately overtake all of their enemies.
By default, they might be more peaceful as well? who knows
Lizard people.
A good idea might be to add the posibility to click and drag to add creatures (clicking is anooying)
more races and creatures.. maybe creatinf own races?
Ffs people there won't be any modern era updates, NO!
There could be several eras with names from more to less modern (optional) you could add trades and buildings, there could be rare events like the attacks (not very happy but it could be cool) there could be discussions, little secrets (easter eggs) and clues on how to save wilhem ... you could add means of transport (also depending on the time) such as horses, cars, planes etc ... important buildings that add boosts but with real-time constructions that would last from 5 months to 10 years (in the game of course) several animals to add and vagrants, street vendors. Why not add factions like barbarians, vikings etc ... also add more or less resources depending on the type of soil (mountains, forests, sand etc ...). Sorry for my EnglishšØšµ
Giants that stomp the ground as they walk
š§
While looking at a creatureās menu thingy, it displays what species it is.
Ice towers should throw ice cubes
@noble sundial go to #šhelp-chat
make the volcano bigger
The volcano could look like this
Make Volcanoes Have Smoke
ducks and crabs
Add a way for u to manually add traits
Okay, the update was fine but when are we able to give micropenises?
Can you make it so you can add buildings and add acid bombs
Like seriously, It's cool and all that these updates are on average monthly but a micropenis will only take you like 2 hours
ā¢Add Marketplace
ā¢Add Stalls/ Merchant
ā¢Add Plaza
ā¢Better City Planning (Idk whatever)
Add Banks , concept of debt , equities
the ability to take control of living things
⢠Add Walls for more Defenses.
⢠Add Archer and Towers
⢠Add Dinosour [Lmao]
⢠Add Conversation [or something]
Cool
a world rule for generational blessing, I want an entire city to be blessed, so every child a blessed person has will also be blessed, with an ability to turn it off
Add hurricanes. It should look like the vortex effect of the antimatter bomb. It gains size and strength over water and slowly dissipate over land
Allow kingdoms to use nukes and grenades against other kingdoms and to protect themselves against hostile creatures
@gray flame all of those are in trello
Dinosaur too?
Yes
#š”game-suggestions What about some wooden villages on water? Maybe have it so that they can do this on shallow waters close ocean :/ I think it would be pretty cool š
New Power - The Boot
This can be used on a selected person you choose to āpunishā them by dropping a boot on them.
Aka putting the boot down.
eagle bird trait description:i can see you from the mountain
Eagle eye*
ability to freeze people in time
Isn"t that basically pause
I think that means that while time progresses while a selected person is frozen
add a super volcano
a
ability to create npc
Make FTM (Fill The Map) an official Worldbox show on discord
Add multi racial kingdom
Hello, I offer you my idea: let, when the Ice Tower and the Fire Tower are nearby, then when a cloud flies over it, then the lifestyle of a tornado (tornado). In real life and in various conditions.
do /vote ...
Add caves and undergrounds. That you could look at them. And civilizations would place torches in them. And by the way add bats to the caves and the fact that when we create a random world there will be raw materials and only stones on the surface. And that it would be possible to dig in the mountains and explore there.
Hello, I offer you my idea: let, when the Ice Tower and the Fire Tower are nearby, then when a cloud flies over it, then the lifestyle of a tornado (tornado). In real life and in various conditions. And in general, you can add a natural phenomenon, which themselves can only appear to contribute to this.
I havenāt checked Trello for this and I bet itās on there, but let natural disasters happen Naturally.
And add landslides and sinkholes.
What do you think about adding boats? I feel sorry for my humans having to swim across the whole world to reach another island. Also they could fight with people from kingdoms they're on war with from these boats - right now, I have 2 kingdoms on 2 separate islands - people only fight when they're on land, in the water they just swim right next to their enemy without harming them.
@analog prairie boats are trello
good to know
Sorry Trello?
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Add a adjustable limit of buildings to in the city info window. This way you can decide if a town becomes a homestead/village/city
ā Warned Fen0MeN#6581
ok
Ability to change Kingdom color and banner
Pls youse /vote
Add option to play as kingdom. Aka you place buildings, roads, blacksmith, order troops places and assign percentage of kingdom to attackers/defenders. Declare war or make peace. This stuff I took out from playing Galimulator
Could I share some suggestions for the boat update? I was thinking that boats be semi-living things that can take damage. They could vary from small medium and big, with different crew sizes. I was also thinking about a feature that allows other civilizations to capture another civilizations boats, or something like that. A civilization should have a limited amount of boats per city. For example: A small port could hold 2 boats, a medium port could hold 4, and a big one could hold 8 or something. There should only be one port per city, for obvious reasons, and they should be able to be upgraded. Different boat types would also be nice. Like a warship that carries troops, or a fishing boat that generates food, or a cargo ship that ferries recourses and tools to distant colonies, while also being able to exchange recourses with other friendly civilizations, like trading. Trading could work like, one civilization exchanges Stone for some Weapons/armor, or gold for wood perhaps. Though these are just suggestions and you don't have to take them seriously.
there must come horses
I agree with sitar
and knights
and boat
I mean IDK I heard that's the next update
wat is it
boats I think
Yo can I translate the game to Bulgarian
(I am not a computer mechanic nor do I work with computers (as a job) but I can for sure translate the game better than Google)
And I do it for free because I like the game and I don't see many of my Friends or ppl in general talking about it (or playing it)
It could have more breeds like:
Dark elf: black elves
Lagrato: a living lizard in humanoid form
khajiit: cats / tigers humanides
Nordics: humans who are rough and cool!
Elf of snow: white elves who use ice power like to live in ice-cold places
You can also have:
Cockatiel
Dog
Other types of dragons
BOATS!
SEA COWS
**Sea cows would be animals that would live in water. Sea cows could be milked for Sea Milk.
SEA MILK
Sea Milk could grant something like a speed boost or strength boost. Or something else that might be harder to make but really cool: Sea Battle Strength.
SEA BATTLE STRENGTH
Sea Battle Strength would do the following:
make the person who drank sea milk faster
create an Aurora around the consumer. Anyone who gets in the aurora will be granted with motivation to charge into battle
I hope someone sees this
sea milk?
SEA COWS
Sea cows would be animals that would live in water. Sea cows could be milked for Sea Milk.
SEA MILK
Sea Milk could grant something like a speed boost or strength boost. Or something else that might be harder to make but really cool: Sea Battle Strength.
SEA BATTLE STRENGTH
Sea Battle Strength would do the following:**
make the person who drank sea milk faster
create an Aurora around the consumer. Anyone who gets in the aurora will be granted with motivation to charge into battle
I hope someone sees this
there must be more races!
ideas for races are goblins, dark elves, half elves and half races and interbreeding etc
lizard men. dragon born
i could go on and you people can add onto them š
@daring terrace this idea is my boy
I have a suggestion , I like that the zombies can infect others and make them into zombies so my suggestion is there should be werewolves it a race but sometimes they infect others .
simple but important thing š
skin diversity
I need to ask something about one of the new updates: what do you mean by boat Language?
I think that goes in #šhelp-chat
questions in #šhelp-chat but boat language is a new language #723629116330475591
How about dragons being attracted to gold?
ooo maybe also a dragon lair, that stores all the gold the dragon collects or something
Exactly that would be amazing
I was thinking that boats be semi-living things that can take damage. They could vary from small medium and big, with different crew sizes. I was also thinking about a feature that allows other civilizations to capture another civilizations boats, or something like that. A civilization should have a limited amount of boats per city. For example: A small port could hold 2 boats, a medium port could hold 4, and a big one could hold 8 or something. There should only be one port per city, for obvious reasons, and they should be able to be upgraded. Different boat types would also be nice. Like a warship that carries troops, or a fishing boat that generates food, or a cargo ship that ferries recourses and tools to distant colonies, while also being able to exchange recourses with other friendly civilizations, like trading. Trading could work like, one civilization exchanges Stone for some Weapons/armor, or gold for wood perhaps. Though these are just suggestions and you don't have to take them seriously.
i have suggestion units should take only stronger items i mean if they have sword that gives 24 damage and 200 health on them then they after killing unit with sword maked from better ore but weaker they shouldnt take it.
I think if a demon is hit by divine light it should be able to summon lightning and meteors and defend/attack civilizations cold ones would defend. Demons would attack
there should be at least two saves
"Divine right", similar to how the finger drags whatever material it touches, divine right expands borders, by the border unit square. Where the light touches is your land. (If this has already been suggested sorry)
Some civilians start to panic/don't straight up go attack mode and juat run to safety if a city is attacked and/or it's being destroyed by the player in any way, the military men/women stay the same though.
ww2 boyz who is with me naval battles and this whole stuff
maybe research tree while the player could choose the new technology to improve the kingdom like devloping the boats and sea battles or planes and brand new weapons or just improve the village it self like using factories and the whole thing
Sorry for bad english šš¹
all race with axe cut trees faster
all race can pickup and use more than one wepeon/tool
idk why people are pursuing skill tree... its not an RPG guyz
Not exactly a skill tree like a research tree from hearts of iron 4 if you know it
It's a sandbox game so i don't think it will be that annoying or hard to play with and just about technologies like boats and other things
tech tree's are planned
But likely won't be implemented soon
Yes tech tree are planned
The only tech I found that might be in the game were boat tech
Yes tech tree are planned
The only tech I found that might be in the game were boat tech
There could be walls and siege machines as things that could be researched
Walls that people will build on the boarder of their land. Walls can only be broken down by the demon towers fire balls and catapults once implemented. The walls will grow the more that the village in them grow. So if there are not a lot of buildings in the village and they are all made out of the weakest material the wall will look like a couple spikes these spikes and be destroyed by enough people. Then there is a stone wall, this one is pretty tall and can only be broken down by catapults once added. The final stage of the wall is still a stone wall but with mounted cannons these cannons however cant attack things that are right next to the wall they can only attack things that are far away from the wall keeping the enemies at bay
Level 1 wall
The issue with adding walls is units don't fully destroy buildings
If units don't fully destroy buildings to where they basically didn't exist then walls are a impossible concept, I mean Maxim still hasn't perfected pathfinding to allow boats to be added, how can we expect such a advanced mechanics when are civilizations still have to swim through the water titanic style
What happens when 2 villages share a boarder, do 1 or both build a wall? Will there be a gate? Is there a pathway to the gate?
Well idk
No they will stay apart
Underwater worlds
heroes,elite soldiers with the best gears that will fight for their kingdoms and can rival the blessed ones
every village has it's own boss (warrior) if he died the village will be taken by the enemy
Add the option to play as a creature from a race and make it like an RPG of sorts. You can level up and, (If the world rules make you have to eat) you could either buy food or slay something food and xp. Idk :3
Add a Iron guard or elite soldiers
Hey is anyone else having inventory problems on mobile?
Immigration: units can randomly become a resident of a city they physically step foot in
Why is everybody trying to make this like a RPG it is a sandbox!
My king keeps trading epic stuff for bronze and garbage. Thatās my problem is anyone else experiencing this?
How about some cool looking tall buildings/skyscrapers?
Nothing modern since we would be keeping it to the time period.
Giant castles?
@tiny ice that is a bug that Maxim seems to be fixing at the moment. it will likely be fixed when a hotfix update comes, which should be in about a week or 2
Ok thanks!
the king should have his own royal guard
make the npc build a wall that can be upgraded into a castle wall with archer for more Defenses.
The Dark Lord an npc that has manipulative powers and influences civilization to serve him. He picks any Kingdom of any race and converts them. Elves become Dark Elves, Dwarves become Gray Dwarves and Men become Wicked Men last of all Orc kinda just stay the same but have buffed armour. This idea plays into a religion suggestion if a kingdom has a strong belief in their religion they can resist the powers of The Dark Lord
add some tavern and small hospital
a zombie tower that works like the outhers but spawns zombies instead
Buff the the ice towers in general, and maybe add an offensive power to the structure similar to the fire tower.
Zombie spawner
add Traits settings and traits efficiency Meduim,Low,High
And the traits will be immortal, Ugly, Attractive,Etc.
geysers say they are firing out boiling water but they hurt nobody, not even demons despite that literally being fireās weakness. So like, can they?
have a yearly event like how Warframe does Tennogen- a month or a few weeks for user submitted content. Like, you can make something (a sprite, creature, statue design) and submit it, maxim chooses a handful of winners that get put in the game. Itāll be an amazing way for the community to get involved because they already do so much for mods with the game.. maxim works alone i think so this would also help him in development of the game and keep a continuous flow of additions for years to come.
Troops guard the edge of the border zones
optimisation
Make Acid lakes possible to make. They will make grass around it dissapear and trees die. There should also be a world law that allows acid lakes to decay surroundings. Acid lakes should dissapear when it interacts with water.
@white portal boats are in trello
add the game to the Linux operating system(debian, Ubuntu, and other distributions)
can there be an undo button lol :v
Kings battle outfit, whenever a kingdom is at war its king will change its outfit into his battle armour.
different types of elves for an example wood elves, dark elves, snow elves, sun elves, light elves...
having at least 2 saves without pro...
add cow
ā¢Add Shark, Fish, etc.
ā¢Add Wild Tribes
ā¢Add Archers
ā¢Add Skills Such as Miner,Lumberjack,Soldier,Etc.
ā¢Add Elite bosses
ā¢Add Club as starting weapon.
ā¢Add Diamond Ores
ā¢Add Lion and Tiger.
a popup on screen that tells major events, like nations declaring wars, which nations get plagues, when a nation gets destroyed etc.
I am not sure if they are adding this, but what about schools so that children can learn to become the different professions in the village
ā¢Add Horse
ā¢Make the Human,orc,dwarve,Elves Ability to tame a horse
Add wagons or carriages
Add Inns because they are meant to be medieval
Add bakeries or other places where people could get more advanced food.
Add better farms; there are sheep and chickens for a reason.
These are for when boats come out
Add fishing boats
Add big battle boats for sea battles
Add transport ships for landings or moving between islands
Add canoes or small boats for 1 or 2 amounts of people
@gray flame Only serious suggestions!
Add:
Weapons:
- Bows
- Clubs
- Dagger
Civilization: - Walls
- Windmills in farms
- Churches (Human Race)
- Altar (Orc Race)
- Gold Statue (Dwarf Race)
- Enchanted Tree (Elf Race)
- Armory
- Inn
Others: - Atmospheric Winds
- Trees Swinging (Can be toggled On/Off)
- Bandit Camps
- New Animals
These are for revamping buildings:
Make the stone shrine that has the water become bigger and more of them
Make the stone statue be built more
Make bigger military training buildings where they can train archers and maybe cavalry
Let the castle be made bigger with walls around it
Make stone towers where archers can stand and shoot at the ground
Stone building textures are replaced by stone brick buildings (for humans only)
Have different classes for people like in real medieval times with some poor people that have wooden houses and tents and the rich, who have the stone houses and bigger two floor buildings.
Maybe have taverns so that people can drink water or beer.
There could be dirt paths at the poorer regions and stone paths near rich people's homes.
I like the idea for different buildings and also when the boat update comes out in order to build a like a battleship (if there are gonna be added like warships battleships etc.) they have to use a Port
I am really coming up with good ideas
Having actual seasons changing the weather and look of your world. Should prob then give the villagers a way to protect from winter and all the stuff.
New Channel on Discord for Conspiracy Theories - Players would come up with theories about the game
A channel for discussing suggestions
add horses
Add doctor's that can xure the plague
Add a magician in the "Animals, Creatures and Monsters" section
- add magic ages
Put /vote before the idea so we can vote
read trello before you suggest
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
land around water becomes fertile after a while
Add
Elfs of snow
Yeeter (this is for the civilian you hate) place a yeeter to them and they will yeet out of the map haha...
no
reduce bear spawn rate..
New Race: Undeads. The undeads make some goth structures and when kills, the victim turns into a Zombie. Zombies doesn't attack the intelligent undeads. The undeads only can make ally with other kingdom of the same race. They are hostile to all races that are not the same as them.
Inspired in the scourge of warcraft
This is gonna be a long one
So i like how each civilization could advance their technology so i suggest working more on that part of the game
For examplr at first a civilization only use simple weapons made from wood like a club,spear, or a crude bow amd after awhile they start developing better weapons made from bronze or iron and maybe even develop boats and armor. And if they were to advance far enough they could start using gun powder weapons like cannons and msukets
A boat
There are some typos on my statement
Remember when I made suggestions from systems of government like democracy, immigration systems and much more? Iāve been thinking about players like on mobile and I am suggesting to add all the things I suggested to mobile players
A day/night cycle that can be tuned on and off. All civilians will go to sleep later during night, while half the defense army stays up. They could go back to sleep during the daytime. If there are not enough houses, or some other conditions, all people who did not sleep through the night will get an effect called 'fatigued', and they will be weaker, slower, and will not do any work. Early in the night, though, both civilians and the army are awake. However, being in the dark will decrease their movements speed, their attack damage, and cause them to work slower. Because of this, civilizations could possibly build streetlights around their village. These illuminate Their surroundings for a few pixels. The camp fire should also give off light, and buildings could possibly have a nighttime mode, having light shine through windows and such.
golems
Peaceful race
Its more of a race like the cold ones
Strong slow and a tank as far as health goes
golems make stone temples but only in forests.
They die in every type of ocean besides sallow
In grass areas the golem will pick up dirt in a tep to blend in
In deserts it will stay in place only moving when no one is there
Golems are friendly and can even join kingdoms to protect them
You need to say vote
i like this one with golems but you have to use /vote command @dawn zealot
add boats āµļø
Golems
Peaceful race
Its more of a race like the cold ones
Strong slow and a tank as far as health goes
golems make stone temples but only in forests.
They die in every type of ocean besides sallow
In grass areas the golem will pick up dirt in a tep to blend in
In deserts it will stay in place only moving when no one is there
Golems are friendly and can even join kingdoms to protect them
Storm Clouds. Same thing as a raincloud except that they occasionally cause lightning. Same thread but weather where Rain and Storms will occasionally spawn
I want the most advanced weapons civilization can have are muskets
I want the most advanced weapons civilization can have are muskets
lava bomb when it explodes it shoots lava everywhere similar to striking lightning with lava
huge castle for the king and small castles for rich people
there can be rich people and poor people there could be something on the tab that shows person money and people make money from there jobs
family tree and villagers can not have more than 10 kids
They should still have a lot of kids
some flood tool to destroy %50 of the buildings, and that destroys crops that last a few seconds
family tree
king or queen will have guards around them at all times and they will not fight in wars
villagers will have wife's
sharks
A button that hides the toolbar, you can open it again by the same button
why not add both airships and boats
Medieval airships?
^ Yeah. I'm gonna be really disappointed if boats aren't gonna be a thing... But if Airships are possible, why not do both? When technology trees are added, airships could be one of the late game techs.
@elfin sluice #špolls
naturally generating clouds over the map
make the next update with shares and boats I know they have been asked a lot but seriously make boats
family tree
ADD BOATS NOW
Yes sir
in already in trello
Yāall should make where u can make your own heaven
Yāall should also make it where you can make a savior of your earth
Each civilization units needs to have its own unique colors, for example if one civilization were to have a red banner their soldiers and citizens wear red clothings
Rather than a 'one or the other' kinda thing, why not have boats AND airships in the game? Technology trees are planned to be added for civilizations... So airships could be a late-game technology.
civilizations can upgrade their paths to stone or something else
If a tech tree were to be added in the game give us the power to advance it on one civilizatiom by force like the spite and friendship power up
There should be a magician unit that makes fireballs, can freeze things and as always explode stuff
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
sharks that are more powerful than piranhas and can destroy upcoming boats
add BUFF power to randomly buff units with 1 positive trait. And NERF power to give units 1 negative trait
when boats get added, they could be sunken, if it's damaged or rammed into something.
BoATS
@hard vale please read trello
fishing
Boats
Lol
Control every trait, either adding or removing at will
Use /vote
imps:demons that throw fireballs at the enemy,there are weaker than ordinary demons
firenado
Airships
any race kill the dragon will gain max level
I really like the firenado idea from @quartz hull also make it to where you can scale how big the natural disaster is.
control every trait, adding or removing at will
@proven sedge there will no modern tech which mean no airships
Crab
@timber fulcrum dude look at #špolls
Crabs
Literally
It is not a joke
Crabs
There should be a like if they cut down enough trees and build f as citrus the clouds will turn black and water will darken and you can see various parts of trash
Wow I didn't expect that, but that mean coal should be a thing,right?
new building :church
Biohazardous clouds or gas, it does damage and turns the ones killed by it into zombies
Use /vote
Make it where u can make more planet and u can tap to show the earth spinning and u can control if it should be sunny on one side or dark on the other
@wispy coral @tender crystal @split wolf use /vote
@timber fulcrum wdym
./vote (insert epic suggestion)
if a person kills a dragon they get the dragon slayer trait which increases power and others by 50.
I really like the firenado idea from @quartz hull also make it to where you can scale how big the natural disaster is.
crabs
each race should have their own special units, for example elfs have druids, human have mages, orcs have berserkers, and dwarfs have steampunk mechs etc
@unreal prism i like the d&d and WoW idea you're going for
Wow?!
world of warcrafdt
Yāall should have it where u can have angels and u can tell them to do or turn into them and bless people
Slaves - When the village / country is destroyed there are people abducted by the opponent (race does not matter). As a result, the race will not become extinct, and will create another situation for rebellion, where the village / country is taken over by slaves.
Hello! that's my suggestion to WorldBox! these are skins for the characters, differentiating in races, age and classes. This drawing is my own and I'm accepting work if the WorldBox wants, I make a good and cheap price! if the WorldBox is interested send me an email juninhomoura678@gmail.com
thats cool
If a country is taken over it could become a pupet state by getting taking over or when the kingdom that controls it falls the kingdom that took it over could take as ther pupet state and it ther own
And leave it alone
a suggestion by @proven sedge that i really liked but he didn't make the poll. Airships sound really awesome
@split wolf I also voted for the airships
when a city is controlled there a chance it could be annexed
Instead of choosing airships or boats, have airships be an upgrade for boats that have paratrooper abilities and are much faster. Maybe by upgrading the harbor?
Yāall should make it where u can make your own bible
if kingdoms like each other enough to form a commonwealth were they merge into one kingdom
Sharks? Like an upgraded version of piranhas.
Revamps for buildings or new buildings:
ā¢Animal farms for sheep and chickens
ā¢Windmills and silos for farms
ā¢bakeries or other buildings where they make advanced food
ā¢stone paths
ā¢fisherman's hut
ā¢hospital for healing people who have fought in a battle
ā¢blacksmith for making better armour
ā¢alchemist building so that alchemists can research things like siege machines or domestication and taming
ā¢schools so that children can learn to become the different professions in the village
ā¢archer ranges for villages that have 100 people or muskets if the village is big in population and size
ā¢calvalry training grounds so that people can train to fight in horses
ā¢towers that archers can stand on and shoot at incoming attackers
ā¢port/quay/dock for boats that might be leaving or coming and for building boats
ā¢marketplace for buying goods from traders who came from the docks
ā¢revamp the castle to have guards and also reinforced walls
add snowstorms add where it has a forecast for the villagers to know if itās gonna rain or not
Have a big building where villagers can worship you
@wispy coral do ./vote (idea) here my guy so we can vote on it. Also forget the period in front of the vote
⢠Tornados should be able to form through storms ā¢tsunami show be add to then game
@crisp wigeon where is orc?!
This is more of an environmental suggestion but we can add mountain ranges and we can scale how big they are to make them small or big. Same goes for both geysers in the game and Volcanoes we can make them small or massive.
How about both, airships and boats instead of one?
Kingdoms who have no villages near the ocean, will use airships.
Kingdoms who are on the coast use boats.
When two small villages from the same kingdom are side by side, they can merge
tame wolves
again, improving on previous suggestion
- Instead Coalitions and Alliances. It would be great to see a huge kingdom attack a small kingdom, but that small kingdom has a bunch of friends. Some of the kingdoms in the alliance can either sit out or join in.
2.Just reasons for war, such as border disputes or self proclaimed sacred land. As an example, Kingdom A is bordering Kingdom B. Kingdom A claims the border land is holy land for them, and attack Kingdom B. Another reason for war could be maybe a citizen from Kingdom B assassinates Kingdom Aās leader or king.
-
Instead of taking whole kingdoms, they could either absorb them into themselves, or they can just take parts of territory. If alliances are in the game, then the alliances can split the territory.
-
Slavery has been suggested before and I completely agree with it. Letās say Kingdom A loses it capital, they could surrender. Or if they just are screwed they could surrender. Some of the kingdom will be left to rot and the others will be turned to slaves.
-
Feuds could be enstated by losing a war for example. If a kingdom loses to someone else, they could go back to war sooner or later.
6.I want to be able to keep track of the favorites. Sometimes they just disappear. I want to know if they went down fighting in a Great War, or if they died of plague, old age, I want to see if they have children, see how much kill they have....
-
Well I also think a good idea would be to see the children of great heroes and Kings. That would be really cool, to see the dynasty of your favorite kingdoms.
-
Battle formations would also be really cool. And then attacking coasts smartly, and not all going D-Day and running into 100 soldiers.
-
It would be cool if kings of fallen kingdoms could escape to either new territories or other Kingdoms that they have good diplomacy with.
-
There should be an option to move certain citizens to different kingdoms or something, or just protect your favorites from death.
@main lichen I didn't, I expected to have some contact from WorldBox to make more prototypes.
Return the emoticon to the maps-download, just without ratings the motivation disappears, and Maps do not want to do.
Hello
#šgeneral go here for that stuff
Hello! that's my suggestion to WorldBox! these are skins for the characters, differentiating in races, age and classes. This drawing is my own and I'm accepting work if the WorldBox wants, I make a good and cheap price! if the WorldBox is interested send me an email juninhomoura678@gmail.com
@crisp wigeon @spice ore
noadvertise
Kingdom suggestions:
ā¢Kingdoms can become allies in a war
ā¢kingdoms can trade with each other
ā¢if one kingdom is too powerful, all other kingdoms could attack them
ā¢if a kingdom bis destroyed, the kingdom that did it will take people as prisoners or slaves
Giant beeeeeeeeeeeeees
Giant bees Lmao
Vitaminevreter are u belgian ?
/vote Make standard kingdom names and city names, so that if a kingdom is started it will randomly gain one of your many pre-created kingdoms, like The Netherlands or Kingdom of England with city names like Paris or Mordor, because think the basic kingdom names are kinda standard
I canāt ping the Ethan guy so Iām going to say this. Trading is already on trello
@hard vale are u belgian ?
How will they make it that you can vote? And no i am Dutch
Lol 7 ā
If you selected someone with a star the logbook should show that he died
Boats and Airship, Boats can be used only by vilages near water. Airships can be used in all vilages
Nothing pasted medieval.
This is gonna be a long one
So i like how each civilization could advance their technology so i suggest working more on that part of the game
For example at first a civilization only use simple weapons made from wood like a club,spear, or a crude bow amd after awhile they start developing better weapons made from bronze or iron and maybe even develop boats and armor. And if they were to advance far enough they could start using gun powder weapons like cannons and muskets
Make standard kingdom names and city names, so that if a kingdom is started it will randomly gain one of your many pre-created kingdoms, like The Netherlands or Kingdom of England with city names like Paris or Mordor, because think the basic kingdom names are kinda standard
demon legions: armoured demons that multiply(only spawn in firetower)
If you selected someone with a star the logbook should show that he died
hellhounds: a demon wolf that will attack anything it see
if i load one of my worlds randomly 2 kingdoms that are in war conquer cities from one another, while this cities arent even small enough to be conquered that easy, idk if this is a bug but let it disappear
new building: church
The church will make priest and paladins that will kill demons
try to make progress in following a person so that you can see fighting from his perception, and maybe later even controle it
if bandits kill an entire city they can start a kingdom in ruined houses of that city, like a ghost town with bandits
Alchemists, who conduct experiments which have a chance to generate gems. However, they also have a chance to backfire horribly, and then accidentally create things like tumors, zombies, demons, Cold Ones, etc.
(this one was suggested before but i have it slightly different) make besides the allies and the enemies a support thing, so that if one kingdome has a support relation others will help that kingdom
Armies have horses
if you chose a person to follow you can see a family tree, if he is king or queen you can see the toyal family family trer
should make it where if allies will will help if the have a strong bond with another
Humans: horses
Elves: deer
Dwarves: Goats
Orcs: bears or wolves
Add more animals like:
Cows
Horses
Goat
Dogs
Pigs
villages should be able to build houses in mountains made of stone
races should get real damage if falling of a mountain
/vote kingdoms should be able to make paths or stairs in mountains
make abode houses on sandy areas and the people should irrigate there too
kingdoms should be able to make paths or stairs in mountains
alliances between villages and kingdoms. if another kingdom attacks an ally, the kingdom's allies will attack back
more Advanced Buildings and structures
Food ideas:
ā¢Add inns and taverns so that people can drink water or beer
ā¢campfires can be used to cook food from sheep or chicken
ā¢farms could domesticate sheep and chickens for wool and eggs or mutton and chicken
ā¢butchers could sell meat to people or cook the meat as well
ā¢cows for beef
ā¢add carrots and potatoes instead of just wheat
ā¢bakeries that make floor, bread and maybe cake if the village has enough population and size
ā¢taverns could also sell food like soup or vegetables with meat
ā¢taverns could also house travelers
Thats a nice idea
If a town has less than 3 gold then the buildings will look messed up and the town has a higher chance to rebel
sawmill
This is they will store and get wood
Oops I made a mistake,let me correct that suggestion
new building: sawmill
They will store and receive wood from this building
add tsunamis
make it so you can change the size of the asteroid so it will do more damage
BOATS āµļø
Boat
Use /vote
there should be more zombie versions like left for dead
airships no matter if the people love it or hate it
Landscape mode
if a city starts a rebellion then it should gain his old kingdom name like if England detroyed The Netherlands by taking Amsterdam ans Amsterdam starts a rwbellion the kingdom should be The Netherlands again
Day and night with a system to enable and disable this option.
random lighting strikes
wizard, a entity that belongs to a kingdom tbat can become over 500 years old, every 100 year he can struck lightning on a kingdom in war
following to the wizard: the wizard tower, a new construction bould by people
adding giants, perhaps being an intelligent race, boats and ports, adding savings, since each kingdom has its own currency, and that either through war or with money they can buy land between them. (CONSIDER MY SUGGESTION)
adding giants, perhaps being an intelligent race, boats and ports, adding savings, since each kingdom has its own currency, and that either through war or with money they can buy land between them. (CONSIDER MY SUGGESTION)
@maiden ridge "/vote plsz
You should do /vote and then your suggestion @maiden ridge
Hoo ok thank you
have a way to reset your world, like kill all life and destroy all towns and building but not ruining the world
adding giants, perhaps being an intelligent race, boats and ports, adding savings, since each kingdom has its own currency, and that either through war or with money they can buy land between them. (CONSIDER MY SUGGESTION)
idea made by @maiden ridge
autosaving
if a tribe defeats a boss they get special loot or a trophy that boosts stats/morale
adding tile & npc editor. To me it will completely change the community workshop and etc
How about a broken graph line chart for what's the recent population of your civilization.
Add a sand material, and the npcs can make glass with it
Also with the glass npcs can progress more
At a certain population letās say 100 citizens, the builders should construct walls that can be broken if they are being attacked and the walls could upgrade the more population the city hasšæ
airships and flying stuff
more detail to humans (when they age they could have wrinkles etc)
trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Idk if this sounds dumb but I think it would be cool if we could actually get new types of houses based on the environment like for the humans if they live in the desert they would build like sandstone homes or if they would live in the snowy environment they would make their houses out of logs
Crab People
Yes
Hm
Plain and simple B O A T S
Zombie empires, Demon Empires, Cold ones, ect...
BOATS
add random religions between civilizations that influence diplomatic relations
We need boats update
yes
a mode where you actually play as a village leader and make a village
Queen bee. She can start her own beehive.
At a certain population letās say 100 citizens, the builders should construct walls that can be broken if they are being attacked and the walls could upgrade the more population the city has.
An alternative to world sharing: a seed number that you can generate at anytime. When you generate a seed for whatever world your on, it'll copy the world and put it onto that seed number. So that when you input a seed number that you got from someone, it'll generate whatever the world looked like when the seed was made.
tumor creatures/monster
a way to spawn flowers like bushes would be a nice addition
I do not know if this is a bug but my king he has legendary equipment and the nd exchange this equipment for garbage
It's a bug
bee's can sting creatures
Bigger map size and bigger meter that comes from space and humans kingdoms can build walls and stuff like that and swords to keep their self safe
Creation bombs things that aren't just the shape printing but bombs that create different layer that very in levels and are just a little more effective that the quake function
trait editor for creatures. Add/delete specific traits to any creature. I want to make a bug that freezes everything around it and a truly unstoppable orc
Bears go to beehives to collect the honey and sometimes bees sting them, they won't do much damage by themselves but if they attack in a swarm they'll drain its health away. And a single be should only be able to sting once then it dies like in real life
Use /vote (suggestion)
A tool that allows you to spawn in equipment that NPCs can us and on top that you could change the quality of the gear (ex- Broken)
boats, 40%faster than npc Who dont have boat
(if there mistakes this is translator)
So i like how each civilization could advance their technology so i suggest working more on that part of the game
For example at first a civilization only use simple weapons made from wood like a club,spear, or a crude bow amd after awhile they start developing better weapons made from bronze or iron and maybe even develop boats and armor. And if they were to advance far enough they could start using gun powder weapons like cannons and muskets
@wintry venture the game isnāt going past medieval, so there will be no gunpowder stuff
Edit: guys legit Ik telling the truth, deal with it
A toggle to let individual kingdoms expand, instead of having all do it at the same time. Gives you more control
@frail plank theres never going to be gunpowder stuff in the game, ok?
