A special volcano that can summon a lava monster. Same with water geysers and acid geysers. They can summon sludge monsters that can reign terror and destruction on the world
#š”game-suggestions
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Please add that you can buy on PC with Paysafecard
add the me262 to the game
Orcos red
Bug: all trees in a saved world have the same texture
#š”game-suggestions I know boats are being added already but I wanted to suggest a few different things to do with them. Add 6 different boat types. First a raft. Can carry two people and has 5 inventory space. Explorers would use them to travel to new places. Second a frigate. Fast and has arrow defence the frigate has a capacity of 30 inventory space and has room for 5 people on board. Would be used mainly by traders at the start of expansion as it wouldn't be using a lot of materials. I 'm still working out the other four talk soon.
units with stupid trait has the possibility to change its weapon to a weaker one and they they will go to lava.
ague doctor that is like SCP 049. Or he can bring upon a swarm of locusts that can give a plague
make it so when a unit is cured of disease they have a immunity period so they wont just get infected again.
idea by @atomic spade
I know boats are being added already but I wanted to suggest a few different things to do with them. Add 6 different boat types. First a raft. Can carry two people and has 5 inventory space. Explorers would use them to travel to new places. Second a frigate. Fast and has arrow defence the frigate has a capacity of 30 inventory space and has room for 5 people on board. Would be used mainly by traders at the start of expansion as it wouldn't be using a lot of materials. I 'm still working out the other four talk soon.
@atomic spade there's already such thing. EDIT: the immunity
Which one?
Not really in my world (and before you say anything I am on version 0.5.157) as soon as their cured they bump into infected and i have to cure them again. Really annoying and means that I have to cure everyone in the city.
Why not pause the game then cure dem
I would like to see Kingdoms once large enough start building walls and fortifications around their towns which act as a defence against attacking /invading kingdoms
They don't move and I keep missing guys behind buildings. And anyway this should still be a feature.
godly armor: to be able to give divine equipment to units by blessing them. (armor and weapons)
domesticated animals
creation of boats where people can move in the water faster and do (trade, quarrels, trips, and other things)
@cinder scarab check Trello first, please. Boats are already in development
Oh ok
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Add powers to change relations kingdom with vilagges.
add animals that are born in the sand, like a snake or scorpion
Do vote masty
The suggestion feature hasn't been set up for this server
The suggestion feature hasn't been set up for this server
A power that lets you fling sawblades would be nice (you would have to move your mouse quickly in the direction you want to throw it) It'd also be cool if they cut down tree
Upgrade powder, a tool that the player can use. It can be sprinkled upon buildings, with each sprinkle upgrading it one phase. Great if you want a kingdom to advance faster, or have slight aid.
Haha lol
catapults
Wait with?
boats
To xD
cemetery, building that would be born nearby monsters, like zombies
Aspen Trees
Church or something like that.
What do you guys think?
They already have temples
Really? I didnt know that.
@sacred raptor Easily mistaken for courtyards or gardens
naturally spawning animals
Im pretty sure this is suggested already but I hope monsters and animals get their own civilization for example demons with their own demon city. Whereas animals such as wolves can be seen sleeping and hunting together and only attacking humans or others when they leave the city border. The other thing I want to suggest is to have a power to "choose" a character to be a hero of the village. So each village Human, Elves, Orcs and Dwarves can have a hero we can choose and give powers or the village can choose themselves
@slender badge use /vote!
mercenaries that are op and are very strong and can kill something in one or two hits, and hunts enemies
why do demons die in lava?
idk
add a tool that modifies human characteristics, like adding a good one or removing a bad one from that person
Add a ability to give people tools/wepons /armor and you can give towns gold, ores and stuff like that
I have an idea for Day/Night cycles. I know it is on trello, but since comments are disabled, I will say it here:
5 in-game years day, 5 in-game years night. It's unrealistic, but for game purposes. creatures literally take about 2 months to travel about 30 tiles, which is like 30 meters. At night, people will hold torches when going outside and some buildings will be lit from inside and some dark
@hard vale Don't post joke suggestions
Add foxes
Add the ability to give people attributes like all attributes and take any away as well as giving people inventory stuff to change basically the same with attributes also dragons should build layers and have different dragon types and dragons will terrorize visllges and steal gold to sdd to there horde snd you can see the info for the dragons lair like how much gold they have and maybe other stuff
New Feature:Make Your Own Race.
In this feature you can make your own race with their spesial skill or their skin,body and their house or vehicle.But This Feature is for Premium,so you need to buy it.
That sounds outside of the scope of the game . Remember that there are countless sprites and skins for each race
two new build types schools and librarys schools will make children smarter and librarys will make children and adults smarter together making a smarter civilization
walls around cities?
bakeries butchers and maybe other types of shops and also people being able to spend their gold buying goods from these shops
Personal economy. Each unit can have a personal wallet of funds. Units can utilize those funds buy equipment. A unit with more money is more likely to spend money on better equipment.
Barapanda that's what I want an economy where ppl can make companies and buy stuff
it might not be that indepth as you imagine.
Maybe forget the companies but just giving people money and personal housing doesn't seem so hard
Maybe privatize some aspects of a society so people can earn a wage
the statues would give bonuses to civilizations, like more strength or diplomacy
I like it just being aesthetic.
zombies stop attacking buildings instead of people
Use the vote command. It's forward slash then whatever you want to type.
The citizens should be able to build Bridges
blacksmith buildings, and a blacksmith, which makes armor and weapons, who gets the stuff from miners.
@clever solstice already a blacksmith in the game, just doesnāt have a skin and a building
I know, thatās why I am suggesting
@fierce axle wdym rotate the camera
walled kingdoms after enough progress. Will protect from intruders and enemies will have some trouble knocking the walls down. Over time, these walls will get bigger and stronger with more progress
@hard vale
roĀ·tate
/ĖrÅĖtÄt/
move or cause to move in a circle around an axis or center.
make it so you can move the camera in a circle
@fierce axle in 2d it is useless
@clever solstice walls are abandoned and black smith dun really need skins since they just need hammers and most do
Abandoned?
they simply don't work in their current form, hence they've been put off for now
make volcanos stop erupting constantly after a while and then erupt every few minutes.
slight change to the diplomacy map. When someone clicks the diplomacy icon, the color's of kingdoms on the map will changed based on the relation to the toggled kingdom.
Green - Friendly (high diplomacy)
Yellow - Cautious (medium diplomacy)
Orange - Tense (low diplomacy)
Red - War (at war)
Battles should not just be people being thrown at the enmy out of order, it should be in a formation, organized, and battles will be set at certain area/location on the map, that will set out a battle obviously in formation. Once the battle commences there are two ways the battle can go, one of the armies are completely wiped out, or on of the armies surrender at a certain point. Battles will be started by a massive charge from both teams, this will be signaled by a battle horn. Alliances rather than just peace should also exist, by this i mean If a you use the relationship status item(or whatever itās called) and it shows up red, this means they are at war with them, Green means they are merely at peace with them, but if it shows blue, then that means a true alliance, this will include trading, and occasional help in battle.
ā¢Add more honor I have this warrior with 50 kills and still have veteran honor I think you should add more whenever someone reaches 50 kills they should have Legendary honor or something like it
ā¢Royal guards; To become a royal guard you should have 10 Kills
ā¢Each kill increases damage by .5
ā¢NEW TRAIT: Dual wielder. can be same or diff weapons. This trait is only available for high ranking citizen
ā¢Add/remove traits
ā¢Can customize weapons (Incl. Name, Rarity, and STATS)
ā¢Gorilla
improve the human and orc costume, they wear a leather like clothing, why not change it to a knight armor or any other better clothing? Like the dwarves, they have nice clothes
Add helmets
@neon jolt even tho you canāt see them in the character, they do have helmets in their inventory
change the appearance of the sprites based on what items they're wearing and what materials said items are made of
ā¢Add Town plaza
ā¢Add Market place
ā¢Add Mansion for 'wealthy' citizen
Also.... Flame towers can be captured so when they are at war they can use it against the attackers
Easter eggs
Allow the player to self create equipment
At a new building for different villages / kingdoms thus for individual npcs.
-allow the player to trade equipment manually between people? 1
- or have a button the places the best equipments to the best people in that (village / kingdom) respectfully.
Also. Can we plz finally make Cold Ones and Devil's their own race with respective villages? (It'd be an odd variable that they dont need equips. For how strong they are. But they are neutral until attacked by a village(excluding Devils))
Use /vote
Village names and borders enabled by default
Add MultiPlayer
allow players to edit borders of villages
Small military camps should be set secretly around the perimeter of an enemy kingdom.
please report it at bugs @wild spruce
please do /vote (suggestion) and check on trello for suggestion already taken notice @unborn valley
Add a way to grant a village to other kingdoms
Add a way to change relations between two particular kingdoms
Do /vote please
add horse who can be tame by villager and they can ride them, orc should can tame bear and ride them.
Add the posibility for big civilisation to trap a dragon and tame,
they could therefore use it to make war and it would be necessary to add dragon attacks which do not make everything burn when they are close to their city or to a city allies they , also add a world law for that
it would be nice if kings and leaders received the best equipment that is made in their civilization because I have a king who is 150 years old who still has a stone ax while villagers have Monster Hammers
Religion
Religion is spread by missionaries. If the two kingdoms have a common religion, they are less likely to attack each other. Settlements from one kingdom can have only one religion. Settlements will more rarely make revolutions and separate
Yes
dynasty,royal family,noble family,guard,royal guard,navy,royal navy,revolution,ideology,constitution,republic
Have more animals spawned already on a newly made world and have them with greater variety (not only like sheep or chicken but the rest as well)
- be able to place animals by dragging your finger on the screen just like you do with rocks
(oh maybe the dragging would be handy with people too, spamming the whole time to get humans bit by bit for a civilization is kinda annoying sometimes)
Maybe add defense wall (wooden, stone) that will protect kingdom. And add something like ram that will destroy wall to go trough
add an option to move capital to another city
you could add like boats instead of swimming
yes. people suggest that often
Or you could add more variation of weapons like archers
@hard vale thats already on the trello, check that before making a suggestion
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
sorry
/vote Add deities and religions. When a civilization worships a certain deity they get special advantages. Each deity offers a fraction of their power to a couple of people becoming sorcerers . It also aids them in a specific way. Fire Gods allow forges to produce better weapons and armor and sorcerers get fire based spells. Storm gods allow crops to grow faster and sorcerers get water and lightning based spells. Nature Gods boost crop yield and animals spawn nearby for more hunting and sorcerers get healing spells. Chaos Gods allow barracks to create stronger warriors and sorcerers can summon undead creatures and open portals to hell. Each god has a randomized title and symbol. If nations share a similar religious they are more likely to stay allies. Also sorcerers have a limited amount of mana power and the only way they can recharge their mana are through meditation or rituals. Rituals require sacrifice and each god has a specific method of sacrifice .
royal families, assassinations, heirs, cannons, magic, archers, arrows
Hey how do you vote like that? I do /vote and it does nothing.
You have to write something after it
thing
The ability to become king / lead a kingdom. You could declare war to any other civizlization, create buildings and settle villages
Do you put quotations? After /vote?
No
add watchtowers and kingdoms burning down other villages
@hard vale what is your suggestion?
scroll up to where I talk about religions
When I type /vote it does nothing
Bug mabye. Try again
it doesn't work when you edit /vote in
a way to spawn more than one creature at once
there is fast spawn
What? I have to rapidly tap to spawn things fast lmao
all you have to do is click the burger ten times and a menu will give you fast spawn
- Thereās no burger
- We should be able to use the build tool to make mass quantities creatures
go to settings then there should be a burger
No burger
click the settings on that menu
have you found it?
well fast spawn is auto clicker and sonic speed is faster then x5 on the hourglass
Names of statues (kings, leaders,)
Ty
What?
@potent schooner How do u make it work
click the burger 10 times
Yo thatās sick thanks
@steel pivot your welcome comrade
The Ability to Edit the city border into whatever shape or size as we want without having to wait.
chance of getting hurt if a creature eats berries like in real life
tent and castle have the same HP. Also i have something to say about walls. It' s soooo cool idea, bUt imagine: willage builds walls and then you create more land and people expand on it. Sooo the walls would be impossible.
And add a healing building and oposite of madness power.
a abounded village has plants grown on them like real life ruin such as vines and weeds
a new race called goblins they all have the greedy and fast trait and dont settle permanently and just make camps to rest also they do small raids on cites to steal resources finally their camps are at tent levels and can take them anywhere
New resource - Meat
Creatures can kill sheep to get it, and they will use the campfire at their village to cook it. It is usually served for kings and leaders and will deal more saturation.
And also two new professions: Hunter & Butcher
well people already do kill animals for food
then the new professions are another suggestion
the job one is good though
people can use magic to make a golem out of whatever material they have and the golem is used to defend cites also the golem comes with the tough trait as well
Defence walls around capitals
Divine Wall material (or power), it can be walked through by anyone who is blessed and kills devils and cold ones upon touch. Dragons cannot fly over it.
@knotty sable maxim tried but it was too buggy
there should be a feature wherein we are able to edit the minerals from the land itself that can be mined by the villages' mining structures. This can be also be used as a factor in diplomacy, specifically in declaring wars; a sort of imperialism thing.
add meat! Hunted animals only count for crop!
add a race that likes deserts (if this already exists mb i'm new to the game)
Make it so we can have 3 FREE world save slots
Make an uncrossable border, so no entity can cross it.
nah i think premium is the right price, espically since its a one time purchase
add different, more advanced clothes for everyone once a city is developed enough
The game won't pass modern age.
There should be an option to erect buildings and form borders between kingdoms
there should be an uncrossable border that you can place down so no entity can pass it
there should be a function to set a given amount of gold, leather, gems, wood of a given kingdom
ability to decrease gravity if all the way people will float in the air maybe select a area without effecting everything
There should be a new building that would be erected after art in the kingdoms and it's about hospitals so that when the knights from war come back and if someone has 65% of their lives then they can go to the hospital and heal
add new creatures or Vikings who would swim ships and pre-village villages and if their army is large even capital cities, Vikings would not attack dragons
The buildings have a roof color depending on the color of the border so that it is better to distinguish the kingdoms without including visible borders or kingdom names
Add the L3/33 to the game
there should be a time setting where you can go so slow that one day in the game goes by as 5 minutes in real time this also creates night and day time cycles as a new feature as well
togas for humans once they get developed enough
world law saying if their should be random rain clouds or not
@clever helm use /vote
add cargo ships and war cargo ships would be used for trade between kingdoms if of course they have an alliance and war ships for fighting at sea or faster ocean crossing as part of an attack on a kingdom for example here is a photo
Ships are confirmed already
not cargo ships though
Ships are confirmed already
@hard vale it's very cool š
Iām hyped for ships
Trello?
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if a unit you put a star on dies then you can bring him back from the dead
a personal history button for each kingdom
/vote We should make aliens a race, theyāre civilians look like their from the future and better technologies, theyāll be a secret from the world and will be hostile to anything like the orcs, the ufos can also be used to abduct creatures and take them for experiments and they can keep them, send them back home, or kill them. But donāt worry they can still be killed
why did you not /vote it
Oh idk how to do that Iām new
More dynamic options, like uniting kingdoms or spawning mutliple single units at a time
just put /vote in the begining
there should be pre-made maps of real life places (example: Europe) with civilizations on them, and every country and it's major cities
We should make aliens a race, theyāre civilians look like their from the future and better technologies, theyāll be a secret from the world and will be hostile to anything like the orcs, the ufos can also be used to abduct creatures and take them for experiments and they can keep them, send them back home, or kill them. But donāt worry they can still be killed
dynamic options, like uniting kingdoms or spawning mutliple single units at a time
Catapults and walls catapults would be used to destroy walls and walls would protect large cities and capitals
there should also be other types of governments, and the game randomly decides what type they are, like democracy, republic, monarchy, and dictatorship, along with ideologies that have special uses ( example: communism = lower population but more materials)
kingdoms can have canons or a catapult
a x ray button that allows you to see underground where the units are mining
the ability to use time x10
Godzilla
if you put to much water on the ground it can become mud and pigs can roll in it if they are added
dragons can have different abilities, reds breathe fire, blue freezes people, green shoots out acid
how you put people who have nothing could be the opportunity to choose the types of people that is: knights, archers, peasants, children, people without anything
kids of all the races can do little animations such as playing together with a ball or build a snow man in the snow or build a sandcastle in the sand
add prisons
add military camps
can give people item like weapon and armor
can give certain traits to a unit
sometimes soldiers will make formations before attacking the kingdom
add a great hand that could rearrange a given creature or even take handfuls of people
if the UFOs kill everyone the aliens can come out and start a empire
Yeah!! The aliens will conquer that kingdom and make it theres!
@indigo stratus knew you guys would like it
Bruh the aliens should have all of this for the game right now
add a new superhero creation after entering it would be to choose from: captain america, iron man, spider man, hulk, super man, batman.thor
dragons can breed and the babies would start as eggs and hatch then slow grow up into a adult
the ufos have a blue beam that represents abduction
people can turn into bandits if the city they live in has a poor economy
diseased rats that can infiltrate cities and homes and cause diseases
rats have a chance to spawn into city's with a population with 150 or more
Rats can appear in cities with more than 200 inhabitants and only when the economy is underdeveloped
ok my idea was bad yours is better
you can decide how much tax to pay residents
Make the rabbits with madness attack each other
add a new wizard creation
Make the rabbits with madness attack each other
new trait crazy it will make the user attack people for no reason and will be placed in a jail
over time, residents will be making pavements from the pavement
if there is a battle and out of 5 soldiers survive, they will become moons of war and will be locked up in prison, thanks to which the number of soldiers will increase
village will be able to build gem mine with 500 iron. That mine will have 3 times bigger chance to get gems
new animals horse, has the fast trait and can be tamed by units to be used for faster trading and used in battle
Religion
Religion is spread by missionaries. If the two kingdoms have a common religion, they are less likely to attack each other. Settlements from one kingdom can have only one religion. Settlements will more rarely make revolutions and separate
we need opposite of madness (i NeEd PeAcEfUl FiShEs)
their is the trait with the bird that makes the unit peaceful
But we can't make anyone peaceful
add a new goblin creature they would make small settlements and in the middle of such a settlement would be their totem, goblins would attack small villages
well there is the world law peaceful monsters
So many cool ideas
for stages for a unit life span it goes baby,child,teenager,adult,old man,then dead
Villages in the deserts + Desert farming
add a new building with a different look, it would be a blacksmith's building that would make armor and weapons for soldiers
graveyard for the dead also could be a world law saying if zombies can come from there
add archers who would stand on the walls (if the walls were added)
add new library buildings, people who would be in the library would increase their knowledge
a thirst bar forcing units to be near fresh water
add a night setting that makes a moon reflection on the waters and the cities full of light
add unicorns would be good and the elf king would ride a unicorn during battles, bandits would kill unicorns and their meat would give them more strength
Defence wall around capitals .
Defensive wall around capitals and large cities
a jungle dirt tile for growing different trees and supporting different life
@knotty sable thats a brilliant idea
@knotty sable do you do all this yourself?
@hard vale Thanks!
sea animals that races can send out boats to kill them for food and weapons
@shadow ridge Yes
as cargo and warships add, you could add sharks that would destroy poorly mastered ships
seaweed that can be a spawning spot for fish and a fishing spot for races
add a new breed of skeletons that would make kingdoms and be heavier to kill
whales swim far of coast and eat near coral reefs and races can kill them for lots of bones and leather also whales can spit out water blowing it all the way to land.
if the king of a kingdom were to die, then the gold is 20% less
capital cities can tax non capital cities and big kingdoms can force little kingdoms to pay them tributes
if you click on someone then it will show you all the money they have
add banks, if any kingdom would attack the kingdom it would take all the gold that is in the bank
add thirst as an essenial survival necessity entities take damage without drinking water from any source
with this, they'll be forced to build settlements near water and they can even make aquaducts for their farms
wouldnt it be amazing if wells had a function too?
add pirates that take important things from kingdoms like gold, stones, and ores. They can also bring people with them
vampires will stay in houses and try to blend in but with a night feature they come out and kill the innocent and they will have a the trait vampire
For some reason, I want them to add Titans in the game
add a new thing: a nightmare earthquake that would destroy some houses and make huge holes with lava
new crops such as carrots,beans,tomato cabbage,flower,strawberry,blueberry all this stuff can be used in a bakery to cook food for the king
job costumes,warriors have their own cloths so why not farmers,blacksmith,cooks,and hunters
add a new slitherio creature from the famous slither.io game to eat islands and sometimes go to sleep
@shadow ridge copy right stuff will appear.
š
add tsunamis that will kill anyone in the sea. They can also destory civilizations mostly in islands
@hard vale I once gave such a suggestion š
dungeons,races can build them in a city and throw enemy's from other kingdoms in the in there and if the city is abounded then explores can travel in there for bones
revolutions that can overthrow the leader and/or king
if in what army only 5 or 1 or 3 people remain, they become war moons, they would be given to prison, which would increase the number of soldiers by 20%
if a warrior kills 10 they are a veteran and if they kill 20 the are a war hero then 50 is when they are a legend
on the phone, the worldbox game takes up a lot of space, you could do something to take up less space
@shadow ridge that should go on help
if a knight kills 50 then he becomes a veteran if 80 is a hero if a knight is left alone on the battlefield and kills all enemies he becomes a war hero
@shadow ridge thereās a lot of things in the game, of course itās going to take up space
@shadow ridge 10 kills they become a veteran in the game already
ok
add titans like in god of war
A way to add the immortality trait (or traits in general) to people
Adding trolls that would build a single cave and move near it would be a nice change.
#š”game-suggestions Maybe add something , that the kingdoms or single villages can trade with each other , or the civilizations , ex humans could use old human buildings as their houses
graph that measures the evolution of traits in a world
horses
a tool that would allow you to modify any statistic of a character
knights on horses
Trello?
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Add a library that when used by a person will increase their diplomas
Hats.
creature hp is restored to full after every 3 killz
traits for each profession which allows villagers to gradually gain diplomacy from school along with damage and defense from barracks
How are they going to sort through all these ideas XD
they don't, its to appease to the masses
I hate how cities can't be created next to each other. It messes me up when I try to make custom maps.
It's more cool with city borders
I like the idea of having presets, for example you could spawn in a city
Oh and aliens could exit UFO's or be a separate race
add giants from attack on titan
corpses stay and dont go away and if left alone long enough they spawn rats and if the body is in a city it can give the pledge
adding on to @shell mulch idea about aliens. They could leave the ship and invade the land. (Maybe maxim can add a alien mother ship that dispenses ufos that dispenses aliens
on the hour glass you can click a feature on it and it slows time and 1 day in the game is 5 minutes in real life crating day and night cycles
change the image for the weak trait
horses for humans, hogs for dwarves, big wolf or bears for orcs, reindeers for elves
Yea, they are faster and weaker, cause bears are powerful
Add a new Tier, that will be a modern Tier
ALIEN UPDATES COME OUT NOW
Look what they were saying
remember to check trello guys
What should the mothership look like
@hard vale not happening
make zombie infection faster and more common. The zombies need a buff
allow dragons, monsters and bandits to spawn naturally
if a villager is a traitor there should be public shame like they would be locked up in that thing and I guess the villagers could throw food or stuff at the traitor
allow us to give npc's the zombie virus manually. The virus is dormant for the most part(which will allow it to spread), except for if an npc dies he or she will become a zombie. The zombie virus will be a lot more effective at infecting people since it's not lethal. If an event that causes mass death like a war occurs hundreds will turn and the apocalypse will begin.
It's a walking dead type thing
some humans(and other races) can act independently and not form societies. Since their is a hunting mechanic that allows npc's to gain food from hunting they can use that as a food source.
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how do you vote for my suggestion?
Use /vote
orcs can never be allies with humans
Nu!
randomized viruses with randomized side effects(random names). Some are lethal and some just give negative traits like reduced motion or reduced diplomacy. Can be toggled on or off in world laws under the natural disasters tab.
Factions can form alliances with other factions if they like that faction and eventually confederate if they are the same race, where allied factions always join wars together until either the alliance is ended or a confederation happens where the weaker faction joins the stronger one
The ability to see the most powerful being on the planet
Grey goo# the ability to see the most powerful person on the planet
Customize the personality and items that the creatures have
An online feature to share worlds
ability to make our world how large we make it such as infinite size
I was thinking about this while playing another game, and figured it might be an idea.
For religion related stuff, you have āGod Powersā. These powers use a special resource called prayers. Civilisations you interact with will pray to you, while civilisations will curse you if you damage them. They both have separate powers.
Letās say you heal one city and cause a plague in another. The prayers will give you more good energy to make good blessings and curses give you more evil blessings.
This can be altered so that blessings are in game stuff and donāt cost anything, but just decides how good or evil you are. How many cities follow your religion, etc.
How to do suggestion thing again?
@lavish pulsar /vote (suggestion)
Ok thx
Allow to increase max world size to somewhere 30x30
more viruses
More viruses + Doctors
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
(suggestion) make more tecnology like humans have a nuclear boms tanks etc.
(suggestion make more tecnology like humans a nuclear boms tanks etc.
@proven mirage it's staying in medieval
bug: living plants don't die instantly in lava
suggestion more plants
suggestion modern age
they've already said they're not going past medieval
( add dragon slayer trait, and character modification we can add traits and item to a character)
agriculture buildings. eg. Windmills, barns, etc
Better names of villages and kingdoms
Maybe we , as god , could change or add the creatures traits
@hard vale you can change thier names manually
I suggested a elder dragon
maybe add a thing so that multiple kingdoms of the same race would have differentiating clothes? for example, if there are two kingdoms that are both human, maybe one kingdom should have different coloured attire other than blue
i suggest a bow and arrow unit
Maybe add that , there can be villages , or even kingdoms that can ihabit dwarfes , elfes and humans as one kingdom
Trello ?
The jungle.
The jungle is a new type of soil on which their plants grow. When a wolf or chicken appears in the jungle, their texture is replaced. Ore and stones also have their own texture. On different types of soil, people will have different skin colors.
There could be the domestication of certain animals such as dogs or cats (I don't know if it already exists)
Add different colors of people not just white or green
Suggestion catapults
make it possible for villagers to trade ressources
bigger worlds on mobile
i suggest that you maybe make modern stuff
More viruses + Doctors
@hard vale No modern!!
a new option in the world options that after turning it off, humans, elves, dwarves, orcs will not make alliance decisions alone, and the player
Display army number when viewing kingdoms
Priest- Priest can cure the plague and can heal the wounded
I have a few suggestions:
- Seige Weapons - Wars will be so cool
- Make droughts using heat up tool
- This is probably requested a lot but ships so that 13 year olds aren't swimming to colonise another area
- Make it so that villages share resources like food with other villages in the same nation if they are short
use /vote juste before your suggestion
@hard vale they already trade, boats are planned, you can melt the ground of farms with the heat ray
There could be the domestication of certain animals such as dogs or cats (I don't know if it already exists)
some seeds having easter eggs in them.
Roads between city of the same nation or between allied city
more weapons for the people
Radiation after a nuclear bomb that causes mutations or other disease
more save slots
You should add some custom races too it will be very cool
Please make it possible for users who have not paid to use 3 slots.
Flowers are expected to come next update @vast vessel
if there was a creature creator its like a pixel art station and u can design it and design how it acts and stuff like that
I donāt think thatās possible, if it is I think it would be difficult @patent elm
Ok
and for survive peoples need warm clothes
How bout giants and they are animals that cant create villages
You mean venomous?
yeah
Giants?
what about different trees?
Divine wall power. You draw using either your mouse or finger. The divine wall instantly kills devils upon touch. The divine wall doesnāt allow humans, elves, dwarves or orcs to pass unless they have the Blessed trait.
But giants tho?
E
Sea creatures?
k
And the kraken?
hospitals
But the villages arenāt that developed yet there is no technology
seasons
How is the World Box ship? How to see
Giant boss monsters that can destroy entire kingdoms like the kraken a sea serpent and a titan
Is that possible?
crabs and lobsters
When they add the revolutionary age to worldbox, I wanna see tanks, airplanes and other stuff. Also, more choices with government so countries have more 'reasons' for war, alliances, betrayal, schools.
But are the giant boss monsters possible?
I'm sure the different versions of these will happen among the races, like dwarfs will have advanced mining or orcs would have stronger weapons, I don't know, elves could learn magic, possibilities are endless. Humans would go the same route I explained
Modern isnāt coming
But are the giant boss monsters possible?
@honest merlin, it doesn't have to be modern but it'll probably be the closest thing
death from the cold
@vast vessel .
Ok, maybe the 1700s
is it possible tho to make giant creatures like that
no tanks and planes
and for survive peoples need warm clothes
@vast vessel .
Ok sure, the colonial period. That'll add guns
So I'm geussing the boss monsters aren't really possible
Worldbox is staying in a medieval period so no guns
Oh, so like we're just stuck with the medieval period forever
But I'm not saying they are huge like they can be a little bigger than dragons
So is it possible
Oh, so like we're just stuck with the medieval period forever
@fiery valley yes
i have a lot of ideas
the ability to control a specific unit including the king
If horses were already added and then you could add raw material storage facilities, you could add horse carts that would transport gold and other raw materials to raw material storage facilities
if a city is losing a battle then the citizens and kids will go in a bunker underground and this last until they run out of food,enemy finds them,or their kindom comes to save them
!trello
Cities could build ramparts to protect themselves from invasions, so we would also have to add siege machines
add lizardmen
storage for food , because after war and war, they have no food left and stalls their growth. Why not a storage unit for food if they run of food they can start using it you can see how much is in the building since it will have the amount next to the regular food amour with () these like Food amount 314 (23)
Spartans
Ocean people
add wool as a resource when killing sheep
Ballistic missile basically u can place it down and tap or click on where u want it to fire it can have a little more power than a normal nuke
And does 800 damage to anything in the explosion
And a bomber jet its basically robot santa but alot stronger
add wizards and magic schools
Aliens they kind of act like zombies but they cant transform people they have the same amount of health as a cold one and have a small chance of spawning a ufo off screen
Passive aliens they can trade with kingdoms special alien minerals that can help transform there kingdom into a futuristic kingdom giving the people high tech weapons so they can win battles in wars
@patent elm /vote+ suggestion
The mother ship its the size of a cloud and it looks like a huge LIKE REALLY HUGE ufo that wont move but it will fire an orbital laser on what ever it is floating over it can also have a chance to spawn up to 9 ufos and 3 acid clouds
Apocalyptic bomb it basically causes an explosion the size of a normal bomb but every where in the world temperatures will be changed acid and lava clouds will form lightning will strike at random and tornadoes varying in size will form
The apocalyptic bomb also has a chance to transform people into zombies but this is a slight chance but it will 100% cause the plauge hitting alot of people except people with the immune trait
An eastern dragon the one that looks like a snake it will act like a normal dragon but it wont land instead it will hover really close to the ground triggering a chance for it to fall down roll up into a ball and fall asleep these dragons are given the same traits as a dragon but at random it can be given the trait called starving only for eastern dragons it will then go on a rampage destroying everything ranging from zombies to humans to normal dragons however when the 2 dragons fight they will be not use there fly dash attack they will both hold there ground shooting fire untill one of them dies the starving trait cant be removed with miracle
add global law random appearance of rain cloud
add autoclicker on mobile
Also for the worm unit thatās already in the game we all know its huge so when it goes under a village it may pop its head out and start fighting the people of that village or kingdom but will reatreat after losing 2 thirds of its health
Also for my alien suggestion a random type of alien either hostile or peasful can spawn after a meteor strike
You can make them make tech
trees become a little faded out when zoomed in on them so we can see what's behind them without destroying them
Its /vote not /vote+
cavalry for advanced civilizations
tech for advanced civliazations
Wait wats the command
It keeps saying use /suggest
Type it in with ur suggestion like /vote idk idk stuff
I swear if this doesn't work
Tumor shouldn't be able to grow more tentacles while on fire (will prevent those nasty pink lines on the map)
The mother ship its the size of a cloud and it looks like a huge LIKE REALLY HUGE ufo that wont move but it will fire an orbital laser on what ever it is floating over it can also have a chance to spawn up to 9 ufos and 3 acid clouds
Also for the worm unit thatās already in the game we all know its huge so when it goes under a village it may pop its head out and start fighting the people of that village or kingdom but will reatreat after losing 2 thirds of its health
I dont like the acid cloud part
A way to see what deaths are occuring. For instance, my death number is growing, but I don't know how, being that I have age death off, and very little plague, and those with the plague are not dying, as in the number isn't dropping when a death number is added.
An eastern dragon the one that looks like a snake it will act like a normal dragon but it wont land instead it will hover really close to the ground triggering a chance for it to fall down roll up into a ball and fall asleep these dragons are given the same traits as a dragon but at random it can be given the trait called starving only for eastern dragons it will then go on a rampage destroying everything ranging from zombies to humans to normal dragons however when the 2 dragons fight they will be not use there fly dash attack they will both hold there ground shooting fire untill one of them dies the starving trait cant be removed with miracle
Aliens they kind of act like zombies but they cant transform people they have the same amount of health as a cold one and have a small chance of spawning a ufo off screen they can also spawn after a meteor strike
Apocalyptic bomb it basically causes an explosion the size of a normal bomb but every where in the world temperatures will be changed acid and lava clouds will form lightning will strike at random and tornadoes varying in size will form The apocalyptic bomb also has a chance to transform people into zombies but this is a slight chance but it will 100% cause the plauge hitting alot of people except people with the immune trait
make this guy stop pls
Oh ok
world law to make clouds occur automatically
By clouds I mean rain clouds
nah jk Passive aliens they can trade with kingdoms special alien minerals that can help transform there kingdom into a futuristic kingdom giving the people high tech weapons so they can win battles in wars
boss creaturers consists of 3 creatures titan kraken and sea serpent these creatures are 1.5 times bigger than a dragon and they can fight and destroy entire kingdoms, if a kingdoms with an aliense is attacked the kingdom who it has an aliense with will come help try and take it down
the ability to create demigods (separate from blessed creatures) that have a decent overall stat buff
eastern dragons that behave like western dragons only they stay in water and attack coastal cities and dedtroy boats when boats are added
the Terminator it's not a robot it's actually a giant spider that can't really be stopped it has infinite up but it can easily be killed by you if u use the Terminator annialator bomb the explosion is the size of a grenade and is harmless to anything except the Terminator it will one shot the Terminator
Clouds they are a building material and can be used to make cloud islands, this will also bring cloud riders they are basically demons but for clouds
this is a test
add cavalry and archers. The archers can also go hunting
Rather than the spite and friendship options being sprinkles, they should be kingdom selections. It doesn't make much sense for an entire kingdom to decide that they want to go to war with the entire box. You should be able to select who goes to war with who.
behemoth can only be spawned in cold mountains behemoth has the appearance of a mamoth but with no trunk it is 2 times bigger than a dragon and also has twice the HP of a dragon however behemoth is peaceful until attacked, once behemoth is attacked by a human orc elf or dwarf it will permanently enter an enraged state which it can not leave one enraged it will kill ANYTHING even knock down and kill robot santa behemoth can not be zombified and it cannot be infected with disseases behemoth can be calmed when strike with the holy light
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
one or two more free worlds because yes
The Sonic boom is an aquatic creature that you cannot see and you have know idea where it is but u will know when it is spawned because u will hear a roaring noise from the ocean this can actually be used to find out where it is just follow the noise the Sonic boom may cause people that are swimming to immediately be drawn under the water causing the person to dissapere from time to time the Sonic boom will cause a tsunami this tsunami will destroy buildings and damage people. Also if u are wondering how to kill it simply use the roaring sound to track it down and strike it with lighting or u could just nuke the ocean also the roaring will not be constant it will be every once in a while
@patent elm wow you have many ideas
@patent elm world box is a game where you choose things to happen and not fight things like that
I know I was playing this game for almost a year and just now found the discord so I'm just letting it all out
oh wow, really cool tho
Ur not fighting it it's like a dragon
Bro u have a lot of ideas maybe we can spawn it in when ships are added
Ships might have a sort of weapon so maybe the humans can fight it
Yea it's also basses off of the bloop
for the Sonic boom from time to time its back will pop out of the water when this happens boats can use harpoons to try and defeat it
When placing any of the races down to create a new kingdom you should be able to put them anywhere you want even if it's right next to another kingdom, but when the ai wants to create a new city they cant place it anywhere they want. They will keep the current mechanics of not being able to make cities near others. This will make putting down kingdoms for maps way easier.
add one more free civilisation
vampires it's like a zombie but it does not have the zombification trait it will only come out at night (if there will be a day night cycle). Once the vampire hots someone the person may bleed out vampires can also turn into bats and escape into the coal mines once day comes vampires can only be killed by you and anyone that has a stalker (stalks can be crafted by blacksmiths and can be given to the town's folk after someone dies to the vampier).
Once the vampier BITES someone not hots
werewolves it's pretty straight forward werewolves can't convert people and once someone dies the blacksmith can craft a silver gun with only one bullet and give it to someone. The silver gun doesn't nessaseraly have to be used on a werewolf they can also be used on people and that's why there is only one bullet and yes a werewolf will be oneshoted by this gun but after the gun is fired it becomes useless
Instead of a gun how about a wolfsbane arrow? This is not a definite idea just something u can base something else off of
Yea that's actually a really good idea
add creatures that are born only in the sand, like a snake or a scorpion
flintlocks
cemetery. building that summons zombies
This is how I want the mothership to look like
Wait u mean my mother ship?
should we have this?
Awe it didnāt send
Godzilla. Why not? š¤·āāļø
snake people who live in the desert (free civilisation)
Yea remember wat I said about the mother ship
Help it wont load
This is a temporary sprite for the desert peeps
Now me andy friend are working on behemoth and the Sonic boom
Cool
cannons for humans and magical defense stuff for elves and the othe creatures
add monkey
heilongjiang hand cannon (google it pls I can't explain it all here)
ballistas that can be used to take on dragons
Ballistic missile basically u can place it down and tap or click on where u want it to fire it can have a little more power than a normal nuke And does 800 damage to anything in the explosion
textures for bombs
bomber jet its basically robot santa but alot stronger
a boundary wall around a villageās border that is built by the humanoids initially from wood but then upgraded to stones. Defending troops can shoot at attackers with bows when they are added. Idk what to do when the border expands? Maybe they just rebuild idk
there should be ancient writing from the ancestors who died in first years of the world maybe they can be warnings if the creator adds my releasing mythical creatures temple idea
I forgot to mention there should be a translate option for the ancient writing
ability to give various powers like flight or super strength or heat vision etc to creatures
God's, like Zeus, Kratos, Ares, Thor, These things.
Names of statues (leaders, kings)
Imagine if they added a graveyard
Spiders, these can be spawned or found in mines. There would be 4 diff types. Venomous Tiny Spider, Venomous Big Spider, Big Spider and Tiny Spider.
Underground map
add temperature and clothing. Along with traits like Frostbite and Heatstroke. Snowy and desert regions should affect tempature!
augmented reality mode!
afk mode: an option in the world menu that allows that world to carry on playing in the background as long as world box is left running in your app window thingy
test
Diff Genders For Dinosaurs. Why not?
there can be 2 types of titans hostile and passive the passive titans will protect humans and other civilization starting creatures from hostile creatures these include hostile titans. Hostile titans would kill anything they can including the worm and mechanical santa
riot: when the king makes decisions or has very low honor the villagers will start to riot and try to kill their current ruler
When towns get to max they start making muskets, cannons and small boats for easy trips across the ocean
allow us to give npc's the zombie virus manually. The virus is dormant for the most part(which will allow it to spread), except for if an npc dies he or she will become a zombie. The zombie virus will be a lot more effective at infecting people since it's not lethal. If an event that causes mass death like a war occurs hundreds will turn and the apocalypse will begin.
By- jb7785
scaling on creatures including humans dwarfs elves and orcs and dragons
What do u mean
When towns get to max they start making muskets, cannons and small boats for easy trips across the ocean
Use /vote +suggestions
lol
....
The jungle .
The jungle is a new type of soil on which their plants grow. When a wolf or chicken appears in the jungle, their texture is replaced. Ore and stones also have their own texture. On different types of soil, people will have different skin colors.
this is how you do it
+suggestions
+suggestions When towns get to max they start making muskets, cannons and small boats for easy trips across the ocean
use /vote + your suggestion
example
/vote could create a building ...
but the skin change should only affect them if they are spawned on the jungle soil
+suggestions When towns get to max they start making muskets, cannons and small boats for easy trips across the ocean
Make the worm more interesting, it could attack units that are on its path and citys. + an attack animation.
they should just have adaptive clothing to suite the temperature. Like if they setup in a snowy region they will require leather jackets and such.
infected meat: if a zombie happens to infect an animal the animal will either die and reanimate or become a carrier in which they can be killed and consumed whilst infecting all that eat the meat
Wrong button
add a tool for a village hero. I could move your life, your attributes and damage. so he would be stronger than any other in his village
blast wave: when a bomb is dropped instead of it instantly destroying everything in it's area there is a strong blast wave that burns trees and vaporizes any people or animals
All this with zombie
Doesn't the nukes already have that?
Thats what napalm does
It just instantly burns and kills everything instead of spreading out
Exactly what a blast wave does. . . But i get what you mean
boss demon. would be used manually, he summons demons to help him attack the nearest village. would have twice the life of the dragon and would do area damage
Mustard gas bomb or some power that creates a cloud of toxic gas
a new type of cold cuts, but it would have a special skill. would be available manually. they resurrect the humans that killed in cold undead
nake it possible ro resurrect dead creatures or reincarnate them with all their gears
a nuclear bomb and czar bomb release a radioactive substance into the ground that damages nearby living things. disappears after a while
Nuclear winter here we go
walls. Just walls. Tired of stupid orcs walking into my town dangit
Why did my message get blocked lol
the boarders can have walls if the kingdom wants it
Two type of boats, warships with cannons (cannons are optional), and cargo ships which transport goods and ores from one kingdom to another.
Two type of bots, warships with cannons (cannons are optional), and cargo ships which transport goods and ores from one kingdom to another. So harbors could be built at the coastal lines of the villages.
World box isnt going modern
@clear pelican walls are abandoned @hard vale boats are on the trello @granite jewel radiation is on the trello
Cant wait for the boats. I really love sailing ships
The worldbox creators are the best
idk if u can do this but afk mode: an option in the world menu that allows that world to carry on playing in the background as long as world box is left running in your app window thingy
Hey remember the thing I suggested the sonic boom?
fire tornados
Well i finished what it looks like with its back above the water and the brown thing next to it is an interpretation of a boat
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
add dark elf race to the game
special pits (like the deep ocean pits) which you can put lava to create lava rivers and such.
you can put lava in pits
But it wont fill up the pit like the water do
It does just slower
Hmmmmmmmmmm i have never seen lava fill up a whole river
f
A world rule with a slider that aujusts house capacity.
Normal, Ć2, Ć3, Ć5, and Ć10. Tents are unaffected.
Something like this is great for large and massive cities and populations for collosal wars.
demon king is the size of a dragon and has a little less hp than a dragon however the strength of a demon king is 3 times stronger than a dragon. Demon kings must always be 40 spaces close to lava or a volcano
glacier turtles will live in water however all you can see of the turtle is a snowy mountain sticking out of the water and moving. Other creatures can live on its back so its basically a moving island
It would be nice if they had golems in the game, they would have life and damage greater than that of the dragon, and could be created by civilizations with enough stone to use in wars
an even bigger world size option. MEGA
you should be able to see little islands be
Breaking off in motion or like you can make it break off
More world creation options,
make storm clouds have a very little chance of striking somewhere with lightning + lighting storm cloud (a cloud bigger than the other clouds that will randomly strike lighting, only).
the ecliptic meteor is a normal meteor but is as big as a third of the world you are playing on. On impact it will immediately erase every living creature in the world it will destroy entire islandās and is a great way to restart in a fun way.
/vote (suggestions) more plants
bridges that can be used for trade or connecting kingdoms
(suggestion) more plants
trade
@proven mirage you need to be more specific
@hard vale boats are on Trello please check Trello before making a suggestion
add whirlpools
Worship of us as gods, everything I want more hehe
add church only in the civilization of humans. a church would love to sanctify the player as a God
Kingdom expansion needs a slight rework. Often times I see new villages being settled in terrible locations that offer little to no useable space.
For my previous human mercenary suggestion I made a concept art, react with thumbs up or down with what you think and please leave feedback
@proven mirage More plants are on the way, check Maxims Twitter
Colored clothing that matches their kingdom, at least for soldiers would be cool so you could tell who's who when observing a war between the same race up close.
As well, a flag-bearer unit for a kingdom's army would be interesting if only just for the looks
Also, I think castles should play a bigger role in defending a village, having more health and damaging enemy units around it.
Maybe they could also hide a village's children and civilians until the enemy has been repelled.
BOATS!
Last idea for now, but Citizens could have something of an individual loyalty system to the kingdom which currently rules their home
If a citizen is loyal, they remain and will fight to the death for it.
If a citizen is disloyal, they may defect to an enemy kingdom.
If a citizen is neutral, and their village is annexed, they may either accept it or become a refugee and move to another village in their home kingdom
Large numbers of refugees entering a village may cause the subjected village itself to lose loyalty as it overcrowds.
@shadow notch boats are coming to the game soon
Fishing. Villages near water fishes for more food
adventurer job or trait demon,bandit,dragon etc, but they can only hunt outside the kingdom territory
adventurer job or trait they can hunt demon,bandit,dragon,etc. But they can only hunt outside the territory of a kingdom**
npcs will avoid stepping on Tumors if they can
I think adding pen support for the note series would be a great idea
Shockwave for explosives, if an entity is not hit by the explosive the shockwave can still damage them.
Have the border around world not kill people
How about the shockwave does less or no damage?
It should do less.
Sounds good
bug: tornadoes dont cause damage to creatures
So its not a bug?
Make the borders of the world solid so people canāt be flung out.
This kinda need a little fix on AI... I spawn things near lava and they run into it. Hehehe.
Zooming in with the scroll should go towards the cursor
Add boat please
Terraforming capabilities of NPCs.
A world law to enable solid world borders.
Add the ability to grant a village to other clans and the ability to change the capital
a tool that could stop tornado,lava cloud,rain cloud and acid cloud.
But the life eraser kill units
Display number of people with professions in a kingdom (when viewing kingdoms)
example:
Army (or warriors): _____
Farmers: _____
Miners: _____
etc.
forget the example part the message didn't appear correctly
@stuck bough Beta, you can already do that
(An optional bar somewhere on the screen that displays events going on in the world, like wars declared or treaties made)
Ideas
1 # Increase the number of slots in the resource panel in the city / kingdom indicators window to 16/24
2 # increase in the number of resources by 8 new
1 Fabric
2 Alcohol
3 dishes
4 Furniture
5 Grapes
6 Furs
7 Glass
8 Fuel
3 # New Logistics Function
(transportation of units / resources on the map)
New units
1 horses
2 Carts (requires a certain amount of wood and fabric resources
1 tame horse
3 # Trading Caravans (special vehicles transporting resources from the provinces to the province or carrying out trade between kingdoms
New Buildings
1 Logistic center
2 Point of sale
4 # Trade
(possibility of sharing resources between provinces / cities
the appearance of the cost of resources
New statistics (Income / Expense / Resource balance
New panel "World market (open in the panel)
displays kingdom price / balance indicators
New buildings
1 Market (a building where moeno to set prices for resources both in the world market and inside the city / kingdom
New Unit
1 Merchant (profession)
5 # Guilds
(Fractions existing in the territory of the kingdom
not part of this kingdom)
Guilds separate fractions odnbnidnye 4 spheres
1 Military (War Guild)
2 Crime (Guild
Assassins)
3 Thefts (Thieves Guild)
4 Trade (Merchants Guilds)
New Units / professions
1 Guild Master
2 Guild Member
3 Guild Apprentice
New buildings
1 Guild House
Interesting āļø
Š ŃŃŃŃŠŗŠøŠµ еŃŃŃ?
Underground map - button on the display that changes from a ground map to underground map
Š ŃŃŃŃŠŗŠøŠµ еŃŃŃ?
@dapper oracle est
@dapper oracle onle englesh
Nerf orcs.
more weapons and add oand vehicles for transportation and to use for war
Land*
Thay wont add that
apple tree seeds
Well its just a suggestion
That past medieval times thay wont add it@frail plank
Not modern vehicles
ability to move tye capital to another city
This is what I mean
I know bridges are on there but I wanted to try and add to that with an idea like bridges over shallow water is made of lumber close ocean made with stone and deep ocean made with metal
creatures should be able to communicate with each other using bubble emoji
a person that kill more than 100 should get sword saint trait
fire will go straight down when spawned... or add an option for it
Boats was realy good idea beacous fighting was very cool at boats!!! And new animal or creature!ššš
Add a new thing, i.e. a golden cube that would randomly destroy the area in 50%
add black holes
let people have subcategories so after clicking on a man we have two categories of people and types of people in people to be people like knight, archer, normal man and others and in types of people to be, for example, Romans and others
you should be able to flip the screen on who went to hell or heaven also you should add angles
Have cities at some-point construct city walls. The walls could be constructed when a village stops growing and is a certain distance from another city. The walls can protect villages from invaders and animals. They have a certain amount of health and cost gold for upkeep.
a wizard trait or blessing that gives the user the ability to cast different spells such as fireball, wind blast, lightning strike etc. making it a random rare trait would allow for it to be more balanced so that everyone with magic wonāt burn the world to the ground. This also would add a staff for each material (stone wood iron etc.) different staffs buff a specific magical element, would add more but I donāt wanna blow the idea out of proportion
vote for my suggestion that is up there, just scroll until you find a suggestion about golems
Is it the one that says golems are stronger than dragons if it is than no
Yes
a guardian looks like a green human but is 3 times stronger than a bear 4 times faster than a human. Once a guardian is spawned the game will pause, You must tap one of these 5 things a volcano, acid volcano, geyser, civilizations, animals. You can also tap the guardian if you want it to be completely hostile. If a guardian is protecting one of the 3 volcanoes it will stay 30 spaces near it at all times. If its protecting an animal it does not have to be near it but once that animal takes damage the guardian will know and will kill whatever hurt the animal. If its protecting a civilization then it will live in the civilization its protecting and will fight for that civilization in wars.
Golems would be cool but dragons are like... yāknow theyāre dragons, I would agree if we were talking about a subspecies of dragons like a drake, but if itās a dragon then I really donāt think a golem should be stronger
Golems are not going to be dragons, but they will be useful in wars, as they would be very strong, capable of facing the dragons themselves
Okay so would the color of them be based on the type of āvolcanoā they defend? And also idk if 3-4x would be balanced but double the stats of humans and give them the tough trait seems pretty fair
Nah they would always be green
So what are they based on? Or is it a original idea
its based on an animation on youtube called gaurdian
Most of my ideas are based off of Lord of the Rings, I really wanna see ring wraiths and wizards
you should be able to pick which faction should go to war with basically you pick
but Iām not done yet. explorers they are related to guardians there stats are the same except its the same speed as a human. What they will do is when they spawn u just have to press on a civilization. They will discover islands that are good for that civilization to expand to. An explorer will also travel to different civilization of different species and try to make peace. The explorer wont be able to be friend then if there diplomacy is low
the warrior is also related to the guardian but is 2 times bigger than a guardian so 2 times bigger than a human it is also 2 times stronger than a guardian, but slower than a chicken. Warriors when spawned the game will pause you will have to tap on a civilization. After that the warrior will stop moving and become a statue until a war starts with the civilization its in, it will also start fighting once attacked. Once spawned it is automatically armed with the warriors blade.
volcanoes become inactive
clairvoyant is once again based off the guardian and has the same stats as a guardian however once it is spawned you donāt have to do anything they will just roam around. They are neutral so they will fight once attacked. It may have the same stats as a guardian however every time it punches something a small shockwave will appear nocking things around him back, he will not be effected by his own shockwave. Also if a clairvoyant punches it has a 50/50 chance of instead of a shockwave a lightning bolt will hit whatever the clairvoyant hit however the clairvoyant will not be harmed by his lightning bolt
Please use the /vote command
Also check Trello before making a suggestion please, thank you.
the beast is once again related to the guardian. It does the same amount of damage as a dragon and 330 hp. The beast once spawned will roam around. The beast is passive to all animals this also includes the guardian the explorer the warrior and the clairvoyant. The beast will fight back once attacked for example attacked by a zombie or demon. However the beast is completely hostile to civilization starting people sucks as orcs humans elves and dwarfs
the shadow guardian stronger than the normal guardian, warrior, beast, explorer and clairvoyant. It has 800hp and does 50 damage. The shadow guardian is hostile to all forms of life.
I got warned for using gay as an insult. That's hella gay
the command suggest catapult machine create catapult and attack city
Thats all of them
Add crossbows.
archer tower
catapult machine machine create 5 catapult and army take catapults a go to enemy city a destroy first army and army defense the catapults army ends your army destroy hous take city
Zombies make hords
I may have already said this but a mercenary which is quite op and is a brute during a war. This is just a human example of what I mean.
When someone spawn creatures in one place, they will make only one village instead of wandering across the map and building villages in different places.
Or just add opportunity to enable it in settings
Add a way to change the flag of the kingdoms, I would love to choose the flag (in an easy way). it could also add a means of creating the flag for the kingdom; there may be several options for choosing the background and the central logo.
you should be able see the armor that a person has taken another persons armor like say if a human takes a dwarfs armor you'll be able to see the armor on them
clothing color should vary depending on the faction color
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Radiation after a nuclear bomb that causes mutations or other diseasd
The more people that are in a village the more the rate of increase of population will increase
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Worldbox should be on STEAM for faster mods and maps install.
not yet
escapes
When a village is about to be destroyed in war a small amount of people leave to kingdom
add peace deals, when a kingdom surrenders they will the attacker/ attackers some land and then the attackers can 1. Puppet it (gets control of their military, and resources) 2. Let them live 3. Take them over entirely or 4. Liberate a kingdom
-Industrialization and the changing of cities from small settlements with farms (with basic tools) into larger cities with businesses and industries (making advanced tools)
-Professional Armies or mercenaries
-Trade between cities or kingdoms
-Planned city expansion with grids and organized roads and avenues
-Organized colonial missions instead of one random dude building a house somewhere
-Impassible terrain so I can make chokepoints on maps
barn animals and barns to go with farmland
Vikings ?
Maxim, if you see this, I would love to see, if you can do it given the engine and itās capabilities, allow for kingdom leadership.
For example. You control how many people are farmers, builders, defenders, attackers, etc. Set priorities, and enact laws for your kingdom, set up diplomacy or trade with other kingdoms, and lastly, declare wars.
The game will still do everything else automatically, like building and farming, all you do is manage numbers.
An extension of above, with controlling your kingdom, would be education. The more educated your people are, the better their abilities, ie Building and repair for builders, more damage dealt and less taken for soldiers, more materials from the mine/wood/minerals for miners, and more food/less water usage for farmers.
This could also be utilised in the base game as an effective way to level up individuals.
What about a new class called hunters where people in a settlement will go outside the borders onto no mans land to hunt animals to keep the people fed. A hunters tent can be a thing outside the kingdom with a small tent and next to it the flag of the kingdom to specify which tent it belongs to. Once the kingdom grows large hunting grounds will be created counting as the kingdoms land where they hunt animals in there territory to solve the problem of running out of no mans land
I like it when kingdoms sometimes keep no man's land, because it's more realistic that way
Dunno how to do suggestions but
When a kingdom has stone houses and castles
Give it a choice that a kingdom can make walls on the very edge of the border, when expanding, they either leave the wall or destroy and rebuild it futher
Make wars more organized, have a commander which boost morale or speed boost soldiers and soldiers donāt charge into on choke point, if it has AI, make the AI nations decide how to attack
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ik this never going to be added but the ability to change people traits if this a god simulator then i wan't to have the power to change a person in the game and also be able to give them legendary weapons
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if it's never gonna be added why did you even suggest it
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it's probably gonna be added
speak bubbles pop up in a conversation between units
isn't that already in the trello
@fierce axle cuase don't be afraid to ask or put an idea out there sometimes it tink this chat ideas go to the trash bim
k sure
ummmm... anyways...
libraries
add mermaids that can lure humans a certain distance away to them
when kingdoms take over a village, they take some people them forces them to be prisoners
Plsss add walls or frontiers with barriers ;-;
Walls have been knocked off of the trello for some time. Iām sorry to say.
;-;
As cool as walls would be, letās remember the Dev is only 1 person working on a massive project.
Let me remind everyone, Maxim is but one person. Maxim works extremely hard on these updates, and this project in general.
If your suggestion isnāt chosen, donāt be discouraged. They likely receive hundreds of suggestions daily, many of them repeats, and many more already on the Trello or were already rejected for a multitude of reasons.
Check Trello to see if your suggestion is on there. If not, keep trying.
And all those hundreds of suggestions are boats, walls and horses 
Use /vote
I wouldn't suggest anything to be added like RIGHT NOW , but maybe in the future more mythical beings , for example , mermaids who could have some sort of water type village š«
Fortresses
After a successful fight the kingdom will celebrate.
If a city is on fire the citizens will collect water with buckets to put out the fire. (If their city is near a water source.)
Add a new weather " tsunami "
@worn roost say /vote and after that your suggestion
make non savage trait people cant kill children
please make it towards cold ones and demons can build their own villages
Please make an idle mode and a inbox
Can you please add more fish and the fish aren't going to be immortal and microorganisms as the plague is essentially a death sentence to anyone who gets it can you add my other microorganisms so there's a way like it could be killed off and not just a death sentence for anyone and doctors to heal people and so that you don't have to drop them with healing every time they come back from war cuz that makes it fair and can you add an immortal drop and immune drop so that you can control who's immune and whose Immortal as those two things are rare to come up on especially in a world I have seen the immune drop the immune trait but only one outside my plague rid world that I recently deleted for a new one thanks
can we have some form of barrier that creatures can't pass through? Spamming piranhas into a moat takes a lot of time and will give me carpal tunnel syndrome
Kingdoms could start a friendship, it is like peace but the kingdom who are friends with the other kingdom will share material and help them fight.
fast swimmer trait
barriers that block living entities because soaking piranhas gives me carpal tunnel syndrome
Sorry, autocorrect said "soaking" piranhas instead of "spamming" them
on someoneās profile you can see their gender
Piranhas can be hunted by fishermen
Rewards for killing a dragon (legendary equipment, levels, title of people's hero and perhaps immortality?)
^ godly suggestion ^
Can anyone tell me what's worldbox's Trello?
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there
@fallen linden humans and creatures eat to heal themselves
can you make the civilization more modern?
no modern stuff
Can tsunamis be part of the game?
#š”game-suggestions can animals be added like lions?
make the kingdom/village near the beach can build docks
humans,orc,elf, and dwarves can live in the desert and hill. But with different kind of house
weapon rain and armor rain. they can give a weapon or an armor to villagers
boats: rafts and warships
-raft: is as big as 1 small island size (3), accommodating up to 3 people, not used for military purposes
- warships: is as big as 1 island size (10), accommodating up to 20 people, used for both civil and military
- 2 warships (of 2 different countries) do not attack on the water (until Maxim completes https://trello.com/c/Ca2G6By4/158-range-attacks-archers)
another possible type of ship is a landing craft that can carry many attackers
more naturally spawning clouds
Catapults, Arcubalista,
dragons have a profile
volcanos start and stop erupting then go extinct
Normal fish
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evil fairies?
fairies can be made evil after putting the mad effect on them, having a darker version of the sprite
instead of doing their normal thingy, they can make other creatures have the mad effect
so basically zombies
no zombies dont spread madness they just turn other into zombies but i see your point
Dynamic weather like: natural rains, fog, show and etc
Ghosts:there is a 1 in 400 chance of a dead creature coming back as a ghost the same but transparent cant interact the same but same traits they can possess Animals and humanoids but not each and cant be spawned
a Plague to naturally spawn in the world and for the races to over time come up with a cure
"/vote" to use the bot
catapult machine create 5 catapult and your army take catapult and go enemy city your army defend catapult,
catapult is first kill enemy army.enemy army is dead your army take the village,easy take enemy villages.
Keep the game simple
make the earthquake generate lava when used in deep oceans (only when the earthquake decreases the land hight)
random disasters
just a suggestion to the suggestion above XD
toggle button in world laws for random disasters
the addition of internal politics in villages or kingdoms such
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@mortal glen dragons have a profile
A navy, it would unlock at 2 territories with 100+ people each. Also, it would cost the kingdom a fair bit of gold, wood,stone and iron to build and maintain ships. (iron only for the ones with cannons)
Types of boats/ships:
Fishing boat: used for fishing
Patrol boat: used by kingdoms to scout and patrol the waters
Exploration vessel: used for well exploring?
Merchant ship: used for trading
Landing vessel: used for landing troops in wars would unlock at 1000+ people and 5 territories so piranhas could prevent wars till the world grows to a decent stage.
Warships: equipped with cannons sturdy and slow would be used to cannon a city, people would retaliate by shooting arrows.
Kings vessel: used by the king and 5 guards it would be the best ship.
Credit to u/LukXD99
different animal skins
the royal guardian trait has a small chance of appearing on a human but you can also give the trait to a human. Once a human has the royal guardian trait it will completely change the humans appearance by giving him the royal guardian gear multiplying its defense by 4. The human will also receive the royal blade multiplying his strength by 6.
#š”game-suggestions 1.That villagers and other fractions can make walls that will help defend kingdom.
2.Fractions can make fire departments.
walls are an abondoned concept, and fire fighters already exist.
Oh, ok then.
A builder trait that will randomly appear on a human and dwarves. They will be in charge of building roads, houses, monuments, and just buildings in general. They will cost some gold from the town they reside in.
Instead of NPCs building walls add a god power which allows players to trace a wall that the NPCS will build in. You can also place gates within the walls.
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God Hand should be reworked to allow us control over a unit
more world laws like enable/disable natural disasters (including diseases) and natural spawning of animals and monsters
#š”game-suggestions Fractions can make archery towers or something like that.
@bitter pike use \vote
O thanks
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Rewards for killing a dragon (legendary equipment, levels, titles of peopleās hero and perhaps immortality?) - Dan_#5504
@hard vale like a dragon slayer trait
Not my idea youāll have to message Dan_#5504 for what he meant
War dogs
@hard vale if you mean modernization, that will never come and you should just shut
Castles that actually look like stone walled castles
Giants, ogres and golems. Ogres are favourable towards orcs, dislike elves and humans and are neutral towards dwarves. Ogres have low fertility and 10% more stats then a bear. Giants are favourable towards elves and humans, dislike orcs and are neutral towards dwarves. They have extremely low fertility with 15% stats of a bear. Golems are favourable towards dwarves, dislike elves and are neutral towards orcs and humans. Other then being spawned by God (player) they can only be born/made in a Golem town with stones in it. Town cannot go over population of 20. 20% the stats of a bear.
Ogres, golems and giants are all extremely slow and cannot cross water.
yes very cliche idea with lots of mistakes but would be ok š
Divine wall power. Wherever the player draws will immediately have a divine barrier. The divine wall cannot be flown over by dragons. Instantly kills demons upon touch and blocks anyone who isnāt blessed from passing by. Fire and lava cannot go through a divine wall.
what if you could zoom in even further past humans and you can see tiny creatures like ants and spiders?
Can we have ducks in the game
Xenomorph with it's variations: Queen, Warrior, Drone, Worker and Royals, Facehuggers and eggs, that are layed by the Queen. And, coming with these, we could get the Predators too, Hunters, Wolf's and more.
@royal badger use /vote
ducks in game
The ability to edit kick or add someone to a kingdom
Wouldnāt copy right be a problem with the Xenomorphs
Add large medieval weapons for strong cities to build like a ballista so they can take out dragons or a trebuchet to launch rocks and deal lots of damage to opposing kingdoms (also make the weapons placeable so you can give them to cities).
The Champion of God trait. You could add this to one human, elf, orc or drawve an
walls
Arenāt walls in trello?
Add a message tab where you see villagers quotations and what they are saying there, speaking with each other.
Tip: create an ai where actions of villager are taken for messages (also bad ones, but censor them as !@#$%)
Holy crap you guys really want ducks in the game
Different crops (like cabbage, carrots, pumpkins etc)
It could have a function of living beings, cooking meat on the fire.
Incorperating the medieval tri farm system where two crops are rotated around three fields and one left for fertilizers
@hard vale Use /vote
Lol
@hard vale butterflies are coming along with beehives and fairies
please someone give me the trello link
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Thanks
@royal badger Ani and so is
Why is slow mode off here
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More diplomacy options like being in a trade pact, being in a migration pact, being in a defense pact (When a kingdom declares war on a kingdom that is in a defensive pact, the other kingdom will go and protect the person that is being attacked), and being in an alliance which gives all of these diplomacy options and the kingdoms can add more to the alliance.
have units actually wear armor/hold weapons
@livid osprey then make a alien or something
Yes we need aliens!
Yeah I would like aliens
!vote after the pact, alliance and ect... There's a force alliance and others
They have super advanced tech
Cool
But maxim says no futuristic stuff
He already has flying UFOs obviously hes willing to break the rule.
@livid osprey juat futuristic house design
Yeah hope he does
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add a feature that allows you to change the color of a kingdom
Villagers will build paddocks for animals like sheep also add cows
doctors will help cure people of an illness
hospitals
Please make an idle mode and a inbox
Archeryās to train archers
people will give you tribute and will worship you some will try to say you don't exist as religion
make it so allied kingdoms aid each other during wars
people will commit crimes on we put on a Wanted list for either dead or alive you can see what crimes they have done like being a bandit
A shrine/church where humans, elves, orcs, and drawves can worship you and give you god power which you can use to give traits to people, create a holy text add a x2.5 modifier to give you more god power per pray, select a human to give a person the Champion of God trait which adds +5 to each stat the person has and the ability to control a person or animal.
microorganisms will exist within the world and they will cause diseases and help cure diseases doctors will be around to help cure people who are infected from an illness caused by one of the microorganisms
Seeunk Fageuen Gajanen Lhafaueu Fuuto Futzu Vahaneu Fhegena Lahfejr Zune dv Phkaeu Fhazegu Vahzeh Gafhana Gahanakwieh :v
I want someone to sacrifice a goat ingame goat
The civilizations will wear armor that match their coat of arms. Like if the kingdom has a blue flag, they wear blue armor.
someone who gain Madness overtime say if they're married to someone and is that person dies they will slowly gain Madness until they go mad
The farmer trait for some humans. The trait will give them multiple crop options they can use on farm pixels. Also, the fisherman trait that will go on some humans and will allow the human to fish. Finally, fish.
ecosystems we established like an ecosystem for land. Include the Sheep rabbits chickens dogs cats cattle and horse all the way up to wolves and bears and an ecosystem for the ocean that would include algae and kelp two other fish till it reaches the top of whales killer whales and sharks
can you add birds so the sky isn't so empty
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for the natural creature spawner such like: A small cave where bears and wolfs live(spawn), also tree with bird nest, maybe some warrior villages where warriors spawn and pillage nearest cities and etc
Kingdoms can create markets where citizens can trade and other kingdoms trade at the kingdoms too.
Villages will try not to expand into hostile environments such as desert or snow, unless they have no other way to go.
hunters will only hunt at a certain time of the year and will not over hunt the animals in the area unless they are or who are naturally attracted to hunting animals
Orcs
Creature creator?
I suggested this once before but didn't get any responses
Also, maybe a way to share your maps on the app so others can add to them and just
Wreck stuff
In the mobile version since you can only do it on PC atm
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Barcos :v
Blacksmiths and blacksmith workshops where the blacksmiths can create new armor and weapons, builders that can build buildings and roads, shopkeepers with shops in a market area that can produce revenue for their kingdoms via trading with other kingdoms, diplomats that will go to different kingdoms and can offer one of the 6 diplomacy options (migration pact, commercial pact, defensive pact, alliance, peace, and war) and commanders that normal soldiers will follow during the war.
Roads decompose into surrounding tiles (majority of surrounding tiles)
Excluding farm and roads
My idea is that, after several years in game time, two nearby nations have a 50% chance of getting along very well, being allies and sharing resources. The other 50% is that they hate each other and fight to annex the other or destroy each other, which is usual.