#š”game-suggestions
1 messages Ā· Page 64 of 1
There should be a way to be able to choose a kingdom and use them to attack, raid, go to war with and to take over land (speed shed 321 had the idea
Make they fishing and add fish
There are paranas
Yes fishing and fish
when religion is added make a church building
Because in Sid Meier's Civilizations series more religion can you make own
can you like.. bring back the old format please?
Yes
Stop talking in suggestions.
Please keep ontopic
Make a Archer,ballista,horseman,and another medieval military unit
By @strange nexus. Not made by me
add fish and they fishing
The old format for this server was, in my opinion, better. #BringBackTheOldFormat
soā¦we did have dragon as a _final boss_flying creature thing and we have Kraken on trello so i kinda wondering
Will we have something that looks like them but life on land?!
Maybe minotaur,cyclop or even an original creature
add new Flora in Worldbox like raflesia Arnoldi
This game need add day and night
And we need make more evolutions in the races like with new monsters, horses , the real war we wanna se in the game , like Medieval š°
It would be nice if the vampires that they can build are added to a species and every time they hit someone they become a vampire
A system of evolution would be good first if they are cavemen later medieval and modern and that you can select how far you want it to evolve
Modern isn't happening
They also add more animals such as horses, bears, dinosaurs, fish, etc. and more monsters for example giant vampires that the zombies are better and nomadic spiders and etc.
almost everything you said is already on trello
will they put it then?
yes. But they won't be the next update. It will take a while before they get added.
but you're not going to tell me it's not good estaš
No one knows when they'll be added unless Maxim says so. We are at his whims, and only he knows exactly what exactly he'll be working on next. If you want to be more up to date, you should check trello. There is a link at the top of the screen. Or you can check Maxims twitter whenever he feels like posting something
I know it's missing but as long as they put it it would be good and also the game is very good and at least I see it with a future hand if they keep putting things in it
I didn't know that so can I give you those ideas on Twitter?
Maxim checks here for suggestions to add. I wouldn't know if he checks request on his twitter.
This game need add day and night
And we need make more evolutions in the races like with new monsters, horses , the real war we wanna se in the game , like Medieval european_castle
Idea by @orchid cedar
okay thanks anyway
Orcs is brutal
trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
All I have to say is... tsunami.
Like, have a huge wave hit a portion of the map, or where thereās a hole to catch water. Also, if a river is somewhere nearby, can races make dams?
use /vote
Modern age for civilizations
the game wont be going to modern age. it stays with the fantasy early middle ages time period. also, use /vote when voting
expand map size
guys, use /vote. its simple.
/vote [insert your suggestion here]
All the humans wear blue, at least make it so that they're wearing their nations color
Allow the humans when they fight to use like small little bombs and like they have a ābomberā who visits the enemies town and blows up a spot or in battle they throw bombs.
@dry saffron Please no... I already hate how bandits throw explosives around... Giving that to the average human would be a total mess.
Exactly
Bro donāt ping me also like you have to spawn them in a village
@hard vale or dragon caves in a mountain?
Make is so when your village upgrades one thing on each figure upgrades. EX: Armor, Sword, Axe, Wand, Etc etc
fill command would be useful in map creation alot
Boats when a village reaches max land it goes to explore other land masses small villages would expand into islands
trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Add different skins depending on the location of the village
Use/vote
stone and fruit bush randomly spawned
A tool that lets you merge a village with a bigger city. I personally hate when there's this one village with two people at my 200+ pops city's border.
Can you add traveling farmers and traders like in "mount and blade"?
3 different types of war:
-
War
both kingdoms will fight until one surrenders or loses, but no cities can be colonized -
Invasion/Colonization
one kingdom will attack the other and try to colonize it -
Military Operation
one kingdom will send an army to kill either a king or leader of another kingdom
Hello, its possible to add :
-Transform npc into zombie when the explosion of nuke touch npc.
-Enable or Diseable war between race like Orc and Human.
-Race can fight OVNI or Dragon when they fly like flame ammo (bow) or other.
-Create a new ressource (like oil) to make new weapons (Flame ammo (bow), lantern, etc...)
-Race can make big or little boat when they have all ressource they need. (Iron and wood,...)
-The NPC dont swim out of his island if the land is so far away.
-Create a new block (like bed rock or other) for close zone and stop NPC (Animal, human, zombie,...) don't leave out.
-Purpose new block (Or biome) : Swamp block (with new vegetation), Orange desert block (Like Arizona Desert), Jungle block, ash block,...
-created a drought and blizzard event.
I think is all š
I hope people agree my suggestion š
add more races
-unit editor; give creators the means to give a unit whatever buffs they want. For example you can make a perfect human who is strong, genius and etc, or a human who is weak, dumb, ugly, etc.
-Make it so that if there is tension between nations more soldiers line up against the border to be prepared?
-Allow more eras in the game.
Hey There should be placable Buildings like Hospitals
theres a mod for placeable buildings i think
they make a anthem
Turkish chat cuz the Turks don't have a chat
suggestion, system of slavery example: orcs take humans as prisoners and slaves as when they put the gold they collect slaves they will do this kind of work escape attempts and rebellions only that the slaves use prisoner crickets and walk more slow that makes it heavy this can happen with the four races another suggestion could place mountain house in the mountain regions they cannot place house but the mountain house is different from the other mining in the mountains to put tumor and etc/vote
ā Warned sajad#6087
I would like to be abel to sign atributes myself
wtf
@delicate grove
Please take this channel serious for community suggestions and proposals here.
Add llamas
ā Warned John wick 56#0010
Sorry
Allow us mobile user to have an option where we can spawn alot of people instead of 1 at a time.
add a tool which acts like the coin but cures every infected creature in the world so we dont have to hover over every creature to get rid of a plague
Waterspout (sea tornado).
water spout by @halcyon shore
Make Volcano can stop erupt and cooling down itself. Make lava flow down to the nearby tiles (about 3-4 tiles or more).
Add steam effect to Geyser.
new explosion effects to add more dynamic fun and immersion
all races expect for orcs should avoid killing children
Increased zombie aggression, make them attack more instead of wandering around people
Seasonal cycle, the trees after a certain about of months will change color or loose there leaves and regrow them, as well as humanoids wearings thicker clothing
Add armies (which should have better weapons then what the average humans have) , to where they can help protect the kingdom from rivals and enemies, and also have an advantage when going to war against other kingdoms.
trello?
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Thanks for agreeing with my suggestion š
Maybe add a music bot?
Parasitic alien meteorite: when u drop it a worm like alein will come out and infect someone and turn them into a alien and the cycle continues
Adds robots
Alien race?
mourning the king for a day ends wars to mourn the king
They fight to the end even tho the king dies... When the king dies make them in a bad mood and lose hope plus increase the chances of them surrendering.
Make it so you can make youre own kingdom and attack others
What about an Alien race, they would have modern looking houses and it would add some other Alien creatures
can they kill animals for food~
add cyborgs, can be mercenaries or help a kingdom depending on the cyborg's race
Add domestication of wolves
/vot you can make youre own kingdom and attack and surrender etc etc
you can make youre own kingdom and attack and surrender etc
alliances between kingdoms to make sales trades sales and help if you are and war etc etc
free premium XD
a new bomb that yust throws everything everywhere
new biomes, multiple layered worlds
race update example orc that gets stronger more arms more speed the same thing with the 4 races
more benign organisms, like order elementals and tree nymphs, fairies, etc
the king's castle is large with walls separating from the normal kingdom large gates and stronger royal guards and also trained archers lance boats knights on guard in the king's territories but without towers and villages, etc.
Add terrorists
spies that will hinder enemy kingdoms with Sabotages thefts theft of knowledge and information and also force yet another revolution
Please use /vote to do a suggestion.
beings have a chance to possess some types of magic abilities. Some species have a higher chance than others to have them. From most likely to least likely: Elves, Dwarves, Humans, Orcs.
a #š”game-suggestions-discussion channel to discuss suggestions in greater detail, as It's hard to fit everything into a single small message
add races: giants, aliens who have seen UFOs or created them with power
kingdom money the kingdom will need money to support itself with taxes and trades mines with gold, iron and stone. adds oil for trades and kingdom evolution
kingdom patrols to ensure they are not about to be attacked and if it is the kingdom you will be notified in advance and prepare
sub choices for humans. Knight, Spartans, Persians, vikings, samurai
add military generals who command the army
army deserters found will either be tortured in dungeons or killed in the center of the kingdom
Well then there has to be a system for desertion
add moral to wars. Low moral causes desertion. High moral boosts units
Would any of these suggestions actually get added
when a king dies the king's two eldest sons will have a battle to see who will take over, a battle on kingdom street a battle to the death or almost death
more save slots for poeple without premium i only have 1 slot and i dont realy like it i would maybe want 3 i know you want poeple to buy it but pls š
how about not letting the races arrange another genocide in wars but take them something like slavery and slaves could rebel and establish a new kingdom
Idk about the idea about slaves, thatās a bit of a touchy subject
when a king dies the king's two eldest sons will have a battle to see who will take over, a battle on kingdom street a battle to the death or almost death
add more levels 10 ā 100 of the creature
the immortals are stronger faster and etc. mainly kings and the leaders much stronger
Kings or leaders of villages should have Royale guards that protect them at all times
add cyborgs, can be mercenaries or help a kingdom depending on the cyborg's race
limbs can fall so you can also put metal to give you advantages and disadvantages
there can be a new system where if a person has a coward trait the they are very likely to desert the battle when the army is losing. They will usually bring others too (max 20). They will ether start a new colony or try to live low and act like a normal civ. Deserters have symbols above their heads showing that they are deserters so it would be easy to identify them for the player. The symbol would be small but noticeable. If the deserters choose to start a new kingdom however the kingdom when clicked on will get a special name:deserted city. If they have no resources near they will just set up tents and leave whenever the city they ran from comes near
#š”game-suggestions. Add witches, when they hit any creature like orcs, humans, sheep, etc they have a chance of getting the plague trait
Do /vote
the soil is stronger and resists the nuclear bomb and creates the soil spoiled with uranium any creature that enters that place gets sick
Should make it a world law
Add witches, when they hit any creature like orcs, humans, sheep, etc they have a chance of getting the plague trait
@gusty summit
I have an idea for the game it is that you can play as a king or a solider
use /vote to suggest something
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Make it so you can assign atributes yourself
Example :/vote Add + banners
add more resources like Oil, Diamond, and other fantasy resources. These resources can lead to wars between kingdoms.
the kingdoms with new oil and etc. resources can create nuclear bombs that will give + fearfulness effect that wants to avoid a war with the kingdom with the bomb already kingdoms that also have bombs does not have this effect the kingdoms can launch at the beginning in the middle or at the end war or guarding can save the war or make it worse
continuation (if you have spies the kingdoms would have to be careful as a spy can drop the bomb on the kingdom's own territory)
But then the world will destroy without you causing it and thatās no fun
Maybe add bandit camps and also make it to were I can add perks to the people.
Maybe add bandit camps and also make it to were I can add perks to the people.
@rose jay
Allow acid to add like water and lava, instead of it disappearing. You can form some sort of lake, pond, etc with it. This could allow us to form barriers so people, monsters, animals, etc wonāt be able to leave one specific spot where we donāt want them to do so.
Add donkey
Boats for people to get on.
dude, boats are on trello. Stop suggesting it
When you do the 8ball command what you say shouldn't disappear.
New power: Hammer
this power will allow you to instantly upgrade buildings by one stage
You should be able to upgrade multiple buildings at a time to
and u could make it so that a city will saty at a level permanently. that would make it easier to make cool maps
Allow the cities to terraform the terrain. I hate seeing bandits come in and blow stuff up and also leave TNT everywhere and the citizens just walk all over it. Basically just allow them to fill in holes with dirt and take away TNT blocks or the TNT will go off after so much time of not being ignited.
Different types of governments for each civilizations, a different government would have different traits. Example: A civilization could have a democracy, this would in turn make the citizens generally happier, less likely to declare independence, and the leaders would be picked based on their special traits.
Allow for multi-race cities to be formed over time and more complicated diplomacy including allied wars.
Maybe make it so once a city reaches 200 pop they begin constructing a wonder in their Capitol.
Allow the player to change the intensity on the heat ray. Like whether you want you want to instantly make lava or just set grass alight. This will provide a better sense of being God and allow you to shape your world more effectively
Add a guy/entity who has a Banner of any kingdom you spawn them in and every city but the capitol city will lust to join the kingdom with the Banner, the Banner man will have a normal age span and will spawn as the race of whichever faction/kingdom it is spawned in. His name will be the Banner Lord.
make a trial
I love dinosaurs so I thought about the creators of the game starting from this version that will come adding each species of dinosaur to each version, it can be 2 to each version I don't know, you decide to remember this and just a suggestion

Alien race?
duh duh duh daaaa naaaaaa
half-breed breeds half example orc half human or half elf half dwarf and etc
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Add some Festival. Like celebrate for every 100 years(of that city) by fireworks. Also switch on world laws.
Oh my. I don't have any idea. Gotta find some!
There should be a way so you can customize villages like the ability to destroy a building without to having to use a bomb or something to destroy it or make them collect food, rock, ore or wood and to make them build a building or farm or a mine and maybe kick people out of town
Use/vote
if it is not a bother someone could tell me with what programs do the fanart please
add a creature called a witch. When they hit any entity they have a chance of getting the plague
Make the plague modifiable.
Like whether it does good things or completely bad things, whether it makes people stronger or turns āem into zombies, infectious rate, etc.
can we make it so villages for through different ages and you can influence these ages with like a tech tree for every kingdom. You could also add new ores like uranium, nickel or lead. Thanks guys
There should be a way so you can customize villages like the ability to destroy a building without to having to use a bomb or something to destroy it or make them collect food, rock, ore or wood and to make them build a building or farm or a mine and maybe kick people out of town
Allow for multi-race cities to be formed over time and more complicated diplomacy including allied wars.
Maybe make it so once a city reaches 200 pop they begin constructing a wonder in their Capitol.
Thats a good idea man
add dinosaurs.
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
can you villages more complex? Like add libraries or different house varieties
how i can make voting
countries capitulate if the capital was captured by the enemy
Replace Pyromaniac with Psychopath, and have them set fire to things, randomly attack other people in their own cities, and other antisocial things
Pyromaniac is real and people with pyromania dont attack people
Pyromania is the love of fire, not the love of setting entire cities alight. Many pyromaniacs are not psychopaths, and psychopaths are people who have no compassion for what they do.
I'm pretty sure they just want a blanket trait that allows for people of the same city to be hostile towards one another. This isn't about definitions, they probs legit just want a different trait.
Psychopaths can start fires and kill people, so that's two in one. No need to add more traits.
Insane perhaps?
a war mode which makes ww3
Villages can fight with each other
Like the Dark/Medival ages
Also if don't get what I mean, villages in the same kingdom
Ruler Mindsets
All kings do not rule the same, some can see all people as their equal and rule fairly, some can rule with an iron fist, belittling everyone under them, some can try and cater to the nobility (village leaders) and forget the peasants (just watch out for that one guy trying send everyone to the guillotine cough cough.
Make anti pirating system urgent
Give us an option to turn off loyalty, I don't know about you, but I wouldn't want to see my favorite kingdom breaking into pieces. By @urban orchid
Multiple races can live in the same city
You've got mail!
what
Iād like to see more monsters, boats, and docks. Also a new mechanic for monsters. A lair would function like a village functions for a human, dwarf, elf, or orc except it would be a single structure. Monsters would rest there and would leave their lair to raid . Dragons, Necromancers (spawn zombies), Trolls, Hydras, Demons, Cold Ones, and Bandits would have lairs across the land. Trolls would walk around causing minor earthquakes and hydras would spit acid and grow heads if one is chopped off. Only a pyromaniac can kill a hydra.
Iād like to see more monsters, boats, and docks. Also a new mechanic for monsters. A lair would function like a village functions for a human, dwarf, elf, or orc except it would be a single structure. Monsters would rest there and would leave their lair to raid . Dragons, Necromancers (spawn zombies), Trolls, Hydras, Demons, Cold Ones, and Bandits would have lairs across the land. Trolls would walk around causing minor earthquakes and hydras would spit acid and grow heads if one is chopped off. Only a pyromaniac can kill a hydra. @ebon copper
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
@dry saffron some ur suggestions r on trello. Check trello before making a suggestion
The pin is the dude who suggested it
You guys should add waves for deep oceans and sometimes mid oceans it would be a small addition but would look very nice
use / vote
need to add more fish or something like sharks or others like that and make them add walls to their kingdom so like if they wanna have war they need to break down it
When water hits mountains and hills some of the structures could erode
One day if you do a creatures update you should add trolls or giants and they should be hostile to humans,dwarves,elves but are controlled by orcs
How do you give suggestions
Use /vote
@compact wasp
bruh i had so much i put into the apps review but i dont think it savedš©
1-> New Race (skeletons/undead/aliens/half animal-human guys so like amazons) 2->More buildings into villages like someone else said (Librarys / gladiator type stadium) 3-> Ports (allow ships to be made/naval attakcs/transportation of resourcecs from one city to another - if ships are added i think that the characters should only be allowed to swim in the shallow regions to make the ships of actuall use 4-> Allow more customisation into the races so choose if you want certain groups to go mining or to cut down trees 5-> Better diplomacy (instead of going to all out war they should be able to form actual alliances or have peace talks in which they give off a certain area to them or slaves) 6-> Slave / prisoner of war type system when capturing cities 7-> This one could be a bit much maybe like a first person playable city where its you against the other races so just a more indepth controllable city 8-> allow cities to have wonders like statues 9-> Make the races have certain goals to achieve (so orks have to kill hundred people to allow a sacrificial ritual to take place where an ork leader appears) 10-> Traps to be placed, certain characters may have roles such as engineer which allows rthem to place traps surrounding their area such as like tornado in a box or pitfall type stuff
tag me on what you think
What about if Iām the deep ocean when people are swimming across there are waves that can push them back?
since there are food bush seeds i think there should also be wheat and tree seeds while random is random, also it would be nice if we could place hoed soil and path dirt as well and have the ability to place houses where we want them AND if we could choose the king/leader of the village/faction ( and maybe give them chosen traits )
There all ready is wheat
ik but like special wheat seeds that can grow on hoed AND normal dirt
@hard vale that's not even how normal farming works, and besides the farming is already good and hoes do exist in the game
Game does not delete your world when you close the app, instead it keeps your world until you reopen it, in case you accidently closed the app like I keep doing... To start a new world you simply click the create world button as always. Note: The game does not save your world permanently, it is only until the app is re-opened, to save a world permanently you just do what you would normally do and choose a save slot.
a bigger kingdom is at war with other little ones add the possibility for them to come together to fight the bigger one at the end of the war they can separate the kingdoms or leave them together
@fast olive where is the hoe tool
@slate totem they already attack large kingdoms if the fighting gets too close to borders, @hard vale technically, the god hand power that you control, it copies pixels and so you can copy farmtiles and spread them
the banned from the kingdom can make a village in the banned can bring together all the races in the Kingdom that created other banned kind of a shelter their builds would be different from the other kingdoms and in their territories spreading their flag trying to be different
@slate totem there's currently no banned people or are you talking about bandits? Because bandit camps are an abandoned concepts, if you're talking about revolutionists they already break of and make their own flags
A rebellion that happens when a city has happiness of -50 and it being torn into two - the rebellion and the anti rebellion forces. If the rebels win, they make a country. If the forces win the city goes up in happiness, because the rebels are executed and the city is stabilized
@fast olive no I think he means when the city kicks out the people because they are different.
but really get together no matter the race and fight for the villages together with more staff etc etc
@fast olive
Basically a country of outcasts
@hard vale like i said, those aren't in game and if that ever happened there would need to be a completely useless crime system, also revolutionists who just hate the king are already in game have you downloaded the new updates? @slate totem they do... the kingdoms who are allied to other kingdoms no matter what race can fight wars with kingdoms they both hate, it's just a matter of luck if the big kingdom borders both small ones to fight them.
Like when someone has only one eye or is fragile
Add flags customizations
@fast olive they are but I mean like better revelutions, more realistic ones
@hard vale the game is a SIMPLE SANDBOX not civilizations mobile, besides, people getting banished because of traits is literally the opposite since as far as i know the civs would need to take care of the negative trait people since they might have good stats or a good trait that covers the bad one
different plagues
fraction details should be lil bit more spesific, for example it should have 4 statuses with other fractions : war/enemies , neutral , peace , allies
civilizations make and use nuclear bombs
add ships, different boats trade ships frigate, galleon for combat and trade add sharks and fish plus aquatic animals
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Would be cool if the kingdomsā banners were placed on the townhall, below is an example
Use vote
Would be cool if the kingdomsā banners were placed on the townhall, below is an example
The pic wouldnt appear.
the king and Kingdom leaders every 10 or 20 years they come together to decide the fate of the kingdom
suggestion, system of slavery example: orcs take humans as prisoners and slaves as when they put the gold they collect slaves they will do this kind of work escape attempts and rebellions only that the slaves use prisoner crickets and walk more slow that makes it heavy this can happen with the four races another suggestion could place mountain house in the mountain regions they cannot place house but the mountain house is different from the other mining in the mountains to put tumor and etc
make the people's clothes the same colour as their kingdom/village. Example: If their kingdom is red make it so that their shirt and shorts red. So it is easier to know who is fighting who in battles between people.
The ability for a kingdom to tame a dragon.
World settings; Make a setting to tell the game whenever an explosion goes off, it doesn't cause holes in the ground. I want to be able to use artillery without ruining the map. It can still cause a color change, but I don't want a ton of holes in the map.
I wish that more than one blessing could be added to the races, to make super powerful warriors, as long as it is possible
icebergs?
each kingdom having its language and politics different weapons and armor
New power: Magic the creature that has the magic trait can give specific traits to the stricken as illnesses or blessings if it is enemy or friend besides making fire or water and etc.
new power: customization in the menu of the creature of monsters and races customizations type, life, armor, traits, dodge, etc.
In addition to infinite blessings being given to creatures, I would like them to add a system where it can be edited that one kingdom is at war with another, to cause wars.
@slate totem magic is on trello. In addition, worldbox isn't going modern.
Add a RP channel, and if you do move tavern to it.
Sorry, made an error:
Make a RP Category, and if you do move tavern into that category.
add natural disasters like tsunamis, hail, earthquake that actually kills people. Thunderstorm(rain cloud with lightning)
why would the zombies stop attcking cold ones also use /vote if u want to post something
Allow us players to cause wars and such
War and peace tools are on trello
Different types of governments.
Kingdom: Oldest Child of the Head of State is always next to take charge
Dictatorship: Similar to a kingdom, Except the leader of the capital is next in line
Democracy: Elections are held from time to time between the leaders of cities in the kingdom
Anarchy: No leaders or kings
Allow players to take control of a country, Declare wars, change the name of their country, Customize their Banner, control their armies and so on.
A tool that locks the camera onto a Unit. This can be very helpful in some ways.
more clothing variations for humans instead of the shirtless dude and the bikini for the girls
A world Law that allows roads to connect to stuff, and maybe outside of a village.
Animal Husbandry (Probably Already Suggested)
Add animal hunting and boats, weapons, armor, torches(for burning houses) that would be made for war and travel/trade when a nation gets iron (anyone else see the swimming marathons when theres a war?)
Add roads connecting multiple kingdoms if they decide to ally together like big highways connecting kingdoms for trading!
Add trading between allied kingdoms!
Add bandit camps!(people that decide to leave cities and villages and set up their little camp and then ambush anyone who passes through their path!
Add ancient tombs where dragons can be awakened by adventurers!
an option to see the warriors in kingdom letās say there is 400 population and 150 of them are warriors you can split them up to attack different places like 40 people to ............ and 110 to ...........
Add mana and wizards! including grand wizards rare wizards that are naturally born with alot of mana!
Add different ranks of soldiers! for example archers and crossbow men, siege weapons! actual castles with breakable walls!
when boats are added maybe add trading routes for allied kingdoms and if they turn on each other they can be ambushed etc.
Use /vote if u want it to be a suggestion
Add mods for phones!
We're here too...
What does gold do as a resource
I think that goes in #šhelp-chat.
1-> New Race (skeletons/undead/aliens/half animal-human guys so like amazons) 2->More buildings into villages like someone else said (Librarys / gladiator type stadium) 3-> Ports (allow ships to be made/naval attakcs/transportation of resourcecs from one city to another - if ships are added i think that the characters should only be allowed to swim in the shallow regions to make the ships of actuall use 4-> Allow more customisation into the races so choose if you want certain groups to go mining or to cut down trees 5-> Better diplomacy (instead of going to all out war they should be able to form actual alliances or have peace talks in which they give off a certain area to them or slaves) 6-> Slave / prisoner of war type system when capturing cities 7-> This one could be a bit much maybe like a first person playable city where its you against the other races so just a more indepth controllable city 8-> allow cities to have wonders like statues 9-> Make the races have certain goals to achieve (so orks have to kill hundred people to allow a sacrificial ritual to take place where an ork leader appears) 10-> Traps to be placed, certain characters may have roles such as engineer which allows rthem to place traps surrounding their area such as like tornado in a box or pitfall type stuff @upbeat forum
Make it possible to control a civilization, that would be Epic.
@dark tide do /vote to do a suggestion.
Make it possible to control a civilization, that would be Epic.
@dark tide
Example:/vote you suggestion
I still think having mods for phones would be better than controlling a civilization...
make it so humans and dwarves can advance their technology to past steam level,orcs can stay before industrial era, and elves can use magic instead of technology to progress!
The game is staying in the early middle ages with a touch of fantasy. blame Maxim for this choice
ohh is it his final choice?
yes, im pretty sure. no evolution
You saw nothing
advanced middle ages + flags + buildings + military buildings + weapons and armor and everything others said to help the game
pretend I didnt just mess up with this message
When the cold ones kill someone, the dead become zombies, and make it so zombies stop attacking cold ones and so on.
when cold ones hit other units.they freeze the unit for a couple of secs
Trello?
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I wish that more than one blessing could be added to the races, to make super powerful warriors, as long as it is possible
If possible, include a shield in the sword sprite with the same colour as the character's kingdom so that when chargoes to war and thus draws their swords you can see which kingdom they belong to at a quick glance by looking at their shields.
caves and cave trolls. (i will make a suggestion explaining cave trolls soon)
make all warriors rally and gather together before they set off to destroy an enemy kingdom.
Add a new civilization update, to advanced human civilization.
@grand meadow u have to write the suggestion use /vote
Lock the #š”game-suggestions , so only suggestions from the bot can go through there, it would also look clean.
ā¢New ore: Sulfur
ā¢New building blacksmith
ā¢Blacksmith: make from stone and wood alows for iron tools/iron use
ā¢Sulfur:Used for explosions
ā¢New Weapon: Bomb
ā¢new change: change grenade skin and name to bomb
ā¢bomb: can be made with sulfur by humans, dwarves, elves, etc.
ā¢bomb: can be thrown by people with the grenadier trait, pyromaniacs can use them to, they will be used to throw at enemies and grenadiers will have a viking helmet```
Note:
Make sure to check #701457707353374790 before making a suggestion!
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Now that I see there is no hebrew translation
I would like to do it but I dont know enought of hebrew yet to translate a whole game
Mining can be taken even though the city is dead
How do I make a suggestion?
Use/vote
Technology advancements: As a civilization/country/village gets older, it will have more tools and weapons. For example they can operate mining machines instead of pickaxes, from using swords to using guns, from boats to ships, I from wearing simple clothing(?) To suits and from castles to massive buildings. Many much more stuff are invented for better simulations.
Modern suck, it will break the game
Yeah If they added modern age into the game like tanks they would instantly lose 80% of there players
Option to toggle technology advancements
Would be cool if armies would carry their nations banner into battle
Allow a little horn to play and a notification to pop up when a war/battle starts.
Zombie Plague?
add army formations
Was messing around with an idea for a new supernatural mob ie a vampire but Idk thoughts
I think y'all should add more weather phenomenons, like Hurricanes, supervolcanoes, (Cause who doesn't want half their map exploding in a fiery ball of magma as all of civilization runs for their lives?) sandstorms, tsunamis.
Mate Use /vote
Experience like if an empire has taken like 3 bases they have more experience than someone who took down 2
The generated worlds right now kinda suck. i know everybody creates custom worlds but if there were better generated worlds then maybe you wont even have to create a custom world, since you like the generated one.
Basic stuff like "clear ocean world" but you can actually choose the size. or "continent world", one massive island. maybe even things like "forest world" or "grass world" or even "desert world" where the whole world is that one tile. also worlds will generate rivers and you can choose how many rivers and river strength.
Use /vote
A toggal where you can see the list of people in command
Improvement to world Generation, as of right now you either get something really good or godawful, no in between.
@jagged fjord did you get banned from reddit a few days ago
New power: Lycanthrophy. Infects people with lycanthropy. People infected with lycanthropy have a chanse (like 33% maybe) of transforming into a werewolf at the start of each in-game month and remain in that state for the duration of that month or until they are killed. Werewolves would have slightly increased attack and speed as well as decent armor (so that they aren't killed immeadieately if they transform in a town). Wolves could also have a small chance (like 5% or less) of infecting people with lycanthropy when they hit with an attack.
ā Warned Nytrus#1461
make a difference skintone
A upgrade power. This will upgrade buildings, maybe vulcanoes, trees
Change the loyalty system, and instead of loyalty going down because of the kingdom's size, it goes down because of problems in the village, like plague, starvation, etc. I kinda hate the current system because I like having a bunch of kingdoms be placed down, and have them battle it out and take over the world, but it just doesn't work because of the system. If the system isn't remove then add an option to remove loyalty instead of grouping it with diplomacy.
(Adding on to @dusty gale) Maybe the technology could stop at the 19th century, so muskets would be added. Earlier stages could get bows and cavalry, I don't know, I just think it'd be fun to have different types of units, also, soldiers get uniforms, because it's hard to tell who's who.
@hard vale archers are next update and no modern stuff, medieval only, as in LoTR kind of medieval
The oldest firearms found were found in Estonia in the late 14th century, so an early firearm like a flintlock or blunderbuss could fit, and are there plans for cavalry? Because I need Mongol horse archers.
Again this game is more based off of lotr and not our world so that guns existed in the 14th century here doesn't matter
And in lotr guns didn't exist even though gunpowder existed.
Wellā¦just wait until Maxim give us the archer update
I bet atleast one of the modder Will change it into gun
trello?
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ā Warned Tim960920#8802
I believe you should add a more civilized world and have city laws and the ability to create destructive forces as strong as gods like kuthulu or something else and have like kingdom expansion make there kingdoms different like some specialize in war or farming or peace
Usurper trait. To put it simply, the Usurper has a much higher chance of getting into political positions (such as mayorship), and also a much higher chance of starting rebellions (and also becoming leader of said rebellions).
I think Villagers should build walls that also gradually becomes better besides them creating paths
make it possible to remove and place fields
@dark tide if you use the god finger you can, @silk flume walls are abandoned rn
Damn
New power (or perhaps creature?): Locusts. Summons a swarm of locusts that consumes and destroys any nearby crops and farmlands.
The cold ones as a race. * And there r several reasons y they should be a race:
- High potential. Their race would have a really beautiful architecture. Also it would be the only race, that dont need any materials, but still they wont be able to live and create buildings without snow. So it would be the best race for living in bad conditions.
- Weak as a creature. We have lots of different creatures in Worldbox, so without cold ones we will still have enough creatures.
And to be honest - the cold ones r the most unpopular creature in the game. People just prefer zombies and demons. So maybe we should give the cold ones a chance to succseed as a race?
- Balance. Dwarves are the symbol of earth and mountains, elves - trees and nature, orcs - deserts, humans - a little bit from everybody. Each element is connected with a race... except water. And ice is just cold water. So the cold ones could be a symbol of ice and water, creating a perfect balance of races.
- Not important but... I LOVE THEM!
Thanks for attention.
add golems as creatures that live around deep forests but are friendly towards elves hostile towards every other race
druids or fairies that live in deep forests and are hostile towards unholy creatures such as demons and zombies
Firenados:
Tornadoes which are surrounded by lava/Or dropped fire on will turn into firenadoes which instead of deforesting it's surroundings while moving will catch the surroundings of it on fire
How about eliminating the option that humans can cross the sea to colonize other lands and add that they have the ability to build boats with limited passenger capacity, made of wood and that can only be done when humans are sufficiently advanced?
@sharp saddle use /vote
@wispy widget what is that?
Check pinned messages
what is there is actual jobs like some people wonāt fight in wars there be like soldiers other peoples will be like medics others would just be citizens some would be collectors or lumberjacks etc.
How about eliminating the option that humans can cross the sea to colonize other lands and add that they have the ability to build boats with limited passenger capacity, made of wood and that can only be done when humans are sufficiently advanced?
so maybe because we have some standard things like giving power to people, curing them, and other such things, maybe a power to give people advanced intelligence, or the ability to advance some societies further, like that one guy who said we should have golems, but itās more like elves get tree people, dwarves get magical automatons, humans get normal boring robots, and orcs get golems
@dusky python Jobs are in the next update.
Oooooooo I like
@unkempt night I don't really understand what you're saying, but Worldbox isn't going modern.
Oh
You have a robot Santa XD
That isn't a main feature, it's a side thing.
I like what a bunch of other people been saying like army formations them carrying the banner into the battle A little horn going off and a notification
I do love that idea.
I also like the boat idea because boats are definitely a thing in mid evil times maybe even Calvary like people riding horses
Also what about adding colors to there clothing? I see itās hard to tell the difference between who is who like all the humans wear blue but when they fight, itās hard to tell whoās on whoās team for you to see so since the humans have blue coloring on their clothes, could you change the coloring depending on the color of their faction?
adding coloured clothes to the people according to their village colours idea by BlutzOGAlex67
I appreciate it & thank u!
i spelled the name wrong sorry!
Itās fine
Adding boats army formations carrying banners into the battle Notification and horn when war starts and maybe Horse riders
I think coloured clothing could make races too hard to identify. That's why I suggested warriors carrying coloured shields in battle instead
oh
Does the developer look far back in this or dose he only look at the recent stuff
i bet he reads these throughly but i doubt all the time
hes a really nice guy tho :))
He probably does look at it to see which one has the highest vote to add next But heās probably going to add almost all of em
Bows and cannons they were mid evil it counts
This is a bit off topic but is it just one guy doing all of this?
He probably has other people looking through them too just to tell him & etc.
Bows are on the to do list already MTF
Ok
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But there still is not cannons also is there an area we can check whatās up coming I want to see whatās coming in the new update
hi
I believe that for there to be a real evolution, it should be divided into periods.
Yeah, evolution is the one thing they don't want to do. They want to keep it medieval fantasy lotr like
Add siege equipment and walls and watch towers, Watch towers would look out for any enemyās and warn the town and itās soldiers and fire arrows upon the enemy, walls & gates would block off the enemy and siege equipment would be used to destroy the buildings and Watch towers and walls/gates
it would be interesting, like, to evolve from medieval times to a time that cities, in fact and technology.
They wont go past medieval times.
Oh, sorry.
@west cypress Walls are abandoned due to them being glitchy.
Watch towers still work?
I think it will not work, but it would be interesting to test.
a new voting mechanism so we can actually vote properly, most liked goes up the list, least goes down. Then suggestions actually have a chance of being seen.
could put alliances and trade routes.
it would be more interesting, even more so that it can affect diplomatic relations
random plagues in world options
use /vote to suggest something
Instead of just being peace there could be like alliances so like if country A attacks country B but Country C has a alliance with country A then country C will also attack country B
@dusky python I do believe Alliances exist, but they aren't shown unfortunately.
Well if they do exist maybe they could make them more present and they donāt exist and they could add them
@wispy widget only peace and war, relations are so poor in my weak opinion
Relationships are poorly developed, alliances, and trade routes were going to enrich that part.
could be excellent š
could be excellent š
@late leaf i agree
hmm..
@shy horizon do you use databases to organise kindoms? or is pure script
you can make comerce between capitals and use databases id from kindoms to see the villages but i dont know if it is possiblo in a local game
scripts
ouch
could add that in the next versions.
Colonies and vassals. When a country is defeated, they can be annexed or turned into a colony / vassal. A colony will act like a standard state, but their master state would have control and have soldiers there. They can try to break free. A vassal is similar, but instead is protected in exchange for material, etc.
(āÆĀ°ā”°ļ¼āÆļøµ ā»āā»
They have to be on the same line.
family trees and graveyards
the best family tree we will probably get is a monarchy tree of the heirs
I think only village leaders and kings should have graves
graves r a good idea in my opinion. now lets chat in #šgeneral so we dont get warned
Add tamed dogs that follow the first man/women it sees, and fights with them
an option that automatically marks the king of a nation as a favorite so that they have stars above their heads automatically.
make it so that if a pathway dissapears, that the Pixel that was under the path before will spawn, and not Grass (sorry for Bad English but I hope you get the idea)
Divine light cures zombies.
Make a confuzion ray, to confuse somebody. Making them leave the village/kingdom their in, and making a new one.
Or, make a way to control a single unit, and ad options for him like, leave kingdom, leave village, create village(if he has left village), create kingdom(if he left the kingdom, attack, gather, become village leader, become kingdom leader(if in capital), go into house, multiply(if in house with female), eat, water.
NO I USED THE WRONG ADD!!!
A map code instead of having to download the map file and putting it into the games folder manually.
Example: I create a map. The game gives me the map code if I want to share it. Instead of sharing the map file, i'd share the code, that people could put in one of the saves to load the map.
That is an amazing idea why itās not more up votes Plus I have no idea how to install a injector
Public executions which will execute law breakers and strike fear and lower the chances of the other humans to break a law.
@river bolt that could also lower the chance of revolution
Maybe when giving the blessing to the monsters maybe make their abilities more powerful, like the cold ones being able to freeze more things over a greater radius, or making the bandits place down more explosives
@hard vale The next updates is going to add jobs and stuff like that
update the plague so like you can edit it tome make it more deadly and less deadly and make difrennt affects
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how about shelters in mountains for humans and other creatures?
I was going to suggest that if you have a turned on in World rules that civilization can launch bombs and nukes at each other but then I realize thatās too modern
Yeah especially since itās staying medieval
New Map options:
ā¢Option to turn desert off or on or: 1-100
ā¢To turn on lakes off or on
ā¢To turn on mountains and turn it off
Make the world get more civilized as time passes since there is a way to see it and it has more use. Maybe they get better war tactics and clothes and overall more technology. You donāt need to make it go too far but do it a decent amount like maybe until what it would be in the 1800s or 1700s. If you do do this then make it so you can pick the time you can start it at. I get that you want it to stay medieval but I think it would add much more fun and content to the gang. Thanks for reading.
Sincerely ,
Everybody who reacts with a
or most people who have played this game.
Add a profession named : Adventurer. These people will live out in the forest and explore the world and various places. They will get hired and paid for stuff such as hunting a certain animal and returning it... Or... Perhaps get paid to kill someone.
Bounty hunters : When a certain human has broken a law... They will have a bounty for their heads and will be chased by the soliders of the kingdom or bounty hunters which will claim the bounty by returning their heads fresh š
When a country is at it's lowest... People will protest and rebel! The king will hide in his castle protected by soliders. Though, not only will they rebel.. They will also pay people to assassinate the king.
Those are all on trello. ^
epic
ALSO let the people make bridges and add religions. In world box
ALSO let it be able to make alliances or even force them on worldbox
not sure if this is the case already, but a stat for mobs that affects attack speed. The higher the stat, the faster mobs will attack during a set time period, and if slower then they attack less often. This can be adjusted by traits, or professions (or sub-professions, like light warrior/medium warrior/heavy warrior)
Probably not useful or cool but: Different style housing for humans, possibly a option that allows the styles of the house to be oriental for example, and not European based. EG: a button in the kingdom page that allows it to switch architecture
trello?
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ā¢humans, elves, dwarves, etc. will kill animals to eat (wont kill them if they are stable on food, this will make it possible to live in the arctic)
ā¢if people have madness they will eat animals immediatly and will also eat all creatures (including their own kind).```
A huge kingdom will have criminal organizations which will sell illegal goods and assassinate or imprison a human of high value.
add cat people and lizard people like the Kijiji and Argonians from Tamriel aka Elder scrolls or more people will as Skyrim .
Option that makes it so monsters are peaceful towards each other but not regular units/races
Add an option to advance past the medieval age
not happening unless maxim changes his mind
@gaunt arrow medieval fantasy only meaning LoTR type of deal, no 18th century stuff, and warfare stuff is the next update, bridges are abandoned due ti bugs and religion is on the trello and would replace ideologies
Relics that can be picked up to change stats. For example if a humanoid kills a dragon there weapon becomes the dragon slayer and gives +2 to attack. When the person dies the item is dropped and can be wielded by another person. The item can be destroyed or if the wielder dies in the sea it is lost.
Add coat so they warmth in cold area
A menu to allow you to change the stats of empires/democracy. I'm saying like a menu that allows you to control peace and wars, also, make names actual names for villages and humans.
And a royalty system to ensure that the king's successor is one of the king's children, and set a changeable maximum of children one human can have.
Any update coming soon on the Angels?
next update is the professions update. anything else is up in the air
be able to cede villages to other kingdoms as an option instead of them forming their own kingdom(new option not replacing the one already in the game)
add oil and coal to make evolution
There will be no Evolution it will always be mid evil the developer has said that he wants to keep it that way
mid evil
Medieval
Trello?
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Does giving a civilization either stone, gold or iron make any real difference
Talk in general or youāll get warned
capitals should be able to have revolutions, like the people of the capital revolutionize against the king/leader of the village and replace them with new ones
@onyx minnow check trello before making a suggestion. Religion is already there
how do i add suggestions to the trello @hard vale
or just use an autoclicker
@hard vale you cant do that. Just right ur suggestion here, and if it is good, Maxim will add it
Hold mouse to keep placing creatures. Idea by @slate flower
**Transportation **
Caravans and horses can be used in green areas while in deserts we have camels to go around and in cold areas we have wolves leading a sleigh
Alliances and trading between different kingdoms, also maybe resiurce sharing between cities of one kingdom
Ruling Family
Easily see the ancestors, monarchs,* current ruler*, and where the family originates from
@onyx minnow I told u to check trello before making suggestions. Some of them r already on Trello
add swamps and lizard race that can live on swamps
add world trees in the game basically really big trees in height
or maybe world trees can only be grown on elves inhabitated lands if they reach a certain population or a goal elves can build tree houses around like sort of like a castle to them
Swamps are on the trello page
lizard race can be added for that biome
orcs for deserts
elves for forests
humans for a bit of everything
dwarves for mountains
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Grand idea DARK ELF
You should add prayers and see what culture prays the most and by that you can give them more water. And other cultures will see that they get water so they will pray too
add black human kindoms with snoop dogg as king
/vote ā¢if a war results in a country taking over another country the people within will have a chance to revolt
ā¢revolt: they can either classicly revolt or they will abandon the village to go elsewhere, their relationship with their enemies (the kingdom now owning their original home) will be horrible resulting in a war if they become big enough
ā¢they will usually target their home kingdom
/vote add by day and night, new power: darkness the creatures that are affected can become zombies vampires werewolves and etc.
@rare mulch religion and therefore prayers will replace ideologies and not actually be religion stuff @slow blade alliances are in game and some trading is in the next update
ā Warned Angello#7528
day and night cycle
that's on trello
More types of buildings (towers, castles, walls, shops) and economy so we can have things like GDP and make improvements to the cities.
I hope that the publisher will try to introduce more races to make the game more diverse and better
Suggestion:
-Ocean:
-Ships:
-Naval combat
-Harbor
-Trading
-Fish (beside pirrana):
-Fishing
** -Smithing:**
-Currency (work well with trading)
-Metal weapons (increase combat damage)
-Bigger ship ( work with ship)
-Leadership:
-Leadership stats:
EX: low leadership = High chance of rebellion
High leadership = Neutral kingdom
-Peace: if has certain amount of Leadership the king can negotiate peace treaties if currently have war with another kingdom
-Wars:
-Civil war: if a king died and have over 10+ villages there will be a civil war the two kingdom will only have war with each other until one beat the other
-War: instead of the kingdom have a war until one conquer the other the kingdoms will have a chance of surrendering if they lost 3-5 villages, if not follow the old rule
-Kingdom types:
-Kingdoms will have different styles according on which biome they on
EX:
-Desert kingdom: Light yellow house
-Snow kingdom: Dark stone and pine wood house
-Forest kingdom: Oak/stone house
-Siege and defends:
-Walls: wall building will build at the border of a kingdom with one section being its gate soldier will take a long time to break it down
-Rammer: Rammers will be build at workshops and will be use to ram down gates, they will stay stationary at their workshop until they have a target, usually target gates but they can attack walls too
-Workshop: when a kingdom has discover minerals and start to advance they can build workshop to produce rammers but can only build one each though, if the rammer destroyed they will produce another but it will take some times.
- spent lots of time on this pls appreciate -
/vote Suggestion:
-Ocean:
-Ships:
-Naval combat
-Harbor
-Trading
-Fish (beside pirrana):
-Fishing
-Smithing:
-Currency (work well with trading)
-Metal weapons (increase combat damage)
-Bigger ship ( work with ship)
-Leadership:
-Leadership stats:
EX: low leadership = High chance of rebellion
High leadership = Neutral kingdom
-Peace: if has certain amount of Leadership the king can negotiate peace treaties if currently have war with another kingdom
-Wars:
-Civil war: if a king died and have over 10+ villages there will be a civil war the two kingdom will only have war with each other until one beat the other
-War: instead of the kingdom have a war until one conquer the other the kingdoms will have a chance of surrendering if they lost 3-5 villages, if not follow the old rule
-Kingdom types:
-Kingdoms will have different styles according on which biome they on
EX:
-Desert kingdom: Light yellow house
-Snow kingdom: Dark stone and pine wood house
-Forest kingdom: Oak/stone house
-Siege and defends:
-Walls: wall building will build at the border of a kingdom with one section being its gate soldier will take a long time to break it down
-Rammer: Rammers will be build at workshops and will be use to ram down gates, they will stay stationary at their workshop until they have a target, usually target gates but they can attack walls too
-Workshop: when a kingdom has discover minerals and start to advance they can build workshop to produce rammers but can only build one each though, if the rammer destroyed they will produce another but it will take some times.
- spent lots of time on this pls appreciate -
By @hard vale
I broke my fingers making it
So when will there be new races?
@vague monolith we have no information
May there be we add perks to humanoids?
I hope there will be a new race
@hard vale im not joking that can be rly cool
You guys can add godzilla
@hard vale eat .. why ..
ā Warned aceguy#0855
A golbin or a lizardmen is also quite good
This is my last message I promise: why was I warned? I wonāt do it again
@carmine halo lgbt flag reaction for no reason
@carmine halo I understand sorry it will no longer happen!!
here only suggestions go to another chat!
@hard vale then jedi
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I think itād be great to buff the zombies. As of now theyāre relatively very weak to all humanoids
/vote Make it Rain interesting things like Magazines and reasons to liveš
/vote I think itād be great to buff the zombies. As of now theyāre relatively very weak to all humanoids
When will there be new updates?
when maxim says so. I know that's an answer that doen't help, but it's the only answer than can be provided
When cities have alot of iron or wood or gold they can get stronger swords and armor
Like 100 stone = stone armor and tools
350 iron = Iron armor and tools
750 gold = gold armour and tools
@true hedge those are too much stone, gold and iron, gold would be currency not material since c'mon gold is weak
Add autosave( as an option)
How about people can give materials to nearby allies and villages that are apart of a kingdom
Check trello first before posting itās already on his currently doing list
Right now farms are built in the middle of the city in fairly random places, but what if a city had a dedicated place maybe closer to the borders or where it is less habitabke maybe for them but enough to grow, and then have less but bigger fields there
Can you make it where you can pay with Debit card.
/vote Right now farms are built in the middle of the city in fairly random places, but what if a city had a dedicated place maybe closer to the borders or where it is less habitabke maybe for them but enough to grow, and then have less but bigger fields there
By @slow blade
I was wondering if multi race villages could be added so more than one race can live in a village as slaves or side by side.
Nomadic tribes that travel across all biomes and avoid major settlements. Their drawback is that their population won't get very large because of their lifestyle.
The cold ones as a roving invaders. They will still stay as creatures, like zombies and demons, but with some new features.
VILLAGES UNDER CONTROL
If the cold ones attack one of the kingdom's village and will soon destroy it, village can save itself. It will break away from its kingdom and become controlled by the cold ones. It will still be inhabited by it's race and will look the same as a common village, but:
- There will be the cold one statue in the city centre.
- There will be some cold one elites, that will be responsible for controlling the village.
- Mayor of the village will have a puppet trait.
- Flag of the village/kingdom will stay the same, except ice ribbon on it, which shows whether it controlled by the cold ones or not.
Cooperative campaign
As soon as the cold ones conquered a village, they can take some dwarf/elf/human/orc soldiers with them for helping in battles. So cold ones can create a powerful multi-racial army.
Reproduction
If the cold ones cant have kids, all of my ideas would be useless. So they will be able to have kids in the conquered villages.
Blood price
All that the cold ones want is death. So every 6 months the cold ones will come to the controlled cities and execute 15% of the population. It will also reduce the revolt level.
The cold ones leader
It wont be a mayor and live in a castle, but it will always lead the army, so it will be kinda king. It will have higher stats and a special skin.
That's all! Thanks for the attention!
How about dark elves and dark forests
Assassin
When a war breaks out, the assassin will go to the hostile country to assassinate the king of that nation.
The success rate depends on the king's luck and bodyguards
King's guards
The guards will follow and protect the King forever, with 2-10 soldiers depending on the nation's development.
If the assassination was successful, the relationship between the two countries would decrease, the nation where the King was assassinated would reduce the loyalty of the provinces, increasing the risk of rebellion.
make units avoid lava
āŖļø Proposal for introducing a role component into the game
⢠Family Union / Clans / Dynasties
⢠Slavery as a tool for recruiting unpaid laborers
⢠History Panel of Each Province / Settlement
⢠New Traits
Unit welfare (money / property)
Power Loyalty
ā Unit History
ā Birth (place)
ā Gender
ā Dynasty / Family
ā Place of residence
ā Profession
ā Status (King / Citizen / Thief / Peasant / Merchant / Military / Aristocrat / Rebel / free wanderer
The appearance of the settlement should depend on the locality
Another power - New Lands! You'd select a kingdom and then afterwards select a pixel anywhere on the map and an entity would be sent there and a new village would be created -idea by @dreamy blade
a colony without food can get food from another village with food
Tier 2 path tiles, Cobble path. To blend in with stone cities
to follow up on me last suggestion it would also be able to be turned on and off in the settings
more buldings:
cemetery for the dead, school for children, and a hospital for the hurt. -Idea by JTT (@molten turtle)
Birds. 'nuff said.
World law.
Turn off and on natural terrain destruction, meaning bandit bombs don't harm the ground other than burn it.
more dragon element ice,water,Earth,air, Forest and metal
volcanoes will eruption when it a 100-150 years then stop and erupted when it 1000-1500
a caravan type thing so that a new colony has some basic resources to start with when they are from a bigger preexisting ciry
People can develop new traits over time
Quite a simple suggestion. People should get new traits over time. They only get born with a few traits and it will stay that way.
This can be a world law.
Antimatter Bombs will destroy tornadoes as well.
/suggest
The ability to customize races just a little. This could be Chancing hair color and skin color. And maybe there could be a way to have a little pencil that makes it possible to change the sprites in game. It would be a great way to feel like its your own world and your own race. You will feel more like a god of it and it will be more personal
favorite box
When you pick a favorite humanoid or animal the favorite box will show all the favorite that you pick and keep track of the decency or generation
better indviduals, people dont really co-operate they act selfish all the time, and they are not smart enough to plant a few wheat in a field full of grasslands. Basically improve individuals.
End a war between countries, be able to select multiple towns to be part of one revolution, force countries to join together
Creatures in a kingdom should wear a different color to distinguish themselves when they are fighting because you donāt know whoās who.
Allow there to be a multi race kingdom but more likely for a separation / revolt
we should have an underground part of worldbox that has minerals and stuff extra ores that your civilization can explore
Ambient Music in the background
more types of plants and for cosmetic reasons there can be a teir 2 farm with a windmill and fences. there can also be a animal farm(not for orcs). Tier 1 animal farms would have just some feeding thingys and mud. Tier 2 would have fences. Tier 2 houses can have potted plants and small windows and window covers. Tier 3 houses could have samll gardens. Also in the middle of villages and some other places can be wells. Maybe at the center of a village can be its town square where IF trading is added could be where it happens.
hospitals for injured people in villages
include a preset world map
Option to let kingdoms fight eachother. (The power to start wars)
Gladiators that would be people kidnapped from other towns that would participate in coliseums. Armament would be old or superfluous swords, shields or armor.
Rebellions if the gladiators are not received late, a rebellion could emerge that could win or debit the empire
An undo button
more tile colors for grass or can have a gradient of color throughout the land like light green into dark green or deserts like tan to yellow to slight orange
Surplus resources like food, wood, and stone are then added to a kingdom stockpile, which can be used by any village freely. (Villages will use their own stockpile before the national one)
Academy (school): The place where the juvenile units are gathered (the age of adults from 16-18 depending on the race) study. When you graduate (become an adult), units gain points (damage, armor, speed , dodge, accuracy, diplomacy). 1 kingdom 1 building
level 0: 10 points
level 1: 20 points
level 2: 30 points
- For ethical reasons, this is the last building (of a destroyed kingdom) to be destroyed, units (at the time the kingdom is destroyed, they are not of mature age) will become citizens of one of the same race kingdoms (in the case of the last units of that race, they will establish a new kingdom)
I know an inventory system currently in the works for weapons, but maybe things like armor and shields could also be added alongside them?
When archers are added there should be a upgraded version of them as crossbows, They do more damage but have a slower firing speed
You can subract the diplomatic and loyalty.It making them have civil war or war with other kingdom
when walls added it should work like on attack on titan where there 3 walls sorrunding it because the village keeps expanding so maybe that would solve the problem
Village Leader was chosen by King I from his children. When King dies, one of the Village Leaders will be the next king, becoming King II. Thanks to the parent-child relationship, rebellion is impossible.
But from King II, all Village Leader from King I will be gradually replaced for the Village Leader chosen from the son of King II. Village Leaders from King I have not been replaced, and are at risk of rebellion as they currently are (troops from the capital and cities).
(Make an army recuitment system and make the NPCs who have been recuited have an sword so kingdoms have professional armies for large-scale wars instead of randoms farmers)
Profession System should be fixed with each unit operating under level and experience system for units
Farmer
level 0: find food crop seeds
level 2: plants grow faster
level 5: find a fruit tree seed
level 7: plants grow faster
level 9: find vines seeds (to make wine)
Builder
level 0: know how to build basic constructions
level 2: build faster
level 5: know how to upgrade a building with wood materials
level 7: build faster
level 9: know how to upgrade works with stone materials
Lumberjack
level 0: know how to cut trees
level 2: Cut the tree faster
level 5: find tree seeds for wood
level 7: plants grow faster
level 9: plants grow faster
Miner
level 0: know how to mine (rock)
level 2: mining faster
level 5: know how to mine (iron)
level 7: mining faster
level 9: know how to mine (gem)
Village Leader ->King
level 0: capable of leading and creating a village
level 2: increase diplomatic points
level 5: Become the King candidate
level 7: know how to reduce rebellion, increase diplomatic points
level 9: There are many options to reduce rebellion, increase diplomatic points
Smith
level 0: know how to forge level equipment (fur coat, wooden hat, bone sword)
level 2: improve forging speed
level 5: know how to forge iron swords
level 7: improve forging speed
level 9: know how to forge hats, armor
Warrior
level 0: know how to use weapons
level 2: Increase attack speed
level 5: Equipped with 1 helmet / armor / sword made of iron
level 7: equipped with 2 helmets / armor / swords made of iron
level 9: equip all with iron
city leaders (army commander ?)
level 0: collect a band of warriors and attack enemy kingdoms
level 2: increased running speed
level 5: know how to deploy troops (equipped with iron armor, helmet) to protect the village during the war
level 7: increased running speed
level 9: know how to send troops to protect the border
Archer
level 0: know how to shoot (100% accurate) at a distance (range attacks archers), Shoot arrows made of bone
level 2: increase range
level 5: Shoot arrows made of wood
level 7: increase range
level 9: Shoot arrows made of iron
Fisherman
level 0: know how to fish
level 2: know how to make a good bait
level 5: know how to make wooden boats
level 7: Build a large boat to transport people and goods
level 9: make iron boats
Trader
level 0: be allowed to move villages in your kingdom
level 2: Increase cargo capacity
level 5: Making carts to haul goods
level 7: increase movement speed
level 9: allowed by the king to conduct national level exchanges
Temperature
-276-60: Instant death no matter if you wear clothes or are at home
-60-30: Can survive with coat at home
-30-0: You can go out in a coat for a few minutes if there is snow
0-10: You can go out for as long as you want with a coat without a coat you will receive a negative bonus
10-25: Ambient temperature
25-40: Take off your coat
40-60: Die little by little more hunger bonus
60-100: Instant death
All living things are affected by temperature
Vampires will build houses that look like their for aristocrats or rich people
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add a bug reports channel
Pillaging
ā¢villages can pillage enemies for their resources, if they do so they will take the resources on their backs and go back home.
ā¢if the defenders fight back they too will fight
ā¢people who live in snowy places have a higher chance of pillaging due to low resources
ā¢if pillaging becomes to severe the enemy will surrender their village
ā¢add a malnouristed trait for people with no food it will lower their stats and have chance of giving them madness
ā¢make people set enemy villages on fire unless enemy is much smaller then them (enemy outnumbered)
add a button to show oldest creacher
make ambient music
add automatic seasons: spring summer autum and winter
Make bandits more intelligent. Although they should remain choatic, they should have some degree of self preservation and also should build up camps for them to stay and congregate.
law button that turns off revolts
a button that make random weather for as long as you want to be
Hurricane
Storm
Change of temperature
more Fauna & Flora
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lizardmen as a civilization
/suggest Map presets, probably already suggested. ( World map etc.)
it's /vote
Religions or political sistems, if this not impossible?
A tech tree for every kingdom that you can modify and would affect their level of weapons, houses, vehicles?, etc...
boats are on trello dont suggest em
madsspud, quick question, has you found the cause of the issue yet?
more player control, players should be able to make kingdoms bigger or smaller, make certain creatures kings or leaders, add the ability to give creatures specific traits or items (inventory), also change kingdom sheilds
Inventory is being developed currently I think @serene girder #š£announcements
i was aware
Then why did u suggest it then
Seria interessante se fosse acrescentado embarcaƧƵes no jogo
A special power :
Armageddon
-Place randomly on the map natural disasters like comet earthquake or volcanos / lightning and more during 30 seconds for a funny destruction of ur world :)
move capitals around
There is an indie project on PC
its name is remworld
This is an evolutionary simulator of God from aunt ditsa on a 2D map
covering eras from dark times (10-12 centuries) to the future
It has all the game parameters with which you can make your fictional velen
And My suggestion is to add content that would allow
Project World Box to become a mobile version of Rimworld
I ask all participants in this conference to express their opinion / approval / rejection / abstinence (ignore)
But first, Iād like to familiarize myself with the Rimworld project in order to better sing in which direction this project can move
Fire and water animations.
New explosion effects for bombs and grenades
Certain soldiers (only a few) should become raiding soldiers. These will fight for their civilizations they were born in, but instead of killing people to take cities, they destroy buildings, so that war actually takes a toll on any side of the war. Those empires will not declare war for a certain amount of time according to how many buildings were destroyed (ex. 1 building destroyed equals +1 month of no-war declaration.)
Add golbins (like orc but smaller and weaker)
random weather
On trello
make bandits set up camps in dirt roads outside of villages where they stay hidden
add goblins that are faster then other races but smaller and weaker also they are barbarics to little villages more then big cities
add a world tree that grows in elven lands when they have progressed enough where treehouses (connected with bridges) can be built for elves that is their castle
dwarves can reside in the caves and mountainous houses
3 diffrent types of kingdoms:
ā¢Barbaric: will usually be hostile, will kill every adult in a village if captured and will kill entire royal family
ā¢neutral: will do the usual capturing with no children slaughter and no royal family murder, will be neutral in attacking
ā¢Pacifist: will be peacefull and will avoid attacking and will avoid killing people and capturing villages, if they do capture they will kill least as possible (cant hunt animals)
that idea above should depend on races for exampls orcs tend to be barbaric
humans are neutral
elves can be pacifists unless provoked
that there are different types of humans, such as Vikings or Egyptians and that their houses have been different so that all kingdoms are not the same
My ideas:
ā¢Add Biomes (Like: Swamp, Rainforest, Jungles, Savannah and more)
ā¢Humans change skin each biome they live
ā¢Add day cycle
⢠Buildings change each biome they are
ā¢Add ships (Boats or caravel too) and horses
ā¢(For civilizations) Add religions, ideologies and also protests if the country lives in a bad situation
ā¢Add new buildings and places
Last, add skin colors (Or races) for humans
(I know that there is a lot of ideas but this things was to the game i was trying to do, not similar to WorldBox, but the problem is that i can't do code and i don't even have a team to help me. But good that I can share everything i would put in my game to put in your game)
ideas by @urban bane
My ideas:
ā¢Add Biomes (Like: Swamp, Rainforest, Jungles, Savannah and more)
ā¢Humans change skin each biome they live
ā¢Add day cycle
⢠Buildings change each biome they are
ā¢Add ships (Boats or caravel too) and horses
ā¢(For civilizations) Add religions, ideologies and also protests if the country lives in a bad situation
ā¢Add new buildings and places
Last, add skin colors (Or races) for humans
(I know that there is a lot of ideas but this things was to the game i was trying to do, not similar to WorldBox, but the problem is that i can't do code and i don't even have a team to help me. But good that I can share everything i would put in my game to put in your game)
@urban bane check the trello. boats,religion,day cycle,skin color,more biomes are on that
#šinformation trello link is somewher there
Try making a multiplayer
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Maxim planned that there was going to be a multiplayer, he said it was too hard for him tho.
And the other stuff is in trello I'm pretty sure.
O.o
Idea - how villages are made
Starting off
When a person is placed instead of them just making their own village they will go around the world hunting for food. if they meet up with another person, they will join and they will still go around as they did as one person. When they find a third person they will finally start a village.
Villages
At the first stages of a village, instead of buildings they will build huts. If no wood is available they will build dirt huts (the ones coming next update). If they do have wood, they will build a wooden hut. eventually they will advance to regular wooden buildings
if you want precise village starting points then just place 3 people down in that spot
Maybe this setting could be turned on and off in the world laws menu
wait...so its been like 2 months since the last update...whens the next gonna be? around late May or mid May
Im pretty sure this was already suggested but how about walls around villages and bridges and there should be seasons in the game
Add an abillity to make kingdoms forcefully declare wars with eachother
Zombie should group up in hoards
Add an abillity to make kingdoms forcefully declare wars with eachother
@stuck pivot Iād love that! Itād make things easier
that's already on trello. It's an ability called "spite". and there is a power that can force alliances called "friendship"
Nice
Magic: Worldbox is a fantasy game, but what is it without magic
Necromancy- Imagine there was a big battle, many soldiers died, then our necromancer enters and makes an army of skeletons and corpses. All races will be hostile to necromancers. Necromancers can be all races. Necromancers can only be those who have the Necromancy trait.
Grave - how does the necromancer know if there is a deceased person or, correctly, a grave is needed for this. Burial place of a brave warrior.
Spirit - can enter into people and not for long to control them. The spirit has a special trait, āIncorporealā and light. Controlled by a necromancer. Appears only from graves.
The skeleton is an ordinary deceased soldier. Weak in small quantities.
A corpse is an ordinary zombie, only much faster.
Necromancer is a skeleton wizard who can summon skeletons and corpses. Refers to war mages. Up to 4 skeletons can jump at the same time. Weak in close combat.
Fire Mage - love to set fire to everything, as you understand he is a pyromancer. On those blocks that he comes set up, but not for 1-2 seconds. Dressed in a red cassock. Can cast fire spells.
Mage of Cold - Freezes everything around, the most powerful mage. Dressed in a cassock without a hood, hair bright white. Can use cold magic.
Ace magicians - Defend your race.
Orc Sorcerer - A unique unit for orcs. dressed in a cassock that covers his whole body except his arms. Strengthens units (increases, health and attack) and can heal.
Mages of the Forest - Unique magicians for elves. Can summon ents and animals. But the head is wearing a mask of wood.
magic and necromancers are on trello
@robust barn wait is it gonna be in the next update?
According to whatās on trello, yes.
the "spite" and "friendship" @robust barn
Yes, theyāll be in the next update. For more information on what maxim is working on, check the link at the top of the screen.
@pseudo ginkgo Where exactly did you see this? What card?
It's all right, I'm sorry.
@silent delta and when did i ask that? ??? š
i think someone already said this before but like having the option for us to start war and make peace with villages ourselves.
also maybe to forcefully change a villages color
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a map where we can see all the places with most deaths
My ideas:
-
add a three age system. So, when the human start civilization, they will started with stone age, then the bronze age, and the iron age. There will be much much educating.
-
add a modern age, with a big town, the skycraper, also the proffesion like doctor who cure all of the viruses.
-
add an intelligent, so human shouldn't have to drop theyself to the lava.
-
add a transportation like a boat and plane, so human doesn't have to swim on a modern age.
no modern stuff
All the modern things
The game is ment to be in medieval times
update world data to cloud
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snow on roof for building built in snow area
make living beings more intelligent and aware of their surroundings
for example they shouldnt walk through the lava
add improvement on the way a war is waged
for example a smallest village of 5 in the world shouldnt go to war with a city of 200
generate River & waterfall
went using the shallow brush over mountain and hill it make a waterfall
Make it so that Beings can not go over mountains so the mountain too can be used as walls
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Add. Bow. Please. That's all I wanted to say. Thanks.
@novel summit archers are already on the trello, please check it before adding a suggestion
make weapons urself to give to ur favourite warrior š like godly weapons or u give them an horrible weapon
A little addon, maybe give dwarfs opportunity to build on hills and/or mountains? They will became more mountain race
elves should only be able to prosper in forests, humans can live on a bit of everything
orcs can live in wastelands/deserts
Kingdoms should actually react to plagues, instead of just going on like things are normal. Would be pretty cool to see a ork plague doctor ngl
horses for humans, ponies for elves and dwarfs. Dragons for orcs. Iām not sure what they ride, but I am guessing. What I mean is, in general, some creatures have vehicles
change the ones for for elves, dwarfs and orcs. orcs should have bears and elves should have dragons
To what
how about no rideable dragons cuz then its kinda unfair for the rest of the races
dwarfs should have nothing cuz they literally...build everything themselves
horses for humans, deer, elk or moose for elves, goats for dwarves and direwolves for orcs
Thatās good
Thanks for clearing the vehicles thing up but you know what I mean
I thik you have to do boats or ships
thats already in the trello
ye thats good and @dark oar thats in trello its prbaly in the next update
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trellow?
dogs
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?trello
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Infinite source of wood, woodcutter or gardens, or something another? Sometimes low wood can cause problems at start, if civilization build homes closely or live in desert or wasteland ahah
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races should be able to make mines once they reach a specific age~ its not good that you always have to throw away gold and iron ores and berries
meaning civilisations should be able to handle themselves once they grow to a certain point
Tbh, with that age thing: they start in stone age, go to medieval, then like thirty years war period and maaaybe the age of reason
seeing scrap-made ork muskets or tree cannons by elves could be fun
Bruh dude mines are already a thing
lmao yea i know i gave out the wrong examples cant seem to delete that embarrassment
make peaceful animals with madness to attack people, I wanna have a sheep that slaughter's the Innocents
Wait they donāt do that already?
Doctorrr
@shrewd badge
n o
g u n s
i d i o t
Add walls on borders
Yes
walls are abandoned for now
Wall and border, so they can make their own territory without get attacked
...
Bruh thatās abandoned
Customized color of kingdoms??
Use /vote and thatās on trello
Add eyes and mouths on humans and dwarfs and elves
No point since they would be too small to notice
The ability to edit a villages size
Check trello
The ability to make a village join another kingdom
i am sorry, it has more 2000
Ability to download worlds
Bruh seriously u can already do that @ripe urchin
Maxin is having this idea (https://trello.com/c/4HKe8HLx/393-optimisation-idea-population-points), but I don't like it so I came up with this idea. It will collide with many things: Profession System, building types, War, Level and experience system for units, rebellion, ...
-Units graduating from the academy will have favorite jobs (King default to stabilize the economy) and a hidden career system. King will focus the units with the same career in a city to optimize the space and working time (Job Cluster, necessities will be transported by traders). Once there are enough Job Cluster (Farmer, Lumberjack, Miner, Smith / metalworker, Blacksmith, Fisherman), the remaining cities will be normal cities (where Warrior, Builder, Trader resides).
-When establishing Job Cluster, we have more building of that profession: mine, forestryland, farm house, ... Units will always be in buildings.
-All units have a favorite career, but King will force them to do other jobs (for some reason, King is forced to do it). That creates discontent based on the percentage of the population in a city (1 unit is dissatisfied if the jobless situation takes place in 3 months) -> 1 clear risk of rebellion
-In order to answer the question why Warrior must know how to use the first shield (defense), I think the first thing is to know how to defend (Run away from an enemy when their health is low) to wait for a higher-level Warrior to appear and fight back. This is a basic strategy (you have to live, you have a chance to win the enemy)
-Integrate Profession / Job System and level and exp
But not on mobile sadly
U shouldāve clarify because the dev wouldnāt know also use /vote and then add your suggestion
Please make a Ć10 or Ć20 time please
/suggest The ability to control a kingdom
Bruh do /vote
the ability to control a kingdom
Thatās on trello I think too
Sry I'm new to discord
@sly surge no it's unit control not kingdom, kingdom control is a big no no
Oh ok
make a way to fat forward more by @gusty badger
the ability to make a city part of an existing kingdom, without the need to create a new kingdom
time Ć10 or Ć20
Iām pretty suret hatās on PC but Maxim said that it will slow down the game a lot on most mobile devices
nope it slows down when it lags and thats wut the population points are for
The power to change the stats of the people and animals for example: to make a bear immortal have 3000 hp and 77 speed
And I would also like it if a country with one race can conquer another but and coexist with them and not just strait up destroy the entire country
Oh and I know I already made a lot of requests but I have one more I would also like it if a new mining material could be added I think steel would be a good choice and the purpose of this material can be to make armor and weapons to give a attack buff and or a defense buff when they go to war or are attacked
hot air balloons
Create a wall around the capital of kingdom. And to get into a capital you have to break the wall.
Oh and I know I already made a lot of requests but I have one more I would also like it if a new mining material could be added I think steel would be a good choice and the purpose of this material can be to make armor and weapons to give a attack buff and or a defense buff when they go to war or are attacked
@wheat prawn steel is made of iron
Bandit Recycling
Weāll be honest, the bandits are currently boring and practically not needed, I suggest redoing them. Place of residence: cheated them seems to be the most, they do not even have their own home. And about that, I have two ideas. Imagine there was a small village, a larger village attacked it, all the inhabitants were killed and the village was desolate. At this time, bandits enter, as most of them are crazy, but they still need a house and they populate empty villages, process crops. And they live a rural life, but such villages can have a maximum of 50 bandits. Option 2: tents, 4 small tents and one large one, in the middle of a fire, are most often found in forests. Maximum can count 20 people. The raids are a small group of bandits, 5-8 people (depending on the bandit camp) run to the village, it is imperative that one of them has a torch with which he will burn buildings. After a successful raid, 25% of the villageās resources will be stolen and residents killed Outpost of bandits: I imagine it like this, in the middle there is a building similar to the 1st level of the orc building, with only some changes: the top is made of wood, there is no door, instead of it is old ragged cloth, 2 bandits are covered, with spears, somewhere nearby there is a small warehouse with supplies, a little further there is a farm of wolves, and 7-9 tents as they cannot build houses. Animals: since animals are also practically not used, I have a couple of ideas on this subject. Wolves: bandits will be able to tame wolves. How this will happen: a detachment of 3-4 people goes into the forest, there they find a wolf, fight with it and hurt him badly, with a 35% chance the wolf will die, they bind him and carry him in his arms. At their base, they treat him and he tames him there, then he is assigned to the wolf farm, for a maximum of 9 wolves can be found there.
temples were people pray for rain and whatnot so you can have something to do when you get bored other then kill everyone with a rain nukes
@hard vale well, if you can call a smallened cannonbarrell with a grip a gun...
Tbh, arquebusses would still be pretty fitting for a fantasy setting
Ultratec dwarfs ahah, but seriously, maybe grenaders? Like bandits fighting for country
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bandits should be made from villagers that are cast aside as outcasts or just people that dont want to associate with a village anymore or got evil ways~ they can set up bandit camps in forests near dirt roads and ambush people there should be a really rare chance where a villager can join the bandits after getting ambushed
@daring terrace bandits are cowboy easter eggs and are not civilization units
In future updates, you can add military structures for the army
@fast olive thank you for clarifying
@dark oar if you are gonna give a suggestion, then add tick or something so people can vote your idea. its not that hard
Add Kraken and ships in the game. Also a tsunami would be nice too.
use /vote (your suggestion here)
different sizes ,height, skin color for creatures and a giant born only in 1 out of 1000
lightning could stun creatures and make volcano more dangerous ( it also need a world law)
volcanos dont always have to be active they can be inactive as well and can erupt at random periods for a little time interval
costum banner?
Battle tactics
Battle tactics Like flanking or ambushing and attacking from multiple sides
list of wars and info of kibgdoms about it
For ex.
Night crawlers (elves) vs The mountain gods (dwarves)
War started : y12m5
War ended: y150m6
Status: peace
Total deaths:200
The night crawlers (elves) total deaths : 50
The mountain gods (dwarves) total deaths: 150
Houses destroyed (in total 25)
Ect.
and the war should have names too like The great war or The battle of the greats
add a lore channel
die
the ability to forcibly start/end a war between countries
@cobalt mauve no joke suggesting
@sudden wind already in the next update @jagged cipher all of your suggestions are on the trello
@fast olive really? I didn't know that!!! Thanks for letting me know
is this suggestions for worldbox the game or this server just asking
mostly the game
Night time
@thick pawn already on the trello, please read it before posting here
/vote (your suggestion here)
Alien race that infects humanoids and creates their babies
(krackens that live in deep water waiting to ambush poor settlers of to a new world)
allow creatures to have levels.
Improved outfit and sea transportation thing
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sharks that hunt down fish, humans and piranahs but can fall prey to fishing vessels
Thatās in trello
angels (i mean we have demons but not angels)
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first you do /vote then you add what you want
Ghosts. they will create kingdoms.
The ability to change the capital of the kingdoms, because the destruction of all stronger cities like those that we want to give as capitals is sometimes tormented and sometimes is unfavorable (e. g. as we have the world battle ).
Add giants that destroy the villages of the world, also eagles would be nice too.
My suggestion is E
@storm geyser boy you got some nice suggestions
Am I E or am I E
E
Mind me if you already have this on trello, but you should add alliances instead of just peace and war, as well as heirs such as princes.
fox for hunting rabbits
In cold places :fox,wolf,bear have white fur
In warm places :sheep,rabbits,chicken,fox and wolf have Brown,gary,red and black
In hot places : rabbits,fox have a golden like fur
How about we have a questions channel where we can ask questions like, when is the steam release of worldbox coming?
add a picture chat channel
mountain lions
a chance for a person to have mutations that could buff stats
Better invasions, so it isn't a line of men throwing themselves at the enemy. The invading force will setup tier 0 houses (tents mostly) and will gather the troops outside in a city in a camp. That camp will dissolve when the invasion starts. The defending force will send any soldiers (when they come out, currently it would just be natives) to the city. Nearby cities will also send troops to aid. If the defending force outnumbers the invading, if the invading has enough reserves they will send more to the camp. The men will then all attack at once. ((After roles come out: Before the invasion anything other than soldiers will leave the city (other than, for example, priests, or mages.) The people will leave to the nearest city. Humans will let this happen, as well as elves and dwarves. Orcs won't, so the civs won't leave the city if the invading force is made up of orcs. If it is orcs on orcs, the civs will fight alongside of the main soldier force. Camps won't be attacked before the invasion commences.
wells that randomly appear in kingdoms for looks only. And tier 2 paths made of cobblestone
Lizardmen as another main race, goblins as a monster race that can make villages, but not stone houses. Breed fast, very low life span ~10 years, very low health. Goblins are nice to Orcs. Some kind of tile that is impassible. Perhaps trenches or maybe walls, like the great wall of china walls.
add mythology creatures (like mermaid, griffon, minotaur ?, and maybe angel (bcuz there is already demon so why not ?))
Muskets for archers (They was in 16th century, so swords, bows and armor was still used), i guess they can be in most modern and richest countries.
new power: feature customizer is in the creature menu we traits will have + to choose the ambitious type trait, bloodlust and etc.
like that
mods for mobile at the beginning with the news and close it in the middle like
sound effects for powers like sponge and life eraser
A window containing a list of all Living and Dead royal family members in a kingdom. You could then either curse or bless this bloodline. If you bless it, the chance of royal fanily members getting positive traits will rise. If you curse it, royal family members will often have negative traits.
As time goes on make the cities and technology more advanced.
Ex. Start with Stone Age, Then Bronze, Then Iron, Then Medieval, Then Renaissance, Then Industrial, Then Atomic, Then Information, Then Futuristic.
@deep linden sorry man, game wont go past medival stages. Several people have said that multiple times
Dang that stinks
naturally spawned in animals, humans, and monsters when you load a new world.
Humans should have a harder time to climb mountains, and try to find a easier way around. Elves should avoid them. Dwarves should adore them and be crawling all over them. And orcs can do whatever.
when you mark someone you should have a list to know where and how they are and if they die, they shouldn't disappear of that list unless you delete him
Maxim you doing this?
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For a more sandbox feel, add the ability to manually add perks, curses and all of that.
Stats for warriors and kingdom wealth?
villages with a lot of resources should give other villages with no resources.
There should be blacksmith to make there armor and swords and preparing for war
@blissful inlet this has already been added on trello
Kings should have elite body guards protect them and following them
War ships 
That drop soldiers on shore lines
D-day all over again
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Maybe have a Ranking system in Kingdom Armies, where captains or generals have little flag banners on their back and Armies will fight each other, also another idea is rather than having 2 cities of the same kingdom have different borders I think it would flow more if Equal Kingdoms just merged borders if they were close enough
idea by @unique moth
Maybe have a Ranking system in Kingdom Armies, where captains or generals have little flag banners on their back and Armies will fight each other, also another idea is rather than having 2 cities of the same kingdom have different borders I think it would flow more if Equal Kingdoms just merged borders if they were close enough
MORE ORANGE JUICE
different types of trees, which have fruit growing from them. The cites can harvest food and seeds from them which can be used to create orchards for food production
we need horse
king or queen should be at castle,not wandering the capital
kings or queens shouldnt leave the castle without few guards atleast
Trading between kingdoms and cities is being done right? Well, what if there were market stands for the people to trade at?
Weather.Ā For example: It will be possible to determine the direction of the wind, add storm clouds that would shoot lightning, snow clouds that would snow.Ā In general, I mean just to change the weather in the game.Ā Of course, you can add something. (i dont know how to do it like up š)
@warped monolith by /vote
ability to how hold down your finger against the screen for adding humans/ a way to instantly add like 100 people
add a pet pictures channel
My idea is that they can have boats that have cannons that fire at other colonies in war. Another suggestion is that they can abandon there town and make a new town. My other suggestion is that in war they can bomb other colonies. Thatās all, I would appreciate if you only did one of them for that matter,
use /vote
Ok
Boats will be cool
next update @hard vale
cool!
I have a idea when you add to much water it starts to flood I am not sure if it is in trello though
Hello people
@daring terrace boats are not in next update
i thought they were what happened to that?
Boats will probably be added 2 updates from now
weapons with poison
they should add giant as a trait that have 10x the health, 10x the damage, 10x the armor, 2x the speed as a standard member of their race, they get less diplomacy and are more likely to be stupid, more likely to get regeneration, and more likely to get immortality, and they turn into giant zombies, also i made an example for a human giant: https://media.discordapp.net/attachments/536170159929294848/708440132763648100/unknown.png
also they cant get the wise, or genius trait
Add elemental traits: for example, a soldier has the bloodletting trait. So when he attacks someone, that someone will take periodic damage for around 15 seconds. It could be the same for different effects such as fire, and poison as mentioned by @frail plank
?trello
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@frail plank i think that will come in next update already because maxim is making a inventory system for weapons and stuff
Make a lore channel
mostly on my phone when i need space or on my pc when i factory reset
skip tutorial, everytime I reinstall this game I have to wait through the tutorial. its kinda annoying so can i just have a skip button?
replace tool, when I create a new world some islands are just fully sand i dont want that. to change I have to manually go ing and brush it out accidentally covering the ocean and adding more land than I want. a replace toold could be a brush that replaces just sand with soil or soil with forest etc.
control armies, make knights and soldiers. every citizen shouldnt go straight to war. the player should be in more control of the humans and there should be a dedicated army the player can control telling them where to go and move.
Weather.Ā For example: It will be possible to determine the direction of the wind, add storm clouds that would shoot lightning, snow clouds that would snow.Ā In general, I mean just to change the weather in the game.Ā Of course, you can add something.
Messiah trait
allows someone to open the seas
Religion, nations can have religions where they decide to believe in whatever you know
Prayers, where creatures can decide to pray to you and a little bubble pops up over their heads, a situation is casted and you can choose wether or not to help, helping can increase their nations religious belief and the more the religious belief, the more the prayers.
Advancements in technology as time goes on
A Grim Reaper, the reaper often lives in secluded areas such as mountains/forests (or any area where not a lot of humans are at), Grim Reapers are very territorial and will often kill ANYBODY who walks near them, the Grim Reaper creates tiny graves where the person died and continues to live near the graves.
I like the prayer Idea but how would helping do anything?
Use /vote
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different types of nations, like a phobic one that would like to be isolated in there own territory and try not to make war or contact with every other nation but if they do they will destroy the villages/city's and kill the people, a peaceful nation that can not declare war and has better relations with other nations but if they ever are in a war with another species/nation they will instead of destroying city/villages of other nations they will instead be captured and be part of the nation, there could be a authoritarian nation which would also capture other villages/city's in wars but would enslave other races besides there own, they will gain more resource output from the enslaved species but they have a higher chance of rebellion, militarist
forgot to also add militarist which would have increased damage to other nations and would destroy villages/city's but suffer from badder relations with other nations
What about a queen ant that makes a ant colony and will lay ant eggs and those ants will forage for food to help grow the colony
Successor,
The leader of capital should be the next king
- The leaders of cities should be the king after rebellion
And they should be marked with a crown over them
Divine wall material. Only blessed people can walk through it. Nothing can fly over and demons die when they touch it.
Trello?
more animals and mobs
Okokok new and original suggestion:
Jungle biome in the game, but inside there is a rare chance that there will be a pink bulb that explodes to become a gigantic plant monster
This is my reddit post tell me if you like it
Lots of ideas that I liked and want to give spotlight(including mine)
(Credit to me) Nothing is really done with dragons other than that they kill and sleep so why don't we add dragon lairs filled with riches to reward civilisations that challenge them that are either: Built by the dragons themselves/Spawn naturally(with the dragon) or Both
(Credit to @Ayin000) types of dragons, dragon babies(not necessarily a new race) , and the dragon slayer trait
P.S first idea links up with this one if you didn't realize
(Credit to minecraftisthebest6)naturally spawned ores and stone and new resource coal
(Credit to Father_Bernard)Unit stat editing
(Credit to Huddyo)custom plague editor
Plus(my idea too):tab to show plagues and an icon above people with it or something similar
(Credit to me again)cross-racial kingdoms (kingdoms with more than one race)
(Credit to Giahuy)lineage. Prince of country A married princess of country B etc
(Credit to Wlayko_the_winner) necromancer that ressurects dead soldiers but very rare profession
(Credit to NinjaMaster58289)Summary because too long: new warrior traits, ranks, and types to flesh out armies and 2 year training time to stop huge empires from pumping out warriors like it's a factory(read the post it doesn't sound that good in my summary)
(Credit to me again again)Fences and wall for villages and kingdoms respectively
post by @verbal dune
This is my reddit post tell me if you like it
Lots of ideas that I liked and want to give spotlight(including mine)
(Credit to me) Nothing is really done with dragons other than that they kill and sleep so why don't we add dragon lairs filled with riches to reward civilisations that challenge them that are either: Built by the dragons themselves/Spawn naturally(with the dragon) or Both
(Credit to @Ayin000) types of dragons, dragon babies(not necessarily a new race) , and the dragon slayer trait
P.S first idea links up with this one if you didn't realize
(Credit to minecraftisthebest6)naturally spawned ores and stone and new resource coal
(Credit to Father_Bernard)Unit stat editing
(Credit to Huddyo)custom plague editor
Plus(my idea too):tab to show plagues and an icon above people with it or something similar
(Credit to me again)cross-racial kingdoms (kingdoms with more than one race)
(Credit to Giahuy)lineage. Prince of country A married princess of country B etc
(Credit to Wlayko_the_winner) necromancer that ressurects dead soldiers but very rare profession
(Credit to NinjaMaster58289)Summary because too long: new warrior traits, ranks, and types to flesh out armies and 2 year training time to stop huge empires from pumping out warriors like it's a factory(read the post it doesn't sound that good in my summary)
(Credit to me again again)Fences and wall for villages and kingdoms respectively
moss so certain animals, well not animals we already have mmaybe like reindeer or patarmigan, can eventually survive and also it could make the scenery less, sterile
⢠I suggest adding new role for people, who find different bugs, so role will be called Bug Hunter or something like that.
For instance, if person find 5 bugs, he'll recieve this role
mushrooms: the idea is that little children if they eat it could get sick, while the adults go and pick it up to store poison, it would grow on tumor areas and / or forest, it would clear burnt tiles and tumour tiles naturally but you would have to introduce them first
Economic and government systems so that one country can be communist or capitalist and trade with other nations. Also there can be dictatorships and monarchys and such so that there are different types of government
gnome- a humanoid that could mount any animals
Economic and government systems so that one country can be communist or capitalist and trade with other nations. Also there can be dictatorships and monarchys and such so that there are different types of government
add that kingdoms can drop bombs
Add people praising you because you are the god. Rituals and offerings should be added and they give you more power to do powerful stuff that can increase their faith in you, like for example blessing people with better fertility. Also there should be a tab where you can tell your followers to for example start a war, and they can change the command into something else if their faith isnt high enough.
cool
danne06, i got a idea from your idea
Make it so bears donāt immediately attack humans, they often stay in their original biomes and live to adapt to it, when humans come near then they attack
MODS as I said back there could have a tab at the beginning with the word mods that took to install these mods but there will be few mods that would come out to play like let the community also make mods there will be many more mods if you didn't like one there is another that maybe like
Create fish, humans hunt for fish and set up fishing docks, piranhas often get caught in fish traps and die (to nerf them)
B O A T S
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What about unactive volcanos,geysers and acid geysers?
Yes, definetly boats
And people go hungry so if kingdoms are United they can trade with the boats in food and iron and gold?
trade and boats are on trello
@fast goblet it has been my idea too not sure if it got acknowledged
Some bridge ? Create by PNJ for join some little island ?
pnj?
add bridges and docks that can connect different islands
partial idea by a goat named @ocean compass
He should add a marking tool for creating terrain, like in windows desktop kinda
...
@daring terrace bridges are an abandoned idea for now
How do you do the suggestion box again?
do /vote (your suggestion here)
@limber olive thats a bummer
Potions and alchemists
a trailer or some sponsorships on youtube channels and some hype around the game so more people can find out about this amazing game~
Add a special list into the options, where players can insert city and kingdom names. Thanks to this list, you will not need to rename the city every time you want, but they will appear naturally in the game.
villages who don't have enough resources for too long will become barbarians who steal from and attack other villages
Yes, advertise the game
Make it so that the houses built in villages vary on the biome like sand houses for deserts and straw houses for plains
Religion and Pantheons
family tree
More races. Like maybe arachnids. Or wolfmen.
Ability to change any creatures traits.
a day and night cycle to represent how many days have went by. Expeditions. towns will send out small portions of units and they will use vehicles like the prairie schooner. and create small settlements with tents and campfires. after a few days they will return to the village with a boatload of resources.
night is on trello fyi
yay
Add this šÆ can fix the village borders and devide the country or unite them
also for those who donāt know a prairie schooner is a vehicle used on the primarily oregon trail roughly 175 years ago
if your still confused google āwhat is a prairie schooner?ā
Remove the feature where a kingdom will sometimes turn against each other and creates a new kingdom or just change it where if it does happen it only happens to one city in that kingdom.
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ITS IN TRELLO also next update
graveyards and raising the dead so basically you use the raise the dead power on a town and obviously raise all of the people who have died but you can choose what to bring them back as like whatever race they were or a zombie or demon or any other creature and then they respawn at that graveyard but if that town doesnāt have a graveyard they will respawn randomly throughout the town or near the town
Larger worlds for mobile
?
the ability to remove Blessings
the ability to start and end wars
More stuff for mobile
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Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
The ability to add and remove traits, as well as to increase/decrease certain stats
Add a wraith subrace kinda like demons or maybe ghosts of favorited people who have fallen, maybe haunt their death site?
a new rule of the world religion as the church with popes and cults etc and also black cults that can influence in the religion and the type of church and structures
technological advances
@slate totem religion will replace ideologies so maybe there's no cults or churches but idk @young vale no modern technology but they will have wood - stone - iron @crisp meadow already in the new update, friendship and spite
More meant a proper advancement into medieval times, not so much modern
@young vale i just told you that they will lmao
Oof sorry read it wrong
Actual armies for kingdom instead of the whole village going into war, With ranks and for every rank/class their are different type of weapons EX: Sword, Axes, Maces, Cannons, Horseback Ridders, ect...
^ Might be in the trello but I was not sure about the class part so I just put it anyway
Make humans reproduce more, I often have to tap in 100 and they either sit there or go back down to low numbers
Different types of cities, say a city settles near the ocean, it then turns into a port town with docks and kingdoms that are allied can come and go, trading and such.
Alien race
Stats for oldest person in the world/village, add a list of the people you starred so that you can find them without having to look all around the map
working or battle ages:
-the same race people wont kill kids (less 12/Orcs will kill anyway)
-age range at which humans go to war (16-60 or if the human is inmortal he will not have limit)
