#šŸ’”game-suggestions

1 messages Ā· Page 53 of 1

deft bayBOT
#
Lif#7039

Trait OverLord:
This trait will only be obtained by Kings who manage to conquer 15 Kingdoms and give them a bonus of x2 attack and x2 defense.

#
Lif#7039

Conquest of Enemy Kingdom:
Kings conquering a Kingdom will have the choice (based on odds), to choose whether to fully calcin the conquered Kingdom or have them as future military support

heavy lily
#

Add some walls in cities

sterile spear
#

Trello?

oblique jacinthBOT
#
glad light
#

How many votes will they need to get into to do?

main lichen
#

Idk

#

If Maxim get interested on it he Will do it

deft bayBOT
#
⚔Dr.Lance2070⚔#8076

villagers will ask to use your power to grant miracles or do attacks

glad light
#

With a star or something

wraith lichen
#

Not sure if this has been suggested already but can you add the ability to place farmland?

sterile spear
#

Or just make it really far away from residential areas

wraith lichen
#

Well sometimes when I add a lot of people to a city they cant keep up in food demands so if we were able to just place farmland and have the citizens automatically work the farms that would be great, plus I wanna make a huge island of just farmland

sterile spear
#

Well you can place farmland wherever you want

wraith lichen
#

Also maybe allow us to manually expand city borders?

sterile spear
#

Use the copy tool GodFinger and drag it over farmland

wraith lichen
#

Woahh I didnt know that was a thing, thank you!

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

tip: if you wanna create a vote about your suggestion, use /vote (suggestion).

deft bayBOT
#
Commander.Dean#8640

Add new buildings. Like butcher for raw meat, bakery for flour, wind mill for wheat, Tavern for recreation needs and a school for the youngsters

hard vale
#

Oh they backwards bakery for bread and mill for flour sorryy

#

That's where all the children should go to the school

deft bayBOT
#
Commander.Dean#8640

Add The trapper work. Colonist will set up traps in the forest tiles to catch animals for food that will follow the timeline. Death fall trap Tribes and Beartrap for Medieval

hard vale
#

Another one

deft bayBOT
#
Commander.Dean#8640

New weapons. The Tribes use spear, Shortbow and long bows. Medieval use Long swords, Claymore for knites and compound bow and crossbow for range

#
Commander.Dean#8640

Also New Clothing. Plate armor and light plate armor for knites. Eskimo clothes in winter with my season suggestion. Normal cloths for spring. Light clothes and hat for summer and warm clothes for Fall

robust solar
#

Why is the command(?

deft bayBOT
#
Yersinia.#8078

Tornado of Fire. Not a god power.
Tornadoes of Fire can be made by a tornado that goes over a lava pool or a place with intense fire.

Does destroy plants and inflict damage. Can become smaller just like normal tornadoes being striked by a lighting.

Doing so makes the achievement: Way too sunny day.

rocky imp
#

A tech tree so the ai picks something to research then it takes a set amount of moths to complete research

deft bayBOT
#
Godot.#5342

Slavering plz

rocky imp
#

What

deft bayBOT
#
NiCky#7760

Option to add traits to the units.

#
NiCky#7760

Add vampire to the enemies.

tender fractal
#

Slavering means slaves?

sterile spear
#

Slavery

tender fractal
#

oh no

hard vale
#

Trello

#

Trello?

oblique jacinthBOT
#
heavy lily
#

That's a great suggestion!

deft bayBOT
#
Dragon Waifu Lucoa#8330

more races druids and goblins? Both make there own settlements

#
Lif#7039

Towns, cities and states

People:

  • They are generated by small passive and peasant communities.
  • They won't have a main building
  • Fragile in the face of invasions or abuse of larger kingdoms

City:

  • They are generated by ambitious people by power to later become King.
  • they will be able to rule a people and profit from the peasants.
  • They will have main building. (King's House)

State:

  • They will have several rulers and a King.
  • they will be able to rule several peoples.
  • Better main building.

You as God you can see which village belongs to each state or city and if they are forced to pay taxes.

#
Godot.#5342

tax

deft bayBOT
#
Corona toog#1017

tax fraud

keen turret
#

I think that you should be given the ability to put down a specific amount of creatures with 1 tap

deft bayBOT
#
Lif#7039

Berserk trait:
Trait that will only have 1 in 125 citizens or more and to be able to achieve there must be a sorcerer in a city who will choose a citizen of high physical standards to carry out the creation of a citizen with this Trait.

The citizen who possesses this trait will get x3 Damage, x4 Vit and x1.5 Speed, without the possibility of obtaining another trait, will be controlled by the King of the Kingdom.

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

tip: if you wanna create a vote about your suggestion, use /vote (suggestion).

cold quail
#

correction in the suggestion: Towns, cities and states
Translation error: People and Town = Village

deft bayBOT
#
Godot.#5342

plots within the kingdoms to kill kings

robust solar
#

Complots.

small lintel
#

Living things dont walk into fire unless they're immune to it, cause I noticed humans just simply walk into lava from a volcano. Instead they avoid the lava or fire

hard vale
#

||Have pyramids in the game only when u place stone and gold to make pyramid.||

deft bayBOT
#
KAT#3545

Taiga tiles when forest tiles are near cold tempatures, or can be made in terrain settings

sweet orchid
#

it would be fun if we could give a name to the continents, sea, mountains, rivers ect

#

In a war when you kill the king you take the city and if the kingdom survives another city of this same kingdom becomes the capital (which will stop completely destroying the city and killing all the inhabitants)

small lintel
#

Add a feature for world names

#

Ause I find it hard organizing all of my worlds

deft bayBOT
#
Godot.#5342

terrorist

#
Marcus123#9914

add superheroes (Mavel and DC) in the game. They will help the nations they spawned at

#
Marcus123#9914

add villain for example Joker in the game. They are not like demons or the current villain we have in the game. Instead they have extremely high IQ just like joker that will keep blowing things up but hard to catch

fast olive
#

@Marcus123#9915 not possible, the game is medieval only and those characters are copy-righted

main lichen
#

Yeah lol
Expect of course original Hero or just superhuman/warrior

fast olive
#

@robust solar we already have bandits bruh

robust solar
#

@fast olive rather of groups within a kingdom that do bad things or try to take power away from the king, rebels rather

fast olive
#

@robust solar on the new update bruh and those are revolutionaries not terrorists, terrorists fight for regilion or shizz and destroy the kingdom completely and build a new one, unlike revolutionaries who just occupy it

robust solar
#

Revolutionaries, terrorist, rebels. Sorry i dont have a good inglish level

fast olive
#

Tbf they both are too similar when it comes to flcertain irl groups but there are still clear lines

heavy lily
#

Walls in cities, ships (so that they transport goods), new weapon (such as bow, sword, and crossbow), and some catapults so they throw rocks at cities. Is this correct or not?

hard vale
#

make it so the people/the army protects the king and make it a bigger deal when the king dies

timid crystal
#

I think a roadmap for the game might be good, so we can get an idea for when the next updates might be coming.

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

tip: if you wanna create a vote about your suggestion, use /vote (suggestion).

timid crystal
#

Is that just a coincidence or is it already written down XD

fresh glen
#

Make a Duch & Duhcess or Aristocrat role. To the point, add Social Hierarchy Ranks and also add import expot

kindred notch
#

@fast olive icic. I'm just wondering it can be added as a "creative item" just like Santa and UFO. But that's fine as it seems like my idea is not popular at all🤣

fast olive
#

@kindred notch well the characters are copy righted so...

kindred notch
#

Oh okok

fast olive
#

@fresh glen trade is on the trello and kings,leaders/lords, greedy trait people are on the game

deft bayBOT
#
CoronaVirus#8249

we need cults in the game so when a group of 3 or more people break off to form a colony, they secretly form a cultist kingdom. But to do thid, one person would need the trait Cultist and this trait will allow them to persuade people to join the cult.

fast olive
#

@timid crystal the trello is the roadmap since the checkmarks and tabs go from idea, to-do, doing, done.

marsh bane
#

hey! so, i have a 2 in 1 laptop with a touch screen. i think it would be great to get touch support for the pc version of the game. ive tried to play it in tablet mode but it didnt work very well. pinch to zoom dont work and many other things. obviously the game wasnt designed for laptops with touch but it would be too hard to implement that? since there is already a phone version of the game. same controlls just on the pc version!😁

#

i might have worded this entire sudgestion horribly. if its not understandable ill try again šŸ˜†

deft bayBOT
#
Lif#7039

Sorcerers Ranks:
Sorcerers will be rank-based and the higher the Rank they possess they can achieve more powerful spells and they will live longer than the others.

Sorcerer R1: Low capacity in poison creation.
Sorcerer R2: Moderate ability to create Poison and Healings
Sorcerer R3: High capacity in Poison, healing, witchcraft can cure blindness, serious injuries with ease.
Sorcerer R4: High capacity in witchcraft, summons, healings, poisons, and possessions.
Sorcerer R5: Last and most powerful with all previous traits, apocalyptic spells and elements control.

Only Sorcerer R1 will have a chance to be born among 20 womens, that gives an idea of the difficulty of existence.

#
mark03#4441

Golem:
It will take 100 to 400 years for each minimal citadel to complete the creation of a Golem. (This will depend on the available resources)
Features:

  • They will have a minimum of 600 to 900 Life.
  • Area damage from 20 to 60.
  • And minimum sorcerer range T3. (this goes with the suggestion Sorcerers)
    All this will depend on the sorcerer who gives them life. (this based on experience and traits they have)
deft bayBOT
#
KO#2087

test

pine storm
#

How does grey goo bot work?

deft bayBOT
#
Walter (Magni)#7679

there has been too many talk about new advancements and stuff like beasts but not God powers, a power to summon a heat wave (not heat ray) that can slowly damage creatures 1hp at a time, a power to create whirpools as shown in the channel banner art, a power to make comet or meteor showers that enhance all creatures below the area

fast olive
#

/ vote with no space type something other than vote lmao

pine storm
#

Yea

#

I was just trying to read the format because it gets removed pretty quickly

deft bayBOT
#
KO#2087

This will mainly work for larger maps but it could work for small maps also.

So there are villages then kingdoms, my suggestion is:

villages-Kingdoms-Empires.

An empire can have multiple kingdoms and the leader of that empire will be called Emperor .

So the new hierarchy goes like this:
Emperor
Kings
Leaders

You can still give each individual kingdom their own name.

#
Lucky Johny77#8831

New Power - Holy Mana or Heavenly Mana will fill up the hunger bar when dropped on any units.

#
tango703#9630

what if there was a tech tree and it takes a set amount of moths e.g metal sword takes 4 mounts to research

#
Walter (Magni)#7679

instead of tech trees there are influence trees that dictate what a unit has like in Total war rome, the more aggresive the unit the better weapons of the unit and sorrounding allies, the more defensive the better the defense of the unit and garrisoned area.

Can be switched between just boosts or unit/weapon and defence stats themselves

deft bayBOT
#
Walter (Magni)#7679

leaders are named as lords and change into armor during wars and so do soldiers, the lords now command armies and the king just makes sure all goes well on the economics and politics part.

Can lead crusades of course (above is a crusading army lead by a Teutonic knight)

fast olive
dry epoch
#

Wait how does one use graybot to request

fast olive
#

/ vote with no space and then the text @dry epoch

deft bayBOT
#
ć€Šāˆ†Alphāˆ†One怋#4409
  1. Civilizations technologies advance over the course of a 1000 years, they'd over time slowly build mega projects like mega bridges, citadel's
    Depending on the location

  2. Tourism/Intimidation with more mega projects built other nations would be less inclined to invade said nation, people would go from other nations or towns to sightsee these mega projects and could possibly bring disease to the nation

cold quail
#

no modern age Alpha

#

check the Trello

#

Trello?

oblique jacinthBOT
#
dry epoch
#

@cold quail not everything involving technology is the modern age

cold quail
#

1: "Technology in Civilization"
2: "they'd over time slowly build mega projects like mega bridges, citadel's"

It's not there that being direct for what Modern Age means, that you haven't mentioned it directly doesn't mean it isn't.

tiny kraken
#

technically, citadels and mega bridges were sorta created in meieval times

deft bayBOT
#
KAT#3545

Some music to cheer up the mood

cold quail
#

the bridges in question if CoronaVirus, mega bridges?, that's another thing, big structures were just the palace and the walls, and in any case that something monumental was built only the nobility had the luxury

#

Tourism is the only thing I see available

#

this is a mega bridge for you to get an idea CoronaVirus

#

something that was practically impossible for the time

deft bayBOT
#
Tadahitori_Memer Ł…Ł„ŁŠŁˆ#8969

here 1 god power :
Stun power. Stun life creature in the area for some seconds. Yes, we can just stop the time but it stop all thing.

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

tip: if you wanna create a vote about your suggestion, use /vote (suggestion).

hard vale
#

A terrestrial monster, like a cyclops or something like that

proper flume
#

High Walls and Giants of diferent meters and we Could have Shingeki no Kyojin ā¤ļø

deft bayBOT
#
willpaul#6532

#1 if you make it rain enough it can flood the land #2 if you use the heat up button it will make the grass and stuff super dry and create a desert or something, I just don’t like how when you use it the most it can do is bring stuff back to normal

fair reef
#

Yesss titans

deft bayBOT
#
NiCky#7760

See the gender of the unit in the magnifying glass.

deft bayBOT
#
prime#1746

demons and cold ones into units that can build kingdoms

#
prime#1746

demons have hellish looking structures, while cold ones have icey looking structures or snowy

dry epoch
#

Lif, last point i make, this game is a fantasy world, with fantasy physics. giant structures and citadel forts aren't a modern concept. the pyramid of Khufu in Giza, Egypt completed 4,500 ago was 146 METERS TALL Now 137 meters tall due to erosion and in Denmark using the tools VIKINGS USED people build a 609 meter bridge, so big super projects aren't a new thing. technology isn't a modern thing either, the greeks invented a lighthouse with a frickin laser beam, and a primitive napalm substance.

hidden void
#

Make a system where u can upload maps so other players can play it

deft bayBOT
#
prime#1746

community hub on the website where people can upload maps, mods, and more. (based on @hidden void 's idea)

queen galeBOT
vital raven
#

I think need more beasts like from Dwarf Fortress. Really. Dangeorous creatures, that makes the trace in history based on terrorizing people. It will be really FUN (if y know what about im talking)

#

Like the guys highter says, cyclops, minotaurs, ogres and trolls, gigant spiders, and all that can emagine

#

And, of course, make system that remember all heroes tht fight those beasts. Making this creatures important,famous, and maybe add some buffs, if beated monster ws enought strong.

#

(toss the buff to your witcher... a valley'o'plenty...)

hard vale
#

Why is the game development processing so hard?

deft bayBOT
#
SomeDude#3483

Can humans attack fishes?

honest merlin
#

FISHES

jade walrus
#

plague doctor that infects people near him but cannot die from plague

proud stump
#

@hard vale you do realize how hard and tiresome programming is, right?

candid pebble
#

@proud stump he does.... I think he's asking why it's hard

keen cloak
#

an element creator to make your own materials or creatures
shouldnt be that hard you would just draw something with pixels and then choose traits for it

hard vale
#

I want to see your family tree element

chilly moon
#

I want to be able to edit the traits of creatures

deft bayBOT
#
Blu Spy#4336

• Village / city walls that get more advanced the more materials the area gets. They obviously surround the perimeter of the city / village
• Emotions / Mood for units. Maybe some way of showing their having a conversation with using symbols or even just icons. Their current mood would be shown in the unit's stats

hard vale
#

@hard vale instead of a website Maxim plans for it to all be on steam

#

Trello?

oblique jacinthBOT
deft bayBOT
#
the one who eat mountain#5457

fear-the same as madness,if you use it on creature it Will Grant them fear trait,though this time it make them avoid enemeis and run from fight

sterile spear
#

add a new race called ogres

shadow wind
#

What would the race be like?

keen gale
#

I think you should look into a new war aspect of the game and expand on that subject. Something I would really like to see in your game is world factions, kingdoms coming together to crate world alliances, even sparking a world war. I think that there should be war analytics and more analytics. I think each person in a kingdom should have a roll, and each kingdom should add a certain number of humanoids to an army and fight for their country. Something else I would like to see is more advanced war ai rather than the current ai, I think you guys should make it ai nation can launch battles on other kingdoms or world alliances. I think all of this would be a very positive sort for your game. I would love it if you to it in consideration. I have a strong passion for your game

sterile spear
#

They live in swamps and hate donkeys, but they pretend to like donkeys

hard vale
#

Day and night cycle

#

Make diffrent color choices

sterile spear
#

Day and nigt cycle is dangerous for people with epilepsy on higher speeds

shadow wind
#

I think the Orge should be able to turn into the creature they kill

hard vale
#

day and night has been suggested 4,002,403 times

sterile spear
#

ogres*

#

Ogres

Lives in swamp
Pretends to like Donkeys even though they hate them
Not a joke suggestion btw so dont remove me from here

shadow wind
#

but i think another creature can have that ability

deft bayBOT
#
IgnizHerz#6051

Create a list of highly suggested suggestions pin them or something and delete them if someone reposts them in #šŸ’”game-suggestions

limpid coyote
#

Feature Recommendation:

Sort of like how the ā€œFingerā€ copies land under it, I think it would cool to have a ā€œTerritory Fingerā€ that will allow you to expand the area of a Kingdom! I’d like to make my Elves travel further out and such. šŸ˜„

deft bayBOT
#
NiCky#7760

Weight and height status in all units.

#
NiCky#7760

2 new traits related to height:
ā—High
ā—Low

#
SomeDude#3483

Make castles bigger and make it so random people don't go into castles and make it so castles are far away from poor people and make it so people crowd and praise the king when he comes out

sterile spear
#

Praise with fireworks

hard vale
#

Make a mode where you can see the family tree and who will be next in line as king

sterile spear
#

u dont need to put a thumbs down

glad light
#

Trello?

oblique jacinthBOT
glad light
#

@sterile spear that's just some people giving their opinion

sterile spear
hard vale
#

I think everybody should have their own opinion if they don't like my opinion. Is all right they can comes down I'll give them the right to do it

sterile spear
#

They can react to it themselves

glad light
#

They are showing that some may not like the idea which is important

sterile spear
#

Did you check who suggested it and who voted thumbs down?

glad light
#

In on mobile

sterile spear
#

He reacted to his own suggestion with thumbs down

fallen quest
#

just use the suggestion bot thingy

sterile spear
#

yeah

glad light
#

Just do a / vote

hard vale
#

/ make ambient noise when you get closer to the ground vote

viral fern
#

I don't know what it's adding when the update came out I will give a suggest

#

Suggestion

hard vale
#

@hard vale the reason family trees won't exist is because the game reproduces units in small groups, not having enough variation they're forced to innermarry and reproduce, which is very weird and is the reason they won't exist.

deft bayBOT
#
NiCky#7760

See the temperature in a specific region of the world.

hard vale
#

I like all the natural terrain improvement ideas

queen galeBOT
deft bayBOT
#
SomeDude#3483

If it's too hot or cold, it will start to kill some people

deft bayBOT
#
Yersinia.#8078

Improvement from Zombies:

Zombie virus: acts just like The Plague, but turns infected into zombies.

Zombies will hunt humans and living things im groups and follow each other.

Different Zombies can maintain their traits, wich ends up with lesser and weaker Zombies and stronger ones.

heavy lily
#

How about snow?

sterile spear
#

there is snow

deft bayBOT
#
Boonie#4348

yes

radiant kettle
#

People from villages will attack the nearest enemy village only if the attacking army is significantly larger, also, when they attack the villages they should target the people before the houses.

hard vale
#

I would like if they added crossbows or any firing weapon but it's sort of unrealistic if they get super close to each other and just firethat would be nice if they had like a far space to land in between each other when they were fighting with arrows our stuff and make it realistic

limber olive
#

archers are on trello

hard vale
#

Add a birth rate increases tool that makes populations explode eith people

deft bayBOT
#
å¹³å’ŒćØć‚¢ćƒ‹ćƒ”ćŒå¤§å„½ć#5024

the ability to edit towns or an empires color there would be many cool situations you could make

#
Dragon Waifu Lucoa#8330

desert/winter areas are livable

#
just some dude#0238

Changing the Finger Tool Mechanics. Instead of it being that you have to drag it, how about you Press on a tile and you can move the tool somwhere else and hold and THEN you can place the tiles?.

reef escarp
#

Trello?

oblique jacinthBOT
timber jacinth
#

A little button where you can add traits in the human button. Also where you can change Attack Damage, Diplomacy, all that

rare hatch
#

heres an idea. what about a border update. makes walls that living creatures cannot pass over 'paste'

heavy lily
#

My idea: Add some anthro

bright wasp
#

no

hard vale
#

High Walls and Giants of diferent meters and we Could have Shingeki no Kyojin ā¤ļø
@proper flume late but this would make the survey corps happy

bright wasp
#

copyright?

hard vale
#

Copyright??

bright wasp
#

that's a thing yes

hard vale
#

It wouldn't be exactly like aot

rare hatch
#

Another Idea. The ability to increase the blessing strengh by more. it only goes up by 2 and it says "Bless creatures to make them stronger and 'overpowered' "

#

o,o

#

cus it doesn't really make a difference... if ya know what I mean!

kindred notch
#

Yessssss @rare hatch

#

They should make a ultimate version of blessing, which really makes them to be a overpowered

cedar smelt
#

Add larger mobile worlds pls

queen galeBOT
hard vale
#

@cedar smelt impossible as phones are limited in RAM and space

hushed cedar
#

It is possible u can have larger maps by downloading them, look at save file sharing

polar patio
#

Why is the Dutch non English chat deleted?

slate coyote
#

Honestly, I would like them to add more civilization updates, like sky scrapers or buildings like that, with new materials to make it of course.

bright wasp
#

nomodernage

deft bayBOT
#
the one who eat mountain#5457

ummm can we spawn superhuman...no not the one from comic,the one that looks like the moon box one
They can pick any kingdom they want,even if the kingdom have different race,their power was choosen from their trait
Example:laser-able to emit laser from their eye
Teleport:able to teleport like the one from moon box
Also their trait was randomized like human so.......

#
Ookaeuul#9328

add knights who are stronger than ordinary inhabitants

waxen shard
#

Add boats so villages and kingdoms can have have harbours and you can see thr boats fishing in the sea

fallen quest
#

boats are on trello

waxen shard
#

What is trello?

tiny kraken
#

Trello?

oblique jacinthBOT
waxen shard
#

Oh nice

hidden void
#

Make an alliance tool so u can make different tribe allies

gray zealot
#
  1. Add a kind of god for each race they can pray to and once prayed enough one will gain a random blessing of one of the gods
  2. add admirals/generals that gather warriors around them to attack in army’s and maybe some sort of tactics like flanks and stuff
  3. also maybe instead of one starting a new village make 2-3 travel in groups
queen galeBOT
marsh bane
#

I have a 2 in 1 laptop and it would be awesome to get touch support for the pc version aswell! 😁

analog tree
#

when the humans are fighting and u are zoomed in u can't tell who is who (they need clothing to match there kingdom color)

sacred spindle
#

What about floating cities that drift around the oceans collecting resources and growing? They could burn down if the are set on fire ect.

fast olive
#

@sacred spindle 1 crucial point of weakness, the mobile maps are too small and even so alot of other maps on pc are too small and might need to be 20 x 20, also if they drift around it'll be hard to manage them and stuff since the races also built bridges once but was too buggy so imagine the bugs in a floating city

sacred spindle
#

I’ve seen waterborne city suggestions before.

fast olive
#

Ye but they'd be way too friggin hard to manage if managing bridges alone was a pain for the dev

sacred spindle
#

Ok. šŸ‘šŸ»

cedar smelt
#

Add larger mobile worlds and yes it is possible for newer devices, like 10x10 and 12x12 ok and if you have an iPhone 3 you don’t use it ok

deft bayBOT
#
Walter (Magni)#7679

achievement: New world order, unlocked when all the kindgoms suffer a revolution

sick hornet
#

Can you even get world box on iPhone 3?

hard vale
#

@sick hornet yes

fossil loom
#

Can you add FlagšŸ‘€

hard vale
#

@sick hornet iPhone 3 🤣😩

sick hornet
#

@hard vale lol

#

@fossil loom there adding banners if that couns

deft bayBOT
#
CoronaVirus#8249

different types of worlds, like ocean worlds, lava worlds etc

kindred notch
#

You can basically make it yourself

deft bayBOT
#
Lif#7039

Traits and Army Level of Each Kingdom:
Each level of these Traits will work through Exp.

Swordsman Trait:
Nvl-1: 4 Dmg
Nvl-2: 9 Dmg, Dodge 3%
Nvl-3: 14 Dmg, Dodge 7%, 15 Vitality

Knight Trait:
They will have a Shield and Sword.
Nvl-1: +1 Dmg, +15 Vit
Nvl-2: +3 Dmg, +35 Vit, + 1% Dodge
Nvl-3: +7 Dmg, +60 Vit, + 3% Dodge

Magician Trait:

Nvl-1 + 3Dmg
Nvl-2 + 7Dmg + Skill IceBolt
Nvl-3 + 11Dmg + Skill Firebolt

Asassin feature:
Two scythes

Nvl-1 +7 Dmg
Nvl-2 +14 Dmg, + 3% Dodge
Nvl-3 + 25 Dmg, + 7% Dodge

Great Shielder feature:
It will have a large shield and knife.

Nvl-1 +20 Vit + 2% Dodge
Nvl-2 +45 Vit + 5% Dodge
Nvl-3 +90 Vit + 10% Dodge

Note: This suggestion is separate from the Sorcerers Rank suggestion.

tender fractal
#

It would be cool if allied kings got together to draw or redraw borders if they got messy or something

deft bayBOT
#
Walter (Magni)#7679

achievement: Omae wa mou shindeirou! Spawn in a human and give them a blessing making them op

#
å¹³å’ŒćØć‚¢ćƒ‹ćƒ”ćŒå¤§å„½ć#5024

fix issue were on mobile if you switch tabs while playing the game will close

hard vale
#

How does Gray Goo suggest it?

elfin sluice
#

Trellis?

#

Trello?

oblique jacinthBOT
queen galeBOT
forest kindle
#

we need briges and structure for defense and for attacks so that the game may have a lot more intresting way to make wars and trust me there are keys to it

#

also i think theres needs to be citys that would be in style of the environment

elfin sluice
#

It is in the to do box

deep flax
#

@hard vale Type "/vote" and then the text you want to submit as a suggestion so people can vote

forest kindle
#

okay

deft bayBOT
#
Yersinia.#8078

Being able to put a custom time to auto-save the game.
Example: Game will save every 200-300 years played.

hard vale
#

If a part of a village is cut off from itself then after say 100 years it should become a village of its own

deft bayBOT
#
vampire#9628

day/night: 6 months day, 6 months night

bright wasp
#

English only @versed burrow

hard vale
#

Stop talking and spamming here @hard vale @versed burrow

bright wasp
#

Revan, please do. busy in a conv

#

Thanks

deft bayBOT
#
Godot.#5342

Holy land and be able to create it. It works like being able to cure the plague, a divine light comes out and you can bless earthly places. If a civilization touches a holy land villa, people and those born will get In the name of God that will raise all the statistics, stronger, more diplomatic and healthier. The civilizations would have priority to have cities in the Holy Land, the towns that touch the Holy Land could be attacked (they are destined to be chaotic places) although if a town sits well added to the powerful trait that gives the Holy Land they would be very difficult sieges.

robust solar
#

Trait "Name of the god"

deft bayBOT
#
Godot.#5342

Let the game when you make a new world ask your nickname or something. For what? For people to name their cities for you (their god) that also when they pray they direct you among others.

plain panther
#

Revan cleaning chat pls
only suggestions

deft bayBOT
#
KO#2087

Option to remove and add traits to creatures without using mods.

hard vale
#

@plain panther ;D

charred nacelleBOT
versed burrow
#

Goodbye stupid cat

hard vale
#

@Kino Tank#2042 was kicked

#

(To expand on this You can talk but only about your or others suggestions)

elfin sluice
#

Trello?

oblique jacinthBOT
deft bayBOT
#
vampire#9628

HP, strength, endurance, dodge, hurry, agile, intelligent, charm, stamina?

thick pawn
#

Tsunami’s

stiff urchin
#

paint bucket for ground edition

#

river with erosion physic

modern marsh
#

Add something where you can enable war between only 2 or more colonies other than every single one

sterile spear
#

Trello?

oblique jacinthBOT
hard vale
deft bayBOT
#
NiCky#7760

Unit intelligence stat?

#
NiCky#7760

Unit charisma stat?

deft bayBOT
#
NiCky#7760

Nobility Titles for the citizens of the 4 races kingdoms.

ā— King
ā— Duke
ā— Marquess
ā— Earl
ā— Viscount
ā— Baron

#
Exator9999#0414

I suggest bringing the foundations of any world, I named; tectonic plates. Here is how (personally) I imagine them (up to you to see if that corresponds to your plans for this game):

Firstly, the size, the movements and the number of tectonic plates could be personalized by the player (at the start and during the game).
Secondly, the tectonic plates could move naturally, displacing at the same time, the ground on its surface as well as the buildings, the plants and the entities which are there without necessarily destroying them.
Thirdly, the movements of the tectonic plates could cause natural disasters that would have happened in real life if a similar situation had occurred.

#
Exator9999#0414

paint bucket tool for ground edition

#
NiCky#7760

Add tyrannosaurus to enemies.

#
Exator9999#0414

beach shape change by the time (like IRL)

#
Exator9999#0414

add some civilization state (basically: stone age, bronze age, moderne age and future age)

hard vale
#

Future age won't happen, modern either

stiff urchin
#

ok

pallid arch
#

Special mechanics for Orcs. As they are the more tribalistic of the four races, make them have a hierarchy to match. War chiefs instead of Kings, Captains instead of leaders. Revolt risk calculated off how strong the captain is compared to the war chief, orcs go to war more frequently as well.

stiff urchin
#

then something like (stone age -> antiquity age-> medieval age)

deft bayBOT
#
Exator9999#0414

on pc, add hotkey (or hotkey option menu) for the fast forward (preferably on keys 1, 2, 3, 4, 5).
Also, let the player interact with the world even in fast forward.

sweet lily
#

A

deft bayBOT
#
Exator9999#0414

the possibility to put more then one living entity at time
or if we could hold for create living entity faster

modest turret
#

I have a suggestion for the game can we have a war madness we’re every kingdom fights with each other?

odd sorrel
#

Maybe an object that you place let’s say something similar to Thor’s hammer(not the MCU Thor) whichever race picks it up they gain a massive boost to all stats

deft bayBOT
#
Exator9999#0414

alliance system

fallen quest
#

@stiff urchin that's literally the next update

stiff urchin
#

lol

deft bayBOT
#
Exator9999#0414

add more building design (with a real utility if possible) like: barn, mill and military building

fallen quest
#

farm house and military buildings are in Trello

deft bayBOT
#
Exator9999#0414

make entity AI stop always take shortcut in the water (especially when there is piranha XD) cause it's not logic to swim across a deep sea (or just add boat animation in deep sea)

#
Exator9999#0414

add a ground/biome impassable mountain

deft bayBOT
#
Erol#3978

add admirals/generals that gather warriors around them to attack in army’s and maybe some sort of tactics like flanks and stuff

glad light
#

Trello?

oblique jacinthBOT
sly radish
#

Unit control

deft bayBOT
#
Erol#3978

Add a random gods people can pray to and once prayed enough one will gain a random blessing of one of the gods

#
š”¹š•’š••š”½š•„šŸœšŸ›#7004

We can have some wall on city

deft bayBOT
#
⚔Dr.Lance2070⚔#8076

when a kingdom is discovered and is a enemy high tech civilizations will wait a little to form a army then march to destroy that village or kingdom

#
⚔Dr.Lance2070⚔#8076

kingdoms will collect taxes from their kimgdoms

tender fractal
#

yse

queen galeBOT
deft bayBOT
#
temqwerty#7825

Be able to scroll through a list of villagers when looking at a kingdom

#
temqwerty#7825

ability to use magnifying glass on objects, used on houses will show who lives there

glad light
#

I meant villages

brisk stump
fleet roost
#

Add guns

fallen quest
#

nope never

fleet roost
#

Why not

cunning ermine
#

Add elementals

#

Allow villagers to domesticate animals

deft bayBOT
#
rmt#2367

add a better way to make islands

fleet roost
deft bayBOT
#
NiCky#7760

Mounts like horse, camel, etc.

modest turret
#

Add boats and planes if you can

cunning ermine
#

upgrade kingdoms with innovation, Industrial Revolution

fallen quest
#

boats are on trello and no planes because the game is staying in medieval times so nothing from 1500+

cunning ermine
#

Add titans, demigods, and celestials

fleet roost
#

That stupid

fast olive
#

@fleet roost no, the game is basically lotr simulator and that's unique, the game is not civilizations 6, making stuff modern is also going to be a pain in the butt either way

fleet roost
#

Yeah but it is still stupid and disappointing

fast olive
#

@fleet roost again not really, this discision make the game have it's own neiche or genre similar to the guild 3 that it rules alone.

Also how many evolution games are there that are just copy pastes.

fleet roost
#

True but it would be cool to see muskets

rocky imp
#

Since technology from the year 1499 back does that mean things like cannons a muskets and revolvers could be added

fast olive
#

@rocky imp maybe cannons but mostlikely not for muskets and revolvers

fleet roost
#

Revolvers are not that old

rocky imp
#

Yes revolvers were used in the year 1500

fast olive
#

The problem is it's on the latter part of medieval times, bordering into the renaissance when the medieval times were 10-15th century

fallen quest
#

after a google search medieval times ended in the year 1453

hard vale
#

I prefer the game in medieval time

rocky imp
#

Thanks for cleaning that up

fleet roost
#

@rocky imp revolvers where invented in the year 1836

#

Do u mean flintlock

rocky imp
#

O sorry

fleet roost
#

It’s ok

elfin sluice
#

Trello?

oblique jacinthBOT
cunning ermine
#

Y don't dwarves craft weapons or build weapomsmiths like world of warcraft

pearl bramble
#

I know this is the wrong server but when is the new update gonna be released I’m excited

fast olive
#

@cunning ermine that's bieng planned for all races on a future updaye

cunning ermine
#

@fast olive k good to know
Thanks

deft bayBOT
#
BaraPanda#2490

mercenaries that can freely travel to other kingdoms and fight for them, in exchange for resources being sent to their hometown. (can't fight for a kingdom their homeland is in war against)

cunning ermine
#

You know UFO ship that flies and abducts humans??
We should have more to do with aliens as well
#starwars #spacetravel
āœ… Ufo āŒ

deft bayBOT
#
rmt#2367

Add more resources or make resources more important and when a village is low on something they will trade or go to war/pillage mode

cunning ermine
#

Wandering villager?

pearl bramble
#

That would be cool and maybe the villager could have like a home city and you could track his process around your world

gilded grove
#

How about a trade system?

pearl bramble
#

That would be cool and I would like to see genocide and stuff to

#

Like how rulers used to kill thousands of there people for taxes or just because they could

eager rivet
#

Give us the option to edit banners in some way, and also add more animals appropriate to different biomes

deft bayBOT
#
NiCky#7760

Leather armor and iron armor for warriors. When iron is not available, warriors will wear leather armor.

#
NiCky#7760

Add lion to animals.

robust barn
#

the command is "/ vote", but without the space in between. and the qutoations

gusty stratus
#

why my suggestion is delete ?
If this server and as unkind as they tell me right away, let me just come and see the updates and not waste my time has offered suggestions.
and if my suggestion wasn't correct Tell me you didn't secretly delete it.

robust barn
#

It might have something to do with the actual suggestion itself, since it doesn't have anything to do with the game itself, but just your inability to find it.

gusty stratus
#

what ? even if you're right, I prefer that the person who deletes my message tells me directly why, it's extremely unpleasant.

modest turret
#

Invent gravity

gusty stratus
#

Anyway, I think the moderator's going to stay hidden in the shadows, so I'm going to stop wasting my time.

robust barn
#

beats me, but i believe mods do that so that there isn't as much clutter in the chat. especially when we have 20 people asking for boats every day despite the fact that they're in trello

gusty stratus
#

I don't think I saw what I pointed out in the trevo, so I continued to put my idea until I got an answer from a moderator.

deft bayBOT
#
NiCky#7760

Experience system and levels in animals

#
Gwelkorki#9494

I'm still struggling to find or update the game, there should be something clearer.

#
jensofgens9000 and mr.moneybags#9735

put in a memes and offtopic channel

queen galeBOT
deft bayBOT
#
SomeDude#3483

Make an option where it hides the names of villages when viewijng allicanes because it's hard to see whos allianced with the mane thing covering the color

hard vale
#

New buildings relative to races. Example: Taverns for humans, Forges for Dwarves, Temples for Elves, and perhaps ritual sites for orcs.

#

Have paths built in human and dwarf cities decay back to their original terrain, instead of only soil.

modern girder
#

Can we expand the village border however we want it to be .

hard vale
fast olive
minor warren
#

They need to add tempture affecting people

#

Basically if a person is in a cold or heated place they will have the chance of heatstroke or flu or other sicknesses, and the flu can spread. For a person to survive in the winter village they have to have jackets.
In the desert people can have less clothing. And this should be a world law so if you don’t want to have to take care of your people 24/7 by healing them or curing.

deft bayBOT
#
Walter (Magni)#7679

have diplomacy between kingdoms editable and diplomacy between x city from x kingdom and y city from y kingdom be different, so basically cities like other cities from different kingdoms based on leader and they can revolt to join

hard vale
#

We should have war boats

fast olive
#

Done to death bruh and already on le trello

olive halo
#

I think it would be cool if NPCs could farm animals and have special pen buildings

fast olive
#

@olive halo chicken pens are on the trello courtesy of JIM

deft bayBOT
#
Gwelkorki#9494

a graph for for example the birth to see the evolution of the villages

#
Sebvt45#5397

have tempture affect people
Basically if a person is in cold tempture for too long they could get sick and it’s the same for heat, then you could have a item which cures sicknesses but you have to be 24/7 to keep a eye on your people, then if it’s a world law you could disable having sicknesses. For people to survive in the cold and heat they would need clothes for the cold,probably a tunic for the deserts. If there’s a village in a desert they would need to drink water from a lake nearby do they don’t die from the heat.

cold cipher
#

can we just fix the bug where entire populations of people literally just run in the ocean and swim for no particular reason

limber olive
#

thats them attacking another city

deft bayBOT
#
Blu Spy#4336

• An eating animation
• Emotions and conversations
•WALLS

#
MTG_Nerd#5162

significant negative effects when the capital building of a city is destroyed, like their diplomacy level tanks and there is a higher chance of rebellion or something

#
Tadahitori_Memer Ł…Ł„ŁŠŁˆ#8969

-Repopulate Village
=Some village next to capital just been attack. Let say 8 people left, so small group of capital people move to the village to repopulate.
+to avoid village been conquered multiple time in seconds

#
Walter (Magni)#7679

change the kingdom city halls to be larger or menacing than other structures, easily changed too just by extending them or adding mor levels on it like a second floor

fast olive
deft bayBOT
#
Lif#7039

Herds of animals and being able to watch adults bring food to their breeding

#
Lif#7039

I would add to your suggestio @keen sinew if you allow me, the inhabitants who survive have the possibility to choose whether to battle or join enemies, and enemies the possibility to attack, enslave or recruit them.

You as God you will be able to see the previous kingdoms to which the citizens belonged, see if they were commoners or royalty, and the family tree.

keen sinew
#

That's great idea

deft bayBOT
#
rmt#2367

I think that there should be a world war situation where if one kingdom attacks another the allys have to help and then domino affect happens until half the world is destroyed and they will come to a peace treaty

hard vale
#

I highly recommend this to be added.
Restart: basically if you have something going on like buggy ness or unexpected glitches, and if you go to settings and press it the loading screen will appear and the game will check to see what’s wrong, and report the bug to a certain system only devs have access too and see what the system detected, and for the other end the system will attempt to fix it the bug,glitch etc.

fast olive
#

@pearl bramble that already happens when an x allied kingdom is attacked and the fighting gets close to the y allied kingdom border they help fight

cold quail
#

/ vote (without space) and place your suggestion.

olive halo
#

OK

deft bayBOT
#
ThatGuy#6290

Trade caravans. Basically, allied nations can send out merchants to other nations, and they can trade resources. For instance, if one nation has a lot of stone but not a lot of wood, can trade that with the other nation. Then, they can get the wood they need, while getting rid of excess stone. However, if a trading nation is at war, their enemy may attack their caravans to try and get rid of their resources. So the caravanse might travel with guards.

deft bayBOT
#
Lif#7039

Peace Agreements and Alliances with Options:
Realms will be able to choose several options based on the probabilities of the type of alliance they will make with other realms, I will give some examples:
• Military Support
• Economic Support
• Forced Labour
• Resource Transaction
Ect..
You as a god you will be able to see what kind of Agreement each Kingdom has and the options imposed.

fast olive
#

Resource trasaction or trade is planned and so are standing armies

cold quail
#

perfect.

radiant harbor
#

It would be really cool if you can customize the banner of the kingdom to your own liking

#

My other suggestions is adding different types of government rule such as democratic, republic, Facist or even Communist, not just monarchs

#

And adding more features on diplomacy such as puppet nation

cold quail
#

@radiant harbor use: / vote (without space) and place your suggestion.

queen galeBOT
deft bayBOT
#
MITCHY#3194

Kingdom clothing to tell who is when when they at war and zoomed in

#
PigeonOverdose#8009

let’s edit the races to our own will... like the Greek or Roman gods... I’m trynna make one human immortal with great strength but with 5 health lol... I just wanna edit traits

analog tree
#

bruh

coral sphinx
#

šŸ˜‚

analog tree
#

i cant type 😐 (lemme fix my vote)

coral sphinx
#

makes a pyromaniac zombie

deft bayBOT
#
MITCHY#3194

Kingdom color clothing to tell who is who when they are at war and the player is zoomed in.

analog tree
#

that's better

coral sphinx
#

Don’t you mean, when the player zooms in?

deft bayBOT
#
Lif#7039

I made a suggestion a long time ago: Adventurers and Creatures. (you can search the history if you like), the improvement below:

You as God, you can create Bosses or put dungeons wherever you like and this will automatically be sent to the adventurer quest system, this in turn will tell the necessary level and the category.
Examp:
Lvl Minimum Required: 14
Difficulty: Hard

They can take quest several Adventurers or one only, at the same time the citizens will decide whether to group or not, or do it with their Clan to complete the quest/mission.

hard vale
#

I want to make a suggestion.
Add a special list into the options, where players can insert city and kingdom names. Thanks to this list, you will not need to rename the city every time you want, but they will appear naturally in the game.

deft bayBOT
#
Lif#7039

Continuation Suggestion: Adventurers and Creatures.
Citizens at the age of 13 will choose their class and place their Stats points: Vit, STR, Agi, ect.., each level go up a citizen will give 5 points for them place on Stats. They will place their points based on Class and probability.

Classes:
Knight: Shield and Sword
Wizard: Magic Wand
Great Shielder: Short Sword and Great shield
Clerigo: Support Staff
Assasin: Double Scythe
If, you as god will be able to see all the progress they make.

chilly moon
#

If I were to choose a class, I wouldn't be able to choose between Great Shielder or Clerigo.

balmy osprey
#

Surely we can control the empires to declare war and stuff

stuck bough
#

Caves.

  • They look like Mines, but without a wood frame.
  • They generate naturally on mountain/hill tiles.
  • Civilizations can only mine stone from it, to make Mines useful too.
deft bayBOT
#
Lif#7039

Bastion: (Continuation Suggestion: Adventurers and Creatures)
It will be a huge place, abysmal specific for Adventurers to hunt Mobs, mini Boss and Boss, bosses will reappear every 5 minutes, Mobs every 10Sec, will have lots of areas of all kinds and each area will have mobs more niveled and powerful.

Being a God you can access the bastion and see how the Adventurers advance as if it were a sub-map, to place the bastion will be by means of a button and move it you can move it wherever you like, you decide whether it will be or not.

Example Function: To see all the areas of the Bastion and see the adventurers, you should click on it and it will show you whether or not you want to access to be able to see inside

oblique jacinthBOT
plucky wigeon
#

Can we have the power to bless a whole city, maybe call it holy city or something. Blessed cities would enjoy various benefits and it's citizens would have buffed stats. I think it would be great for role playing.

deft bayBOT
#
Lif#7039

Edit the Bastion to your liking: (Continuation Suggestion: Adventurers and Creatures)
You can change the time of Mobs and Boss's reappearance.
Edit the statistics they will have.
Create Bosses or Mobs to your liking Create the areas
Ect..
The creator of WorldBox will only give you the options, he will not create the inside of the bastion, that will be in your imagination šŸ™‚

cold quail
#

Correction:

  • You will create the design of the different areas, and decide how many there will be.

the goal is that you have total control as God and that there are no limitations of what you can do in WorldBox.

sweet orchid
#

for buildings can be roofs with the color of the nation or with flags to differentiate them in addition to architectural changes according to biomes

ripe laurel
#

I have some notes on the new warfare update

  • Revolutionaries ought to be able to make up with the homeland. The Visigoths seperated from the Italians in my game and then existed in permanent war forever
  • Warring countries can give up if the war seems fruitless. The Italians and Arabs fought a 150-200 year war and the Italians won but only after that long...then the Arabs came back right away
  • The Finns revolted right after the Arabs revolted against the Italians, there should be a buffer time between revolts against revolts
  • Slow down the revolts, wars and revolts happen often and frequently and while there are reasons for the change. Two notable seemingly random revolts looked like this:
    Arabs revolt against Italians, who in turn were revolted against by the Finns
    The British Isles were revolted against by the Australians despite having no wars and everything was fairly comfy
  • Peace seems to be a last resort, the Arabs and Italians were previously mentioned but the revolutionaries never decide to give up and accept what they've earned. The only civs to ever accept peace as an option were the Americans and Soviets
stuck bough
#

Let us customize kingdom banners,

A menu appears up with many options of stripes, patterns etc. and the color

slate hill
#

Please add the game in steam i need it

wispy sparrow
#

There is blessings in WorldBox has written that - bless creatures to make them stronger and overpowered. But it gets only strong than previous but not get overpowered like human does not get overpowered like they don't get super power like leser beams etc. Please take these features also to buttons that give superpowers to all races, super soldier syrum, gamma syrum etc. from Hollywood super hero movies.

#

There is a trait of ork called regeneration but they cannot regenerate their broken eyes and crippled bones why

coral sphinx
#

I found a bug with the update

deft bayBOT
#
Lif#7039

have a Bot notify that the command /vote is used to put suggestions to votes.

coral sphinx
#

But idk how to report it

#

@cold quail where do you report bugs 🧐

cold quail
#

mmm.. go to the channel: #bug-report

#

send the report Maxin

#

that channel should be active for everyone..

coral sphinx
#

Just says read only

#

The video file is too big

#

@frigid storm help šŸ˜‚šŸ˜‚šŸ˜‚

cold quail
coral sphinx
#

I’ve tried that

#

The screenshot and video are ā€œtoo bigā€ 😤😤😤

west robin
#

Besttttt updateeee everrr

#

This is more than a game , so epic !!!!!, wars nonstop !!!

queen galeBOT
heavy lily
#

I love the new update :)

lilac bluff
#

It would be cool if the campfire is replaced by the kindom's flag/banner
.PLS IMPLIMENT IT!!!! 😩

deft bayBOT
#
KO#9999

Copy and paste favourite creatures to other worlds.

stuck bough
#

Naturally spawning animals.

Sheep and rabbit should spawn in Soil tiles, Cat in forest, Chicken in both, Wolves and Bears in Snow, and piranhas in water of course.
Because it's annoying that they don't spawn and I don't want to spawn them every time.

But some people might not want animals in their world, so there should be a toggle before you create a world
"Spawn Animals" On/Off

keen sinew
#

@stuck bough use / vote. So your suggestion can be vote

hard vale
#

The new update has added something I dearly love

#

Diplomacy and revolutions

storm sedge
#

Yep

fallen quest
hard vale
#

Finally. Although they are smaller things they should add. Boats and docks. Legendary monsters that establish a lair in your world and attack kingdoms. Sometimes kingdoms band together to fight these monsters. Dragons, Ogres, Hydras, Krakens, Necromancers. They all have their own lairs. Also demons and cold ones can build spawners that continuously spawn more of them. Tumors should spawn abominations or creatures that attack everything.

deft bayBOT
#
Tadahitori_Memer Ł…Ł„ŁŠŁˆ#8969

-Freindship Diplomacy
=Kingdom with freindship diplomacy can get defense help from the specific kingdom (when it almost destroy)
=(When trade come) More trade with specific kingdom

keen sinew
#

Wait, did I use the specific word correctly?

fast olive
#

@keen sinew yes, although allied kingdoms now help other kingdoms when battles are near the border ex: kingdom a is friends with kingdom b, if kingdom c attacks kingdom b and the war gets too close to kingdom a, kingdom a helps kingdom b fight kingdom c

#

@hard vale all of what you said is either on the trello or already in concept art smh

deft bayBOT
#
Lif#7039

Reopening the #Bug-Reports channel for all, the page set by Maxim, according to it is reported that it no longer works.

hard vale
#

Bring the max size on mobile up to 10 or down to 5, the number 7 is so specifically odd it burns

stoic cosmos
#

Yup

fast olive
#

@hard vale zey do it zemzelms mien fhriend

deft bayBOT
#
Lif#7039

Continuation Suggestion: Adventurers and Creatures.
Citizens at the age of 13 will have to choose whether they will be Adventurers or not based on probabilities, as not everyone can be Adventurers for different reasons.

when I say minimum 13 years, I mean there may be a likelihood that a 20-year-old will become an Adventurer if he wishes.(but the probability that they Adventurer will be lower)

This makes clear how the class choice system will work more thoroughly.

warm reef
#

Allow us to edit traits, idk if its already on Trello but necessary >:(

deft bayBOT
#
Walter (Magni)#7679

jobs are taken by people based on stats and traits and it affects the whole kingdom, too many warriors and too little farmers = starvation (chances are in the diplomacy, wise, strong, gluttony stats), too many traders too little population = big inlfation, etc.

@warm reef mids allow that already but idk, you can give blessed and immirtal with lightning

fast olive
#

Mods* immortal* only immortal with lightning nit blessed blessed is a different power

warm reef
#

Ah ok ty but wdym if someone gets hit with lighting he becomes immortal? Like I would like someone with immortal trait and immune

fast olive
#

Random thing they added, idk if they plan on trait editors

warm reef
#

Alright

fast olive
warm reef
#

Yrs

deft bayBOT
#
NiCky#7760

marine and land animals for future updates
Land animals:
ā— Lion
ā— Rhino
ā— buffalo
ā— Cow
ā— Horse
ā— snake
ā— Elephant
ā— pig
ā— Giraffe
ā— Gorilla or monkey
Aquatic animals:
ā— Fish
ā— Crocodile
ā— Shark
ā— Turtle
ā— Whale
ā— Squid or Octopus
ā— Hippo
ā— Jellyfish
ā— Stingray
ā— Dolphin or orca

hard vale
#

Are there any new races planned?

#

.

visual peak
#

Trello?

oblique jacinthBOT
deft bayBOT
#
NiCky#7760

Aerial animals for future updates.
Aerial animals:
ā— Bird
ā— Eagle
ā— Hawk
ā— Crow
ā— Albatross
ā— Pigeon
ā— Pterodactyl
ā— Owl

fast olive
#

@hard vale dinosaurs arr on the trello and alot of your other suggestions too

wispy widget
#

Maybe add factions? Basically kingdoms can form alliances with kingdoms with similar ideas, size, etc. Potentally also add ideologies that can dictate if a country will join a certain faction.

deft bayBOT
#
Lif#7039

Magical evolution:
WorldBox is mixed with the medieval and fantasy as you know.
The idea is that, instead of Technological evolution, It's better the Magic evolution, gradually races will create structures with the magic, how houses, bridges, boats ect.. with from the combination of new materials and materials magical.

i have what to clarify that evolution will be very slow, because they must first discover magic and learn to adapt it to everyday life, some cities will take a long time to discover magic and others little time and each city will create magical structures based on the ingenuity, experiences and qualities of workers and probabilities

Whit this I mean that each city will give a different use to magic, some will use it for war, others to improve the kingdom.

I suggest @fast olive for the Sprites of magic structures., has a lot of talent and tastes good how to handle pixels.

fast olive
bright wasp
#

You probably don't know you can't do that with pictures

fast olive
#

I do, iz why i did'nt bother with / vote

deft bayBOT
#
AdmiralRadish#7953

Currently, if you introduce infection to the world, there is no way to get rid of it except with the divine light. Since the divine light has a limited size, this makes it basically impossible on larger worlds. Please make the divine light tool have a selectable brush size!

knotty sable
hard vale
#

Terrorist squirrels. X_X

deft bayBOT
#
AtomicChief#2705

Using the temperature heating tool on grass and forest tiles will change them into savannah grass and savannah forest tiles. There would also be a new tree the Acacia tree.

finite herald
#

/suggest

queen galeBOT
steep breach
#

Make a world law where you can turn rebellious villages off. (Seperate from the diplomacy as a whole law, so wars can still happen, but not random uprisings)

shy lichen
#

world law for towns with different races

olive halo
#

oh wow i found my clone

coral mason
#

There should be already built worlds or maps that you can share and download

deft bayBOT
#
GullMull#7152

. I propose to add a mood system in kingdoms and settlements. The main factors affecting the mood of the inhabitants of the kingdom will be the amount of food and gold, as well as diseases that will reduce the level of joy. In the data on the kingdom and on the settlements it will be possible to see the level of happiness and how much the treasury is filled with food and gold. If the happiness of the inhabitants of the kingdom is below 30% of the city, they will gradually separate from the main state and become new countries. War and plague will also lower the joy of the kingdom. The lower the happiness of an individual city, the worse the statistics of the joy of the whole kingdom deteriorate. (I translated the translator through Google)

knotty sable
marsh wren
#

Trading kingdom trading is needed

hard vale
#

Disease levels
1: Makes them slow down, does not get infected, does not kill animals
2: Makes the speed lower the diplomacy and more
3: Kill but very slow as 2
4: Kill faster and if an animal is infected the human will be infected
5: Kill hyper fast and is the same as 4 and they will go crazy for dementia and then on zombies

fossil marten
#

Can you make it so capitals switch depending on population or resources?

deft bayBOT
#
⚔Dr.Lance2070⚔#8076

kingdoms will tax their villages and cities and if the king is greedy he will raise the taxes. This can also cause a rebellion

fossil marten
#

Maybe make market buildings

radiant kettle
#

@glad light If the king has a greedy trait, he will steal gold from the treasury and raise taxes significantly, making a very high chance of there being a rebellion.

storm helm
#

if i could i would probably add an option to build and form a village to my liking

celest plaza
#

Maybe add so that you can change people

glad light
#

@radiant kettle good idea

deft bayBOT
#
Frost Bite#1242

Famine (Blight), different food types (potatoes,carrots,etc), upgraded farms, better farming by water. Some of these might have been suggested but im too lazy to look

#
FaithfulCrusader#6365

I think a bar either at the top or bottom of the screen detailing recent events would be great, instead of needing to open the history window.

#
KO#9999

world law to turn rebellions off, its a cool feature but when you have a huge kingdom in a 7x7 or above world it gets annoying because theres constant rebellions.

deep flax
waxen drum
#

volcanoes need to go through phases

fervent blade
#

blackhole?

deft bayBOT
#
ThatGuy#6290

Here's an idea for how a magic system might work: Some NPCs may have a trait that allows them to use magic. However, they will need to visit a new building, the School of magic , in order to be able to use magic. They will also need wands, which can be made of wood, stone, and iron. Once they have wands and have been to the School of Magic, they may use their spells. Normal spells would be able to temporarily increase the efficiency of mines, heal injured creatures, plant wheat in a radius around the magic user, and other spells. However, if a leader of a kingdom or village has a dark magic trait, they will be able to use magic for combat. If a king with this trait is in charge, other villages may rebel in protest. Dark magic can be used for slowing down enemies, damaging them, or setting buildings on fire.

azure needle
#

Make good dragons to counter act the.. bad dragons

stiff zenith
#

how do i use the bot for suggestions

olive halo
#

do / vote

stiff zenith
#

will that create my post?

olive halo
#

yes

fallen quest
#

@hard vale you can already see the kingdom borders

deft bayBOT
#
Gay Ore#6688

Make good dragons to counter act the.. bad dragons

#
Dreamtree#2085

When buildings are destroyed they should drop some of their resources, that way a kingdom can progress without you having to drop them stone, trees, etc

willow nova
#

You should be able to have an option to de/increase the strength of zooming in and how much further it goes in after that.

deft bayBOT
#
Styderr#1726

there should be a grace period when a town conquers another town so that it can't instantly switch between two civillizations

deft bayBOT
#
NiCky#7760

XP Blessing. It will increase the XP level of those who receive the blessing.

#
NiCky#7760

Food Blessing. The hunger bar will increase for those who receive the blessing.

#
NiCky#7760

New construction: Blacksmithing.
When the necessary resources are available, warrior equipment will be manufactured, such as armor, swords, etc.

hard vale
#

It would be better to put all these in one blessing

deft bayBOT
#
NiCky#7760

A unit may have a chance to acquire traits over its lifetime.
Example: After a unit kills many soldiers, it acquires the strong trait.

#
NiCky#7760

2 or 3 different levels for traits.

Example:
2 Levels:
ā—Strong - Very Strong
ā—Fast - Very Fast
ā—Intelligent - Genius
3 Levels:
ā—Strong - Very Strong - Extremely Strong
ā—Fast - Very fast - Extremely fast
ā—Intelligent - Very Intelligent - Genius
Note: this does not apply to all traits, such as treacherous, ambitious, etc.

#
NiCky#7760

2 new traits that increase and decrease the maximum level of a unit:

ā— High Level: Increases the maximum level of a unit from 10 to 15.
ā— Low Level: Decreases the maximum level of a unit from 10 to 5.

#
NiCky#7760

When resources like minerals are far from a kingdom, the kingdom sends a group of civilians to collect them. Warriors will be sent along with civilians to protect them from any threat.

#
Holczy#3033

Villages can be melted into a much bigger village after being defeated in a rebellion to avoid further revolution.

thick pawn
#

I think it would be cool if you can change the dimoplacy

hard vale
#

Yeah, changing diplomacy would be good

deft bayBOT
#
Holczy#3033

If two kingdoms have really good relations, and I mean really good, they can unite into one. The stronger one will keep the name.
(They have to be the same race, and border eachother. This would have a low chance)

deft bayBOT
#
prime#1746

allow people to manipulate diplomacy so we dont have to wait around for something to happen

elfin sluice
#

Trello?

oblique jacinthBOT
queen galeBOT
subtle basin
#

voteUp per added Boats

deft bayBOT
#
KO#9999

Stop suggesting boats because its on trello.

#
Ztheguy123#4480

It would be really cool if you can customize the banner of the kingdom to your own liking. My other suggestions is adding different types of government rule such as democratic, republic, Facist or even Communist, Not just monarchy and adding more features on diplomacy such as puppet nation

timid crystal
#

I’m not sure if this was changed on purpose but whenever I put the game in 5x speed everything works normally but when I drop stone or bombs etc they fall at 1x speed.

#

iOS btw

hard vale
#

@earnest summit read the trello, boats are on it

restive verge
#

What happened to suggestions

sweet lily
#

Boo

#

Wym

earnest summit
#

But where

hard vale
#

idea box on the left

viscid mortar
#

meteor in the water should cause tsuamnis

hard vale
#

Bandits throw a grenades.

deft bayBOT
#
Pam Beesly#0832

Day and night cycle

fallen quest
#

already on trello

ripe laurel
#

Please add additional colors for empires, with revolutions going on and new kingdoms forming it looks like I may have run out of colors because "The Mongolian Khanite" and "The Incan Empire" shares colors (though it's possible this may also be a bug as no other countries currently share any colors)

hard vale
#

When a war end,in story page show how time it takes to end.Example:
Kingdom 1 declares peace to kingdom 2 after 30 years of war.

#

Territory spreader.
More time speed.

ripe laurel
#

I have some thoughts on the war update to well...update it? more?

  • Iron will provide that village with superior weapons which either dissuade revolutions or encourages them based on proximity to the capital. These stronger villages also have better offense and defense than their opponents
  • Archers, 'nuff said
  • Walls, the Chinese built a big one. Maybe villages will independently build walls along their borders, which leads into:
  • Concrete, not quite actual concrete but artificial stone, villages with no access to stone can take a couple centuries to develop some and use it in lieu of stone
  • Castles, either a different structure than the town hall or the town hall levels up a third time (wood > stone > castle) and that's that.

All in all; Iron has an improved purpose, archers, walls, concrete, and castles

hard vale
#

Check Trello @ripe laurel some of these suggestions are already being worked on

#

I like the iron concept though :))

jolly maple
#

So then the iron age just in world box?

hard vale
#

Angels. Protect the four main races and the peaceful animals from hostiles.

When there is no conflict they go from village to village and heal the wounded and cure the sick.

radiant kettle
#

Worldbox needs a roadmap (that says what Quarter or Month will add what)

fast olive
#

@radiant kettle that's the trello

tender fractal
#

Floatable Transportation

marsh bane
#

!TRELLO

#

!trello

fallen quest
#

Trello?

oblique jacinthBOT
somber vector
#

Trello?

oblique jacinthBOT
marsh bane
#

ooooooooh thats how you do it

deft bayBOT
#
NiCky#7760

Military Classification System:
ā— Warrior:
ā— Lieutenant: 5 Warriors.
ā— Captain: 20 Warriors.
ā— Colonel: 50 Warriors.
ā— General: 100 Warriors.
Note: For the warrior profession that will still enter the game.

ā— Objective: The commander and his troops will attack the enemy together, therefore, the chances of victory
will increase.
I performed a test by placing several separate demons on an island and added the same number of cold ones to attack the demons. The cold ones won this fight, despite being individually weaker than the demons. want to know why? The reason is simple: they launched a group attack, easily guaranteeing victory.
This is the objective of this military system, the greater the number of troops that a human being (elf, orc or dwarf) leads, the greater the chances of victory against a larger enemy army. In this way, race battles will become more exciting, because as it stands now, you already know the winner by the number of troops in each army.

ā— Operation: the commander and his troops will always carry out an attack together. The troops will follow the commander. Troops will only be able to distance themselves from the commander within a certain radius. If they exceed this radius, they will automatically return to the commander

ā— Promotion of patents: the method for a warrior to rise in the ranking are the achievements, which are:
ā–Ŗ Killing enemy warriors.
ā–Ŗ Killing high-ranking enemy warriors.
ā–Ŗ Killing enemy commanders.

Note: If you notice any grammatical errors in the text it is not my fault, I am using google translator.

marsh bane
#

how do you do the suggest command_

deft bayBOT
#
⚔Dr.Lance2070⚔#8076

we can drain the entire ocean so people don't have to swim over to fight

fallen quest
#

do /vote

deft bayBOT
#
ZT0NE#6646

make touch support for the pc version. for people (probably only me) to use the touch screen only on 2 in 1 laptops or other

marsh bane
#

thank you šŸ™‚

deft bayBOT
#
MITCHY#3194

Color clothing for kingdoms (to tell who is who when they are fighting)

marsh bane
#

thats actually a really good idea!

analog tree
#

it make's war easier to watch

marsh bane
#

yeah way better

hard vale
#

the problem

#

is that races have specific colors

#

small suggestion, but in the diplomacy screen, allies of the country you select and neutral countries should be different instead of green

#

@hard vale I suggested to make neutral countries yellow and allies green

#

to maxim

#

he said it was a good idea

minor pulsar
#

-suggest Different types of Governments -

Democracy-Imperialism-Socialism-Nazism-etc..

Each have their own Bonuses such as:

Democracy - Increased Stability, Increased Manpower, Lowered 'Unity.

fast olive
#

@minor pulsar democracy = lower unity, higher man power, just look anywhere with democracy such as the usa, it has democracy and so is split into two political worlds but is still strong when it comes to militarism

minor pulsar
#

Fixed-ish.

hard vale
#

We should have planes

minor pulsar
#

Game will be locked in Dark Age- Pre Industrial Revolution time.

hard vale
#

We should have downloadable maps mods and worlds built within the menu so we can download user created maps instead of using Json

#

Oh come on that's a good idea

#

Json is really confusing

deft bayBOT
#
KO#9999

Increase the level cap from 10 to unlimited for units but after level it it takes 200Xp instead of 100xp to progress to the next level and everytime a unit levels up after level 10 they get a +1 on each stat.

#
thepurgeman1212#8098

downloadable user created worlds built in the game

#
Huh?#3681

-suggest Different types of Governments -

Democracy-Imperialism-Socialism-Nazism-etc..

Each have their own Bonuses such as:

Democracy - Increased Stability, Increased Manpower, Lowered 'Unity.

hard vale
#

CAPATALIST PIG

#

Trello?

oblique jacinthBOT
deft bayBOT
#
thepurgeman1212#8098

instead of using json we should be able to dowload worlds in the game

hard vale
#

Add kingdom dynastys

#

look at my idea above about the Military Classification System

deft bayBOT
#
thepurgeman1212#8098

we should have birds such as pigeons and able to make world bigger on mobile

lofty dew
#

Yes

wind jasper
#

/vote
(We should add trade routes for stone, wood, gold, etc and add boats for trade routes and war and peaceful kingdoms can trade with ones that are not attacking them and kingdoms that are at war with each other should not be able to trade and there should be a switch for if you want trade or not)

#

/vote(There should also be different trees that give different food and crops that give different food. And for there should be a currency for trading things like coins and kingdoms can make money by selling goods)

#

/vote (Also what would be great if there were pirates or bandits were turned into pirates)

deft bayBOT
#
BaraPanda#2490

Traits for kingdoms. Like Isolationist, which make the kingdom less likely to trade or engage in wars. Barbaric, which makes a kingdom more likely to start wars. Etc...

queen galeBOT
deft bayBOT
#
Fonderburrito33#2043

suggestion

honest merlin
#

Yes

#

Finally a good suggestion

wind jasper
#

Sorry

deft bayBOT
#
Fonderburrito33#2043

(We should add trade routes for stone, wood, gold, etc and add boats for trade routes and war and peaceful kingdoms can trade with ones that are not attacking them and kingdoms that are at war with each other should not be able to trade and there should be a switch for if you want trade or not)

#
KO#9999

When gold currencies and trading is out make it so kingdoms can hire bandits to fight with them, the bandits will ally with the kingdom that offers the most gold.

If the bandits are allied with a kingdom and another kingdom offers the bandits more gold then the bandits betray that kingdom and join the kingdom offering more gold.

wind jasper
#

/vote (There should also be different trees that give different food and crops that give different food. And for there should be a currency for trading things like coins and kingdoms can make money by selling goods)

deft bayBOT
#
Fonderburrito33#2043

(There should also be different trees that give different food and crops that give different food. And for there should be a currency for trading things like coins and kingdoms can make money by selling goods)

wind jasper
#

I not trying to spam I’m just trying to get the vote thing up

deft bayBOT
#
Fonderburrito33#2043

(Also what would be great if there were pirates or bandits were turned into pirates)

distant plover
#

Add a new power called Sapience to make animals smarter and start civilizations.

olive halo
#

i'm really looking foward to the new "suggestion" feature

deft bayBOT
#
KO#9999

Time travel power. Cant travel into the future but you can travel back to the past.

How it works:
You select the power, you type in the in game year you want to go back to for example you wanna go back to year 1 so just type 1. If you want to go back to the present time then use the power again.

And if you mess about in the past it can affect the future, for example theres Human A in the year 1200, if you travel back to the year 1170 and kill Human A's father/Mother then go back to the present Human A wont exist anymore.

This will probably be really hard to code but its a fun idea, and would be cool if it really was added

errant holly
#

Make it so npcs can't reproduce if there's only one of them in a village.

charred nacelleBOT
#
Tsl the bomb#5738 has been warned

Reason: Bad word usage

frank compass
#

Lol

deft bayBOT
#
Tsl the bomb#5738

lemme eat your k i d n e y stone

hard vale
#

Serious suggestions only. @nocturne crown.

hot wyvern
#

think of it as cannibalism

hard vale
#

It’s very serious

hot wyvern
#

its a 5-2 vote

hard vale
#

Mans just wants some peewee iron

deft bayBOT
#
Tsl the bomb#5738

yabba dabba Doo my c o c k smiles for you

hard vale
#

@heady trail

deft bayBOT
#
Tsl the bomb#5738

we urrr

hard vale
#

Is this how children entertain themselves nowadays?

hot wyvern
#

yes

hard vale
#

Probably

deft bayBOT
#
Tsl the bomb#5738

eeee urrrrrr

primal pier
#

You can make an account and save your progress to other devices and maybe you can have friends and share your worlds and this one will possibly not happen but joint worlds where you can have 2 or 4 people on a world with a host or admin and that's it bye.

keen zephyr
#

Ok I got 2 suggestions

  1. Add Oil & Oil Well
    Oil can be used to spread over land masses & float on water to quickly spread fire. Oil Well's can be another resource for villages to get and will increase a villages power by giving them fire catapults (plz add catapults btw lol) & fire arrows for when archers are added to the game

  2. Add a aging effect to plants if their not watered regularly.
    Aged plants become dry and easy to burn (this way its a lot harder to burn a lush green forest unless the fire is very strong)

drifting mica
#

Siege weapons

deft bayBOT
#
Fonderburrito33#2043

(make it to where you can place down buildings from all races)

#
Fonderburrito33#2043

( make it to where you can take control of a person, animal, or monster

noble cedar
#

That's on Trello in idea box

wind jasper
#

Better chance it will be I. The game then

fast olive
#

@wind jasper not really, the dev just gets annoyed so maybe even less

wind jasper
#

In

noble cedar
#

Indeed I would like to play as a race for instance an elf and build structures as one

wind jasper
#

Oh

deft bayBOT
#
Fonderburrito33#2043

(an official military a kingdom can have like armored soldiers and archers

fast olive
#

@wind jasper also on the trello, read it sometime

wind jasper
#

Oof

hard vale
#

Trello?

oblique jacinthBOT
turbid cave
#

Is it possible to force kingdoms to declare war on each other or no?

fast olive
#

@signal solstice they don't really get conquered either in te old version, there is also no surrender option now either, they either make peace or get conqured plot of land after plot of land

woeful goblet
#

Exp power to lvl people up

halcyon bobcat
#

People should use infrastructure of abandoned cities, not destroying it

bright wasp
#

They already do if it's their race

fast olive
#

@halcyon bobcat they already do if same race

bright wasp
#

HA beat you

fast olive
#

r/beatmetoit

summer sonnet
#

Add like 3 types of people in the kingdoms like add police military and civilians

fast olive
#

@summer sonnet on the trello, warriors, proffesionals, civilians

summer sonnet
#

Yeah

halcyon bobcat
#

@fast olive abandoned cities - cities destroyed by war

summer sonnet
#

^^^^^^^^

halcyon bobcat
#

Or plague, or hunger

#

They don't use it, they break stone houses and build wooden

fast olive
#

@halcyon bobcat bruh they'd do that obviously, if it was from the plague of course they'd break it all down (most logical explaination but not axtually in the code) also depends on the race

halcyon bobcat
#

@fast olive hunger? Coin that kills 50%?

#

Also they could use houses of other races, this will make cities look better

fast olive
#

@halcyon bobcat if the people are alive and the city has borders the invaders mostlikely invade and take over, what would say a human do with an orc house? Different dimensions uses accesories culture etc

halcyon bobcat
#

@fast olive if human has no resources, he will use empty house

fast olive
#

@halcyon bobcat break it down get all resources build same human comfy house from faderland

halcyon bobcat
#

@fast olive hmmm, winter, -30, we have warm house of orcs. Nah, just break it and build wooden house that is really worse

fast olive
#

@halcyon bobcat bruh the human houses is wooden and stone and the orc houses look like cloth with some sticks

halcyon bobcat
#

@fast olive stone orc houses?

fast olive
#

@halcyon bobcat bruh lvl 1 houses, look at the orc capital

halcyon bobcat
#

Look at lvl3 orc building

viscid gale
#

I am not sure if this will happen when it's ready for prime time on PC, but it'd be nice for a more desktop appropiate GUI

The GUI right now takes 20% of my real estate

hard vale
#

Skins.

#

A way to press two different kingdoms/capitals/villages to go to war. One will raid the other, but they must be near each other or in range. (For example, they shouldn’t be across the entire map heading towards one another.)

#

Unless it’s a mod wip.

deft bayBOT
#
Fonderburrito33#2043

(horses for trading, fighting, and transport

#
Fonderburrito33#2043

(farms for animals so they don’t just run around the kingdom)

timid crystal
#

And eat all the grass

So annoying sometimes

deft bayBOT
#
Fonderburrito33#2043

(cows)

#
Barzenoki#9499

Intimidation

A Kingdom can be intimidated into an alliance with a kingdom if that kingdom is much stronger than them, a villgae with a mediocre loyalty rating can also be intimidated by another village which had just rebelled

#
Fonderburrito33#2043

(magnitudes of earthquakes

#
GullMull#7152

Chemical weapon . In an explosion, the area is interrupted by green smoke that does not move anywhere. All bombs that fall into the affected area will receive damage even after leaving the danger zone

knotty sable
deft bayBOT
#
Fonderburrito33#2043

(elections for kings and leaders but the first person in a village is leader and second person in first town of kingdom is king

#
Ya like jazz???#3461

ships or small 2 people transportation board to get across water

halcyon spade
#

Boat not board

deft bayBOT
#
Fonderburrito33#2043

(a pre created clone of earth so you don’t need a mod if you are on mobile

halcyon spade
#

AUTOCORRECT!!!!!!!

fast olive
#

@halcyon spade boats are on the trello

deft bayBOT
#
Fonderburrito33#2043

(bridges

fast olive
#

@wind jasper bridges have been tested and they are just annoying said the dev

halcyon spade
#

I haven't been there in a while @fast olive ok?!?

deft bayBOT
#
hold#2676

Horses. You can spawn them like any mob, humans will tame them and feed them. Basic Requirement: Food.

wind jasper
#

Oh

deft bayBOT
#
Ya like jazz???#3461

a creature creator

wind jasper
#

YES

fast olive
#

@halcyon spade also on the trello, please read it it gets updated like every week

halcyon spade
#

Nani?!?!?! @fast olive

deft bayBOT
#
Fonderburrito33#2043

(Monuments

halcyon spade
#

@fast olive let's start over? Ya like jazz???

fast olive
#

No, fricc off

wind jasper
#

Lol

halcyon spade
#

I'm not dumb I swear

deft bayBOT
#
Fonderburrito33#2043

(JAZZ

#
Ya like jazz???#3461

Godzilla

#
Fonderburrito33#2043

(suggestion

fast olive
#

Godzilla is copy-righted

wind jasper
#

Giant lizard monster

deft bayBOT
#
Ya like jazz???#3461

FlodZooloo

#
Fonderburrito33#2043

(fishing and more fish

fast olive
#

Fish are on the trello and so are fisher men i believe

wind jasper
#

OOF

halcyon spade
#

FlodZooloo=Godzilla

hard vale
#

You Should Add a Family tree so we can see who people originated from.

deft bayBOT
#
Ya like jazz???#3461

family tree - @quiet edge

wind jasper
#

(╯°▔°)╯︵ ┻━┻

halcyon spade
#

@hard vale I no steal idea

deft bayBOT
#
Prawnshop (Magni)#7679

Announcements for updates on the trello so people know that there are new stuff

halcyon spade
#

I have have big long brain

wind jasper
fast olive
#

Pls don't use non-vote commands here and the command is trello ? With mo space

verbal pumice
#

Whats the format

#

Anybody

fast olive
#

@verbal pumice / vote no space

halcyon spade
#

It's slash vote

verbal pumice
#

This is for the game correct

halcyon spade
#

@fast olive u can use a pace

#

@verbal pumice yes it's for game

deft bayBOT
#
BaraPanda#2490

a list of features or suggestions that will not be added, to reduce the amount of people that ask for things that maxim won't/can't add to the game

#
Rythm Dankā„¢#7943

bridges or boats in game

halcyon spade
#

My b-day is in 3 days

fast olive
#

@verbal pumice boats on the trello and bridges have been tested and just annoying

halcyon spade
#

Dang I'm old=21

hard vale
#

Let us manually send armies into opposing kingdoms to conquer them and also let us decide whether kingdoms are at peace or at war.

deft bayBOT
#
Ya like jazz???#3461

let us manually send armies into opposing kingdoms to conquer them and also let us decide whether kingdoms are at peace or at war. - @sly canopy

#
Fonderburrito33#2043

(modern age with phones computers sky scrapers asphalt street s and planes and trains

fast olive
#

@wind jasper no modern age

halcyon spade
#

@fast olive yes modern age

wind jasper
#

Why

fast olive
#

@halcyon spade confirmed by dev no modern age @wind jasper the game genre is medieval sandbox simulator

wind jasper
#

Ooooooooooooh

halcyon spade
#

Let us have guns maxim!!!!!

fast olive
#

No, i am his artist prophet and i say no

deft bayBOT
#
Fonderburrito33#2043

(Musket

fast olive
#

Medieval only 10-15th(more often 1430 was the end) century musket was 15-18th century

halcyon spade
#

Musket is medieval

hard vale
#

maxim said nayth to modern age

deft bayBOT
#
Fonderburrito33#2043

(cannon

hard vale
#

he's leaving that to the mods

halcyon spade
#

Cannon Is medieval

hard vale
#

barely

#

china origin, but wasn't used until right at the very end

halcyon spade
#

@hard vale who are u in the game development???

fast olive
#

@halcyon spadehe is a moderator, i am art consultant almost

wind jasper
#

Fire arrows

halcyon spade
#

Ok and @wind jasper yes!!!!!!!! Burn them all!!!!!

fast olive
#

@wind jaspernever existed but ok nice but archers are on the trello

hard vale
#

Moderator, modder, wiki lead, beta tester, and I talk to maxim quite a bit

#

Archers, and stuff is in the future. Probably sooner than later.

#

Armor, weapons, that type deal

deft bayBOT
#
Fonderburrito33#2043

(crossbow

halcyon spade
#

"YEESS!!!!!! BURN THEM ALL!!!!!!" - H2O Delirious

hard vale
#

We are just full of the smarts

fast olive
#

Boring suggestions that are done to death and constant trello reminders- past 10 minutes

halcyon spade
#

I'm just a beta tester

deft bayBOT
#
Fonderburrito33#2043

(snake arrows

halcyon spade
#

@wind jasper TABS 100

fast olive
#

Please compile all the arrows into one suggestion to not clog the chat thank you

hard vale
#

Snake Arrows? Like TABS.

wind jasper
#

YES

hard vale
#

I think you uh, drastically got the wrong game here

fast olive
#

Ye, they did the game is medieval fantasy not medieval shizzery

verbal pumice
#

Why

hard vale
#

siege weapons

wind jasper
#

Ok

fast olive
#

@verbal pumice be slightly realistic with the suggestions @hard vale done to death since the last year

wind jasper
#

Ok

deft bayBOT
#
Ya like jazz???#3461

Roman, Dynasty, Spooky, Medieval, Ancient, and Pirate factions

halcyon spade
#

Totally Accurate Battle Simulator!!!!!!

fast olive
#

@halcyon spade bandits are pirates, we already are medieval and ancient, we have undead planned and also we have zombies

deft bayBOT
#
Ya like jazz???#3461

Make World Box into TABS

fast olive
#

@halcyon spade serious suggestions only because that might be a warn

halcyon spade
#

@fast olive what about dynasty. Sword teaser???

fast olive
#

@halcyon spade bruh the elves are basically vegan chinese or japanese

hard vale
#

How about Each race build Army Camps Where soldiers Train for War and Have better attacks, Doge, And Defense.

fast olive
#

@hard vale all of those are on the trello also it's dodge

halcyon spade
#

@fast olive how about iron actually does somthing???

fast olive
#

@halcyon spade iron is used to make building upgrades and considering the jobs planned alot more

halcyon spade
#

That's on trello??? Weapons

fast olive
#

@halcyon spade ye, warriors, smiths, builders, etc all require either iron or gold to function so basically alot of stuff is gon' happen to materials, bruh we have swords and axes and clubs already

halcyon spade
#

We need better weapons!!! Axes??? Clubs???

fast olive
#

Bruh play the game sometime, imma send all the weapons

halcyon spade
#

I just did

#

Hello??? @fast olive

fast olive
#

All the weapons and items, axes, hammers, swords, clubs, scythes, pickaxes, staffs, backpacks @halcyon spade

hard vale
#

but do they have any different Effects?

fast olive
#

@hard vale some are required for different tasks chopping mining war, so there's some effect

hard vale
#

they're mostly visual

deft bayBOT
#
Prawnshop (Magni)#7679

add momty python style characters because they are folklore and therefore impossible to copy-right, or even just easter eggs

fast olive
#

Ah yes momty python

#

@knotty sable religions are planned but only fictional religions

#

You can't use / vote with images just make a follow up

deft bayBOT
#
GullMull#7152

Ideologies and religions in kingdoms that will influence the rule of the king and his decisions. Each religion will have a flag that will be randomly generated. Religions will have their own characteristics that will give a bonus to every resident of the kingdom. Ideologies will influence how peaceful the kingdom and king will be. sometimes it will give a random special bonus to people in addition to special bonuses there will be basic bonuses improving health or diplomacy, damage and the like. The flag of religions and ideologies as well as their names can be selected independently, all bonuses will be generated randomly and they cannot be created independently.

knotty sable
opaque sequoia
#

Idea: Add so we can manage diplomacy

fast olive
#

@opaque sequoia bruh look up the previous post

deft bayBOT
#
Rythm Dankā„¢#7943

add religion and nonreligion (with religios buildings)

opaque sequoia
#

i voted

fast olive
#

Bruh i just said they were planned and also temples are planned

verbal pumice
#

K im new to this server i aint got a clue whats going on so imma keep the seggestions in the head

hard vale
#

add A family Tree system so we can see who people are related too.

fast olive
#

Bruh one swipe up

#

@verbal pumicestart reading the trello bro, it's like part of the rules

hard vale
#

be nice and please read the trelllo

#

its a filter so its easier to find new ideas

#

@knotty sable I really like that

opaque sequoia
#

Idea: Add so we can manage diplomacy
@opaque sequoia ?

deft bayBOT
#
GullMull#7152

I propose to add a mood system in kingdoms and settlements. The main factors affecting the mood of the inhabitants of the kingdom will be the amount of food and gold, as well as diseases that will reduce the level of happiness. In the data on the kingdom and on the settlements it will be possible to see the level of happiness and how much the treasury is filled with food and gold. If the happiness of the inhabitants of the kingdom is below 30% of the city, they will gradually separate from the main state and become new countries. War and plague will also lower the joy of the kingdom. The lower the happiness of an individual city, the worse the statistics of the joy of the whole kingdom deteriorate

knotty sable
hard vale
#

this would rather than being happiness

#

be apart of the loyalty bonuses and minuses

#

having bad resources would make sense to revolt

deft bayBOT
#
GullMull#7152

The man is modern. Builds huge skyscrapers and pollutes the atmosphere with their cars

fast olive
#

@knotty sable no modern

hard vale
#

yeah would be a modded idea

queen galeBOT
hard vale
#

Give race a animal/creature that won’t attack them. (Elves have bears) for example could have orcs getting ogres,

#

Make it so dwarves can settle on mountains (or change the damn description - it’s like saying ā€œI live dairyā€ but being lactose intolerant)

fast olive
#

@hard vale bieng worked on

deft bayBOT
#
GullMull#7152

Chemical weapon . In an explosion, the area is interrupted by green smoke that does not move anywhere. All bombs that fall into the affected area take damage even after leaving the danger zone

knotty sable
hollow mountain
#

Maybe you can add that the kingdoms first have to find eachother to be able to do diplomacy with them

#

And a better natural resource generation could also be very nice

deft bayBOT
#
GullMull#7152

I believe that at the moment there are few diseases in the game and it would be nice to add new ones. I propose a new illness of the DOF, this disease will not be as deadly as the plague, but death from it will occur. When infected, the creature will sneeze and lose up to 5 units of health, and every 10 infected people will be guaranteed to die; the remaining survivors of the disease will lose one less unit of health during the next infection, and so on, as a result, patients will have immunity that will be available for only one generation and for 3 game years

knotty sable
#

Additionally, some people will have a characteristic immunity. For each disease, a different immunity is needed. If 2 generations have been ill with influenza 10 times, their descendants for 5 generations will have complete invulnerability to influenza, but after the protection is gone they will still receive less damage from the disease and will never be able to die from it

deft bayBOT
#
Mr.Creeper#5574

Maybe you can add that the kingdoms first have to find eachother to be able to do diplomacy with them

#
Mr.Creeper#5574

Maybe that in the world generation process more resources get spawned

#
Lif#7039

Colosseum:
kings will organize battles from time to time between prisoners or slaves to amuse their people.(you may be a spectator)

#
Lif#7039
  • that certain citizens may tame creatures, mount them or use them for their own Benefit
    Example:
    1° A citizen can tame and ride a dragon
    2° That a citizen can tame a Wolf or a Bear

  • Wars: when a country goes to war you will be warned

#
Lif#7039
  • Slave trafficking:
    strong men and womens who kings or slaveholders will be interested in creating great constructions, needs and so on.
#
Lif#7039
  • Trade and Black Market:
    Some countries will have black markets where the same citizens will make illegal deals, sales and purchases.
#
Lif#7039
  • Choose the wealth of each citizen or state:
    Example:
    There will be 3 types of fortune
    1° Food
    2° Money
    3° Luck
    Each citizen will be born with these 3 and will depend on the fate of themselves, as you can equally change the fortune of whoever you want at pleasure.
    Example 2:
    Money:
  • (bad) (normal) (good) (very good) -
    Food:
  • (bad) (normal) (good) (very good) -
    The better their fortune, the better houses, land, farm and so on.
#
Lif#7039
  • Blood: there will be 3 options, without blood, with blood and extreme.
    we all know the basic 2, which are the first mentioned, but at the extreme level you can see visors, limbs and so on.(this will be at the player's choice, whether more realism or not)
#
Lif#7039
  • Manual increase of statistics to both Citizens and Kings:
    Example:
    If a citizen has 5 or 8 Strength, you can assign the one you want, the same with the life that they have.(In this game you are a god, do not limit yourself in what you can do)
#
Lif#7039
  • Create Virus and See the progress:
    It will work as follows
    there will be a new button that will say: All Viruses, once you press this button you will have to select a creature or citizen, by doing this it will show you a panel with all the viruses with which you can make an Animal or Citizen a carrier.

Functions:
1: You can choose whether the creature will be able to contaminate races or only animals
2: you will have the option to make the virus mutate in case a cure develops.
Example:
increasing the strength of the virus
The time it takes to display symptoms before being discovered.
choose whether it will be curable or not
Add new symptoms and so on.
The more advanced this a society, the faster and easier they can counter act a virus. (This will depend on the experience with previous viruses)

chilly spruce
#

-Add the armour for all races.
-New weapons like bow, crossbow and shield.
-Add some new traits and levels of the traits.

deft bayBOT
#
Lif#7039
  • King's Special Guard: Each king in each city will have a backguard and this will vary between the Kings.
    Example:
    King Arthur has 2 agile bodyguard.
    King David has 1 special Guard with force over human.
    King George has 4 bodyguard paladins.
    In ancient times certain kings had special protectors for any problems that arise.
    Are Examples..
#
Lif#7039
  • Kings:
    You will have the option to assign the King you decide in a specific city, as equally create it randomly and decide its qualities and statistics.
#
Minetendo0000#9964

You should be able to have an option to de/increase the strength of zooming in and how much further it goes in after that.

#
Lif#7039
  • Families and Community:
    Each family will have a home of its own. The design of the home will depend on the economic state of the family.
    You will be able to see all the members of a home by clicking on a new button called: Community, which will allow you to see when you click on a house :
    All family members.
    the gender of each.
    Qualities and so on.

With this suggestion come other options.
you can assign with total freedom the longer a creature or citizen lives.
See the time of life left for a citizen or animal.
You can change their personality from being very good and kind to being mean and stingy.
All to give you a broader perspective than it would really be to be a God.

#
Lif#7039
  • Adaptation System:
    This system will give races the possibility to adapt to certain hostile environments.
    It will be difficult to make a race adapt to a hostile environment, but if the Race manages to adapt and survive they will manage to achieve certain characteristics that will make them stronger and better.
#
Lif#7039
  • Union of Races.
    This gives the possibility of for example:
    A Human and an Orc can be a couple and create a new Race or Hybrid, that as a consequence an improved new living being emerges.
    Example:
    Increased speed and strength or Greater vitality and agility and so on.
deft bayBOT
#
itzace74#1829

snipping tool that will allow you to screenshot things in the game and you would be able to set where you want it to be downloaded to

tired epoch
#

Help

hard vale
#

idk how to suggest either

frigid storm
#

say /vote and your suggestion after

deft bayBOT
#
Mr.Nickson#4408

Ability to change Capital Cities

#
peeson#5351

ability to generate a world that has no islands on it (so u can make them yourself, because usually you need to use the water tool to get rid of the islands)

tired epoch
#

It's present in game
You can create world without island

hard vale
#

you can?

robust flare
#

How?

tired epoch
#

Tap this Planet button in corner

deft bayBOT
#
PavelDobCZ23#5726

Ability to choose allies and enemies for kingdom when Diplomacy World Law is turned off.

robust flare
#

Mr Nickson but there are islands

tired epoch
#

And oceans.

hard vale
#

@tired epoch Very helpful!

turbid cave
#

šŸ¤±šŸ¼

deft bayBOT
#
Lif#7039
  • No limits:
    This suggestion relationship to Adventurers and Creatures.
    It is based on the citizens who are Adventurers to overcome the level limit must go with the God to which they are linked, each God will have a family of Adventurers, and for citizens become one must make a covenant with one of these Gods. (of course you will still be the chief God, none of that will change)

ĀæHow it will work?:
After an Adventurer reaches the maximum level, he must go with the God who made the pact for him to grant the experience, level and new qualities that the Adventurer has earned in his last Adventure, this means that no matter how much he hunted a Adventurer, unless don't update the Aventurer the Stats with the God, not may be able to get the level or experience I gain in combat.
Sub-Gods:
Hephaestus, Loki, Hestia, Freya, Ishtar and Ganesha.

-Each god will give a different blessing that will in some way benefit his family of Adventurers in a certain way.
-Since WorldBox mixes the medieval with the fantasy I think this system could be the right one in terms of religion.
-Leveling up for each Adventurer will be very difficult. (this will also depend on the god they follow)
-I invite you to watch the anime Danmachi to better understand what I mean.

Sorry if the suggestion is too long, I needed to give all the details

cold quail
#

use translator, if there are any mistakes, please let me know

deft bayBOT
#
GullMull#7152

-I suggest adding more different types of bombs.
-The biological weapon of this bomb after the explosion infects all life in the radius of the plague.
-A chemical weapon in an explosion covers the affected area with toxic poison that does not cease to cause damage even after the creature leaves the affected area .

knotty sable
fresh glen
#

Oh i love it

hard vale
#

İf you make something like adaptation, please make it adjustable from world laws

shrewd sun
#

Hi I have a Suggestion. What about when we check the history of the war, it says village has been destroyed. Can you add how many casualties that war had brought? It’s ok if you guys don’t.

outer tree
#

Can someone add to worldbox survival version ? Because now is only creative

fair reef
#

I have a suggestion, if a kingdom is waging too many wars or is loosing wars i think the villages in the kingdom should loose loyalty

hard vale
#

I have a suggestion, A new race vikings

#

I have also another suggestion, religion and prophets

fast olive
#

@hard vale those are on the trello

#

Ye, nords are planned and i'm planning on a viking mod too

queen galeBOT
deft bayBOT
#
User_name222#8026

kingdoms should loose loyalty if they are loosing wars or if they are waging too many wars

#
Oyun Yapımcısı#7489

-I suggest the resistance to the black death Virus should be adjustable from world laws. Also, war betwwen kingdoms should be more advanced. Bigger maps should be come and education in human territories should be come. Please answer it. Healing the Humans should be mpre easier, they should find a cure to black death also that should adjustable from world laws.

hard vale
#

Add potatoes. WE NEED potatoes.

deft bayBOT
#
⚔Dr.Lance2070⚔#8076

after enough time of being exposed to the plague 1 in 3 people should get the immune trait and pass it off to their kids. But they will still Cary a form of the virus so when they go to war with a unplagued kingdom that kingdom gets infected

fast olive
#

That's already in game tho

compact swallow
#

vsauce music plays

fast olive
#

@hard vale warfare is bieng fixed with actual soldiers, people already become immune and pass it on, i do not know what you mean about education on territories, healing can be done by literally just spamming the divine light power

hard vale
#

Thank you

fast olive
#

@hard vale bruh check the trello progression from stuff like wood to stone to iron is there (goes for weapons too) also archers and warriors are planned so expect armor and bows.

deft bayBOT
#
GullMull#7152

-After the explosion of an atomic bomb, an infected earth should appear at the site of the explosion, which will radiate radiation and kill people who are on it.
-A new tool called radiation, it will infect the earth and water and also slowly kill people.

fast olive
#

@knotty sable radiation is on the trello

hard vale
#

How can I check the worldbox from trello android version

fast olive
#

@hard vale #577130744510545921 link there bruh it works for all devices it's just a website, there are tabs aswell to ecpand sections like new powers too see which powers planned

umbral venture
#

@knotty sable the same suggestion how 5 times

#

spam..

hard vale
#

I have a suggestion you should make it so that elves can ride bears and animals like vehicles when they goto war and they can also use magic

#

Defensive structures for all races. I hate how I'll watch 2 clans fight each other and have quite a few casualties on both sides when one clan could easily build a tower on their side that attacks the enemy soldiers. Another thing is prison. Capturing the king of a clan and holding him for ransom. I believe it would be beneficial to the clans as it allows them to gain resources or just execute the king and boost their morale.

deft bayBOT
#
Lif#7039

I like your suggestion @signal walrus, if I may add a bonus to improve it: Defensive structures for all races

  • What the resistance is based on the material and experience of the workers.
  • That the towers take some time to build and that they can be rebuilt if they are destroyed
  • Defensive Tower Types: Throw arrows, grenades, stuns and throw magic.
#
Oyun Yapımcısı#7489

immune should be adjustable

hard vale
#

From world laws

#

We should be able to turn off it from world laws I mean

fossil marten
#

Please make a remove all sheep button

#

This is serious

deft bayBOT
#
FaithfulCrusader#6365

More races would be great. Whether it be Goblins, Lizardmen, Gnomes, Kobolds, Satyrs, Ratmen or Trolls... The game just needs more diversification!

#
Harry#3560

Terriotry disputes, Like insted of losing entire cities, the just lose some territroy after wars.

storm sedge
#

Speech bubbles and thought bubbles appear over citizen's heads at random intervals

cold quail
#

say: /vote put suggestion

outer tree
#

I have suggestion. Is possible to create endless world or just bigger world than now?

bright wasp
#

how do you imagine an endless world?

#

It would be impossible

hard vale
#

Kkk

deft bayBOT
#
š“š“«š”‚š“¼š“¼š“Ŗš“µ š“–š“»š“Ŗš“·š“­ š“¦š”‚š“»š“¶#6485

Coral reefs? This may be already a suggested idea but I think it would just be a nice decoration and could open up some things, like breeding grounds for fish which would go along with my other border idea that maybe you could have Fish spawning grounds where fish would come and lay eggs
Specific species of fish;
Tuna
Sail fish
Grouper
Sheep head
Red snapper
Oarfish?

Other ocean animals;
Leatherback sea turtles
Green sea turtles
Giant squid
Octopi in general
Marine iguana?

Mythical;
A sea serpent maybe? They could be a deadly creature that wraps itself around humanoids or even other creatures and instantly kills them, although maybe it has a special encounter if a dragon lands in the shallow water that it will wrap around the dragon and they will both fight as the creature would wrap around it before the dragon spitting fire in its face as they both untangle from each other the dragon flying away and the serpent swimming away none of them should take damage during this as I think it would be a cool rare encounter even when monsters are on passive mode.

outer tree
#

Endless world like in minecraft XD

#

@bright wasp

bright wasp
#

no

#

won't work like that in a top view

outer tree
#

Im said too (or bigger world than now)

deft bayBOT
#
Wolfy1120#5611

Add boats and maybe add instead of a kingdom losing the city it loses some of the land there

fallen quest
#

bruh boats are on trello

cold quail
#

very nice suggestion @trail chasm

summer sonnet
#

I'm on phone how do I install the mods

fallen quest
#

cant

bright wasp
#

You can't. Wrong channel too

#

no, it's not illegal to have conversations here but keep them as short as possible

#

mostly replies to suggestions

ember forge
#

Change kingdoms colours and banners

deft bayBOT
#
Mini Brain#0684

Change kingdoms colours and banners

#
Z4CH#5223

Custom banners you can design yourself?

open fable
#

The humans should go hunt, when i added animals the animals over populate

deft bayBOT
#
š“š“«š”‚š“¼š“¼š“Ŗš“µ š“–š“»š“Ŗš“·š“­ š“¦š”‚š“»š“¶#6485

Illithid
I think it would be amazing to have this in the game personally, Who does it want to have a tentacle race with cyanic powers?

I would think it would be cool if they started off with a single member the way they would breed is that it would sneak its way into a race settlements during night which there would be a sleep mechanic although they are still town watchmen that should be around, it will have a chance of getting around those Guards and stealing a person, taking it back to its settlement and implanting a tadpole which then it will tie them down and it will take a about a minute and it will turn into a new illithid.

They should be able to have psychic powers, they are able to stun not kill their enemies when they stun a enemy if there are no more enemies around them that are not stunned they will take them back to there settlement.

And these would farm animals as they would not be able to eat flora/crops.

I know some mechanics would have to be tweaked, or you would have to add new things to the game for this to work properly but it’s just a cool idea you might be able to do in the future if you like this.

#
Egor Kerman#0859

World setting - Conquer the land
This world setting allows for kingdom to take over the land they just won war with.

#
Basic Historian#2179

Let us, the players be able to control the diplomacy of our kingdoms, it hurts to see your favorite kingdom being attacked by neighbors

#
GullMull#7152

Cthulhu.
-This terrible monster from the depths of the sea terrifies the whole world. A monster can appear only from the water.
-When a cloud appears, which taper. When rising from the depths, Cthulhu will create an earthquake next to him and then begin to destroy all life in its path.
-Only a nuclear weapon or a coin can destroy this monster.

knotty sable
blazing kraken
#

Or maybe an spawn thingy for him

deft bayBOT
#
😈magicqrde😈#8408

nuclear bombs

hard vale
#

@hard vale no

trail chasm
#

The game is never going to get past the medieval age the developer said it

cold quail
#

Exactly, it is based on fantasy and medieval, perfect combination

deft bayBOT
#
ethanking5#3326

assault overhaul. The armies will build troop camps to house war units, mounted troops that can be trained after building a stable, and siege weapons. Ballistas, siege towers, catapults. Finally, prison. Allows you to capture and use another clans unit's. Say the green and white clan are at war and green loses its village. White can capture the remaining greens and use them as their own forces.

hard vale
#

They Should add a family tree so we can see where people originated from.

trail chasm
#

Use /vote

deft bayBOT
#
narutokun#5650

bandits should only use dynamite when near villages

And they also should make little camps

#
😈magicqrde😈#8408

kingdoms can cure plague (it can be on/off)

trail chasm
#

That is also something that is more of a modern thing

#

It is

deft bayBOT
#
😈magicqrde😈#8408

bandits should use time bombs

trail chasm
#

Theirs somthing more reasonable.

deft bayBOT
#
Stiles-A-Saurus#5571

Instead of a town giving up during a attack at what seems to be always population 8 or lower, it should be a some percentage of the total population that could live there. For example, it could maybe be 10% that they give up. That would mean a city that could have 100 people live in it would give up at 10 people

burnt ether
#

Can we please just get a some new races? I would love to have a fairy race that's similar to the elves and live in trees. Or they could be like the demons and could just destroy things with magic

hard vale
#

How can I add a voting in trello

#

The devs take the best suggestions to trello

wary sand
#

next big update boats, please

hard vale
#

Trello

oblique jacinthBOT
drifting ruin
#

I got an idea
If two nations or empires go to war
They should advance in weapons and advance in tech
Kinda like Civilization.

fallen quest
#

no modern age stuff game is staying in medieval fantasy type age

deft bayBOT
#
å¹³å’ŒćØć‚¢ćƒ‹ćƒ”ćŒå¤§å„½ć#5024

demi humans: a mix between humans and animals they have extreme stats but don't reproduce much

gritty tendon
#

Tyranids or Zerg

hard vale
#

beastiality nutshell

bright wasp
#

@hard vale The problem with your suggestion is that population gets killed, and you can't really register a point in to capture population amount and blah blah blah, it's just way easier to leave it be

queen galeBOT
deft bayBOT
#
narutokun#5650

pink or yello

hard vale
#

Oops

bright wasp
#

green

deft bayBOT
#
Jtmassecure [1492]#4974

(suggestion).