#💡game-suggestions

1 messages · Page 47 of 1

tall perch
#

@wheat lance

wheat lance
#

It was iOS

spring sonnet
tall perch
#

Yeah IOS doesn't have have tabs like android or PC does (tho there really different on both)

limpid plaza
#

That living beings reproduce each other and that in the rules part this can be modified.

tall perch
#

@limpid plaza they already do

limpid plaza
#

I've never seen that

tall perch
#

If you look closely sometimes 2 villager will go in a house and 3 villager will leave

fallen quest
#

have you never seen 1 person turn into like 200 people?

limpid plaza
#

Whenever I put a lot of humans the number of these never change

tall perch
#

And ship just start vibrating and like 4 little ones explode all over the place

#

Sheep*

spring sonnet
#

GENERAL.

granite cosmos
#

How I add some idea in idea box on trello?

spring sonnet
#

@granite cosmos You don't, the creator of world box does.

lime agate
#

Fields
I’m tired of humans placing farms in random and small places so there should be a field building or designated field zone

tall perch
#

I like when they take over a whole island and replace it wait farms lol

granite cosmos
#

@spring sonnet so they will read this and perhaps add my ideas to trello?

spring sonnet
#

Yeah. Or if it has enough likes

granite cosmos
#

@spring sonnet oh ok , thank you

warm ore
#

Pyromaniacs are very annoying

#

So please get rid of them

fallen quest
#

they are kinda fixed in the new update only attack enemies in war now

warm ore
#

There was another update?

fallen quest
gray stone
#

Why have a suggestions channel here if people are going to angrily demand we take them somewhere else?

fallen quest
#

what? we just say check trello so the same suggestions dont keep coming its annoying

gray stone
#

Orcs should be able to take and ride wolves

#

Regeneration should be a selectable power

lucid cradle
#

If walls come into play,if ever,heres a little touch. Add some banners like this.

north plover
#

please for the love of god put spaces after your commas

fallen quest
#

lol

cerulean path
#

Lol

lucid cradle
#

Of course, its gonna be more detailed than this.

cerulean path
#

You did your best I guess

hard vale
#

Allow orcs etc to kill sheep / rabbit when they need food and to recolt eggs for food

white laurel
#

Add more predators that kill sheep, chicken, and rabbits but rarely attack humans. These creatures ruined my whole islands in turning them into wastelands.

hard vale
#

Like fox (For chicken)

#

Is there a reason to add chickens, rabbits , or sheep into your island other than just to have them?

#

Religion changes traits and you can either be sinister or righteous. You must persuade them such as in blessing or lightning strikes, it also depends on the advancements of the people. Oh and there should be assassination attempts for a king or aristocrats

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

spring sonnet
fallen quest
#

^

gray stone
#

Wow mods being angry and toxic towards the fans of this game. Nice.

north plover
#

'mazin'

gray stone
#

Is there a reason to add chickens, rabbits , or sheep into your island other than just to have them?

hard vale
#

no

gray stone
#

Should change that

soft bolt
#

Add a tree beam that forcefully adds trees that grown on any surface. Sand, stone, mountain, roads, even houses and people.

hoary bronze
#

Add the ability to advance in Era’s, for example The Stone Age into the Bronze Age. This could be useful for people wanting to make a metropolis out of modern buildings to destroy.

hard vale
#

I have already suggested this but ima do it again. Maybe add multiplier mode where you can control different kingdoms and such, maybe play as the king and do all the kingly work and try to make your civilisation survive while the host or someone plays the god and well does god stuff, such as destroy your kingdom or help it

proud stratus
#

New update fixed a lot of issues and in a timely manner. Unfortunately, this discord community needs to be cleaned up of moronic and sophomoric posts. True fans come here for help or have suggestions or questions, but they are met with hostility from the regulars who are not doing this game's image any favours. Regular posters clog the channels with short posts, usually unrelated to worldbox, and they discourage new posters because they want free reign to continue the status quo.

half pagoda
#

Make Discord Great Again!

soft bolt
#

But I like the status quo. Also, this game is amazing

raw valley
#

I think they should add a new evil race like goblins or dark humans

gray stone
#

Humans are pretty freaking evil already

raw valley
#

Thats very true

hard vale
#

Humans are weak

Everygame when i have all races its always the humans that die first
And blessing doesnt help at all

gray stone
#

How could they possibly make races on this game MORE evil when they already murder children and wipe out whole kingdoms? Really, think about what you're suggesting.

warm ore
#

Make an easier way to move units

raw valley
#

They should add more underwater animals because there is only the piranha

fallen quest
#

Traits are a big feature of the game, so i think they need some settings/menu. In this menu are options to enable traits, change the efficiency of them (how much they appear). Under this there is a list of all the traits and when you click on the info button it tells you what it does for example ''+5 dodge''. There is also the creatures button that shows how many creatures have this specific trait. You can change the efficiency of a specific trait (Low, Medium, High) or you can completely disable them (creatures that already got the trait before you disabled it will get that specific trait removed. Photo made by PavelDobCZ23 all credit goes to him/her.

hard vale
#

Thatd be great

I can finally remove the pyromaniac trait

raw valley
#

They should add farms and like walls to protect kingdoms

hard vale
soft bolt
#

@fallen quest I love this idea

raw valley
#

Do u thing they should add pirates and ships and like different pirate towns

soft bolt
#

@raw valley already on trello

warm ore
#

Already said this but I really want an easier way to move units I know the diplomacy update will come soon so hopefully that will make armies and fighting between kingdoms easier, but maybe have a tool that can pick up any units it touches and basically uses the brush sizes

soft bolt
#

Im personally wondering if the whole kingdom traits idea made it in.

little forge
#

I know it may seem a little strange, but I think slavery in the game should exist, imagine with me the following scenario

Civilization a won A "war" against civilization B, the citizens of civilization B who were not killed could be used by the victors to work on the plantations orto be servants of the leader and could also be used to build houses etc.
This could be expanded in amazing ways and will open up space for "jobs" between living beings, plus as there are 4 dominant beings there could be a slavery between them if war occurs, I think this could be brought to diplomacy sincerely.

Eu sei que pode parecer um pouco estranho, mas eu acho que a escravidĂŁo no jogo deve existir, imagine comigo o seguinte cenĂĄrio

A civilização A ganhou uma "guerra" contra a civilização b, os cidadãos da civilização B que não foram mortos poderiam ser usados pelos vencedores para trabalhar nas plantaçÔes ou para ser servos do líder e poderiam também ser usados para construir casas etc.
Isso pode ser expandido de maneiras surpreendentes e vai abrir espaço para "trabalhos" entre os seres vivos, além disso, como hå 4 seres dominantes poderia haver uma escravidão entre eles se a guerra ocorrer, eu acho que isso poderia ser trazido para a diplomacia sinceramente.

fast olive
#

@little forge i like that suggestion but there is one problem, the age rating, if anything that can be a mod

tender crane
#

Humans (elves, dwarves, orcs) should have different clothes according to their kingdom, so that they can better identify on the map (either swimming or then at war).

keen bobcat
terse kiln
feral merlin
#

It should be added that someone who you give the trait mad, can stay in the kingdom, and if their a leader, their kingdom/village would be worse, go into random wars, or even have people get worse stats while that person is in the leadership position. If it's a king, it affects the whole kingdom, if it's a leader, I only affects the village they rule

drifting zephyr
#

Grim reaper if you spawn it it will tap the creature when it is about to die and there is the underworld

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

whole nexus
#

Heres an idea, humanity is the most weakest out of all races however humanity grows the fastest, progress faster, can live almost anywhere, (when tools are added they can upgrade those pretty quickly)

elder phoenix
#

idea: a power that can make creatures intelligent like humans and the other races.

hard vale
#

Add ages ex. Stone age there like ancient cave homes. Future age there like futuristic buildings. So I'm saying technology gets better

fallen quest
#

no modern age

golden cargo
#

Add roles for language rather than viewing every single channel

#

Or I will slice their heads off

errant holly
#

Are there plans to increase support for 7x7 worlds on mobile?

#

Also, I'd like a way to give out more traits manually.
Killing humans until I get one with regeneration to offset their frailty is hard.

twilit geyser
#

Add copper ore and add ages ( ages can be like a status, totally depending the village resourses, ex: villages with many wood will enter in Wood age, villages with many gold will enter in Gold age )
Stone age : caves instead houses
Wood age : simple wood houses and wood tools
Copper age : stone houses and copper tools
Iron age : stone houses with silver details and advanced tools
Gold age : stone houses with golden details and very advanced tools

hard vale
#

I’m suggesting this again but kinda of a different version
Family tree basically when 2 units male and female reproduce a family tree begins
Ex:
male unit———-female unit
V
female or male unit
Your able to see the ancestors traits to see if the offspring inherited it, you also allowed to see how the ancestor died like insert unit name here died of old age,plague,died of mysterious circumstances the infinity coin, died of natural causes, etc.your able to see if the ancestor’s rank warrior,king,queen,citizen etc. also more examples of how the ancestor tree will work.
Your able to see if the ancestor unit is still alive by pressing on the ancestors icon saying:
Ancestor is still alive. Age: 90, ancestor died of “insert death reason”. Your also able to see the ancestors kids. Ex
male or female units name
Mother or father of
insert name of offspring
Grandmother or grandfather of
*male or female’s name” that’s all let me know what you think about it.

#

REEEE, it didn’t show everything. Nvm.

errant holly
#

Really, some way, ANY away for humanity to compete with other races would be ideal. Making them more likely to have more than one trait would make sense to me.

soft bolt
#

Have blessed status deal bonus damage vs demons and blessing pellets damage them

fringe valve
#

Portals that demons will sometimes appear through sort of like the gates from The elder scrolls oblivion

fast olive
#

@fringe valve portals are om trello

ocean ingot
#

Tsunamis

fast olive
#

@ocean ingot already on the trello

ocean ingot
#

Oh

hard vale
#

large scale wars(boats,bows,guns,sheilds,ect)

#

Modern age isnt allowed so we wont see guns sadly

#

AWWW MAN

#

and boats are in trello, as well as bows and maybe sheilds

fast olive
#

@hard vale well for guns i think either those arqeubuss or muskets if we go back to the medieval era, or just turn the bows to crossbows, the rest of your suggestions are on the trello too

hard vale
#

WHOOOOOOO

#

read the trello

#

The medieval era did have early guns so maybe those can be added

Maybe

fast olive
#

That's what i said... hecc i even sent maxim those furst guns that had stands

ocean ingot
#

What about royal families ex:the king has a son and then dies and the his son has a son and so on

hard vale
#

read this, dumb

oblique jacinthBOT
#
hard vale
#

maxim does

#

imbecile

fast olive
#

@torn torrent this game is a medieval fantasy god game not civilizations 6

hard vale
#

yes

torn torrent
#

Maybe no modern age but stone, bronze and iron would be cool

somber portal
#

Although the modern age won't be added, a victorian/industrialization age would be interesting to see, or maybe more transitional/pre industrialization age

fast olive
#

The best ranged weapons that are confirmed so far are bow types and mostlikely crossbows too, no modern stuff, @torn torrentalso on the trello, mud houses and mesopotamian type stuff

torn torrent
#

I never said modern stuff was confirmed

fast olive
#

I know, i just said what types are confirmed

torn torrent
#

I said ranged weapons (archers) are confirmed so it wouldnt be hard to make other types of ranged units

fast olive
#

@somber portal still a no, mostlikely the closest you're getting is the colonization age

hard vale
#

@somber portal maxim has confirmed it wont go passed renaissance, though thats a bit of a touchy subject

somber portal
#

Alright, colonization age? Like the era around the Colombian exchange @fast olive?

fast olive
#

Yeah @somber portal when they had one mass produced gun that fire one bullet like every two minutes and when the europeans just started making a navy (also on the trello) but the colonization year guns are not confirmed

charred nacelleBOT
#
XcbajdeisbannedX#7832 has been warned

Reason: Bad word usage

fast olive
#

Nor are they planned might i add

hard vale
#

thats the best possible outcome when it comes to tech though, most likely wont go past renaissance

fast olive
#

Yeah, and if my history is correct colonizations happend in 16-17th century so it's still somewhat in since renaissance was 15th to 18th

torn torrent
#

I hope we get basic electricity in the game eventually.

hard vale
#

renaissance intensifies

somber portal
#

well electricity mostly happened during the industralization age

hard vale
#

basic electricity was in the renaissance as well

torn torrent
#

Even if its fantasy electricity, like lightning rods that power city's or stuff like that lol

fast olive
#

There are electric powers in the trello but mostlikely just similar to redstone in minecraft but in worldbox mostlikely to make lights and maps and was said to be a power not a civilization tool @torn torrent

torn torrent
#

Ok

#

The Trello says trading between villages, it would be cool to see supply wagons and city walls eventually

heady trail
#

Yeah, would be very nice as well

hard vale
#

but we can only suggest

fast olive
#

Also on the trello dude @torn torrent there are sections and tabs there where stuff is classified please check it, the horses atleast are being considered

torn torrent
#

I have seen the entire trello

heady trail
#

If it's on Trello already, then don't repeat it here

hard vale
#

^

fast olive
torn torrent
#

That's cool looking

fast olive
#

Being upgraded for currect graphic mostlikely

somber portal
#

One thing i'd like to see happen is developed diplomacy between towns and cities although i've only seen trading on the Trello, something like an affinity system between kingdoms, where soldiers tresspassing would decrease two kingdoms affinity meter/points, and things like trading for needed resources, or assistance in a war or battle would increase etcetera and so on

fast olive
#

@somber portal diplomacy is next update

hard vale
#

diplomacy update coming soon

fading zephyr
#

Ability to edit cities. Colors, borders, buildings

heady trail
#

^

hard vale
#

its in trello, i believe

heady trail
#

I don't think so

somber portal
#

I don't see anything about diplomacy

heady trail
midnight dawn
#

Someone already suggested this on Trello, so Ill put this here in suggestions for it to get read more hopefully.

Drawing Borders
a ability letting you control the shape and size of the borders
I think this would be a very cool Idea and would be a fun tool to use

queen galeBOT
hard vale
#

Add zombies and demons

heady trail
#

@hard vale already added

somber portal
#

dragon babies when

sweet ore
#

I hope when ships come, the borders will be updated to include sea regions so ships will patrol in it and boats will fish in their city's borders. Of course, bandits dropped in water could form a pirate fleet and base themselves on a floating pirate stronghold.

somber portal
#

On top of what ^ said, maybe a bandit hideout where they go in and out of that is constructed by a collection of bandits these are "hidden" to kingdoms until discovered by a person

#

Also
Add horses to the game that can be tamed and breed, these horses can have armor made and turn into cavalry units by humans, a boar or pig for dwarves, tamed bears could be ridden by orks, and elves can ride tamed dire wolves, would be interesting to see

heady trail
#

@somber portal horses are on Trello

somber portal
#

what about the other stuff I said

heady trail
#

Bandit one, no it isn't on Trello

fast olive
#

Well it sort of is since improved bandits are there and the disscussion around it is all about their camps

somber portal
#

Vampires
Vampires is another monster in the animals tab, these will constantly stalk the nearest village and creatures passing by. They are ignored and maybe feared by animals, and are openly hostile to humanoids. They will approach a human/elf/orc/dwarf, and bite them, this will stun them for a few seconds and fully nourish a vampire. Once someone is bitten they either die, or become a Vampire slave, and will go around helping the Vampire attack and eat other humanoids. Vampire Slaves will be grayer to distinguish them from other humanoids. Once the Vampire has gained enough slaves he will make a Vampire Lair and from here the Vampire Slaves can rest and regenerate there health, and the Vampire can hide in or regenerate his health when he is near the Lair.

#

((this would probably go along with the vampirism power in Trello))

rare mulch
#

You should add prayers and see what culture prays the most and by that you can give them more water. And other cultures will see that they get water so they will pray too

odd hedge
#

#knights
Why
-in a fantasy world most of the time a village/kingdom would not rely on its occupants to fight dangers it would rely on knights in shining Armor or a hero
-a castle should have protection other than a villager with a knife
Details
-would be stronger than a villager (duhh)
-would be stronger or weaker depending on the village
-on a rare chance would kill two enemies
-if world peace is on knights won’t spawn
-chance to become a commander (talk more if people want to know more)
Other (just cool little ideas i don’t care for)
-if a knight would get the trait “Knight”
-town would get more people because it has ## knights (##=any number)
-a blessed knight would become a white knight (more strong)
(if there is another person with the same idea and already sent a suggestion sorry)(also sorry for any misspelling or bad grammar english isn’t my first language )

hard vale
#

That also gives me the idea of ammenities like jousting or execution squares or markets and theaters and stuff

If this suggestion is already given then disregard mine uvu

somber portal
#

((I believe this would go down New building types on the Trello just to notify you, although I don't think execution squares or markets is currently noted in the comments

fast olive
#

Well trading is there so maybe markets are since farms are there too

rare mulch
#

King commands: if you press on the king you will have a bunch of orders like declare wars or surrender etc

twilit geyser
#

Add sharing resourses between allies ( when the diplomacy update launch )

bitter kernel
#

Add city life

fallen quest
#

no modern

bitter kernel
#

Add the space age

#

Guns

lone marlin
#

Add... armour

hard vale
#

add more underwater creatures

#

add walls to kingdoms

twilit geyser
#

Add bronze ore
Add copper ore
Add caves ( can appear near montains )
Add ages ( ages can be like a village status, totally depending the village resourses, ex: villages will start in the stone age until get wood, villages with many wood will enter in Wood age, villages with many copper will enter in Copper age, and so on )
Ages that can be added:
Stone age : they will look for caves instead build houses and they will make simple stone tools
Wood age : simple wood houses and better stone tools
Copper age : stone houses and copper tools
Bronze age : stone houses and bronze tools (bronze tools is better than copper tools)
Iron age : stone houses with silver details and iron tools
Gold age : stone houses with golden details and golden tools

Agora em portuguĂȘs:

Adicione minério de cobre
Adicione minério de bronze
Adicione cavernas (pode aparecer perto de montanhas)
Adicione eras (as eras podem ser tipo um status de uma vila, dependendo totalmente dos recursos da vila, por exemplo: as aldeias começarão na idade da pedra até obter madeira, as vilas com muita madeira entrarão na era da Madeira, as vilas com muito cobre entrarão na era do cobre, e assim por diante)
Eras que podem ser adicionadas:
Idade da pedra: pessoas (todas as raças: humanos, elfos, orcs e anÔes) procurarão cavernas ao invés de construir casas e farão simples ferramentas de pedra
Idade da madeira: simples casas de madeira e ferramentas de pedra melhoradas
Idade do cobre : casas de pedra e ferramentas de cobre
Idade do bronze: ​​casas de pedra e ferramentas de bronze ( que são melhores que as de cobre )
Idade do ferro: casas de pedra com detalhes prateados e ferramentas de ferro
Idade do ouro: casas de pedra com detalhes dourados e ferramentas douradas

tiny kraken
#

@twilit geyser for caves wouldnt they need mountains?

twilit geyser
#

It can be!

#

Better now?

hard vale
#

Copper ore would be useless, unless Maxim added some kind of new buildings or weapons. But I see that you've mentioned that in your post.

lunar wagon
#
  1. If there are wars or events, they can be marked with symbols so that we can know where they happened.
  2. A box will pop up in the picture so that we can help the creature decide the event answer is only yes or no Such as whether there is alliance or war between kingdoms
    and you can also turn it off in settings
queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

dull verge
#

Add more animals

hard vale
#

Already on the trello, check it out then suggest stuff

#

Not sure if this is there but if armies will be added in the game how about formations for the armies?

Like when they are marching off to somewhere they form organized columns and stuff

vast ibex
#

what if they can throw grenades?

crisp rover
#

The knights and wars can really add something really good for the game because the most of the people (like me) love that 😋

somber portal
#

no grenades

hard vale
#

It’s bad enough bandits go horse poop crazy with the tnt

ember steppe
#

Bigger maps for mobile (7*7 is not enough to make big empires)

hard vale
#

Dunno if someone said this already but, archer classes, horse riders, and infantry for attacking other cities/defending their city

fast olive
#

@hard vale @crisp rover already on the trello @hard vale army types such as warriors are on trello but not sure on formations

amber aspen
#

Traits could match with weapons. Example: someone strong would have a heavy sword/axe, someone Quick could have a dagger

hard vale
#

When the meteor collides with water, cause a tsunami.

tall perch
#

Add a unification tool similar to inspiration it will do the opposite simply select the kingdom you want to unify it with then drop it all over the village

pearl valve
#

I agree on adding ages so you can start with the wooden huts and build up to steel skyscrapers. It would also be fun if you added a military set of units

fast olive
#

@pearl valve militaries and ages from mesopotamian mud huts to medieval cities are on the trello but no modern

pearl valve
#

thanks

twilit geyser
#

Ages from mesopotamian are in trello?

fast olive
#

@twilit geyser well their mud style houses are if resources are low

twilit geyser
#

Very interesting...

tall perch
#

Add aliens the spaceship would land and an army of aliens would come out and destroy everything

strong creek
#

If the food supply in a city is low, ECT, then a rebellion will automatically occur

#

And maybe other government modles?

#

And time? Like progression of tech?

fast olive
#

@strong creek mud to wood to stone to iron is confirmed and no modern stuff, diplomacy/government relations are the next update

strong creek
#

Ok, but I mean like from swords to guns

fast olive
#

@strong creek mostlikely those arquebuses if you know them, because we can only advance to early renaissance at best and no modern stuff

strong creek
#

Ok

#

I like the ages idea farther up.

pearl valve
#

i like the idea of a rebelion rising up if something isnt right

#

but what if criminals rose up from a city and started destroying stuff

fierce cave
#

The ability to fill a empty lake with blood or lava or even acid

hard vale
#

I feel like this is more appropriate for #523195990443032576, but I'll post it here. Npcs seem to become overwhelmed whenever there are too many resources in their vicinity, and as an effect, halt doing anything. They don't build, mine or chop down trees, they just run around aimlessly. Try to fix this, please.

fallen quest
hard vale
#

For the Middle Ages I want coliseums, the men who captured the ponds there to fight with lions, the naval fleet, the ports with those released will attack and disembark the soldiers in other places and also trade

spring sonnet
#

Trello?

oblique jacinthBOT
#
sand bough
#

I feel like the Atomic Bomb and T-Sar Bomba should leave radiation for 30 seconds, with acid rain effects, and a acid rain cloud over the nuked area, just for a nuclear wasteland type look and feel.

spring sonnet
#

@sand bough YES

fast olive
#

@sand bough radiation is on the trello

little forge
#

It is also interesting

sand bough
#

There should also be a sort of thing where if the admins or owner like a certain map download, they could add it to a browser where any person using World Sandbox can search for a certain map and upload it without file manager

hard vale
#

Perhaps implement the feature to upload your worlds, play worlds uploaded by other people, rate them, comment on them and have your worlds rated and commented, too. Like in the powder toy.

#

We need a trait editor immediately!!!

signal pelican
#

what is it

#

lol

hard vale
#

I am absolutely sure someone has suggested this before because it is so obvious, but we need a trait editor ASAP- I just mean that you can add/take away any trait from any being where traits are applicable. So you could make a demon that’s safe to be around, or an immortal elf, or any combination of traits you could imagine.

#

It is very obvious. I definitely agree on the trait editor, by the way.

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

formal lily
#

@hard vale worldsharing is being worked on in trello so please read before suggesting

hard vale
#

@hard vale thats possible if you download a mod

spring sonnet
#

Please read trello before posting.

lost vale
#

For world box it could be good if the different kingdom could ally

hard vale
#

its in here

oblique jacinthBOT
#
fervent summit
#

idk why but i think it would be cool if revolutions would happen on their own like when more than 60% of the village is hungry or upset

shadow oyster
#

Developing on that, have a ‘population happiness’ meter for every village/ kingdom

stray cobalt
#

I think they could add like a kind of evolution stage because there is the wooden houses then the stone then it stays like that so I would be cool if new things were added like electricity and electronics and then the house would turn into building and over time it would turn into cities

hard vale
#

add bows and crossbows

nova cradle
#

Sinkholes?

lethal hull
#

@stray cobalt no modern times

#

why tf yall want modern times so much

hard vale
#

Modern era!!11 pl0x is da best orgin sugest plzzz!1

lethal hull
#

@hard vale NO WHY U WANT MODERN TIME SO MUCH, tbh, i think it'll ruin the concept, what about unicorns and mystical creatures like golems, will we have buildings and giantd at the same time

odd hedge
#

more dragon types
-ice dragon
-earth dragon
-light dragon
-red dragon (just kills no fire)
-black hole dragon
-wyvern (ran out of ideas )
maybe a big kingdom would have a wyvern army as a air force

tiny raven
#

I would add an evolution that expands until the 1600s. Such as, Archers, Swordsmen, Spearmen. Adding specific cultures would be neat but I don’t know how it could work, add scientists that can work on advancing the civilization.

#

Also, make a resting place or a camp for bandits. And please reduce the radius of tnt explosions from them, I would probably use them more if it wasn’t for the large amounts of destruction they cause.

sick hornet
#

đŸ„±

tiny raven
#

Go yawn at the tavern you drunken dwarf.

meager fiber
#

i think the furthest it should go is to arqabusiers, maybe even 1700-1800

sick hornet
#

:(

hard vale
#

Make a new race, but with inmortality and good fighting skills, like elite, also too balance the thing make them reproduce like real slowly

meager fiber
#

so like spartans, thats a cool idea

hard vale
#

:)

#

Ye something like that

#

And no, Im not puting the emojis to make sure my idea is seen, only to see if people like it Thonk

hard vale
#

The armor style of each race differs depending on the environment they live in

#

Add guns for the for the population to buy them

(dont is a good suggestion i think)

spring sonnet
#

@hard vale guns don't be added, the game won't pass medival

tiny raven
#

To add on to my post earlier. Iron can make armor, and so can wood for earlier advancements of science or army advancements. Maybe gold for high ranked soldiers of the settlement.

spring sonnet
#

@pearl valve castles are in the game

pearl valve
#

Ok thanks...

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

hard vale
#

Will you add culture specific kingdoms for the four main ones?
Like maybe a paid dlc?
Maybe you could put out for sale eventually the ability to use kingdoms from Asia or America? Mostly just decorative stuff with maybe a few unique abilities I think.

hard vale
#

add heirs

shell umbra
#

another race should be able to capture abandoned villages left by others

pearl valve
#

Add to chrome?

shell umbra
#

what if villages could build walls to help protect themselves

brisk pulsar
#

A Death Star Super Laser

pearl valve
#

@brisk pulsar Yes

honest merlin
#

A device that slowly sucks out the life of the world turning it gray

elder phoenix
#

i honestly don't feel either way abt it, but i don't see why fantasy and technological elements can't coexist GWgoaThinken

#

probably nothing like post 1960s or anything but i think it'd be really cool to see like. steampunk-type stuff

#

cuz let's be honest: a lot of the jobs after that get kinda boring; like...office worker? boring.

keen zephyr
#

Anyone know if the 'Trader' or 'Fisherman' profession will use boats?

torpid urchin
#

@formal pumice so you deleted a game because you messed up

#

You just remake it

keen zephyr
#

@formal pumice only if you wait for them to spawn naturally, just erase the forest and spawn a crap ton of piranhas

fallen quest
#

no conversations here thank you

torpid urchin
#

Add in the ability to make floods. For example, if theres shallow water next to some land. It can go over the land and then return to the river. It would require a tool to make it happen of course.

hard vale
#

lmao

#

people took my modern era post seriously

fast olive
#

@hard vale serious chat only bruv, csn get ya warned

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

hollow peak
#

With alliances coming up show somewhere in the city name what alliance it’s in or a scroll of instant info tab for the city , just like name , king, kingdom and alliance so we don’t need to use inspect.

sacred glen
#

How about docks, ships, bridges and trade routes? And maybe some sort of wars?

#

And perhaps walls?

hard vale
#

It’s in trello man

ruby wyvern
#

How about a

#

Goblin race in the future

brisk pulsar
#

Star Wars or futuristic themes

soft bolt
#

Have it so when villagers attack buildings of enemies, resources are pillaged and plundered.

jaunty lava
#

Can you make bigger map limits?

fast olive
#

@brisk pulsar no modern or futuristic themes

#

@hollow peak diplomacy and governments are the next update

#

@ruby wyvern maxim gave me a chance to create a race and i sent him a goblin type race, hopefully he adds it

hard vale
#

No modern and futuristic shouldn't apply to powers, we already have nukes after all

fast olive
#

@hard vale no modern stuff for civilization, we have modern stuff because we're gods and this game is not civilizations 6

hard vale
#

Since earlier the guy mentioned a death star super laser I assumed he might have meant powers

fast olive
#

We have that in the form of the heat ray @hard vale he meant the people

hard vale
#

I thought it would act more like the antimatter bomb but as a ray, which I think is a good idea

ruby wyvern
#

I have one more suggestion mabie a way to pick up the

#

Creatures and move Thom around

#

Thanks :)

drifting zephyr
#

There should be a law enforcment in the city like police but not modern and with cuffs.

#

To arrest of the crimes if set in village

hard vale
#

BOATS

#

Criminals and barbarians should randomly spawn

#

like in CIV 6

ruby wyvern
#

An elder dragon more peaceful thain reguraler a lot more hp more armer it don't not make fire it bites less attack but it is still imortle immune or less effective with fire/diseasis/acid and demains but is a Max of of much to can spown in like 25 Max and make it so tribes can befriend it and use It to attack other tribes but another tribes can befiend mabie by offerings don't know how I guess you can figure that out just a suggestion.

fallow mesa
#

A new creatures like ghosts or sea monsters would be nice

ruby wyvern
#

Some race ideas for the goblen I have something to add to make it special mabie a battle cry like when one dies in the goblens tiles it elerts other goblens t revenge it's death.

A nother race is nomes thay have a special house that looks like a mushrooms and can estreash fire and do a damage to dragons and other beast and also ask like a reguraler house but there is a Max of 3 of Thom in a village.

One more beast men that have a 1/25 chance of a newborn to have

the trait wearwolf where it would be a little stronger during night if there is one like day and night cycle's.

#

(English is not first language)

#

Last surgestion before I go to bed sup classes for each race or just the 4 original ones like for example for humains lightbringers /monks redclifs /wallsmen or for orks trouble orks(plains orks) mountain orks shamans and for elf's dark forest elf's or blue forest elf's finally dworfs northern dworfs southerndworfs wargamers

#

(Warhammer)

fast olive
#

@fallow mesa krakens are on the trello

soft bolt
#

Add the ability to build bridges

red grove
#

I fink think it woild be cool if they could trade from village to village or from kingdom to kingdom

#

Camp villages also i could paint textures for it

#

Fishermans and boats, bridges

median field
#

Add command to change the capital of a kingdom

#

And add the bridge please

unreal bison
#

10x speed for the time thingy

queen galeBOT
hard vale
#

@median field the bridge is already in trello but i dont know when are they going to put it

median field
#

Ok

hard vale
#

and capital change is possible

#

@hard vale how?

#

but you have to destroy a city

#

just kill the capital and then a new village will become capital

cursive harness
median field
#

@hard vale yeah but it's the 2nd village who become the capital but i want to choose the capital without destroy 99% of the map 😂

hard vale
#

just use acid and target specific sections
or destroy the campfire

hard vale
#

That’d be very tedious
It’d be easier if there was an option to relocate a capital

median field
#

And add an option to merge village

sharp lava
#

kingdoms can tame animals for war or other things

pulsar sequoia
#

Have the roofs of the villages match the colour of the empire.

stray cobalt
#

@SrReptil what animals can they make unit war animals there are only sheep, chickens and rabits

fast olive
#

@stray cobalt wolves and bears boi

hard vale
#

If cavalry will be in the game it’s be cool if we can stick to the fantasy trope of orcs riding wolves

fast olive
mellow lily
#

Good idea!!

hard vale
#

could leave the computer game free only the premium and paid

shadow oyster
#

You can’t make in app purchase with an exe file

#

Not on pc anyway. If you really want the game, buy it @hard vale

random sparrow
#

make it so youre able to Change the size of your current world

twilit geyser
lost vortex
#

That's Acacia Tree

twilit geyser
#

Thank you!

#

I has trying to remember the name of this tree in the last hour!

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

mossy patrol
#

i suggest that we could make allies with other kingdoms

rose vessel
#

Peace (white flag) button: When dragged over 2 kingdoms, they will stop fighting.

lime rivet
#

Make a Giant Species?

vale bough
#

Aliances between towns

#

unions between towns

fallen quest
#

in Trello please look at Trello before you post

tulip scarab
#

Trello?

oblique jacinthBOT
#
stray cobalt
#

The thing it keeps coming up go to this website so it's easier for them to see it but why have a suggestions chat if we could just go there?

graceful silo
#

Another race of dragon

muted wagon
#

Dinosaurs

hard vale
#

Maybe add Goblins like that

warm eagle
#

Can there be a way to unlock premium or be able to click a premium action and watch a video for that particular action

hard vale
#

@stray cobalt because you cant create suggestions there

coral carbon
#

I think necromancer should be added to the game either through a npc eventually becoming one randomly or as a resource and maybe some sort of magical affinity to the elves , a more brutish affinity to the orc , humans should be balanced and dwarfs should be more mechanical and should be able to live in mountains also elves should be able to tame animals for war or animals will join the elves in combat

amber aspen
#

spices for traders

hehe boi

stray cobalt
#

Is there mods for world ox?

fallen quest
next fulcrum
#

I didn't see it on the suggestion list, but have a Size and Material selector for the Island Printer

meager fiber
#

some sort of race for the dessert, like egyptians

next fulcrum
#

...You mean Humans?

meager fiber
#

i couldnt think of a race that lives in sand

crude elm
#

Mummies

winged sun
#

Sand people

meager fiber
#

I got it. Diffrent cultures for cities that settle in diffrent places, example: If theres a human city in the dessert, there culture is egyptian

torpid urchin
#

Make it so dwarfs can settle citys on hills and mountains

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

meager fiber
#

The Da Vinci Tank

hard vale
#

Visible taller grass in plains and non-berry bushes

rare mulch
#

Add roads that we can put around the world(not in town roads those will be built by the people) and people will not swim between islands if theres a road connected

next fulcrum
#

Have Plains be able to spawn Trees at the same reduced rate Forest spawns Berry Bushes. That way you don't necessarily need a patch of Forest for a Plains Village to actually build.

rare mulch
#

add a update log that tells you when a king has died or a village was destroyed or a dynasty has ended

quaint pilot
#

add ccrereepres from mincec raft pleasess

#

aslo add hreryo byrne pls i rlly ilike himeme

hard vale
#

yesss, a combat/death log would be great

granite hazel
#

Frostbite yes woahdude no

hard vale
#

woahdude yes, frostbite no

granite hazel
#

No

tidal vector
#

Magic Earthquake, brings all trees and houses to life within the vicinity, begins to make certain parts of terrain float into to the sky while uncontrollably shaking,

#

The floating terrain would definitely be hard to implement, maybe instead it just becomes purple, giving the plague when comes in contact with an entity, but floating terrain would also be cool,

hard vale
#

Every races build their own defences system.

#

already in trello, i believe

tidal vector
#

magic earthquake or andreif?

severe steppe
#

hear me out if the game will be relets on steam plz allow stam workshop to add custom sum like disasters craters' races

hard vale
#

@tidal vector andrief

rocky lance
#

I suggest bandits not to have bombs
They burn whole forest and grief everything they see. If there has to be a griefer in the game, then make an alternative ''criminal'' that hates all races and doesn't settle cities. The griefing of bandits is so extreme that I don't want my map to be totally blown up by them. So criminals that just sabotage for example to be added or the bandit to be changed.

severe steppe
#

plz add technology advancements to the game

hard vale
#

@rocky lance that ruins the point of bandits

#

@severe steppe modern tech will never come

severe steppe
#

awww 😭

rocky lance
#

@hard vale read it again now I have edited it

severe steppe
#

Vishal advancements?

hard vale
#

still ruins the point of bandits

rocky lance
#

@hard vale Is there this universal rule what a bandit is supposed to be? Pretty sure that a bandit that attacks or steals is still a bandit without the bombing of everything they see.

severe steppe
#

what i mean by Vishal advancements is the people and the averment around like make it look like the stone to iron age

hard vale
#

it goes up to mediĂŠval, and in the very best circumstance we might possibly get colonial age

severe steppe
#

cool

proven blade
#

When wars happen between two or more nations, as the nations destroy the enemy houses, instead of becoming unowned territory, the attacked territory would be occupied by the enemy troops, making expansion a thing when wars happen. That would give wars a point instead of just declaring war for no reason.

hard vale
#

but thats the point of wars, you remove their territory so you can have it

tender thunder
#

Make it to where the people can have slaves when they are at war so like they don’t kill the children or anyone they choose not to kill but be turned into slaves and have a different clothing as slaves

hard vale
#

@proven blade it is, when they get removed you can then occupy what they used too

cursive harness
hard vale
#

yes, thats what typically happens after a nation is destroyed

torpid urchin
#

Can we get the colonial age. It's very similar to the medieval ages and came right after it

granite hazel
#

Colonial age is about 1600 so it would have to be early colonisation

fair reef
#

Some suggestions i have include ships(like everyone else), more ages, certain roles for the people, more creatures/monsters, diplomacy between kingdoms (peace, war, trade). I liked the new plague update

granite hazel
#

Ships are in trello
They have stated their sticking in midevil
Certain roles (professions) is in trello
Diplomacy is coming in next update
Idk about creatures

fallen quest
#

more creatures are in trello

real ibex
#

Kingdom Treaties

Atleast Save Slots for Slaves Free players for god's sake

granite hazel
#

You get 1 save spot? Just buy premium it’s 8 quid jeez

wraith lichen
#

^

hard vale
#

_ _

granite hazel
#

Why do people complain about save spots JUST BUY THE FULL GAME

wraith lichen
#

I bought it on android and PC, its that good.

real ibex
#

Lmao... Premium costs the weekend Schoolar Fee... also how ill bring 7 dollars to russia? Traveling will result more expensive and unpayable

granite hazel
#

8 quid is nout

#

Literally start a lemonade stand in your town and boom you got 8 quid
It’s not much

real ibex
#

I live in Mexico... the most dangerous place in North America.

How do you bring money to a extremely far place?

robust barn
#

not sure if someone mentioned it, but an option to disable certain traits from appearing. Pyromaniac is neat, but not so neat when one dude almost manages to burn down an entire villages food supply.

real ibex
#

I used madness on those guys to get em killed

loud niche
#

Add CAPTAINS! (im back to suggesting,YAY!) Ok so with the confirmed professesions update im guessing there will be soilders. Captains could be a soilder thats survived a few battles. Captains could have a banner with a small logo on it. Logo could be random to represent a battalion, or every kindgom could have its own random banner. Anywho, the captain could have a armor buff, a trait attack buff slight dodge buff and slight speed buff. Captains can host raids in which before troops will form up into a random formation, Like wedge, box, columns, etc. Troops around him get a very slight buff in all the previous stats as well. If the captain dies the stats would last for 5 extra seconds then disapeer. Captains would have armor on and no helmet And a fancy sword. If a captain walks through town perhaps workers could get a slight boost in their work in the presence of the man. Like extra speed, less hits to destroy trees / rocks, tiny bit more speed. Captains in battle could maybe put fear into the heart of enemies, giving them a slight stat decrease. anyways, thats my suggestion for, The captain!

dusk aurora
#

I have an idea for a new creature. I call it an antlion but you could call it what ever basically it would be a creature that could construct hives “reskined cities” and reproduce incredibly fast and once they reach a certain hive size they would aggressively expand their territory and turn the ground tiles around their hives to sand or their own special hive blocks.

There could even be special kinds of hive creatures like workers who build the hive and gather food, soldiers who protect the hive and expand their territory, larva that act as their young, and a queen to reproduce with.

#

I second the captain idea there needs to be a class that can organize raids

loud niche
#

Add a EXECUTIONER job. The executioner would come with the professions update. he would have SLightly increased hp, And would be a slow Heavy hitter. He could have a 10% chance to insta kill a enemy as well. He would also strike fear into the hearts of enemies giving them a slight to medium decrease in speed and attack. The executioner could patrol the town looking for traitors with the madness efect and swiftly put them down. (Possibly a 25% percent insta kill for them???) he would have pants, no shirt, and a black hood on his head As well as a axe. Thats my suggestion for the Executioner!

#

Add a BANNERMAN! With the upcoming professions update a new job could be the bannerman! The bannerman could have the banner i described in the captain suggestion on his back. He would be a profession only created by more advanced kingdoms. He would be quite quick on his feet as well. He would go into battle with the army providing a mediocre buff to allies around him increasing their morale. He wouldnt fight himslef as he has low HP and attack. Before each battle he will play a instrumeant greatly increasing allies speed and attack. The instrument could vary between factions. (Humans could have a trumpet, orcs drums, dwarves a horn, and elves a conch shell.) Patrolling the village he could slightly buff workers, increasing their productivity. He could also occasionnaly play the instrumeant greatly increasing productivity for 5 seconds. He would have the banner on his back and be holding his instruments. Thats my sugegstion for the Bannerman!

granite hazel
#

Create a criminal he is literally a criminal

robust widget
#

Add an option that would stop wars in a specie but not between several species (no wars between humans but wars between humans and dwarfs, or elves)

twilit geyser
#

Add tamer in the profession update, they can made any creature inoffensive or maybe they can do the tamed creatures attack the enemy villages!
(Tamed creatures like bears or wolfs can have normal eyes instead red eyes)

robust widget
#

Add an option in the city looker (I don't know how it translates) which allows you to put an allied city that its inhabitants must not attack and must not be attacked by this city

granite hazel
#

Complicated

loud niche
#

Add a SCOUT, with the upcoming profession update a new job could be the scout! The scout is a fast, low hp,attack, and armor unit. However his job is quite important. Scouts regulary patrol outside of the village. If a enemy is seen he will dash into the village and warn people, he wont fight unless attacked, or if he has some people with him. If his village is destroyed or will be very soon, he will run to a allied village and request help. He would also have better sight than others. Warned units will have a slight speed increase as well. Units also have a slight advantage over enemies the scout saw and notified them about. (since the scout i guess studied them a bit) The scout wears light armor and has a dagger. Thats my suggestion for the scout.

#

Lol people upvoting mine before they have a chance to read it....

meager fiber
#

naturally occurring civil wars. could be a world law

loud niche
#

@meager fiber There is civil unrest.

meager fiber
#

?

loud niche
#

Try it... its bassicly civil war starter.

meager fiber
#

i mean naturally occuring civil war

granite hazel
#

TRELLO

loud niche
#

i meant insipration

real ibex
#

@loud niche he is trying to say... inspiration ocurring naturally

loud niche
#

I see now.

radiant kettle
#

Maybe the inspiration occurs if a village is doing better than the capital or if the village is far from the capital and would not be impacted too much from declaring independency.

loud niche
#

Add a TRAPPER. The trapper would be a profession in that upcoming update. He would use 3 iron to make a trap. (Max three.) He can re use these traps as well. He places the traps on the ground and puts bait in them. Animals will be attarcted and the trap takes action. It kills weaker animals, or holds stronger ones in place weakened. This would be a source of food and hides. Enemies can step in these as wlel which would bring their HP to half and immobilise them for 10 sec. (NOt forever like animals because they smarter and can free themselves.) He would wear hide clothes and a hide hat. Thats my suggestion for the trapper!

sterile spear
#

Add Koalas to the game

loud niche
#

Dont add a endangerd species which could upset PETA when you kill them.

meager fiber
#

^Make PETAS "hidden" trait the goal to kill all animals

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

soft bolt
#

Make diplomacy a kingdom/village stat rather than a stat for indeviduals. Many things can increase it such as every 30 gold, resources and other factors. War reduces this diplomacy. Not having enough food to feed the population can lower it as well. When the diplomacy hits 0 or lower, the citizens will brawl each other untill diplomacy hits 1 or higher. If it goes on for a while, collonies will rebel, and if continued, captials will split. Afterwards, Diplomacy will reset.

hard vale
#

SUGGESTION: striking the water with lightning charges it wtih electricity, water causes dmg to any units in the area when the lightning hit. This would go on only for a short period of time tho

torpid urchin
#

Rework the war system. Like make it so a civilization would have to do something that the other civilization would dislike before they fight each other, for example settling a city next to theirs, or having more territory then them.

supple crypt
#

Or its just a ripple of electricity that stops when it hits land/border

jaunty warren
#

The ability to control the birthrate of animals

sterile spear
#

The ability to edit a creature's lifespan and strength

jaunty warren
#

or a button to murder an entire species

meager fiber
#

thats called a human

hard vale
#

I suggest adding a armory, creating a greater use for iron

#

Living rocks, gold, iron and bushes since we already have trees and houses. They would be aggressive but have a larger reward than the original things

rose vessel
#

Bigger Meteor: a size of the asteroid that killed dinosaurs would wipe out nearly everything

hard vale
#

Merchant system, this can come in with the diplomatic system, maybe when factions come to a truce agreement they can start a trade route making good use for gold

astral apex
#

Kingdom aggression sliders, so that we can let the civilisations grow then for no reason at all get them to kill each other with armies in the hundreds

hard vale
#

Siege equipment? Big cities could construct ballistas/trebuchets/catapults/etc for mass assaults on other cities

#

maybe siege camps with them but thats a bit of a stretch

fading current
#

Please add boats

#

Pls

keen bobcat
#

Boats are already on trello.

stoic cosmos
#

Trello

oblique jacinthBOT
#
cursive harness
#

Expand the Plague Ability. (Might i suggest into four (4) diseases)

Zombie Virus: (quite cliche, i know...)
This will turn humanoids into zombies. (I know that zombies are already in the game)

Boomer Virus:
Infected health decreases over time and then explodes into a squalor of gore when health reaches zero.

Forest Parasite:
Infected health decreases over time and then turns into a Tree when health reaches zero.

Regular Plague: (already in the game, i know.)
Infected Health decreases over time and just dies when health reaches zero.

(I also suggest the 12 plagues of Egypt... at least what can be used here.)

spring sonnet
#

@cursive harness k

jolly cedar
#

Ok plague n°2

dry epoch
#

I'm Terrible with suggestions but there is 2 main things id love to see personally. 1. Manual/Disabled construction, I love to build ships using the mountain and hill blocks, but im sick of civilizations building on the soil I put onboard, if there were also dedicated construction materials for houses and stuff that's less nature orientated and more manmade.

#
  1. Technology, when dropping a Tsar Bomba on an innocent Dwarf settlement I thought to myself, why can't these guys do that to each other, elf's, humans, dwarves, orcs would all progress in technology from Stone Age to Middle Age then dare I say some mechanical steampunkish dystopia?, it'd be awesome to see them bombing each other rather than you manually doing it. And using napalm, guns etc. Stretching it a little bit, siege weaponry, horse back travel or destruction by said species would be awesome
hard vale
#

Different sized astroids
Unlike the brush the astroids should have a unique brush where u show a image of a astroid and small to large
You should have the choice to choose from 6 astroids
Scale 1: minimum damage destroys houses and a very little chance to kill anything and has no fire after math
Scale 2: unlike scale 1 it has a higer chane of killing and this time an actual crator shows up
Scale 3: kills anything within a 20×20 radius and a much bigger crator and now fire begins to happen
Scale 4:just like scale 3 except its got a 40×40 raidus and is half the size of the atomic bomb once it hits giving the first explosion raidus
Scale 5: instant death within a 70×70 raidus and has the explosion of the atomic bomb and just like scale 4 theres fire
Scale 6:litteral chaos intiers world gets set on fire.kills everything in world and is 5 times bigger than the explosion of the tsar bomba and the crator is 100×100 and its filled with water
Please consider this ive been asking and waiting patiently i figure this time i would explain in detail please consider this idea

dry epoch
#
  1. I'm really hogging the suggestions here, but the last thing is more dedicated micromanagement systems for civilizations, like manually selecting people and the king being labelled. Then AI sliders, aggressiveness and peacefulness, breeding rates and expansion etc. Thank you for reading this is mostly personal to my requests and I don't speak for everyone here so idk if they'd be good.
torpid urchin
#

@dry epoch the game wont go past the medieval era

torn torrent
#

Ruins should look different according to what races building was destroyed, humans should be the ones we have now, orcs a circle shape ruin, elves tree stump shaped and dwarves triangular ish

warm wagon
#

Underground layer and sky layer

void swallow
#

Why dont you add enhancement capabilities for peoples traits or strength etc

hard vale
#

Boats

next fulcrum
#

Sees all the comments about the game not progressing past medieval Huh.. Looks at Game Hmm..Grenades..Napalm..Bombs..Time Bombs..Proximity Mines..Nukes..Nano-Bots.. Pretty sure this is already way past Medieval. If anything maybe it's a Post-Apocalypse setting where the races nuked each other & destroyed most of their tech as a result.

#

Oh, wait. There's more. UFOs, Robot Santas, & some Alien Tumor thing.

fickle crypt
#

i heard that those are for fun since its a god simulator not a people simulator

#

civilization based though yeah it's basically medieval

next fulcrum
#

Then why not give more Magic-Based powers instead of Tech-Based? At this point we aren't god, we're some a**hole with a space station screwing with people lol

fickle crypt
#

lmfao true. that would be cool, a lot of medieval styled games have magic powers

#

spell casters and suggestion: useful kings and leaders cuz they aren't any different from regular people

next fulcrum
#

That's already in progress

#

When Wars get added in can we have different classes of troops? Mage/Archer/Soldier?

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

slow thunder
#

Add a button or something where you can tap one village and drag a line to another to make them attack that village. So if you have one kingdom, and you tap it, that will be the attacker, when you tap another one, the attacking village members will travel to that kingdom and attack

#

Makes the game more fun for people, who are actually trying to make a kingdom grow, and not mess around with nukes, etc.

soft bolt
#

Add an extra info bit on villages and kingdoms called "military might" which combines the strength, defense, health and accuracy and rounds it out to a total. This way, you can have a better estimation of who'd beat who in a battle.

true bay
#

Please make it so that bears and wolves won’t kill every animal in existence just for sport, it makes sense they attack humans just cuz but they should only hunt animals when hungry

slow thunder
#

Make it so you can hold down the human button, and constantly spawn them because it takes forever to place them one by one

fast olive
#

@next fulcrum already on the trello

oblique jacinthBOT
#
placid pagoda
#

Maybe more races? Hmmmmmmmmmm?đŸ€”

hard vale
#

its in trello

next fulcrum
#

@fast olive What is?

sweet ore
#

Professions (soldiers), ranged units (archers), and mages are already in Trello.

hard vale
#

yes

radiant harbor
#

If bridges are ever added, add trolls to guard bridges.

queen galeBOT
valid birch
#

Maybe we can edit creatures?(Changing stats, traits, ect.)

oblique jacinthBOT
#
hushed cedar
#

I have an idea idk why nobody came up with this

#

Boats

sweet ore
#

Boats are in Trello

fallow mesa
#

Is there is a list that could show us anything at the trello?

hard vale
#

maybe go to the trello?

fallow mesa
#

Okay sorry my bad

hard vale
#

has there ever been a suggestion for cities with different races living together?

#

and what is Trello?

fast olive
#

@hard vale trello is a website that shows suggestions that maxim has seen, also diplonacy is the next update and diplomacy allows peace

hard vale
#

oh okay and does this mean you could also have to cities from different kingdoms join up with each other to create their own kingdom?

fast olive
#

@hard vale mostlikely, nothing new has been mentioned

hard vale
#

aha so I'm just gonna make an account on Trello but can I see when the new update would be planned?

fast olive
#

There are two channels known as done and to-do, to-do has everything that macim wants to add and done has all the things maxim has put into the game and the things ready for the game @hard vale

hard vale
#

good so new translations will also be added in that next update then if there were any, right?

hard vale
#

New Monster idea

Trolls and ogres

They can live in caves, also since elves are friendly with carnivores and living trees perhaps the orc races can be friendly with the trolls and ogres, even employing them in their army sometimes.

deft mulch
#

this would be good with the infinty coin the basicly thanos there but he get infinty coin peices and when he gets them all he kills hafl of everything and the infity coin gets derstoyed all the pecies has diffrent abiltes 6 pecies ext one dose explosiens

#

I love wailmers and wail I would put in wailmers but I dont want to be silly so pls but in whales

mental jackal
#

wow cool idea

sweet ore
#

Dwarves were known for great craftsmanship, so I think dwarves could have mechanical golems as a creature they can spawn in their villages.

To spawn a golem, a village would need, as an example, 20 iron and 10 gold. Gold as some sort of magical/electrical conductor, and iron as their body. Each spawn would deduct these iron and gold from the village. A village could spawn these once per 10 dwarves, and will respawn destroyed ones if it's less than the ratio.

A golem could be given traits Immortal or just a lifespan of 500, Regeneration, 400 hp, 8 armor, 25 attack, and doesn't have hunger (obviously).

halcyon bobcat
#

Plague may look like a big purple cloud that infects everybody who enters. People also should be able to hide in houses to save themselves from plague. Also we need different diseases, for example some diseases will make people weak and slow, zombie virus, cure.

#

Maybe humans will eat other creatures when very hungry, for example hungry human village invades elves and eats them.

#

Maybe you should add brush tool that gives this land to selected city?

tidal vector
#

Native buildings category,
This category contains buildings that can be placed outside of a village border, and when a village border expands within its reach, the building will be claimed, it can also change its appearance coordinating with the villages race, they may also be placed inside the village, native buildings include:
-Library the library is a place where villagers can go to learn to create other buildings, but it takes time,
-Guard Tower human guard towers will be equipped with a catapult and attack nearby enemy races and or enemy villages with an aoe, elves get a tall staff like tower that shoots magic, poisoning its opponents, orcs get trebuchets that deal heavy damage, but is slow, and dwarves get cannons, which is extremely powerful, and extremely slow,
-Stable stables can be used to equip soldiers with horses, increasing their speed, and essentially giving them a companion,
-Barn used to store food and animals, nearby crops will also get a growth boost, exclusive to humans only,
-Alchemy Hut used to create potions helpful in combat, exclusive to elves only,
-Bone Shrine if 20 orcs gather around the shrine and pray, they can summon an almighty powerful ogre, orcs will only pray when in danger, exclusive to orcs only,
-Factory exclusive to dwarves only, basically just @sweet ore ‘s idea, so credit to him,
Example of exclusive buildings, an orc will try and claim a barn, it is instead transformed to ruins,

outer schooner
#

Jobs could be added so then you know which are soldiers and which are normal people etc.add a function to give land to a specific city or to remove it.clock so can turn the clock backwards or forwards in game years to see how it develops.boats and bridges for easier travel across water.attacking other kingdoms by getting the tool (named war or something) and drawing a line between 2 kingdoms/villages if the village is a kingdom with multiple villages the entire kingdom would attack the nearest city in the chosen kingdom and attack it.

#

@tidal vector what about walls

tidal vector
#

Thats just a concept idea of a category, you may add what you want to it, in the end, its the developers choice.

#

Also, walls might limit the village border,

bright wasp
#

Trello

halcyon bobcat
#

@outer schooner i literally said about territories 10 minutes ago

fringe atlas
#

Airships

rose vessel
#

Suggestion: Any creatures (orcs, humans, elves and dwarves) will try to repair their houses that are damaged or abandoned.

tidal vector
#

Angels In the ‱‱‱ category, if an angel is spawned inside of a village border, it will stay within the village, if spawned outside a border, it will roam until it enters one, and then staying there, angels heal nearby villagers health, cure diseases, boost farm growth speed, boost harvesting speed, bless entities within the village,
All races will not attack angels, other then orcs, and when orcs kill angels, they can use it’s corpse to enhance their bone shrine, reducing the needed amount of orcs to pray from 20 to 10,

#

Scroll up a few messages to see my bone shrine idea,

fast olive
#

@outer schooner proffessions are on the trello and so are boats, walls and bridges, if you know that already pls don't post it

outer schooner
#

Okay

fast olive
#

@median spindle i know you're being sarcastic but since Nordic folk are coming... that means maybe other countrymen too...

median spindle
#

oh

slow thunder
#

Add a button or something where you can tap one village and drag a line to another to make them attack that village. So if you have one kingdom, and you tap it, that will be the attacker, when you tap another one, the attacking village members will travel to that kingdom and attack

#

And make it so when you hold down your finger humans spawn constantly, because it takes forever to place them one by one.

broken niche
#

Insted of sending 5 or 6 peeps to battle have a full out war where all people go to fight the enemy kingdom

soft bolt
#

Quanza bot and Hanukka Zombie to go along with Robot Santa

jolly cedar
#

People stop reposting please?

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

hard vale
#

SUGGESTION: have there be a button where you can toggle on and off little name labels for each human you name

#

-also: whirl pools would be cool, as well as the ability to make villages war with one another or be allies, for example the player can view the diplomatic relations of one village so it would say what the village's allies are and who it is enemies with

#

-maybe notifications that a war has begun and also that one village is attacking / has attacked / has destroyed said village

#

sorry, i just have alot of ideas. maybe even a mini health bar above each creatures head? that way you don't ahve to click on them to see their heath?

cyan charm
#

Auto save

tidal vector
#

Well, that would be useful, but you should be able to disable it too,

slow thunder
#

You should add different types of people, like warriors, farmers, builders, etc.

hard vale
#

Yeah

#

ranks the soldiers who survive more battles will become stronger and more defensive and will become captains or generals the captains will battle but those who are accompanied by it will become strong if they die they will retire if few remain

slow thunder
#

Add a feature where you can declare your status with different kingdoms, so some kingdoms could be allies and others you could declare war against

fast olive
#

@slow thunder diplomacy adds that and diplomacy is the next update

slow thunder
#

Oh, sorry, I didnt know that.

hard vale
#

Training camps for soldiers But the kingdom doesn't have that all fight

wet ruin
#

maybe a kraken can't be funny 😄

hard vale
#

Oceanic update, pirates who can make their own kingdom, have pirate ships, krakens! Whirlpools? Tsunamis, hidden treasure

#

Monsters is a Civilisian ^-^

wet ruin
#

boat maybe ?

hard vale
#

Zombie is a Kingdom

#

Pirates would be awesome! They could fire at shores with canons mounted on pirate ships, however u would need a weapon for othe races to use against them to balance it

wet ruin
#

Boats would be more realistic than seeing them swim for miles

#

pirate and kraken :3 (cthulu)

hard vale
#

Yesssss cthulu would be awesome

#

Should cthulu be allied with a race or should it evil

odd hedge
#

tutorial bear make bear growling sounds every time a new line pops up cause it’s to quiet

#

too*

hard vale
#

Civilizations having he ability to develop canons, cataults, or other advanced weaponry (only of they have enough reaources)

frozen linden
hard vale
#

Y

#

It would be cool

slow thunder
#

Add a button or something where you can tap one village and drag a line to another to make them attack that village. So if you have one kingdom, and you tap it, that will be the attacker, when you tap another one, the attacking village members will travel to that kingdom and attack. And make it so when you hold down your finger, humans constantly spawn because it takes forever to place them one by one.

hard vale
#

one more for you: health bars above the heads of orcs, humans, or elves, or dwarves. The health bars wouldn't have the number of HP left but rather would be a bar that decreases in length as health goes down. | also the health bar can be the color of the kingdom the labeled unit belongs to, that way you can distinguish who is attacking who. Maybe you can do a toggle on and off button or keyboard shortcut for these bars to show

umbral radish
#

Millitary Base

robust widget
#

add a new building in the villages: the prison. It is built with stone and iron. When a city destroys the buildings of another city, it captures the remaining inhabitants and imprisons them. When the prison is destroyed, the prisoners go out and join those who released them.

jolly cedar
#

Curse, when thrown at a village, would have multiple effects, but separated
They would be:make people age quicker, won't be able to have children, crops wouldn't grow or would be slowed down, random citizens have madness,random people would be kicked out of the village, random could get bad traits

#

could be like inspirations, that affects entire village or like blessing that affects individual

safe solar
#

Black Hole, when placed on a map it slowly starts to suck up mountains, villages and everything on the map.

tribal drum
#

a way to modify stats as humans hunger or how much resources a village has also a way to create villages by yourself

tidal vector
hard vale
#

crops it depends on where the planets take more or less

safe solar
#

The earthquake power should be split into a Rising Earthquake and Sinking Earthquake power

sterile spear
#

add meteor sizes
small meteor
meteor shower
regular meteor
big meteor
Life ending meteor 😎
🐹

hard vale
#

more materials like diamonds or copper or bronze and a new unit the troop has two swords can have a charge as attack is sometimes stronger but has almost no defense

#

@safe solar emmm pause it

crude elm
#

^

safe solar
#

Dang, didn't think of that. Thanks!

hard vale
#

Plague doctor trait: immune to the plague and cures others

twilit geyser
#

Add a world law that doesn't allow cactus grow

#

@hard vale mayne not a trait, and yes a profession, because the professions update is very close!

hard vale
#

what if other villages of a kingdom came to the rescue of one of their allied villages coming under attack

spring sonnet
#

@twilit geyser I don't get the purpose of that world law

hard vale
#

and also, maybe if a village gets attacked, have it not always retaliate, because usually this results in the new village dying too fast

tender thunder
#

Make to where when the people invade a kingdom/land make it to where they don’t have to kill them sometimes but turn them into slaves and make them wear different stuff and make them work

spring sonnet
#

@tender thunder best idea in 2020

spring sonnet
median niche
#

I have a suggestion, humans, orcs and dwarves, could negotiate with other villages and kingdoms, can create their own alliances and peace treaties, bringing a geopolitics into the game

#

and humans, they can also expand their empire as it is today, getting the premium version and always playing 5x, and yet the evolution of humans is very slow and limited.

#

Sorry about Google translate

#

if you work harder on civilizations this game will be perfect

hard vale
#

all of that is in trello

median niche
#

What's trello?

oblique jacinthBOT
#
hard vale
#

plant trees

median niche
#

Pretty, you have idea when will lauch the next uptade ?

fallen quest
queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

hard vale
#

don't do that with normal humans, elves, or others, do that with only police man, for example : Police human, police ork, or others

soft bolt
#

Wold Law: Destruction
This law can be toggled on and off, and is on by default. When turned off, land cannot be destroyed by explosions or other means. Lava will still turn to stone when touching water, but when cooling by natural means, it turns to sand.

hard vale
#

New faction: sea people A new faction that cant live in deserts but can swim faster than the others

#

add dragons

quaint pilot
#

They should add trees that races can cut down and use the wood from to make buildings and other things.

halcyon depot
#

meteor shower this causes 5 to 8 meteorites to fall on the map completely randomly

hard vale
#

oh and demons would be cool too

halcyon depot
#

demos?

twilit geyser
#

@hard vale I suggested a world law that don't allow cactus grow because when I make a large beach cactus start grow, and I never seen a beach with cactus!

hard vale
spring sonnet
#

Keep this suggestions channel for serious suggestions guys

quaint pilot
#

It would be really good if they added something like bears or wolves that kill the peaceful creatures

halcyon depot
#

the infection that is a type of disease which causes those affected to become zombies

spring sonnet
#

GUYS STOP USE THIS CHANNEL FOR SERIOUS SUGGESTIINS @halcyon depot alredy added

hard vale
#

traits would be a really cool thing

quaint pilot
#

You should add a game

spring sonnet
#

Seriously use this channel for serious suggestions.

rancid pier
#

They should add wizards and magic

halcyon depot
#

ok

quaint pilot
#

@hard vale immortal is like a 1/5000 chance

halcyon depot
#

Curse makes creatures weaker

spring sonnet
hard vale
#

guys what if we had a rain tool

quaint pilot
#

They should add a new tab for "Misc" things, maybe one that eats up the word without stopping, one that is random and kills anything it touches, and things that print specific things. It should also have your statistics and other facts.

rancid pier
#

They should add more creatures like lions,Birds,And more

quaint pilot
#

The symbol should be like ▫▫▫

hard vale
#

maybe kingdom expansion? that'd be cool

halcyon depot
#

Also that you can organize the top of kingdoms as you want, for example, you can choose the number of cities, population, resources, etc.

rancid pier
#

And they can ad walls around them

quaint pilot
#

races should make farms to gain food and there should be a hunger mechanic that you can turn on and off

rancid pier
#

And they can mabye add to people can tame the dragons or capture them

quaint pilot
#

great idea

halcyon depot
#

:V

tidal vector
#

i thought it was already medieval, had no idea it was ancient

rancid pier
#

Thats a thing

hard vale
#

yo maybe we should be able to customize world size

quaint pilot
#

omg yes

rancid pier
#

Thats already in

tidal vector
#

i just really want native buildings prty much

halcyon depot
#

no better to put humans: V

quaint pilot
#

Maybe they should 4 races that move around and chop down trees, hunt for food, build farms, make new settlements, mine for materials, and they should all have different building styles and stats.

hard vale
#

we need more races, humans are super boring
why not elves, dwarves or orcs?

spring sonnet
#

Maxim said to put serious suggestions in here.. If you read in pinned.

rancid pier
#

Thats why i'am

halcyon depot
#

I would say more diseases for example
Infection transformed creatures into zombies
The epidemic is contagious and weakens the creatures
and the parasite
it makes people starve

#

the bomber is like a cloud bombs

Meteor shower: roll several meteorites in random areas of the map

hard vale
#

I would like to add if the bombs are dropped then people hide in the mine and when it will be over they leave.

spring sonnet
#

@hard vale YES

hard vale
#

Yes

past plover
#

Add bomb bombs.

hard vale
#

yo what about a tsar bomba

past plover
#

That is already in the game.

#

Add a law that people cannot build.

hard vale
#

maybe we can make our own maps and customize the sizes of said maps

#

ok what about a new race that likes deserts, like sand people or something

tidal vector
#

egyptians..?

hard vale
#

egyptians are humans

quaint pilot
#

theys hould ad d trees like frmom mcinraft >:(
edit: aslo ad creepreprs

tidal vector
#

Cultures
Example: theres a chance that if a human village begins on sand, it could maybe have egyptian style culture

hard vale
#

dragon tamers

#

i agree with ninja, as for sable eh
the point of dragons is to decimate worlds, not to be a pet or war tool

tidal vector
#

maybe jungle like landscape in the drawing category?

hard vale
#

how about sub-races, like different skin colours/sizes and for elves maybe wood elves which would be classic, dark elves which would wear dark robes and high elves would be wearing a sorta blue top or something

#

Dark Elves if they grow in a desert

#

no, dark elves happen everywhere irl
33% chance for all of them

#

Maybe something like more sea animals and
a new way of collecting food
by humans and other creatures (By fishing).

#

thats in trello

hard vale
#

the boats i mean

hard vale
#

@hollow cradle
Please watch your language.

slow thunder
#

Add a button or something where you can tap one village and drag a line to another to make them attack that village. So if you have one kingdom, and you tap it, that will be the attacker, when you tap another one, the attacking village members will travel to that kingdom and attack. And make it so when you hold down your finger, humans constantly spawn because it takes forever to place them one by one.

#

.

torpid urchin
#

Make it so all creatures can be spawned by holding down your finger

hard vale
#

I think a 2nd map for like underground purposes, say a duengon? You can add gold or iron or loot of some kind, down there. So as well as seeing on land you can check under the map in the duengons or caves or whatever you want to call them. In addition in order to get there I was think maybe random entrances on the map and if no entrances or caves you could create your own, I thought it’d be a cool idea especially since blessings were added into the game

torpid urchin
#

How do blessings and caves go together

hard vale
#

i would like a tool that replace all paths from destroyed cities for grass

torpid urchin
#

Release the new update faster

honest merlin
#

Customizable plague you can toggle how fast it spreads,who it can and cannot infect,how many people it kills etc

hard vale
#

Blessings as in chosen ones, and like to explore inside caves

soft bolt
#

Tell the devs we said thank you

hard vale
#

How about a grave yard when humans die they actually mourn and mabey there happiness would go down and they would make a grave.

fast olive
#

@hard vale graves are on the trello since necromancy is there too

hard vale
#

That would be very unbalanced since ppl r constantly dying and kingdoms would always just be depressed

#

Ok

upbeat thistle
#

I looked in trello, and there is nothing about this, atleast I think. Armour, that varys for different races and age. They would look more like cavemen when starting out, however, when they reach the medieval age, soldiers would have armour, (Elves looking like how they do in the races and in the game spawn menu, dwarves wearing more brutish like norman helmets, with chainmail. humans having chainmail, looking much like armour, and have kiteshields. orcs use brute armour, leather, and poor chainmail.)

fast olive
#

@upbeat thistle well different clothes exist for people already and i think that since Vikings(nords atleast) are on the trello that counts as different armor, weapons, buildings and etc for human type people

fading current
#

Please make a world law that other kingdoms can share their supplies with other countries unless its forever peace

upbeat thistle
#

Then remove the human part of it. Still, I want armour, it would look cool.

fading current
#

Cool

spring sonnet
#

Read Trello before posting :I)

fading current
#

Should we make a group chat in messenger for world box?

spring sonnet
twilit geyser
#

Add a world law that doesn't allow cactus grow, because when I make a beach, cactus starts growing, and I never seen a beach with cactus!

fading current
#

Good point

limber raft
#

Unicorns?

fading current
#

Maybe unicorns can have lazers that comes out of their horns and kills creatures

soft bolt
#

Regular horses that can be domesticated and mounted for extra speed

hard vale
#

Domestication

#

Oops @soft bolt

soft bolt
#

No prob

limber raft
#

Unicorns should purify water sources, protect their own personal forests, and give 'good' units the Bless attribute

fading current
#

Ok

#

So it can help civilizations?

limber raft
#

The help is a byproduct of their territorial nature to preserve their surroundings - no vested interest in civilizations, but individual units.

fading current
#

If it can

#

Make them wear armor

soft bolt
#

If a living being that isnt a fish swims in deep water for too long, they have a chance to drown. Speed in shallow water isnt as slow as it is in regular water

limber raft
#

Unicorns wearing armor?? Pshaw. This isn't Chronicles of Narnia u3u

soft bolt
#

@limber raft from the looks it, its closer to lord of the rings.

slow thunder
#

Add a button or something where you can tap one village and drag a line to another to make them attack that village. So if you have one kingdom, and you tap it, that will be the attacker, when you tap another one, the attacking village members will travel to that kingdom and attack. And make it so when you hold down your finger, humans constantly spawn because it takes forever to place them one by one.

limber raft
#

Better yet, add a whole menu that lets you command civilizations to interact with each other in different ways - attack, establish trade, build roads, etc

slow thunder
#

YES!

limber raft
#

Have units build and deploy their own apocalyptic weapons given enough time...

slow thunder
#

They can launch nuclear wars with each other

limber raft
#

More interesting stuff should be able to happen without the player's direct intervention

#

Dragons should have lairs where they hoard gold taken from civilizations and wherein they exclusively sleep

#

Which could give civilizations the opportunity to breed knights who can go out and attempt to slay the dragon and recover the gold

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

hard vale
#

Not exactly serious suggestion, but, the Iron throne

#

or perhaps a throneroom in general for the capital city

fading current
#

Yes

limber raft
#

I'd like to put down tilled farmland directly - the only way I can do that is with godfinger.

fading current
#

Yyep

soft bolt
#

Since trading and animal taming is gonna become a thing, how about a resources to boost trading? Like spice, with a chance to be obtained together with berries from berry bushes. Dead animals drop hydes which can also be used as a trading resource, and sheep can be sheared for wool as an extra trading bit.

hard vale
#

Since taming stuff will be possible add mounts like horses and wagons for trading

rose vessel
#

Wall: Indestructible wall that prevents humans and other creatures from expanding. Would be great when creating accurate borders.

hard vale
#

Add an auto-updater to the launcher so you don't have to sign into humble every time

#

Also boats/land bridges

#

what about golems for every part of the map, like in the mountains you could get a stone golem and in the forest you could get a tree golem?

opaque mantle
#

add the ability to spawn Gen. Qassim Suleimani

limber raft
#

The world feels small since it's no trouble to just swim across the ocean and conquer your neighbors.... Maybe people shouldn't wander from their settlements unless they're on a mission or task? For which they should meet more resistance than whatever you put in their way?

slow thunder
#

Add a research feature, where you can spend gold, silver, rock, on thing like Military Strength, etc.

fast olive
#

@slow thunder wood-stone-iron-gold is on the trello

torpid urchin
#

Unicorn civilization

slow thunder
#

No, I mean like where you can spend that stuff on things like, military strength, or weapons, etc

torpid urchin
#

@slow thunder the civilizations arent controlled by the player

slow thunder
#

I never said that... I just said that you could use the resources to buy upgrades for them

torpid urchin
#

That's controlling them as the player

slow thunder
#

Well then you can control them, okay? That's my suggestion

tidal vector
#

List Of all My Suggestions!
Native buildings category,
This category contains buildings that can be placed outside of a village border, and when a village border expands within its reach, the building will be claimed, it can also change its appearance coordinating with the villages race, they may also be placed inside the village, native buildings include:
-Library the library is a place where villagers can go to learn to create other buildings, but it takes time,
-Guard Tower human guard towers will be equipped with a catapult and attack nearby enemy races and or enemy villages with an aoe, elves get a tall staff like tower that shoots magic, poisoning its opponents, orcs get trebuchets that deal heavy damage, but is slow, and dwarves get cannons, which is extremely powerful, and extremely slow,
-Stable stables can be used to equip soldiers with horses, increasing their speed, and essentially giving them a companion,
-Barn used to store food and animals, nearby crops will also get a growth boost, exclusive to humans only,
-Alchemy Hut used to create potions helpful in combat, exclusive to elves only,
-Bone Shrine if 20 orcs gather around the shrine and pray, they can summon an almighty powerful ogre, orcs will only pray when in danger, exclusive to orcs only,
-Factory exclusive to dwarves only, basically just jarl / choi’s idea, so credit to him,
Example of exclusive buildings, an orc will try and claim a barn, it is instead transformed to ruins,
Magic Earthquake, brings all trees and houses to life within the vicinity, begins to make certain parts of terrain float into to the sky while uncontrollably,

#

Angels In the ‱‱‱ category, if an angel is spawned inside of a village border, it will stay within the village, if spawned outside a border, it will roam until it enters one, and then staying there, angels heal nearby villagers health, cure diseases, boost farm growth speed, boost harvesting speed, bless entities within the village,
All races will not attack angels, other then orcs, and when orcs kill angels, they can use it’s corpse to enhance their bone shrine, reducing the needed amount of orcs to pray from 20 to 10,
Cultures
Example: theres a chance that if a human village begins on sand, it could maybe have egyptian style culture

radiant kettle
#

Ghul-like creatures

hard vale
#

do you mean ghoul?

limber raft
#

They're kinda like zombies but more vicious, and they hang out in caves rather than shamble aimlessly - they have long claws and teeth and pale skin, run on all fours, and eat people. They don't turn people into ghouls, just into piles of gore.

#

Oops I misread the original question, thought it said 'What do you mean ghoul?' u3u;

hard vale
#

ghouls are a sub-sub-specie of the undead

limber raft
#

You mean a wrapping world, like Pacman?

radiant kettle
#

I meant like the ghuls in lord of the rings.

hard vale
#

what about rock

unique thistle
#

You should add a half time speed for the hour glass

rose vessel
#

is tsunami on trello?

hard vale
#

Ye

soft bolt
#

Make it so bandits can inhabit abandoned buildings

hard vale
#

@unique thistle on trello

radiant fossil
#

boats and ships

hard vale
#

on trello

radiant fossil
#

What about modern buildings

hard vale
#

not happening ever

twilit geyser
#

How about add buldings shaped like the colonization era?

hard vale
#

maybe might possibly could happen

twilit geyser
#

Add houses of the colonization age like this:
(The house below has builded around 1800's, not sure)

radiant fossil
#

what about walls that civilisations can build on their borders that other civilisations have to break to get to the houses

hard vale
#

@radiant fossilnoice

radiant fossil
#

thx

fast olive
twilit geyser
#

Thank you!

cedar owl
#

Naturally spawning animals

rancid axle
#

@cedar owl , that would be cool also for natural rain with the possibility for lightning ug yltheirs alot of rain clouds passing, and natural chance of the disasters occurring

rose vessel
#

Wall: Indestructible wall that prevents humans and other creatures from expanding. Would be great when creating accurate borders.

fast olive
#

@rose vessel the only walls planned are building walls that can be destroyed but there is a toggle option i believe being planned that makes mountains impassable by all races except dwarves

cedar owl
#

@rancid axle honestly, if some of the natural disasters or animals are given the option to spawn like the trees, then would be pretty good.

rose vessel
#

ok

rancid axle
#

@cedar owl, it would add a whole lot of uncertacy since you'll never know which civ might get stricken by a esrthquack

tiny wagon
#

@rose vessel I’ve found that acid geysers work well but makes them smaller or waters fill with piranhas for seperating civilizations

cedar owl
#

An intensity scale for the disasters

craggy cave
#

governments

hard vale
#

already in its early form

fast olive
#

@craggy cave in-depth diplomacy and govs are the next update

craggy cave
#

yay

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

craggy cave
#

hmm.....how about ranged fighters

spring sonnet
#

Trello?

oblique jacinthBOT
#
dusty patrol
#

I think it'd be cool if you could build your own buildings and even edit/change kingdom borders

sweet ore
#

Ranged fighters are in Trello

hard vale
#

horses that need stables and food so they don't die or dogs that would need meat and lions, goats, tigers, penguins that would live in icy areas and eat fish and a new savanna biome where it could be planted but it would take longer

mortal scaffold
#

Maybe treaties they do on their own and (or) you can do it manually

hard vale
#

coming next update

hard vale
#

approximately how long does the new update take

#

about a month

fast olive
#

@hard vale a month

hard vale
#

Ok perfect

wide raven
#

When will we be able to share worlds through the game and not have it be a complex file sharing system

hard vale
#

it isnt complex

wide raven
#

I'm on iOS

#

Not android or computer

hard vale
#

oh in that case just dont try

wide raven
#

That's why I want to know will they implement a seed system

strange oak
#

can you make so that humans can throw grenades

spring sonnet
#

@strange oak The game won't pass medival

hard vale
#

it might go to early colonial if everything works out

strange oak
#

@spring sonnet i think thats what you say to everyone

spring sonnet
stone hare
#

It would be nice that in the next update we can change the characteristics of a creature, ie if we want to make it immortal or weak.

velvet pawn
#

Make the demons a race!

hard vale
#

they are mindless and cause destruction without villages
seems legit

velvet pawn
#

It would be awesome if there is a race that can use magic like demons. 😂

spring sonnet
#

Pinned messages.

hard vale
#

@hollow wigeon bro change the language of the rooms to the language the speak they ain't English

spring sonnet
#

Jim is not even the server owner, also you did not had to ping him @hard vale

hollow wigeon
#

Im not owner but i can still make new channels or rename them, in this case i don't think its needed

runic viper
#

The ability to add/remove traits from creatures manualy.

merry pasture
#

Mine

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

tacit valve
#

Declard war or peace on whatever country

hard vale
#

Maybe a system where beings can pray. There would be a button to see prayers, where a list of prayers would be with options to grant or deny the creature's prayers. A human may pray for an injured friend to be healed, or to get a specific trait. Even non-humans such as bears or zombies could have prayers sometimes.

#

Make it so that dwarves could mine mountains to get stone

#

Thatd be cool. @hard vale praying is gonna be added, says so on trello

#

Another cool idea would be to have a list of all the names of each unit of each race for each kingdom, u would be able to click the names Nd the camer will zoom in on amd follow the said unit

#

I cant see it on the trello, not even with f3

fallen quest
hard vale
#

Mhm

#

For spawning stuff what if tu could just hold down LMB instrad of continuous clicking

violet lake
#

add a national army for kingdoms, so like if theres conflict in the kingdom the army would be sent to defuse the situation, also the civs should develop higher and add like horses and boats and stuff

low bough
#

Trello?

oblique jacinthBOT
#
tidal vector
#

Plague Laws

there should be an option in the world law settings which is off by default, occasionally when an animal is born there is a 3% chance of them being born with the plague, you can edit the chance as-well in world law,

#

Natives

when boats / ships are added from the trello, perhaps there could be native boats that will go to a village, delivering a few animals, and villagers of that race, that will join the village, this can be disabled in the world law settings,

hard vale
#

I like that idea

tidal vector
#

Thanks! If you want, i can DM you a list of my suggestions @hard vale

hard vale
#

fighting sfx and death sfx. for example, when fighting, there's the sound of swords clashing, and and agh, or ughhh when a unit dies. You would only hear this when the camera is zoomed in on units fighting one another

#

also, organized attacks. you could make it so that villages don't just attack upon sighting an opposing unit from another village. what if units had a sort of marching formation when moving towards enemy villages. the march would be happen randomly

hard vale
#

Country Beliefs Like Communism Or Country Traits That Basically Work Like Humans Ex: Peaceful, Agressive, Neutral Etc.

tidal vector
#

i kinda already had that idea, heres a repost of a prev suggestion of mine
Cultures
Example: theres a chance that if a human village begins on sand, it could maybe have egyptian style culture

hard vale
#

oh! what if for the steam version, you could import / export maps to the workshop for others to use

hard vale
#

Maybe remove s l o w m o d e

#

Maybe add guns because if you have bombs you should be able to add weapons

clear glen
#

mas civilaciones

hard vale
#

it would also be cool to have advanced weaponry developments

tidal vector
#

he said more civilizations

hard vale
#

like a system where weapons evolve, from catapults to canons to other stuff

#

What about trebuchets or arrows or even maybe catapults

fast olive
#

@hard vale @hard vale seige weaponry and arrows are on the trello since archers and tech advancements from wood to stone to iron ages are there (no modern because medieaval fantasy)

rugged forge
#

As humans and other beings (only non-rabbits) evolve, they acquire the trait of "slow"

fast olive
#

@rugged forge nah, old, crippled and weak should

rugged forge
#

Isn't crippled for war cases only?

twilit geyser
#

Add more ores like diamonds, saphira, esmerald, etc. The villages can trade them with their allies in exchange for wood, food, rock, and another ores used to upgrade houses (when the diplomacy update is launched of course)

keen bobcat
#

STOP HAVING DISCUSSIONS IN SUGGESTIONS, YOU HAVE #🌎general FOR THAT. THANK YOU.

fallen quest
#

New race called Outlaws (not the dynamite bandits) they build small camps made up of tents and a fire. All they do is terrorize the nearby city's by going on raiding party's.
Their weapon of choice is a dagger (no dynamite)

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

fallen quest
#

City's can build aqueducts or canals in medieval stage
The aqueducts or canals will lead water to the farms for a bonus of production

loud niche
#

Add a SIREN! Sirens are mermaid like creatures that attract sailors with their beutiful looks and Mesmerising song. THen they brutally kill and eat the sailors. Sirens are fast swimmers being mermaid like and reside on islands. They could be fast and have high damage but low HP. Their song could attract people nearby and reduce the persons attack and defence. Then bruttaly murdering them to eat. They could ahve a blue, purple, or pink tail. As well as a coconut or clam bikini. In neutral / singing mode they would look less hostile. Then in attack mode they outstretch their arms and scream a shrill scream stunning a enemy for a second THeir mouth will take up their whole face and be filled with sharp, lampray like teeth. Thats my sugegstion for the siren!

halcyon depot
#

I believe that more diseases for example
The infection: is that it returns in zombies to the affected creatures.

The parasite causes creatures to starve and spend much more food

and another world law would be catastrophic randomizing the appearance of meteorites and tornadoes on the map

loud niche
#

@halcyon depot Can i have permission to expand on the parasite idea, but with my own twist. Lol?

halcyon depot
#

yes

#

no problem

#

@loud niche I like your ideas especially that of the mermaid I loved it

hard vale
#

ghost can possess people after doing so it attacks everyone and stays close there after a while then dies

frigid storm
#

@hard vale english only

hard vale
#

A ok

halcyon depot
#

ok

hard vale
#

if someone dies, he doesn't become a ghost

spring sonnet
#

@hard vale put your suggestions into one text

hard vale
#

What

spring sonnet
#

Dark Knight
Creature
A Purpleish evil knight from 2thosuand years ago
Can shoot arrows and attack people with its sword.
Arrow
5 damage
Sword 15
Health: 400

hard vale
#

How about when someone dies a gravestone appears in place of that unit

spring sonnet
#

@hard vale On Trello, please read Trello before posting

hard vale
#

Dang

spring sonnet
#

Trello means its coming.. But alright

quaint leaf
#

Add a war feature where different kingdoms will seek to destroy each other rather than just border fights

hard vale
#

And have organized offensive marches towards enemy villages

quaint leaf
#

Yes

fast olive
#

@quaint leaf @hard vale already on the trello , better a.i and warriors, also diplomacy is the next update

hard vale
#

Oh g*****t

quaint leaf
#

Ok

hard vale
#

Yo but diplomacy next update! Thats sick

#

coins more coins more things the kingdom and that you can see them

#

Weather conditions, seasons, storms not genrated by the player, new power thundercloud, forms a cloud that rains Nd strikes lightning

fast olive
#

@hard vale that's trade, trade is on the trello

hard vale
#

U should make the link to this discord only accessible to those whove bought the gams

tidal vector
#

Native buildings category, Updated
This category contains buildings that can be placed outside of a village border, and when a village border expands within its reach, the building will be claimed, it can also change its appearance coordinating with the villages race, they may also be placed inside the village, native buildings include:
-Library the library is a place where villagers can go to learn to create other buildings, but it takes time,
-Guard Tower human guard towers will be equipped with a catapult and attack nearby enemy races and or enemy villages with an aoe, elves get a tall staff like tower that shoots magic, poisoning its opponents, orcs get trebuchets that deal heavy damage, but is slow, and dwarves get cannons, which is extremely powerful, and extremely slow,
-Stable stables can be used to equip soldiers with horses, increasing their speed, and essentially giving them a companion,
-Barn used to store food and animals, nearby crops will also get a growth boost, exclusive to humans only,
-Alchemy Hut used to create potions helpful in combat, exclusive to elves only,
-Bone Shrine if 20 orcs gather around the shrine and pray, they can summon an almighty powerful ogre, orcs will only pray when in danger, exclusive to orcs only,
-Factory exclusive to dwarves only, basically jarl /choi’s idea, so credit to him,
Example of exclusive buildings, an orc will try and claim a barn, it is instead transformed to ruins,
——————New Part Here——————
-Inn
If there isn’t enough houses, they will sleep in an inn, hunger can also be restored here,
-Path
when an entity walks on a path, they move faster, also, when two villages are connected with paths (Must be allies for this to work.) they can trade goods from across the land from their capital,

hard vale
#

type pirates who attack the caravans of commerce if they destroy their base or the leader or die for other people or ride their own fight against each other or join a town

#

dinosaurs that cannot be tamed a t rex or velociraptor will not exagenren much

sick hornet
#

An alien race

delicate inlet
#

Should add Archangel's since they're demons just to make it interesting.

hard vale
#

I would like to be added to a block of residential. Would high and tall people live in him and would take less place

#

Have Kingdome Alliances

#

So basically make it to where you can make Kingdomes have Alliances

fallen quest
#

In Trello
CHECK IT pls thank you

low bough
#

Trello?

oblique jacinthBOT
#
hard vale
#

politics update: trade embargos, taxes?, literal military blockades, (sorry is this too realistic?)

quaint leaf
#

@fallen quest tf is trello

fallen quest
surreal dove
#

It would be great to have the ability to mark/name "points of interest" on the map.
Could be used to name regions, battlefields, catastrophes etc.

loud niche
#

Add a Parasite! (Idk why it was delted before....) The parasite has three stages! THe first is the egg in the shape of a ball and similiar to a tadpole egg slightly It has mediocre HP. After one min it will htach to release a slug like creature with a pincer mouth. Its fast and weak in HP and attack. It will go to berry bushes and curl into a ball and wait till someone eats it The larva is fleshy and pink. After that they get the trait host. THey will lose hunger much faster and begin eating more. AFter so they begin losing HP rapidly and after 3 secs the host is killed and the matued larva emrges. It has mediocre HP and attack similiar to that or a bear. It has a hard chitenous armour and two arms to crawl with that have a sharp bone on the end. It has power slightly above that of a bear. It also ahs mediocre speed. If it escapes the village and there is no queen it will molt into one becoming a solid structure laying eggs and slowly placing down hive material. (speeds up when more matured larva are hatched as they place it faster.) It can spit low dmg acid at approaching enemies. Thats the Parasites! (More vareints coming soon.... Also concept art for egg, less mature larva, and mature larva.)

#

(im terrible at pixel art.)

loud niche
#

Add a SENTINEL. A sentinel is a giant being made of good. Where he goes life prospers. Howevr he is also a vanquisher of evil. Hes a giant with golden armor and incredible speed hp and attack to go with. However hes a bit clumsy stepping on villages on accident. This makes the humans mad and they will attack him. Having a golen holy spear he can eaisly slay giants and crash UFOs. When he dies he creates a super nova growing life around him and all evil will die in a mediocre radius. After then all humans and peacfull animals will receive a mediocre attack boost, defence boost, and speed boost taht were in the area for a minute. Thats my suggestion for the sentinel!

#

Add a ANGEL GUARD. (Name not attached to...) The angel guard has golden armor and a flaming swoord to boot. He flys with great speed and has mediocre HP attack and defence. His atatcks however do burn enemies. He only attacks monsters and such but humans fear him so they attack him. If a angel the killer will turn into a demon. And people in a small radius that didnt will get a blessing of slight more HP speed defence and attack. Thats my sugegstrion for the angel gaurd

tidal vector
hard vale
#

Progressive Volcano: A Volcano, which does not Erupts at placement. It comes up slowly and Erupts after creating smaller earth quakes and then suddenly Erupts.

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

hard vale
#

War history’s?
Basically when a kingdom (2 of them) go to war there war process is recorded on a icon with a book called War logs and will be a list of wars between kingdoms, and the player will have to tap,click in order to see how the war went.
Ex
The trade war (click to see the war logs)

Kingdom of the sun. Vs. monarch of eagles
Casualties of knights: 20,000 Casualties of knights: 30,000
Losses of civilians: 300. Losses of civilians: 500
War lasted from. Year:32 to 41
War logs
Battle of the valley city
(Click for battle logs)
Death of knights: 200. Death of knights: 250
Death of civilians:50.
Kingdom of the sun:defense Offense: monarch of eagles
Victor: kingdom of the suns.
War logs:
32-37: Battling.
38:peace negotiations begin battles is still going.
41: peace negotiations end, kingdom of the sun has won
Peace treaty:
Kingdom of the sun will take 3 cities or colonies,
Monarch of eagles will pay war reparations and take the blame, etc with other conditions.

atomic gust
#

Pls add job with knight, Blacksmith, baker, lumberjack... When a city had 200 hab

heavy pecan
#

wish I had medieval means of execution for criminals like pirates, pirate maniacs, or prisoners of other races

atomic gust
#

City generate bandit when they don't had enough habitation

heavy pecan
#

@atomic gust then they become pirates the moment they steal ships

atomic gust
#

And bandit become real faction who take ressources from oder coty

#

Exactly guy

#

@heavy pecan

hard vale
#

Bring back bug reports but make it that you have to be a certain level to talk or something like that

frigid storm
#

no

past plover
#

add an eraser

hard vale
#

It’s already there tho.

loud niche
#

ye

past plover
#

I don’t mean a life eraser

hard vale
loud niche
#

theres the water thing...

past plover
#

Add a cooling ray

delicate inlet
#

The Blessing thing does not make the creature as strong as it should be. Y'all should increase it's Strenght of the blessing when given to a creature.

hard vale
#

@past plover there is. A cooling. Ray.

honest merlin
#

Add trello to worldbox

loud niche
#

Add a DRYAD. Dryads are spellcasters of nature similiar to druids. THey will make plants walk and fight to defend himself. When hes not doig this he will auto refill berry bushes and plant and quivkly grow wheat in abandoned farms.Having LOW hp thye mainly rely on their minions to do the work. Animals also refuse to attack them. And if knocked into water will summon fish to defend him. Or possibly kelp. Thats my suggestion for the dryad! (Just wanted to do somethin quick.)

woven sparrow
#

@firespeed234#5080 jobs are in the trello

loud niche
#

How the SKELETON WARRIORS could be like! Skeleton warriors have low armour, usually only having a hlem and boots. However they will have a random weapon each spawn. One time they can have a sword, the next a bow! Skeletons would either be summoned manually, or summoned via necromancer. (which i made a suggestion for months ago) Having low HP defence, and attack they do have great speed. And come in numbers when summoned. THey could also have a big brother called the skeleton knight! a bigger slower skeleton with thicker armor and a greatsword to boot. He would ahve the full set of armor and be summoned rarely. Also maybe a skeleton mage, he could shoot fireballs at enemies. with high damage he has low hp defence and speed. Skeletons coud also have a two life trait, when they die they do the animation but the body stay for 5 sec. It then reanimates with half health! Next time they die they are gone for good however! Humans killed near necromancers could also ahve a chance to turn into them upon death. However they will ahve the half hp one life thing. Skeletons could also stri fear into enemies giving them a debuff of attack and defence! Well thats my sugegstion for the skeleton warriors!

fallen quest
#

skeletons are in trello but you made a good explanation on how they could work so its good 👌

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

hard vale
#

Easier way to put down units?

#

hate tapping 1 time and have to use an autoclicker then it teleports me out of the world would be cool if there was a hold down button that just rapid fires units

stiff galleon
#

spawner

radiant hornet
#

a time line for literally everything.

young hound
#

Tech progression

hard vale
#

Poncho said it will stay in medieval no modern stuff being seen in the future.

worn cypress
#

-Fortifications, Gold Reserves, Capital Buildings, Barns and Different Person/unit types-

***‱Forts and soldiers-***Since the Diplomacy update is being worked on, I think adding forts would be a good addition to the military aspect of the game. Forts would have 4 towers surrounded by walls, each tower being guarded by archers. Inside the fort would lie it's Garrison and first Person variant: properly trained soldiers. Regular citizens can enter a fort and train to become soldiers. Forts can be wooden or stone; stone being overall better and hosting a larger Garrison of soldiers.

Soldiers have much better attack/defense stats, but lack the ability to farm or trade, and have deficits in other skills. There are two variants: Melee and Archer

‱Merchants/Traders and Gold reserves- Merchants are in charge of the economy of a Nation, trading both within and outside of it's kingdom (Merchants are more likely to trade with nations that are allied or have good relations with their own kingdom). They will deliver trade between cities, and they deposit any gold/silver they may get into the Kingdom Gold reserve. If the gold reserve is destroyed by an attacking unit, %50 of the gold in the gold reserve goes to the Nation's of which that unit belongs to.

Merchants have high social stats but lack the ability to fight effectively and farm

Kingdom Diplomats and Capital buildings- Diplomats have the highest social skills and are the wisest of the people. They Improve or detiorate relations with other kingdoms, and watch over the rest of the Kingdom. They have very bad fighting stats. They live in the Capital Building, located in the Kingdom' Capital (obviously). If the capital building is destroyed, the whole Nation gets a %50 debuff to all mine production, soldier stats, Merchant profits, Farm growth speed, etc. If a diplomat is killed, relations between the Nation sever.

#

(couldn't fit this cuz discord XS)
***Barns and Farmers-***Farmers are the only units that can farm, so they are extremely important to a Nation's survival. They grow crops and deposit the harvest in the barn. The barn is where all food is stored. If a barn is destroyed, 25% of the food is given to that unit's kingdom. Farmers have decent Social skills and are not bad fighters.

hard vale
#

What about mine with the history logs about past wars?

soft bolt
#

Well, history logs in generally good idea. Like how many wars has it fought, villages and kingfoms it destroyed and etc.

queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

plucky meteor
queen galeBOT
prisma pumice
#

Add dogs

#

Add Fairies

hard vale
#

Medical tab, to same what they are immune to. Higher levelled kingdom create better vaccines for more damaging viruses and diseases. e.g. zombie infection and plagues. Maybe trade them to allied kingdoms

shadow oyster
#

Make elves less overpowered

fallen quest
#

In Trello check it

severe venture
#

Well

worn cypress
#

@prisma pumice its already on Trello

frank compass
#

Elves aren’t op lol

shadow oyster
#

Put them in a normal world with all other races and use a timescale mod. They quickly defeat every other race easily and take over the world

#

Added to the fact that they live for much longer

hard vale
#

A rare trait of sorcery which if practiced they can eventually banish the most evil to another realm . . . maybe the banished could have a chance to come back but only if they are strong enough.

smoky wyvern
#

We could try making it able to run in the background so that citizens can grow their kingdom with you being in game

#

Without*

hard vale
#

I think that is already a thing

#

@smoky wyvernon mobile

hard vale
#

Maybe add a ruin structure. Zombies will spawn around the ruins.

spring sonnet
queen galeBOT
#

Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox

hard vale
#

Developers if you do love her see this how about Minor updates for I don't know mobile

shadow oyster
#

Mobile receives all the same updates as pc

pearl valve
#

more maps for mobile

hard vale
#

Or a mobile export import system is hat includes ios users