#đĄgame-suggestions
1 messages · Page 47 of 1
It was iOS
Yeah IOS doesn't have have tabs like android or PC does (tho there really different on both)
That living beings reproduce each other and that in the rules part this can be modified.
@limpid plaza they already do
I've never seen that
If you look closely sometimes 2 villager will go in a house and 3 villager will leave
have you never seen 1 person turn into like 200 people?
Whenever I put a lot of humans the number of these never change
And ship just start vibrating and like 4 little ones explode all over the place
Sheep*
GENERAL.
How I add some idea in idea box on trello?
@granite cosmos You don't, the creator of world box does.
Fields
Iâm tired of humans placing farms in random and small places so there should be a field building or designated field zone
I like when they take over a whole island and replace it wait farms lol
@spring sonnet so they will read this and perhaps add my ideas to trello?
Yeah. Or if it has enough likes
@spring sonnet oh ok , thank you
they are kinda fixed in the new update only attack enemies in war now
There was another update?
Why have a suggestions channel here if people are going to angrily demand we take them somewhere else?
what? we just say check trello so the same suggestions dont keep coming its annoying
Orcs should be able to take and ride wolves
Regeneration should be a selectable power
If walls come into play,if ever,heres a little touch. Add some banners like this.
please for the love of god put spaces after your commas
lol
Lol
The left if the borders and owned stuff, and and the right is when the border is a different color. (Also sorry-)
Of course, its gonna be more detailed than this.
Allow orcs etc to kill sheep / rabbit when they need food and to recolt eggs for food
Add more predators that kill sheep, chicken, and rabbits but rarely attack humans. These creatures ruined my whole islands in turning them into wastelands.
Like fox (For chicken)
Is there a reason to add chickens, rabbits , or sheep into your island other than just to have them?
Religion changes traits and you can either be sinister or righteous. You must persuade them such as in blessing or lightning strikes, it also depends on the advancements of the people. Oh and there should be assassination attempts for a king or aristocrats
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
I got a suggestion for you guys, READ TRELLO BEFORE POSTING A SUGGESTION! #577130744510545921
^
Wow mods being angry and toxic towards the fans of this game. Nice.
'mazin'
Is there a reason to add chickens, rabbits , or sheep into your island other than just to have them?
no
Should change that
Add a tree beam that forcefully adds trees that grown on any surface. Sand, stone, mountain, roads, even houses and people.
Add the ability to advance in Eraâs, for example The Stone Age into the Bronze Age. This could be useful for people wanting to make a metropolis out of modern buildings to destroy.
I have already suggested this but ima do it again. Maybe add multiplier mode where you can control different kingdoms and such, maybe play as the king and do all the kingly work and try to make your civilisation survive while the host or someone plays the god and well does god stuff, such as destroy your kingdom or help it
New update fixed a lot of issues and in a timely manner. Unfortunately, this discord community needs to be cleaned up of moronic and sophomoric posts. True fans come here for help or have suggestions or questions, but they are met with hostility from the regulars who are not doing this game's image any favours. Regular posters clog the channels with short posts, usually unrelated to worldbox, and they discourage new posters because they want free reign to continue the status quo.
Make Discord Great Again!
But I like the status quo. Also, this game is amazing
I think they should add a new evil race like goblins or dark humans
Humans are pretty freaking evil already
Thats very true
Humans are weak
Everygame when i have all races its always the humans that die first
And blessing doesnt help at all
How could they possibly make races on this game MORE evil when they already murder children and wipe out whole kingdoms? Really, think about what you're suggesting.
Make an easier way to move units
They should add more underwater animals because there is only the piranha
Traits are a big feature of the game, so i think they need some settings/menu. In this menu are options to enable traits, change the efficiency of them (how much they appear). Under this there is a list of all the traits and when you click on the info button it tells you what it does for example ''+5 dodge''. There is also the creatures button that shows how many creatures have this specific trait. You can change the efficiency of a specific trait (Low, Medium, High) or you can completely disable them (creatures that already got the trait before you disabled it will get that specific trait removed. Photo made by PavelDobCZ23 all credit goes to him/her.
Thatd be great
I can finally remove the pyromaniac trait
They should add farms and like walls to protect kingdoms

@fallen quest I love this idea
Do u thing they should add pirates and ships and like different pirate towns
@raw valley already on trello
Already said this but I really want an easier way to move units I know the diplomacy update will come soon so hopefully that will make armies and fighting between kingdoms easier, but maybe have a tool that can pick up any units it touches and basically uses the brush sizes
Im personally wondering if the whole kingdom traits idea made it in.
I know it may seem a little strange, but I think slavery in the game should exist, imagine with me the following scenario
Civilization a won A "war" against civilization B, the citizens of civilization B who were not killed could be used by the victors to work on the plantations orto be servants of the leader and could also be used to build houses etc.
This could be expanded in amazing ways and will open up space for "jobs" between living beings, plus as there are 4 dominant beings there could be a slavery between them if war occurs, I think this could be brought to diplomacy sincerely.
Eu sei que pode parecer um pouco estranho, mas eu acho que a escravidĂŁo no jogo deve existir, imagine comigo o seguinte cenĂĄrio
A civilização A ganhou uma "guerra" contra a civilização b, os cidadĂŁos da civilização B que nĂŁo foram mortos poderiam ser usados pelos vencedores para trabalhar nas plantaçÔes ou para ser servos do lĂder e poderiam tambĂ©m ser usados para construir casas etc.
Isso pode ser expandido de maneiras surpreendentes e vai abrir espaço para "trabalhos" entre os seres vivos, além disso, como hå 4 seres dominantes poderia haver uma escravidão entre eles se a guerra ocorrer, eu acho que isso poderia ser trazido para a diplomacia sinceramente.
@little forge i like that suggestion but there is one problem, the age rating, if anything that can be a mod
Humans (elves, dwarves, orcs) should have different clothes according to their kingdom, so that they can better identify on the map (either swimming or then at war).
Please keep all comments for suggestions made here in #đgeneral .
If an owned square of land has no neighbors, it ceases to be owned. (To prevent photo shown)
It should be added that someone who you give the trait mad, can stay in the kingdom, and if their a leader, their kingdom/village would be worse, go into random wars, or even have people get worse stats while that person is in the leadership position. If it's a king, it affects the whole kingdom, if it's a leader, I only affects the village they rule
Grim reaper if you spawn it it will tap the creature when it is about to die and there is the underworld
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Heres an idea, humanity is the most weakest out of all races however humanity grows the fastest, progress faster, can live almost anywhere, (when tools are added they can upgrade those pretty quickly)
idea: a power that can make creatures intelligent like humans and the other races.
Add ages ex. Stone age there like ancient cave homes. Future age there like futuristic buildings. So I'm saying technology gets better
no modern age
Add roles for language rather than viewing every single channel
Or I will slice their heads off
Are there plans to increase support for 7x7 worlds on mobile?
Also, I'd like a way to give out more traits manually.
Killing humans until I get one with regeneration to offset their frailty is hard.
Add copper ore and add ages ( ages can be like a status, totally depending the village resourses, ex: villages with many wood will enter in Wood age, villages with many gold will enter in Gold age )
Stone age : caves instead houses
Wood age : simple wood houses and wood tools
Copper age : stone houses and copper tools
Iron age : stone houses with silver details and advanced tools
Gold age : stone houses with golden details and very advanced tools
Iâm suggesting this again but kinda of a different version
Family tree basically when 2 units male and female reproduce a family tree begins
Ex:
male unitâââ-female unit
V
female or male unit
Your able to see the ancestors traits to see if the offspring inherited it, you also allowed to see how the ancestor died like insert unit name here died of old age,plague,died of mysterious circumstances the infinity coin, died of natural causes, etc.your able to see if the ancestorâs rank warrior,king,queen,citizen etc. also more examples of how the ancestor tree will work.
Your able to see if the ancestor unit is still alive by pressing on the ancestors icon saying:
Ancestor is still alive. Age: 90, ancestor died of âinsert death reasonâ. Your also able to see the ancestors kids. Ex
male or female units name
Mother or father of
insert name of offspring
Grandmother or grandfather of
*male or femaleâs nameâ thatâs all let me know what you think about it.
REEEE, it didnât show everything. Nvm.
Really, some way, ANY away for humanity to compete with other races would be ideal. Making them more likely to have more than one trait would make sense to me.
Have blessed status deal bonus damage vs demons and blessing pellets damage them
Portals that demons will sometimes appear through sort of like the gates from The elder scrolls oblivion
@fringe valve portals are om trello
Tsunamis
@ocean ingot already on the trello
Oh
large scale wars(boats,bows,guns,sheilds,ect)
Modern age isnt allowed so we wont see guns sadly
AWWW MAN
and boats are in trello, as well as bows and maybe sheilds
@hard vale well for guns i think either those arqeubuss or muskets if we go back to the medieval era, or just turn the bows to crossbows, the rest of your suggestions are on the trello too
WHOOOOOOO
read the trello
The medieval era did have early guns so maybe those can be added
Maybe
That's what i said... hecc i even sent maxim those furst guns that had stands
What about royal families ex:the king has a son and then dies and the his son has a son and so on
read this, dumb
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
@torn torrent this game is a medieval fantasy god game not civilizations 6
yes
Maybe no modern age but stone, bronze and iron would be cool
Although the modern age won't be added, a victorian/industrialization age would be interesting to see, or maybe more transitional/pre industrialization age
The best ranged weapons that are confirmed so far are bow types and mostlikely crossbows too, no modern stuff, @torn torrentalso on the trello, mud houses and mesopotamian type stuff
I never said modern stuff was confirmed
I know, i just said what types are confirmed
I said ranged weapons (archers) are confirmed so it wouldnt be hard to make other types of ranged units
@somber portal still a no, mostlikely the closest you're getting is the colonization age
@somber portal maxim has confirmed it wont go passed renaissance, though thats a bit of a touchy subject
Alright, colonization age? Like the era around the Colombian exchange @fast olive?
Yeah @somber portal when they had one mass produced gun that fire one bullet like every two minutes and when the europeans just started making a navy (also on the trello) but the colonization year guns are not confirmed
Reason: Bad word usage
Nor are they planned might i add
thats the best possible outcome when it comes to tech though, most likely wont go past renaissance
Yeah, and if my history is correct colonizations happend in 16-17th century so it's still somewhat in since renaissance was 15th to 18th
I hope we get basic electricity in the game eventually.
renaissance intensifies
well electricity mostly happened during the industralization age
basic electricity was in the renaissance as well
Even if its fantasy electricity, like lightning rods that power city's or stuff like that lol
There are electric powers in the trello but mostlikely just similar to redstone in minecraft but in worldbox mostlikely to make lights and maps and was said to be a power not a civilization tool @torn torrent
Ok
The Trello says trading between villages, it would be cool to see supply wagons and city walls eventually
Yeah, would be very nice as well
but we can only suggest
Also on the trello dude @torn torrent there are sections and tabs there where stuff is classified please check it, the horses atleast are being considered
I have seen the entire trello
If it's on Trello already, then don't repeat it here
^
You still missed this
@torn torrent
That's cool looking
Being upgraded for currect graphic mostlikely
One thing i'd like to see happen is developed diplomacy between towns and cities although i've only seen trading on the Trello, something like an affinity system between kingdoms, where soldiers tresspassing would decrease two kingdoms affinity meter/points, and things like trading for needed resources, or assistance in a war or battle would increase etcetera and so on
@somber portal diplomacy is next update
diplomacy update coming soon
Ability to edit cities. Colors, borders, buildings
^
its in trello, i believe
I don't think so
I don't see anything about diplomacy
Someone already suggested this on Trello, so Ill put this here in suggestions for it to get read more hopefully.
Drawing Borders
a ability letting you control the shape and size of the borders
I think this would be a very cool Idea and would be a fun tool to use
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Add zombies and demons
@hard vale already added
dragon babies when
I hope when ships come, the borders will be updated to include sea regions so ships will patrol in it and boats will fish in their city's borders. Of course, bandits dropped in water could form a pirate fleet and base themselves on a floating pirate stronghold.
On top of what ^ said, maybe a bandit hideout where they go in and out of that is constructed by a collection of bandits these are "hidden" to kingdoms until discovered by a person
Also
Add horses to the game that can be tamed and breed, these horses can have armor made and turn into cavalry units by humans, a boar or pig for dwarves, tamed bears could be ridden by orks, and elves can ride tamed dire wolves, would be interesting to see
@somber portal horses are on Trello
what about the other stuff I said
Bandit one, no it isn't on Trello
Well it sort of is since improved bandits are there and the disscussion around it is all about their camps
Vampires
Vampires is another monster in the animals tab, these will constantly stalk the nearest village and creatures passing by. They are ignored and maybe feared by animals, and are openly hostile to humanoids. They will approach a human/elf/orc/dwarf, and bite them, this will stun them for a few seconds and fully nourish a vampire. Once someone is bitten they either die, or become a Vampire slave, and will go around helping the Vampire attack and eat other humanoids. Vampire Slaves will be grayer to distinguish them from other humanoids. Once the Vampire has gained enough slaves he will make a Vampire Lair and from here the Vampire Slaves can rest and regenerate there health, and the Vampire can hide in or regenerate his health when he is near the Lair.
((this would probably go along with the vampirism power in Trello))
You should add prayers and see what culture prays the most and by that you can give them more water. And other cultures will see that they get water so they will pray too
#knights
Why
-in a fantasy world most of the time a village/kingdom would not rely on its occupants to fight dangers it would rely on knights in shining Armor or a hero
-a castle should have protection other than a villager with a knife
Details
-would be stronger than a villager (duhh)
-would be stronger or weaker depending on the village
-on a rare chance would kill two enemies
-if world peace is on knights wonât spawn
-chance to become a commander (talk more if people want to know more)
Other (just cool little ideas i donât care for)
-if a knight would get the trait âKnightâ
-town would get more people because it has ## knights (##=any number)
-a blessed knight would become a white knight (more strong)
(if there is another person with the same idea and already sent a suggestion sorry)(also sorry for any misspelling or bad grammar english isnât my first language )
That also gives me the idea of ammenities like jousting or execution squares or markets and theaters and stuff
If this suggestion is already given then disregard mine uvu
((I believe this would go down New building types on the Trello just to notify you, although I don't think execution squares or markets is currently noted in the comments
Well trading is there so maybe markets are since farms are there too
King commands: if you press on the king you will have a bunch of orders like declare wars or surrender etc
Add sharing resourses between allies ( when the diplomacy update launch )
Add city life
no modern
Add... armour
Add bronze ore
Add copper ore
Add caves ( can appear near montains )
Add ages ( ages can be like a village status, totally depending the village resourses, ex: villages will start in the stone age until get wood, villages with many wood will enter in Wood age, villages with many copper will enter in Copper age, and so on )
Ages that can be added:
Stone age : they will look for caves instead build houses and they will make simple stone tools
Wood age : simple wood houses and better stone tools
Copper age : stone houses and copper tools
Bronze age : stone houses and bronze tools (bronze tools is better than copper tools)
Iron age : stone houses with silver details and iron tools
Gold age : stone houses with golden details and golden tools
Agora em portuguĂȘs:
Adicione minério de cobre
Adicione minério de bronze
Adicione cavernas (pode aparecer perto de montanhas)
Adicione eras (as eras podem ser tipo um status de uma vila, dependendo totalmente dos recursos da vila, por exemplo: as aldeias começarão na idade da pedra até obter madeira, as vilas com muita madeira entrarão na era da Madeira, as vilas com muito cobre entrarão na era do cobre, e assim por diante)
Eras que podem ser adicionadas:
Idade da pedra: pessoas (todas as raças: humanos, elfos, orcs e anÔes) procurarão cavernas ao invés de construir casas e farão simples ferramentas de pedra
Idade da madeira: simples casas de madeira e ferramentas de pedra melhoradas
Idade do cobre : casas de pedra e ferramentas de cobre
Idade do bronze: ââcasas de pedra e ferramentas de bronze ( que sĂŁo melhores que as de cobre )
Idade do ferro: casas de pedra com detalhes prateados e ferramentas de ferro
Idade do ouro: casas de pedra com detalhes dourados e ferramentas douradas
@twilit geyser for caves wouldnt they need mountains?
Copper ore would be useless, unless Maxim added some kind of new buildings or weapons. But I see that you've mentioned that in your post.
- If there are wars or events, they can be marked with symbols so that we can know where they happened.
- A box will pop up in the picture so that we can help the creature decide the event answer is only yes or no Such as whether there is alliance or war between kingdoms
and you can also turn it off in settings
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Add more animals
Already on the trello, check it out then suggest stuff
Not sure if this is there but if armies will be added in the game how about formations for the armies?
Like when they are marching off to somewhere they form organized columns and stuff
what if they can throw grenades?
The knights and wars can really add something really good for the game because the most of the people (like me) love that đ
no grenades
Itâs bad enough bandits go horse poop crazy with the tnt
Bigger maps for mobile (7*7 is not enough to make big empires)
Dunno if someone said this already but, archer classes, horse riders, and infantry for attacking other cities/defending their city
@hard vale @crisp rover already on the trello @hard vale army types such as warriors are on trello but not sure on formations
Traits could match with weapons. Example: someone strong would have a heavy sword/axe, someone Quick could have a dagger
When the meteor collides with water, cause a tsunami.
Add a unification tool similar to inspiration it will do the opposite simply select the kingdom you want to unify it with then drop it all over the village
I agree on adding ages so you can start with the wooden huts and build up to steel skyscrapers. It would also be fun if you added a military set of units
@pearl valve militaries and ages from mesopotamian mud huts to medieval cities are on the trello but no modern
thanks
Ages from mesopotamian are in trello?
@twilit geyser well their mud style houses are if resources are low
Very interesting...
Add aliens the spaceship would land and an army of aliens would come out and destroy everything
If the food supply in a city is low, ECT, then a rebellion will automatically occur
And maybe other government modles?
And time? Like progression of tech?
@strong creek mud to wood to stone to iron is confirmed and no modern stuff, diplomacy/government relations are the next update
Ok, but I mean like from swords to guns
@strong creek mostlikely those arquebuses if you know them, because we can only advance to early renaissance at best and no modern stuff
i like the idea of a rebelion rising up if something isnt right
but what if criminals rose up from a city and started destroying stuff
The ability to fill a empty lake with blood or lava or even acid
I feel like this is more appropriate for #523195990443032576, but I'll post it here. Npcs seem to become overwhelmed whenever there are too many resources in their vicinity, and as an effect, halt doing anything. They don't build, mine or chop down trees, they just run around aimlessly. Try to fix this, please.
For the Middle Ages I want coliseums, the men who captured the ponds there to fight with lions, the naval fleet, the ports with those released will attack and disembark the soldiers in other places and also trade
Trello?
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I feel like the Atomic Bomb and T-Sar Bomba should leave radiation for 30 seconds, with acid rain effects, and a acid rain cloud over the nuked area, just for a nuclear wasteland type look and feel.
@sand bough YES
@sand bough radiation is on the trello
It is also interesting
There should also be a sort of thing where if the admins or owner like a certain map download, they could add it to a browser where any person using World Sandbox can search for a certain map and upload it without file manager
Perhaps implement the feature to upload your worlds, play worlds uploaded by other people, rate them, comment on them and have your worlds rated and commented, too. Like in the powder toy.
We need a trait editor immediately!!!
Example. Excuse the horrible quality.
Here. Better resolution.
I am absolutely sure someone has suggested this before because it is so obvious, but we need a trait editor ASAP- I just mean that you can add/take away any trait from any being where traits are applicable. So you could make a demon thatâs safe to be around, or an immortal elf, or any combination of traits you could imagine.
It is very obvious. I definitely agree on the trait editor, by the way.
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
@hard vale worldsharing is being worked on in trello so please read before suggesting
@hard vale thats possible if you download a mod
Please read trello before posting.
For world box it could be good if the different kingdom could ally
its in here
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
idk why but i think it would be cool if revolutions would happen on their own like when more than 60% of the village is hungry or upset
Developing on that, have a âpopulation happinessâ meter for every village/ kingdom
I think they could add like a kind of evolution stage because there is the wooden houses then the stone then it stays like that so I would be cool if new things were added like electricity and electronics and then the house would turn into building and over time it would turn into cities
add bows and crossbows
Sinkholes?
@stray cobalt no modern times
why tf yall want modern times so much
@meager fiber on trello READ #577130744510545921 @hard vale
Modern era!!11 pl0x is da best orgin sugest plzzz!1
@hard vale NO WHY U WANT MODERN TIME SO MUCH, tbh, i think it'll ruin the concept, what about unicorns and mystical creatures like golems, will we have buildings and giantd at the same time
more dragon types
-ice dragon
-earth dragon
-light dragon
-red dragon (just kills no fire)
-black hole dragon
-wyvern (ran out of ideas )
maybe a big kingdom would have a wyvern army as a air force
I would add an evolution that expands until the 1600s. Such as, Archers, Swordsmen, Spearmen. Adding specific cultures would be neat but I donât know how it could work, add scientists that can work on advancing the civilization.
Also, make a resting place or a camp for bandits. And please reduce the radius of tnt explosions from them, I would probably use them more if it wasnât for the large amounts of destruction they cause.
đ„±
Go yawn at the tavern you drunken dwarf.
i think the furthest it should go is to arqabusiers, maybe even 1700-1800
:(
Make a new race, but with inmortality and good fighting skills, like elite, also too balance the thing make them reproduce like real slowly
so like spartans, thats a cool idea
:)
Ye something like that
And no, Im not puting the emojis to make sure my idea is seen, only to see if people like it 
The armor style of each race differs depending on the environment they live in
Add guns for the for the population to buy them
(dont is a good suggestion i think)
@hard vale guns don't be added, the game won't pass medival
To add on to my post earlier. Iron can make armor, and so can wood for earlier advancements of science or army advancements. Maybe gold for high ranked soldiers of the settlement.
@pearl valve castles are in the game
Ok thanks...
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Will you add culture specific kingdoms for the four main ones?
Like maybe a paid dlc?
Maybe you could put out for sale eventually the ability to use kingdoms from Asia or America? Mostly just decorative stuff with maybe a few unique abilities I think.
add heirs
another race should be able to capture abandoned villages left by others
Add to chrome?
what if villages could build walls to help protect themselves
@brisk pulsar Yes
A device that slowly sucks out the life of the world turning it gray
i honestly don't feel either way abt it, but i don't see why fantasy and technological elements can't coexist 
probably nothing like post 1960s or anything but i think it'd be really cool to see like. steampunk-type stuff
cuz let's be honest: a lot of the jobs after that get kinda boring; like...office worker? boring.
Anyone know if the 'Trader' or 'Fisherman' profession will use boats?
@formal pumice only if you wait for them to spawn naturally, just erase the forest and spawn a crap ton of piranhas
no conversations here thank you
Add in the ability to make floods. For example, if theres shallow water next to some land. It can go over the land and then return to the river. It would require a tool to make it happen of course.
@hard vale serious chat only bruv, csn get ya warned
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
With alliances coming up show somewhere in the city name what alliance itâs in or a scroll of instant info tab for the city , just like name , king, kingdom and alliance so we donât need to use inspect.
How about docks, ships, bridges and trade routes? And maybe some sort of wars?
And perhaps walls?
Itâs in trello man
Star Wars or futuristic themes
Have it so when villagers attack buildings of enemies, resources are pillaged and plundered.
Can you make bigger map limits?
@brisk pulsar no modern or futuristic themes
@hollow peak diplomacy and governments are the next update
@ruby wyvern maxim gave me a chance to create a race and i sent him a goblin type race, hopefully he adds it
No modern and futuristic shouldn't apply to powers, we already have nukes after all
@hard vale no modern stuff for civilization, we have modern stuff because we're gods and this game is not civilizations 6
Since earlier the guy mentioned a death star super laser I assumed he might have meant powers
We have that in the form of the heat ray @hard vale he meant the people
I thought it would act more like the antimatter bomb but as a ray, which I think is a good idea
I have one more suggestion mabie a way to pick up the
Creatures and move Thom around
Thanks :)
There should be a law enforcment in the city like police but not modern and with cuffs.
To arrest of the crimes if set in village
An elder dragon more peaceful thain reguraler a lot more hp more armer it don't not make fire it bites less attack but it is still imortle immune or less effective with fire/diseasis/acid and demains but is a Max of of much to can spown in like 25 Max and make it so tribes can befriend it and use It to attack other tribes but another tribes can befiend mabie by offerings don't know how I guess you can figure that out just a suggestion.
A new creatures like ghosts or sea monsters would be nice
Some race ideas for the goblen I have something to add to make it special mabie a battle cry like when one dies in the goblens tiles it elerts other goblens t revenge it's death.
A nother race is nomes thay have a special house that looks like a mushrooms and can estreash fire and do a damage to dragons and other beast and also ask like a reguraler house but there is a Max of 3 of Thom in a village.
One more beast men that have a 1/25 chance of a newborn to have
the trait wearwolf where it would be a little stronger during night if there is one like day and night cycle's.
(English is not first language)
Last surgestion before I go to bed sup classes for each race or just the 4 original ones like for example for humains lightbringers /monks redclifs /wallsmen or for orks trouble orks(plains orks) mountain orks shamans and for elf's dark forest elf's or blue forest elf's finally dworfs northern dworfs southerndworfs wargamers
(Warhammer)
@fallow mesa krakens are on the trello
Add the ability to build bridges
I fink think it woild be cool if they could trade from village to village or from kingdom to kingdom
Camp villages also i could paint textures for it
Fishermans and boats, bridges
10x speed for the time thingy
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
@median field the bridge is already in trello but i dont know when are they going to put it
Ok
and capital change is possible
@hard vale how?
but you have to destroy a city
just kill the capital and then a new village will become capital
@hard vale yeah but it's the 2nd village who become the capital but i want to choose the capital without destroy 99% of the map đ
just use acid and target specific sections
or destroy the campfire
Thatâd be very tedious
Itâd be easier if there was an option to relocate a capital
And add an option to merge village
kingdoms can tame animals for war or other things
Have the roofs of the villages match the colour of the empire.
@SrReptil what animals can they make unit war animals there are only sheep, chickens and rabits
@stray cobalt wolves and bears boi
If cavalry will be in the game itâs be cool if we can stick to the fantasy trope of orcs riding wolves
Dense forests like these should be an option in world rules (made with the help of Treants, thank you tree bois)
Good idea!!
could leave the computer game free only the premium and paid
You canât make in app purchase with an exe file
Not on pc anyway. If you really want the game, buy it @hard vale
make it so youre able to Change the size of your current world
Add savannah biome, which can grown yellow tall grass and this tree that I don't know the name:
That's Acacia Tree
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
i suggest that we could make allies with other kingdoms
Peace (white flag) button: When dragged over 2 kingdoms, they will stop fighting.
should look like this but much more simple (i've taken it from internet cuz i have no time to draw)
Make a Giant Species?
in Trello please look at Trello before you post
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
The thing it keeps coming up go to this website so it's easier for them to see it but why have a suggestions chat if we could just go there?
Another race of dragon
Dinosaurs
Maybe add Goblins like that
Can there be a way to unlock premium or be able to click a premium action and watch a video for that particular action
@stray cobalt because you cant create suggestions there
I think necromancer should be added to the game either through a npc eventually becoming one randomly or as a resource and maybe some sort of magical affinity to the elves , a more brutish affinity to the orc , humans should be balanced and dwarfs should be more mechanical and should be able to live in mountains also elves should be able to tame animals for war or animals will join the elves in combat
spices for traders
hehe boi
Is there mods for world ox?
I didn't see it on the suggestion list, but have a Size and Material selector for the Island Printer
some sort of race for the dessert, like egyptians
...You mean Humans?
i couldnt think of a race that lives in sand
Mummies
Sand people
I got it. Diffrent cultures for cities that settle in diffrent places, example: If theres a human city in the dessert, there culture is egyptian
Make it so dwarfs can settle citys on hills and mountains
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
The Da Vinci Tank
Visible taller grass in plains and non-berry bushes
Add roads that we can put around the world(not in town roads those will be built by the people) and people will not swim between islands if theres a road connected
Have Plains be able to spawn Trees at the same reduced rate Forest spawns Berry Bushes. That way you don't necessarily need a patch of Forest for a Plains Village to actually build.
add a update log that tells you when a king has died or a village was destroyed or a dynasty has ended
add ccrereepres from mincec raft pleasess
aslo add hreryo byrne pls i rlly ilike himeme
yesss, a combat/death log would be great
Frostbite yes woahdude no
woahdude yes, frostbite no
No
Magic Earthquake, brings all trees and houses to life within the vicinity, begins to make certain parts of terrain float into to the sky while uncontrollably shaking,
The floating terrain would definitely be hard to implement, maybe instead it just becomes purple, giving the plague when comes in contact with an entity, but floating terrain would also be cool,
magic earthquake or andreif?
hear me out if the game will be relets on steam plz allow stam workshop to add custom sum like disasters craters' races
@tidal vector andrief
I suggest bandits not to have bombs
They burn whole forest and grief everything they see. If there has to be a griefer in the game, then make an alternative ''criminal'' that hates all races and doesn't settle cities. The griefing of bandits is so extreme that I don't want my map to be totally blown up by them. So criminals that just sabotage for example to be added or the bandit to be changed.
plz add technology advancements to the game
@rocky lance that ruins the point of bandits
@severe steppe modern tech will never come
awww đ
@hard vale read it again now I have edited it
Vishal advancements?
still ruins the point of bandits
@hard vale Is there this universal rule what a bandit is supposed to be? Pretty sure that a bandit that attacks or steals is still a bandit without the bombing of everything they see.
what i mean by Vishal advancements is the people and the averment around like make it look like the stone to iron age
it goes up to mediĂŠval, and in the very best circumstance we might possibly get colonial age
cool
When wars happen between two or more nations, as the nations destroy the enemy houses, instead of becoming unowned territory, the attacked territory would be occupied by the enemy troops, making expansion a thing when wars happen. That would give wars a point instead of just declaring war for no reason.
but thats the point of wars, you remove their territory so you can have it
Make it to where the people can have slaves when they are at war so like they donât kill the children or anyone they choose not to kill but be turned into slaves and have a different clothing as slaves
@proven blade it is, when they get removed you can then occupy what they used too
@proven blade @hard vale
#đgeneral
yes, thats what typically happens after a nation is destroyed
Can we get the colonial age. It's very similar to the medieval ages and came right after it
Colonial age is about 1600 so it would have to be early colonisation
Some suggestions i have include ships(like everyone else), more ages, certain roles for the people, more creatures/monsters, diplomacy between kingdoms (peace, war, trade). I liked the new plague update
Ships are in trello
They have stated their sticking in midevil
Certain roles (professions) is in trello
Diplomacy is coming in next update
Idk about creatures
more creatures are in trello
Kingdom Treaties
Atleast Save Slots for Slaves Free players for god's sake
You get 1 save spot? Just buy premium itâs 8 quid jeez
^
_ _
Why do people complain about save spots JUST BUY THE FULL GAME
I bought it on android and PC, its that good.
Lmao... Premium costs the weekend Schoolar Fee... also how ill bring 7 dollars to russia? Traveling will result more expensive and unpayable
8 quid is nout
Literally start a lemonade stand in your town and boom you got 8 quid
Itâs not much
I live in Mexico... the most dangerous place in North America.
How do you bring money to a extremely far place?
Lets talk at #đgeneral
not sure if someone mentioned it, but an option to disable certain traits from appearing. Pyromaniac is neat, but not so neat when one dude almost manages to burn down an entire villages food supply.
I used madness on those guys to get em killed
Add CAPTAINS! (im back to suggesting,YAY!) Ok so with the confirmed professesions update im guessing there will be soilders. Captains could be a soilder thats survived a few battles. Captains could have a banner with a small logo on it. Logo could be random to represent a battalion, or every kindgom could have its own random banner. Anywho, the captain could have a armor buff, a trait attack buff slight dodge buff and slight speed buff. Captains can host raids in which before troops will form up into a random formation, Like wedge, box, columns, etc. Troops around him get a very slight buff in all the previous stats as well. If the captain dies the stats would last for 5 extra seconds then disapeer. Captains would have armor on and no helmet And a fancy sword. If a captain walks through town perhaps workers could get a slight boost in their work in the presence of the man. Like extra speed, less hits to destroy trees / rocks, tiny bit more speed. Captains in battle could maybe put fear into the heart of enemies, giving them a slight stat decrease. anyways, thats my suggestion for, The captain!
I have an idea for a new creature. I call it an antlion but you could call it what ever basically it would be a creature that could construct hives âreskined citiesâ and reproduce incredibly fast and once they reach a certain hive size they would aggressively expand their territory and turn the ground tiles around their hives to sand or their own special hive blocks.
There could even be special kinds of hive creatures like workers who build the hive and gather food, soldiers who protect the hive and expand their territory, larva that act as their young, and a queen to reproduce with.
I second the captain idea there needs to be a class that can organize raids
Add a EXECUTIONER job. The executioner would come with the professions update. he would have SLightly increased hp, And would be a slow Heavy hitter. He could have a 10% chance to insta kill a enemy as well. He would also strike fear into the hearts of enemies giving them a slight to medium decrease in speed and attack. The executioner could patrol the town looking for traitors with the madness efect and swiftly put them down. (Possibly a 25% percent insta kill for them???) he would have pants, no shirt, and a black hood on his head As well as a axe. Thats my suggestion for the Executioner!
Add a BANNERMAN! With the upcoming professions update a new job could be the bannerman! The bannerman could have the banner i described in the captain suggestion on his back. He would be a profession only created by more advanced kingdoms. He would be quite quick on his feet as well. He would go into battle with the army providing a mediocre buff to allies around him increasing their morale. He wouldnt fight himslef as he has low HP and attack. Before each battle he will play a instrumeant greatly increasing allies speed and attack. The instrument could vary between factions. (Humans could have a trumpet, orcs drums, dwarves a horn, and elves a conch shell.) Patrolling the village he could slightly buff workers, increasing their productivity. He could also occasionnaly play the instrumeant greatly increasing productivity for 5 seconds. He would have the banner on his back and be holding his instruments. Thats my sugegstion for the Bannerman!
Create a criminal he is literally a criminal
Add an option that would stop wars in a specie but not between several species (no wars between humans but wars between humans and dwarfs, or elves)
Add tamer in the profession update, they can made any creature inoffensive or maybe they can do the tamed creatures attack the enemy villages!
(Tamed creatures like bears or wolfs can have normal eyes instead red eyes)
Add an option in the city looker (I don't know how it translates) which allows you to put an allied city that its inhabitants must not attack and must not be attacked by this city
Complicated
Add a SCOUT, with the upcoming profession update a new job could be the scout! The scout is a fast, low hp,attack, and armor unit. However his job is quite important. Scouts regulary patrol outside of the village. If a enemy is seen he will dash into the village and warn people, he wont fight unless attacked, or if he has some people with him. If his village is destroyed or will be very soon, he will run to a allied village and request help. He would also have better sight than others. Warned units will have a slight speed increase as well. Units also have a slight advantage over enemies the scout saw and notified them about. (since the scout i guess studied them a bit) The scout wears light armor and has a dagger. Thats my suggestion for the scout.
Lol people upvoting mine before they have a chance to read it....
naturally occurring civil wars. could be a world law
@meager fiber There is civil unrest.
?
Try it... its bassicly civil war starter.
i mean naturally occuring civil war
TRELLO
i meant insipration
@loud niche he is trying to say... inspiration ocurring naturally
I see now.
Maybe the inspiration occurs if a village is doing better than the capital or if the village is far from the capital and would not be impacted too much from declaring independency.
Add a TRAPPER. The trapper would be a profession in that upcoming update. He would use 3 iron to make a trap. (Max three.) He can re use these traps as well. He places the traps on the ground and puts bait in them. Animals will be attarcted and the trap takes action. It kills weaker animals, or holds stronger ones in place weakened. This would be a source of food and hides. Enemies can step in these as wlel which would bring their HP to half and immobilise them for 10 sec. (NOt forever like animals because they smarter and can free themselves.) He would wear hide clothes and a hide hat. Thats my suggestion for the trapper!
Add Koalas to the game
Dont add a endangerd species which could upset PETA when you kill them.
^Make PETAS "hidden" trait the goal to kill all animals
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Make diplomacy a kingdom/village stat rather than a stat for indeviduals. Many things can increase it such as every 30 gold, resources and other factors. War reduces this diplomacy. Not having enough food to feed the population can lower it as well. When the diplomacy hits 0 or lower, the citizens will brawl each other untill diplomacy hits 1 or higher. If it goes on for a while, collonies will rebel, and if continued, captials will split. Afterwards, Diplomacy will reset.
SUGGESTION: striking the water with lightning charges it wtih electricity, water causes dmg to any units in the area when the lightning hit. This would go on only for a short period of time tho
Rework the war system. Like make it so a civilization would have to do something that the other civilization would dislike before they fight each other, for example settling a city next to theirs, or having more territory then them.
Or its just a ripple of electricity that stops when it hits land/border
The ability to control the birthrate of animals
The ability to edit a creature's lifespan and strength
or a button to murder an entire species
thats called a human
I suggest adding a armory, creating a greater use for iron
Living rocks, gold, iron and bushes since we already have trees and houses. They would be aggressive but have a larger reward than the original things
Bigger Meteor: a size of the asteroid that killed dinosaurs would wipe out nearly everything
Merchant system, this can come in with the diplomatic system, maybe when factions come to a truce agreement they can start a trade route making good use for gold
Kingdom aggression sliders, so that we can let the civilisations grow then for no reason at all get them to kill each other with armies in the hundreds
Siege equipment? Big cities could construct ballistas/trebuchets/catapults/etc for mass assaults on other cities
maybe siege camps with them but thats a bit of a stretch
Boats are already on trello.
Trello
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Expand the Plague Ability. (Might i suggest into four (4) diseases)
Zombie Virus: (quite cliche, i know...)
This will turn humanoids into zombies. (I know that zombies are already in the game)
Boomer Virus:
Infected health decreases over time and then explodes into a squalor of gore when health reaches zero.
Forest Parasite:
Infected health decreases over time and then turns into a Tree when health reaches zero.
Regular Plague: (already in the game, i know.)
Infected Health decreases over time and just dies when health reaches zero.
(I also suggest the 12 plagues of Egypt... at least what can be used here.)
@cursive harness k
Ok plague n°2
I'm Terrible with suggestions but there is 2 main things id love to see personally. 1. Manual/Disabled construction, I love to build ships using the mountain and hill blocks, but im sick of civilizations building on the soil I put onboard, if there were also dedicated construction materials for houses and stuff that's less nature orientated and more manmade.
- Technology, when dropping a Tsar Bomba on an innocent Dwarf settlement I thought to myself, why can't these guys do that to each other, elf's, humans, dwarves, orcs would all progress in technology from Stone Age to Middle Age then dare I say some mechanical steampunkish dystopia?, it'd be awesome to see them bombing each other rather than you manually doing it. And using napalm, guns etc. Stretching it a little bit, siege weaponry, horse back travel or destruction by said species would be awesome
Different sized astroids
Unlike the brush the astroids should have a unique brush where u show a image of a astroid and small to large
You should have the choice to choose from 6 astroids
Scale 1: minimum damage destroys houses and a very little chance to kill anything and has no fire after math
Scale 2: unlike scale 1 it has a higer chane of killing and this time an actual crator shows up
Scale 3: kills anything within a 20Ă20 radius and a much bigger crator and now fire begins to happen
Scale 4:just like scale 3 except its got a 40Ă40 raidus and is half the size of the atomic bomb once it hits giving the first explosion raidus
Scale 5: instant death within a 70Ă70 raidus and has the explosion of the atomic bomb and just like scale 4 theres fire
Scale 6:litteral chaos intiers world gets set on fire.kills everything in world and is 5 times bigger than the explosion of the tsar bomba and the crator is 100Ă100 and its filled with water
Please consider this ive been asking and waiting patiently i figure this time i would explain in detail please consider this idea
- I'm really hogging the suggestions here, but the last thing is more dedicated micromanagement systems for civilizations, like manually selecting people and the king being labelled. Then AI sliders, aggressiveness and peacefulness, breeding rates and expansion etc. Thank you for reading this is mostly personal to my requests and I don't speak for everyone here so idk if they'd be good.
@dry epoch the game wont go past the medieval era
Ruins should look different according to what races building was destroyed, humans should be the ones we have now, orcs a circle shape ruin, elves tree stump shaped and dwarves triangular ish
Underground layer and sky layer
Why dont you add enhancement capabilities for peoples traits or strength etc
Boats
Sees all the comments about the game not progressing past medieval Huh.. Looks at Game Hmm..Grenades..Napalm..Bombs..Time Bombs..Proximity Mines..Nukes..Nano-Bots.. Pretty sure this is already way past Medieval. If anything maybe it's a Post-Apocalypse setting where the races nuked each other & destroyed most of their tech as a result.
Oh, wait. There's more. UFOs, Robot Santas, & some Alien Tumor thing.
i heard that those are for fun since its a god simulator not a people simulator
civilization based though yeah it's basically medieval
Then why not give more Magic-Based powers instead of Tech-Based? At this point we aren't god, we're some a**hole with a space station screwing with people lol
lmfao true. that would be cool, a lot of medieval styled games have magic powers
spell casters and suggestion: useful kings and leaders cuz they aren't any different from regular people
That's already in progress
When Wars get added in can we have different classes of troops? Mage/Archer/Soldier?
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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Add a button or something where you can tap one village and drag a line to another to make them attack that village. So if you have one kingdom, and you tap it, that will be the attacker, when you tap another one, the attacking village members will travel to that kingdom and attack
Makes the game more fun for people, who are actually trying to make a kingdom grow, and not mess around with nukes, etc.
Add an extra info bit on villages and kingdoms called "military might" which combines the strength, defense, health and accuracy and rounds it out to a total. This way, you can have a better estimation of who'd beat who in a battle.
Please make it so that bears and wolves wonât kill every animal in existence just for sport, it makes sense they attack humans just cuz but they should only hunt animals when hungry
Make it so you can hold down the human button, and constantly spawn them because it takes forever to place them one by one
@next fulcrum already on the trello
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Maybe more races? Hmmmmmmmmmm?đ€
its in trello
@fast olive What is?
Professions (soldiers), ranged units (archers), and mages are already in Trello.
yes
If bridges are ever added, add trolls to guard bridges.
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Maybe we can edit creatures?(Changing stats, traits, ect.)
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Boats are in Trello
Is there is a list that could show us anything at the trello?
maybe go to the trello?
Okay sorry my bad
has there ever been a suggestion for cities with different races living together?
and what is Trello?
@hard vale trello is a website that shows suggestions that maxim has seen, also diplonacy is the next update and diplomacy allows peace
oh okay and does this mean you could also have to cities from different kingdoms join up with each other to create their own kingdom?
@hard vale mostlikely, nothing new has been mentioned
aha so I'm just gonna make an account on Trello but can I see when the new update would be planned?
There are two channels known as done and to-do, to-do has everything that macim wants to add and done has all the things maxim has put into the game and the things ready for the game @hard vale
good so new translations will also be added in that next update then if there were any, right?
New Monster idea
Trolls and ogres
They can live in caves, also since elves are friendly with carnivores and living trees perhaps the orc races can be friendly with the trolls and ogres, even employing them in their army sometimes.
this would be good with the infinty coin the basicly thanos there but he get infinty coin peices and when he gets them all he kills hafl of everything and the infity coin gets derstoyed all the pecies has diffrent abiltes 6 pecies ext one dose explosiens
I love wailmers and wail I would put in wailmers but I dont want to be silly so pls but in whales
wow cool idea
Dwarves were known for great craftsmanship, so I think dwarves could have mechanical golems as a creature they can spawn in their villages.
To spawn a golem, a village would need, as an example, 20 iron and 10 gold. Gold as some sort of magical/electrical conductor, and iron as their body. Each spawn would deduct these iron and gold from the village. A village could spawn these once per 10 dwarves, and will respawn destroyed ones if it's less than the ratio.
A golem could be given traits Immortal or just a lifespan of 500, Regeneration, 400 hp, 8 armor, 25 attack, and doesn't have hunger (obviously).
Plague may look like a big purple cloud that infects everybody who enters. People also should be able to hide in houses to save themselves from plague. Also we need different diseases, for example some diseases will make people weak and slow, zombie virus, cure.
Maybe humans will eat other creatures when very hungry, for example hungry human village invades elves and eats them.
Maybe you should add brush tool that gives this land to selected city?
Native buildings category,
This category contains buildings that can be placed outside of a village border, and when a village border expands within its reach, the building will be claimed, it can also change its appearance coordinating with the villages race, they may also be placed inside the village, native buildings include:
-Library the library is a place where villagers can go to learn to create other buildings, but it takes time,
-Guard Tower human guard towers will be equipped with a catapult and attack nearby enemy races and or enemy villages with an aoe, elves get a tall staff like tower that shoots magic, poisoning its opponents, orcs get trebuchets that deal heavy damage, but is slow, and dwarves get cannons, which is extremely powerful, and extremely slow,
-Stable stables can be used to equip soldiers with horses, increasing their speed, and essentially giving them a companion,
-Barn used to store food and animals, nearby crops will also get a growth boost, exclusive to humans only,
-Alchemy Hut used to create potions helpful in combat, exclusive to elves only,
-Bone Shrine if 20 orcs gather around the shrine and pray, they can summon an almighty powerful ogre, orcs will only pray when in danger, exclusive to orcs only,
-Factory exclusive to dwarves only, basically just @sweet ore âs idea, so credit to him,
Example of exclusive buildings, an orc will try and claim a barn, it is instead transformed to ruins,
Jobs could be added so then you know which are soldiers and which are normal people etc.add a function to give land to a specific city or to remove it.clock so can turn the clock backwards or forwards in game years to see how it develops.boats and bridges for easier travel across water.attacking other kingdoms by getting the tool (named war or something) and drawing a line between 2 kingdoms/villages if the village is a kingdom with multiple villages the entire kingdom would attack the nearest city in the chosen kingdom and attack it.
@tidal vector what about walls
Thats just a concept idea of a category, you may add what you want to it, in the end, its the developers choice.
Also, walls might limit the village border,
Trello
@outer schooner i literally said about territories 10 minutes ago
Airships
Suggestion: Any creatures (orcs, humans, elves and dwarves) will try to repair their houses that are damaged or abandoned.
Angels In the âąâąâą category, if an angel is spawned inside of a village border, it will stay within the village, if spawned outside a border, it will roam until it enters one, and then staying there, angels heal nearby villagers health, cure diseases, boost farm growth speed, boost harvesting speed, bless entities within the village,
All races will not attack angels, other then orcs, and when orcs kill angels, they can use itâs corpse to enhance their bone shrine, reducing the needed amount of orcs to pray from 20 to 10,
Scroll up a few messages to see my bone shrine idea,
@outer schooner proffessions are on the trello and so are boats, walls and bridges, if you know that already pls don't post it
Okay
@median spindle i know you're being sarcastic but since Nordic folk are coming... that means maybe other countrymen too...
oh
Add a button or something where you can tap one village and drag a line to another to make them attack that village. So if you have one kingdom, and you tap it, that will be the attacker, when you tap another one, the attacking village members will travel to that kingdom and attack
And make it so when you hold down your finger humans spawn constantly, because it takes forever to place them one by one.
Insted of sending 5 or 6 peeps to battle have a full out war where all people go to fight the enemy kingdom
Quanza bot and Hanukka Zombie to go along with Robot Santa
People stop reposting please?
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
SUGGESTION: have there be a button where you can toggle on and off little name labels for each human you name
-also: whirl pools would be cool, as well as the ability to make villages war with one another or be allies, for example the player can view the diplomatic relations of one village so it would say what the village's allies are and who it is enemies with
-maybe notifications that a war has begun and also that one village is attacking / has attacked / has destroyed said village
sorry, i just have alot of ideas. maybe even a mini health bar above each creatures head? that way you don't ahve to click on them to see their heath?
Auto save
Well, that would be useful, but you should be able to disable it too,
You should add different types of people, like warriors, farmers, builders, etc.
Yeah
ranks the soldiers who survive more battles will become stronger and more defensive and will become captains or generals the captains will battle but those who are accompanied by it will become strong if they die they will retire if few remain
Add a feature where you can declare your status with different kingdoms, so some kingdoms could be allies and others you could declare war against
@slow thunder diplomacy adds that and diplomacy is the next update
Oh, sorry, I didnt know that.
Training camps for soldiers But the kingdom doesn't have that all fight
maybe a kraken can't be funny đ
Oceanic update, pirates who can make their own kingdom, have pirate ships, krakens! Whirlpools? Tsunamis, hidden treasure
Monsters is a Civilisian ^-^
boat maybe ?
Zombie is a Kingdom
Pirates would be awesome! They could fire at shores with canons mounted on pirate ships, however u would need a weapon for othe races to use against them to balance it
Boats would be more realistic than seeing them swim for miles
pirate and kraken :3 (cthulu)
tutorial bear make bear growling sounds every time a new line pops up cause itâs to quiet
too*
Civilizations having he ability to develop canons, cataults, or other advanced weaponry (only of they have enough reaources)

Add a button or something where you can tap one village and drag a line to another to make them attack that village. So if you have one kingdom, and you tap it, that will be the attacker, when you tap another one, the attacking village members will travel to that kingdom and attack. And make it so when you hold down your finger, humans constantly spawn because it takes forever to place them one by one.
one more for you: health bars above the heads of orcs, humans, or elves, or dwarves. The health bars wouldn't have the number of HP left but rather would be a bar that decreases in length as health goes down. | also the health bar can be the color of the kingdom the labeled unit belongs to, that way you can distinguish who is attacking who. Maybe you can do a toggle on and off button or keyboard shortcut for these bars to show
Millitary Base
add a new building in the villages: the prison. It is built with stone and iron. When a city destroys the buildings of another city, it captures the remaining inhabitants and imprisons them. When the prison is destroyed, the prisoners go out and join those who released them.
Curse, when thrown at a village, would have multiple effects, but separated
They would be:make people age quicker, won't be able to have children, crops wouldn't grow or would be slowed down, random citizens have madness,random people would be kicked out of the village, random could get bad traits
could be like inspirations, that affects entire village or like blessing that affects individual
Black Hole, when placed on a map it slowly starts to suck up mountains, villages and everything on the map.
a way to modify stats as humans hunger or how much resources a village has also a way to create villages by yourself
All of my suggestions in one list, (Posted On my Personal Server)
crops it depends on where the planets take more or less
The earthquake power should be split into a Rising Earthquake and Sinking Earthquake power
add meteor sizes
small meteor
meteor shower
regular meteor
big meteor
Life ending meteor đ
đš
more materials like diamonds or copper or bronze and a new unit the troop has two swords can have a charge as attack is sometimes stronger but has almost no defense
@safe solar emmm pause it
^
Dang, didn't think of that. Thanks!
Plague doctor trait: immune to the plague and cures others
Add a world law that doesn't allow cactus grow
@hard vale mayne not a trait, and yes a profession, because the professions update is very close!
what if other villages of a kingdom came to the rescue of one of their allied villages coming under attack
@twilit geyser I don't get the purpose of that world law
and also, maybe if a village gets attacked, have it not always retaliate, because usually this results in the new village dying too fast
Make to where when the people invade a kingdom/land make it to where they donât have to kill them sometimes but turn them into slaves and make them wear different stuff and make them work
@tender thunder best idea in 2020
Make sure to read Trello before suggestion guys! #577130744510545921
I have a suggestion, humans, orcs and dwarves, could negotiate with other villages and kingdoms, can create their own alliances and peace treaties, bringing a geopolitics into the game
and humans, they can also expand their empire as it is today, getting the premium version and always playing 5x, and yet the evolution of humans is very slow and limited.
Sorry about Google translate
if you work harder on civilizations this game will be perfect
all of that is in trello
What's trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
plant trees
Pretty, you have idea when will lauch the next uptade ?
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
don't do that with normal humans, elves, or others, do that with only police man, for example : Police human, police ork, or others
Wold Law: Destruction
This law can be toggled on and off, and is on by default. When turned off, land cannot be destroyed by explosions or other means. Lava will still turn to stone when touching water, but when cooling by natural means, it turns to sand.
New faction: sea people A new faction that cant live in deserts but can swim faster than the others
add dragons
They should add trees that races can cut down and use the wood from to make buildings and other things.
meteor shower this causes 5 to 8 meteorites to fall on the map completely randomly
oh and demons would be cool too
demos?
@hard vale I suggested a world law that don't allow cactus grow because when I make a large beach cactus start grow, and I never seen a beach with cactus!
limited space is why
and #đgeneral
Keep this suggestions channel for serious suggestions guys
It would be really good if they added something like bears or wolves that kill the peaceful creatures
the infection that is a type of disease which causes those affected to become zombies
GUYS STOP USE THIS CHANNEL FOR SERIOUS SUGGESTIINS @halcyon depot alredy added
traits would be a really cool thing
You should add a game
Seriously use this channel for serious suggestions.
They should add wizards and magic
ok
@hard vale immortal is like a 1/5000 chance
Curse makes creatures weaker
guys what if we had a rain tool
They should add a new tab for "Misc" things, maybe one that eats up the word without stopping, one that is random and kills anything it touches, and things that print specific things. It should also have your statistics and other facts.
They should add more creatures like lions,Birds,And more
The symbol should be like â«ïžâ«ïžâ«ïž
maybe kingdom expansion? that'd be cool
Also that you can organize the top of kingdoms as you want, for example, you can choose the number of cities, population, resources, etc.
And they can ad walls around them
races should make farms to gain food and there should be a hunger mechanic that you can turn on and off
And they can mabye add to people can tame the dragons or capture them
great idea
:V
i thought it was already medieval, had no idea it was ancient
Thats a thing
yo maybe we should be able to customize world size
omg yes
Thats already in
i just really want native buildings prty much
no better to put humans: V
Maybe they should 4 races that move around and chop down trees, hunt for food, build farms, make new settlements, mine for materials, and they should all have different building styles and stats.
we need more races, humans are super boring
why not elves, dwarves or orcs?
Maxim said to put serious suggestions in here.. If you read in pinned.
Thats why i'am
I would say more diseases for example
Infection transformed creatures into zombies
The epidemic is contagious and weakens the creatures
and the parasite
it makes people starve
the bomber is like a cloud bombs
Meteor shower: roll several meteorites in random areas of the map
I would like to add if the bombs are dropped then people hide in the mine and when it will be over they leave.
@hard vale YES
Yes
Add bomb bombs.
yo what about a tsar bomba
maybe we can make our own maps and customize the sizes of said maps
ok what about a new race that likes deserts, like sand people or something
egyptians..?
egyptians are humans
theys hould ad d trees like frmom mcinraft >:(
edit: aslo ad creepreprs
Cultures
Example: theres a chance that if a human village begins on sand, it could maybe have egyptian style culture
dragon tamers
i agree with ninja, as for sable eh
the point of dragons is to decimate worlds, not to be a pet or war tool
maybe jungle like landscape in the drawing category?
how about sub-races, like different skin colours/sizes and for elves maybe wood elves which would be classic, dark elves which would wear dark robes and high elves would be wearing a sorta blue top or something
Dark Elves if they grow in a desert
no, dark elves happen everywhere irl
33% chance for all of them
Maybe something like more sea animals and
a new way of collecting food
by humans and other creatures (By fishing).
thats in trello
the boats i mean
@hollow cradle
Please watch your language.
Add a button or something where you can tap one village and drag a line to another to make them attack that village. So if you have one kingdom, and you tap it, that will be the attacker, when you tap another one, the attacking village members will travel to that kingdom and attack. And make it so when you hold down your finger, humans constantly spawn because it takes forever to place them one by one.
.
Make it so all creatures can be spawned by holding down your finger
I think a 2nd map for like underground purposes, say a duengon? You can add gold or iron or loot of some kind, down there. So as well as seeing on land you can check under the map in the duengons or caves or whatever you want to call them. In addition in order to get there I was think maybe random entrances on the map and if no entrances or caves you could create your own, I thought itâd be a cool idea especially since blessings were added into the game
How do blessings and caves go together
i would like a tool that replace all paths from destroyed cities for grass
Release the new update faster
Customizable plague you can toggle how fast it spreads,who it can and cannot infect,how many people it kills etc
Blessings as in chosen ones, and like to explore inside caves
Tell the devs we said thank you
How about a grave yard when humans die they actually mourn and mabey there happiness would go down and they would make a grave.
@hard vale graves are on the trello since necromancy is there too
That would be very unbalanced since ppl r constantly dying and kingdoms would always just be depressed
Ok
I looked in trello, and there is nothing about this, atleast I think. Armour, that varys for different races and age. They would look more like cavemen when starting out, however, when they reach the medieval age, soldiers would have armour, (Elves looking like how they do in the races and in the game spawn menu, dwarves wearing more brutish like norman helmets, with chainmail. humans having chainmail, looking much like armour, and have kiteshields. orcs use brute armour, leather, and poor chainmail.)
@upbeat thistle well different clothes exist for people already and i think that since Vikings(nords atleast) are on the trello that counts as different armor, weapons, buildings and etc for human type people
Please make a world law that other kingdoms can share their supplies with other countries unless its forever peace
Then remove the human part of it. Still, I want armour, it would look cool.
Cool
Read Trello before posting :I)
Should we make a group chat in messenger for world box?
#đgeneral Not here.
Add a world law that doesn't allow cactus grow, because when I make a beach, cactus starts growing, and I never seen a beach with cactus!
Good point
Unicorns?
Maybe unicorns can have lazers that comes out of their horns and kills creatures
Regular horses that can be domesticated and mounted for extra speed
No prob
Unicorns should purify water sources, protect their own personal forests, and give 'good' units the Bless attribute
The help is a byproduct of their territorial nature to preserve their surroundings - no vested interest in civilizations, but individual units.
If a living being that isnt a fish swims in deep water for too long, they have a chance to drown. Speed in shallow water isnt as slow as it is in regular water
Unicorns wearing armor?? Pshaw. This isn't Chronicles of Narnia u3u
@limber raft from the looks it, its closer to lord of the rings.
Add a button or something where you can tap one village and drag a line to another to make them attack that village. So if you have one kingdom, and you tap it, that will be the attacker, when you tap another one, the attacking village members will travel to that kingdom and attack. And make it so when you hold down your finger, humans constantly spawn because it takes forever to place them one by one.
Better yet, add a whole menu that lets you command civilizations to interact with each other in different ways - attack, establish trade, build roads, etc
YES!
Have units build and deploy their own apocalyptic weapons given enough time...
They can launch nuclear wars with each other
More interesting stuff should be able to happen without the player's direct intervention
Dragons should have lairs where they hoard gold taken from civilizations and wherein they exclusively sleep
Which could give civilizations the opportunity to breed knights who can go out and attempt to slay the dragon and recover the gold
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Not exactly serious suggestion, but, the Iron throne
or perhaps a throneroom in general for the capital city
Yes
I'd like to put down tilled farmland directly - the only way I can do that is with godfinger.
Yyep
Since trading and animal taming is gonna become a thing, how about a resources to boost trading? Like spice, with a chance to be obtained together with berries from berry bushes. Dead animals drop hydes which can also be used as a trading resource, and sheep can be sheared for wool as an extra trading bit.
Since taming stuff will be possible add mounts like horses and wagons for trading
Wall: Indestructible wall that prevents humans and other creatures from expanding. Would be great when creating accurate borders.
Add an auto-updater to the launcher so you don't have to sign into humble every time
Also boats/land bridges
what about golems for every part of the map, like in the mountains you could get a stone golem and in the forest you could get a tree golem?
add the ability to spawn Gen. Qassim Suleimani
The world feels small since it's no trouble to just swim across the ocean and conquer your neighbors.... Maybe people shouldn't wander from their settlements unless they're on a mission or task? For which they should meet more resistance than whatever you put in their way?
Add a research feature, where you can spend gold, silver, rock, on thing like Military Strength, etc.
@slow thunder wood-stone-iron-gold is on the trello
Unicorn civilization
No, I mean like where you can spend that stuff on things like, military strength, or weapons, etc
@slow thunder the civilizations arent controlled by the player
I never said that... I just said that you could use the resources to buy upgrades for them
That's controlling them as the player
Well then you can control them, okay? That's my suggestion
List Of all My Suggestions!
Native buildings category,
This category contains buildings that can be placed outside of a village border, and when a village border expands within its reach, the building will be claimed, it can also change its appearance coordinating with the villages race, they may also be placed inside the village, native buildings include:
-Library the library is a place where villagers can go to learn to create other buildings, but it takes time,
-Guard Tower human guard towers will be equipped with a catapult and attack nearby enemy races and or enemy villages with an aoe, elves get a tall staff like tower that shoots magic, poisoning its opponents, orcs get trebuchets that deal heavy damage, but is slow, and dwarves get cannons, which is extremely powerful, and extremely slow,
-Stable stables can be used to equip soldiers with horses, increasing their speed, and essentially giving them a companion,
-Barn used to store food and animals, nearby crops will also get a growth boost, exclusive to humans only,
-Alchemy Hut used to create potions helpful in combat, exclusive to elves only,
-Bone Shrine if 20 orcs gather around the shrine and pray, they can summon an almighty powerful ogre, orcs will only pray when in danger, exclusive to orcs only,
-Factory exclusive to dwarves only, basically just jarl / choiâs idea, so credit to him,
Example of exclusive buildings, an orc will try and claim a barn, it is instead transformed to ruins,
Magic Earthquake, brings all trees and houses to life within the vicinity, begins to make certain parts of terrain float into to the sky while uncontrollably,
Angels In the âąâąâą category, if an angel is spawned inside of a village border, it will stay within the village, if spawned outside a border, it will roam until it enters one, and then staying there, angels heal nearby villagers health, cure diseases, boost farm growth speed, boost harvesting speed, bless entities within the village,
All races will not attack angels, other then orcs, and when orcs kill angels, they can use itâs corpse to enhance their bone shrine, reducing the needed amount of orcs to pray from 20 to 10,
Cultures
Example: theres a chance that if a human village begins on sand, it could maybe have egyptian style culture
Ghul-like creatures
do you mean ghoul?
They're kinda like zombies but more vicious, and they hang out in caves rather than shamble aimlessly - they have long claws and teeth and pale skin, run on all fours, and eat people. They don't turn people into ghouls, just into piles of gore.
Oops I misread the original question, thought it said 'What do you mean ghoul?' u3u;
ghouls are a sub-sub-specie of the undead
You mean a wrapping world, like Pacman?
I meant like the ghuls in lord of the rings.
what about rock
You should add a half time speed for the hour glass
is tsunami on trello?
Ye
Make it so bandits can inhabit abandoned buildings
@unique thistle on trello
boats and ships
on trello
What about modern buildings
not happening ever
How about add buldings shaped like the colonization era?
maybe might possibly could happen
Add houses of the colonization age like this:
(The house below has builded around 1800's, not sure)
what about walls that civilisations can build on their borders that other civilisations have to break to get to the houses
@radiant fossilnoice
thx
@twilit geyser the capitals look victorian england or colonization era enough @radiant fossil walls are on the trello
Thank you!
Naturally spawning animals
@cedar owl , that would be cool also for natural rain with the possibility for lightning ug yltheirs alot of rain clouds passing, and natural chance of the disasters occurring
Wall: Indestructible wall that prevents humans and other creatures from expanding. Would be great when creating accurate borders.
@rose vessel the only walls planned are building walls that can be destroyed but there is a toggle option i believe being planned that makes mountains impassable by all races except dwarves
@rancid axle honestly, if some of the natural disasters or animals are given the option to spawn like the trees, then would be pretty good.
ok
@cedar owl, it would add a whole lot of uncertacy since you'll never know which civ might get stricken by a esrthquack
@rose vessel Iâve found that acid geysers work well but makes them smaller or waters fill with piranhas for seperating civilizations
An intensity scale for the disasters
governments
already in its early form
@craggy cave in-depth diplomacy and govs are the next update
yay
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
hmm.....how about ranged fighters
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
I think it'd be cool if you could build your own buildings and even edit/change kingdom borders
Ranged fighters are in Trello
horses that need stables and food so they don't die or dogs that would need meat and lions, goats, tigers, penguins that would live in icy areas and eat fish and a new savanna biome where it could be planted but it would take longer
Maybe treaties they do on their own and (or) you can do it manually
coming next update
@hard vale a month
Ok perfect
When will we be able to share worlds through the game and not have it be a complex file sharing system
it isnt complex
oh in that case just dont try
That's why I want to know will they implement a seed system
can you make so that humans can throw grenades
@strange oak The game won't pass medival
it might go to early colonial if everything works out
@spring sonnet i think thats what you say to everyone
What do you mean? Also #đgeneral
It would be nice that in the next update we can change the characteristics of a creature, ie if we want to make it immortal or weak.
Make the demons a race!
they are mindless and cause destruction without villages
seems legit
It would be awesome if there is a race that can use magic like demons. đ
Pinned messages.
@hollow wigeon bro change the language of the rooms to the language the speak they ain't English
Jim is not even the server owner, also you did not had to ping him @hard vale
Im not owner but i can still make new channels or rename them, in this case i don't think its needed
The ability to add/remove traits from creatures manualy.
Mine
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Declard war or peace on whatever country
Maybe a system where beings can pray. There would be a button to see prayers, where a list of prayers would be with options to grant or deny the creature's prayers. A human may pray for an injured friend to be healed, or to get a specific trait. Even non-humans such as bears or zombies could have prayers sometimes.
Make it so that dwarves could mine mountains to get stone
Thatd be cool. @hard vale praying is gonna be added, says so on trello
Another cool idea would be to have a list of all the names of each unit of each race for each kingdom, u would be able to click the names Nd the camer will zoom in on amd follow the said unit
I cant see it on the trello, not even with f3
Mhm
For spawning stuff what if tu could just hold down LMB instrad of continuous clicking
add a national army for kingdoms, so like if theres conflict in the kingdom the army would be sent to defuse the situation, also the civs should develop higher and add like horses and boats and stuff
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Plague Laws
there should be an option in the world law settings which is off by default, occasionally when an animal is born there is a 3% chance of them being born with the plague, you can edit the chance as-well in world law,
Natives
when boats / ships are added from the trello, perhaps there could be native boats that will go to a village, delivering a few animals, and villagers of that race, that will join the village, this can be disabled in the world law settings,
I like that idea
Thanks! If you want, i can DM you a list of my suggestions @hard vale
fighting sfx and death sfx. for example, when fighting, there's the sound of swords clashing, and and agh, or ughhh when a unit dies. You would only hear this when the camera is zoomed in on units fighting one another
also, organized attacks. you could make it so that villages don't just attack upon sighting an opposing unit from another village. what if units had a sort of marching formation when moving towards enemy villages. the march would be happen randomly
Country Beliefs Like Communism Or Country Traits That Basically Work Like Humans Ex: Peaceful, Agressive, Neutral Etc.
i kinda already had that idea, heres a repost of a prev suggestion of mine
Cultures
Example: theres a chance that if a human village begins on sand, it could maybe have egyptian style culture
oh! what if for the steam version, you could import / export maps to the workshop for others to use
Maybe remove s l o w m o d e
Maybe add guns because if you have bombs you should be able to add weapons
mas civilaciones
it would also be cool to have advanced weaponry developments
he said more civilizations
like a system where weapons evolve, from catapults to canons to other stuff
What about trebuchets or arrows or even maybe catapults
@hard vale @hard vale seige weaponry and arrows are on the trello since archers and tech advancements from wood to stone to iron ages are there (no modern because medieaval fantasy)
As humans and other beings (only non-rabbits) evolve, they acquire the trait of "slow"
@rugged forge nah, old, crippled and weak should
Isn't crippled for war cases only?
Add more ores like diamonds, saphira, esmerald, etc. The villages can trade them with their allies in exchange for wood, food, rock, and another ores used to upgrade houses (when the diplomacy update is launched of course)
STOP HAVING DISCUSSIONS IN SUGGESTIONS, YOU HAVE #đgeneral FOR THAT. THANK YOU.
New race called Outlaws (not the dynamite bandits) they build small camps made up of tents and a fire. All they do is terrorize the nearby city's by going on raiding party's.
Their weapon of choice is a dagger (no dynamite)
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
City's can build aqueducts or canals in medieval stage
The aqueducts or canals will lead water to the farms for a bonus of production
Add a SIREN! Sirens are mermaid like creatures that attract sailors with their beutiful looks and Mesmerising song. THen they brutally kill and eat the sailors. Sirens are fast swimmers being mermaid like and reside on islands. They could be fast and have high damage but low HP. Their song could attract people nearby and reduce the persons attack and defence. Then bruttaly murdering them to eat. They could ahve a blue, purple, or pink tail. As well as a coconut or clam bikini. In neutral / singing mode they would look less hostile. Then in attack mode they outstretch their arms and scream a shrill scream stunning a enemy for a second THeir mouth will take up their whole face and be filled with sharp, lampray like teeth. Thats my sugegstion for the siren!
I believe that more diseases for example
The infection: is that it returns in zombies to the affected creatures.
The parasite causes creatures to starve and spend much more food
and another world law would be catastrophic randomizing the appearance of meteorites and tornadoes on the map
@halcyon depot Can i have permission to expand on the parasite idea, but with my own twist. Lol?
yes
no problem
@loud niche I like your ideas especially that of the mermaid I loved it
ghost can possess people after doing so it attacks everyone and stays close there after a while then dies
@hard vale english only
A ok
ok
if someone dies, he doesn't become a ghost
@hard vale put your suggestions into one text
What
Dark Knight
Creature
A Purpleish evil knight from 2thosuand years ago
Can shoot arrows and attack people with its sword.
Arrow
5 damage
Sword 15
Health: 400
How about when someone dies a gravestone appears in place of that unit
@hard vale On Trello, please read Trello before posting
Dang
Trello means its coming.. But alright
Add a war feature where different kingdoms will seek to destroy each other rather than just border fights
And have organized offensive marches towards enemy villages
Yes
@quaint leaf @hard vale already on the trello , better a.i and warriors, also diplomacy is the next update
Oh g*****t
Ok
Yo but diplomacy next update! Thats sick
coins more coins more things the kingdom and that you can see them
Weather conditions, seasons, storms not genrated by the player, new power thundercloud, forms a cloud that rains Nd strikes lightning
@hard vale that's trade, trade is on the trello
U should make the link to this discord only accessible to those whove bought the gams
Native buildings category, Updated
This category contains buildings that can be placed outside of a village border, and when a village border expands within its reach, the building will be claimed, it can also change its appearance coordinating with the villages race, they may also be placed inside the village, native buildings include:
-Library the library is a place where villagers can go to learn to create other buildings, but it takes time,
-Guard Tower human guard towers will be equipped with a catapult and attack nearby enemy races and or enemy villages with an aoe, elves get a tall staff like tower that shoots magic, poisoning its opponents, orcs get trebuchets that deal heavy damage, but is slow, and dwarves get cannons, which is extremely powerful, and extremely slow,
-Stable stables can be used to equip soldiers with horses, increasing their speed, and essentially giving them a companion,
-Barn used to store food and animals, nearby crops will also get a growth boost, exclusive to humans only,
-Alchemy Hut used to create potions helpful in combat, exclusive to elves only,
-Bone Shrine if 20 orcs gather around the shrine and pray, they can summon an almighty powerful ogre, orcs will only pray when in danger, exclusive to orcs only,
-Factory exclusive to dwarves only, basically jarl /choiâs idea, so credit to him,
Example of exclusive buildings, an orc will try and claim a barn, it is instead transformed to ruins,
ââââââNew Part Hereââââââ
-Inn
If there isnât enough houses, they will sleep in an inn, hunger can also be restored here,
-Path
when an entity walks on a path, they move faster, also, when two villages are connected with paths (Must be allies for this to work.) they can trade goods from across the land from their capital,
type pirates who attack the caravans of commerce if they destroy their base or the leader or die for other people or ride their own fight against each other or join a town
dinosaurs that cannot be tamed a t rex or velociraptor will not exagenren much
An alien race
Should add Archangel's since they're demons just to make it interesting.
I would like to be added to a block of residential. Would high and tall people live in him and would take less place
Have Kingdome Alliances
So basically make it to where you can make Kingdomes have Alliances
In Trello
CHECK IT pls thank you
Trello?
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
politics update: trade embargos, taxes?, literal military blockades, (sorry is this too realistic?)
@fallen quest tf is trello
It would be great to have the ability to mark/name "points of interest" on the map.
Could be used to name regions, battlefields, catastrophes etc.
Add a Parasite! (Idk why it was delted before....) The parasite has three stages! THe first is the egg in the shape of a ball and similiar to a tadpole egg slightly It has mediocre HP. After one min it will htach to release a slug like creature with a pincer mouth. Its fast and weak in HP and attack. It will go to berry bushes and curl into a ball and wait till someone eats it The larva is fleshy and pink. After that they get the trait host. THey will lose hunger much faster and begin eating more. AFter so they begin losing HP rapidly and after 3 secs the host is killed and the matued larva emrges. It has mediocre HP and attack similiar to that or a bear. It has a hard chitenous armour and two arms to crawl with that have a sharp bone on the end. It has power slightly above that of a bear. It also ahs mediocre speed. If it escapes the village and there is no queen it will molt into one becoming a solid structure laying eggs and slowly placing down hive material. (speeds up when more matured larva are hatched as they place it faster.) It can spit low dmg acid at approaching enemies. Thats the Parasites! (More vareints coming soon.... Also concept art for egg, less mature larva, and mature larva.)
(im terrible at pixel art.)
Add a SENTINEL. A sentinel is a giant being made of good. Where he goes life prospers. Howevr he is also a vanquisher of evil. Hes a giant with golden armor and incredible speed hp and attack to go with. However hes a bit clumsy stepping on villages on accident. This makes the humans mad and they will attack him. Having a golen holy spear he can eaisly slay giants and crash UFOs. When he dies he creates a super nova growing life around him and all evil will die in a mediocre radius. After then all humans and peacfull animals will receive a mediocre attack boost, defence boost, and speed boost taht were in the area for a minute. Thats my suggestion for the sentinel!
Add a ANGEL GUARD. (Name not attached to...) The angel guard has golden armor and a flaming swoord to boot. He flys with great speed and has mediocre HP attack and defence. His atatcks however do burn enemies. He only attacks monsters and such but humans fear him so they attack him. If a angel the killer will turn into a demon. And people in a small radius that didnt will get a blessing of slight more HP speed defence and attack. Thats my sugegstrion for the angel gaurd
Mushroom land tiles and a new race called truffles, truffles are basically mushroom ppl such as these
Progressive Volcano: A Volcano, which does not Erupts at placement. It comes up slowly and Erupts after creating smaller earth quakes and then suddenly Erupts.
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
War historyâs?
Basically when a kingdom (2 of them) go to war there war process is recorded on a icon with a book called War logs and will be a list of wars between kingdoms, and the player will have to tap,click in order to see how the war went.
Ex
The trade war (click to see the war logs)
Kingdom of the sun. Vs. monarch of eagles
Casualties of knights: 20,000 Casualties of knights: 30,000
Losses of civilians: 300. Losses of civilians: 500
War lasted from. Year:32 to 41
War logs
Battle of the valley city
(Click for battle logs)
Death of knights: 200. Death of knights: 250
Death of civilians:50.
Kingdom of the sun:defense Offense: monarch of eagles
Victor: kingdom of the suns.
War logs:
32-37: Battling.
38:peace negotiations begin battles is still going.
41: peace negotiations end, kingdom of the sun has won
Peace treaty:
Kingdom of the sun will take 3 cities or colonies,
Monarch of eagles will pay war reparations and take the blame, etc with other conditions.
Pls add job with knight, Blacksmith, baker, lumberjack... When a city had 200 hab
wish I had medieval means of execution for criminals like pirates, pirate maniacs, or prisoners of other races
City generate bandit when they don't had enough habitation
@atomic gust then they become pirates the moment they steal ships
And bandit become real faction who take ressources from oder coty
Exactly guy
@heavy pecan
Bring back bug reports but make it that you have to be a certain level to talk or something like that
no
add an eraser
Itâs already there tho.
ye
I donât mean a life eraser
theres the water thing...
Add a cooling ray
The Blessing thing does not make the creature as strong as it should be. Y'all should increase it's Strenght of the blessing when given to a creature.
@past plover there is. A cooling. Ray.
Add trello to worldbox
Add a DRYAD. Dryads are spellcasters of nature similiar to druids. THey will make plants walk and fight to defend himself. When hes not doig this he will auto refill berry bushes and plant and quivkly grow wheat in abandoned farms.Having LOW hp thye mainly rely on their minions to do the work. Animals also refuse to attack them. And if knocked into water will summon fish to defend him. Or possibly kelp. Thats my suggestion for the dryad! (Just wanted to do somethin quick.)
@firespeed234#5080 jobs are in the trello
How the SKELETON WARRIORS could be like! Skeleton warriors have low armour, usually only having a hlem and boots. However they will have a random weapon each spawn. One time they can have a sword, the next a bow! Skeletons would either be summoned manually, or summoned via necromancer. (which i made a suggestion for months ago) Having low HP defence, and attack they do have great speed. And come in numbers when summoned. THey could also have a big brother called the skeleton knight! a bigger slower skeleton with thicker armor and a greatsword to boot. He would ahve the full set of armor and be summoned rarely. Also maybe a skeleton mage, he could shoot fireballs at enemies. with high damage he has low hp defence and speed. Skeletons coud also have a two life trait, when they die they do the animation but the body stay for 5 sec. It then reanimates with half health! Next time they die they are gone for good however! Humans killed near necromancers could also ahve a chance to turn into them upon death. However they will ahve the half hp one life thing. Skeletons could also stri fear into enemies giving them a debuff of attack and defence! Well thats my sugegstion for the skeleton warriors!
skeletons are in trello but you made a good explanation on how they could work so its good đ
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Easier way to put down units?
hate tapping 1 time and have to use an autoclicker then it teleports me out of the world would be cool if there was a hold down button that just rapid fires units
spawner
a time line for literally everything.
Tech progression
Poncho said it will stay in medieval no modern stuff being seen in the future.
-Fortifications, Gold Reserves, Capital Buildings, Barns and Different Person/unit types-
***âąForts and soldiers-***Since the Diplomacy update is being worked on, I think adding forts would be a good addition to the military aspect of the game. Forts would have 4 towers surrounded by walls, each tower being guarded by archers. Inside the fort would lie it's Garrison and first Person variant: properly trained soldiers. Regular citizens can enter a fort and train to become soldiers. Forts can be wooden or stone; stone being overall better and hosting a larger Garrison of soldiers.
Soldiers have much better attack/defense stats, but lack the ability to farm or trade, and have deficits in other skills. There are two variants: Melee and Archer
âąMerchants/Traders and Gold reserves- Merchants are in charge of the economy of a Nation, trading both within and outside of it's kingdom (Merchants are more likely to trade with nations that are allied or have good relations with their own kingdom). They will deliver trade between cities, and they deposit any gold/silver they may get into the Kingdom Gold reserve. If the gold reserve is destroyed by an attacking unit, %50 of the gold in the gold reserve goes to the Nation's of which that unit belongs to.
Merchants have high social stats but lack the ability to fight effectively and farm
Kingdom Diplomats and Capital buildings- Diplomats have the highest social skills and are the wisest of the people. They Improve or detiorate relations with other kingdoms, and watch over the rest of the Kingdom. They have very bad fighting stats. They live in the Capital Building, located in the Kingdom' Capital (obviously). If the capital building is destroyed, the whole Nation gets a %50 debuff to all mine production, soldier stats, Merchant profits, Farm growth speed, etc. If a diplomat is killed, relations between the Nation sever.
(couldn't fit this cuz discord XS)
***Barns and Farmers-***Farmers are the only units that can farm, so they are extremely important to a Nation's survival. They grow crops and deposit the harvest in the barn. The barn is where all food is stored. If a barn is destroyed, 25% of the food is given to that unit's kingdom. Farmers have decent Social skills and are not bad fighters.
What about mine with the history logs about past wars?
Well, history logs in generally good idea. Like how many wars has it fought, villages and kingfoms it destroyed and etc.
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Medical tab, to same what they are immune to. Higher levelled kingdom create better vaccines for more damaging viruses and diseases. e.g. zombie infection and plagues. Maybe trade them to allied kingdoms
Make elves less overpowered
In Trello check it
Well
@prisma pumice its already on Trello
Elves arenât op lol
Put them in a normal world with all other races and use a timescale mod. They quickly defeat every other race easily and take over the world
Added to the fact that they live for much longer
A rare trait of sorcery which if practiced they can eventually banish the most evil to another realm . . . maybe the banished could have a chance to come back but only if they are strong enough.
We could try making it able to run in the background so that citizens can grow their kingdom with you being in game
Without*
Maybe add a ruin structure. Zombies will spawn around the ruins.
On Trello, look at #577130744510545921 before posting.
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Developers if you do love her see this how about Minor updates for I don't know mobile
Mobile receives all the same updates as pc
more maps for mobile
Or a mobile export import system is hat includes ios users
