#dnd-discussion
1 messages · Page 463 of 1
Marshal Sentinels*** my mistake
Oooh thank u! Does MTG also has books?
Tell me about it. My two campaigns I play in are "everyone here has more experience than me and we have a super serious setting" and "Oh sweet lords this guy is making a boss from Mewgenics as a character and the other refuses to make anything besides an elf and neither of them have played before".
Hi im new
Magic the gathering is a card game while DnD is tabletop rpg
Okay okay!
Me too lmao
lol! That’s so cool, I bet it’s fun
I think so, but they're like fiction books. e.g. You'll read an adventure that the character Jace Beleren went on. MtG is mostly a trading card game.
There is so Much info to remember Idk how u Guys do it
I'm just built different /silly
Oh yeah isn't there literally MtG books for dnd?
My memory is so bad so it's constantly rereading the same thing over and over and over for myself. I'm not built for DMing but I gotta cause my friends won't

Everyone is just so nice here
I've been invested in this hobby for like a decade and some change. I figure I oughta know
It is, but sometimes I wish I had a campaign where everyone was on more even footing and was able to take it seriously, but not so seriously that goofing off a bit gets a PC killed.
I cheat (I have a dm screen)
I have my obsidian notes to help me remember stuff when I'm playing and I keep the DMG and PHB open 25/8
Some of the books are so pretty tho like Dragon delves
A lot of my characters play generally the same, if I may be honest
I'm a very martially inclined individual even when not being a martial
There's TWO characters I'm playing right now that aren't very up in your face individuals
My Bugbear Gloomstalker and My Tortle Knowledge Cleric
Same. Hit me up if you ever need a dm for that kind of game lol
My cleric is your typical "I wanna save all living people and I hate undead" super hero syndrome and a splash of idiot.
Currently I'm playing:
Drow Celestial Warlock
Warforged Dog & Hound Pugilist
Dragonborn Battlemaster Fighter
Tortle Knowledge Cleric
Bugbear Gloomstalker
Air Genasi Forge Adept Artificer
And
Triton (POSSIBLY) Vengence Paladin
Yup! We've got 3 full books and a digital expansion.
Ravnica (urban fantasy), Theros (greco-roman fantasy), and Strixhaven (fantasy academy) all got full books dedicated to them. Lorwyn (Fey-like fantasy) got a digital expansion alongside the release of another setting.
Of the 4, I liked Ravnica and Theros. Strixhaven's setting book is like 80% an adventure, and Lorwyn's digital expansion has absolutely no relevance to its parent book and honestly barely qualifies as a setting book.
I'm a lad with many lads.
I feel like online I always see this idea that campaigns are either full blown joke games with no seriousness, or they're dark gritty no nonsense joke-and-you-die campaigns, but the balance is so much easier to strike than people assume it will be
There is absolutely middle ground
The middle ground is really nice
Mine I try to keep balanced. Serious when it needs to be and joking when the vibe fits
I play with the same group so I wouldn’t know lmao (but god some sessions just end up being so weird)
I play with quite a few groups
There's a middle ground, but despite my moniker, I'm typically one of the more serious players at a table
The jokes land a lot better when there is a serious overtone that the jokes can provide levity from
And the seriousness hits a lot harder when it's not all that's ever happening
My players follow as well. They take it serious when it's obvious I'm being serious and otherwise make a bunch of jokes at each other's expense. Its great
Getting sidetracked into video games is definitely common
They enhance eachother
I like joking with my friends and also I like telling a story that takes itself seriously. Having a goof is fun, having legitimate drama is fun.
I feel like it's not as difficult to have both as people make it out to be
I agree! It’s important to balance levity. A 100% serious game can sometimes cause problems, and a too silly game is a slog
There was one session where I was absent with my Monday group.
They all died.
My character is the only one left alive
And he can't bring them back
And I can't wait to play his misery and agony at losing his friends way up
Yup yup. For one shots I don't mind comple unseriousness. Gag characters the whole way through
When the time for drama begins, the players know when to tune in. They're also pretty good about not shattering an atmosphere with out-of-pocket comments
Hi guys, can someone explain to me how to play DND because I wanted to play it someday but I have no one to play with.
For my brother's Curse of Strahd game, I have settled on an adorkable reborn wizard.
If he had enough charisma, I'd ask the dm for a class change to a vengence paladin, but I enjoy him as a Battlemaster fighter
He currently seeks to crush a Necromancer for the time she killed the groups bard (who we managed to bring back)
And the Mindflayer that killed everyone else permanently
The kind, gentle, knightly dragonborn, who hates hurting people... REALLY wants blood.
What’s your guys longest game?
There's information in #learn-to-play that should help you get started, and then after that you should check out #dnd-newcomers and maybe the Basic Rules of the game (in Learn To Play). The Basic Rules has a very solid breakdown on what the actual gameplay of D&D is like.
The long-and-short of "how to play D&D" is that its a call-and-response game. Your Dungeon Master informs you about the scenario your characters are in, you make decisions as your characters would given your circumstances, the DM informs you what the outcomes of your actions are.
My home campaign is going on session 7! The westmarch I lost count but also not that many? Maybe DMd 4 and played 8?? Around there
The rules are used to keep consistency and fairness
That’s amazing!
The longest game I've ever been in..
was a Year and A Half long.
I Played a wildfire druid who was cursed by a lich to loose his memory and need to feast on the flesh of other humanoids to survive.
He was a drow in his pervious life
Sadly, that campaign was ended due to drama that two of the players in the group caused
Oh no! I’m so sorry drama ruined it
Hmm.
In college, we started a game and it went on for... 6 years total before we stopped? I decided I didn't like playing with one of the players and let them know I was walking away.
Also during college, we played a game with me and the other summer camp counsellors. That was about 4 years, off and on.
My current game has been going on for... I want to say another 6 years? Probably 7 or 8 is more accurate.
And during that time, I definitely have had shorter games. A lot of mine are like 6 - 12 sessions only and then we end the campaign.
edit: Oh, yeah. And of course there are 1-shots and stuff I do for charity and junk. I've been a part of a handful of short-run campaigns. Like we plan for 4-10 episodes and stuff.
It probably doesn't count, given that we haven't played in a handful of years, but I've been in a campaign since 2015 or so. We've made it to 13th level but life is getting in the way.
My longest campaign started in 2019 and is still happening
I had one campaign go for 3 years. Most of my games are 25 to 40 sessions
His name was Vaskhir, I actually have art of him somewhere in this server lol
He was one of my favorite characters
The scheduling curse
Plenty of breaks though
The longest campaign I've been in that actually ended was Tyranny of Dragons, which took us ~1.5 years to complete.
That’s amazing!!
Damn that was one long session
My campaigns tend to last long, mostly because the groups are so long standing
I'm hoping mine doesn't last more than 2 years. Not that I don't love it but I wanna run multiple settings
Lmao!
I wanna do CoS. FR, uhh idk what else but I'm sure something
I find that having a campaign book to work with leads to campaigns actuslly finishing. I've finished Curse of Strahd and Baldur's Gate: Descent Into Avernus twice, I've finished Tyranny of Dragons and Waterdeep Dragon Heist. I've never finished a homebrew campaign.
Most of my campaigns finish, but my long one is really just a comfort thing for the group now
I'm playing
4 Official Moduels rn
Rime of the Frostmaiden
Baulders Gate: Descent Into Avernus
Vecna: Eve of Ruin
And
Dungeon Of the Mad Mage (Which is a continuation of our Waterdeep: Dragon Heist Campaign)
I have the most success with campaigns when I plan to have some kind of ending. And by success, I mean we get to a point where we can stop and everyone feels generally satisfied (comparing to a group that falls apart due to scheduling, where I think it's fair everyone leaves dissatisfied).
So yeah, in that wya, I guess I think of my campaigns as a "book" I'm going off of.
Good meowning everypony
I'm jealous 
How lucky !
I have no one to blame but myself tho lol it's self imposed limitations
It’s also been going on so long that dming it is easy
I'm in more game than that 😭
I really want another Pathfinder game If I'm being honest
Need more TTRPGS in my life
Occasionally rotating DMs is also really fun
I try to write my homebrew stories in "books". I think the Tiers of Play are pretty solid, so I often think of my conflicts as "level 1-5 conflict" and "level 11-16 conflict" and stuff. This way, if our campaign ends at some arbitrary point between arcs, we can just sorta pretend we stopped when the last book finished.
im currently in a 5e and a Daggerheart game
Daggerheart?
it's a TTRPG
Exploring out of DnD is so refreshing
Afaik it's built off dnd 3.5 right?
it's when
when
I've really wanted to play DIA with my tiefling character because he's directly tied to Avernus (And I have done so much autism fueled research into how the Hells function)
Wait not daggerhart. Pathfinder
Daggerheart is the flagship TTRPG produced by Darrington Press. Its a fantasy roleplaying game thats particularly narrative-focused.
My bad
PF1e was pretty much just a derivative of 3.5e in many respects
PF2e is its own thing
Pathfinder 1e was based off of D&D 3.5E, yeah. Some people lovingly call it D&D 3.75E.
It uses a d20 system just like D&D, but tried to streamline some clunky systems and balance things a bit more (avoiding "ivory tower" design). It was a lot of fun!
Pathfinder 2e is often seen as a crunchier kind of TTRPG, still using a d20 system. It has some great online support. Paizo is also an interesting company and hires a lot of really, really cool talent.
ah i have finished a lot of both
My descent into avernus character is a Bugbear fellow named Bogey (Bow-Gee)
He has a Wood Elf wife 🧐
And he works for the Zhentarim
He's one hell of a sinner 👁
Only thing I know about either is that the og fans love them. I've heard almost only good things about 3.5 and PF. excluding some unfortunate but expected elitism but all communities have it so it is what it is.
Is it okay to play dnd without know the rules but all of the players really ahd fun, we tried to understand it but we js cant, i tried to mske a campaign its so trash that it became a legendary campaign
Having fun is the goal!
If it’s fun, it’s good. If it’s not fun it’s bad
no its not fine! we'll have your head for that!
nah dawg, enjoy your board game nights however you'd like. you play the game to have fun.
Idk if it's really D&D and that point sounds like youre just rping but like calico said as long as you're having fun
None if my players in my campaign even looked up the free rules lol its OK tho I expected as much. I learned they take notes last session and even that surprised me
I'm so proud
To some extent, yeah. Consider that you might just like freeform roleplaying with your friends. You might have a better time just roleplaying without attaching a game to it
So its really okay in anyway as long as we had fun?
pretty much all of my players have only ever finished campaigns with me, so many games crumble before their time
Or you can pick a game that's maybe a little more freeform - something like Wanderhome. That's a TTRPG where a GM is optional. ✌️
It's a game, the point is to have fun not to follow the rules to the letter
Always! Rules facilitate fun
i'm not gonna cosign everything you do in ur campaign, people get up to some crazy shit. I just think playing while not knowing the rules isn't too terrible.
Yee what makes dnd actually dnd is the ruleset. No one will tell you you're having fun wrong of course. You just might not be playing dnd
And that's OK!
Having said that I personally think the game is more fun if you (mostly) stick to RAW but that's cus I'm evil 
Junkyard DND is a popular form of DND lol
But if you want some hot insider TTRPG knowledge that the DnD elite don't want you to know... There are some other tabletop roleplaying games out there that have much less rules and are much easier to learn
But don't lettem know I told you 
Imo 75-80% of complaints with the system can be answered by handwaving stuff less.
haha junkyard dnd i like that phrase, reminds me of things
I agree. I think the game of D&D is actually really fun, most/all of its rules included. I like carrying capacity and nutrition and coin weight, the inclusion of those rules makes the game more fun for me.
I think..
We should have more Minotaur player characters in this community 🤔
So a bunch of dnd players in a dnd chat say dnd is fun?? So called free thinkers! Lol jk
I’m a rules person, although sometimes cool is a valid rule
I want more beautiful bull men and women adventuring for fun 🔥
And if you still have complaints after handwaving less. Then the issue really isn't the system. But rather an incompatibility of what you desire and what the system is designed to do.
I also think some of the shenanigans that comes with RAW can be fun but there's obviously a point where it's just stupid lol 
I'm waiting for the day i get to play my Minotaur Death Cleric of Baphomet 👁
idk coin weight make me as dm have to do a bunch of logistics with how does banking work in this world, and how quickly do funds deposited here become available here and that sort of stuff
Imo they should buff minotaurs to be lore accurate to greek mythology sounds balanced
I agree, but they might be shy. We don’t want to cow them.
Then again, maybe it’s better to take the bull by the horns.
I like that D&D minos have their own lore
100% reserve, Vault on sight, no account transfers is my way
Are you sure people won't have beef with that?
You don't have to be completely accurate to the source material
This is basically my reason for enjoying all the stuff people usually dislike.
People usually just gloss over stuff like Material Components and Carrying Capacity or all of the advice in the Planning Encounters section of the books, and then they have complaints about how people are getting away with stuff. Keeping those rules in play almost always removes those problems
At least the Forgotten Realms handles that already. That information already exists
so funds are only available locally?
No I think every minotaur in D&D was made because a guy pissed off poseidon so his wife got with a bull and then they were trapped in a labrynth as a child
@turbid vessel @minor cargo
I'm watching you two
Don't give me Bullshit now 😤 /silly
Yes, you deposit at the Costal bank of Waterdeep, thats where you gotta go to Withdrawl
This is the problem with offloading A lot of the work on teaching the game to the dungeon master. Because a dungeon master will teach what is important to them but not necessarily what's important for the system as a core rule
Do you not enjoy economics and logistics of a medieval society?
good to know 
I’m not afraid. I won’t hide.
I’ll reap what I sow.
Learning by osmosis can be good. However, it is also the fastest way to spread errors in understanding
Our campaign was abt some event called shattering of the sky, its a event that only happen in centuries and apparently the players have the find 3 monks that has the ancient scrolll to fix the problem with ductape. Ive put so much effort i even made a coolass map, and yet the first thing they did is to rob the starting village they spawned in(dont mind me i js like sharing my experiences)
i just am not familiar with them, and money is just not really my thing
Someone stole our minotaur ally 🙁
yeah I dont think the Lord's Alliance really has bank accounts that are transferable between city-states. Waterdeep isn't just gonna give Neverwinter its money (not again, at least), its difficult as hell to do so.
Do you not enjoy planning for potential plagues and its effects on the valuation of precious metals?
Probably @woven flint
I just made my first character this is lowkey cool asf
Yeah making characters is great fun
Hey, just because i think Baphomet is a beautiful man doesn't mean i stole your Minotaurs!
I’m a Ranger
that sounds rough
I know the sword Coast traders Bank will allow people to deposit money in waterdeep, Baldur's Gate, and daggerford and withdrawal at all three locations as well.
I’m still learning tho
For shame! Everyone knows DMs must know the trade route of every good and the waste management of each town! /j
Yea until ur character dies in a campaign... we had a rule that we cant reuse dead characters
"sorry i can only run one session a year, it's just i have to do all this economic modelling between sessions to keep the prices up to date based on what has changed in game"
The primary function of a bank in places like the Forgotten Realms would not necessarily to have a mass system of Transit to withdrawal your funds. But rather as a place for loans and to convert currencies.
There is no perma perma death in my campaign. Even if they tpk ima just do reverse Dante Inferno something or they got captured or whatever. Wasn't my choice. My new players didn't like the thought of dying permanently. 
That just means you get to make another!
TBH i do think stuff like "primary export" shoild be info we know about most places in a setting book. A City that mostly ships out Metal is a pretty different place than a City that mostly ships out Tobacco. I figure thats reasonably important to know.
i like the idea of a tpk (if and when it happens) leading to a quest from the god of death or whatever. i have a good setup for this one i am running, they have already bumped into the god of death a little
The trade map in the third Edition forgotten Realms campaign guide is a godsend to this day
Was thinking about it when I was typing that lmao
Eberron has a ton of cool planes. Ima yeet them to one if they tpk in a situation where the enemy wouldn't capture.
"Welcome to the town of Deeprock. You walk up to the garrison fortifications, which are made of wood because although deeprock is a mining town, it’s a copper mine and the people export most stone. Also stone forts take too much labor and the ox is already being used to get the firewood. Underneath you is a nearly dried source of groundwater that has made the villagers consider moving the well although it would take too much work. You may notice the people of this village are slightly hungry which is due to pestilence in the nearby region where they get their wheat…"
that begs so many more questions i now need to know the answer to, why is the water dried up, why is there a pestilence, what is the nature of the pestilence, etc. the answers to those will beg even more questions! that way lies madness
Hey anyone here running a one shot later today
Now that I think about it, there might be an interesting quest there lol.
indeed
We can't solicit games outside of #find-a-game . Apologies, AJ. We must stick to there 
My dm brain won’t turn off!
Also first time?
A rot from the earth, and empty husks of grain. The soil cracks beneath your feet in the intimation of webs. Standing on Garret’s farm, it almost seems like a drought.
I have been consumed! 😭
I remember in my campaign when we determined that I am not allowed to purchase enough ball bearings to fill a bag of holding because the amount of time required to make them would mean commissioning every smith on the continent and that means nothing else would get made during that time and the economy would fall to pieces.
Or more realistically, you would get it in 40 years after the smith you hired finishes and your quest is long done lmao
Smiths see your character and close shop instantly.
At one point the party killed a giant sand worm and we had an idea months later while visiting a taxidermist that if we had the skin, this old guy would probably become so obsessed with completely this work of art that he would become a lich just so he would have the time needed to complete it, finish the task, and then fade to dust.
Wanna see the pair of dice I’m getting? :p
Of course!
I’m pretty new to dnd still but I had an idea of like A dragon rider type campaign like httyd reminiscent or would that be to hard to write a campaign type of thingy
Trying to decide on species for my weird multiclass characters
Hexblood are fun I think
I think its really cool that some monsters just kinda slightly ignore spell rules
Like ||strahd|| and a few other monsters can just cast spells faster
Aka he can cast animate dead as an action
damn, then it was that
i thought for a minute i was getting hooked into something... dangerous
mannn I’m so excited for warrior of venom monk UA
The around 500 enemies immune//resist to poison: 
Side quest: kill them.
If you steal a person, it's called a kidnapping.
It replaces the damage with Acid iirc
Some cultist have my paladin hostage
if they kill him...
i will take an oath.
Knemesis
they can if they want, like the Monk feature giving them access to Force damage
likeee yeah it sucks for the poison effect but the subclass lets you substitute poison damage with acid damage if you didn’t know!
Why do the directions read like stereo instructions?
Yall what is this point of this
Tree Shape (2/Day). Over the course of 1 minute, Derwyth can magically transform into a Huge or smaller tree and remain in that form for 24 hours or until she ends this transformation early (no action required). Her equipment melds into her new form. While in this form, her Armor Class is 16, she has the incapacitated condition, and she can’t move or speak.
Congratulations! I was forced to be the DM because all my friends said they would play but not learn or attempt too DM lol
ambushes?
I can become tree
Sounds like a cool, chill ability. Wish I could become a tree.
i’m doing a seven deadly sins and seven heavenly virtues thing
sounds great to me
I guess it could be used for an ambush
Trees, not bushes
they said “do NOT homebrew on your first time as dm” ion know
but it takes 1 min of set up
It's good stealth if you're outdoors
a good tree can't be rushed
"who put this tree here"
The Wizard did, obviously
The rules are there to serve you lol. Rule of cool for me.
what is this noble ability from
Quests from the Infinite Staircase the npc Derwyth
It's better to learn to actually figure out the basics and general concept and functions of the system before going crazy and taking an axe to the whole thing with extensive homebrew
... corn?
I was looking for elf/wizard npcs for the party
oh sick, I'ma make this into a charm later
soup can
SOUP
Become tree charm sounds like a cool ability
And if you're just gonna ignore all the rules anyway...why have you even presumably bought the books?
tomato soup with a pinch of salt 🤤🤤🤤
Aka im trying to find stat blocks for npcs before I make them character sheets
I bought them to use what I like and discard the rest. I don’t care if someone has bat crap in their pockets. Or if my 9 year old wants to tame the wolf and goblins everywhere they go and also not really paying attention to the rules.
Soup-Can Armor
Soup can
its in one way epic and in another sad.
Soup can’t :(
Soup might.
soup could
soup is the best
Soup won’t, though
Poison is the most community punished damage type for sure.
yep
and the funniest part is, anyone can access to fire.
Cause there's more enemies that aren't immune to it than not
But DMs primarily to exclusively use the ones that are.
undeads, fiends and what else?
Constructs
constructs?
Elementals.
its about 1/3 of the monster manual
One of hte most resisted//immuned
oh yeah i got the number wrong
I would like to poisoner get an upgrade feat that let you pierce that immunities
There's around 500 statblocks and 112 are immune to poison.
It’s actually only roughly 20% iirc when the math was done for 2014 with some adjustments
or is there any spell that let you break an immunity?
Nope
Damn, would be so dope that
that being said, i really hope wotcs idea of balancing poison damage isnt having poisoned attached to debilitating effects, seeing the venom monk's level 6 and sylune's viper
Poisons the way it is cause they expect DMs to lock in and use stuff other than Undead.
i think the 1/3rd was like, for creatures above CR 10 or so
That is fair ngl, but in another way, 1/5 of hte book is or 1/3 is immune to it
that... is a big number...
yeah, 35 out of 102
And poison is like the few non magical things that a martial can use
Fire, poison, explosives and... that it is
caltrops and then the whole armery
Is the Armorer Artificer the most SAD class?
It's also cause Undead and Fiends make up a crapload of monsters.
but that being said, its not like mundane poisons are that good. 100 gold for a single extra 1d4
Ye the actual poisons suck but the damage type isn't that bad. It's mainly dms fault
a vial of acid was if im not wrong 1/4 of that price and do more damage
DMs need to level up and use a Humanoid or Monstrosity for once.
without save.
no it's a save
the acid vial?
Technically 5e druids are ZAD so if you have low stats that's a great direction to go, otherwise any dex or wis character will generally be able to dump all three of the minor saves
yeah its a dex save to avoid 2d6 acid
oh, then another thing said, but yeah, cheaper and more damage
Can't apply those to weapons, would be inapplicable to food etc.
I think regular Poisons are more geared towards the "social pillar"
more damage than poison, but literally everything is more damage than 1d4
Where you're dealing with more ordinary people.
Poisons would work for some kind of Spy stuff. Wont deny that
but... the prices for combat poisons are...
Still they do suck, and DMs need to take off the training wheels and use a Giant or Dragon.
Yeah, i know a purple worm or wyrm poison is powerful but its worth what? 1 uncommon magic item?
Very Rare iirc
it's 2,000 gold
A Very Rare ITem price for a few uses poison.
^
Beads of force are 2kgp
Purple worm vial is same price.
Only reason I know that is cause my player is in debt 4kish for making a rare item 
Pretty sure that is also 4,000gp
Oh right purple Worm poison is 2k gp
that is the price of a rare consumable, which it probably would be classified as
Only Scrolls and Potions I believe is half instead of all consumables
I thought it was very rare.
Might be thinking of BG3.
I wanna play in a more difficult game
Yeah, its 21dc const save, i will give it that and its 10d6 damage
Oh yee the distinction from rare consumables and rare magic item should be noted
The difficulty of CoS was oversold to me it's been very very easy and not dangerous so far
And my other games are more roleplay focused so there's no difficulty whatsoever there
Poisons actually don’t rarities that is a BG3 thing
Difficult like Darkest dungeon or difficult like Dead cells with all the stuff up?
I've never played either of those things
Fear & Hunger, clearly
you got it the other way around. the price of non scroll/potions is halved when crafting
Difficult as in challenging, not easy
wait, let me think an example for the second one, i didnt liked it
Rn I'm getting a game together that'll be pretty difficult.
In a way i would like it, in another F&H is... hard...
I don't foresee all beginning PCs getting out of the starter dungeon.
a trap can instant kill you and sometimes your life depend in a 50/50
25% if using double coin
Don’t remember bringing up crafting. I was talking on buying prices
I can't wait to run my horror game.
Might have missed the crafting part of the convo
I'm looking forward to start filling my PC Graveyard every week. /hj
i was reading the wrong part, but it applies the same for buying. except halved price for consumables other than scrolls
Go on, craft a vial of purple worm poison.
Find some purple worm poison that let you milk his poison without idk
Being buried and used like a nest for his eggs.
Like those wasps that use spiders while being paralyzed and then the larvas came out and eat hte spider
i was all for trying until "milking" got involved
someone had tried to bargain a price with a merchant?
Same here.
I think
lower the price of those healing potions bringing back the bottles?
Ah wait I see the table now
For flavor wise, i could put healing poison in my waterskin?
I'm due another PC soul to be harvested
so if i want a lvl 5 spell scroll is 500gp?
or lvl 3 revivify lets say, it came with all fixed? components included?
No I got the proper list
PHB has a list
3000gp for a 5th level
Also you then add the components to the price
ello ello
Oh....
so 1300 a revivify...yikes
Hello hermes
So 300gp for a 3rd level scroll then add component to the price
300gp (scroll) + 300gp (Diamond Material Component) should add up to 600
Basically it’s the scribing spell scroll rules in the PHB the double it
oh wait, it was 300 and not 1000, nvm
still 600gp is painful for me
and for saving my friend who i accidently killed him i would need to get +500gp and someone who can revive him
yeah, its why im saying the another that cost 500gp
time had past
Raise Dead to the rescue!
That's what, 10 days?
If it’s been 10 days
Gentle Repose if no one is lvl 9 
Also to use the scroll it has to be in your class spell list
Or
Let them die for good :]
So a wizard or a fighter can’t use it
Its a little bizarre to me that Raise Dead is limited to 10 days and Resurrection is limited to 100 years. What an insane jump for the next tier of resurrect spells
Death should be difficult to fix
5th level is drastically more common
1 minute to 10 days is pretty big too
To be fair, its some of the strongest magic mortals can muster
there's no logic behind it because old school DND spells were designed on vibes 😛
10 days is a time... but i will see what i do
If you're resurrecting people who have been dead that long, that's a historically important npc.
600gp shouldn’t have been hard. Thats the amount of money even level 1 adventurers can make in a single session.
1 minute to 10 days is pretty big, but I can at least wave that away with "one is a defribulator, the other is a whole hog resurrection spell" but like damn 100 years? Not 1 year, but 100?
The big one hundo
yeah.... normally... i dont work in that "normally" rules
A single session might be a bit of a stretch
sorry that corpse has been dead for 101 years
isnt that how the new ones are made?
but still, i will see what i can do
LOL I totally saying that in my campaign
Unfortunately no. New things are based on mechanics first because the community has drastically shifted.
new ones go through a design document process and they get play tested
no one person is entirely responsible for a spell when it gets printed
Which is a good thing
Too many people are focused on ways in which they can exploit things rather than have fun.
Old spells there's a lot of goofy ones.
For some people exploiting things is fun
Sticks to Snakes!!!
they took my boy
Good for them, and I assume you.
I still play that arcade game from time to time. Sticks to Snakes may be gone, but it will never be forgotten.
forgot about the arcade game i think i watched something on that like 8 years ago
i think i have found the worst player in history
There's times I really like this, and then there's times where the mechanics really get in the way of fantasy. I really love how they've systemitized a lot of the game, it makes the game flow very well imo. I have specific gripes (like how 5.5 Lycanthropy triggers) where mechanics interrupt the fantasy.
How bad could it possibly be
How are we all
he made fun of the other players for role playing in a role playing game, he was on his phone the whole time, and then when he actually did PLAY the game he just killed a child and went back to being on his phone
Tonight is the night when my dead party members (everyone but me) talks about the new characters they're making 🧐
Okay yeah that’s pretty bad
none of this is exaggerated btw
thats not great but its lik 6/10 bad
Not the worst I’ve seen but pretty bad
i’m still very new to the game so it’s by far the worst i’ve had
i’ve had problem players before this was a different beast
i mean atleast they wernt a distration player or like tried to kill the party
also his character was completely unrelated to the campaign entirely and he tried to homebrew his own stuff in my campaign
He would have been removed from the table well before the attempted murder.
And I say attempted because I as the dm would have not allowed that action to happen. A dm is allowed to have lines, just like a player.
no, your ranger cannot learn “arrow cage” we’re level one
he doesn’t have a car
I don't care.
i mean thats dependent ive had issues where if the player is like can we add xyz and then if its more them trying to be helpful is a better player than someone whos like yeah i have a dragon now because of my backstory and kinda doesnt consult the dm and ive had dms who say they want to add stuff thats not in their world is someone who cant do collaborative writing which is also not great
He can walk home
is that like a nice cage to keep your pet arrow in? 
no less i didn’t want to seem like a doofas-face (i don’t think i can swear here) in front of my new party
but they were sick of his tihs too
have him get an uber
nah, it was a spell type thing where he shot a bunch of arrows at once and then made a 15 foot radius cage
of arrows. as if they’re not thin sticks than can be stepped over
i can't imagine people would have much trouble getting out of a cage made of arrows
i mean idk how that would be very hard since its wood
verbatim a conversation i had
“first of all, no. you’re a level 1 ranger, i don’t even know if you can learn any cantrips, let alone spells. second, how the hell would that work? arrows are thin sticks no bigger than like 9 inches usually, i think.”
“well, no, they’re like big arrows. like logs”
“THEN HOW ARE YOU SHOOTING THEM AS A LEVEL 1 RANGER???”
i had to physically bite my tongue
i should do some more one shot stuff its been like 3 years
fortunately everyone else had a blast
Oh gods, how did the latter even happen?
That's a definitely not invited to the next session scenario
I put five bucks on "I stab the orphan boy and steal his organs to sell them."
Mate, as someone who does archery, what is he goin on about logs being arrows
But I may be wildly wrong, and poisoned by the insanity of Rimworld's Organ Farming Economy.
What's the average range of HP that players will have at level 15?
Do you think most classes would be above 100 max HP at that point?
It really depends on the Class and Con Score
A wizard probably won't hit 100 by then if they've got low con, and had mid to poor rolls
A d6 just has too much potential to leave you on pretty low hp.
My group hit lvl 16, and my Wizard (now with 20 con) and the Tough Feat, is sitting pretty at 198 HP.
It's pretty common to have +2 con
a very tough wizard!
And d8 hit dice are by far the most common
he might be able to survive two sneezes instead of just one
so that's 108 for a "normal" level 15 character
“you see a [various people of dnd races], and a young goblin walking with his grandmother-“
“i shoot the goblin”
“uhhh, what?”
“i shoot the goblin child”
“roll for accuracy, i guess?”
18
“fine, sure.”
and so forth
Are barbarians any good if you put levels in your dexterity in the place of your constitution ?
They started off the campaign compensating for being the size of toddler by launching themselves at people and biting them, then progressing to setting themselves on fire, and then biting people. And slowly evolved into stabbing people with a custom Sunblade, while on fire. Being incredibly tiny and homicidal leads to Alot of bodily harm, and thus ever increasing "What doesn't kill me only makes me stronger, and angrier!"
Muscle wizard
i approve of this strategy
That's Strength, Con just means you're very durable and stubborn.
This is just as much on the DM as it is the player
Both in the wrong
If my players ever try anything that is going too far they get shut down
Yeah, a DM doesn't, and shouldn't allow a Player to do just whatever they want, especially if the group isn't on board with it
If that is what you're choosing to do when you have agency then you get less of it
Simple as
I'll never get why people even do that sort of thing in the first place.
Because for some reason they think it is haha funny
Because they don't take the game seriously and the DM didn't do a very good job of vetting said player before welcoming them to the table
You're playing a collaborative storytelling game with friends. Not playing GTA
If I played a wizard it would be heavy armour wearer who melees with metal staff and misty steps
You can do that
You'd need to invest in some feats for that though.
As I don't think there's a way to start with Heavy armor profficiency.
What school of magic is teleportation spells?
Actually...can elves pick up armor profficiency's with their racial memory thing?
usually conjuration
What can help here is just shutting down the idea and moving on as fast as possible. “Ok sure you stand off in a corner doing that. Meanwhile, what’s everyone else doing?”. No rolls, no gameplay, no narration - essentially just skip through them, and then at the end of session message them and have a more complete discussion about it
How do I let my party know I'm not a furry while playing a human with a tail and animal ears?
Alter self
You don't.
Hide them all the time too, a cap and wrap the tail around the waist and make it look like a belt
Why did it write sons
Denying it only makes it seem more like you are, but are in denial.
That's so weird
I just like it because it's kind of like playing a werewolf but you don't have to turn into anything
And it's a good explanation for the barbarian rage
could be a kitsune i guess
Has to be a canine I think
That's less shutting it down, and more like not engaging with it, while allowing it. Which is very poor practice.
how come
If a player is doing problematic things, adress it, if they don't correct their behavior, boot em.
i followed through, gave that jerk the boot
And random murdering children for the lols is definitely something to adress immediately. Because there's a clear disconnect in expecations.
Have you heard of Shifters?
You could easily flavor that to what you desire.
They're basically diet Lycanthropes.
"No. You try to shoot the child, you are arrested and put on trial for attempted murder."
Like how Dhamphirs are diet Vampires (If you choose to take them that way.)
Or, Alternatively
"Hey, don't do that, be sensible."
Oblivion Overly Enthusiastic Guard dialogue goes here. "Break the law on MY WATCH will you!"
HYAGH!
Kicking problematic players from the table is also okay
That too
The mighty Boot is a DM's most potent tool.
The Mighty Hammer of B'an!
"Stop! You've violated the law!"
summon a Death Knight against them that says the Oblivion dialogue lmao
"Stop right there, criminal scum!"
"Then pay with your blood!!!!"
Not only is it okay, but you absolutely should do it when necessary.
lesson learned, no doubt
his character was arrested for murder and general buttholery
Excited for my upcoming game
and he was send to the “non dnd player” box permanently
for legal reasons that’s a joke i did not actually permanently put him in a box
what is it
The horror game
DND, yes? or diff system
booooring
Opinion from you all about adding some sort of Luck chart for the players.
Throw a coin, Face Good luck // Tails bad luck
And then roll some X dice for one of the outcomes.
Random always and i would determinate when it would happen.
An example:
Good luck high roll = Look, you found a dead body with some loot on it. Checking his backpack you found "insert name of X funny item"
Bad luck high roll = the skeleton became alive and attack your party, you were the first harmed.
maybe instead of rolling dice, you could draw a card from like, a magic deck or something
mmmm.... liking the idea.
A poker deck and each card mean something
From a half is good luck
From another half is bad luck
Each kind of card determinate what they get
I would say it's not just ok, it's nessisary
I am not dming more than playing rn and it feels wrong
Oh yeah 100%. One of the DM's important roles is ensuring the game is fun and safe for everyone and if someone is ruining that important social contract and making things not fun or even unsafe... then the DM needs to act.
So the only way to gain new cantrips is by leveling or a feat, yeah?
Some magic items give you more spells too
Generally yes. Sometimes scrolls or magical items that allow casting a cantrip. But yeah typically levelling or feats.
Kinda, can get some items that let you use some cantrips but in general yeah
or getting a multiclass or feats
i would like a gun that shoot fire bolts or some of those cantrips
or some tattoos that wont be cheap and would require attunment but give you some cantrips would be nice
What can you do with hombrewing
Anything
But the more you go beyond the expectations of D&D game design, the more you should consider whether D&D is the right game system for your ideas.
yeah, i expect someone already made it because
- DnD is old so there is a period where people make up stuff
- I know im not creative and giga special to make stuff like that
How much can you change with rules etc with homebrew
Again anything/everything but the more you move beyond the expectations of D&D's game design, the more it may make more sense to consider whether D&D is the right game system for what you're trying to accomplish.
You can change damn near anything, but with enough changes, you might not feel like you're playing D&D.
might even end up fighting against the D&D game system design expectations
A lot, but i dont want to defy the rules
I like to play between them in lots of ways
Best not to change anything at first, get a feel for things Rules as written
yeah, you can potentially change D&D with rule adjustments to the point where it is actually a completely different system. there's a vast number of different TTRPGs out there, and different ones do different things best.
Maybe some house rules are okey for X campaigns
but beside that, the system is okey
knowing what things work and how they work is fundamental to knowing what to change and what to keep the same.
Exactly, and honestly you never need homebrew
Oh Urizt did you see that I got my first TPK on Sunday
There is layers of homebrew tho
first layers being some okeyish items, nothing giga special but okey. Can be used without problem
I need to find a Harry Potter D&D campaign asap
No I missed that, how did it go?
I got the post movie clarity and I need to fill the hole
Personally I think homebrew should be kept to making new content as opposed to changing rules cus if you don't wanna use the rules of the game you can just play a different game
hmm.... how magic works in the wizarding world is quite different from how it works in D&D. but if you're looking for that magical school feel, you might look for Strixhaven stuff.
The level 1 players opened two doors at the same time that definitely shouldn't have been opened at the same time, resulting in them getting pinched between a Giant Spider and a Demogorgon Spawn (ST Demogorgon) at the same time
At least they got to watch the Giant Spider and Demogorgon Spawn fight each other while they failed their death saves
True, but at the same time using some homebrew systems for filling a concept campaign can help too.
Yeah it would require some serious home brew to pull it off 1:1
I think you can add or change things without it no longer being dnd. There's certainly a critical mass, though.
First lesson of magic defense: PARRY A POWER WORD KILL!!
It was also one of my players' first time having a character die at the table
Ofc I'd just rather not change the rules at all as a rule of thumb
Everybody had fun
How do u like to play
Beautiful
Love to see it
there's a level of change. compare the bare bones forgotten realms PHB stuff to the world of Eberron. there are some quirks to that world which would be considered homebrew if they were not in an official book.
My pc killing has stalled out, no kills in April, still at 29 for the year.
He actually died twice but the first one was so early he was able to pick up one of the other premade sheets and have that character take over, said character being the one who died in the TPK
Hello everyone I have come to ask a question
Forgotten realms may be the flavor used, but it isn't "the phb".
ask your question, witch. i am not afraid
Level 1 premade Wizard with 9 HP + Giant Spider critting for 23 damage = dead level 1 Wizard
Well most things would be considered homebrew if they weren't in an official book /silly
How dare you. to the pit you go
I will put you in the book
This really does go to show how brutal the Welcome to the Hellfire Club starter set dungeon is
true, 5.5e's trying as much as possible to be setting agnostic with the PHB. and rightly so, they can then have isolated setting specific rules and quirks without messing with other settings.
That'd be cool as hell actually
I got to skim over a copy of that recently, is it really that challenging for players?
It's moreso just that the first dungeon is really swingy for level 1 characters
If the dice aren't on your side it can be deadly
If they are it can be easy
Should I use stat blocks or player character sheets for custom NPCS the players might happen by
HotB can be hard if they go somewhere they shouldn't but is has built in safety nets for TPKs. of course youre welcome to not use them of course.
Stat blocks or sidekick sheets
honestly, use stat blocks. they're much simpler to make and use for NPCs
sidekicks have devoted sheets now? i thought they were still just stat blocks
Pink coming in clutch 🧐
You give sidekick levels to an existing stat block
yes, then it basically becomes a new stat block.
Great for NPC companions that you want to scale alongside your players as they level
if there's some kind of new official sheet to fill in for a sidekick floating around out there, i need to hunt it down. i didn't think sidekicks were updated to 5.5e
Man, I cant wait to use my horror maps
They weren't but they port over just fine from TCE
Applying the sidekick levels to 5.5e MM stat blocks works fine in my experience
that'll work. now what about these specific official sidekick sheets?
the only ones im aware of that are filled out by wotc are from dragonlance
any blank sheets?
I just called them sidekick sheets they're just a stat block with sidekick levels
ah
not particularly, since they work off statblocks
I just called them sheets because with sidekick levels they're more comparable to player characters as they have levels and such
Dang, what kind of items? I'm a level 5 wizard and rn I don't have any attack roll cantrips or ones with range longer than 60 ft
i know Muk's Guide to Everything he Learned from Tasha has a rudimentary sidekick sheet in it. not exactly official, but it is Extra-Life.
Consistent system, basic rules, will see if players try to be creative with their stuff
You can sue someone in 5e right?
Like there's court maps so I'm assuming you can absolutely sue someone
(It's for a Npc)
idk but there must be some
I wanted to do that thing Incredibles did but with awesome magic
ban all magic and those that use it hide them?
i dont know but one time we took a lady to court for murdering her husband and using gentle repose over and over to keep his soul around for years
Depends on the setting and such, this is a question for your DM (unless you're the DM then it's your choice)
we went through all the crimes she could be convicted of
it was pretty fun
welp, the idea isnt bad but you should make sure to make magic users rare
This guy was the founder of the town and a chrono-mage, so he stopped someone from hurting himself
The guy is now mad at the founder
i'd think that civil suits would be fairly rare unless it were between nobles and/or possibly merchants.
oh also we revivified said husband so he stood witness against his own murderer
I am the DM I'm just askin around
5e doesn't have rules for legal recourse. Additionally, I think the justice system of most D&D societies probably doesn't have a delineation between Criminal and Civil trial. So you'd just be trying to prove someone did a crime. If there was no crime committed, then you're prolly SOL.
like, commoners don't really have anything of value to get out of a civil suit. and commoners wouldn't have the funds available to file a civil suit. however, there's the hilarious possibility of having a large number of commoners file a class action lawsuit.
i have a feeling there are other TTRPGs out there that would work much better with courts and justice systems.
So people ever play as vampires in dnd?
Vampires aren't a PC race but there is a half vampire called the Dhampir in D&D
You can start as a Dhampir, which is a kind of vampire-like Species you can choose.
If you want to be a Vampire proper, you need to like... go out and get bit by a vampire and do a whole process thereafter. Its not really easy to become a vampire.
It aint easy, bein (Un)dead.
i can't imagine a party of questing vampires not becoming like What We Do in the Shadows: Medieval Adventures Edition.
you have dhampir, in fact. Temu Vampire.
I told that to my paladin who is one, "Okey temu vampire"
Next session i will have to save him
Just mentioning it
Our DM had a recurring NPC in his game that suddenly stopped showing up in the game when we as players started openly plotting to kill him above game
"i dont know why but i started to feel some kind of.... Danger around you all...from you all... so i will go to the next continent away."
We all really hated that NPC and I think us openly planning to murder him at the table gave the DM the hint that we hated him
why did you hate him
That is... fair... there could be better ways but meh, it is what it is
flint pistols werent... "THAT" good
The way our DM played him
He was just very annoying and obnoxious
for reference. a commoner has 4 hit points
The DM clearly intended for us to like him
Damn
Game balance and abstraction... D&D is not a physics simulator.
and it apply vex too, one of the most op weapon masteries.
Still is giga expensive, ammo too so...
But i think it would mix well wiht some light weapon and dual wielding
Consider for a moment, the commoners of the world. The common folk of D&D have merely 4 hit points. A single shot from a pistol is more likely to instantly kill a regular person than it is to simply maim them.
oh that too, think there is no weapon that isnt dual hand that have a Dice of 2 digits
Well, I didn't know normal people only got 4 hp
and has a 30% kill them twice over
Halberd, greataxe, glaive have the highest dices but they dont let you get a shield comfrotable
also this, its as lethal as a two handed longsword or a glaive
Ti has 5hp, built different
and at range so...
and 1 hand!
i actually have an 8 in con, so 3 hp
get some repeating shot on it from your friendly arty and you have a really op thing
almost same with a musket
I miss the old exploding die firearms
And to think I vouched for you
still 250 and 500gp is...
as a cleric, i must not utter misinformation
not exactly in the budget for most
For a Common weapon.
Not even magic but would let you use some nice spells on it
magic items get their normal price stacked on top of their rarity pricing
now imagine getting a +3 of any of those or with some magic effect. Rare as 2 bears doing side jumps
Honestly, killing pirates is pretty lucrative if you just steal their guns and sell them.
Depends of the setting
I would prefer help them before killing them
having some pirates that recognize you in some not so good situation might help you
Call it an island bar fight or floating in the sea
Yep!
In 2014 it was killing wizards now in 2024 it’s pirates
i guess looting spellbooks is pretty lucrative
Because wizards have spellbooks and those things are sooo expensive when you added up the spells in it to the price
50gp per spell level I think right?
spells in wizard spell books aren't spell scrolls
And?
wait is there a price for non-scroll spells?
It can still be copied after all
Imagine some wizards have a chain on their books and unless you have the special word for it they are blocked
Yeah it’s called a Wizard Spellbook rules
if you find the right buyer, its worth a lot. even in a spellbook, higher level spells are still lucrative
and others more powerfull have that if their body stop living, so death.
their book just turn on fire and explode or smt like that
I feel like if I shot someone, they would be in a state where shooting them a second time would be easier
Oh but that's not necessarily how much you could sell it for
Yeah rules as written it’s half
It depends mostly, Vex is a weird feature honestly but it works
These treasure tables in the 2014 DMG are low-key confusing
From where? I don't think ive heard of this before but it makes sense
Shortsword have Vex so it help to dual wielding with advantage
you can still sell a spellbook, presumably the list of spells in there offers it a great deal of value
Both PHBs
Truth be told, the 2014 Treasure Tables make way more sense to me than the 2024 Treasure Tables
When selling any item it’s half the price
yeah yeah I just thought people were overestimating
but didn't think very hard about where the numbers were coming from, so my bad
Tbh even then those spellbooks are just good cash in a single item.
plus, if you're a Wizard yourself, those spellbooks are of incredible value to you
hello
It’s still stupid small compared to the once per session treasure hoards
Those are way more expensive
arent unused spellbooks still like, 100 gp?
ur rite
Tbh in DnD gold is not that hard to get
The difficulty is mainly spending that gold.
Some drown while others die of thirst
Like my last campaign my players had well over a million gold each and 30ish magic items each
Not including magic items they bought
You can sell a Spellbook, but can you spell a Sellbook? 🤔
400 baboons
It is for this reason that I think domain-level play could be a great money sink for 5e/5.5. I want to use my 400,000gp to build a town and add to the world
I remember reading that a lvl 1 player with 10.000gp wont be able to do too much to break the game at start
will get some good stuff obviously, but nothing that would make him be Invincible
I just sell them consumables
How much gold would you assume a level 9 party would have
Depends. Starting gold?
Because gold scales to how many adventures the Players have went on in sessions.
Let’s say campaign started at 3 and they got to 9 so far
And the monsters they faced
My level 3 party has gotten a solid amount of gold from dungeoneering that they rarely spend; ended up having to do this for one of their quest rewards. Gave them some trade bars and one dose of Oil of Taggit, which they can sell or use in combat
A good 70k probably
Assuming they didn’t face any Cr11+ creatures
If they have then we could be well over 100k
Notably it doesn’t scale with player count
Since you gotta divide it with the party usually
Odd since Avernus actively says it’s filled with tons of gold
funny, thats one of the layers where it is iirc
Like so much gold because the devils keep throwing away there
especially with tiamat stuck there
And?
That is a very dry loot. Good luck!
We are actually getting magic items decently enough
Ah got a good 45 magic items?
I’d say probably 15ish between the party, but they’re all pretty solid
Oh. I see. At level 9.
yep
There is a twist I wanted to do where one of the the PCs is a reconstruction of a dead person that did not know this, similar to the film “The Thing”. I don’t know if I should tell the player this backstory or keep them in the dark about it? Especially due to the fact that it has a connection with their patron
definitely work with them
no need to tell them everything, but offer a concept or hook
I have a player I'm probably never giving many magic items to again
If I give you magic items and you go 3 whole levels worth of adventures without using them then I'm just not giving you as many magic items
What was the item
A cap of vanishing that lets you turn invisible 3 times per day
Bruh
And a dagger that does an additional 2d8 poison damage once per day
I'd ve spamming that. I'd make my dm take it away 
wait why don't i get those stuff
And that's exactly why I probably won't give him as much
Because there were other players who wanted them if he wasn't gonna use them
I'd treat my adventuring team like my son when I went to get milk. They'd never see me again 😭
And he wasn't willing to give them up but also didn't use them
probably why its 3/day
Yee I exaggerated. But wild how you don't use that item in 3 levels
cause like i can make my nice combat build-that-i-never-had-a-chance-to-use-yet even better
My players have some strong items already and they been spamming them. Living weapon, repeating shot pistol, clockwork amu uhhh I fogor whatelse
He was all like "I feel like I need to save them" but brother even when you knew the adventure was ending after this encounter you still didn't use them
i dunno why i didnt realize catti-brie is a red head
at least, according to the mtg card
Yeah, I think she is frequently refered to as such too
i must have missed them entirely trying to find more bruenor scenes
welp, time to make a deck using catti and drizzt
which one as commander though...
fair nough
Hello👋
oooo sounds like me in other video games
"lemme save this great weapon until i need it!" 5h later "hmm i need space for another op weapon, well lemme throw out this one" throw out the one i had been saving and never used
I’m fine with giving the players more items
Because eventually I can stop caring about leaving answers for the problems I place as their toolbox of options gets bigger and bigger
It's why I'm a level 1 purist
I like the creativity that the limited toolbox has.
Tho I need to work on my treasuring in general.
well um sure
same, also i've done a joke where i suddenly told my group of newbies after they got like 20 bars or silver that we're gonna track carrying capacity
they were like "tf?"
Nothing better than tracking everything
"starts tracking how much food and water they need"
Next campaign I run ima start at lvl 1 fa sho
admittedly tracking nutrition and thirst is very easy as the game has basically just assigned 1 Ration to be 1 Day of Food and 1 Gallon of water is 1 Day of Water. All you gotta do is have like 1 bucket and everyone should be fine
I'd play in a campaign that tracked food and coin weight icl. Sounds fun to me but I'm clearly that demographic. I can see why lots of dms/players don't bother
Clean food and water is gonna be a pain sometimes in my upcoming game.
Is purify food and drink on the table?
Yep
pov soullike dnd game be like
Wizard, you talk too much. Lol jk jk
However, not gonna be sure you'll always be safe long enough to ritual cast it.
i've never done this for my pc but i have tried a quest based on this
I wanna do campaigns like that too eventually but for now I just wanna get better at DMing in general
Is it possible for campaigns to not fall apart due to scheduling issues
Yep
Hope mine doesn't but can't predict the future
I have a small 100% sample size
You just kinda gotta keep the game going
If someone regularly doesn't show up then don't hold out for them.
I am trying for the last time
I wouldn't give a final to something like that
Also do smaller campaigns
If you wanna run long campaigns you need to cultivate the players for that.
I like to roughly restrict my campaigns to a single tier of play.
It's not fun though, when there's supposed to be 4 people and only 3 show up or even 2
If people don't show up then you find people who do
I guess
I've just switched to pbp for a couple games, and they are literally going on even after so many months
Wow
That's accounting for the month off for December after I removed some players.
You started at level 1?
Yep
Run stuff, keep the players who show up and contribute.
Encourage behaviors you want to see
And man the XP gaps in t2 are really staggering
Yep.
19k until level 8 if I'm remembering off the top of my head right
the game wants you to spend longer playing each level than the last basically
Until t3+ then it's like a runaway roller coaster at times
Due to what PCs can handle.
Think of it like making friends. Reach out to people, see what works. But only grow as much as they're returning the effort. Trust as much as they trust. If things aren't cutting it, then politely move on
My issue is, I'm too lucky at killing PCs.
If I have a recharge ability as a dm, there's a 99% chance it's a 5 or 6
And a 87% chance it'll be higher than average damage or close to max.
Tho surprisingly, I've never killed a level 1 5e pc
The only time I've killed a level 1 pc is when I was playing it
The DM, the other players, everybody said it's a bad idea, but chaos goblin tendencies
Sometimes we have to suffer for our principles 
5 level 2s, 2 level 3s, 7 level 4s, 1 level 6, 3 level 7s
Good Timezone everyone
My upcoming horror campaign might finally be the 1st level 1 pc to enter my graveyard.
You remember these?
I have a discord where most of them are logged
There's 6 that aren't from my first campaign that are in "unmarked graves"
But I more or less remember how all of them died too
Sora the PC killer (I know there's people who do worse)
They sustain my hunger. /j
I'll most definitely be adding more dead PCs to my archives over the course of this year.
I've killed a few PCs in my time, but honestly I've only had 1 that I actually felt good about (there was a clear communication of if you do this, you will die and it was an awesome character moment that was the highlight of the campaign)
Most of the others were from one of my first campaigns, tomb of annihilation
When I didn't understand game balance very well and like 3 PCs died over the course of the campaign due to overtuned encounters
I'm making a Victorian setting for my players in a Sherlock Holmes kinda way and I want guns to be a part of it but I think the 2d6 and 2d8 are quite a lot for 1890s weaponry, do yall have suggestions for damage?
Use the official PHB firearms which are roughly 1d10 and 1d12
Those are designed for that exact situation
The DMG firearms are more designed for modern settings
I'm using the dmg, and the 1d10 and 12 is for Renaissance, which is a few centuries off the mark...
Still gets the job done.
In fact I think they removed the renaissance tag in the 2024 PHB for them too
They’re renaissance inspired but they fit in any setting
Should I use that for damage but keep the stats of the dmg ones then?
I would keep all the stats of the PHB ones
Just use them
Flavour them however you want of course
But yeah just use the PHB weapons
The only time I’d use the DMG firearms is if you want firearms to be stronger than other weapons
Well like the webley was accurate to 150 feet about so I think the 50/150 would make more sense?
Remember DnD isn’t meant to simulate reality
I want the highest damage to be around same as a greatweapon
Those are the PHB firearms then
You can flavour them however you want and if you really want then you can increase the range
Yeah Glaives and Greataxes do d10 and d12 just like those guns
But I don’t think you need to and I don’t think you should be that adherent to real history
Yeah it’s a fantasy world so irl history didn’t happen
DnD isn’t a physics simulator is a common catchphrase that gets thrown around but what that means in practice is that you shouldn’t be using realism to justify balance choices. Balance should be consistent and coherent of course but you don’t need to justify it as “this real world weapon fires at X range”
I don’t believe so, because the ready action itself already only applies to actions
Yeeeh and it doesn't seem worth it since it uses your action anyway.
Some DMs may allow you to ready the dash action to achieve that effect but that would be homebrew and entirely up to them
Just thinking of monk shenanigans
You take the Ready action to wait for a particular circumstance before you act. To do so, you take this action on your turn, which lets you act by taking a Reaction before the start of your next turn.
First, you decide what perceivable circumstance will trigger your Reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your Speed in response to it.
Seems you can move
I always see people tell new DMs to just copy stuff
I wish they'd stop because I'd love to have a wider pool of DMs with games I wanna play in
Take inspiration, don't just copy
Some of the actual worst games I've ever played in were obvious copies of existing video game sequences and stuff
I think different people have different definitions of copy
Which is the real issue
Probably
what do they mean by copy stuff?
I've played in games that are 1 to 1 video game sequences beat for beat
I played through the entire opening of Diablo IV in D&D and it was pretty rough
There are some… less creative DMs out there who hear “copy stuff” and assume they should lift it 1:1 into their campaigns without any reworking
No creativity??
Just play the video game atp
And these would be honestly fine if the DM was like "Hey guys I made this game the Diablo IV opening" but they don't usually do that in my experience
My definition of the word copy is the definition of the word copy
I generally don’t want to set a real requirement for what you need to play DnD but I do kinda think some creativity is essential to be a good DM
i am genuinely not that creative so the DM position is so hard. its why im avoiding a homebrew world for now
I prefer playing with my Ranger
I ended up telling that Diablo DM that if you're gonna tell us your game is homebrew and then just have it be video game sequences, literally just run a module it'll be so much easier on everybody involved
Run an established game. Lost Mine of Phandelver is good.
And there's a few for free on DnDB
I ran HotB starter kit and now im in an Eberron setting
I feel like a lot of DMs are averse to running premade adventures
those DMs are creative. im not 
Did bro copy a video game and put it into dnd?
I should build a campaign with my new book. 🤔
Yo pillow
Me?
I think Dark Souls would make an intense campaign if done right.
You should try an adventure in the frozen lands
Would be fun with a bunch of giant snowmen attacking you with frozen rocks
In those case frost giants
You are absolutely correct.
Think about a frozen wasteland inhabited by frost giants and ice dragons
Since it’s frozen visibility is limited making attacks hard to direct
You gotta use wizards to cast the spell of visibility which only lasts 120 seconds each 2 turns
Not to mention the abandoned temples with the undead snowmen.
Also...how long has it been since you rested?
Unless there’s 2 wizards which double the duration
Friend of mine is running dark souls ttrpg but I think using a different system
Roll con saves
I actually haven’t played before I’m still learning
Best I’ve played was the MMO on Xbox
I just have a really good imagination
Welcome! Ignore the price of the dice, just buy it.
The ones I bought are 2 bucks
But bro the boss should be a frost king who can control the environment on one turn too
Read over your sheet often too! You chose that cool feat, use it!
I’ll send you my sheet
It could work in 5e just use more cone damage effects for big boss swings and have delayed attacks that can allow you to dodge using movement, rather than just being an exchange of attack rolls and spells.
Doesn't it have its own system, too?
Also on frozen wastelands nature spells don’t work due to the frost king controlling the habitat
You can also share it in #character-discussion for feedback!
I know it has one but I think it’s unofficial
What does recharge 5-6 mean?
Basically it's an ability that upon being expended needs to recharge and you roll a 1d6 at the beginning of the monster's turns, if you roll a 5 or 6 it recharges
OH, I am glad I asked LOL
I assume it's "in 5/6 turns"
That would be quite silly as most combats don't last that long
Whats a good dnd app? Idk dnd beyond just seems kinda poo
Whats yall opinion on homebrew btw
Ddb is pretty much the only app
Damn
I don't have anything against homebrew but also don't allow it in most of my games
Not allowing homebrew allows me to blame more things on WotC
It wasn't my fault you guys got TPKed, that encounter was unbalanced! It's WotC's fault!
It's not my fault that the boss was disappointing, your classes are OP, it's WotC's fault!
||/j||
Reminds me I got a lot of work to do for my upcoming game which starts in 12 days
Maybe that's why I can't sleep even tho I'm sleep deprived.
3 humans in a trenchcoat pretending to be a kobold to sneak into a kobold nest
Are horror campaigns making a comeback? so would you all play a full ravenloft game or not
Curse of Strahd's been popular since it came out was my impression 
Elllo
I'm not sure if they're making a comeback, they've been somewhat common since Curse of Strahd. The Van Richten book definitely helped boost horror campaigns, and the new Ravenloft book will likely do the same.
i've ran Curse of Strahd twice now, so if I were doing a Ravenloft game, I'd love for it to be anywhere but Barovia
I think whats happening now is less new hype and more people circling back to darker horror style campaigns again and strahd just fits that vibe perfectly so it keeps popping up in conversations maybe
Have you played or run it yourself
Yeah same
I mean "horror" means different things to people.
For me it's a slightly creepier normal D&D pretty much
What you are going to try next
and how long have you running this
As soon as that book comes out I’m charging in with Cthulhu
I may okay and love Call of Cthulhu, but given the chance to use Cthulhu alone in dnd, I will absolutely take it
different for example?
What I said - I run CoS as a slightly creepier normal D&D campaign.
Other people may think that any sign of levity is breaking the "horror", but I have plenty of humor in it as well.
Same, I kinda just emphasize the parts of the world that are there normally but we gloss over them. I'll emphasize stuff like "monsters actively eating Person" and specific disgusting elements of the environment (wood rot, scarabs crawling around, corpse smell).
Oh got it so do you lean more into atmosphere or character interactions for that vibe what you think about it
truth be told, I'm looking at the Forgotten Realms for the setting of my next campaign. those recent setting books are really nice.
For Ravenloft, I'd want to do something in either Dementlieu or Har'Akir. I love a campaign set in one city and I also love The Desert in fantasy.
Mostly atmosphere I think. When it comes to people, I leave out stuff that we have agreed in a session 0 to be off the table.
Nice thats actually a really strong split of vibes and yeah true forgotten realms gives you freedom to do almost anything but if I say about ravenloft is where the tone really carries the game
How many players are playing in your campaign
I have three running rn, all with 4 players
which classes
I think I've had all of them at one point or another
thats great
I was gonna say. There's 12 classes in the PHB, you could have them all right now
by the way, which one do you like the most from all of them thats your favourite one
Personally, I like wizard and paladin
I've always liked Wizards. I'd like all the spells I can get
Oh, same vibe and what race do you prefer for the character when you choose wizard
For any campaign?
