#dnd-discussion
1 messages · Page 430 of 1
Ive seen barbarians solve puzzles doing stupid stuff when everyone was trying the smart way
Ive done it by accident with mine before
Helloo everyone, im new to DnD and is looking to learn more about it. That's why im here
Also a -1 Int modifier is just below Average intelligence, I don't get why people play those types of characters like dummies 😭
Well yeah but if every thing that's imo mistakenly called a puzzle uses investigation then it's just an Artificer and Wizard thing mainly.
Bard and Rogue potentially.
You can have an 8 in intelligence and still somewhat have wit and smarts, just maybe not as learned as other people
Yeah it’s only 1 of the mental scores
I don’t think it’s definitely one way or the other. It’s not “the DM must always describe what emotions a PC is feeling” and it’s not “a DM must never describe what emotions a PC is feeling” because both are flawed when entirely one or the other.
Like if I always asked a player how their characters are feeling and never said they were feeling an emotion, they could just have a character never react with fear even though it should. But at the same time if I went the other way entirely and always described a PC’s emotions, a player can find that I’m playing their character for them a little bit and mischaracterising them, like if I said “this group of thugs has you trembling” when the PC’s backstory has them facing thugs like this all the time
Theres puzzles meant for different characters. Sometimes by odd luck the one you wouldnt expect solves it
Investigation is the skill meant for trap type stuff, so if it's a brainy type deductive solution that is needed, then that's the go to by the definition from the books.
So a puzzle that relies on brawn to move stuff around you would use investigation for? You investigate so hard it moves out of fear
My Bugbear Ranger is a fun example
He has 8 intelligence, but his Wisdom is pretty high so he has enough common sense and, I'd say, experience to understand situations even if he doesn't have the highest intellectual faculties...
He also works for the Zhentarim, so he takes buisness very seriously and understands certain political workings
Other Skills might apply to different types of puzzles. One set by Celestials might require Religion, but yeah Investigation is kind of the default for deductive stuff.
If it uses brawn it would use multiple people in the party to interact
Figuring out the solution doesn't mean being able to implement it.
The 8 strenght character cant move it. They can tell the strong one how to
I thought your point was one skill check to just do it all.
No?
Multiple different types of rolls is a great way to build a challenge to include everyone, but the part about figuring out stuff is Int and Investigation.
Asking for this is against server rules.
ok so I am sorry
Have them do a strenght roll aftet the investigation if done right see if it moves or not
And set the DC based on how good the check was or give advantage or something on a much higher success.
Or have processes that will either increase or decrease the DC to the point their at
Like a "I think if you move it over this way, it should move easier.
I was under the impression the intent was that puzzles should just be "you find puzzle, roll Investigation, next room."
And puzzles can be hints for others if they catch it
Well if it's a hint that's something the player would get
Unless like subsequent checks are easier cause "you think back and think this mightve been a clue"
That depends on how much of a scene I want. What you described is something I would use to let the Int character flex while on the way to a bigger challenge. It's the minor challenge that this character was hired to solve in the heist and that they knew they were going to face. How much of a mechanically involving thing I make something depends on how much weight and tension I want to put into that scene.
Do anyone is using Heliana's guide to monster hunting?
I would like to ask few thing about that content please?
It would be different if it were a cypher that had to be solved in the middle of a pitched battle with a god and was a callback to all the things they've learned in their adventure and upon which the fate of the world rested.
My orc fighter has 6 wisdom and pretty good intelligence which i’ve found fun to roleplay
Wouldn't that be a player puzzle too? Well nah cause players don't remember what happens in games that much.
Then I might make it a multiple roll thing with Advantage or Disadvantage based on how many clues they are able to add up to stack the odds in their favor.
Wisdom is a stat I refuse to dump because all the scary saves live there /silly
I will, at minimum, at least have 10 wisdom on any given character
Or, I'll dump Charisma or Strength for it lol
Paladins don't need deities
ik
Somewhat, maybe, but in the sense that it's meant to be a callback and homage to the characters themselves. So if the players remember the stuff that's great, but I would probably supply at least some of it because it's meant to be a big cinematic reference to past adventures.
but there are other classes that don't need a deity but do have one
Is there a specific channel (which I prolly missed) for game objects or is this good as any?
Does anyone have experience with buying lots of metal coins in bulk (500+ or 10kg+) and how does that usually go?
I mean I do, and I often save tidbits of information and bring them back up in later games.
I mean, I don't think any Deity in particular is an Oathbreaker, but I can assume any REALLY Evil Deity would be chill having their worship
e.g. eilistraee for bards and gond for artificers
Oghma is more of the Bard god, really..
They can probably help you more over in #third-party
Oghma has Bards and Wizards under his belt
And he's a greater Deity too lol
Milil is a very specific Bard god. But that's really only in Faerun.
He's not the only one, but I associate him the most with bards
At the very least I plan to take mage slayer feat and fighters at some level can reroll a saving throw and add a bonus equal to their level iirc
I like assuming everyone has a few gods or a pantheon they worship and anyone more religion-coded has one very specific deity they're devout to
Idk I don't think I'll ever fully comprehend the puzzles thing.
Most of my characters don't really worship any gods.
My head hurts and I'm ready for a nap trying to.
But like, also, just because you're a Bard doesn't mean you need to worship a God associated with Bards
Same with other classes
What's up party people :)
ok I feel like I need to add more to my question
Mostly I think the disconnect is that I think of my characters as different people from me.
I'd say treat it like your appearance, personality and backstory. Not everyone has those written as well
is there a god who's sphere could reasonably include oathbreakers?
I'm middle of the road.
Does any one have a campaign I could join?
I can't be as smart, and well spoken as some of my PCs
No, it's not that it's just not written. It's that they specifically don't worship any of them. They know they exist, and they know they're powerful, but they don't pay specific respect or devotion to them.
Any god the Paladin strayed from can work
actually
Check out #looking-for-players for open games looking for players
Literally almost any evil Deity.
I don't think there's anyone in particular that's specifically about Oathbreakers as I mentioned way earlier
I wonder if Cyric could fit
Cyric and Bane are good fits
I want my character to solve the puzzle. Not me. Because requiring real life me knowledge or skill to solve the puzzle feels like metagaming in a way I don't like.
Idk how my character can solve stuff I can't.
The same way they can cast magic or shoot a bow and I can't.
Is it just me or are druids really being left out in terms of 2024 subclass expansions?
Just you
Literally Preservation and Titan are the only new subclasses they're getting that we know as of now 😭
They got Sea in the core rules.
They've got Sea, but like
It feels like all the others are getting way more attention
I feel Druids and Barbarians are getting the least love rn
Druids?
Artificer deserves another new sub too.
Are druids confirmed to be getting a subclass in Arcana Unleashed yet or no?
... yeah? Druids? You know.. the class about nature magic
Nah their next sub is in the Dark Sun book
Cartographer is great!
Nothing is confirmed for that yet
Is that a 2027 book?
End of the year
Gotcha
I always hate seeing a lack of Druid subclasses but then it feels like they added a trinket, 2 spells and 5 Beasts (or a furry/Fey Species about nature) in every edition anyway
Druid has plenty of decent to good subs especially with the new rules.
That's a fair point, passive content
Druid does have 8 subs and only 1 doesn't work so it's not like they're starving either.
Big thing is Druids are the least played class in 5e
Not in 2024 tho right?
I think the complaint was specifically about the lack of NEW Druid content
Well content has to come out
(I am kinda hoping for a Tasha-style book for 2024 adding things they removed from the PH and DMG like a new Giant Eagle and foraging mechanics)
I just don't want the class left behind compared to all the others, that's all. Doesn't have to have the most or anything
Well, yes, but the fact they're only potentially getting two newer subclasses is a bit stinky.
They could've done something for Evil or Horror for them
Titan is in the Evil UA
Hell, Barbarians got it worse, it's upcoming subclasses are just remakes
Sorry, I meant Mystic lol
Where should I look for a campaign to join?
Think the problem with Druid is they're probably nearly out of things to do with it
Real, I feel bad for Barbarian lovers lol
Barbarian and Druids DO have good subclasses.
But that doesn't change the fact that they feel like the least loved classes by WOTC lol
They got a Fey Druid
A wild shape Druid
A land Druid
A sea Druid
A fire Druid
A space Druid
A mushroom druid.
Also I'd like to bump my question about bulk metal coins if anyone so happens to know
Yes, but I'm talking about 2024 because that's what I am invested in now
I would like..
A Parasite Druid subclass
Sapping life energy from others
Druid feels like Bard in that you can pick any subclass and fulfill all of these
A proper Plant based druid (I'm thinking Poison Ivy) would be nice.
Ye there's a few ideas they could do left Preservation and Titan being 2 of them.
Yeah!
Even though circle of Preservation is coming potentially, it still doesn't have the feeling of being THE plant Druid subclass
Part of 5es well endowed amount of subclasses is just how much of an umbrella they can cover.
and of course the animal summoner druid is in desperate need of an update
True
My guess is it'll be next year.
I, admittedly, don't think we need more Cleric subclasses.
Just updates.
While I'm excited for it, Pestilence Cleric was NOT needed.
I think we need 20 more Ranger subs.
I'm just happy that they listen to the community and keep new content coming. I appreciate what we get
I feel like Moon and Titan might be similar to each other already (only experience with Moon of course) but a Druid subclass with Action Surge-style ability would be fun
A lot of third party for 5.x actually showcases my point.
We need more Ranger subclasses
We need Rogue subclasses with less Intelligence based bullshit going on
We need ACTUAL interesting Wizard subclasses.
A lot of third party classes and subclasses are "he just does what I do but better"
Land druid is just extra spells so a dedicated earth/stone druid would be cool too
Wizard benefits from having a massive spell list anyway so they feel fresh just based on your spell list sometimes
Doubt that'd happen unless they wanna go the 3.5e route.
Where there's a billion things that all do almost the same thing as each other.
I just want my Stone Sorcery to be real 🙁
I think the actual answer is Pathfinder.
I wanna be Toph in dnd lol
I also think Monk needs new subclasses that aren't Tattoo or frankly Mystic
isnt it always lol
Hissssss
I love the idea of the Mystic Monk, but then I feel it brings more of a headache to the class overall
If you want streamlined umbrella you play 5e. You want hyperspecific builds and options you play 3.5e or Pathfinder.
Monk is always in an awkward place I feel
I just want Kensei to be updated (and allow me to use a glaive please)
Subclass-wise?
Yeah
As a whole class?
No.
Monk is super strong in 2024 which is what people were wanting from it the most
Right, I agree
Ye the third party options meant to replace Monk getting updated are gonna be gigabroken
I'm glad it's useable now, just the subclasses are always a little strange to me
Since rules for third party are it has to be better than its official counterpart or complete bumgo.
Its a shame they nerfed ranged monk so much but the core fantasy is much stronger yeah
Elements is probably the most interesting subclass they have right now tbh
Eh?..
Elements is pretty cool, I appreciate how different it seems
playing an elements monk at level 12 rn and its a blast
To reclarify, I mean the most interesting mechanically in 2024 rules.
Right
I feel like third party is often a bit lacking in creativity tbh when it comes to homebrew of the rules
No subclasses with serious downsides (like halving your damage) in dmguild bestselling, no modular basis for multi-turn or multi-creature spells, no non-Commoner or non-meatgrinder level 0 rules
Unless you count free 5-page pdfs with 30 downloads, good luck finding more creative ideas
So any argument using third party content may need a grain of salt
I'm actually excited for.. "intoxication" monk, even if that's a horrible name lol
third party content sells better when it looks and feels like official design
Third party is mainly "we wanna make our favorite class overpowered, but we'll change it up a bit so you don't notice." And we still notice.
Drunk monk lol
For some reason my brain just thought of an Elemental Cataclysm as “TEMUmat the (not) Dragon Queen”
Lol, kinda real
I found that the vast majority of third party on DnD beyond is super safe and kinda underpowered
I don't think they're mutually exclusive, and there ARE singleplayer rules and alternative resting and XP rules in bestselling so I doubt a lack of interest
Valdas moment
Doesn't Valdas have a bunch of broken stuff in it
Weirdly enough id say elements is the least interesting overall. It just makes you not have to worry about monks weaknesses such as range, proper aoe and flight. But thats just me
Im late to reply 🙁
I remember a guy in a game I was in using stuff from it and it was ridiculous
Obijima moment
It helps with the downsides and its cool because elements lol. I will always think punching out fire is cool
Fair, but sometimes you find some crazy stuff. Like a feat that makes blunt attacks give exhaustion levels on a failed save
I remember Ti allowed only some Obojima stuff in the Theros game cause other stuff was too broken
So super safe
I was mostly looking at subclasses, so might have missed broken feats and stuff ^^
Valdas subclasses meanwhile
... You know what? This sounds amazing as a very limited ability and is already beyond what is most third-party content I went through
Me when I allow pugilist and it starts one shotting monsters 10 times their level.
As someone who plays new Pugilist..
They are definetly not doing that lol
Thought they had an ability that let's them just max out all their damage on an attack once per turn
👋
They do, but, also, only on unarmed strikes, iirc
Which you can only get so high.
Ah I thought it was like you got like 8d8 Fists and could max damage every round.
They aren’t doing Monk levels of foolery
That would be insane lol
64 is barely one shotting Cr2 monsters
Also, if they miss they lose a Moxie point, so, it's not always the best thing to use.
That's when they bring in a feat from Junk Junks book of everything
That makes attacks over 50 damage do an additional 1000
...Excuse me, what
The lowest rated homebrew on ddb is hilarious
Pugilists actually have it pretty rough
Majority of their abilities are Recharge abilities.
And one has the cost if giving them exhaustion levels to use more, when they use that ability it ignores exhaustion in combat, but they can only use it so many times before they're swamped
Like a feat I saw where if you die using a feature you get sent to hell
Sora has first hand example in fact in my Eve of Ruin game
I’m sure Acererak’s dungeon won’t have Max hp drain /jk
Yeah fun
I don't need a feat for that, I'm going there anyway
It’s just all Hp delete abilities /jk
I'm gonna stock Sovis on diamonds.
Are you like comically evil...
Sovis is the groups Revivify mule now? 😭
Ah, then yes, buy me diamonds for that
(I'll also throw in money of course lol)
Cheaper than the Elixer of Health I suppose
Just because Sovis MIGHT become an Evil person doesn't mean he'll betray Rowan, at least /silly
What if Rowan was betrayed and locked in a Demiplane for 10000 years /jk
How do I build a paladin???
Oh my god, not those videos 😭
Rowan getting thrown into Kas's Domain of Dread as the new Dreadlord
Boost Strength, Charisma, and Constitution. Now you’re good
Being a Celestial Warlock Is HELL
my party members expect ME to spend MY spellslots on THEM!!! /joking
Cosmo will totally dazzle the lich, yep
Ok thx, I’m gonna have fun spamming divine smite
Good luck on that
That's why Warlocks have Cantrips though, that does most of the work
Eldritch Blast them any time they open their mouth
We're level 17
I'm really not that worried about it lol
(Still Eldritch Blast them)
Wait what about spells??? I got divine smite
2024 has a table that shows how many spells you got by level
2014 is Charisma mod +half the Paladin level I think
Also, I play with Pact of the Blade and only use Cantrips when I need to...
But also never Eldritch Blast because that's BASIC and BORING and for Basic Boring Babies!
Wait, I've never seen a plain vanilla Warlock at level 17 including every pod I joined for a session. Is it actually good?
Very
Nothings bad at level 17 tbh
If you use Eldritch Blast, you're a coward, simple as
Is there a reason why no one I came across did so then?
Every class contributes well at tier 4
Eldritch Blast is so highly reflavorable, though. I love making EB into other things.
I dislike Eldritch Blast being the claimed warlock staple, I like hitting things more
So should I pick divine favor, cure wounds, or detect magic?
Thrown daggers made of moonlight, swordbeams, animated hair lances.
Or command?
Divine Favor is nice
Sure
What about 11 pages of text describing the shape, carvings, symbols etc of their items in their inventory?
Paladins can change their spells out, so don't worry too much about it.
Thx ^^
Sounds obnoxious. If they want to have that for themselves, that's fine, but I hope no player expects me to read or care about that.
What about background? I’m on the fence between acolyte, noble, and soldier
I mean, my Warlock almost one rounded a Drow Matron Mother (a creature with over 200 HP) all by himself, so...
(Wanted to mention this lol)
Blade of Disaster is one hell of a spell lol
Killed a CR 20 with the help of my Rogue before it could even act
God I need players like that
Sneak attack plus your damage?
I thought you only get one sneak attack per round
Per turn.
Blade of Disaster is one of my favorite 9th levels.
No you get it per turn
Per turn i mean
Yeah that’s why I said reaction
You can sneak attack off your turn with abilities that let you attack off your turn
Because it was Tokii’s turn not the Rogue’s turn
Ah
Like OA. Commanding Strike. And Scion Rogue Teleport.
So it was a new turn for Sneak attack
20 DPS at level 10 is what my friends seem to be capable of at most (except for the Ranger player who actually got experience)
My Warlock is just a different breed. /silly /joking
He's built so different Kas offered to turn him into a vampire
My damage dice and whatnot if I hit on both attacks is
1d6 + 6 + 2d4 + 5 + 2d6 + 9d6
Up next Sovis vs the other 65 Matron Mothers
Sovis gonna run them like Maki did the Zenin Clan
All of them ressurecting each other as a legendary action
"To kill the spider queen, you must first cut off her legs!"
Man, I dunno how Sovis would feel murdering more Drow
They're his people, afterall 😔
2 more levels till I have a guaranteed 30 on sneak attack damage.
I don't want to wish ill will to people but someone wanting to play a Rogue so they can sneak up on people with a Greataxe (no Proficiency) is a pain to balance encounters around
Yeah that does sound like a pain
I envy people with players who even just cast Fireball constantly
You can tell your players that you need them to make functional characters
you dont have to say yes to everything
I mean..
A Rogue can't sneak attack with a Heavy weapon anyway lol
Or most melee weapons. It’s only finesse melee weapons
Then don't do it as it's not how the game works RAW anyway
The easiest would be to say no to them at all as they aren't the best players but making up stuff is still too fun to fully forego it
Only gonna make a bigger mess when you eventually gotta hit them with reality
2 people are loud and obnoxious already...
Or they join another table and get hit with reality.
Then.. kick them from your table?
1 on 1?
I enjoy the prep and running it too much to believe in "no D&D is better than bad D&D" and I have no friends
I know the second part can be hard, but you can still try!
It's not a fun game if the dm isn't enjoying it either.
Oh I am still getting some enjoyment even if I complain here or I never would've
That's a very poor mindset to have and can definitely take a toll on your mental health.
Yeah sometimes no dnd is better than sometimes good dnd
Still happier than when I was suicidal
Just find new players.
Ye I know it can be easy when doing so online but I dislike it enough to not follow up on that advice
Also didn't mean to make it a bummer, just wanted to complain about off-meta builds lol
Off-meta would be more like a throw only or something. Not someone literally doing jack crap.
Hello
Hmm I wonder what using only items would fall under actually
Off-meta at best
OK, that sounds bad enough that I won't annoy DMs with that lol
20 damage a round at level 10 is just crazy in a bad way.
A Paladin with basic gear would have better AC and damage than the 2 worse players I think at level 4 and do some healing and control
That aside, I was surprised at how good a Ranger can tank and how much damage it can do in 2024
I remember Rangers starting off bad and then not improving
Never played one but that was the sentiment
Low rolling rogues be like
Internet really over hyped that point, it was never true.
Ranger at low levels with dual wield and hunters mark does solid damage.
It does taper off quite significantly though.
I got into AL quite recently or I would've had a much broader group of players to find out myself
Better than Rogue at 10 with a Crossbow anyway
How would you guys port xianxia cultivators into dnd lorewise?
Forgotten Realms, or another setting?
I wouldn’t, but if someone else was going to it’s just a new kind of magic.
Forgotten Realms
I believe anything Asian gets plopped into Kara-Tur
Can be from another plane like psychic stuff is or just a different branch of magic.
As far as I understand, cultivators are people seeking immortality and enlightenment, right? I figure this is either the Monk class, some kind of Psionic tradition, or Positive Energy-based Lichdom.
They strive even past immortality, basically getting strong as much as possible(like how they go up a cultivation realm)
I'm currently living the thief dream and firing a million daggers at people with the bracers from Waterdeep dragon heist. Haven't yet used the "bonus action daggers, ready action fire more daggers double sneak attack" as it's not really that kind of table.
I always wonder if a lot of those crazy classes from 3.5E like incarnum or binders actually exists in lore in the Forgotten Realms.
Idk the significance of a Cultivation Realm, but I figure you've got your options before you. Its probably a Monk or Psionic or Positive Energy type thing, thats probably the easiest way to marry D&D to xianxia cultivators.
I agree with Monks being the base class, it makes much more sense tbh
This might sound like a clickbait title but I’m genuinely wondering. What’s something for 100 dollars or less that improved your DnD experience the most? Got a tiny bit of extra cash I want to throw at this silly hobby
The Dungeon Master’s Guide
Many of those random 3.5e classes were made for the realms.
If you havent already: PHB, MM, DMG, Dungeon Master's Screen. Probably gonna total to more than 100USD, but those are all needed
I’ve got the books and a screen and minis lol. Looking for something extra
Terrain seems too expensive for what you get. I don’t mind squiggly lines on a battle mat
If you are online, Foundry VTT
If you are DMing a new campaign I find starting with an adventure book is easier than homebrewing everything from scratch. I've used Rime of the Frostmaiden and I'm now doing Tomb of Annihilation, but basically find something that sparks your interests and be willing to change things to make it work better for your group. Think of the book more as a skeleton to build on.
One of those adventure anthology books, like Dragon Delves or Tales from the Yawning Portal can offer you a variety of smaller adventures you can drop into whatever game you'd like
it's pretty easy to get by with the basic rules
Local libraries or friends might also already have the books
and there are a lot of things you can use as a screen
A good setting guide if running in a pre made setting as well.
Also Don't underestimate the power of a good back and leg support for your chair.
Additionally, I'm gonna sing the praises of Monsters of the Multiverse, Fizban's Treasury of Dragons, and Bigby's Glory of the Giants.
For in person, a small speaker for music may be nice
I DIY all my terrain it's pretty easy to turn out like an entire cemetery in a weekend using printed textures and cardboard from a supermarket.
If I could buy anything guilt free, for in person, it'd be a silhouette cutter for making paper minis fast. I love them, I have hundreds, cannot sing their praises enough. Real minis are great but they cost a fair bit and you have to paint them.
As a book I really like Flee Mortals!
If my character is a sorcerer and his spell focus is a crystal that he stuck on the end of a wand
Would the spell appear from the crystal or would it be possible for the spell to appear on his other hand?
(Just a flavour question)
Bah, do them with decorative frames for borders and cut them rectangular!
Never!
afaik the source of the spell is the person and that's as much as is specified. So it can come from anywhere on your person
Ah okay then thank you
Guess he will just wave the wand around and the spell can appear even from his forehead huh
Unless the spell specifies otherwise
The character knows he's a sorcerer
He just love wands
Thinks its cooler to cast something using a wand
I gave our party paladin full permission to murder my character when it comes to this
even a Sorcerer needs an Arcane Focus (or Component Pouch)
What they need is : ✨ style ✨
insert naoya gif
I realise I never chose to attempt rolling intimidation out of fear of thrusting the party into combat or, worse, delving into murderhobo territory.
Is there a general agreed etiquette on when you should avoid trying to intimidate? Anyone else have the same problem?
Intimidate is a social roll like any other, it works the best when NPC is in unfriendly territory
as long as "if you don't give us the macguffin we're going to kill you" isn't your immediate opener to everything i wouldn't really worry about being a murderhobo, but i agree with mastercookies
Go with your gut, so long you don't intimidate a clearly friendly NPC it should be fine
System agnostic, fantasy RP encounter idea.
The Backdungeons
When the party is traveling through a forest have them roll a survival check followed by a perception check. If they fail they unknowingly set up camp inside a fairy ring. When they wake up they find themselves in an endless maze of constructed stone tunnels lit every 20 feet by nonmagical torches that when found lit don't seem to ever run out of the fuel they are burning as long as they are in their sconces. If removed they burn out normally, but they can also be put out by normal means. Not all sconces have torches, and not all torches will be found lit. When they encounter rooms that are larger than what torch light would cover they may find tables with candelabras made of cheap, worthless pewter holding lit candles made out of tallow.
The DM can decide how the party finds a way out of this dark, dangerous, medieval liminal space.
faster purple worm everyone dies
Fun fact. The "Backrooms" as an endlessly shifting liminal space have existed in Dungeons and Dragons since at least 2008.
Huh?
The Backrooms are a part of the World Serpent Inn an extra planar tavern that exists in the Forgotten Realms.
You can also use Intimidate to deescalate a potential encounter.
Just a month or so ago my character (1st level) was in an altercation, 6 NPCs approached our party of 6 PCs due to one of them (the ring leader) knowing one of us. The ring leader was causing issues and rabble rousing the other 5 to incite them to violence. My character pointed out that while the numbers between our parties were equal, and while they may win and beat us all, there was a rather high likelihood that at least one or two of them would die before the six of us were defeated. Did they really want to roll the dice that they wouldn't be one of those deaths?
The DM had me roll Intimidate. I am /not/ a charismatic character, but thankfully I rolled a natural 20. It caused half of the hostile group to turn tail and run.
I see
I lowkey thing there should be a sorcerer whos body is the arcane focus
Leading off from both floors of the common room were about a half-dozen passages. From there the World Serpent Inn became a maze of twisting hallways, occasionally broken up by a number of doors or staircases to other levels. This area of the Inn was known as the "backrooms". The backrooms were uniformly dark and gloomy, with construction varying. Some were made of wood, while others were constructed of plaster or stone blocks. They also differed in appearance, representing the tastes and sensibilities of many different cultures and races.
her name is The Psion
though a Sorc Sub that also could do it wouldn't be that out there I guess
especially since Psionic Spellcasting implies they're willing
(Abberant can Subtle cast more frequently, but not quite the same)
THe psion is more then using the mind rather then the body
does 5e not have a 3.5 Eschew Material Components analog?
The who and the what now
Its better not to worry about it
you skip Material Components with an Arcane Focus
if they don't have a cost and/or aren't consumed
an arcane focus, or supplant circle magic for costed things
Circle magic is really bad when it comes to the cost thing 😭
it only takes off like is it 50gp worth of costly Material
it could have at least been 100 and not been game breaking
though if anything needing Material is technically a buff because it saves you ever needing Warcaster
Artificer W
Warcaster is an amazing feat through
hire extra Spellcasters for like 40GP and you're in profit
Bleh, that's kinda boring. I picture Wizards waving a magic wand around while chanting Bibbity Bobbity Boo to cast a spell. Sorcerers just hold up their hand, make an arcane gesture with their fingers, speak the magical words that enforce their will upon the Tapestry of Creation, and the magic happens. No tools needed.
(each)
Wizards don't really need another Focus since they have their Spellbook
if a Sorcerer wants to do that they can use Subtle
Alright even for the cheapest costly M thats like a free cast of chro orb
You got me smoking crack if I'm bringing my tome out to wave it in the air to cast my spells.
you don't wave it
I'm not popping it out in combat period..
that's asking for it to be taken away from me and tossed in the nearest lit fireplace.
See how bad circle casting really is
who hurt you?
Circle casting sounds OP until you realize how costly it can be in time and money.
hmmm has to be a Slot of the same level too so it can't just be nobody casters
Expand etc can iirc
hire some cheap wannabe mages to massively amp you
A few of them a little op like the distance one
But the one to replace costly componets is laughable
My second DM, the one that I gamed with from the age of 19 to the age of 38 began his DnD career playing Chainmail. I started playing with him in 3.5. For the next 10 years when he gave us our XP total he first halved it..
Ye Circle Casting is only for the honored ones. /j
stand further back then 😛
I do doubt I'll ever see it in action on the playerside of the table.
i've seen players use it
oh my
When you cast a spell that requires at least one Material component with a specified cost that is consumed by the spell, you can reduce the minimum cost of one such Material component by 50 GP per each secondary caster contributing to the spell
ITS so bad
mostly in combo with the ready action
Guess it does prevent shenanigans tho
I mean Prolong is great
can make a spell last for 1 hour instead
No full caster parties just spamming simulacrum
having one additional Caster for that is amusing cause like, do we shave something off the diamond, how do we know when it's worth the right amount
beyond that you need 4-6
does the spell cut it for you, leaving behind your "change"?
this one is funny
When you cast a spell with a range of at least 5 feet, you can increase the range of the spell by 1,000 feet per secondary caster contributing to the spell, up to a maximum of a 1-mile increase.
In a 3.5 game we were level 15 in a Forgotten Realms game. We had to fight a Gulguthydra that he had advanced in size to the point that it had 800 hitpoints, and even a natural 20 wouldn't save against it's nauseate aura. It was surrounded by a swarm of softball sized beholder kin with 3 eyestalks. There were several thousand of them that had created a symbiotic relationship with the Gulguthydra eating it's scraps.
we fought it in a subterranean artic mushroom swamp in the Underdark.
Scorching Ray Sniper Rifle
just for something stupid and simple
Bomb
I wanna have a circle of casters be bad guys and just periodically attack the party with spells.
So yeah, as a player, and as a DM, I fully expect a smart enemy capable of disarming a martial character being more than willing to disarm the wizard of their spellbook and then destroy said spellbook.
Is hypnotic pattern any good when ive also got shatter but no other aoe effects
Midfight with Bandits and suddenly a fireball comes out of nowhere
big bad just air dropping you spells to taunt you
Circle chant multiple fireballs on a camp from distance at once
The party just traveling: "roll a dex save"
that doesn't really happen
i usualy find it easier to just kill pc's than mess with their stuff
Speaking of kill. I almost tpkd last night
an enemy that can grab you book is probably one that has you captured because it doesn't help them otherwise
What did you do sora?
Adult White Dragon was planning on having the party kill another dragon so he could take over. But party realized he was up to something, however, fighter gave up too much info to just walk out of it.
True, my fault
Shoulda just gone into the belly of the beast and killed it
He gave up their names, addresses, bank numbers.
Dimension door into its stomach
The funny thing is, the white dragon could only speak draconic and my fighter was the only one who could speak draconic
Shoulda just said you'd help it kill the other dragon then have the other dragon kill it or assist you
Thkugh that would be a smarter character i use
I begged them to give me guidance and bardic inspiration to help me decieve. But they didn't for whatever reason 😭
shrug A smart group of badguys try to go for the spellcasters first. Kill the healer, kill the spellcaster. If a sorcerer has to have something like a magic wand out to cast their spells, disarm and break the wand. If a wizard has to have their spellbook out to cast their spells, disarm and destroy the spellbook. Then you can worry about the Martials and their armor and hitpoints.
No, the dragon was lying about the other dragon stealing his layer and we potentially would've killed an innocent individual.
what's the most complicated (sub)class using only the 2024 PHB and which is if including any legal and updated 5e content? I find Fighter hard to play but that doesn't seem to be a shared opinion
Yeah fighters the easiest class in 5e.
Have the innocent individual help you thwart the plan
Probably either moon druid for needing to learn a bunch of beast statblocks, or wizard just for the amount of spells you can pick
basically I feel like I didn't contribute much when I played Fighter
I like my barbarians
sure, but a smart group of bad guys would also have some magic items, all sorts of traps and ultimately would lead to no/ a lot less fun at the table
We couldn't have walked away because the evil dragon found out I was deceiving him.
So we ended up fighting, almost dying and killed him, the situation I already over lol
Stocking my dungeon is pretty tough
at least of they are ACTUALLY smart
Now they're level 7
I'd say Moon Druid outweighs the Wizard cause you only have what's in your spellbook to worry about as a wizard VS "all the beasts"
Get free goodies from his lair at least
what u got so far
Nah he had a loot box on him that they paid 9.99 irl for
(He's joking)
Ohhh just pulled a rare dice set out of the Welcome to Barovia treasure pack.
True
I also think that a dumb group of enemies might be fearful of spellcasters, and that may determine if they even want to fight or not
I rolled up this dungeon using the random dungeon tables in the 2014 DMG, I rolled that it was constructed bt chaotic evil Human Rogues and that it was conquered g invaders. I suppose I oughtta decide what invaded their dungeon.
A free.99 box with tickets to his next show in the afterlife?
It was 200 dollars, not 9..
Each /silly
an aboleth
Nah he kept a chest of his most valuable items on him when he leaves the lair cause he doesn't want someone coming in and stealing them.
Don't aboleths need water?
Yes. But after all the traps have been triggered/circumvented, but before they start using any sort of consumable magic item that costs gold to replace you first do the economical thing and first kill the healer, second stop the wizard/sorcerer from being able to cast spells.
Classic beholder
I already rolled the layout so don't know how well I can fit water into it
Let's go fight an underwater creature in a horror themed dungeon
I mean years of wear and there and water accumulating in the dungeon would/ could work
"oh fun! Im getting punished for playing a certain class"
Release the kraken!
Reminds me for my upcoming horror game I should have some wet dungeons
I mean if its underground just flood it
Plenty of difficult terrain
Yup. But I'm talking about a group of combatants that /are/ going to fight your party, and the leader, or one or two of the group has an intelligence of 10+.
Hazards.
Yeah i agree i was just adding on to what you said by including what dumb enemies may do
fyi, in lore magic is usually rare enough that training usually doesnt take it into account
Warlock of orcus with a wisdom of 23
Looking forward to making Dungeons again.
What's good for the goose is good for the gander. You can go after the DM's wizards and sorcerers and take their wands and spellbooks and destroy them to take them out of the fight just as much as they can do it to you. Your character has a very clear, highly exploitable weakness.
Thats attuned to the wand of orcus and survived it
I will never not understand how chrono wizard is allowed under AL play
hi everyone 👋😖
It really depends on the creatures and how able they are to recognize or even care about spellcasters
sure, in my eyes this would jsut devolve into "alright, Ill just play a cleric (min maxed twilight or whatever) with a holy symbol tattoo that cannot be removed
immediate spirit guardians action etc etc
aint no way
did u homebrew the creatures?
Nobody can survive attuning ti the wand if orcus
or if not, what kinds of creatures did u go for
I'm making some homebrew creatures yeah.
I'm not going to play the NPC's as stupid if they're not supposed to be stupid just to avoid your character from having to deal with having a weakness. The same way if you start walking down a dungeon passage and don't have a rogue looking for traps you're gonna find yourself sporting a couple of hidden crosssbow bolt sized holes in your torso.
No horror game is complete without a Hook Horror
I mean at a high enough lvl u can I think if hit like 17+
why not?
Anybody can survive that lmao its only 10d6
Making some Humanoid enemies that hunt Mistwalkers and those who are dragged into domains.
To eat them mainly
I mean sure you do you
but if thats a common occurence imo it would slow down play a LOT or lead to even more careful behavior than what is usually the case
I'm talking more humanoid, enemies VS a Behir, troll, or goblin.
"only"
The humble death ward:
As long as the DM is applying the tactics of villains without regard to specific players but rather abilities its fair game.
The Monsters want you dead, and they know what they are doing.
IF a tattooed holy symbol is enough for you to invoke your gods magics, go for it. You're still a cleric and the healer. You'll be a target of any intelligent enemy that can recognize you as "The Healer" or "A spellcaster"
Anyone can survival the wand the necrotic damage doesnt even bypass resistance or immune either
its also only a DC 17 con save
I mean, "clerics are healers" is pretty outdated
they CAN heal, but they are crazy in terms of consistent damage
Which if your maybe level 10-16 you would most likely had rel con
Looking forward to the intro quest to that horror game as well.
I mean yeah but if u fail the roll you just die lmao
What is that call out in the Witcher 3?
"He's conjuring boys! He Conjurin'!" To most magic is very deadly so it makes sense to focus fire them all.
It being common or not depends on how hard it is to actually remove the wand from the sorcerer or take the spellbook from the Wizard. Same with the Cleric being the first target of a group of say, bandits. Not everyone is smart enough to go after the things that can make their fight easier. But there is a more than 0% chance that a group in a game DM'ed by me /will/ discover enemies that /are/ smart enough to attempt, and potentially succeed in those sorts of tactics.
Players wake up in a "hospital" where said Humanoids are harvesting people and they gotta escape.
death ward is still a spell so not really that big of an issue
ohhh I like it
any "zombie" experiments?
Its only a 3rd level spell
I mean yeah, assuming that the party actually identifies the staff before trying to attune to it lmao
The easiest thing to do against a Wizard is multiple smaller rooms with just a guy or two where expending a spell slot is a waste and a huge diner room you can use for one encounter with spread out monsters. The easiest thing you can do against a Cleric is let them shine and be a genuine savior the whole way through with them using their slots on healing spells and maybe one Greater Restoration cast the third fight in. Basically, the most popular modules already solved the issues of spellcasters being OP and you can steal their design.
am I too late with this response? Yes
There's gonna be a zombie type enemy.
and the average of 10d6 is 35
You're still making the argument for me. Take out the more versitile and dangerous character out first.
Ah yes we killed this demon lord we should check this staff before we do anything rash
I'm using Bloodborne and the CoD Zombies map Verruckt as inspiration for the map.
Brother
I mean Im not saying its not the smart thing to do, but more so that it could get unfun real fast
IF you die to the wand of Orcus thats just fate at that point
I mean Ive seen plenty of people just attune to "cursed" / weird looking things bc "it looks powerful"
fair enough lol
but you do you 👍
Some people are more fast and lose with their lives then they should be.
Looking forward to putting all sorts of terrifying and spooky ambience into foundry
Ehh. My old group that played under the DM that hit us with the 800hp Gulguthydra would work out group ways to help prevent or make it harder for those sorts of tactics to work against them.
yeah yeah yeah xD
We wouldn't think of it as unfun and consider it a challenge in need of being overcome and/or mitigated.
I should get started I'm getting kinda fired up now.
Tho I'm gonna have to be very good with my recruiting of the game.
If you cant wait an action/10 mins for a wizard to see what a magic item that you got from the DEMON lord of death can do then idk what to tell you
You know the same guy who most likely tought Vecna the way to become a arch lich
His magic item totally isnt cursed
so urm i know its weird but im new so can someone tell me how to play with ppl online
I wouldn't say you were too late. The discussion is more about your party encounters an enemy that's smart enough to know they need to deal with the healer and the wizard first to lower the force multiplier of the PCs. I would say your comment is a bit.. whiplashy. "here's how you punish the wizard" followed by "you don't punish the cleric but give them opportunities to be the big damn hero of the group"
I’m making a funny ass character, he is a half-elf fighter failed entrepreneur that went broke and owes loan sharks (actual sharks by the way) a metric shit ton of gold. Can any of you suggest the business he was in? Just for shits and giggles lol
paperclips
That’s going on the top of the list
Mass paper clip producer
Selling to all dimensions
"mass" is a big word with medieval tools
My players in that game when they hear "tonight gehrman joins the hunt"
Bloodborne Kart
@lethal bobcat If the party has really pissed off the BBEG and he's got the time and resources to create a bespoke encounter designed to affect the party based on the tactics that they use that he's aware of as well as being aware of what their party's composition is. That's a whole different thing and generally is the capstone of a campaign.
And even then, as a DM I would be VERY careful to only have the BBEG's preparations be built around actionable intelligence that he was able to get because someone in the party is loud and boastful when at Inns and taverns, the bard of the party is writing songs about their encounters and performing them while on the road, some underling was left alive or managed to run away and report back to the BBEG, or eye witnesses were able to be abducted and questioned, though there's a good chance the intel gained from the interrogation isn't very accurate.
That's all if I'm DMing a BBEG that knows THE RULES™
Tried to get a loan for his own tavern with 3 card monte and succubi. Ended up forgetting the taven
oh ye I was speaking much more generally as in homebrew games I played in where dungeons are much shorter and unable to challenge people with their limited resources (most likely spellslots)
I kinda went worst-case
lol that’s also a good idea
BBEG being the second fight is a good way to have all casters nuke the boss with their highest level spell slots regardless of specific defenses you meant to pose a specific challenge to them
Is movement speed and flight mostly worried about in Grid combat and less in Theater of Mind? I’ve noticed some people seem to feel like the 50 ft flying is less powerful if GM kinda hand waves and just says “eh yeah you can reach that guy” or “sorry you’ll have to wait a turn” depending on narration instead of looking at a battle map
I feel like it's negligible in both cases, people just cluster around and don't move out on battle maps
I wish there were more high CR beasts, most don't seem to go above CR 8. Which I suppose is fair if the beast creature type is staying limited to purely realistic animals.
it can be, but it's dependant on the context of the scenario. But generally in theatre of the mind youre less likely to have positioning be a major factor
hoping for more dinosaur reprints and flying beasts tbh
For sure. I also just wish more beasts were at a higher CR
Since owlbears are the supreme bear, and are at the mighty CR of 3, regular bears gotta be below that
I once ran a printed adventure, a graveyard that was causing a lot of problems for the nearby town. There was a Lich under it controlling the undead. You know those video games where after a boss fight there's a ladder, or a door that lets you exit the place without having to go back through all the rooms/hallways/stairs that you took to get there? This adventure had something like that written for the lich's chambers. Had the DC for how hidden it was, how hard it was to open, whole nine yards.
The party found it, got past it, found the Lich, and between smart tactics, good dice rolls, and useful spell selection they managed to kill the Lich without dealing with the rest of the dungeon.
that is actually really funny tbh
if they had a good time, then any cheesy is a big plus
ohh, we all had a great time. To this day we still chuckle about the time they backdoored an entire adventure.
totm is easier to do flight in imo
But as someone who doesn't play totm anymore, flight hasnt been too bad
I don't wanna ever say that such experience isn't valid but what I like to do with bosses is give really good loot in some other room that works well against the BBEG of the week. Never had a party face a lich because of level (and player skill) but I assume killing them and finding the phalectory could be two fun seperate missions to complete it if I ran one custom
Depends on the DM. I would say movement speed, spell distance, and maneuverability is more forgiving in TOTM than with mapped play because with mapped play you can see what is in the way, what the shape of the room is like, and if there's room for your character to fit somewhere. TOTM it can work for, or against you because something you should be able to do given the encounter might be denied by the DM or something you shouldn't be able to do is allowed. It all really depends on how good of a mental map of the situation the DM doing TOTM has in his head for where people are located.
I'm not a big fan of TotM
I am fine with it for non combat scenes
But I hate when we run combat with TotM, unless it's like a completely negligible combat
As a spellcaster I hate TOTM even in noncombat situations because it affects things like scouting. Even things like the optional accelerated movement rule that DMs have, I don't like very much because if my party members dash ahead 200ft without any precaution, that might trigger an ambush or something I could have prevented with scouting measures.
I could not imagine doing something like a dungeon crawl in TotM but I suppose TotM heavy games aren't the games with a lot of dungeon crawls
I also dislike ToTM and non-turn oriented noncombat scenarios because it limits what preparation I can do if I'm not given the opportunity to speak, unless I do the preparation on my sheet without announcing it which feels like cheating almost.
If my party member yaps the entire time during downtime, how am I supposed to cast a ritual? It's annoying.
I mean yeah, these are issues I could potentially resolve by communicating about them but I shouldn't have to make a request for something that should be integrated and enforced into the game by default. I have like, major social anxiety when it comes to confrontation, and being difficult, and I'm sure it's not fun for my party either.
If that works for you, then you do it. Personally I dislike the video game quality of something like that. You find a room filled with healing potions and magic items right before you get to the boss fight.
Personally if I'm running a campaign I give the players information as they play that lets them start building up their gear and magic items to help fight the BBEG. If they play smart like actively looking up information about the BBEG, who he is, what he is able to do, what his past was the fight at the end is easier, if they play stupid expecting me to pull my punches. Well, play stupid games, win stupid prizes.
In one Pathfinder 1e game I played in, our group highly expected that the BBEG at the end of the adventure was going to be an Avatar of Orcus. So we bought a dust of dryness, 2 gallons of holy water, and a 5 gallon bucket made of pure silver. Empty holy water into bucket, drop in dust. Then we attached it to the tip of a blunt arrow. The next undead we came across our archer used the arrow. The pearl breaks, the water comes out all over the vampire we were fighting. This was to test and see if the dust would leave the holy behind when it absorbed the water.
It didn't. The vampire melted like the Wicked Witch of The West.
We never finished the campaign, but the plan was to buy another dust of dryness, 800 flasks of holy water, and a 100gallon barrel made out of silver.
As for Liches. They're great badguys. You kill them, then need to find their phylactery. If you don't find it in time, you have the lich to deal with all over again. I generally would increase a lich's treasure value by 175% using the 75% as their backup stash of equipment hidden with their phylactery so when the party fights the Lich again, or finds and destroys the Phylactery there's a second reward.
I guess one-shots allow for going a bit more wild but that story is amazing as well
my best story (as an example of what I mean too) is a store room with cannon and heavy cannonballs. They got the first hit with a huge cannonball going through a wall before having it blown up
Someone talking doesn't magically prevent your from just doing a ritual in the background.
So I can just cast spells without even telling my DM? That feels kinda wrong. What if they don't agree with how I'm using the spell?
if they say something wrong though I HAVE to correct it
It wasn't a one shot. It was an entire campaign. We got to about 12th or 13th level before the DM had an accident that while it didn't kill him, it did disable him to the point that he couldn't DM that campaign any more. Then I moved away.
and then rip ritual
@lethal bobcat had we finished that campaign we would have been level 20.
"DM I'm going to cast X as a ritual." Boom, done in five seconds.
not in dnd.
And you're not going to be immediately killed by a firing squad if someone has been talking nonstop without a breath for ten minutes
I mean tbh a single person shouldn't be the only one yapping in downtime anyway. Although that's a seperate thing
My party doesn't understand that, everyone is new and not well researched into TTRPG culture. They didn't understand it and were even slightly offended when I used a reaction/dropped concentration on their turn.
DM: The wizard holds his hands aloft and starts to chant, he's not noticed you yet and dark magics are swirling abou---
Me: I cast silence on the rogues arrow.
Rogue: I shoot the wizard in the back.
DM: Reacts to the parties interruption.
Then have a conversation with your party?
is this online or in person
Hello people!
what works somewhat is have people who tend to be louder be furthest away at the table. Of course this depends on the people how well it works
In person
just to remove some feeling of rudeness
If you hold your turn when it's your turn, and then the DM is in the middle of narrating what the badguys are doing. It's expected that you'll interrupt to announce what you're doing if you're going to do something to interrupt the actions of the badguys.
in AL we've done a raise your hand kind of affair for large tables to manage DM attention span
large table meaning 7 players at the table
it's otherwise easy for the DM to lose track of someone
I dont think its rude to interject a quick hey Im gonna do this. If possible wait until someone’s done but if you cant or theyre long winded thats just the game.
cause three people can absolutely take all of the DMs attention span unintentionally if a particular discussion shapes out that way
@mighty wharf If you're still uncomfortable, have a chat with your DM. get a cheap disposable chopstick from your local chinese food place. Grab a bright orange or red postcard and tape it to the chopstick. IF you need to interject that you're doing something in the middle of the DM's narration hold that up aas a nonverbal signal that you need the floor.
I work at a local chinese food place! That could work
usually raising hand means the ability to skip some topic you REALLY dislike where I played but I guess it can work for both
we use the x card for that
That 100% needs to be a conversation that You (and they) may have things that their character can do in the middle of someone elses actions/turn that needs to be addressed at the time it's happening, not after everything has been narrated and then in need of being retconned.
The thing is my DM treats raising your hand like it's a classroom and not a ttrpg, where you wait until someone is finished speaking til you can cast Sanctuary after they're already attacked 💀
My table never really got into topics that needed skipping, we didn't mind others interjecting if their character was doing something that needed to interrupt what was being done by others. Our only 'sign' was placing a hand on the top of our head to denote talking out of character and not in.
Got into a 3.5e game, im excited
we had a similar hand motion where you pretend you have a name tag on your shirt, and you cover it with your hand to signify ooc chat ... but it was largely unnecessary in practice
nice! I miss 3.5 and Pathfinder 1e.. 🙁
I've only played a few sessions of it in the past so I'm looking forward to trying it again
I played 3.5 from 2001-2010ish with Pathfinder 1e being mixed in from 2009 to 2019.
Gods I love the stuff my DM let's me do sometimes. Last session I skimmed through a massive book and (while I didn't find anything I was looking for) I am now proficient in playing the steel drums and my changeling can shapechange into both a member of an amazonian bee woman race and a moth woman race despite the fact I shouldn't be able to create the extra arms and wings because I found a hyperdetailed section describing their anatomy.
neat
PF2e goes so hard tbh, it's hard to look at 3.5e
I'm currently playing in my first Pf2e game. I'm not a fan.
honestly fair then. least I hope it wasn't a big investment to try it oh no
I've not quit the game, nor am I. I'm giving it a fair shake. But so far I feel it's too restrictive VS PF1e.
I don't own any PF2e books. I'm using the Archive of Nethys SRD and we're playing on Hero Forge so I don't need to own anything to play it.
the SRD confuses me as there's a lot of content there not in the core book for example
but tbh I can say the core book isn't very different so I'd not give it a try
that's because any suppliments that came out that are SRD content are also added.
oh I didn't know tbh
imagine if something like "artificer" existed in dnd's
not sure what that word means so maybe not. doesn't exist. illegal to sell without permission
Yeah. It's like if Warlock wasn't a core 5e class and came out in a later publication and you went to a 5e SRD like website. It would have the Warlock and all it's stuff there.
not sure what word means what?
I assume they'll bring out a new version of the core book as there's some erratas but I still assume those supplements wouldn't be added
tho it's also not relevant anyway if you didn't like it
The suppliments are the suppliments. They're not part of that publication.
if there's updates to the players handbook, they'll print a new version of the players handbook with that content. If something is in the players handbook II it won't go into the PHB, but would be put in the PHB II.
artificer and I now the puglin basically are impossible to use in commercial homebrew
If you rDM allows 2014 content, you can still play it.
god I wish they did. still waiting for soap to be added back in
They do.
if something was removed and they're not returning it, it's not going to go in there.
But if on page 144 of the PHB the second paragraph should have (insert sentence here) as the third sentence. Then the 2026 printing of the PHB will have that in it.
between errata'd versions of 5.5e? yes
yes. They're not going to add an entire new class to it. That would go into a supplimentary publication.
I'd instantly buy a book called "Volo's Guide to Running a Tavern" to get the roleplay features they removed in 2024 back
Bedknobs and Gearheads: Introducing the Artificer coming in 2031
If it's just roleplay fluff and content that doens't alter combat there's nothing preventing you from using the 2014 content.
oh man, a DM gave me the ability to bypass immunity to the frightened condition and my god is it so fun
2014 5e Soap, costs 1cp a bar. You can wash your stinky self with it.
Nothing about that does anything to make you more powerful in combat. So there's no reason to not just say a bar of soap costs 1cp and you can use it to wash your stinky self in 2024
so since we are at the topic of Soap, how does Higiene works for underwater species like Locatah, Merfolk or Tritons?
the Ancient Dragon is gonna run around like a Minecraft sheep you punched
hmmmm I feel like it's way easier fo them than the average species
clear water tends to just clean scales and skin. irl oil would be an issue but if you survive it, even that'll soak off (and still likely poison you)
EXACTLY, it's so fun being able to scare the hell out of these battle-hardened warriors who are centuries old, or these immortal beasts that have long since forgotten fear itself, just for me to reintroduce it to them
There is a lot of 2e, 3.5 , and 4e Forgotten Realms stuff. Just because you're playing 2024 5e doesn't negate all of the world building and lore printed in those earlier editions unless something happening in a later edition retconned, changed, or negated something. Like how the death of the first Mystra and the ascension of the second Mystra changed how magic worked between 2e and 3.5 limiting spells to 9th level. And while that is a mechanical change, it's also a change in the world. Wizards used to be able to cast 10th, 11th, 14th level spells. Some Wizards might even be old enough to remember when they could access such power in the weave.
so... they are just clean by default or do they have to scrub their bodies off with some sea sponge
please tell me you're a Small species too saying BOO
they'd probably just use a strigil to get clean
aww unfortunately not
that would mean they have metalworks underwater
following irl, you can basically assume the creatures are clean of simple dirt but any structures break down in record time
was that in doubt...? they got tridents after all
my character is to put it bluntly, imagine Scarecrow from DC hooked up on steroids and in a full plate of armor
he's the slowest thing imaginable and his initiative and dex is trash
kind off
i forgot how good of a solvent water is
( how permissive is your DM? Smoldering Armor )
very
How indeed
https://www.dndbeyond.com/magic-items/27045-dread-helm
Dread Helmet
YES! which of the capes however?
oh my god these are perfect
the choice is only one im afraid
as all the roads lead to rome, all the capes lead to billowing
so many smoldering parts of the outfits that you have to bring box fans if you want to aura farm, otherwise the smog just engulfs you lol
ignoring AL pods where DMs do actually listen to wish lists often enough, the main pod where I'm a player has a DM who DARES take away my ability to aura farm. 0 magic items, including a Staff of Flowers\
true aura farmers know how the wind blows and will always perfectly position themselves in the right spot just so the wind blows against their chest
If I cast Meld Into Stone, it says I can cast spells while inside it but can I use somatic components? It says I can use 5ft if movement to leave the stone but that I can't otherwise move
"can you guys just like, move left a few paces? yeah, just enough to make me turn a few degrees... perfect. NOW AS I WAS SAYING-"
it's even better if you're facing away from the enemies or if you're on a rooftop
there's a guide on creating magic items in the DMG and there's nothing stopping you (as a DM that is) from creating a Billowing Dreadcloak of Many Fashions and Protection (with 1 charge "until the next dawn" to cast the Prestidigitation cantrip)
Dread Helmet, Dread Armor, Dread Cloak
I am Dread Man
du du du du du du du du Dread Man
"I am....the law." -Dread Man, AKA The idiot who stands around in the middle of gunfire with his hands on the hip. Played by Sylvestor Stallone.
make sure to make it an Artifact so you can add this Detriment:
"Creatures with a challenge rating of 0, as well as plants that aren’t creatures, drop to 0 hit points when within 10 feet of the artifact"
The Dreaded Dread Dark Man (of Dread)
okay Cain the Butcher
Or, he's the terror that flaps in the night.
also makes sure your character wears Doublet of Dramatic Demise
yes i know third party content
this one if you roll nat 1 on death save you instantly die, but in a very dramatic fashion
you swoon with a loud gasp and die instantly.
honestly that feels very Bard
Fr
I'd play it out like the long death scene from the Buffy the Vampire Slayer film.
for my one shot i'm playing, i have a dragon slayer great sword which does 3d6 extra damage against dragons every attack, if i roll a crit, do i roll 6d6 for that attack?
yes, or rather all the damage's dice
just to be sure:
"Roll all of the attack’s damage dice twice and add them together. Then add any relevant modifiers."
Crits double the dice you roll, so, yes.
if it's extra as in on top of the great sword, then don't forget those
Anything that adds dice to the attack roll gets doubled. Spells, added dice from the weapon, so on, so forth.
Relavant Modifiers, are just the Flat Bonuses, like +3 from a +3 weapon, your usual damage bonus from your stat, the occasional feat like Great Weapon Master
2d6+6d6 for a total of 8 damage because this game is a hellspawn and a thief of joy
wait... I never had this happen but as a seperate question, how do you handle critical hits from monsters if you want to use static damage?

a good thing on one table im on we always do the max damage + an additional damage roll
so we dont end up with 2 damage for a crit lmfao
Crit rule changes can get very swingy which is why I don't particularly like them personally. It does suck when you roll min damage crits tho.
not 4d6 slashing? it dupes those too no?
so 10 damage on your roll
i forgot what dice was sword -_-
double the dice and calculate the median (round down). for example: 4d6+3 damage is 17, a crit would be 8d6+3, which the median is 31
14 and 28 damage before modifiers? for maths ease, is it enough to duplicate it and remove the modifier? (34-3=31)
actually it's close enough even if not RAW. or can it get really off?
Spihex of wonder!
that works too! there are multiple ways to get the same answer
NEOPET
I love how people can use eldritch adept to get pact of the chain now
#eldrichadopt
Wait you can make a skeleton?!
for legal reasons, my Deer Familiar is mint blue and has cream coloured flowers in its fur.
God I wished pact of the chain worked with flock familiars
OH GOD
legit animate dead but with a 2nd level spell slot
Stole it from the Feywild did ya?
Ponders a Critical Fish enemy
per RAW I'm unable to choose any other creature type no matter how I'd cast the spell (Druid moment)
hopefully soon anything Infernal will be fluffy and red/black to complete the chart
Are there any spells that create an emanation which pushes all creatures within range away from the center of the emanation?
Not to my knowledge, closet you get is THunderwave
I cast Acid Splash on asdx
Insert Wicked Witch gif here
Im gonna start adding my name after every spell I cast now
My dungeon has a room with no floor and a bunch of ropes hanging from the ceiling, I'm wondering how mean it would be to have a random one of these ropes be coated in Sovereign Glue
Perfect oppurtunity for a Roper
Or Wish or Oil of Etherealness
A roper would be cool but the pit that makes up the absence of a floor is hundreds of feet deep
I say after pondering covering one of these ropes in sovereign glue
just put in the Long Roper
Backstories for a PC are my bane
I am starting a brutal campaign
Hello Beautiful people. I am looking for some advice for my next session. My players are exiting a very dangerous area, and doing so in a hurry, after which they will be ambushed by an enemy force (because of plot reasons). I tried finding a rule or set of rules for something like this but I couldnt find anything like it, so I made it. There are other benefits along the way that I have planned, so its not all punishment, but I want it to feel like a challenge they have overcome. The players are all at 11th level, and will be leveling up at the end of the next combat. Are these rules fair ish?
Dangerous Travel Rules
Each room has a DC that must be beat in order to overcome its trial. This check must be a relevant check made by a player. The starting dc of this check is 30, and players can reduce the DC by interacting with the environment. Each player can only interact with the environment once, either using abilities or rolling checks. At the end of a real world 15 minute timer, a player must decide to roll a check, or the party will become delayed in exchage for another 5 minutes Irl.
Room Roll Effects:
Success (0-4 above) Nothing good happens, but you exit the room successfully.
Success (5+): One legendary resistance is removed from the next combat
Failure (1-5) Players take a combined 25 damage, or the next combat gets another legendary reaction
Failure (6-10) Players all take one level of exhaustion (5.5 Exhaustion), or the next combat gets a second lair action
Failure (11-15) Players all take two levels of exhaution or the next combat, the main boss gets another legendary action
Delay 1: Add more basic enemies to the combats
Delay 2: Enemies get a surprise round at the start of combat.
Like this dm has run the campaign multiple times and no one has got the good ending yet
Keep it simple and stupid
8 pc's level 8
Treat your backstory like a set of knives you are giving the dm to use against you. Give them things they can use to pull you in. Family thats having a hard time. A disease that is secretly inflicting you. I know there is a video (dagger theory or smth) that is a good description of this. Ill try to find it.
Ah yeah Mystic DM makes some good vids
I always hope my players give me something like that lol
Oh that is smart. I never really do stuff like that for my pcs
Thusfar all my own characters basically have wanting to be in a tight-knit group or similar as a motivation to go through the adventure. It is a bit of a vice for me and I love my Chaotic characters
Props for dms to be able to use that as a knife and even if you got the worst backstory, the current campaign can add a few
(Though you can ask your DM, if even required, and rewrite your backstory later. Hopefully that causes them no headaches tho)
shake shake
A few other thoughts on backstories:
- they don’t need to be a cohesive, finished short story. It’s a list of things that have happened to you and people that are important to you. I’ve had amazing backstories that are essentially dog points
- you can ask your DM for help. That’s completely fine and fair - there’s absolutely no expectation that the final product will appear in their hands completely written by you
Use chains that keep all the players 1 ft apart at most in a dungeon, snd they're magical. Can't be undone in anyway until the completion of the dungeon
Chaotic characters are so much fun
I don’t agree with that. You can write a pretty simple backstory that still has some open hooks. Some games also don’t utilize those kind of plot hooks in them and that’s fine
I have tons of opinions on the ideas that are and aren’t fitting in my particular campaign setting. It’s often the ideas players are least confident in that I think are the most fitting
Ill create characters that fit the campaign and sideline others until a good fitting campaign comes up
Waht part of warlocks do u need advice on
spells
I choose hex and misty steps
armor of agath
Ive been told warlocks tend to specialize in different magic aspects
You dont have a lot of spell slots so save them for good moments
Eldritch blast is a must in 5e, idk about 5.5e
Hex is pretty good, great for long-game damge output which warlocks struggle with sometimes
Honestly you could pick whatever spells you want, as long as you enjoy them
u know there is alot fo spells
and I am new so I am getting confused
I see
I recommend looking through the spells that stand out to you on their list and to take a balance of different spells, ie not doing all combat spells or utility spells
It can be a little overwhelming but the prep pays off
how many games u played bro u look pro
I didn't play a singel game yet
Lmao thanks ive been playing for like 4-5 years ish? Idk
Everyone is still learning and makes mistakes, youll be fine
did u play online before ?
Ive tried it before, but i prefer irl games
But both are valid ways to play
irl is just so much harder to find games for
Very true
u know I am from egypt so I can't play it irl because the game aren't famous
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
so the only way to play is online
The find a game channel can help you find an online game
u know how we play in online or not
It doesnt come to mind immediately but #find-a-game should have instructions for that
?tag new online
I always forget those commands
Bruh, is it like just me or do players seem less bity. Like I have only caught the interest of two with my one shot that I was hoping more people would be interested in
One shots ime get less traction
I think more people are looking for traditional long term games.
To bad I am not sure if I can run one of those yet
If a paladin has an oath to a kingdom/king that is long gone and forgotten, do yall think it is still valid?
Which is fine. You'll wanna find other places to advertise to broaden your umbrella for a one shot if you're short on time.
Could be played as an oath to bring back that kingdom or line of kings?
They can stand by their oath by adhering to the ideals and principles, even if the organisation behind them is gone.
can still carry their symbol//flag//name and follow their ideals. Even if its a dead place if there is a Knight capable of carry their name, they wont be extinct.
Does anyone here use Foundry?
where can i find a free campain for my oc?
everyone dies whoa, lemme try to find the most op build and not die 😛
yep hi thats me i know those :3
So my DM had this list of generated magic items from Beyond, one was like a crown with a +1 to int iirc. Does anyone know which item this is?
That's a homebrew thing for sure
if you had an 18 already it could have been headband of intellect
Nah, it didn't change it to 19, it added +1 to int
thats kinda strong.
Not really
Most magic items give +2 to int
Instead of +1, I actually don't think there's a magic item that gives just +1
Bunny didn't say it required attunement tho
I don't know if it did or not...
As a DM, if such an item existed I'd say that they could only have one at a time, even if it didn't require attunement
session starts with a kraken fight
I feel like that's fair
there's a rule in the phb called Wearing and Wielding Items and talks about only being able to use like 1 headwear at a time for instance
detect poison and disease
I feel like some strong spells you could use would be like Tiny Servant and Unseen Servant, flavored as like farm helpers, sickening radiance flavored as UV light for plants, Flesh to Stone flavored as turning people into scarecrows I suppose.
Leomund’s Tiny Hut. What kind of magical farmer wouldn't take the rest spell? They could just camp out in their massive fields
You never specified "low tier starter" was the conditions.
Tiny Hut mentioned 🔥
Hut is like a bowl covering you. It doesn't interfere with crops on the ground.
You don't add spells with backstory you add spells through leveling up.
Unless it's like a Ravnica background or whatever background it is. Maybe racial traits at best but those you don't get to pick typically.
Sometimes I don't wanna run a super story heavy game
Sometimes I just wanna make a dungeon and run a dungeon with little narrative stuff going on
Sometimes I wanna set up targets to be knocked down by my players and just give them something to play through
Valid that's what I do mostly
I love super story heavy games…
I cant do the lil narrative ones, i lose motivation so fast 😔
Some story is good, but when i try n do a lot, my players start stabbed random people 🙁
Player issue
Talk with em to see if you can compromise or run something more narrative
Im lucky, i have insane players
Our 3 man troupe showed a kraken why it wasn't built for these streets
I told one of my players he couldnt level up bc of story reasons and went “hell yeah”
Truly, masochists
I did around 150 damage total in a little over a round.
Gonna miss these damage rolls on my next character after this campaign ends lol
How'd you manage that?
What level is this even
Scion Rogue with a +3 handcrossbow and one attack had a +2 bolt and a vicious dagger.
Level 17
That explains it.
The npc got it just bloodied so I teleported out of its grapple bopped it then my turn came up and I bopped it with my crossbow and dagger.
It came over to get some easy food and realized it's the prey in these waters. (We're gonna be gone from this world within 24 hours)
I'm looking forward to my first crit after we hit level 19
Rolling the 20d6 sneak attack is a dream
I don't think a kraken is built for any streets
what if the streets are underwater
True, he wasn't built for these waters
Why would there be streets underwater, and not something like water channels?
flooding, aesthetics
Sunken city
Ig bro
I think they call those “waterways”
something like venecia but with underwater buildings and more.
Even some buildings would have underwater entrances and sections for fish people//water races
would be the best possible way to make a mixed town of water//land people
What is yalls hot take in dnd
It would depend on what you consider a "hot take"
People need to learn their sheets
Which is an ice cold take in this discord but everywhere else, lava hot one
The hells are overrated in D&D
cr works
CR does indeed work
There should be turns out of combat. Not the same structure of combat turns, but turns every scene so that every player gets their action.
Long rest? Everyone gets a turn for their 2 hours of light activity. Prep before setting out for adventure? Everyone gets a turn saying how they prep.
Alignment, in regards to player characters, is actively detrimental to the game and should be ignored or abolished.
Dungeon actions are nice but can be very tedious and boring imo
So cold they made an adventure about it in Icewind Dale
Cause people are very slow
Especially if they got the talking stick
I feel like some people in this server don't actually play D&D and just enjoy the idea of playing D&D
Thats crazy
oh yeah absolutely
We use Alignment as a guidepost to start the with but as crap happens during adventures Alignments change
Rime of the Frostmaiden cold take
People who like talking about it more than playing it
I don't really have anything else, most of my opinions are considered cold here
It is a fact that a lot of people in the 5e community dont actually wanna play 5e they just want an occasional time to roll dice
Rangers should be Intelligence based instead of Wisdom based
Now thats a hot take
I am not willing to discuss this take
Hotter take, they shouldn’t be casters at all
Homebrewing to the point of no return is still d&d as long as it's very balanced
Lukewarm take
God damn what else do you want to take away from them😭
Being a caster is their saving grace
guys how do I play dnd
yeah 5.5 really hit them hard lol
Feel free to dm me and i can help you
Druid is the better support compared to cleric
truth nuke
Make them like spell-less bards or more martial rogues; Jack of All Trades, bonuses to all wilderness survival checks while outdoors/within one of their favored environments, and can study monster lore between adventures to get bonuses on history and tracking a number of quarries equal to Proficiency Bonus + 1
Hotter than the Plane of Fire
idk how hot of a take this is but it’s also a personal opinion: 5e blows as a system, compared to others i’ve played
uhh holy
specifically casting
Hello
lmao
i really dislike the casting of this system
cozy warm take
ngl only other one ive played is pf2e and i think it sucks in comparison to 5e 😭
More pathfinder fixes this
Would vary from table to table, from terrible to mediocre😭
not hot enough…
ive heard 1e is by far the better one so maybe
If the exploration pillar was properly invested into, it wouldn’t be too bad
That's a massive "if"
and you having to say "wouldn't be too bad" supports it
My OSE group disbanded today. Our DM dropped out and with that the strings holding our group together died. 😢
just revert rangers back to tashas icl
what if my issues lay not with the scaling of martials (though that also isn’t great) but with how much i hate vancian casting in this system
what
pathfinder fixes that by making you like vancian
This may sound weak but there are classes I haven't played because I am too intimidated
Lol true
Weren’t there alternative casting rules in the 2014 DMG somewhere? I wonder if those were any good
I will never play Barbarian or Druid
vancian casting blows.
that’s my take
in the hands of the right person druid is op
This is why I'm glad I played DND before watching tierlists and guides. I'd have never played Rogue or Ranger based on YT content.
Vancian is where you prepare a number of casts of specific spells right?
I have never played Monk, Sorcorer, and Wizard
yes so technically i’m not using the right term
YouTube slop is so harmful to this game
it’s semi vancian casting
Oh, they're pretty nice to play
the only classes i havent played are: bard, druid, ranger, sorceror, artificer,
Why not Bard?
never had the chance, an unga bunga speaks to me more often
to be fair from an optimization standpoint rogues arent doing so hot 😭 but yeah those channels have no idea what theyre talking about
So all of yall are in here and half of yall dont want to play dnd????
just discuss it?
You can be an int dump Bard
Honestly. Classes like Monk and Rogue get abused by sloptube when theyre each a lot of fun.
I am in my friends current campaign and playing a Life Cleric. We are 13th level and I am having a blast
i wish i was playing dnd rn, but i dont have a game and i have food poisoning
Not half. But close.
I wish I was playing D&D right now, but my router just self destructed and I have to wait a day for it to be fixed
why my stomach no like medium rare patties
I can't prep for my session oh my
my main issue is with vancian casting
Interesting
I love 5e
I might just buy a notebook and write my session notes there like a caveman /j
you dont use notebooks?

