#dnd-discussion
1 messages · Page 427 of 1
Or you can absolutely dominate social encounters with eloquence
yeah, hopefully you didn't get brainwashed by One-shot Questers and their stereotypes of D&D
Nahhhh
Or you can Aura Farm with Valor Bard
I’d argue you can aura farm more with eloquence
Level 2400 mentioned (not wanting to start an optimisation discussion just funny)
Anyone can hold a weapon, not everyone can bend people to their will with words
Nah uh, Sword casting very fun
Warcaster can do that
I had a lot of fun with Lore Bard, totally making enemies look like fools with Bane, Vicious Mockery, and Cutting Words.
Lore is also solid
All Bards are solid
Whispers is questionable, else I agree
Whispers can be so much fun but tricky to use.
Dance is also good
They struggle early game but yeah all bards do
Let me break it down for you
Does Elo even struggle that much?
At one point I was making an unarmed warforged fighter for a campaign that never came to fruition. It was really funny to imagine
All bards struggle due to mediocre low level spells
Can you replace your extra attack with a cantrip?
They don’t have web which is really upsetting
A cantrip from a bard? I don’t need to
fair point.
2014 vicious mockery being a d4...
I like Bards basically at all levels because I really rather resonate with the class. At low levels you succeed more on personality than power, and that's perfectly fine by me.
I like bards because they’re fun to play in all times of play for me, though monk will forever be my fav
I like monk with a gun
Slightly less damage but I prefer range
I like monk.
Well all except 4 elements.
I like warlock as a concept but none of the patrons really appeal to me
4 elements is goated
Why not
I prefer elemental warrior
Way of The Elements or Four Elements?
I love warlocks
I love Bards, Warlocks, and Sorcerers... wait a minute...
Elemental warrior is my favourite subclass of my favourite class, four elements is just underwhelming for me
Play a sorlock I beg
What’s next paladin?
I did
... They're okay
2 hexblade/x clockwork is so good
I did 1 Sorc/2 Warlock, campaign is on hiatus right now 😔
I did get more artwork commissioned of my boy though
I prefer 2 undead/x clockwork but it’s debatable if it’s better
what if you uhhh tortle and archfey for plant growth 👍
But then you’re an archfey
gets you sleep too for low levels :3
very useful trust
Also your defence is better with clineage + moderately armoured or whatever it’s called
I'm not that good at optimizing
I really enjoy it
Every time I try to follow a guide I just go "But this seems like the more fun option!"
It just fits nicely into my head
I like fun :)
Having fun is based
nope no fun allowed only winning /silly
Noooo!
3 beastmaster dip on everyone and make all your friends your animal companions
Furry polycule
Meta
I've now gotten the forever DM curse
Same…
I must run a second game...
it makes me lowkey wanna keep a ranking of like the best builds
3 campaigns on hiatus, one cancelled, and the other I DM...
is petparty #3? or are there other things ive forgotten
i assume sil has a few other stupid things that beat it lol
You should run spelljammer or eve of ruin for the second campaign, trust
Does bm party beat gitm?
Does it beat antigram
i havent done the maths but it feels like it probably would
how does gitm even hurt them
It’s all fun and games until antigram becomes a pet
First campaign is Curse of Strahd... I dunno, I might run Lost Mines
I don't really know those campaigns all too well 😭
Run lost mines, I just said those 2 cause everyone in this discord seems to throw them into a dumpster fire
again like i have no real maths to back this up but antigram like cant damage petparty at all right
Antigram has auto hit attacks
Mhm, I wanna get foundry first though, and I've been struggling so much because it just won't convert to my currency 😔
oh i definitely need to reread the article then lol 
What is Antigram?
its one of the more insane builds out there, definitely a top 5 lol
Antigramation is a tech build that was made with the sole purpose to defeat the “ghost in the machine” build
petparty does have like 60 spare levels to spend on countering stuff tbh but id rather just build for sheer power and see who wins
well 15 cus i assume we're making it a 1v1
It deals incredible damage
What are the classes that make it up?
It’s a level 20 echo knight fighter but that’s not why the build is so good. The build is good because you cast magic jar on yourself to become a creature that can make an auto hit attack that deals 70 damage. And there are ways to increase that
So you deal 70x4=280 per turn
Without action surge
And that’s baseline for this build
It can get higher
It's anniversary is soon (a month ish) it's gonna be like 10-20% off then I reckon
Yeah the money is not the issue
I don't use USD, but it doesn't really translate to my currency-
how is magic jar rearranging your attacks to be automatic exactly?
There is a creature that has an attack that auto hits
Dang, I use Euros so I didn't have any issue
You nystuls magic aura it into a humanoid, possess it via magic jar, and now you have its features
Yeah, unfortunately I'm in a 3rd world country
So it's understandable to be honest
So you'll have to first get that creature for this build?
Yes the Marut. Possessing that creature doesn’t mean you use your own extra attack rate instead tho unless they made another shortsighted change to the spell after 2024
You keep your class features with magic jar.
Ah they did in fact make a bad change I just checked
Extra attack says that you can make annother attack with your attack action
You don’t gain the Marut’s attacks. You don’t have its auto hit
You take the attack action and select the maruts attack
No you cannot
You have another attack to use
You don’t gain any of the marut statistics that designate their attacks
How?
“Once you possess a creature’s body, you control it. Your Hit Points, Hit Point Dice, Strength, Dexterity, Constitution, Speed, and senses are replaced by the creature’s. You otherwise keep your game statistics.”
This is what you get. You don’t gain any of the natural weapons or special actions in the stat block per the spell
Possessing a dragon won’t let you use a breath weapon or a bite per this text
I cannot find that one second let me double check
Third paragraph of the spell as of 2024
I’m talking about 14
Works in 14 that way
No it doesn’t because 2014 doesn’t have Nystul’s explicitly letting you change the type to humanoid for non divination spells to possess them
Ignoring that you also need to get the spell on a fighter
Incorrect but if your dm runs it that way then that’s okay
There are ways to get guaranteed magic items that give you wish
To cast the spells
This has been argued enough in the rules channel already. 2014 Nystul’s aura only works on divination as written. And I’m aware of magic items but the aura change still doesn’t work
It requires intentional reading the spell in tote favor ignoring that no DM will just let you do this to start with
I am not in a debating mood right now so I’m just going to say that is wrong and leave it there
Good for you
It’s vague
Both are valid readings
This uses on of the readings
You may disagree with that reading
isnt this using the reading that got confirmed in 5.5 lol
But that doesn’t make it an incorrect reading
”You choose a creature type and other spells and magical effects treat the target as if it were a creature of that type or of that alignment.”
It was also confirmed by that one guy
No the spell was rewritten in 5.5 that doesn’t change the old intent but regardless you still need to also get the marut ti fail the save
I cannot remember his name
"that one guy" is so peak
Crawford?
Lmao Crawford has made poor rulings in the past plenty. His magic missile ruling was explicitly written against in the 2024 rules even
you dont know the old intent, that might have been what they meant the whole time
But like I don’t agree with some of his other statements as they directly go against raw.
So yeah I only look at sac and other things like it for vague rules
Anyways what’s the plan to make the Marut fail the saving throw? They have 3 legendary resistances and a +12 charisma save
No, the 2024 books changed the wording in a way that tells us that it didn't work with the 2014 version
D&D Question of the Day (D&D Beyond: Playing the Game):
Which skills can power the Influence action against a creature?
A) Deception/Intimidation/Performance/Persuasion and Animal Handling
B) Only Persuasion
C) Any skill
Also the narrative/lore fact that possessing a Marut is a good way to have Primus personally after you
what? lol
You have as many ring of wishes as you want just cast it until they fail 4 times while unconscious
You get them through fey deals or fiend deals
Do you? Do you have a full ring of three wishes? That the DM gave you? That nobody else in the party wanted to use ?
Which is raw
This is a hypothetical build
The fact that 2024 had to change the wording the way it did to make it actually change the type for everything rather than just detection effects
As much as some people say it completely changed the type in 2014, it didn't. The wording changes just enforce the fact it didn't even more
You have to have it fail the save in the first place to even burn a legendary
the wording changes are just as likely to have been a clarification as they are to have been a change
If it needs that much to go your way it feels silly to even consider hypothetical or not
Not particularly
Not much even has to go your way
Fey deals and fiend deals are crazy
the exact meaning of nystuls got argued about a lot in 5e it makes sense to change the wording no matter which way the intent was
You need to get a ring of three wishes and also the Marut still has to fail the save 3 times at a +12 bonus before resistance even gets burned. You also have to find a Marut
The exact meaning only got argued when you ignored half the text of the spell yes
The real catch is that Ring of Three Wishes doesn’t have a set spell save DC for when a non caster uses it iirc
guys can someone help me out with cults in my setting
Are you also ignoring that nystuls explicitly says it works with symbol, an abjuration spell that can targets a creature type
Yeah what with?
Might be better in world building though
#dm-world-building is a great channel for that!
Cults are bad. EZ
oh ok thx
Are they talking abou thow to kill a marutt
The spell that (can) use detection of a creature type as its trigger? Something that falls perfectly within "effects that detect creature type"? No i am not
I'd throw for C, personally. I love the idea of giving folk the opportunity to use knowledge skills in social situations.
No we are talking about possessing a marut
So why does other creature type triggering spells not count?
Using 2014 and a ring of 3 wishes to have an echo knight fighter possess a Marut for the auto hit force punch
Targeting =/= detecting
Symbol uses detection of a creature type to trigger, its not targeting
I prefer thsese weirdos https://www.dndbeyond.com/monsters/3883548-kolyarut
How would that work?
Targeting doesn't work like that, something we explicitly know because of Xans explicitly saying you can cast spells that wouldn't effect a target and simply not working rather than being incapable of casting it ex: Hold Person on a Vampire.
Are yall talking about 2014 Magic aura?
Mhm
Its obvious that it only works on divi spells no?
Symbol is an abjuration spell
it was changed to extend to all spells later on
Not divination, just things that detect creature type
In this case it literally is the same
-# What on earth is happening
Its just to know/detect a creatures type
Mask. You change the way the target appears to spells and magical effects that detect creature types, such as a **paladin’s Divine **Sense or the trigger of a symbol spell. You choose a creature type and other spells and magical effects treat the target as if it were a creature of that type or of that alignment.
Gotta include the entire spell not parts of it
Also I can use charm person in order to figure out if a person is a humanoid. That is detection
If it were the same, then the Xans thing wouldnt mean anything
Ie: you wouldnt be able to cast hold person on a vampire, since the spell would "target" it and not be able to work in the first place
But the text says the exact opposite
Rules are a starting point, not an end point.
Nope, not according to Xans
You place an illusion on a creature or an object you touch so that divination spells reveal false information about it. The target can be a willing creature or an object that isn’t being carried or worn by another creature.
When you cast the spell, choose one or both of the following effects. The effect lasts for the duration. If you cast this spell on the same creature or object every day for 30 days, placing the same effect on it each time, the illusion lasts until it is dispelled.
Preaching to the choir here!
This is then ignored by the rest of the spell
you cant cut out parts of a spell
Thats just now how dnd works
This makes it pretty clear and obvious that targeting =/= detection
If you cast a spell on someone or something that can't be affected by the spell, nothing happens to that target, but if you used a spell slot to cast the spell, the slot is still expended. If the spell normally has no effect on a target that succeeds on a saving throw, the invalid target appears to have succeeded on its saving throw, even though it didn't attempt one (giving no hint that the creature is in fact an invalid target). Otherwise, you perceive that the spell did nothing to the target.
Paladins sense and symbol are not divination spells
They are in the same vein of detecting a creatures type how dense can you be
That just means the spell detects it, if it has no effect it's not the creature type
You don't even need that portion of the spell. The Mask portion itself is very explicit alone
You change the way the target appears to spells and magical effects that detect creature types
Detection isn't targeting
Yes and you can target them but the spell only works if it detects the type
Yeah idk where your saying the spell trips over itself when you can read that it very clearly doesnt
Detection isn't targeting. If it were you wouldn't be able to cast the Hold Person on the vampire whatsoever because there wouldn't be "a valid target" in the first place
Also huge issue about it even if this did somehow work the target still has to be willing 
Which I doubt a marut would be
And? I'm not talking about targeting, if a creature is targeted the spell has to detect the type to determine if it works or not
No it doesn't
omfg
For reference, the first part of this
A spell specifies what a caster can target with it: any type of creature, a creature of a certain type (humanoid or beast, for instance), an object, an area, the caster, or something else. But what happens if a spell targets something that isn't a valid target? For example, someone might cast charm person on a creature believed to be a humanoid, not knowing that the target is in fact a vampire.
Nothing happems
If targeting was detection, this rule wouldnt do anything. The fact this rule says and does what it does means that targeting isnt detection
"To discover or ascertain the existence, presence, or fact of"
In order for charm person to work it has to ascertain the existence of the humanoid type
Except this rule explicitly tells you the opposite
So were just igorning rules now
Your argument is that because you can target something you aren't detecting it lmao
No, I am saying that targeting isn't an effect that detect creature type. Because explicitly per the rules, its not
This rule would not do anything if it were
But if I had a chron who can force failed saves than I know if a creature is a type or not
Yeah and I'm saying the effect is
Not the targeting
"I can make an inference based on what happens" =/= "this effect detects creature type"
Goal post moving is one hell of a thing
Never moved it y'all just refuse to understand me
You legit said "the spell doesnt work how you said if you ignore the half of what its saying"
Also magic jar requires you to target a humanoid
I know I was saiyng possesing a marut via 2014 is impossible
What?
And no you aren't targeting with a spell so the rule doesn't apply
You can’t use magic aura on a non willing target
Don't matter this is a hypothetical
In the “hypothetical” it falls flat
There is no argument that works with symbol and doesn't work with magic jar
I did a little digging my self and yeah magic jar and magic aura dont have any interaction in 2014 because of the wording
Reasoning?
No... magic jar very explicitly targets
The target must make a Charisma saving throw
Magic jar needs the target to be a humanoid right?
Nystuls can make stuff humanoid Rai and possibly raw in 2014 and for sure RAW and RAI in 2024
Not RAI and definitely not RAW in 2014
Well the marut lets say if you do change its creature type with magic arua 2014 it would only be for the spells and magic effects that detect your creature type
It even gives you a few examples of what that means
one of the devs said it works in 2014, i'll pull it up when my match is over
Yeah and magic jar detects if you are humanoid as the possession is a magic effect that only targets humanoids
If I used magic aura on myself and changed it to fiend in a paladins divine sense I would be seen as a fiend
If thats true then its at best RAI and still definitely not RAW
Devs have tweeted a lot of non RAW things
But if I got smited by a paladin under the effects of magic aura I would not take the extra 1d8 damage even through I am a fiend
Nope. As already made explicit by the rules targeting isnt a detection effect
RAW Its only for magical effects that see what your creature type is
I hope that at least made sense
The rule you gave only effects spells, magic jar possession isn't a spell
It's a magical effect the spell lets you do
Its spells and magical effects
? Its literally an effect of the spell
And regardless, its a magical effect
Magic jar is a spell 😭 ??
I think this person is just a troll at this point
The spell doesn't target the possession target
It does
It literally does?
This is literally the line explicitly saying so
Thats still an effect of a spell
I feel like Im back in the yugioh trenches, whats going on here
So why does symbol work
Trust me my fire ball isn’t magical
Because your own logic doesn't allow symbol
yeah, you just light some bat guano on fire, duh
What does symbol have to deal with this?
Death. Each target must make a Constitution saving throw, taking 10d10 necrotic damage on a failed save, or half as much damage on a successful save.
Discord. Each target must make a Constitution saving throw. On a failed save, a target bickers and argues with other creatures for 1 minute. During this time, it is incapable of meaningful communication and has disadvantage on attack rolls and ability checks.
Fear. Each target must make a Wisdom saving throw and becomes frightened for 1 minute on a failed save. While frightened, the target drops whatever it is holding and must move at least 30 feet away from the glyph on each of its turns, if able.
this symbol? the symbol that, after making the glyph, specifies TARGETS for each and every single one of them?
Symbol isnt targeting. Its trigger (can be) a detection of a creature type
Symbol doesnt use creature type for targeting. Just activation via detection
Symbol is explicitly stated to be affected by nystuls
When you inscribe the glyph, choose one of the options below for its effect. Once triggered, the glyph glows, filling a 60-foot-radius sphere with dim light for 10 minutes, after which time the spell ends. Each creature in the sphere when the glyph activates is targeted by its effect, as is a creature that enters the sphere for the first time on a turn or ends its turn there.
while it isnt creature type specific, it still very much "targets"
Symbol targets like this
Each creature in the sphere when the glyph activates is targeted by its effect,
Its trigger (can be) detecting a creature. Thats unrelated to the targeting
The targeting is just the sphere
its just an AOE target
Right.
So again Im not seeing where the logic of possing a marut is coming into play
This does not contradict what we have been saying
Hello, my lovely friends
yo, what up tokii
Get to play more of my Dragonborn battlemaster..
Tonight we might hit level 7 😎
Orizontas will be a Knight yet
Symbol can use detection of a creature type to trigger its effects. That part can be fooled by Nystuls. It would not then be able to differentiate its targets based on that. Just "if it detects a creature of this type, then the sphere happens"
agreed
Then tomorrow...
My Drow Warlock potentially becomes a vampire.
I liked Dolly way of explaining it using paladins
Hence why Nystuls works for Symbol but not Magic Jar (which is always reliant on targeting of a Humanoid to function)
Aka if you make yourself look like fiend then you appear as a fiend to there divine sense but if you get smited you don’t take the extra d8
cause your not actually a fiend
With 2014 yea
in 2024 you would which is funny
yeah nystuls is pretty clear on the wording of what actually changes on casting of the spell
Good evening everyone, quick question do u think which one is wiser, all of the players can do ability check freedomly by themselves or i limit it to just one person with the HIGHEST ability stat in that situation? Because ive thinking about this for a while. Giving all players free ability chevk for all of them is more or so the same like you're trying to give them an advantage + i dont want to see a player with like +8 perception lose their ability check to the one that only has -1 and doing nat 20? Whats yall opinion about this
I mean, that doesnt matter? chance is part of the game design
Do the take 10 rule
dnd isnt a realism/ physics engine
Short version? I as the DM choose who can/who i want to make a check for basically every scenario
allowing players to forgo rolling to assume a result of 10 + modifiers, representing a safe, average outcome when under no stress, pressure, or distractions. It is used to avoid failure on mundane tasks (e.g., picking a simple lock)
A player might ask if they can do something but that doesn't mean im always going to let them make a check
it usually takes longer through
This can apply for any number of reasons
How much Aura do we think an Undead being with immunity ti Radiant Damage would have?
Do we feel that's kinda badass or no? 🤔
Ever watch Jojo
Idk about aura but it could potentially be a neat little counter intuitive thing for an encounter
KARS
Oh, yeah, Kars
Nah, Aura moment
Oh, it's not for an Encounter..
My character has the possibility to become a vampire and be resistant to Radiant damage as a Celestial Warlock.. and potential to make that immunity with an Epic Boon
Ah. Either way
It serves no real function..
We're not fighting Celestials.
But... I think it'd be funny
So, i don't know how to feel about it, but one of the players at my table wants to use his knockback abilities to know people up in the air
Neat
Imo it depend son the wording
technically its only 20ft up but thats still some fall damage
(Most effects can do it)
and being prone
"On a failed save, you can move the target up to 10 feet toward or away from you, as elemental energy swirls around it."
I honestly can't say no
grab the crusher it to make it 15
You literally can't target the vampire to begin with so this rule raw does nothing. It's like saying what happens if you try to fireball 1000ft away, you literally can't
Yea could hit them upwards
that is away from you
Except the fact the rule tells you this exact scenario means it is within the rules. You can cast the spell, it just fails because of the target. It doesnt do any detection effect
it won't since its elemental monk piece and to get the knockback they need to change the damage type
no it says that you can change the damage type not that you have to
"Elemental Strikes. Whenever you hit with your Unarmed Strike, you can cause it to deal your choice of Acid, Cold, Fire, Lightning, or Thunder damage rather than its normal damage type.** When you deal one of these types with it, you can also** force the target to make a Strength saving throw. On a failed save, you can move the target up to 10 feet toward or away from you, as elemental energy swirls around it."
well can't post images, but Dan Dillon confirms this use of nystuls
So at best it is RAI (according to one dev: they don't always agree with each other)
That still does not make it RAW. A number of the devs have tweeted things contrary to RAW over the years
I honestly don't like the idea of using knock backs as bonus damage
Mask. You change the way the target appears to spells and magical effects that detect creature types, such as a paladin’s Divine Sense or the trigger of a symbol spell. You choose a creature type and other spells and magical effects treat the target as if it were a creature of that type or of that alignment.
"spells and magical effects treat the target as if it were a creature of that type"
Except you can't target them to begin with so it never happens
Except you explicitly can, per this rule
True
Again igoning the rest of the spell
Where is it stated you can, the rule you gave just said what happens if you do
Yes
If you ignore the entire first sentence. "To spells and magical effects that detect creature type"
I posted the entire text of the mask portion of the spell though.
It legit gives two examples of what magic aura does and doesnt work on
if there are conditions stated within the spell, the other effects have to be looked at within the scope of THOSE conditions
such as the symbol spell, yeah
Do you folks wanna hear something funny? 🤔
And you can't target them if they aren't the creature type
Id be down to read sth funny, sure 
The literal text
"But what happens if a spell targets something that isn't a valid target?.... If you cast a spell on someone or something that can't be affected by the spell, nothing happens to the target,"
Im so confused
you can target them, it just fizzles
about what?
Yea the symbol spell can use detection of a creature type as its trigger.
Its targeting doesn't care about that
How people still confuse magic aura 2014 and 2024
As mentioned earlier @ symbol
I made an Air Genasi Artificer to replace a character I was retiring for story purposes.
We're high level so, we were allowed to get some magic items with our replacement characters.
Well, I took the Peregine Mask because Air Genasi can't fly naturally and it gives a 60 foot flying speed.
Not even 2 sessions into playing him..
We get the deck of many more things and he Draws the Celestial card...
Which gave him a natural fly speed!
you can setup an explosive with a tripwire at a door
this mechanism wont get triggered by e.g. insects, however, if something TRIGGERS the explosive while insects are inside, they will still be affected
damn.. xD
So, I'm considering ditching the Peregine Mask, though it's really good and still gives me advantage on initiative, but, idk, it frees up an attunement slot
But it was funny and hype
He always dreamed about being able to fly naturally like Djinni
Unfortunately the phrase "tripwire for insects" has now entered my head and its a funny one
which is where the 2nd half of the mask effect comes in. "spells and magical effects treat the target as if it were a creature of that type or of that alignment."
The second and last card I drew was Star.. boosted my Constitution up to an 18 :]
good good, all according to my plan xD
no it doesnt, the explosion still does affect them
if the "creature type" was set to trigger for e.g. "only humans" and you were "treated as an insect" you simply wouldnt trigger the trap
if your party member (very much human) came in behind you, you would then get blasted to smithereens
Oh,our Warlock unfortunately drew the Talon card (destroys magic items and displaces Artifacts on their person) but he said he was looking for a reason to retire the character for something else anyway lol
also that argument still disregards the text above it (of the same spell)
The important thing to know here is that nothing about the 2nd sentence actually does nothing to subcede or ignore the first sentence.
Taken in whole the Mask effect is saying "spells and magical effects that detect creature type treat the target as if it were of that type or of that alignment"
Its just specifically for spells and effects that detect creature type
The fact the 2024 version has such different wording is actually even more support that the 2014 version is exclusively for effects that detect RAW
You can't cast it in the first place though so the rule does nothing
No i'm taking both in agregate here. The spell changes the targeting and then goes on to explicitly state it also makes the spell work on that target.
you have been shown, multiple times, that casting is a valid option now
with cited rules
Nope I haven't, it say if you cast it in a vampire when you can never do it to begin with
it doesnt change the targeting for symbol
just makes it so the trigger is invalid (maybe)
Also symbol triggered also targets
alright, presume you were to cast "fireball" against an enemy that was immune to fire damage, so that, by your logic would mean you wouldnt be able to cast fireball to begin with, since it wouldnt do anything to it
do you now keep your spellslot?
I always took it as clarification of intent rather than an intentional change of the spell, as per Dan Dillon ect
Except you can cast it in the first place. It explicitly says you can. The rule you are saying doesnt do anything is doing exactly that
No it would be casting fireball outside it's range since it's targeting requirement is range
Hence my earlier #dnd-discussion message
The only time I went down the rabbit hole I think the conclusion I mostly saw was they need to go diagonally, rather than straight up, otherwise they're not moving "away" as they were 5ft away and are now still 5ft away during the first bit of the move
Which is much of a muchness.
There is no explicit rule that lets you target the vampire in the first place
Except the rule as quoted
Clarifiying intent doesn't mean the former wasn't RAW
So "if you target a vampire" never happens
It does, its quite literally the difference between RAW and RAI
up is also away
alright, you use "phantasmal force" on an entity immune to psychich damage, turns out the same
Unless a secondary statement happens, RAW is RAI
Nope because that's not a requirement of targeting
A thing not being entirely clear =/= that thing being not RAW.
okay, but you are simply treated as that creature type, not actually that creature type, so its still a valid target attempt
A clarifying statement serves to provide more information to make the intentional reading clearer, not change the writing.
Also symbol targets
"Each creature in the sphere when the glyph activates is targeted by its effect"
So targeting is detection
Diagonally up is.
You're in your cube. Enemy is within 1 grid cube of you.
You knock them 1 cube straight up. They are still within 1 cube of you. Which isn't away.
No, as already covered
No as you made up
The trigger of symbol is not targeting
The sphere is secondary and irrelevant to creature type
The trigger is the trigger, not targeting
It detects, it doesnt determine what is targeted
Though even if it weren't, Nystuls allows spells to treat the target as that creature type
Except it doesnt apply to all spells. Only those that detect creature type
Does this include glyph of warding
How the hell im I suppose to make a circle with walls in Foundry TTV 😭
Sounds like we might be digging a bit into #dnd-rules and might better to take any rules discussion over there.
it says "Other Spells and magical effects"
That detect type yes
Oop, sorry
Hopes and prayers (you could also ask in their discord)
I mean if you have a friend from the US or just any country foundry accepts the currency of you could have them gift it to you and you could then give them the money through some other way
New campeing has been made
Its put into a post apocalyptic world yk and alot of lore to uncover.
Sos for the grammer mistakes
Good luck with it
Thanks G
Are healer wizards viable
Take dragon mark of healing and then it is
Is it good
they dont really get healing spells
Yeah they do if you take mark of healing
18th level infinite casting cure wounds baby
Playing a wizard healer is not conventionally possible without the dragonmark of healing origin feat
King gizzcord spotted
as always, define "good"
Arcane recovery is genuinely worse than taking Magic initiate for healing word in every way conceivable, and life transference is flavorful but mechanically rough.
Wither and bloom is just mediocre
So you either take Dragonmark of Healing origin (with DM permission) or you simply aren’t playing a healer wizard
without mark of healing, the best a single classed wizard can do it get cure wounds or healing word through MI, which is not bad but you arent doing stuff like mass healing word or lesser/greater restoration/revivify any time soon
You could also use the Healer feat but the 2024 version of the feat is strictly a downgrade imo
Idk Arcane Recovery is nice. I like getting spell slots back.
I think they meant Arcane Vigor
Ah that makes more sense. Odd to compare Arcane Recovery to that feat.
What's arcane vigor actually?
I really want to kick out a member of my party even when I'm not either DM or party leader
I'm tired of the West Marches system and my real life party gets hindered because of him
Double anger 
It’s a new spell in the 2024 rules that allows arcane casters to do some minor healing
It’s one of the few spells Sorcerers and Wizards have access to that allow them to heal without doing something like multiclassing into a divine caster or taking the Magic Initiate feat
What makes them a bother?
Arcane casters can heal? I didnt know that
Follow-up question: are you the only one bothered by them or do others at the table feel the same way?
It uses up their hit dice along with a spell slot iirc, so it’s not incredible, but it’s still helpful
In very few instances, yes. With spells like Vampiric Touch, Arcane Vigor, and Wither and Bloom
Yh, but for you its taking up neccesary space for other spells ext
Yep. They’re relatively good backups if you don’t have any/many healers in the party
But if you’ve got a Paladin, cleric, and/or druid with healing spells prepped, the Wizard/sorcerer may be better off prepping different spells instead
Arcane Vigor you're more likely to take on Abjuration Wizard
Also for my campaign im willing to let my freind be a npc that follows the party and give them clues. But i dont know if that would be a good idea? Any recomendations?
I feel like he will end up slipping up with words and spoil too much
Since you get two abjuration spells for free tjat you can use at level 3
If that’s a major concern for you, don’t allow it
And as a Wizard you probably already have Mage Armor or Shield
Thanks for the advice
I think my next PC oughta be the Diviner I've been wanting to play awhile
NPCs are one of the elements of a campaign that DMs have full control over. If you’re worried someone else playing one of your NPCs is gonna ruin something, then don’t do it. Even if it’s theoretically something to take off your plate.
Alternatively, let them play an NPC but don’t give them any info you don’t want shared.
Thanks its not that big of a deal if i dont let them do it anyway beacuse i have only written a few sections/paragraphs with them needing to be in it for the story to continue
I may just be biased, of course. I’ve never found any appeal in letting someone play one of my NPCs. If they wanna join the campaign, they can make their own character or I can help them with backstory and they can adapt one of my NPCs into their own PCs.
Hi
Ready-made sidekick.
You know that feeling when you start writing a campaign idea, for a game you want to be more focused on the complex stories of the characters, and then you notice that the stuff you've written is just completely out of tone with what would be expected of D&D?
I just stopped myself in the middle of the sentence "Note: The reason [bad guy] accepted the offer is that he has no experience of affection that isn't used to justify abuse". I'm thinking that maybe that campaign idea is better reserved for another game
Yep! Which is still a PC
Why is there no dog player species?
Reflavor a Shifter
There are billions of species of animals on the planet, I don’t think we need an individual mechanical species for all of them
I see what you mean.
I know, but I think it would be more fun to play an actual bipedal dog then just humanoid that can turn into a more animalistic humanoid
Yesh
So… Shifter
Don’t worry, we’re getting one soon with the lupine species in the upcoming Ravenloft book
At least I think that’ll scratch the itch
Certainly scratches it for me
Well, Lupine is more Werewolf than dog..
Damn :(
I wonder how they’re gonna differentiate the vibe of its abilities from Shifter
The lupine is likely gonna be more of a werewolf, but yeah. Between that and shifters, we can just reflavor them into a dog person
We love flavouring 💅
Shifter my beloved umbrella for all animaloid species
That's true, though I don't really have those
I like halflings for foxfolk. Not sure why.
Foxes are sneaky and elusive. Pretty fitting to just reflavor a halfling, if you don’t mind them being small.
Fox's Cunning could also be Halfling Luck
Hmmm, maybe Lupine might just be their reflavor for Shifter. Like how Lorwyn had Flamekin that were just Fire Genasi?
Oh yikes, have you contacted the folks over in the foundry discord?
Foxes are pretty small
I have, no worries, I have theory that I'll try next time
yo is being a dm not really boring
Correct, it is not boring
Some sessions you’ll be on your feet the whole time metaphorically
I believe its Leonin
deadass?
I get to try to kill people and tell them a really cool story while doing so
How is that not fun
?
idk seems boring tho cuz u not actually playing you just describing stuff
Wdym? if anything your playing the most parts
Your not "just decribing stuff" your also the world itself
you get to roll the most dice too
Your all the npcs
and use whatever magic items you want
Every magic
Technically, you’re playing but a dozen times over
bro im not seeing it twin
You are all of it
i actually have fun being a DM personally, you're the one that's in control and you can add and do whatever you want, and it's fun to see what the players do
Well that’s okay, not every player vibes with being a dungeon master, and vice versa
For me, I see it more like cooking.
Your players get to eat and enjoy the meal and you put in the little bit extra and now you get to enjoy it. it's a different experience because you made it, but you can still really enjoy.
It’s not for everyone, and that’s okay
I personally see every dnd game I host as an extension of myself
Same here, a lot of them convey messages I believe in greatly
Thats why I put everything resoruce I can into hostng dnd
Each player's task is to make the most complex and elaborate character for themselves with little room for connection or continuity. The DM's job is to forego all this and place 2 Spiders at level 1 (and you get to play the spiders)
People forgot that the dm also has to be the game itself 😭
hey, who is to say my lvl 2 spiders dont have deep family connections?
wait until papa spider comes to avenge his children
Without the dm there is no game
Avenge? They got the XP after the TPK
So the players are JUST as important as the dm
There’s also the factor of it sounding like you haven’t dungeon mastered so of course you don’t see it
The secret of playing either is to show up no matter what and bring your Magic decks
I hate magic
twin the only dnd i played was like a low level champion fighter and ts was fun ash
Hard to estimate what an experience will be like if you haven’t experienced it
yeah, yugioh is better
And that’s wonderful to hear you had fun! Although idk if that was meant to be a counter to my point
nah i was just speaking
That's how I generally judge experiences and groups of people
Ah okay, in that case no worries
Well there are some cases where you can get a good estimation of an experience based on similar ones
You can also compare it to other "skills you share", like playing an instrument.
Similar to DM'ing, maybe a friend of yours invited you to listen them play guitar on stage. At the end, you might be fully okay just listening to music moving forward. But a few people will hear the music and go, "It might be really cool to try to play guitar myself". ✌️
It is quite difficult to find enough people with time or I'd have recommended just try it out. I understand the time sink, and tbh money sink compared to the players
While I do encourage trying it out, I can understand why some wouldn’t enjoy it. It’s not for everyone
imo most people start to dm due to no one else wanting to dm/ them taking over/ wanting to try it out once and getting stuck (ah the curse)
One of my friends loves being a player, but he and I both know he’d have a terrible time DMing
I really want to listen to music but we have no WiFi so someone is going to have to pick up the guitar and as nobody else is volunteering I guess that's me.
I brought the curse upon myself, I wanted to DM ever since I started, and lord was I granted my wish. (And now I can’t ever take it back)
Don't blame Mr. Strahd if it's been longer than 3 sessions. At that point, you have all the power to say "let's play Yathzee today!" if you only despised it
Cards on the table, I'm not a huge fan of framing being a DM as a "curse" or anything. I think it's overly negative and honestly I feel that it discourages people from trying it (rather than trying to make it feel more approachable - which I honestly think it is).
yeah I got fed up with games not working out, so now Im dming my own campaign to even get to play dnd lol
yeah thats fair, imo its just a meme now, and was intended as such, hence the curse part bein in paranthesis + the sarcastic "ah"
I have no idea how that even started because a lot of groups end after a one-shot and you'd assume the people who genuinely felt like that never got invested enough
If someone with a time machine could quickly check, thx bye
DMing can be a curse if you allow it to be
The international store still isn't advertising the Ravenloft Horrors Within.. 🙄
What kind of check would it be to teach someone something like if my character is trying to teach a kid how to tie is it a persuasion check?
Just takes time, no roll needed
Ahhh, home sweet home
What Ranger subclasses do you guys like to play?
Swarmkeeper, has a lot of nice flavor for it
does swarmkeeper permanently keep the swarm around them or is it a summon?
Summon. Aside from you wanting to be flavorful.
hunter ngl
hunter, and then tell my buddies to target a damage type or condition that really screws the specific big fella
Hello!
Drakewarden for me, because who doesn’t wanna ride a dragon into battle. 😄
i love a lot of the ranger subclasses, but idk hunter just hits right for me
I don't!
For multiple reasons. The first is falling, of course. I ain't getting on no flying mount unless I have a way to prevent fall damage.
The second is that... Why am I on the dragon's back? It's a dragon. What purpose do I even serve that would not be better served from another point?
Haven't played a Ranger sub yet.
drakes cant fly
To some it is a blessing to others it is a curse. Mortal creatures wish for a long life while those with immortality wish against it
DMing becomes a curse when you force yourself to dm for no good reason.
"At 7th level the bond you share with your drake intensifies, protecting you and stoking the drake’s fury. When you summon your drake, it grows wings on its back and gains a flying speed equal to its walking speed."
yeah yeah, fair enough, again thought of the wrong thing
Yeah, I know what you're saying but... I dunno, to me, the math doesn't add up.
If you don't like doing it, you don't need to do it. You can play other games with your friends.
If you actually do like doing it, it's not a curse.
Although you are right about the joke being discouraging to potential new DMs
Problem is, a lot of "forever dms" won't play other games cause their groups won't.
(I'm honestly thinking more like... hang out and play board games? Or play a video game?)
I'd say that's probably an uncommon thing.
Throw on Jackbox or Mario Party
Mario party? In this economy?
Once me and my friends played UNO but we had to be in-character as our party
Ime I've not had a dnd group that did anything if the dm didn't wanna run the session.
It was just "aight next time"
Ended with my oath of vengeance paladin strangling the fighter
Cause nobody else would run anything.
Course last minute cancels made sense. But cancels ahead of time someone else could plan something, didn't have to be a tabletop game.
I-
Wait, we might be talking about different things. I'm talking about how if a group doesn't have anyone who wants to be a DM, you can play something else (like a video game or board game).
I'm not talking about an existing D&D group where the DM has said that they're not able to run one time.
I mean a DnD group where the dm doesn't wanna run games or 5e games at least anymore or take a break, but if they want to keep their group around they have to.
Afternoon!
Afternoon
I was just making the usual joke but I don’t actually mean it
does DnD exist for the group, or the group exist for DnD? that's probably where the line is drawn.
I love DMing. More than being a player
Ime the latter is more common
Without dnd, they probably would never interact with each other outside of happenstance.
It's tough for me to speak outside of my own experience, but pretty much all of my groups also hang out even if there's no D&D involved.
Like one time, we cancelled D&D and instead went to a pop-up shop. Or we decide on board-games at a cafe. Or stuff like that.
having a large enough friendgroup of nerds willing to play DnD is quite rare, at least for me personally
And good friends aren't always good DnD friends
Same here with me.
I suppose it really just depends on your circles and where DnD lies within those
It also depends on the circle
is a good combo build a druid (Circle of Spores) and Wizzard (School of necromancery) and race would be a reborn?
I feel like if your group does respect you as a person they won't just leave as soon as you the dm says "I'm taking a break"
But unfortunately for enough people that it's a known issue it's like "aight if they're not running I guess we're not playing. See ya."
That would be entirely disrespectful
I do feel like the anonymity of the internet and online games being more common than IRL ones probably plays a role in how the issues of the community are prevalent or seem prevalent.
It's easy to just ghost people online cause there's no chance you'll run into them at like Walmart and have to deal with the awkward looks.
so I've got another random question, are there any unique crossbows in dnd y'all are a fan of?
unique crossbows in dnd? do you mean existing content or homebrewed
existing
when I say unique I mean weapons like blackrazor for reference
where they're special weapons with lore
I don't think there are any, off the top of my head
just variants of existing legendary weapons, like dragon's wrath and such
Yeah I don't think there's any special crossbows
Special weapons lean towards blades and bows.
With one special gun
could always work with your dm to make some up and borrow from existing artifacts
which is the special gun?
iirc there's some sort of topaz musket, unsure if that's the one though
Hmm, a metal character who was placed as an enemy in opposition to an old character of mine who was a bard, therefore an artist.
Is this DM trying to criticize something? No... Imagine, it must be my imagination.
yea double checking, there's the Topaz Annihilator from fizban's
oh it doesn't have the loading property
What is some good combo of classes for 5 players
blaster, striker, controller, defender; that's generally the core roles, but most classes can fill multiple to some extent so it really depends on your builds and subclasses
so can you put each of the classes in one of these 4 categories?
most classes can fill multiple to some extent so it really depends on your builds and subclasses
ig but in general
it may be easier to say what each class is the worst at, but even then they usually have some ability for that role
ok so what does each do?
Cleric, Fighter, Rogue, and Wizard is the classical D&D party
with paladin as the 5th
Ik we have played that way in the starter kit was thinking of something else
since we are making characters for the 1st time
It doesn’t matter that much, you probably want a caster or two and you’re set
ya but we would prefer similar roles as are previous campaigns
artificers - prep time is your bread and butter, use spells to buff party and support your attacks
barbarians - beefy frontliners that take hits and eat hits
bards - jack of all trades with strong versatility and support options
clerics - specializes in buffs, debuffs, and healing
druids - wide variety of control and support spells and abilities, or optionally specialize in animal forms
fighters - has the most builds due to feat amount, can probably be built for anything
monks - excellent skirmishers with lots of movement options
paladin - armored frontline units with strong buffs and burst damage, and additional healing
ranger - martial-oriented caster, can hit things with access to control and support spells
rogue - high burst damage and incredible out-of-combat utility
sorcerer - low spell count offset by ability to modify those spells, great damage dealers
warlocks - less spells but more often, cozy up to a powerful deity for some great abilities
wizards - sheer versatility due to having access to the most spells in the game ||technically bards can access more, but wizards can swap at will||
y'all please fact check me or feel free to add
also these are not in any way indicative of all the different ways you can build each class
All of the classes can vary depending on subclass
if I included each subclass I'd be here for hours lol
Indeed
It’s just good to know that all of these are the main function of the class, and they can get maybe a third of the function of another class
yes and no?
In a way
Any composition works, really
If the party’s missing something like spellcasting or healing, it’ll just be one less tool you have, but still viable
I mean, while in rage, probably
they have the most HP and are built around that, but HP isn't the only indicator of tankiness
High AC and HP ≠ Good Tank
They're encouraged to soak damage, but other characters become tanky by the virtue of just not being hit
In a fight with BPS, they’ll be among the better ones
Paladins are better tanks I think due to Compelled Duel
ancestral guardians my beloved
Paladins are definitely the tankiest imo
Battlemaster close second
Though i do think BM is close
at lower levels
oh lol
Guess I Echo'd your words
somehow get access to shield/AA and your ability to not die goes up by a lot
battle master is a fighter???
Ancestral Barb is my preferred Tank set up, because they have a very solid taunt feature
Yeah
It’s not the best for tanking, since they can do aoe attacks fine, only works on one enemy, takes a BA, and requires a save
Battlemasters are good tanks, Default Fighter isnt battlemaster though
One of the better options, but paladin has a lot of other things they need to be doing too
default fighter™?
Fair point
are we talking champ?
Sorry, I meant Base Fighter, the core features
arent champions decent tanks?
I am a new player and would love to get in a game are any open?
Oh are we on the tank talk again?
Core Features only fighter, not the subclass Champion
Barbarian 2014 can be pretty good due to having advantage on grappling
Cause it depends what you mean by tanking, as always
champions can soak some damage due to self healing iirc, but tanks need methods to disable/redirect the enemy
oo true
IMO Tanking is just preventing your partymates from taking damage
Why hasnt someone told me about Mithral armor sooner
Tanking as it's commonly understood isn't much of a thing in 5e
Rune fighter
We don't have "Follow Me"
yea champions can be tanks, but you’re better off going with something like paladins or even abjurist wizards for tanks
if enemies can just walk past your fabulous slab of beef and attack your squishy friends, your build isn't doing much
They legit have a ability to just make an attack hit someone else
Or yknow
I disagree, i think tanking in games is different from tanking in video games
Shoot em
i come from mobas, so tanks in those games don't always actively protect they can but they're just bricks usually
The best defense is an amazing offense
tanking by way of "if you don't kill me I will kill you" is a perfectly valid method of going about it
This is ultra true in dnd
I said "as it's commonly understood" for that exact reason.
god I love Valor Bards
True, but i’d also argue preventing yourself from being hit over dealing a bunch of damage is also a good defense
the tank after the bladesinger wizard hits 30 AC:
Depends on how the DM chooses to run enemies
Enemy with no spellcasting, with multiple PCs who can threaten OAs? They may not want to move
Tbf for unintelligent monsters and beasts basically anything that isn’t human or above thy just go for the closest person
ngl i think BM parry/riposte should be the same maneuver.
No... please no
college of swords plus blade master fighter
I would hate that
if the parry completely negates the damage i feel like it makes sense?
Reducing damage + counterattacking?
I promise you don't want this. That approach will result in many more deaths than you'd think.
That's a free reaction whether they hit or miss
ya, i don't think it's that insane lol considering you have like 4 dice
Tank is the most hated roll in my party because a lot of builds tha do a lot of damage are squishy. So most people want the glass cannons for fun instead of the tank
that's fair enough, though I would think anything with some intelligence would go for the source of the problem eventually
also, entirely dependent on DM
That you regain on a short rest
I wonder why PHB 2024 got rid of the signet ring item in its adventuring gear list. Still got buckets, jugs and iron pots though
it wasn’t an item
eh, i think it's ok, it wouldn't break anything
its the opposite here. People die to quickly as non tanks
but its cause we are nooby
it was a thing but it wasn’t an item
If they don’t go for downed PCs and they have healing/stabilizing tools, it’s usually fine
you still have to roll to reduce and you can just not hit the make or break point
They're two separate maneuvers for a reason
its like how the torn banner piece was a thing but wasn’t an item for the soldier background
If enemy hits, parry and then you counterattack
If enemy doesn't hit you counterattack
more attacks per attack™
Except a beast played accurately would go after the downed PC
indeed
maybe make it so you can burn both at once then?
I did have to fudge saves for a PC whose player wasn’t present once, after an owlbear landed all of its attacks with one crit
I give my party a warning shot The beast looks like it's about to devour party member
it was in phb 2014's adventuring gear list
No because you play around it, if you have it so th barb is kissing them and everyone else plays around that it can be really fun, because the enemy still moves around so we use reactions and shit to try and control their action economy focused onto the guy with 100+ health and resistance
Imagine you are just not present during a session and next week you are just dead
I do this :)
Hence one of the only times I remember fudging
Or they try to run away with the body
Essentially when I attempt to coup de Grace a party member I use a ready action first and then if they still can't save the party member then it's over
I would honestly not have that pc in the initiative
And say they are fighting in the background
Generally, i find going after downed pcs for monsters/beasts with little intelligence just more interesting
They got locked in the outhouse while the party was fighting 
It changes the stakes of “the party will die” to “they will kill one of us permanently”
concerning beasts, as long as the party has some form of knowledge concerning what will happen, I don't think it's a huge issue
Cause plot armour is bad and dying while you were not in session is wirse
It seems you're talking about something entirely separate.
Pick them up in your mouth then just run away lmao
I once did a multiattack on a player not realising they were already low, I rolled 2/3 as crits and they died because they were in a dmg field. I allowed them to live because there wasn’t a revival option but I made sure to never do so again as a dm. This was the 1st session of a campaign btw 😭😭😭
Blink dogs
Had em teleport in, kill a player, grab him and teleport out
Evil
The players then had to change everything to kill it ASAP or that players dead permanently
My party had to surrender last session because the mini boss threatened to permanently kill the monk
My second time DMing I ran a one shot, and crit with max damage
5 damage away from instant kill iirc
truly a way to face absolute disdain from a player
Its way easier than risking a tpk every combat, or making monsters weaker
on the other hand, that's a great option if a player is tired of their character and needs a change
We had fun, actually!
counter-spell the revivify trust
was it the aura farmer?
I would murder a dm if they did this to me
Was the boss I made a little difficult?
165 HP with 4 Second Winds and 3 Battlemaster Maneuvers lol
this is for the lvl 2 party right?
well how many pcs did ya have?
If the players didnt want the guy to die, they gotta position better and work together
I'm not evil, level 4 party
Five of 'em
Ofc thats dependent on the group
naaah, thats fine not even gonna lie
ahh, should give it 2 action surges
But its also just better than every single combat being either a stomp or a near tpk imo
It does have Action Surge when bloodied and access to three more Battlemaster maneuvers for a total of six
Playing Borderlands has got me wanting to play a Psychotic Sahuagin Cultist
"can I have my turn now"
"no"
ahh of course
My party are a bunch of of minmaxers whilst some parties consist of people just there to rp and most are a mix. So it rly depends
It's actions are Multiattack, with the battleaxe that deals 2d10 + 4 damage, +7 to hit
remember to the dms out there…make your players feel the pain of an action surge
Psychotic fish man cultist with a hammer and ge calls himself "Fishpaste"
legendary actions aren’t enough
it's a legendary action but funnier
I made my players feel the pain of tunnel fighter+sentinel
Lmao, my Battlemaster was surprised when I riposte'd him
Oh god... My Battlemaster has sentinel and he tanked hard last session
The poor monk
My dm loves making homebrew classes for boss fights they can then give us to play it’s so fun
every group I've played with has banned tunnel fighter lol
I very badly want one of my characters to say
"Jokes on you.. I was in debt!"
When they die
Generally death isn’t an issue in my games
To remove them would require stretching the narrative, balancing on the fly, etc
While keeping them in just means one person plays 2 PCs for the session, and the missing player gets to hear about how their PC demolished the enemies (not sure why this is a tendency in games I run)
If there’s an easy way to write it, I’ll separate them, but it’s not a huge issue to keep them in either
My next boss monster im giving it 3 stat blocks for different body parts :)
why only 3 when you can give them phases
I cannot make the jokes I want to make here 😔
Fear and bunger….
I have a really fun idea for next session, depending on their actions it could go from the fighter using their lycanthropy to prison break or a courtroom session
Fir and Bungee
3 initiative counts or nah?
Yep
Sickkkk
Shares an HP total, with each needing a certain amount dealt to it
To expose its “core” to disable it
Metal Gear... Rising? 🤔
The boss I have planned for when my party is level 5 is a bit... too op actually
Has Legendary Actions, Lair Actions, Second Phase, Spellcasting, oh and minions...
Idk anything about metal gear outside of smash bros
How much power does a humanoid have to accumulate to reach CR 30? Idk if just being a demigod is enough...
No it would not
You're missing a whole lotta memes
the only metal gear that matters to me is revengance
Not sure which part but yes it would
This reminds me so much of an automaton boss I made. 3 parts with 3 initiative orders. The first grabs and grapples people controlling the field. The second cast cc and discombobulates people and the third does mad damage. This was based on the fetch decide execute cycle in CPU’s
Fun Fact, Demi-Gods aren't half-mortal individuals in D&D
They're full gods
Just called a demi-power
- Stretching the narrative
- Balancing
oooh, interesting i did not know that.
Becoming a Demigod in D&D means you've achieved full godhood 🧐
No it doesn’t
Demigods, notably, can't give their followers spells until they grow in power
Yes, it does
Source?
Those are the two main issues of removing a PC when they can’t make it
Hold on, internet slow, grabbing a Source.
They are not hard to fix.
-
They are there but fighting in the background or something(players cant interact with them cause you treat that are as a fray from dragonlancer optional rules)
-
You can definitely remove some hit points from the enemies and or make them fight 1 less enemies
Taking control of their character basically means they cant die ever so the party just has an immortal pc which is unfair for the rest of the party
And if they die somehow… ngl i don’t expect any player to take that in anyway but negative
First one is narratively unsatisfying (the degree to which will vary depending on how your table works and the circumstances)
Second one is doable as well, but is a form of fudging
How is it not satisfying
"A demigod was, contrary to its name, not a half-god but a full deity, though the weakest of these and only capable of the most basic abilities of a god, which were still of superhuman nature. They generally represented one aspect of mortal life and had hundreds, or even thousands, of followers and were capable of granting spells."
( Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 6. ISBN 0-7869-2759-3.)
Because literally everyone else present is fighting mechanically, including NPCs, while only that PC and some other nook isn’t
They are not present at the table
Perhaps not at your table
It’ll vary depending on the game
How is that satisfying for them??
I stand corrected… thank you
It matters to a lesser extent for the DM and other players
And the missing player hears about how their Gloomstalker took out half the boss’s HP on turn one later
Yes the other players are definitely happy that their other party member is effectively immortal. Its absolutely fair for them
Uh not sure where you got immortal from
Oh so they can die?
Yeah
Lets say they do, what do you think the player who invested a lot into their character and comes back the next week to hear “sorry g the dice did not want your character to live so you gotta write up a new character”
It’d take a TPK or something similar, though
On a boss fight I may not be against it
I just wouldn’t have them die to an owlbear, for instance
I would agree if a while party died and the not present player also perishes because well its a tpk everyone died
It didn’t remove stakes for them either, since I fudged it behind screen
Certainly would’ve been better if I didn’t need to fudge
It would be better if that pc was not in the initiative and you would not need to fudge
In 90+% of cases, their PC wouldn’t end up near death
No its a 100% case cause you will be fudging the dice so they would survive
Didn’t make narrative sense. They were traveling within 30 feet of each other, and an owlbear attacks. Can’t introduce any other enemy, as it was a hunting event where that would give them free points.
Unless its a tpj
Why not
Near death to the point where I’d need to consider fudging
So basically they are immortal until the party dies
The game wasn’t balanced around it, and enemies were scarce enough to the point where it wouldn’t make sense?
Most PCs are anyways, I typically don’t attack downed PCs/kill PCs
They’re maybe twice as safe as normal PCs
I sometimes attack downed pcs
😭 so they are basically immortal
Might’ve done it once
In most fights, death is quite rare and I don’t intend to have anyone close to death, yeah
Last PC i killed directly was by hitting his downed body with a 6th level spell
I mean sure, you do you
You mentioned Remir's Death either earlier today or yesterday..
Are we gonna be able to run the ones with her again soon?
I'd love to put an Evil wizard in the ground.
Nobody kills our little bard man and gets away with it!
Might be
Oh, did you allow Remir to keep his small size when he became a Reborn btw?
Ye
I’ve had two PCs in campaigns die throughout my DMing experiences (30-38ish sessions?)
Epic!
I don't think that was an option for whatever reason with the original >:/
Hello folks
I love how it says that you can make one of these things with find familiar https://www.dndbeyond.com/monsters/416909-abyssal-chicken
that creature has a face not even a mother would love
"With your permission, a character who casts the find familiar spell can henceforth choose to conjure an abyssal chicken instead of a raven."
I understand that makes sense since they were within 30 feet and it was a hunting event, so adding another enemy wouldn’t work. Maybe the owlbear’s behavior or the encounter could be adjusted instead. What kind of outcome were you hoping for from that scene?
dnd is such a troll sometimes
I just read its one trait and I love these things already
Other than fudging, it was pretty good
That was over a year ago
I don't try to kill PCs and I like to sometimes have creative ways they can be brought back if the player wants, but I will kill them.
It's for sustenance.
I haven't eaten a good PC soul in too long /j
Im playing through tomb of annihilation soon and im wondering how much down time players usually get or if theres allot of time constraints? No spoilers please.
I'm not entirely sure I've ever seen the amount of downtime specified in any module.
Pacing is up to dm discretion
You should ask your dm what they plan to do.
In 1 combat encounter I
- Turned into a goat
- Gave every creature within 30ft of me vulnerability
- Went to the astral plane
- Set everything on fire for 1 minute
Thanks ill ask him.
A very simple "will downtime be a part of what we do" should suffice
Someone is playing wild magic sorcerer
Dude I love wild magic sorcerer so much
The greatest sorcerer
True
I once saw someone make the truly wild magic sorcerer table
d1000, each number with a different effect
The main thing I love about the new one is that you can force as many wild magic surges as you have spell slots technically
Old one was either die, do nothing, or rarely do something
Holy
Curious did they change the wild magic table or is that the same?
... Guess I'm gonna play a wild magic sorcerer
They changed the table
Made it more useful/impactful
Most of them are good
Now that i gotta check out, ive only played 2014 wild magic
rather than "blow yourself up and wipe your party lol"
Done this twice before lmao
I remember a story about how player had a homebrew wild magic thing that any time he took damage wild magic was rolled
The fire ball is now longer on yourself but you can still cast polymorph on yourself
And you turn into a goat if you fail the save
There’s also the potted plant
And he rolled fireball on himself like 4 times in succession
Oh no!
Anyway...
I just imagine that one elden ring self explosion thing
Immediately after you cast a Sorcerer spell with a spell slot, you can create an effect of your choice from the Wild Magic Surge table instead of rolling on that table. You can choose any effect in the table except for the final row, and if the chosen effect involves a roll, you must make it.
this is the level 18 ability
You can pretty much once per long rest just say no to death
have you guys ever done a "Fine i'll use every last drop" in the game? Like almost dying and you have a 3rd lvl spell slot left and you go in for the kill with just fireball while you are also in range
Aghh, back is the pain of looking for a game
Oh yeah, definitely
did that last night
it's my favourite moments
We went up against an 18th level caster, and everyone in the party just dealt insane amounts of damage
We were all level 8
I'm not a fan of "nova" playing but when it's earned going all out its awesome
I had to Quicken CME and Scorching Ray (House Rule)
I love always going all out
I like it when the pacing of the adventure has been great
I don't like it if it's every encounter and then you get a longrest
Multiple encounters per day is always fun
but like as a fighter you have been through a lot of battles it's the final one... and you whip out the action surge!
"I'm not done yet"
"You only have so many legendary reactions, so I will force you to use them all"
Very happy today, got some very very cool art of my character
Oohh nice
Care to share it in arts and crafts?
that feeling when you first have dnd in a week
Tonight my monday game continues their journey to the north
And what they'll run into along the way
And probably level up
last night we convinced a band of roving pirates that if we take care of their vampire opposition, they'll join our ship crew
we obviously left out the detail that our last ship crew got galleon'd to death by marauders headed by a death knight
I have to start designing the town they are going to, I know the concept but drawing takes so long
just realised that Circle Casting pairs quite well with Arcane Gate
still doesn't become Gate levels, but
I guess still requires sight too but, just start on a Vantage points
weird that I can't sort by effect on DDB
cause Teleportation is a listed effect
I just wanna see all the spells that do that
Off the dome: Misty Step, Vortex Warp, Word of Recall, Dimension Door, Teleportation Circle, Transport Via Plants, Teleport, Plane Shift, and Gate
cpulda sworn there was a "sort by effect" for the spells on DDB
So what fight type do yall want the next class to be. Full caster, martial or half caster
(Technically half casters are martials but i count em as their own)
I love full casters, don't get me wrong, but I'd love for there to be more than 4 non-caster classes
In my games the number is 6, because I allow Blood Hunter and my homebrew Metamorpher class, but I'd still love more
Same with half casters, I'd love for the number to be a clean 4 half caster classes
Although it is 4 at my tables again because of my homebrew Battleblood class 😎