#dnd-discussion
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Bardbarian!
if im going to be completely honest, ive only ever played artificer and cleric, its about time i branched out
I gave her a special attack called "miku miku beam"
Hi
Hello
magical cure love shot IS the best miku, so add something like that also
consumes all bardic inspiration points, deal 4 psionic damage and 4 thunder damage for each inspiration used, +4 damage every 5 levels
Rouge and monk can be a lot of fun in combat. The right build can make them super mobile and a lot of fun
every miku is canon after all
Critical fail 
Just kidding
I like taking one level of rogue on my monks from time to time
It's just a hitscan magic missile lmao
Yeah it gets countered by shield sadly š„
since it's quite literally just an alternate magic missile
40 damage every inspiration š£ļø
Totally fair
actually that's like super lategame anyway
since level 20
For sneak attack? Its really fun. I ended up taking a couple levels of sorc as my last rogue. Sneak attack + booming blade + nick is really fun combo
200 damage in one blast
Mostly for weapon mastery and expertise
just make it do 1d20 damage, adding another d20 every 4 levels, and +3 base damage per inspiration
But as i usually do it with my shadow monks sneak attack is a nice bonus
Guaranteed hit too since it's just a strong magic missile
Then again you lose ALL your bardic inspiration, a pretty big sacrifice
it's not that big of a sacrifice for 200 guaranteed damage
Nuclear Violin VS Coughing Lich
True, but you can also test your luck by bardic inspiring several fighters with great weapon mastery
Holy peak
are you for heal
fighteraladin
You're getting 4x less return on investment
I'm not endorsing the ability, just stating the numbers
\
the solaire of astora faction in-game has lightning spear, i dont think paladin gets lightning spells besides smites maybe
Then again you have to be level 20 to be able to deal that amount of damage
Thunderous smite is a spell
That's thunder, not lightning
Yeah they don't
by level 10 it's more damage than the GWF bonus and doesn't have a chance of missing
Itās easy to flavour
Just dip it in electricity or something lol
I did not consider that
Oh well just nerf it ig
bardic inspiration's main benefit isn't attack rolls anyhow
The lighting Miracles of Dark Souls would analog pretty well as radiant damage given itās divine origins and appearance in the games.
it's much more useful on saves and ability checks
It's fine I haven't fully optimized it, I'm just flavoring it
I know it can be a bit unfair lol
didnt think about that, good call
Adding powercreep mods in BG3 is so funny
"Oh wow I'm level 10 already!"
"180 DAMAGE PER ATTACK?! MY PARTY IS COOKED."
Dark Souls my beloved. I will forever name my Ranger Companion Sif.
such a good dog, a shame you have to kill him to beat the game
talk about loyal
I love playing ranger
If possible I try to find a homebrew ranger class I could use
good ol' mindweaver aetheric strider class
Where I come from, it is a generally acknowledged truth that loyalty is the worst possible vice.
So screw Sif
Excuse me?
Dammit... he's right
If you're not going to move on and live your life after your master died, when?
They shared a goal, and they kept at it until the end. If anything technically Artorias broke first. Sif was finishing the mission.
By... Standing watch over a dead corpse and murdering people who approach?
I'm not quite seeing how that helps anyone
Honor is meaningless if you end up dead.
My Cleric befriended some Manticores today
It's a great fight, sure. But killing a dog that attacks people who just approach a grave? I call that a public service, and euthanasia
SONIC BOOM!
Sorry, durge took over
We entered their lair and attacked them but they stopped attacking us when a troll intruded and offered us treasure to kill the troll, he only felt it was right to heal them afterwards out of kindness
I got a Staff of Healing in return, so.. kinda worth it
Resisting the URGE to use thunderous smite
My Cleric is a very merciful man
I feel so sigma
wait how do i start a game or join a group to start a game?
thank yah
After I get bored of bald man's gate I'll play another ses
He's guarding the Covenant of Artorias ring which is used to traverse the Abyss, and since Sif and Artorias's mission was to guard from threats of the Abyss then it makes sense that Sif would continue to guard the ring in an effort to prevent anyone from venturing into the abyss and being either corrupted by it or releasing any more dangers from it
Yeah ^
Sif is literally trying to keep people from suffering the same fate as her master
They'd be better off dead than corrupted by the Abyss like Artorias
OK yeah good point.
(Fun Fact: Sif is actually female)
I don't think that's confirmed just speculated
I thought it was!
I'm killing the souls community
but, it also would make sense if Sif was female given their names origin
Sif's gender is never specifically said in any direction I don't think
I personally like the idea that Sif is a good girl
looks at #non-dnd-topics
Technically in some sort of manual Sifās referred to as male but other that that thereās no solid evidence either way.
Most of those manual/guide books aren't made by Fromsoftware
But yeah we're off topic
Sif like from the Norse pantheon?
Great Gray Wolf Sif from DS1.
I decided to make a little website for when I'm looking for groups: https://dnd-resume.github.io/
Check it out - is there anything you think I could improve?
Is it okay to talk smart when you have -1 INT modifier or will it be counted as OOC?
Elaborate on āTalk Smartā
The rules don't necessitate roleplaying any specific way just because of your ability scores
Talking like how intelligent people should be
It's really up to your table and such
I know a lot of people who talk like they're intelligent when they're definitely not
I see....it's highly subjective
Extremely so.
Intelligence doesnāt say it has something to do with vocabulary or articulation
I'm playing a Ranger with 7 Charisma who is always the face of the party and negotiating with NPCs and such despite his 7 Charisma
I'm talking about knowledge, especially social knowledge
Social knowledge would not be Intelligence anyways
thats usually wisdom
Yeah spellcasting is a special knowledge after all but it can be used with a -1 int
Then, should I do my roleplay by referring to my PC's modifiers or not?
A lot of 5e casters can do it with -1 int
Your stats should not limit your RP
Your ability scores have no bearing on how you roleplay your character unless you choose for them to
Even an idiot would know something
Or chosen by the table
10 is the average
9 is simply below average intelligence
There are plenty of people in real life with below average intelligence who have no problem speaking and articulating their words
Some of them are very successful doing so in fact
It's really confusing, especially after you read so much D&D materials
Having a negative modifier also doesnāt have to be the exact opposite of what a high modifier would represent. I had a very smart character that had a negative modifier because everything he wouldāve known is horribly out of dateā¦
Cause heās been a corpse for the last 500 years.
Those are ideas, not rules after all
Even people witht he same stats might show that stat in different ways
Yeah not all characters with 16 intelligence will show it the same ways
Me šæ
I still have issues with Charisma sadly....idk why many tables allow PC with high Charisma to dominate the roleplay
Like, a learned researcher who grew up around machines with 16 INT and a wizard who learnt about magic or coding with 16 INT are both smart, just in very different fields
cuz those who talk the most make more CHA checks
Pointing at this guy again, massive dex mod, not just because heās nimble, but because he can contort in ways that a living thing normally canāt.
Dammit. Now I hate Charisma even more
Xneetch?! Oh no, where Nurgle
Like, why would I ask the bard who was silent while the fighter was the one explaining why the party was in a restricted area to convince the guard theyre fine
I was looking for new tables, local tables....I told all of them that I don't wanna be paired with Charisma-based PCs
So I ran my first game at a new shop. They were absolutely wowed with my presence, and appear willing to meet the rate I am demanding.
I ran at a discount for the shop today, so they could see what they would be paying for
that said though, Proficiency and Expertise often make up for it
Also my players had fun.
Well, they should at the very least actually match it. If you're sitting at a big fat 3 Strength, while pretending your Hercules himself, you're doing it wrong.
I want a dark elf baddie
I don't recommend this
Literally most tables are not going to enforce stat based roleplay
well, yeah, try to still be within reason
Oh this is DND discussion, wrong mirror.
And assuming all of them will is just silly and is limiting your pool of people to play with
This is what I don't get about some people and why I think you should take stats you want to roleplay, because why would you take a high charisma character and then not say anything? It kinda messes with the rest of your party if they're thinking you're going to cover the need for charisma checks, when you're not.
That's not the harshest. I threaten a server owner that I may leave the table without warning if I am not satisfied with the interaction spots if I play there. Idk why somehow they agreed.
Yeah, what Pink said. I loooove playing Warlocks and Paladins, but I dont really like taking too much spotlight away from others. I hate having too much attention on myself
Is it necessary? No. Should you? Yes. Imo. Call it a bad take all you want. Idc.
I mean that's just being combative
I actually prefer showing that high CHA to be more just silent or passive confidence or a lack of it than outright active
I wouldn't let you at my table to begin with if you acted like that
If you want to roleplay more, what's stopping you anyway
Charisma-based players. Talk too much
Sadly....my past tables did
#dnd-discussion message
I am a charisma based player
This is why I love making social checks have options that arenāt just charisma. Charisma will always work yeah but if you have a more specialized option you can substitute a different stat.
Literally 10% of my characters are paladins and warlocks
It has nothing to do with their stats or character sheet
thats a player issue more than a charisma issue
Some people are just more proactive roleplayers
STR/WIS (Persuasion) to the rescue!
You can't really be all "sadly" about it when you're threatening your DMs with the possibility of you leaving over small things, that's very manipulative
My favorite example and the one that really opened my eyes to this whole option was someone who asked if they could substitute their INT for deception checks. Fine print kind of lies, stuff lawyers would try to catch you with.
Those sad parts were why I made the threat to a new table that was offered to me
Well that's a rather unproductive way to find new tables
Hello!
Its not about charisma. Thats just about a certain type of player
Again, 10% of the time im playhing Paladin and Warlock.
I dont like talking too much
It's not about the stats it's about the type of player?? š
As a Charisma spellcaster, this is true.
(Obviously a joke.)
Thats just called a yapper player
How do I protest with the DM in the game when I notice that a player talks too much and hinders others' chance to interact?
I have(had) a bard and Sorcerer on my table (they died), they were the ones who talked the least, as it was their first real campaign
Ive seen a wizard talk more then ahte sorceror in a game i run
Communicate to them, like adults
You muster up the gumption to say words when there's a break in the dialogue
Ive seen a monk talk more than the sorceror.
(Sorceror is the same guy as the other sorc)
That guy loves playing sorcs, but hes not the one whose talking the most
I tried it many times and I was considered rude
You talk to the DM after session about ways you and the others can communicate better.
Asian culture. Let them finish no matter how long they talk
"Hey man, I feel like you're not letting anybody else talk and etc. perhaps we could talk about this together?"
As an Asian. thats stuff you leave for after yeah
Excuse me?
But also threatening your DMs with the possibility of you leaving at the slightest thing is super rude, more rude than not letting someone talk in this circumstance
My play group just raises their hand.
Iām American (sadly) but even I know that waiting to talk about that kind of stuff is polite.
if youre also constnatly interrupting a yapping player, that also can come off as you always trying to just. Interrupt them.
I'm an American (gladly) and I know that yapping on nonstop and not letting anyone else play the social game is rude
So, sometimes you have to wait til after
I as the DM make sure that my players all have fun to the best of my ability, if a player ever came up to me with a concern it'll get resolved quickly, just don't threaten the DM to leave after a small thing
As someone else said before, that is quite manipulative
I understand your point of view, and we can disagree. Also, with my players all being hormonal teenagers, it often just becomes loud and I have to threaten to tell their parents about the freaky things they say in the game.
"Hello DM. šæ I am here to notify you that your changing of spacing from 5ft squares to 10ft squares is the mechanical equivalent of changing the mass of the proton for me as a spellcaster. Please refrain from making everyone Huge creatueres and my spells half as small. Thank you!"
-The wizard that is tormenting you with silvery barbs
I don't let weird explicit things happen at my table
Especially when I have minors at the table
Silvery Barbs is fine... (Let them deplete their spell slots)
Roleplaying is tougher than I thought
I probably shouldnāt either. If you have any ways to help me rein them in PLEASE HELP!
I have a spell storing ring and have been making spell scrolls since level 5 
its something you learn and develop, like any other skill. Not everyone is a born actor or theatre kid
Excited, there is a chance this weekend, all 5 of my campaigns will not cancel! 
I can help. I am very good at mainly roleplay campaigns!
WOAH!
Casting Bless for the saving throws
"Hey guys I know you all find it funny but the weird explicit subject matter at the table needs to stop"
And tomorrow, I introduce the new characters (two players died last session)
Iāve tried. They are weird. I canāt stop them.
Roleplaying isn't actually that hard, at it's most basic element, it is merely playing pretend. The Actually Difficult part, is Social Skills, the thing that a frightening amount of people lack.
How would you help? If you have little experience in handling Charisma-based PCs....idk what to say
You can you're just not following through. If they won't and it's bothering you then don't run games for them.
Charisma isn't just "oh he's so confident, etc."
Force of personality.
Iām both a DM and a player who plays Charisma based spellcasters. The thing is, I have a Sorcerer that is not confident in anything. Donāt focus on the class, species, or background stereotypes. Try to make a persona of what your character would act like, especially if you already have a sense of how the handle combat.
Scratch that, one of them just cancelled, I spoke too soon š
Aw crud. Iām sorry about that.
HI! Heroic Inspiration!
I have a new player at my Friday game who is a minor and he dropped the R word at the table. I nipped it in the butt told him he can't say that at my table it would make some of my other players uncomfortable or upset. He tried to make a case but I told him it doesn't matter he either has to not say it or he can't be at the table. He hasn't said it since and has been just fine to have at the table without any issues.
You gotta put your foot down sometimes.
Ehh it's fine, I have other campaigns to look forward to, I've been in a campaign for 5 months now and we're only two sessions deep
oof
I can be patient 
Thatās really good advice. I will try that next session.
That's a dead campaign.
Maybe, but the people are great
Seriously, if none of the group can be mothered to make it to a session for multiple months, it's dead Jim.
Oh no, it's just been a month since last session, not multiple
Is it a biweekly game
No, none of my games are
owch
Not looking good
Oof
The only thing is that I really like the characters that I have in those campaigns š
Then play them in other campaign s
I mean
I havenāt had a session in 10 weeks
I wouldnāt say my campaign is dead
Find more?
I mean I could, but not a lot of people play weekdays
Me 
most of my games are weekdays after work
Most of my games are weekends because I work 11 hours every weekday
I feel like it depends on how/why things are being cancelled. Like, I've got one game where we honestly haven't played too much. But the DM is brand new and is going through a lot of stress/life things so it's understandable that we're going on hiatus, but it's the DM themself calling it, not from a lack of everyone dipping out
It's a mix of that for me
I could do a weekday game. Hopefully once I switch my work schedule around I can do one
I'm honestly thinking of joining another weekday game. I had one Tues, but when it got TPK'd, we decided to swap to a Sunday game, so now my week is boringly empty
I'm really happy for my players that they have the kinds of relationships with their families where things like birthday parties and such are worth cancelling D&D for
I ain't cancelling D&D for a family function unless it's a wedding or a funeral
The thing keeping my D&D drive alive is my CoS party I DM for
I got a passion that is outpacing my free time. Would love to DM more than one thing but without sacrificing my other hobbies 
If I didn't have them and I just sat around for 5 months, no D&D game whatsoever, I would have probably grown out of it
damn, these bots are getting agressive
The WM I'm is is super cool though. Not sure how they are usually ran but this one is fun
I know, right?
Youd think the Lord of Blades was getting twitchy to invade all of Khoivare (probably mispelt that)
I'm not smart enough to understand
Another day, and the urge to buy Foundry is growing stronger
I wanna run LoB so bad! Gonna time skip my players amd bump them up 6 levels
LoB?
I reworked his statblock for my setting and kinda mixed him with Queen Forfallen
So donāt use acronyms. Just say the names.
So now he's the Lord of Rust
idk, idrc abt it
Hey. Don't say logical things Nealen
-# more specifically, L0RD 0F RU5T
hmm i need to replace more of his name with numbers
Pee poo
What
My question mark speaks for itself
Good day to you too
You just spoke for it though
we speak for ourselves, and i also speak for it
But it doesnāt speak for itself
I gotta be honest
it does the same way the elephant does.
I've hated any version of a system shock or lingering injury table I've ever been subjected to in a game I was playing in
It isn't for everybody
Iāve not seen many super great implementations of it
Low-key does nothing but make me wish my character hadn't survived
I really really like inflicting aesthetic scars as a DM
But mechanical ones are iffy
Most Iāve received is disadvantage on holding a teacup normally
I donāt even know why
most lingering injuries I have implemented can be healed with basic magical healing
My nephew's character got hit by a crit from a Firebolt and got a severed leg
It did 2 damage
the most extreme lingering injury I have is a severed arm/leg
All it does is ruin my character and make them unplayable
Ahhh.. I once played in a game where we used the lingering injuries thing.. My aberrant mind sorc got the brain damage one. And it required a greater res to get rid of it. None of us were high enough level, nor were there high enough level cleric NPCs. I got stun locked repeatedly because of it and an enemy using Slow.. c': And that character essentially got killed by it
Tables for random Injuries are generally inherently crap
oh the way my pcs get lingering injuries are if the damage is over their current hp + maximum hp (replacing instant death)
I don't really like instant death
"You're bit by a whip, roll on the table, oh look you explode into giblets for some raisin."
I'd rather instant death
Honestly in literally any game
I'd rather my character be gone forever than be missing a leg nerfing my speed and AC
Wow raisins are getting more dangerous the more I look
It's something to be talked about during session 0, definitely
I remember when the dm used crit injuries
I don't mind the idea that when a monster attacks a creature that's unconscious, rather than inflicting failed death saves they instead cause a permenant injury, but the execution needs work that I just don't want to put into it.
i lost my eye
Coup De Grace are not my favorite
im fine honestly with nom nom
I rather the Death Saving Throws
Coup De grace
The humorous story of how a character got turned into a red smear by overkill damage > The obnoxious and unfun gameplay experience of continuing on with a debilitating nerf that just makes the character not fun to play.
thats the thing, nom nom is usually better and more appropriate
it only makes sense when a malicious creature solely wants to cause suffering
If/When a PC of mine gets a severed leg or arm, I'd definitely give them alternatives such as prosthetics, etc.
at the end of the day, everyone has to have fun
Such Prosthetics even exist as common Magic Items
save the ripping and tearing for death
Mhm
Something being a common magic item doesn't mean I can dig it out of the ground underneath my feet and find it in every general store
-# that assumes the dm will hand those out tho
Magic items are still generally not widely available
sure, theyre common. for a magic item
The point was, they exist, and are not utterly unheard of.
I'd rather my character be dead than need to play with a debilitating nerf until I find one
I'd rather make a new character
What was the nerf if I may ask?
i mean so does wish, but im not relying on it
I honestly don't mind lingering injuries, they can be fun when done properly, but I don't want them to be permanent with absolutely no way to like.. fix them. Or continue on. Like I'm fine if my character gets an arm or leg chopped off, but I better have the option of getting a functioning prosthetic without costing me another arm and a leg, you know?
really for mechanical injuries I only ever inflict them if the player has asked for it, which happens occasionally
Lmao "these prosthetics are costing me an arm and a leg!"
His speed was permanently halved and he couldn't add his dexterity to his AC, and as a Barbarian he was pretty screwed by this
Being down a leg does make life susbtnatially more difficult for an Adventurer. And being down an arm makes Most things harder, if not impossible.
Wth?
What do you mean WTH?
Oh thatās insane
He's missing a leg hell that feels generous
And even then I'm still not happy with it
A guy with just one leg isn't actually Nimble and spry.
What do you guys think having no leg would do to an adventurer?
He's not pogo-sticking around after people at full speed 
I really think thatās just a sign to retire the character
That's what I'm saying I'd rather just die
I just have "your speed on foot is halved, and you must use a cane or a crutch to move unless you have a peg leg or other prosthesis. You fall prone after using the Dash action. You have disadvantage on dexterity checks made to balance." (The first 24 hours that it got inflicted)
over time the side effects would lessen, and in that time they could definitely find an alternative leg
I get far more enjoyment from the act of making a character than I lose from my character being dead
So there's no element of "Oh well at least that character is still alive their story gets to continue"
I donāt like huge mechanical detriments to injuries, they just feel excessively punishing. I could only see it making sense if something comically bad happens to the character
I'd rather they die in the mud
I never heard of not adding your dex to your AC anymore
Seems too far
-# this guys never heard of heavy armour
The character was a barbarian, brother
a severed arm/leg couldonly happen if they roll a 1 on the injury table, and Heroic Inspiration can still apply
It makes plenty of sense on a Monk or Barbian. On account of them relying on Unarmored Defense. Less so on a Full Plate Paladin or Fighter.
If you're like, fundamently incapable of getting out of the way of attacks, you're much more easily hit.
All roads lead to fighter
Sounds like the DM just executed it wrong, what do you mean you get a lingering injury from two fire damage
Iām sorry from how much fire damage
How does someone drop dead from an angry cat at level 1?
Because some things are just inherently kinda goofy at some points in the game.
Is there anything in the lingering injury table that says you roll it if the character takes two damage only?
How I feel when I have a weapon with every damage type
the requirements for getting a lingering injury on my table is that the damage needs to be their hp + maximum hp (replacing instant death)
not if they just get hit with a CANTRIP
I beleive the typical presumption is that Lingering injuries happen via Crits, or dropping to 0 hit points.
The DM was ruling it on crits
And an enemy crit with Firebolt then rolled minimum damage
So the barbarian lost his leg to 2 fire damage
Sounds like a bad DM
Or, sounds like the DM was sticking to the thing the group presumably already agreed upon being fine using
was this agreed upon on session 0?
It was but this was the first time it actually happened
I talked to him about it and we changed it where you only get a lingering injury if it's a crit and it does more than 1/4th of your max HP with that crit
ah, then I retract my statement
Sounds fair
The DM later decided on his own to increase it to if it does 1/2 your max HP with the crit
Without us even promoting him to
And then we finished the campaign and all had a grand time
Even the barbarian with one less leg
We jammed a wooden stake into his stump and tied a rope around it which the DM allowed to mitigate the speed penalty
Which worked until we got a prosthetic
Wait, so why this conversation at all?
Because we've never used a table like that again since
Peg Leg Barbarian? Tell me they got an Eyepatch too
Ive had a few other tables try to implement it and quickly pull it back when it actually happened and we realized "wow this really sucks and adds nothing to the game"
I have a character who is blind and itās important to their character how do I stop my players from just immediately casting greater restoration (my party is level 10)
It's a lose more thing
Make it a curse
You're already getting crit and taking a bunch of damage
"Only Wish can cure it" or something 
By simply asking your group not to cast Greater Restoration.
Have it so their eyes were ripped out, you can't greater restoration not having eyes
If it's not new, you can simply...tell people not to cure your blindness for Personal Reasons?
I have it so players don't instantly die, but still get something permanent to their character
If your fellow players are asses, you could also have it be so old of an injury that it simply.. wouldn't work(If injury caused) or that it was something that they've always had, thus there's nothing to "cure"(From birth)
I would literally rather my character die
Lingering Injuries generally only have their place in like, Horror themed campaigns
I could buy that
Yeah, it's a Curse of Strahd campaign
If it's like a grim horror survival game
Where you're actively chasing the vibe of "Everything sucks and is awful."
Not in Curse of Strahd I couldnt
Fair, you like what you like, I like what I like
Fun
it's COS, it's be weird if someone wasn't likely to die, IIRC.
I beleive it's supposed to be nearly as bad as Tomb Of Horrors
I'm gonna try my best to keep her alive by principle of trying to succeed in the game
In terms of Lethality.
But if she dies it'll be funny and I'll get to make a new character
I have a Gnomish Cleric of Vecna lined up to replace her
There are 5 places that are just "Don't come here, otherwise you get TPK'ed"
I think we're at one
Sounds like a perfectly trustworthy Gnome
That absolutely won't stab anyone in the back
His name is Thrombopolus the Honest
Trusty Patches, is that you?
He actually does almost never lie if he's able to help it
He's a Knowledge Cleric
He believes that had he come to any knowledge which Vecna didn't want him to divulge, he would have become a Nothic
Something that he believes to be a great honor, a sign of true favor and trust from The Whispered One
Just another one of my characters whose ultimate goal is to become a horrible monster
always fun. i have a fathomless whose the same way
to the point she went from human to "lizardfolk"
I have a Hexblood Necromancer whose long term goal and motivation for working with the party is "to find the components necessary for the ritual that will save [her] mother and aunt".
Said ritual being the one that will turn her into a full Hag and complete their coven
At which point the DM gets control of her and they betray the party and try to kill them
Hello, Iām new to this server. Can someone guide me on where I should post my D&D 5e game?
Like to advertise your game?
Check out the stuff in #find-a-game cuz its kinda weird here. You send a message for a bot into any chat and then fill out a questionnaire. Read it carefully cuz u can only post 1/day
it's once a week, no?
it might be, i might be thinking of r/lfg
I just had my first session of a new campaign today!
Iām making a half-orc crown paladin inspired by battle beast. Give him a comically violent name for me pls lol
Rasharov Burkon
conquering creature, malicious monster, furious fiend
murder monster
killer fiend
death dino
Rendrar Mutilatrus
Slaughter Saurus
Doom Blade, Wrecking Weex
according to 2014 rules if a humanoid flies using a fly spell and if i use hold person will the person get down ?
if the humanoid is concentrating on fly, and they fail the save, yes
Alright tysm
Same with earthbind and smite from warlock
this is my fav one
Loll
strange question, but is there any city in faerun which would be the most likely to have some sort of airspace travel (blimps, balloons, etc.)?
i think waterdeep
or even outside of faerun
baldurs gate is a... hellscape. neverwinter probably not.
see spelljammer or eberron
Eberron comes to mind as a super airshippy setting
Water deep ? Really I was thinking gray hawk.. cus an air ship is one giant Gray Hawk
in fact, house Lyrander is all about airshups (i think thats how you spell it)
Grayhawk isn't a city, it's a setting/world
Grawyhawk is the other name for Mordenkainen and Tasha's home setting
Damn lol my lore failed I know nothing about the lore lll
(its both, although the city is called the City of Greyhawk)
Waterdeep, anywhere in Halruaa, Lantan, Calimport. Magically inclined places prolly have this
Yeah the new eberron books have specifications for their airship designs
Tya yay rectified lol
Actually yeah true that's my bad, I am not as familiar with it as a setting compared to FR
Donāt worry Iām not offended lol I know nothing John snow
I was just trying to make a joke
Itās funny that it technically can work cus itās a city tho
That said, it's also not in Toril anyhow which potentially makes it a little less applicable
my party actually just arrived at a super airshippy eberron inspired new city in the last session of my campaign, it's gonna be fun
Heck yea
i admit i dont know anything about the city of greyhawk aside from having a character save it from a pair of ancient green dragons and a store called Unearthed Arcana
I just know itās a trading city
I get to use the lyrander air cruisers soon :D ( The largest class of airships published in the new eberron book, they're awesome )
It's focused on eurofantasy
According to google
rather than a melting pot like forgotten realms
Euro fantasy the fantasy Europe that literally invented air ships lol
cuz gygax
Its where some npcs from spells like Yolandre of Yolandres Presence spell
Since Queen Yolandre is an elven queen in Greyhawk
Ah ok
Mord's mag mansion, tasha's hideous laughter and otherwordly guise too
Ye Greyhawk has Dirigibles
bigby, tenser, melf, and otto are also from greyhawk
Hot air balloon airships
I was Right!!!*
I thought bigby was from some other setting from memory?
thank you sora!!
hes from greyhawk last i remember. he was a wizard who tried to kill the eight then got converted somehow by mordy
Yep
Ah I am wrong yeah
almost all named npcs in dnd sourcebooks as spell makers or made the books are from greyhawk
I thought for some reason Greyhawk was distinct from Oerth
nah its just a Free City-State on Flanaess, the continent of Oerth the setting Greyhawk takes place on
I enjoy how my dm created a giant owl with eyes on its wings who gave my character a riddle when they left, all because I said "uhh my characters mentor is an owl"
It's an important place but a very small niche of Flanaess
Central Flanaess in particular is dotted with Kingdoms, Duchy's ect.
Greyhawk is significant cause it won it's independence from one of the antagonistic kingdoms
ive largely played in saltmarsh, thats it
When the '24 dmg came out i really liked the Greyhawk primer so it made me make a campaign and look further on the wiki and stuff
I'm glad WotC is working with Luke to make a new dedicated Greyhawk guide
Cause even tho its harder eurofantasy than FR its still got some standout bits of wacky imo like the Dirigibles
And of course the crashed alien ships with laser guns lol
aint gith also a thing
i believe so cause part of Spelljammer 2e was that "Greyspace" the system with Greyhawk existed
Ig i should say more eurocentric in the worlds culture than FR not particularly eurofantasy
Did need to do some quick searching and yeah I'm a bit wrong its not all medieval europe, just feels that way sometime, its actually a lot more scifi wacky than I realized with some diversity. Man i forgot
does grung poison benefit from crit damage?
No
Since it requires a saving throw
rats
If it was just on hit, it would
If my Familiar has Blindsight can I benefit from its Blindsight?
This may be old information I am going off on but wasn't the sickle planned to be a finesse weapon?
On this topic, iirc, the shortsword was going to be a simple weapon, right?
Let's go back to gen 1 dnd
yeaaah everyone with the d6 hit die!
You need not one but TWO additional board games to play
and there are only 3 classes!
Is there a Paladin perchance?
i love dnd.
DnD but everything is a crit
Not if there were only three classes there wasn't. AD&D is the earliest edition I played and they did have paladins, and you would have to role insanely good stats to play one, on top of having to follow a very strict code of conduct.
perfect perception, perfect attacks
then again, won't be so fun when you get crit 4 times from a single enemy
Also wouldn't that take away from the point of rolling? Rolling dice is fun!
True!
Dark elf vs Githyanki
Most discriminated race vs most discriminating race
Me personally I root for the dark elves
I just really really like dark elves
Maybe a lil too much
0e had only fighting man, magic user, and cleric
I think paladin was added in a supplement alongside thieves though
Yep
It was a subclass of fighting man. 
Ranger was added not too long after as another subclass for fighting man.
John Fighting man truly was a jack of many trades.
0e dnd was truely something
The evolution of dnd is something.
You can see the good, bad and the wacky of the eras they existed in
Such a silly game
Honestly ranger should of been just a Rogue Subckass with abilities deserved around more naturalist elements and gathering poisons and the like maybe making armor or weapons from defeated foes like the lizardfolk that would do extra stuff based on level I donāt know Ranger as a class feels weird with all the overlap of fighter and rogue .
Because Ranger originated from an Aragorn style fantasy
Someone whose a warrior but has wilderness expertise.
I almost feel Scout Rogue gets closer to the original fantasy of Ranger then Ranger
Like it is so close
And Rangers also have almost always had ties to Druid magic.
Not to mention making armor out of people isn't exactly what the designers are going for.
In your games, do class names (like paladin, cleric, and fighter) match exactly to in world occupations/roles?
for example: If an NPC says āIām a Paladin of Tyrā, do people understand that to mean that they can lay in hands and smite (as per the paladin class) OR does it just mean theyāre generally a pious, knightly kinda person?
whenever i make a character i usually think of the character idea first and then try to slot in the class they fit into afterwards
never used fighter before, going head first into a oneshot with a level 5 ranged fighter, any tips?
I personally always try to describe it in terms of what the character does instead of the mechanical class identity. So if the term paladin comes up (which I would avoid because it has a predefined meaning) it could be a fighter, ranger, actual paladin, or something else!
Rangers are martials like fighters or rogues if we divide every class into magic users and martials. But if we think of it as the first four classes of fighter, cleric, magic user, and thief, then the twelve core classes neatly divide evenly into three classes filling in each role. Thieves are basically skill experts, and the skill experts in 5.5E are rogues, rangers and bards (artificers also if we add them from Eberron).
druidic magic/ranger-only spells are super unique among martials though
I am trying to run a tyranny of dragons hopefully sooner rather than later? Had a friend do the post in looking for players about it but I am dealing with a shocking lack of bites so far. One applicant accepted, One refused, And one I am on the fence about.
Any ideas for attracting more players?
hii!!
Uhh hi?
Hm, maybe check out other posts and see if you did anything materially different? Usually I hear that there are tons of applications fairly quicky.
Hmm..maybe it was that I made it at two am my time?
Maybe? There are definitely "calm" periods in this server, usually when america is sleeping.
recently got into d&d sorry, glad to meet you
Does anyone has Obojima content in DND Beyond??
Yes. But it's against Terms of Service to solicit for access.
Best to find a game that's running it and see if you can join it.
Not-so-hot take: Ranger being a druidic half-caster hurts both druid and ranger.
Ranger isn't a druidic half-caster it's a fighter subclass
how so?
Proficiency in Light and Medium armor, Simple and Martial weapons (including pistols and muskets btw),
Hunter's Mark could have been a subclass specific ability
Sometimes I genuinely believe that Ranger was made because they had subclass ideas that all vaguely fit eachother but that didn't fit as well into the specific classes
I /gen think it would've been better off as a (set of) fighter subclass(es).
And then Druid could have its own bladesinger/valor-like subclass
Ranger is too classic to slot into a subclass
I think if you made a literal ranger subclass for fighter you'd lose a lot of nothing
I don't necessarily mind ranger being a separate class, but I think the half-caster place doesn't work for them
my extremely hot-take is that ranger should be a fighter subclass and watching itself clumsily trip over itself trying to be a full class is strong evidence for it. Yes, it could be a good class. But i think it would be best as a sub
In concept? absolutely I agree, but mechanically the classicness of the "Ranger" archetype is not at all properly grasped by the class
EXACTLY
oh i should've read faster yall already got there lol
It's classic, it's iconic, it has good bones, it has terrible execution
The half-caster thing works for the paladin, it kinda works for the artificer, it does not work for the ranger.
it may be 'too classic' but the bottom line is that Aragorn was a fighter and no amount of messing around with hunters mark is gonna change that hmph
I got a couple of 5.5 rangers and the hunters mark thing has never been a problem
don't even get me started on 5.5 ranger
Aragon was literally a ranger. Ranger does not mean fight at range
they said "what if we took all the good things we changed about it and said nuh uh"
hunters mark isnt a problem, mechanically. but the fact that so much of the classes power budget is banked on that one feature just absolutely cripples the thematic
so now 'ranger' is actually 'Hunter'
and i dont think "hunter" is as versatile an idea to be a class in it of itself
and its' so bonus action heavy
And the fact HM is a spell makes it compete with other spells. Like, you could be casting Entangle instead
if Hunter's Mark had been the central focus ability on a Fighter or even Rogue subclass it would have been fine
we could get into the weeds of the mechanical minutia of modern ranger, but i think that kinda gets ahead of the issue a bit
but it wasn't, it was a spell they added to a class they created with the left over scraps of their ideas
"it's classic so we have to add it"
"awh man but we ran out of paint.. i'm sure nobody will mind if we just make a collage of the other classes, it'll be fineee"
By that logic barbarian should be a fighter subclass.
NO, that is a horribly unfavourable reading of the point
EXCEPT barbarian is actually well executed
AND barbarian actually has its own strong thematic to stand on that seperates it from fighter on a fundamental level
Barbarian doesn't focus all of its action economy into one funnel, all Barbarian subclasses actually fit the concept of Barbarian, and Barbarian is actually unique from Fighter
much like how Paladin's are not just "melee clerics" barbarians are not just "tanky fighters"
Ranger is just a Fighter with nature buffs
plays a fighter
looks at that ONE guy REALLY HARD
becomes a ranger
barbarian and monk have their own mechanics that make them stand out. Ranger is a Fighter/Druid mashup that could better be split into subclasses for those classes
Barbarian hinges on the Rage Mechanic
having a central mechanic to focus the class around is not a detriment if it underpins the thematic of a class
and doesn't have a dozen other bonus action based abilities that it needs to be able to function
also, fighters can't rage! you know what fighters can do? make survival checks
So hunters mark underpins ranger?
can we please move away from mechanical minutia that can change like the wind between editions
it's definitely a part of it
hunter's mark traps ranger, in a way.
Like, I think Beast Master is the best executed 5.5 ranger, and that's in no small part because they do something else with their bonus action
I think you's two are missing the point a little. Hunters mark CAN be equated to rage. they both take up a huge focus from each classes power budget. the difference is between the thematic (which is something that can never change about a class)
absolutely not, because we're not talking about 1st through 4th edition, we're talking about the last 12 YEARS of D&D's Ranger class, of which the terrible execution of is entirely supported by the over funneling of it's action economy into its bonus action
Hunters Mark is less of a trap in 5.5 because you get free uses of it. Dropping it is less of a big deal when you don't lose a spell slot
yeah but that can be fixed if they bothered to. yes it has and does feel bad to play ranger but im pretty sure this conversation is about "Does ranger deserve to exist as a class in general"
except with Rage you do it once at the beginning of combat, it lasts, and every subclass gets boosts from it- it itself gives you a FLAT advantage on athletics and strength saves, AND a flat amount of additional damage
you're arguing that Ranger doesn't deserve to exist as a class because they designed a feature bad two editions in a row. Im arguing it doesnt deserve to exist as a class because it fundamentally fails to take up enough of a thematic space to justify taking up a whole class worth of design space
Hunters Mark on the other hand:
- Repeatedly takes your Bonus Action
- Gains next to no benefit's over the course of your subclasses
- Uses a spell slot, as a half caster,
- Gives you NOTHING but advantage on tracking and an extra 1d6
still takes concentration
absolutely not, we're arguing the same thing, I was talking about it's inability to take up enough thematic space despite it's iconic nature before I ever started talking about its mechanical pitfalls, it's just that now i'm discussing the mechanical pitfalls and you aren't,
Does it repeatedly take your bonus action to maintain it if you don't move it?
IT TAKES CONCENTRATION
Which is not a big deal because you can cast it for free. More than once.
No, it doesn't, so let's use our Bonus Action once per combat and absolutely lose out on one of the only features your main class ability gives you,
it's a big deal because even if you cast it for free it means you can't cast other Concentration spells, and because half of your spell list is Druid, that's a LOT of them
Rangers aren't caster primaries they shouldn't be flinging spells every round.
And that's why I'd argue they shouldn't be half-casters at all
Ah hunters mark .. the only subclass that even benefits it is winter walker for temp ho.. sigh wish they had more like that
Thatās my point too trif rogue scout reflavoring seems like a better ranger
Well we have only had one release beyond the PHB. Patience is a virtue
we can pitch ideas for how to make ranger better or why its bad or weak or unfun to play but i really dont see how this is relevant to ranger being a class. you can just change mechanics. theyve made 3 rangers in two editions and one of them actually was pretty good. the revised ranger was pretty quality
Nobodies saying they should? but Ranger's entire class is 90% contingent on a SPELL (that can be COUNTERSPELLED by the way) to be able to function, meaning that if you want to be anything even remotely close to not just a fighter you lose the ability to cast any Concentration spells
that's not "wanting to spell sling" that's "wanting to use what is too major an aspect of my class to be constantly taken up by another far too major aspect of my class"
already waiting for the next revised ranger? lol me too
All spells can be counter spelled. And HM has a range longer than Counterspell
Mechanically they'd already made Ranger better, and they scrapped it by getting rid of the Tasha's changes,
That also means your licking in a playstyle of a ranged ranger and not melee either lol
But shorter than Divine Favor. Which is imho a better spell
And??? "all spells can be counterspelled" the main focus of your class should not be able to be
inb4 'wizard can be counterspelled'
Step 1 Cast HM.
Step 2 move.
Wasting a Counterspell in a Hunters Mark is wild
True if your countersoelling average 2-3 damage your playing casters wrong
Why counter Hunter's Mark when you could counter revivfy
no?? Hunter's Mark range doesn't change, but if you're playing a Melee ranger that means that you are constantly at risk of your classes main LIMITED USE ability being turned off with a concentration check
I dont think any DM will counterspell a HM
Yep which is another problem
Hilarious use of a reaction, I would just to mess with people
Congrats, you wasted that mage's reaction for a low cost, now go to town
it's not just poorly designed, it's not just missing out on reaching it's creative potential, Ranger as it's been built is INHERENTLY anti player agency
and I WILL die on that hill
Especially because the next round ranger will just cast it again for free.
My second point is that the existence of ranger as a half-caster hurts druid too. Many spells need to be balanced both for lvl 5 druid AND lvl 9 ranger. And we're probably never seeing a valor/BS style druid subclass
If I counterspell a fireball, I want you to bait the enemy wizard next turn
The point isn't that it wouldn't be common the point is that it shouldn't be possible
No choice but to be a ranger unit, no choice but to be the same guy every time you play it and I used to love Ranger lol. The only good grace is walker atm cus it allows semi coherently a tanky ranger
It's the opposite of what they did with pally. 5.5 paladin is less funneled into smiting, which is a good change. Ranger got the opposite treatment
As for ranger thematics they fit a niche in fantasy that other classes really don't. They are exploration the class.
Druid, Rogue scout.
finally a fruitful angle
Druids aren't really thematically explorers
Scouts maaaaybe but not in the same way a ranger does.
too bad ive already checked out
Ehhhh i'm 50/50 on it, like yes I agree it's less focused on smiting now but paladins smiting is also kinda their whole thing.. thinking about it there's room to say Paladin without smite is the same as Ranger without hunter's mark- a Fighter with a spell list
And horse
baking in smite was smart. it was like having barbarian rage on a spell slot
...also though they stopped focusing Paladin mechanically as being only Smite focused they also made Smite harder to use, and- yes Kas I was just about to mention that I don't like the inherent push they made with giving Pally's Find Steed
it feels very much like they're pushing this idea of Knight on a Horse
(Scout also in keeping with Ranger isnāt a very good subclass) (especially in 2024)
What about cartographer they literally need to explore lol jk
you dont want a paladin without smite. so take the choice away, and all of a sudden theres more choices
"Holy Crusader!" is just.. ehhhhh
Yep
I've said it before, I think that Ranger in concept had the capacity to be something really enjoyable
but when it comes down to it mechanically it just had really poor execution
Subclasses imo should lean into more of mixing classes because I am a MC hater mainly.
So a subclass having a bit of the theme of a full class is not an excuse to cut the class.
not to mention that Exploration the class is a little funky in concept cause- Exploration is the pillar DM's most often struggle with
because wotc has largely abandoned that part of the game
skip over travel, roll a random encounter, onto the next scene please
yeahhh i'm gonna have to say no to that too, subclasses mixing classes is quite possibly one of the things I hate most about the game
Yep no point gathering new materials
I hear that a lot. And I totally get it. But its like downtime and encumbrance and stuff.
Most of DnD's problems are fixed by handwaving less.
"We have a Fighter and Wizard.. the Fighter gets to hit twice- maybe four times!! and the Wizard? what's that?? oh! bombs!"
"You know what would really make this super fun for everyone though? if we gave the guy with the BOMBS that ability to ALSO HIT STUFF A BUNCH"
yeah look i would like for more exploration support in dnd, but honestly it can be easily fixed by "oh, all the components are x gold, but this SUPER RARE ingredient will require a quest!"
The real question is which class is going to get a subclass that allows them to teleport next
Honestly, if they took away spellcasting from ranger and went all-in on beastmaster in theme, You'd have a stronger class, mechanically and thematically
that way to overpowered
Barbarian why not
except downtime has rules, and encumberance has rules, and exploration has rolling tables with a sticky note that says "have at it"
so many subclasses got misty steps lmao
shit even a species got it
too late world tree got it already
what, woah
ye true but like it so dumd like u can just teleport away from a fight
Wouldnāt know never played 2024
highly recommend its better than 2014
There is a whole running exploration section in the DMG 5.5
Tried 11 games all fell flat I just want a game man
I do have one coming up, if youre interested. shoot a dm
There is even a whole travel tracking sheet
Other rules for exploration also exist in the 5e DMG
if ranger died so a summoner/beast tamer could live i would be so happy
and no i dont mean the awful initiative hogging summoning style of 2014
AUGH YES
cause you will die die die
Itās so funny that the name ranger comes from Aragorn but the default ranger in fantasy is obviously based on Legolas.
You can try try try
Then you compound it further and the most famous DnD Ranger is an elf that doesn't use ranged weapons.
Drizzt is actually fighting the way rangers are suppose to be played with early editions, when they got a bunch of 2 weapon fighting feats for free.
You can try try try but you can t expect a demigod to beat a decapod
Look it up
Love that song
Hmm.. Wizard cleric Wis plus int 3 cleric x wizard?
Probably war wizard to take advantage of that initiative buff
To either buff your team with bless or nerf them with like slow or whatever
Shrug Iām not an optimizer just thinking lol
I mean more or less lore wise
how would you turn a 2024 pact of the tome warlock back to 2014 version
I'm playing a TWF Sea Elf Ranger, glad to see I'm keeping with tradition even if unintentionally
holy moly this oneshot I'm in has an amazing DM
Hello everyone
How so?
The voices, the descriptions, everything
That's nice to hear, good for you!
2024?
D&D Question of the Day (D&D Beyond: Playing the Game):
You have two different sources of advantage on one roll and one source of disadvantage. What do you do?
A) Roll 3 d20s and take the best.
B) Roll 2 d20s and take the best.
C) They cancel to a normal single d20.
Aha! [Answer Classified]! You cannot fool me!
What are some good topics to bring up in session 0? First time DM here, listened to a lot of horror stories to know what to avoid, and Iām getting ready to have the session 0 after I make some maps
Depends on the order, advantage doesn't stack so it would be C, but if disadvantage is in the middle of the order then I guess you roll 2
Interesting.
Unless the feat lucky is in the equation then you roll all the dice and pick the best
I just rolled a 1 on a d100 oh my
Scenario in gameplay where I might see this or a DM would need to make a call?
- Scheduling and absence handling
- House rules
- Safety tools, theme and tone
https://www.dndbeyond.com/posts/929-how-to-run-a-session-0-for-your-d-d-game
There are some instances where you get advantage post adding effects, so if you had an ability to give you advantage and you had disadvantage it'll be a normal roll, then it'll be affected by the external advantage and you'll roll 2
Hold on ill bring one up
Yo, thank you!
I attacked my party members
I think I might be wrong actually, I could swear there was a scenario where you could (kind of) order the effects in a way that'll end with you gaining advantage again
But it seems only lucky and and pre rolled dice can save the situation
Once you have disadvantage on a roll you can't regain the advantage to roll 2 dice for it. It always cancels out regardless of how much advantage you have
It used to be abused back then no? because of the way "Lucky" was described
Seems to be the case, I know the amount of advantages don't matter but I could've swore there was something about being able to order it but I must've had a brain fart
Yeah lucky would be able to turn a disadvantage into a triple d20 dice roll
Not sure if that's the case anymore tho
The order does not matter in the slightest. You can only always turn a disadvantage roll into a straight roll
Fair enough
I want y'all's take on something someone just said to me
The character I wanna play is a warlock and I already know what I want the dynamics to be and when I brought that up the guy said this
Patron is created through embodiment of dm with player input. However I tend to not get patrons involved til around lv5
Pretty much saying "I'm making your patron and not you" which.....uh.....what?
Could you rephrase? I'm kinda confused on what you mean
I do think its normal to collaborate with your DM on your patron's goals and personality etc. so i dont think it should be either 100% Player controlled nor 100% DM controlled.
More or less that DM is saying that he's determining the traits and relationship of the patron of my character when I told him what the patron was like
Hmm, was it a patron that's already in his world and or setting or did you make it?
Patrons are not that different from other NPCs you come up with as part of your backstory essentially. The player comes up with the groundwork and then the DM has to fit that into the world and portrait those NPCs.
For added context my character found a old sword in the forest that housed a fae empress from ages past and took up the sword to gain strength to go on adventures as my character is childishly obsessed with storybook archetypes and saw this as her sign to go on her own adventure
Sort of a mix of archfey and hexblade as a patron
The patron is meant to be a semi parental force and reign in her naivety and guide her along (sorta like Navi from LoZ)
Well, I second what Omegon is saying, neither of you should have complete control but I'd say the day should get a bit more say, if you completely make the patron yourself it just kinda turns into another limb of yours, it'll be hard to have them be a genuine fleshed out character if it's just all your ideas and wants
Warlock characters shouldn't be just their patrons worth and vice versa
If you are just what your patron embodies then you are playing a cleric with eldritch blast
It's more like my patron is meant to be piggybacking off my character to regain their strength, my character gets more powers as they level up because they are both getting stronger
D&D is a communal, conversational experience. Why I put these questions out to the serious players. To listen and learn.
And the patron knows she can use my characters naivety to puppet her
She's not evil but she's not good either
I hope we'll get another question tomorrow, one that I'll get right hopefully lol
That's more of a case to let the dm cook them up a bit more, if you make the patron yourself then you'll just be making your own character backseat drive your other character, let the dm make a good chunk of them and see where it leads
It's more them being like "no you aren't gonna have your patron with you" like ????
Ohh you mean not seeing them until lvl 5? That's just a weird update they added, It's silly and affects clerics too
That's a discussion you should have with the dm, if your character is dependant on having the patron with them it can be a bit silly to limit that to lvl 5
But I could've sworn warlocks and clerics learn / choose their diety at level 3
I think she's saying the DM isn't letting the patron be an active guide
Like they are meant to be intertwined
I'm fine with them having more control over how they behave and stuff
But the DM just chose a really weird hill to die on and is making me not want to take part
I can see why a dm wouldent want to do that.
Your pc is yours to rp and use but forcing the dm to come up with and do all this stuff may be off putting to them
Yeah, the point of D&D is to play your own character, not have the dm puppet them
Even when I played my Third Party Parasite Patron warlock, where my characters Patron lived in his brain, he still had control of his actions, he just looked very frail and ill and sometimes the Parasitic being would whisper to him, but that's about it
I think 'puppet' here means more 'manipulate'
not literal control of the PC by the DM, but that it's a hook that the patron can influence the PCs decisions through manipulation and suggestions. Which some DMs would love to use for drama.
On some level I do think it's a little weird for a DM to minimize the input of the player in creating their patron. I do think it's up to the DM partially how involved the patron can be. But I think this is the big sign that you and your DM might not be totally aligned on this character. I would reflect on it and consider how much fun you think you're really going to have this way, because to me at least, this level of dissonance between what the player and the DM want, when it's about such a big part of the character's core identity, can be really hard to navigate.
You know, I have a BIT of a problem with Warlock as a class as I feel it invokes a "Main character" type of feeling lol
Agreed, same with sorcerer. I wouldnāt say itās the fault of the class but the lore does let people have an easier time making main character energy
Not that it's BAD for players to feel like main characters
Because they ARE the main characters
I do think the patron being with the PC at all times is kinda of a lot for a DM. Maybe their state means they can rarely talk directly to the PC because it requires the right circumstances or a lot of power?
There are tables out there that would absolutely eat something like that up, but that might not be what this DM wants to run, and it is completely valid for you as a player to see that and chose not to play with them (because yeah, maybe this game won't be that enjoyable for you!).
Being physically with your patron at all times I do agree, starts to get challenging to logistically run as a player and a DM.
I just think Warlock In particular as a class has the most potential to either accidentally derail a campaign or alternatively, help push it forward
Warlock is definitely very up to the DM and how involved they want the patron to get
I wish I could DM for more warlocks
Iāve only done it once and it was very very fun
My warlock's patron is with her at all times, but in the sense that he is literally residing with her head looking through her eyes, and he's a great old one so it's not exactly like they have much straightforward communication besides eldritch whispering
I love Warlocks overall
I have a love/hate relationship playing them though
No wait, twice
-# Let me guess, Eldritch blast? š
My current Warlock is a Drow fellow who's Patron is Eilistraee
I'm fighting my first dragon oh boy
They're a class which is incredibly enticing to newer players, which sucks because newer players sometimes don't create the best warlocks in terms of backstory
Thereās nothing quite like a first dragon fight
o7 go get em tiger
This might be my first PC that dies
After the campaign the idea is for him to devote himself fully to her and become a Cleric of hers
Itās like a first dog
Except itās not your pet and you have to put it down with a sword
It is... beautiful, ethereal, otherworldly, one could say
(If he survives fighting Vecna lol)
have any dragons dogwalked you in your career?
Nope.
I've never once been downed or killed by a dragon
Weirdly I think I've run more dragons than I've fought
I think outrunning a dragon is more impressive
I've been downed by accidental friendly fire WHILE fighting a dragon though lol
I remember when me and the party killed an adult white dragon at level 8
One of the most stressful and cool fights Iāve had as a player
You just gave me an unreal hit of psychic damage
You'd be surprised at what lower level players can actually handle
Remembering the person suggesting level 8 parties go out and farm adult white dragons for very rare magic items
What š
It's a whole thing, a guy that only plays westmarches lol
Specifically AL i believe
Dear god
They also talked about farming aspects of Tiamat for XP.
Now I wanna DM for this guy and show him what a real adult white dragon can do
WHAT š
Aspects of Tiamat, a thing that famously exists
I really wanna fight an aspect of Tiamat one day
I wanna run one somehow
It was nothing like Egotistical or anything, I just think he thinks that's how the game works from games he's played.. while D&D is not, in fact a Video game lol typically
I've got a Tiamat Equivalent in my setting I could use
Sounds like he needs guidance
-# And to have this mindset beaten out of his head by a white dragon
Maybe if I didn't roll a 1 on the d100 I'd have more hp against this dragon
Naphuzola, the first dragon who hatched from the sun and landed on the earth, who would one day die and form the moon
Do tell! I love hearing Tiamat variants
Metal af, as usual
The father of the metallic and chromatic dragon axis
Something weird I found out:
Demigods aren't partial Gods in D&D, they're full on deities that are just less powerful than lesser deities/have a smaller following
hello fellow dnd enjoyer
oh god the dragon is attacking me
Oh trust me that's good
It could be so much worse
btw does this place host any session ?
noit directly, but you can find games in #find-a-game
This place doesn't host sessions, but in the #find-a-game channels you can seek out folks who do
The Dragon Missed, I'm on top of the world
aight then
I, personally, think Dragons should grapple more
thanks
I think SOME dragons have Auto-Grapple attacks?
It is very very fun
shoutout my glorious black dragon acid pits
Shoutout to those Manticores from last night for giving my Cleric a staff of Healing
Which I'm probably only going to use for Mass Cure Wounds lol
unreal loot pull lmao
I was not aware just how generous Ti would be with his magic items lmao
Had to unattune to my headband of intellect because my Amulet of the Devout and Robe of Eyes were too good š
god if it wasnt for the fact that i had 3 magic items attuned I'd be so tempted to see what a 19 int hokrun looks like
Artanza is still a smart boi though
He's got Proficiency in about every intelligence skill lol
As a Knowledge Cleric should
they should totally add the charisma cape and the periapt of wisdom to 5.5e
I could totally be trusted with either of those
Have you used its extra damage lately or are you waiting for a boss fight?
I've used it today for the "vampires"
Because you will die die die
the extra damage is nice but the bonus action is just too taxing considering I would probably get more damage out of just flurrying
Ah, so it was wasted because we didn't know they were normal ass guys š only pretending
When 6e
I cannot believe I wasted a 9th level spell on them
A spell you can only cast TWICE because of getting it from the deck of many things lol
I still have that Divine Intervention I can do whatever the hell with from the temple card
If Imos would've insta-died from that Heart trap, I probably would've used it them
I'm rather fond of the 5 of us lol
That heart trap was
an experience
After a few more layoffs.
heyo, im in the middle of a campaign and ive asked my dm if we could add some homebrew and he accepted all of them, but now im worried its too much for him and i might become a problem.
so the homebrew that was added was
1.a spell that lets me revive corpses as undead that will retain all abilitys they had in life, but i can only have 2 active at a time (there are parameters like i have to hit a certain roll to revive them and they have to be about equal my level and there is going to be a big downside he hasnt told me about yet)
2.we changed the weapontype of blackrazor from greatsword to halbert
3.a mimic heavy armor (normal heavy armor stats) that can change appearance at will (purely cosmetic) and can use a tentacle as a grappling hook, either to pull something to me or me to a location with 20 foot range as a bonus or full action (we havent figured that part out yet)
would you say thats too much homebrew?
If you've got blackrazor then you're probably fine with all of those things
#unknown
Oh no, it's just a phenomenally powerful magic item
ah..
Yeah, Black Razor gives you temp HP equal to an enemy you killed with its HP lol
If you're a level where you have it, balance has probably started to become more of a suggestion
i kinda wanted it for the lifesteal cus im running a glass cannon build as a tank
Where do I find people who want to play? I can't get the link to work.
What level are you
#find-a-game should help
This dragon got nothing on me šŖ
nono, i dont have it yet, but he agreed to give it to me, so im asking. cus if its too much i can tell him to remove that stuff
it would be a part of my characters story
Dragons, despite being well, THE monster of Dungeons and DRAGONS.. are particularly underwhelming
all of that would be aquired over the span of the campaign
Feels great fighting dragons though :)
just wait until you meet the dungeon.........
but i want it to stay fun for my dm too
ah
he did say the campaign wouldnt be easy and it defenitely isnt, so i figured id make a pretty optimized build on top of that
I mean okay some of that homebrew is pretty strong
That first spell, what is the roll you need to make? I wonder if something like a check with your spellcasting ability modifier, DC 10+CR of the creature you're trying to bring back might work.
Changing blackrazor to a halbert makes sense.
The tentacle grappling hook, could maybe function like the thorn whip cantrip? At higher levels it could upgrade to grasping vine?
wait let me look up the roll he told me about rq
also he knows all the details in the end, he hasnt told me about everything
The dragon just entered the second phase š
I'd have some faith in your DM to create homebrew that they're fine with
I am praying for you
Sprit bombing my energy your way your next roll will be a crit
Roll a d20 on a bunch of attacks in a row
im mostly worried that he ends up not having fun
i cant find the message tbh but i have to roll against their ac in some way if i remember correctly
How would you guys describe getting hit by a Shadow Dragon's breath? Would it leave burn scars?
as for the grappling hook, it could be used to pull levers, collect items and that sorta stuff, but also to pull them to me, provided they fail a con save
5 more phases to go!
oh god, I'm looking through the Dragon's eyes
Resisting force is usually strength
(not to be confused with resisting Force, which is usually not done)
I think my character is about to die
may the luck of the dice be on your side echo š¤
Revivify exists for a reason
You wll crit death save. It is foretold.
Get ready for uppy downy
There's no death saves
There is no spellcaster with us
Shit man thats some house rule
que?
Uh huh, now thats a house rule I don't agree with but your table is your table not mine
I'm at 0 hp, collapsed, bleeding from my brain, not dead yet, but just took 32 points of Psychic Damage
Does that affect death saves at all?
I'm not familiar with it
Its likely a homebrew thing
nope
I'm still in the game baby!
The dragon showed me the secrets and the beauty of the universe, broke my mind a little but I'm okay
What's your favorite honeybrew class?
I personally love the sniper cla- (I'm sorry)
Has to be mind weaver in actuality, I really love being a mindflayer
How I feel when I see my magic missile deal 1 damage every hit 
should be hitting 2 per hit
Magic missile is 1+d4 isnt it
Ah, one time there was an enemy with such high defense it just did not deal higher than 1
You mean resistance?
resistance is a fickle thing sadge
yeah resistance mb
Oh well, just one good whack and they died
My character survived, he just needs a little therapy
No character can ever survive the big bonk from fighter/barbarian
Yes this
