#dnd-discussion
1 messages · Page 292 of 1
17hp at level 1. Gonna pray I survive.
For starters, how good is the Martial Adept feat on Ranger and Paladin?
It's a machine that decides whether you are guilty or not, it's based on the feelings of the people in the court + facts
What kind of stats did you roll up...
Dwarf fighter with tough?
Useless??
Elf Barbarian with Tough and 16 con
Don't you already have proficiency with armour and martial weapons?
I don't see how that is similar to what I said, but ok I guess lol.
Martial adept does not give weapon proficiencies. It gives Battle master manuvers
For some reason, that is what they named the feat. Confusing, I know
But that is the one with the maneuvers
Oh hello @remote wadi 🙂
Weapon master gives proficiency (unless 2024)
Evening
No, um, I was explaining what it is literally, the meme is that it sounds like a song when you say it
Ahhh okk
Ahh I see
Only 1 superiority die seems lackluster. If it were 2 though…
So I wanted to ask how good it would be with Paladin and Ranger, as both are martial spellcasters and have good space to treat it as a helpful niche, I'd imagine
Notably the feat is a short rest resource too
Which Fighter also heals on a rest too. Because of course they do...
Should angry vengeful ghosts shriek incoherently or talk hatefully? Your opinions?
both
Hateful screeching "AHHHH I HAVE RISEN TO KILL YOU HAHA"
depends how angry they are perhaps
serial killer that had plans foiled by the party
I assume it would be along the lines of screeching
Yeah
Yeah, I think I'll go with that. Killer was never talkative in life anyway.
(it would give away the identity)
I decided to add a dm role so I can learn dming better
Ooh, I got da pretty name as well
Asking about the maneuvers because I do love the idea of Ranger being able to pull out a sword and maybe a shield as a sort of Frontline defense
But If I were to pair that with maneuvers, I would likely need one for either archer or foot soldier
Lol I had this whole ass murder mystery planned, only for my party to kill my killer upon first encountering them.
The killer coming back as a ghost is a metaphor, it feels like
Rangers can be purely melee too, depends on how you build them
Lmaooo, classic dnd stereotype 💀💀
I blame you for not giving your killer one of those items that teleports them away when they're in danger.
The party and killer are both low level
Then you clearly didn't give him enough HP 
Probably not the best idea, though. At that point, you're maybe off better playing a Paladin
Dexadin, even
Yeah, you're right
This is why my killer is returning with a bitter vengeance and reanimated victims
Obviously, but if you want to play a ranger, you should
I learn from my mistakes
He does. 🙂
I'm just saying, a possible idea isn't always a good idea
It is if it's a fun one
A possible idea always has the potential to BECOME a good one if you think hard enough
No, there are things a melee Ranger do that are different from a Paladin.
Not the same, but you're sacrificing a lot to try and compete with someone else's side hustle
One of the classic tropes that the community loves is a dual scimitar Ranger.
Well, sure. But think about what you lose by doing that
I prefer my rangers with longbows tbh
Rangers are not only archers.
Now we know you aren't human - humans aren't reasonable like that. Just look at all the terrible ideas we made manifest: nukes, extreme sports, underwater cave diving, energy drinks, bioweapons, cars that can move several times faster than maximum allowed speed.....
Melee Ranger are fine?
For starters, you are locking yourself out of spells unless you pick up war caster as well
Hunter's Mark, Ensnaring Strike, Zephyr strike are all Verbal only. Works just fine with weapons in both hands.
You would likely fall behind in damage as well unless you picked uo the proper feat/fighting style as well
Combine that part with the AC problem, and it can fall apart in a difficult campaign or unprepared player
Not advised against it, but it requires quite a bit and risks miniscule returns
Ah, verbal only. It's possible, but at the same time, not something you want to limit yourself to later on
Otherwise, you limit yourself to out of combat spells for the most part
Not even to mention if you go with a two hander you also have a hand free to cast or access a component pouch.
Session 0 of new campaign went well i think
A Hunter with a Sweep weapon and Horde Breaker could be a neat little AOE melee.
If you go with a 2 hander, you likely are relying on strength more than dex...
Yep, and STRangers can work as well.
But that does bring up a question: why use component pouches when you can have a focus?
They are effectively the same, but a pouch doesn't need to be held. It can just be interacted with, like if it were hanging around your neck.
Can player play as a half dragon?
It's not an officially playable species, but with your DM's approval many things are possible, from reflavoring a playable species (Dragonborn is probably the one) to creating a homebrew species.
But aren't those components in the pouch finite?
No.
Oh, right. Spells don't consume a material unless stated
My bad, brain is still trying to get up and running for the night
In conclusion, melee Rangers are fine.
I guess what I'm trying to say is that there is a point where someone's idea is so unorthodox that it is much better to play a different class
They're not terrible, but can become a problem if careless
Melee Ranger is in no way unorthodox.
People have been playing dual scimitar Rangers since before 5E.
Largely due to the most famous Ranger in the franchise.
Anyways, would 2 good maneuvers for Ranger be Precision Strike and Evasive Footwork?
Depends on what combat tactics your Ranger prefers, I suppose.
Basically the weapons of choice swapping between long range sniper and sword and shield frontliner in a pinch
People have been doing melee rangers since AD&D.
Emphasis on sniper with sword and board only in a pinch?
Primarily because it's very difficult to make a dex reliant weapon equivalent to the pike and shot
Pike and shot? I'm not familiar with that combination of words.
In medieval times, infantry tactic or weapon involving a combination of pikes and muskets
Swapping weapons and a shield mid combat is kind of tricky.
It would, all things considered, be reasonable to make a weapon that is mostly a rifle, but can function as a Pike or spear of sorts in some situations
But it would require some leeway and a good chunk of investment. Cool idea, though
Well, no. If the weapon could be made, it would be just using that
Forgot a crucial thing in my s0
But with how unlikely it is, I'm mostly just planning in my head for the improv: that being a longbow for range, sword and board if needed close by
The initial quest to get the party together.
These would be fine, but consider Evasive Footwork + Menacing Attack. Use it on the same turn and not only do you distance yourself from the enemy, you also prevent them from coming any closer to you for a round. Allowing yourself to make even more distance. If your primary tactic is archery.
We're gonna work it out over the week, but Session 0s are still my bane.
I hope I helped guide the session 0 well.
Yeah you did
It could work, but evasive footwork does mean that you carry less of a risk if you dash vs disengage
I'm not good at talking.
True, combine the two to go full flight mode.
Gonna think up a few starter quests to throw in the hat
Especially if you choose to get a rogue MC; you could bonus action that and still have chances to shoot
Obligatory: Go dig into an ancient city and find a black book with magic spells in it then read from it after digging up a 3000 year old corpse that was cursed.
Furthermore... this also limits the enemy deciding to just dash back in if you disengage because presuming you have Deft Explorer, climbing or swimming away is possible
We read the book and meet a guy with a tentacle sword riding a dragon talking about how he could have stopped the BBEG but didn’t
Miraak Is that you?
Also the 2024 DMG has a bunch of starting quest prompts you can look into for level 1
Oh yeah
Well ... Cunning Action makes Evasive Footwork somewhat redundant.
I could probably look at the low level Calimshan adventures for inspiration too
I guess this explains my thoughts on builds like these: I do have good ideas sometimes, but there is a smidge of humor to be found in asking myself "How is Lady Luck going to bite me this time?"
I'm saying that you have the opportunity to do both at the same time
They both take a Bonus Action so .. no?
Playing a Wild Magic Barbarian is gonna be nice when we reach level 6. Because an Eldritch Knight, Artificer, and Paladin will be hurting for spell slots.
Dashing away with EF and having them likely miss because you still have an average of 18.5 and then shooting them down with Sharpshooter + Precision
If they live still or you miss, you are in a good situation without needing to repeat the process
SS and ... oh you're using 2014 rules?
Yall are gonna run into the Dancing Mummy Lord, and he's just gonna start dancing too restoring slots
I think Evasive Footwork works differently in 2014.
I'll check
Yeah, it's different
Yeah Evasive doesn't use a Bonus in 2014, but it doesn't last very long either.
14 doesn't give you disengage, but it doesnt cost any actions
It doesn't have to in 14 anyways
And it only lasts until basically the end of your turn, not any longer.
Think of it like this: you are in melee range of a guy with a greataxe
The AC bonus for Evasive '24 lasts until the start of your next turn, which is nice.
Evasive '24 is better.
You use EF and move out of range, likely evading the attack (or living: if that's not likely or possible... let's not think about that)
It kind of feels like EF '14 is supposed to be used to bait OAs.
If you dash as an action or BA, it'll be much harder to follow you if you have terrain like trees or water
Not as good in a '24 environment when they could ignore your AC and just Grapple you as an OA.
2014 was mean to Martials
This counteracts their attempt to dash back in because despite them having the same distance as you, you have a climbing and swimming speed
If you're playing 2014 rules don't use Evasive Footwork, get something else.
Get Zephyr Strike as a Ranger and just negate OAs.
Meaning that should they follow you up or across, you can create distance much easier
Was reminded just now that Elephants are only 200gp.
All Encumbrance issues solved.
Or that. That too...
The Mobile feat also gets around OA by attacking and running away
Iirc, that's for melee attacks
Yep. Melee attacks only
Just kick them and run. Mobile doesn’t need you to hit. Just try to attack
Correct, but it doesn't matter if you actually hit. Just make an unarmed strike, and then run away.
Ultimate ragebait feat
I need to fill my groups minds with the glory of the elephant until someone buys one cause it'd be very funny
How does action surge work
"On your turn, you can take one additional action, except the Magic action."
Then you need to Rest before you can do it again.
What kind of action
Any Action except the Magic Action.
Here's a list of actions: https://www.dndbeyond.com/sources/dnd/br-2024/playing-the-game#Actions
An Action
Not a bonus action or reaction.
An Action.
So you can take an additional attack
Yep. If you have extra attack you can make a lot more attacks
Like if you get 2 attacks with an attack action (level 5 fighter) and use action surge that is 4 attacks.
What’s a Trollclaw?
Ah the games are decided by the DM usually
Then I guess this explains the risk and reward
Evasive Footwork for 2014 is using a single item that replenishes on rests and leaves your action open for basically full damage
It's not a great Maneuver. How are you getting Maneuvers on a Ranger anyway?
there was a feat in 2014 that let you get maneuvers or another get you fighting styles like a fighter
I'm aware, I'm asking specifically.
like what feat? or what?
I'm asking Bloodline whether they're taking a Feat or multiclassing.
ooohhh, okey okey, that change the recipe
Martial adept feat
According to an earlier message
Gives 1 dice and two Manuvers i think
hi, I guess this is a bit of a weird question, but I'm fairly new to DnD, but have had a blast over the last 2-3 months. While I love the combat and strategy, I feel like I'm totally bad at the whole roleplay aspect of it, and can't voice or act like a character for the life of me, does anyone have any suggestions or things they did to get better at that?
Write up a few personality traits and look for ways to include it. 2014 had PBIF so if you got the old PHB (or the basic rules which is free) you could use those for ideas
PBIF is Personality traits, Bonds, Ideals, Flaws
Get in the POV of your character. Cosplay if you can and want to. if not just wear clothes (and makeup if you want) that fit your character's vibe or similar to what your character would wear. Do stuff similar to what your character would do. If you're playing a wizard or pact of the tome warlock, track your spells in a notebook. If you're playing a monk, do a fake punch when you unarmed strike. Stuff like that.
To start with you do not need to voice act if you don't want to. Roleplaying can be of different levels and all are okay. In the beginning I think if you just pick one signature behavioral "move" or catch phrase and just lean into it, that's a good start. From there you can branch out once you get more comfortable with the character.
Are you the character who is always flipping a coin as a habit? Maybe you're always saying "Hmm, harumph" and clearing your throat. Something, just a signature thing you do as a default when you don't know what else to do.
thank you all for the advice, I think that I have a much better understanding of how to act like my character. I think I just might've accidentally shot myself in the foot though by making a really simplistic backstory and weird race/class combo, and I'm not really sure where to go from there. I've heard dnd horror stories of characters who only have one gimmick for a whole campaign, and how it gets annoying fast, and I'm really not trying to be that person 😭
Likely a feat, assuming i don't have others i really need
I’m in the exact boat 😭 if anyone’s got advice for it, please share
hello guys
So develop the backstory. Add people to it.
Does Bark Skin in 2024 stack with a held shield?
No, and #dnd-rules
d'oh! never even noticed -rules... thank you
Wait bark skin doesn’t stack with shield?
no
Bark Skin just sets your AC to a number if it's not normally that number, iirc
Right
So it can't go above 17 from the spell
if its lower or higher, barkskin simply doesnt apply
Er, no
wait, i could have worded that better
If you put on a shield, Barkskin would either still make your AC 17 if it's still lower, or do nothing
Rather, Barkskin only applies if your AC is lower
yeah, i meant the shield
... actually, ill leave it to ratatoskr and you sam, you got this
it's confusing but i can see the interpretation... i have an AC of 10, cast bark skin now 17, add shield 'hope it's 19'... however, i have AC of 10, add shield now 12, barkskin takes it to 17....
flat 17 makes the most sense IMO, very confusing though with gear or spells that augment after the fact (base armor 10, bark skin + shield (spell) becomes what?)
17
Imo Barkskin is very geared towards wild shaping
The shield spell would indeed do nothing there.
Is it not weird to anyone else that there’s not just an upgraded version of shield of faith
why would there need to be
IMO Barkskin should be resistance to BPS and Stoneskin should be resistance to BPS + Fire, Cold, Lightning, Thunder, Acid, Poison.
right, it would add 5 to "my ac" bringing me to 15, which is still lower than what barkskin is giving
You mean like upcasting? Not every spell needs to do something extra at higher levels
It's a little annoying for warlock imo, but otherwise I like having stuff that just works with the low slots
they dont even get SoF tho
I know, I meant in general
fair
I feel like it’s just a good all rounder concentration spell to have as a paladin, and I had it pretty consistently even at higher levels, and I’m just sorta bummed that there isn’t a way to upgrade it further
I mean haste seems like a better version of it but it’s a whole level 3 spell slot
Barkskins one of those spells thats pretty middle of the pack id say
can be very good, can be eh
haste provides more than just +2 ac
great early on imo and it's lvl 2... so makes sense
but its also a very risky gamble
The extra action is great and all, but the stuff my DM throws at us would slaughter me if I couldn’t do anything for a round
Imagine I’m wearing Leather Armor with 10 DEX (so AC 11). I cast Barkskin on myself, and since my AC is below 17, it increases to 17. Then I equip a shield, and my AC calculation increases to 13, but that’s still lower than 17, so Barkskin still takes effect.
But then, if I’m wearing Chain Mail instead (AC 16), and I cast Barkskin, it applies. But if I equip a shield, my AC calculation becomes 18, and Barkskin stops having an effect.
thats the risky gamble i mentioned yeah
I used to be huge on maxing my ac when I was just stating out but I feel like I’m at the point where I realized like
A healthy amount of AC is well and good, but the best defense is just killing enemies before they hit you
yeap
And then you can't forget about saving throws, either.
In the recent state of the game video one of the D&D people mentioned a feedback channel on discord - does anyone here know what he was referring to or where that is?
can clerics cast spells as rituals is 5.5e ?
A quick googling says yes
I don't see it in their class block, so don't think so.
If they lack a feature that says they can do Rituals, then they can't do Rituals.
Which is weird, as they had it in 2014
That's what confuses me too
I thought 5.5 was 24
It is.
2024, 5.5, DND 5E Boogaloo, all the same thing.
Blame WOTC for being crap at keeping the naming consistent and screwing up the initial marketing with OneDND
Then why did you just say 24 had clerics ritualcast but 5.5 doesnt
Because I fat fingered the 2 instead of the 1 :V
Alright typo nvm
I always thought anyone could do ritual casting if the spell allowed it
Nope, you need explicit features for it
It's why things like Pact of the Tome go out of their way of saying it gives you the ability to do Rituals. And why it's in various Features.
Not by rules as written. Though a significant amount of DM's allow anyone to cast ritual spells.
I was one of them
Now im not sure
I think any full caster should have ritual casting probably
Wizard cleric druid warlock for sure
Maybe not sorcerer
But maybe paladin
what about Bards
Bards can do anything
Ill put that in the maybe not basket
They can already by rules as written and as a full caster. Lmao
Are you saying all full casters can?
Pretty sure yeah.
Clerics can't in 2024, they could in 2014.
Just saying who i think rituals fit best, nothing more
Wizard, cleric, druid, bards, and artificers can.
Warlocks?
They apperently yoinked Ritual casting from most
Id take it from bard and arti
Pact of the Tome still provides Rituals for Warlocks I'm fairly sure.
Add it to cleric and warlock
Cleric is on the list. Warlock can with a pact, as can rangers with a subclass
Bard should absolutely be able to do ritual spells in any world tho
You are crazy.
All bards have to do a special dance for 10 minutes in order to cast a ritual spell without expending a spell slot, yes 
Maybe but i dont think it fits most bards
Huh, actually, 2024 Pact of the Tome doesn't mention giving you the ability to Cast Rituals, and it's not in Warlock either. Did WOTC just forget to add Ritual casting to classes that were not Wizard? Because Wizard's still have an explicit feature that lets them use Rituals, so it can't be a general rule...
Is there maybe more to the wizard feature
Google says everyone can cast rituals
Wizards special thing seems to be that they can cast any ritual not prepared too
Hrmmm...probably a general rule that I can't find. But I know for a fact that you needed a specific feat in 2014.
Google says that too
That was a thing in 2014 as well.
It seems like they just changed
Everyone can ritual cast in 2024 pretty sure.
The "you have to have the ritual caster feature" was removed from the ritual casting rule itself. Which is why the classes won't mention it in their section.
Except wizard, who can ritual cast any spell in their book and doesn't need it prepared. Which is why they get a special mention because there's is the exception rather than a general rule.
And pact of the tome won't mention they can ritual cast the rituals the warlock learns from the feature, because they can already do so.
Can I ask a question to players really quick as a dm?
How would you react knowing your love interest is cursed with turning into a werebear and can't communicate with you in this form everytime they aren't touching you, but everytime they physically touch you they turn human but you realize that both of their eyes are blind, cursed with no being able to look at your face in their true form?
Depends too much on character but i guess i would be fine with it above game. Although i would be interested in how that came to be
Hehehehe homebrew campaign go brr. XD
I love making homemade settings and content too :3
In our last session he stopped as werebear by grabbing it around the neck to stop it but it turned into her and he realized it not looking at her face yet just her body and started crying tears of joy knowing he found her finally but I ended the session on that.
I can't make it that easy for him to fully "have her" again as she was before.
Does this mean they become aggressive as a werebear?
They become almost like the mom from Brave. Where they are a bear but they dont know how to live as a "bear" at all. Discombobulated, their vision is strange, and shes scared that if she touches anyone she will hurt them.
Bears are quite strong indeed
I'm trying to come up with ideas for next session on sunday and my brain is just static 
I wanna do a classic fairy ball or gala
But thats all ive got so far.
A fey ball? Oh things might turn wild, chaotic and intimate fast 😅
Mhmm thats the point XD
I need another creative mind to bounce ideas off of lol
Wanna be that creative mind? XD I need help
I'm listening
Another creative mind! hallelujah!
Could be although need to get to my lunch rest first. Also including players in pre game information can be nice too
That's what these discussion channels are for
And you get everyone else who wants to participate's help as well
Truuuuu
Ok I'll try to write as much as I can.
Players: Argus Nephys: A Human Blood Hunter: He can see spirits and is basically holding a ferrymans journal that acts like the marauders map from harry potter but for souls. Everytime he wants to utilize the book he risks the "ferryman" being able to track him down and bring him to the last of uncertainty I called Nocturne or the soul realm. His goal is to find out who's journal this is and why he can see lost souls.
Lee: A human fighter knight who was a guard for a prince who has gone missing mysteriously and he doesn't know where he has gone. (His love interest above table is the werebear). His goal is going to figure out how to break her curse and find his childhood friend.
Rais: A changeling bard who has found out his adoptive mother Tess Rosenwald has been working for a cult after abandoning him as a teenager. He has become a therapist and learned to play the bagpipes and has basically become the comedic relief of the party but deep down hes trying to figure out why he was abandoned and where his mother went and who his true parents are.
#dm-discussion is probably the more useful channel for this.
Are these all NPCs?
(I want players advice tho...)
No these are players.
And the mod said it was ok....and this is where i can write this stuff...
Yeah it's okay-ish here for now
Ahh okay sure, so what's the situation so far?
One more character: Kaidos, a tiefling monk who is basically the slave of the god of death who has been given the orders to kill the gods other half life and is keeping it a secret from the rest of the party but has also found a member of his lost family, Raya, his little sister. His goal has shifts from doing his gods duty to protecting the family he never had before.
So last session, they couldnt stop a forest fire that ended up burning the entirety of a small farm town down and have had to run away with 3 npcs, Raya, Seraphine (a vixen Tiefling who is Kaido's love interest) and woman named V who mysteriously glowed white with magic then passed out (they took her with them). The town accused Seraphine of witchcraft since she was the only "herbalist and magic user" in the town and blamed her for starting the fire. They were banished from returning to whatever was gonna be left of that town. They are now in the forest on the run from the townsfolk who were raising pitchforks at them and telling them to get. They made it safely to an open clearing in the forest and they were able to talk and take a long rest. But the next morning Rais took out a message moonstone mirror (homebrewed) and used it only as a mirror since it only works at night to change himself into his mother and to say "hi" to his mom in longing. In the reflection of the mirror, he notices a bear and stands up and screams and whole group came running. Luckily Lee ran up first and stopped the charging bear with his fists but then it turned into his love interest Belle, his childhood friend from knights training who has been cursed as I said up above before. And thats where we left off.
I would cast Lesser Restoration
Its not a "disease or lycanthropy" like normal werebears. Its a curse.
Oooo smart but is my player and only spell caster Rais that smart 
Its what I'd do and I usually don't mess with Curses because Remove Curse is just silly
And you want to do a Fae Ball of some sort? Since they are officially banished, how would you feel about them accidentally creating just the right conditions to stumble into an Unseelie revel? A Ball for the Banished, perhaps? How conversant are you with stories of the Fae?
A bit. 😄 This is also hella homebrewed so. I'm honestly down for any suggestions
I want them to have opportunities for romance and also a lot of rp versus fighting which they did a lot last session. They deserve a break.
So let's say the Unseelie Court is throwing a ball and they send out a mystic invitation: "All ye banished, all ye outcast, all ye reviled and revolting .. BE YE WELCOME! The Monster's Ball will be a wondrous bash! It will be a graveyard smash!"
Basically the Fae who are not the pretty ones want a ooky spooky party.
Ooooo ok!
I like this idea.
And because the party fits the bill (they are banished) and they accidentally walk through a mushroom ring, they end up transported to the party.
OOOOOOOOooo! i forgot about mushroom rings!
I would say it's not meant to be an all out fight, but the Unseelie will not hesitate to do a little drunken brawling.
And they will love if the characters lean into their gross, disgusting, spooky side.
Aaaah. whats the more "pretty sparkly fancy" route of doing a fey ball?
The other side of the coin I suppose.
Well for that, you would want the Seelie, and I don't quite see a direct plot connection to that from where you are.
Feasting, revelry, entertainments and of course, the politics. Always the politics with the fae.
Oh of course, it's just with the Unseelie it's not pretty politics. In fact it's way more like edgy goth teen politics.
If the edgy teen goths had true magical power.
All about the Hags and the pookas and the nucklavees.
I saw someone say to use homebrewed fairies and fey that are basically start as plant sprouts and have it be like tribes of fey based off plants who have come together to flaunt their tribes and also discuss politics. Some pretty some not.
Red caps and darklings.
Hags will definitely be the nasty queens of the ball and they will all be trying outdo each other in how nasty, gross, and ugly they can be.
The sparkly side, well.
The Unseelie might do it like a house party. It's a bit wild, might be a bit rough, lots of bring your own bottle and share.
The Seelie I feel would be more stately and formal. Folk are announced, everyone's trying to be polite, the hosts are trying to dazzle everyone with how awesome their event is.
The Seelie are polite, pretty, and vicious. The Unseelie are crude, ugly, and vicious.
There is an etiquette, either way.
(I kinda want the party to get shrunk to fairy size) And I think I wanna do like a homebrew mix of the two. Like both sides are there. And they disagree. So you have like fey that are cute like fruits and flowers, but then you have the ugly like flytraps, poison ivy, etc.
You have chaos on one side, very formal polite, but then on the other side of the ball you have the chaos and rudeness and crudeness.
Have a couple of cliques on each side.
Maybe two fey like romeo and juliet who both actually like each other but who's tribes are so different moral wise they can't show they like each other in front of everyone else.
Maybe she sees beyond his ugliness and grossness and sees his true self.
Ok, one important question. What is the purpose of thise encounter? What is it you want the party to take away from it, is it furthering the main plot or is it to get a deep impression of this aspect of your setting?
And what kind of player group do you have? Are they more interested in getting stuff and powers or will they delve deep into your lore?
It's going to further mainly them getting to know the npcs better (cause theyve been on the run for a bit and haven't had a chance to know their npcs personalities in a formal setting, show that its theres more to this world that just the mortal realm and also magical beings among them they cannot see, and also world building. They are also huuuge into the world environment and the lore.
This I'm hoping will allow them to realize the connections their main npcs all have to one another.
Ok so this isn't a one time thing, never to be seen again. You intend for these Fae factions to be a presence in future plot.
Do all their important NPCs have ties to the Fae?
Mhmm oh yea for sure. The main "problem" in the campaign is creatures from essentially "hell" are breaking loose from the underworld after a gemstone called the Merillion Crystal which was taken by the player Kaidos in his backstory which keeps the world in balance was stolen, which has caused a strange magic like a toxin or virus to spread throughout the world. Its affecting the fey, the mortals, etc. Its effecting the whole environment. Its causing plants to grow strangly in some places, weird earthquakes to happen randomly, people going missing, a lot.
Orb I’m back with another question
If i somehow got an owlbear to be under the effects of Magic aura and then I cast awaken on it would I be able to have an owlbear as a friend
Do you want this encounter to be a high tension, high stakes encounter where they will have to make dangerous decisions and risk possible death or loss of character? Or is it meant to be a slower one where they can take some time to relax and get to roleplay with one another?
Definitely slower but by next next session I want it to end on a cliffhanger where something happens that will lead into a more intense session next weekend depending on how they play it.
I do want this one to be more rp heavy though for sure.
Our sessions are 7.5 hours long on sundays from 1pm-8:30pm with a half hour break in between from 5-5:30pm.
But I also dm super slow and describe things really thoroughly to create suspense and let them talk a lot about things. They are very in detail sessions rp wise.
How can you flavor studded leather armor as something not metallic for a druid to use?
Bone instead of metal, or pieces of carapace from an animal
Okay so maybe .. have some NPCs present at the Ball. Have them wearing clothes that the characters recognize are from centuries ago. They are mortals who have also accidentally ended up there for a long time because time passes strangely in Faerie. Have them pull the group aside and show them how to take breaks. The Fae nobles will have dances that last for months and mortals literally die of starvation while compelled to dance because the Fae just don't understand how time passes for mortals, but this old timer will show them how to make camp under the tables where the inevitable pull of the narrative is weaker.
You can ignore the metal restriction, honestly.
I DIDNT THINK OF THAT! Omg thats brilliant!
So you can make the plot slow down a lot because of time shenanigans, but you can eventually introduce that corrupting element you talked about. the oldtimer might notice something and say, "That's different .. the Fae don't do different!"
What type of time shenanigans?
Yo
Time passing differently in Faerie.
OOOOOOOOOOOOOOOOOOOHHHHH
they have an npc that is currently like 8, Raya Kaido's sister.
Can i leave her behind? and when they get back she has aged to like a teenager?
I wish more pc races had superior dark vision
Team Underdark let's go
Hell yeah
Any sort of time shenanigan is possible in Faerie. This will have consequences, of course.
Mhmm mhmm. Ugh but this will also allow the "banishment" to kinda go into history so they could explore again.
What would be a good thing to be thats "different" as you were saying with the old timer?
Maybe they also need to find a way out of the fey realm.
The hellish corruption.
But you'd need to tell me more about that for me to get a good idea of how to do it.
I still want more celestial based races besides just aasmair
Man, finding campaigns to join can be hard
Is it?
Ye
@humble cairn So basically the main backstory is there were two dragons, Xeneth and Zyos, the dragons of creation who made vestyria. One day Xeneth saw that the world was too peaceful (like eden) and wanted to create death. She did so behind Zyos back even though Zyos thought death was a bad idea. When she did, Zyos got enraged and attacked Xeneth, which caused a crack in the world from two creators fighting to appear. That started up a war called the Stellaris was where the mortals in world of Vestyria had to fight against creatures that were leaking from this crack. kingdoms fell, and they were able to push them back behind a wall thats now guarded. They called that land grimgar, or the land of the grimspawn. Zyos lost and as punishement Xeneth turned him from a dragon to a large bird and banished him to the land of the dead or "Morte" where he has been chained and banished too ever since. In Kaido's backstory, he found a strange stone and removed it and it was Xeneths way of keeping the crack in grimgar from spreading anymore than it already was. Cause hes removed it, Xeneth has noticed and is trying to track it down. Kaido's was about to die in his backstory when he was dragged through a portal to Morte where he met zyos and basically was told in order to stop pain and suffering he had to kill Xeneth. He trained in Morte for months before being spat back out with a goal in mind and now is with his party. He hasn't told anyone yet.
Holy
Yea my campaign im running is dark as hell XD
Anyone got tips on how to find campaigns to join?
Go to #find-a-game. It might help.
Damn half orcs are kinda cool ngl
The punch really hard guy, nice
Hi guys!! I just joined. How goes fellow adventurers and story weavers?
And the corruption is grimspawn?
Hmm perhaps i should play one for my war domain cleric
Looking forward to next week of my dnd games, tho nervous about them
mhmm. I'm reskinning things like hellhounds etc.
Ik that usually dosent make sense for a cleric of ilmater, their usually life domains but that heavy armor proficency and weapon proficiency and defense spells are so sweet
The grim are what .. forces of anti-creation?
Also, I'm homebrewing anomalies. Like a harpy mixed with a centaur etc.
Exactly. They are also weird experiement creatures.
They really are
Tieflings in my world are half grimspawn half mortal of whatever kingdoms were in that area before.
And is the Grim corruption currently making spawn, or is it corrupting existing things?
How do you personally work out the stats on creatures like these? I've wondered how its done for some time
Add them together and divide them by 2 /s
I mash creatures up and have fun with it in foundry.
It is yes.
That was an "A or B" question.
Oh sorry, both.
There are like pureblood grim spawn but theres a demigod called Ketherax which is essentially a quezacolotl ive reskinned as a loki demigod who likes to play with mortals and create anomolies that work for Morte. Not truly dead, not truly alive.
That works for Zyos.
I could make mine be an outcast from an orc tribe, not really fitting and all. Being cast out later one but was later found by knights of ilmater who took him in instead
So is.. Xeneth... Creating the grim and spawning then via the cracks.. if by either intentional actions or subconscious one's more like leaking dreams? Or even better.. o.o... leaking nightmares of Zyos?... Or is the tear in reality itself manifesting these things?
Yeah Half Orcs do have that issue, they simply just don't fit in either community
Hm ... okay so how abouuuuttt ... sometime during the party a red cap or a boggle from the Unseelie side decides to spike the punch with something, just for funsies. Something that has happened before, but this time it's Grim that some scout of their found pooling somewhere. The first to drink it are some goblins or something, and they start just killing indiscriminately. Rude, which the Seelie detest but expect from Unseelie, but they do is mindlessly and dispassionately, which is not how the Unseelie brawl. And then a little while later a young Seelie noble also succumbs and starts to mindlessly kill, which is when the Seelie start to freak out.
More so than Half Elves on that front
Excellent. Well not for him but for me, lore tiiiime
Its open ended too cuz you can just justify your Half Orc being more accustomed to human culture which doesn't have a stereotype
@humble cairn The tear in and of itself if manifesting these things. Xeneth created something she didn't have full understanding of. Now that Zyo's is forced to be "in charge" by being chained down there of it, he has decided to use his brother Ketherax to do the dirty work and make creations. Zyos hates death and pain, he just has been forced to watch it for ethernity. Oh I should also mention now that the crystal has been taken the hold on Zyos in Morte has gotten a little bit looser cause the balance has been shifted.
Orc culture is stereotypically warlike in comparison
Imma roll for investigation
The DC is 30 with disadvantage.
This tells me a lot of high level stuff, but not a lot on how this stuff manifests in play, and the kind of feelings you want to evoke with these manifestations.
Well this is perfect then. And the war domain would make sense because maybe he trained a bit when he was younger before being cast out
WOTC thank you for making half orcs
Like is Grim unsettling body horror with a touch of cosmic horror, like Cthulu stuff?
I got a 14 🙁
I've always found them to be a bit uncomfortable. Like why is that specific combination singled out to be a special different stat and why specifically write their history to be always children of violence?
Fear, confusion, disgust of weird abominations, as for how it manifests, I see it as kind of like its soaking into the ground, creatures are also finding secret ways to get beyond the wall without being noticed, and as ketherax creates the abominations their numbers grow , and the original grim spawn are creatures that originally appeared in Morte when Xeneth created it are starting to feel the power shift so a brighter darker power has been seen from the wall surging from grimgar that hasn't happened before. So theres two different types of creatures at play.
You notice a small rose on the ground, its petals a crimson red, but as you turn it upside down, you notice the pigments on the bottom shift from bright red to almost a dark, almost decaying green, as the stem itself has a small grin with too many teeth that are rotting.
Hmmm.. I roll for medicine as I consider eating it.
I rolled 12
(Using AI /roll disabled in a d&d server? Lol)
It doesn't look inedible, but the teeth defintely throw you off a bit. Strangely it smells almost like your childhood home as you bring it closer to your nose.
thats because this chat isnt for roleplaying hint
It is indeed. This campaign is definitely body horror cthulu stuff.
Yup. I eat it
Is there a funsie rp chat in thsi server anywhere?
I hope so
no
damn here dm me Mystic XD
Hell yeah. Anyone else want in on whatevers about to happen?
@humble cairn We are all in our mid 20s and in our session 0 I asked them if they are comfortable with it i will dm anything as long as it is not gonna get me flagged by the government. They all said sure shockingly. So its a very no boundaries body horror gore heavy romance campaign.
Hahaha I dont have work till 5 pm tomorrow so I'm chillin @remote marsh if you wanna help me practice dm rping over text
Ok so the Fae nobles transforming into fleshy horrors is definitely going to be different for them.
Mhmm ooooh yea lots of descriptions
I'm currently playing No Rest for the Wicked, and there's a lot of body horror monsters.
Make a good primer so they know what they are getting into :D
tell me none of you is 30+ without telling me none of you is 30+ xD
Ive had moments where theyve asked me, "Mong, are you ok? Mentally?" and Ive had to look at the camera, shrug, and say "oh yea im fine XD"
We take a 1/2 hr break in between and also 2 small 15 min breaks too.
This is also over discord using foundry.
Beautiful; I gmed quite a lot of more tour-de-force games in and outside of dnd and making good primers for them is so important. Currently gming a game that has "mythos horror gore hyperviolence" on the very front, but it is such fun slapstick hyperviolence that it really much feels so lighthearted due to all characters being "Magical Girls" / Sailor Moon characters
I dunno if i could go back to the 7-8 hour sessions
But also we didnt take breaks so, that didnt help
Yeaaa our breaks and also being long distance def helps. Cause were all comfy cozy at home. with snackies and stuffs.
I sent them all recently though posters of the campaign and also their own custom dice as a gift with some lore related puzzles they cant tell each other about in a box.
True, i do online only at this point bc of the long distance
Its the only way we can do weekly
I moved to the other side of the globe, so I have to do online to play with my group.
Yeah, one of my current groups is Murica - Germany - Thailand, all timezones there are :,D
Hey, I'm in Thailand!
Glad I can help!
Yes
Grim is anti-creation, so I would take the opportunity to make the creatures it corrupts go against their grain. Goblins are squirrely little rats that take pot shots at you and then hide. Make them do something big and brutish, like one of their arms swells up into a giant swollen fist, one that would fit an ogre's body, but looks grossly misshapen on them. Then have them take big lumbering smashes.
The Seelie noble ... have them vomit. Something that the Seelie are probably incapable of doing as part of their nature. Then have them continue to vomit, blabbering apologies as innards and tentacles and torrents of acidic bile begins erupts from them.
"I'm sorry I ... I don't know blaarrgh .. what .. what's going blargh on!?"
Mechanically they will be an enemy on the field, making acid attacks, but in character they will be acting horrified and apologetic.
Body Horror-ish
||We currently fight Girla Gora, who turns the intestines of people into strings for their harp to change reality, and during the last fight there was so much blood that people started sliding on their knees like soccer players after a goal to move around, and one character got their own tarot deck to determine the magical damage they do to others - including, but not limited to, being teleported next ot the sun for a few seconds, three dozen ferrets with forks, economical ruin or turning them inside out. It was beautiful.||
Omg...that sounds crazy XD
inside out spell is back?!
economic ruin is probably the funniest consequence tbh
sure, but yk: death?
"instead of dealing damage, roll 1d6. global inflation instantly increases by the rolled number."
- body horror doesnt really dabble in economic ruin all that much (at least in my books lol)
Okay, but if you're not animating someone's skeleton while they're still alive and trying to kill you, making their skeleton tear off all its meaty bits, are you really even trying to be the best necromancer you could be? 
I mean tbh not like the party will steal everything anyways + its just a lot of work for the dm to make stuff consistent
and if you are not diong that and grafting animal bones through your targets skin to the skeleton while doing that, are YOU really trying to be the best necromancer you could be?
We got that too, as "every person on earth suffers 1 damage" - its an all-out, short hyperpop of a campaign that is so over the top with I think just 60ish different damage effects for that one character because fffffffry it
Diabetes is just a CON save every month to not lose 1 Max HP 
We got addition / substraction of a few thousand calories in a tenth of a second as damage; close enough :D
why 1/10 specifically?
gonna be real here, i have no clue what would happen on a biological level for most of the stuff, it just sounded pretty gruesome. There is "sparkly rainbow" as damage type and the realization of what happens after death-damage.
I mean defo instant passing out, probably decent damage to all kinds of organs etc
depending on where we are with the couple thousand xD
I mean you just chill no? unless its not forgotten realms/ some homebrew setting
Probably, in game terms its translated into 3d6 - Draw a Tarot Card - Damage against opponents, sometimes with light extra effects like a short stun, a small to larger status effect and similar
nice
what do yall think of throwing a level 6 character i made as the final boss at a party of level 3 characters
how big is the party? and whats the lvl 6 char like
spellcaster/ melee, feats chosen, Ability scores
- might have to give them some legendary actions/ resistances for them to stand a chance (your character I mean)
Is this level 6 character a Kobold Sorc
who would win
45 level 1 char
kobold with a gun
depends on the gun
flintlock pistol?
the lvl 1 characters imo
May need to add some smaller minions, action economy could get your guy killed quickly
20mm autocannon
mhh depends on the characters then + 2014 or 2024
45 2024 level 1 wizards
ah wizards? shame
how many can the kobold shoot in a round theoretically?
bc if th answer is anything other than all of them I guess the wizards win, even if only 2 get their magic missile off or sth
also whats the hit modifier of the kobold
(with the gun)
i mean i guess it would depend where they're standing cause as i imagine a 20mm autocannon is basically a dragon's breath weapon but it deals Piercing on a DEX fail and Force on a DEX success
probably standard DEX since i don't think a kobold even knows what a regular firearm is much less a 20mm autocannon
ah so a saving trow, I was prepping for blade singing AC boost shenanigans haha
thought it was more a multiattack thing, at least thats what I pictured
where are we positioning the kobold in relation to the wizards?
i mean the aircraft rated 20mm autocannon i was thinking of dumps like 4500 rounds per minute iirc
like 30 feet away from the nearest wizard
booooo, 2024 makes this way less fun xD
no fey touched misty step shenanigans, cant take warlock stuff via MI etc
tbh warlocks would have a field day with this, everyone jstu casts armor of agathys or hellish rebuke (or both), kobold dies within the first 4 lol
My party is fighting an ancient orange dragon with an unknown magic item next session, and we haven't gotten a full rest yet. Are we screwed?
i mean all of the wizards are level 1, idk if they'd have that at all
I mean tbh depending on initiative wizards still win bc magic missile
in 2014 you could, bc feats were not classified for origin and non origin
e.g. you could take any feat (that you qualified for) if you took variant race, so fey touched would have worked
magic initiate wasnt only like wizard, cleric and druid but also warlocks (so giving access to stuff like EB + armor of agathys
depends on your party tbh
idk what book it's in but my current campaign has a Magic Initiate of every fullcaster (warlocks, bards, druids, clerics, wizards, sorcerers, and artificers)
ah dang the tiefling spells you dont get until lvl 3, otherwise hellish rebuke would have worked still 🙁
uhhh thats nice Ig, but yeah it was mostly like that in 2014 (not ALL of them but yeh)
We have a phantom rogue (me), a kensei monk/hexblade warlock (currently at around half health), a death cleric (took some damage), a shadow sorcerer (already used their 7th level slot), a cleric companion (I don't remember her subclass), and a thief rogue companion. We are level 13.
i'm in 2 2014 games right now and one of them has like... every book ever written, some of the things i've discovered are weird
I mean other than the one spell caster you dont have that many important long rest resources other than health
oh yeah, all books is a funky thing to do
theres a bunch of "oneshot anything at lvl 1" builds out there with certain books
4-5 ppl, hes a path of the beast barbarian (and i buffed his stats a bit)
oh melee, thats easy then, barely an inconvenience if they know what they are doing
mmm unfortunately not
woah ryan george references are TIGHT
The clerics have also used some spell slots. I just don't remember exactly what level.
oh wasnt even trying to do that but u right lol
I mean yeah, but for most of your party it doesnt matter really (not saying that increases yuor chances) but u are cooked motly bc u are fighting an ancient dragon, not bc u didnt get a long rest lul
i got a Plasmoid Warlock with the spell to deploy a maggot that deals like 1d8 to the target each turn, without rolling to hit, until the person decides to throw it on the ground and smash its head in, and despite no rolls being associated with the maggot, it's quantified in Beyond as an Attack Roll, as indicated by the fact that i tried to take the Spell Sniper feat and its range doubled
the build isn't broken i am just discovering so many bizarre spells
if you want the char sheet for my guy i can slide it
We killed another one (this one's mate), 2 sessions ago, and we only barely made that with no deaths after having a full rest. And that one was only green.
tfw you have ideas for cool weapons to make, but can't also be the ones to use them
Sadge
oh yea also Pact of The Tome is so different between editions, i have doubled my number of cantrips through that
Warlock gets two cantrips at lv1 so that's not unexpected
1 of them is most of the time eldritch blast, its a good tool for him
1 actual cantrip choice
only time i didn't take it on a warlock was when i had built a bowlock
True strike if you have pact of the blade
Blade ward if you want to survive until next levels
Mage hand is a really good utility or Presti
we are level 6 and if i were playing a different build i would only have 3 cantrips, why does the class with the least spell slots also have the least cantrips 😭
now i have like 7 cantrips, none of them are Eldritch Blast, and one of them is a silent, untelegraphed, and completely invisible Mage Hand
Good Morning/Afternoon/Whatever time it is for you, friends 🧐
hi tokii!!!!! you ever seen a Warlock cast Sorcerous Burst?
My Warlock does, a lot
He's a Celestial Warlock
He's partially Tome Warlock, but mostly blade
i'm playing a warlock with a subclass that the DM made from a half joke (i was just gonna have it be flavor)i made in passing lol, i said "The Great Mother Ooze That Lives On The Moon" once and they fully doubled down and now the moon has oceans on it and those oceans are sentient
And Celestial Warlocks can add their Charisma to the Damage of Fire or Radiant spells, I use Sorcererous burst specifically for a fire cantrip
Im thinking of getting Tome too for the Ritual spells and some extra cantrips, but i dont want to overload myself of stuff
So i took Blade, for now im going to work with that
ironically i'm using it specifically because it is one of surprisingly few spells that deals Acid damage, the character is a Plasmoid and we are going very heavy into the slime theming
it's a 2014 game so i can't run Tome and Blade at once, i had to choose >~<
The warlock casting Vicious Mockery, Sorcerous burst, and Druidcraft in front of the bard, sorcerer, and druid
Damn dnd communitys goin wild on youtube
It's glorious, truly
Looking over at them and mouthing "you're not special" lmao
Also man there are alot of tribes races have in dnd
does anybody else find it weird how many spells warlocks get to prepare compared to their actual spell slots?
In certain settings, sure. They are not inherent to the species in all of the vast multiverse.
No?
i have like, 2 spell slots but like 20 different things i could do with either one
Because you get your slots back on a short rest.
I really wish WoTC had gone through with that UA ruling that let warlocks swap out one spell on a long rest
Options are good.
sure, it's just a bit overwhelming to try and measure the cost effectiveness of using one of my two spell slots
maybe i'm too much of a spell slot dragon but i don't like spending things if i think they'll be useful later
Warlock should just use their spell slots without worrying since it comes back so easy
having a short rest and not restoring a bunch of cast slots is also a waste
Ooh yeah that's a surefire way to be less powerful as a Warlock.
I generally try to use one spell slot per combat.
i mean they do replenish on a short rest but weirdly enough i don't find a lot of "okei take a short rest" chances
I have found Short Rests to be critically under used in many campaigns.
Often if the DM decides you have time for a breather, that usually means you have time for a Long Rest.
Warlocks actually have more effective spell slots than full casters until 3rd level and don’t fall behind until 4th. And that’s only assuming the standard adventuring day 2/day; if your party is short resting every chance they get, you have much more.
i'm definitely liking the availability of my combat solutions but i feel like that's a symptom of the particular DM's choice in books, which is all of them at once, it seems
Plus you can by pass spell slots with the right invocations too
For the campaign I'm in, we travel by cart most of the time, so if we don't have an encounter during a section of the day, it's counted as a short rest cause no one's doing anything.
My advice for warlocks is the same as it would be for a full caster:
Full casters have access to the biggest toolkit in the game, which makes spell choice probably one of the more complex character building exercises in D&D. My guidelines are usually this:
- At least one combat Cantrip
- At least one Utility (non-combat solution) Cantrip
- A handful of powerful Concentration spells targeting more than one enemy Saving Throw
- At least one powerful Concentration Support spell
- A handful of useful non-Concentration spells that you can apply after you get your Concentration spell up (An Attack spell and various defense spells like Shield and Absorb Elements)
This way you have an answer to a lot of situations you may face. This may not all be possible at level 1, but after a few levels a full caster wants to be a Swiss Army Knife of spells to solve any problem the group may face.
oh yea i'm running Eldritch Sight and Armor of Shadows lol
You can actually short rest while walking, iirc
Yes, I run it that way as well, but some people are strict about the party having to be at rest someplace. I just say if there hasn't been combat in an hour, the party just automatically benefits from a short rest.
Walking counts as strenuous activity. That’s why it can give exhaustion. So no resting.
i mean i've seen 3 different philosophies used for short rests, that being "none at all, we do tons of long rests", "if you murder this guy you can get a short rest because they didn't call backup", and "short rest whenever you have a meal because those are basically the same thing"
My philosophy: If combat hasn't happened in an hour, you automatically benefit from a SR.
My dungeon crawl rule as a DM is “you get 2 short rests before I try to mess with you. So don’t spam it.”
one of my campaigns is actually in a dungeon crawl right now, we killed the third of seven bosses, and we didn't even get a rest, we got a full level up which, with that DM at least, replenishes all resources
that's the DM who hasn't explicitly said they don't do short rests but i have never seen them do a short rest
They said they don't do Short Rests. And they haven't.
That seems logical.
they haven't explicitly said that, i just haven't seen them do a short rest this entire time
eh, in that campaign i'm running a Rogue anyway, i don't actually need short rests, or rests at all other than to stave off Exhaustion
i just find it a little funny
Speak for yourself, I'm running a Phantom Rogue, and I have 2 different abilities that need a long rest to recharge, plus my robe of stars
oh wait nvm i'm running a Hill Goliath so i have some Long Rest charges
Are Halflings the only PHB race (2024) that don’t have a racial feature come back on a rest?
i'm running a Thief, originally i was gonna do a STRogue build and then i slowly drifted away from that, so now i have a 7'2" Goliath that can ascend walls at 5 feet per second
Humans: Inspiration
Elves and Tieflings: Spells
Dwarves:Tremor Sense
Goliath: Giant powers
Dragonborn: Breath and Wings
Gnomes:Spells and robots
Aasamir: Super Saiyan modes
Who needs to climb when you can fly? (says the Aarakocra player)
Orc: Their Dashes and Relentless
see that DM said "i'm not banning anything, but you should know, i hate birds."
Massive red flag
i am 80% sure if somebody played a bird creature, they would have been eaten
Humans are for the extra origin feat (Custom Lineage 2024 currently is the best because its just Human with Darkvision)
Get a cool dm like me who hates specifically champion fighter and not much else
What makes u hate em?
What is a Goliath
Champion is so underwhelming
Do you know the common joke about Molise?
i mean yea but they're the first DM i had so i'll probably stick through this campaign
I agree, its one of the more mundane martial subclasses
It's the Molise of subclasses. I don't think it exists.
Giant kin
Nah not rlly
one of the 80 billion "at some point one of your ancestors was a fantastical creature", particularly Giants
More serious answer, there's nothing in there and it pisses me off
I see
I'm a fan of flavoring my characters to be more than just the race description. My warlock character is an infernal tiefling whose fiend patron is his dad, so he's directly tied to the hells and serves as an errand boy for whatever archdevil needs him at the moment.
iirc the only PHB races that aren't this are Humans and Dwarves
oh yea almost always my characters are something that their species largely isn't, like the Goliath Rogue i've got is someone trying to defect from the mafia without the aid of federal witness protection
oh, those are all valid, actually
i was just thinking like Tieflings, Aasimar, Genasi, Goliaths, Elves, and probably more than just those things
Genasi aren’t PHB
really? i thought they were
Even outside of the PHB this really isn't particularly the case
is there an Abberant descendant of some kind?
Obviously there are some but most are their own things
Elves are also. Not that.
Nope. It’s the 5 LotR races.
Gnomes
Goliath and Dragonborn
Tiefling and Aasamir
Genasi did not make PHB.
i thought they descended from fey creatures?
They just descend from slightly more fey elves
oh i see
Its elves all the way down for them
Yeah those Fey were also elves
The Eladrin
I particularly like humans, cause they just exist, no gods or planar ancestors involved
Maybe*
The LotR stuff are all their own things, as are gnomes, and dragonborn. And plenty of others outside the PHB
Definitely not the case in at least a few settings
There are signs of them maybe being a Sigil race (or could have come through Sigil)
But also notably, plenty of other species are also that in many settings
Giff moment
eh, i feel like once you put them in the context of everything else it kinda feels thrown in, right? like "look at all of these creatures that come from something! and then there's whatever you are that's not really as cool but you get a free feat"
Plasmoids just spawned in the world
i thought they were just another kind of slime, a kind of slime that had more nervous mass and developed the capacity for proper intelligence that makes them people, but at the cost of not being as big as their ancestors?
Nah Limbo just accidentally spat them out
oh that's funny
Limbo is the realm of “sometimes things happen” realm. Chaotic Neutral in the Planescape
Life
one campaign i'm in, we invented an extremely vague origin for the oozekind, in which there is a Great Mother Ooze that lives on the moon and is also the moon's ocean
i dont think plasmoids have a specified origin in any canon stuff
that's the patron deity of my warlock thst worships it, which is a plasmoid
just kind of a byproduct of spelljammer being three REALLY tiny books with a lot of filler like ship maps and statblocks
Love me plasmoids their silly
astral adventurers guide describes their biology really heavy, so that makes me feel it is a more biological origin than a magical one
I like big moon lake mama
but i assume its mostly to just explain "yes, these guys do speak, see, feel stuff, and can wear clothes"
Mornin
I just realized, now that the paladin has had to leave our party, we're not going to be able to achieve our goal of throwing a spear into the moon.
yea she's fun, she is very patient and likes collecting memories, the detail of their (her and the warlock's) pact is just "i give you magic to protect you and you give me more memories and stories"
Giff and Thri-Kreen are my babies
Really doesnt have anything to do with that, generically. They didnt have much of anything in 2e either
I really enjoy the "give me stories" warlock theme
I did that myself because fighting my patron sounded annoying
I'm more likely able to play a Thri-Kreen over a Giff, though, admittedly
Giff as a species are like Loxodon and Tortle
For whatever reason, people view them as incredibly goofy
they are kinda goofy looking
Because they look big and clumpsy and slow
(As much as people hate it - the 5e spelljammer books kept in line with the original 2e release. Even outside of plasmoid. A lot of the extra spelljammer stuff came from further books and content)
I do love loxodons and tortles though, when played by someone serious
i made one joke in passing and now we have a very, very interesting patron and character and i'm very happy with these events
I have a Tortle Cleric
He's an Old Man, his Deity is Oghma (Knowledge) and like the rest of the group, he's just tryna survive waterdeeps everyday life lmao
He's struggling with morality even as the most good aligned individual in that party lol
i was gonna do a Great Old One warlock for the plasmoid for the irony of the GOO goo, but now we following The Slime Mother
dont quote me but i thought 5e plasmoids only shared the name with earlier editions plasmoids, who were just large space blobs
Plasmoids are silly, I like them

but i also believe plasmoids dont really need lore that much, as in theyre cool based on their gimmick (not a bad thing tbw)
Reject rigidity, embrace the goo
Ohhh sweet my dms given me a nice lil buff. Im a half orc meaning i have darkvision but within lore his eyes were taken but was given new ones by his deity giving him 20 feet of vision in the dark, magic dark as well, can see invisibilty and not be blinded
We invaded Xanathars Base covertly and he was adamant we saved a Halfling fellow that was being forced to fight a Minotaur, the others said "Hell No!" Because a bunch of Xanathars folks were watching the fight, but he came up with a plan to use our Elemental Summoning items to cause a distraction for him to possibly escape
i'm in a weird mood right now where I like the idea of plasmoids, usually I'd be "hurr durr theyre too weird for me!" but i think I'm turning around
Oh, my Plasmoid character idea is a mercy monk that was a human that couldn't control control his Necrotic Ki and ended up melting into a fleshy abomination 🔥
If you think about it we’re all goo
Just with some bones inside
Like most playable options in terms of "weirdness" for me, its just a matter of context of where they are put
Exactly
Dang I hate it when that happens to me 😔
i mean my plasmoid is definitely based on the "huh, weird little creature." type of vibe but they're chill, they just don't follow mammal/human laws as it pertains to seeking comfort or identity
You see
If we separate our bones from the flesh
Then we become TWO silly things
Skeletons and Ooze
Meanwhile im also of the opinion that the "generic" elf (and dwarf) in dnd are painfully painfully not weird enough
Skeletons should be scary but have been used so much in media that they are silly now
right now I think I kinda agree. I think theres a lot of directions you can go with them to make them more intriguing
yea, like moving pictures, they used to be terrifying until somebody else ruined it for everyone and now i don't think i'd even question it irl anymore
Skeletons should be whimsical, because we as people shouldn't be afraid of what's a part of us
Gnomes get away with it. Mostly. By at least typically having a more express fey-link (or at least more inbuilt oddities) than elves do
Halflings (and I recognize this is mostly a me thing and influenced by my view of them in my setting) I view as of a kind with humans
The weird thing is that zombies are still scary despite being used just as much if not more
Halflings are boring
Remember guys, nothing stop you all to add Angels from Doctor Who into your campaigns.
Same way as humans yes
I'm not scared of zombies personally :3
But having just the two boring options is fine I think
i think the wood/high elf split thing is a little have your cake and eat it too if that makes any sense
but then you need blinking mechanics :(
Well I mean there are still horror movies about zombies
But no horror movies about skellytons
Make the players think there is a Gorgon in the area and when they dont look, move the statue
Humans have versatility, halflings have luck, both are otherwise boring
Zombies have more intimidation factor
low light//directional seeing
I guess skeletons don’t typically turn you into another skeleton with only a bite
They cant lockpick the door and see the angels all teh time, they must look away in some moment
I feel Zombies come from the fear of the perversion of eternal rest.
Nobody wants to be in that state and plenty of people just want to have the salvation of rest after a long life.
Also they eat people that helps
i've wanted to play with an inverse weeping angel, something that only moves while you look at it, because that's a much more vast betrayal of the human instinct: if you see it moving, you wanna see where it ends up
I remember wanting to experiment with a world where elves are a little more trapped in some ancient ways. The idea being that only dozen or so centuries ago a group of humans were cursed to become the first elves, and that immortality made their culture really obsessed with holding onto their heritage, so they just didn't advance technologically or anything, and are still kinda stuck with bronze age stuff (also if we wanna be fey about it they could have an issue handling iron)
Not ALL zombies in Media eat people though
Sure, majority do, but, I personally think it'd be more realistic if they DIDN'T eat you.
They don't have biological functions, it's not gonna stop them from rotting, sure, undeath could awaken a feral mindless creature that rips you apart because it's lost all semblance of humanity and reasoning, but I don't get the eating people bit
Well that’s scary too!
wood elves are weird. I dont see them used in fiction and d&d as much else than "xenophobic ecoterrorists who turn you into a pincushion if they catch you cutting down trees"
Best custom weapon or arcane focus (preferably with custom homebrew features) your characters ever received?
Logistically, a zombie wouldn't FEEL or get hungy because it's brain wouldn't function (The Hypothalamus is the part of the brain responsible for making you feel hungry)
Zombies wouldn't be so scary if not for the fact that they can turn you into one of them with a single bite
Well logistically a zombie wouldn’t get up and walk around either without a functioning brain
Exactly.
if Zombies were just monsters that would want to kill you, then sure, slightly scary, but they can turn you into one of them, and quite easily because they're often depicted in hordes
Notably zombies eating flesh is a more modern thing. In DnD and the historical zombie stuff they were just moving corpses.
It’s Ghouls that were known as the flesh eaters and spreading their disease
The Walking Dead, Train to Busan, etc. have great portrayals like this where not even main characters are safe from the infection, the idea of you turning into a mindless beast with no way to turn back human, potentially even hurting the ones that you love is very terrifying
There are zombies in Dan Abnett's book Magos that have an entropic touch. They don't batter through doors, they just place their hands on them and rot their way through.
Magical transformation of something else is one of my favorite ways to do a lot of species in my setting lol. Many of them are recent in setting, so they don't have any unique cultures really (yet), but i did something like this with orcs as well
The short of it is they are magically mutated humans who are (as a result) more innately magical
Wight moment
Damn that is insanely cool and I hate that isn't depicted more
So lots of sorcerers wizards and druids from their populations
Draugr are a scary type of undead in Norse mythology because they keep their intelligence and are often fueled by jealousy or vengeance
Now that's a D&D Wight there.
What’s your favorite undead in dnd
Boneclaws.
Flameskull. Because they can cast fireball on a level 4 party
While still being considered an "Easy" Encounter
Shadow
Boneclaws are fun because they're the product of people who have failed to become true liches.
And they serve the closest and most evil being they can find
ohh, I thought liches only turned into Demiliches if they fail
or is it, if they fail they die, if they fail to keep up the phylactery they turn into a demilich
Being a Demilich is a part of becoming a true lich, iirc
oh i remember one of the bottom rated homebrew items, "The Necronomicon of The Undead", that lets you summon an infinite quantity of any Undead creature but you can only let go of it once you've expended all of the charges that it doesn't have
A lich becomes a Demilich if they don’t feed their soul jar.
A Boneclaw is someone screwed up the potion that turns you into a Lich.
Why do bards get so much melee
So you can never EVER let go?
No im pretty sure its if they fail to consume souls
What?
Yeah boneclaws were never liches to begin with
Because Bards are awesome
They have so many melee options
Nealen enlightened me dw
Correct. Demiliches are liches who “starved”
yea you just can't let go of the book, i guess? you could just cut off the hand tho
Well compared to other spellcasters
Why is the support getting so many and the sorcerer dps gets none;-;
That is a fair reason
What are you talking about...?
I think they're talking about Swords Bards?
Dancer subclass
Sword subclass
Etc
Thats already more then most spell casters
Not including half casters of course
Oh, Subclasses lmao
Also, to be fair, Dance Bard isn't SUPPOSED to really be close range, it's a more midrange support for the most part
Ghost Dragons and Vampires…Vampires mainly vampire masquerade
Vampires are very cool :0
I am itching to play a Swords Bard soon
Dance bards having the unarmed strike doesn't instantly make them a melee bard
Yes they are…I got away with a Vampire Bard once lol
It still saddens me that bards get more melee subclasses then all other full casters
Except cleric which in that case there base class is lowkey already melee
Sounds like one of my players
the condition to break its curse is to beat a save that only triggers once all of its charges are spent, but its description never actually names any quantity of charges, so you
A. cannot ever break the curse
B. can summon a quantity of resurrected Tarasques that would exceed the total volume of unoccupied space available within the universe, and thus instantly end the campaign
Did they get away with that too? lol
well their party TPK'ed
they split up, shadows took out the paladin, and the wizard (almost) died to a centipede
Brutal 💔
All tho..gives me an idea, Shadow Paladin…
Haven't people learned from horror movies that splitting the group is ALWAYS a bad idea?
D&D is no exception especially when undead is involved lol
they found out the bard was a vampire, and this was Curse of Strahd... so the wizard and barbarian didn't trust the bard and split
What do you mean it’s an excellent idea :3
also make sure to not charge your flashlight and send only one person to investigate suspicious sounds
Jokes on you, I have Dark Vision
I like it too…bring horror vibe to the table
"i mean you can choose to split up but every encounter in my notes is balanced to be fighting the entire party and is already loaded into the VTT, so like... that wouldn't be a wise choice."
I have learned from practicing being a DM... uh.. it is... Magical Darkness!
The only reason the party should split up is if the Monk, Rogue, Ranger or whatever goes scouting 😭
Honestly the main reason I avoid splitting the party is because it makes it harder for the DM
my dark vision comes from Devil's Sight 👉👈
Not to say I'd stop my parties as a dm
I'd just hit them with the fabulous
"Are you sure?"
Also sometimes something important happens to the other group but you’re not there to participate
well, with their newly created characters/party, they want to go back to the place where they TPK'ed 🫠
"Are you sure?"
Feels like the polite way to tell your party that they're being dumb
"You can certainly try" when you're afraid of what'll happen if they do, but are also too curious to not see it through
Friend Vincent says, "tell them the possible consequences and ask."
even then just deploy the avian Familiar to do the scouting, or even get a Gaze of Two Minds warlock to take the Find Familiar spell and use it like a UAV
Jokes on you
I've got Archer Constructs set up that shoot anything on sight
This is standard practice for my chainlock.
She uses a quasit. Invisible bat!
i've also hypothesized Unseen Servant + GOTM + GOO but that's pretty close range scouting
I'm not gonna lie
I feel like Familiars take the fun away from folks like
Rangers, Monks and Rogues who are pretty much built for scouting
Sure, it removes some danger, but let your allies do they thing sometimes!
I like it when my players want to debuff themself for lore reasons, like, sure you can be vulnerable to fire damage as a fire goliath because of Strahd's curse on you
i feel like a good irp telegraph is making them roll an extremely low DC Insight check for "your intuition tells you that there is simply no possible way that this ends well"
i like using echo knights for souting
i send my echo 1000ft away into the room what do i see
I don't see anything boss
-# "If your echo is ever more than 30 feet from you at the end of your turn, it is destroyed."
REALLY dislike the new layout for dndbeyond
I'm playing a Gloomstalker Ranger in BG:DIA and if my Wizard tries to use a familiar to scout I'm above table gonna say
"Hey, that's kinda what my whole class AND subclass is for" 💀
My tiefling character is vulnerable to radiant damage due to being so closely tied to the hells, but for fiendish resilience I'm going to make him resistant to radiant damage. I just need a lore reason for him to have that, like a blessing from a God. My options are limited though.
Nothing seems very accessible or easy to navigate.
it is quite a bit of a pain to navigate
May I ask what a normal Session 0 contains?
Echo Avatar feature at 7th level lets you see through it and send it up to 1000 feet 😏
Names, what TW/content will be in the campaign, what are they hoping to get/experience in sessions, etc.
I once had a magic item for that.
Most fiends don't even have a Weakness to Radiant damage inherently, most things that do Radiant damage that does extra damage to fiends is because it says so (the item or spell)
Well, it let me see through any fire bigger than a torch and cast spells through it
Okay thank you soooo much
Yeah, but I still need a reason to justify the resistance
Ah, fair.
No worries
Starting at 7th level, you can temporarily transfer your consciousness to your echo. As an action, you can see through your echo's eyes and hear through its ears. During this time, you are deafened and blinded. You can sustain this effect for up to 10 minutes, and you can end it at any time (requires no action). While your echo is being used in this way, it can be up to 1,000 feet away from you without being destroyed.
my goat once more echo knight
I wanted to play Echo Knight but when I saw in DnD Beyond that I needed the player hand book I just moved on over to the bard
Champion Fighter is very underwhelming
i dont rlly use beyond for my chars outside of the skeleton
its like white bread
yeah, I am moving away from it
You have the Wildermount book?
white bread with no toppings, no spread, not even lightly toasted
do i need the phb PDF in DnD beyond?
the 2024 is decent but still boring mostly
actually, speaking of things like that, why does the GOO feature specify that the ability that lasts like 10 minutes has a maximum range of 4 miles? like just make it infinite, who is going to traverse 4 miles in 10 minutes????
which is funny bc 2 of my players are champ fighters, and they love it
nah infinite is crazy its msotly a scouting tool
I think 2024 has been better for balance but worse for flavor and consistency than 2014
not the echo knight thing, the Great Old One telepathy
oh
unfortunately no I do not
Then you need two books
i could, and quite feasibly, traverse 1000 ft in 10 minutes i'm pretty sure
Why?
Echo had it right, here's some more: https://www.dndbeyond.com/posts/929-how-to-run-a-session-0-for-your-d-d-game
I feel the core of Session Zero is establishing what we're going to be doing. What's the goal and scope of the campaign, what kind of activities might come up. Shared expectations. Then character creation and suchlike.
The rest of it is the "technical" side: when do we play, how long are sessions, what happens if someone's absent. Safety tools, resources for chargen, that kind of thing.
Wildermount and the players handbook
Yeah why, if Echo fighter is advertised in the player's handbook, why do I need to also own Wildermount in order to access it?
Also - explain certain homebrew rules you are using and expectations for table.
Hmmm Echo Knight is not on the PHB
Echo knight is not in either the 5 or 5.5 phb
Its from the Wildermount book
This is helping so much, thank you. My DM (who is a friend and is a new dm) didn't do a proper session 0 and I've never played properly before (^~^;)ゞ seems like I need to redo my Session 0
it isn't?, oh, I thought for sure it was
Eldritch knight is
No, it was a subclass invented by critical role and later introduced into an official 5e source book
Hopefully you have a great time 😎
Thank you :D
No, it was first (and iirc, only) ever published in an official book
I'm thinking of a back-up character for if my Knowledge Cleric dies tonight
We're level 6 and we're confronting an adult dragon to POTENTIALLY negotiate
It's a Golden Dragon, but it has specific duties and we kinda need what it's Gaurding 😎
tbf its a good dragon so you might be ok
I mean it was invented by them for use in their campaign
Then they made the explorer's guide to wildemounte which included it
Golden Dragons are typically more reasonable, yeah
No worries, it's all a learning experience.
Like I said, the key idea is to make sure everyone is on the same page getting started.
A princely duelist looking forward to courtly intrigues, a scheming thief aiming to be a big name in the underworld and a naive priest who just wants to help people go into a dungeon.
By itself, nobody's getting what they're after there. Chat first.
its lawful good to so reasonable(ish)
There were a few ecjo knight npc's in campaign 2
Lawful Good doesn't mean Lawful Nice, though
true but it trends to it generally at the min it makes it ill hear you out often
id be shocked if the gold dragon just killed you lol
And our group isn't exactly upstanding Lawful individuals (but we're not horribly moraless either)
looks at you and blast breath
I’ve actually played in a few campaigns where the LG characters are actually huge jerks
I hate mean people, it's nice to be nice
If Golden Dragons detest crime as much as Bahamut, he'd have reason to dislike quite a few members of our group
(My character is probably the only one who hasn't committed a crime, but hasn't tried to stop the party from doing their thing either)
mean as in being rude for no reason, if you have a reason that's completely understandable, otherwise it's just a downer for everybody else
jerks sure, kill you off rips or just attack? possible but seems less likely
if i ever had to parley or try convicing someone lawful good seems the best choice generallu
ok so
Basically
Basically
Technically
I just fear that the Golden Dragon MIGHT somehow be able to sense that we've associated and negotiated with fiends before 💀
Not for bad reasons, of course
Kinda because we were given one bound to a bag
i mean overall is your party good? and what have you heard about the dragon
Hello all! I'm looking to get my old discord server back up and running after having to take an extended leave of absence. I thought the one that was looking over it could handle it while I was away but now the server is basically dead. I will be starting my own campaign in about 2 weeks and we need both DMs and players ready to play. We do movie nights on Sunday nights to build interaction between the players and have a safe and comfortable space for everyone to make real friends at the same time. I will also need help to create and head a sister West marsh server soon.
like does it just kill baddies without any thought?
seems more chaotic good then lawful to me lol
Vc or pbp?
I'm probably the only person in the party who could be considered Good
But the rest of the party is fairly neutral aligned
Which ever the DM chooses.
Probably best to post this in #dnd-advertisements or #looking-for-community
Ok ty!
Kinda hard to find a pbp Campaign
idk any lawful good dragon who is eating neutral ppl lol
I feel like the thing is
We MIGHT'VE heard that this particular Gold Dragon isn't exactly like the rest
Because he's Gaurdian a treasure vault
And we want the treasure to potentially better the lives of the people that live in Waterdeep (as many of us were born and raised there lol)
so its for a good reason?
like i feel the dragon would be like ya ya i see what you mean
I assume youll be able to earn it from the dragon
Said Gold Dragon has been sealed underground protecting the vault for... who knows how long though
He might ve crazy lol
lawful good char and neutral who is trying to do a very good act, like if the dm killed someone it seems kinda forced
alr so its just not rlly a normal gold dragon to me, its smth else. like throw out lawful good
Gold Dracolich
idk id be kinda annoyed if this good-neutral party is doing a super good act and then the lawful good char kills us
which is why i always use chromo drags
Im sure the dm has figured out a nuanced way here
Not a new dm either, it will be alright
Yeah, in general its one of the very few things that should always exist as a rule - the person giving you the job never betrays you. While its great for storytelling it gives so many players such an anxiety and then, of course, they are suspicious of every single mission and quest they take
That'd break my heart because itd have to be WILLING and AGREE to become a Dracolich
We're definitely not trying to kill them, at least, that's not planned YET
It's an Adult Gold Dragon and we're level 6 afterall
That's a CR 17
and it's underground?
From my understanding
oh, don't even engage it then, just stockpile dynamite and cave in every entrance to the chamber and suffocate it
As I said
We're trying to NEGOTIATE with it.
oh, send it some dynamite as an offer for peace and a warning of what's to come if it even thinks about saying no
This is the sound of a very angry frog
Also, killing a Lawful Good dragon just doing his Job wouldn't exactly earn us points among the people
Reminds me of studio ghibli sending a Katana with a letter containing "no cuts" regarding the publication of Princess Mononoke in America
Amazing
The reasonable thing is to just talk to him and tell him we want to improve our city
oh if it's lawful good then you don't need to do anything, right?
Conflict of interest
2 good parties with seemingly different goals, but yeah talking might turn up a solution
talking is a fine idea if it's proven before that talking works
I don't think people understand
Just because it's Lawful Good doesn't mean it'd just be like
"Oh! That's a good reason!" And let us have the treasure.
He's guarding it for a Reason
From my understanding though, its not its OWN Treasure, so it was hired by SOMEONE
is the dragon literate? do you know?
Wow i cant even
you could send a Familiar to message it to try and find out who hired it
It has like.. 16 intelligence, I'd be surprised if it wasn't
i guess an equal question is if it can write back?
Can the dragon turn into a human
We haven't talked to him yet
I really want to meet a golden dragon in human form one day
yea just write to it and find who its contractor is and pray that it wasn't hired by yet another dragon
I mean, we're going down into the vault to talk to him.
None of us have Find Familiar anyway lol
sure, that works, but indirect communication is also a fair approach
okei yea you gotta talk to it lol
Direct is how our group has been for.. the whole time lmao
it's just way safer to pen pal with a dragon for like 2 weeks until you can find out who hired it
On the plus side, my Cleric now has Telepathy within 60 feet of him, so if we have to plan on the spot, we can communicate through that
i know that i, for one, have never heard of a dragon being hired to do anything
Fairly recent edition as we leveled up last session!
Oh no, the Beyond website has updated to the stupid version that they reverted it from.
What does book being shared mean?
If you have any feedback, especially specific critiques/improvements, please send them to #ddb-feedback!
Like does the website act like i have all the rules from it?
If a book is shared with you through campaign sharing, it means you have access to read it and to use any character builder features in said book for a character in that campaign.
One simple thing D&D beyond needs is the ability to write text that only the DM can see. They did add stickers with numbers so thats a good start for keying the maps but it's nice to have notes and things...my memory sucks
I'm wanting to start a campaign based on Gacha potentially as I think it'll be fun but I'm worried no one will be interested
Imo already plenty of gambling involved in dnd
quick question for roll20 users. if you ever actidently roll with advantage how do you ussualy go about fixing it?
i ussualy just use the first number rolled or roll again without advantage
I always run with advantage on, and just take the leftmost result unless there was advantage/disadvantage, in which case we use the higher / lower accordingly 😏
i ussualy set it up to ask me first but sometimes i forget espessialy when starting a new game
Yeah it's why I ended up with my way of doing it (which my friend did first and I just copied)
Saves me from having to remember anything or having to keep changing stuff when someone has or doesnt have advantage, and just lets me keep things the same and not worry about it
so does Gather the Coven like work again after you use it once? like it says-
You perform a 1-hour ritual, which can be done during a rest, forming a bond with up to six willing creatures that must remain within 10 feet of you during the ritual.
Does this mean I can only use this with Six Creatures ever,
or
I can only do it with six creatures at a time.
-# meaning I could do the ritual again to bond with another six creatures.
there's no text saying a bond ends when you use this feature to form a bond with another six creatures, but maybe it's implied? all it says at the end is-
You can end the bond for any number of the creatures (no action required), and the bond ends when you die.
nothing about what happens if you preform the ritual again, would this allow me to do something give the queen and all of her men a bond that would allow her royal knight teleport to her once, this would be the greatest bargaining ability known to man, I can literally loan power to other people, and the dm could do something with this gift like because I'm spreading my patrons influence I gain more favor with him and he gains more notoriety amongst all walks of society this could influence the world in a lot of ways.
if its the first options that fine to I guess, it's still a good feature, although the name Gather the Coven is a little odd in that case.
Is this a third party spell?