#dnd-discussion
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Huh
unless you're getting punched by the hypothetical negative damage monk from a few days ago lol (but that's also against RAW)
If a Tarrasque is roaring at me, I'd rather not be deafened and take 12d12 thunder damage.
I'd rather take half damage and be fine.
Monsters used to be built to save options were always stronger.
Monsters are now built so that they do roughly the same damage no matter what they do
Lacking Absorb Elements as a Caster, and throwing down with something with a 12d8 Breath Weapon = "Are you trying to get killed?" Also Crunchy and Good with Ketchup reference.
Shield is better than absorb elements because you “usually” absorb spells, and in that case when it is a spell i would hopefully be in the position to counterspell wich i would prefer doing.
No, they just lost saves on attack rolls that had saving throw riders
But absorbing half damage is good
Stuff like Hellfire Orb and Beholder Eye Rays and whatnot still has saves
Which for Beholders, they removed some of the save or suck aspects for save or half
If I’m a mean, DM, I’m going to look at you casting absorb elements and just not do that type of damage to you again that round
Like new Disintegration Ray does half on a save and still disintegrates on 0hp
And it’s fairly easy to do that
So I'd rather save and probably not hit 0hp
Shield is more of a hurdle
Thats not mean, thats basic strategy
Absorb elements is a reaction.
That’s making a lot of assumptions
Like for example, that the monster fighting you knows how the spell works
Only very unintelligent enemies will pump the same elemental damage into a spellcaster resisting it with an overt spell
What's better:
A monoclass Rogue or a multiclass Rogue?
Explain your answers. I'm curious what other people think.
Monoclass because you're not screwing up your progression.
Mono
Sneak attack dice get funny
Absorb elements doesn’t say anything about it creating a visible magic effect
Not to mention its still useful because not every enemy just randomly has other equally strong elemental attacks
Magic is very blatant.
Whether it does, it’s up to interpretation
Magic is perceivable
Of course, casting the spell is
"Hmm, I breathed fire on him, he seems mostly unharmed. Guess that's not weird at all."
Unless you make specific builds wich there are plenty of. Solo class is usually better for general efficiency
Thats not mean
My point is the monster doesn’t always know how long that spell is going to last
That's curious. Most people I talk to swear by multiclass Rogue because they say "It gets terrible after a certain level".
Kind of like how most people feel about Paladin once they reach level 7(?).
Some skyrim npc thought
They also don’t know if the spell that you cast is actually related to the fact that you resisted it or not
Have you been to the Cloud District Lately, oh who am I kidding, of course you haven't.
They know you resisted it
Rogue is not good in combat and people that make builds usually dont use rogue because of it
They don't need to know why
Its a pretty solid guess if theyre sentient creatures
You could have resisted it naturally, andyou cast a spell that did something else that they aren’t perceiving
I agree not everything should know this
If it's not a spell it was likely something magic on your person at the very least.
And yes, they also might not know what spells are
How many human adventurers naturally resist firebreath?
Multiclass definitely, its progression is bad
Yeah, especially for Dragons who are also spellcasters.
If they see you going "Booga Booga booga!" And not being as hurt by their breath weapon they probably will assume you used magic
The enemies grow up in the dnd world
Most draconic sorcerers probably
They will have some ideas about resistances
"Must just be a weird tiefling."
‘It’s magic I can do anything’ also means that anything is possible
Maybe I drink a potion of fire resistance before I got here
Nothing is certain but its very reasonable for enemies to react to absorb elements. Thats not being mean
The monster doesn’t know
Depends on the kind of Teifling, the obvious signs vary wildly outside of the typically depicted "Horns and Tail and bright colored skin."
I would agree, reasonable spellcaster should definitely know what’s happening
You cast a reaction spell in the same moment
Yeah, skin tone.
Smell.
Eyes.
I think it's reasonable to say they'd only know it's absorb elements if you hit them with the element later. And even then presumably not everyone in the world knows about every spell.
I think a gnoll or rakshasa tiefling could actually be really cool
But you definitely have to separate when and where this becomes Meta gaming
You also are seemingly saying that they should ignore you being resistant just because they dont know its a spell?
If they think its a potion or racial, theyd still avoid repeating it
No, I’m not saying that at all
I mean Absorb Elements has at least a somatic component, which means there is a chance they can get an idea of the fact that you casted a spell.
I’m saying they don’t have any idea one way or the other
A Rakshasha can't be a Tiefling, unless you meant a Tiefling that looked like a Rakshasha?
Yeah you yell magic words and flap your arms then you brush off Dragon breath? Definitely magic.
They way tiefling are described makes them seem more like a lineage than a race, I'm surprised they didn't try out a version that works like that when lineages released.
And it’s also based on a level of certainty, you don’t truly have
Definitely a good guess
that's what I mean
If I resist a fire spell once that doesn’t mean that I have fire resistance per se
It could mean that I have a very strong constitution or I got very lucky
They just hit you from the wrong angle.
Yeah, this sort of thing
Its true
But you also cast a spell
If you cast it with Subtle or have a class/subclass feature, I'd say it's fair that they noticed you looked like you didn't take as much damage as normal. But that can be from anything. Maybe you're a species that is resistant. Maybe you drank a potion.
Yeah but you waved your arms and yelled "alakazam"
There’s 1 million reasons why something could happen here
Run your game thinking its mean metagaming then
Anything with 8 or higher int could at least ponder the idea you used magic.
This seems like an impossible degree of this to me so ill disagree
Especially since you're using magic on them
At that point half the things we do in dnd are meta and bad
How often people forget about Components. And that Verbal And Somatic are very obvious.
But this has nothing to do with the point I was conveying, which is that absorb elements is extremely ignorable and shield isn’t
You’ll be glad you had it when dragon breath happens
Yeah I've had people try to guidance in Stealth situations and I have to remind them they're doing fortnite dances while singing
I greatly disagree about that, but I don't think any argument I make will convince you
Now what I do get frustrated with DMs over is when we can't see the rolls to know if we should use Shield or not, which is fine. But the DM can, if their creatures have Shield. So they can easily just decide to or not to use Shield based on the roll- essentially metagaming.
The rest of the time it’s just ok. Shield is never bad
I just want to say that somatic components mean you make gestures related to the spell to form it. A wizard would probably instantly recognize absorb elements
Shield isn't always good either
But it's never really Bad either.
Not entirely true. It's said that every spell can look different depending on the character. It would still need an arcana check. Unless the DM determines otherwise.
Yep, it's pretty balance right in the center
Since that is intended feature of shield, id say thats pretty annoying yeah
Especially if you built around it
Shield is one of the best 1sts
If your plan is to have ac 27, that’s a good plan
You don't need a check to think somethings magic, just to know what the spell exactly is.
Where?
Somatic (S)
Spellcasting gestures might include a forceful gesticulation or an intricate set of gestures. If a spell requires a somatic component, the caster must have free use of at least one hand to perform these gestures.
I'm saying they would be able to tell they are casting a spell (unless using subtle) but not exactly what spell it is.
Yeah.
Not unless the DM thinks it's fair for a character to know, they'll normally have you roll an arcana.
Foundry tells them what the spell is in my games when I use it, but I lead up with flavor so when it shows up it has impact.
If handgeatures are free to be what the player wants anyone that uses their hands when speaking can effectively cast subtle spell if it only requires somatic
Correct me if im wrong but spelljammer is the kind of spacey pirate kinda book corrext?
This is true, yes.
It's Space Opera DnD.
There are space pirates in it, yes.
Yup! Flash Gordon with a broadsword and space galleon.
And hippos who are genetically good at guns.
A warning tho, Spelljammer 5e is very lackluster.
Yeah, it’s a space fantasy that at least as of 2024 is based heavily on Flash Gordon and Treasure Planet
I get Spelljammer and Strixhaven mixed much apprixated it. I never had an interest in playing it until I just thought of a character for it
Honestly you're better off taking the species and using them elsewhere.
Spelljammer 5e isn't even the Spelljammer setting
Spelljammer is cool, it's just WotC dropped the ball for it in 5e
Most of the guide is ship statblocks and nothing else besides the few character options.
I grabbed nearly all of them back when you could still buy stuff individually. I regret not grabbing a couple but can't justify buying the whole book just for that.
I mean, it is. Even if it’s very different from what it was in prior editions.
Knowing my luck if I did they'd turn around and reprint them right after.
Spelljammer is set on the Prime Material Plane, 5e Spelljammer is set in the Astral Plane and doesn't have crystal spheres
It's a change on par with setting Curse of Strahd in Eberron instead of Ravenloft
I hope they release a proper spelljammer sourcebook
I've heard Thri-Kreen are from Dark Sun too though, or are at least also there? There's a chance they could get reprinted if that Dark Sun setting book really is coming.
Yeah, that’s a pretty bad comparison
Ye if Dark Sun 5e doesn't get canceled they'll be reprinted in it probably
They originated as playable from Athas in Dark Sun 2e.
Like I said, just because it’s not what it used to be doesn’t mean Spelljammer doesn’t at least aim for the same genre and themes that it always used to. Which is space opera/fantasy.
Ye it was just lazy
If you got Scifi love in your heart, you can do what WotC feared to do.
Make something out of it.
Spelljammer isn't just a set of themes though, it's a campaign setting
The setting guide itself is disappointing, but it still gets the base point across. It’s D&D in space.
I assume WoTC will probably make new Spelljammer and Strixhaven books, it's a lot easier to work from bases they already have.
All (or at least most) official campaign settings are built off a set of themes first and foremost.
I mean by that logic, CoS isn't what it's supposed to be either. Barovia got super fleshed out compared to AD&D, didn't it?
I hope if they do give new Strixhaven they give the original subclass idea they scrapped a spin.
like the original Ravenloft module was just the village and the castle
Is Cazador's palace in bg3 a Ravenloft location because it has a gothic vampire vibe, or a Forgotten Realms location because it's literally on Toril?
It's a Baldurs Gate location cause it's a property in Baldurs Gate
Exactly. Now, if something is not set in the Spelljammer setting but on the Astral Plane, is it the Spelljammer setting?
Which btw, the HoA of Baldurs Gate should get on him for the stench of blood always coming out of his place.
Why can’t you have both? They’re not mutually exclusive. You can have both a gothic horror location in a high fantasy setting and a setting built on horror.
isn't Ravenloft technically ||in the Shadowfell|| or am I not remembering that correctly
He really brings down the local property values
Ye the Domains of Dread are demiplanes in the shadowfell
yeah thought so
I believe I have VRGtR on ddb but I never really fleshed out my campaign beyond CoS
5e has done some good stuff setting wise, I just hope Spelljammer gets a 2nd sourcebook like Eberron did.
You can have gothic horror locations in places that aren't the Domains of Dread - that's not Ravenloft, of course
You can build a flying city as a wizard - doesn't automatically make you Netherese
You can have spaceships in places that aren't the phlogiston - doesn't make it Spelljammer
Same with Dragonlance.
Both settings deserve a proper guide.
Since Dragonlances only thing in 5e was mainly to sell a board game it was attached to.
I'm AAGs biggest opp if you can't tell
If Astral Adventurers Guide doesn't have a hater then I'm gone.
Your argument isn’t that Spelljammer 5E isn’t Spelljammer, it’s that you don’t like the changes they’ve made to it in 5E. The latter is a valid opinion, you’re not the only one who doesn’t like what Spelljammer looks like in 5E, but the former is just an untrue statement.
My argument is that it's not the same setting at all because it is not the same world
There’s a difference between saying “Spelljammer 5E isn’t Spelljammer” and “I don’t like Spelljammer 5E compared to prior editions.”
All I've really heard of Dragonlance is how deeply people hate Kender.
Ye it's still Spelljammer.
It's just a bad book.
My dislike of the new setting is separate from it being distinct from Spelljammer
I have come to realize how useless grappling is in 2014 without your allies present
It's funny how it's
Spelljammer (5e)
The cooler Spelljammer (SF2e)
My character of 4 sessions (level 11) just died, he was a replacement for my hexblade
SF2e is just Spelljammer with sunglasses and a full million dollar fit on
ehh SF definitely has a lot more actual sci-fi in it
Grappling is quite underwhelming in general
Ye it leans more towards star wars than treasure planet
Grappling is pretty l4m3
Starfinder is also designed to be more sci-fi while Spelljammer is designed to be more space fantasy
zackly
But my main point is both are from the same roots, but one is being fleshed out with love while the other was released to try and get money out of old fans by capitalizing on the name.
The image I was always given was something along the lines of Treasure Planet, but admittedly I haven't seen much.
iirc wasn't spelljammer kinda not well loved back in the 2e days either?
It's the vibe, but they don't give you much of anything to try and capture it.
2e spelljammer lore had some peak moments
Like how beholders actually built a Death Star
Not really, but it had actual lore and stuff
5e ripped out a lot of it and only kept some vague snippets in ship statblocks and Large Luigi
That might be why
Large Luigi decided he was enough and that you don't need to adventure, only to eat at his restaurant.
The other thing to keep in mind with Spelljammer though is that they thought about redesigning it to be more like the space between worlds you can visit. So it’s more like a transitional setting (in that you spend more time traveling between worlds) than a traditional one.
wait what really? that's pretty cool
Yeah they just tell you to basically go to the Forgotten Realms.
There's 2 pages about space and it's like "there's like lots of systems, but here's where Toril is. Go there."
Shout out to the 5e Spelljammer module for being a railroad that makes no sense in any established official setting
I was planning on trying to figure out a way to get my Greyhawk characters to Waterdeep for DotMM via Spelljammer material but that seemed like too much work, I just started over lol
Yeah, the module expects you to end sessions on cliffhangers like a cartoon
And the themes are all over the place
its interesting that many D&D tables handwave away the 10gp cost of summoning a familiar...
if they didn't, people wouldn't be using their familiars to do risky and stupid things
10 gp is just really little at higher levels
In fairness, that’s like a Star Trek arc
You go from yeehaw space to ||genocide||, then yeehaw space, then it's over, go back to the Forgotten Realms.
Sounds like it was made to be sort of slotted into existing campaigns as something else to do, kind of like how Strixhaven is in a seperate plane so you can come and go.
And also in fairness, so is Flash Gordon. Which the adventure is heavily inspired by.
Sure, but its still a cost you have to consciously choose to make.. "do i risk 10gp to use my familiar to scout?"
"you have to save the world from annihilation at level 5"
Where is everyone higher-level than the PCs?
I’m not saying I like the adventure, but I can at least see where they were going with it
Yeah true.
Biggest issue is they want thr adventure ran like a TV show.
or.. "do i risk using my familiar in combat, and have it die... costing me 10gp"
So if the players reach the end of the episode too fast, time to end the session or have weird moments of "here's a cliffhanger! Oh wait. We have 2 hours left. Roll initiative."
10 gp is a lot when you're making tens of gp per encounter
It's not a lot when you're making hundreds
It's nothing when you're making thousands
Reminds me of a TTRPG a friend was showing me recently where the game was literally based around a TV network with the classes being what show you were the host of. Can't quite remember the name of it.
yeah I only see that being a big issue in a pretty low-treasure campaign like CoS or something. And even then the treasure picks up late game
Episodic adventures is something they were toying with in that adventure, and actually the new DMG does have info on running episodic campaigns
It’s mostly geared towards people who want campaigns with less traveling between quests
Yeah. Sorry but I think it's the worst 5e book.
Monster of the Week is kind of framed like that too.
And that's saying something when SCAG exists
Is it all the DM fiat?
Going by DMG expectations for treasure, loot scales at a pace of around 10^(T+1) where T = current tier of play
a lot of people will agree with you there haha
I would say the worst 5e book is still Eve of Ruin
90% of it the dm needs to make up if you're not just using a spelljammer to go around places.
Oh I also dislike the adventure, I’m not defending the adventure itself. I just get where they were kinda coming from on a design POV
I imagine Hasbro or WotC execs forced it out the door
Eve of Ruin, Turn of Fortune's Wheel, Spelljammer and Radiant Citadel are generally the top contenders
They do it well imo, I've had some GREAT "episodes" of MotW
I also don’t think Spelljammer is horrible, but it was definitely very disappointing
I saw a reddit post that put it pretty well
It's such a different vibe too, a lot more touch-and-go than DnD tends to be. Probably shouldn't go into it too much in DnD Discussion though. x3
I will say I was part of a one shot of that Spelljammer introduction and everyone else in my party including the DM were in the Navy IRL, I feel like that made it kinda interesting with the ship handling haha
"Spelljammer is like getting really good potatoes with your very crappy steak" or something like that
Rly??? I adored Spelljammer. That is the mechanics, I didn't play the adventure because I convinced DM to play One Piece in Space
see that sounds fun
I tried to run my Greyhawk campaign episodic and I was kinda sturggling with it
not sure if that's just me being an inexperienced DM or what
Yeah it's considered one of the most disappointing books of 5th edition.
Not cause Spelljammer ain't cool, it's just the books aren't good and put most of the work on the DM.
Easiest thing I learned is look up a monster and it's little lore section and try to make an adventure off of that.
The only part I ever heard poor things Abt it was either the feats in backgrounds (which I didn't understand, since most played with feats at level one anyway)
Or Hadozee
Oh yeah in recent stuff (now in 2024) Backgrounds give you a feat tied to the background.
Ah. I don't have an issue with that usually, as long as it seems they are specifically giving me tools to do it myself, which is what a lot of it did for me
Basically my issues are
Most of the Guide is ship statblocks and little to no guidance on how to use them.
Adventure isn't good, but they had a good idea.
And the monster book is pretty eh.
I dislike feats being tied to backgrounds even more than I dislike backgrounds as a mechanic in general
I did a little bit of that plus the suggestions for Greyhawk adventures in the 2024 dmg but I just got kinda burnt out after a while
Dragonlance, Planescape, Book of Many Things, Bigby's, and Spelljammer all do the feats with a background now.
If I'm buying a "Guide" I want a Guide.
Not just a toolbox with a piece of paper that says "instructions" misspelled and it's gibberish.
That's definitely fair. I like to look at it holistically though, as in if I understand what those tools are anyway and understand that the ones I got were high quality (imo, they were).
Generally, if you're looking for mechanics for space in DND, you know why your looking for them and where to use them
I think the tools were subpar at best.
To each their own . . .
One of my biggest tabletop regrets was buying the Spelljammer box set.
Only trumped by buying SCAG.
The other disappointment re: Spelljammer was how little we got out of it for how much we paid. Especially for people who bought it through DDB.
Least the DM screen and the Rock of Bral map are pretty
5e generally has an annoying tendency to give you very little content for what you pay
When I bought the box set I was expecting disappointment, but I thought it'd be serviceable at least.
That's why I only get the fries from McDonald's
Time travel to the years of 3.5e and tell someone that 5e releases a magic school book with a single-digit number of spells lmao
I could really go for some mcdonalds.
as a sides enjoyer I don't see a problem there haha
I never played 3.5, but it seems really fun
It is
They had so many classes, options. I was making a warforged juggernaut artificer
Well the problem is.
A lot of people love sides and their main course.
So when the main course was burnt by the janitor who accidentally bumped the stove knob its sad.
It was the Wild West for WotC
They were releasing new content every 5 minutes
3.5e was them making random stuff on a monthly, maybe weekly basis and throwing out there.
I like 5e rules until XGE
3.5e has plenty of content and it's generally quite well thought-out
You have properly defined check DCs, exploration gets a lot of support and they actually tried to make martials good (4e did that way better though)
It was the "see what sticks to the wall" method
I've looked at some of those old players handbooks and stuff too, those are DENSE
WotC was like "our players want content? Splendid. Give them content."
3.5e with the quantity over quality stuff then.
There's plenty of quality in there
Do you think 5e rules are somewhat complicated? 3.0 and 3.5 says 'hold my beer'
I don't know much about dnds business strategy, but it really seems like it just became more and more whitewashed to support the growing fanbase from CR and ST
Unfortunately
yeah I've played Starfinder 1e which I guess is kinda close to the 3.5/PF1e rules and dang that's complicated
Yeah it was rather messy overall and had bloat issues, likely what contributed to updating the system.
Tbh D&D's game design quality changing over the years, especially since 2014, kind of reminds me of the elves slowly leaving Middle-earth in LOTR
Slowly loosing their magic
4e and 2024 definitely took a shift to focus on the fact this is a social game and to be aware of the people at the table with you.
What would be a greater alternative mechanic?
Whats everyones opinion on orcs being a race now?
4e did many good things overall, though the move towards asymmetrical design was something I wish never happened
its fine, I wish they were a lil cooler tbh
Always have been since LotR.
I think ninja meant playable
Varying number of skill proficiencies based on your class
[number] + Intelligence modifier from a list
May select a skill from off the list by spending two picks
4e was very good but in the wrong time and place. Glad it paved the way for The gamemaster book of villains, Flee mortals, Daggerheart, and Draw Steel at least.
Ohhh like swse
d20 generally peaked with SW Saga Edition yeah
Does anyone know what is best for dice rolling with playing online with friends?
depends on what you're using to play online
I wish 5e was made as a 3.5/4e hybrid instead of being... well, 5e
if it's roll20 or ddb just use that
that what they're asking
Avrae is pretty good
I see, maybe I read that wrong
yeah avrae's decent
4e's abit too balanced for my taste, just wished they weren't as trigger happy into nerfing certain shenanigans
5e as a system can be pretty bland, but I enjoy it a bit because of that. It's nice TTRPGs have a simple face that everyone can get into.
Just sucks the rules you read keep getting dumbed down
Alright, I'll check out avrae
My main issue with 4e is the asymmetrical PC/NPC design, which 5e doubled down on
TY
wdym by aysmmetrical design?
PCs and NPCs who should be of the same class not being built using the same rules
You know how the 5e lich statblock doesn't have a subclass, feats etc.?
Yeah?
Balanced is fine, as long as there are options. Like say MTG arena. It's great to have 10 or so starter dule decks that play different and are on (somewhat) equal footing, but can get bland at times. The jump in game mode lets you make decks that are still predetermined, but they are made to suit your tastes and can be amywhere from shit to grate
in 3e/3.5/pf1 days, enemies often had PC class levels. this is symmetrical design
The 2024 lich can deal 16d12 damage consistently
I get why, if running groups of bad guys it is very difficult for a DM to remember everything the different classes/subclasses do.
This is also a matter of 5e having quite a bit of feature bloat
CR is my least favorite thing in this game
The 3.5e wizard just had Spellcasting and bonus feats
Question for you all
When will you think teamkill is necessary?
those still exist lmao
customization and 4e's Powers
necessary?
Best option or required for a party
Define what you mean by teamkill please
The math (faster scaling, proficiency bonus has severe problems)
Skills actually existing outside of like... five of them
Martials getting meaningful options in Tome of Battle and 4e
Magic item creation in 3.5e
Prestige classes
never really
Infighting, pvp, fisticuffs, however you put it
When they know an obstacle can kill them all
I'm trying to tell a collaborative story with my players not murder their characters mercilessly
Oh. Im fine with that
oh you mean like pvp? I thought you meant when is a tpk necessary
Never
I'm just asking when you would deem it necessary for a group to stay together (mostly)
Na. But I'll add it to my games
When it is either completely agreed upon prior and is for a good reason, or has close to no consequences.
Prestige Classes is a good call. I really hope we get those in some capacity in 2024.
You do you, eland enjoy it
The group should be actively working to stick together, even if their characters don’t see eye-to-eye all the time. If anybody in the party is looking to start PvP that wasn’t agreed upon above the table, that needs to be addressed above the table.
Alright good to know
(Also hi again Nugget)
Unless there are enemy mobs that somehow controlled a teammate and making them fight one another, it should be almost never imo.
Having some tensions amongst teammates can make for story, but they shouldn't actively hate one party member. Its meant to be a cooperative storytelling game.
Wahzzup
Imagine we get a book like the artificer that has a bunch of prestige classes
What if it's a player who the DM can't wrangle and they did something incredibly detrimental to the party?
And of course symmetrical design and more templates
then you talk to them outside of the game
Alright.
correct me if im wrong, Ur-Priest and Beholder Mage were prestige classes right?
Then the DM needs to talk to them above table. In-game “solutions” don’t solve out-of-game problems.
they're probably not a fit for the table, no need to make everyone's game miserable over it
Yes
now what about if it's pvp without the intention of killing each other (like dramatic introductions, tournaments, or other stuff like that), is that alright?
Prestige classes are a REALLY cool idea I wish they ironed out of from 5e play tests. I wish they at least tried it in 2024 playtests, since it could be a chance to make multiclassing more interesting.
Are you running a game @crystal latch ?
Some people play characters "the way their character would do such and such", which is usually an excuse for a player to let their character be selfish/rude/totally against the vibe of the party.
In a lot of these cases I feel it is because people expect it to be like a video game where they are the main character and everyone else is really supporting and your actions have no consequences
Only if completely agreed by both sides for a good reason.
Sure. As long as it’s agreed to by the players and not just the characters.
They think they're the main character
In reality we're just characters from a third person perspective
And also won’t take too long
I wish PrCs were implemented instead of subclasses
yeah friendly competition is a much different story from full on pvp
They’re the main character in the sense the story follows their perspective
So they’re not COMPLETELY off. They just forget the other characters are also main characters.
I, do agree with this, but I find myself saying the exact same thing.
Is it a problem to do what your character would do, as long as it's not an exuse to be an ass?
So it's third person perspective
There should never be one main character in a D&D party, they’re a group of main characters who should be sharing the spotlight.
Im fine with a main PC. I would just like to sign up to that before hand
if it's to the point where your character is being antisocial or actively working against the party you need to question why the character would even be on this adventure in the first place
making other players' games less enjoyable because of your character's roleplay is against the spirit of the game
Na, nothing like that. I just like when my characters hurt themselves out of there own morals/understanding. And when tension is there based off ethics
well the second part is vague and can get super dicey
Not a problem in that sense, no. Id say not at all. Because things i, CalamityJayn, personally think or would/wouldn't do might be very different from the choices my character is making based off of who they are.
What my characters would do is not always a bad thing its just bad in the scenario we were talking about before. An excuse to be disruptive/disrespectful to others at thw table
but yes having a flawed character and roleplaying as such is fun
There's a video game that has a person who rarely works alongside their group, but it's because she just waits for her own goals, and after reaching that, she keeps going with her group and becomes less antisocial
this is not a video game
I know
a lot of other people don't grasp that
I'm just showing an example of how a character that doesn't necessarily work alongside a group can be done well
Yeah like if in my upcoming game, the party survives off robbing travelers of their water and food, they'll become known as criminals and be KOS for Desert Dwellers (people who live outside the main cities)
is it done well though if you decide that you can't play well with others until you get to a certain part of the story, everyone else has to suffer until then?
now if you have a "dark broody edgelord rogue" who just wants to kill stuff and that's it
that's not flawed thats just poor design
Your character needs to be willing to work with a group, even if they dont like it or want to do it, in order to work in DND. Its that simple
Necessarily, i.e, tries not to make themselves completely out there, but still puts in an effort
I like building characters who are in general antagonistic as well as nore grounded reasonable folks.
An example of the more antagonist sort is one my my goblins, clet, whos basically just Rigby and Rocket delt with a shittyier upbringing. However, despite all his cursing and ankle bitting and stealing, hes okay. He has a friend thats a Goliath war cleric he would die for, and that's the bond he has that keeps him in the party, and he goes where he goes
It could be for some reason, like unfinished business with someone they fear, an old friend who betrayed them, making them trust less, or a believed curse that will take something from them
So they just go along with what the group's doing without neccesarily leading? That can work yeah
and not necessarily trusting them until a bit later
that could be a bit difficult to handle but it could be done
There is one situation where this could absolutely go wrong though
If a PC tries to screw around with this character, it could make it harder for them to trust the party, or just that one player
dragoning😎 u?
Not dragoning my dungeons unfortunately
Day 6 of trying to find a campaign
I just wanna dungeon my dragon
takes a bit tbf
It does
jsut gotta be dilligant in checking LFP postings 
it really does my guy
I just wanna kiss my sahuagin, drive my airship, drink my health pot
I do, hourly I'll get em some day
Where can I find older rules like 3e 3.5 and 4e
#dnd-elder-editions but I think WOTC has them all on DrivethruRPG
i just realized that dungeoning your dragons sounds like you’re capturing dragons and imprisoning them or something
I know they do for 1e and 2e
Drive through rpg?
Tis an app or website?
Website
They're also available on Archive.org.
And if it is against the rules to say that, I've yet to be corrected.
WOTC doesn't seem to be very interested in defending their intellectual property rights with regards to third edition.
when Stranger Things 2 that takes place in 2001 comes out, maybe, haha
I play 3.5 exclusively. 🙂
Although, my 2024 PHB did just arrive today, as my daughter wants to learn.
I've always been curious about 3/3.5 but since it's not 5e or OSR it doesn't really seem like it has the same clout lately
it's like stuck in the middle
HELP ME PLEASE may i dm for a question or 2
you could prob just post in #dnd-elder-editions
Let's chat in #dnd-elder-editions so we dont get in trouble.
You can also DM me. Thanks for asking.
I enjoyed 3e a lot, but it was often really fiddly. Tons of tiny bonuses and buffs to track, decision fatigue with all the prestige classes.
I like 5e's simplicity, although it does seem more on-rails and restrictive in some ways.
Yeah I just wanted to take some whack bard spells
3e does have one of my favorite classes, the Shadowcaster. It was very different to divine and arcane casters.
I'm a big Dread Necromancer fan
DN optimization is different than most fullcasters because you automatically know your entire class spell list
So things like the Arcane Disciple feat have more value
Yo party people
Hi
Hi
I know that guy
Pale master here
Also how do I change my roles I’m not new to dnd I’ve played for a year and a half
I think it means new to the server not to dnd
No I’ve been here longer than you
Idk then
It’s a role I picked when I first joined 😭
I joined like 5 minutes ago
Ohhhh haha idk how to change it then
Wait go to the very top of channels
my dm just sugested silvery barbsing a players death saving throw
What are considered the best rare items for a Barbarian?
take the gloves off and start not fighting fair
mb
Probably some kind of weapon
Tbh there isn't a whole lot of super useful stuff. I suppose the cloak of displacement to make yourself harder to hit, belt of hill giant strength if your strength isn't already maxed, or a flametongue weapon
Or the amulet of health if your con isn't maxed
One of those funny sentient weapons with a lot of effects that's always judging you.
I don't know them. Are there many of those?
Hellooooo
Bracers of unarmoured defence
Lets them get the benefit of a shield while being able to use two handed weapons
The Moonblade is the first one that comes to mind, but you have to be an elf of a certain alignment or it will reject you.
Not the case. My character is a Plasmoid
I’d also say flame tongue
There's also Blackrazor, as long as your character isn't Lawful.
While I think it’s better in the hands of a fighter due to the more attacks, it can still do pretty good with a barbarian
Horn of Valhalla
Oooh yes, the horn of Valhalla
It looks like Blackrazor eats enemies and gives you temp HP for it, and as long as you have that temp HP you have advantage on most things.
I would also say cloak of protection for more AC and bonus to saving throws
Ooh, but it looks like if it doesn't eat anything once per day it will fight you at sunset. How cinematic. :O
I also saw Berserker Axe, but that's also ||cursed||
And ring of protection too
I know this one and I've already chosen it too. We're playing at level 13 and the game master let us choose 3 uncommon items and 1 rare item.
Oh, I think most of the weapons I'm talking about are Legendary/Artifacts so those are out. x3
oh yeah the Horn is Very Rare
I think it’s worth it, despite the curse
More HP and a nice little bonus to attack rolls and damage rolls
Just make sure your allies aren’t too close to you when you fight
Otherwise the curse will just do the playing for you in a way
Wind up the barbarian and let them rip
Oh wait I just noticed that your remain berserk until there are no creatures you can hear or see within 60 feet
oh snap hahaha
You might have to have the party step far away from you when you’re nearing the end of combat
Yeah, I think I'll go with the Flame Tongue then.
Yeah, safe bet. More damage, no inconvenience at the end of every combat
Also a barbarian with a flame tongue is cool as hell
And it also makes sense with my character, since he has a central relationship with fire.
quick question, why did the DND bot flag my artworks as AI 😭
take it up with the mods?
yup! tried to get a mod
seems like you're not the only one
yeah I think im seeing other users right now creating tickets
Im a new dm does somone who is an experienced dm wanna give me some tips on a world ive been righting?
Go to #dm-world-building
im a player but an enjoyer of literature, do i count
Ok sorry just joined
hey dungeoneers, and nugget hey nugget my goat
Just saying that’s the best place to get feedback
Yea I mean let somone see if it sounds good and entristing
Wahzzuppp
what happened to the first nugget?
They’re simply more Nuggety than me
dang 😔
By virtue of being a chicken
i feel so cool having a title
i was just gonna say the first nugget is just a mcdonald's 6 piece
Im scared
wiseau
Everyone from my Party Is Coming to a session tmrw and that never happened
5 players, 0 prep
Felldrake as animal companion possible?
any works
Pop over to #dm-world-building, tell us what you have in mind.
gasp
does felldrake even have a 5e statblock?
Mr Smith???
I HAVE A NEW IDEA AND I NEED SOMEONE WHO IS QUITE CRAZY ENOUGH TO DO IT
pray tell
tell us
I was thinking about a new way to play, make it more pvpey, i need someone to play a Mindflayer BBEG, Roleplay and everything, before my sessions he tells me what the bbeg would do, and in combat hops on call
We also have a pretty wierd initiation system but thats a story for another day
This is my first time dming so im js throwing crazy ideas out like anything i think about
THANKSSSS OMGOMGOMG
My dad used to tell me stories from his sessions back in the 2000s and i was always into dming and i js started
Whats the time for you?
EST
I played a pvp one shot under the assumption that they were all throwaway characters that would probably die and it was a lot of fun, but I'd never do anything like that for a campaign
I think im Central Europe
CET
So we play when you wake up lmaooo
what was your question?
i can go like halfway6 by making actions but i cant show up for battles
Yeahh bett
Does anyone wanna do a session with me to test out some of my campaign ive been writing im new dm so if yes might need some explanations before spells are casted 😅
maybe ill give you a funny line or two to say
Hell yeahhh
all you guys should be using #find-a-game
i just join the gc and go
"Hi its me John BBEG im gonna be killing yall later, goodluck!"
Oh my bad new to server
HELL YEAH
Yeaaaa
just talk to them in character 24/7
OH YEAHHHH, DM NOWWWW
hit them with reaction images edited to be mind flayer themed
what was your question?
What was the question?
we may never know
I got a question lol, and #dnd-rules is kinda dead rn
"When time is short, such as in combat, interactions with objects are limited: one free interaction per turn. That interaction must occur during a creature’s movement or action. Any additional interactions require the Utilize action, as explained in “Combat” later in this chapter"
Since it says per turn and not per round, or anything about not being able to until the start of your next turn, does that mean if I moved with my Reaction I can make another free object interaction?
Example: Vengeance Paladin
Nah.
Reactions are Reactions.
what does this have to do with coffee?
it punny
It says during a creature's movement or Action. If it was just Action I'd agree flatly
oh brew
Movement on your turn yeah
Ba-dum-tsk
What you're asking would be DM fiat as you're not meant to be doing object interactions as part of a reaction for something else.
Doesn't specify on your turn, just once per turn
For example on a Vengeance Pally, you're attacking and moving in like a second.
So how are you also rooting through your bag or something else that requires your attention and hands.
. . . The same way you would if you were jumping 10ft in the air, which RAW, is movement
So would make just as much sense
You said that already. I dunno and we're not in #dnd-rules , so I'll say I'd rule: yes, maybe, if you hadn't already used your free Use on your go. I wouldn't agree with getting an extra.
The "once per turn" bit was likely assuming someone wasn't trying to get free object interactions.
The whole "rulings require good faith" deal
I think this might just work, I recall a line about reactions being a type of action
It's a Special Action since it's something that can occur outside your turn.
(As for the good faith part, I'd totally allow this for example, for a Vengeance Paladin who's disarmed yoinking a spare weapon while rushing in for an OA)
A Reaction is a special action taken in response to a trigger defined in the Reaction's description. You can take a Reaction on another creature's turn, and if you take it on your turn, you can do so even if you also take an action, a Bonus Action, or both. Once you take a Reaction, you can't take another one until the start of your next turn. The Opportunity Attack is a Reaction available to all creatures.
When time is short, such as in combat, interactions with objects are limited: one free interaction per turn. That interaction must occur during a creature's movement or action. Any additional interactions require the Utilize action, as explained in "Combat" later in this chapter.
Yeah, this should work
Nice tech
Drawing a weapon as part of your reaction to attack sure, but you're not rooting through your bag for something while attacking someone and running within a split second.
I knew about the same wording in the context of bonus actions, but not about object interactions
how does it work?
A reaction is a split second decision triggered by something
For example Counterspell is you seeing them move their hands and mouth so you counter their spell before it goes off.
Reaction defined as a special action -> thing that you can do during your action
so i can use shield during my turn
Well, you always could
The tech is that if you Shield during an enemy's turn you can close an extra door
This is spood
Or pull an extra lever
Keep in mind a DM might not allow that.
Nah, not on your turn. Specifically off turn (free interaction is one per turn)
Wait. Withdraw Cunning Action off turn Sneak Attack
Lots of possibilities if my DM okays this . . .
Finally, rogues getting something worthwhile
It does work - the ability states it grants additional movement, it's a similar wording to vengeance paladin opportunity attacks.
I think it's one of those cases where the designers used the wrong word so personally I wouldn't allow it
Cause someone doing a spell in a split second while also closing doors or raising gates just seems a bit too ridiculous
(Being very clear, I'm referring to rogue's withdraw)
There are plenty of ridiculous things in this system, this one isn't an infinity
Yeah I also don't think I'd let players get an object interaction as a part of using a reaction
I'd definitely allow it, seems RAW and even throws r*gues a bone
Definitely seems like a wrong word choice and relying on the "rules rely on good faith"
That entire phrase is just the DMG saying "please don't poke holes in our slop and shill for the big company that can't proofread"
Actually it's "you're in a game with other people, you shouldn't be using loopholes to gain more power over others or exploit wordings."
Considering how people try to make stuff up in bad faith about stuff that quite literally doesn't have more than one valid interpretation supported by the text...
more like "please don't do the peasant railgun just because you heard about it on Youtube"
But mostly that ^ yea
The peasant railgun isn't an exploit
It's simply nothing at all
Yeah whole "social contract" section is cause bad behavior like trying to exploit wordings, use YT shorts as a gospel. And of course, DMs not removing the guy harassing the table cause "a good dm doesn't say no" advice that certain internet circles like to flout.
infinitesimal rogue w
what does that mean? It's a bad faith interpretation of the rules and the use of free actions
Which rules does peasant railgun "interpret" at all?
Ofc Imma ask my DM Abt this. It seems worth mentioning RAW this is possible if a DM allows it.
the whole peasant railgun thing exploits literally nothing because it relies on a ruling that doesnt exist
So a player has no grounds to even attempt it, why it's nothing
whats peasant railgun... new coffee lock type of build but 2024?
Peasant railgun is a meme from the ancient days
coffeelock is also bad tbh it has no actually good breakpoints
People argued that you can give a line of peasants a spear and ready action all of them so it speeds up to lightspeed and railguns something.
No? Its literally based on the rule of all turns happenings within a six second round regardless of number of combatants
The rest isnt based on any other rules sure, but its based on a rule, even if fundamentally flawed.
Much like many other bad faith interpretation things
Basically, held action in combat have 1000 peasant pass a spear to the next person in line and end initiative at the end of the line to slingshot a hyper sonic projectile.
There's no rules Abt momentum causing damage in DND besides maybe crash damage, which is not the same as this.
coffee lock isnt that bad if you can cast greater restoration often or playing a one-shot with combat. having essentially unlimited spell slots is pretty good.
So it doesn't actually exist
Doesn't matter.
People argued it cause "muh physics"
no access to 9th level spells tho
Plenty of other good spells to use that arent 9th level...
no. the exhaustion thing for not sleeping is an optional rule and not even related to the combo being good. having 'infinite' spell slots of much lower levels than you can effectively use is the issue.
"Physics" and "realism" is an often talking point when trying to do stuff the game doesn't intend for the reason of breaking jt.
no 9th level slots is largely irrelevant, but coffelock has far from "essentially unlimited" spell slots
id take that deal tbh.
Coffeelock just uses its downtime to print extra one-use slots
You are locked into balancing the warlock and sorcerer levels such that there isnt any particularly noteworthly balance points for it to even be 'ok' vs just having the real spell slots a single class can use
And this is ofc besides the fact that coffelock makes a lot of assumptions about how a game is being run and played
The correct move for coffeelock is always going to be sorc X/warlock 2-3
Which is to say: its something of a nothingburger in practice. Its just a normal warlock/sorcerer build that might get an extra slot or three every once and a while
Ye a coffee lock in my games would die of exhaustion or their enemies would just perform World Ender plan V while they're sitting around.
yeah thats why I brought it up originally, because the whole idea of the build was essentially a bad faith interpretation of the system to make a build that traditionally shouldnt work
sounds familiar to this peasant rail gun thing
the issue is coffelock isn't a bad faith thing
Admittedly coffeelocking is a nice toy that gives sorc another small niche over wizard
Coffelock does technically work. Just not well.
Bad faith stuff doesn't
I'd still take a wizard over it every time
My belief is that if you need to say stuff like
"Well it says here, and technically that means this, and technically" to make something work then I'm already looking at statblocks ignoring you.
yeah same tbh
Because the single biggest thing that defines your build's power level is your spell list and the difference between sorc and wiz is that huge
not really
Wizards have a large list sure, but in terms of "spells people actually bring up as being relevant" its a difference of like. 10.
my hot take is that the type of players who attempt to bend the wording of rules to fit some "creative" thing to break the game just suck in general.
I don't necessarily understand the benefit of coffeelock. You're still going to need to wait for your party to long rest. You get more stuff back on a short rest sure, but I've never seen games with tons of short rests even in campaigns where they see a lot of use.
its like the kid who reminds the teacher about homework, why you doing that bud
The kid who reminds the teacher about homework for a different class and the teacher just stares at them dumbfounded.
The difference is big enough is that I wouldn't ever consider sorlock a substitute for my party's first wizard, maybe second
But I'd rather have a druidlock over a sorlock
I don’t know these words
"This means that and this technically means that."
"Timmy. This is PE, serve the volleyball"
Incidentally, this happens when people say "wizards are good because they have a big list" generally too even outside of the context of comparison to sorcerers, because they only ever bring up the same 10 spells in that scenario too
If your metric of "its good" is "it has a big list" but then you only ever look at 5% of said list... then your metric and logic are flawed
Druidlock= Druid + Warlock Multiclass.
Sorlock= Sorcerer + Warlock Multiclass
It's good because it has a better list
Ok
It doesn't matter what percentage of the list is good
druid warlock is underrated fun
whats cool about a druid warlock?
Come to think of it, I rarely see wizards in my games.
you will eventually
Casters at all for that matter.
because theyre a time investment class. not something youre gonna feel immediately powerful with.
Hay im trying being a new dm is hard
I mean. It does lol. If you are not using 90% of the list, then that 90% does not rate in the metric of making it good. More options doesn't make something inerently better if the majority of those options are not used or good lol
The good druid spells barely care about Wisdom, so you can afford to prioritize Cha on a Druid X/Warlock 2 and have good role compression
Linear Martial versus Quadratic Caster moment
gotta start somewhere. Have you read any of the rules yet?
"its good because it has more options but you only ever want 2 of them" is not the winning argument people try to act like it is
If you have, say, 15 spells prepared at max, it primarily matters how good your 15-20 best spells are
you are literally proving my point lol
eh other casters have more consistent spike points too. warlocks and sorcs have way better early game. even druids
The total value you are outputting with your spells is higher if your spell list is better
😅 I mean I know the stats and most of the stuff but I haven’t read it and I’m big on my home brew stuff
My current party is a Fighter, Monk, Rogue and Bard.
It's pretty fun.
Sleet Storm > Spirit Guardians => Wizard > Cleric
They put out a lot of damage and control (Shadow Monk, Lore Bard)
anyway. I have run one twice. Its nothing particularly special but its fun. Good thematic linking between a lot of the stuff though
interesting, do most druids go hexblade as their pact or
Hexblade, Undead or Genie
Undeads fun
im playing a hexblade college of swords bard atm. been a blast
Undead? Oooh. Zombie Deer Wildshape.
Tbf there's barely any wild shape involved because most druidlocks are Wildfire
Fiend Wildfire and Celestial Stars
I've been eyeing doing an Undead Spores at some point
There's a decent thing where you go Genie (Efreeti) to add fire damage to one EB per turn and trigger wildfire 6
But that's a minor thing, it's mostly just about wildfire's 2nd level feature being good
I'd consider druidlock to be a good alternative to wizard #2 in a 2wiz2lock comp
anyway the thematics were fun
I wonder what kinda party ima have for my upcoming game
It'd be funny if the campaign set in a country where everyone can cast a few spells had a non-magical party
I generally regard 2 wizards + 2 warlocks as the strongest 4-man comp, with some variation
comps like that don't actually really matter, but sure
when you say non magical do you just mean non spellslot caster or just non magical entirely? in which case you have... maybe fighter? maybe rogue?
Like non-caster
With a little magic like MI or certain subs they'd be like majority of people
If they do have a fullcaster they'll be in a good place.
gotcha
Question. How difficult would it be to make a homebrew based off of Helldivers 2?
Very
alright but it could possibly be done, right?
Anything can be done, just a matter of should
but what if it's not the divers themselves, but SEAF soldiers or a similar set
Same case.
With homebrew anything is possible. Making sure it’s balanced is another thing.
You'd pretty much have to make an entire new system yourself
yeah fair there IS a reason Helldivers gives you respawns
As always, there might be another system that does helldiving better than DND
It’s also a good thing to consider if 5e is the right TTRPG to satisfactorily translate Helldivers
(its not)
now, here's a second question
Could you make a TTRPG off of Project Moon's universe?
you could make a ttrpg off of any number of things
same answer as before
Yes? TTRPGs are just mechanical rulesets
wait yeah
but would it be easy to balance?
short answer...maybe????
not really
Same answer applies.
Can make it, doesn't mean it'll work well.
Creating a TTRPG is something that is not to be taken lightly
but at this point its getting off topic
so like, the power system in the Project Moon universe is weird. A lot of it is based on skills, prosthetics, and similar stuff
A lot of current popular tabletop systems are based off frankenstein'd existing ones.
yeah let's not talk this here
now here's another question that for once isn't that dumb. Does the damage of a weapon change depending on how fast it, or the user, is moving, or no?
No
no
Nope
Alright good to know
The damage is just what's listed and it doesn't list that it changes on speed
no
There goes my idea of having a rogue climb onto a high wall before sacrificing himself to basically do a Sephiroth on the BBEG
IRL Physics aren't a thing in DnD and arguing them can be a quick ticket to the curb.
yeah fair
anytime you think your being a smartass with the DM, he's gonna make it come back to you in the worst ways
I'd just remove someone who tries to argue physics with me.
good call
I can already think of what he'd do with me falling directly onto the BBEG with a sword held down
hitting the ground at that height would probably be a majority of hp
2wiz2lock
all that would happen is that you'd break your legs. yayyyy.
broken legs during a BBEG fight seems like it's sadistic enough for a dm
Hello
Which do y'all prefer: a Bag of Holding or a Portable Hole?
I just got here
bag of holding. not even close
howdy!
this is like asking what you like more: vanilla ice cream or mint chocolate chip
ok but vanilla is good
These are both ideal flavors
Yeah... that's the joke
Aren't Portable Holes just the Rare bag of holding and it holds more?
yeah, but are you really gonna honestly choose mint chocolate chip over vanilla?
Yeah
i feel like Silas is going to roll a d100 to decide my fate now
"roll a new character while i describe what happens to you"
ah hell
Its only limited by size, not weight. BoH does 500 pounds in a 64 ft³ space. Portable Hole does any weight in a 1000 ft³ space
oh wait no its a cylinder, not a cube
wait the bag of holding has a limit?
i haven't even played yet and I'm just learning this?
Yep
6 ft diameter, 10 feet deep. you do the math for a cylinder's volume
damn
Speaking of bags of holding.
yeah, Bags of Holding have a maximum quantity
I'm kinda glad I made it in my world that they're rare
Make those PCs watch their weight
ok so that's (I think) 6^2 times 10(I think)
If you exclusively filled a Bag of Holding with coins, it'd only hold like 25,000 gold (×10 with platinum coins) or something
hoard shaming your players, smh.
can't believe the item norms set for players these days
how on god's green earth is that word not prohibited
huh
Me when I make my players watch their Encumbrance "ah yeah, that's the good stuff"
gasp EEEEEEEEVIIIILLLL!!!
imagine barnacle boy and mermaid man because we dont have gif perms 😔
also are we to believe that every weapon, regardless of size, draws in the exact same time?
unless explicitly stated, yes
Yes
so you can theoretically draw a dagger in the same time it takes to draw a waraxe somehow
Yes
yes.
meaning that is either the heaviest dagger ever or the most baby waraxe ever
DnD is not a realism simulator
you wanna argue with your dm to make it longer?
and we love this fact
no no the waraxe one is mostly accurate
the dagger though
If it were, nobody would use Firearms cause they'd only get 1 shot a combat
And combat would only last 1 round cause everyone gets tired
all spells dont exist anymore
or we'd have the issue of Cyborg Commando where you can't use a weapon after basically 10 turns due to ammo
yeah why wouldn't we?
Well running out of ammo is certainly a thing
after one greatsword hit you bleed out and die
because I could basically slap a giant rock on a stick and draw it in the same time it would take to draw a dagger
If you don't, you die from infection.
and if you don't die from infection you're paralyzed for the rest of your life or forever crippled
i feel like there’s a class that circumvents that
It's funny to theorize but there's people out there that run dnd like this.
No. No you could not infact
And usually they don't have groups last for long
is there a limit on how many stuff genie warlocks can stuff in their lamp?
Cause if they wanna die of dysentery they'll play Oregon Trail
What would that be?
is there a limit on how many stuff genie warlocks can stuff in their lamp?
Hmm that's a good question
personally when I run games I always find a reason to gift my players a bag of holding and I dont track ammo. having a party loot feature for selling trash is kinda nice as a player and DM. I know it makes DnD more "video gamey" but its one of those quality of life things that once you try it you never really wanna go back
it's a 20ft radius cylinder that's 20ft high, so that much stuff I guess.
And this is good
You can either play it realistic, or you can play it fun
Tracking ammo and Encumbrance is just part of the system, not really on realism
but that’s HUGE, it don’t care about weight???
Cause a wimpy wizard can bench more than a lot of modern people going by Encumbrance rules lol
pocket dimension go brrr
So that's 40 foot diameter and a 10 foot height
Its a magical pocket dimension
so genie warlock is able to carry more than a bag of holding
The average Commoner in dnd can bench a plate.
That's honestly the funniest thing ever
I think realistic can be fun. Plenty of folks play really tense & engaging games by making encumbrance and ammo a part of the game. It doesn't matter to the styles of play a lot of people go with, and that's okay, but there are some DMs out there running some amazing games by using those rules to their fullest.
keeping track of ammo is gross, too much math/book keeping for no benefit
There is a benefit
I'd only make people track special ammo like silvered arrows or something
its a different style of game, thats it
I'm chill with it until ppl start getting really obsessive about tracking weight
It's only items that you can hold, and it's only once per day. It's not as great as a bag of holding which keeps the items on demand
Nothing better than my players getting to use their Tools to craft essential items
then math the encumberance
Exactly
no one's carrying 1000 arrows though haha
True.
My ranged PCs in my games only kept around 60 max
if yer tracking arrows, high chance youre also tracking weight and just wether or not youre able to carry that much shit in the first place
I play a game where (up until recently) I needed to track Ammo, and so I had to build & plan around the ammo I have. It made for way more fun, because I needed to plan long term for how many shots I can afford to take. In any game where ammo is tracked, it's in limited quantities
yeah thats more fair tbh but its one of those things. some people like the survival elements of DnD, keeps stakes higher. Id rather focus on other things in my games
but I can hold how many quivers.... 
Like my upcoming campaign, there's gonna be regular survival rolls for water
hmmm mules r really cheap btw
Cause they're in a desert country where the average temperature at their time of year is 88-91
wsg im back
I'm not lugging a mule around waterdeep to carry ammo.
Also, the challenge wasn't carrying the ammo. It was finding & crafting the ammo, because that ammo was rare.
Firearm bullets?
firearm bullets
Jarlaxle wasn't selling ya any
He gave me some, he's a real one
True, he's the realest one of the realms
mule/donkey for carrying stuff is 8gp.
food and water is free if you have a druid xD
oops
I ended up also taking a smithy in my bastion to craft them when I need them, and then one session later I got a thunderbuss so ammo is a concern of the past
hey I'm not complaing the new gun is awesome
Oh right, I will have a Ranger for that Desert game
second gun?
/jk
Tho he said he ain't taking goodberry
goodberry ftw
I do have a second gun
As he wants to feel the heat
oh rite
damn such a useless ranger
they're not light tho so I can't dual wield them
Nah, just wants to engage with survival mechanics.
Goodberry aint the only thing on a ranger, and as Sora said, its pretty cheap
Also with how dangerous the desert is, gonna need every slot
almost like a ranger has less spell slots than a typical caster
Sure you use your one of two slots on goodberry.
Well some very dehydrated desert bandits watched you hydrate on a single berry.
i think you can survive forever with a druid
lemme check if druid can make water, or if that’s a cleric thing
Yeah but then you need to deal with combat encounters too
So what's the weirdest worded DnD rule?
every slot gone is a slot gone
yes
all of them gotcha
Nice spell slot used, you won't be needing that. - The Bloodmage whose hiding underneath the sand.
yoo, druid makes food AND water
for a third level slot. Id rather Conjure Animals
I assume he's referring to create/destroy water & goodberry. Create food and water, the spell, isn't on the druid spell list
they said and tho
Where's your cure wounds slot when your fighter gets sucked up by an abnormally large dust devil and gets tossed?
create/destroy water and goodberry yep
ehh, hope the healing cleric has the extra slots
Bold to assume you got a cleric
Bard
xD well, magic still makes it trivial
Barficicer
We simply dont use the slot on them
to just survive
Sure it does. But it don't make what's coming trivial.
its almost like they didnt take it on purpose because it does
It's a rare sight in my campaigns that players finish a full adventuring day and can consistently have spell slots for two spells, to the point where they can rely entirely on those spells for food and water
I've had people get exhaustion from survival with a goodberry caster in the party before
btw, you dont REALLY need heal, just take the goodberry when your down. u only need 1 point in health
and then you can short rest
the only health that matterz is the last one
Sure.
Bandits see you resting and drinking and eating.
How are you gonna eat the goodberry when you're unconscious?
how do you get back up when you’re unconscious normally?
y'know you could just play dark sun right
A party member could maybe feed it to you but then I'd follow the common potion rules where it's an action to feed it to someone
technically RAW, you cant feed a goodberry to someone else
you can’t?
doesnt say you can
sounds about right
As far as the spell goes, no
Sure, but I wanna play my world.
does a health potion say you can?
Drinking or administering a potion takes an action.
2024
As a Bonus Action, you can drink it or administer it to another creature within 5 feet of yourself.
I don't understand the point this is making. Dark Sun is DnD.
they both do. So.
i feel like most tables will let u feed ppl goodberry
ok. Doesnt change my point though
🤨 🫳 🍿
I assume they actually have mechanics for all things survival w/o homebrew
Dark Sun?
You know what I just remembered?
Deserts get freezing cold at night.
That's gonna be fun too
The setting that hasn't had any material for like 30 years?
indeed
yep. Very low humidity
So dark sun doesn't have an official 5e equivalent which is the first challenge, but broadly speaking it does have survival mechanics - the survival mechanics of DnD. What we're discussing is all of the official rules for survival in dnd.
Dark Sun had a book in 4th edition iirc
oh snap really? I thought 2e was the last time they touched it
Nah yeah 4e had a Dark Sun guide.
what? no
nah it was 4e yeah
technically speaking, they released UA for it a while back
Yeah if it doesn't get canceled, 5e will have one.
is there a hypothermia mechanic?
You dont get more obvious than Defiler, Sorceror-King, and Preservation in the same document
I do realize that I've made a mistake but either way, the 4e material isn't exactly relevant either
Freezing Cold checks
There is. There are environmental effects for the freezing cold
Freezing Cold, you get Exhaustion on a failed save
Also Gladiator
Gladiator was a martial class in Dark Sun 2e
I know almost nothing about 4e so it makes sense that I didn't know that
who plays 4th edition anyway
there are plenty I'm sure
yeah Dark Sun is very low magic high Psionics iirc
running extreme heat and extreme cold in the same campaign seems real fun. every hour, save for a couple hours at dawn and dusk, you roll con saves against exhaustion. Really punishing, I love it
4e is the baseline for a lot of the current popular systems
If Psions are released I’d love to make a descendant of Hous Oblodra PC of that class
Lancer uses 4es combat system
Pf2e uses PF1e and 4e
5e'24 takes a lot from 4e
Daggerheart took from 4es combat systems
Draw Steel is basically 4e 2
i guess you just get a genie warlock + druid?
If you wanna cheese it sure but I don't understand why you'd want to willfully avoid the core premise of a DnD campaign to get a superficial "win" over the DM while just undercutting the fun of the group
genie warlocks r very useful wtf lol
Tbh if you don't wanna engage in survival mechanics, why are you joining a campaign where it's a core part of the campaign.
Most people ignore them so it wouldn't be too hard to find a group that does.
pray tell, i dont know about em
also at low levels genie warlock doesn't let you get a full long rest, you've got four hours in the cold
Genielock is really good in general
your using spell slots, or using class benefits
Genie warlock and 2024 Great Old One are probably in the top of the warlock subclass rankings in general
Just kinda feels weird.
and I cannot imagine a high stakes survival game would start at a high level (sora can comment more but this feels like the most level 1 start of all time)
pray tell
I pretty much only do level 1 starts
Not 2024 GOO, but Undead certainly
You want that subclass, gotta earn it
sure but those spell slots and class benefits are undercutting the core premise & intended fantasy of the campaign. They aren't making things more fun for anyone
My 2014 warlock ranking was (mainclass warlock)
S: Undead, Genie
A: Fathomless, Fiend
B: GOO, Archfey
C: Hexblade, Celestial
Undying does not exist
2024's main change is nerfing GOOlock's spell list and late-game features and making Fiend weird
What is undying? /j
To crudely summarize, they can fly and they’re the only warlocks who can cast wish (and bity genie wish)
WOOOO
Admittedly warlocks have a better 9th level arcanum than Wish already, but the genie features and spell list are great in general
Reason why water and food is such an issue outside of cities is actually cause Druids won't come on the mainland due to people kidnapping them for goodberries.
ahh found it..
leomund’s tiny hut…
you need to be level 5 though.. so you have to trek in the snow like every one else until you get level 5
the yetis setting up an ambush outside the snow
Tiny Hut is visible
The Humble Purple Worm waiting underneath cause the party accidentally trampled its nest
then you have goodberries
remorhaz burrowing from underneath the hut, making an impromptu bowl
Ooo that's a good one.
You can just exit the hut
Mummy Lord pulls an Imhotep as soon as the Hut vanishes and you get attacked by a Sandstorm with a face on it.
not the point though
the bowl was just funny descriptor of what essentially happens
You lose your long rest and are thrown into some kind of a combat encounter then.
You have to spend longer to complete the rest*
Now it's daytime and all of China knows you're here.
sure, but that’s gonna happen ANYWAYS, even if you don’t use a hut
True. Regardless, survival checks to actually find a decent spot to sleep, hide that spot, move undetected, etc will keep you safer
Actually the bright ass dome would probably be harder to see in the day.
A good practice with Tiny Hut is creating several nested tiny huts
what if you make 2 tiny huts and make a sphere
Having multiple third level spell slots ever to cast on multiple tiny huts is the type of greed they referenced in the bible
It's a ritual...
xD
ah yes, 20 minutes for each