#dnd-discussion

1 messages · Page 231 of 1

stark maple
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it can also just blind you

umbral girder
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Tiamat (not the Aspect) is immune to Divine smite now

empty thicket
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that is nice, for both sides

stark maple
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ha true

umbral girder
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Since the Tiamat stat block is immune to 6th level and lower spells

past marsh
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smite would do no damage anbd then she sget restrained, as far as i can tell

empty thicket
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Direclty immune?! damn...

stark maple
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would she be effected by channel divintity?

umbral girder
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Its ok, maybe Mid as a channel divinity overall

past marsh
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it doesnt ask that the divine smite does damage, it only asks that you cast the spell

stark maple
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tiamat has like a 30 in strength

past marsh
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yeah but shes gonna use her action to get out

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it's like hitting the enmy with command but its ac based

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and the resource is refunded if you miss

stark maple
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an action doesnt mean all that much when legendary actions exist

umbral girder
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And?

stark maple
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i feel like your over hyping this ability

past marsh
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if you made tiamat do 76 less damage for a urn with a channel divinity and level 1 spells, that's a huge w

umbral girder
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Not really.

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Absorb elements gets a similar job done at negating a good portion of her and any plenty of dragon damage

stark maple
past marsh
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assuming you even failed the save

stark maple
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this works mainly on lower tier enemies that dont have minions or cant past a dex or strength check

past marsh
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but we'll assume that

umbral girder
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looks at the average 91 damage her red head does

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yeah 35.

past marsh
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then it saved you from 45 damage

stark maple
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or that cant teleport

umbral girder
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And of course if she just does it again. Or if any dragon does it again.

past marsh
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tiamat has the choice of 5 elements

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she actually also CANT repeat the element

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per round, each head cant happen more than once

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but even if she could i have no idea why she would

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not to mention that same paladin is out here giving the whole squard resistance

stark maple
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to 1 element

past marsh
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yeah, but so is aborb elements

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it doesnt encompass all 5 at once. except the aura is free as the air

stark maple
#

i still dont think geine paladin can beat a lich

past marsh
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can they solo a lich? no

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but idk how many could outside of very specific builds

stark maple
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dragon turtle

past marsh
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the lich just dimension doors away from anything ti doesnt want to fight

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or plane shifts

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and just...waits. or sends minions

stark maple
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i mean when they made it do the proper 134 possible damage and pretty much making it the best melee

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most creatures can only dream of that

past marsh
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I'm only seeing 90 damage on dragon turtle

stark maple
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im talking about the lich

past marsh
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oh sure

stark maple
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unless you have a ring of free movement your not gonna beat a lich unless you build for AC

past marsh
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but the paladin is an s tier class and noble genie an s tier subclass

stark maple
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debatable

past marsh
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outside of theorycrafting monster builds it's one of the strongest player choices you can currently make without even doing anythign special with your build

limber trail
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no class is gonna beat a lich solo without some absurd multiclassing & white room going on

stark maple
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the liches muti attack is way too strong

past marsh
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a party of 4 genie paladins is going to do crazy damage and not be locked up by very much

limber trail
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it's completely fair for a CR 21 that is typically the boss of an adventure / major story arc

past marsh
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they even fly

limber trail
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they fly for one minute at level 20

past marsh
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they have the fly spell

limber trail
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that's not that broken

stark maple
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dispell magic

past marsh
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no, it's just one of many little things that make a crazy character

stark maple
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you would suffer if you ever have to fight more then 2 guys

past marsh
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noble genie has no ribbons or mid features

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it's just gas all the way

limber trail
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yeah but it's also not some disgusting overpowered build. It's just well made all the way.

past marsh
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im not saying it is. I'm saying it is top of s tier for default builds assuming no theorycrafting bs

stark maple
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teleporting is a decently common thing for monsters ngl

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its became more common in 2024 since wotc is trying to give more monsters bonus actions

past marsh
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it also doesnt matter if 'x wizard i make with x spell list can dunk him' because that isnt what players are facing

limber trail
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i think people signficantly overvalue the role of a "build". Most subclasses are completely playable and very fun. You will never be punished for your choice of subclasses. Just play what's fun. Realistically, all that's gonna happen if you have an above average build is the encounters are gonna be buffed up a bit to balance it out.

knotty pasture
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Oh nah Paladin isn't S tier, not with the caster martial divide wider than ever

stark maple
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why not

past marsh
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paladins are, in fact, also spellcasters, and they have good lists

stark maple
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half casters

worn lagoon
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half* spellcasters with alright, but nowhere near as good lists at nowhere near the same pace

stark maple
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they just share a list with cleric

worn lagoon
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no, they're missing a lot of powerful cleric spells even at the spell levels they do reach

stark maple
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they also cant replace spells on a long rest onlike other prepared casters

limber trail
stark maple
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i see

glass granite
stark maple
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2014 berserker is a punishment

knotty pasture
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What if Berserker didn't suffer from any penalty at all during their rage stuff dndApprove

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No exhaustion, nothing

stark maple
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they would be better

worn lagoon
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what the hell is the point of exhaustion per rage the hell

stark maple
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idk bonus action attacking is really strong or something

past marsh
cerulean monolith
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hey so i would like you to briefly consider what the 3rd and 4th letters in "ttrpg" stand for

stark maple
past marsh
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I'm not a minmaxer, but I am a fulltime DM who watches players go nuts six nights a week, and I have a lot of admittedly anecdotal data on how 2024 plays out

stark maple
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i still love the maze spell

past marsh
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maze is very funny, i like it

cerulean monolith
stark maple
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table top roleplaying game

worn lagoon
past marsh
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I'm not here to argue if players should roleplay, cus they definitely should. Optimal choices are a completely seperate matter from roleplaying

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id argue makign suboptimal choices is at the heart of rp

stark maple
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making your self weak doesnt make your character any more interesting in roleplay

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same thing with strong

past marsh
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In an ideal world, subclasses would be as balanced against each other as possible so that you could make choices purely on rp and not even ever worry about the difference. but players WILL consider power level

glass granite
past marsh
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and on that note, subclasses can also fail by delivering 0 rp potential

cerulean monolith
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it is not the responsibility of the players to make their characters strong

terse rapids
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What would yall do in my place:
"You dont know how to talk to people" I play dnd for the human interaction as not having a car limits me on that. I've been dnding with this group since July. I am also met with "go read a book" , "you know nothing of the human experience", I get it! I'm bad at human interaction. I dont deserve to be badgered by strangers on the internet.

cerulean monolith
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...what?

past marsh
stark maple
worn lagoon
civic ember
#

what does pbp mean?

glass granite
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Play by post

past marsh
humble cairn
civic ember
terse rapids
glass granite
cerulean monolith
# worn lagoon once again, no one suggested this

i would advise you to take a step back and look around at the way other people are engaging in discussion in this server and compare it to the way you are engaging in discussion. this server very much so has a culture that places an emphasis on respect, so doing the opposite isn't going to get you very far in conveying a point

glass granite
past marsh
#

I'd argue a player character who incorporated the idea of being a cleric into their character, determing things like the god they worship and what tenets they believe in, and informs it in their abilities will be stronger than a good character who just has abilities that just happen ebcause they do

cerulean monolith
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but you can always add seasoning yourself. some dishes may come preseasoned, but who cares if there's a full open bar of seasonings? certain dishes having full palates is useful, especially if you're not yet accustomed to which seasonings go best with which type of dishes, but dishes are best when they're customizable

past marsh
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those ideas can be reinforced in gameplay

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if your abilities have absolutely nothing to do with your character, or dont express it in any meaningful way, it is worse than the former

terse rapids
cerulean monolith
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worse to whom?

past marsh
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the average analysis of fiction, I suppose

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I dont think that's controversial

terse rapids
past marsh
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Steve, the guy who has exploding hands because he drank some fountain ink once is gonna be less compelling than Steve, the guy who studied for years to make his hands explode or Steve the guy who was born with epxloding hands because his mother was bullied by elementals

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classes do inform your character, on some level

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the Battlerager is very, very boring in rp as written. You're Steve the guy who happens to wear a special armor. You are gonna have to go out if your way to make that itneresting

humble cairn
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Battlerager has some very interesting lore if you read the novels.

past marsh
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Yes, it does

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but thats why it's a bad subclass

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you dont see NONE of that

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because the lore battlerager is way more than 'dude who wears special armor'

humble cairn
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But on the whole I like when classes and subclasses give suggestions as to lore and give the player freedom to make up their own. Like when they have multiple default flavors.

past marsh
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I mean yeah, you can do that

humble cairn
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I know it's a Lineage, but I liked how Dhampir lore was left up to the player. Sure, you could use the typical vampire spawn thing, but you could also be something more obscure, like a dream eater.

past marsh
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but i can beat Resident Evil 4 with the Punisher. Doesnt make the Punisher a good gun

humble cairn
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Or a flesh eating ghoul.

humble cairn
past marsh
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example

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bad subclasses can make good characters

humble cairn
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Also I've never played those games so I have no idea what that means.

past marsh
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but theyre still bad subclasses

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it's all relative

humble cairn
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Hmm .. that's very vague. In this case you're saying a subclass is bad because it has no flavor? Not because of mechanics?

past marsh
south warren
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Hello

humble cairn
worn lagoon
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yo

past marsh
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it gives you virtually nothing of interest

south warren
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I've been looking for a DND group, I haven't played before but I've made characters and watched videos of ppl playing

humble cairn
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I think I would prefer a subclass that gives very little flavor over a subclass that straitjackets you into a flavor too strongly.

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Mechanics aside.

past marsh
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that's much more a matter of taste, which i def wont argue

humble cairn
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But I, personally, am a player who likes to come up with my own flavor for things often.

past marsh
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ive seen it both ways

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but id argue having flavor to use and throwing it out is better than never having flavor to start with

humble cairn
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I think Battlerager is very underwhelming, mechanically, but honestly fine on flavor.

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You've got that it's traditionally dwarven, you've got that it's a Barbarian about frenzied hurty hugs.

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That's enough for me to go off to the races with it.

past marsh
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you can always ignore the flavor text and do whatever you want, but you cant make inspiration appear out of thin air

humble cairn
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Ahh, you have a neat dwarven phrase to go along with it.

past marsh
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you get it from somewhere

humble cairn
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There's actually quite a lot of flavor packed into the text of Battlerager.

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Just one sentence gives you a lot to go on.

past marsh
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id argue the big problem is battlerager never explains why you would be different from any random person who put on spiked armor

humble cairn
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Because you are an "Axe Idiot" who follows the Dwarven gods.

past marsh
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none of its abilities suggest you are doign anything any other martially trainer person couldnt do

humble cairn
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That gives you not only a framework for who they worship, but also how they are regarded in society. Divine touched, but also kind of idiots, so be careful.

past marsh
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all swarves with requisite arms can perform hugs

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if they said something wild like 'the dwarves trained to use special mechanisms in the armor that make spikes shoot out' you would be like 'oh of course that is why onyl they can do this'

humble cairn
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Eh, I don't see it. sure anyone could do it, but only these people who worship these specific sets of gods and have a particular brutal mindset, do.

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It's traditional.

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Traditions and culture and societal view. All packed into the description right there.

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Mechanically it's highly underwhelming. But the flavor is all there.

past marsh
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ironically, as written and with the extremely low power of the subclass, this suggests that the partial reason for idiocy is having chosen this subclass

grizzled lance
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What have I done

mighty wharf
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I have finally figured out artificer/wizard spell rules

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God it's so complicated and satisfying to figure it out.

humble cairn
humble cairn
past marsh
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Aw c'mon, it's funny

past marsh
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I WANT a good battlerager. Though I doubt it would ever happen

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The lore of battleragers is gonna make WOTC not wanna touch it anymore

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at least not without massive changes

humble cairn
past marsh
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it does have to be good to be interesting, mind

humble cairn
mighty wharf
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So basically there are 3 big rules:
"To determine your spell slots, add half of your artificer level (rounded up, yes it's different) to your other spellcasting class's levels. Your spell slots are determined by the result of that class"
And
"Spells known and spells you can prepare are determined by each class independently"
And
Artificers are not "learned" casters, they are prepared casters, meaning they prepare spells directly from the artificer list

past marsh
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it just has to be...interesting

humble cairn
past marsh
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and battlerager SCAG definitely is not

humble cairn
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Not everyone plays optimally. Optimizing is only one play style, not every play style. Definitely seen people play 2014 Berserker for the vibes and not care about the drawbacks. And they had fun, which means they were doing it right. The point is to have fun, not to optimize.

past marsh
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A theoretical Battlerager redo could use its hit dice for damage somehow, that's be sick and flavorful

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even if it was bad

humble cairn
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For some people, optimizing is fun. But that's certainly not true for everyone.

past marsh
mighty wharf
past marsh
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just realized the disconnect. nah, we're ont he same page

humble cairn
past marsh
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yep

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typing with crazy fingers do be hard

humble cairn
mighty wharf
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Yeah this is nuts.

past marsh
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ye. i got like, perma bent fingers that run into each other and make me miss keys or jab accidental ones

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sorry bruv

mighty wharf
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I'm like that meme of that guy with the conspiracy board building this stupid character

humble cairn
# past marsh sorry bruv

No problem, but just fyi I don't like to be addressed as any variation of "dude" or "bro", not a big deal.

past marsh
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sure

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whatsoever your pronouns may be, valid

humble cairn
mighty wharf
mighty wharf
humble cairn
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Not the first time since that movie came out that I have gotten that.

mighty wharf
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Now that I've finally figured it out it's fun as hell.

past marsh
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I only wish I knew a completely ungendered version of the idea behind 'bro' so I could more easily express its ideal

mighty wharf
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I dove way into the deep end too, this is artiwizard

past marsh
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I'm a perma DM so I can only dream, but I do dream of a land druid

remote wadi
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Wanted to ask a question about Monk

past marsh
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throw hands friend

remote wadi
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Are there any optional features in 2014 that are compatible with 2024?

past marsh
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do you mean 2024?

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if so, I think not

grizzled lance
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Everytime you get dressed remember that’s your ghost outfit forever

past marsh
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not RAW. but yknow, ask DM. Or if you are DM, make sad pagliacci sounds

remote wadi
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Wanted to ask because I'm not sure the ruling on it

grizzled lance
past marsh
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just RAW.

remote wadi
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I mean, there's no Dedicated Weapon

past marsh
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so youd have to ask dm for clemency

remote wadi
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Quickened Healing, Focused Aim, or Ki fueled attack

past marsh
grizzled lance
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Isn’t dedicated weapon 2014

past marsh
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so ki fueld attack is spending ki for no reason

humble cairn
grizzled lance
past marsh
humble cairn
past marsh
#

friendo is valid

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and 2024 legal as far as we know

remote wadi
humble cairn
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"Dude" is just too casual for me and "bro" is just something I dislike anyone calling me except my actual siblings.

past marsh
grizzled lance
past marsh
#

but that's relatively niche

grizzled lance
#

Kensei monk

humble cairn
past marsh
#

i mean yeah, no books are legal except whatever your DM says

humble cairn
remote wadi
grizzled lance
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But again dedicated weapon is still too niche

humble cairn
remote wadi
#

Those 2 look good

grizzled lance
#

Those are decent

humble cairn
#

Too niche for what now?

grizzled lance
humble cairn
#

Dedicated Weapon opens up new weapons for non-Kensei Monks.

remote wadi
humble cairn
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So Dedicated Weapon would be of value.

grizzled lance
humble cairn
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IF your DM allows it.

past marsh
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Your DM will decide if it's ok to use them, one way or another

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'legal' applies only to Adventurer's League

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just axe

humble cairn
past marsh
#

sorry, ask, I'm still an axe idiot

grizzled lance
remote wadi
#

Well, I can find a way around that. 4th level, I can get a few weapon proficiencies and reflavor a glaive as a guandao

grizzled lance
#

So what are monk weapons?

humble cairn
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Monks are proficient in some non "Monk Weapons" as designated by their Martial Arts feature.

humble cairn
past marsh
#

    Simple Melee Weapons
    Martial Melee Weapons that have the Light property```
grizzled lance
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So… all weapons they are already proficient in

humble cairn
#

It doesn't include the ranged weapons they are proficient with.

past marsh
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it's worded this way because if you multiclass your multiclasses weapons dont get grandfathered in

remote wadi
# humble cairn Nope

2024 monks have prof in all simple weapons and martials with the light property

humble cairn
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And the inclusion of a ranged weapon would allow Stunning Strike at range.

grizzled lance
past marsh
#

ie if you are a monk/fighter

humble cairn
past marsh
#

greatswords are never monk weapons

humble cairn
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Monks have proficiency with all Simple Weapons, but only Simple Melee weapons are considered "Monk Weapons" for Martials Arts.

remote wadi
humble cairn
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Simple Weapons include things like Slings and Darts.

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Which are not Monk Weapons for Martial Arts.

past marsh
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yep, that too

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daggers would count though

grizzled lance
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Ok.. so you can use slings and darts is that it

humble cairn
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So no, not all weapons that monks are proficient in count as "Monk Weapons" for Martial Arts.

grizzled lance
past marsh
#

yea

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just funny cus darts and daggers arent very different

grizzled lance
#

Any simple melee weapons

humble cairn
grizzled lance
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Weapon master is cheeks

remote wadi
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Wait, so you're telling me that I can get Martial Weapon Training Feat and be able to make any one of those a monk weapon via Dedicated Weapon?

humble cairn
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There are also species which give weapon profs.

grizzled lance
#

Might as well be a species

humble cairn
remote wadi
humble cairn
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"The chosen weapon must meet these criteria:

  • The weapon must be a simple or martial weapon.
  • You must be proficient with it.
  • It must lack the heavy and special properties."
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So if you pick up prof in some way and the weapon isn't Heavy or Special, then yes.

grizzled lance
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Does that over ride the two handed thing

humble cairn
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What is "the two weapon thing?"

past marsh
#

dedicated weapon can make a sub sandwich a monk weapon, if your dm is funny

humble cairn
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Tavern Brawler for prof in improvised weapons?

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that doesn't work

past marsh
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doth not mine sandwich resemble a a club? ITH it not a CLUB SANDWICH, DM?

grizzled lance
#

I just remember kensei being one of the best at using a longbow

humble cairn
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Because improvised weapons are neither simple or martial.

humble cairn
past marsh
#

im referring to the super broad clause Weapon Equivalents. If an improvised weapon resembles a Simple or Martial weapon, the DM may say it functions as that weapon and uses that weapon's rules. For example, the DM could treat a table leg as a Club.

humble cairn
vale sage
past marsh
#

vagueness is the portal to hilarity, my friend

grizzled lance
#

If you wanna be weapons using monk just do kensei

grizzled lance
past marsh
#

yeah but my example was bread

grizzled lance
#

Or a decently big tree branch

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Or a fire poker

past marsh
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I'm not that cool of a DM. If you draw a picture of a sword on a sheet of parchment and ask to use it as a sword im gonna let ya down

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but some maniac is gonna make someone very happy one day

grizzled lance
#

I still wanna see kensei get reworked

past marsh
#

funny question i can see a headache player asking is if their improvised longsword can be considered both an improvised weapon AND a longsword

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so they can do tavern brawler memes with it, or something

grizzled lance
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It can only be one or the other

past marsh
#

there's enough vagueness to rules lawyer it

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my scenario requires the asking player to be malicious and deserving of bonks

humble cairn
grizzled lance
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Name a weapon that’s similar enough to a long sword that can also be considered “improvised”

past marsh
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I pull off a table leg that just so happens to be carved in the shape of a longsword

grizzled lance
#

Pretty sure it has to be lethal enough to kill

grizzled lance
past marsh
#

Or I snap off a really big icicle

grizzled lance
#

Pretty sure that can’t kill someone’s unless you hit them really really hard

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And even in that case it’s not getting through leather armor

humble cairn
past marsh
#

it's made of magic ice that's really hard

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and i didnt snap it off, the Snapper Offer monster did

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the rule doesnt ask if it will hold up to wear and tear as if it were a real weapon

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it only asks that it 'resembles' the thing

grizzled lance
#

Would be counter intuitive to make a weapon that takes more effort to kill someone

past marsh
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reminder that logic has no place in dnd rules, lmao

grizzled lance
#

Pretty sure that other rule only works for stuff like table legs and kitchen knives

past marsh
#

why does fireball not utterly incinerate the door? because reasons

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the example of longsword is immaterial anyway

grizzled lance
#

What..

past marsh
#

if you just use the example of table leg as a club, you can ask to treated as an Improvised Weapon Club and have a narrow argument

inner silo
#

Are the graviturgy or order of the quill subclasses any good?

grizzled lance
#

Yeah but long sword do slashing

past marsh
#

giant preying mantis or smth

inner silo
#

Can the quill sentient spellbook talk?

grizzled lance
#

Didn’t you just say dnd doesn’t work like our world

grizzled lance
inner silo
#

Big sad

past marsh
grizzled lance
#

That’s not a preying mantis

past marsh
#

there are definitely monsters who have sword hands

grizzled lance
#

Also those are hooks not swords

past marsh
#

or otherwise WOTC is missing out

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longswords could pierce too if you really wanted

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just because hook horrors use their hook to pierce doesnt mean they couldnt slash

grizzled lance
#

They aren’t made for piercing so I’d nerf the damage

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Just like how rapiers aren’t for slashing

past marsh
#

ah but ye olde dragon claws slash

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and are sword sized for any decent size dragon

grizzled lance
#

What’s next great axes doing piercing

real epoch
#

hello whats going on?

past marsh
#

a completely pointless and hilarious argument

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monty python style

real epoch
past marsh
#

we're practically arguing semantics for virtually no reason

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me, because Im having fun, them, I can't say

real epoch
stark maple
#

at the end of the day fire ball doing force damage can make all your problems go away

past marsh
#

well, what i meant by fireball was fireball only damages creatures and not objects

real epoch
stark maple
#

it does ignite flammable stuff through

past marsh
#

the platonic ideal of fireball is seen in one adventure where the narrative says it blows up half the street, but the rules reality is that the street just catches fire

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yeah, it does

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but it's not what you expect should happen, logically

warm pagoda
#

How do I make my own character here?

stark maple
real epoch
past marsh
#

just like if you use a feature to make fireball to cold damage, it still ignites flammable objects, even though no fire is supposedly involved

stark maple
#

its still fire its just cold fire

warm pagoda
real epoch
past marsh
stark maple
#

again its still called fire ball regardless of what damage type it is

stark maple
past marsh
tame forge
stark maple
#

does it?

warm pagoda
#

Yeah

past marsh
#

When you cast a spell that deals a type of damage from the following list, you can spend 1 Sorcery Point to change that damage type to one of the other listed types: Acid, Cold, Fire, Lightning, Poison, Thunder.

stark maple
#

oh thats weird

past marsh
#

is the poison fireball ingested by the victim, and therefore poisonous?

stark maple
#

still just a very loud explosion

tame forge
#

Is thunder force damage?

real epoch
tame forge
#

Or is it its own thing?

stark maple
past marsh
#

its own thing

tame forge
#

Yes

stark maple
#

mustard gas/cloud kill

severe rampart
real epoch
past marsh
stark maple
stark maple
#

acid is melting you not poisoning you

past marsh
#

the point is you have to swallow logic

#

none of it TRULY makes sense, and trying to make it make sense makes it worse

stark maple
#

you only have to swallow logic in the case of magic imo

#

it doesnt follow our laws

tame forge
#

I currenly have an ongoing list of 120 house rules for our 4 year ongoing game.

#

All to make 5e rules more consistent and sensible.

past marsh
#

on that subject, HWHAT IS A SPELL? DOTH DISPEL MAGIC NOT DISPEL MAGICAL EFFECTS NOT CREATED BY SPELLS? IF THE MAGICAL EFFECT WAS NOT CREATED BY A SPELL, HOW WAS IT CREATED? And other insane ramblings

humble cairn
#

Maybe cool it with the all caps?

stark maple
#

its called dispel magic not dispell spell

humble cairn
#

It messes with people's assistive tech.

past marsh
#

merely to emphasize the madness

#

but yes, I wil cool it

real epoch
tame forge
stark maple
#

dispell magic is called dead magic which messes with the weave

#

its like asking "why does anti magic field work on everything instead of just spells"

severe rampart
humble cairn
#

But anyway, D&D is not a reality simulator. Realism isn't a virtue to be striven for in D&D.

glass granite
past marsh
#

yeah, that's what I said, more or less

tame forge
stark maple
#

its anti magic/dead magic

real epoch
tame forge
#

Sometimes all caps is necessary.

real epoch
stark maple
stark maple
#

for someone like me whos hard of seeing i would prefer people not type in all caps

real epoch
tame forge
#

We also prefer realism over whatever the hell base D&D is.

stark maple
#

everyone homebrews a little bit

glass granite
#

Shenanigans is probably the word I’d use (for what base dnd is)

#

And I love it

tame forge
inner silo
#

Do you have a house rule for sneezing by any chance?@tame forge

tame forge
glass granite
inner silo
#

That's how it should be irl lowkey

tame forge
#

XD

glass granite
#

Also hi Cracker haven’t seen ya around in a bit

drifting token
#

​🌌 ASTRAL: THE COSMIC EMBODIMENT 🌌
​"I re-created God because he couldn't handle my aura. What makes you think you can?"
​[ BASIC INFO ]
​Visual: 8yr old boy | White hair & long eyelashes | Blue eyes | Blue hoodie & Cargo shorts.
​The Hair: Every strand represents a "near-equal" being Astral has killed.
​The Soul: 969 Quadrillion Stars (Current Wish Count).
​Status: Husband to Death.
​[ COSMIC ABILITIES ]
​Nebula Infinity: A passive barrier of cosmic gas. Attacks never reach him; they are slowed infinitely.
​Dimension Slash: A nebula-colored cleave that cuts through reality, armor, and immortality.
​Purple Black Hole: A singularity that crushes and erases anything caught in its event horizon.
​Nebula Beam: Pure cosmic fire capable of erasing solar systems.
​Cosmic Summons: Can manifest any creature imagined out of nebula gas.
​[ SUPREME TRAITS ]
​Creator’s Aura: A pressure so intense it forced The One Above All to self-erase. Astral can reconstruct erased beings and edit their memories.
​Future Sight: 100% accurate precognition of all timelines.
​Omnilingual: Speaks every language in existence.
​Void Dweller: Resides 989 quadrillion light-years away in the "Absolute Nothing" to prevent his power from accidentally destroying reality.

tame forge
drifting token
#

this is my character who brave enough for a duel?

tame forge
drifting token
#

aight

glass granite
#

We don’t do that sort of stuff in this server overall tbh

tame forge
inner silo
glass granite
#

No, where is it? I’d like to see it.

stark maple
tame forge
inner silo
stark maple
#

it also doesnt have limits all at the prime price at level 3

glass granite
#

Sounds reasonable

real epoch
tame forge
#

Just so happens my DM and other party members feel the same.

stark maple
#

what is hyper realism

inner silo
tame forge
real epoch
tame forge
tame forge
#

Rotating out a Cleric of Asmodeus.
Before that I was an undead Harpy necromancer being mutated by eldritch magic.

tame forge
#

Race is from our Cthulu mythos campaign books.

warm pagoda
real epoch
tame forge
real epoch
tame forge
stark maple
#

howdo you not notasmod

inner silo
#

Ohh i see

tame forge
inner silo
real epoch
tame forge
worn surge
#

heyy as a beginner, what handbook should i get? like what edition

warm pagoda
stark maple
real epoch
stark maple
#

do they still even sell the regular 2014 hand book?

inner silo
stark maple
#

only through sharing or irl copies

#

2014 stuff will be over all harder to get since its considered legacy

inner silo
#

Thankfully digital is avalible

#

Ngl i wanted to play a necromancer for a while but graviturgy is looking so good lowkey

stark maple
#

you cant buy certain 2014 books digitally anymore

#

like volo's guide or tomb of foes

real epoch
inner silo
real epoch
stark maple
#

i cant talk about it anymore

#

less i want to be warned

real epoch
#

but why spammer in your message is there any glitch?

stark maple
#

no thats all im gonna say on the matte

real epoch
remote wadi
#

For the weapon Masteries, how long does the Vex property last?

remote wadi
#

What would happen if i attack someone under the effects of Vex with a Vex weapon?

stark maple
#

nothing happens

#

weapon mastrey's dont stack

humble cairn
remote wadi
#

No reapplication?

humble cairn
#

In order to apply Vex, you need to attack. When you attack you use up the Vex.

humble cairn
remote wadi
#

I'm starting to see why Scimitars are a good choice for Monk

humble cairn
#

You use up the prior Vex, but then apply a new Vex.

#

Does that make sense?

remote wadi
humble cairn
#

Scimitars are not Vex, they are Nick.

remote wadi
#

Oh, mixed it up with shortswords

humble cairn
#

But Nick is also great.

worn surge
#

is there a point getting the handbook in person as a beginner or should i just use the free online handbook?

glass granite
#

I use both when I take my ranger dip with monk

remote wadi
#

It can be. But if you use unarmed attacks often, thinking that a weapon with Topple could be better

remote wadi
#

I mean, it is a lot of advantage and usually 2 chances to topple

humble cairn
remote wadi
real epoch
humble cairn
#

I play a Shillelagh Ranger, so I often have to think about my ranged attacking allies.

remote wadi
#

Everyone using attack rolls at range, and I'm basically the Zapp meme "No need to thank me"

real epoch
humble cairn
#

Luckily I can fairly easily switch to ranged with Magic Stone.

signal sundial
humble cairn
signal sundial
#

oh, i see, my bad

#

lol, I have not played with the 2024 rules hardly at all

humble cairn
#

But I can also choose not to use the Topple Mastery.

signal sundial
#

need to fix that

#

that's an interesting thing about initative. Is that if the enemies turn is between yours and your allies, it won't really matter

#

since they will likely get up on their turn, unless they were trying to be prone regardless before you hit them

humble cairn
#

Still, knocking enemies down can be very useful. I took out an entire enemy party by myself when they made the mistake of coming after us during our travel on flying mounts.

#

Net, Topple, Command pet to Shove. Bye bye enemies who just fell hundreds of feet.

humble cairn
remote wadi
signal sundial
#

i think normally you can use your action to end a grapple

remote wadi
#

Oh, yeah... and monk also gets stunning strike for advantage

humble cairn
remote wadi
#

So at level 5, you can make them take 3 con saves or else they're prone

#

2 from topple, 1 from Stunning Strike

humble cairn
glass granite
#

Stunning strike doesn’t make things prone, but yeah it just needs another unarmed strike just to push them prone

humble cairn
#

Stunned makes you auto fail Dex and Str saves, doesn't it?

glass granite
#

Yup

remote wadi
#

I meant 3 attempts to get advantage

humble cairn
#

Stunning Strike definitely makes pushing them around much easier, but monks can do it before they get Stunning Strike anyway.

remote wadi
#

My bad

humble cairn
#

Unarmed Strike to Shove, then Bonus Unarmed Strike to Grapple.

#

The Grappler and Street Justice Feats make this even more effective.

glass granite
#

Grappler is my go to for unarmed monks

tame forge
tame forge
glass granite
#

I’ve only played barb once, and it was a yeet build

#

So many push effects

tame forge
#

I did a little harengon grapple barb. Grabbed people and lept for 60ft with boots of jumping and racial feat.

#

Instant removal of enemy. Very fun, 10/10

humble cairn
tame forge
#

Nice that rabbits hop isn't tied to movement speed.

tame forge
limber trail
humble cairn
#

Pretty sure Nugget has played more than one Monk.

limber trail
#

Oh yeah but I’m asking because iirc he’s played a gun monk specifically

#

Which is also what I’m playing

#

I’m tossing it up for my level 8 feat after taking sharpshooter

signal sundial
#

a gunk

glass granite
#

It’s been a year since I played them, but grappler? Hmm

#

I assume 2024?

limber trail
#

Yeah Kensei ‘24

glass granite
#

You got gunner?

limber trail
#

No, sharpshooter

#

So I’ll be doing one gun and one punch with my attack action

glass granite
#

I see

limber trail
#

I don’t think I actually really want gunner all things considered, weirdly enough. A lot of the best parts of the gun monk build are doing one punch and one shot to maximise value

glass granite
#

Grappler would nullify the disadvantage at melee range

limber trail
glass granite
#

In that case heck yeah grappling gun monk sounds sick!

pliant sapphire
glass granite
#

Punch and grab then shoot them in the face

glass granite
limber trail
# pliant sapphire Gunner ignores disadvantage too

It does but it doesn’t give a longer range or bypass cover iirc and as a monk my punches are already equal to my gun damage. The benefit of the one gun shot is to trigger the extra kensei damage and more range if I need it (which I rarely will)

glass granite
limber trail
#

It’s always good for me to have one punch in my attack action to get agile parry up

limber trail
glass granite
#

ASI’s are also good for monk

#

Speedy/mobile too

limber trail
#

I haven’t had issues with my speed yet so I’m optimistic I don’t need to increase it

glass granite
#

Yeah going fast is what a monk does

limber trail
#

Especially because I have decent ranged options

glass granite
#

Comes with having a gun

limber trail
#

I wondered about an ASI or Resilient for wisdom but I don’t think I will

#

It would only increase my AC and that’s fine as is

glass granite
#

Also your stunning strike DC, or if it’s dex your accuracy and damage

#

(For ASI)

limber trail
#

(+9 to hit at level 4)

uncut mural
limber trail
#

It’s not my main by any means but I’ve been having fun with it and looking forward to more of it

#

One of my favourite classes to play so far and a really cool subclass within it

uncut mural
glass granite
#

Love what they did for monks in 2024

limber trail
#

24 monk is a really good time, I’ve not at all been feeling weak like I know some people say ‘15 was

signal sundial
#

"main" wtf

glass granite
#

I’m a monk main, though probably a elemental warrior monk main

signal sundial
uncut mural
#

Skip reloading and combining it with Grappler is awesome

#

Also, Sharpshooter 15 or 24?

glass granite
#

24
And also it’s 2014 no?

uncut mural
#

14, typed too fast

humble cairn
limber trail
glass granite
#

BONK

tame forge
uncut mural
humble cairn
limber trail
humble cairn
#

I also may take things a bit too seriously, so if that was a joke I didn't realize it.

tame forge
tame forge
uncut mural
glass granite
humble cairn
glass granite
tame forge
limber trail
uncut mural
humble cairn
uncut mural
glass granite
#

Yeah from what I can remember Ophid told ya off at worst

limber trail
#

(On a mechanical level my punches are also stronger because I add +2 more to their damage and attack rolls)

tame forge
uncut mural
#

Maybe tell the DM that you do training in your off-time negotiate a Feat with enough time

#

That's what I do usually if I want more Feats

limber trail
#

We run other rules for downtime

#

And I don’t really need gunner. It doesn’t actually do anything for me

uncut mural
#

Think ahead for a sec

feral fulcrum
#

That reminds, I'll be grabbing Cohort of Chaos soon, that's going to be funny on occasion.

limber trail
glass granite
#

Bringing these hands to a gun fight is cooler in my head imo

uncut mural
limber trail
#

Well yeah, I can’t two handed wield a gun because my other hand holds the knife

uncut mural
feral fulcrum
limber trail
#

Probably won’t dip

glass granite
limber trail
uncut mural
glass granite
#

It’s why I only take grappler with my armed monks if I go Astral Self

limber trail
uncut mural
glass granite
#

Yeah grappling RAW requires a free hand

signal sundial
#

dropping dagger is free, drawing dagger is free as part of attack......simply have a custom made vest that holds 10 daggers on ur chest. Problem solve

knotty pasture
#

Just like the stereotypical assassin

signal sundial
#

^ real

feral fulcrum
#

Sheathing is also just a free object interaction

glass granite
#

More so that if you grapple, you can’t use that hand to stab someone or shoot someone

uncut mural
#

It's actually a bit of a sad point that Monks don't get weapon Mastery

#

Gotta grab feats or dip classes for them

humble cairn
humble cairn
glass granite
#

Yeah they don’t need them.
But I likey! So I take ranger/rogue dips for it

uncut mural
glass granite
#

Helps that it also benefits me with either spellcasting and free hunters mark or sneak attack and expertise

glass granite
knotty pasture
#

Would be nice if Monk gets spear or quarterstaff mastery

humble cairn
uncut mural
humble cairn
#

Imagine Graze on a Longbow, truly never actually miss.

uncut mural
#

Or Sap on daggers

humble cairn
uncut mural
#

It's still 1 per level

humble cairn
glass granite
#

Helps that you can get all your points back on an initiative roll yeah

uncut mural
#

Much needed change

humble cairn
#

Patient Defense and Step of the Wind having free benefits is amazing.

inner silo
#

Are the graviturgy spells like pulse or gravity pull op?

uncut mural
#

But it doesn't really fix the capacity you can throw out in combat

#

Kensei specifically, Deft Strike burns FP fast

glass granite
humble cairn
#

I like the Monk subs that are stance based. Fixed Focus cost for a long term benefit.

feral fulcrum
#

Stances are always cool.

glass granite
#

Like, idk what the spells do

uncut mural
#

Dunno if Monks need Fighting Style tho.

Fighter dip is right there too.

feral fulcrum
glass granite
inner silo
glass granite
#

They’re at a good place

uncut mural
reef tundra
#

I think I remember the spell Gravity Fissure

glass granite
reef tundra
#

I recall absolutely decimating a small village with it by accident

#

Or at least I think it was gravity fissure

stray sage
#

How good of a cantrip is sacred flame?

inner silo
knotty pasture
#

Nugget do you wanna hear a joke

glass granite
uncut mural
#

Hope Kensei 24' gets both Fighting Style and Mastery.

I really crave an Archer Monk for a while now.

reef tundra
knotty pasture
#

What do you call a Monk with a gun? ||A Gunk||

glass granite
reef tundra
inner silo
glass granite
feral fulcrum
reef tundra
feral fulcrum
#

There's alot of things with decent Dex saves.

glass granite
#

If they’re in melee range I’d rather hit them over the head

reef tundra
#

Good idea

uncut mural
reef tundra
#

Man, wizards ain’t gonna get a thing out of a fighting style

inner silo
reef tundra
#

Except bladesingers

uncut mural
reef tundra
feral fulcrum
reef tundra
glass granite
#

Yeah but that’s the exception rather than the rule

feral fulcrum
#

They can also get use out of Dueling.

inner silo
reef tundra
uncut mural
feral fulcrum
inner silo
reef tundra
glass granite
#

-# but why would a wizard use a simple weapon over like, CANTRIPS

knotty pasture
#

Fighting styles alone may not save Rogue

inner silo
glass granite
#

Yeah apart from those two everyone else would like one

feral fulcrum
knotty pasture
#

My hot take idea is that Sneak Attacks should just be unconditional

feral fulcrum
#

Much like a Warlock need not inherently only cast Eldritch Blast.

reef tundra
uncut mural
glass granite
feral fulcrum
glass granite
uncut mural
inner silo
uncut mural
#

The dice gods will taketh

reef tundra
inner silo
reef tundra
#

Many people here can tell you, I am not an optimiser. My main priority when playing is fun

uncut mural
feral fulcrum
inner silo
uncut mural
glass granite
uncut mural
pliant sapphire
#

Strange builds are fun as long as you don't become a burden to your team.

uncut mural
#

Shillelagh is so nice if you have Fighting Style

inner silo
glass granite
reef tundra
inner silo
uncut mural
knotty pasture
#

8 constitution.

reef tundra
uncut mural
knotty pasture
#

Are you judging my 17 str 14 dex 14 con Wizard

uncut mural
#

I have a soft spot for Clerics

inner silo
#

I made a 8 dex cleric on my first game and died during the first session

reef tundra
glass granite
reef tundra
#

Ripped wizards will always get a chuckle out of me

inner silo
uncut mural
glass granite
#

20 strength wizard we balll

feral fulcrum
uncut mural
inner silo
pliant sapphire
#

Unless you have decent DEX/STR

feral fulcrum
inner silo
feral fulcrum
#

One really doesn't need to be a Ranged Wizard, or a Bladesinger, to get use out of melee weapons.

reef tundra
uncut mural
#

Is it a stupid idea to give all classes that have Extra Attack, an extra Extra Attack right at level 1?

I just honestly feel pure Casters are very strong already, and pumping more attacks into Martials and Halves seem logical tbh.

reef tundra
feral fulcrum
inner silo
glass granite
feral fulcrum
#

And if they wanted attack spam right off the bat, that's why Dual Wielding and Nick exists.

reef tundra
inner silo
uncut mural
inner silo
glass granite
inner silo
#

Even then it's not as big as people say but still

feral fulcrum
#

Looks at their current level 15 charecter

humble cairn
inner silo
hexed slate
humble cairn
hexed slate
uncut mural
inner silo
#

Having magic, fighting style and expertise gives you a lot of options

humble cairn
#

My Ranger more often than not has an answer for the problems my party faces.

hexed slate
#

Martials should absolutely have some type of linked progression system like casters do

reef tundra
humble cairn
feral fulcrum
uncut mural
hexed slate
#

5.5e ranger is stupidly designed

inner silo
humble cairn
glass granite
#

I’m relatively fine with it, but I do agree that there are some flaws in the design

feral fulcrum
humble cairn
hexed slate
feral fulcrum
#

Unless you're only here for the Combat, Martials do find themselves feeling a bit...useless, when Casters start solving all the problems.

hexed slate
humble cairn
#

And to be honest, most tables don't even really see a divide at all.

hexed slate
#

The hunters mark features especially feel bad

reef tundra
uncut mural
glass granite
humble cairn
reef tundra
uncut mural
humble cairn
#

Ranger is not Hunter's Mark dependent, you can ignore it and play great.

hexed slate
humble cairn
hexed slate
reef tundra
feral fulcrum
humble cairn
uncut mural
humble cairn
hexed slate
uncut mural
hexed slate
#

Players want to use their features.

reef tundra
humble cairn
inner silo
feral fulcrum
#

I still can't beleive that HM NEVER loses it's Concentration requirement. It's asburdly stupid.

humble cairn
#

If you need area control, use Entangle. The situation calls for somethig besides HM, which is single target damage.

humble cairn
inner silo
#

Ranger actually have a lot of class features iirc

reef tundra
humble cairn
#

A ton

uncut mural
reef tundra
#

It’s just people confusing subjective for objective

inner silo
#

They may be mostly small individually but especially at early levels they stack up quickly

humble cairn
#

If you try to use Hunter's Mark for every combat situation, of course you're going to suffer. Because it's not FOR every combat situation.

feral fulcrum
# humble cairn It's not a big deal in actual play, tbh.

Given it's a core feature, that they expect you to use at every oppurtunity, and disincentivises you from using any other Concentration spells at your disposal. It's just very crap design for a big part of Ranger's features. And don't get me started on the joke of a Capstone again. Foams at the mouth

reef tundra
hexed slate
# humble cairn And to be honest, *most* tables don't even really see a divide at all.

From my experience, it usually takes a players avoiding strong spells or a very good DM to make it completely not noticeable. Generally a table will either:

a) have relatively low optimisation players, but also run few combats, allowing full casters (and paladins) to spam resources, which does feel very strong.

b) run enough combats, but be at an optimisation level where casters use the strongest options, and so there is still a problem.

And this is just in combat, outside is an entirely separate issue.

humble cairn
reef tundra
inner silo
feral fulcrum
humble cairn
hexed slate
humble cairn
reef tundra
uncut mural
hexed slate
#

You can play ranger and be solid by almost ignoring hunters mark, but in that case getting features which you will rarely use feels bad.

reef tundra
uncut mural
humble cairn
#

I use my Ranger features all the time. Mainly spells and my Primal Companion. I can totally ignore Hunter's Mark and be fine, because most situations didn't call for it. I've used it ... twice, and it was effective and good in those situations.

uncut mural
hexed slate
pliant sapphire
humble cairn
hexed slate
#

Imo either make hunters mark non concentration at lv5, or make the features work with any concentration spell.

humble cairn
#

Sure, I get free uses, but if it's not the right tool why would I use it?

reef tundra
#

I don’t think this is a case of “bad design” I think it’s a case of “i personally do not like it”

uncut mural
feral fulcrum
#

And when said tool becomes the "It's never the right time to use it." And has so much design space allocated to it... Kind of starts looking like a mistake to me.

hexed slate
humble cairn
reef tundra
pliant sapphire
#

Ignore half of the class feats because you want to play another way than focuse on a concentration hunters mark is not a good class design

uncut mural
#

I'm thinking of making powerful melee techniques for the MA skill tree too, if you're up against the monster's eye, it better be worth it.

pliant sapphire
#

Even if the class still good without the use of HM

humble cairn
humble cairn
reef tundra
#

Well, I can respect that. While I personally disagree, I will just agree to disagree

hexed slate
humble cairn
humble cairn
#

I did a spell by spell comparison at least up that high.

hexed slate
#

Ranger is okay balance wise (could do with buffs, but other classes need it more), but my issue isn't so much with balance as it is with design.

Having features that only work when you are using one spell is bad design.

humble cairn
#

After level 9 it would be a backup for when you're out of spell slots.

reef tundra
#

Anyway I will concede. Since this is a matter of opinions, neither side will sway.

hexed slate
humble cairn
hexed slate
#

(depending slightly on the ranger)

humble cairn
#

Believe me, that's my build.

hexed slate
humble cairn
#

I am a Wisdom maxed Beast Master, but not every Ranger will be Wisdom maxed.

hexed slate
#

Like Conjure Animals

humble cairn
#

And a martial Ranger with a weapon focus might not want to sacrifice that accuracy. Your Nick/Dual Wielding Hunter would still get more from HM up to level 9 than Summon Beast.

#

HM is not an answer to every problem and I don't really know why people are so upset about that.

hexed slate
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Plus, it doesn't take repeated bonus actions

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Opening up other uses for them

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Like many ranger subclasses have

humble cairn
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Choice of summons is also something to consider, my DM likes to kill pets so I've been choosing the flying ones, they last longer when they can flyby and go hide somewhere between attacking.

humble cairn
hexed slate
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If they target it, that's upside - it's damage someone else isn't taking.

humble cairn
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Because you're again focusing on a single target.

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Don't use HM when it's not warranted and you won't be upset about how it's not suited for the situation.

hexed slate
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This is why I rate summon beast much higher than spiritual weapon. Summon beast can take damage for you.

humble cairn
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I graduated myself to Summon Fey, though.

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Better damage and I love Charm tanking.

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Get a Charm off on an enemy, then place yourself and your pet correctly and the enemy can't AOE your party.

uncut mural
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Bizarre change to HM but:


Hunter's Smite
1/turn, when you hit an attack against a Marked target, you may expend a First Level Spell slot to deal +2d6 Force damage, and this increases by 1d6 with each subsequent level of spell slots you spend.```
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GIVE HM SMITE FEATURE WOOOOOO

hexed slate
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Would definitely be an improvement

humble cairn
hexed slate
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The funny part is that divine favour exists

uncut mural
knotty pasture
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Isn't this just Horizon Walker Ranger's feature on steroids

hexed slate
knotty pasture
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Bad subclass tbh so I get it but

tame estuary
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didn't know steroids was one extra die

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I should take notes

hexed slate