#dnd-discussion
1 messages · Page 151 of 1
And if you count the plane shift stuff there's like 10 of them. Considering they were done by a D&D designer. And have more content than the most recent official paid expansion that we got. I'd say it's fair to include them.
I imagine Kingmaker will probably be the next 5e converted one put on
WoD is the only system that tends to put rp above the main game, but D&D has a split focus with heavy emphasis on combat and crunch
That seems borderline impossible with D&D's system. You would need to convert the entire kingdom management system to 5e
Paizo made it so idk how well it works but its there
There is a 5e conversion that's already been made. Paizo did it.
Oh there was also
Monstrous Compendium Vol. Four: Eldraine Creatures
That was another MTG supplement
Oh that I didn't know. I'll be sure to check it out
Actually iirc it is AV and Kingmaker that have conversions
Idk if theyve made more
But yeah they made a 5e conversion when they remade Kingmaker for pf2e
They should release a 5e book of castles
Eating some dnd collab nerd clusters rn thought you should know
Eh. Any system WOTC can come up with will probably be inferior to MCDM's Strongholds and Followers
But any system WOTC can come up with will probably be superior to MCDM's Kingdoms and Warfare so...
The old school castles book had as much detail as you could feasibly want
Why can’t we put pics here
For the sanity of the chat.
I wanna show u guys sum o found whilst watching vox machine
you could design a regional economy around different types of castles to account for siege warfare (both magical and non-magical)
because people will misuse that privilage
O I see
Damn
This is a giant family-friendly server that often gets ill-intentioned people. I don't think I need to explain how posting images could result in hell
Yea valid
It was js a pic of pike being cross eyed anyway
Even though it would be totally sick to post pictures of the tables for guard rotations and compensation amounts to give a better idea of what would be in the coffers for a party to find and take, it would become poison
most big servers dont allow people to images
Also I think it wud be cool to send pics of character sheets
Or they require specific things to be able to do so
Yea I’ve noticed that
Anyways that does remind me of how much I hated Kingdoms & Warfare. Damn, what happened there?
Usually a specific amount of interaction and time spent in the server or some combination of the two
you can share links to character sheets in #character-discussion - either the ones from D&D Beyond, or uploaded to a trusted image sharing space like imgr
Idk, I was too busy reading D&D supplements from TSR and chowing down on them member berries
I also made a dnd monster/horde of monsters recently, their called the orphans (corny ik) but basically they look like little children with no mouths and spirally eyes, that also have like six legs and massive fists, they are rlly flipping quick and have a hive mind and travel in packs
So I'm wondering what to do with to think of this player, they're kinda saying no to some of the scenes I put out?
it sort of started at the session 0 when we were playing uno and they just aren't really following the game and just was messing around. on session 1, they questioned the quest giver and had to be convinced by another player character to let it go. when given 2 locations to go to, they went to a different location seperate from where everyone else is. Presented with a choice to save people, they would help the attackers instead and so I kinda just skip the fighting scene (this is an outcome I prepeared for, it's fine). When an npc went up to talk to them they say they aren't interested to talk at all. And when I tried to give them reprecussions for their action they just say no and want to get out of it, even when it's basically a slap on the wrist
For those who don't know: The great and ever-resplendant Matthew Colville made a book called Strongholds & Followers that aimed to bring the experience of owning a fortress and ruling over the lands around it back to 5e, It was a great book. But incomplete. It promised "The rules for X will be in Kingdoms & Warfare." Years later, Kingdoms & Warfare finally comes out and not only is the previous statement a lie, but the rules in Kingdoms & Warfare are excessively abstracted and end up contradicting the rules of Strongholds & Followers so much that using both was impossible.
They punch/ trample u to death after encircling and slowly get closer u much like what zebras do when they are trying to confuse a predator
And Kingdoms & Warfare was just... Okay, I thought it was atrocious.
But I'm in the minority there
That doesn’t sound fun
I think what gets me is the not talking to the npc part, now I have to bs plot development
Also playing my first proper game of dnd this Friday was meant to play last Friday but everyone did nothing bc they didn’t make their character sheets
Hope you have a fun game!
Damn can u not js yk kick them
Thx!
Talk to them above the table about their behavior
A slap on the wrist might be too nice then. Perhaps a player like that will only course correct if the consequences are drastic.
Yeah this is kinda red flag-ish, I would talk to them about it and tell them you don't feel comfortable with the way they're treating the game
Re-establish expectations and kick if they can’t respect that
Anyone know any good dnd to shows btw bc I finished mighty nein and am watching vox machina but other than that?
(Mighty nein is peak)
record of lodoss war is an anime based on someone's dnd campaign
Removal from the group is a tool a DM must be prepared to use
look here, I might just be embellishing bad behaviours
it's the part I focus on, maybe their behavior is normal and I'm the problem for just looking at the bad stuff
Maybe. But the part I personally see that strikes me as odd on your end is the "slap on the wrist" comment.
I'm asking that even if it's just me, am I just allowed to kick out people I don't like?
For the world to be real, for the world to matter, consequences must be real
And yeah, you're absolutely allowed to.
it was a 3 days worth of jail-time, genuinely no reprecussions
You can talk to your party if you want to see their feelings on the matter. You’re a player too and deserve to have fun
Breaking and entering where?
but the cops, for a lack of a better word, wanted to take them in to investigate what caused the ruckus in the first place, you know for interrogation purposes
a crime scene some people are investigating in, I wanted to make a narrative barrier, it opens up if they rile up the town
I'm pretty sure that I wasn't actually mad that they actually went through the barrier I put up and I'm genuinely just acting out the characters on the scene as if it's their job, but I don't know if it comes across as that
OK so, I'd say yeah. Talk above table. And in the future, don't be afraid of more brutal consequences.
Slayers was also inspired by DND campaigns i believe but is a more humourous take on it
Talk to the player, if they keep raising issues then remove them from the group
public execution for repeat offenders
dang
They used to do floggings with the offender's shoes back in the day /j
Yeah, jail is... A rather recent thing.
Normal punishments would be flogging, temporary enslavements, fines, seize of property, execution, other form of corporal punishments, exile, branding...
Public shaming.
To be fair, we are only hearing your version so we can't really be true arbiters without the other side's opinion. From your version it just sounds like he/she isn't feeling your storytelling. The only thing I can suggest is maybe pulling him/her aside and ask questions, but be prepared for criticism. Ask him/her what were his/her expectations going into the game. What things would he/she do different etc.
Didn't you used to go by "lich king" some time ago or was that someone else?
There were cells but that was usually because it's hard to coordinate executions when you've only got one headsman, and a D&D society is less likely to use capital punishment like that
I can imagine people who gets mad that dnd isn't actually medival fantasy
some settings are pseudo medieval fantasy imo
Ask the player to kindly toss their character concept in the bin, and to make a character who wants to take part in the adventure.
some people's idea of medival fantasy is dying of dysentry at 10 and [redacted]
Hey so I'm using the Avrae bot and I'm wondering how I apply True Strike to a Rapier.
It's !cast "True Strike" -t [monster] Rapier
right?
I don't see why a D&D society would be less likely to use capital punishment I admit
Branding is way easier
I think it would depend on the society and its philosophy
good morning folks
How does that relate to the specificities of a D&D society?
Among other punishments that are more humane than become easier to hand out with magic
Revival magic maybe? It's universally easier to revive someone than to break them out of a high security prison
Though I admit to a morbid curiosity of how D&D would handle capital punishment
And thats fine
That's a horrifying proposition
uh no, I can't say what they are, so you know that that's not fine
Yeah it is.
Wait, I don't get it. How does magic make other punishments easier?
Adult and dark themes are fine if everyone at the table is game
Branding still consists of the same thing. You take a branding iron, you make it hot, you apply it to the skin. Death penalty is still the same, you make a noose.
I think Lily is referring to authors who use it as a really cheap and insensitive way of making a setting edgier
Yeah but honestly even then
anyways any setting with revival spells is inherently not going to have a death penalty imo
Magical branding, geas for labor punishment, using demi plane to set up an oubliette
Its home games. You shouldnt be held to high standards
I'm talking about how having some ideas as your fantasy that you want to partake in, is a bit weird
Eh
Same as the real world, and more methods than the real world. But they amount to the same thing.
I'm referring to extremes here, as the intial joke. like actual things I can't say, that's why I did the [redacted]
Its about processing, expression and challenge/adversaries
Death penalty is more likely to be a security measure for high security prisons, like a solitary confinement
Magical branding? With which spell?
rune of warding
And demiplane? That's a very high level spell and, contrary to an oubliette, people can escape with dispel magic.
Punishment is not just about handling criminals in an easy way. Its about bringing people to justice in a way that appeals to the people and to through fear stop other criminals from seeing the appeal of crime knowing they might loose a hand for it. Torture was popular because people knew about how terrible the pain was and also how it would permanently disable you and make life harder. Not to mention the hate from the public too.
I would say different races would handle things differently. Orcs probably would increase what was previously said to an 11. Halflings probably have a lot of more second chances since they are more of a people of content and peaceful living.
I feel like orcs would just kill offenders and be done with it.
Elves would just banish.
Everyone else might have different methods
They like violence so i think they would have more attendance in a public brutal execution
Orcs being chaotic evil implies they'd enjoy enacting whatever punishment they have
Brawl it out
Yeah but if their society is so violent, why would people bother coming to a public brutal execution? There's violence everywhere
Why would a violent society pass up on a free show of violence?
I think this is the more correct line of thinking
Because there are free shows of violence everywhere every time.
They might be beaten by their superior if they harm their subjects to much. A orc commander still want their underlings to be able to work. But you can cull the weak a bit sometimes for shure
And because why would you want to watch a show of violence when you could be out there committing violence?
That's why it would prob be a mob tearing the guy apart themselves
You can have both tbf
Violent creatures like violence at or away from home I suppose
this is wild, I kinda want to be in a really dark game now
But to be fair, ever since I was a kid I never understood why people watched football when they could just grab a ball and go play
A battle thirsty orc would probably not want to miss the slow execution of a elf general. Its probably like listening to bubble wrap pop to them
it's a different appeal, it's like watching a streamer
Oh that's easy. Because then you get to enjoy it without any of the work/consequences.
Same here
Plus it's reasonable to believe they'd have some form of order amongst themselves since they live in tribes
No worry bout consequences here
maybe you watch it for the streamer, maybe you just don't have the time and resources but still want to in some capacity enjoy a game
I doubt they'd see a whole lot of violence at home, otherwise why live together?
Maybe. Maybe not
nah me too, I don't evern listen to these dnd podcasts, but different folks for different storks
I couldn't watch Critical Role. But I did watch Supergeekmike's commentary and analysis of critical role.
One thing i find realy cool is that the world of dnd somehow manages to have so extremely many races and monsters without any of them becoming extinct. I mean shure people can migrate crystal spheres but generally i would assume the population is quite stable
I'm yet to find a d&d podcast I can actually stomach, most feel too formal and professional for me
Ok, now that's a totally different thing, one I can see the merit of
Which had actual value. Because it was analysis and discussion of TTRPG. Instead of a bunch of strangers playing in ways that would infuriate me if it was at my own table.
Because damn is Critical Role infuriating
I think resurrection/healing spells are just too common for anything to ever go extinct
The animated show is a really condensed version of the story. I could never get into the streams since the slower pace made me just want to play instead.
Don’t forget that works even more for the winning side of a conflict
it made me want to go inside my screen and just slap him in the face
Also, Abt this, there being multiple planes of existence makes it that much more plausible. Especially when so many have extremely favorable conditions for them there for a base population to funnel out across the multiverse
Resurrection? The thing that requires diamonds and a spellcaster capable of casting pretty high level spells?
Socially accepted public displays are more likely to attract crowds, particularly with drow
All of which a large state should have access to
Also the fact that there are neutral groups that join to actively even out the alignments just so the world dont turn to much in one direction
I mean, yeah but that doesn't really help people not going extinct.
- D&D is not a reality simulator, that includes things like ecosystems, 2) it's fantasy where people tell stories or heroism and adventure, extinction as an archaeological or ecological thing isn't super adventurous, unless you're talking about an imminent cataclysm that needs to be stopped! 3) There are absolutely extinct and dead ancient peoples in the lore.
The soul can refuse
Healing is prob the bigger one tho, but the fact that no race can ever go extinct via True Resurrection as long as SOMEONE remembers they exist, is another portion of it.
Fair point yeah, but also taking into consideration that every plane is almost infinite and interconnected, a new species could come from literally anywhere and go anywhere. There's too many people for extinction to ever be a considerable factor
Like... That really doesn't make resurrection common.
But still means that the race can always be rebooted
Uh... Just in the Forgotten Realms, Avariel, Sarrukhs, Batrachi and Aeraee are all extinct.
Theoretically they don't have to be.
The real reason is that it would be a little crappy of wotc to ban a race because they died in the lore. It's up to whatever DM to decide what's extinct and what isn't
It used to have ecosystem guides, druid campaigns, if you're determined enough and have necromancy there can be undead ancient peoples
Was not aware of that lol my bad
"Extinction" isn't really how heroic fantasy would approach it anyway. "Ancient and forgotten peoples, lost long ago to the ages" is how it would go.
In Dark Sun, Pixies, Gnomes, Kobolds, Wemics, Trolls, Lizardmen, Ogres, Orcs and Goblins are all definitely extinct. Mermen, Sahuagin, Kuo-Toa, Locatha, Satyrs, Centaurs, Minotaurs, Bugbears, Gnolls, Hobgoblins and Troglodytes are all probably extinct
I'm talking about what is, rather than what once was.
The moon elves are endangered
There are still guides in the monster manual for the ecosystems of monsters iirc
- Druids, dryads and lots of other things have a huge focus on echo systems.
- The prevention or extermination of a race can definitely be adventurous and heroic.
- I just said its impressive that such a large amount of similarly powerful groups that hate each other co exist
Just checked, Avariel aren't extinct
There's monsters per habitat in the 2024 MM if that's what you mean
They got close after the First Flowering but didn't
- "Nature" or "Lifeforce" not "ecosystems"
- Like I said it's not about "extinction" it's about imminent cataclysm that heroes need to avert, the emphasis is different.
- It's because that's how the writers need it.
Yeah, you string together predators and prey for an ecosystem based on habitat
I don’t agree i guess
Oh yeah, forgot that there's like a few secret surviving Avariel communities
Extinction can absolutely be part of an adventure
Like escorting the last pair of a species to a druid grove where they can live out their days in peace
Aw, thats so sad man :(
Also . . . I think the Sarrukhs became Yuan-ti? Maybe I'm wrong, but this wiki laddering is confusing. . .
No. Depending on the canon, Sarrukhs either created the Yuan-Ti or the Yuan-Ti used to be humans who turned themselves into that as an imitation of the Sarrukhs.
And even if they "became Yuan-Ti", that doesn't make the Sarrukh not extinct. Homo Habilis is extinct, but their descendants are...Well, everyone here
"Remnants of a long lost peoples whose civilizations have passed before them and whose time has come to join their ancestors and leave the mortal plane" isn't the same emphasis as "extinction" I'm not saying that whole species dying out isn't a thing, I'm just saying that it's a fantastical thing, not a scientific thing.
That would be a cool adventure.
So yeah. Extinction actually does happen in D&D. It's actually the backstory of Dark Sun. Just about half the sapient species were exterminated to the last
But more to the point, you can 100% set up ecosystems using the 2024 rules
It's not what the game was built for. Sure you can do a lot of things.
Speaking of preventing mass death. Any tips on how to feed 8-20k half orcs without a set up farm land
Exploration is a key part of the game even if it's not all wilderness exploration and survival
Uh... How many of them are druids?
Or rangers?
And predators make for good random encounters depending on environment
Or high level monks maybe?
None of which involves setting up whole ecosystems, you just need the vibe of one.
Because without magic, feeding 20k people without farmlands is simply impossible. They will overhunt, starve and die.
Unless you break them up in small groups and send them very far away from each other. But you would need those groups not to exceed 20 people.
Well since they are captured by a cold hearted duegar society I would assume all the casters are already in control of their elite or executed.
The book itself says it's not a reality simulator. You can do whatever you want with it, but that's you adding all that in, which is cool if you want it, but the game itself is not really built for it.
Shove them all onto the Astral Plane where they will not age or die.
How the hell would you even get 20k people on the astral plane?
I dunno
We are trying to be moral and save lives so pillaging is of the table. And the astral plane would be a good choice if we had better options than 2 portable hole gates
We do have like 200k gold to purchase cheap food ingredients
Uhh .. offer them to the Githyanki as .. tribute?
Omg XD
And I think people still need to eat on the Astral Plane
Do they?
I thought they didn’t
With circle casting you could open a gate a really long time i guess
Wait, no, DMG says they don't, nevermind
Plant Growth can make very fertile farmland.
Oh, that's a good idea actually. You need a diamond worth 5000 GP, a cleric, sorcerer, warlock or wizard of level 17 or above, and enough casters to keep it open for...
I guess we will look into hiring druids
We're talking 20K people. You would need the gate opened for days.
Just hire druids to cast goodberry
Probably not that long but a long time for shure
You only need like 3,334 druids
Only
Ask among them to see if any of them had hidden the remnants of their cultures, perhaps there were some secret priests of Luthic practicing their religion in hiding. They might have magic users, after all.
Foster their own sense of culture and independence so you're not just managing a huge vassal state.
Will do, they might have managed something like that.
I will read plant growth again since i think it can do aoe food growth
OK let's see... You can likely pass about 400 orcs every minute so...
Damn, alright, never mind. You need the gate opened for an hour.
But if you shove them all onto the Astral Plane .. then what?
Like what's the point of all this? You just freed an entire city full of people from duergar?
One good thing is that they recently had their own city. So all of them already had a shared culture and probably good connections for setting up a working society without having to re learn people a trait
Well, you choose a precise location on the astral. You put the orcs in there, some floating nice place and hope it's far enough away from Githyanki slaving parties, astral drreadnought and other stuff...
And then I guess that back on the material plane you try to find some place where the orcs could live and enough food to get them started.
What about that city? Can you take it over and give it back to them?
Since my character faced a dreadnought day 2 he was there he does not deem it safe. Even though its statistically empty
100k orcs occupy it currently
And the people you freed are not welcome? It's racism, isn't it?
But we have killed like 500+ orcs through short skirmishes with invisibility and teleportation. Not fast enough though
Maybe the orcs that occupy it are from another nation that conquered it
Wait, whose side is your party on?
The orcs kinda came and killed most of them and the refugees where captured as future slave workers by the durgar
Well the orcs probably have some slaves too
Wow that's a lot.
Read The Prince by Niccoló Machiavelli, it's excellent for D&D characters with high wisdom
Ok so you have the remnants of a city who are downtrodden and defeated. This is typically the time you would help them recuperate and then build them back up as an avenging army to take back their home.
Unless they would rather just relocate oh hey ... have you tried asking them what they want to do?
Well the orcs kinda mostly destroyed that whole town while pillaging. And then destroyed it some more after they could not find the party after the first 2 raids we did on them
They have a demon supporting too
A tanar'ri or a baatezu?
A strong one that can lend out warlocks on a whim
Baatezu
I dont know yet but maybe
Demons don't really deal in warlocks as much as devils from what I remember
"As much" being the key
I know, but the demon MO tends to be "run them pockets"
This demon clearly is one that does deal in warlocks
I wont look into its stats untill after it is taken care of to reduce subconscious metagaming
So i wont try finding out more than i would know in character
Anyyways, those orcs were duergar slaves, right?
Some people don't know the difference because the lower planes often get glossed over
So... The duergars had the means to feed them. You could just steal it from them
Yup. Hidden deep in a tunnel a kilometer down with some kind of magical air recycler
Well not down exactly but its a long walk
Twenty thousand orcs is basically an army. You could descend there, kill the duergars and take their stuff
Twenty thousand orks with three spell scrolls each and some melee weapons and armor is probably enough to conquer the place again, especially if you can get that demon to flip to your side
Most of them probably can't use spell scrolls.
But all of them can use a club. All of them can carve a pointy stick.
Idk man. We are 3 lvl 25 characters but its a world with a lot stronger enemies too. But my stealth is like 40 average so with my teleportation and circle casting we can probably empty it in a few hours
Level 25? Damn
You know what, you're right. I cast Macedonian phalanx
Heavily moded 5e 2014 with a focus on realism
If you manage a template (a stat increase from magicaly and or geneticaly modifications) you can reach lvl 42. But you basically need to be a half dragon of a prismatic dragon at that point
Then no circle casting. That removes the gate to the astral plan.
Yeah. Get those orcs pointy sticks, descend, kill all the duergars and take their stuff.
Thinking of getting dnd supplies for my bday tomorrow at b&N
Long pointy sticks
Like the two handbooks
Always need more dice 🎲
Wait. Don't the deep dwarves have inherent magic
The races are confusing enough for me but idk lol
Half orcs are a bit different in that they grow up faster and are also stronger in both genders. But its mostly women and children
But they can probably and likely want to fight
#thedrowdeservedit
What’s a drow?
They do. They're a nightmare to fight but... You know, twenty thousand orcs
I need those handbooks lol
Drows are dark elves.
Coughing baby vs 20,000 orks
OoooH
Oh yah! That song is a bop
It's orcs. Female orcs are just as tough as the males, and probably just as trained to fight as the males
Might even be tougher
They committed unspeakable atrocities that resulted in them getting sent under the vast subterranean expanse of Toril
The dwarves are like 20k surface level city and we have no idea how many live in secret below ground. Plus the farmers might also fight
Is that from the new movie about smth?!
so if i have to seduce a lady orc, intimidation instead of persuasion?
No, their ancestors committed unspeakable atrocities. Those ancestors have all been dead for ten thousand years
Nope, Grand History of the Realms, the book of elves, monster mythology, and one or two others
I guess lol
Athletics
Ah. Again ill need to know so much lore if I wanna dm smth that isn’t premade
Then pillage the farmlands. Don't mount a full frontal assault yet. Scout ahead, attack the farmlands, take the food, go back. Besiege it.
Homemade is fine too
Not really, just grab a setting book with maps and throw a dart
okey, time to see if it work in the next weekend when i go to the tavern
Maybe i finally found that lady orc that Harood need
Ok ok 👌
So much lore and I haven’t played in a campaign in two years
Hmm, not a bad idea since I could personally try to burn the interior food supply. Only problem is that the surface dwarves are not the durgar and are generally good people that dont know what is going on
The dales are always easy for the forgotten realms
Wow.
Situation is complicated but i thank everyone that has given tips. My character is a lot smarter than me and has had a lot of time to think so i felt asking for feedback was a good idea
Then attack the duergars, not the surface dwarves.
Cliffsnotes are just: the elves were there and fighting, the orks joined the fight and the humans fought alongside the elves
And then like 2,000 years passed
Hmm, i guess the duergar might want to keep things hidden from the other dwarves so a fight in the caves could be a advantage
Let me guess. The drows erased a world and the gods decided to create a new world?
No. Not at all.
Worth a shot
Nope, the drow wiped out a subspecies of elf
You really want the explanation for how the drow became the drow? Because it's... It's something.
The drow did not wipe out anyone.
The moon elves would beg to differ
The moon elves still exist.
There’s too many elves!
Well, the one or two that survived
Drow just follow a god right that turned them into dark skinned psychopaths overtime
The seldarine and the crown wars are related and it's hard to explain the crown wars without the context of the dark seldarine
Actually the context of the dark seldarine is pretty much unecessary
They have the most subracess and related races for shure
Corellion did nothing wrong
Most incorrect thing I've read all day.
He didnt
The seldarine wars are how we get lolth providing demon magic to the illithari that allowed them to raze the strongholds of the moon elves
Iirc literally using rings of demon fire to burn the cities to the ground
The elven pantheon let a council cast the drow into the underdark
Yeah, no, not what happened. This is a gross simplification and not the actual lore of the crown wars
The sun elves attacked the illithari under the pretense of expansion and the moon elves didn't stop them
Nope, not what happened.
Alright so, this is called the crown wars, taking place in -14000.
It starts with clan Vyshaan, ruling clan of the sun elves of the Aryvandaar kingdom. They want to annex the kingdom of Miyeritar, a kingdom of dark and wood elves led by clan Olrythii. They invent a family link to justify their claim on Miyeritar, and attack and occupy the kingdom of Miyeritar.
The dark elf country of Illythiir (this is the one worth remembering) attacks the moon elf kingdom of Orishaar which is an ally of Aryvandaar. The Illythiiri are allies of Miyeritar and seek to support them against the Aryvandaar occupation. But the conflict escalates and the Illythiir kingdom commits a few war crimes. This earns them the epiphet "dhaerow" meaning traitor. Lolth starts corrupting them well after that.
Aryvandaar also is influenced by fiendish powers, namely the fallen solar Malkizid. They invade more elvish kingdoms.
The conflict escalates so much that a wasteland is created by the destructive magic of Aryvandaar. The Illythiiri are enraged and attack Aryvandaar even more brutally. The Illythiiri turn away from the seldarine, worship other gods. At that point, a ritual of elven high magic is cast. It was supposed to curse all Illythiiri, but it accidentally cursed all dark elves, who were then driven underground and the epiphet "dhaerow" eventually becomes shortened to "drow".
I wanted to ask did anyone ever try homebrewing an lotm based game and how did it go? I doubt l ever saw one recruiting players so l wanted to ask
The sun elves of Aryvandaar were the primary agressors, but they never attacked Illythiir.
I feel like you missed a crown war somewhere
Illythiir attacked them. In support of the kingdoms Aryvandaar was attacking
5 total
Yeah, I ended at the fourth crown war with the descent of the drows. There are two more crown wars.
Well, the last one isn't really a crown war, but it's sometimes counted as one
Do you have like a really good memory or just really into the lore or both?
Idk feels like you know basically any lore related information i have seen asked since i joined this server
It was around crown war 3 when they go full infernalist
I just recently re-read the lore, just to remember it
It's been a while since I've read elf lore
The seldarine wars and the fall of lolth add a lot of context to why lolthian drow are so terrible
I kinda got to overwealmed with lore since it goes from the 70s and since then have been rewritten and somehow 5e plays on nothing in particular being canon
So yeah the crown wars are mostly about Aryvandaar's territorial aggression towards the neighbours, use of destructive magic and empire-building. And then Illythiir answered with war crimes and their own destructive magic.
Like is 1-2e more canon?
It's canonicity by setting
Ok
*destructive demon magic
Actually Aryvandaar did not use demon magic. Their own fiendish influence came from the fallen solar Malkizid who, at that time, was an archdevil.
No, the illithari used demon magic from lolth
Yes.
Because the only thing more reliable than elven hubris is that mages take literally no work to flip them to the dark side
Although the most devastating magical destruction of the conflict was the dark disaster, whose responsibility lies solely on the shoulders of Aryvandaar.
Was it not the drow that used the fire rings? The Taco Bell tango, so to speak
That I do not remember. But the worst disaster was the "dark disaster" which turned Miyeritar into the High Moor.
Hey, how did the duregar happen?
That one is much simpler.
Back then it was Clan Duergar. It still is, technically. A large and powerful dwarven clan. The short version is that they were captured by Illithids and enslaved.
Good ol mind flayers
Lots of fantasy relate to each other somewhat but idk how similar they are beside living underground. Being exelent crafters and miners
My Waterdeep Bard, though he tried to be open minded to all people, really didn't like the Duergar that he met.
so same thing, different spelling
I think we met a king of theirs, psionic tyrant.
You mean Skyrim right?
what?
Much later, they rose up against their captors, with help from one of the least reputable gods of the Morndinsamman. That god became their liberator, and managed to make a pact with Asmodeus to free clan Duergar. Later, a heroine named Duerra ascended to divine status too.
Are they not in elderscrolls
Thought that was what you where referring to
I have no idea about Elder Scrolls, i do not play it
Oh my b then
They tend to be very bad in quality
TES has falmer, D&D has drow. They're legally distinct
So clan Duergar tends to live deeper underground. The time spent around illithids has given them some psionic abilities. Deep Duerra is the goddess that helped them master those abilities. Laduguer is their main subject of worship. And Asmodeus plays an important part in their religion as more of a... Semi-enemy figure
Draugr are a reskinned zombie, relating to real-world nordic culture. Skyrim uses them as a dungeon enemy.
Duergar are underdark versions of dwarves
I... didnt say Draugr though. I know what they are though
I also prefer a pronunciation closer to "DVER-gar" than "DOO-er-gar."
I prefer the pronunciation "crispy"
Think it might very been a spelling mixup/misunderstanding
So yeah, while duergars are treated as a subspecies, in-universe they would be considered a specific clan.
Does DND have a proper explanation for why each Spellcaster needs their respected spellcasting stat? Int for wizards makes sense as they're studying and using complex methods to cast their spells, but I'd appreciate it if anyone could give me some more insight on this to help with my character creations.
No, the ability scores are meta and not realistic.
Charisma casting consists of using force of will, strength of personality. Wisdom casting consists of using awareness and connection to a greater thing.
still kinda miffed they didnt do INT warlocks
Some magic requires knowledge of the tree and land, hence wisdom. Some requires you to force your will on reality, hence charisma. And they wanted priests to be different and that eventually led to both wisdom and charisma casting
Honestly I feel like Wisdom warlocks make more sense but yeah, charisma feels like an odd one
All the explanations you get, while cool and sensible, are basically fan theories and are not given in context of in game lore.
eh? Arent they provided by their class description and spellcasting feature?
It's 100% so that you had to work harder for multi class synergy for stats
Not really?
Charisma I guess could help the character be more favourable to their patron
Charisma is a bit of a misnomer in D&D imo because it isn't really just comeliness or personality, but also describes force of will and ego, which fits Paladins and Sorcerers with the former being about keeping to the tenets of their oath and enforcing it on the world, and the latter's power being something very innate to themselves unlike other casters
ik in 2014 it was a bit more obvious
Wisdom doesn't fit warlocks because otherwise you'd have been streetwise enough to not get ripped off
Warlock I think doesn't really fit charisma though. It was originally supposed to be an intelligence caster actually. Only reason why it's even a charisma caster is because it was a charisma class in older editions.
IG they dont actually delve into why class uses X stat, its just assumed...
Usually by stereotype
Looking at them, they go a lot into the source of the magic, but not really at all into why that relates to a specific ability score.
yeah, thats what im noticing as well... its really just assumed...
i kinda do and more into some stuff of every class
In this scenario Warlock need the charisma for the patron.
and make a STR caster would be so bad idea
Yeah, if they were willing to make the game a bit more complicated Charisma and Will(or something of the sort) would have been different stats. I like the idea of Charisma including both strength of character and likeability because they usually come hand in hand but obviously it's not always the case for characters.
Im talking about what the books say
I think it makes sense, you know, making a deal with an Otherworldly being to get magical powers sounds like bargaining, and you know.. that's definitely a Charisma thing
Ability scores are meta and also don't map very well onto "realistic" ways to measure capability in people. Everyone is just better off accepting them as game-ified things rather than trying to make realistic sense of them.
It makes sense to me
Its not willpower
Its the sheer intensity of your being
Yep or is how i feel fit better, i can be wrong tho
Hear me out, Constitution for warlocks. Their body's ability to hold their patron's power would be influenced.
Thats why it doesnt defend against being scared or charmed etc
The PHB lists the sources of magic a spellcaster might get it from, but not why they use the stat they use. Its just assumed
Wizard and Arti are both nerds, one being a bookworm and another beign an engineer
Sorcerors should be the CON caster...
I agree.
No lol
No its charisma because its about how much power can flow into them as a being, not a physical form
theyre the one with innate magic
Some are, not all
CON shouldnt exist at all, and INT and WIS should be rolled into a single attribute
this will fix 5e trust
Agree
Let barbarians cast spells
They could just as easily be and have just as sensible justifications, the reason they are not is for game reasons.
jajajajajajajaja, No.
No, they would be able to get their conc permanently and we dont want that.
also, warlocks are like. master and apprentice in terms of how they get their magic
Again charisma for sorc because its not about how tough you are
You can turn out to be a sorcerer later in life due to something happening to you
No caster should be Con caster because no class should need only one ability score without anything else
Its about how well your essence can utilise the bloodline magic
It’s not always innate
Con lore wise makes a lot more sense for sorcerers... But it's a mechanically horrible idea
Right, and CON sorceror would be you channeling that magic like its just another part of your body
No
Yeah, my reasoning was if you wanted to make a character with a weak sense of self but great conversational skills it would come down to doing something like 8 Cha and then proficiency in Persuasion etc.
Not all sorceries are bloodline related
Con makes no sense for any caster classes
And Ability Scores are basically all mechanics and really nothing to do with lore.
True but not relevant. Just an example
Yeah, wanted to talk about that one, sorc being charisma instead of Widsom or in last Scenario STR. I dont feel it fitting, but that is me
im not arguing innate = CON
The logic is that youre better at convincing others when your presence is strong
I see sorcerer as charisma due to it generally not being a class that improvement is based on how well you can read or use the world around you
Ultimately, don't look to Ability Scores for narrative or lore.
But yes proficiency would serve as skill in it while not being tied to that
we had already lots of wisdom casters
Ranger, druid, cleric.
Time to kick Strahds booty tonight, wish me luck, friends 🧐
Wis is brain con
Int is brain str
Cha is brain dex
No I don't be elaborating further
Honestly?
Sovis and Rowan could probably do it by themselves lmao
CON casters in d20 fantasy can work
Int
Arti and wizard
Charisma
Paladin, bard, warlock
The only stat that doestn have too much is int
But then we have to considerate that 2 of the subclasses that let you get spells (Figther and rogue) use it too
i like this way to see it
D&D has done it before. They're called Warlock and Battlemind
Blood magic.
Casting using my blood juice
One of the cooler Wizard subclasses imo
I don't like this mindset, if I'm making a narratively weak and fragile character I'm giving them low constitution and strength
Wow .. as the game goes on they actually explain the Ability Scores less and less.
Loved playing my Blood Cleric Plasmoid
its what i would like to see in a Warlock or let oyu sacrifice some HP for getting some spellslots back in battle, being a cantrip
Ability scores mostly make perfect sense to me
Yes, start with narrative, not the other way around.
So you would always have access to it.
Can be used one time per short rest
I'm personally a fan of Wisdom Casters, I WANT MORE!
MOOORE!!!
Yes, but realize that it's you doing most of the work there.
That’s exactly what Blood Magic Wizards are you know
Druid, cleric, ranger....Meh, that its okey
Absolutely, im rationalising
My rule of thumb is to roll up a character then make the backstory
wait, those exist?
Check out Taldorei Reborn, I think it actually takes hp instead of needing material components but close enough
Looks at Charisma
Bards, Paladins, Sorcerers, Warlocks.
looks at the poor Intelligence casters
Wizards, Artificers.. (as of now)
We can stand to have 4 of each smh.
Oh, nice. Welp, again expected that it exist before i said it
Does that UA class we got recently use Int?
Psion was Int, yes.
See, here’s hoping
intelligence get subclasses a lot too, like i told before, Fighter and rogue caster subclass
Generally completely opposite of how I do it.
RIP dark sun psionics
Abilitiy scores without a doubt represent something real in D&D if I have low str I'm less likely to hit you with my sword
However they're so abstracted and removed from anything that exists real life that they're not useful to know anything. I think about it like this: an identical set of ability scores on 2 different characters can mean completely different things.
That, its justified really well because the character end up learning how to use magic. Instead of getting powers out of nowhere like sorc or a contract with a patron like warlock
Wish we could see a more cleaned Dark Sun for 5e
Therefore it's up to player interpretation (maybe a bit of DM but I'd say majority player) what your abstract ability scores mean to you
As long as it's Uber lethal
We're talking full on water madness
Interestingly the official character creation rules have a mix of order (you take breaks to add backstory as you go) but it generally is stats first flavour second. (In order of how you make it not importance)
But once you're adept with making characters then you can certainly go either way. Character creation is a medium you can set out to paint a specific picture or you can paint first and see what it becomes
I wouldn't 100% count it out, but it had such a resurgence in 4e... It really feels like a every second edition type setting 😛
Why would anyone recommend allocating stats before the character idea?
Think of what you actually wanna do first lol
Dont leave your next 2 years up to dice and random allocation
You know you want to play a class so you throw the species and stats up then write the full story
Maybe so you can use the stats as a basis to narrow down what your character could be? Restriction and creativity of whatever
i'm generally a fan of alternative attribute systems, like FAE Approaches or how alot of PbtA stats are generally abstract character values like in Fellowship and Masks
I also prefer skill lists over attribute scores since they put more emphasis in how competent a character is at doing SOMETHING instead of putting emphasis into what they are
But even then youd need to know which number is which stat
Darksun could come to 5e because it's a very popular and unique setting.
It likely won't come because it has an extremely problematic history and has some pretty sus elements which would have to be stripped away, I'm sure the designers are scared of 2 things
- Hurting the setting by over cleaning it
- The amount of work that needs to be done to release something like dark sun conscientiously
But yeah i see why this might be fun
I just think its hilarious to recommend this as default
While I agree, it's not super on topic.
It's the problem of trusting your audience to be mature
Adults can handle these topics or steer clear of their own volition, while a younger audience might not understand the gravitas
Well before you allocate stats you pick class race and background
Which is the main decisions in a character idea.
Sometimes is easier to say "I'm making a cleric" and then figure out who they are after a few rolls
Then to say "I'm making Bombdabad the Holy and here's his entire deal"
I'll usually have something figured out before the last stat number is typed in
I also detest rolled stats.
I gotta pass on that
Especially if you're new, it's better to have a character who belongs in D&D first, then render more details about them once you know core stuff about who they are - like they're a cleric. That's a big thing about them you didn't know at the start
I am interested why, as I prefer rolled stats. I'm interested to see if there's something I'm missing
Im not letting dice decide my roleplay
Unless im doing a fully randomised char for fun as a gimmick
I might say “I really wanna try out a build where you can yeeet enemies as far as possible!”. Then, I realise that the ability would be good at sea to knock enemies off ships. Then, I made a pirate!
Just an example of one thing I’ve done
I personally don’t use rolled stats either for my games
I have played in games with rolled stats and had higher stats than my partymates as well as lower. Neither felt good or fun. the only method of rolling stats I find fun is rolling for an array which the entire party then uses.
I've always used rolled stats unless I wasn't allowed to
Agreed 💯
Not that i hate it, it’s just a lil more complicated for my newbies
I just give freebies so we can have the fun rolling dice but an equal party
Rolled stats is less fair across the board compared to point buy
That’s the problem ain’t it
I honestly prefer Standard Array.
See, I enjoy having lower stats to a degree. It allows me to build a character that doesn't feel like a super hero, at least in my experience, it's better to have tangible weaknesses
My only issue with rolled is having people having different power levels
One might argue that it defeats the point of rolling the stats if you get repeat rolls etc but we seem to enjoy rolling anyway
Standard Array is just poorly distributed point buy. My OCD cant stand that
eh, i feel like flaws shouldnt be limited to bad stats
Point buy is my fav unless I want to make a character with a stat below 8
Flaws can come from unevenly distributed stats
right, but they shouldnt be the only way to get character flaws...
My problem is the inequality between party members and how it leads to some characters feeling sidelined. I don't like it from either direction.
Super high int and wisdom, low charisma. Eloquent speaker, uses $10 words every other sentence
I am generally very opposed to using mechanical weakness as a roleplay flaw/crutch
8s in dump stats from point buy alone is plenty enough to show weak points in your build
Also the pure numbers of your Ability Scores is the least interesting place to look for characterization.
I like throwing in hooks for roleplay opportunities
Write an actual, you know .. Flaw.
Don't look to a 5% increase in dice success for your personality.
Yeah, I do that too. I just like having a bunch of options to pick from as to why a character might respond a certain way
Nah having heinous themes in your work that are not handled carefully at all is not an audience problem it's a writer problem.
Because giving my character who has been bedridden for most of his life 16 constitution and strength is perfectly valid right?
Depends
That’s very much not what I said.
hey there, my friends want to play dnd again and they're all hooked on pirates (pirates are just very cool) so is there any great suggestions for premade pirate related campaigns out there that exist, cause the last time i cooked a campaign myself it ran not very well, thanks for any suggestions
Could be, if maybe you got a magical infusion of something, but then write your temporary reversion to form as a Flaw. That'd be interesting.
also raises the question why theyre an adventurer anyway and not already dead
I’m talking about intentionally making a character mechanically below average in things they should be decent at or intentionally making characters that have 10 or less constitution
I personally draw the line at dumping constitution and/or important stats…
I see what you mean with this though, Yeah it also probably deserves an age rating which could hurt sales.
And best not to forget D&D players are collaborative writers with the books not only consumers, you don't want to encourage young kids to be depicting salvery etc. in their D&D worlds when they have no idea how to approach those subjects with care
Would rather give him 7 con and maybe use ASIs as an opportunity to make him become more healthy over time
I don't care for intentional nerfing in that way, but I do like it when an opportunity presents itself
Ooh, my idea for a Psionic Barbarian could work for this. Your strength of mind is what is telekinetically driving your body.
this time my friends are actually more interested in the storytelling aspect of dnd and less about whacking enemies and my sanity with the dice
i think players should be rewarded for playing into their characters' flaws. it often just kinda feels bad to have to roll a low stat and at times devolves into "GM may I" with players trying to justify why they can use a different skill/attribute instead
I love this!!
A 7 con person simply wouldn’t become an adventurer or would just die before level 3 generally speaking
The guy could yeet enemies like ungodly far diagonally!
Well he would if he didn’t die session 3
Flaws should be personality and tendencies as a character much more than they should be stats
People are allowed to make characters with 7 con
I wouldn’t allow it at my table
Maybe they want to become an adventurer regardless
Bit low but doable in an easy game
They are allowed but I strongly recommend against it and it’s generally immersion breaking to even be believable
Or intentionally shortlived
do the traditional fantasy races apply to pirates as well or is there like a book for it with its own rules about races for pirates
Any species can be any profession.
I once had a sentient whirlwind on the pirate crew
elves on the high seas seems like a funny idea
Neat!
sure but wether the table would be fine with someone too damn frail to have to carry around is another thing entirely
I'd rather have an age restricted book than to play into the denial of previous editions. Though there is merit into playing it safer. The trouble is that it requires cooperation on both sides of the pen
Funnier than anyone else on the high seas? There are Sea Elves, y'know.
Imagine a table that won't let you play because your character is too weak in combat
oh cool this reminds me to reread the books i got since its been like 6 months since i touched them
Easy enough to imagine, there are plenty of them.
I personally do not run a table where 7 CON is going to last you long
Even then, con 7 isn't necessarily bad at combat. You've just gotta stay out of range
D&D is a game about combat and fighting shit
I will hit you with CON saves
Pretty reasonable
I had someone with 7 con when I ran a 3d6 hardcore game
Combat for many parties is common
Died to a gargoyle
I…would say so
Constitution is just so important
I dont want to say 7con is evil or stupid but pretending its not an outlier and may be rejected in some games for good reason seems bad
Id love playing 7con sometime
I just wouldnt hold it against tables to say no to the pitch
I don't think not releasing dark sun is denial though, there are hundreds of dead settings
We didn't even get Greyhawk until 2024 pretty sure 😅
And Dark Sun is arguably eating good on a D&D timescale considering it was a major part of 4th edition. Though obviously that's more than a decade ago now
I'd say let them play it, but don't pretend the character is gonna live forever
Oh i am definitely dying
You know what? Fight death.
Challenge it to a duel
This is just the natural conclusion of my self-sacrifice-complex character tendency
Hello definitely dying, I’m Nugget
Do i know you
Releasing a version of dark sun that's been cleaned too heavily could easily shift the tone of the setting from grim and dank
Is everyone here combat obsessed? There are a lot of different kinds of DND players and games, I'd never tell anyone that the way they made their character is wrong unless the campaign is heavily combat focused.
Plenty of people have shown a nuanced view on it by now
And everyone is missing the funniest part, any drink will hit x10 harder
But yes most games are quite combat focussed
Not to mention exploration frequently requires con saves as well and reduces hp
Only most roleplay wouldnt punish a con dumper like that
Combat and exploration both do
As a DM I'd sooner have a 7con rogue in my game than a 20 con 18 str barbarian.
Combat is, by the book, 1/3 of the game per the 3 pillars design methodology. Generally speaking, people dont want walking dead weight in a fight to worry about (which -2 hp/level will do not even counting con saves) and pretending the rest of the party won't care about that clearly deliberate choice on your part is just plain lying
ok, thats great.
So youd rather have a weak than a strong player? Thats fine
jejejeej, the barbarian is a literally wall of muscles but cant connect 2 thoughts
Games balance differently
or have the charisma of a rock
As a DM I'll always scale my fights to a level my players can handle
Then why do you care which of the two you get
you say that like combat focused games dont do the same
Stronger characters just means harder fights compared to weaker characters Vs weaker encounters
As a dm If they die they die
I can imagine, the wisdom so low that one assassin would be stabbing him in the back for half of hte day and he wont notice
and whats the problem with harder fights?
One day someone is going to do this to you
Sure, there are many that aren’t. Mine have a fair bit of combat focus
They have
some people enjoy the character designs Maybe your character is sick and, as a result, has a low con but balances it out some other way
Its pretty impossible to balsnce out 7 con honestly
One of my players is flipping out because I made the last combat "too hard". Sigh.
Hp is a core mechanic universal in all games with combat or exploration
genuinely who cares rely on ur teammates
They're not dead, but they're acting like they might as well be.
eh, impossible id say is a bit much
Nothing, but if my player has a weak character I'd obviously scale it down
Thats a new point then
why does one character have to make it easier for others
What if the rest of the party is strong?
u have to survive one way or the other. If ur con is low, maybe urcharacter'ss personality relies onstrategic playa instead
5e mechanically as a baseline already has very limited options to directly have a squishy character be protected. And thats assuming normal/positive con mods. -2hp/level is a lot
whats up with my grammar
And the others dont use strategy?
I'm not combat obsessed but we are playing D&D there will be combat.
I do not allow joke builds at my tables. No low Str fighters or low int wizards. It's not fun, everyone else in the party is sick of it turn 1 and I don't want to have to kill my players characters multiple times before they finally build a viable player.
ofc they do but ud have to play it diffrently obviously
It's a game of imagination, the weaker character could hang back and attack from a range and I'd focus them less
To sit at my table I expect you to take the game with a minimum level of seriousness
I can see low strength fighters if it's an archer and pretty much nothing else
maybe u have a healer that doesnt join combat directly
right, and its not their imagination alone that matters
That said dump stat con I'd be fine with, it's not a core mechanic to any class
maybe u have a ranger that shoots out of site
D&D has roots in wargaming and like the vast majority of the rules and character options are dedicated to combat. It's really hard to make a D&D game not about combat unless you wish to simply not interact with most of the system's options and rules.
Oh yeah Dex fighters are 100% legit hahs
its a core stat to every class by default
support characters exist
If i had 7con and found a game to play in, id happily expect the dm to not treat me any different than the rest and most likely give my life rather soon
... clerics and bards still want decent CON
Id enjoy it and die happily
support characters exist and every inteligent enemy will target them first
It’s arguable a core mechanic of every character though
Yeah but you can make a strong wizard, focus on a different stat for roleplay reasons and just have low health
If the dm pulled punches with me id probs be disappointed
Finesse weapons and bows work surprisingly well
idealy yes but what if thats ur character's story and personality????
the life cleric has brought the entire party up from down/dying in a single turn many times. every smart boss focus fires him first
Wizards don't want to get hit anyway so I don't see a big difference between a low teens con wizard and high single digit.
My table isn't that optimised
Then youll die fast
Some subclasses have con as a core mechanic too
Paladin dumping con would be more concerning to me
woah
thats something to discuss with the DM and the rest of the group
Dying isnt a problem though. Its fun
thats legit how any game goess
Thats literally just another example of "this is what my character would do"
But not every game is up for having a selfsabotaging member
or in this scenario "this is what my character just is"
thats why u discuss it with ur team simple as that
Yes
I think you misunderstand the chats statements
It has been repeatedly said that this concept can be used
One of the most entertaining character archetypes for me will always be "the character who pretends to be a different type of warrior"
Noone is saying youre a bad person for doing this
Muscle Wizard let’s go
Again, no, people want to play different characters. I once played as a merchant accompanying the hero's party. I enjoyed the homebrew business system and didnt directly join fights
Barbarian who's larping as a cleric/bard
Oo oo... I'll say it!
sure, but not every group will be a good fit for them has been the point this time...
I dont want to be called a bad person
I may not be able to wear heavy armor but you're gonna be shocked when I put the holy symbol away
Bravo! That's why u discuss with your group; we are humans and have basic communication skills. I think the player can put them to use
7 con won't work for every type of game, but sometimes it adds a level of character depth that you wouldn't get if your character was combat optimized is all I'm saying
Why are you acting like anyone here disagrees
... ive literally been syaing this for the past 30 minutes
Dungeon crawls are underrated
where did i say so
I think youre the one earning the sarcastic bravo!
im just discussing, not every convo is a debate
not sarcastic im agreeing
Incredible
fabulous
a lot of convos here tend to become such, forgive us
S'wonderful.
Nah that was just poor tone
no not at all dont apologize
Glad to hear it though
Hey what would be a good name for a Spiderverse Variant that’s a dnd character, Rogue specifically, wanna do the Peter Parker thing, maybe spell it like Petyrr or something?
On the flip side there are also tables that run games that are combat light or combat free. They're pregnant not common, but not unheard of. Wild Beyond the Witchlight was written with zero combat options available
Petyr of Parkyr Row
Why row?
Is there some reason it can't just be peter?
Too obvious
Indeed. What's wrong with Peter?
Dis Pater
cause of the vibes duh
Valid
Perrin Parkyr
Petyr is Peter, just in Russian, I believe?
And petyr isn't?
Pitor
Pyotr
he wants to vibefy it he doesnt like the name, let the guy be
If there’s a better name then go ahead l
That name could have Harry implications
Liking this tbh
Petyr the (give him a title)
You're reading far too much into what I'm saying. Please stop assuming things.
whys everyone soo negative here
All I'm saying are the words I'm typing.
Petyr the Parkyr
Spider, the Man
smile
Why are you assuming I'm being negative?
negative tone'
why are u assuming that im reading too much into it?
goes both ways
Do we need a time out?
Because of silly things like this. There's no 'tone'.
u might be a genius.
spider, the man, after he becomes a werewolf
rember that tone does not translate well over text
Lycan the Thrope
Lycan, the Spider
tone is part of text analysis its not just the way u talk
Which is why I don't do that. As stated, all I'm saying is what I type.
Stop doing that, specifically when it comes to me. I'm only saying what I type. There's no subtext.
doing what? theres no subtext either???
Lycan the spider after he dies and gets brought back as an undead
werewolves? where? wolves? men that are wolves? many wolves. everywhere. many men. that is enough
There's no analysis required when you read what I type. Just take it at face value. It's very simple.
did i say analysis was needed? show me please
I just want to see a setting where lycanthropy is the default and they tell campfire stories about a human that doesn't turn into a wolf at night
yes... and thats why im reminding. People will and can read it differently based on their own texting habits
I'm a player looking for a game and before you tell me I've tried #538461441540489216 and it didn't work
Here you go.
like, i was not aware that periods mark youre angry until my sister told me
yes, thats a factual statement adding on what they said where were u mentioned?
Seems a lil sexist but ok jk
and they stay indoors and use the toilet!!! OouooOOoouh
They don't. It's proper grammar. If she is inferring that without your intended implication, that's not on you.
it doesnt
it doesn't.
The same setting where vampires get buffed by the sun and silver
... no that that type of period. This one: .
I know I’m joking lol
tell that to my gen z sisters
listen im genz, dont got that issue
¯_(ツ)_/¯
should give them grammar lessons if anything lol
Let's get back to D&D discussion please
the point still stands. Different people, different typing habits and interpretations
sunscreen becomes torture
Dracula with biceps the size of a barbarian's head
omg that pfp is amazing TwT
Yeah why the hell are vampires always skinny
Hell a world where the amount of blood goes directly into powering your muscles is a vibe
They don't eat enough carbs for bulking
try to build muscle when you arent really alive
do you know how much metabolism they must have to regenerate and have that superhuman strength?
they dont consume fat do they
mostly rely on blood for energy
They waste all that time sulking when they could be getting gainz
they rely on whatever nutritions blood offers
No sulking start bulking
and yeah, the energy yield from blood cant be that high
Just go to your local FleshCrafters
exactly
Blood protein powder
thats why they need a lo
i think they stay small to save on coffin production
Trying to get one over on big undertaker
Young Piotr was an orphan in the Parker House Orphanage where he was sent after his Aunt and Uncle were killed by senseless gang violence on the streets of Waterdeep. A youth spent escaping Parker House to get into trouble on the streets gave him a familiarity with the rooftops until he accidentally stumbled upon a magically imbued spiders nest, which granted him limited magical powers. Adopted into House Stark, he is being hunted by the Drider, Octavius, for the magical spider essence in his blood.
so he's a sorcerer
the guy asked for a name u gave him a story 😭
YOOOOO
is that just 1602
MY DUDE
I would build as an Arcane Trickster.
also makes sense
I was gonna use the Arachnoid Stalker from Valdas spire of secrets lol
Warlock, fiend patron of Lolth could make sense too
That works better, I didn't know if you were using 3rd party.
Love me some good third party
Does 5e have the ol cosmic horror?
Great Old One warlock patron
Some of the ol unspeakable madness wrought by unfathomable ancient evils
Oh totally, what are those monsters called again? From Van Richtens…
They have a section discussing cosmic horror in Van Richten's Guide.
Wait I think they might just be called Cosmic Horrors
i might do in some close future a Wild magic sorc, i cant way to get that jellyfish screaming in the arena
Huh, I thought there'd be a lovecraft crossover for sure
Cthulu
my favorite thing is the spirit bard telling people a ghost story so uncomphrensible the person who hears it gets STUNNED
Not a big deal, but I don't prefer being addressed as any variation on dude or bro.
Is that official?
Yes
Oh third party has Cthulh by torchlight on dnd beyond
Any term you prefer?
You don't need to dip into 3rd party for cthulu
They mention Cthulu by name in the Great Old One warlock section.
Third party but solid
Interesting, I don't know how I missed that
Just not any of those. Ophid works.
Gotcha
That is not dead which can cast Eldritch blast
When you choose this subclass, you might bind yourself to an unspeakable being from the Far Realm or an elder god—a being such as Tharizdun, the Chained God; Zargon, the Returner; Hadar, the Dark Hunger; or Great Cthulhu. Or you might invoke several entities without yoking yourself to one. The motives of these beings are incomprehensible, and the Great Old One might be indifferent to your existence. But the secrets you’ve learned nevertheless allow you to draw strange magic from it.
“Great old one” is also a category of monster in the Lovecraftian Mythos, so I personally don’t really think it’s that difficult of a connection to make
Yeah, the intent was more looking for the cosmic horror for modules and whatnot
It's all gravy though
It’d be cool to make the Arachnoid Stalker Silkborn too but that leads to a lot of wasted features, maybe use Taldorei Heritage rules to trade some
Phandelver and below
Not an official one but the Far Realm is a core part of D&D cosmology and is straight ripped from Lovecraft
Chuthulu and Mind Flayers both originate from the far realm
Though nothing here is really actually Lovecraft
Cthulhu is from Lovecraft?
Yeah but Cthulhu is not in official D&D lore
And I'm not well read up on my Lovecraft lore but I'm pretty sure he essentially has a far realm
All his horrors come from a different dimension beyond human understanding
Yes it is? It's literally in the Players Handbook
No actually, Lovecraft stuff just comes from this dimension. Or the dreamlands.
There's no real "other dimension" as we understand it in Lovecraft
Hey do I press looking for a game? I’m really to this channel it’s pretty confusing
Except the dreamlands, but that's another thing
Where's Cthulhu from in Lovecraft?
Actually asking this isn't a gotcha 😅
Call of Cthulhu. Also mentioned in other novels
But the fact that Cthulhu is mentioned in the PHB escaped my notice. Though just because it's mentioned does not mean it's part of the lore, I would say
I mean literally where does he come from, I believe he's summoned by a cult, but summoned from where?
Hi everyone, how goes D&D tonight?
He had an entry in Deities and Demigods which was a pretty major early handbook
one does not simply summon any of the Lovecraftian horrors
No, Cthulhu is not summoned. He "lives", for a given definition of living, in an underwater city in the pacific ocean
And I believe he showed up in modules and things... But definitely not since 5e so my knowledge of D&D Cthulhu comes from whispers of grognards in the shadows
Really? That, I did not remember. Nevermind then
D&D also has Aberations and Elder Evils in general which are all extremely Lovecraft inspired the way much of D&D is Tolkien inspired
Like yeah Tolkien didn't have goblins as we know them... but they're still basically straight out of Tolkien (bad example because goblins come from different folklore but I hope yknow what I'm getting at)
Aberrations and elder evils don't have much Lovecraft DNA. They're weird stuff, but not really Lovecraftian. In aesthetics, but not in theme, mechanics or narrative
It's in the name. "Evil". If it's evil, it's not Lovecraft
Tharizdun confuzzles me because ive always thought he was Big Elemental
I'd argue against that. Mind Flayers commit horrid terrifying otherworldly attrocities on the regular
We found a rogue mind flayer, gettim
Yes. Which excludes them from being Lovecraftian.
Yeah, Lovecraftian is less a creature type and more an overall theme/tone
Considering all his writing was based on his own prejudices and phobias, I dont see how something intentionally or conceptually malicious disqualifies it from the same category
Keeping on with this Spider-Man in dnd idea, so many of spiders villains can be replicated easily in dnd
I read the DMG for Lovecraftian excerpts honestly everyone should just read the 2024 Far Realm entry if you want to know about it haha
Green Goblin and Hobgoblin are obvious
This is a non-sequitur. Lovecraft was a racist, yes. And Lovecraft did not believe in evil. Lovecraftian horror comes partly from the fact that morality does not exist in the Lovecraft universe
An icoic line is
Anyone who has seen the Far Realm mutters about eyes, tentacles, and horror.
In fact Lovecraftian horror requires the absence of morality.
I wasn't specifically referring to racism but his general ignorance but ok.
I think the biggest issue with trying to portray the Lovecraftian level of cosmic horror is that the “madness” of Lovecraft comes from this idea that there’s no fighting the forces that occur beyond our own perception.
Black Cat as a Tabasco, Lizard as a Lizardfolk, Venom and Carnage can probs get away with being Geleton
Whereas mindflayers are creatures that can be fought and (though temporarily) defeated
We do not know what a Geleton is
Ehhhh idk about that. Lovecraft's philosophy isn't exactly the same as what he writes
His ignorance is irrelevant. Morality does not exist in the Lovecraft universe. If it's evil, it's not Lovecraftian.
... eh?
this is a question for a character I'm Making, Its a Gnome Barbarian (Funny small boi go bonk), what subclasses would be good for this fella?
It’s the race that came out last year with Griffon Saddlebag
Just because he doesn't like the word evil, doesn't mean that Elder Evil is not an apt description of Cthulhu
Says...who?
... how did i miss that one
The scariest thing about Lovecraft’s cosmic horror is just the realization that everything that happens in the universe is inexplicable and inescapable, which kinda doesn’t work well with D&D’s inherent assumptions of heroic fantasy
“Geletons are the living, symbiotic fusion of two semiconscious life forms: oozes and reanimated skeletons.“
This version of fun house is fun too
For mortals, knowledge of the Far Realm is a struggle of the mind to overcome the boundaries of matter, space, and rational thought.
Yea but evil is already subjective by mortal morality. something can be objectively amoral in what it does, or some other abnormal morality, and still be declared evil by our sensibilities
Cthulhu is not evil. Cthulhu is barely even a character. Cthulhu has no desires, no wants and doesn't even do stuff. The danger of Cthulhu is all caused by the collateral psychic emanations of Cthulhu when it's awake.
So even by our sensibilities Cthulhu is not evil
I don't know enough about Lovecraft to bother arguing, but I do know almost all D&D historians agree the Far Realm and Aberration's DNA is straight from Lovecraft, and I've often read discussions of Lovecraft fans comparing and contrasting the two
assigning mortal morality to HP's work also seems... a bit...
You could find countless Reddit threads about Lovecraft and D&D
They are D&D historians, not Lovecraft readers clearly.
In the same way a natural disaster isn't evil right? But Cthulhu is about the same type of evil as Godzilla Lovecraft just wants to make a big deal about how his world is not like other girls
This is not DNA. This is aesthetics. The Far Realm mimics what Lovecraft stuff looks like. But no mechanics, no theme, and no narrative.
Y’all read Shadow over Innsmouth?
Certainly both, you think you're the only Lovecraft + D&D fan 🤣
Well... my Warlock is playing Chess with Strahd at the moment as the party is fighting for their lives. lmao
Who’s winning
My warlock is, surprisingly
Helll yeahhh
The ones who say that the Far Realm has "Lovecraft DNA" misread Lovecraft or did not read him at all. They are simply wrong.
Are you using the game set proficiency rules as written 🤓
He doesn't even have anything to Int positive or negative, he's just been lucky
Are you actually playing chess or is it skill checks?
Skill checks,
If we were really playing chess, the party would be screwed
I mean you didn't know Cthulhu was in D&D a minute ago buddy 😅
I think there's probaby someone who's explored these themes more deeply than you
The general idea behind the Lovecraftian Mythos is that those creatures is that they’re not “evil”, they simply exist. They may be antagonistic to mortals, thus making them “evil” to us, but otherwise they just are what they are.
I fail to see how the fact that I did not know of Cthulhu's presence in D&D changes that fact.
I know Lovecraft, I have read Lovecraft. I have read Lovecraft experts and commentators.
The Lovecraft Wiki has a page on D&D which might be interesting to you
And is obviously written by Lovecraft fans
The simple fact is that if something has an alignment, it goes deeply against the themes of Lovecraft's writings.
Lovecraft died long before D&D existed. So clearly this Lovecraft wiki is not named correctly
Lovecraft? Nah Hatemine
@cyan tide 1) I shudder to think what Lolth would do if She discovered a whole multiversal league of spider themed folk, 2) I think your Spiderverse variant might be better served coming from Ravnica, come to think of it. The Simic Combine and the Izzet League could account for a good number of the Sinister Six as well as spider powers.
Not a bad idea tbh, was thinking of making doc ock a simic hybrid
That was not Incubus, was it?
My position is simple: Lovecraft requires amorality. The universe is amoral. If the universe is moral, it is necessarily excluded from Lovecraftian themes
Actually I did not know or remember that Cthulhu was mentioned in the PHB
Ahh okay, that's two people today then.
Honestly one example of a non-Lovecraftian creature from another fandom that reminds me of Lovecraft is Marvel’s Galactus. Not necessarily “evil”, but an antagonist because what he exists for is a threat to countless people.
Again, I get back to this: Some D&D creatures mimic Lovecraftian aesthetics. None have Lovecraftian mechanics, themes and narratives.
That's narrow minded to the fact that D&D is a complex mythology that weaves many different authors works and ancient religions into a patchwork.
The simple facts are, the creators of D&D were enormous Lovecraft fans, and the early players of D&D treated Lovecraft's work with similar reverence to Tolkien's - these books were like bibles to D&D players in 80s.
And it's a fact that a lot of Lovecraft's themes, the way the world feels and some of D&D's creatures are ripped deliberately from Lovecraft.
But obviously D&D is not a Lovecraft work and doesn't want to be. It's not going to be 1:1 with whatever obscure Lovecraft philosophy you want to scrutinise it against.
There are Lovecraft TTRPGs but D&D isn't one of them, it's a complex fantasy world where Lovecraft is one of dozens of pillars
Suggestion?
Saying something is Lovecraftian because of aesthetics would be like saying that D&D has My Little Poney elements because there are ponies and unicorns and pegasi
And I'm not even sure they want to try for specifically Lovecraftian, they go for "Cosmic Horror."
Galactus isn’t in D&D tho, so that’s a convo for somewhere else maybe, but it gives me the same vibe. He’s an antagonist because he’s a threat to me, but whether he’s evil or not is a matter of perspective. Which is just another example as to why alignment sucks in D&D.
Oh, I see, metaphorical
Again: Aesthetics.
they are owned by the same company...
No
I'm not gonna try to cast spells on Strahd when I'm locked in a room with him by myself lmao
D&D 1000% has my little pony elements are you kidding me?
We're playing chess and he's not trying to kill me at the moment
the rest of us are dying though, thanks Tokii
I played a few Dragonchess games with Strahd in my own campaign. Won the first, lost the second, won the third.
Tokii, win fast else your mates are gonna perish
Killed him before we had time for a fourth. But I gifted him a handcarved Dragonchess set I made myself
he won first round, and lost second
He seems to "like" my character because he was respectful to Strahd and chastised his group for being rude..
Mostly because he didn't want Strahd to try and kill them and wanted to negotiate
I will freaking cave that incel's skull in
Ehh ... I think you're maybe being a bit too elitist about this. Sometimes things can be referred to as just an aesthetic without the deeper themes.
I won the first and the second lol
oh wait
"Lovecraftian" can be just an aesthetic.
Is it a best of three?
I dunno
we're still on the... beginning of the third round?
Its funny because the Warlock with 10 int is beating the Vampire with 20 Int
Sovis is in 4 turns
Which is what I'm doing. I am saying and have been saying that it's just Lovecraftian aesthetics.
Right, but correcting people to add that "aesthetics only" caveat isn't super necessary.
Lovecraft himself is an aesthetic. Lovecraft was not a philosopher (at least not professionally) the only way to minick his work is with his aesthetic.
His philosophy is secondary to his world building
As grandma Incubus used to say "Living is not necessary. If you only did necessary things, I'd expect you to lie down in a ditch and wait to die so I could make soup out of your liver"
Interesting grandma.
... you are not helping against the Fiend allegations
You got a night hag for a grandma?
Ok see, that statement I disagree with a lot and seems to me like a profund misreading of Lovecraft. Writers do not need to be philosophers for their work to not just be aesthetics. And his work has been mimicked without the aesthetics a lot.
huh, id like to try some soup now
I'm starting to think she may have been kind of a bad person
I will say, VRGTR actually gives some pretty good insight on running cosmic horror in D&D
Ooh, I'm sorry.
I still don’t think it’s perfect, given the fact that D&D inherently assumes you’re heroes trying to stop the big threat and a lot of cosmic horror themes focus on the realization of your own insignificance in the cosmic scheme of things, but they at least bring up some good points
You sound like a pretty big Lovecraft fanboy and that cool
But I think it'd be hard to argue that Lovecraft's main contribution to literature was not his asthetic. It's what he's remembered for and it's his major influence
Like Lovecraft all but invented cosmic horror. There is nothing about his morality that even comes close to that level of impact on media at large
But if your question is "does D&D have Lovecraft morality built into it" the answer is mostly no
I am not a fanboy of anyone or anything.
Though it definitely does, D&D morality is as varied and inconsistent as it's lore, there are plenty of morally grey there is no evil stories and world's in D&D... Just probably many more black and white good and evil stories
I’d say enjoying someone’s work doesn’t automatically make you a fanboy…
But your question was does D&D have Lovecraft in it and the answer is yes it has literal characters from Lovecraft. And also yes it has its own Lovecraftian inspired cosmic horror characters and themes
And finally: Cosmic horror is not about aesthetics. And it's not about morality. There is no such thing as Lovecraft morality because Lovecraft writing are characterized, among other things, by their absence of morality. What "literature" decided to remember about Lovecraft may be the aesthetic, or it may not be. But that does not matter. Lovecraftian aesthetic does not make a fiction Lovecraftian.
Yea Cthulhu by Torchlight came out relatively recently
And no, D&D does not actually have cosmic horror. Like, at all.
Horror, yes. Nothing cosmic
It has a lot of tools to create it with the correct application of existing elements
It’s a pretty weak book imo
Aboleth and illithids are not cosmic horror. They're the sort of thing that could be found in pulp fantasy.
I agree
We got horrors
Not worth the money I spent on it
Crooked Moon has some good abberations for use in cosmic horror
Cosmic horror requires depowerement and insignificance. Insignificance is more or less impossible in the framework of D&D.