#dnd-discussion
1 messages · Page 70 of 1
Y’know what, imma go now. I don’t think I can convince you anyway, do whatever you wish. Best of luck to you Bloodline
European Union?
Goodbye!
yeah sorry, the west of europe.
Time to play Balatrooo
Thanks for the effort. I may just need to take a small break for a few days
I think so too
Or beg my DM for a magical weapon. Wouldn't be my first deal with the devil
Have fun! If you ever want to talk about something fun, you can come back!
Oh it’s fine I’ll be back, I also just need to have breakfast lol
I’m also from Europe lol
Central Europe
Man I wanna run some dnd
Yeah I think that might be helpful to ask
Hi also from Europe lol, I’m Nugget
Anyway, duty calls
I hate this month when it comes to dnd
Seems like a lot of your issues have just been because of magical damage
I think i also had a similar problem of wanting to play a ranger but complaining about them being weaker then everyone else, especially at higher levels. But that's pretty dm dependant actually and i don't think the difference would be felt that much especially in a casual group, where a ranger might even feel stronger then other classes
Why is that?
Oh awesome. Would it be cool to send you a friend request? Keep me in mind if you need players for an online campaign, I consider myself pretty experienced.
Cause a lot of people won't play in december
Of course, I’d love to play if you ever want to play a campaign.
My in person college group is switching to digital during winter break
It's the perfect month to partake in a lot of dnd players favorite hobby, not playing dnd. /hj
I was kinda hoping we could find a meeting place since no one is crazy far (I’d only have to drive like an hour) but I suppose saving gas is good
Oddly enough, this feels like a casual group...
But it also doesn't feel like it from the massive power they are putting out
Yesterday was our last session till January, rip
Idk when I last played
If you aren’t enjoying the game, you can try to find a new one?
When you go this long without a crumb of dnd time gets lost
Mine was two days ago
I think you'd also feel pretty powerful if the enemies we're resistant to your main damaging stuff and especially if you're in your favoured terrain/fight your favoured enemies
Same for me but today
Short answer: no
Long answer: no because there are no other options available and I'm choosing a poor experience over no experience
No dnd is better than bad dnd
Why do you say there are no other options available?
They probably live in a small town or something
Mhm
I feel that, I just play online mostly (or with my irl friends, but there are only like 5 of us)
I’m a little annoyed at being too strong in my group rn, since this is a club and our table was considered the more “strategic and combat focused” campaign, but the DM I feel isn’t the greatest at making combats/doesn’t want them to drag, so we either get lots of lucky breaks like a CR 7 yuan ti getting instantly removed from combat via a nat 1 saving throw to cause fear, or combats like… one owlbear at level 5
Not for me. I'm tired of being in the middle of "Why are you spending all this time making characters? Go out and use them"
And
"It's okay that you haven't found any sessions for several months, you gotta keep searching"
Where I live there's only like 10 dnd players and one DM other than me and he doesn't like it when people play characters that aren't the players gender so I won't play with that guy
I have a dial wielder rogue built but my first attacks are so strong I haven’t gotten to make my other two attacks a turn
But it is cool to win in ways that aren’t punching
Because I've been searching
For months
With constant rejections
And ghosting
And verbal harassment
Just make your own group.
That's more or less normal I think
This too
That’s so gross and weird. Do you have to change your ooc pronouns every time you play a new character?
The rejections and ghosting anyway
In person dnd is not available
Actually getting a good forever group usually requires you becoming the dm
And making your own group
And I don't like dming that much
Way more proactive than passive being a DM to get a dnd good group
Unfortunately. But I like playing, not making
I haven’t seen this much struggle for campaigns in my experience?
Well, that's your experience. And this is mine
It took me 3 years before I found a couple dms I like playing with
I can respect that decision
Totally. I was just saying that I’m a bit shocked
Hey chat
What bardic inspiration do y'all have that is equal parts inspirational and equal parts roast?
Well, what is a shocker for you is unfortunately life as I've known it for years. It just happened to take the form of Dnd for these past few months
Finding a paid group is easier but it can get very expensive
I use up most of my allowance right now on dnd
Finding a group online you gotta be willing to fight to the death
I'm broke. I don't even have my own dice set
And that's just any group not even a good one
Dam
Curious, is there any way to let a flesh golem be able to talk. Other then just saying it can?
I’m trying to be nice here, I’ve not meant to upset you/offend you. I’m sorry if I did.
Heck, i never even had an allowance. If anything, it was the reverse, needing to spend money I got on birthdays as a kid on gas money
Say it has a decently formed mouth and can
Finding a good group for dnd online as a player is like finding the Holy Grail
That's sad
The best campaigns I’ve found are through random forums and in games
Yeah near impossible as a Player.
Once again, that's just life as I know it
Except it's not Monty Python and funny.
It's like an Indiana Jones movie, except you're the extra whose dying to traps or curses
Never forget the wolf quest originated campaign
Don't worry about it too much. Just saying that I unfortunately don't have any of the luxuries some take for granted
At the risk of accidentally making a "we live in a society" statement, almost every DM I know would love to run even more games - but they too are strapped for time/energy. It can be tough to do social things when a lot of life seems to want you to commit that time and energy to things like "work".
Yeah that's another thing.
There's just not enough dms
say i have 2 level 2 spell slots, and 4 level 1 spell slots, can i have all my prepared slots be of level 2spells? im kinda stuck on this
I think everyone has their struggles
And not every DM is a good DM (not in a skill way, but who they are kinda way)
Any Cantrips in DND that apply a condition are insane and broken.
Example:
Frightful start.
Wis Save, Fail = Frightened till ur next turn, where you can do it again
No. What that means is you can pick 4 level 1 spells and 2 level 2 slots to prepare. You can, however, upcast a level 1 spell to make it stronger at the cost of your level 2 spell slot
Like you might find what seems to be a perfect group then the DM starts using an NPC to hit on a girl player and ignore the rest of you
What's frightful start? What edition is it from?
Yo dudes, a dnd campaign ended and I need to write a new character sheet, any ideas. I’m tired of playing a dumb orc with barely enough intelligence to form and understand simple words
Grim Hollow players guide, 5e
That assumes we all suffer equally
I’m a dm (I’m not very skilled in the arts of dming)
You don’t prepare a spell to a slot. You prepare spells that you can cast through any slots of a fitting level, and you can upcast lower level spells into a higher level slot
I don’t think it does. Some people struggle more than others, and some people who seem like they don’t struggle have many.
I see. In 24 phb at least you mainly sacrificer range and damage to do a debuff
I'd take a DM whose not good at DMing over a good DM whose a bad person imo
Well, what do you want me to do about it? Aside from what I already can and am trying to do, which is close to nothing
Being a DM is actually easier than expected. The new DMG makes things so much easier
Fr
Well being a dm costs money, to start
I’m trying to comfort you, but I don’t really know how to respond to this. I apologize
Not necessarily
does that mean i have to have level 1 spells if i have slots for them?
The basic rules has enough of the DM rules and Monsters to get started, and even run some small campaigns at least
Well, I applaud and appreciate your efforts. But if your goal is to solve my problems (let alone to lessen them), it is a very tall order
I've been running for four years and the only money I've spent on D&D has been some third-party book and one set of dice. That's it.
Cool spell.
Thaumaturgy.
- Allows you to shout really loud, Advantage on intimidation checks, great rp potential.
- Other seriously cinematic things.
6/10 + Giant barbarians get it and most DMs will forget that you cant cast it while raging.
Yeah, you will need to likely purchase dmg, mm and phb at least eventually
I’ve been wanting to make a curse of strahd campaign that is more forgiving/cozy
Well, admittedly i don't think it'll be easy to make a group around that, go for it
At least from what I've been told before
Since a lot of people seek out CoS cause it is a dark horror module.
That may not be much but that's still more then a player needs to
You could only prepare slots of a higher level but then your level 1 slots would essentially be wasted since you can't "downcast" spells to a lower level.
Yeah, I just want to make a vampire campaign that is more friendly, but still horror
It’s a hard thing lol 💜
I'd avoid CoS, but definitely take a lot of inspiration from it
Not with the basic rules being free
Yeah, that’s my current plan. Heavily inspired but with more room for happiness
I wish I could run darker games personally
I'll try it
Disagree. The books are for me, not to run, and a player should at least have dice.
I love dark games, but I hate it when important characters die 😭😭
I’m difficult lol
Yeah, but you can go far with basic rules and gradually buy them as you go
Alrighty, I'll try that
I just have this fear of going too far.
I’m just so worried that an important character will die as I get super emotional for some reason
I have to know why is it that as an artificer I can get a automatic rifle at second level
Creation bards can get antimatter rifles in any campaign
I don’t get mad, but I just start crying and am like "I will miss you so much, I hope we can meet again in the next life" sort of way
Yeah I admittedly added an extra round onto a mechanic that would've launched the campaign in a war direction cause I was afraid of letting the players fail in a game awhile back
DnD beyond thing
Course the NPC it was tied to ended up in a coma as a compromise for myself, but I wish I'd just let it happen.
Honestly, I think I have fun in campaigns where characters die because I get so invested but it sucks because I feel sad
They basically say “apply it to any of these weapons” and the automatic weapons too because of alphabetical order
First time I've really had an emotional moment as a dm was my last session
Automatic weapons are in the Dmg
Cause fighters childhood horse fell into lava
Not really the place to ask this
As a dm, I get way less emotional than as a player
So then should I not have automatic rifles and antimatter rifles in certain time periods?
Because I feel as if that's not fair nor realistic
Fair enough. Just a thought
Yeah you're probably not gonna get those weapons in most games
Yeah it’s basically meant to be applied to an item you already have
hey im completly new , i just fininshed my character , what do i do now ? (dms or open)
#find-a-game to look for a group
Well what I meant is from the players
You see that makes a lot more sense now. I was wondering why I could just get busted ass items
Oh sorry!
Usually the players I get are very robotic or jokey
However, it does allow me to get a free bag of holding
Oh no 😭😭
What does robotic mean?
As a creation bard, you can channel the magic of the Song of Creation to create one nonmagical item of your choice in an unoccupied space within 10 feet of you
Antimatter rifles are nonmagical.
- It dosent say you need to have seen the weapon.
Profit.
They don't really register anything
That sounds awful
I’m guessing with very little emotion
They just sort of sit there and hit the skip dialogue button.
I see, doesn't sound very great
i wonder, what if we had kept true vancian casting in 5e
I would love to try one of your campaigns maybe
From what you’ve said, you sound like a really good dm and a fun person to play with
Then it’s just 5e with Vancian
Probably wouldn’t have been too too bad. Just make casters a tad less flexible, and the term “spell slot” would make more sense since you have to slot in a spell to an individual slot
Well I admit I've kinda gotten a bit robotic with my npcs emotions lately cause I don't wanna pour my heart out unnecessarily.
Yep
Playing more pf1 made me realize how much quality of life spellcasters got at the early levels
I would love to see what it’s like when you are invested!
Regardless tho, my favorite dnd memory is still the one session I ended up ugly crying irl
It would much better without 'slots'. But those who only know 5e, wouldn't know how to visualize it any other way
Players arent the only characters that can metamance.
Dms can too, Give all your spellcaster characters ottos irresistable dance, makes the entire party dance No save, and then use prestidigitation to have them constantly soil their trousers.
This will result in a dancing barbarian deficating in his pants not being able to do anything about it.
Wonder what that would be like
Specifically for me to do that, not to watch you
5e is much better than 1e at least (or 3e) in my opinion
Well, it was a 4 session "downtime" where my characters best friend died then he downspiralled into a mass murderer making a staff.
Prestidigitation can’t target worn objects
Ehh yeah your right
Said staff was so evil it had a curse that would make my character attack anyone and I failed the save for that.
Ouch...
Getting invested in your character sounds pretty fun
PvP then very heartwrenching RP later
Actually no your wrong it can.
i just looked it up.
Just hold person your players and hit them with a lvl9 inflict wounds
Yeah I suppose so. 90% of spells that target objects specify not being worn or carried
So yeah, the uncontrollably dancing and self deficating party is a possible combo
Yeah last time I was invested in a PC was my bard after that character
sorry to hear that
It's been hard trying to get invested in PCs again
Could you give some tips on how to do it?
I don't really remember how tbh
it really just depends on the campaign + how much thought youve put in the character so half of it isnt up to you
For me, investment in just about anything is very difficult
Wonder if or how I could get help for that
Just be more active in RP and eventually it happens?
Alrighty, thanks!
Well, I can't say much because the current campaign i am in is my first
I think it also depends on the group for some
But it is VERY difficult to be both invested and active for this when it's just... empty
It can be hard to get seriously invested if you have someone named Dinglefart the Poopgotten in your party
i like the characters im playing but the last one i felt super invested in was like 5 months ago
I'm starting to get invested in my rogue, I'm just not used to having fun as a player
I'm in one pretty rp light and one very rp heavy campings rn and i feel like i don't do enough rp in one of them and that my rp doesn't fit the tone of the game as much in the other
Not even just talking about joke characters. But that it felt like one of those dreams where youre stuck doing something you hate (following a party that doesn't seem to care for you or has anyone understand how you contribute)
But will end very poorly if you decide to not follow them or lash out at them
I did start getting invested in my Paladin this year, but that game was soured for me.
I often get invested in my characters by basically
-
Writing a really cool lore document for them.
-
Making a (typically legendary tier) +2 magic item with other cool benefits, Example: Rosens hellflame, +2 shotgun, deals 1d4 fire damage and applies burning, can take a magic action to cast burning hands. and Boom! you have a really fun magic item to go alongside your really fun character.
-
Most dms if you put enough effort into your magic item and character lore will let you have the magic item because it spices up their campaign.
at that point just leave
And then what?
Find a different group
idk, but if you dont like playing with them you dont have to
DM intentionally tried to kill the PCs with an unbalanced encounter and unbalanced against the players homebrew
So I ditched
I'm taking this, thanks a lot!
He also changed certain enemies creature types on the fly so I wouldn't get the extra smite damage
Sometimes DM's also get "invested" and it becomes a competition between themselves and the players.
It's just the same depressing cycle of searching for something that very likely isn't there
Friends that actually communicate and care about me
A job that isn't riddled with problems or ruined from a terrible manager and an at will policy
Or just about anything that could interest me like roleplay or a game session
It's virtually everything in my life that I'm choosing between a bad experience and none at all
And I'm tired of choosing none
If you could get an 18 in every stat, but you get 3 for one stat, which stat would you nerf?
Irl? I already have terrible charisma, so might as well
Intelligence or charisma depending on the character
In dnd
Still same thing applies. Charisma and Intelligence are just a nope
the unfortunate reality is all the people you went to school with who sucked still suck when they're adults, and its not intellectual or for ideology or some grand machination, some people just suck, and its very disappointing. fiction usually avoids this problem, because itd be considered bad writing or poor characterization, or wasted plots/filler
Wizard. Nuke strength stat.
I wanna run another game as a player but not in the cards till December is over
I personally would never nerf dexterity with the amount of dex saves in the game
A strong wizard with heavy armour and a greatsword as a spellcasting focus sounds pretty cool though imo
i think id drop either strength or dex since they're the least important imo
Make sure to have the magic items properties relate to the lore of your character in some way.
Example: Mjolnir deals a additional 1d8 damage when thrown or 2d8 damage if against a elemental or giant.
Then I wrote lore about how thor when he still had divinity abdicated from the ysgardian throne, recieved mjolnir as a parting gift, then fire giants invaded ysgard under surtur, so now he hates fire giants (hence why it does extra damage) and then invaded the elemental plane of air to set up a new domain (hence why it does extra damage to elementals too.)
I'm saying that my options are close to none. They've ALWAYS been close to none
greatsword is not legally allowed as a spellcasting focus. And also strictly worse than just casting
i read what you said the first time you dont have to repeat it
And choosing to actually deal with this campaign may suck for a bit, but it's better than not trying at all and just rotting away all by myself
That sounds really cool! I'll try this with my necromancer
Ruby of the warmage
Because one side is "no dnd is better than bad dnd", but then I'm also told "You miss 100% of the shots you don't take"
You could also try communicating with the players and the dm about the issues you're facing
Yeah, it's less practical, but it feels cooler, in my subjective opinion, at least
who needs dexterity these days. i can be a superhuman klutz
Already tried that. Player's largely don't care, hard to not care when you also benefit from the things they do
And DM basically told me "Tough luck, make it work"
Which at this point might result in me making another figurative deal with the devil just to get my hands on a magical hunting rifle
so you know how like a fruit juicer keeps out the pulp but only keeps the juice? what helps is to get more effective at that. getting some reps in with bad social interactions lets you identify them sooner, so that you can discard them and try again quicker and you suffer less issues
and if you dont want to make a new magic item? Remake a old one!
Like I basically made blackrazor +2 gave it a ability to deal necrotic instead of magical slashing if you want, made it so you only get half hp of the victim as thp and no advantage, and remade the blindsight so the weilder can see living creatures within 60 feet of him and know their size and creature type (with the exception of undead and constructs), and added some things to make it a cooler hexblade.
and with that My DM allowed blackrazor to be my patron
Is the game offline or online?
and waste an attunement? No thanks
That is a pretty nice illustration, but as much as I hate to say it, my experiences are closer to "You have to take the pulp with the juice while also accepting that the pulp can at any monent and for any reason, stop you from enjoying any of the juice ever again"
ok
Online. Offline is not possible
Sounds cool! Will see if there's anything already made
It requires attunement?
Dam i didn't know
I'm really grateful for you trying to help me with this, but I'm saying this because how I saw it was just how life was since I was 7
Yea because it's replicating a feat
Which feat?
War Caster
I LOVE WAR CASTER
best feat for spellcasters 10/10, better then asi in my opinion
It really is a spectacular feat
its great being a light cleric, getting into melee range, and when people try to leave you hit em with the blindness reaction
any dm looking for a game rn , there 3 of us( all beginners lol) looking for a game on roll 20 but the dms keep leaving
Ah. Well not exactly, it gives you more abilities, but also doesn't let you cast spells requiring material components without you holding your focus or the components iirc. Though i might be getting into details too much in which case, mb
I’ve never actually taken war caster
thats fine you dont have to
Please do asap. its amazing
Ok thank goodness I thought I’d be ridiculed for never having taken it
Yeah sure. I’ll do that on my… rogue
I ment on a full caster
war caster on a full caster is like a DLC pack that costs 4 levels and makes you better at everything you need to be good at
It sounds great but not super great depending on the character. If you don't really get into melee, have good con saves and don't have your hands full often, which i think should be most casters, the feat is moreso a couple of small buffs
Ehhh not really. Resilient (con) for a wizard is better at almost every level of play
Yeah, and a lot of the casters I’ve played are usually good when it comes to hands
Advantage is better then the +3 proficiency bonus you get for like half the game
- war caster lets you cast hold person as a reaction (and any other spell that taregets only that creature)
Realisticall you shouldn't be in a situation where that'd help much
yeah i only ever took it on a light cleric i never used it for anyone else
Advantage for concentration spells only? As opposed to all teh con saves you make against everything else? Also you will almost never get the reaction spell feature of war caster unless you're abusing it to cast buffs on allies
Also at high levels proficiency definitely matters more than advantage
Thats just using it.
Resilient Con is genuinely more practical use on average
Yeah it sounds like it's mainly for melee casters
You know that your proficiency bonus is still +3 at level 8 where you can just take it then right?
War caster?
Yes
Notice how I said at high levels
I'd rather have +3 on all con saves than advantage on concentration saves only
the main strat for any serious fight was
1: cast a concentration spell
2: walk into melee
3: fireball/guiding bolt/sacred flame/channel divinity
4: reaction AOO cast blindness
making con saves will very quickly kill wizards in many cases if they fail those
Yeah, and casters like warlocks get advantage on concentration at level one
also it makes it so you basically dont need somantic components
or makes the entire purpose of somantic components useless and you can do them even without a free hand
Yes but if I'm a wizard, my hands are never full anyways
you can have a wand, a shield, (or staff and shield) and still be slinging out fireballs
the wand allows the fireball without war caster so thats redundant
Most casters don't have shield proficiency or can put their focus into it
War Caster vs ResiCon largely comes down to build, at this point. If you want to use a Shield while casting, War Caster and ResiCon are much more even, for sure.
Alright this has.. kinda gotten to a more intense argument. lets just say their both really good
I mean, I'm sure they would take this as a topic over what it could have been
It's very much a pro-con breakdown per character, yeah.
Tbh chef feat is lowkey underrated. It's really goated flavourwise
i would just let my players have chef feat for free ontop of their already existing origin feat if they asked because of how not powerful and kinda fun it is
so real
Do you think it could be buffed into an origin feat?
Having your ranger or druid huddled around a campfire with the entire party at night cooking a owlbear is just.. hell yeah
So, I took a small break for a few hours
Unfortunately, it just made me realize how much it sucks being by myself and being me
That's what one of my players wants to do
Just let them have it for free dude
like literally just give it to them dont even force them to use their asi to take it
its not game changing in any way really
I'm thinking of buffing it and making it their main origin feat to make it more impactful
Tbh i just let take whatever stats for asi, idk why they're background restricted
trueing
I just have custom backround for this reason on dndbeyond 2024 updated custom
Send me a link, please?
im just glad they made farmers tanks 
Yeah I wish it was like, the short rest healing as PB extra per hit dice spent (so spending 6 hit dice with a +3 bonus is like 18 bonus HP) and the treats being like, five to ten times PB, because at level 17 6 temp hp isn’t gonna do anything
in a sec im typing smth
can we just like apreciate how awesome grappler is now?
Punch and Grab. When you hit a creature with an Unarmed Strike as part of the Attack action on your turn, you can use both the Damage and the Grapple option. You can use this benefit only once per turn.
Attack Advantage. You have Advantage on attack rolls against a creature Grappled by you.
Fast Wrestler. You don't have to spend extra movement to move a creature Grappled by you if the creature is your size or smaller.
hi
Punch grab + stun one attack
Monks must be happy
would you guys would allow the batlesmith to get a fighting style and a mastery, I feel it is weird they don't have that as a half caster centered on weapons.
You could theoretically make the multiplication grow with levels maybe?
Your dm wont even notice 😂
Proficiency bonus squared 
Unless it's defensive
I have like 2 fighting style features on my character sheet, as a barbarian, my dm has read over my sheet multiple times, and they still havent called me out for it.
This sounds especially perfect since players love math, i think
Personally no, considering that the subclass introduces that stuff later on, which makes it less compelling compared to Paladin and Ranger.
So... now what?
I’m telling
Yeah I thought Barb had Fighting Style too. Surprised that they didn't.
like a dual wield bladesmith is way weaker than just a bladesmith with a gun.
?
Temp HP is hard to balance because the goal is to ultimately just soak a single hit at best. Even the best sources pop pretty fast or are a per turn thing like twilight cleric
it doens't?
And like these arent like minor fighting styles either, they are like listed as feats, and one of them allows me to forgo advantage to make another melee attack.
and my dms like a 45$ a session professional LOL
Like, twice level temp hp UAs seemed to love for a while is at most gonna protect you from one attack, when monsters are gonna make a bunch per turn
I feel like there could be a subclass around a marginally skilled barb
Don't really have much i can do for DnD atm
And my break to relax was not the greatest because all I gained from it is a reminder of "Wow. Being me and being by myself sucks"
That’s probably why they aren’t saying anything
How can i help you?
Barbs are already marginally skilled, they have masteries!
So Abjurer Wizards am I right
What I mean by "introduces it later on" is that Artificer doesn't have any meaningful martial capabilities at baseline, and the trend is that only things that match those criteria get WM's. Kensei Monk might be the single exception of what gets granted masteries.
got dwarf fortress recently and it kind of makes me want to make a character that's a blue collar dwarf who was just minding his own business, but his ancestor's haunted axe demands vengeance or else itll keep knocking shit over like a cat
At this point, I don't know if or how someone can
Can't say much more without it being more akin to a rant or vent
Not like skilled skilled though. I mean like a fightery barb ig
Does anyone remember the chronurgist wizard from explorers guide to wildemount. (dear god its crazy)
Welp, if you come up with how, you can tell me
I've been trying to come with how for years
All that to know that I know how to fix it, yet doing so is nigh impossible
oh but I mean in terms of balance a melee batlesmith is way weaker even with the style and masteries, I just like dual wield like sort of sword dancing
Well, idk what to do except say, i hope everything gets better for you
I wish so too, but I'm not holding out for it, I'll be honest with you
Think this is just too little too late
Chronurgist wizards can incapacitate as a magic action a number of times equal to their intelligence modifier at level 6, can add their int to initiative at level 2, Can silvery barbs twice at level 2 for free btw.
At 10th levels you can spell store for free.
I would play AL to try if stuff like that goes unnoticed by them now
its insane 😭
they are the DM
Guys, would giving your character a curse likely make the character much less fun?
But like a curse in exchange for a power up
depends on the curse?
Like vulnerability to radiant damage
Sometimes happens in design, aye. Some stuff has to be better than other stuff in the same places based on them having different focuses.
What fighter would y’all recommend
Funnily enough, I did try to make my character have that. Base stat total was higher in exchange for a consequence the DM never told me yet
All that just to have 84 total vs an 86, 2 88s, a 90, 2 92s, and a 94
you know my nerfed blackrazor I told you about?
Well basically if I get charmed or frightened, blackrazor will possess my body I hand my character sheet to the DM, and they just go crazy on everything until the condition ends, so its win in the fact that I can still fight while charmed/frightened, but its a loss because if blackrazor sees a chance to attack my allies while they are weak to consume more souls, it will.
looking for character ideas, i need help
you feel really strict for a homebrew guy 
its a fun curse
Is the battlemaster any good ?
I see, alrighty! I'll look for a fitting curse then
it's the martial that does most damage I think, at least full martial.
https://discord.com/channels/516367331358801950/604757656565055589 this could help i think
I think so. If I never looked at the Monk, I would have chose it
Amazing if you remember to use your dice and get a bunch of short rests. Great even if not
I’m between battlemaster and samurai, or even cavalier and eldritch knight
is it true that the new elrich knigth does more damage than the batle master?
i heard they can now go full int
.. why would you ever want to go full int as anything but a wizard
i would suggest battle master
intelligence is the worst stat in the game, and its even worse when you NEED to have it.
Artificer exists
i think they can use true strike and shillelagh in the same turn now
Which manoeuvres do you recommend
riposte, menacing/trip attack, lunge or ambush
or something like that
A artificer with a +5 to dex and a +2 to int is gonna be more useful then one with a +5 to int and +2 to dex. Because now they can hit more, higher AC, higher initiative, higher stealth (3rd best stat in the game) they can actually grapple! its better
besides we forget that artificers are half casters.
Disarming attack could be fun depending on the enemies and how the dm does picking up weapons
Cheers mate
if i have 11 casts of fireball a day I'd prefer they be DC 17 instead of DC 14
They don't even get extra attack, no? And they get cantrips
an artificier optimized never would to at melee, all of them are designed for range cantrips spells or guns.
They do! armorer and battle master
Grapple using Dexterity is Monk exclusive, most Artificer subclasses use intelligence for all their attacks, even the extra attack subclasses, and flash of genius bonus/uses as well as spell storing item uses are intelligence tied. All their casting is also intelligence reliant for saves and spell attacks to actually be good.
exept armorer
yes! guns! .. Dexterity!!
if you shoot with dex you also get initiative, ac, and more
i mean armorer gets to use INT for its attacks and uses heavy armor
again, dex is better then intelligence in any scenario where you dont ABSALOUTELY need intelligence as your primary stat
Strong disagree for artificer
For a system I'm doing. Planning on having items that have their own soft progression systems. Plan on leveling being slow so in the meantime, want to give them toys to play with. These items level individually, 1-3 and give weaker character features similar to classes.
so for every artificer thats not a battlesmith?
batlesmith can use guns with int and use barrage spell on top of that with the homunculus with the spell storing item.
Tell me, besides for attacking with it (WHICH DEX can also do!) what is the benefit of this high int build
Spell save dc? Your a half caster, Cast healing spells bro
better spell DC
the only designed for melee is the armoer and they can do strng chechs with int I think
half casters still want spell saves to fail
Being a half caster changes nothing in ytour argument. They get cantrips which outscale using weapons anyways
where can i should my character sheet
rangers want enemies to fail entangle, paladins want enemies to fail compelled duel
when was the last time you saw a ranger cast entangle or a paladin compelled duel
also flash of genius is the artificers best reaction feature and it scales off int
I care a lot about niche protection 
I like to make sure my homebrew doesn't end up having classes encroach on each other.
like, all the time. Optimal rangers should be using their control spells when applicable, and are held down if they only concentrate on HM
DEX directly increases an Artificer’s survivability and consistency, while INT mostly improves features the class does not need to function. Artificers are half-casters with limited spell slots
Also Ik dex is like one of the best stats to invest in, but I’m still figuring out if my battlemaster should be dex or strength focused cause I want to swing a big weapon around
if you are at range you can use heavy armor with no str or dex as long you ar proficient, just get a mount or a mobility item.
For two handed heavy weapons int is better for that
you can still have a positive decterity score but maxing intelligence is strictly more helpful
Huh
but they get medium armor, so they only need like a +2 dex
DEX affects three core systems simultaneously: AC, initiative, and attack rolls (for ranged and finesse builds), and stealth, and dex saves are some of the most common saves
I guess I'll just exist here for a bit
for AC, medium armor
for initiative, who cares. Rolling high on initiative isnt usually the end all be all,
for attacks, again not all artificers are gonna need ranged attacks and finesse
for stealth, I'm not a rogue
Artificers can replace INT with items far more easily than they can replace DEX. Headbands, infusions, and crafted items can patch INT checks and spell DCs, but no item universally replaces initiative, AC, and attack accuracy at once. DEX scales every round, every fight, with no resource cost.
like the batlesmith can drop str and dex also the armorer can do that
Even without being a rogue, stealth is the 2nd best stat in the game
and like, again flash of genius and spell storing item are the artificers two greatest features and scale off int
Thats why I go BattleMaster Archer. A saving throw that already works off my main damage stat and isnt limited to just bows. 
I'm not wasting an attunement for headband of intellect on a class I am already just going to build a good int score for
eh, not really. Percpetion and then like, Investigation
Perception, Stealth, Athletics
Perception makes the DM just tell you things, Stealth not only has a entire class based off it, but determines weather you get to do what you want without being noticed, be in places your not ment too, sneak by undetected, and athletics has like 4 different systems that rely on it.
headbands of intellect are only at like, level 10. Even then you'd still rather have a +5 for an extra +1 to your flash of genius and two more uses of spell sotring item
Oh wait, Im like talking about like a more martial focused artificer here
also you can be attuned to anything else better
Just gave my character a terminal illness, I love D&D
ok but I sneak way less than I use investigation or athletics
again, even martial focused artificers want to support their allies with flash of genius and want to cast 10 fireballs a day. Also medium armor/heavy for battlesmith that uses INT
You cant wear heavy armor as a battlesmith
thats armorer
i meant to say armorer yeah
also for initiative, if i want good initiative ill get a weapon of warning
okay fair
Ain't nothing stopping you from getting the feat that gives it to you
Taking alert alone fixes your initiative concerns if you value it so highly. Also calling people stupid isn't really cool here
multiclassing doesnt give you heavy armor unless you go cleric
What are we doing
No thanks.
fighter
multiclassing only gives you some proficiencies, not all
I prefer single class characters unless multiclassing makes sense narratively for that character.
Also, it was unnecessarily rude to call me stupid.
It was kind of poetic, that they were then wrong though.
you get a feat every 4 levels, you can gain heavy armor proficiency in multiclassing with one..
yeah but taking a feat is easier than delaying all your spell and ability progression by a level
Preference on gameplay does not equal stupidity
What does that in any way have anything to do with what I said?
What’s the topic
it seems civil
Alright yeah calling you stupid wasent cool, Im sorry. This is a game and you can play it how you want.
Especially in '24 where all but the origin feats give an asi boost (and the fighting style feats too, I think?)
Couldn't tell ya
Thank you for the apology
Reminder folks that while it’s okay to disagree, please keep it civil. Thanks.
we were arguing about weather dex was better then int for martial based artificers, I was advocating for dex, some other people were for int, Intelligence won
I think it depends on what you’re trying to achieve and how your game context plays into that.
agreed
Dex is a very good stat overall for most characters.
For artificers though, int always wins out though. Especially with the FotA update in regard to flash of genius.
As well as many other reasons.
yeah I learned that, thanks for teaching me.
update? isnt flash the same as 2014?
I'm specifically referring to Soul of Artifice, which now gives back expended FoG charges on SR and LR
Artificers don't benefit from anything over 14 Dex
Yes it's a level 20 feature but that's still a huge boost overall to an already great feature
Dex saves say hello
I always put a prio on the spellcasting aspect for any caster. Spells are so busted
Hi. I’m new here
Also mental checks > the phy checks
Oh see I was staring at Flash in my book thinking 'nothing changed?'
Idk if I’d ever rlly care for a lvl20 feature. Like it’s lvl20 and it’s supposed to be busted yk
They are cherry on tops at best
Never get to play lv 20 anyways so that feature means nothing to me on pretty much any class
All my chars start at lvl20 so 
doesn't stop it from being a feature added ¯_(ツ)_/¯
I don't think level 20 capstones were ever meant to be busted, just something to strive for. I know the ones for Barbarian and Monk are definitely worth getting
It exists, not denying that.
i think level 20 capstones should always be pretty even in terms of power
Level 20 cleric used to be extremely broken lol
which is something i didnt like about '14
Shame on the ranger capstone
Automatic success on divine intervention that wasn't just "lol free spell"
yeah you basically just became the dm
Once every 30 in-game days
course they're not exactly even in '24 but the feature changes overall make up for it
Ranger doesn't have a bunch of features theyll never use due to DM or just being kinda useless
Fighter has more bang for their buck
Not that fighter was ever in any trouble but their buffs were nice without being overwhelming
Druid no longer has infinite hp due to wildshape hp changes
Are we talking about the 2024 changes to classes?
Ye
The capstone related things, but yes
While they were stripped clean of flavor, they're mechanically very balanced for what they are
Overall I do like the capstone features of 2024, except Ranger. They were done dirty.
Not to say the 2014 version was great either
The stripping of flavor is such an insane thing they did. It was an overreaction.
As compared to
WotC: "Oh god my beautiful sweet children" staring at fighter, druid, wizard, paladin, warlock and cleric then "dear god get out of my sight!" stares at Ranger, Barbarian, Monk, Sorcerer
I still hate that they didn't scale hunters mark but still made it concentration and even more important to the class.
They probably tested it without conc and it was insane
Isn't hunter's mark a 1d10 now?
At level 20, yes
Doubtful
Nah i think they definitely did
They had time to properly test stuff for the '24 rules
That doesn't mean they did it
And you can also cast Hunter's without losing concentration after getting hit, at some point.
Pretty sure they mentioned testing it without conc and found it was too much, or something of the like.
yeah
I don't know. Ranger looks pretty good to me.
permanent advantage without conc and add on swift quiver for additional attacks and you got a minigun
The first proposal for Ranger didn't have conc, iirc, so it was actually the initial offering.
"Too much"
looks at dragonic sorcerer getting a concentration free dragon summon
I’m fine with the 2024 ranger imo, expect the capstone
playing one right now.. in fact, I've had one of my games be with a ranger almost since I started playing D&D.. so like 10+ years now
Played a level 20 drac sorc and it was basically just a glorified dog
it did keep mobs off of us for a round so decent but not compared to a minigun crit machine like an archer ranger with concless HM
I still mourn the fact that they ditched the overhaul to warlock spellcasting they came out with
Yeah the hostile response made them throw out the good of it with the bad
What was the overhaul
made them half casters and you could choose your casting stat iirc
Different spellcasting ability score based on the Pact you chose
That would be interesting
Along with having actual spell slots
The issue (from experience) is moreso the fact that this would come online immediately, be usable as part of multiclassing, and kinda invalidate the point of HM being important to the class and having conc in the first place, as the duration is so long that you'd basically be able to have it going in perpetuity without any issues.
oh yeah just a permanent damage addition.
I'm more a fan of adding scaling to hm than removing conc, personally
Since you get free casts per PB
the free casts that scale with PB is honestly the biggest part of it for me
It's kinda unintuitive at first glance, but when a feature removes all of the costs to use it, the feature doesn't really end up feeling important and ends up really forgettable.
I still hate that martials don't get anything remotely equivalent to cantrips
cause i think you're intended to use HM or conc spells based on the situation
Like if you're fighting two shambling mounds and some twig blights, then you wanna use spike growth
And no, masteries aren't that.
but if you're fighting a Gulthias Blight, and some mooks, you might wanna just HM and machine gun down the Gulthias and leave the mooks to the fireballs
Yeah, two more points of damage per attack at level 20 is absurd for a capstone.
LOL right, I forgot
keep in mind you're always attacking with advantage
at level 20
I feel like "moves" could be a good equivalent, e.g., you could do a strike to the nose to make an enemy's eyes water and give them disadvantage on perception checks.
since at level 17 all attacks against a HM target are with advantage
Ah right
And permanent advantage at that level means almost never missing
eh
if you roll two 1s its time to just pack up and leave
If you're at level 20 you're probably gonna at least have a +3 Weapon, so thats a +14 to hit with advantage always and monster AC caps at 25, and that's not accounting for other ways to increase your hit bonus like magic ammo, your fellow party members
Most monsters you face will probably have around 18-22 AC
Monster AC doesn't "cap". There's no system rule that states that.
Official monsters that don't have any items and aren't using any spells to increase their AC.
A Tarrasque aint wearing a cloak of protection
tho it might have one stuck on a horn from when it killed someone with it
How dare you take their blanket away? No wonder they're attacking you.
Well until someone casts shield of faith on the aspect of Tiamat. And then you're in trouble
then you need to roll an 11 or higher at advantage and thats without magic ammo, party buffs
shakes fist at Arkhan
Wait... Idea: The big boss monster is surrounded by a cabal of spellcasting priests. All of them are concentrating on a different buff spell for their master/summoned minion.
course you could just kill the caster
You have no idea which priest is concentrating on which spell
well i was continuing off just the one caster not the collective idea
Sorry nevermind, go on
which I love that idea
Make the other spellcasters get teleported around like a game of magic musical chairs
But yes. A fight with an aspect of Tiamat is already cool. But if that aspect is surrounded by fifteen dragonborn high priests all concentrating on a different spell, it gets a lot more fun.
Who says the caster is even able to be seen? Maybe they're hidden away.
Don't need to see the target to keep concentration
My pocket abjuration wizard casts dispel magic
Oooh that's cool! Yeah something that makes them switch places when one of them is wounded. Like... Maybe they're cursed to be a linked collective, but they've learned to use that to protect each other
Or they used Circle casting to keep concentration easier
god i wanna use circle casting as a dm
As long as one succeeds, it doesn't break concentration
I only gave those rules a cursory read, but if they're using circle magic, doesn't that mean they're only concentrating on one spell?
I believe so yes
I wanna have Hag covens circlecasting on the party
cant wait to circle cast Doomtide
Instead of one spell each, I mean
Or circle cast rautholoms
yeah, but you have to end all three conc to end the spell
God there's so much i wish i could do but gotta be nice to the players
From a mile away
mummy lord doing that then
That doesn't seem as good as having each of them cast and concentrate on a different spell to buff their master
one person muttered their name in the mummy lord's name, theyre screwed
It isn't, but it's funny
could have some cultists with them to help add conc
Reminds me i wanted to do a mummy lord game using the Mummy (1999) as inspiration
No. Enemies don't want to be nice to people trying to kill them. Monsters will do everything in their power and everything they can think of to end the threat the party poses
time to circlecast wall of sand and make a face in it
"We keep killing the casters but the ward hasn't broken! Which one is keeping it up?!"
-# all of them
... You mean like having five high priests, all surrounded by a group of cultists, each of the five casters concentrating on a different spell?
True I just fear stepping the line
Like i wanna run a bbeg like strahd, someone who just screws with the party and raises hell
Stomp that line in the ground so hard it creates a crater so deep magma starts coming out and they have to roll con saves against the toxic fumes
spread them around
Strahd screws with the party unseriously.
yeah true
Strahd is just an 80's cartoon villain
He's basically skeletor
I wanna have an Archmage badguy circlecast Meteor Swarm on a PC's hometown
I had 3 liches circle casting, that was fun
That's given me a thought. Do secondary casters in circle casting know what spell they're helping cast, necessarily?
Counterspell?
He's in his tower, good luck
Circle Cast with priests to have them all concentrate, then spread them around the map and hide
Meteor Swarm is already a 1 mile cast range. you can cast it beyond counterspell normally quite well
God i wish as a dm i could be as cruel as i wanna be
Does his tower have a tree inside of it by any chance?
Do it
So fun fact. My DM followed up CoS with a story about us being contacted by a bunch of Eladrins who wanted to retake the city of Cendriane from its current master. Its current master being Kannoth. Former Eladrin turned vampire. Counted among the ranks of the Archfey. And one of the best archmages of the feywilds.
Narratively? Probably. They don't need to know it mechanically.
I just don't know how to
And you may think "So you followed a story about defeating a vampire lord with a story about defeating another vampire lord?" But the contrast was great. Kannoth and Strahd could not be more different.
I end up feeling bad
Think about how determined it'll make your party to kill that archmage
All it takes is open communication with your table and setting expectations of play.
Yeah true
Just set the tone for the game.
But then you get players who moan and groan when the world is cruel to them anyway
You then remind them with the setting document lol
I mean, technically their character didn't get hurt
Not an issue when you set expectations
Yeah I guess
So anyways, while Strahd was messing up, having fun and being immortal in his little pocket of hell where he believed nothing could happen to him, Kannoth was aware of all his vulnerabilties and pulled no punches. He had no psychological blind spot.
I had a plan on running a dark Daggerheart game when i get my core set set in one of my worlds most chaotic periods so maybe I should try running a dnd game in that period too
or just stop pulling the punches in the current era
I do enjoy cutaway campagins in darker periods as an opportunity to get meaner and crueler
Like the last great war in my setting started cause a mage king casted Spellfire Storm on a small country's capital
critical role calamity be like
As a test for that "new spell he made"
Honestly setting a game during that war could be good for a dark game
cause canonically millions of people died in open warfare that left the world itself permanently scarred
“Then everything changed when the Spellfire nation attacked”
As well they should! Make the world cruel to them. Then they have to fight the world and win
Course said mage-king then flooded most of the world cause hes a wizard and wizards are evil
Bit more to it but I haven't fully fleshed it out.
Ok yeah but people often don't think correctly about war campaigns. Because wars are long and gruesome, playing a straight war story doesn't fit D&D. Especially if you make the PCs part of the army
Maybe for the next campaign after the one I'm in
Someone could show me how to play a good monk character
yeah iirc it was like 20 years
You don't need to run a campaign for the entire war
Yeah. But a story about surviving the war and reaching a safe place? A story about a specific event of the war? Sure
Well i was thinking of setting it during one of the most deadliest periods
A slice-of-life where the PCs live in a village affected by the war over the years as epidemics and occupations and famines vary?
The best war stories tend to be about the microcosm of it.
True, This War of Mine is an example of what you're talking about i think
Well yes! I did not think of it but I should have
What is this for?
One could also think about the Banner Saga where most of the story is about escorting refugees and making sure they survive the war
Honestly one of the most impactful games ive ever played (TWoM)
I've heard Banner Saga games were excellent
ok, what spell should i make a mummy lord circle cast folks
Circle of Death
Ranger capstone in 2014 should have turned hunters mark into 2d8 minimum
oh wait nah thats too basic, do Insect Swarm
A circle made only of mummy lords? For which puroose?
Honestly make it feel like a mark of death
most wars are long.
Some are crazy short.
oh one mummy lord and some cultists. id say beeg and thematic damage
Insect Swarm
Insect swarm is the best choice
True.
Be sure to use The Plagues from Prince of Egypt as the soundtrack
And a war can simply be the backdrop rather than (usually) actively participated in
Like a lot of the witcher series
I send the locust on the wind such as the world has never seen on every leaf on every stalk until there's nothing left of green. I send the horde I send the swarm, thus says the lord
... you gave me more ideas, i will use the ten plagues before the players get tehre
Brb gotta listen to the song.
i'm having copilot teach me how to play rn
i still think playing with teh big boys now is a banger of a song
What does this sentence even mean?
If an AI, I've never seen an AI actually get it.
We have #learn-to-play and #dnd-newcomers where humans (I think) can help you out!
Maybe. Players villages are being affected not just by the war itself but how the war is affecting the world.
Like Monsters and Animals being driven from their habitats which is driving them into villages and such
How dare you accuse me of being a meat bag?
Sorry, meat popsicle?
Such a good movie
Like forces of two sides are fighting in a Swamp so a group of Hags that called the swamp home are driven out and form a Coven to pray on some people in a town they meet in out of anger.
Lilu Dallas, multipass!
Eh... It's good and epic, certainly. But I still think The Plagues hits harder for the horror it portrays, while Playing with the Big Boys is still almost comedic, although it has that regal flair.
The point is, the sorcerers are comedic characters.
Okay... so it's incapable of teaching you anything. It's regurgitating the SRD to you
System Reference Document btw. Also known as the basic rules.
idk i feel like it's not such a bad idea it's kind of helping me grasp the basics i think. i'm bad at going over lots of info all at once
In general, not how most ai models are trained.
That's why using that tool is actually one of the least efficient ways to learn.
Getting into a game and making a character that you then learn how that character works and playing is much more efficient.
Depth rather than width.
Sadly AI is being forced on us whether we like it or not. It would be nice if the search engines gave me a toggle so I can decided to toggle the AI search on or off.
i know duckduckgo does that, the downside is youre using duckduckgo
You literally just put "-ai" in the search bar
Use startpage
Doesn’t work 80% of the time
Many of my friends are switching to Linux to avoid AI being pushed on them by Microsoft.
Or linux
Too bad google still exists though lol
Gemini is inherent to chrome
I use Firefox to avoid that.
Sadly.
Good luck avoiding using Google products
Me and my buddies want to try playing dnd but don't have a dm
Is there a way to play without one
On a lark I asked ChatGPT about how to build a character.
Why don't one of you be the dm?
None of us know how
I spent 15 minutes trying to teach it how ability score assignment works.
Learn
Six different times it gave me illegal ability scores.
Ok
Just have the book available, if you feel it's necessary.
Well at least WOTC doesn't seem to have jumped on AI yet
Being a DM isn't actually that much different to being a player.
No one has to anoint you or anyone else as a DM
You're playing by the same rules, but instead of controlling one PC (and all their abilities) you're controlling NPCs with their stat blocks.
Didn't they try that in some MTG art?
Can you imagine? D&D Beyond, but every time you search for something an AI answers? And since it's an AI, it will spread misinformation. Like "a bard character is usually on a quest to seduce dragons"
Some bit of promotional artwork or something.
-# Wouldn't be any different than reddit
If you grab a prewritten adventure anyone who feels up to DMing can give it a read, and you can all learn to play together.
Individual artists sometimes do cut corners. It's inexcusable, and I really do think it should be an actual crime. But there doesn't seem to be any company policy encouraging its use
I still think we should compile a list of all the usual D&D misinformations and their rebuttals for ease of access. We could call it D&Disinformation!
There is now, in fact, a company policy forbidding the use of Generative AI: https://dnd-support.wizards.com/hc/en-us/articles/26243094975252-Generative-AI-art-FAQ
Better than expected!
Welp, the fighter in my party now has Blackrazor
Must have been a close shave to get it
Oh yeah, the shadarkai they got it from was essentially a emanato avatar of RQ
Ba dum bum
speaking of which, shes unconscious with them
A new friend!
yeah, shes chill
The real loot is the friendships we make along the way.
(My players 'befriended' so many enemies... And gave them new homes, a small start up budget and a stern talking too)
Some of the characters I played would not miss the occasion to ritually kill a chosen of the Raven Queen as an offering to either Corellon or Lolth.
At least one character would have offered that sacrifice to both
Well that's not very friendly.
It's friendly to Corellon and/or Lolth!
And I think gods need friends too! In fact they may be more in need of friends
I'm also very curious as to how the 'both' worked. Sounds like an overly ambitious couples counsellor.
yee, she was initially hunting them down to steal a curse from the fighter, but she has nothing against them specifically
Oh he was a wood elf who... Well while he considered Lolth to be evil and everything else, his policy remained "She is still one of the gods of my people, better than the foreigner gods. It is not my place to judge the gods"
and shes a bit of a airhead. 8 in INT and WIS
Presumably it’d be trained on official D&D content
But D&DB is already broken enough
By "foreigner gods" he meant all gods who were neither elves nor... Like, gods of primal things. The oldest gods. Like Tiamat, Bahamut, Shar, Selune, Mystryl, Annam.
iirc theyre getting a rules asstitant in maps, right? Wonder how that works
Speaking of Lolth if you never played Queen of the Demon Web pits, you are missing out.
I liked the multiverse part of that adventure but nothing else alas.
Anyways, religious characters should sometimes do some screwed-up things. Desacrate the shrine of the enemies. Offer some enemies as a sacrifice to your gods. It's fun and adds some spice to what can often be a rather bland character archetype
blind obedience type of things?
Nah, that's not blind obedience. Those are just offerings.
Religious practice often comes with offerings towards the divine. And when you're an adventurer, what can you offer? Magical items you do not use, sure. And the lives of your enemies.
more like zealotry in this case
Can a ghost and a zombie come from the same person?
Interesting
Idk about should, but that kind of stuff is definitely a way to show how someone’s adamant faith can serve as a flaw
Indeed. And, you know, it doesn't really need to be treated as a flaw.
Responded to the wrong message, meant to reply to this one
had a short story idea for that, a ghost trying to lead their wayward corpse to the afterlife. Slice of life type of things
Oh yeah. Well, same answer applies. Adventurers are going to kill some people anyways. Why not declare the people you're going to kill to be an offering to your gods?
Idk, the general act of disrespecting someone’s faith and beliefs is a bit of a character flaw imo. With some exceptions (such as if the other person serves an evil god who requires their faithful to do horrible things).
oh yeah, what type of giant is hiatea supposed to be, or is there no one type she is?
Yeah that was one heck of a maze and the way spells either didn't work or didn't work as expected was wild
I'm not sure it is. They are enemies, so desacrating their shrine seems like a normal thing to do. Sure, by our standards, it's bad. But for most of human history, it is a symbolic dominance that was perfectly normalised
A goddess.
fair nough. Trying to look for a statblock for an avatar that isnt just empyrean
Normalized in human history doesn’t mean it was right, but that’s just my two cents. It makes me uncomfortable at my tables at least.
Giant gods are not of any type, except the actual progenitors of the types. And the type is defined by their descendance from the god
I mean... Whether something is right or wrong does not meaningfully affect the characters. What affects them is if they believe it is right or wrong. But I am curious. In your tablea, don't you break shrines devoted to demon lords after storming a cult's hideout? Or a shrine to Gruumsh after fighting orcs?
Demon lords aren’t gods, so that’s not a problem at my tables
I can imagine some characters refusing to do so, of course. But not out of moral reasons, just because they don't consider the demon lord or the god themselves the enemy
Gruumsh is also not a god in my campaign setting, so also not a problem
Orcus used to be one but he ditched his divinity after seeing Ao's big fat list of things gods cant do
(Not actually how that happened)
do we have wood giants in 5e somewhere?
Not that I know of
You know, this does not change the essence of my question. Do your players never destroy things of religious significance to the enemy?
Nope
Bigby's doesn't have any so I'd think no
(Insert joke about the One Ring being an item of religious significance to Sauron worshippers, I don't know, I can't think of a clever way to say it)
That’s also because their enemy tend not to be gods. I designed my pantheon specifically to avoid things like this
Sauron wasn’t a god, so kind of a moot point
Oh yeah makes sense
Sauron was a Maiar yes? Those are setting equivalents to Angels iirc
wouldnt... Morkoth(?) be closer to such?
He was to the people who worshipped him. Gods are defined by worship.
but hes also a fallen maiar or something
You're a god to someone. It's a relational statement.
pre Second Sundering thats all you need for divinity
Not in Middle Earth. He may have deceived them, but historically even the people who worshipped him knew he once answered to others stronger than him.
It is also an inherent property to be fair.
Gods also answer to stronger gods depending which one they are
? So what? Being a god does not mean nothing is stronger than you
Yeah, he was technically the same type of being as the other Wizards
It does in D&D
Gods even have 3 rough categories among themselves and many of them are strictly weaker than certain primordials and the Lady of Pain
it strictly doesn't.
That is not actually true. Many gods are subordinate to other gods. Azuth to Mystryl, then Mystra, then the other Mystra is an example
there is always bigger fish
Vecna had his divinity rank straight up downgraded. Acererak has killed gods for fun before
then theres still ao, and the... whoever one
Jergal remains a scribe and advisor to Kelemvor. The elven gods are generally under Corellon's law.
dead three are usually near bottom
He calls it "master" but I don't think it's a god. I think it's just Ao's mortal boyfriend and they have a bit of a roleplay thing going on
Sorry, I read this too quickly before I responded because I’m multitasking. My ultimate point is that the “power structure” of what does and doesn’t qualify as a god doesn’t translate across all fantasy anyways
To get back to the original point: What is it that makes you uncomfortable exactly? It's not the destruction of religious items of the enemy apparently since it seems kind of okay for you to destroy shrines to demon lords. Whether or not they are gods does not seem relevant to that.
If it has a CR, it can be killed
Because at first you said "disrespecting someone's faith and beliefs" and then, when I asked, you said "X is not a god" but that does not matter. When you destroy a shrine of Baphomet, whether or not Baphomet is a god does not change the fact that you disrespected the faith of the cultists
Gods come in three types: Greater, Lesser and Quasi. The DMG even notes there are those who are godlike such as Primus, but doesn't define him in either category. Asmodeus is said to have the power of a Lesser God, but isn't a lesser god.
But back to my point, with my pantheon, I designed it so none of them are explicitly evil (at least to the general mortal consensus), even if some are more frowned upon than others. So even if someone isn’t a fan of say Bassarak the Crimson Crown, god of conquest, they wouldn’t go around destroying/desecrating his shrines and temples because he’s also a god of strategic warfare.
People don't like zues and he's not really evil
The gods in my pantheon are designed specifically so any mortal can find a good or evil reason to worship them, so generally their places of worship are left alone.
Now their evil sects, mind you, are all fair game.
Wait, even NPCs don't do that? Destroying the temples of a people you conquered is an excellent way to drive the humiliation home. And cultural humiliation is a necessary part of conquest
NPCs who do it are generally considered vile people, regardless of whose temple they desecrated
Oh damn you need an npc who realizes it’s time to revolutionize conquesting
I’d be BURNING those temples down
But my current party, for example, would rather re-consecrate a shrine that was dedicated to a god in the name of evil in an act of cleansing than flat out destroy it. Which I guess could be considered “desecrating” to others.
Well yeah but they do it. Okay, now I get it. And there are no demon worshippers in your setting? That's actually interesting. Gets a bit away from the usual D&D fantasy
i only saw half the context but my current understanding here is that you dislike the concept of religious desecration so in order to avoid it you've curtailed the entirety of your religious pantheons to strongly discourage it instead of simply...not including such desecration in your games?
Well I for one think Reg's solution is rather elegant and interesting worldbuilding wise
There are demon worshippers, but demons are categorically not gods. So destroying their altars and shrines isn’t considered universally taboo.
Ok yeah but people who do it still have disrespected someone's faith and beliefs. That's the original point
In my setting, it’s relatively common knowledge that people who worship devils, demons, celestials, etc. who aren’t the explicit creators of the world have fallen under some sort of sway to make them believe they’re gods.
Generally, in my current party, they either don’t even touch a shrine or an altar (even if it belongs to a creature they hate (mostly cuz above table they’re scared of touching something and being cursed)) or the divine characters will at least try to dispel any sort of magic on it.
oh, is this the yeenoghu one?
Ye
sweet
Bit strange. You don't really need to believe a demon is categorically a god to worship them. Unless you mean it's "common knowledge" in the sense that it is a false belief? Some sort of prejudice or propaganda being spread around demon worshippers and the likes?
Yes, it’s common knowledge that believing a demon lord is a god is false belief
No, that is not what I am saying
Is 2014 rules very different from 2024 and why do some people still use the 2014 rules, wouldnt the newer ones be better
He’s saying ppl can worship demon lords without calling them gods
yes and personal tastes
People don’t like change (or don’t want to invest in the books)
Ppl are used to 2014 and some ppl do prefer those rules
I mean that the false belief is "people who worship devils, demons, celestials, etc. have fallen under some sort of sway to make them believe they're gods" while the reality is "they worship demons, devils, celestials, etc despite knowing they are not gods"
getting to urge to run planescape now
That is what I am asking. Is that "common knowledge" that people in the setting believe in actually false?
They’re pretty similar. Some don’t want to buy new books, learn the differences, or have to adapt content to the new rules
Because worshipping something does not require believing that thing to be a categorical god. Only a relational one. "He may not be a god, but he is one to me", for one possible expression of that sentiment
No pressure to respond, but I DM’d you. I have some reasons for my rationale, but it’s very involved with DM worldbuilding secrets and I may be posting a “looking for players” post this week, so I don’t wanna throw my secrets out there for the “world” (read as: server) to see.
All very hush-hush, eh? Well, no matter. I understand that your setting is specific.
Just got an eldritch claw tattoo as an award for helping save a keep from being destroyed, I would highly recommend this for ascendant dragon monks
Yeah, none of what I was positing is my general opinions about how it should work across all settings, just how I play it in my campaign setting
please dont post the same message across different channels
But to go back to the original point: Outside of the specificities of that setting, I always thought it was perfectly normal in D&D to desecrate shrines and religious items consecrated to the faith of the enemy.
me and my mad mage party just flushed out a temple of lolth
I like to believe that know they are not technically gods, so much as they are trying to gain power through a Covenant or pact with the evil ones.
I may have misunderstood your original point, and I apologize if that’s the case (again, I was multitasking but I thought I was done with my other tasks when I hopped on), but yes, historically in D&D that happens a lot. But that’s also because in D&D settings you tend to have gods who are categorically good and categorically evil.
Well in my Mad Mage party we did slaughter most of the Shar worshippers. Though I extended mercy to basically all the ones I just knocked unconscious. And the ones who asked for mercy. As for Shar's shrine, I killed the priestess on the altar and said "Well, Shar, you may consider her death a sacrifice to you. As an apology for slaughtering part of that cult."
And just left the shrine alone. But that's a character that I tend to play as completely amoral.
Like Bhaal, Myrkul, and Bane have no qualms against admitting they’re evil gods in the Forgotten Realms. It’s not a matter of religious philosophy.
And also my logic was "Shar never did anything to me, why would I destroy her shrine?"
Very selfish character, can't conceive of why you would want to harm someone who hasn't hurt you personally or your loved ones.
looks at Shar
why is making mega dungeons so hard 
Cuz it sometimes kinda feels like mapping out an entire city, street by street
gug. i feel so unimaginative when it comes to monster choice or even just room layouts and sticking to theme
I love making them. I made this sewers so much fun
It’s a dungeon, but bigger pretty much
What is the dungeon about?
Easier way to picture it like a bunch of dungeons together
Start with the basics.
this is still the cult of the dragon one, refining the dungeon levels
Dunno, but I just don't, store-bought is fine
There are two schools for megadungeons. The Undermoutain school is to treat it as plenty of smaller dungeons. The Warcraft school is to treat it as one giant story
I’ve gotten some pretty cheap (or at least affordable to me) megadungeons off of DMsGuild tbh
all i know is i want:
- 3 levels (each with a "boss" at the end)
- two of them are dragon lairs (although all of the dragons are currently fighting a titan mammoth)
- ends off with a scion of thrym and ouroboros avatar fight
E
How is an ouroborous supposed to fight? It's busy eating.
OK out of the top of my head, here are my ideas:
Your first level is the cultist living area. It is where the cult of the dragon lives and militarizes. Cultists, golems for security. Your end boss who guards the entrance to the next level? A dragonbone golem.
Your second level is the necromantic wing where the cult recycles the dead and practices their art. Your end boss is the head necromancer. You can add a bonus boss as a special undead in the center of the corpse/refuse pile.
Your third level is the depths that lead to the Scion. The cultists are only starting to dig here and there are old forgotten things frozen in the ice around the scion. As fires slowly melt that ice and carve labyrinthine tunnels, add just about any prehistoric creature you want and any elemental creature you want. For the boss you want some form of apex predator, at ease in those tunnels, who can stalk the party.
... i need your mind incubus
My biggest dungeon I made was for my first game.
It had two exploration levels with enemies in rooms, then one boss room level, then a trap gauntlet to the bottom two levels which were another exploration and the end boss room.
Get back, illithid!
I miss my creativity back then
why wont you pet the intellect devourer?!
Because it's gross!
The end boss had a lair effect that on initiative reset everyone would be hit with a Necrotic damage save and whatever damage was dealt would heal the boss by half of it
-# Because it's hungry after being your pet for so long.
gasp you didnt! Say sorry to Brian!
What we yapping about?
well, duh, why would i make it eat other peoples brain
flee, flee im planning
I am unsure the joke made sense with this response.
Bah! Counterspell
im no good source of food. so i look for food for my friend
Too bad, it's a spell-like ability not a spell
Here are other ideas:
Dragon hatchery. One of the dragons living there has laid a lot of eggs. Maybe hundreds. Doesn't matter, you can establish that only a few of them will hatch correctly, and statistically most are unlikely to reach adulthood. It could be a hidden level. If the dragon momma has a fire breath, you could have an enslaved crazed elemental used by the cult to maintain the right temperature in the hatchery. Final boss could be that. Or some sort of draconic wet nurse or midwife.
hmmm... they do have a red dragon
Dynamic for the midwife fight? The midwife can force the eggs to hatch prematurely in desperation. The newborn will only survive a few turns, but it is still a red wyrmling
Me giving all the Dragons in my world a Thunderwave at will of spell level suitable to their age.
It's definitely not Unrelenting Force
-# i hate this, personally. I think if it's a spell like ability and has a listed dc or ability with it, that can be used for counterspell... but I understand why that would break certain interactions
PCs who are not careful might get swarmed by those wyrmlings. Establish that the midwife is controlling and commanding them to attack for added horror
its funny how the gnoll demoniac has !not hunger of hadar
oh, you just gave me a reason to use my echidna statblock early
The midwife herself could be half-dragon half-something. An older sister forced by her mother to take care of her pureblooded siblings.
Man I'm getting some homebrew ideas thanks to PoE2 and some other things but I need to sleep
so.. remember that mother of monsters boss? yeah, im recycling it now
Gonna give the Bandit that defeated my Monday party auras for their next encounter if my Monday game restarts well
yee, thats the one i drew inspo from
Aura's that he can change at will
Start using the nemesis system in my dnd games.
What's warner bros gonna do
Your definition of funny and mine are very different
Do you mean netflix?
you know what my sense of humor is like. its broken
Other bonus level: The school. It is not part of the compound but they created some portal or teleportation magic that leads to a school used by the cult of the dragon where they train their most promising disciples in dragon magic (blasting, basically) and necromancy. Final boss could be the headmaster. Maybe a lich?
Just like your concept of how large an eel is
ohmygod, i forgot about this
Yeah your campaign is copyright claimed by Warner Bros
more reasons to use sammaster
They can certainly try
For a bit of story... Maybe it used to belong to some noble family and the cult of the dragon took over their estate and used it? In that case, maybe the angry ghosts of the family members still haunt the place.
I mean, it's far from a done deal. It's just funny.
They say I'm using the nemesis system, I say I'm having an enemy gain power in the wake of a strong victory to solidify his status.
Wait no, that's just WoW's Scholomance.
What's wrong with that?
Nothing, it's a great dungeon. I'm just being unoriginal
No one is original
That's the strength of our species.
Speaking of, I should rip off some MMO dungeons I like for my games
WoW vanilla and Burning Crusade really had the best dungeons.
it is an old basalt fortress.
You dare insult pandaria like that?
My friends from my ESO days when they realize they're running Fungal Grotto 1 in dnd.
Wrath of the Lich King was generally the best expansion but their dungeons were not great.
... I shall say no more, lest I speak ill of the dead
eating popcorn
Seriously though, if you want a masterclass in dungeon design look no further than Blackrock Fortress, Dire Maul, Blackfathom Depths and the Weeping Caverns from WoW vanilla.
And, you know what? Yeah, Maraudon too.
Back in those days, Blizzard had some crazy good artists working on those dungeons.
That's because they were going "how do we make wc3 in a way you can more freely explore" in their original design philosophy
Maraudon was splendid even in concept. Seriously? The tomb of the father of the centaur species who was a demigod? And the final boss is his earth elemental demigoddess wife? And there are ghosts of the first khans of every major centaur tribe roaming around? And there's a demonic incursion? And plant monsters everywhere because the demigod buried here was one of the inventors of druidism?! It's epic
-# to tie this back to dnd
Dungeons are cool
Yes indeed.
What about dragons?
And having a reason for them to narratively exist is very important.
They got silver and white dragons after all
The story you tell with the location is as important as making fun encounters
Hiii… uh… am I able to like— find a dungeon master for a session anywhere??-
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
We have a channel called #find-a-game that explains how to do so on this server.
To explain: Maraudon's story is embedded in its design. Plant monsters and other "overflowing life" are the products of the demigod's influence. Rock monsters and rock giants are the product of the elemental's influence. And those two clash. Organic and mineral. Visually it tells something, but also narratively. Centaurs were born of a contradiction. And then you add the civilised element. It is where the centaurs buried their greatest hero-kings. And their ghosts roam. And that element clashes with the demonic incursion.
Through two visual clashes, the dungeon designers create narrative clashes which tells the story
Fallout style
Simple stories are often elevated to new height by a presentation that remains silent but creates an instinctive understanding
Setting is a character. More than a character. An interesting setting requires more effort and nuance to create than an interesting character
I may be wrong, but I'm pretty sure warcraft is older than fallout
by about 3 years yeah
Warcraft 1 is older. But Warcraft 1 tells almost nothing
hi and hallo! I have an interesting character idea
So yeah. Anyways. The best dungeons are places full of a history. And it is best if decrypting that history informs the players about what they may expect
welp, back to dungeon scrawl
Cool. #character-discussion would be a good place to share it!
oh ok
Oh, Ti, new idea: Your apex predator at level 3? Make it something that wants to prevent the awakening of the Scion and the avatar of Ourobouros, operating under the false belief that the PCs are cultists. Maybe it was part of sealing the avatar down, long ago, and got frozen with it?
Maybe it's an aboleth or something
Oh the thing that helped seal the Avatar is outside fighting the dragons (giant wolly mammoth. Search up Elderfrost Gammoth)
Well nevermind. Then make it some ancient beast that got frozen, now thawed and hungry. Maybe some sort of Mosasaurus but magical
Hmmm... time to look through the Monster Hunter Manual
It was supposed to also have been held down by one of Bahamut's kin, so ill do that
i got 4 weeks til next session, so I got time to cook
Why does a college of dance bard still have to use verbal when their whole thing is dance and they know speech or song is not needed
What do you guys think of a longbow that has the ability to use a spell that does 3d6 magic spell damage with 1 of 3 charges?
Like what is the point if they aren't different than any other bard
i dont se anything in the dance bard that would take away verbal components, singing and dancing go togeather quite well artisticly afterall
What happens if you drink dragon blood
indegestion
Just because they focus on dance doesn't mean they cant also dont speak or use words to cast spells. If anything, they should have removed the need to use an instrument as a spellcasting foci, not remove verbal (which is also extremely powerful)
Imagine it has the same effects of taking a pound of laxatives
Kills you depending on the dragon (like green or black is liquifying you)
Or you get turned into a Dragonborn/get a Draconic gift
So if I'm goated I get a cool ability?