#dnd-discussion
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I think of it like gmod roleplay
wait what?
What *is^ a westmarch anyway
the two west marches i was in collapsed first the sever owner got salty that people didnt enjoy him placing a trade embrago of magic items and other sever rules so he rage quit and the other mods didnt feel like taking over
It's less there is no narrative and more there is no structured narrative.
Player 1 finds a map to an elven tomb on an adventure.
Player 15 wants to explore that and asks the DM to prep that.
DM tells the player to round up 3-5 players and pick a time they are available for the elven tomb raid.
I see factions I jump in, they always fascinated me from a game perspective
the one im playing has multiple dms and you can go anywhere an rp. is that west march? But rp is mostly between players
the other just collasped cause no one ever seems willing to actual dm
Traditionally, west marches are more than that
When you put it that way Kas it sounds way less appealing, it just sounds like one gigantic unstructured sandbox session where it houses a bunch of mini oneshots or short games
That is what early DnD was like.
a collection of oneshots with characters you're stuck with
eventuall people got bored of grinding at jobs and guild actvities
its like that but its appealing to me
this is what i perceived, and thus why i wandered away
It sounds way more appealing if its a gacha video game, where these actions are automated by npcs
You skip the tedium and get to see your little society flourishing
For my Living Campaign I made a tracker of 22 cult members that are destabilizing a kingdom. It's was up to the players to investigate, find who is who and then plan the assassination.
We also added town building
bro, ngl that sounds hard to do
That sounds like something that'd be excellent for a MC server
eh, just because it's not for me I won't flak people for it
it does, yeah
Its not that hard to do, how gacha video games do it is that these campaigns are just divided into minigames where you can either participate in it or automate it where you get the reward in the end
in the Living world im in rn, I just 'login' evryday. long rest and do a job. but most of this is command based
The gacha part came from getting characters that speed up the automation
that sounds dreadful to me
lol, i can rp but im not in the mood
Surely there's better idle games out there to afk in than just a ttrpg sandbox
surely one can just install roblox
Yessss
if you want to get encounters, just go for example mountains and then roll for encounter there and pick what you want
What a lot of people think of when they think West Marches is a regular Campaign just with multiple parties. Traditionally that is just not what that means.
My Living Campaign is centered on the Kingdom of Tethyr North of Calimshan. And a teleportation ring can go to any settlement in the kingdom. DMs claim areas of the kingdom and house their own adventures. Anything that permanently alters the land is proofed beforehand by all GMs.
that's like, that's so detached from human connection
like i mostly work or research monster locations in the library
I see the appeal but eh
that last step there is a big turn off for me, im not about to put my plots to commity
But since the players are all part of the same guild. The make of up the groups for each session is different.
I mean I guess that sounds like you could always just have a game going easily, like a more organic version of lfg
then just go to a location that have people?
that's just an mmo at that point
Tis why I became head GM.
I am the Senate
yea, i DND because i generally don't do things where i talk to people and DND is a talk to people and now this is my social connections
mmottrpgs let's go
complains about no human connection then complains about too much human interaction
Well its more like, with these games you basically would keep playing with different parties
You have more quantity but less quality (less time to interact with players you were playing with)
but you won't really "meet" anyone, share their stories
?
Which is why 30-50 is best. Means you get a wide range of characters but not so many you can't connect.
ah
MMOs are uniquely isolating because while there is person to person interaction, but there is no interpersonal connections as all conversation is perceived as temporary and thus remains objective oriented
mate, have you even tried before saying stuff?
Is this a real life game session or is it online with vc btw Kas
For ours there's a text RP chat at the guild hall for shopping. Planning. Downtime etc.
Online!
I have yes and I vasstly preferred playing on an actual table
It piqued my interest, can I get a link 
We have people from all over the globe!
well atleast u have experience before talking about it lol
Not literally all over. There are no D&D players in Antarctica.
wait whats the name of the server?
That sounded more patronizing than it should be
it went on for 3 months before I realized I'm just not making any meaningful connections I want
Though... Wait do you think the scientific expeditions in Antarctica play D&D?
We currently are not recruiting right now! But. When this act ends around mid Jan we will open up. Don't want new people coming in at the battle of endor. Confused AF
there are more scientists in antarctica than ordinary people, and DND is generally a thing for nerdy people, and science is also a generally nerdy thing, so it is entirely plausible that you are wrong
maybe the shapeshifting alien over there does
@knotty pasture btw, the server i am in uses 2014 rules
We are called Wardens of the Realms
I'm sure someone has
Bet, I'll take a peek when the time comes
The Thing reference???
"players worldwide" 50 players
can i dm?
erm you're short 8 billion
Uhh go for it
yuh, goated movie
do you know what worldwide means?
You know what? I'm willing to believe it would like it considering how good it is at impersonation
i could be in antarctica right now and you would have no idea
ngl you sounds like nitpicking lol
I am jesting
World wide does not mean every person. But we have players in France, Italy, Germany, south Africa, Korea, Japan, Australia, Argentina, Peru, Egypt, and Norway
Oh and Philippines
incredible project, how long did it take to garner that number and it staying consistent?
We recruited the vast majority of our player base in 3 months.
I do really like that the locaation is in the land of intrigue
We even had a giant meeting of lords on who was to be the next Monarch after Anais. And we correctly picked Queen Ysabel Linden.
Oh it's an elective monarchy?
Those are extremely common in real life but so rare in fiction.
That is what we decided since Queen Anais died without a blood heir. Just the adopted niece of her half-sister/terrorist Evonne Linden.
The Tension teased in Heroes of Faerûn is very very accurate to lore of Tethyr.
That took a sharp turn real fast
One time I told a dude that there had been more elected monarchs historically than hereditary ones. Looked at me like I was an alien
When we set this place up we knew to make it engaging we had to make the Guild hall NPCs have a lot of depth. They are not DM PCs but, they are people who respond according to player actions in a realistic way.
Wait, you mean the adopted daughter of the previous queen's half-sister?
democracy is a necessary event for all government
Anais adopted Her niece. Which is her half sister's daughter.
@buoyant oar btw i need to ask, is a housing server common in living world games?
Oh. Then how was she not the heir? It seems pretty clear cut.
mine has one
That is not democracy. Electing a monarch does not give you a democratic system
In fact, monarchy is always the exact opposite of democracy.
The Tethyrian monarchy serves only at the will of the people and the blessings of Siamorphe the goddess of nobility.
The people were subjected to a war where a terrorist human supremacist group called The Branch of Linden attempted to kill queen Anais. The people demanded Anais kill all members of the Linden family. All of them. Or risk losing her crown. She compiled except sparing Ysabel. Who was 5 years old at the time.
When Ysabel becomes queen she is around 30 in 1498. She has not received the blessing. And the people are very weary of a Linden sitting upon the Rhindaun throne. Anais. Adopted Ysabel and said she preferred to be the Linden girl to be heir but made no declarations as to such in life. As doing so would have probably caused rioting.
In our space which bridges the gap between the Novel the Fanged Crown and Heroes of Faerûn. We decided that Ysabel is an economic powerhouse. And the lords and ladies of Tethyr are willing to look past her birth name for a lot of money.
It's a bit like... Okay so someone said something I thought was brilliant about House of the Dragon. That you could see the conflict as being between two conceptions of the law. Does the word of the king bypass the laws and traditions? The king declared the daughter his heir while he had no son. Then he had a son. While it was acceptable when he only had a daughter, the question is: Can the king really declare his own heir while no other lord is allowed to? Can the king disregard the laws and traditions?
Seen that way, you could argue that the greens have a legalistic position where kings are under the law while the blacks have an absolutist position.
And when you frame the conflict like that, it becomes fascinating to me.
A housing server?
I’m boutta flip tf out idk what to do
Im dming for the first time time after my current campaign and the party size is increasing by half possibly 1 more
You're the DM, you get to say who plays.
Yeah but what if they want to play ?
They’re my friends is all
Super easy.
"Can such and such join?"
"No."
Fin
It’s not randoms being invited
stop inviting more players than you are comfortable running for, Setting boundaries is SO VERY key to running a good game
to be more charismatic, "sorry but if the party size increases any more than the current measure i will cry."
Arrange two groups.
Ok ok ok
Then,
"Sorry I have reached the maximum number of players I am comfortable with."
My life got a lot better when I started to tell my friends "No, this game I am running is not the kind where you would fit"
I was ok with 5 , maybe I can do 6 but ain’t no way I’m doing 7
one of my DMs has to deal with 8 players whos apparition is hardly consistent and idk how they manage lol
Bruh
my max is usualy 6 but sometimes i go up to 7, and once i did a 14 player game
The thing is the 7th guy was part of our current campaign at the start as a player and he quit 2 hours in cause he was bored
14???? What was the quest ? Defeat Sauron ?
Please that only required two PCs and a lot of NPCs.
it was my birthday so i had all my normal players over plus 10 more guests so i printed off pregen charicters and we went into a dungoen i improvised on the fly
It was a one shot right ?
You can't tell me Gandalf is not a DMPC
no, i slid it in as a session of my normal campaign
Oh
He kinda is, but - a well-handled, well-played one, as his mission requires he guides, not leads
A DMPC by definition uses the character creation rules. Gandalf is clearly behind the normal scaling of the campaign, and thus is just a regular NPC
Yea also true
Yeah Gandalf and the others are handled well for what they are in the story of LotR
nah, a DMPC can break the pc rules, its more about where they are inserted and what they are doing in the campaign as controlled by the DM
Gandalf isn't a DMPC. Gandalf is a Planetar Monster
True
It's a campaign about one Planetar vs two other Planetars and their mortal tagalongs
In a way, yea
Anyways , I’ve made a map, asked players for their backstories to try to fit into the world ,(2 have not made yet), I’ve grabbed 1 side quest from online , and I’m currently trying to figure out what the story will be as I have already decided how they meet
Define your baddie now. Who what when where why and how
I mean sure, but I can't help but think that LoTR is a disastrous campaign. The DM lore dumps, they never meet the BBEG, NPCs monologue at each other, the party splits and one half of the party ends up doing a distraction so that another PC on the other side of the continent can fail a wisdom save on which the entire resolution hinges
About a Gardener eavesdropping on his friend and boss and ends up saving the world
Personally, I've never felt that a DMPC needed to use the character creation rules. I always thought it was more a vibe of "there's some person who's always with us who is under the DM's control"
And when that PC fails that final wisdom save, the solution comes from an NPC failing a dex save!
That's because hot take incoming LotR shouldn't be described as a fantasy story.
LotR is almost universally used as an example of bad DM tactics in regards to general playstyle of 5e for this reason
Let’s assume the party is 6 players , so far we have a an undead warlock, an echo knight , a path of the beast barbarian and a sorcerer
Hard disagree. It’s literally THE basis of modern high fantasy
Saruman being the railroading DM to force them into a TPK encounter
Great book though but yeah. Do not run your campaign like that
LotR has more in common with The Odyssey, Beowulf, Gilgamesh, and the Journey to the West than any bit that is it's contemporaries
I think a good consensus is not running a campaign like a book or film in general
Now this is a take I need you to elaborate on.
LotR is a Mythic story.
Now there is some stuff from LotR you could take tho
But those are not mutually exclusive things. Something can be fantasy and mythic
Like having Wizard bbegs attacking the party from long distance even if just to hinder them.
i mean i wouldnt say it being very based on mythology makes it less of a fantasy story
I think we can all agree a campaign, an adventure, is not a novel, or movie, no matter how good that movie/book is
LotR is an epic, but it ALSO a modern fantasy story. It is, in fact, the first modern fantasy story
there's one lore accurate thing that LOTR and DND has, which is utterly tragic naming conventions because they were made up on the spot
Modern fantasy? LotR is over 70 years old
Wizard BBEG using control weather to make a snow storm while the PCs are trying to go through an extremely dangerous mountain pass is indeed a great idea
These are all fantasy stories
Yes? And?
Deagol and Smeagol. Sauron and Saruman. Bilbo Baggins. absolute goober tier names lmfao
and modern art is a term that's existed for a century
Is this a Modern v Contemporary delineation?
It's really not the founder of the modern fantasy genre it's something unique.
All modern fantasy is derived from LotR. Most contemporary fantasy is as well
I was thinking maybe that the story revolved around the bbeg trying to weaken the current government (aka Skyrim style empire but we are not at the heart of it), assume control of the island which is split into 3 parts controlled by men dwarves and elves ( part of said government) , then rage war on the rest of the kingdom from said island by manifesting a dark power to become stronger there
I would not say all modern fantasy is derived from LotR. That is a big stretch.
Indeed.
Now to look forward to when I got a Wizard bbeg
i think that is debatable, but i think at least in terms of d&d, you are partially right. LOTR was stated not to be a major inspiration for d&d around its creation, stated to only be in there because its popular (a claim i kind of doubt since the statement wasnt long after TSR got sued by the guys with the rights for tolkien's stuff at the time)
What y’all think
I would say though that Kas is right on one thing. The genre and tropes of D&D owe a lot more to Conan and other pulp fantasy related to it than to Tolkien
and i think lotr at least was an inspiration, but mostly in the more surface level things. People havent much tried to be uber poetic like tolkien was
nono, original d&d just happened to have only elves, dwarves, humans, and hobbits by total conincidence.
Absolutely not, there are other sources of fantasy than Tolkien.
LotR's influence on D&D is a lot more superficial in comparison
Wuxia is a huge fantasy genre and it has nothing to do with Tolkien or LOTR.
To be more precise: The influences of LotR are in aesthetics. The storytelling of D&D is pulp fantasy
Indeed it is, but it is distinct from modern fantasy
No, it is a genre of modern fantasy.
Besides there is Prattchet, Martin, Moorcock, Jordan, Sanderson, Rothfus, Abercrombie, Williams. And so many others that did more to contribute to fantasy than 4 books that Tolkien wrote in life. These do not downplay his work. But he is not the foundation of fantasy.
Man this all started cause I said the party of 14 were fighting Sauron
Fantasy existed long before Tolkien.
i remember one thing i saw wherr there existed a weirdly consistent pattern between governments in fantasy settings (particularly shady governments) and the catholic church's government system in the 1500s
Wuxia is fascinating to me, but I was never able to figure out much about it
Though, to be fair, I don’t see much value in genres in general. Stories shouldn’t be categorized into neat boxes
The grandmaster of the wuxia was even a chronological contemporary of Tolkien and reportedly wrote his stories in response to much the same thing Tolkine did, WWII.
It's not too complicated. Mastery of skill leads to supernatural skills. There are multiple families of techniques. Heroes are generally wanderers. Each hero was often trained in one specific school that practices one family of techniques. Conflicts are often political in nature. There is a divide between the ordinary people and the people who received that training. Those are the fundamental characteristics of the storytelling of the genre.
The basis for my take. That LotR is not fantasy is superficial I know.
It's. In 500 years. I don't believe Tolkien will be listed in the fantasy genre in book stores. He will be listed amongst the Myths section. Along side Beowulf, the Odyssey, and the Journey to the West.
How many monsters should a party of 6 be fighting on average ?
Because that is imo inherently where it belongs.
I doubt Tolkien will stand the test of time, tbh
And not to mention that there are modern and contemporary fantasy genres like manwha and donghua that take from wuxia way more than than they take from LOTR.
Definitely depends on the type of encounter, but I'd shoot for 3-10
Heheheh. One of my hot takes was actually spicy.
At lvl 1 how many orcs can they take on
For a boss with lieutenants, I'd shoot for 3 or 4. For a horde of enemies, I'd get closer to 8 or 9
oh good god, level 1s can't do much
I was gonna give them a guard captain as an ally too
eh, sure, i don't see why he wouldn't
I'd do like 3 or 4 Orcs at a time
5 to 8 encounters worth per day as calvulates by the exp budget
(For the mainstream classics of Wuxia check Ninja Scroll, Thunderbolt Fantasy, Kung Fu Panda...)
Start by probing your party’s abilities. Start small, give them little risk, I’d say
Ok ok, at lvl 2 can they fight a green dragon wyrmling?
Not even to mention the related genre of xianxia that is even more fantastical.
Note: You will notice that D&D monks are basically the product of imported Wuxia tropes.
Sounds accurate
They are, and it was super awkward when they first did it.
Xianxia is basically what happens when the martial artists of Wuxia are turned into demigods.
For sure, they may even survive
Oh
And/or you start involving the dieties and spirits of myth into your wuxia.
They might be able to, but I'd worry about one or more casualties. That poison breath attack is likely to outright kill a weaker PC like a Wizard or Sorcerer.
So if a level 20 monk is a wuxia hero... To make a xianxia hero you need a character who is a level 20 monk, level 20 wizard and multiple subclasses of both classes.
“Ki” was what gave it away for me when I read the 2014 rules
The face I made when I read “ki”…
I immediately thought of Dragon Ball, personally
My first instinct that it was a dbz reference
I’m thinking as a side quest to give them the death-at-sunset pre-made from dragon delves
They changed it to Focus, which was the word I would have picked!
Same lmao
I am so happy about that
And Dragon Ball was based on Journey to the West, which was also made into various xianxia series like ... so many times.
Yeeees... and no. Journey to the West, which Dragon Ball parodies, is essentially a xianxia story. But dragon ball does not have the necessary hallmarks of a xianxia story.
Yeah it's like .. scifi?
wasnt that cause the higher ups told the creator to make it like journey to the west at the start?
Dragon Ball has, with the exception of three story arcs, remained mostly comedic. Xianxia is a genre that takes itself very seriously
I do not know the origins of Dragon Ball.
see i first heard (or at least actualized the definition) of ki through the multiple possible spellings of the concept of qi in the actual medical practice of meditational tai chi, so i was pretty confused seeing that concept being so heavily mistranslated into something it completely wasn't
Ki is the anglicized word for the Japanese concept of that.
Sci-fi with fantasy elements I'd say, Dragon Ball really gave us an answer of what happens if you mix Sci-Fi with Fantasy
"Chi" or "qi" would be the pinyin versions of the Chinese word.
Is 2014 better for new players, cause in our group we have a veteran of 2014 and another guy who knows it pretty well but I was thinking someday that we play 2024 rules but they think it changes the game a lot
And mostly... A kamehameha is basically the same thing as a garlick gun or whatever. In xianxia the techniques are different. The techniques matter. And the characters have access to very elaborate and esoteric spells. Which Dragon Ball does not have. Its power system is essentially limited to "they punch each other good" and "that guy makes bigger energy attacks than this guy"
It doesn’t change it too much
2024 is basically cleaned up and less confusing, so I think it's better for new players.
oohhhh that makes more sense
either way its placement in DND was extremely far off from the concept
So D&D decided to use the Japanese word for some reason, but it is basically chi. And yes, very off from the real life concept and totally not doing it justice, so it was good that it was changed.
And Xianxia and Wuxia tend to be slightly more amoral than what western storytelling is usually about too.
JP probably the only specific real life reference in dnd
Paladin is better in 2014 tho right ? I’m thinking of playing one in the campaign after the one I dm
Oh totally, something that the live action Mulan got really wrong.
Ki, then we got the Samurai
I really liked playing a 2024 Paladin, myself.
The live action Mulan, despite its aesthetic, was a western superhero story in every way.
Heard he’s weaker tho cause of how they changed smite
Yes and no. 2014 can smite multiple times in one turn, but 2024 paladin is better in many other ways. IMO
I honestly don't think so.
I think so.
And good.
Thanks y’all
Their damage is still very good though
Maybe they have less burst damage, but that's not the only thing that makes a class good?
Still don’t know how I’m gonna work out this campaign
First time running?
Yea
Hey don’t worry, trust your instincts
Limit yourself and your players to PHB only.
No homebrew you mean
no, there are 40 quintillion books outside of the PHB
And no Tasha's or Xanthars or any of that stuff.
The less options you have to think about right now will lessen your stress.
Limiting to the phb is a great idea for a new game for sure, no third party books, no expanded rules, no homebrew player options
I mean PHB only would mean no homebrew, yes. But it also means no other books besides the PHB.
Keep things manageable
I’ve made the world , the setting , only thing missing is the main story and how to keep the players as party, give them a purpose
Got it
i consider "basegame" to just be the DMG, PHB, and Core Rules
It is the players job to find their own motivation.
You could make it even easier for yourself if you use a module, a prewritten adventure.
Yea that’s true
As for how to make them a party, assign them the job of making themselves a party in Session 0. Have them create their characters together and know each other before game starts.
And if a hard cover module is too much I recommend adventurers League season 1. The Tyranny of Dragons adventures they are one to two session quests.
Our current dm is a first timer too and he’s just winging it
For the opening I’ve decided that they will be transported as prisoners for crimes they either did or did not commit( up to them) and as they’re about to be executed the guards are attacked by an orcish warband, with 1 of the guards freeing the players and giving them their weapons to help fight off the invaders, after that idk
Literally the opening of Skyrim. It has promise
I want to make the bbeg a wizard/sorcerer or a Sauron type guy who can engage both in melee and magic, as for his story I wrote it above
Yea but instead of alduin it’s an orcish warband
Oh my gosh, as a forever DM I try to find players for my ideas all the time and tend to switch up my players from time to time and I never make them be interested in a main story hook but I usually set up a premise and ask them to have something in their backstory that I can have to incorporate and get their characters to have a reason to do something and I had one party one time, and they just HATED finding motivation, the campaign died out but I remember asking them “what do you want to do?” And they genuinely said “nothing”, I thought I bored them or lost them somewhere but as I got to know the group I DM’d for more I just realized they genuinely had no aspirations entirely it was crazy
You could use that backstory to transition into an existing module if you want
"... our adventurers, after making their escape, went to insert town here where they started their adventure doing this and that"
This is horrible advice. Give them a reason, whether through stakes or personal character motivation
You mean a pre-made campaign?
Yea
I suggest Murder in Baldur's Gate, designed for 5 players around level 1-3 but you can probably just chill with however many players you have atm
Can I at least use a map of my choice or does it have to fit the campaign map?
Ideally it fits the campaign map cuz otherwise it'd make no sense
I think it’s bad for beginners, but generally it shouldn’t be the DMs job to make you have a reason to do things, if you have a long time group it shouldn’t be up to them but if they just started then you gotta give them a set up
Your job as the DM is to be the world. Your job as the DM is to put conflict in front of them.
It is the players job to work to be engaged in that conflict.
In those discussions I am reminded of campaign 1 of Critical Role
It also depends on DM to DM like if you are super roleplay heavy then you should take some of the reigns and force it, but if you are playing a more casual dnd game where everyone is an adventurer and just trying to live it works
It is the player's job to create an Adventurer. Someone who wants to participate in the Story the DM has laid out.
Specifically the moment that went "What are we doing? When we were surviving, I understood. When there were existential threats, I understood. But now we're putting ourselves in danger for what?"
Yeah, I don't think it's horrible advice at all, but doable to suggest possible hooks that might work for a campaign.
And like all these discussions, no one advice will fit all games- sandbox to more linear stories, one shots to long campaigns and so on. Some will require proactive 'instigator' players who will make their own goals and motivations, some will need players willing to bite onto a preexisting hook and follow through.
A great moment in the sense that yeah. Vax as a character had no motivation anymore.
Some might be 'You're at the start of the dungeon GO GO GO'
I like paladin cause he’s super easy to roleplay: “Danger? Civilians in harms way ? Great evil lurking about? Of course I’ll fight it .”
Yes. elgate is right. Hooks are important.
A DM is a pool of Gasoline, a player is supposed to light their own match.
Paladins don't have to be always good for the record
They just have to be true to the oath they swore to
I know , but it’s just so much easier to be in character and get engaged unlike an oathbreaker who might just go meh at a public execution of innocents
Oathbreaker is actually the easiest to play imo once you get past justifying the backstory
And honestly sometimes the easiest way to make sure your character is motivated is to make your character power hungry and restless
You don't need to dance around and argue with the DM over breaking oaths
I don't think I've ever once told a player what their PCs motivations would be. I've laid out hooks and suggested possible goals/motivations, but I let the player decide what their PCs motivation is.
Sometimes simply telling them the premise of the campaign is enough. Like 'You'll be escaping the dungeon of Tyrn' or 'You'll be starting in this village (info) and we'll be exploring this rumour (info)'.
Yep. All I tell players is there will be consequences for inaction. That is usually enough
Of course the DM in my opinion should step in a bit to light the match of players whenever there is struggle but this is where in my opinion I have the best campaigns because nobody has an overlap of goal for the same reason, everyone is kindling their own flame, and also it makes it feel so human
More importantly, would any PC just constantly ask "why am I on this adventure at all"?
Like you're playing dnd, you come up with your own reason as to why you're continuing this yourself
That is more an above table out of game discussion with the player. Not one to resolve in game with the Character.
Else you'd just walk out of the table because you don't really feel like continuing
i know the easiest way to it is that they are working and they have an employer and it is literally their job
This reminds me of a time during a campaign where the group stopped and asked 'Wait, why are we dealing with this? Shouldn't we just be handing this over to the guard?'
And the DM went 'Sure, but do you want to play D&D?'
Music to my ears good sir
Absolutely but my point is that in the format you also proposed it makes everything more genuine, it adds to the role play, I’m agreeing with you from a different perspective
Yeah like you're doing this for money and adventure and to have a good time with your fellow players irl, no need to think that hard over "god I wish my PC could be in an inn taking a bath right now"
Although sometimes the PC may say "We have other things to worry about, let the guards handle that" and that's a more complicated position
for example, i've brought this up some times, Counterterrorism. the party is part of a CTU and their job is to deal with the terrorists and the job of dealing with the terrorists is theirs and that is why they are doing this at all
I mean.. I think 'Wanting a hot bath' is sometimes a good motivation for a PC. 
Easy solution. Let the guards handle it and then the guards fail. Now the problem is worse.
I'll mark that down, cuz I just experienced something earlier where a certain NPC had flirted with my Elf PC by saying they smell nice even after not taking a bath for a tenday...
In early game this is the best start I like my players to have “I want a house” “I want some food” “I want the bare minimum because I don’t have it” with the genuine self interested route of play we talked about, players are willing to make choices for their survival that will build up to later goals or challenges in the future
I love dnd
you can call the terrorists literally anything else and the counterterrorists literally anything else, but the ultimate is the same: there are people with evil intentions and want to make people afraid by breaking things and killing people and your place in this is stop them
I was thinking for the campaign that the players try to weaken the bbegs influence over the island , slowly getting the other races involved that control major land, and as a final battle they launch an assault on the bbegs lair alongside the current belligerents of the kingdom where they can more easily infiltrate in find him and fight him
Anyways my motivation now could just be to take a hot bath so that this NPC would stop complimenting me over my questionable body odor
A good place to look for player self motivation is.....
Dungeons and Dragons: Honor Among Thieves
Same, it has brought me through the hardest years of my life
nobody else is going to do it because nobody else's job it is to get in their way, but your job it is to be in the way and that is the thing you are going to do or you're fired
I mean player motivation can come from anywhere
I’m playing a CoS character who ultimately does not care what he has to do, but he’s getting out of Barovia
For our warlock, her patrons power feels contested by the bbeg, for our beast barbarian of fey origin his natural home is being corrupted etc, those kind of motivations
I named my kingdom Baronia bruh
This is also good and it promotes companionship in the party unlike the “I’m starving” prompt, instead of “selfish” actions it’s more heroic in tune, you are abiding by society making connections to improve the wellbeing (it even works the opposite way if you are employed by someone shady or evil)
The hardest thing to do in the beginning is give everyone a reason to become a party if they aren’t already, if you want it to feel natural in my opinion mixing the employer prompt with the “I’m poor” prompt allows for the desire and selfishness to be overcome by the sense of impending responsibility for the best outcome
The stories and motivation of the Main Characters in the DND movie aren't really tied to the main plot of the film. Yet they drive characters through the story.
Yknow, there's a video game dynamic/philosophy that I want to encourage and design when I'm DMing
What is it?
The idea is that playing selfishly to the best of your class' abilities and optimizing that gameplay loop would result in the best effects for your team
So being selfish and doing your part transitions into a good team dynamic
Death to min maximg
I think being “selfish” to a degree makes the best type of character and relationship among parties
It can get "tricky" when the only motivation for a player is they've grown to appreciate their character and don't want to make a new one.
I actually rather dislike a videogame mentality adjacent to that which is 'It's your moral duty to play optimally'.
But I'm not quite sure whay 'playing selfishly' means here.
I wanna have a 4 in dex. Because it's funny
That’s the hard part, it isn’t like you are hoarding all the gold or doing that, it’s a lot more complex I’ll try to explain
today was the first time for me to play dnd that that blew my marbles
As in doing your own part without going out of your way to assist or combo with someone
yea, and from the "government agent of justice" angle, you have the space to make the party realize they are no better than the force they oppose because of who they work for, which has a lot of interesting narrative angles
Ah so more 'focus on getting your own thing working smoothly, before helping with someone else's' thing?
Yeah something like that
TW: addiction ||Hypothetically, my character takes a drink from a local inns stash, not to directly hurt the party but for my characters own flaw of alcoholism, then when conflict will arise for the nearby guards at the stolen bottle my character would either keep it, return it, these actions may seem to injure the party but if we are trying to roleplay in a co-op game make it for a good reason or better yet have it to be a flaw to overcome than succumb to, now I have a compelling struggling addict who makes a genuine flawed action that will establish character and a relationship quickly, and I didn’t even take the spotlight of a moment I made a simple suboptimal action||
That’s the selfishness that I’m talking about
But that’s for roleplay which I personally enjoy
In our current campaign I’m playing a necron sorcerer that lost his power over the ages and is trying to regain it by any means necessary, I’m helping the party a lot and turning on them doesn’t sit right with me but his goal is to ultimately regain power , therefore if helping the party gets him closer to his goal so be it
Hmm, I wouldn't really see this as selfishness, but it is one of those nuanced topics.
But if a player has a PC with a flaw that they play into, even if it's not 'optimal' but makes for an interesting narrative, I think that's great.
Which was why I'm wary of 'optimal play', as sometimes that gamifies and reduces the game too much and ignores the fun of narrative complications.
I think “selfish” is too negative about it, but self interested is a better term, now don’t forget to give into others moments like you want them to play into yours, so it’s mutual, don’t make this action then turn on somebody else when they do something that harms the party if minor or major, depending on the moment in the story, you can play realistically but you still want a game to play
Check with the DM or if you are willing to foreshadow heavily to the players let them know the kind of choice your character would always make, I had a selfish character who would ALWAYS choose themselves, they never changed, and the players all made very sympathetic characters who kept trying to “fix” them, and in the end he hurt the entire party and changed the course of the game, but let them know subtly, and allow it to be stopped if they pick up, but don’t let go of the throttle if they don’t make you
I had my character kill his own sister because “if I can’t control her, no one can” and they still decided to side with him for a while😭 which when he turned on them they all went, “yeah… should’ve seen that”
Sorry for the yap, but the situation was more complex then just that but obviously foreshadow heavily
Dm said we will be allowed to free for all after the campaign ends so idk
Double checking never hurts, maybe they’ll even think it’s really good and give full support
Yeah, I'm also thinking "selfish" is the wrong word - but I can't think of something better. 😅
It does make me think of "knife theory", which is when you give "knives" (emotional levers and plot points/hooks) to other players and DMs and consent to them "stabbing" you with them.
What y’all think about the samurai subclass btw
I’m between that and eldrich knight or even gladiator when I make a fighter
I guess a better example would be like, a Sorcerer grabbing the spell Darkness because they want a way to protect themselves from ranged projectiles
Rather than grabbing it because of their Warlock's Devil's Sight
Self interested may be a better term to describe this situation though
If the Warlock somehow benefits from it, that'd be a nice coincidence, but the Sorcerer's build isn't dependent on Warlock's own as a whole
I think it's solid
It gets pretty funny imo if you go dual wielder with the 2024 rules
We need more magical civil engineering in settings.
7 attacks without action surge or its death mechanic
Wait no
Nah never mind it is 7 attacks, I confused myself
Samurai gets advantage as a bonus action plus temp hit points and at higher levels he gets the extra attack and the last stand mechanic
Tho yeah forgot fighting spirit takes a BA
He can do it 3 times per long rest and regains 1 use when rolling for initiative if he’s out
Yeah but you are not required to use fighting spirit for advantage
I know
It’s just “when you have advantage you can instead get another attack”
I got most of 5e’s books
I bought them to
Think they're arriving this month
Nice
say, does anyone know when the next dnd announcement is for books, we haven't had one in a long time
I enjoy trying to think of what magic would be used for instead of technology, and how it'd shape the world.
Playing the game 'Which spell would you pick in real life of each level (barring wish, cus c'mon), if you could only pick one of each' can reveal a lot about what spells are actually useful for daily life.
But anything from using shape water to make iceboxes, or gentle repose to keep food fresh, or eternal lights, so on so forth. Would the rich pay for clones? Would teleportation change trade routes?
In older editions spells like mould/shape spells could greatly reduce the costs of building a place. You could use immovable rods as foundations for floating structures. Magical effects to reduce sound, or even affect emotion could be used.
What ones are you missing?
Immovable rods are too valuable for permanent structures but perfect for stable scaffolding
I mean, they can take 8000lb, but I guess that's still about 10 to hold the weight of even one house, let alone a fortress. But in 3.5 you needed to throw money at something 
Alternatively, figure out how cloud giants make theres. Probably cheaper.
oh i had improvised a explination for that i had a player ask how cloud giants make their flying castles and i had a sage ask, "and they would ask us just as confused how we build on the ground, its their perspective"
Wildemount and MTG, Strahd, Stormking, Saltmarsh, and the new Eberron
I'm missing mostly adventure books and the new eberron
Also citadel!
how good of a spell is false life?
Nice, i have all the 5e books exept the MTG ones and the Old ebberon book
Ravnica is the only old splatbook I'm missing.
Good for early levels. Unless you are a warlock
Because then warlocks get it at will so it’s spammable
the invocation for at will full dice false life is really good as a warlock
So do a Thor’s hammer on someone and imprison them with a immovable rod
If you had to side with a morally good empire that just rejects less liked races, or a morally evil empire that accepts all races, what side would you go with?
Well they could just turn off the rod
It’s a button you click on and off after all.
i had someone put soverign glue on the button so no pressy after they put it in place, and i was like, dude you could have just used the glue to seal that door and they were like OH NO i want my rod back
but alas, its still there
I'd question why the "good" empire discriminates
Do you peops gravitate more to tragic backstories are non tragic
It's really fun playing the non tragic backstory in my group it's a fun contrast
Ah, The Tragic Backstory™
My character enjoying his fully living family that are financially successful while his teammate “Gore the god breaker” tells him about how his entire race was killed 27 times by some random guy
Everyone in the party has daddy issue and then me "I love my dad, he was always supportive"
I tried to make him similar in kindness of pattington
My DM always find it hard letting him not succeed because he roots for him because he is so nice
I usually like to have “normal dude”backstories
Unless I start at level 5 or higher
Thats fair
Then they are a lot more experienced so I need to compensate
Yeah low lvl start and having a complicated backstory is kinda hard
We often run into the issue with some of the players having long complicated backstories but we run modules so it sometimes hard for our DM to intergrate it
“Why are you adventuring?”
“My ex husband got the house in the divorce.”
Our last campaign we had to stop, because one of the players motivation was "to go back home to their home country"
My current PC is a Mercy Monk because he learns medicine to help people because he likes to help people
I wrote him just as a PC that would say yes to any request
very easy to yes and then the adventure
I mean tragic backstories are easier to concoct a reason why you’re character is doing something
I'm currently playing a level 8 lightning dragonborne sorcerer and I'm currently trying to find some powerful combinations of spells any help
2024 or 2014?
2024 edition
Is there a campaign posting in this server?
i mean i had a character once who had a similar motive, but their objective of returning to their birthplace was to destroy it
We have many. Please check out #find-a-game to learn how our looking for channels work
it was a very edgy character but i had fun
I would say your best bet is to maybe then upcast your lightning spells like Lightning bolt so you can use Heart of the Storm ability for extra damage
Thank you
you can coordinate with your fellow players to line it up better for your spell lightning bolt is tricky with its aoe
I'm not against the motivaiton, but it's hard when you play a module when a PCs motivaiton is to not be in the modules space
oh yea that sucks, modules can't really be programmed to fulfill that and still stay on track, since they're usually about a singular place
Yeah unless if the module has a gimmic that makes it so you can't leave the space
But I feel it's easier to write it so your PCs backstory wants to the the main adventure not being forced to do it
But I often experience people have prewritten PCs and then a campaign start they have a hard time adjusting their PC to that campaigns story
yea, they need stake in the adventure itself, if your desire is to be somewhere safe that isn't there then you don't have an adventurer, you have a hostage
If a player brings a pc that dosent want to adventure in the game I'm running I tell them to make one that does
Here is how you fix that. Tailor your character to the module you are playing. There is a reason as to why most modules have a lore chapter built into them.
Does not happen very frequently,
I feel the problem is also people get inspired by some homebrew campaigns like critical role and think they can write a charachter like that. But those are homebrew settings where we can actually go visit those places. It's not that easy in a module. But I feel its a good idea talking with your DM "Hey My dad is a bad guy i want revenge" and then the DM can put it in the module somewhere
the problem is suddenly when it's oh yeah my evil dad is from this kingdom outside of this story i wanna go kill him
You can do it within a preset setting super easy. What 90% of players fail to do is tell their DM what they want.
What you don't see on Critical Role are the I assume long conversations between Matt or Brennan and the individual characters where they say what they want for their characters and weave that into the Narrative both at Character Creation and throughout the story.
True. My Dm also has limited time when prepping his sessions so he doesn't have time for too much of our backstory implementation in every session
Oh backstory shouldn't be relevant in every session imo.
Over arching I include it but not every single session
True. I write my pcs more focused how they react to the world presentet not needed their world to be a big part of it
i generally ignore player backstory personally, the journey we all go on together is how we find ourselves and buld bonds with one another.
i had one PC in a game that said "i am going to go to the great library of candlekeep, farewell to all of you"
so i looked at the rest of the party and said "ok so Frederich was never seen again" and looked to the player and said, do you have a backup character that wants to join this adventure?
and he was like wait wait what.
I only don't capitalize on back stories when the narrative takes them to another place like Avernus.
But if their characters is from Elturel? Oh boy oh boy they are in for a bad time.
When is someone free to teach me
Yeah. One of the players often use the "but my backstory says im good at x so i should have advantage" And my dm was cold and was like "thats what profecincy is for" it was very funny
Can someone teach me to play
Yes, their name is “D&D Beyond Basic Rules”
How do I make my own character
Here is a guide!
https://www.dndbeyond.com/en/how-to-play-dnd
Thanks what about starting a campaign non of my friends play
In person or online?
Wait I can play online cool love to play online
If you wanna play with people physically depending on where you are from, there are some choices, like facebook groups and stuff. Online there are different ways like sites like roll20.
best bet to learn is to find a game that accepts newcomers, theres a spot in this server for that https://discord.com/channels/516367331358801950/1070720656917938227
But the questions is also important why do you wanna play dnd? Is it to socialize, to play the game, roleplay etc. Look for games that match those things also
So u know any.. love the idea of playing someone I'm not
They should probably learn the rules first
Will some one on here help me
We are all actively doing that
no i disagree, its a way better expeirence to learn the rules at the table in a welcoming game than to just sit and read them
You take the basic rules and to find a game you head over to #find-a-game and find a thread that looks good to you. And message the Dungeon Master.
I'm a mix of both.
My family had a starter kit but none of them could understand not even me
Many players that start just by playing will have so many embedded errors. And will take house rules as gospel. Reading the rules is a very beneficial thing.
Here is a quote from a really old dnd book that is just as helpful today as when it was written
"If you have never played the AD&D
game before, the best way to learn to play
the game is to find a group of experienced
players and join them. They can get you
immediately into the game and explain
things as you need to know them. You don't
need to read anything beforehand. In fact,
it's best if you can play the game for several
hours with experienced players before read-
ing any of the rules. One of the truly mar-
velous things about a role-playing game is
that even though the concept is difficult to
explain, it is simple to demonstrate."
i had a players hadnbook for 20 years before i actualy got to play because i did not take the plunge and find a game
I don't devalue playing first but holy crap the number of players I have had that had years of experience and never read the book was astronomical.
My DM never read the DMG haha. But I read the books a lot but I like understanding mechanics
But when i started I tried my best to learn the basics and ask the dm questions
AC was very confusing to me when i started
The 2014 DMG was so bad partially because it advocates learning by osmosis. Explicitly stating the Dungeon Master's Guide wasn't a guide to being a dungeon master.
yeah the 2024 dmg is nice
2014 I just use it for a rule here and there like moving diagonally
A table is a great way to learn. It should be supplemental to reading. Not in place of.
Im experiencing a problem some of my fellow players are using AI to learn rules but sometimes it hallucinates and give fake facts
i still have loads of folks that havent read the players handbook and they are great players in my game that show up and engage with the game fully,
oooooh this is a super bad sign, thats the opposite of learning the game
My a charitor using an online things
I named him callum the grate Fighter 1 (0 XP)
Half-elf (m), Neutral
Pirate
[ ABILITY SCORES ]
Str 11 (+0) Dex 10 (+0) Con 10 (+0) Int 11 (+0) Wis 10 (+0) Cha 12 (+1)
[ PROFICIENCIES ]
Proficiency Bonus +2
Saves Str +2, Con +2
Skills Acrobatics +2, Animal Handling +2, Athletics +2, Perception +2, Survival +2 (passive Perception 12)
Weapons simple weapons, martial weapons
Armors all armor, shields,
Tools navigator's tools, vehicles (water)
Languages Common, Elvish, Goblin
[ COMBAT ]
hp 10 ; HD 1d10
Init +0 ; Speed 30 ft.
AC 14 (studded leather 12, shield +2, Dex +0)
Longsword. Melee : +2 (1d8 slashing ; versatile (1d10))
Pike. Melee : +2 (1d10 piercing ; heavy, reach, two-handed)
Handaxe. Melee : +2 (1d6 slashing ; light, thrown (range 20/60))
Longbow. Ranged : +2 (1d8 piercing ; ammunition (range 150/600), heavy, two-handed)
[ SPELLS ]
[ FEATURES & TRAITS ]
Second Wind (1d10+1 hp/rest)
Fighting Style (Great Weapon Fighting)
Darkvision (60 ft.)
Fey Ancestry
Skill Versatility *
Bad Reputation
[ EQUIPMENT ]
Longsword, pike, handaxe (2), longbow, studded leather, shield, thieves' tools, 20 arrows, backpack, bedroll, mess kit, tinderbox, torch (10), rations/1 day (10), waterskin, rope/hempen 50 feet, rope/silk 50 feet, clothes/common, belaying pin, lucky charm, belt pouch
Equipment weight 112 lb - Cost 191.5 gp
10 gp
Coins weight 0.1 lb
[ CHARACTER ]
Height Medium / 5.8 ft / 150 lb. ; Age 20 years (apparent age 20)
Eyes Blue ; Skin White ; Hair Dark blond
Appearance Cute
Personality traits Kind and loyalty
Ideals
Bonds With dogs easy
Flaws To quick to trust
Background Pirate
Character Backstory Lives with humans after his father died fighting to stave humans
Allies & Organizations
What u think
Just because players exist who do well without reading the rules doesn't mean we should advocate not needing to read the rules.
I highkey hate that ai is an issue in games now
Also it's important as you say understanding house rules and RAW
crit skill checks is something i always feels need to understood is not Raw
Mag do u have a campaign
You need to go to #find-a-game
i do advocate for that as i believe that teaching the game is one of the most important parts of running the game, and no amount of reading ahead is going to prepaper folks better than just jumping in and playing
This is factually incorrect
I don't feel it's the DMS responsibility to explain all the rules to new players
its like that quote from avatar, someone who has an empty cup is easier to fill
Some people just don't understand that collaborative storytelling is an inherently creative endeavor, and using LLM/generative ai id an inherently anti-creative methodology
Thats like me asking you to make a nuclear reactor and saying "dont study, its better if you figure it out yourself"
they can help but its a colaborative game so it's important to also learn the mechanics yourself especially with your class
this is a game, not nuclear physics
And empty cup is easier to fill. For me. The basic rules and concepts are the cup. Not the fill
I tried to find one the thing would not work
This is an example not a literal translation
Roll math rocks have fun tell stories
?
i 100% think it is as you as the DM are the one running the game and enforcing the rules and presenting them
I diasgree you should state the rules you don't play with but not explain the rules fully
i explain rules fully when needed as we go along
Who on here has a campaign I can join
you can help understand the rules as a nice player but a DM has a lot on their plates already. Players can help by learning the basics
There should be a base understanding everyone has for the game especially when the rules are free to read and the only thing the dm has the responsibility of doing is explaining what changes to the base rules have been made
Especially when it comes to mechanics like your class, species etc
No one here, go to #find-a-game and #looking-for-players
100% disagree, i dont make changes to the base game, i explain and teach the RAW game as we go
Find a game looking for player didn't work for me
is there a place to discuss character builds?
You can teach DND to someone without them knowing what they're doing and it's fine tbh.
It's when it's 3 or 4 sessions in you'd hope they know what's going on.
This is why level 1 characters can't really do anything.
If you're brand new and joining a campaign that starts at level 4 or whatever that's a different problem.
Good for you, you dont speak for everyone, you speak for yourself
correct, and i am speaking as a professional dm that is currently running 8 campaigns, i have a lot on my plate, and teaching the game is the main course so we all can enjoy it.
Im happy to teach a new player but you have to meet me halfway and atleast be interested enough to learn the basics
i break down that barrier so more folks can enjoy this great game
Im not piggy backing you to being interested in a hobby, but im happy to be accommodating
I had a look and put a request in
Or #character-discussion if you just want to discuss without optimizing
I think a DM should be knowledgeable about the rules and help new players. But it's the player's responsibility to know how their characters operate.
Especially with combo builds
Especially if the dm is running the world and the monsters
I am more patient with new players. Of course. But after a few sessions. It's up to you to know how your Bladesinger bladesings
I have a berserker aasimar who has a crazy combo, Im trusting them they know how it works
I ask questions when something seems off
But often that comes from experience that i can spot something is wrong
Yeah. With monks I am usually like. "alright Imma start asking for explanations after the fifth attack."
My dm did that to me when i hit lvl 5 lol

Monks get crazy
"You attack again"
So no one on here can help
Monks are fun
What about half elf
We have helped. You aren't accepting the help. Finding a group or game is not immediate it takes time, days and weeks most of the time.
I'm not a elf player
Ok thanks you 🙂🙂
I’ve had one Dragonborn for years on end with a series of different builds
I'm playing a half orc atm. Just because I thought it would be a fun clash with a mercy monk
looks at all the fun stuff that is STAFF OF POWER and ROBES OF THE ARCHAMGI!
looks at Cleric. cries.
I tell players to read all spells allowed when cast as a way to trick them into reading the rules lmao. /s
Lol
Lord kas thanks
Nw
I have a oneshot for some of my friends the 21st i told the cleric "hey just read the spells for the prepared spells you arent gonna have a long rest"
Just to save them time
I had a player ask me how Shadows of Moil worked. And I said "I dunno what does the spell say?"
Only ever had a long rest once in a one shot, out of about 80
9/10 they have yet to actually read the spell.
We had some long rests in a previous oneshot but it was at spa hotel so it was part of the story haha
But usually we don't long rest at oneshots
I also tell them "don't save your items"
I tend to want a new spell read out anyway. There's one guy who buys basically every book available on Beyond and then shares it.
So we end up with a lot of "I'm casting Gaze of Eueifjtjrikwkfntori can he make a con save"
I'm kinda sad my dnd books are delayed until next month again
Sometimes all you can do is wait
Someday. WotC will actually talk about what is coming next year.
I hope a module of some kind
dragon delves is nice and all but I kinda want like a more standard campaign
Been a hot minute since there has been a campaign hardback. Not that those are my favorite anyway.
Would also be nice just some material so they can update some of the pre 2024 subclasses
I know they did a lot for heroes of faerun
But there are still some classes I am missing. Ofc you can just use the old ones, but it's nice having the updates
I am good with no more updates. If the edition is all one edition I don't want refreshes and reprints from the same edition unless it's one Greatest Hits book like Multiverse.
that would be nice
But piece meal updates ain't it for me.
Does the dodge action mean the enemy rolls with disadvantadge against you and if that hits you then roll a dex saving throw with advantadge to dodge it?
Just the disadvantage.
Dodge is deceptively strong as an action in my experience.
Not really deceptive, having disadvantage to hit is problematic
I have a question out of curiosity
What is the normal maximum for levels? I know most campaigns stop before level 20, but where exactly is the most common stopping point?
impossible to say, as the vast majority of campaigns dont report data anywhere, but i do have some personal numbers
I think I heard the average floating around 11
i have brougt 4 campaigns to level 20 and on average my other games end at about 13
But even then, I feel like that doesn’t consider campaigns that get canceled early.
I was hearing 12th level on many websites a couple of years back
Asking this because I was going to plan out what exactly is the best direction to take for future characters
I.e. how much levels to split between a Fighter/Barb
24 campaigns total, One cancelled after 4 sessions 7 ongoing, 13 brought to a successful conclusion
the best choice overall is not to multiclass
Afternoon
Afternoon. Funny bio tbh
I completely forgot about that
I put it there as a bit like 2 days ago I thought I removed it 😭
Mmm, it depends from what I see. There are some good combinations that I can see multiclass being at the very least fun and very slightly suboptimal
to many dead levels where folks fall behind, and in most games you may never get the pay off of that build you are planning
What if the multiclass is REALLY GOOD tho
even the best multiclasses fall behind, it was darn painfull watching the hexadin not get extra attack till level 9
I main paladin cleric for 3 out of the 5 sessions I've ever played
1/2 of the non P/C sessions was Oathbreaker Paladin i really like paladin
The same could be said for many characters who didn't finish their arc
Death is unfortunately somewhat common, but that doesn't mean you shouldn't multiclass to really lean into the role for your team
no its different, because a pure wizard that hit level 5 would have gotten their level 3 spells, but a level 1 cleric level 4 wizard that dippped for armor is allways going to be behind, any PC can die at any point so thats not really a point for this, if everything goes according to plan a multiclass claricter will be behind on so much core progression
The current campaign has me as a Ranger. Problem is, why should I heavily invest in spellcasting when we have a wizard, bard, cleric, and paladin capable of spellcasting? (Our party has been 5+ so far)
rangers are not heavily invested into spellcasting
Every single time I play i usually just go for support and I tried minmaxing for once and one of my irl friends called me a coward
Im tryna do a ranger rouge whos heavy into crossbow ranged damage and also poison damage with a poisoners kit i got the okay to start with
I said why should I invest more into it
Especially because I can take 5 levels in Ranger and 6 into Fighter to up my long range Piercing damage by a big chunk
then you really did not portray that well, investing into ranger is not about spellcasting theres so much more to the class, than their spells, they get features all the time.
i 100% would prefer full ranger or full fighter over a multiclass of the two, espeicaly now with the epic boon feats
the level 14 swarmkeeper ranger in my one game loves that nothing can break her concentration on hunters mark now
I'm sorry, I keep forgetting I have to explain my current campaign for the context of why I'm doing what I'm doing
Im ngl full ranger is definitely not it
Ranger is absolutely garbage past level 5 it gets power creeped HARD
Rangers slay all the way to the top, have you played much past level 5?
- Our campaign is a max level of 11
- In addition to 4 spellcasters in our party, with 3 showing up consistently, we also have a Fighter and Rogue. Meaning long range piercing damage is a great way to contribute
Don't plug here mate I dont think that's allowed (I think)
How we doing chat
Considering changing my build cuz my hb bullied me
I got a decent thing going on rn so nah, thanks for the offer tho mate
What why 😭
Pop a post up in #looking-for-players . #find-a-game has all the details.
we have channels for LFG, best to check those out
Hm. A Ranger is still a Fighter type of class, so they can use the same weapons as a fighter and come close to doing as much damage if you include the Hunter's Mark.
I've finally made a character I've been trying to play for ages
I can ascend now!
Level 11 maximum, so epic boons are off the table
And our team composition means that it's best to keep spellcasting open, but to a minimum, and focus more on steady piercing damage
Hence my decision to have my levels be 5 Ranger, 6 Fighter
How do you join DM
Gloom stalker ranger rouge whos ranged poison damage and absurdly fast and he called me a coward and said I would mess over the whole team playing it
That's definitely a take
(Would it be self promo to link the Google doc i did the sheet on here or can I do that without issue)
yeah not in general
Cuz if hes correct i wanna get criticism so I could change it
Ranger isn't BAD
it's just boring.
And people often associate it being boring with being bad
(At least from what I've seen)
It's a decent class that doesn't have much substance.
homebrew, dm discussion or worldbuilding
#fairs
Me personally, I’m going for circle of spores Druid (swarmfly?)ranger
Only cuz I like the idea of giving everyone the plague
And I like Warhammer 40k deathguard
Alot of people asking for games in this channel huh
So my plan was to keep 5 levels in Ranger to get the Extra Attack, then keep leveling up Fighter to get the benefits of AS, SW, sub class Champion, and 2 ASIs
I've been meaning to peep 40k but those minis are PRICEY
Not often, its strange that it's happened this many times today
The tau seem super cool and so do the Orks as a green creature enjoyer i really like the 40k take from what I've seen
Yea the only way is to either have dough or know someone who has spares
Swarmkeeper Ranger Spores Druid combo, hmm?
Interesting, may your plague be set upon your foes!
I see why all the dnd uncs hate on homebrew Im fresh off like a bunch of homebrew heavy games so im ready for this next one to be nice and relaxed normal dnd fun
May I spread the grandfathers blessings and restore order
through disease!!
Playing a rogue with a teleporting sword, and have just realised Steady Aim drops your speed to 0, but doesn’t stop you from teleporting.
I’m Noctis from FFXV now.
Only homebrew thing im doing for this ranger rouge dude is his race which is a balanced ratfolk thing i found online the dm gave the okay too
Kind of the inverse of the fellow I'm working on.
I'm making a Yuan-Ti Alchemist fellow who wants to create a cure-all, but mostly to satisfy his ego and not really out of the kindness in his heart
So uhh I play as lawful evil so imagine how many people I either give the most deadly plague or the common cold
"That cure that saved your family? I did that. You're welcome."
Ooo
I like the idea of I get to spread diseases
He's gonna be an Ass.
And I already love him.
"Without my potion making skills, I'd bet the lot of you would already be under, praise me!"
Someone who helped me fill out the character sheet basically told me I get to spread super aids
Lmao
Oh?
Oh I completely overlooked that because it was in small caps
We need more egotistical healer types
Gone are the days of "I'll heal you just because I'm nice!"
Now come the days of
"I'll heal you because you'd be an absolute MESS without me."
For subclasses, do the benefits unlocked from levels come from your total level or your level for that class?
Levels in that class
You'll pay the shopkeep 50 gold for that healing potion, what are you offering me?
Ze healing iz more rewarding as ze hurting
"Of course I'll heal you... I just want you to beg first!"
I didn't realize D&D had it's own version of Pinhead in the MM.
I can't get over the Hezrou being a giant frog demon stood on a pile of spaghetti
Best part is
My Alchemist has the Mark of Healing Dragonmark in this campaign, so he gets plenty of Healing spells, so plenty of opportunities to boast about how great he is for Healing a sorrowful creature such as yourself!
I do plan on character development for him, of course..
Maybe
Yes?
🗣️
What
I want to make a ranger so bad, but they’re just. So. Boring.
Ok then don’t problem solved
Fighter Gunslinger?
Just do multi class or some
Idk a lot of dnd
Speak for yourself. The Battle Medic Insitution teaches the duality of healers as the fundamentals: your role as a support can take the form of making sure no one dies by keeping them all healthy OR by obliterating any and all threats to the team
I'm a little confused: if they bore you, why do you want to make one?
They sound cool conceptually
They don’t really have any mechanics other than awkward fighter/druid combo
He could care less!
Ok then don’t
Just play an mmo
Enjoying exploration as a ranger is pretty dependent on having a GM that knows how to and wants to run exploration.
I wouldn't call them awkward tbh. I for one would love to fill enemies full of arrows/lead
Rangers don't always have to fight at Range
Dual wielding melee rangers are great these days
Getting close and personal is fun too!
STRNGER 'til the end
Man if only you posted a link with any context at all
Dual Wielding is okay, if you have no other bonus actions
The duel melee ranger into water druid shillelagh thing that Treatmonk put out is pretty good and the person playing it likes it.
Don’t think we should be posting links my guy
I tried to build a STRanger for my current game but I just couldn't figure how to make it work. 2024 makes it even less optimal.
dual weilding slays so hard in the 2024 rules
Nick weapons: Exist
Exactly
You basically build it like a barbarian where you take 14 dex and max STR
My character is more or less a marksman. Eventually, he will have Sharpshooter, Piercer, Action Surge, Gunner, Alert, Lucky, and both subclasses of Champion and Gloomstalker
Do the fun combo of Shortsword and Nick weapon
I'm a novice at the game, and for the first time I made a character that isnt just class + race and made something somewhat original, I was proud of it and asked for suggestion to make it more fun and real
Better for me to just make a fighter and choose ranger-y skills.
ppl started downvoting
My character is just…rot
Ranger is way better out of combat. Depends on the type of game you're in.
I don't like Fighters or Rangers all that much
Paladins? Barbarians? Monks?
Sign me up 😩
Hello
2024 took away most of the non-combat ranger stuff
Being an extremely weak isekai protag child robot drone is actually not cool and not suitable for adventuring or most tables
Replaced it with damage, mostly for ranged builds
Has magic, solves all of life's problems.
Pass without Trace my beloved
Barb, Fighter, Cleric, and Warlock are more my fancy. But Ranger can make for some long range damage with a sniper build, and I can't deny getting a little eager to see how much damage I can churn out with some abilities and good luck at my max level (11)
not necessarily weak, my character would have some balanced stats
The ranger spell list is kinda awful
Agreeable
Are y'all doing a campaign right now
why isekai btw?
You literally said it’s a kid in his home controlling a person with remote controls
Oh, wait... it says ARE surprised, not aren't. My bad
basically yeah but what does that have to do with isekai. not really remote countrols, its basically a shared consciousness but the child's mind has priority over the other one, hence the delay
Smh
I wanted to try something cool for once, like all those posts I saw about ppl doing crazy stuff with their characters
my dm was ecstatic about this too
Ok then why are you asking for our opinions
mostly cause we are not the best dnd players and we are pretty much all novices, so he was happy to see one of us taking initiative
cause I was asking some ways to make this fun, cause I'm not experienced in the game, and because I thought you all would like that I actually took initiative :(
As a player I would not actually like the child shared conscious pc with delayed reactions and no spatial awareness, I’d really just like a competent adventurer to do heroics with
Sorry
If the table likes it, I don't see the value in saying "that's not how you are supposed to do D&D characters".
He asked for an opinion
I was hoping for these opinions to be positive, but I gladly take the criticism to know that when I change group I shouldnt pull out something like this
On how to improve the character that already exists, not on what kind of character you prefer to play.
Also the kind of character I prefer to be in a party with
Anyway it is what it is ur group likes it so have fun
what can I say man fair enough lol, I was just happy for once to think outside of the box, I hope I didnt bother you and I wish you a good day
Depends on the game you're playing as to what's useful really.
Climb speed and swim speed are great.
Rangers damage is dog water after a certain level. That's unavoidable.
Pass without trace is always good. You get a bunch of good utility spells, fog cloud, jump, talking to plants or animals etc. etc.
It's like illusion magic, needs the DM buy in. Then it's good. Shoot your monks and all that jazz.
I'm intimately familiar with the illusionist dilemma. 🪦
me and the dm and another guy are basically the only ones that actually put effort into the game instead of trying to do nonsensical stuff so they won't mind I'm sure
Thats so unfortunate ;-;
So here’s my take.
- Many groups would be hesitant to play with a child character so that should be discussed with a dm and group beforehand
- Having a character be at home and just projecting into a body feels very low stakes such that if that body dies, that it’s of no real consequence to the character, it’d just be a lost signal. And that doesn’t make for great storytelling.
- the whole signal delay aspect of it causing a self imposed character combat nerf is a hindrance most other characters aren’t likely to accept. People in a group tend to want everyone to at least pull their own weight and help enough. It is a collaborative game after all.
That’s with next to no knowledge of the one piece campaign yall are doing but those statements are universally applied
the idea is that if the projected character dies, the game is over for me cause I cant project anymore and I cant just leave my house as a child lol. also they shouldnt know about me being a child, that is part of the roleplay, I would like them to discuss and find that out on their own. my DM was on board with this. for the third point that is fair, which is why we were also discussing about some buffs to give my character, the other aspect is that since this power comes from a devil fruit, if I were to "awaken" this fruit (one piece concept) we were thinking of some ideas, like swapping race at will to gain specific bonuses, but these races have to be limited to my character's knowledge of it: such as, if I dont know that that race can do that, then my projection wont be able to do that. this will also be really late game, so it shouldnt be such a problem. another thing would be that in the one piece world you can only eat one fruit, but I have one, though my original body has it, so maybe if my character were to eat another one (by will or forced), I'd have to roll a die to either explode (one piece lore) or separate my consciousness and play as the projection, but now free, or even keep both
so it could hypotetically be a nerf at the beginning that could turn into something stronger further on, or we could balance it earlier
also obtaining observation haki (that is future sight) would negate my delay
we are all novices and we have all watched one piece, I have no idea what my dm has in mind but he said he loved my idea and that he will plan something for that. I know it might not turn out well, but like we are all not that great at the game, we are mostly looking to learn, I am honestly proud to do something out of the box, as long as most people are fine with it. since my dm, me and another guy are the only ones who take the game seriously, two of the other playes will be total beginners, and one of them really doesnt care about the game tbh, I think it will do just fine
only three of us care about the game, which is why I did think in the past to look for another group, but these are all my current classmates (we're 18-19) and it would feel like betrayal
maybe the two total beginners will actually enjoy the game who knows
we were thinking of starting a real campaign in a month or so, but only w those who are serious about this, cause really it is annoying when they do anything but play
Well, with all that, it’s a bit more understandable. My question now is how much of it is going to be homebrew and how much is actual rules
the rules should be all the same except races and classes
spells wont be there ig?
they will likely get replaced by devil fruits or such
Hard to call it a dnd game at that point
it would be hard to make classes and races of dnd make sense in this world
With something so heavily homebrew, I'd just say to stick with your ideas and collaborate with your dm so that your both on board
aight, we are definitely working on it
hes currently working on classes and races
what I'm mostly scared of is how he is going to make it interesting
That’s also partially the players responsibility too btw
just because he would have to take real events and fictional events, real characters and fictional characters, real locations and fictional locations
You could try to Google some sort of fan-made one piece flavored homebrew stuff to take inspiration from if that helps
Getting into character and engaging with the story keeps the game interesting
no definitely and I get it, it is just the first time we do something out of the dnd universe, so thats why I'm scaared
Hi scared I’m Nugget
There's presumably a one piece ttrpg
it will be either fun as hell or complete dogshit, probably the second one lol
You could try to find a one piece game system as well yeah, instead of dnd
I feel like we dont want to commit to a whole new system for a single session / small campaign when we are planning for a serious dnd campaign already
yeah, just make sure those new players know that it’s extremely loosely D&D at that point and that should they want to try actual DnD with the species and classes and rules they’ll essentially have a lot to relearn
My issue with this is primarily the fact that this’ll be the new players’ first experience of dnd gameplay
That’s what my concern is too, that’s why they need to know
I tried to make one of them at least watch a video of how the game works or something, I would love to teach them, and on friday I'll call them and help them make their character, but I dont think everyone wants to spend hours and hours explaining stuff that they would know if they spent like 10 minutes having at least a general overview of the game
I'm not even sure they care that much
again, only three of us actually care about the game
one of them explicitly said that he will try to make funny stuff
I'm really just hoping that he finds this fun enough to stick around and play for real
they prolly wont play again anyway
or they will but uncaringly like the others
is uncaringly a word?
Well, if they’re willing to try it, they might be willing to commit to it
I really hope they find this fun enough to commit to a serious game
I think?
Looking for a dnd session to join is therer any free spot? Where can I look guys?
I hope so too, because with this much homebrew it’s quite hit or miss
Have you checked out #find-a-game (has all the info you need)
thank you for having at least hope in us lol :)
when I go to college I will definitely find a new group but hopefully I will still be able to do some w them on discord or something
Best of luck
I hate how Stranger things changed every monster.
Trying to figure out what to do with an elf of mine
Wood elf, slightly druidic, but mostly a Grave Cleric of Kelemvor
He's been stuck in a dystopian cyberpunk-esque city the size of a continent
For like, a thousand years
No nature
I'm wondering what to do with him once he gets out
I'm thinking of him renouncing Kelemvor
So... Forge of the Artificer in D&D Beyond when? 👀
It already is
To go into a split between Oathrbeaker Paladin and some sort of Druid
Idk what Druid subclass to give him though
I'm not seeing it. 👀
Thoughts?
?tag ddb entitlements
Account Entitlements
Account entitlements are how D&D Beyond identifies which content you can access. These are synced automatically in time, but if you're not seeing content you should have access to, visit Account > Licenses.
The Account Entitlements section at the top should ideally say "Your entitlements data is in sync!" If not, it will show a button to manually trigger the sync, after which your content should be available.
I’m unsure how oathbreaker fits too well, but I like spores Druid
Maybe some day I’ll make a droid
Beep boop?
I refuse to correct that
He's ditching Kelemvor and I want that to play into it a little
Perhaps a droid druid
I’ve made a warforged Druid
Is he doing it for evil tho?
In Kelemvor's eyes, kinda
In his eyes
In the city, my elf made friends with some undead. Kelemvor wants me to kill em and I'm not gonna
My data is in sync. I'm still not seeing it. 🤷♂️
Oaths are almost completely dependent on your views and ideas
Not the will of a god
FotA went live for everybody today iirc
And you own the content? And can you see it here? https://www.dndbeyond.com/sources/dnd/efota
I don't own it, I wish to purchase it through D&D Beyond.
It’s on the website so you can do that
Yeah you can purchase it here: https://marketplace.dndbeyond.com/category/5147000
Select which product you want (Ultimate Bundle, Digital, or Physical)
Cheers! 👍❤️
Time to struggle with abjuration wizard build decisions again
Maybe you should should focus on defense and protection?
And throwing things. Wizards should throw more things. It's scary and throws off your enemies.
"Look at this old man, I'm gonna do him in- why is he lifting that barrel above his head?"
goliath wizard was one of my favorite characters for that reason
when i ran out of spell slots i picked up the werewolf and threw it into the fire
Do you think this Swashbuckler Rogue 3/Battlemaster Fighter 5 I'm planning in a one shot tonight is viable?
It’s almost impossible to make an unviable character
Unless you do something like multiclass to level 1 in everything, for example
Agree to disagree there
Doing your stats wrong can already make a character unviable
Sorry, let me rephrase. It’s almost impossible to make an unviable character if you know the rules of the game and aren’t trying to
"viability" is kinda a table-to-table metric anyway
Viable for what? If you are going to mix and match, there should be a purpose besides a one shot.
I prefer having a werewolf ally on standby to throw at enemies instead. If they were a shifter you should've tried becoming homies.
I'm not entirely sure about the party composition yet. Just want a melee combatant that can slot in well with any party, but maybe one that already has a tank? I heard one of the other players boasting about that already.
Giving up 2 feats for whatever you want from rogue.
So... is 2014 Ranger's middle levels (6-11) really that impressive?
It should be on there since the 5th though if you preordered you had access since the 25th of november.
Because some people are telling me not to multiclass my Ranger into a Fighter
But the high spellcasting amount on my team with the low max level (11) feels like it says otherwise
Wait, let me rephrase that.
I'm not seeing it in the D&D Beyond app. Kind ppl gave me the link the the website, though. 😁
Ranger in general never gets as many spells as other spell casters. Comparing Ranger to Druid or Cleric when Ranger is a half caster isn't really fair to ranger. Though Ranger + Fighter multiclass is a really good multiclass.
The spellcasting was going to be kept to a minimum anyways because we have a Wizard, Bard, Paladin, and (hopefully) a cleric
Yeah in that case a multiclass into fighter would definitely be a good choice. Sticking with Ranger is fine too, but fighter would give you more to do without casting spells. Extra attacks, bonuses, and depending on what subclass you choose theres a lot of reasons to choose fighter to multiclass.
I wish there was more martial classes
It does feel like there is one too few martial classes tbh. Hell if I know what's missing though
Archer could be one. A whole class dedicated to bows seems fun.
A summary of my current plan
5 levels in Ranger, sub class Gloomstalker
6 levels in Fighter, subclass Champion
Feats is just Sharpshooter for now, but will be Piercer, Gunner, Alert, and Lucky
Seems too linear. Couldn't you just have a Rogue for that?
Fair
something like commander from pathfinder would be interesting, a non-magic support class
I heart action surge
If you want something that really shines you can try battlemaster fighter too,
There are some classes/subclasses I'd label archers. Rogue is one, I'd say battle master fighter if you make a build for it
Sounds like swashbuckler rogue
Especially in 2024
swashbuckler hasn't been updated for 2024 yet?
Actually now I think about it classes are pretty covered. Rogue for range, Fighter for a balance of melee and range, Barbarian for melee focus. and monk for pure throwing hands.
I think its in Heroes of Faerun
oh huh, guess i missed that lol
That's scion of the dead three, not swashbuckler iirc
Oops I'm wrong
Im pretty sure squashbuckler isnt in 2024 yet
Squashbuckler: uses gourds as shields
Oops 🤣🤣
There might have been UA
Helloo
Ehhh, maneuvers feel a little too complicated for now. Champion is more simple and downright beneficial for the main stat (plus, homebrew rule makes critical hit dice always max damage, so making crits possible on 19 and 20 is very useful)
Champion is very nice
Go into Battlemaster since the maneuvers synergies very well with your bow and offer some offers some spell like effects.
Maneuvers genuinely aren't complicated. Its a lot easier then it sounds. Especially since you can just take the maneuver that grants temp HP and spam that over and over.
BM fighters can offer alot of utility all from 30+ feet away, like disarming enemies, making then prone, making them frightened etc etc
Heck, ambush acts as a diet gift of alacrity that works on a resource that comes back on short rest.
Battlemaster doesn't feel like my thing. Also, since it will only be 6 levels, I will only get the primary benefit
Btw I've been looking into Osrs and lol and it's kinda neat to see how big of a difference it is
We already have healers + i have Fighter hit dice and Second Wind
Or will have it
You get everything on lv3 of fighter and its the best for archers
Level 3 battlemaster is a hard carry for mutli classes tbh.
Idk why people think maneuvers are complicated.
Some ppl just like to bonk
Maneuvers are not much different than spells and spellslots tbh
they arent and add an extra layer of "fighting" to the fighter
but i cant say too much yet, im using champion. Funny critics
What rubs you the wrong way anyway? The name of it?
I just wish battlemasters got more maneuvers
I wish all martials had access to maneuvers 
Wait, never mind
Idk if it needs more maneuvers. It has a good maneuvers.
same, the feat htat let you get maneuvers give more
Meant like, more uses of them. But then I remembered they also come back on a short rest
No, and on the contrary for that reason
Champion getting me crits on a 19 means that my damage will get much better from both feats and homebrew rules
It should be 2 at least
Martial adept let you have 2, i mean that would let you have 3 or 4.
Easier crits aren't as good as it sounds tbh. I like champion, its a fun bonk and bonk again, but its damage output doesn't get severely increased from that ability alone.
Nope, i kinda mixmaxed and went Half orc, meaning i have an extra attack when i land a critic. (savage attacks, no, isnt hte feat Savage attacker)
It only gives you one though
Im still the most lethal of my party, i grab an enemy and deal him +20 per round if i land the hits
2024 or 2014?
Eh, if we're talking optimization. You can do trip attack on ranged attacks and thats a WAY better bang for your buck plus theres ambush which is basically gift of alacrity, a extra 1d8 you can add to initiative and thats only TWO MANEUVERS.
Thats fair. But he's planning to play as a ranger/fighter multiclass and I think as an archer.
If, we’re talking optimization, #optimization probably has the most knowledgeable folks
True, still, Fighter champion work on the idea of being more lethal and honestly, having access to an extra fighting style for free is useful.
Defense, archer, tunnel fighter, etc. etc.
Ok, to get away from optimization, battlemaster also allows for a lot of flavor and character expression.
I don't know about homebrew stuff, but game wise. a 19 means you have an increase of a 10% chance for a Critical. At 15th level it increases to 18 for a 15% chance.
Inb4 “all fighters should get maneuvers”
And for lethal is just the critic chance, going from 5% to 10% is a lot
the lvl 20 feature i think, is giga strong.
If you dont get downed and less half hp, you regenerate hp constantly. So in fact, you are giga hard to kill.
- I intend to get Piercer to help with bad damage rolls. Especially with Sharpshooter's active ability
- In this campaign I am in, dice added from crits are always maximum damage. So the base crit from a longbow goes from 2d8 to 1d8 + 8 (1d8 + 16 with Piercer and 2d10 + 30 with Piercer and a hunting rifle)
- That sort of damage dealing only gets elevated from the 5 ranger and 6 fighter levels, allowing me to do 3 attacks in one action with the option to Action Surge
How often are you going to 20 tho ngl
Never
, but i like to point out that
Or a 19 as a champion tbh
I be thanking my lucky stars rolling a nat 15 tbh
I think they meant level 20
Hey folks! I've been using a lot of Flee, Mortals recently and I wanted to ask: what's you guys' favorite 3rd party 5e monster? I love how MCDM does their demons, I find the soul as a meta currency so thrilling in a fight
18 dice critic is powerful, more if you considerate that a fighter is able to attack 2//3//4 times per turn. The chances are dangerous
Maybe one day D&D will go the way of some games and come up with a point buy system for these abilities instead of the draconian level tree abilities progressions.
But sadly i think that any other upgrade to the "critic" dont stack
That...Would be actually insane. Imagine an echoknight with maneuvers.
i might be wrong tho
Eh I like subclasses ngl
Considering it's 20 or 19 as Champion and I have 3 attacks in one action, I can still get great damage without crits because of Sharpshooter. With 18 Dex, proficiency, and Archery, I still get a +1 to attack roll
Don't fighters get 4 attacks at level 20? 🤔
Yeah that's nice
Welp, good feed to the dragon
yeah but rarely you reach such level
In my campaign, I have magitech items that come with class features.
18 is only for Superior crits, which won't be possible with 6 levels. Getting a 19 or 20 while needing as few as 3 levels is still impressive
At LVL 20 you got ppl casting pwk and wish too
Yeah, level 20 is a whole other type of DnD
Yeah, if you win the initiative and use action surge on an enemy, 8 attacks, 10 if you are me (half orc)
-# don't forget a mighty haste spell 🤫
Bonking someone 4 times > Whispering people to death.
At level 20, you have nerds casually casting WISH. At that point, I would really not care about slightly better crits.
For around 100 damage usually without crits
Wish. I wish these enemies never existed. Let the DM handle the consequences.
The wish fails
Oh yeah, but only if the bard get the initiative before tho. But yeah
10 attacks + extra from racial features.
The wizard wont be alive.
Not even just wish, silvery barbs is a first level spell, not imagine all the slots you now have!
I think that's enough to kill any non legendary creature, especially if the fighter has a wicked weapon
Silvery Barbs doesn't really matter at that level
Monsters usually have at least 4 attacks
With +16 or higher to hit so they're gonna hit you
Oh, yeah. Another thing
Once I level up again, getting the Gloomstalker subclass means I get a +8 minimum to my initiative, and will likely be a +14/+15 at level 9 once I get Alert
Sure you can potentially negate a crit but you're still gonna get hit 95% of the time
Yeah Silvery Barbs is also an entire slot too
yep, im not going deep in numbers because it would be too much. But just knowing that you can do 10 attacks in one turn would be enough to give an idea of how dangerous a fighter can be.
Now if you add the critics from champion, maneuvers from battle masters or many other features. Without adding any feat. Welp.
Yeah in t4 it's martials that are a good DMs nightmare
In short, big damage numbers 
Still, the fighter benefit a lot from buffs, items, etc. etc. While other classes can survive for their own
If we ever go point buy for skills and abilities people are gonna have 4 attacks and a single level 5 spell by the time they hit level 4.
Why? Cantrip spam.
DnD would never be like that if we're being realistic
So with spells and passive abilities, it's not like piercing damage will be my one trick pony
Although... in the offchance someone resists or is immune to my piercing damage early on, I still have a silvered shortsword. So I won't be totally powerless
Ik and tbh there isn't a reason too.
It wouldn't be DnD anymore if we're playing Path of Exile
Got haste one time and i Decimated one enemy. Sadly the bard got his concentration broken and i got stunned.
Nope, its a fantasy world, let it like that
I once as the villain offered to cast Haste on a player.
The player accepted and the villain immediately dropped concentration. Lmao
What does it being a fantasy world have to do with it
Oh my goodness I need to do that 🤣