#dnd-discussion
1 messages · Page 24 of 1
Oh! Maybe they want to hunt down and exterminate people who defend using reverse grip?
a competition on who can needlessly flavor rolling a d20 and weapon damage twice
I wonder how a subclass that can be used by any class by like if wotc ever decide to do that
4e fixes this
Hey folks! Please don’t post single character posts (including reacts/emojis/stickers) as it’s disruptive to chat and can be an accessibility issue for our text to speech/accessibility tools users who want to follow along and participate in the discussions. Thanks!
…… so dnd is like ttrpg equivalent of Pokemon in the way of removing features over new installments
pretty much
Is there a DM here that could help teach me and my friend how to make a character?
5e combines all the previous editions and takes the worst parts of all of them :3c
The free rules chapter 2 goes over how to make a character. Also check out #learn-to-play and #dnd-newcomers
Ok
Ive only played 5e so idk what has been removed
anyway, yeah, 4e has something like that with their paragon paths and epic destinies
Isint 3.5e considered the best or smth
that's subjective
Every edition has its strengths and weaknesses - “best” is very subjective
Idk i thought i heard that before
i would say 3.5e blows all the other editions out of the water when it comes to character customization
for better or worse, it puts a pretty big emphasis on buildcrafting
the person you heard it from likely held that opinion 😛
i've played the most 5e, but I like each edition I've played so far for different reasons. I couldn't honestly say any one of them is the 'best'
B/X is rules-light and forms the foundation of the OSR genre. it's rules light and puts a much bigger emphasis on conversational play and creative problem solving over mechanics and tactical combat so if you want something like that then B/X seems like a good choice
B/X?
Basic/Expert
For worse. For the worst
back then we had two different product lines for D&D: Advanced and Basic
they were developed parallel to each other, but that kinda stopped with 3e
I always thought 3rd edition was the worst D&D edition with no contest
Tbh I think 5e currently is balanced so far
And I am done with calling it 2024 5e
Need a little bit of help
My friend bought me this set of d20s and some of them have this funny little symbol on one side
Can anybody tell me what it is?
Oh wait, nope not possible
4e was the most wargamey of all the editions. If you like tactical combat and the idea of combat-as-sport and combat being generally presented as a "puzzle to be solved", then 4e's the best ed for that sort of play
idk what 5e is good at lol
i guess it's popular
I say the middle
5e 2, electric boogaloo?
oh no reverse grip...
It only really works for incredibly short weapons for a downward stabbing motion, and as painful as it is to admit, yes, reverse grip is absolutely awful in every circumstance other than a small blade or similar implement
5e jr?
5e and 5e legacy
5f.
Whats 5e legacy
I just use '24 and '14 for shorthand
I don’t like reverse grip, I don’t see the point of it
Chat someone help me 😭
I didn't even know there was a 2024 ruleboom
Reverse grip was only cool in approximately one game, and that was Star Wars the force unleashed.
Last time i played dnd was early 2024
lightsabers kinda bypass the flaw because everything is force enhanced
The new set came out later in the year might be why,lots of changes
Better quality of life
I gotta read up on it ig
Can I dm you an image of it? I don't have image perms here
I need some players for a campaign who wants to
Me and my friend are so down
Ok freind me
No thank you - as a moderator I keep all messages here on server so everyone and the community managers overseeing me can ensure everything's above board.
But you can describe it or send a link to an image of it here (make sure to explain the link when posting).
Oh, noob's alive again. Welcome back.
Hello
No one ever just says 'Hello'. Alright, what's your question?
Ooh if you need another I'm game just got the new artificer stuff and would love to test them out
does anyone know how i can get the lost mines of phandelver maps on dndbeyond vtt
Oh sorry just joined the server
Uh, by adding them in the VTT with the map section? 
You just... open the map browser and select the adventure you want maps from....
cant post images gg
No one can, we're ruled by tyrants of Bane here 
it doesnt have that. it just shows my uploaded maps, basic maps, and quickplay maps
Correct but you can put the image on a reputable hosting site and share a link to it
still needs to comply with server rules of course
So, do you still need to roll to attack your own familiar?
To hit any creature, normally yes.
If they dont specifically let you hit them, you would definitely roll
go the godzilla route: 5e minus 1
If they are exposing an unarmoured spot to you willingly, its free
There's Sources and Adventures sections in Map Browser for digital content you own that has maps.
Could even argue autocrit since thats what you get on incapacitated creatures
Well your own familiar is kind of fully controlled by you
i dont see them can i DM u
Yes but it's still a creature and probably doesn't like being hit so armor class and saving throws will apply
You don't see it because Lost Mine of Phandelver doesn't have VTT maps
Lets say for example Warlock with the pact of chains wants to use their Dhampir bite to heal themselves from thier familiar
oof. Okay so do i have to make a custom one then?
You could, or you could find one online and upload it.
Or, you could just use the basic/quickplay maps to improv
If you order the creature and you have control, you autocrit in my books
i don't wanna brainstorm the ethics of attacking a creature you can order to let you hit it 😭
Astarion Cazador moments 
me neither, i just want the rules
i'd HOPE my players are at least slightly more ethical than cazador lol
why are doing this
Dhampir Bite heals you if you attack the creature, i happen to be pact of chain warlock
im just wondering if I can activate it by draining my familiar
i think like most things this is gonna be a DM to DM basis
I don't think a dm would allow this personally feels like it would be too op probably would state your familiar vanishes when bitten or it tastes like burning ashes
i think hitting your familiar is mean :(
i am verry happy,,
I mean, is healing 1d4+Con Overpowered?
I mean, if your familiar is an Imp, frankly it deserves it
Agreed ypur familiar is your closest companion in my opinion
i just figured out a way to automate damage over time and i will never have to track it ever again,,
Well, the character is evil
I am also using Summon Greater Demon spell, it is a pretty evil spell
But yea i was just wondering, technically familiars are a perfect target for Dhampir bite
Yeah we need a dungeon Masters anybody want the role
I thought you are DMing
I assure you, there are way more players than there are DM's
Not the place to solicit/organize games - please read #find-a-game to learn how to use our Looking For Game channels.
Thought
For future, looking for players sounds like you have a DM
Ok
is there really no bestiary/creature statblock section in this new artificer book? or am i missing it?
Wow. They just...didn't even bother doing anything to improve the Artificer and update it to 2024. They just basically reprinted the Tasha's entry with one new subclass and charged full price. What a disappointment.
Yup
And all the tweaks seem to make it ever so slightly less fun or outright weaker.
Yeah. I've been holding out for the book for my Artificer in a campaign I'm in for months because of the delay, only to now find out that this is the garbage I waited for. This is why I'm looking at other games to play besides D&D, crap like this.
I'm enjoying the '24 game I'm in, but when it's over I'll certainly be going back to '14 rules.
no gnoll ancestry
Yeah, but we knew we weren’t getting one for months now
It's actually kind of insulting that the level 1 tinkering feature is just gone.
And they've replaced it with "you can temporarily replicate 5 gp of gear".
are variant aasimar good?
No, the variant species from the 2014 dmg are not good
The printing in motm or the 2024 phb is much better
Guys are the new dragonmark feats origin feats?
I'm preferring 2014 over a lot of the 2024 stuff 
alrighty, i see. Thanks!
No they just made artifcer WORSE
It’s defintely better to just play 2014 artifcer with 2024 subclasses
24 buffed a lot of classes as far as i know, making the game more balanced
They slid things around a lot.
so new artificer bad?
Imo yes it’s a downgrade
sad. Was hoping theyd bring my goat up from the slums
New artificer looks fine, the attune to anything feature was prone to abuse and the capstone needed a nerf
The subclasses all got better
I would have rather they kept infusions imo
well at least something
I understand that they removed the artificer's feature to ignore attunement requirements because they took it from rogue too but...why did you take it from rogue in the first place?
The fact that the infusions are magic items now is pretty boring like item crafting is really good now without artifcers we don’t need someone that can make temp magic items
Rogue didn't need high-level nerfing.
I really hope they make a fun rogue subclass one day I really wanna play that class but I dislike all 5 current subclasses
I want to play a scout rogue.
I hate how there's no water sorc subclasses right now
Ehhhh draconic can be a cold dragon Aka a water dragon
ice* dragon 
I'm squinting at the new replicate feature wondering where the difference is
Cold is sometimes just water it’s not always ice
You can’t slap on some of these on existing magic items like I THINK you could put infusions on other magic items so you could combine the effects
I do just kinda hate that they don’t have a level 6 subclass feature
Like putting repeating shot on a magical weapon I’ll have to check tho
No, you could only infuse non magical items
Me too like it’s weird that it’s 3 to 9 to 13 to 17
Such a big wait between the first and second feature is hard. Like yeah bards have a 7 level one and in 2024 clerics morale have to wait 10 levels but i do kinda wish they went the whole way with standardizing subclass levels
The sad part that I might have to accept would be that paladins would have to have a different capstone.
I disagree I like how it makes each class feel alot more unique it’s just certain classes need it to be spaced out better for sure
Like barb is not too bad at 3 , 6 , 10 , 14
Rogues a very base class heavy class which is why the subs features are pretty stark in the 1st 10 levels
Like Rogues from 1 to 10 get Evasion, Uncanny Dodge, several prof and expertise, reliable talent, cunning action
It sucks that that the first subclass level usually makes it or breaks it for me
Like I feel even putting the subclass ability it level 7 is a lot more enjoyable then 9
Level 7 you get Evasion which is why you don't get a Subclass feature till 9
Rogue sits in a spot where it's Subclass is more just extra toppings on an already full sundae
Like you could probably just remove Rogue subs and buff up existing features and it'd still function the same in majority of cases
Cause you just get stacked with base class features
Yeah evasion and reliable talent are pretty strong features, but also paladins get an aura feature at level 6 and then a buff to that aura a level later. I just figure it might not hurt
"all rogues tend to be good rogues" is quite nice to be generally true, where it doesn't depend on a good subclass being used right to be good, that the class itself is perfectly serviceable and the subclass is the cherry
Yeah but other than aura, paladins base class is just being a half caster with strong weapon spells
But I will also say the subs themselves are usually not super game changing gen by their level 3
Lay on Hands is good, but most of your real defining features come from subs
Like every sub gets a unique aura on top of AoP
As someone playing a thief rogue right now and having a blast, I’ll say that fast hands hasn’t applied to me much yet, but second story work has
Playing a D3 Rogue and I may as well not have a subclass most of the time
That’s why I was disappointed in it
And that's not a knock on the sub.
That's just how Rogue functions
Oh for sure, I kinda wish rogue subs for the most part kept the base class rogue idea of using as few resources as possible
Like you probably can’t avoid that for something like arcane trickster
It feels like most magical rogue subs have to deal with some kind of pretty limited resource
Arcane Trickster is one of the outliers.
It's a bit more active than other rogue subs.
Same with the psionic one
If they just would’ve made it to where you regain a charge if your teleport attack kills the creature
But still it's like
You remove a Subclass from a Paladin, he basically just becomes an AoP bot
You remove one from Rogue and he probably doesn't even notice
Cause Rogues are just stacked to the absolute teeth with base class features it's not even funny
I also wish that the teleport guaranteed sneak attack. It doesn’t iirc so you might put yourself in a pretty compromising position if you teleport right in front of an enemy being unable to get out (unless you use one of your cunning strikes) for not much reward
Like all the features mentioned
Superior Mind that makes it so you have Prof in 4 out of 6 saves in total with 2 of those being the most common
Elusive so enemies can't have Advantage when attacking you unless you're incapped
I also think giving them chill touch as whichever dead 3 god had that as a choice is incredibly tone deaf
Name one rogue that’ll do that over sneak attack possibilities
Yeah but on the other hand, it doesn't really mean anything
Man yeah also considering they made chill touch way more literal of a spell it’s just let useful for something like a ranged attack
Howdy
Tbh tho, it is a cantrip for a God that is often aligned with necromancers
And the only other Necromancy cantrip is poison spray
hmm,,
I mean thematically I get it but like, I’d rather have toll the dead than that
If they already need int anyways then at least it might be semi useful and give a backup ranged option to a melee oriented subclass
mmaybe i should automate damage reduction, , , like a protection score that resists a percentage of damage taken ,, ,,
I'd advise against that
wwhy's that-?
Thats a lot of pointless maths, especially if it is a percent
Plus even 1 damage less can make fights againsts mobs of enemies significantly different too
Yep you change how the system works, the rules can't apply to you
, , , ?
Overall its just a very bad idea
i'm asking you to explain how though,,
llike i don't understand this,,
nnor exactly what 'pointless maths" entails,,
You wanna change how the system works on a drastic scale, so after that, you won't be able to use official materials
As the official materials will no longer be applicable to you.
ccould you explain what exactly official materials include-?
Anything that's intended for 5th edition dnd from Wizards of the Coast
i see,,
You change the core rules and core rule expectations, then the entire structure of the game shifts.
And then it's on you to figure out how things work now that you've changed it.
Basically what you're trying to do is turn Soccer into American Football while keeping the rules of soccer
So you're gonna run into a lot of issues until you change all the rules into American football
yyou misunderstand, i don't expect everything to magically be perfect the moment i make this change,,
i never said that either,,
You certainly can do this - I think the rest of us are thinking, "That's a lot of work. And we don't think it's worth it."
But if you think it will be fun and make your games fun - go right ahead.
what do you aim to accomplish with this anyway
i would also advise against any math that doesn't involve just simple counting, addition/subtraction, or multiplication by 2's because that is a significant overhead
Keep in mind that you really shouldn't advertise it as 5th edition with those changes in mind for recruiting people
i don't really like people making these sorts of assumptions about me 😭
i'm not advertising to people either,,
i don't have a looking for group post, nor will i likely ever, since i have a server with a bunch of people,,
I don't think we're making assumptions about you - we're responding to what you've posted with our thoughts and feedback.
i'm talking abt sora specifically none of you else,,
i think my main thing is like, the main issue with 5e not having it is 1) oversimplification that is inherent in 5e and 2) most of 5e is suited for tabletop, which is, as swordmage mentioned, is simplifed so that anyone can handle the cognitive load instead of having to figure out percent changes on paper,,
bbut i don't play on tabletop, i'm using a different system which allows me to automate things,,
roll20 my beloved
i was just mentioning a bit ago how i was able to automate damage over time and now i'll never have to track it ever again,,
it's so nice
It honestly sounds like something Foundry could handle fairly well at least from a tooling point of view.
hhere, i was mentioning how i could probably do the same for like, prot, like how some video games do it,,
i've never used foundry, , ,
what is prot?
i used to constantly be scrambling to remember my modifiers
and now i dont have to
pprotection, it's just a value that reduces types of damage suffered by a character by a percentage,,
oh i see
it's not something we really use in dnd because it's hard to figure that sort of thing out in our head every time we wanna play dnd,, which is why it's more common in video games since they calculate it for you,,
i was thinking of working on a thing that would calculate it for you in my games 😭
It's just how dnd has functioned
It's also a fundamental balance shift that throws all the other rules out the airlock because everything is shifted due to it.
An enemy missing your AC is assumed to have either missed you or didn't land a hit that could be detrimental to you, like a scrape across armor or an abrasion that doesn't break the skin.
i understand how ac works, , ,
Yeah one of those foundation things that makes the entire thing collapse if messed with
So play a different game?
tthat's what i'm planning on doing 😭
what are you looking for in a ttrpg
Degrees of resistance is something I've considered myself, though the most desirable one is often the hardest to calculate of the lot, that being a 25% reduction.
I forget: if an enemy is running away with their back to you, is that flat-footed?
i'm thinking of working on a thing to automate that calculation :3
Not a thing in D&D 5e
50% and 75% are both easy to do in your head, as 50% is dividing by 2 and 75% is dividing by 4 (aka dividing by 2 and then 2 again.)
Bah. gimme back my to hit bonus for hitting flat-footed targets 
well, 25% is just, calculate a 75% resist and then reverse the application
technically you still have it it's just on surprise now
Aye, it's not much harder, but it does definitely end up difficult enough with larger numbers to not always be immediately easy to do analog.
I say 25% is the most desirable in the sense that a 25% reduction in damage is something that feels impactful but doesn't feel as "necessary" as normal resistance to work around in combat.
yeah it'd just be "Ok, so what's half of that, then half of that, so that's how much less damage they take"
Notably doing 50% is literally just resistance and 75% is just resistance with some other damage halving effect
not all too dissimilar to a save and resist, yeah
also, vulnerability being applicable as a 125% or 150%, and not 200% exclusive, would let it be applied much more without destroying balance
in fact, being 150% alone would mean vulnerabilities could be slapped around plenty, without being as absurdly disproportionate. Since Resistance only changes it by 50%, but Vuln changes it by 100%.
The other thing I'd find neat is effects caring about 75% and 25% of HP, to go along with Bloodied. Doesn't add a ton of crunch but adds a lot of room for effects.
like a scratch vs mortally wounded
My character has become a drug dealer
He's one of the richest people in the campaign, but at what cost
Sounds like a conflict for the GM to introduce. :3c
Prepare for the consequences of your actions >:]
Give 'im the Equalizer treatment, a full course overdose of his own supply.
Imagine the families you've made fall apart, you monster!!!
Oh, please, everyone's always on about the children. Killing them is a kindness. I could retract that kindness if you wish, but then who's the villain?
Im distributing the drugs to corrupt nobles within an empire so they seem less trustworthy and convincable
So we can do a political take over of their corrupt government
But if there's crossfire, too bad >:)
[That's what everyone thinks, I just want money]
You're the reason Mermaid Man wakes up screaming EVIL 
Im gonna make my shape changed simalacrum run the buisness
then every time he gets caught, ill have him use his level 9 spell for some type of AOE/Explosion suicide attack
Then ill just make a new boss
i thought that was reserved for traumatizing wholesome characters XD
i mean depending on the campaign, the more wholesome a character is, the more the narrative might invite you to challenge that wholesomeness
same way that the more cynical a character is, the more fun it is to watch them start to warm up to their party
character arc, bb
my number 1 advice for new players writing characters is "design your character assuming they'll be changed"
if you end a campaign and your character is indistinguishable from how they were at the beginning, that's a narrative failure IMO
that is why of many reasons why alignment is something weird for me
I wont deny that if its possible to be all the time changing, such like a chaotic good seeing that was giving more problems than solutions. Ending up changing to Neutral good.
Or some lawful evil changing to Lawful good.
You can make it some beauty narrative around it with small stuff changing slowly the path of such characters
Most people consider themselves to be "good" people but still do bad things irl
locking a character to one alignment is foolish imo
I see alignment as the characters ideal state, not necessarily their entire being
Keith Baker has a really good take on evil and good alignment that kind of sides step this whole thing.
A neutral good alignment means that at the bottom of their heart, that character wants to be good, and make decisions in line with that.
My character Felix started out as an extremely greedy business man, Transformed into an helpful party member that genuinely valued his teammates, and finally became an force of good that has a more chaotic approach.
iirc alignment was initially something to do with which deity you aligned with but was kinda, simplified, , ,
and he's not even done with his journey yet
Although he is leaning to a lawful evil side lately with the amount of corruption going on that needs to be put down somehow
Ehat if good and evil defined the lengths you would go to achieve your goal?
Other media example - peacemaker. Peacemaker is evil because despite wanting peace he was willing to "kill every man, woman, and child to achieve it."
But his intent is to make the world peaceful which is noble
Im genuinely about to start distributing drugs into a country to weaken their populace and political standing, then swooping in as a "hero" and fixing most things
The Eobard Thawne method of heroing
I forgot which discord I was in for a second and thought “huh?”
Mind you this country is very D&D racist and religious, and it needs new management....
Their leader is fine, it's just his council that needs to be executed
My party has already reset reality in our world so we have the upper hand
One council member has constant foresight and im planning on killing him through dream slowly
where is the channel that had the links to those playlists?
Which DND concept is more interesting?
Origami Wizard - wields magic to transform paper into awe-inspiring manifestations of elemental forces, mystical beings, and fantastical creatures.
Alchemist Wizard - Wizards that pursue the art of alchemy are experts at combining exotic ingredients to produce a variety of arcane effects.
Origami
Do the origami become flesh and get the stats of the creatures or not
I'm not going crazy, right? There was a playlist?
Not flesh, but you can control things as constructs made of Origami
I have a problem, tho I agree.
How would you choose between a subclass that's more flavorful and intriguing and sparks more inspiration?
versus
a subclass that's more mechanically stronger and makes more sense for the campaign setting and character story?
Tbh when start checking every door, question every person motives, I feel tempted to just say “Stop being paranoid and just open the door, we haven’t encountered anything that warrants this yet”
First one screams bard, 2nd is an artificer subclass basically
I'd go with A
I'm starting to think I actually hallucinated a whole music playlist officially made by the D&D folks.
I can't seem to find anything about it anywhere.
Well would you be able to use anything to make origami like could you fold your clothes to make the origami if they held shape
closest i know
Just paper
i like the second just for mixxing stuff and all that, i find it more fitting for a wizard too knowing their power in concept come from their knowledge
Soooo, why did Artificer get no items specifically to boost its own spell save dc and spell attack bonus? Like if you don't own tasha's, you're kinda screwed as an Artificer regarding items that help them just do better. Even Sorc gets a Robe of the Archmagi or Staff of Power later
and make you capable of changing some spells in some ways or just being able to use your spells for making stuff such like potions
Well.... okay then, welcome to the Cleric Club, home of delusionists 
I mean, uh, upstanding religious figures who definitely aren't preaching Elder Evils to steal our souls 👀
Yall think if I give a horse intelligence and then teach it common, could it become a wizard?
No, it'd just become a bard's next target.
I'm serious tho, I remember there being a channel and it had links to a playlist
Yeah, that cultist of Ghaunadaur said he was serious about helping those poor enslaved people the Drow were forcing to work for them. Then he killed all the slaves to 'free' them....
Speak with animals spell is overrated i guess
Now seriously idk if you can give a horse that or not
Even if you did, it would only end with Uma Musume 
only if someone seduce the horse.
lets hope it doesnt happen.
....lemme remind you of the hundreds of variant and half-species in D&D...
Really, it's inevitable. Let's just not make the horses sentient and capable of speech, yeah?
Also reminds me of the one time I tried to uplift a goblin by boosting his Int and Wis.
He then proceeded to develop existential dread, philosophize on the nature of too much awareness, explain just how awfully we'd ripped him out of his own society by rendering him so more capable than his fellows, then the spells wore off and he went back to flinging dung.
Hey, at least he didn't turn mad, thats like, the standard way to get eldritch madness
No, he definitely went mad, but it wore off once he stopped having his Int and Wis hyper-boosted by MAXIMIZED versions of those Int / Wis spells.
Once he became an idiot goblin again, he didn't have the mental faculty to comprehend the horror of his daily life anymore.
Yeah, Eldritch Madness is like, when you still remember stuff from your encounter with a higher knowledge
and you dont understand it, but you know you did
Oh, that. Oh well, he was just a goblin, anyway. They raided South Gate on a weekly basis, not like he had long to live regardless.
Wh...what?
Well, we were constantly at war with the local cave goblins. As I said, they routinely attacked the South Gate, so I captured one and cast maximized versions of those Int and Wis boosting spells on him to attempt dialogue and possible resolution.
Instead, I accidentally gave him too much self-awareness, so he immediately realized his situation, went mad from the realization, and fell into existential dread.
Like I said, it was a whole Thing. Then I had to listen to this GOBLIN lecture me on philosophy until he became stupid again.
South Gate makes me think of South Park
bro gave self awareness to a creature, the creature was mad about it and your first instinct wanst like.... save him hte suffering? Power word him kill or smt, smash his head. Free that victim of your malevolent intentions
I really want to start DnD can I get anything I should know before attempting my first campaign?
To be fair, we were surrounded by various clerics, paladins, and other religious folks, none of whom made any offer to dispose of him, either.
Communicate and be on the same page as everyone else
Besides, again, it was just a goblin. We were going to splatter him at the next attack on South Gate, anyway. Let the guy have his remaining days.
Never giving agency to the players again, noted.
What are the races you can be in DnD if I could ask?
I have a friend who is also new and wants to be a vampire
id use Dhamphir.
as for what races
If he mentions sparkling, shoot him. Shoot him until it stops being funny.
origami
Goblin seen the truth, and you notice the goblins haven’t attack, but then you notice multiple fires breaking out, the armory is empty, the food supply burnt, and your pet taken, but you catch a glimpse of the goblin you gave self awareness then they disappeared
elves, bird people (aarakocra), people, short people (dwarves), big people (goliaths), avatar benders (genasi), lizard people (dragonborn), holy(?) people (aasimar), and unholy(?) people (tieflings) are the free species afaik
oh also short people (gnomes)
I wanna be a dwarve mage so I can be like Peter Dwinklage
Nah, the only reason we even let the goblins live anywhere near town was because the town was protected by high-level adventurers, mostly of the religious variety, along with some crazy arcanists. We could wipe them out at any time, but we let 'em live since they'd gather supplies, goods, equipment, and coins/jewels from the region, then we'd raid their lair to steal most of it. 
i mean as long as you're not doing it to push evil views a table is maybe cool with that
Idkw but I am rooting for the goblins
Then they'd make some attacks on South Gate in retaliation, we'd splatter their army, then we'd let them rebuild for a bit.
Are you sure you are good people?
Yes, goblins are Evil.
Therefore, they're receiving their just rewards for being Evil.
what dnd book has all the monsters
None, because Hasbro depends on you buying ALL the books to make their profit margins.
Isn’t it evil to money farm them, and not return the loot they stole back to the rightful owners, also you practically killing them let them live and rebuild instead of just killing them all
It's the whole circle of life and balance thing 
Also, it is impossible to have a book with all the monsters. It would be unaffordable for most people to have a book that big.
Also, as time goes and more monsters are added to the game... what then? Release the same book with more monsters each time something new is created? It's just not feasible.
Also, I didn't have 'malevolent intentions', I wanted to open communication to the goblin tribe for the purposes of possible diplomacy.
I couldn't very well enter negotiations with a splattered corpse, he needed to have a functioning mind.
Ah yes,the negotiator
I don't know what you're on about, a digital monster manual could hold tens of thousands of monsters if not more. 
should i just go online to find the monsters since theres not a monster book
Oh, there are monster books, they just don't have all the monsters.
I use both
Having books are convenient tho
i need to get every book for all monsters?
That's how Hasbro makes their money, by spreading content across as many books as possible then overcharging for them.
i have the dm book and i have the players handbook which am i missing
And if it's digital, you don't even get a PDF, only a link to online content they change or remove at will
Monster Manual
The base Monster Manual
There’s also some monsters in the free rules
is the monster manuel the last one
Sort of, unless you'd like some adventure books to guide your campaigns or get ideas from
i just want all the base 5e content
Everything else outside of that is technicaly optional
Ok, Base content is Players Handbook, Dungeon Masters Guide, and Monster Manual.
ty
I need to get the dungeon master guide
hell technically its actually the Free Rules
There's still plenty that isn't in the free rules, unfortunately
That might be due to me still using 2014, though 
You literally gave him the curse of enlightenment. You made him capable of understand the incomprehensible horrors and took away his dumb innocence.
You showed him the truth and the truth destroyed him.
And then he went back to being an idiot who couldn't recognize his situation any longer, and then we splattered him during the next attack, anyway. So where's the problem?
Oh, didnt got that last part. Still would make it have consequences such like rumors or smt
Again, the goblins attacked South Gate at least once a week, he was days from his doom
Yeah but like, one thing is killing a goblin smashing his head with a mace.
Another made him go through literally a Lovecraft Horror torture.
I'm not "on about" anything. I'm just saying that a book containing all monsters for any game would be super expensive. And you can't really have something with all of anything until the game has run its course, because new additions would make previous books incomplete.
still find it giga funny
It wasn't intentional!
jejejjeje, "ooppsie" jajajajjajaja
I got new dice!
Love it, hope someday if i do of DM get such funny scenarios
Look, I didn't realize it would be a CURSE until it was too late. I was TRYING to help.
I’m making a rogue vampire
dont justify yourself anymore, its okey.
Now you know.
AKA has evolved into Dice Goblin
Stab someone with a dagger that is tainted in garlic Wait, why this dont harm you?
The human trying to see how to explain the assassin that only him is weak to garlic: 
never bought a book so i have no idea
Also, to be totally fair, the character I was playing at the time was a mad bardess who worshipped the 'Immortal and Invincible Cooking Pot of South Gate' (it was a static object, so it couldn't be destroyed by the goblin raids).
Damn, i would like to play a wizard character i have but had to drop the campaign were i was playing for a work....now i want to come back but its full 
It was a Wizard Merchant artisan.
The idea is him being clever getting good stuff in shops for his allies and info through it.
Or, better suggestion, put a mild curse on each magic item you're gonna sell that lets you Detect Thoughts of whoever's wearing it.
experienced in that campaign how is being lvl 1 and holy canneloni i was weak like giga weak
Then use that info to make lots of gold! 
the idea in my head was making rings and stuff with gems for selling, getting more money and maybe put spells on those rings too. That is why a wizard too and even hide some spells in some jewelry or Tattoo some on myself.
Zhentarim detected
General use spells such like fire bolt, false life, etc. etc.
mh? what?
Hey? Any available dnd 1 shot today? I'm a player
Read properly and dont have fear to ask, good luck buddy!!
You heard me, RED WIZARD 
Only the Sith deal in absolutes Zhentarim wield tattoo magic! 
i for reald dont know what or who is that, but i dont think im special enough to being the first making the idea of tattoo spells being a wizard
(Hide under the feet the teleportation spell for special occasions)
I shared my 1st dnd craft #dnd-arts-and-crafts
Any other dnd inspired games other than Dragonair and Baldur's Gate 3? Thx
Darkest dungeon
did you guys get the artificer book?
Solasta
Not yet. Waiting to see what people think of it
I love the new book personally
Neverwinter and the new one (battlemarked or something)
BG3 implies BG2 and BG exist 🤔
Yes
Hello, someone could explain me what is a community ? The server have a chanel what his name is looking community
- a group of people living in the same place or having a particular characteristic in common.
- a feeling of fellowship with others, as a result of sharing common attitudes, interests, and goals.
It Could help me find games ?
yeah its a place for folks to post their communitys for dnd
Oh shit, so I used it wrongly? I thought it's for looking on a party that just missing few ppl and needed some
any of the looking for channels will
Thanks
whats neverwinter
A city on the northern end of the sword coast
Hello peps!! 
is that in faerun or swag?
Yeah, the sword coast is an area in faerun
Can anyone pass me a link to a homebrew guide, preferably reading
the Sword Coast is in Faerun
hey im looking to get some expansions to add some variety to gameplay i have all the core 2014 and 2024 books along with eberron rising from the last war, tasha's cauldron of everything, and xanathar's guide to everything
i was thinking maybe some extra classes and races mybe some magic items and spells too
what should i pick up expansion wise?
mainly speaking as a player
heroes of faerun reprints some subclasses to 2024
MotM adds a ton of races
As far as base content goes, you’ve got the main ones. Sword Coast Adventurers Guide and Adventures in Faerun each include a good few subclasses for the core classes
are those backwards compatable?
Anything from before 2024 is backwards compatible with 2024 rules (unless it’s been reprinted in a 2024 book)
(and unless it is shepherd druid)
Oh actually?
i mean i was thinking about glory of the giants since it has delver's claws
what about 2014?
Hello, friends
If you’re a player, you probably don’t need to worry about that. Magic items generally are handled by the DM (unless your table does it differently, but most tables I’ve played with run it like that)
ive recently played at a table that ran one shots and you would gain gold to spend on items so long as you had the book
like a rogue-lite lol
Oh sick
Just bought the dnd players guide 2024 version. So excited to read it 😆
do most dms allow partnered content?
I just thought I've done something ive never seen done every bard ive seen js musical and entertainment based charisma never political advisors, royal diplomats, trained negotiators, lore-keepers, charismatic leaders
Has anyone
Nope. I know because I’m in a few of the groups (and run a few) that don’t
dndbeyond is really confusing lol
Why may i ask
im looking at the races page and it doesnt say which is partnered and which is official
Huh
i have to crosscheck with the sources page to figure that out
Pretty sure if you scroll to the bottom it shows the partnered stuff. I’ll need to check to make sure
they show all of it as one
What is partner content
same with the classes page
from third party publications, and not Wizards of the Coast
For example, content from Critical Role, Avantris Entertainment, or Ghostfire Gaming
3rd party content that partnered with wotc
I just checked it is at the bottom
everything below 2014 is partner then?
Literally split between official and non official
isnt for me
Yep. At least on the mobile browser
dang
If you want you can disable partner content but I've never seen dm deny it
they made mobile version better?
Go to home section of character creator and unselected partner
Nope just checked
PC is literally the exact same
yeah so how am i meant to KNOW what is partner content without crosschecking their sources page?
Anything below 2014
got it
Easy as that. You even said it yourself
In the home look for
Partnered Content
Content developed by our partner publishers. You will only see character options for content you have purchased.
✅ Enable All Partnered Content
Just uncheck this @devout plume
And the partner content will disappear
Same with classes too
Also when building a character you can just press the button that turns off partnered content
that was an assumption lol
But yea did anyone see what i wrote i wonder if i am unique for using bard in a political way
Crown princess
makes sense
where at?
im not in the character creator
Her bardic inspiration Isn't singing or dancing or anything normal bard stuff
She’s doing something way more badass:
A firm hand on the shoulder
A quiet, confident whisper
A princess’s command
A diplomatic reassurance
A look that says “You can do this. I believe in you.”
in looking at the actual pages
When making a character the first tab
thats exclusively for the character creator
doesnt help when im attempting to buy the source books lol
The only official source book right now are the 3 main phb, mm, dmg and eberron i think
For 2024+
Last I checked the soure book tab also says which are partnered content as well
heros of faerun too
the new eberron and heroes of faerun are the only official 5.5e expansions? seriously?
was it that unliked?
Tbh it does make sense that way, good thinking
Mines was similar but the Aasimar princess in question is a Sorcerer
i figured there would be more considering its been about a year and a half or more
what about astarion's book of hungers?
A lot of things wrong with that sentence
didnt that release this month?
or lorwyn first light
both are official content as far as i can tell
The 2024 ruleset is only a year old
And it was properly released unlike its predecessor
And it has more content in its first year.
2014?
Yeah in 2014 they released a full adventure before the DMG
- It's not 5.5e, it's still 5th Edition.
- There's not 'expansions' to D&D. There are sourcebooks. Everything, beyond the three core rulebooks (PHB, DMG, and MM) are optional by virtue of the "can" statement.
- There have been many pieces of new content that have released using the new 2024 style guide. The largest ones are Dragon Delves, Heroes of Faerun/Adventures of Faerun, and Forge of the Artificer.
- Astarion's Book of Hungers, Lorwyn: First Light, and the Netheril book are all digital-exclusive sourcebooks. They also functional under the optional assumption "these options can be used".
This chapter is full of character options you can use to make characters unique to the Realms: [...]
Chapter 1, Heroes of Faerun
For example
2014s opening year had 1 starter set, 3 corebooks, 4 adventures (2 were one whole adventure just sold it two books), and a glorified magazine disguised as a setting book.
I wish they didnt revamp the system mid edition
see i would consider optional content as expansions to the base game content
2024 had 3 corebooks, an anthology, a starter set, a setting guide and a setting guide-lite to go with an old setting book.
Calling it 5.5 is understandable because its still 5e but its definitely different enough to make discourse across editions pointless
Biggest differences is just in power really
You may, but that's not the terms used by WotC, D&DBeyond, or the general community
5e24 is the shortest i can put it
It is still 5th edition thouhg. You can use material from the 2014 and the 2024 rulesets. There are vastly more similarities than there are differences.
They've put out an expected amount of content and generally it's been well received among people who actually play ime
from what ive seen the 2024 release is divisive enough that many people call the 2014 release the "real" 5e
And yet every second question has to be guided by asking 14 or 24
People online generally don't actually play dnd
It's divisive when you go to communities specifically formed to discuss that divide.
you say general community doesnt say 5.5e but ive only seen the 2024 release called 5.5e
They argue about DnD online with misinformation more than they actually play
not once have i seen someone call it 5e
I also dont think saying 5.5 is harmful
Its just a personal way of clarifying you dont mean 14
I think its a good improv
Tbh I just don't take much stock in anything people say outside of this server
I see far too many people assuming that they can't use 2014 content in games using the 2024 rules. That is only exacerbated by clearly delineating between the editions
Until there is an actual 5.5e, saying 5.5 will communicate to anyone that they mean 24
Cause more likely than not they haven't even touched a DnD book and get all their info from DnDs troublemakers on YouTube and social media.
Thats a fair point sam. People get that wrong i guess
I think its this very server that started the whole 5.5e thing
Was Reddit iirc
I see it dropped here several times by now
This server doesn't really have much of an affect outside of it
exactly i mean if i say 5.5e players handbook people will 100% know i mean '24 but saying 5e players handbook could be either
Ppl make up their own shorthand for distinctioning 2 mechanically different systems. No harm in it
The argument for that is by virtue of precedence: 3.5e. But 3.5e was: 1. An official term used by the creators of the game; 2. A complete recreation and rerelease of the game; 3. Completely incompatible with its predecessor; 4. Universally regarded as a round upgrade from its predecessor.
Do the 2024 rules have any of these qualities?
A lot of the influence in the dnd community comes from arguments in social media forums, memes and dndtubers who lie out their ass
Its a casual shorthand sam
It might be because a lot of it is backporting, but now that we have it all I think this first wave of 2024 content was pretty underwhelming.
so saying 5.5e makes for less confusion long term
I think it's been what I've been hoping for personally
5e24 is best imo
I was expecting a SCAG 2 incident
Faster to type too for me at least
plus i heard that there is scaling issues when using 5.5e content in 5e
Unless i nail the flick to . trying
I usually use
'24 or 5e: Definitive Edition if I wanna joke a bit
You could also just use it’s actual name
Electric boogaloo
so its not like its 100% compatible
Its about casual short phrases
Not really.
The only issue is Shepard druid which is easily fixable
As for old monsters, you just give them prof/expertise in initiative and max out their hit die
It’s literally the same amount of characters as 5e24
What is it
Given that conjure spells are very different now I wonder how they'd retool Shepard.
Probably small multi-summon like new Necromancer.
5.5e is much better on the brain
What is the actual name?
I imagine a higher level feature that let's you use summon spells without conc like certain Sorc and Warlock subs
I thought it was dungeons and dragons fifth edition 2024
I do kinda wish they'd stick with backwards compatibility unless the new version is notably different. When I saw they ported Stars Druid I was hoping for at least one more form.
See, that doesn't make too much sense, though. 3e and 3.5e have clearly different meanings. When I say 3e, you know I mean the original Third Edition, and when I say 3.5e you know I mean the recreation of Third Edition. If I need to refer to them collectively, I say 3.x. Boom, easy to understand.
With 5.5e, people may get that you mean the 2024 edition, but 5e still encompasses both rulesets. It's not a separation, you're just adding a clarifier to clarify what you mean. Thus... you could use anything to refer to it! And thus^2 you should use the most effective term to convey your meaning.
Well Stars was made on the current design formula
And it was already a solid sub
The design formula of Tashas and beyond which prioritized usable features and power
I also didn't consider not everyone playing the new edition has the old books, so there's another reason for it.
Rather than flavor and junk
But it still makes releases of mostly old material feel underwhelming.
Well the main thing is releasing a new edition would've been a bad idea so they're going back through and solving the major issues 5es had so far
the most effective term being 5.5e which is anything from the 2024 release
That effective term should be concise and strictly convey what you mean. There's tons of ones you could use that fit those qualifiers!
5.1/5.2 - Use the SRD names! Can still use 5e to refer to them generally.
5.14/5.24 - A little longer but even more precise.
2014 rules/2024 rules - You're typing! You can spend that extra half second to use the official terms for maximum clarity.
5.5 works too
I think out of everything that released in this wave there was only about three truly new species, I'm not counting the Suggestions ™ from Lorewyn because they literally say "just use the old books" for most of it.
did you read my beautiful big juicy succulent message
the thing that's bad about "5.5" is that it doesn't convey any information unless you already know what it is referring to
again everyone knows 5.5e and includes all the expansions created after 2024 to be used with the new core 2024 books
again its a wide spread phrase
You must first know that 5.5 is shorthand for the 2024 rules before you can understand that term, and if you do not know that term you don't understand. But 5.24 and even 5.2 in more technical communities are immediately obvious as to what they mean, even to someone who does not know what current terms the community is infatuated with
I only really talk about this topic with ppl who know 14 and 24 exist so thats no issue
This is why having a side edition and not a new edition was a bad idea.
Widespread where? It doesn't get much use here.
Otherwise youre right
even me who is just getting into the hobby has heard it
I dunno its probably not a hill to die on, its as meaningful as deciding whether you should use the phrase lol or lul because lul doesn't stand for laugh out loud
As long as youre talking to people who know a bit, theyll get 5.5
If theyre new, i wouldnt use the phrase
youtube, reddit, twitch, and plenty of other discord servers
What does lul mean
Even if you know the 2014 rules and 2024 rules exist, how would you automatically know that 5.5 is referring to the 2024 rules?
It just means lol, Twitch term
Originated from the lul emote which sadly I can't post images here
im new i literally started 2 days ago and i heard it even before joining the community lol
So it does stand for laughing out loud though
Or what if you're an oldschooler coming to newer editions? 5.5e would make you assume it's a new edition, when it's not.
Yeah what I'm getting at is that its a preference thing
Anyway your point was fine
because they released new core books?
Yeah 5.5e is out right missinformation
They also rewrote the style guide in 2020, that changed the entire way they produced content
Calling it dungeons and dragons fifth edition 2024 edition is as valid as calling it 5.5e or what have you
You can always clarify when talking to an uninformed person
doesn't that negate the point of shorthand
5.24 is definitely what a lot of more content-focused communities use, I've found.
If your shorthand is confusing so that you have to clarify what it means, your shorthand isn't good enough
I dont have to
Especially because 5.24's counterpart is 5.14.
yeah ill just keep with 5.5e everyone knows what it means even if they hate the term lol
Yeah that one is a lot clearer
Besides most shorthand is completely unreadable to uninitiated
Yeah I usually see 5.24 being used. 5.2 I see really only in homebrew or the extreme optimizer communities
I've heard it many of these ways (or even more vaguely "the new rules"/"the new stuff") but it seems like people tend to get the picture.
And not actively wrong like 5.5e
5.5.5.5
That's not how shorthand works! That's not how language works! Ahhh!!!!
Ok then
Shorthand and jargon aren't the same thing.
The point of language is to be understood. Unless you're only speaking to people in a specific group that requires you to have knowledge, you should aim to be understandable.
5.5e fits more tho considering its a refresh
I know exactly 1 person who can read actual shorthand
have you played 3.5e
The issue with 5.5e isn't the fact that it's being called 5.5e, it's the fact that people will call the 5.24 rules 5e still, hence you kinda lose out on the clarification.
no and i never intend to
Not all abbreviations are made to be understood by everyone
I cant tell a from b in shorthand
Literally has no idea what they are talking about
Yea as long as it doesn't frequently cause confusion its w/e
Everyone in this chat right now seems to know what 5.5 was meant to communicate
And yet you have made a 30 minute discussion saying its confusing
The "in" knowledge you need is that there are 2 rulesets: 2014 and 2024. Your shorthand term for these four character terms should require only that knowledge to understand.
I think this is all in bad faith
Technically base 5e is also out of date, as soon as anything in it is reprinted here.
i still play 5e because its more played than 5.5e
What's the bad faith here?
You
I play 5e as well, with both rulesets (this is the issue in calling just one 5e.)
Huh? No, I mean, what am I doing that is in bad faith?
meh ill stick to 5e for now until they fix 5.5e
But both are 5e lol
Probably the fact that you're refusing to die on your hill but yknow free world
and yet the old version is better
I play 5.5e because the class changes are rad as hell, the rule changes are.. questionable.
and more played
i like 5.5e classes with 2014 rules
I see a lot of people patchwork it together to suit their needs.
...you mean 5.14? 
no i mean 5e
Okay slowmode is killing me, gonna tackle a few things being said here:
- "You messed up, I won't tell you what you did though, I forgive you though" is silly and inane
- Not all content from the 2014 rules is out of date.
- You realize shorthand isn't a language, right? It's a method of compressing written information or, in this context, taking a term and making it smaller.
But both are 5e based on the SRD. So which 5e?
I mean 4.99e, rounded up to 5e
What do you mean Dhampirs have to breathe in 2025? You've killed their snorkeling dreams, old dhampir please.
All jokes aside, I'm not trying to be antagonistic, I'm just demonstrating why two things that can be described with the same term need a differentiator.
if dnd editions ever get into a 2nd decimal place like this then the "wizards" of the coast better have abjuration spells prepared.
5.5e has different rules and ive joined 5 campaigns/one shots so far and every table has banned 5.5e content
Your sample source that supports your opinion is 5 tables that you personally experienced 😐
The reason why the terms "5.14" and "5.24" came about is because the initial version of 5e came out in 2014 and the newer version came out in 2024, for clarification. Hence, the year is used as the differentiator.
- Bad faith as in implying 5.5 wont be commonly understood which it definitely is, partially shown by current audience
- Enough is, especially character creation, weapon rules, spell details and other frequent rules
- I was referring to systems such as gregg shorthand completely unintelligable to any uninitiated
If its valid for them its valid for them, isn't the point of language to be understood
I play at more tables than that in a week. Tamms and Nealen play a similar amount iirc. I say this not to attack your credibility, but to point out that your sample is too small to make a blanket declaration of truth
that along with the avid hatred 5.5e ive seen in various dnd communities and even outside of dedicated communities
Yes and everyone seems to have understood
And if most people are getting it
You just dont like it. You still got it
thumbs down doesnt help your case lol
didn't tamms just spend like 5 minutes personally demonstrating how confusion can arise when using 5e for the 2014 rules and 5.5e for the 2024 rules
I meant ppl talking right now, not the server
Yall use something that is actively miss information is the reason why
Reguardless of weather or not 5.5e is unbalanced banned or bad, at the end of the day it just gives us more options, and the great thing about options is you can always say no.
It depends on your circle
And out right said you don't even know the origins or the connotations of the term you are using as well
Im fine with the new dnd
and it seems in general the community is in fact saying no
Oh right, you said you've never played 3e or 3.5e and don't plan to. You don't understand the history of the terms you're using
Most people are saying yes though
Just to reiterate, the issue isn't actually with 5.5e, as much as it is with "5e", because the game is holistically considered "5e", so you may still need to clarify with people whether they mean the 2014 rules or the 2024 rules, because people will use "5e" interchangeably between those two versions of the same rules.
I still just wish they'd fully committed to a new edition. It feels like they really don't wanna let go of 5e's appeal.
So far noone has been confused
They fired like all their designers they probably can’t afford to make a whole new edition 😭😭
i mean theres no real reason to play inferior versions especially when most people dont play them anymore
The only ppl against it still get it but argue it may possibly be confusing
It's totally valid, but a lack of actual differentiation has lead to the language of a lot of content-focused servers shifting towards some sort of additional tag.
(5e14 vs 5e24, 5.14 vs 5.24, etc.)
Thats completely reasonable
I DM for 3 tables and regularly run one shots. I play at two tables and play in one shots every now and then. Every single one of them uses the 2024 rules. I've never had someone ask or complain in favor of the 2014 rules. So many people here can play similar testimony
Ahh right, I forgot the house is crumbling.
Yeah 24 is fairly liked in my experience, i dont plsy it though
Not really they’re making like hella money it’s just uhhh every higher up in existence doesn’t know how to do their job
i give wotc maybe a decade before being bought out or bankruptcy tbh
Everything I've seen it release feels pretty underwhelming. I know they're technically still in the early stages of this but using 5e as a framework makes it hard to feel that way. It just feels like releasing weak 5e content.
Tamms is hitting the nail on the head here, btw. 5.5e is inaccurate but not bad alone. But 5e/5e/5.5e is bad because two different things share two names. By contrast, 5e/5.14e/5.24e and 5e/5.1e/5.2e and 5th Editon/2014 Rules/2024 Rules all don't have that problem. Plus they clarify more.
I doubt they will go bankrupt. MTG is way too popular and a money maker.
with the amount of controversy and boycotts its had
The 2024 designers are afraid of releasing anything that’s powerful the only exception is like genie Paladin lol
WotC also can't be bought out. They're already owned.
It basically comes down to the fact that I can say "I'm a huge fan of 5e Paladin and I love how the smites work" and someone can ask if I mean the 2014 rules or the 2024 rules, which itself shows that my statement didn't communicate effectively enough. If I say that same statement with 5.14 or 5.24 in place of 5e, the confusion goes poof.
so far everything they have released is SUPER weak like insanely weak all the new feats are mostly underwhelming
All the new spells are also super weak like come on
The 3rd party books they're relying on to fill the gaps between are really highlighting the lack of creativity.
i heard magic is also having issues
It would have to be WotC being sold to another company, which like Nealen said is improbable because of Magic. Or Hasbro being bought out which... haha no
They screwed up my warlord THREE times like come on can they get banneret right
from what i heard magic is on its last legs atm
D&D can probably die but WOTC has a much, much bigger property in MTG to keep it running for a long while.
Plus Hasbro does not really sell their stuff but stores it away in their vaults.
I think Vanguard owns like 12% of Hasbro? Yeah Hasbro's not going anywhere
Speaking of which, they still haven't pushed Obojima 2024 to Beyond yet. Rip Oni Sorcerer, you would love this framework.
Their revenue increased over 30% last quarter iirc. Magic is thriving
How don’t they do dnd AND magic the gathering
Last I checked MTG actively made a huge increase in profits.
Not enough to keep their designers Oooo
I think one of its latest special things didn't do well but Magic as a whole is still thriving.
They fired the guy that did the early one dnd interviews like bro that guy was the goat
Magic is some crazy number like 20% of Hasbro's revenue
Well yeah why would they use the MTG money for a team that is not MTG?
They need to get more Valda's stuff in here. That's fun. Some of it is so broken it'll likely never see the light of day but that's funny.
That isn't WOTC's
It's not but until all this released they leaned on third party hard.
You realize companies don't fire designers when they do poorly, right? They fire designers when they're making enough money to ride out the cycle. If your profit goes up a huge amount, you can fire huge amounts of your team. You make even more money in the short term, and then when your profits finally go back down to what they were before, you hire back your designers if the venture is still profitable, or gut the company and sell it off if it's not.
I think they should do it more. The third party designers are more willing to have fun.
I love a lot of third party content issue it’s it’s never balanced and that’s like unfortunate
It’s either super bad or so op that if I show it to my dm they will murder me on the spot
It's not always unbalanced, Humblewood and Obojima aren't that strong. Valda's is but that's on purpose, it's basically a joke book.
Which makes it very rare to actually use in play after all.
-# cough obojima cough
Obojima has perhaps the most busted content out of the third parties on beyond
There's a feat in Valda's that lets you negate legendary actions. That's funny. Nobody's going to let you do that.
Most third party spells are too strong lol
Obojima admittedly is meant to be a more contained sourcebook, not a "slap this into your normal campaigns".
? no they didn't
It wasn't the spells, it was the items in Obojima
Which concept sounds more interesting in roleplaying and story?
The Alchemist Wizard is an arcane tradition focused on brewing and hurling potions infused with spell effects, allowing players to convert spell slots into throwable items that deliver magical damage, healing, or utility like acid splash or antidotes and also create your own creative potions.
The Origami Mage Wizard, from Obojima, wields magic to expertly manipulate PAPER to animate origami constructs like familiars, birds, cats, and dragons for combat/scouting and using them to physically/mentally enhance you or your allies.
well and some spells
In my opinion feats (what I care about) usually SUCKS hard , and the spells in most third party books are insanely strong
Also yeah they have not leaned into third party hard at all
I would really say that"they let third party content be present on ddb" to be "they leaned on third party hard"
almost the opposite really
Both sound interesting, It depends on the world and the player but I’d take alchemist wizard
Can anyone tell me if any 3rd party book has balanced feats
The last true leaning on a third party thing dnd has done is the partnership to make the first party books for Wildemount and Netherdeep
They released more third party content lately than they have in a while, and it was between the gap of 2024 releasing and it's first wave of content.
also wait Obojima is OP? So I shouldn't use it to supplement my asian fantasy campaign??
They are not releasing any third party content. Thats not how that works.
If you think it’s fine then it’s fine, you don’t have to listen to me or you shouldn’t actually because I didn’t play with it in an actual game yet
You know what I meant, spotlighting it on Beyond.
Releasing it through an official tool.
Tbh not even official books have balanced feats
Just make sure you look at the context of the content within it; it has some limitations that it takes into account when designing the items that you won't see if you look at the items in a vacuum.
I know what you mean, but that is still A) very different than them releasing it and B) "leaning on it hard"
I think Obojima has some fun ideas, I'm still surprised the way the Sorcerer subclass works hasn't been done officially yet, it's such a good loop to encourage using the base feature more often.
at best its been leaned on 'as hard" as all of the first party content that was releasing at the same times
WHY DOES THE VAMPIRE BOOK HAVE SUCH BAD FEATS WAAAHHHH 😭😭
I want good martial feats WOTC PLEASE GIVE ME GREAT WEAPON MASTER TWO!!!
D&D Beyond being considered the Official tool is very amusing.
There are good martial feats
Astarion's feats are actually something I've seen panned almost everywhere.
Astarion's has about 2 nice feats
Where should I go, if I ever wanted to learn how to play 3.5E?
That is what it is
The design of them has been discussed and it's...not looking good for them.
I know it's for setting reasons but I wish there had been more non dragonmark feats in the Artificer book.
I know but very amusing to think about since it was bought only a couple years ago by WOTC
The new fey strike one I don’t remember what it’s called is good but I want like things that change how you play or give you a permanent constant boost or something to do it’s why I like pole arm master and great weapon master so much
When most of D&D Beyond's life span was a third party site that sold books and had a character creator
Those are what feats do
The dragon mark feats are amazing though they let so many spells count as like X class spells where they wouldn’t have before
Btw just to get confirm are dragon mark spells origin feats? Or no? How are you supposed to start with them
the dragonmark feats are not origin feats
Feats accentuate playstyles
If you want to start with them at level 1 you have to take the specific backgrounds
They're interesting but I wonder how hard a sell it would be to reflavor them. They feel more setting dependant than most things.
on a basic level dragonmark feats are not hard to use in any other setting
Makes sense this way human can’t get two at the start and then use that one feat to get like 18 free spells
Grabbing the PHB mainly. Or see if it has free basic rules to play with
For example if you're a dual wielder, you're gonna take the dual wielder feat, probably the feats for the weapon damages you're using
since they are literally just "I have some special abilities"
it won't have the same in world tie-ins and meaning as it would in eberron, but its not hard to use elsewhere
it's just annoying on digital fronts where it innately has the lore and maybe race requirements
it does have textual prereqs for being an eberron campaign yes
Pretty sure the 3.5e content is open-source to some degree
Behold, my magic tattoo. No, it's not spellwrought. I got it in Magic LA.
Martial feats are probably in their best state yet
With grappler buff, mage slayer buff
Yeah martial feats are sooo good now
akin to the dragonlance feats.
incidentally the textual prereqs saying they are for specific campaigns do a great job at making people not treat them as default allowed in any campaign
Yeah makes things so much easier as a DM
very notably dragonmarks are not tattoos.
If you are using them in another setting you don't need to have any sort of physical mark whatsoever. Its literally just "i have a bit of magic"
Which a plethora of other feats also do in the exact same manner generically
A tattoo is something to paint your skin. Dragonmarks are birthmarks. I believe thats the difference.
Fair enough, I guess I just wondered how caught up on the setting prerequisite DMs would get caught up on since that's not too common.
I assumed that's why you don't see those squire feats that often.
Its been in Planescape, I think Spelljammer, and Dragonlance before this.
Yes they are more akin to birthmarks (although you are not necessarily born with one manifested). They are very hard to mistake for tattoos in setting, even without being an Aberrant mark (which are all unique. All "regular" marks are relatively uniform).
Probably a good amount of DMs would be, if the previous times we've had prereqs like this are any indication
which is good, because thats the point of the prereq
Sometimes stuff like that is fun, some people didn't seem to like the feat progression in the Faerun book but I think it's cool.
I enjoy having a lot of detached setting agnostic options for flexibility but it's not always a terrible thing to have stuff like that sometimes.
Why are most non PHB feats just do X thing per pb / long rest it’s so boring
That’s like most of the vampire book feats, and while with the faerun book it’s not the case exactly some feats are extremely limited for like not good reasons I guess
tbf it's kinda hsrd to balance new buttons without just outright giving them limited uses
Actually it’s even worse in that book because it’s just do X thing per SHORT REST LIKE HUUHHH
Finally looked at Druid after a bit cause my DM says it’s to fit into a scenario. Oh boy… I can’t wait to use giant insects and transform into a giant spider.
And it’s a mediocre thing
They're weird because I feel like from a design standpoint you don't want them to be too much better than an ASI but they tend to be anyway.
well, per short rest is kinda better since it comes back easier
i mean it depends on the thing but i say the more situational it is the less it should be limited
like Thief Rogue getting Utilize as a bonus action, that's cool and shouldn't have a limit because the times you will Utilize in combat are few and far between and farther between are the times where it feels necessary if it's limited charges
It is getting more abilities and more resources too
Yeah but pb / long rest uses let’s you do the ability more often compared to per short rest
DnD’s challenge is resource attrition after all
i think that depends on if your DM does long rests as if they aren't 2 short rests wearing each other as hats
I think third party is more flexible there too. "You're so buff you can weild a two-handed weapon in one hand." I don't know if that's even practical, it's still not Light. Funny idea though.
And what about, like ... online resources, or servers like this one?
you could short rest twice in a long rest, so any resource that is replenished in a short rest should also be replenished on a long rest
Kinda. DnD is built around 2 short rests a day so it’s really not too different until PB becomes 4 and up
I don't know, it feels like the new stuff wants so badly to be not broken that a lot of people used to normal 5e will glaze over a lot of it.
Is this about the new books
That new paladin does look like some fun though.
Normally there is no resource regained on a short rest that isn't also regained on a long one
I played a 2024 Paladin and easily my favorite moment was when I burned all 3 of a monster’s legendary actions in 1 turn
i mean if you're going as bad faith RAW as possible, Pact Magic Spell Slots (warlock spells) only say they replenish on a Short Rest
but no DM is going to run it like that because that's cartoonishly evil and anti-fun
I'm seeing "You regain all expended spell slots when you finish a short or long rest."
oh i'm just wrong then
Oh wait. 2024 warlock? Let me check
I mean a short rest is only an hour?
Yep
So you’d have to do like 8 short rests
Same for 2024.
Also you can only long rest once every 24 hours
i have heard 3 different timeframes for short rests and idk which is even right
And short rests aren't like Baulder's Gate where you can just do them whenever.
? Short rests have always been an hour
It’s always been 1 hour
i've heard 10 minutes, 1 hour, and 4 hours
Yeah that’s the 4e short rests
Unless you're referring to the "10 minutes short rest" houserule some people use to speed up the game
The PHB says 1 hour.
Technically thats a variant rule under the Super Heroic healing rule in the 2014 DMG. It also came with “a long rest is an hour”
i don't know where the DM that said 4 hours got that from
Oh yeah true
The 2014 DMG had some busted variant rules
My favorite is “The Gods Must Be Crazy”
Every session a player can just decide they replace the DM
What are the big differences between 2014 and 2024?
The 24 DMG made me think we'd be getting a Venger stat block
2024 is better. More balanced spells and moves. Monsters make wayy more sense stat wise. And I like some of the minor chnage like weapon swaps
Formatting, high tier op stuff is weaker while everything else is stronger so it averages out.
Monsters got better stats and action economy and now come with loot tables.
There’s a Reddit thread that explains it better
Also the DMG is now just a much better book to read and be a DM
oh that gives me a funny idea, put every character and player's name on a wheel and spin both wheels to assign characters every session, and one of the slots is DM
I see. Were there any like core rule changes that a 2024 player may struggle with the 2014 version?
Action surge being able to magic action in 2014 perhaps?
Maaaybe exhaustion? Since it’s not a table but a calculation kinda
Idk, I’m not the most familiar with what changed rules wise
well see in my experience the swap from species ASIs to background ASIs was terrifying
Well, apart from that
I see
This was the main thing, I agree
But overall 2024 is a lot smoother to run and feels like the same game
yea i like 2024 a lot more
Oh yeah also the new spellcasting rule
Before it was “if you do a bonus action spell the action must be a Cantrip”
Alrighty. I'm likely to soon play a 2014 game so hope I don't get lost
it does factually have less content because it's just a baby but give it some yesrs to be a new thing
So even if you did a bonus action Cantrip the action also had to be a Cantrip
2024 just says “you can cast a spell with a spell with a spell slot once a turn”
Dam
Which “one spell slot a turn” is way easier to remember
Also has obvious openings for shenanigans
Since you can cast spells with out spell slots with magic items, races, feats, and other ways
Is the 2014 shadow monk good?
Decent
i've had deep evils whispered in my ear of one Magic action per turn
like you can't Magic more than once
Worth grabbing eldritch adept for devils sight or asi to make dex 20 and con 16?
Devil sight is pretty good...
Not gonna boost wisdom?
It's 16
Wisdom helps with stunning strike which is wicked strong
i think my DM is genuinely just out of her mind
she has been playing since 3.5e, so i guess that would take a toll on one's sanity
The campaign isn't supposed to be that long i think so grabbing 1 wisdom likely won't pay off
Also using darkness this way blocks your Allies ability to see
Or i could grab 1 level of rogue for more damage abd and stuff
DM should have never allowed you to ignore them
Spell components are an inherent part of the game's balancing
It’s annoying so I don’t do it
Tho it is better balanced if used, I find it isn’t to hard to deal with
Even for things like revivify?
Spell component with a gold cost that is used up can’t be ignored everything else sure lol
The only material components that are needed are those that have a gold cost. otherwise, you can use a component pouch (which has the components you need) or a focus.
Like 100 gold orb to cast chromatic orb like are you serious bro
Material components*
Also was gonna say, did they also have no somatic or verbal components?
Yup, I had a explanation and then discord deleted it so
On a 2014 ranged rogue what are the best feats?
I think those are easier to deal with
Skulker ain’t bad
Depends on the rogue but prob like sharpshooter, crossbow expert stuff like that
Lucky is cool and alert works for assassin
I see. I can only pick one rn, it's thief rogue btw
They get bonus action disengage so idk
Get to max dex I’d say. Otherwise I’d go like lucky or sharpshooter
Ah alrighty
Tho I don’t play rogue besides multicasting
Don’t need to use the bonus action then.
I have actually been thinking of just making spell foci and component pouches unavailable...
So I’d get other opinions
Btw can thief rogue focus wis over int?
Also the speed bonus multiplies over dash actions. And you get to ignore difficult terrain
I guess I mean I think going for a better feat them mobile is just better. I don’t think 10ft does to much
People should force their players to remmeber the material components of spells lol that’s funny asf
Well most enemies got 30ft of movement. So you can much more easily stay away from melee which is very common in 2014
Depends on map size tbh
That’s fair, I feel movement isn’t that great often. I think it’s more initial positioning in my experience
