#š-suggestions
1 messages Ā· Page 79 of 1
Chen no longer works for level 50 rep grinding, huge disappointment there. How many players can afford 140 mil + trit a day
Please allow one more cosmic clean up. I bought a pack of 45 bp and have 36 more so are currently at 81 bp of 90 reqd.
For the love of all things holy, please introduce more ships in to the game. I play this game to collect ships, and the fact that I canāt obtain an Enterprise D is a travesty
And the NX-01 š
How about buffing the augur so it doesn't suck so much against the Enterprise.
Suppose us sub ops 40 don't spend enough to warrant that???
Idea suggestions:
- As the game uses the Kelvin Timeline, can create Kelvin versions of TOS and Movie era ships (pre TNG) like Klingon D7 battlecruiser, etc, and make designs for other races, such as Vulcan ships, a Kelvin Timeline version of the Excelsior, or Miranda/Reliant class (Yes, the Mayflower could fill that role, but Reliant was introduced later in time line so a more advanced version should be available).
- Since the addition of the Borg, can create other Borg NPC ships besides the one currently available, as established in Voyage other designs besides a cube are used.
- More Faction/Borg hybrid type ships, along the lines of the Vi'Dar is Romulan/Borg, there could be Federation/Borg and Klingon/Borg.
- Alternate lower level player ships based on other races, such as Vulcan, Orion, etc.
- With addition of Cardassians, an actual Cardassian design ships with a Kelvin Timeline design aesthetic. At least a NPC version, maybe even Player version.
- Can come up with whole new designs, both low, mid and high level ships for all races within the Kelvin Timeline for between TOS and TNG era ships, and even the main Timeline, like Constellation (like the Stargazer).
- Alternate timeline ships.. Mirror Universe versions of ships besides just the ISS Jelly which only available for higher level players, lower level Mirror Universe ships should be available.
- More Hijacked or Augment specific ships
PLEASE give us some way to use our ship skin shard trackers this arc while the event store is live. My suggestion would be to let us exchange them for store currency equal to the cost of the skin shards but you could AT LEAST give us a way to exchange them for skin shards.
Can we get the Spot avatar in the event store for those that missed the event that gave it? Some people really like Spot, and cats in general.
Suggestion... scrap officer traits. Complexity sucking the fun out of this game.
Meridian cores in event store please
What's complexed about it, it not essential, and if you have you greater chance if getting the crit loot.
Which is the best loot, free loot that you not have to grind!
a button in research trees that hides any MAX'd research so the list condenses down to just whats available. (with the branches still shown but maybe a small green circle to indicate completed research in that branch)
Add +Mine/steal ISO/Data event weekly with good rewards (align with event arc battlepass)
It hasnāt even been live for 24 hours, give it some kind of chance š
I honestly wish people would stop asking this. If you want to collect starships, then the Timelines Star Trek game has tons of them. The resource and blueprint cost to get and upgrade a single ship in this game makes adding more ships here the opposite of what we need. The cost of an Auger in real money to buy parts and materials has been placed in the several thousand $ range if bought and every new ship has come with a brand new special material to grind for or buy. I will suggest that perhaps ship skins like they did with the level 34 ships would be a better addition if any.
in away teams add a filter for traits to bring all officers with matching traits to the front (hopefully secondary sorted by the needed ability)
away teams assignments really need to move crew in ships to the back of the list (if i took the time to put them in a ship i want them there)
I'm looking for officers that i DONT often use that meet the needs of the ATA.
Thatās a flaw in their game design then. Ships shouldnāt cost so much, and there should be more of them in the game. Players shouldnāt have to excuse lack of content because of poor mechanics, thatās just terrible game design.
Well, I can't disagree with the expensive part, but there is no way they will change their profit model.
now that we can freely see into owned territory, how about adding an alarm/notification similar to the hostile faction warning.
when a hostile or neutral player enters territory all members(maybe only of a certain rank+) see a clickable notification toast on X has breached Y Territory or something like that
Or may be a fav category (as ānameā āattackā ādefenseā āstrengthā, etc), then you pin your favorite crew. With at least 10 or 15 fav crew is enough to make selection more easier.
With new Trait XP upgrade for every officer, the game need to redesign the officer screen. Add more data on the list. Now we need to dig in every one to know who need upgrade. Make us the life and the game more efficient to browse on the officer screen!!
Add level indicator, xp and trait xp needed to upgrade.
Suggestion:
Tidy up Arc Event store.
Give it new Event tab alongside normal event tab.
Make its currency universal across all Arc, so unspent carries over to next Arc.
Use sub category, ie separate folders for Officers, Ship, Avatars, Ship parts, Resources, and miscellaneous for anything else.
Have the store always there, even if bulk of currency is earned in last Arc.
Add a extra daily chest milestone (not daily event) that gives small amount of Arc currency.
Add Franklin cores and Meridian cores to event store.
Add previous Arc officers, like ToS, Discovery crew.
Make its currency universal across all Arc, so unspent carries over to next Arc.
Add Franklin cores and Meridian cores to the event store.
Add previous Arc officers, like ToS, Discovery crew.
supper agree with all of these too š
A mechanic to ignore certain dailies - so you donāt accidentally take millions off rep
With all the redundant currency in inventory can we have some form of exchange system, i.e. exchange my 4.5m tribbles for mats, this could be done on a random basis whereby the source currency and mat type rotates weekly (so that I could choose to exchange for a particular mat type at some point) but with a priority on redundant currency and the exchange mats are based on the rarity of the currency and the number in stock, if no redundant currency in stock then give an option to exchange one mat type for another but in this case in a bundle of say 100 mats. this could be implemented within the refinery
An officer for each faction that gives you a chaser in faction space you are friendly with. It would reduce screen time.
Some means of viewing officer traits is going to be necessary to avoid us wasting the xp upgrading multiple officers wth the same traits. As it is now, we're going to have to use spreadsheets to keep track of who has what
Already exists in a manner, on away team missions dots indicate officer who have trait even if not unlock
This way you figure type away teams you want focus on and see at glance which officer is best for it
Get rid of away team stuff. Focus the effort on better things.
More Battle Shipsā¦
No more Miners please
Can't look at officer traits in Away missions unless you have a slot open to start.If you havn't you can speed assignment up or use the officer route.Problem with that is you have to look through every officer upgrade screen,which is a pain because if you scroll through the upgrade screen resets and have to reclick the Trait button everytime.. Actually that applies to looking for officers to promote as well..Leave the current officer tab active when scrolling through untill back button pushed. While your there leave the officer carose parked where I left it instead of going back to start.everytime I assign an officer. Currently it goes I want Pike crew so scroll pick Pike, back to begining,scroll from there assign T'Lan,back to begining etc etc.. Each ttime having to scroll further from the start. PS. I have never seen a carosel in an airport that goes round 270%'and then reverse's.,officers should scroll the full 360% .Wrap-around is technical term I believe.
Can we please get a use for these again!?
How about an exocomp that boosts impulse speed? Iād like to move around systems faster to kill reds.
im not sure it was suggested before but we need the ability to send/join armadas from the armadas screen. sending a ship out to deep space with a 7-10 minute travel time and then forgetting to join is painful.
Thatās the problem, even if not unlocked. It would have been simple for the dots to be red for locked and green from for unlocked trait⦠but that would mean someone at $copely gives a shit.
Is it possible to add the jelly skin to Eventstore? @jolly kindle
We need a way to sort officers by number of matching traits in the carousel to allow us to select the officers with the right traits for the critical chance
they are colour coded based on if they are active or locked
once you know how away team works, it 2 min job for free resource and no grind.
Why would you want the only feature that isn't a grind removed, and you don't need to waste ship slots, or spend precious resource.
well shucks, I didn't know that, probably because I don't have any set up
Would be nice if there will be a locked button at the offis that we use all the time and donāt want to send on away team assignments. So they will not be displayed if we sort for skills!
Or didnāt read the post about it here
Institute a multi-Alliance Armada, which would be a 8 to 16 man Armada depending on the level of ACC.
Institute a multi-Alliance Armada up to 40 man where all targets in a system are targeted at the same time and loot from all armadas are distributed equally among the participants. Where the leader has the ability to direct members to different targets.
When Events are pushed to players have an Ops level range check before the power level check.
Arrange away teams list by shortest time remaining
Can we get an improvement to mycellium mining? The mining node size is a total nightmare
A suggestion-Since you have redesigned Away teams. I would suggest you add some additions to the filter in crew searches. It is badly done. One issue for new players and intermediate ones, is unless you know every skill and every crew member to a science. It can be overwhelming. A few filter suggestions. Under SHIPS, add a type, so this allows the player to only have those crew members relating to the type of ship be present. For example, If I select ship and Battleships, only the crews talents related to battleship skills appear, or a Miner, showing mining skills only. I think Name, Class, and Ship with no additional filters confuses the player. By making the filter more precise can lead to sales for those specific targeted crews.
A suggestion-New Factions-One comes to mind is a scenario where your engagement with the borg leads to a capture of your vessel and a fun assimilated option on your character, where the player has a time limit of whether they will be Borg or not. This would lead to an auto relocation and now part of a hive community of the BORG. Yes a Borg faction, with its own store, and new augmented ships and choices for a player to have. You already have the space, the crews and parts of it done already, why not make it a fun new FACTION for all to enjoy.
A suggestion: Other small Faction Stores: The Cardassian Order, Ferengi, Section 31, The Dominion, other small sections of space can be designated to these factions again opening up new items, ships, crews, and fun missions for those who wish to be part of those factions. These could honor past shows or be part of the new branch of shows coming. Picard 2, Pike's new adventures, DS9 remembrance, Star Trek's anniversary, Discovery, or whatever you deem fitting. These small faction stores and associated materials increase sales and expand on your base vision. Expand or die as they say.
A suggestion- Armada Wars, a new twist to the Armada mechanic where Alliances rival one another for resources. Similar to a base attack, players would designate Armada Ques, but against selected Alliances of their choice. Points and a store can be implemented for these confrontation and refusal can have a minor penalty. Players must match power or power so that balance in such encounters can be maintained. A 8v8 or 4v4 encounters may be just what Raiders are looking for. There is territory battles and alliance can start their own wars, yes, but here its more in a controlled fun option for Alliances to test their mettle in the Armada format. You can even introduce specific Star Trek famous battle encounters. skies the limit.
A Suggestion- Any purchase resource packs by a player should have a partial protection of those resources in game. 30 days for example. If I buy a package of lets say 5m of each resource, then either a percentage increase of protection of those resources should be done or a time limit. If I go into a store and buy jewelry, you don't allow the customer to be robbed in the store follow. This leads to player rage quits, demands of refunds and anger. You want your purchases to be safe and fair. Since SHIELDS, your main protection in the game, has bugs and issues that can be hacked or fail. Then at least such an addition can insure cooperation with your customers. The resources are in game when raided, but it is an unfair practice that if a player purchases a resource pack, that its taken in game the next day. I think a time frame of protection would be a wise precaution. Any resource spent by the player in game reduces its timeframe or % of protection.
That is it for now, thank you for your time and remember these are suggestions only. Take them and improve them as you wish.
Can you please offer just the epic projectile shards at a lower cost. I have enough refractor beam shards but canāt unlock because of the other. Itās BS.
Or I didnāt get notice of that until a day later to actually read it.
Or they change them to tokens which are safe until you cash them in vs implementing what you suggest.
Would be great to buy package with own settings. Could you make pressure on store owners? š
Thumbs down on suggestions, really, guys its a suggestion. if you don't think they will add factions to the game to increase sales. Your nuts
The ability to gift rss, mats, and latinum to aliance members
Now that you have added Traits, you need to be able to click on the four traits displayed for the selected Away Mission one at a time to display Officers who match that trait.
Don't put missions in systems that require a warp token that you can only get one of a day. It's trash.
Suggestion: Don't put a 38 in the same bracket as a 49 on research events. That 49 could score more points off one research than I can if I spend $1000.
That's the point they want you to spend $1000@grizzled phoenix
Please add a Romulan ship to this event store! That is my only negative faction and would be nice to buy bp's for one of their ships. Even the Legionaire would be nice, since I can't farm for that one. Why leave just one faction out?!
Errrr. Are you sure the availability isn't because of your rep in the first place?
Good point. Does anyone with positive Romulan reputation, have Romulan ships in the event store? If so, then that is probably the issue. Maybe I just need to take a month off Klingon and Federation dailies and events and focus on getting Romulans locked also.
Yes it is Rep locked there are Rom ships in the event store you just need to raise your rep
Suggestion: Give a hostile station or armada somewhere in one of the systems called scopely headquarters. Players can use it to vent their frustration. Perhaps get some small rewards as well for defeating it.
There would be a lag fest if they did that.
Suggestion 1: Put reputation in the faction reward chest. This way we can get some more without having to spend hours killing hostiles.
Suggestion 2: Put the borg tactical probes in the daily events. This would be similar to how we have to hit swarms for dailies. It allows players to get charged nanoprobes more often as well.
Suggest being able to turn off. Galactic Chat. Personal Chat. Big buttons. I know scopley can do this in Banning someone. To be able to. Disable Chats. The red numbers are distracting.... as you play a PVP game. The crying. Oh the pain.
blocking a person is possible. blocking GC .. heh. would you suffer withdrawls? š Srsly though, just time with the ui team I suspect... I know many that would be glad for a RO Galaxy Chat, many a post has ended up there unintentionally ...
@full cedar as I understand it the away teams store tracks your faction status and provides additional ways to get ships you already can get from the faction stores, so you'll need to be positive. Rumors have it that you might get ships a tad bit early vs the faction store, but you still have to be "close enough" .. I think some more authorative documentation on the topic is being drafted .. stay tuned .. š
Can the game devs, please allow mutiple repairs and teir up's to take at the same time. It makes no sense that you can only repair one ship at one time. This IMO will improve gameplay in a big way, especailly for free to play players. I hope others give this a thumbs up and get the game devs to take notice!
guaranteed chest for killing the Klingon fighters/Romulun trained fightersā¦.and so on you know them annoying ships that chase us around, and make it a better prize like a blueprints we can actually use uncommon materials Gas or Ore make us want to actually attack them rather than run away
I do the battlepass now and thatās it, I actually think they are losing money buy cutting the low to mid range buyers out. Why canāt we just get packs for all levels, or do one off pack like a chest with 200 Uncommon Gas for a Ā£5 one per person pop up sale if you like seriously they make a shedload and everyone who brought it will say get in, itās a no brainier
Territory Idea- Tired of waiting around for no one to show up to your territory defense? After X minutes, if no one joins, red hostiles begin spawning for the remaining duration, with a cargo reward of small ISO amounts, dependent on the level of the territory system.
Hi, Scopely. Just curious, can we get a sense for when you'll shift focus from revenue generating features (traits) to QoL features? Some ideas:
- Ship Management: I still can't see the ships I have built, unless I bring a ship back to the station > repair it > then go to swap the ship.
- Replace the store with a "marketplace". Instead of just a choice of overpriced, oft-useless packs, what if we could exchange things like unused blueprints, unused tokens from past events, etc. for some useful stuff like refined materials, blueprints we actually need, credits, etc.
- Different Meridian skins: what if we had several options for Meridian skins to give us refinery options for G3 materials. This would ease the burden of the Horizon grind/faction miner bliss/refinery hell. Basically, a full-time bonus G3 refinery with Meridian backed power. Heck, even Horizon skins would do too.
Just some thoughts. I'm sure they've been expressed somewhere else before.
I've completed every mission below Dark Space, except one that's archived until I have a bigger ship. I'm bored. Can the missions at the Mission Planets please respawn new missions every once in a while?
Wanted to make an officer tier list for DS9 before we start talking about it because I think a repeat of this TNG Epic nonsense could really really hurt this game. Before my list, I want to emphasize that DS9 is my favorite series and many of these officers are among my favorites in the franchise, including ones fairly low on my rankings. But I have chosen to make many of them NOT EPIC because I feel that's appropriate based on what is appropriate for that character.
Epics: Sisko, Kira, Odo, Worf (should have strong PVP abilities, possibly with Klingon synergies like Hull Breach)
Rares: Jadzia, O'Brien, Bashir, Quark?
Uncommons: Garak, Ezri, Nog, Jake, Cassidy (mining/cargo officer?)
Any number of commons possible. Morn could be funny.
But this is also a fantastic time to introduce NON FEDERATION officers. Dukat, Weyoun, Founders, Jem'Hadar, Gowron, Martok, Sloan for S31 synergy, the Maquis could be mixed in with Rogue maybe. There's a ton of options. And Martok, Dukat, etc are great ways to introduce Epics which benefit faction balance while also making it easier for players to get their favorite characters.
I know you want the Enterprise-D to be a big huge spend ship. Well Defiant is a smaller ship than that. Make it accessible to the player base. (It should be an interceptor. Perhaps a Franklin-A style Vidar replacement? Especially if you make it PVP viable).
Other ideas that would just be nice. Runabout skin for the Realta? Station skins obviously. Several ideally, with at least one for each faction. I know you'll auction DS9, but maybe offer a few through the Battle Pass?
Agree with your thinking, but if DS9 is going to be the next arc, officers, skins & ships will have been decided already.
Yeah, though most of the TNG officers could have been downgraded in rarity without changing anything. Most of these are really a stretch to be epics. And other than Bev, the rares could have been uncommons.
Officer Small Palawan should be in Dtar Trek if way is over Dtar Wars
They have no interest in helping free to play players. They are only interested in making money.
Make burial ship armada rewards refined spores
I don't know if they has been suggested before but could you make it so the battle logs are time stamped rather than mins or hours.
Having two extra buttons for 5 and 10 chests. Right now Iām buying up 25 pieces of the meridian to build and Iām having to select the ship option, get a chest for 1 blueprint, get thrown back into the selection page and repeating. Itās tedious and unnecessary I feel.
Lack of the ability to cash in Uncommon Armadas is getting tedious, it will literally take me 31 days to cash outā¦
Add to that that I have 50 more I can run, but why would I ever? Iāll never be able to use them! Add to that, if your in an alliance, itās hard to run armadas because others are running too, so basically, Unc Reg Armadas are quickly becoming irrelevant! Can you change the cash out?
I would like ship status (idle, warping, enroute, mining) and utc time displayed in battle logs please. It was save so many headaches for alliance leadership.
Please have an indicator for officers that can be level up.
The one discouraging part about the game is the inability to compete with higher rank players with bigger stronger ships and higher ranked officers. All players are constantly doing research increasing the power of their ships and raking up officers and with the slow pace it is difficult to compete with hiring players as they will constantly be ahead of you.
We need more officers like Decius, consumables and probably buffing Decius to allow lower rank players to compete with players a few ranks above them. Otherwise you always have higher rank players bullying Lower ranked players which are helpless to defend themselves against them. All players are constantly doing research increasing the power of their ships and raking up officers so it is difficult to compete with higher ranked players as they will constantly be ahead of you it all these categories.
Another suggestion is to allow players to tag each other just like alliances can tag other alliances in the diplomacy section. There are several times where you are neutral with an alliance but there may be one or two players you wish to keep an eye on because they may attack you. Different icons can be used for example
- Caution
- Foe
Only the player tagging the other one will be able to see the tag. The players in the alliance will not be able to see the individual members tag.
lowering the resources need to for common stuff like the horizon
Maybe adding an official mechanic to make a clan hive where you can have patrolling ships defending player bases of the lower levels players together with their bases and if someone gets attack in the hive the attackers are marked hostile so if they come near the hive they get KOS and maybe a trade system to even furthur the possibility of doing shit without bullying low levels by plundering thema constantly cause you have double his power with 1 ship
7 out of 9 Away Teams missions need Defense oriented officers. Please for the love of satan stop doing this!
LOL
Make new factions. Borg, Ferengi , Etc
Can we get an alliance exchange for excess items? Like some of the ship blueprints I and others have would be put to use by others for ships I'm not going to build.
Cardassian faction too to catch on to this idea @upbeat hedge
Yes
Give the officer shard sms another way to complete other then opening armadas or spending materials, some people want to compete on a slb of their choice, but will miss out on the sms if they need to abstain completely without compromising their chances on future slbs. Slbs are fine in its own way but the sms needs a alternative earning path.
I suggest to add sorting button for away teams: by completion time, by rarity. Tnx
- $20 in-app-purchase permanently unlock uploading your own avatar, it is incredibly boring to keep seeing different people with the same avatars. As with being able to set profile status, and proper support for emoji, these are very basic fare social gaming items missing from stfc
- toggle on away team officer selection area, to hide officers unavailable for selection because they are already on a ship or away mission. i mean you took the effort to put that 4 point waffle on the officer picture to indicate abilities, might as well finish the job eh
- New (Honor) (or find a better name) calculated score based on what pvp ships the player hits, hitting targets of equal or greater power yields weighted positive score (higher if you're hitting a target significantly stronger), likewise you get negative weighted scores (lower the weaker the target is compared to you), ideally the different positive and negative scores should have tiers like (petach, warrior, honorable warrior, dahar master etc...). The current pvp ships killed is kind of meaningless since there is a big difference between hitting a helpless survey ship and an augur!
Make the game 1440p friendly
what device are you playing with?
Samsung Galaxy s21 ultra and on PC screen both are 1440p. I have had to scale down to 720 in windowed mode on PC to see more of the real estate instead of "zoomed" up pixels
Oh and also downscale my monitor to 1080p
hopefully the full pc client will address that when it's out
sort this by time left or something...
Yes, with so many AT assignments now, we need some way to sort them now. The random order is not cutting it for most of us.
Here's an idea... Can we use cosmic cleanup to unlock officers? Say like 5 shards each times it runs. Any officer you don't have, you can unlock via cosmic cleanup. Makes the event relevant for all levels, allows a predictable path to unlocking officers that still takes time (doesn't solve sourcing after unlock but at least there's progress). Will probably need an overhaul of the UI to make easier but in theory could be done in its current form...
Could you fix silly things like this? I mean itās a small thing but itās the details that make things enjoyable.
That also goes for cardassian ships and some other star fleet ships etcā¦itās a real bummer/ ruins the vibe/ lore/ whatever when you see a placeholder ship.
That for the Enterprise D!??
That reeeeeally brought me out of the game/ ruined it.
Suggestion: Get rid of the āAsk for Helpā option.
Unless Iām completely missing something, there is absolutely no point to it. Itās an unnecessary click through for something that should already be assumed.
- Make new Factions borg, cardassian, ferengi, etc
- Use routine weekly events to give one random common officer shard
A. Other less frequent but reoccurring events to give one random rare officer or random rare ship BP.
This would make this reoccurring events more meaningful to players and make them feel like they are progressing by doing the events. The events should be non-ranked.
For scopely: add the mine quantity remaining to the screen for hits. To prove 0 nodes.
Please add a way to get Franklin Warp components!
you can get them every so often in event store
you can also buy them at the moment
i wish scopley would reduce the base repair costs of g4 miners by at least 50% to make them actually viable to use. being weak ships they get preyed on by griefers far too often to actually make them worth undocking
Please bring TOS officers back as something we can buy with credits during events or arc it would be greatly appreciated since lot of people would like to max them and get them past tier 1 thanks
The worst part is how stupid the placeholders look... Especially when there's a perfectly good set of ships that could be used-- the phindra, kehra, and npc not-kehra would look great as cardassian with a yellow phaser.
Totally, and seeing the lack of effort put into some of these missions/ stories is incredibly insulting.
Sometimes I have to remind myself why Iām here and more often than not that reason is the local community. The other people weāve spent months playing alongside.
Almost ALL of the time it is NOT Scopely or what theyāre doing for the gameā¦
Still in aweā¦
Allow a manual reset of the autoshield. Put it in the station exterior view along with the gun repairs or whatever. Just annoying to need to be extra aware after being tripped
More Klingon Officers.
Hi everybody. Levels "up to 38" and "39 and more" (or maybe "up to 39" and "40 or more") must compete in events in different groups. It is impossible at all to compete with the 38th level with the 40-41st - this is "earth and ether" š¦
Have a suggestion of adding a lower docking ring to station. Tis should be higher number than main docking bays. Can be used only by non combat ships like surveyors.
Can even add shuttle bays to this docking ring for visual purpose
Thanks, but I prefer the free way. It shouldn't be this difficult to buy parts to an extra ship.
I'm in awe that they make you have to be a level 35+ player for the event missions, but have an enemy power of only 652k. Lol, I could kill that in my 20's.
Here's a suggestion: Make the exocomp useful
I think the game should add the level 39 and level 38 players into the level 40 and up categories for events, especially the mining events. It's simply not fair that 1 they can Mine in dark space with bigger nodes, and faster nodes but also have a whole extra dock and ship to use as well. How are players below that level suppose to compete with that at 37 on down. If nothing else make them a bracket all to them selfs. This is one of the reasons why people leave the game
right...its a joke...wtf am i gonna do with 1 hour when warp both ways to a system takes 10 min lol
Blueprint patterns??
Sorry I forgot about this video but the rss I was referring to were the steel , tritium , diala, and lat donated to grow the alliance. The I was thinking about are the 3 star non faction ships that are not worth scraping to use towards 3 star faction ships
This game is supposed to be based around galaxy wide conflict, yes? Relying on some random player forgetting to shield thereby enabeling another player to raid their resources, why not make a real use for the never used resource generators. My generators sit idle %99.99 of the time. Give us the ability to convert resources into redeemable tokens.
Put 3 of 10 in the special miner recruit. Pls lol
I second this
Prepare 40ā¬
be able to start an armada before the time elapses so you aren't just sitting ducks for people to kill
So my question is why did you acquire a G4? A tier9 G3 faction ship, with the proper crew gets you 4.5m in cargo and up to 200k in protected cargo.
LOL, itās called scrap yard
Bring in Gowron and Sela
How about a way to by pass the timer on armadas so that if itās a full armada you can start it
@junior tusk Why do we need to rely on the scrap yard? why do you boo hoo this idea. i am tired of getting garbage blueprints. wouldnt it be nice to be able not get the crap and be able to buy the prints you need???? It is amazing how you answer questions you arent asked.
Poo poo it? Not in the least. But I routinely build ships that get me 3 and 4* rss from scrapping. My scrapyard always has a ship in it. Right now I have a Bortas and have several others ready to go.
Do I have too many? Of course. But Iād rather have a way to donate them to the alliance or have them open a trading post where we can go and trade in obsolete rss and event tokens and get some value.
We need more ships like the USS Vengeance
Allow other players in alliance to dock at your base and get fixed up and safe.
Good lord this game has more bugs than the CIA and NSA combined! How do you Devs let Scopely bully you into a server merge right before the last TNG arc? Did Scopely get the cash it wanted? How bout next time tell the the corporate scopely ding bats not rush a merge and a big event just to try to coerce money out of the players.
TC Log/Report: Is it possible to generate a "report" after each territory capture with the points/kills/power destroyed/etc that each alliance member generated, similar to the reports for alliance events (ideally one could see all TC reports over the past at least 30 days)? Could be available to everyone, or at least to admiral/commodores. Thanks
When will trading arrive?
No one wants to play with me cause Iām a pirate lol
Can we get a trade hub within our alliance or allies?
a button for filter off all the officer away in the list of the officer for crew the ships
on my view only away officer, i have to scroll a lot at the time i have all the away mission active
introduce a reclaimed borg scout ship... have regen buffs
make new ability for borg scout to merge with another ship like voyager for added stats/buffs
make prometheus available utilizing said abilities
An indication of whether a trait is tier 1, 2, or 3 on the away team view - rather than having to tab in and out of officer upgrade screens to check whether it's trainable or not.
A Toggle to show/hide currently 'away/aboard' officers from any selection list they appear on
A way to order by 'required traits', and not just by strength/stat
Rogue credits should be obtainable around L23, With some independent (Non-faction) missions just like the independent credits!
So players can build up a steady supply !?
Tiering up ship's in the shipyard would be better!
I sadly said that months ago š
The docks have multiple morings for more than 1 ship but the station only uses one on each !
Make more options for those like me who like to grind the **** out of a game, i wan't to progress by grinding while there's no event going if i completed em all. The current grind system (faction and FMs) are not enough nor rewarding!
I spend a lot of time looking at the screen wanting to do something and nothing for hours, but don't make it events so ppl who want less screen time gets it
AND FOR CHRIST SAKE STOP MAKING EVERYTHING AN SLB! As you level up you think you'd have more things to do, but you actually get less when you can't compete in SLBs
Yeah, leaderboads suck
implement to regulate the music and sfx (not only on or off)
Volume?
yes
Yeah, would be a nice feature. It would probably be easy to implement too.
Iād like to see a Miranda and/or Soyuz class skin for the Mayflower.
Stop with shit like this. There is literally no point in doing this. Itās just a waste of resources.
Add a button to reset miner in the UI, so you can do it without going to system the. Much better to do active mining then for something like data or mycelium. Currently there is 5s lag opening system view.
it gets worse š
Oh I know, just had a mission ask for 1.5 mil raw ore
most of them are a complete waste of time because there are no autolink missions
hopefully stfc.space will have the full mission information soon
Holding out hope for a TMP expansion. Lol
B'Elenna Torress Captain ability. Emergency Warp Core Ejection.. no wait needed to take immediate action. Bridge ability... Retain Borg adaptions/Maquis Rules supercharge shields
I hope.DS9.and Voyager characters get added..im already addicted,.but that would be sweeeeeet
Critical success on officers that are maxed should give either experience or transporter patterns. If this doesnāt happen, the nĆ©e Away Teams update to increase critical success chances is somewhat disappointing.
It does give those (people have checked before and after). This is a visual problem with the assignment completing. It doesn't show what you actually get, unfortunately
With ref to the new priority view for bases with lots of ships above it, can this sort of priority also be applied to mission markers, with the arc missions you often find lots of ships parked up at the same spot and often have to cycle through the ships to get to the mission marker, the priority would make for a smoother mission experience
Can we please get the ability to save officer loads outs?
That way we can switch between our favorites as needed
They should make an assimilated riker and call him "number 1 of 10"
It could be fantastic to be able to name each ship, as naming a ship could add a very personal touch to each of them and would enhance roleplay value by a lot
Anyone suggest Scopely to fix today's BP numbers, instead of them reusing the mining event numbers?
Make a ship that does an AOE attack there you can Kite and blast away at the Hostiles that are following you.
@oblique mica restart the app should clear BP issue
Bring back the old targeting system. It's impossible to defend a base raid. It always automatically targets the base not the ships when its close to the base. I know you can use the side arrows but with heavy pvp like in a base raid, there is not enough time to use it.
@undone dock Thanks š
Can we add debuffs to TC Other games let you pick an alliance to punish
Iād like to trade useless ship BPs for ship XP
Increase. The. Stella. Cargo. Hold.. It was great at the lower Reps when you didnt have to grind so much stuff to do pulls.. but now the amounts required for whatever pulls want to do exceeds what can put on a single run requiring a time-consuming back n forth to unload the hold, return, repeat. Fix. It.
GIVE BETTER RECRUIT TOKEN REWARDS! Im an active player and the past two weeks i haven't gotten over 300 standard recruit tokens WHICH I NEED. Pick up the rng, officers matter for slb events.
Make the timings of attacks for screenshots more precise. Just having an hours difference is too general and doesn't help with RoE queries..
Bring back the old targeting system. It's impossible to defend a base raid. It always automatically targets the base not the ships when its close to the base. I know you can use the side arrows but with heavy pvp like in a base raid, there is not enough time to use it.
This please āļø
Hullo. Can we have it so that the away mission indicator on the officer info screen becomes a button and takes us to that away mission?
Current behaviour: Officers > click an officer on an away mission > click away mission indicator > popup with message "Officer is on an Away Team Assignment"
Desired behaviour: Officers > click an officer on an away mission > click away mission indicator > opens away mission info screen
i still wonder if they even read this. months have passed, even years and I still read the same ideas and suggestions, we expect too much from a company who doesn't want it's own game to thrive.
I honestly pity the ones who pay for a game who doesn't want to improve itself and it keeps getting bigger and bigger paywals
Besides every horrible aspects of the game out there, THE absolute worst one is the excessive SLBs. Can't you see? Do you even play your own game?
How about a crew adjustment feature. Using a token you could adjust crew members on a ship while away from base. So you could move t'pring to captain if you move from an ore node to a gas node without rtb.
Add a "show available" checkbox to away mission and crew assignment screens that hides unavailable officers.
I suggested this earlier too. Would be an awesome feature and make gameplay more enjoyable
Convert 2 of the level 25 borg systems into level 33. The vast majority of the server is trying to hunt hostiles in one system especially during these probe events
Can we please allow latinum to purchase uncommon Crystal gas and ore as the refinery drop rate is terrible
Been saying this for the last 6 months
so many players have asked for this over the last 2years, yet we get officer traits for away team missions
There should be a Shore Leave button that would remove all crew from a ship simultaneously
That would fix too many problems š¤£
I suggest the addition of 2 L35, 2 L37, and 2 L39 BORG systems.
It would help speed up some ship upgrades indeed š
Iāve seen it so much and I donāt understand why the developers donāt listen
Yep, load outs / templates have been suggested many times. Fingers crossed we get them.
I hear you. Officer load outs confirmed to be coming soon. Time to get the word out š
For us f2p players the grind is hard however it would be a great help if there was a way to lower the cost of charged nanoprobes for the Vidar components through research. We can already increase the number of inactive nanoprobes through so just tie it in with that research in the galaxy tree.
A couple of ideas for a better gaming experience. TC is overly complicated when there is just no need, Progenitor cores, Diodes, Emitters and Reactors, why 4 different parts, just group them into 1. Stella cargo being only 100k is a pain, why? Neither of these 2 make for a better gaming experience, changing an idea that was thought to be to good in the beginning is not a bad thing.
Please take out charged nanoprobes from the battle debris chest. Itās fricking worthless. Seriously????
not really, i'm f2p and i think there's not enough grinding
@modern fossil Trust me the higher you go the worse it gets especially for components of ships however through research this can be over come slightly. The Vidar though doesn't have a research that helps players be reducing the cost of charged nanoprobes. This would be beneficial to all players who have Vidars and those who will get them in the future.
A 2nd alliance Attack channel for coordinating raids and armadas, as not everyone has discord, and this activity clogs the main alliance channel limiting team cohesion
I got all the bps for the Viādar before I could even build it, I had it maxed months ago. The Viādar is one of the easier grinds out there.
Impulse speed boosting consumable (galaxy, like warp speed boost) would be great
exactly, if anything needs a buff is faction grinding
You should add chekov and Q cause alot of people like them
And you don't have them in the game
And many put more levels on aliance
So we can have more members
It would be nice if there was an auto repair option instead of having to find out when you log on that you need to wait a long time to repair a ship.
TOS Chekov
Heās not in the game as Scopely donāt have rights to use his image.
I suggest that you add an alliance resource sharing feature that allows an alliance to help a member. The feature could utilize the existing system by using the alliance ranking system. For example a level 24 alliance could share 25 percent that has been donated to the alliance. This would promote community and also pad the pockets of scopley by promoting the bigger and more productive mining ships that are for sale ( win , win).
Not sure if this has been suggested before: but during the Threat from Beyond event, is it possible to have frequency modulators added to the reward lists.
Idea: Make the online status available to all alliance members, just if someone is online or not. I think it's ok, if only commodores and higher only can see the timestamp when someone was online, but the online status itself should be visible to all other alliance members.
it would be nice to see which officers have come back from an away mission.
Burning and Breach categories when sorting officers
How about my making it fair for players and not shoving them in with top alliance players who steal events like š©s
I would like to know the fixed issues in latest AppStore release M34.1. Thx.
Build the ship's to max tier, auto level those ships, and scrap them for resources šš»
So so true, I'm getting tired of bigger players grabbing the wins, or players who always get the top spot,
The rewards drop is massive!
Do you know what would be fantastic for the game..
The Ability to capture
"Hostile Red Ship's" and use them for a limited time it could be turned into a missions!?
Do you know what would be fantastic for the game..
The Ability to capture
"Hostile Red Ship's" and use them for a limited time it could be turned into a missions!?
Start adding ships from star trek below decks, i would like to have the titan and also the cerritos !
How about giving the player base something they've been asking about for YEARS - crew loadout saving ability...
Thx for the bigger screen on iOS and iPadOS. Game is running fine on v15.0.
But please bring back possibilty to open the loot chest from battle report.
Here are some of my ideas for the game improvement:
- Update the āShipsā window to have an option to look through all built ships and get information about them
- Add āResearchā to the āShips/Officer/Factions/etc.ā toolbar. Having to go to station, internal, find research building, then clicking āResearchā to look through the research tree and plan is a pain
- Allow us to minimize the mission callouts so they donāt pop-up and get inadvertently claimed if we are holding them
- Revamp Leaderboard Events! We all know players donāt like them, and it is very hard to compete against people who spend a lot of money and end up getting double benefits.
This needs a lot of discussion to see how it could be implemented to make it fair. One of my suggestions would be change the whole placing from numbers to %ās, i.e
i. Top Reward ā Top 1%
ii. Second Reward ā Top 2-5%
iii. Third ā 6-10%
iv. Etc.
This would grant more people an opportunity of getting an award, which would encourage participation better. Of course there are some hoops to jump through, as you would have to calculate what the total participation numbers are for an event to calculate the % tiers, but I think it is a much better solution than only having 20 slots that get snapped up.
They can't make $$$ from it so I doubt they're gonna make it priority
Dailies after lvl 40 Plus should be giving Common g4 crystals ore and gas why we still get g3 when you 40plus for the 7 day chests and stuff
You need to change the rules around nodes so that if a ship is on a mining node, levels limits are removed. Iām sick of seeing these ops 19s taking up nodes because they are too small to be hit.
Not true. They made bank by charging for the ability to have a second builder and second research. They can monetize crew presets.
They need to add stealing G3 mats to the lat rush for points like latinum.
ask another player near that level to remove them for you
Wouldn't be suprised if they added some currency for it tbh
Plz add the ISS Jellyfish refit to the Event Store, thx
Nodes:
Please could the square borders be more prominent
Also players on similar overlays?
Hey guys, would be good for the PC version to have some unique controls such as pressing number 1,2,3,4 etc to select ships. Right click options or hot keys to attack, recall etc. At the moment its quicker to play multiple ships on the iPad than on the PC. It's like playing on the iPad with 1 finger instead of 2 hands.
Add hostiles to territory space, tagged with the owning alliance (i.e. alliance NPCs) so territory actually feels a bit more alive. Have them drop small amounts of isogen or whatever resource is in the zone they are in. Have rare hostiles that spawn, like scouts or ferengi traders, but in territory. These could drop iso or rare/epic armada directives.
Have random server wide events, such as a system invasions. A random system can be chosen, fast hostiles (think scouts) spawn that attack any player ships in the zone for a period of time (1 hour) or until total number of hostiles are destroyed (5000?). The hostiles could get progressively stronger the longer the invasion.
When in system, ditch the arrows. Just display the ships at their current minimum size without scaling them down further.
Add this thing.
You know, undo purchase or at the very least a āAre you sure?ā would be really nice when purchasing stuff in the faction stores š
Please add the trait xp indicators to the main officer catalog screen. Visual at a glance for trait xp, plz.
When you look at promotion, upgrade, or txp in the away missions carousel, it wipes any crew being assigned to the away mission. So it's easier to review and promote officers from main catalog screen.
This new targeting sucks. Never in the last 3 years have I had a problem defending a raid until you guys "fixed" what wasn't broke in the first place.
Honestly, I was so delayed starting on augment stuff because of this. There are no visible boxes on my screen, and never have been any. I had seen youtube videos, and could see others mining, so I thought I was missing a mission or research or something like that to unlock the ability to mine data. Then an event came along requiring data, and I asked around to find out what I was missing, only to find out I was only missing those damn hit boxes.
Why is my 3 star refinery only offering very low returns now? I haven't refined since the last update because of this and it's still not fixed. Just about quit playing because of it.
Scopely, your item description isn't useful.
Hello everyone. Just a suggestion, how about allowing us to stack peace shields. For example, being able to use 3 eight hour shields for a total of 24 hours.
Just a thought.
You already have a shield color for server maintenance (gold), and the default blue shield. Can you please make another color (perhaps red) for bases with their 10-minute "pity shield" popped?
I'd like to see a Research, or set of, to increase the payout of Scrapped Ships. As a F2P, this is going to become very important to me as I get bigger.
I would like to suggest a sourcing for uss terror refit shards.
My suggestion is a swarm sunday overflow event that if you grind enough extra swarms, you get a few shards.(number of swarms and number of shard tbd by scopely).
This game is getting bored. Review old mechanics. Add Stella/vidar/botany bay A š new factions too add chen and tlaan males
- Add an autodestruct button to all ships.
- Allow crew already on ship to be rearranged while out of dock.
- Allow you to cancel scrapping a ship.
- Have a way to get rid of all of the old "Event only" items cluttering up the inventory.
- Make the shield timer and current system names not part of the Shield and Bookmark buttons. They are too easy to click on when targeting.
ideas for exocomp that would be really useful:
- Federation/Romulan/Klingon silencer - for an hour disables / reduces negative reputation change when defeating ships in systems
- Ships accelerator - for an hour increases the impulse speed of ships by ...
U got to add more ranks for auctions at ops 40. How can 10 ranks be enough, given that more ppl are entering that tier? Do u want your top players to quit?
These are now useless after the buff to Latinum. Can these systems be changed to G4 fast nodes?
Exactly this is only showstoper going to 40. since afer that no more any new officer shards what they intorduce. 10Rakns on not enough even for whales/ dolphins any other nonspender forgot any chards for any new officer introduced
There needs to be a place to earn these separately
Add the cosmetic shards to a faction store, or trade in iso-emulsion for them or something.
Insane that I have all the refractive beam shards, and canāt unlock it because thereās no way to earn the other one separately
Agreed. Itās much better being able to select a station on mass raids, but the number of extra problems itās causing are way worse than the problem it fixed. Itās also very hard to select ships in armadas to see the true power of an armada (or⦠you could fix that?). This is a āfixā Iād roll back.
So much idle time is spent in uncontested territory defenses... maybe some sort of activity or incentive should be given to fix this issue. Maybe if no one contests after 10 minutes it cannot be contested.
We sometimes do realta races.
But something official, like officer training games or what not.
...it would make more sense to give event items their own page or at least section.
Better idea: scrap the dual currency bs.
@wooden nova at least now you can see which officers your allies have on their bridge.
Yeah. Donāt fix that. But thatās an unrelated fix to the targeting. The original poster is correct. Itās hard to defend stations now since itās much harder to select the ships attacking the base. It gives attackers a much bigger edge.
Add ship part refining: 100 kehra bp for 100 g3 interceptor parts, 100 vahklas bp for 100 g3e, 100 kumari bp for 100 g3b, 100 horizon bp for 100 g3s.
Interestingly idea !
I mean scopely come on, how hard can it be to make ships you have to target in the Missons, especially this TNG arc story misson look like the actual names of the ships it says to attack. This is clearly not the enterprise-D. 𤣠Seems to happen a lot actually, and the picture of the face of the species or person on the ship often doesn't match or make sense either.
āPity Shieldā šš¤£. Iām stealing that.
I would be happy if they would allow you to use regular speedups to the scrapping process like they do research and building.
LOSE THE CAP FOR REFINING MYCELIUM - interesting. I can refine every single day with no limit on borg probes, lat, ship parts, ore, gas, crystal, but the pittance of an arbitrary limit on Mycelium?? C'mon...
GREAT idea. Unfortunately it canāt be monetized so Scopely doesnāt give af.
it would be interesting to have an alliance research tree where the whole alliance can contribute research resources that alliance members will benefit from
The battle log is an amazing tool to help us fine tune the officers on each ship. However it's a bit tough to read through 30 rounds. It would be awesome if there was a summary at the top showing total damage received to hull, shields and mitigated as well as damage dealt. Additional information such as rounds that burning or hull breach were applied would be nice. Overall a good summary to allow you to quickly judge between setups would be great.
A way to fine tune the millions of in game notifications would be great as well. Some are great to have but others just get in the way of the screen. I'm always touching one by mistake while trying to grind hostiles.
On the ship construction page, can you plz add the scrap level? Either on the carousel (like the shipyard level) or in the details screens?
Please add sliders, or counters or whatever you need to so that when I want to purchase multiples of something I am given the option to select the number of items I want to buy so I only have to hit the purchase button one time!!!!!!!!!!!!!!!!!!
It is absolute thoughtless junk that you havenāt added this already in more than 2 years!!!! EVERY other game on the planet has this ability. Come on guys!!! Basic stuff here!!!
Away Missions Critical Success when officer is maxed; I recommend Transporter Patterns vs. a Zero.
You do get that, but there's a visual problem. The transporter pattern or officer intel does get added
Please add regional pricing for countries who can't spend cause dollars are way to expensive
How a put so active speed miners and reserch for par, trit and dilly and larger nodes to go with them so we can actually mine a useful amount. Really we are suppose to mine use the mining laser on the fortunate and envoy to mine par and trit, even the horizon sucks for mining dilly, Cmon update this crap
We want to be able to trade within our alliance and maybe with allies! Maybe you could open the exchange banks! šš±. I could trad Dilithium for crystal! Please let me trade something for UC crystal...
That defeats the entire purpose of buying packs
Never happen. It's funny, I can raid in 1 hit with a maxed 3* miner more than I can mine in a full day. And still, it would take me several days of raiding, with a prime spot, next to a base, eating a monster par wall to upgrade even ONE par, trit or dilithium building that in their ENTIRETY, cannot even come close to holding the BILLIONS of mats I need to upgrade a single building š
Lol
The math on all of this is absolutely insane
I look at those 2M+ par nodes in deep space and LITERALLY laugh my ass off because it would take me WEEKS 24/7 munching on those with ALL docks taken by miners to have enough par for one building - and I would be unable to do literally ANYTHING else.
Yeah so it needs dvor lvl mining
Not to mention how long it would physically take to mine the 1.4B dilithium I need for ONE research that adds like 10% to some stat's BASE value.
Oh not even D'Vor rate.
Its just cause you didnt have it since the beginning that it seems impossible
I hate to sound like a negative nanny, but let's say they DID increase the mining rate to some hellatious value. All that means is they would make the mining rate up to 100M/hour but the node would be like data - just 3,500 each š
You would spend more time being hyper-focused hopping off and back on nodes like I have to every 5 seconds with a BB on data. Or I could park it so it mines WAY slower on the larger mines, leaving it open for some griefer asshat to pop it.
If I could mine 9B trit vs. buying a $99+tax pack? They would lose too much revenue. Bottom line, once you pass a certain level, at least by very early 40's, you'll never gain more mats than you lose grinding hostiles and trying to upgrade. It is mathematically impossible.
Not enough time in a day to grind the requisite number of hostiles where you acquire a net-surplus of materials needed to upgrade and grow.
Highler level you hit, marginally larger reward for a much larger hit to your hull costing you trit and dil
You do realize your whole arguement is from one small portion of game players.
I've been running some spreadsheets to map out those questions, "Is it possible to grind and mine and have more at the end of the day than what I started with?"
Actually no. A very large portion of game players never REALLY stood back to crunch the numbers. Pretty sure those graph lines indicating a net-negative without buying packs only become apparent at late 20's to mid 30's level - especially when you start getting into Epic ships.
No it depends how fast you go up til 40, you pay to advance nd thats it.
No. Unless you're a mad-successful raider, by the mid 30's you can't grind and mine enough to stay ahead of the damage curve and would be running on what is in your generators to even fix your ships/
One generator costs me from level 41 to upgrade to 42 - requires 1.3B par. With a max load of 5.2M of my miner (which is way more than most in game), would take 250 trips minimum at 5 seconds + travel time each hit to and from.
Under ideal conditions, that is about 32 mins if I was next to them, nobody else raiding. Substantially longer for anyone having half of my cargo space. Up to 90 mins of FOCUSED single raiding. All I am saying is very, very few people have done the math.
I wont even start on what a turret takes in the hundreds of billions of par, along with many MANY thousands of uncommon and rare ore, gas and crystal š
Then consider the amount of mining time it takes to get gas, crystal and ore, then factor in what the pulls give you on average on the refinery?
Yeah i get it after 40 sucks, and im not tlking about mats rss
And same bottleneck to the argument, "Well, you can do research to reduce the cost!" Of course, and like every other stat in the game that "reduces by a percentage" or "increases by a percentage" all work on the base value of everything. Nothing stacks.
Before 40 is no picnic either. And it's funny - if you aren't planning on ever going past 40 for a very, very long time? Don't go to 40. You cannot refine ANY 4* material except for common. No uncommon at all. Ever. For anything 4*, including ship components.
Not quite true the new scottys repair stacks
Doesn't matter. Think about it - the slot Scotty takes up is preventing you from leveraging the full ability of the PMT/PMC anti-hostile teams
Yes but you said not nothing stack, scopely is figuring out things have to change
And you take way more hull damage on any ship way faster. His reduction is a total wash - and in the case of higher hostiles? An extreme liability in cost to repair
True. It was a blanket statement. The occasional exception notwithstanding.
For the vast majority of any increases and buffs (take exocomps for example), all act on base value.
Their model is about to fail they cant keep churning
When my Newton leaves and I have a 200% Exocomp giving me 200% weapon damage? It's added to the base, and not stacked with literally any other bonus value. None of the other bonuses even figure in to the equation.
I went up against level 50 hostiles to test it. I got literally the same number of hits in and died both WITH the 200% increase than without it. Same crews, everything else being equal.
Yes i know about base, i was talking about mining
You'd think "Man, if I can deal 1M damage per hit, 2M should pound them into dust!" nope. Not true. That 2M is with all the OTHER things, crew, research, etc. Not just the base - which is useless. Oh - and same to the base mining...
I added a 50% mining buff excomp. Before I could do 47,125 of a given material. The buff gave me 50K. Only a 3K difference. Not even close to 50% lol
There no where ner the level mining reserch and officer buffs and other for mining
A 1000% bonus on a speed mine for dilly works form not 23k like the dta you suggested
Wanna make a 50% buff worth fighting over? If I click on a mine and can do 50,000/hr, and I add the exocomp and I see it jump to 75,000/hr? Then it might be worth the money to buy.
But when someone adds a "skin" to do 50% more damage to a hostile but in actuality it adds up to less than 5%? Why did they pay over $400 for a useless skin?
Well guess they should have check base
And as i said im suggest speed miner for rss
And when you say they will have to fix it - I wouldn't bet on it. Why? Everyone complained "Domination events suck! We always have to pay!" so they did away with them (mostly), but what did they replace it with? A "Spend Uncommon, Rare and Epic 3*, 4* materials AND armada credits".... WTF??!? For REAL?
Due is this the rant thead or suggestion
Jesus, at least with Domination you could hold back some ship upgrades after tiering, or officer upgrades and wait until a good event came up. Even non-whales had a shot. But these new Auction Pay To Win events? They're even WORSE.
Just offering some clarity. I get it.
So here's an idea - make the events more grind based where you get more than what you waste grinding
Or make the payouts in the event store worth the battles.
Even if I win first place killing worms, I can't buy enough trit to pay for the hull damage! lol
Ive been told the only ships you need in the game are intepid and augur, maybe youre using the wrong ships.
This thing ppl should be piss about is the drastic cut to the event store loot
Of course it would, but if you don't ask you don't get š
If someone told you you need the intrepid, they be trolling you
Please make more items purchasable with latinum. Uncommon and rare 3* materials specifically. Make them proportionally more expensive but possible to purchase. #makelatinumgreatagain š
15 billion Par for a Dil vault upgrade?!
Have a building or research that allows generator buildings to start pushing rss into the next building upgrade
can we get some rare officers available in transporter patterns? why are we still sticking to epics only in that?
Add power increase to research and upgrade infoboxes. You base auctions on this crap, it should not be both arbitrary and hidden.
STFC.space gives info on that
True. But one should not have to rely on an outside source for such a core stat.
Would be nice to have the ability to exchange speedup tokens between sizes, e.g. swap 2 30min ones for a 1 hour one
Alternatively, an auto-speedup button that uses available tokens to complete a job rather than having to pick through the various sizes
Are we due a crew recruit refresh? Any date for adding TNG, TOS,discovery, borg, augment, rogue to recruits chest. Granted this month's events have been nice throwing an event or two to get these characters unlocked....cool what about continuing to lvl them up. Sweet I got a 900 TNG officer...upgrading them would be nice
have more types of recruiting the crew events !
Ie: mine a Million par, Tri or Di to get officer Shard's
Can we customise notifications? Sick of my pinging every time an armada starts up š
Phone*
TC Armadas need a major buff in rewards. Having a Meridian make starting one a waste of time and Directives
Hey Scopely - how about a self destruct button for deployed ships? $4.99 to enable this feature...$9.99 if it damages other ships in the radius. $99.99 for special Genesis Device torpedo skin which does additional damage and heals Spock.
What good is healing officers in the game?
There is no healing of officers in game.
Exactly, yet you said āand heals Spock.ā
Can we please get a triple mycelium refine
Suggestion: Some kind of flag showing players that are currently in mission.
This new bases and mission points have priority is a pain. Can you please add this in settings so it is possible to turn off?
Is it also possible to create a Mac client? There are certainly many players here who have one iMac or similar computers and there it is only about circumstances. Have once made a few attempts, including crossover, is a program to emulate Windows programs with the help of Wine on MacOS. Unfortunately, this solution does not work exactly like creating an app directly with Wine. It would be great if you also made something.
Linux would also be good
Can we please get a couple more alliance diplomacy marking options? Really need at minimum one to mark alliances we want to avoid interacting with but are not enemies we want to shoot at. Maybe a š« symbol.
An translate button in the chat would be nice like here
Replace scopely management team
How about adding the facility to trade with other players in your alliance and the ability to set warships to guard for example guarding a miner
I'd love some kind of glow or icon over ships with an active exo. Knowing I do in fact have extra pwr or miner is actually mining with bonus. Preventing a early launch of ships not taking advantage of exo.
Would be nice to see the Power increase amount that each upgrade has for (ships, research, buildings)
Revamp cosmic cleanup. Move all arc ships out of event store and into cosmic cleanup. Stella, BB, meridian, etc. Put a cap of three if you want, but move them from the event store.
If this suggestion has been made before, I apologize. I understand how the new 'consumables' work is they must be activated while your ships are in space dock first. (Could be wrong there, but what I was told in game). You guys need to indicate something that the bonuses are active. A glowing ship, different color timers on miners, a highlighted stats on your ship for example (warp speed is highlighted, another color), something to indicate that the consumables bonuses are active. Where you can see the differences in game and track them. Otherwise its just a scam, you can make it all up and the customer would not know. I find it a difficult way to track this new bonus system. Just because it glows in the side consumable icon, does not mean its active. To me you rushed this to money grab in events. My opinion. SHOW the bonuses or its a lie. Again this is a suggestion. Thank you
Why are there not active Starbases around the Galaxy were you can make repairs, upgrades to your ships and adjust crewmembers already on the ship when you're along way from your Homebase
Why not have it so the BP Overflow gives extra credit for the Event Store, if there is one that arc. That would be far more useful than what you put in it. I'm tired of ending each arc with half an officer and no chance of ever getting them
Consumables: Three miners out, timers 20 mins, 10 mins, 7 mins to mine ore on three different mines. I had them return, then hit the 30% mining bonus consumable, its highlighted on the right consumable icon, I sent them to same mines, same times showed, no difference. See, No way to know if the mining consumable is active on the ships and no way to tell, but the fact the mine time differential was no different. I don't think they test this and I cannot be the only player thinking this. The mining timers should be less and highlighted in a different color. This way the player can track it. This will lead to lawsuits. They may have tested that the in game functions work, but you cannot tell me a CC, or tester did not bring this up. Common sense that there is no way to track these consumables.
I think you guys need to public test your future implementations, lets say for a weekend, get feedback on your CCs and public, adjust based on feedback, then implement, not implement and fix after.
Doesn't cost me anything, since I use the free system, but if if players bought some of these lots, I would be infuriated how this system works. I guarantee you they are getting flooded with ticket requests with my same question, and the icon on the right glows, doesn't cut it guys sorry.
Player bounty board. Alliance must pay a hefty fee of resources to start a bounty on a specific player. Epic and Rare rewards for the kill will go to the bounty hunter's alliance.
Random thought: When/if they bring in the DS9 arc, create a new system on the edge of the map with the DS9 base in it. Let players 'dock' with the station (i.e. have a ship in the system) to interact. Then use that station to implement most of the trading features folks have been asking for as individual shops on the station.
I still wanna see a trade hub
Give me a way to work with my fellow commanders instead of ALWAYS being at odds
PLEASE add an indicator to a Battle Summary screen so you can look at this and tell whether it was all offensive or defensive victory without also having to get an SS of the battle log.
It would be nice if all officers assigned to them somewhere are hidden from the outside teams and you could also have officers who are useful for the task so critical values should be able to sort directly.
good morning it is possible to have a table of contributions to the alliance, for example from level 10 to 15 parasteel, dilitium and latinum, from 20 to 25 parasteel, tritanium and latinum, from 25 to 30 what?
Love the new extended zoom option, but one suggestion would be to allow you to still move to the far edge of the system still though, as it seems to have reduced how far you can get to viewing the edges when zoomed in.
Add a couple of filters to the officer selection screen for away missions. One for officer rarity and a checkbox to only show officers with matching traits for the selected mission. For example, if you selected Uncommon rarity, it would only show Epic, Rare and Uncommon officers. If you selected Rare it would only show Rare and Epic officers.
On officer selection for a ship, add Morale, Burning and Hull breach to the existing dropdown list that orders officers based on whether they utilise the effects or not. For example, selecting Morale would put all Morale based officers at the start of the ribbon. This would include officers that can trigger Morale and those that have abilities requiring it.
works out of the box in linux with Wine
Stfc should bring back the event store memento of valor packs for sale. Since the store is open for 7 more days. Quite a few of us would buy a pack.
Pretty please remove the new targeting system it's bad bad bad
Add in the hostile description what type of damage they do energy,kinetic, etc.
Borg Faction: Now I had a chance to think about this. Content in the game isn't an issue right. Some Borg officers you can use, a Borg mission arc and it could be one of the few games that you can actually have this faction in one to play. Could introduce a Borg Epic Crew (Borg Queen lets say). You could also introduce a Borg Mining ship, that could mine raw nanites, or some new form of charged nano probs, offer a nice store of Borg materials, new borg adaption parts for existing ships. This opens up a new research line or choices. Something unique in play, not in super power. They would have to be comparable in scale to the other factions and ships to maintain balance, not too Op, but maybe offer something the other factions do not. You can offer a new set of missions in an Event. Perhaps Bases that move to Borg spaces, become borg and offer additional perks, and changes. Since everything else is the same, you already have avatars of Borg and other pictures, simply offering something different and unique. Here is the catch. This would lead into Species 8472. See that suggestion for another time. Again, merely a suggestion and would make a fun discussion. Thank you guys
Thatās what everyone wants right now, another miner and another material to mine.
Please please please for the love of all things STFC.....can we please get another alliance diplomacy rating between Neutral and Enemy. Something along the lines of ācautionā.
How about we put Jaylah and Harrison in some of the officer chests so people can actually get them. Ive had 89/130 Jaylah shards for over a year now.
I hope for the DS9 arc scopely wil make dhr Bashir better then khan , comm. Sisko better then Kirk , worf not a pussy he was in TNG. We get a USS Defiant . Miles OāBrien restores shield after they are down for two more rounds on ship and station , Dax an officer that helps all stats by ?%. And they make station combat possible so you can attack ships within a given range !
@burnt vector jaylah was out in April, start some swarmadas to unlock her
Is there a chance to make this game for mac too?
Why not have it so as ALL Rare and Epic officers are available to buy with Transporter Patterns? Obviously with different costs associated to each. I'm a level 37 player and I still haven't maxed Chen, I get maybe 1 shard every 3 to 4 weeks, and she's in all 3 pots.
Lower the alliance store cool down for directives. If I wanna get 1 a day...why can't i?
Well.. still waiting for a possebilty to sort and safe my Mails
Better Tritium value in 4* ship packs. T'lan needs to be upgraded for better abilities against interceptors
has anyone already suggested a QoL improvement of Systems with New Missions having an icon indicating?
hard to track them down to do them, and when all there is are the icons telling you you have an active mission, ...
When is ā7 of 9ā going to make an appearance? (Her character makes an appearance in the current āPicardā series - so you can actually make 2 officer/characters).
your logic would mean $copely creates at least 4 characters š
Do you work for Scopely? You realize that actually fits their existing paradigm of ācommon, uncommon, rare, & epicā variants of the āsameā character portfolio, right?
is it possible to add in USS Voyager??
I do not, I'd be very embarrassed if I did with how shameful they are.
I think trying to gouge your customers $400 for a full unlocked officer (gerorgiou, Lorca,( 3/10, Picard, riker assuming)) is just horrible. How about keeping those officers in the respective officer shard tab.
Please STFC, but really please, could you make it possible to port a base in an any alliance territory for raiding purposes (as a consequence of porting in enemy territory make it that shield canāt be activated).
Would you consider making it possible to share rss within Alliances? It would be very Star Trek to be able to donate rss to one another within an alliance. Kind of like old school Farmville.
I accidentally hit others mine ship while mining, is that possible to sent rss to other players for compensate them?
except $copely management are Ferengi, so unless they get a cut there is no deal to be made
Scopely, it might be too late but I think for your DS9 arc you should release a USS Defiant. Iām thinking a warship with very limited cargo hold and a special feature that provides an attack boost when fighting a ship with a higher strength rating. Also, we need a Quark officer that gives latinum rewardsā¦.
You could mine the same amount of rss they lost and let them hit you, but why bother? š©happens.
Hereās an idea, put a lvl 40 system in Rom Space š©
Should enable player resource trading, at least between alliance members
I didn't mean to hit him, that's why
and his lvl is too low for hiting me
Hereās an idea merge or purge servers need new blood
You can use latinum to Obtain Chen shards as standard recruit shards can be bought
Have you seen the drop rate of Chen shards? Yeah, I could spend thousands of Lat and maybe get my last 15. I dropped 15 in 3 months, bearing in mind she is in 4 pots, Gold Trophy, Ultra, Premium and Standard and I do them as often as they are available, you can see my issue. For those who started just a couple of months before me, before the pots got more and more officers in, it was easier to max her
Was just pointing it out bud as you may not of known.
unfortunately its the same for everyone.
Good luck and may the Shard God be forever in your favour š
Thanks fella. I was aware, but the drop rate is just so bad it's not worth the spend.
It would already be if Prime offers that you have already unlocked disappear personalised from the shop. For example, the summoning of ships with the Discovery, other offers such as the Federation Package for Recruitment, which can be bought more often. This gives you a better overview of possible purchases.
More common 4s
FACTION HUNT with old reward system please!
Next Event DS9 plz, also DS9 skin for base would be good idea
Oooh!! Base Skin! Gives bonus mitigation, damage, or shield regen while defending, perhaps? Hmm! Like that suggestion.
In an upcoming arc: an Officer that gives the benefit of Morale to everyone in an armada (unlike the current game mechanics).
-Captain's ability. So you need synergy to boost.
-Only a few of the other officers in that arc are really that helpful with armadas. So you have to weigh the benefit of helping everyone rather than helping yourself (needs of the many...). But multiple players with this person as Captain may help odds of triggering it.
Have Exocomp consumables to speed up the RSS generators.
More Klingon Officers. Put them in the Klingon recruit store to makes the packs relevant again.
This might be kinda dumb but I think it would be cool to have the character voice say something when you put them in a ship slot. Like Make it So, when you put Picard in. I think they have rights to those voice assets? It would help to bring a bit more Star Trek into the game.
Change the 8 hours break until you can rejoin an alliance into an 8 hours break before you can join any alliance. This is simple to do and would greatly reduce the issue of people hoping between alliances in territory battles
Can you add bigger mycelium nodes? Make them slower similar to the bigger data nodes you added. It would make maintaining it a lot easier. Active mining isn't funš
Be able to scrap more than one ship at a time
Look up the word "extortionate", then change pack prices accordingly. You lot should be wearing striped sweaters & masks.
If you can hit him he can hit you. The few times I hit someone I apologized and that was that, none ever came back wanting retribution in those cases. OPC is OPC on our server, so no need to apologize, except if itās a friendly alliance.
Be able to scrap/repair/build/tier more than one ship at a time.
How about adding the ability to repair out in the system or Galaxy without having to return to base. No resources used just latinum. Would save time and be able to continue the fight longer
Change all base resource warehouses into vaults, there should be no storage limit (alresdy getting millions in events). the generators should always be active with cooldowns so that players who are on more will benefit from collecting. as it is, generators are always offline, the amount they generate is rediculously low and ineffective comoared to player level, and each new rss building is a punishment because it's just 1 more prerequisite to upgrade other actually useful buildings
should be as many ships as you have docks
Remove the popup window when buying faction recruit tokens
Better graphics options
3x mycelium refine
once all 3 ships are sent to mine, there is nothing left to do in tne game if u don't want to pvp, except missions. only running around looking for a planet with appropriate missions is too much, 90% of the time it's either a mission 20 levels too hard or 20 levels too easy. i appreciate that there are offline mission databases but that does not help. the game should give me a list of missions that can be filtered by recommended user level, and system warp range, and indicate any faction affiliation for the mission. then once i select a mission from that search screen, i can press a button next to tbe mission listing to go to that system. Giving players stuff to do will keep em engaged. Take the competing st timelines as an example, there is always a mission to go to with a press of a couple of buttons.
ongoing pvp arena, with rankings and weekly prizes, you get a certain number of pvp matches per day, then u can buy more with Lat. should be segmented probably every 5 levels are ranked together
How about a "search" option in the pack store. So that you can look for a particular resource/currency and see which packs have it / have the highest quantity
Just wasted a good hour or so setting up a laptop to play only to find it was so bad Iāve deleted it good luck you just lost another player
Armada revamp. Armadas now hold 10 players minimum up to 20 with acc upgrades. The armadas are much more difficult but with some players using specific ships or ship class, armada bonuses are unlocked. For Example, if everyone shows up in an Ent they may still lose, but if some of those ships are a d3 or Mayflower, bonuses to kinetic damage and shield boosts would apply to the whole mada. This brings the low level ships back into play and gives them renewed purpose. If a Hijacked vessel is brought to fill the slot, an even more Augmented version of the bonuses would apply.
Instead of daily chest pulls, the rewards are given at the time of successful armada victory, and would be increased exponentially from where they are now. To compensate, the armadas have a longer cool down before assaulting again.
Uncommon Madas would always yield Rare directives and pending the level, should be enough to run a rare.
Tiering up ships should remove it from the dock, and send it to the Ship Hangar to occupy a newly added "dry dock" in the hangar. Dry docks can be added for every 10 hangar levels, for a max of 5 slots by level 50.
Can we have more pay to win events during arcs? I don't wanna see anymore regular events if it's not p2w. Hopefully with this new arc coming up it'll have more p2w. It's the only way of go really.
territory capture for all sectors starts at the same time on sunday, instead of a full week schedule!
Is there a reason why the "manage" tab is not available on ships that are mining? I mean it is the only to check max protected cargo. Currently I use the manage tab of a non-mining ship and scroll to the ship I want to check. But since I recently have had situations with all my available ships mining that wasn't an option.
Would therefore really be nice to check the real amount instead of just seeing a bar... especially when you want to decide if you can leave the phone/tablet/pc and go make breakfast or get something to drink without the risk of running into opc
DS9 base skin would be better if was % bonus to everything on the station, like building construction cost/speed, research cost/speed, ship building/tiering, scrapping speed.
Building skins, so say for Refinery can get a guaranteed uncommon chest every time you refine 2g/3g/4g once it available.
WAR! When two alliances go to war allow the system to indicate a winner at the end. PWD, ships destroyed vs ships lost, somethink else. The initiating alliance could set a time frame. Provide LBs. Possibly even some type of reward (but not enough to make going to war for the rewards worthwhile). For bragging rights the result could be announced on the server GC. I just want to know objectively who won the pixel smashing....
The 'winning' alliance is purely subjective anyway. What one person thinks is a win, another could think it's a loss. What do you judge? Power destroyed, ships destroyed, mats raided, resources stolen, abusive PMs received, insults thrown in GC, armadas stopped, numbers leaving alliance or game... There's so many things that a war could be judged on.
That's not even considering the unmeasurable impacts: materials not mined, events uncompleted, time wasted...
I know. And I'm sure scopley will come up with some kind of super complicated mechanic. Even if it's something as simple as just give us the PWD gain, KDR, or ship destroyed numbers with no "winner" being declared.
I'm in a war right now. It feels like we're beating the stuffing out of them but they might feel they're beating the stuffing out of us. I'm just curious who's doing what....
suggestion: add the ability to jettison cargo, there are times when my cargo gets filled up with stuff that I have no use for, but then I have to recall the ship to empty that out
I'm still waiting for the rank of Vice-Admiral
No you don't. My cargo fills with par from hunting hostiles all the time. I ignore it and keep going. Unless your plan is to get rid of that kind of cargo so you can hit someone OPCL on something else...
I need the other resources
hitting Klingon ships causes the ship to be filled with par and unable to take on more trit
Iād like to see the territory space reduced to just 3 owned. And no more than 1 of each level.
^
every server is literally nothing but the few big alliance permanently holding onto all territories
this feature serves no purpose other than making the strongest alliances stronger
Something i would change:
Remove remote scanning of Systems you are not in. It never made sense to be able to backseat scan every base and miner out there.
Only exclusions: Alliance TC and Systems with an alliance base in it since it can feed data to the intel network.
That way players need to roam around like in non alliance TCs to find targets.
Also make factions mind about what happens in their space so that shooting ships has consequences and should be worth the risk/impact
Maybe make old ships grow with the player so they dont lose importance
(Also add Marcus' and Nero's ships if they are already in the game, the USS Vengeance and the Narada)
(and add Chen to transporter pattern pool š
)
Scopely, we need you to stop adding new officers to the existing officer pools. Newer players can never max their officers like earlier players did because there are now so many officers in the same draw pools so you cannot get to good tiers on any of them. What we need to do now is take the next gen officers that have come out, along with your new DS9 ones, and eventually the Voyager ones, and lump them into a new officer recruit pool. This puts all the next gen era people in one pull that is not diluted with everyone we still can't tier. Additionally, we need the TOS pool brought back with a similar mechanic to the Discovery weekly where you go do a straightforward task each week to earn enough shards for a few draws. That mechanic works well, and could also work for the new next gen pool if it was a larger draw each week (more officers = larger draw need),
This is actually not a bad idea for solving the main issue with territory. Today, on most servers it seems, a group of stronger alliances holds everything, and through sheer force of strength, gets together to keep everyone else out. If everyone had to watch their own areas for a change, it would trend toward more one on one alliance territory skirmishes that many have been asking for since early on.
It would allow a change without having to fundamentally change the rest of the underlying territory dynamics in the code.
yep, gives the little alliances more opportunity and less pressure on everyone during weekdays, many of us have jobs lol
this is how most games of this type do it
Allow me to put in input, i don't mind alliances having allied or friendly alliances. But what happens when you have a sister alliances branch off and become a literal dread fleet covering their main alliance they came from. Suppresing lower levels and letting their main alliance thrive and snuffing out and merging smaller alliances
Theres no checks and balances in the game from alliances becoming global server super powers that dictate how things should go, and police who get what claim territories
How about the boog post link show you a sneak peak?
Unfortunately thatās how pay to win works, casual players get left behind as the companies are only looking out for themselves
Why do you think that the majority of players are older and have money
Im in that majority, when you realize that prices are set by how many players buy into it
You do a bit of digging, realize alot of players dump hundreds of dollars for short gains
The prices are set differently across all servers
imho, this is a pretty bad idea since it heavily favours people from a specific timezone and puts everyone else to a disadvantage
the current mechanics split the TCs between multiple timezones
Dear Scopely... I've never spent a single cent on your game. However... if you want my money... get me a Station Skin to make my station look like Deep Space 9. I wouldn't even hesitate to pay for it.
Not if it comes in shards like the weapon fx
Don't care. I'd do it.
It's the only version of Trek my wife will watch with me. In fact, she'll ask to watch it.
that applies to small games with 1 global server. the stfc servers are already split by region, if i'm in us region, the zones are only 3 hrs apart. if someone is playing on a server outside their region like an Asian playing on a US server, they should expect events to favor the time of the home region of the server.
My server has players way more than 3h apart and even then, 3 hours difference is hugh
@silent wave @cinder walrus @unreal gust I saw DS9 in the roadmap. Lets not forget whos idea it was .. LOL
lol hi Rokthor
hi i suggest two file for combat log
one file for hostile log and one file for player log
and with that a save log for best combat log š
How about increasing the refinery output
Ew officers isnāt the problem. Itās the sourcing. I canāt get jayla or them tos officers. They need to increase how you get officers and the chances of the types.
Can we have tractor beams on (some of) our ships please? This would allow us to tow ships of sleeping players off spawn points so theyāre not eligible for a miss-click anymore. Also when weāre bored we can arrange all the sleeping ships in a system into a nice pattern. Tractor beams might work only in the one system, or they could even allow us to transport friends (or foes) to places they couldnāt go by themselves.
never gonna happen but at least make it transparent what to expect, and what improvement the refinery upgrades will yield each level
Love this idea š” š
You completely missed the opportunity to introduce Grebnedlog as a powerful officer in the TNG arc.
Don't miss the chance with Morn!
Yes, we need Morn!
Hmm
20% chance to spit up pure liquid lat lol
Instead of a second repair queue, why not shove repairs into the hangar so we can bring out out other ships to play with?
yea we've asked that for... well a long time lol š¦
Suggestion: Allow us refine our millions of mycelium. Refinery is always cannot harvest stock full.
And pull beam is good idea till example pvp situations if you are close enough you could slow dow opponent manage hit faster
Currently constat runnimg away and following for ages situation
Idea: add more symbols for alliance tags. Due Diplo becomes more and more complex it would be nice to customize own tags you can add to specific alliances. It would make things way more easy as rules and diplomatic agreements increased due to new game mechanics
no
just no
It brings balance to the game you donāt need more than that
Maybe then more territories?
Would make things a little easier⦠currently our server consists of two mega Blocks that have an NAP and the borders are kinda very fixed
Make territory services cost more the longer you have owed a territory. This could increase exponentially to force some movement where the big alliances are locked on the best spaces. Alternatively make points worth less when defending a territory you have owned for a number of weeks so its actually harder to monopolise the best territory.
Im sitting here at ops 40 and wondering where I get grade 3 materials from here now? I didnāt rush here, I think Ive done a good job of keeping up with research and builds but itās incredibly unreasonable for g3 materials to be so unavailable at this level when we now have disco and can be using g3 miners and decently tiered g3 warships in deep space. Please make g3 materials a part of rewards on daily rotating events and other events, or at least give a choice of which grade rewards we wish to receive?
Update the territory takeover times.
They worked in lockdown but now people are going back to work etc a takeover in the middle of the day is really poorly timed
Ability to click on bridge officers while at warp and see their abilities cause I can't remember them all.
You can see them here
Ok. I need more coffee. LMAO
We've all been there š
Lol, no.
Let us know what arc we are going to have ahead of time.
Can we get a self destruct button? Don't even care if it costs double the normal repair bill or something like that... plz.
thats BS. Then us players who wants PvP have to mine all day long
ew
This game was made for PvP, if you don't like it go play Farmville
If this game was made for pvp, they failed.
But the point would be to encourage alliances to take over different territory to bring the costs back down, hence generating pvp fights. I see your point though, some would just mine more to pay the increased cost so not a great solution.
The ability section needs to be replaced with a trait section for away mission info popup.
In fact, it should look just like this, except listing the officer's abilities and their levels, with ones relevant to the current away mission highlighted.
Be able to play game on PlayStation, XBox and switch.
You wanna make this game attractive again for older players?
How about setting up a Ferengi Exchange?
Be able to trade rss like tritanium for duterium @ say 3-1.
And parts like 1* to 2* @ say 10-1 2* to 3* @ say 100-1 3* to 4* 1000-1 level permitting of course.
Same for mats, BPs, etc.
Could charge a latinum price to do each transaction.
Would clear up alot of old useless stuff loading up our base storage and yours as well.
Make an economy in game... Please?
<@&509691205798592532>
Remove cultivated Mycelium cap......
When I first started playing there was a section on the station that was reserved for a ābankā or āmarketā canāt remember which. Anyway it was only for level 50 and it said trade on there. However it disappeared randomly and was never mentioned again
It disappeared into the Fantom zone.. šÆš¤
Aye mate
Have the ability for players to create a squadron of 2 or 3 of their grade 1 and 2 ships. This may help lower level players hold their own against higher grade ships during PvP and TC.
To be able to rename my ships once they are above a certain level. I would love to call my D3 āSS Dirty Chickenā
loot priority?! had room, just apparently not enough. would want the 1 antique over 1 nanoprobe
I mean, I could take them if you don't want them yourself. For the sake of the Terran Empire. If I somehow managed to get these nanoprobes I would be given a leadership over Vulcan by the Emperor Philippa Georgiou herself.
this also works the other way around
Iād like to see total damage by each player in the armada battle report
Maybe the option ends when you ship yard hits 31 or 32.
Hi I have a suggestion
If someone attacks a member who is in the armada, attacker fights armada not the player only
And also a armada vs armada system
Where two alliances can fight each other with armadas with equal player amount
Chen auctions, chen events, chen in armada chests, chen in transporter pattern section, a chen refinery, chen dailys.
I want to max my chen, but i dont want to spend 300k lat on common officer tokens to do it. New ways of getting chen would be nice.
An idea i was thinking, was instead og going all the way back to your base, we could dock at an alliance members base for repairs, make it a certain leveL so that at a minimum repair level and use your own resources, but create a repair dock like shipyard repairs, this could include a research path in station tree
but you can only dock if your ships has that warp range
Cloaked ship attacks not being identified in battle reports is a TERRIBLE idea!! SCOPELY please get a clue on how your players actually play this game. While youāre at it, read up on a little something called STAR TREK. Cloaked ships canāt fire. Youāre doing literally the opposite of canon giving cloaked ships enhanced firepower. Battle Reports MUST at least show the tag name.
Enforcing server RoE is really difficult without accurate and complete battle reports. I would advice against it. Showing at least the alliance name or tag might be wise.
Scopely fighting their playerbase as usual. Cloaking will be even more gamebreaking than what i imagined
also leaving out one race is bad
Still no volume control in this patch? š
I really wanted to play with music and sound on for a change š
It would be better if cloaking ships, the enemy ships cannot fire the first round.
With even more daily boxes to collect, please implement an auto collect if available checkmark, it gets increasingly annoying to keep track of all the boxes
ROE is not and never has been a part of the game. Itās player-driven nonsense to protect people who just want to farm all day every day.
without RoEs 1 Server would be enough for the playerbase
Done the possibility to send a message at more than one person, it could be used by alliance officers to send message at all players of the ally
Making arc with the others sƩries like Entrerprise( with Scott bakula), voyager or deep space 9
Suggestion: Please change one of the Mudd's names. There identical and the only way to tell them apart is by their ability. Maybe change one to Harry?
Stackable peace shields, or a pve only toggle that once on has to stay activated for some amount of time, and would prevent a player from entering territory while active.
Why donāt you ever make these new systems worth going to even after an arc ends. These new systems were the perfect opportunity to open new rep grinding grounds. Instead they are are just going to be worthless white dots on the screen on an already cluttered map.
Interesting idea to add cloak, and adding the prune juice drinking Worf is always a good thing as he is one of my favorite characters on the show, but i'm a bit disappointed he does not come with his ship, the ONLY federation ship with a (borrowed) cloak i may add... the USS Defiant!
While there are other examples of non klingon and romulan cloaking systems, like Cleveland Booker's ship from the future, or the experimental phasing cloak from USS Pegasus, that picard used that one time on the USS Enterprise-D, the USS Defiant makes more sense to use in my humble opinion.
If need be u could build a whole event around getting a USS Defiant and call it the dominion wars, with DS9, the wormhole and a whole new sector, the gamma quadrant !
I need a tribble skin
would be nice if there would be new borg and eclipse systems (including muddmadas)
Andorian antennae duels
Automatic kicking of wee ships off G3 mining nodes after a day on zero
Alliance messaging system - updates every player so they canāt say they werenāt told
If someone sits on your ship on a mine and doesnāt leave, catapult them into another system
Make another use for mycellium. Itās a waste
Far more worms are needed in these events if we need to shoot them
Trade in store for all the toot cluttering the inventory
sell blueprints for something
A description of what the projectiles doā¦. Or not do would be useful
I'm level 22 and I'm 5 blueprints away from being able to build a second Kehra
if we can't sell blueprints please at least remove the number on the ship icon denoting the number of ships that can be built
it's annoying
You may build them to scrap later šø
nah scrap reward is less than it takes to max it out
not worth building
I guess I can build it, level it to level 5 and then scrap it
A launch pad to send Tasha Yar into another dimension please
All I want is the ability to swap ships and crew members more easily.
Being able to drag ships/crew members around without having to tap through 4 different menus would be awesome.
I really really really want to have an "auto crew" select button where you pick your most important trait, select whether or not you want to allow crew members to be taken from other ships, and the ai picks the best crew.
If that's never an option, please please please give us the ability to save certain crew layouts and easily change the entire crew in 2-3 taps of a button instead of taking forever.
And in this vein of things, please force the ship to leave any unusable crew members that it doesn't have slots for. It's annoying having to recall a ship to recover a crew member that doesn't even count for it's strength.
Thanks!
Cloaking should only naturally bring Romulan Kirk
Or Sela - we need more Romulans
saved crew presets would be nice
Need cross faction ship BP event and or purchase
And hopefully today because I literally cannot do the event š
At least cloak the hijacked as well
PLEASE Re-open the Event store, I didn't get all the Event tokens spent praypraypray!!
Here's an idea - get the new material loaded and make sure it's working before the new events go live
@unreal gust
We are releasing it in a few hours. Coming out today, promise
Are there any plans on compensating players who took 7 day packs without checking to see if the Photon Tokens were there - since you all said they were?
I would love to have NX-01 skin for enterprise. Im kindda upset its still not a thing when you introduced skins I sincerly hoped for that one
As owner of a tier 6 Dvor, I wouldn't mind an occasional Tritanium away team. I have mountains of 3* crystal, gas, and ore from dailies, but I'm starved for Tritanium.
The refinery needs fixed. There are days I get more rare stuff than uncommon. Many times only common
A 'tetryon scan' consumable that allows you to detect cloaked ships.
Yes please
Now that you have opened up the next 10 ops levels, it is past time to reconfigure the attack brackets. There is already a considerable difference in power between a level 50 and 45 let alone a lvl 37. As you level up the power ramps up disproportionately yet your attack bracket stays the same when it should scale down. I know you are trying to keep the spenders happy by feeding them a constant flow of smaller players, but at some point you run out of feeders because we get frustrated and quit. Then how will you entertain your big players?
Suggestion:
Alliances could have Starbases.
After reaching certain level, an Alliance could buy a Starbases (like Deep Space 9 Starbase) with alliance resources (let's farm isogen).
This Starbase would just be allowed to be placed inside Alliance Territory.
The Starbase could be used to clean your cargo and repair your ship. It couldn't be attacked or attack.
The number of max simultaneous repairs will depend on the Alliance level.
Another Suggestion:
Cardassia vs Bajor
Those two new factions and you can only join one.
Cardassia gives you very good ships.
Bajor gives you very good officers.
So, choose wisely wich one you gonna join
make territory takeover system only accessible to players whom alliance has joined the takeover. if a player from an alliance not joining the takeover are already in the system, boot him back home. this way you would end the dictatorship of stronger alliances on which alliance gets which territory. But i guess that would upset the whales and scopely do not want to upset them
Please Add an "ENGAGE" Button for Armada's! I realize back in the Stone age it might have taken a long time to travel to them... But today with Modern Warp Technology?
Waiting 15 minutes is a lifetime and just think how happy the pods of Beluga's would be? They could do MANY Armada's and not get bored waiting and stop...
P.S. We won this one BTW š
Hey. Fire your editor.
It's ERUPTED, not "errupted". Someone missed an ERRor š¤£š¤”
Can we just make it from now on that all officers, uncommon through epic, are earnable from daily play through the arcs. Let the auctions be for tiering them up or unlocking them faster, but everyone should get them unlocked by the end of their intro arc.
Pulling 1 (or frankly any) regular transwarp tokens from an antique lat token needs to go away.
The 3 Eclipse systems above Penumbra... make one a lvl 34 and another lvl 38. Make hostile hunting a bit easier when the Armada systems are crowded
I kinda want a defiant saladin refit.
When attacking while cloaked it would be good to know if the the defender was in the 33% or the 66% chance of IDing you in the battle log.
Transporter patterns, we should be able to use them to "beam" crew from ship to ship outside the station
When there is a DS9 arc there should be an actual space station we can visit to do things like trade bps with other players or gamble away our Latinum for epic prizes.
- Make an officer ability that SIGNIFICANTLY increases warp range so lower players can experience the galaxy.
- How do have a five month TNG arc without making a 'Q' character? C'mon man!
- Could say the same about 'Locutus'
make speaking in Galaxy Chat require credits, everyone gets 20 credits per day free, none stacking. after that they cam buy credits to speak further that day. ultimate spam killer!
Now that klingon and romulan ships have a clear edge over federation ships with the cloaking capability, I suggest the following:
Add the ability "Federation Engineering" for Fed ships, giving them the ability to repair hull dmg while not being docked at the station. For that an additional ressource could be created, which is consumed when using the ability. In my opinion this ability would be an absolute minimum to restore some balance among the faction ships.
Also the loyalty rewards (7 & 30 day chests) for lvl 40+ players need to be increased. The recent workover was not enough.
They should add Q, but it should be when he was depowered, thus a terrible common joke officer.
How about a Federation ship refit to counter cloaking? A Tacheon scanner and Positron beam?
How about an alliance exocamp to deploy Tacheon sensors in TC space to detect cloaked ships?
How about an alliance exocamp to deploy Cloaked Mines in TC space that could inflict massive damage?
Chance to deal all damage to hull for first round. Lol
Itād be nice to be able to layer ship skin refits. The TOS ent skin gives a nice buff but the ent d in this arc gives none but gives a sleek look. Only asking for a single active buff but be able to change the look.
Here's an idea for the dev team... for comms/admiral only, I would like a way to find alliance members bases. Sometimes life happens and we want to protect a members base but the knuckle head didn't tell us where they're at. I want to be able to select any alliance members profile press (example) "find base" to quickly locate and protect/raid/etc.
Refit buffs are active even when not applied.
Quite nice, thanks for the quick feedback! I missed that fact.
No problem. It's one that isn't clear unless you know where to look. All buffs from refits are active at all times even of they're applied or not. So they also stack.
For alliances in territory space that are allies, be able to grant a certain number of passports to players to mine in their space. Maybe even get particles.
OK so "Cloaking" can become an issue with servers that enforce "Rules of Engagement" (ROE) whether basic or custom.
Simply because a Cloaked Ship can hit miners Under Protected Cargo (UPC) and have a 66% chance of being unidentifiable, so... No way to report the Violation...
Easy Fix! In order for a ship to be Cloaked? It CANNOT use its "Transporter"... The Cloaking Field MUST be dropped first. That is how it works in the Star Trek Universe.
So Scopely must fix it so that a Cloaked Ship "Cannot" take in any Cargo from Hostiles or PVP encounters. While they could still HIT miners UPC? There would be no profit in HItting Miners OPC so why bother?
Or Scopely could simply make it so that Cloaked Ships cannot attack Surveyor Class ships at all... But we know that is not likely to happen... as... Where's the Profit in that?
So the station defenses are a joke and the total power means nothing when a ship can solo hit a base and crack it even though it's less than 1/2 the station's power. I know this is because of the officers and their abilities. So maybe the station should get officer slots like the bridge crew of a ship? That way we can effectively defend attacks and get use out of those officers that are made for defending stations.
Case in point
The point of those officers is that they defend the station with their abilities when they're crewed on the bridge of a ship that's docked.
I know, but they would be put to better use if stationed directly to the station itself
But... who wants to switch that out every time they log off? So yeah, I agree with your suggestion. š
I got one for you.
.
.
@unreal gust
Black market: a market system dominated by 3 new factions (Ferengi, Orion, Nausicaan). Ferengi would barter for rss on the black market, Orion would "traffick" for officer shards within a Syndicate, Nausicaans would barter for ship bps and parts at a trading post. Black market would control your daily gift chests: improved rep with each faction would earn a timed chest (such as Friendly giving 10 min, Consort giving 4hr, Respected giving 24hr, Champion giving an extra 72hr). When rep levels are achieved, instead of opening multiple chests, the rewards combine into existing chests so you only ever have to open 3 or 4.
Market would be able to rotate into Portrait screen format and be divided more cleanly into sections. Scopely store could also be incorporated here. Building rep would be dependent on new mission chains for each faction and completion of daily tasks given by each faction at certain rep points. Show market faction progression in the market rather than the Faction screen.
Additionally, please add more Independent ships to the game instead of just skins for existing ships. I'd love to have the Suliban bounty hunter ship or a Borg probe. These bps could have been captured by the Nausicaans and put up for trade for low-grade ships built and partially tiered to a specific point (i.e. a t5 L23 Kehra).
The pre-set crews might be good for that. But still. Just let us assign crew to the station
G3 refinery should be more like latinum refinery: i.e. guaranteed amounts per chest buy with chances for increased output (1 chest guarantees X common, chance for X uncommon; 2 chests guarantees X common & X uncommon, chance for X rare and extra X uncommon; 3 chests guarantees X uncommon & X rare with chances for extra).
Consecutively, Prime Refining should unlock bonus refinery, not "+7 uncommon" or "extra batches" - disregard this if previous suggestion is implemented.... OR, give a permanent bonus refinery if ALL refinery Primes are active.
@unreal gust
We'd like to have more control over the alliance diplomacy feature, as most of us have different classes of allies and enemies. Please give us more control over adding/altering diplomacy icons and changing their colors: for example, giving [ABC] a red crosshair for kill-on-sight enemies and [XYZ] an orange or yellow one for ROE kills only. Maybe a green Vulcan hand or star to differentiate Territory allies from regular allies.
This feature would also open up the possibility for more officers with station defense abilities that could be incorporated into story arcs.
Especially with DS9 story arc coming out! It was literally a station defending itself during a war.
I think they should unlock a DS9 station that can only be used in deep space. You'd have a regular station in regular space and a DS9 in deep space. Of course, you'd need a special relocation token to move the DS9 around, but it would function the same way as a regular station except you could only dock G4+ ships.
But... we both know the closest we'd get to that is a station skin.
Even Boom Beach and Clash of Clans gave secondary base stations, eventually, and it opened up those games in different ways. Time for Scopely to get with the program!
I'd like to see a MICRO STORE...
Create an in-game currency that you can PURCHASE with real money...
Then put Items in it for purchase that people NEED or WANT... Like... If I WANT to buy GOONS Avatar? I could use this currency to buy JUST Goons Avatar.
Or if I really need Dilithium? I can BUY JUST Dilithium!
So... you want to buy your way through the game? Go play the slot machine at the casino š°
No and that's not what a micro store is for
Actually, my black market suggestion would give the means to do what you're suggesting.
And you must not have met any of the Beluga's in this game who drop a couple grand a day to play
Well it could be a Black Market... Maybe a Trading Post as well...
And a lot of megalodons
Ferengi black market, Orion trafficking Syndicate, Nausicaan trading post
Yes with actual functionality!
Imean the Ferengi have already taken over Scopely's Customer Service!
@main atlas
Oh Yeah I like your idea MUCH BETTER
Been working on it quite a bit. Every idea you propose must consider revenue implications.
That would require some advanced coding skills... 
C'mon. Every MMORPG has an auction house.
Idea: How about letting a warship stand guard over a surveyor? Would provide some level of OPC protection at the cost of a floating warship. I can mine lat overnight and limit who can attack me to who is prepared to fight to do it.
Ever seen an auction event, not a good idea š
Change the g4 and lat node mining rate for dark space back to their proper speed. Like now. Not cool.
Not for this game. This game isn't the right sort for ANY sort of player market... but a market like I suggested would work just fine.
Who?
Can we add a locking mechanism to ships you want to keep, instead of accidently scrapping?
IDEA: Make a slider for alliance contributions, so I can donate as much as I want to, without clicking the button a 1000 times.
Please can we have an āArmadaā tab for the inventory with different sections for each of the different types of armadas and loot
Just an idea.
Add a new faction. The Ferengi. What you have to do to increase that faction reputation? Nearly the same as the Rogue ones. But you need a New resource: Gold (mining spot/shoot ships). With Gold and unrefined latinum you could get "Gold pressed latinum".
That you could use in a faction Shop. What could be in there? Parts to unlock ship- and weaponskins or parts for the New cloaking device for example. Eventually a ferengi officer???
And since that is a ferengi Shop we are speaking about.....it will not be cheap.
That would cause a run to the latinum mines since nowadays farming latinum is a task to easy.
Just an idea....
@unreal gust can you look into why we get shafted on OPC kills. Right now, if you're OPC and are hit, you lose it all which is fine if the opponent has enough room. If they don't have enough cargo space, then it goes into the ether and nobody gets it.
I'd love to see the miner retain what wasn't acquired instead of both parties losing out on it
Speaking of miners @unreal gust Every mining system should randomly spawn nodes within the system. When a miner depletes a node (zeros it), the node disappears from under it and the miner floats while the node automatically resets elsewhere in the system.
I donāt like that default is to target bases instead of hostile ships makes it very difficult to help allies under attack because the windows are tiny to target the attacking ships.
No. More. Currencies. In all honesty they need to pare op back and simplify the game more.
Please make it possible to buy uncommon and rare 3* materials!!! #makelatinumgreatagain
*with latinum
So if I leave 1 raw ore on the nodes, you come along and�
Suggestion: Make it easy for players who are quitting to give all their rss to the remaining members in their alliance.
Definitely need the feature given the tons of people quitting the game
Make the stupid primary missions archivable. I don't need to be told to build the next gorram ops every day forever. What i need is to know which system i need to warp to next for my current mission.
You can turn off the mission notifications
How about an automatic ship recall system, i keep seeing ships laying in systems for days on end, what about a 48 hour inactivity return to base implementation, would clean up systems and might even drop a bit of lag from servers as the system then dosnt need to correct for ships abandoned
The problem is this:
I want to know where the mission i'm working on is sending me, not stupid braindead bs.
It should be directing me to my target in Nibiq.
We need an unfriendly status please.
I didn't lose everything from this hit. Just what filled the cargo bay of the enemy ship.
however u only keep ur upc
Do you? The screen shot only shows that I lost only a portion of the cargo. The rest should have been recovered.
The screen only shows what you lost to the opponent. You only keep the protected cargo. The rest is lost to space.
Try it with an easy to mine resource. Eg data. Note how much you have in your store and mine a full cargo full. Have someone attack you and check how much you have in your store afterwards.
You'll only keep the protected cargo amount.
I recently discovered that the tactical and intellectual superiority of the Augments is greatly exaggerated. This is the logical conclusion since Scopley doesn't make mistakes; so obviously the Augments highjacked the only Legionary and the only D3 ever built by either faction that aren't able to be fitted with a cloaking device. This doesn't make sense to me. Why would Khann bother with these ships if they can't cloak?
Scopely, please have a talk with Khann and his merry Augments and teach them how to use cloaking devices so that we don't need two versions of the same ship in order to use cloaks.
š - fair. We have been talking about adding cloaking to the hijacked ships in the future but nothing is planned for it yet.
Could you please insert a safety option for away teams, if the start shall really begin, when there are less officers adsigned then necassary? happened already several times, that i accidently started instead of hitting the "info" button of the offi below the start button.. that S.U.C.KS
Time to start planning.
There should be a chunk of space like Rogue, that is a cluster of systems with places to relo your base to from other servers. You could never relo outside of that area if you are on a visiting server, but it would allow everyone to mix across servers when they wanted.
Here's a suggestion you'll never do but everyone (except whales) wants; DELETE ALL PAY WALLS
Station skins with bonuses would be nice š
Im just afraid for server vs server PvP they'll make it some token-restricted garbage.
I would like to introduce the following new features in the game : base personnel, base morale and buildings that influence base morale (holosuites, bars, restaurants, tailors etc). And If it is not too much to ask Vic Fontaine as Epic personel in this brand new expansion. Together with Quark, Garak and other folks that can help me recruit more interesting officers. Every officer loves to drink a bottle of kanar or blood-wine.
Would be cool if we could search for officers based on having away mission traits
audio alert for enemy alliance entering system a ship is in.
I think Scopley should start selling login packs for $99. For the low price of a hundred bucks, you will be able to login to the game up to 10 times. Once the 10 logins are up, you have to pay again. You get 1 free login token per week, through the weekly login chest. The catch 22 , is that you have to login, to get the login token to begin with. But the kicker , is you can still then claim the game is free to play(free to lose more like it). This is a cash cow idea, you're welcome!
Ya but you would burn though them in 10mins at the rate the game crashes
Working as intended š¤Ŗ
Maybe shrink the brackets a bit so that some of the smaller players have a chance at the daily events like the limited time station events. Iām lvl 28 and competing against lvl 44. How about lvl 28 through 34 or 36 is a bracket, and then 34/36 and up. It seems like they upgrade a parsteel factory on their station and get a million pointsā¦
Need Stella bps in the away mission store š
Need player rccs trade, pls
The killing board list should get UTC time when events happens and also status of the ships, mining zero node like idle, active mining. opc etc etc
Can the rewards for killing doomsday armadas be changed to accommodations that can be traded used to obtain officer badges. It would make the doomsday armadas worth doing
If the scrap yard is scopes answer for excess ship bp. I some what agree. The issue comes with every other time sink of daillies and events. When do I find time to grind smaller lvl hostiles to achieve this? I could use ship xp...but I feel that's best served for my larger ships. Answer. Much like we have away teams for crews. Can we have a building that passively gives smaller ships xp? This helps us rid excess bp and get more use out of ship and scrap yards.
Are they planning adding second scrap instead of second repair? I don't need repair right now although I'm only at ops 35, pretty sure that later on big ships require tons of time and rss so for higher level player will be good. But let's change that triangle to a rectangle with the second scrap, thanks š
How about a Federation ship with a cloaking device built by Section 31? It is the sort of thing that they would do.
Add gambling something to do when all ships are busy repairing, tiering and mining. leaderboarde and competitions are a plus
I would like Exocoms for emergency repair without have to return to base.
What about giving Fed ships anti cloaking devices. I just want to point on some things from the lore. And yeah we also need tachyon for these devices.
Starfleet's earliest method of penetrating cloaks was developed in 2152, when Daniels provided Enterprise with 31st century quantum beacons so they could locate a Suliban stealth-cruiser. These devices also proved effective against the Romulan cloaking devices used on mines but were ineffective against the Bird-of-Prey cloaking devices. (ENT: "Shockwave", "Minefield")
Sensors aboard Deep Space 9 were also able to detect an entire nearby fleet of cloaked Klingon vessels jumping to warp as "a huge distortion wave in subspace", and Miles O'Brien was able to deduce their heading from the vector of the subspace disturbance. (DS9: "The Way of the Warrior")
Well see the idea of a temporal Cold War may be a bit too complex for scopes over here as much as Iād love to see some more enterprise content
For voyager u guys should change the whole map š
Borg faction, maybe kazon, something else
Because he couldn't find the ones that can cloak, obviously. They're invisible.
All ranks need to see which players are online.
Lower players don't want to waste Armada directives if not enough people are online.
Or at least all but agents. Or make it a setting the commodores can set.
Armada leader should be able to launch the armada attack whenever satisfied with the crew on hand. Waiting for these 15 minute timer countdowns is mind numbing if you have a lot of armadas that need doing (like the current event).
Not to mention, if a server war is under way, those armadas are sitting ducks.
Can we please get an exocomp that will increase warp range for, letās say, an hour?
Mirror crew with PVP traits.
Give lower ranks the ability to see who is online in an alliance, seems odd to hold it only to higher ranks, I canāt think of a valid reason not to have everyone being able to see status.
I mean maybe not Agents, but like Premiers can promote and demote, but not see whoās onlineā¦whatās up with that?ā¦
And causes issues where people will set Armadaās and no one shows up because it turns out no one is online.
The problem with everyone seeing who is online and offline is that it can be used to send information to other alliances to aid in raiding. I create a second account and put it in another alliance and I can see who is offline, and easily find their station. I can then see if they are shielded for easy raiding. You can also get a friend in another alliance to send you this information from their alliance.
A lot of alliances have spies in others, or people who share information.
I wouldn't want everyone in my alliance to know when I'm online or not.
Armada tokens. Please reduce the cool down to allow us to use alliance store. The week reset is unsat. Giving us a means to convert/offload unused rss in exchange of armada directives and other currencies would be nice.
That's the point.
Crew Presets: I would love the ability to group my captain/officers together as saved presets so I don't have to go hunting for eg my territory capture crew each time. You pick a preset crew it could populate your upper deck with any of the officers that are not already deployed. Time saving/frustration reducing.
Crew presets are in the road map of features coming out 'soon'
Oh. Well "soon" is a nice vague word but glad they're on the road map
Dear Scopely, please update the rewards for "Cosmic Clen Up" event, because right now I cannot pull out any decent rewards for myself. Maybe I should consider getting the second Sarco although but I'm not sure about since I cannot take care about it. So please, add some new rewards.
Dear Scopely: if a cloak works on āD3 Classā it should work on the Hacked D3
How about alliance gifting in a future update .at level 39 I'm never building a Kumari again, let me donate prints to alliance members with shipyards able to build them. I'd even pay $19.99 pack for a "ship transfer token". A way to get $$$ from FtP players without them paying
Please add highjack D3 to the cloaking option
Pls hire competent ppl and not rhe ad relatives...
šš» fancy seeing you here
Is it an idea to put the sarcophagus BP back in the story?
Scopely we need a Doomsday crew , i'm certain i'm not to first to mention it. but there's my 2 cents
FYI there are 2 servers that have apparently been out awhile without channels š® 70 and 71 US maybe others?
43
I mentioned on one of @cinder walrus 's youtube live streams and he said having a 'start' button to start the armada once it is full would ruin PVP.
You don't want 43 to have its own channel. Trust me on this.
Please give us the hijacked ship cloaks before the end of the arc so we can use our free token on those.
See this little green arrow, indicating Spock is eligible for promotion? Why not have a similar feature for our fleets in the ship selection menu? That way, we can tell at a glance which ships are ready for level-up/tier-up/upgrade. Currently, the only time we see an arrow with a ship is if it's docked. It would be easier to quickly scan through the fleet, as opposed to swapping out each ship, one at a time, just to see if it's ready for upgrade.
Maybe remove the pay2win aspect ingame?
Is there a reason that the Surveys that Scopley and company request can not be attached to the Base Bulletin Board? It would be nice to be able to logon when trying to deal with an urgent matter instead of having to choose between Survey or urgent matter.
suggestion: UI redesign Exocomps Ally button, We doing armada on daily basis and Alliance buff are for 50+ so basically we dont klick that button for a year, and it takes 1/3 of the screen, wy t cant be in the same small button like station expcomps?
What if.... there was a system where instead of on bounty hunter or patrol came after you....the entire system would go after you until destroyed.
and if 10 people are in the system? how it will react?
The Armada leader should be able to kick/Freeze a player out of the Armada, if there power isn't necessary,
Uhhhh. Lower power levels are automatically removed when enough higher enter...
So, not sure if these have ever been mentioned before, but if you're going to make a King of Avalon clone, at least pull the things that make having an alliance more than just the chat :
-
ability to ship any resource to any alliance member using an independent shipping dock
-
ability to be notified and defend alliance stations with alliance ships
-
ability to speed up ships in transit to intercept hostiles
Aspects unique to this game :
-
ability to repair your ship at an ally station if there is a free dock
-
ability to beam aboard or shuttle transport officers to another ship without having to return to base
-
adding warp signature tracking with upgradeable capability starting from just a single system leap to multiple
I started an Armada, me and another player was due to get a share of 1900 uncommon credits, another player turned up with a salad ship, and took 1100 credits š ! Leaving only me with less than 390 credits !! That player then just warped out, 3+ week's and he hasn't opened a armada! For me to jump on! š
Use your words, then. Or your feet.
I put it on AC that I wasn't happy.!
There are really only two truly multiplayer activities on this game: territory capture and armadas. Everything else might as well be single player. So needing to interact with people for them is part and parcel.
You can also try to see who will join and see about starting a higher level armada.
There should be a cool down for switching alliances.
How about if your allies with a another alliance that has territory you can mine there if you have permission
any way you can advise scopely for players 40/41/42/43 to include common g4 in spend mats events in the future as most upgrades only need g4 common. it makes it really hard to complete those events when your upgrades only need g4 common
Is it possible to make power auctions not solely based on who can upgrade defense platforms the most?
Can we get a confirm button for using Exo Coms.
Keep activating them accidentally because of the new layout.
Can you show the officer level (ie 13/15) on the officers, so that we can more easily see who can be levelled up?
Iās time consuming to have to keep clicking on the officers one-by-one to see who needs levelling up.
Please make it possible to buy uncommon and rare 3* materials with latinum #makelatinumgreatagain
Iād like to see some exocomps that will allow you to do things you normally cant. For instance: 1. Add 2nd (or 3rd research or Building Queue) for one research/building. One time use.
2. Ability to view/scan all territory space for a given time period - like 1 hour.
3. Fully protected cargo holds for a given time period- like 8/12/24 hours.
4. Increased warp distance for a given time period.
5. Allow cloaking for any cloaking available ship for a given time period. (Still have to pay cloaking cost).
6. Alliance exomp that would allow you to put a 24 hour sheild on an alliance member (ie. who is being raided).
These could be considered rare or epic exocomps.
0718's Trait for Away Teams.. Scientist... are you suuuuure there isnt maybe a better trait that.. stands out for this character? Like.. oh.. Cybernetic?
Also.. Commons really should be given traits.. this was a golden opportunity to make M'Benga.. the butt of many a joke.. actually useful at something..
How about the ability to stack your sheilds. I have 600 four hour and 600 8 hour sheilds. These are basically useless to me, as I dont play while at work. If i could stack them, they would have value.
Maybe a good exocomp ability!
KEYBINDS!!!!
a work period is 8 hrs... not sure how thats useless
I dont usually play the game right up to punching in - work my 8 hours (which can last longer than 8 hours) - then play on the game as soon as I punch out.
Thus 12 hours is usefull. 8 not so much.
Hence I have 600 of them.
Okay I have an actual good idea: Viādar pvp!! Or maybe āPvP Day!ā with different events for different ships
A clock so I don't end up playing until ridonkulous o clock
make agmented ship occultable ?
I agree, though you can scroll through them more quickly with arrows.
Thanks for the tip! Didnt notice that.
There should be more benefits to being an alliance or an ally. Gifting resources, blueprints, and items would make it more of a community alliance and could really bring some more activity to the game.
Just here reiterating the need to give hijacked ships cloaks so that I can use my free token on one of those instead of wasting it on a ship I don't have.
You'll need to scrap a D3 and Legionary at some point, just grab one for the purpose of doing the event this arc, then prep it for the chipper later...
And then you won't have wasted time/resources on a hyjacked ship
Here's an idea. How about Scopely allows an Allaince to assist with tiering up a ship like any other construction timer?
Here's an idea. How about making rare & epic armadas spawn with more frequency, when running events like the current one. š
they are
15 min respawn
Try sorting the lag out its getting a joke on server 130
I did end up just buying a D3. I have 2x HD3s & a HL from previous events where building one gave points. I'll just keep the little guy as a scout or armada disruptor.
Suggestion: An "Auto" button at the top of the Speed-up window that automatically applies speedups as close to Finished as possible without going over, using the largest speed up first and working it way down. This saves time and math for the player.
- in the officers tab, have the traits dots visible on the main officer screen for quicker reference, especially for traits not yet fully unlocked/in progress.
- either a new dedicated mycelium miner and/or larger faster mycelium nodes.
- have a research unlock so we can 'share intel' in alliances and be able to see ds systems if our allies are there - and we're not.
- a trade systems to offload unwanted ship bp's
- an alliance ability to donate stuff to each other
- a preview button on all faction ships - much like the crates.
- research trait cost reduction
- away missions time reduction efficieny
- bring back tng/tos officer recruiting! All officers should be able to be recruited
- Scrap hijacked ship!,
- alliance perks based on level - similar to territory perks but useful for alliances with no territory,
- being able to edit armada times, and
- all of the above!
The 10 minute and 4 hour and daily awards need to get bigger as one progresses. 500 dilithium for 10 minutes for a level 40 is a joke.
Toggle/ Disable 10 min free chest option for 30+ lvl players, i donāt like seeing it lol.
10 min chest is a good timer when raiding. Only use for it
How about the ability to tier a ship in shipyard so it doesnāt tie up a dock
Please, please, please, give us an option to disable this mission go button. I always tap it zooming around. Itās in the worst possible spot.
Why is it not possible to camouflage a kidnapped D3 even though the separatists D3 can be camouflaged! Can this be corrected, please? The ship is only kidnapped with the camouflage and not newly built.
Hijacked ship cloaking is being looked at š
Any chance you can make mining mycellium less tedious, just increase the size of the mycelium nodes from 800 to 8000 so we dont have to refresh every 50 seconds
We need a borg officer that temporarily gives you control of the ship that you attack or attacks you.
Please for the love of god
Please make it possible for us to use speedups for scraping ships. We can already use speedups for building ships so using speedups to scrap them would be a welcome addition.
Or they can up the number of dvor and franklin parts.. More than 4 sarc bps would be nice...
We need a consistent way to get the vidar skin similar to how how we have a way to get the stella skin. In the alliance store, remove the cooldown for uncommon armada credit. Some players have millions of it and don't have a way to use it.
Question. will it be possible to get the Separatist D-3 in future events?
I wish stations were more dynamic. It would be really cool if different planets gave different abilities/boosts based on where your station is located. Stations could mine materials or rss from the planet they orbit. Station skins would also be cool.
Suggestion: If this was suggested before then I apologize. Common Crew-Should automatically come with a 1/3 Trait that does not need to be unlocked, A surveyor, pilot, miner, something. 1/3 is not a lot, it would give "starting' players some assistance as 'away' teams unlock. If you must assign a minor cost to unlock them so starting players learn the system early. Than so be it. Having 'no traits' doesn't make sense, especially if they are leveled. Uncommons can have 1 full trait that can leveled x3 times, no reason cannot start off with a standard common trait. I would argue even Uncommons should start off with a base trait and a second to unlock to level 3. Just a suggestion. Thank you
Here's a suggestion. Get better support. I don't know if it's a 3rd party company... or just a bunch of people who are paid by ticket closed. but every time I contact support it's at least 5-6 closed tickets before someone actually addresses my issue.
when are we getting the pvp band tightened up?
That would put the advantage more to higher levels in some ways. Imagine your semi-high lvl alliance mate is getting raided by a lvl 46 or whatever, you wanted the pvp band tightening up so the 46 can't hit you at lvl X. So now you and most of your alliance cant defend the base. Most whales probably love this idea for that reason.
Increase all cloakable shipās cargo bayās otherwise Cloaking is a little pointless
Or you know turn those ships into normal D3s and make those skins like they should be
š You want easy mode?
Please let us see the g5/g4 ships at the ships tab... It helps to motivate and set goals. And they look fancy š
I'd like to be able to dump specific cargo if my cargobay is full. for example dump all parsteel. Wouldn't be to difficult to open the airlock in space, right?
Idea: Have the pvp battle reports for an alliance viewable by all members of the alliance. That way the Alliance can easily see when and where pvp attacks are happening. Scopely can even limit it to only station hits. so that the reports don't get flooded by miner hits.
Territory is pretty pointless unless you are in a whale alliance. How about shaking it up so that you donāt get kingmakers who can decide who are allowed to get territory and also automatically releasing territory after a couple of months of continuous holding with not being allowed to hold the same territory again for say a month. Makes a territory something to aim for
double up all nodes in systems for mining....
Automatically disband alliances where leadership (admiral, commodores have been offline for 2 months +)
There is a ghostly army pounding at the doors of Scopely's offices. Wherever they are.
It is the assembled ghosts of all the dead crews of all the miners destroyed by fighters in hostile space because the player was distracted by an interruption at the critical moment and did not hear the almost-inaudible -tnk- of the ship coming to rest.
Come on, Scopely, you flood us with red-alert klaxons every time we enter combat, would it really kill you to give us an audible alert of some kind when dropping out of warp?
(And even that little arrival -tshk-, if you have the volume turned up far enough to actually hear it, then the next time you enter combat you'll have to be pried off the ceiling with a crowbar.)
sort for exocomps:
type, # owned, time, size%
sometimes i want to do a certain type(research), sometimes i just want to use what ever i have the most of, etc.
Being able to change the in-game volume in the pc version would be great
can we source 2 of 10????? f2p
Another good change would be: no warping into a zone unless your alliance is attempting to take it.
if this was only during a defence/takeover, 1000%, should have been day 1
Honestly just want E. Jaylah. I will pay $100 for her
Suggestion. Being able to favorite Officers so you can order them as their own group. Like you can by Strength, Defense, etc.. I also believe having pre set crews is currently under the radar of being implemented.
The ability to archive primary missions would reduce it to just the roundel too. The stupid banner on the right side has the same problem.
You say that as if it even plays the tink most of the time.
MAC
i miss a function to remove foreign bases from the territory
Pls add the function to also mark individual players as pvp target / enemy without necessarily marking the whole alliance.
Also pls consider to add regular pvp events like you did in the past.
When can we source 2 of 10 shards
I have 33/40 as a f2p
Cuz Iām low level and won some mining SLBs when it first dropped
Can u plz bring back mining recruits
just a litl suggest : stop trolling player. spawn a special rafenery and disapear it before the end of the countdown
Please add 3 of ten to the duality Arc event store, when it comes..
Please , we need a 10times button on 4h shieLD !
I mentioned this in #š¬-general-feedback but perhaps this is a better place. Can you add the ability to access ship management, especially officer management to ships that are being repaired and/or being tiered up? It would also be helpful to view ship stats and resources needed for upgrades even if upgrade abilities are grayed out during other repairs
Dear Scopely!
Can you guys rethink the reputation level of the Rogue store? I mean, in every store you get better and better loots with the reputation, cheaper loots with higher value, like in the faction store, if you reached 10m reputation, you can buy 3k officer recruit stuff for only 300 credits, which is a much better offer than the previous recruit offers. But in the Rogue store, when you get higher reputation, the prices going up highly but the rewards just modestly. 580 epic uranium for over 30k epic credits at Partner when on the previous reputation level it was 555 for 22k? I reached the point where the "Directives, Rep & Credits" chest which is "++" for me is over 100k, 120k exactly, when Stella has only 100k cargo at max. I mean, just decrease the prices a little, just a little bit, or give way better loots. This is why the Stella grinding is pain in the .... because the reputation level does not help you, it pulls you back and you cannot go back to the previous reputation like in the case of the factions. Thank you.
Any idea when we might see a Defiant class claokable Fed ship?
Please show officer details and statistics at completion of ATA. If the assignment is complete then there's no way to see which combination worked and which didn't.
Completely agree improvement in rep should mean more efficient results not less efficiency makes no sense and why do I have to wait for 40 for a gamma particle to finish the other leg of research
please scopely, automate recall and redeploy for survey ships. One click send it home to unload and back to previous location. it wouldn't mean your node can't get taken during transit, just less taps and time to get my miner back out there.
Why have you already ruined cloaking? Now you canāt cloak while warping and you canāt see the timer if you cloak pre warp.
@jolly kindle @unreal gust
Blueprint Trading.
Da heck is taking so long for a way to trade this in or sell them to Alliance mates.
I have alliance mates sitting on enough BPs to build a whole fleet of enterprises ffs
Dear Scopely. Please give us another (kinetic) damage reduction officer. š
better stop making dual damage hostiles š
Let discovery warp enemy ships
Disco should warp to the point in the system u tap, otherwise the whole point of the spore drive jumps is wrong
Would it be possible to add a summary to the Battle logs. That way you can more accurately view total stats vs an enemy as well as player comparisons in armadas?
Guess it's time for the monthly suggestion to add Separatist D3 Class blueprints to one of the faction stores. Yes yes we all know it's not a useful ship, but there are dozens of us that like collecting all of the ships. Right now it's the only ship I can't or haven't built, where I have the necessary Ops level to build.
Want to make it a long term thing? fine then, do a 1 blueprint per day type exchange just like the Hijacked ships. Just please release it for us collectors.
Bonus refinery should be re-worked. If you're providing a 1 day bonus refinery it is clear from refresh timers that you intend for the player to have 3 opportunities to draw on it. Instead of time locking these why not change it so the Bonus Refinery can be pulled 3 times, even if back to back then locks out for the player so that everyone can get the same number of pulls even if they happen to need to go mine more material or go sleep or work or whatever else happens in the real world away from STFC
Can we please have a button to deactivate Armada messages. Sometimes i get 20-30 per Day !
Suggestion: If it was suggested before, my apologies. Silly maybe, but I would think offering 'Away Team Skill Tokens" to any officer recruitment pack sales would be common sense. Not that I am promoting sales for you guys. I get its a new system your still ironing out, but need to offer the players more options and free ways to acquire them as well, or your talking a very very long grind. Again just a suggestion. Be well
If cloak is unlocked for one, it should be for the other.....right?
We also need the uss vengeance
Just a thought but since we have exocom now, how hard would it be to have one that equipped an individual ship with a peace shield
The Hijacked ships canāt be cloaked
And the reason is?????.... its a game, everything is possible.
Donāt think that should matter. Itās a Legionary. Why would Kahn take the cloaking out? š
No reason.. The red d3 doesn't cloak either
The reason is the developers didn't put cloak in for hijacked ships. But they are considering it.
Hijacked ships are the booby prize of ships. They donāt get bonuses from any faction related researches, they canāt be scrapped for upgraded mats, and have higher costs to build, upgrade, and maintain because of the first reason. Thereās a reason packs for them have been offered and titled as collectors items, because thatās the only people that would really get them: completionists who feel they need to have everything thatās available. They are a net drain on anything you would do in game compared to the normal faction version.
Atleast you gave hope.
Is there any possible way we can exchange these blueprints? Which 99% of players do not have an 4 star Ent D. So that's a ridiculous reward for that last marker on this Arc for the average player
shrink the Pvp Band
Vinom itās just more junk to sit in your base until needed or forgotten.
I would like to see a bp exchange set up. I got 7000 or bp I will never use or waste mats to build. Be nice to have a exchange where these useless bp can be turned into useable ship bps or materials.
I got 3 refines out of it.
Like in ship parts refinery.
Seems like they should also give refit tokens to make the regular ones look like sep or hijacked.
Why would the Romulans not put a cloaking devise on the V,Dar it should have a cloaking devise it should be able to cloak
we have engineers they should be able to repair the ship while in space not all the way but some
we should be able to know when someone is scanning our ships and station
when one of our alliance members has been raided and their station is pretty much empty we should be able to load one of our miners with rss and send it to them plus make it possible to be hijacked by other players in the game and put a amount cap on it according to the member receiving it ops level
there should also be a quarks bar in our station for playing dabo and other entertainment for like rss latinium ship bp and so forth
and once again the V,idar should have a cloak
There should be feringie officers in the game for the D,vor
thank you for your time for us players
I'd love to see Khan's Warp Ship in Darkness on Star Trek. U.S.S.vengeance I would like to request to add
And I want a warp-moving ship that Khan was on in the early to mid movie.
Idea to make the Latinum Token systems relevant again. Make the systems habitable and allow people to relocate their stations inside those systems for a token to fill up on latinum once in a while. Whilst inside there you wouldn't be able to warp ships out without spending further tokens which would limit people staying there for any length of time.
why not to have a clock and a battery indicator, somewhere? i have to swipe down to watch the time and battery status. really annoying!
Make ALB show everyone in alliance points. Even those who score 0 points.
Make takeovers show how much points each player has scored.
Stop mixing pvp and pve events!!!
Territories need to be fixed ASAP. On my server we have alliances that have never had a territory. They currently have 8 alliances with all 3 particles, 5 territories, and havenāt moved since game started. They canāt be beaten when they fight 9 alliances vs 1. Why not try this: when a territory goes up for a defense/takeover the alliance owning it gets free defense but if anyone wanted to try and take it from them they have to buy in. That way it makes it 1v1. You can also put other buffers in there as well.
And you need to stop focusing on your whales. I canāt talk you how many F2P players hVe stated that if packs were worth i they spend money. Why do you guys continue to ignore that half of your players?
You really should block lesli from the dmg event ā¦. Pointless to go for red dots ..
Viādar isnāt considered a romulan ship
For the diplomacy icons (i.e. Allies, Friendly and Enemy).. we need a fourth icon: Hostile (yellow would be a good color).. that way we can ID an alliance that's not necessarily a full blown enemy but sure as heck isn't a friend.
Very yes. I know people who use friendly for this purpose instead.
Right but it does confuse some players... a "hostile" option would be better understood.. such as "kill but within in specified rules"..
Absolutely.
Idea: offer event prizes that the targeted group hasnāt already maxed! I can see offering this as a reward for the under 30 bracketā¦maybe even under 40, but everyone 40+ has maxed him, or has the opportunity to do so through the faction stores. Put Lorca shards in thereā¦or 4/10, or Georgio.
I have several ideas that I would like to see in the game. I can't list all of my ideas at this time, but here are some of my ideas: the Enterprise-D and Enterprise-E as a playable ships (not as ship skins); the Ferengi D'Kora Marauder as a warship type vessel (not as a surveyor) with a latinum mining bonus; any Borg ship as a playable ship; the Borg, the Cardassians, the Dominion, and the Ferengi as new playable Factions; ships from Section 31; Commander Charles "Trip" Tucker, Seven Of Nine (both Borg and Ex-Borg versions), Locutus Of Borg, and the Borg Queen as playable characters that can be recruited; and the new ship cloaking ability made available to be equipped onto non-Klingon ships and non-Romulan ships.
Many of us are unable to complete the disappearing event or the Klingon/Romulan Wrath events as we never built the crappy tier 1 level 26 Faction ships and at our present levels feel it would be foolish to do so with our epic ships just around the corner. Will some sort of adjustment be made for players who do not have either of these shios?
If you got the lvl 26 cloak token from the premium Battlepass milestone 8 then you can still turn it in even though you don't have the ship and it counts towards the event
Ok so do we really need more dvor speed honestly
Enterprise D is kinda in game now but its an ops 60 ship
But really how much raw lat do we need? In 5 hours over a week i can mine multiple weeks of raw lat max refines
A tractor beam would be niceā¦to tow ships (your own alliance, allies, friendly, and neutral) off of nodes.
Well, that's good to know, but I don't know what ships are available after level 40 (because the game won't tell me anything about that until I reach level 40), so I didn't know about the Enterprise-D already in game as a playable ship.
Stfc.space
Has almost all game info
3x cost to summon willing ship/player with disco. Possible new prime research
Thanks, that website is very informative.
I would like to offer a suggestion to change how Territory Captures work which will improve the game play and encourage more involvement.
On my server one alliance is vastly bigger than others and basically decides who can and cannot have a particular territory. When they decide to roll in for one side with their 51+ ships it tips the scales far greater than is healthy for a fun event. The alliance they have decided will win loads up on nothing but small ships and stays out of the way while the big alliance just runs over everyone. They often demand other alliances they have helped flood the systems with their ships as well, which creates times where people who are involved cannot re-enter the systems. This simply removes the fun from the entire events and forces many alliances to remain static instead of having an active Territory Capture environment.
I would offer the following steps for a solution:
- Damage done would contribute to points for the take over.
- Doing damage would trigger participation in the event.
By forcing the big alliance to potentially drop their terrirories to throw their weight around, they would be more likely not to do so. And if they did, it would be likely that they would end up taking the system instead of the alliance they have chosen to be the winner.
This solution also encourages people to bring their biggest and best crewed ships to battle over the cheapest garbage they have available. Letting a Realta blow up before it fires a single shot will net zero points. Some players might find it best to focus on one to two ships they actively engage with instead of a few ships blindly sent to take up space.
The biggest alliances will obviously have their advantage. But they have spent enough money, they should get to have the advantage that comes with it. But this idea helps minimize their impact on the rest of the community. When people engage, they desire to upgrade their own ships, which will increase the pool of spenders.
should definitely increase the frequency of the cosmic clean up events, I want a franklin lol
Fix the enterprise D skin ⦠it look a blurry schip š”
With the introduction of G5 system/ships and the encouragement of growing into G4 levels, is it time for Kronos, Romulus and Sol to go back to how it was pre-normal/heavy traders?
Maybe a CC like @cinder walrus can bring this up to their attention.
How was it before? I am 40 now and playing since just before first lockdowns and can't remember it any other way than it is now. š
Man you are old šš¤£
It used to be Lvl 55 surveys, same power IIRC but all the same. No such thing as heavy / non-heavy surveys. There's no need to "wait" for non-heavies like most do now.
HEllo,
It would be good to have the total point of TO win by a player in a alliance on alliance statistic.
Give admirals and comms the option to post in alliance chat with a different text color to signify official alliance communications to better differentiate from just regular chat.
Make shields stackable so that players don't lose 2hrs when they need to make a 3 hr drive and have to add shield time
Add cloaking tetyrons tokens to earn in in killing certain hostiles