#š-suggestions
1 messages Ā· Page 76 of 1
We need the sons of Mogh. Worf and Kurn in game !
It would be cool to have Officer load-out buttons. Have the ability to have up to twice the amount of load-outs as you have for Drydocks.
Having the load-outs would save for switching officers depending upon which vessel, or type of attack you are planning.
Just saying, if the average isnāt changed why does it matter if you get a guaranteed X number of uncommons every pull vs random? In the long run you get roughly the same.
Yes, under the law of large numbers, we will eventually get the same result. However, a guarantee means that each refinery pull is progress.
Please make it so that the chests we open from hostiles actually give us good shit and not Kerah, Vahklas, Kumari, bps. Also can you guys make a trading system and exchanging system so we can. trade with other players and exchange old crappy blueprints for actually good stuff like refit blueprints.
Also how is that fair? 13k for 1 chest and 65k for 2?
Bruh
And with Latinum as well
And the unc exchange armada credits to Plutonium
So unfair there as well
1st agree better loot
2nd true it would be nice to be able to exchange one thing for another
Perhaps a limit on the number of territories an alliance can control? On my server, a couple of the big ones have a monopoly.
make wars winnable. If a Alliance declares war to an other alliance, they should decide winning parameters. Like lost of resource due to raids or repairs maybe a simple kill count or anything else. (to let ist practicable and make it faire can the power of the alliance be a ratio factor )
How bout some lvl 40 ships in the level 40 systems? Hard enough to kill 500 lvl 40s but waiting for respawns makes it so frustrating
Get rid of the limits on this. It's dumb and whoever thought it up should feel bad.
Suggestion: I wish there was a way to turn off PvE victory/defeat and entering hostile space in-game notification pop-ups, I only want to see an in-game notification when my base is getting attacked.
There should be a level cap on higher players so they cannot hit a player more then five levels below the other.
When merging serves roe should be worked out a head of time this is to make it far for all players including the little guy.
If things don't get fixed you will lose a lot of players.
I know these post may offend some but that is not what this is meant for. For the most part I have enjoyed the game and the occasional war but we had an RoE that worked for everyone and now with the merger no one has come up with a fare RoE for both sides.
unfortunately ROE has nothing to do with scopely - they don't recognise it. the game was never intended to have it. It's something that the community introduced
and in combination your 2 "ideas" are painting a really clear picture. ROE are always made by those with power, no matter if there was a servermerge or not
the next question in line would be, why exactly 5 levels and not 4 or 6?
Why have lvl brackets at all?
to protect the whales
BACON I UNDERSTAND that but both sides had their own RoE now they need to decide which one they're going to use and sorry for the rant just need to get it of my chest.
How does it protect whales?
imagine if whales could be attacked by for example ops 24 upwards. If enough ships participated in the attack.... the whale could be landed
WHALES are fine I have had my fun in wars with or Whales after all it's fun to stand up to a bully. This is about RoE either find a compromise or get rid of it and don't use a million ship to kill a one in the thousands.
Thanks for the responses I just needed to vent and it will just take some time to get use to the new RoE.
Can we get a reduced time limit on everything? especially faction store and refinery
Like instead of a day until we can purchase something again, more like an hour for refinery and none whatsoever for faction
Also can you make it so we can change servers whenever we want?
can there be a useful way to spend the huge ammounts of raw lat?
Like 2m or 3m for like 10-20 green g3 mats?
so why would $copely bother if it's just fake progress?
More options for completing the entire daily, ie: 2 science dailies or double 3* mining to get more daily points !
And the amounts of chests is Odd.! I'd prefer to buy 2 at a time for 100 tokens being better value!
not the 5 chests for 400 tokens !
2-chests = 100 tokens
So Why only 5-Chests for 400 tokens!?
and not - 8 Chests for 400 tokens?? š¤
as with most chest rewards.... the contents vary by ops level.
Imagine the after effects of someone who has lots of chests/higher ops/player that can afford to purchase extra. It'd cause a total imbalance....
This is why the cooldowns are in place.
Add kuron, Harrison and tal to ultra and premium recruit packs and permanently add Lorca to discovery recruit packs. Thanks for adding more officers to the transporter patterns but I seriously doubt anyone wanted the 3 you added. Also, the amount of officers that use independent credits to promote is way out of line with the ability to get credits.
@grizzled forge
i would love to see a podcast discussing the most useless officers in game and what scopely should change to make them more useful also would love to see a TNG officer like Chen and Tlann but for the +50 hostiles
maybe even adding 1 more tier to all common officers
my proposal for discussion is to:
- add an extra tier to all common officers
- this will boost their stats to make them viable for away missions (we would love to be able to use common officers for away missions but cos their stats suck ballz they end up unused)
- officers for beyond ops 50 and hostile grinding
- adding station officers slots to boost station defences/abilities (where like a ship we can assign officers to boost the station) a station commander and two station officers plus crew slots
4a. - defences - we allow officers to boost station defences
4b. - resources - we allow officers that boost station rss productions
4c. - building - we allow officers that reduce building upgrade costs/construction times
4d. - research - we allow officers that reduce research costs / times
4e. - Ship building/tier ups - we add officers to reduce ship building / tier up / scrap times
Is there just the one faction lock, or can it also lock at each subsequent level after 10 million points?
Will we ever get a way to permanently unlock k the bonus refinery? Am having a hard time getting materials that I need.
I heard that the last one is at 1B but I dunno
Not sure if it has been said before... but why not have Officer Spot?
Maybe make worf a really good PvP officer and Spot's ability is Allergy to counter himš
The ability to switch officers on a ship, ex from lower deck to captain without having to go back to base and dock
I'd love to be able to tag a bell end as a personal enemy with a nice big clearly identifiable icon on their ships and base, so I can spot it easy even when zoomed right out. I wouldn't even mind if it was temporary, say 2 hours, it could spice things up quite a bit š¤£š¤£
This is a good one:
You know how quite a lot of the officers are filler
The way to make this better is to have some kind of usage bonus/unlocking
So if you have say Leslie as captain 20 times, his experience from this unlocks a small improvement or additional skill
It would make people use all the cards instead of the same 9, plus even new players could get something out of a limited range
I think you could call the skill levels Novice through to Mastery (maybe 10,000 times captain for this) and make it something good - in fact, maybe not even a new skill but maybe something like 200 uncommon rss (for Mastery)
You could call the whole thing āspecialistsā
Or some such
I claim my prize š
Wait - there is a prize, isnāt there?
200 uc. For 10 000 kill, so over 1 year of playing š
Donāt think so - if you are grinding you can do 100 a day pretty easily - I would grind almost 200 in an hour to 90āmins
It has to be an achievement or the reward will be 10 common rss... 10,000 is more like 50 days of applied but not ridiculous focus which is reasonable for a good free reward
Plus it combines with dailies
Pike is for dailies. Not random officers that wouldnt be able to kill any red dot for most of our requirements. See how many probe you can kill with Leslie captain...
But as your wish, it s your idea š good luck with it
Itās this very rigid āpike is for dailies - only one option is possibleā mindset that I would like this kind of idea to overcome
Leslie is not a great example, although pretty sure if I went to a lvl 12 system Leslie would kill the quantities I mention - albeit probably outside of dailies
What I would say Minna is - rather than two pretty negative comments - try and think of an improvement too? Iām sure you have some good ideas š
Incidentally I appreciate text can sound patronising but I donāt mean it like that - I am fed up of useless officers, just want to explore ways to make them worthwhile
Thatās what Away Teams were supposed to accomplish but that fizzled. The nanoprobe assignments and maybe the mats assignments are the most worthwhile but the others are mostly rubbish. Iām only ops 29 so maybe there are better assignments at higher levels.
It s worse at hight level. The good rewards are hidden in long mission that need our best officers blocked for days to have a 100% chance.
Just today I got a 2-day mission for recruit tokens. The critical rewards are green Scotty shards. Seriously?! Thatās not just garbage; itās whatever is below garbage.
I never reach 100% š no way I m blocking kirk or Marcus
Hi - Iām not sure it is quite the same idea though - away teams was designed to give your less useful officers a purpose or a use, but it has highlighted those officers are not good enough from a percentage point of view to win the assignment and doesnāt try to improve them at all. The idea Iām trying to get across is to have a āgiftā (either rss at a reasonable quantity or a skill) to give something back from using the officers enough times - is this an improvement? Could be if itās a skill - even if it is a 10% chance of x, still better than now, and if it was 10% chance of a 50% reduction, then I would chase that development and possibly use the officer...
What I would say is there are a lot of assignment failures in our alliance for 90%+ - clearly a problem with the probability calculator
Iām guessing thatās a problem for higher levels. Iāve been sending Mitchell and other officers away. Unfortunately, 10of10 is stuck on the broken assignment so who knows when Iāll see the furball again. What we really need is preset crew load outs.
@spark laurel can you write it all in one go vs one sentence per post?
For higher levels 30+, can the dailies be changed to weeklies or progressively longer durations? The reward payouts should be adjusted accordingly.
Mccoy entered chat, plenty of other defense officers and you don't need Marcus especially if you don't have an ent yet
Thanks for telling me what officer I need or not to play MY game š
I would like an export feature in Battle Log. Trying to figure out what happened in a 6 person armada is incredibly difficult. I'd love to see summary infomation, but I'd settle for the much easier to implement "Export Log" as JSON or CSV or TXT. Then the community could write our own processors and analyzers to get the info we're looking for.
Sometimes I still have tokens, and don't know if that would be the last time, or I'm doing something else and miss the 'cooldown!' like the last time, I carried 400 tokens from the last event !
It would be great if I could get chests with ship/weapon skin's as well ?
You're very welcome, if it helps you get the enterprise faster by using Marcus, you can also pay $$ for away missions speed ups if you feel upset that you don't have enough strong officers š
3 years, and you still the same know it all who in fact know nothing about the game lol
Should had done that long ago. Bye bye kiffo
What about a 'mindmeld' where Spock would gain the Strength/power of an officer! For better combat !?
Would be nice if admiral could assign a specific member to handle territory services.
Would be nice if there was a feature to deal with server pests. Every server has its own roe. But there are always players who find it enjoyable to basically ruin the game for everyone else. They clear mining systems outside of roe. Thatās theoretically fine but why would you allow behavior that annoys the crap out of most of your users. Seems it would be fairly easy to allow an admiral to flag a players as a āpestā. And have a mutually binding enforced roe. Meaning they canāt blow up your alliances miners unless zn or opl and visa versus. This would stop those server pests who basically get their rocks off being a nuisance to everyone else. And yes. Sure an alliance could basically flag everyone else on the server as a āpestā. But then they wouldnāt be able to engage anyone else on the serve. So itās kind of self limiting cause 1. What admiral wants to administer this against hundreds of users and 2 flagging a user prevents your alliance from retaliating which might not be desirable. For example you could say declaring war against a players alliance ub flags them. It sure would cut down on nuisance players who basically just want to annoy everyone else by clearing miners. Just a thought as our own servers nuisance players cleared miners for the 10000th time
New chant! Everyone join in:
Spawn like for like with no banners is what we'd like!
Spawn like for like with no banners is what we'd like!
Spawn like for like with no banners is what we'd like!
Spawn like for like with no banners is what we'd like!
Yep, and you still complain about minor issues when you have options to get around them, and it's been 2 years, I figure if you're gonna Call me a know it all I might as well fully embody it for you and your lack of willingness to adapt to the circumstance that has an easy fix
Friendly Commuication channel and Allied Comms channel.
Allow us to store our titanium parasteel and delithum into tokens so we won't be raided
That just kills raiding which is important for free to plays to advance at a good pace
A āBanish voteā button where if a player receives letās say 3000 separate banish votes they are sent to a new server where all the banished jerks end up. They could call it the ā hades universeā.
The meanest server in the Multiverse
A "System Chat" for players in the same system instead of having to PM. Would be very useful.
Away Missions greater than 8 hours should be N-1 hours compared to what they are now. 11, 23, 47... etc. There's basically no time to complete them and get a new mission without speedups unless you are 100% on the ball.
looking inside your own territory when you outside of it.... just the players of a owner alliance do that ....
Can you add the Franklin A to the list of ships that score extra points in Crucible of War please? 1 point per swarm for a G4 ship is wrong
- There should be a Fed and Rom version of Ty'Gokor
- There should be a Rom level 40 system like Groombridge and Ursva
I recommend a channel here on the official STFC Discord that displays various values pulled from all servers:
- Power, Power Destroyed, and Resources Raided - Player and Alliance.
- Player Profile stats - Resources Mined, Player Ships Destroyed, PVP Ratio, Hostile Ships Destroyed, Damage Done to Players, and Damage Done to Hostiles.
- Have a filter for the same "Player Profile" stats to allow for selecting an specific:
3a. OPS level. That way a player can see how they stack up with-in their own ops level
community wide.
3b. Server. That way a player can see how they stack up with-in their own ops level
with-in their own server.
"Mirror mirror on the wall. Who's the biggest and baddest of them all." Let the STFC community see how they stack up game wide.
So all of your allies could speak in the allied chat. But the same is true for them. So one of your allies could be responding to an ally of theirs who isnāt an ally of yours... that is, you see the response but not the OP. That would make the chat very confusing.
A level 45 Franklin (F1) had a cargo capacity of 290K. Why would a "refit" of a star ship reduce its cargo space? Please, restore the 290K capacity for the Franklin-A (F2) level 1 and allow it to grow along with the ship. I realize the F2 is supposed to completely replace the F1, however, there is a refinery for converting F1 Frequency Modulators into F2 Frequency Modulators MKII. With there still being Swarm dailies for level 35 and lower, player should still have the ability to continue to farm the F1 Modulators for refining. I suspect the easiest way to accomplish this at this point would be to create a research available after building the F2.
I wish that beside system names on the map you indicated the predominant hostile type of ship like you do for predominant mining. It could be an icon for the type of ship or it could be the letter: B, E, I etc
With the conversation rate, grinding 35 and below swarms to get mkII mods is quite⦠inefficient
"Grinding" 35's and below: Yes you are correct. However, if a player needs to farm in a 35 or below system in order to complete Swarm Sunday, other Swarm events, or just a portion of his/her dailies, then a cargo capacity equivalent to the F1 to maximize the return on time and repair cost would be considerate.
I appreciate your feed back, thank you. My best to you and your family!!!
You don't need to actually. Because you can complete old dailies by killing 37, and same with swarm Sunday. I agree, farming old mods after franklin-A is useless
And to you!
Would be nice with armadas when all players have arrived to have a skip to attack option instead of having to wait
I like the idea
Have warp timers for ships so you know when they are going to arrive.
Will what I mean is have accurate timers.
What would be super helpful is a collaition join, where if I could band together with 5 friends with our 1.4 mil salis, letting 1 person control the movement so we could joint attack that 2.5 mil enterprise in a round to round battle. #givethelittleguysachance
We need to change the special ability of the d4 to be on par With the other epics, and we need more Klingon officers
Also needing a trading post within the alliance section so players can trade between each other
Please add an Alliance HQ.
The new thing added to this addition will be:
ā¢New station for your whole alliance
ā¢In alliance trading system
ā¢Star hub
ā¢In alliance sparing
The new station :
This new station will have the ability for your alliance mates to dock. This will mean your alliance can repair ships and switch crews (you are only able to switch crews that are in your ship). This too will have the ability to be raided but not for traditional materials but only for items sent into the alliance trading system. The raiding will be as an armada attack it takes 5min. These stations will have a shield that lasts forever but after 40-50 armada attacks to it the shield will break.
In alliance trading system :
You and your alliance will have the ability to send rss into this trading system. That includes : Parsteel/Tritanium/Dilithium Tokens, Ship parts of any grade, Raw and Refined mats, Raw Latinum, Corrupted/Decoded Data, Faction Credits and Ship Blueprints.
The Star hub :
This will be exactly like the āStation Hubā but each system can have only 4 Alliance Station facing North South East West. They can be relocated to different systems but only the Admiral of that alliance can relocate it.
In alliance sparing :
This will grant the ability to have a sparing match with your alliance mate to see which crew/ship is better against ship/crew. After the match ends it will give a āVictoryā or āDefeatā pop up like with if your alliance was successful with a Takeover. You and your alliance mate wonāt have to repair. There will also be a Battle Log given.
The 10 minute, 4hr, 24hr chests need much better rewards.
Too often I get 2x 5 minute speedups for a 4hr..... why?! Those should get me a few 5hr, 12hr, or even 1 day.
Resources should be many hundreds of thousands if not over a million.
Cheap and easy way to increase player involvement in the game without creating anything new.
It would be cool if we had officers that could specifically extract certain resources from a station like a titanium extraction officer and dilithum extraction officer to get to the good stuff faster
For away missions increase the crit chance, maybe by putting officer with synergy could increase the crit chance, 10% is too low. Also do more bonus refinery, been over 3 month since i've seen one.
wouldn't that be more of a fleet, whereas a coalition would be several alliances joined together?
All these ideas sound awesome, but how about access to the officers you have already released? I started playing this game for the arc you just released(TNG), you give us a bunch of unusable uncommons and 20 people per server get access to the epic officers smh. Put them in the ultra and premium pools and add them to the transporter pattern pool. It makes no sense to keep officers away from players. The G4 ships are all but unobtanium all ready, your making the game unplayable. At least with the TOS officers there was a way to recruit them.
I'm admiral yankee from server 51. I have problems with hopper's joining us and breaking roe. As soon as we catch them we boot, but they join back everyday. It's a pain. I'd love to have a way to block a player from joining my team.
Ban them from joining back. Not block there chat
Every admiral I have talked to on my server has problems like this and wish we could ban the trouble makers from coming back.
Set your alliance to Private
Our gc is always packed with the same crowd being dumb. Makes recruiting hard. So we leave it open till were almost full.
So you will have people you don't want joining.
I'm not trying to make it hard to join the team, were open for particles for other teams players to join us and get what they need. I'm not trying to have to invite players left and right. Theres literally 2 players who I'd like to ban. Having to close my team down because of 2 sucks.
I said something similar, but a "bank" or off station storage unit !?
Yes a way to turn your resources into tokens so they will be safe from raiding
There are the tritanium, dilethium, parsteel hunters. When raiding put whatever rss as captain. Gaila, Vel, Shev.
Those officers work in pve, not pvp
You canāt have it both ways. Either go private or let them join and boot.
Assigning officers to away missions needs a way to filter out officers that are already deployed/assigned to ships. Of course my highest level officers are going to be assigned already so why do I have to swipe right like 6 times to get to officers that are available.
Don't need Marcus until you have an enterprise? Seriously? You obviously know less than you think you do.
Marcus is not for ent. Marcus is to kill them. He is an awsome officer that will never be stuck on away missions for days š
It would be great if you could implement a feature, so we can see easyly if a survey is over protectet Cargo... Mayby the background in the hud Display of the ship turns Orange? Or the load indicator changes from grey to Red....?
or just have it the same as on a floater
?
Can you guys add more officers to the faction packs?
If they add Pike to the Federation pack, it would be too overpowered so they won't do that
He means being able to click manage. But both should implemented.
I just doubt you have en epic rn, which is why I said to send him away, that being said my assumption could be wrong and you could have one, no point in keeping him in a base, Harrison and Carol can do that job for killing ents in base (: @velvet locust
And there's still other crews to kill the ent without Marcus to top it off, he's just the easiest way to do it
Translation : you know nothing and your advices are pile of š©
@lyric plover t6 enterprise, fyi, and I'm no slouch about crewing
@velvet locust he doubt I have an epic ship yet. I m going to cry in my mom basement šš
My enterprise is also t6 @velvet locust
Ahh so your complaining yet you more than likely have an augur which can kill ents
Valdor is a 4g ship lol
I know, can crew that with tos kirk tos uhura
Omg autocorrect hates me š¤£
It hates everyone
š
My enterprise crew is TOS Kirk, TOS Uhura, and Marcus
who's taking over the ideas and suggestions channel?
Yeah should prob take this to #545958089078341632 or #š-galaxy-chat thx Picard
I would like an export feature in Battle Log. Trying to figure out what happened in a 6 person armada is incredibly difficult. I'd love to see summary infomation, but I'd settle for the much easier to implement "Export Log" as JSON or CSV or TXT. Then the community could write our own processors and analyzers to get the info we're looking for.
They donāt want ppl to analyze there math. š¤£
I believe I've said it before, but it is worth repeating: 100k maximum cargo on the Stella is not nearly enough once you reach Outlaw
How about officers that help with tiering and scrapping
I like the tiering idea! For scrapping however theyād need to overhaul it completely
With all the notifications this game sends and all the off switch's that have been added, a switch to turn off notifications for armadas seems long over due. Im happy and all my team runs a good number of armadas that being said I don't feel I need to be notified every time I'm not in game and I'd prefer not to have to toast all notifications from the game
Remove the helps from the daily, add another type of 3* or 2* mining task or an extra research daily task to gain those daily points ! Remove/edit those sections that a player can't actually do !!
If youāre in an active alliance this particular one is quite easy to do - and with all the alliance events also really worth it
I have an idea for a new game mechanic. Now that we are in TNG, there are alot of major battles that happen.
We already have NPCs that hunt you based on your rep level. What if we had "Battle Systems" where you could relive battles and really use strategy with teammates to fight and try to win those battles. It would be like "armadas" where you have a count down to start, but would give us the ability to fly around and use strategy instead of just waiting out a clock.
Example: Fly into the "Battle system" and encounter a fleet of Romulan ships that is actively hunting your ships. You would be able to select levels of difficulty on the onset(or the server would select ship difficulty based on Ops levels of the ships entering), so that the NPCs would have varying strengths, to engage players at all levels
Is there anyway to give ship xp for completing armadas? The only time the stella is useful is during muddmada and there isn't a daily eclipse grind that naturally levels a stella like there is for vidar, frank, frank-a, or general game ships
Please could we have a means to autofarm borg probes?
Potentially a similar mechanic as the faction/independent/bounty hunter fighters?
Currently its such a time consuming process - especially if a player falls behind clearing the 2xdaily warp tokens. [currently working through 8 runs]. TIA š»
Custom notifications. Getting 5000 armada notifications a day is starting to get so annoying. I don't need a notification everytime an armada is started. But I do need to know when I've been attacked.....
I've seen this on every other game.... But this one...
You do get some xp for Armadas, though not much. While there's not a daily mission for Eclipse you should be farming security codes anyway for the faction store.
Yes
I have 30M security codes... Those aren't an issue
Before armada...
After armada...
Zero experience gained from a level 35 uncommon exchange armada
Now after a 37 rare... Still zero xp from armadas
I'm an independent F2 player!
if you're on the level with other players, ther are other players who Don't like the alliance your with will attack you frequently!
I've been attacked while I was just mining " because I was with an alliance !" Even though my stats say 'No Alliance help's !'
Are you in your own private alliance or are you literally in no alliance and wrong channel better do this in #š-galaxy-chat
Get the stats leveled correctly, in I'm L23 and frequency get attacked by L33 players! Who are 8 Time's stronger than my base it is very annoying!
Plus fix the communication between L23 players and L19 etc, when They are on a "0 Node!" and we can remove them from the Node and mine it ! many times lower players are sat on 0 node's for Hour's š¬!
You do know that RoE isnāt actually Scopely rules itās just players wanting to make it more civilized
Idea for getting iso 1/2/3 apart from mining. Make hostiles with whom we can hunt and have isogene in their cargo ship. Like there are in borg latinium systems... š So people without territory can farm iso and someday they will be able to attack a territory. Or simply because they need the iso for research.
It's about all the Time's 0 node's are being blocked by lower players ! There needs to be a way to ask them to move/ be removed so I / others can mine for the daily!
Iso armadas are a thing
Isnāt there a rule for a coarse of action on what to do with 0 nodes?
Iso armadas are not worth it ... They are expensive, they give little reward and the level 3 is difficult. And the level 1 takes a long time to spawn
True
Systems already have npc spawners maybe they forgot to add the hostile it self
Lets hope they like the idea and add it to game š
it's called pvp (LOL)
Some node's have been 0 for 8 hrs or more.!
What is the RoE on your server
yeah so someone could clear them off
It was changed a few updates ago that you no longer get xp from armadas. Send is now working as intended
Join another alliance that has the zones you need
I am aware of that armadas give zero xp, SS are to refute the claim that they do provide xp... My original comment was to add xp back for exchange armadas as exchange armadas are the sole function of the stella and normal active game play does not drive stella to grow like the other specialty ships... daily goals push all other ships to level and you only level them once but with Stella, You must seek additional playtime purely grind the levels and you must repeat the process as the ship gets scrapped. Why not allow the armadas be part of the grind at that point.
Perhaps, there's got to be a way to make it work though. Star Trek Online did it. If it's possible there, it's possible here.
Can we make this bug an added feature?
Is there a possibility of alliance miners resetting their mates nodes when they go zero? maybe with tokens of some kind?
Any hope of getting a search alliance and search player function added? would at least like to be able to see a list of all the alliances on the server and a way to search for players not in an alliance.
Except you give $copely too much credit to make it work
How about upping the chance to get something beyond then the "guaranteed" amount to something other than .000000001% I cannot remember the last time I pulled anything other than the "guaranteed" amount. Would be helpful, especially as you advance in levels.
Hey, I have a question. The markings for diplomacy with other alliances are quite good, unfortunately I am still missing a mark before setting an alliance to "enemy". Is it not possible to introduce a marking (e.g. thumbs down) for alliances that are under observation and may be shot down according to rules (e.g. RoE)? If you set an alliance on "enemy" everything will be shot down that you find.
Greetings š
Make it so you can ping someone. Also to find someone by typing in their username (or closely related to) in a search bar to find their acc. It will make the game a whole lot easier.
Increase vault size!!!!!!!! After being raided (because my shield failed :/) I should still be able to repair my ship and function!
Thatās why when you go to sleep remove captains from your ships making your ships not be in any danger
Thatās what a shield is for, to keep your ships and rss safe.
Why should shields fail? They should be guaranteed. Users should not have to prove to $copely that their shields failed, proper logs⦠oh right, relying on some $copely code to prove other $copely code failed probably isnāt reliable.
When you set a shield you should have absolute certainty that it will work instead of constantly taking precautions
Add the ability to use Google play points towards this game. To make sure it's not too much, the items purchased could be cosmetic like blueprints for ship skins, projectiles, frames or avatars
You're forgetting that Scopely think these items are worth roughly the contents of Scrooge McDuck's vault
Yeah but a guy can hope lol
Fix US-35
When will there be a Voyager Arc?
Probably after DS9
Have you thought of putting g4 augment ships scopely available
you could try a hijacked uss vengance as a battleship, hijacked uss reliant as the explorer
Give us the ability to receive helps on away team missions
Give us the ability to us speed ups on scrapping
you could even do the uss faragut as interceptor
hijacked
and a hijacked federation miner
From one of my team
new QOL suggestion: you get 2 universal player blocks. you block the player, all your ships are invisible to him.
I think ITS TIME to share some of rare Tactical cores!
The what
Let every server be able to get Realta bps please
Many, many months ago Scopely posted about upcoming changes to let us use some of the unused items sitting in our inventories like old partial borg tokens, etc. as well as being able to start using some of these extra blueprints that we keep collecting for higher level ships we are not going to rebuild. I promise you, I have no plans to go build another Sally or Cent or any of the 26 faction ships. When will we get the trade in that was alluded to?
Many players have maxed Mara.
Can you change the reward to get some transporter patterns plz
@oblique flint if you have mara maxed already she converts to transporter patterns. It just doesn't show the conversion when it's an event reward.
It would be great if the mission UI would remember which mission you had selected, annoying to have to scroll every time and find the mission you had selected last time....
You can click the star icon to prioritize the mission you want.
Just note: Once you complete the mission; if it chains to a new one will have to re-star it.
The Box with arrow is to archive the mission.
i.e. save it for later, when you are strong enough to complete it.
You can only have 55 missions out at one time.
(not including ones with recommended level in the top right corner).
You can also star multiple missions if you choose to do so.
Aware, abusing both the archive and star features. Thought it'd be trivial to implement and it'd make a lot of ppl happy.
I also noticed if you click your ship & deselect it a few times the annoying mission text can sometimes disappear.
We need a Threat From Beyond Leaderboard Event for getting the Franklin Skin. Please pass that on.
We need event for Vidar skin.
š
How many frying pans do you need?! š
Hereās what we get killing 41+ faction ships š¬
Iāve said before biggest problem with Devs aside from blaming others for their own problems is game doesnāt scale never has and probably never will.
Lack of planning and refusal to fix what was a poor design will be the down fall.
Adding more research doesnāt fix the lack of scale, including how over sized some ships are compared to others.
Canāt wait for the next update and more glitches, bring it devs always a good laugh and even greater frustration with every update.
This shouldn't be in #š-suggestions š
Suggestion #1 fix how the game scales and I gave a great example of very poor planning. Idea #2, own your mistakes and fix them donāt keep blaming others. Idea #3 maybe test before you update.
Is that better ?
Perhaps we could redesign the shrink ray and find a different power source other than refinery power core. That might improve refinery output
Ideas I think are good
ā¢Alliance Trading
With Alliance Trading players can sent materials into it and other players can withdraw some of those items. The items that can be sent are: Swarm Biominerals, Corrupted/Decoded Data,Raw Materials, Raw Latinum, Faction Credits and Ship Parts of any grade. The location of the trading area can be one of these 2
White-Whole Armadas Folder
White arrow-Where it will shrink to
Black-Armadas Tab
Blue-Placement of the trading area
ā¢New Emoji
Can you please make this emoji āš¤¦āāļøā be usable and maybe turn into like a Jean-Luc Picard facepalm emoji
ā¢Save Crews
Please give us an option to be able to save crews so we donāt have to scroll through a hundred officers and probably miss the officer we need 5 times make an way to save crews we like. There could be a limit of 4 crews per drydock that a player has, not exactly save the crews for only that drydock but have the amount of saved crews. Example a player has 4 drydocks giving him 16 possible crews. It can maybe be located here. And the banner button would be they button you press to save the crew. Maybe make this be like the āBookmarksā in a way.
š
Those ideas have been talked about for 2 years they are great but will never happen. Even if they did still need to fix how the game scales from level to level.
With all the additional content and cost on buildings and research we should see better results. Forgot about the additional ships, these also use same resources and materials that are in short supply.
Iām more hoping on the last 2 ideas š
I fill out the crew save issue every survey I take. I then point Scopely to this channel that talks about it at least weekly as highly desired.
Allow server transfers for people past lvl 12. I would pay to be able to go to a different server.
Let us see inside territory we own even if there isn't a ship or base there. I can see blocking territories your alliance doesn't own but if it's mine I should be able to see if there are nodes available (for example) without going there.
I want a way to show systems that youāve already travelled to in the past but that have available missions - in case we missed any earlier in the came.
*game
When I click Report on Away Mission show me which Officers are Reporting back for duty
Kdw
Since I'm on an annoyance roll here today, can Scopely please rethink the availability of independent credits. It's 21,000 to promote a Epic guy to T5 (just for the T5 bump, not leading up to that). With the augment store paying out an amazing 50 a day that would be 420 days for 1 tier. With the Vidar max and grinding and it's research plus up, you can cut that down for sure but it's still like 1/3 to half a YEAR for one guy and one tier. And the payouts in the event stores cap out in the hundreds, when they are offered, so that's not going to help realistically.
Something needs to adjust here.
Oh, bonus. Khan is actually over 25K at that level not 21K.
There is also apex event that you can get Independant credits also, agree the rate could be higher but it is a lot better then it used to be already
Yes let me a player who only just spent my first few $$ in game about 2 weeks ago and is currently level 35 transfer to a new server where it's still capped at 39
A new Daily event in the rotation to complete Away Missions, and that gives rewards related to Away missions in general. Spice things up a bit in the old daily events rotation
If killed on a mining node add the node balance to the battle report. Kills on zeros are allowed by almost all roe agreement but we have no definitive way to know for sure the node was empty on kill.
You should add another Simbol to define hostiles in diplomacy for alliances, orange or other color
Away teams was another missed opportunity by Scopely to introduce features that make gameplay more fun
-
First of all you shouldāve Introduced a new ship class called shuttle craft.
-
You can then upgrade that to add more officers etc.
-
And then you crew the shuttlecraft and then send it off to special systems according to the missions available to you.
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So these Iām waiting mission systems would have special hostiles that would drop speed ups. Or increase chance for mission bonuses etc.
This is the type of thing I was expecting to see what the feature like this. As it is currently. Itās boring as š©
Yeah was a pain š
Can we please please please stop having competitive events on maintenance days?
Scopely says NO
lol
Can we please be able to refine more mycelium fuel, Iām nearly skint and I need my summoning⦠please scopely can you increase the amount we can refine to make it useful! Pretty please
Make earning shards for all skins and projectiles available in certain event chests. It's ridiculous how hard it is to obtain these shards, especially if you don't get them all before the end of their respective arcs.
I have an idea here that Iāve seen in the Star Trek movies several times that might come in handy. If there is a larger more powerful ship bearing down on you and you canāt defeat it then how about a self destruct button that you can take out your own ship and the aggressors ship as well.
I like it.šš»
A diplomatic status that is between enemy and netural like we have Friendly. I would use this to designate alliances that are hostile (like pirate alliances) with but not at all out war with.
Could a animation be added when shields have recharged to 100%?
Please?
@sick osprey feel free to repost, WITH NO PROFANITY!!!!
WTF is that??? Shipyard lvl 45 owners at same rewarding table with 41lvl?! How can you make PVE/PVP events and put there players who can't even reach so high systems? Just to ANNOY lower level shipyard owner or? Idiotic logic imo
previous day progress in brackets in profile would be nice to see to track players activity )
A way to see what your crew has in the way of ships and station power via a Scout/scan option, would be nice and not just for enemies. This should also apply to lower/higher ships u can't attack.
A way to recycle/ reset ships and respective ship xp without having to scrap them, also reset officer promotions/xp or trade in/up for shards you don't want or need
I am dual faction Rom and Klingons. With the TNG arcs, I have events that are scoring me for losing faction rep. Previously it was an SMS, which was one thing, now it's an SLB, which is another. If you're going to force rep loss as an SLB, please make them token-based so that we can chose between at least two sides, do grinds that actually help us with growth.
How's about we give the Cardassians, Cardassian ships?...
When suggest to intern to copy paste language into Google translate please specify to the intern appropriate place to copy from
I e. Not the box next to it.
End the Rules of Engagement ongoing arguments. Simple 2 step test: 1) Warship? (Yes or No?). 2) If Yes was it doing an Armada at the time of incident? (Yes or No? Place answer on screen)
- if No (means its a miner) 2) Was it actively mining at the time of incident? (Yes or No? Place answer on the screen). Znode miner would produce No answer.
So a Yes to any of the two second questions would mean the incident was a ROE violation. If the answer to both second question is No that would be within ROE. Simple evidence based screenshot takes all arguments away and we can play the game rather than having to set up committees to adudicate incidents.
Scopely won't formalize ROE into the game.
Scopely, your refining rates suck. Either fix the uncommon g3 returns so it won't take me until 2038 to tier up my Gladius, or let me buy g3 uncommons with lat. That is all. Have a good day.
Does this work?
Thatās not what OP is asking. OP is asking for more information to be added:
- whether or not the ship was in an armada
- whether or not the ship was on a node, if so was the node 0
Then the discussion between players can choose whether it was an ROE violation or not.
Can you please provide a scroll option in battle log
Running through all these will take so much of time, but with a scrolling option we can atleast reach mid report or end of the report to see how good officers procs and what's the final damage and survival
It would be great to make it so that it would be possible to change officers on the ship before repairs, in order to be able to put officers with perks for battle when you fly to fight and officers with perks for accelerating repairs when you put a ship for repair
It would be great to see my ships status under the manage tab while the ship is being repaired
More sound effects!!. There's very little in game in terms of sound/ambient sfx. I mean we have a few, but there more buttin clicks etc, and the only other real one is the Red alert klaxon. Add some space ambience, thunder storm sfx when in Swarm space, warp sfx and most importantly, weapon sfx. I'm really surprised how this game is missing all the above. Would definitely improve my immersion for sure.
So why don't ships repair while in space, the crew should be able to do minor repairs when not in drydocks, so allow ship to repair at slower rate x2 of your drydock and allow to only get 80% of max health as a feature.
Yes
Add a better way to get independent credits and/or increase the default amounts available by a lot.
With all the officers that now need independent credits the current methods are ridiculously slow
Not formalizing roe. Just putting notification of what was happening at the time on the screen. What we do with it is up to us.
You mean like real life that a captain likely doesnāt do repair work? Thatās blasphemy to $copely!
I'm gonna go on the Refining RNGesus tangent again... 3 consecutive Ore refines I've only gotten common G3s... I've gotten 12 Crystal and 21 Gas G3s in that same time frame. Meanwhile I'm sitting on 45k lat with nothing to spend it on, at the refining pace I'm on, it'll be next year before I can tier up ONE of my combat ships (that's if I stop upgrading my station and doing researches that cost the same type of mats). Soooooooo lemme git them G3 uncs with lat please? (or even maybe just tweak the refining rates?)
How much are you refining? I got 1k UC doing triple refines last month. I do not have Prime Refinery either.
Thatās a lot of farming, I mean mining, to do daily.
I have toyed with double and triple refines, I typically get better returns on doubles.
Itās a labor of love š¤£
add to crew filters hide unavailable (in other ship / mission) check button while sending out away team or crewing ship
For the month of May, I received 65% more UC Crystal than gas and ore doing triples compared to doubles and 50% more Rare crystal than gas and ore doing triples compared to doubles. Common crystal was only 49% more than gas but 53% more than ore. It pays off long term.
I am willing to use more raw mats to get more usable materials since I would never use all my stockpile just doing doubles all the time. Triples actually produce imo
Can we make hostiles drop chests that are equivalent to level? Hitting a hostile in dark space and getting khera drops is on the verge of insulting.
And further on that topic, can we have a mechanic so that we can trade in 28,000 of those BPs for some lat, common, uncommon, officer tokens, something? I will never use those
Make a workaround for the Who Is That Officer challenge.
Some of us want to stay at our current level.
This has most likely been requested, for that have committed to on faction, but still am receiving the other factions credit. With no access to their store the credits are wasted.
Some form of exchange rate, or am I missing something.
Since Scopely is just making things up as they go, can we get an arc that tells a "story" from the Klingon or Romulan perspective? If I wanted Federation perspective, I'd watch every Star Trek thing ever.
You will need to faction credits to tier up officers, regardless of whether you are doing anything with that faction or not. So Gorkon will need Klingon credits, Kirk will need fed credits etc
Completely agree with this, not everyone who into Star Trek, is a complete Federation fan person. I personally go out of my way to shoot fed ships lol Let just have something that shows more of Klingon (my personal favourite) or Romulan.
Ok now I see the logic.
Thanks
With the addition of yet another set of Federation Officers, could we please get some additional ways to get federation credits for the ridiculous amounts needed to promote them... there are at least 5 times the amount of Federation characters than any other faction.
As of now, Fed credits are obtained at the same rate/amount as other factions yet there is an incredible need/use.
Can we get some balancing of rewards for this issue?
Disabling picard event from hitting hostiles with wesley where they hit you was really stupid. Some of us paid money to get wesley for the event based on that and you changed how he works after we purchased. Looks like I will have to get my money back since I did not get what I paid for,
At least you can get fed credits from dailies, etc. See my previous issue with ind credits which is in my humble opinion worse with no daily feed option.
We're buying off officers, that's Not Star Trek ! š¤Ø
But with x5 the amount of officers than any other faction itās really the same situation...
Wow...!
Actual Voices from the crew !!
I suggested
⢠A regenerative Shield for the station, ie 3/6hrs+ each day!
⢠Also a 1hr shield for sudden moments you can activate during a station raid !
⢠1/2 hr shields in drop boxes!
I suggest actually fixing things not just say you did.
Can post screenshots of ghost ships, none targeting targets, faction dailyās still off everything on the list with the exception of pink squares is still there after update and server maintenance. We all know pink squares grow in numbers so I suspect those are still there as well.
Pink squares still showing up.
Lol š
Where did the choose your own rewards currency and store go that existed during TOS arcs? That was an excellent feature, really wish it were standard for all arcs
I think it would be good if, on the research screens, the view started at the first possible research i.e. the first research with the green arrow at the top. Would save people scrolling past dead-screen every time.
When ticketing support via email - please could the ticket number always be mentioned in the initial response from customer services?
TIA
Tell everyone that it's a good idea, and like it šš»!
Can you finally do a 7 day penalty for leaving the clan because of TC? Right now TC seems to be that groups of alliances hold territory only because the strongest players jump across alliances and basically use the capacity of other alliances for their own defenses and attacks. And the 8-hour clock allows them to do that. That's why they're finally doing the 7 day penalty.
SO more Garbage for my misc invintory that will never disapear.......
Can Scopley separate event Scoring garbage from good usable items, and make a new tab and then move all event garbage into it????
can you move us over
Remember these guys? Wouldn't it be cool if we could actually draw shards for them somewhere?
WILD IDEA: Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
I doubt anyone would disagree that this is a much needed and desired change.
How about some way to convert all the useless garbage clogging up my inventory into something uselful?
On the AMA reports.... please could we have what was achieved vs the original task?
Very difficult to track return vs officer investment especially with crits
TIA
Please could there be a x/y icon here? x=unlocked slots y=total possible. TIA
Make a setting to set alliances to a status that has like a yellow triangle (maybe with an exclamation mark inside it) and it means "watch out for these guys". My alliance is in a situation that someone went into another alliances territory and to them that is an act of war. They have kosed us but we do not want to kos them because it will only prolong the fighting. So having this "yellow triangle" would be beneficial for situations like these to let alliance members know to stay away but only hit within ROE. Also, this is can be used in a way that if they do go and hit the alliance they canāt say they didnāt know because they would have been marked "warning".
I agree, uncommons and rares should be buyable with latinum, more latinum than the commons of course but it should be possible
Can we get more Eclipse Epic Armadas with Level 33? Only in the Exchange Delta System are One Epic Eclipse with a Spawn Time with 20 Minutes. We have a System with 10 Armadas. But only one Epic Armada please add more ore ad a another System with only e33 - e35 Armadas
Faction stores, can we get an am I sure I want this. Sleezy how u can quickly click some 5k token when u wanted something else.
I believe the best way to source the TNG officers once the leaderboards are over is to add a new TNG federation recruit chest. A TOS recruit chest would be the simplest way to source them as well. This would also give a spot where they could put a chance to get the different weapon and ship skins.
can we get the officers that do away missions to get an increase of xp gain as part of the mission completion rewards
Can we get another event for jaylah shards would like a chance to get the last 15
Alright, they really need to fix the output of the uncommon g4 armada chests. This is crazy!!!
1 uncommon g4 armada chest - 260k uncommon credits... really really bad. Worse than the normal one, and costs the price of 20 normal ones.
1 rArE dIrEcTiVe?!
Trade up g2 for g3 and g4 rss. Would be nice if I could mine g2 when I can't find a g3 node then exchange it for g3 or g4. It would make all the g2 nodes in demand again and help out the refinery at the same time, I hope
So like 1000 raw g2 for 100 raw g3
1000 raw g3 for 100 raw g4
Something like this @regal lark ?
WILD IDEA:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
I doubt anyone would disagree that this is a much needed and desired change.
Idea: Hire +1 Tester for testing in UAT
How about a Unicorn skin for all warships to go with the rainbow look projectiles! š¤£
A explore that is in between the mayflower and the enterprise
Centurion
They are just split between Factions
Unfortunately Romulans ain't my friends
Get the saladin my friend, it is far superior in every way to the centurion anyways
I rode my Saladin from OPs 28 all the way to OPs 38
Ok will take your advice
The station need's
A Speed/repair-up Generator .!!
ie deposit Parsteel, etc get vouchers/tokens !?
have generators produce resource tokens š
leveldepending speed
leveldepending size
not overpowered, but at least give us some benefit for em
Need SLB with enough prizes to matter. Same thing happened with Data during last arc. I already know who will win each prize.
Would be nice to have a chance at something, even if prizes taper off quickly.
I suggest no less than a top 10. Adjust size of prizes (not number of prizes) if you really need to limit availability that much.
Where did the choose your own rewards currency and store go that existed during TOS arcs? That was an excellent feature, really wish it were standard for all arcs
Where diplomatic state is allied between different alliances, allow the allies to mine and collect particles in allied territories.
Could apply correct visual models of ships for all missions, like Cardassian ships instead of generic ships, that would apply to everything in the game related to any races.
Never a hostile and armada event together again!!!!! Ever ever
we need savable crews
Bump. Fix this please.
You as team put more and more effort in the story of the different mission. Unfortunately there is no way to read the story after you completed a mission.
Why not introduce a chronicle, which contains all missions, which the player completed.
You should create a glossary of terms. Thereās always been confusion around exactly what x description means. Also customer support would benefit by this as they have used terms like āsummoningā an armada which is not a thing. Armadas dropping āarmada directivesā instead of armada credits etc etc. if we have a glossary everyone knows which terminology means what and helps everyone from the devs to the players to support all get on the same page by using the correct terminology.
Your armada event glitch cost me the picard av because even though I submitted a ticket with a screencap of every armada I didnāt get credit for I never got points back. I fell out of av rank by a margin less than the glitched point loss. Since you are incapable of coding correctly without costly glitches, the only fair way to fix this is give everyone top event rewards every time you mess up.
Suggestion:
Allow ship BPs to be traded in for faction credits. Obviously not at cost, but say a 50% return rate.
Iād say by the amount of ship bps you get 10 credits for 75 bps
One thing i would like to see in the game, i dont know about others but it would be really handy to have crew load outs saved, maybe 3 different load outs
A suggestion on leader board events I have is perhaps award people for the same placement in event of a tie rather than what seems to be a RNG determination or worse placing people by alphabetical order. No reason people can't share 1st place rewards if they tie.
+1 i have the same problem
Could we get some incentive for people to finish/zero resource nodes? I found a node with 4 resources left today... regularly they are down to a couple hundred... Either a daily task (zero/clear X nodes) or maybe a bonus (+X if you zero the node) or something like that?
Can all armadas get a GO button that the host can push when they are full of ships and ready? The 15min timers would still exists but armadaing would be quicker.
lol im ocd like that in my server, if i see a half farmed node, i have to mine that first
How about yāall fix the bugs before introducing more problems? For instance, on server 38 , the jelly event top ten players in my bracket already have em. Some have two... fix it!
Be careful, i used to have free nodes on my server, then they merged... now its a constant battle, and cant seem to get on a leaderboard anymore, mind you im f2p, guess ill see myself out
Itās actually who gets the in your case 260,780 points then who gets same amount is second and so on
they were probably attacked OPC before draining the node š¤
Dont know if this is the right place, But here it goes.
Seeing the huge backlash since many competed in the Rift event for the Facepalm Picard, Why not make a portrait of Double Facepalm Picard as a consolation to the community.
It would show that Scopely knows they messed up last 2 weeks in oh so many ways, And at the same time make people smile over the self awareness.
The winners keep their limited portrait and the rest gets a decent consolation
One thing I might like to see is to have all the Whales (those who do a lot of purchasing) moved to their own servers. This way, the FTP and those who purchase once in a while can actually have fun playing and not have to worry about getting blown up by the ships that are 10x more powerful then them. š
How about having a red alert and yellow alert button for alliance members only, all of us do dailies and missions and arenāt on AC all the time, if a member gets attacked or someone is in territory it would be nice to have a blinking light on the screen notifying member to pay attention, or look in chat as to whatās going on. Having the ability to press a button to notify all alliance members simultaneously would be awesome!
What about being able to save officer load-outs/configurations for ships, a small suggestion but a convenient one at the least. What im saying is having a drop down menu where you could save your current officer configuration, and name it. So when you switch ships you would be able to click the drop down menu and click on whatever saved configuration you want to apply to that ship.
I have a suggestion: Run a Jelley event without totally screwing it up and screwing over your paying customers, some of whom have been saving rss for months only to have you put out yet another broken event.
And the next person doesn't want to take the risk of sitting on a Zero Node...
That's why I'm suggesting some reward for taking that risk. š
<@&509690795536941056> On the last Q&A the topic of simultaneously playing iOS/Android came up, and the answer was to engage support.. support confirmed that there's been no change, and we're still stuck on one or the other. Was this a miscommunication, either on the Q&A side or on the support side? I'd like to be able to play on a PC, but being on iOS that's not possible because there's no mobile emulator for iOS like there is for Android. Thanks!
WILD IDEA:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
I doubt anyone would disagree that this is a much needed and desired change.
I'll keep making this suggestion daily until we get some progress on it...
Sugession to be able to mark individual players enemy /friend / allied
Also add an option for alliance like on the positive side ( friendly/allied) to have like (target/enemy).
I second @distant dome
WILD IDEA:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
I doubt anyone would disagree that this is a much needed and desired change.
[5:19 PM]
I'll keep making this suggestion daily until we get some progress on it...
Mission log: Star date ...?
Move The Bookmark feature.!!
It gets in the Way, way to many times to mention š¬š¬!
One suggested place, would be the right side of the frame/pic ? [ BMā]
we also need alliance wide alerts when memebrs are attacked
A mission log of all missions completed would be great.
The entire point is for you to find who's being attacked and to give the other alliance a good chance to raid them I mean you already have a tough time if you have a good shielding server
Need an option to scavenge abandoned stations. Treat it like a mini territory - stake a claim, defend for 30 minutes, and then you have scavenger rights for the day
Get on the node, reset it, bam you have a full node. What are you complaining about?
Or every ten minutes?
I don't know if something like this has been suggested before, but I would like to suggest a change or rather an addition to the in-game store. I understand the whole concept of seeing more expensive packs as you spend more money in game, but some of us can't afford to drop $100 on a single in-game "micro"-transaction. Just because I spent $50 on a pack, doesn't mean I want to continue only seeing and buying packs at $50+. Not to mention all of the prime research packs clogging up my store, most of which I have already researched(it would be nice if those disappeared for research items I have completed already)....
What I want to suggest is adding tabs to the store, and organizing the packs by price point and/or category. So have a category tab for limited time offers, and a tab for ship packages, and a tab for officer packages, etc. This would make it easier to find what we are looking for rather than having to scroll through seemingly endless offers. I would also like to be able to still see the cheaper packs. Personally I would rather buy 5 individual $20 packs than one $100 pack.
ALLOW ALLIED Alliances to send help in construction buildings, Research, Ships repairs and more to each other one another.
Refits need to be universal, and i donāt mean 1million to one universal. All green work for all green refits. All blue. All purple. Period. We are all stuck with unusable shards
Brackets are too wide
Wesley needs to be worth more points on the next make it so event
He is worth so little he canāt matter after 12 hrs of grinding
Your events need to be achievable. I am losing interest in the game fast, I loved the Discovery arc, put lots of effort in and got almost everything. The one thing I missed was an event I chose to skip expecting another chance to save longer. Most officers except for blue plus maxed. Even blue are all 15 to 20. Some epics leveled
Every event since then is miserable in comparison. TOS barley got officers no leveling, missed out on a lot of events with hard effort. jaylah event was a joke. Unable to do a lot. So many problems. Didnāt even get Jaylah
TGN event ZERO doable special events so far.
Missed Data and Beverly. First time ever for special officers
This game makes me frustrated and feel inadequate like a failure. I have real life to do that to me. Get it together. You did a good job with Discovery arc, you can do it. <@&509691205798592532> Iāve put so much into this game I hate to give up on it and it is the only star trek game like it. Face it people donāt play because itās a good game they play because itās Star Trek and they are putting up with a lot but everyone has their limits
Would appreciate a southeastern approach to Klingon space from Territory. Having to go all the way north past Augment space to enter Kling space is too roundabout.
When raiding bases, I want access to raw mats (ore, gas, crystal) not just resources.
Usually it isn't just 4 though. Usually it's ~20 minutes of mining. Just enough time to get sidetracked, forget and get attacked for zero node.
I'd like to claim an abandoned (D'Vor horizon etc) ship.!
I'm loosing Interest as well, too many bad players, only thinking about them. It's alliance this alliance that.!
Constantly the same daily tasks over and over, Just when you're having some fun, More road blocks show up!
Renaming ships! A,B,C,D is boring!
An Auto ship recall function, would be great while mining!
Iām not having problems with my alliance but the game as a whole does attract an extraordinarily large amount of sociopaths. Iām pretty sure if I screencapped gc and turned it over to the FBI some people would be getting raided and warrants served based on talk there. I donāt get it because the creators and direction of the shows is anything but. It must be the million dollar price tag on being successful that brings out so many
<@&509691205798592532> @mystic totemS-1 I have a slight distinct sensation that @#SCOPELY SUPPORT has not received some memos about new release in the past weeks. Not to mention that the PRIME RESEARCH DOES NOT SEEM TO WORK, $$$$$$$$ . What are your honest thoughts on this?
Do something scopley
How about fixing the elite bosses separatists to match the actual event that's currently running? Is scopley math working correctly when attacking larger separatist ships?
WILD IDEA:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
I doubt anyone would disagree that this is a much needed and desired change.
You've got more officers not in the standard 3 recruit packs than you do officers in them, by now...
Also, with the FnA (Franklin A), and second Franklin's that were given out, there is one BIG issue... we can't complete the franklin missions a second time. So our only option to upgrade the second franklin is spend $50. I don't want to be incapable of dailies, so I won't scrap the first until the second can do my dailies.
Fix this scopely. Give us another way to get franklin warp parts!
When you do the Franklin-A dailies it completes the original Swarm dailies to. Cause you kill Swarm higher level the the original dailies ask for so it counts them.
Even still, the issue of no way to get a 2nd round of franklin warp parts is an easily fixed issue
You've never seen the internet have you? They already see some wack stuff and can't do anything about it
Our server had this problem. We (the entire server) started Marking the offenders KOS AND we reported them to scopely. If we didnāt run them off, scopely eventually got around to it.
The end result is almost ZERO offenses. Maybe the 1 or 2 that happen in a month learn quickly how to play or get run off.
What server are you on s 45?
Transwarp
Specially the faction ones. And they created that BORG recuit cards and draw just to use one week in monthly. Why not make it permanent and let them be bought in refinery with active nanoprobes or something.
I think that blueprints for ships you already own should be removed from the Armada pulls. Nothing drives me more nuts then doing a 6 chest pull of rare and getting 5 blueprints for the USS Anteres when I've long owned that ship.
Make server transfer for ⬠20 like others games (wow for example). Put a limit time if you want (1/6months). Also limit, you cannot move if there is no one higher than your level on the destination server. You, Scopely, will be happy for more money, we for getting away from pshycos and crazy people. I prefer to try my luck meeting new people. And old people who left game maybe will return back.
Actually adding to what I said earlier about removing ships you own from Armada pulls. I think there should be some sort of trade or sell system put in place for the 4000 Envoy or any other ship blueprints I have.
Use a timer
I have a suggestion that is definitely not out of rage: Bounties. I believe there should be a counties feature so someone could just get revenge if they want to.
Could you post a warning that you are posting to GC if the player belongs to an alliance? With the number of times I have to reload the game each day some times I mispost.
Only if the warning can be turned off in settings
TigTanq how many times a day do you have to reload the game? Or is it more stable on your server?
More SMS events and less SLB events. Everything seems to be locked behind these SLB events now. Officers, projectiles, skins.
Morning šš» Any news about version of the game supporting apple m1 macs??
Several times a day, but you said you got distracted by other things, now youāre saying itās because the game needs reloading? Set a timer a minute before you need to reset node, when the timer goes off, restart the game, then reset the node.
@lament stratus it's not a node thing, it's chat not working right, it's game not responding.. bi need to reload and by default chat pulls up GC. It should warn you until they fix the game so it doesn't require reboot. But maybe you are right reload every hour, maybe that should be in the instructions. In order for the game to work as intended you must reload every hour... It not that bad now but reload is required at least 2 times a day.
Tried BlueStacks? Transfer your game to Google Play and fire up BlueStacks. I know, dual sign in would be sweet though. Scope?
Hopefully that will happen if the legal stuff is sorted out
Not sure if youāve been answered or not but I do believe they where available in the last event store we had, so hopefully they will be in the next one of you really want to max your old franklin.
Can we have Enterprise as the next arc? š¤š»
Hello, what would be nice if we could see all of our ships in the "Ship Hangar". Greetings.
build them.... max them ....scrap them. [well the g2 ones at least] they give a decent amount of g3 materials and parts
Put a text slide on battle reports to make getting to the bottom or just jumping around in general easier!
a way to mark individual players! even if its only in the same way an alliance can mark another alliance at least allow an alliance to mark a rogue player as hostile.
OR maybe when a player is blocked the text of their name shows in red so you can block uncouth players and know when you see them.
i'm sure this as been said before but it really sucks to have players either be stupid or go 'rogue' with no way to mark them.
Add a link from the Alliance inventory to the Refiner cause checking:
Alliance > Territory > Inventory, check the amounts of Progenitor core/diode/emitter/reactor's
then going back out and then to:
Refinery > Territory > Progenitor Emitters/Diodes/Cores/Reactors > View
is a lot of steps.
WILD IDEA:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
I doubt anyone would disagree that this is a much needed and desired change.
Just 2 times is your minimum? For me itās 6 minimum a day. š
Please could the threat from beyond scoring mechanic be updated so extra pts are awarded for killing lvl 37+ above swarm? ie lvl37+ = 15pts?
TIA š»
Please could we be able to send a message from the Alliance Management->Send Invites Screen?
Would be lovely to be able to tap on one of the search results, and be able to go into the players score card.
Currently only able to searh for a player, tick and send invite.
Rationale: It's very difficult to get in touch with a player who is not in an alliance without waiting for them to message first/appear in galaxy chat. Also would be good for admirals/commodores to be able to see the score card without blindly sending an invite.
TIA š»
Please could the discovery be able to gain xp from the use of the spore drive, in addition to combat with npcs? TIA š»
I would request a complete Makeover from the Mining Generators in Station.... Active Players get nothing from them because they have everytime more ressources in Base, then the Generator Cap Limit! The Prices for Upgrades get so expensive that it would be great if the Generators would produce 24/7 Ressources. This would be more usefull then the System now.... Now it s only cost Ressources and you get nothing from this.... Make no Sense.
They dont need to give that much Ressources, but something to go would be fine and would help some People.
how much pain it takes to close the event. Bring back the ability to cash out as many resources as the player needs
WHat If we diDNT HAVE bAnNerS
It would really cool if there was a way to reward our alliance players as leadership. I was thinking badges that could be awarded from admiral or commodore to our players for ranking first in events or any other number of reasons. The badges might be able to do anything special, but someway for leadership to keep up morale would an amazing addition.
you could do a little math to determine how many times you need to do it
Could you maybe make it clear in the description of event when you need a faction ship. Describing it as an federation ship leads some players (yes, guilty as charged) to believe that an event can be done with an federation ship like the uss discovery for instance and let them waste a ticket.
Considering it took them TWO YEARS to update Pike's description to include "in combat" fat chance for better even descriptions to distinguish between faction purchased ships and non-faction purchased ships during events.
Away Missions: 1) Would be nice to know how many points gets you to 100% on a mission. I have no idea until I start placing officers. 2) Hey, I just got done with my mission, did I get the critical outcome or the regular outcome? Sure, if it was a ship token its easy, but more of the stuff... Change "Success" to "Success" or "Critical Success" 3) How many missions will I get if I "Refresh Now"? I have no idea. There's no place to look. Sure, I could go through all of the research and guess at what they mean for number of missions, but it never seems to be consistent. 4) How many Star Chart tokens do I have to spend on these missions? Apparently enough... until I dont. Tokens should appear when I need to spend them (think Rogue Epic Tokens for buying Stella Epic uranium (plutonium? who knows...) the epic stuff needed for Stella upgrades.
You can do that in your inventory, scroll to resources, click the token and convert as many as you need.
Here we go again...
Just FYI, @inland sentinel , I'm currently level 47 and 12th overall on my server... and I don't even have a chance at this. This happened with Data and the refractive beam and now with Picard. How about a top 10? I don't mind not getting the full unlock on the first event, but I'm not happy about getting nothing.
you missed something, we get alerted when away missions are complete, we don't get an alert when away missions are available to start.
Those are on a timer though. We donāt get an alert for event reset or dailies reset either
true, but we get red icons with numbers alerting us we have stuff on timers ready in Refinery (ready to refine), Ships (ready to build), Officers (Ready to promote)... similar idea
Can we have the "manage" button when a ship is on a mine, please, so we can check stats, either that or a clearer way of seeing the protected cargo limit.
Also, a button to refresh a mine would be nice instead of having to move off and on - especially for active mining
actually its still possible
Would be lovely if we could select how much we'd like to contribute to the alliance with a slider.....gets monotonous clicking
Please tell me there are update coming to tc. Server i am on there are 2 main family alliances which hate each other. Each family have about 6 alliances witch are lev 23 or higher and filled with members have you any idea how much lag that is
Give us bridge crew loadout
Thanksāŗ
Thank youš
Brand new event's please !!
I'd get rid of the contributions/ help's !! It's a Complication !
Can we have a status evaluation on the battle report (in the inbox) after pvp, to show what the target was doing at the time. Active mining (y/n) znode will be no, and only applicable to mining ships, and armada (y/n). This is not a judgement of roe, just evidence of what was going on so we can make the judgement more easily.
We need a toggle priority here... I don't care about this mission. I don't even know what it is. Or want to collect ops 35, or want to collect the hostile mission rewards.... But I donhave some things I care about. Like the missions for the monthly arc, or even when I'm focused on dailies. Let us set a priority on the mission and dailies so that I can see what I want here.
Hey we think a alli Marketplace there the members are dealing with rawmaterials, ships and so on would be great.
They could use the contributed resources to trade in for gifts that leadership can give the players. that way scopely doesn't have to change much and it provides them with another store. AND it would certainly help morale in alliances! Great idea!
since you're posting this again I'll add again, why limit the status evaluation to specific information depending if the ship was a miner vs a warship, keep it simple.
Mining: 0 node, active, not mining
Armada: in, not in
because if a discovery is mining mycelium some ROEs say that's fine, this way $copely is indifferent to ROE, just informing
Perhaps only Starred missions should show up... and if you have nothing starred no missions would show.
How about a āStart Armada NOWā button. Then we donāt have to wait 12 minutes for it to start when everyone has been there from the start.
Yes this is exactly it. If a disco is mining that's its own deal. It's not a mining vessel so it's not under upc/opc rules. So like I said keep it simple, just inform. Mining vessel actively mining (y/n) armada(y/n) end of. Let the leaders work out from there if roe was broken or not. Just provide info.
Or if there is even more simple options the. Let's review. Maybe not consider vessel type. Just active mining (y/n) or armada (y/n) and like you suggest leave the vessel type out.
You tagged the wrong reply... Mine has nothing to do with roe...
Ships you already own should be eliminated from the armada pull. Or they should make a trade in system where I can trade in blueprints in for the original credit cost. And figure out some value for trading in the 2000 Horizon and other ships blueprints also. I'm never going to build 20 Horizons.
Hull health counter in the ship window like the cargo counter with a numerical value of current hull health.
you missed my point, but eventually got there...
some ROE allows disco to mine mycelium and be treated like a miner at that time, your setup doesn't show a disco would be mining, so why distinguish miner vs warship
and some people might send a miner to an armada by accident or just to get a ship in because there's enough power, so why distinguish between a miner vs warship
that would be a discord error, sorry for the confusion
Ryker: "WARF, STATUS"
Warf (holding fingers up with a small gap) "this much, sir"
Suggestion: faction stores should have an "are you sure?" Check for purchases.
Ita too easy to make purchases by accident and it takes months to build up credits.
Someone in my alliance now has a 6000 credit frame that he would rather have spent on 1/5 of a saladin
Maybe just on the big purchases. I don't want to click that I'm sure on every recruit token lol.
Ok. So how does one go about making a formal suggestion to scopeley. I have discussed this in our allaince and received wide support for the idea. If at all possible I would like to make it so.
hell if I know, my understanding is mods in this discord bring ideas posted here to $copely
that and i think scopely have a nosy here aswell
Volume of normal armadas needs increasing and the respawn increased. The latest spawn increases are insufficient. I've gone entire events without being able to start an appropriate level armada. For note, I'm ops 33. Is there really any good reason why normal armadas even have a respawn time? The directives are so scarce I can't see the logical reason why these are any different than eclipse armada spawn times.
Can we scrap green/Grey heroes? They could have a transporter accident. Chen / tlan and oops tlachen is born, but she blue and mitigates kinetic and energy but mo bettah.
Rather than transport accident you could send them to the academy for special training?
Make alliance helps for building and research reset daily, but only if you've stayed in the alliance for the past 24 hours. Fixes alliance hopping and lets current mid-level players enjoy the same benefits the whales have for the last 2 years.
Let us buying projectile shards with overflow projectile shards. Like epic shards changed into the projectile bp
Just a thought, and itās definitely low on the priority list, but maybe someone could improve the description for dilithium in the game? For one thing, itās very poorly worded, and for another, itās totally incorrect.
From the Memory Alpha site: āHoused in a dilithium crystal converter assembly, the crystals were used as a power source as well as a regulator. Dependency on that power meant the starships risked losing the ability to maintain an orbit, let alone use of their warp drive, when a number of dilithium crystals were drained of their power or became fused in their assembly. In some circumstances, crystals could be re-amplified to provide continued service, rather than replaced. Alternatively, crude crystals might be used, though their unusual shapes could affect the energy flow in unpredictable and potentially catastrophic ways.ā
Tell Scopely to have actual server times printed for attacks, etc. instead of 1 min ago, 10 min ago. Use UTC, PDT EST, or just create Star-date times, down to the second.
How about a comment section in the blocked list. So you can note why you blocked the player or their alternate names?
I would like to see a new non-faction deep space miner. A Northstar 2.0 with more cargo space and can mine every type of node at a good rate (not a one trick pony like the BB, D'VOR, etc)
My understanding is that the only way a Envoy is hit legally is if it is OPC. Is that correct?
So no rules just kill anything in you lvl. That's BS.
Some servers have rules. But they are not official
uh yeah they are xD
the rules are called ROE and if a person or alliance doesn't follow ROE then they will be marked kos (Kill On Sight)
@mossy shadow @past ember
Would you like me to DM u my current servers ROE document?
Yes I would. Thank you.
No I have a roe already thanks
Once fictional Star Trek technology has shown the way in real world. It would be great if other Star trek tech was available in game - e.g. transporting crew members between ships that are near each other; moving officers between lower deck and bridge, or between Officer and Captain seats (this tech is known as "walking" and has been a real Earthling ability for quite a while 𤣠)
Rule of Engagement - Server 171 01/05/21
NO KILL ZONES
- Swarm space
- Token space (e.g.: lucrative zones, borg space, etc)
IF LOOT = SHOOT
- Only hit ships outside of no kill zones (see above)
- Survey ships (miners) and war ships can both be hit for loot if OPC
- If a miner is UPC on a zero node, send a 2 minute warning message before attacking.
- Any ship other than a survey ship, is not protected on a node at any time.
STATIONS
- Stations are not protected by ROE
- Interferring with a raid of another alliance is not accepted so considered an act of war
- An attack on a station is not considered an act of war..."shield or share"
- Any ship attacking a station can be attacked in return by that station's alliance, and their allies/friends.
- It will be considered an act of war if you try to steal loot from a station cracked by another alliance, without their written invitation. This rule extends to attacking any of the raiding party's survey ships returning with loot, as long as their base is in the same system. The defending party is exempt from this rule.
TERRITORY
- A ship entering territory is considered the same as poking a station, so same rules apply (see above).
- A UPC ship in territory owned by an alliance is still subject to ROE.
WAR
- All declarations of war must be made in #š„-war-declarations and the in-game Galaxy Chat and with a personal Message to the Leader.
- The ROE are not active during the war.
SPECIAL ADDITIONS
- The USS Discovery is still subject to RoE.
Will be different server to server this is server 171 rules
This is a discord server for all game server, best to post it on your own discord server
I was showing to the chat above
Official meaning implemented by $copely, so no, ROe is not official.
Just some thoughtsā¦
Before having a new type of event be purchased with tokens, have it for free so people get the concept down.
Any time āa faction shipā is required for an event mission, be specific to include all the ships allowed or note those that do not counts - the latter is a shorter list. You do an inclusive list for other events, so the concept is not foreign to you.
Target lock button.
If I target something I want to be able to lock it so if I switch ships or look around the map i don't lose it. this would also be useful for raiding, you lock the station so you don't have to keep clicking back on it every time you want to attack with a miner.
PvP chests should've linked to the targets lvl, encouraging the player to attack a higher lvl player and not lower lvls
Dramatically improve the reward pulls for G4 armada packs. All my pulls so far have been basically worse than regular pack pulls. Hereās my latest uncommon G4 pull. I get more rare armada directives from regular packs.
Currently level 45 in game by the way. G4 pack rewards need to be much better.
While in Battle View, can the "!" icon be left visible, with notification numbers so we know when we've hit a daily/mission goal? No need for text description to be visible though (e.g. Upgrade Operations to Level.... ).
For context, currently when you're in Battle View, you've no idea when to stop hitting hostiles, except to keep coming in and out of Battle View, which is a pain.
Please could the relocation tokens be put back into the daily goal rewards? TIA
Regarding Mining - Automatically pop ships off of zero'd nodes and refresh the node. That way ships are sitting and blocking them, and no need for "node police" in-game
Need to give us more officer xp I need about 200mil maybe more to max the officers Iāve got and I not got half of em
Well I meant that it is official for the server if they decide upon it
The Alliance help (handshake icon). It really doesn't need to be brought to another sub-menu. Who helps people one by one? I always select ALL. Just cut out the sub-menu. Click on the handshake and it gives the Alliance members help.
Those who canāt stand the lag in points when help is needed for an event⦠Iām with you, one and done would be nice.
Exactly, a one-click situation is all that is needed
There talk of having the ability to level up certain green heroes to be more viable late game? Have a building that maybe at first only certain upgradable green heroes get dropped into. As if now really only blue and epic heroes viable for ships and away teams. Greens are stat fodder so the "A" team can go do big kid things.
How about LOL 35 swarms give m2 modulator when using a Franklin a
There should be a feature where you can load up ships with resources, and then if a friend in another alliance needs it, you send it to their base and they kill it, one way to Ballance it would be that you have to be able to kill the ship that contains the goods to be able to claim it so to stop a lvl 34 giving a level 15 enough resources to get then from 15-20 in a day. Another thing would be that you need to be able to send resources to alliance members (maybe have a tax so it's balanced)
Please add the ability to see what systems have missions that haven't been accepted yet.
I'd say RoE is a metagame concept. Definitely not official. Perhaps you could state that these are the 'official rules for your alliance, agreed within your server.'
But the context of this chat is far broader than a specific alliance on a specific server so the term official is incorrect.
BONUS REFINERY!!!! That's my idea and or suggestion.
On the officers screen, show the level in the thumbnail. So you can quickly see who to spend xp on for a daily event
How about pooling all shields together.. and making it toggling.. so you can have your shield on for as long as you have valid hours and can turn it off when you want
How are they the official rules for the alliance? I understand what you are getting at but think of it this way. The people who created ROE is the government. ROE are the laws/amendments. The alliances/players are the citizens. The people who disobey ROE are the criminals. The Criminals are marked if they do not follow it. Marked being "imprisoned" in my allegory.
Not all alliances follow RoE. It functions more like a treaty between 'nations' than laws for a population. Parties who don't sign up to the treaty don't gain the benefits of it but are also not restricted by it.
You are citizens within your alliance and follow the laws of your alliance which may include abiding by the treaty that your alliance has signed up to.
Some alliances pick and choose which parts of RoE they follow and then are only protected in the areas that they sign up for.
Well in my server that's not the case
If you don't follow ROE be marked kos and destroyed
Thats why we have been successful with our ROE
I do think most follow some form of RoE in most servers. I also think not following it is a valid choice. It's not a moral dilemma so much as a metagame choice. Like I said if you don't bind yourself to some convention you don't gain the protections i.e marked to easily identify that you're able to be hit
Some of the confusion may come from your use of the word official, referring to the rules as coming from an authority.
In an Alliance there is a clear authority who sets down the expectations for the alliance which may include RoE conventions.
In any server the authority is scopely who are not involved in RoE, thus RoE is not official above an alliance context
Well JSYK in my server an alliance doesn't make the ROE.
The top 50 alliances came together to make it.
Alliances can choose not to follow ROE yes, but they will be most likely marked kos for doing so by other alliances who do
For example, in my server there is an alliance that chose not to. follow ROE and is now marked kos by every alliance that does.
In conclusion, every server is different. Every server has it's own ROE. But in the end, you can always find a flaw in each others system.
@fierce ice Agreed?
Agreed
Scrambled sensors PvP event.
2 lvl brackets not to spilt ship tiers.
The the only thing you can see about ships in system is the ops lvl.
Ship type power and crew is hidden.
Please make there a way to get the second builder/researcher for f2p. even if its a bunch of work.
I think both ideas combined would be great
Better refinery outputs and a bonus refinery
Extend base shields - either a 14 day/ 30 day shield option for purchase (for those that are going on holidays and donāt want to come back to an empty base), or cumulative shields; use 2x 7 day shields for 14 days coverage. No more of āone shield type cancels another shield typeā - a shield is a shield.
I mentioned in the wrong channel, but any form of data export / api / telemetry would be gratefully appreciated by many .. #š-galaxy-chat message
can we have the players we blocked in game also appear invisible in game ? So we can truly completely ignore them. i am willing to pay a premium for that feature.
I think there should be a monthly time table of the standard events coming up, similar to battle pass, but the new time table will show what events scopley has planned for us during the upcoming month.
Stop adding lower level players to events that need 4 star ores. Completely unfair. A level 29 has no access to them and is at a disadvantage.
Which event is that?
Fair guess. I think around that ops lvl it becomes possible buy primes with 4* though, just a monetisation mechanism then
Yep š
What about being able to save officer load-outs/configurations for ships, a small suggestion but a convenient one at the least. What im saying is having a drop down menu where you could save your current officer configuration, and name it. So when you switch ships you would be able to click the drop down menu and click on whatever saved configuration you want to apply to that ship.
Worf. That is it
When an alliance sets another alliance as "Kill On Site", the other alliance should get a notification. Otherwise alliance B members will not understand why alliance A keeps attacking them
Second pull on Latium refine per day pls.
I would like a actual deck of cards of officers - I'd seriously buy that.
@Aids420 - that's a great idea. I'd even be happy if I could just organize/sort the order of the officers.
Id suggest monitoring your ranking systemā¦. š
@limpid jungle what slb was that?
The recruit JL Picard SLB
Alliance member was 39
Dopley needs to monitor their security
Pretty sure that guy posted it in the bug channel yesterday
Even when you truncate the zeroes, he didnt win. But Scopely still gave him 1st place.
Yah, I think it was an honest bug, the guy did report it in the Bug Report channel, NOW whetehr he opened an ingame ticket is a different story
I'm sure this has been brought up a bunch but please consider adding cross platform support (IOS/Android). Most mobile games these days support this. Thanks!
Okay, I think it's time you guys took a long look at revamping the battle logs. It's a Trainwreck, honestly. So many suggestions:
- Add scroll bar or a tab to select the round you want to view so you don't have to endlessly scroll through a 25 round armada.
- Have a section that shows the total damage output/inflicted by each ship, other relevant battle stats.
- I don't know, you figure some other improvements out, it's a really crappy setup.
A raiding specific miner, has a huge amount of cargo space but no protected cargo. Allows for much faster base drain but when discovered it has no protected cargo to keep it safe
I may block someone from talking to me, but I'm usually pretty happy to kill one of their ships... Plus, you see an empty node, but when you try to send your miner you attack a maybe bigger ship because you couldn't see the blocked person's ships.
Or worse, they come near you and then attack you and you wonder why your ship is in battle and then dead.
What are you talking about? Stfc is on Android and iOS. There aren't android only servers afaik
@full forum I'm talking about being able to play the same account on an Android device as well as an IOS device. MSF, SWGOH, DSA all do this. So say you have an iPhone and Android tablet and want to play the same account on both.
They'd need to divorce their login process from the platform game services... Its doable, but probably a ways down their list.
At the moment if you log in, you're doing it via game center or Google play
I understand that. I mean, if SWGOH can do it, and that game is super old, I don't see why this game couldn't. Might not be a priority but I wanted to throw it out there. If there's enough demand, maybe they'll do it in the future.
Idea... make it possible to join a dark space armada without needing to have a ship in system.
Gotcha
Yeah, they'd need their own logins, not a hard process. The way they have it now discourages people from making multiple accounts
I suggest a way to buy JUST the 30 day peace shield, no Latium, no speedups, JUST THE SHIELD. $140+ after tax is bullshit, pardon my French.
That or a way to trade in smaller shields for larger ones, 8x1h shields for a 8h and so on.
That is a great idea vex... Put in the refinery and you can refine your shields like some of the other item enhancements
Plus if itās in the refinery it takes time to refine them, so there is still an element of strategy
Youāve seen the refineries, right? $copelyās logic would have you put in 7 1-day shields for this:
- 50% 4 1-day shields
- 20% 2 1-day shields
- 20% 1 Cadet McCoy shard
- 9% 2 3-day shields
- 1% 1 7-day shield
Ship warp redirect - on top of the āstopā warp feature - if ships can be redirected to another system mid-warp. Instead of us āstoppingā a ship and waiting for the cool down, if we can set a new destination, ship continues to nearest hub, stops, rewarps by themselves.
May we have station skins? So I can get a proper Klingon base. Worthy of a Klingon warrior. Not an independent generic base.
@nocturne lantern it was one if the recent picard events. I just ignore the event but if the 4* gives additional high points it means those below level 34 can't compete. Why waste all 3*, when someone can beat you with unobtainable events. Bad event.
Technically you don't start using 4* normally until at least 39, and even then it's only if you have a Jellyfish. Any 4* scoring below that is primarily going to be from Prime Research. And if you are below 34 you won't be in a level bracket with someone with access to a Jellyfish
Not sure what the width of the grouping is. i.e if a level 39 can enter based on what you have said, it's heavily in their favour. If it's for levels between 27 and say 36 as an example, probably leave 4* out of the event as not relevant to the mass group.
Not sure if this has been suggested yet, I like to see better use of our team alliance. I was wondering how about being able to repair at alliance member stations. There will be an additional cost maybe even supplies going to the alliance member but it would encourage alliance members to place station strategically around the map
The brackets change wildly from one event to the next. Current SLB was 37-39 though. WHile the 39s have an edge if they have a jelly, it was a non-=factor in the last SLB on my server
Why canāt crew beam in and out between ships?
Scopley, thats why
Can we get a slider on alliance donations?
Why doesnt this server has the tng ranking system????
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ā
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Alliances mergers are happening, we are merging with non english speaking players, which is fantastic, however it is rediculous to keep having to refer to google translate to converse. Please turn on the universal translator.
Away teams has been a good addition. However we are still lacking transporters.
Perhaps that's the idea...
I'd like another category for sorting officers, similar to the upgradeable category, for ones that can be levelled up
Loving the new battle view button, if for no other reason than it turns off the most annoying thing in this game, toast notifications.
My suggestion: Give me a way to turn them of completely. Independent of the battle view. I do not even need to see a victory banner, because if my ship isn't dead, guess what, I won the battle, if it's dead, I lost. Weird to use my own brain and logic to draw a conclusion from empirical evidence, I know that's tough for roughly 75M Americans, but I'm capable of it.
Would love to see an option to obtain blueprints for the Discovery without having to wait on an event! If there is one already I certainly haven't been able to find it.
I do not know if this was already mentioned, but a way to recover an alliance that the Admiral has become MIA. I have seen several alliances where the leader has quit the game and abandoned their alliance.
There needs to be a time set for when the current members have a chance to take it over. Maybe start with the officers, then if they do not, then any member.
If this is the case for you, customer support can sort you out
This is good to know. I am hoping my leader comes back and plan on waiting until Monday night to give more time for him to show up, but yes. We are very limited in what we can do without our leader.
Thank you,
Hope it works out for you!
Too many times a glitch in your system netted you a few hundred dollars. So I spent 103 or more on a 99 dollar package for materials I should normally get from refineries. 200 each of rare gas, ore, crystal yet when purchase is completed you go to use it and it's 160 less then you just paid for. Your game has alot of glitches that just so happen to net you money. Hmm?
Can I suggest making former event missions available for those that missed the event. I am missing now and then mission.
I have a good suggestion: Pre Made custom load outs for officers. Itāll make loading up a certain set Easier.
Add a TNG ranking system with the Pips and Half Pips instead of the current one
š“ - Ensign
š“š“ - Lieutenant
āļøš“š“ - Lieutenant-Commander
š“š“š“ - Commander
š“š“š“š“ - Captain
š“š“š“ - Vice-Admiral
š“š“š“š“ - Admiral
š“š“š“š“š“ - Fleet Admiral
<@&509690795536941056> here is a suggestion ā¦..work on getting the event you do have running correctly before introducing new ones. The Jelly pursuit debacle is a joke. Iām literally waiting to spend money š¤·āāļø. Customer service response is almost rude !
Support will give leadership to another player, but from what I understand its random so better clean out inactive in case. But leader need to be mia for more than 1 week (take screenshot of the "last connected" screen)
Thank you. I will do that. Although I would have to say giving it to a random player is not the smartest thing. I mean if they gave it out according to who was the highest rank then at least the one they are handing the leadership to would have been working towards the same goal. Some random person could decide they want to do something completely different. 
Yes š once I was told it was given to a commodore, another time to anyone randomly so not sure at all.
But I got back our secondary alli like that, after the admiral was 7 days awol
Really bad graphic, but combine the SLB event thing into 1 page. Event description, how to score, rank, points, and rewards all on one page
I did that in like 2 mins so don't judge me lmao
Iām so judging you⦠for having common sense and the patience to even put that together to show itās possible. š
The events page should also look like the faction store
no way, I love scrolling left/right and $copely not grouping things!
I hate that there are so many folders for events too. Say I want to check how my ship spend SLB is going, I have through this path: events>6-12hr events>SLB>ranking. It'd be cool if we could make custom shortcuts so we could just go straight there instead of through a long path.
Especially for slb things, seconds can matter in the last minute.
We should also be able to customize the order of faction store stuff, alliance store stuff, etc. All stores should be in the same place and we can just tab between too
Multi-ship view would be awesome for tablets
True, or at least let us choose the order the events show, then the folders are less important
Iād rather a ship and other view - store, events, missions - than two ship view, but I can understand wanting two ship view
Agreed
Harrison event pls
To help with server demand and player lagg, make it visible in this window (next to where you see that it is 3*ore) when there is an AVAILABLE armada in the system. Can be a simple triangle outline in the color of the armada rarity, with a big number in the center of it showing how many.
#LessSystemLoads
Like this. It would indicate 3 available uncommon armadas in system (forgive terrible graphics. Lol)
What if when you are upc this stays blue. When you are opc it turns red?
Youāre actually asking the server to do more work here. As it has to scan every system at an interval and push data on completion/popping back up
You will create more lag. The nodes are static and donāt create more data or lag because theyāre not dynamic like armada being available
Or just but a better indicator for the player to know where they are on rss instead of a rough wag
It depends on the infrastructure. There could be a single service/process that tracks all armada locations and rarity and sends the data to only those people in Galaxy view who click on a given system. If players are then viewing less systems because of this information that would reduce the amount of data needing to be sent for everything in the viewed systems: reds, blues (including alliance specific tags), purples, bases, nodes, and armadas.
Iām not saying youāre wrong, you have a valid point, but depending on how it is or can be coded and the reduction of other data due to the change in behavior it could be actually lower data transmission, thus reduce the congestion causing lag.
How about when you block someone aswel as you not seeing there text they are also blocked from seeing your text
how about some more events to get Vidar skin shards? lot of players have it only partially unlocked. For stella it was nicely implemented in Apex event. would also be cool for Vidar as well, not just during Borg arc...who knows when its gona be on again
but, bigger suggestion is(im 100% not the first one to think about it) make some kinda recycling system for bps, of ships you already have. I wont build second Valkis ever, but i have 40 bps of it from chests. Why not make option to recycle those bps into faction credits? Same goes for Independent ships=> indp.credits
Another simple option(that is kinda included in all games that have any kind of pvp...) Player research stats. Simple list(example):
Damage bonus - 80%
Damage bonus for interceptors - 40%
Mining bonus crystal - 50%
And so on...
Understand what i mean? its really simple and lot of people would use this to plan out their next researches
How about making scouts spawn more often? It would be in conformity with what happened with armadas and I believe the reasons behind would be the same.
idea of the day : repawn more fast armada for "event armada" ......
Wait they fixed that š
Would be great if Scopely didnāt lie and could admit their own shortcomings
My suggestion is fix what you say donāt just say it and hope we donāt notice
I could do this all day, absolutely everything they say they fixed didnāt actually get fixed. Itās stupid to make any suggested changes until they are actually capable of fixing what they have.
Armadas earning xp would make tons of sense
can you run an annual awards session for people that make a real difference for the good of the server on and off game, for us on EU178 @calm crest works tirelessly to help get everybody get along and i am sure everybody has an Egonyx and i think a scopley voucher/award ceremony type thing would look great
WILD IDEA:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
Everyone wants this, make it happen scopely!
This is the best suggestion I've seen in awhile. š
Some kind of crew sorter - or crew set would be very useful - currently by the time I have switched crews after scrolling for ages I am out of time! also ship repairs should just auto select the most cost effective power ups it needs to repair the ship! instead of clicking multiple times (I think we do enough clicking already) and finally a back to main screen button instead of having to go back through all the different menus to get back to the main screen (more clicking) - REMOVE the annoying banner or add a switch to disable it!!
Please make the numbers showing the amount of cargo on a ship change colour when the cargo goes above the protected limit.
Cross alliance armadas!!! Invite only.
This way we can invite our friends to help us do g4 armadas and keep a healthy and balanced galaxy.
So⦠make the podcast yourself
You are familiar with most items costing more per unit if you buy more⦠refined anything?
Sort out refiney level 41 ops and no uncommon 3s what a joke
That would be fun š
Please add an Alliance HQ.
The new thing added to this addition will be:
ā¢New station for your whole alliance
ā¢In alliance trading system
ā¢Star hub
ā¢In alliance sparing
The new station :
This new station will have the ability for your alliance mates to dock. This will mean your alliance can repair ships and switch crews (you are only able to switch crews that are in your ship). This too will have the ability to be raided but not for traditional materials but only for items sent into the alliance trading system. The raiding will be as an armada attack it takes 5min. These stations will have a shield that lasts forever but after 40-50 armada attacks to it the shield will break.
In alliance trading system :
You and your alliance will have the ability to send rss into this trading system. That includes : Parsteel/Tritanium/Dilithium Tokens, Ship parts of any grade, Raw and Refined mats, Raw Latinum, Corrupted/Decoded Data, Faction Credits and Ship Blueprints.
The Star hub :
This will be exactly like the āStation Hubā but each system can have only 4 Alliance Station facing North South East West. They can be relocated to different systems but only the Admiral of that alliance can relocate it.
In alliance sparing :
This will grant the ability to have a sparing match with your alliance mate to see which crew/ship is better against ship/crew. After the match ends it will give a āVictoryā or āDefeatā pop up like with if your alliance was successful with a Takeover. You and your alliance mate wonāt have to repair. There will also be a Battle Log given.
Add a TNG ranking system with the Pips and Half Pips instead of the current one
š“ - Ensign
š“š“ - Lieutenant
āļøš“š“ - Lieutenant-Commander
š“š“š“ - Commander
š“š“š“š“ - Captain
š“š“š“ - Vice-Admiral
š“š“š“š“ - Admiral
š“š“š“š“š“ - Fleet Admiral
Add hostile ships in origin space. We already have armadas why not hostiles
Increase value of drops from 10m 4h 1d chests by ops lvl
Borg needs a Franklin 2.0 revamp. Newer 34+ systems with hostiles. The vidar is a great ship already, so unsure if we'd want to go the upgrade route. Borg refinery needs a 2nd look. Adjusted numbers and additional rolls for borg heroes. For members x3 faction locked the rep is only moderately useful. Consider to reuse armadas in borg space to further events and have them drop better rewards. Shouldn't have to wait for galaxy store for choice rewards.
There's been discussions on unused heroes. The lower decks of ships now are essentially stats. It's really not much thought to put ur highest unused heroes to fillthis role. What if the lower decks had synergy much like the bridge crews. It could add an additional layer of strategy much like the different bridge combos.
Other ways under used heroes could be further utilized. Away teams. Much like certain heroes get bonus chances for certain missions. There could be training away missions that afford bonuses to the Grey and green heroes that don't get used.
If they did make a
2.0 then it might be the defiant because it was built as a ship to destroy the Borg
Idea: fix the bugs like you keep saying you will
When relocating your base, surely the time the games is set in you don't need to dock all your ships to relocate your base. Surely a 'messages can be sent to your ships that your base has moved'. This would be handy considering most of the time I have to recall all my different ships from there task which take up time to relocate and then send the ships all out to their taks again afterwards.
Idea: A marketplace where players can buy things from other players and sell their own things. It would also be a good idea in an alliance (barter between alliance members)
Considering our officers canāt even figure out how to change seats on the bridge, switch between the bridge and below deck, or transfer between ships in the same system⦠I donāt see how your idea would work. š
Have a Jeffrey combs arc. All the characters he has played across the different shows.
double the spawn rate for armadas, when you run an armada event
Developers need to learn how their game works, utterly pointless doing an event with targets that infrequently spawn. Utter incompetence
incompetence is to nice said
Add a TNG ranking system with the Pips and Half Pips instead of the current one
š“ - Ensign
š“š“ - Lieutenant
āļøš“š“ - Lieutenant-Commander
š“š“š“ - Commander
š“š“š“š“ - Captain
š“š“š“ - Vice-Admiral
š“š“š“š“ - Admiral
š“š“š“š“š“ - Fleet Admiral
You had two event ideas that polarized everyone, burst events and tickets, but imagine if you combined them. We could all pick a time period to participate in these grindy events that almost no one can sustain for 24 hours, use tickets to enter and just go hard for an hour or two or four or whatever instead of just giving up because we have to work or need to sleep or you know anything else a human being does in a day.
Man, I absolutely hate Armada events. So much time wasted either looking for a belated target or waiting for the cotton picking thing to start. @Scopely, you really need speed the spawn rate and add a fricken' "Start Now" button!!!!!!
@broken swiftpely support for M1 macs. Was great with it sideloadedā¦
Up the spawn rate for armadas during an armada event.
Mining should give ship xp
How about get rid of cool down period in alliance store ..let us spend as many credits as we want whenever if we got them....and allow us to get armada directives with alliance credits other than uncommon only...the cool down period is way to long for no real good reason.
WILD IDEA:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
Everyone wants this, make it happen scopely!
While I agree, use PMC and hit faction explorers⦠earn faction rep, earn XP. I just finished my first Horizon to level 45, the grind was quicker than youād think.
Duh
Why not have armadas respond fast as shit then sell packs at your overpriced value (like all packs). No sense in buying armada packs when there are no freaking armadas to start
Iām sure that was already said but it still bugs me
My alliance was just spending literally all day hunting for Rare Armadas... One guy says to me... "You know, if I could find armadas to spend tokens on, I would buy more in the store" Why don't these things just auto-respawn? There's no good reason except that you want us to spend less money on Armada Packs.
When the game first started you could see all future builds.. they had a trading station marked for ops 50.. which is now gone.. they probably will introduce it one day
unfortunately they were just placeholder images/concepts that hadnt been developedš
Sad news indeed
https://tenor.com/view/cat-dog-hug-friends-gif-8392499 cheer up doggo. they might one day actually design and code something other than more crappy armadas lol
We need more systems with armadas in between lvl 36 and 40, 3-4 systems per faction is too low, 30 minutes searching for a single armada to launch only to give up because you're so frustrated and thumbs hurt is hardly acceptable, shorter times is great for low population servers but for servers where the top 3 alliances have over 200 active players above level 30 makes these events next to impossible
Can we have something we can do with these please. Level 35 and these are all from armarda chests. Hate to think how many ill have by time I'm needing to use rares only
Dear Scopely developer team,
Armadas event are not difficult, they are frustrating like hell, boring like hell, and time consuming like hell. SPAWNING RATES OF ARMADAS ARE INNAPROPRIATE. We can't stay connected all day long, scrolling on our screens to find armadas. When or where have you figured out that frustrating players, or boring them to death would help keeping players on the game and earn you any money? To be true to you, I feel disrepected as a human when playing those events. It's like protituting my time, it's not even productive to invest that time in the end. That's certainly how you wish your players to feel, no doubt, disrespected, as disrespected people are eager to pay money to feel respected, no doubt... It's not even that we don't have the directive needed, it is that we can't find armadas to do the event - all - day - long. Be sure to transfer this feedback as a whole to the developer team. And I expect a personalized and throughfully detailed answer from them to this non-sense, nothing else.
Have a great day.
Increase value of drops from 10m 4h 1d chests by ops lvl
If two alliances go for an armada and the warning doesn't come up saying someone else has gone for the armada, maybe refund their directives? If your servers can't handle the lag, then we shouldn't be punished for it
@grim peak send cs a ticket and state clearly which type of directives you used they will refund them. They have always been very good with us for that
I've done that. But it shouldn't be a thing. Especially in the middle of an event.
Ahora en castellano por si alguien en Scopely lo pilla. EstĆ” claro que las opiniones de los y las jugadoras/as os importa poco, un evento de Armadas imposible porque no aparecen, ni hay suficientes para todo el servidor, gracias por de,ostrera de nuevo lo poco que os importa @worldly nova
SERIOUSLY! I JUST WANT TO TURN OFF THE TOAST NOTIFICATIONS. More annoying than the constant crashes.
I would like to suggest temporary battle pass arc dailies. Like for this Armada heavy arc we could have "kill 250 hostiles, get 100 uncommon directives" and "kill 1000 hostiles, get 200 rare directives", something that is annoying enough to tempt dolphins and whales to spend on the directive packs but still allows krill to participate
Here's some feedback. If you put a multiplier in for ticketed events, how bout ensuring the multiplier actually works eh?
In the alliance button, there is a box that lists the time to the next Takeover. PUT THE SYSTEM NAME NEXT TO OR BELOW THE TIME!! It is a waste of time to have to tap into that button just to search for which system it is. When you have 5 systems, its not always easy to remember which one is on which day.
Put how many event tickets we currently own up in the upper right. I want to quickly know how many tickets i have so i can prioritize my spending of said tickets. There should never be a screen where it asks you to spend some kind of currency without telling you how many you actually have.
And when you do click in have them sorted by next takeover time.
Please add more G4 nodes in independent space (Sotavi etc.) Also can it not be flipper nodes itās so frustrating seeing only 2-3 gas nodes in this system or mining out an ore node and itās stays ore.
Hi! Just wanted to drop in and ask a quick question. Just curious to know, why aren't Away Mission Speed-ups included in Daily Goal rewards given that building and repair speed-ups are? Thanks!
What is it thatās not working?
WILD IDEA:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
Everyone wants this, make it happen scopely!
Can you add a start now button for armadas instead of having to wait for the timer please
If they added a login with say Facebook it would work across platform Iām in the same predicament
ALL pvp zones should be announced to all players!! seems everyone has different zones for pvp and they wait to attack when the uninformed enter the zone!
I believe scopely thinks armadas are a pvp point
SUGGESTION Since many new crew are for Armadas, How about some synergies within all Ships captains within the Alliance team facing an Armada. For instance, one TNG crew as Captain in 3 different ships within the Armada attack, get a synergy bonus. Since it is not PvP, it shouldn't damage any balance for the game. But creating amazing new ways to do Armadas.
I want the $5 peace shield packs back. I canāt afford $20 packs. The prices in this game are so, so much higher than any other game I play, itās ridiculous.
Just from doing dailies you get 24h shields - and they can be cheaply purchased in the alliance store
I havenāt been getting any from dailies and Iām not getting enough alliance credits to get any shields. Itās only giving me 15 alliance credits a day for both alliance tasks
In dailies there should be a 4, 8, and 12h shield, like so. What ops lvl are you?
27
Can we have a way for officers to earn xp when on ships that kill stuff or when they go on away missions?
I noticed I am only getting 15 alliance credits yesterday. It must have been changed a while back because Iāve run out today.
@wild bolt you should be getting 24h of shields each day then
I'm curious what the issue is
If we are having an armada event, put the armada respawn timers down to 1 minute
I get the shields but I used to get more alliance credits that could be used to buy more shields or relocation tokens. I used to get a relocation token each day and build up the rest for recruitment tokens.
We need more armardas and quicker respawn if you are to run events like you did now the server has merged
Letās all not spend on this game for 48 hours ⦠maybe then scopely wil check whatās going on ! š , and just maybe then wil the listen and take us seriously
I think that there should be actual time stamps in the game, instead of ā1 min agoā, ā5 min agoā, etc. Use the server time stamp, if possible. That way, if there is a skirmish between alliances, the proper time stamp can ensure who threw the first hit. For screenshots, it all depends on when people take the screenshots, and itās very difficult to determine who broke roe first.
What for you created away assignments? To take away all best officers? Why all garbage grey officers not in use? Drop difficulty of away asignment than we could sent there REALLY useless officers instead of useful, which need every day.
And please change repairing speedups to building speedups
Battle View suggestion:
Make this customisable. Add a tab in settings where we can check what we want to hide in the battle view. The current setup is decent but I would prefer to hide some more HUD stuff like system name, alliance/inbox and sometimes galaxy/station could be hidden too. Iād prefer for my alliance helps to still pop up in battle view too.
A customisable setup would allow players to find a setup which works for their individual play style
Battlereport pop up also there in same list!
Crew presets - drop down menu of 3 or 4 presets. For example preset 1 gives hostile crew, 2 is mining crew, 3 is your best pvp etc.
I think your idea is a very good one. I would recommend 1-3 presets per Dock or per ship. Also an "Abandon Ship" button to return all assigned officers to the station from the ship. Either way, very good idea.
A "Save All" option to save all ships and crew loadouts. Something easy that would work when all of your ships are docked (not sure what would happen if officers are on away missions) but still - a loadout profile would be awesome
Seriously - can we please lose the limit on the Mycelium refinery? COVID is pretty much over and people are having less time to play games like this. Being able to jump saves me a lot of time. I play to de-stress, not add to it. When it gets to a point I have 15 minute travel times again, I'll put aside this game for something else.
Stong Suggestion - In Diplomacy, add 'Wary'. We have 'Ally' and 'Friendly' and 'Enemy', but there should also be 'Wary'. To mark alliances that aren't necessarily 'enemy' but also not 'neutral'. There are some alliances where you don't want to be actively attacking, but definitely want to know they are 'around'.
Fix the refinery. At some point for every level it should refine a few useful materials for that level every time. If this were real the project would have been scrapped and abandoned by level 20. Just remove all the personalization from the code and make it ātrulyā random per level of building.
why not just let players create 10 preset crews, label them what they want, use them on whichever ship on whichever dock
$copely has failed with Diplomacy, why wouldn't they have Red Alert in lieu of Enemy and Yellow Alert for what you suggest?
Stop asking me to review your game. You never fix my issues. You never use my suggestions. You only care about what will cost you money and what will make you more money.
Can you make the Notifications work 100% of the time please
When using "Assign Officers" could officers on away missions be moved to the end of the carousel and be greyed out, in the same way officers who are on other ships which are undocked are? I get the nice intention but I don't know anyone who uses "Assign Officers" to access away mission speed ups, but having to scroll past officers who I have knowingly made unavailable for my ships, is really annoying!
Speaking of Away Teams, why not put them in order from when they'll complete vs the order in which they were started
Can you add an addition to visuals
When ship is destroyed let ther be no visible lights and have fire and basically debris
And when ship is repairing make it look like itās repairing and not magically become repaired after you collect it
And maybe a bit more interesting battle visuals like any one of them can be randomly selected for the fight because there are only 3-4 of them 1 for
1 for
and 1 for 
Hey scopely how about making the armada spawn times alot quicker if you're going to run armada events, just trying to find a armada when every alliance is doing them is ridiculous!!
Can I get armada center without buying it.
It unlocks at at lvl23, but you need to research it with 1000 armada tactical cores (and trit and dil)...which you get from cashing in armada credits.
Change 'shield' and 'hull' health bars on ship icons to percentages (to one decimal place). Would make hostile grinding so much easier to judge..after all, Chekov very rarely shouted 'Keptin, shields are down to a lit bit of blue bar, I have no idea if we can take another hit!'
Please add an option to open 6 chests with uncommon armada credits. I have thousands more than I can use, same for most of my alliance
Is it time to have a designated PvP system cluster? We have so many systems for borg, swams, eclipse, factions, etc. so why not have a few designated systems for different brackets for just PvP in each faction so that it gets used during PvP events only, and others can go about doing their normal activity without being get hit? You can also bracket the systems so ships outside that bracket cannot enter those designated PvP systems.
Yes, but you have to find someone to run an armada or two for you to get the initial payout of credits, to get the cores.
Can be done either by having someone visit your alliance, or visiting another alliance
New ship-Enterprise-D
G3-G4
Unlocks ops 38
Ability-
Against hostiles ships-The picard maneuver: When attacking a hostile ships performs a in system warp instantly striking the target. increases critical strike by 25% for 3 rounds. (Level 1)
100% (level 12)
Against all targets:
We will not comply: when fighting increases dodge, armor and shield deflection by 10% per of defense per round (stacking) (level 1)
65% (level 12)
Against players:
I want a favor: When fighting players reducing damage taken by .5% per round (level 1)
5% per round ( level 12)
Maximum damage reduction 75%.
The bug with the pvp damage events whereby a crew on ent lead by Leslie will get several times the usual points is defeating the spirit of the event and causes strange cheating. Please fix this.
Give us a miner for Isogen 1,2,3
We have miners for Parsteel,Tritanium,Dilithium,Data,Mycelium,Latinum,G3,Ore,Gas,Crystal why no Isogen miner
Airiam and Elea Makinen are iso miners.
As in a ship
Who's our latinum specific mining officer? We have a latinum specific ship, but no officer. So, mycelium/Discovery is the same as latinium/D'vor.
It was meant as a ship not an officer @lament stratus
I mine iso 1 at 34K/hr, iso 2 at 61K/hr, and iso 3 at 92K/hr with my horizon with Maliken and 10 of 10, that's faster than I mine G3 gas. We don't need another specific mining ship for iso.
and it's not like anyone uses their fortunate to mine steel if they have an envoy, or their envoy to mine trit if they have a horizon. So saying we have specific miners for parsteel and tritanium and even dilithium is a weak argument.
Consider the faction hunt event just have a single faction credit currency for slot, maybe then you realize who screwed you made Federation.
Refinery. Instead of having a dirt floor with no guarantee, maybe have a guarantee then a random add. So say for g3, 10 common, 5 uncommon, 1 rare per batch. Then add the current randomized outputs.
I just made it to outlaw rep today in the rogue faction. I do enjoy this content but I am a bit put off by the store. Having made it this far I knew some things would change but the increases do not seem to be reasonable. Specifically talking about directives which have not increased at all but now that is 300k transmitters which at partner was 120k and known associate was 58k for the same amount. Also in the case of the token being 600k, 240k, 116k at each level but yet still only getting 1. At this point I need 900k transmitters per day just to get those 2 which equals, with repair times roughly 19 hours of game time. The cost I can deal with even though I do not believe what you get has scaled in a fair manner, but the stella with only a 100k hold makes it nearly impossible to really be effective at managing time to cost. I do really like the outlaw/rogue aspect but I see this as quite a set back in my game with such a large cost increase and no true benefit increases. I'm sure that most likely nothing will change but I wanted to pass along my thoughts. I will attach my ss of my store and have started to let my alliance know that known partner is really the best level to be at. It does not look like there's any benefit to going beyond that. It would be nice to know what, if anything, the thinking at scopely is on this. Thank you for your time.
You need like 5x as much Fed Credits to max officers versus the other factions because of the officer pool š¤·āāļø
Yeah, that's why they need to separate the credits and not have all three in one event especially ticket events, I may never need klingon credit
I mean, it's 25k credits to Bring an Epic officer from T4 to T5, I'm sure you will use them eventually
Yeah, I'm milking scoundrel
<@&509691205798592532> can scopley please remove the millions of tribbles we collected from the last tribble event from our inventory if they are going to be of no use
Please
Who, gorkon is tier 1 and not going anywhere and lorca is better
Gorkon provides a ton of good stats
The idea behind maxxing Epic officers you won't use on your bridge is for padding your below decks which boost your stats for officer specific abilities
My Gorkon is T4
Gorkon, Kang, Kras
I'd still rather choose to get the 7500 fed cred in one ticket and use now rather spend 30 ticket and get klingon cred I might use as an under deck officer in some far off imaginary time
Gorkon+Nero+Kirk at T4 give a HUGE stats boost for any ship below decks, and tehy are very easier to tier up because you can get them from faction recruit pulls
Did you not get I am not get tier 4 Gorkon in a year or more
Why not? If you get to Faction Tri-Lock, and just do your dailies everyday you can buy the recruit pulls with faction credits and pull everyday, 10+ gorkon a day, not counting the shards you get from other sources.
It's really not hard to get those 3 epics to T3 or T4
Dude I need 46000 Klingon credit to get the 700 shards plus 25000, you said to tier him, or scopely could let me choose the 22500 fed credit to put to use on kirk and getting an enterprise vs getting gorkon to tier 4 in 2 or 3 years. Really that's the option you would choose
Well, don't go beyond known associate. I believe that's where you get everything and it's the cheapest it's going to be. At partner and outlaw you get small increases except for directives which stay the same through all rep levels but the cost does increase drastically.
š¤·āāļø Faction creds build up incredibly fast after a while, but hey to each their own. Just trying to give you some free advice š
46000 Credits takes ~1.5months Just collecting dailies, not counting all the other credit rewarded from events
I had go to scoundrel for rare,, going try to stay there
The costs are easily countered though, as you level up your rep you should be doing the research, Highway Robbery makes collecting Codes & Armada loot a joke š
@obtuse turret eh, I've been playing nearly a year and have 56k klingon, and the point of the thread is idea and suggestion, which I provided, thos split of the credit is just to facilitate the idea that there are three functioning faction and there isnt
Fair enough, I was just trying to offer you some advice š No harm no foul! (Also I didn't even pay attention to the channel š was just trying to be helpful)
I get it
That is true and I do have research leveled. The point is that with a 100k hold it is 3 trips to just get the directives which hasn't changed. So @ known ass. it's 58k and at outlaw it's 300k instead of 120k for the same amount of directives. And in order to get the token it's still just 1 but it now costs 600k over 240k which is double the trips. Living at the closest system it's about a 5 min round trip and another 4 to fill so between the increased cost and the time it seems to me that it doesn't scale correctly and that what you get should have increased, both directives as well as the credits and rep.
If I recall correctly, they said they were going to be looking into the Stella Cargo Hold
In the battle view, if you're zoomed in far enough to where the names disappear, instead of only showing the player shipās level, you should show the alliance tags as well.
How about 500 1hour shields for $1.00 USD or 5000 1hour shields for $5.00 USD to make scopely some money?
It be more like 5 1h shields for $50 USD. š¤£
The cost of the $1 transaction alone might actually net negative for $copely.
Can Admirals & Commodores please be given the ability to Sticky/Pin announcements in Alliance Chat. Please.
Remove the hijacked ships from the epic chests, once you have passed level 30 they have zero value
Considering they didnāt count for some faction events recently Iād argue hijacked ships have 0 value to begin with. š
Why is it a bug?
I'm sure they'll be no tribble at all....
WILD IDEA:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
Everyone wants this, make it happen scopely!
I had an idea while I was bemoaning my lack of crystal to upgrade my Saladin; what about a permanent "Cool Down" token that you can buy and permits the use of Speed Ups in the Refinery? I would frankly just like to be able to use Speed Ups in the Refinery regardless, but I figured adding a money-making option would probably gain more interest from anyone who could do anything about implementing it.š¤·āāļø
IMO the issue is the double down on Crystal as primary for both interceptors and miners.
Future miners shouldn't have a single primary resource, with each component having a different thematic primary.
Ya, that is also a problem
Easy fix:
Make ALL faction hostiles drop refined 3* uncommons (amount depending on level of red) INSTEAD of para/dili/trit. Right into the cargo. Hostiles lvl 40+ can drop rares.
I can hear the neigh sayers now, but hear me out; there's a massive materials problem in the game making progress take babysteps every few months. This makes everything boring being able to do nothing but save up, refine, save, event, save, repeat. It's needed badly. Even if it hurts short term sales, itll boost long term profitability by maintaining a strong and active player base. Also, logically speaking, we spend refined materials to upgrade the ships, so its only logical some would be found in the wreckage/debris. Also, the volumes of resources currently gained from hostile drops is a small drop in the bucket compared to repair costs getting it. So it needs a fix anyways.
Bonus refinery would be nice. One of these years
@proven plank not sure where you got your numbers been playing just over a year and a month and half way to t5 in all of these.. t4 kirk,gorkon and nero.
No officer packs ever purchased either.
Still have 160k romulan credits,130k fed credits,60k klingon.
Locked klingon last.
But borg refinery makes this easily done
2 questions <@&509691205798592532>
When are you guys releasing photon badges. Ive been saving up loyalty badges for a while now. And will you be afdingen g4 stuff in the loyalty boxes because they dont contain any.
And are you guys gonna put more common g4 into events because I need sometimes about 60 to 70k And I bairly get 170 out of the refinary. So are you gonna make more events that pay out couple of 1000s commons at a time.
Or finaly fix the refinary with bigger payouts way bigger.
Make the ATAs better by making the common officers better for them because basically everyone is using good officers
Personally I use mediocre officers. Always have all options running, and most missions are at 60-90% - I thus accept occasional failure. But that way I never have to send my mission critical officers
This might be a dumb idea but hear me out
Avatars and Frames give bonuses
For pvp events, list all the systems and the respective levels. That way lower level players don't wander into a pvp system unknowingly.
Or maybe when a player wants to enter the system that is PvP for no matter what lvl it gives a warning you are going to enter PvP space
That would work as well.
We need a new Klingon ship that can match the ent g3 as the d4 is just so unpowered compare to it I understand how the triangle works but it looks to me that Klingon always seem to come third we need more office and better ships for the Klingon faction
Or update the existing Klingon ships for those who put time, rss, and money into into them.
Either one or they need todo it add another weapon onto the d4 to equal the augur and ent
Make the mycelium nodes bigger than 800
Same as lat nodes
Make the refining automatic. Add the setting to pick one of the three amount to refine and when you have that amount and the cool down time is zero. Then it automatically starts again.
Hey, I have this stupid idea that a system of a certain level should actually contain ships of that level. You know, just because the purveyors of this time suck keep specifying that players kill ships of certain levels. Stupid idea, huh?
Stop disrespecting your players. If I choose to waste time playing your game, that's okay. It's my time. It's not okay for you to waste my time while I'm playing your game. For example, killing my ship because I had something else to do when it landed in hostile space.
lat nodes are bigger than 800... as you go deeper into faction space the latinum nodes do get bigger
But you know that's a chance that might happen, send a decoy, bait the ship to a different area, don't go, you have options
Let us delete our messages in alliance chat
BRILLIANT IDEAS:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
Everyone wants this, make it happen scopely!
NEXT...
Make ALL faction hostiles drop refined 3* uncommons (amount depending on level of red) INSTEAD of para/dili/trit. Right into the cargo. Hostiles lvl 40+ can drop rares.
I can hear the neigh sayers now, but hear me out; there's a massive materials problem in the game making progress take babysteps every few months. This makes everything boring being able to do nothing but save up, refine, save up, event, save up, then repeat for months until finally we upgrade one component on a single ship. This fix is badly...desperately needed. Even if it hurts short term sales, itll boost long term profitability by maintaining a strong, growing, entertained, and active player base. Also, logically speaking, we spend refined materials to upgrade the ships, so its only logical some would be found in the wreckage/debris. Lastly, the volumes of resources currently gained from hostile drops is a small drop in the bucket compared to the repair costs from obtaining it. So it needs a fix anyways.
NEXT...
Survey ships should gain experience from mining just like combat ships do from combat. Plain and simple.
My best idea ever: I suggest that you change time to minutes = seconds and hours =minutes it would probably make ratings go up
Move the dang PvP events to Borg armada space so people can do the daily without higher levels killing them.
But there isnāt enough money in it for Scopely greed to be satisfied!
I mean.... you're not wrong, sadly. V_V
They arenāt gamers as much as they are greedy.
This game has lots of potential. Take away the greed, fix the glitches, and balance the PvP.
I believe they would actually make more money than they do now plus more players & happier customers.
Okay so your fixing the spawn rates but can you add a start now button aswell please
I understand this has been asked 10,000x before.... but please please please please deactivate trivial push notifications eg: armada starts.
TIA š»
Eliminate blue stacks bots or watch your revenue die.
Lower all research times past ops 30 by taking off 25%-50% of the research times, 50% off of anything over 4 days, and 25% for stuff under that, times are getting ridiculously too long and is making people quit, 8 days for a single research isn't helpful and makes the player feel stalled up in game progress, don't address this by adding a research to lower research speeds by small amounts, do a major overhaul to it, same with building times
Can we please get sourcing for jaylah besides the super rare chance of a leader chest pull from swarm armadas, that's really ridiculous for her, when she's literally only good for 1 thing
How about adjusting the timer and amount of armada directives available in the alliance store. Especially the timer. A week is absurdly ridiculous.
Dont need more directives need more armadas
Need both. And not in PvP flagged systems.
Let everyone in an alliance know who is online not only the commodores and admirals
Allow commodores/admirals to give permissions for things like that
More leaderboards please.
Most ships destroyed leaderboard
That's a boring leaderboard already
Just a whale lb send biggest ship and kill any smaller ships
BRILLIANT IDEAS:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
Everyone wants this, make it happen scopely!
NEXT...
Make ALL faction hostiles drop refined 3* uncommons (amount depending on level of red) INSTEAD of para/dili/trit. Right into the cargo. Hostiles lvl 40+ can drop rares.
I can hear the neigh sayers now, but hear me out; there's a massive materials problem in the game making progress take babysteps every few months. This makes everything boring being able to do nothing but save up, refine, save up, event, save up, then repeat for months until finally we upgrade one component on a single ship. This fix is badly...desperately needed. Even if it hurts short term sales, itll boost long term profitability by maintaining a strong, growing, entertained, and active player base. Also, logically speaking, we spend refined materials to upgrade the ships, so its only logical some would be found in the wreckage/debris. Lastly, the volumes of resources currently gained from hostile drops is a small drop in the bucket compared to the repair costs from obtaining it. So it needs a fix anyways.
NEXT...
Survey ships should gain experience from mining just like combat ships do from combat. Plain and simple.
Stop spamming... they won't implement it anyway
Better try than not
Yeah, I have options. One of them is to take my time and money to developers who at least pretend to appreciate me.
I agree you have that choice, I'm not defending $copely. But this is a simple mechanic of the game that is easily understood and even makes sense lore-wise.
Increase the amount of hostiles in Eclipse systems/reduce their spawn times. Grinding traders is boooooorrriiiinnnnggg
Make collecting 10 minute chests and dailies one click, if I click it collect it just like events, no need for another window
You know how when you are changing officers on a ship there are categories you can choose from? Like Strength, Class, Ship, Group, Attack, Defense, Health, and Name.
I think that we should be able to create our own and just click on it for easier and quicker officer swaps. We can create ones like PvP, PvE, Defense, TC (Territory Capture), Armadas, etc...
Would be nice if Scopely could include more speedups & lat for people Ops40+, with the introduction of the FrankA refinery rss isnāt a problem anymore, but the massive completion times for all research & buildings is a problem. Buying packs just for the lat & speed ups is crazy!
Better suggestion would be to have crew load outs, which can then be organized by pvp, pve, armada, tc, etc.
But some people may not want to collect on all of their dailies, an option to collect one at a time is still required.
That's basically what I said. Like if you klick on one of the categories it says all the officers (Main Bridge and lower deck) that you need.
PvP events continue to disappoint, TC has a very frustrating fixed schedule. What I'd really like to see as a feature is contract PvP between alliances. Let alliances select types of contests, like king of the hill contests on the model of TC takeovers, donate a wider variety of game items to the alliance, and let alliances ante those up as prizes for such contests. Let them decide who's eligible in terms of individual player power or total power that can participate. Let them decide if they want to limit players to specific ships to create greater parity or limit repair costs.
Don't force events for PvP that end up having lame rules that players game out, let alliances put together their own events based on templates, set some rules, fight for bragging rights and even real rewards. If you have events for this, make them week-long ALBs and based on points for event difficulty. Watch servers grow much more vibrant communities, give players new and more internal motivations to grow and support their alliances.
#endforcedfunPvP #letalliancesplay
Out of game Armada notifications need to go away... if Iām not in game I could care less when an Armada is formed and in game I know when Armadas are formed when Iām not in game I like to leave notifications on for a base or ship attack but the never ending Armada notifications are driving me nuts
Ok, so just had a thought. I say we champion for the receipt of a paycheck to be determined by the employees ability to complete the events. They fail to then they get don't get paid. Maybe then they'll give us realistic respawn times, better economics in game, and much more
Players who normally shield sometimes fall asleep without shielding. Allow alliance members to turn on the player's shield.
at that point why even make base raiding an option?
āļø
An Auto Shield would be great, with a timer ie: It would activate after setting a Half an hour countdown !?
Also what about a Battle shield ?
Ie: ship's will get a hull health benefit when in battle or while mining?
There is no glory in base raiding a sleeping player.
Players raiding me before my morning coffee !
Please could the Alliance store cooldown on purchasing armada directives be reduced? TIA š»
I know itās been said before, but what about a trade back of blueprints for ships Iām never going to use .
Something like for every 10 bps you get the option of a higher lvl or faction ship bp I currently have enough to build 72 envoysā¦. Iād rather have 7 bps towards an augur or d4 or something .
Every battlepass swap the epic officers you can purchase with transporter patterns
Let's get TOS officer Recruit shards into the regular rotation.
Sunday = Disco shard event
Let's have a TOS Tuesday!
I know this is a crazy idea, but why not give era based free or grindable (but without perk) skins for the non Epic ships?
TOS/TNG era ship reskins for the Lvl 26, Lvl 28, or Lvl 32 ships. Would add a lot of flavor to the game.
Please, please, PLEASE let us use speedups on ship scrapping!!!!!
Further to my comment above⦠scopely should recognise those of us who have been grinding away for years. You can see the ship bps are a good example⦠those who buy their way to the top wonāt get the same number of bps. So reward those that work hard in game not just those who can afford it.
Ships have hull health, shields, and then whatever abilities from officers, what would a battle shield do?
Exactly, not like we are getting tons of alliance credits anyway.
Also add directives for all armadas into it
Itād be great if we had the option to deactivate the general chat feed.
I sudgest add to game in some systems hostiles (same what are in that system) with auras similar like scouts. They spawn with 3 type auras each stronger then other and spawn times different. So they can drop different things what we need more like ship prints armada tokens... It can make maybe more pvp mode in some systems.
I'm sure there are multiple instances of this suggestion, but just want to reiterate that it would be great to have a slider for contributions to your alliance (similar to how you can use sliders for speed ups, etc.).
More faction credits in dailies
Consider integrate auto-lvl of appearing guards if players' ship is above certain power in comparison to that system. I've seen a lot players who put ships on night and so easily gain exp
Suggestion to streamline armadas: once all participants in the zone get stars, the armada starts immediately
Why can't we share resources within an alliance?
I could answer that, but it would probably violate the TOS.
how about you create an "armada start proxy circle".
to start an armada your ship has to stand inside that area. if there are other ships in that area as well it gets blocked from starting.
so the pvp will come before the directive spending
and people are limited to the systems their ships are located
Just make it so that directive aren't spent until the armada fight occurs.
Server transfer token after level 12. Maybe ā¬20 or something to keep Scopely happy and avoid mass exodus of a server. Able to see what servers you can move to before you buy token. This game is too community lead, ROE rules kill my server(179). Would prefer to be able to choose another server that doesnāt suck the fun out of the game even if it costs.
Add an option to turn off the notification banner that pops up when grinding hostiles for events
Here is one massive idea : make the epics respawn faster then the rare , you stil have some time to fix that before heāll breaks out at epic armada event ā¦.. oh and while you work on that ⦠fix the rare respawn to wil ya !
And we need more level 41 hostiles in normale space , or make the hostiles in deep space count a well
Or remove the stupid level block for deep space and make those hostiles count.
Can we add armada token chest purchase to rogue and borg stores. Having to only rely on daillies and a weekly alliance store isn't getting the job done.
Can you add an addition to visuals
When ship is destroyed let ther be no visible lights and have fire and basically debris
And when ship is repairing make it look like itās repairing and not magically become repaired after you collect it
Just got to deep space ,but the armadas are in warp 80 systems , canāt get there with ent or auger. So deep space is boring for now
For territory space : since on most severs everyone is settled and nobody attacks how about this : scopely sends in a swarm of hostiles ( all different levels ) to attack an alliance , you need to kill 75 % of the fleet . If not you loose that system for a week , then next week you fight the fleet again , or those who are willing to take it also ? ⦠because territory is boring for now
Or if you want you can fight with the fleet making sure that alliance doesnāt take it back again š
Here's an idea to pass along... How about you let us zoom out so we can see the entire system... At least make scanning for armadas easier...
SUGGESTION: DON'T MAKE HIGH LEVEL EPIC ARMADAS TAKE 3 HOURS OR MORE TO RESPAWN
INCRESE SPAWN RATE OF ARMADA!
Allow server transfers even for a price. Make armada respawn time 1-2 minutes max and make the g4 armada rewards better.
Stop doing auction events to introduce new content. We canāt test the content if we donāt have access to it.
Money
How about when the daily events appear there is better ways to not only contact Scopely but someone from Scopely available to deal with bugs - Been waiting four hours now for an event that hasn't appeared and NO responses from either my ticket or on here
Suggestion: Recently one of our friend alliance from [GRDI] lost one member because of COVID. Iām thinking that in this kind of situation we can preserve abase with all the assets and displays their ships. Or have some soft of memory in a specific location. This idea need some brainstorming. šš»
Can't make me
DESPERATE IDEAS:
Make ALL commons and uncommon's possible in a standard recruit chest (plus current rares).
Make ALL uncommons and rares possible in a Premium recruit chest (plus current epics)
Make ALL rares and epics possible in an Ultra recruit chest.
Make ALL federation officers possible in a Federation recruit chest.
Make ALL klingons possible in a klingon recruit chest.
Make ALL romulans possible in a romulan recruit chest.
Make ALL borg, rogue, and augments possible in a new independent recruit chest.
Everyone wants this, make it happen scopely!
NEXT...
Make ALL faction hostiles drop refined 3* uncommons (amount depending on level of red) INSTEAD of para/dili/trit. Right into the cargo. Hostiles lvl 40+ can drop rares.
I can hear the neigh sayers now, but hear me out; there's a massive materials problem in the game making progress take babysteps every few months. This makes everything boring being able to do nothing but save up, refine, save up, event, save up, then repeat for months until finally we upgrade one component on a single ship. This fix is badly...desperately needed. Even if it hurts short term sales, itll boost long term profitability by maintaining a strong, growing, entertained, and active player base. Also, logically speaking, we spend refined materials to upgrade the ships, so its only logical some would be found in the wreckage/debris. Lastly, the volumes of resources currently gained from hostile drops is a small drop in the bucket compared to the repair costs from obtaining it. So it needs a fix anyways.
NEXT...
Survey ships should gain experience from mining just like combat ships do from combat. Plain and simple.
For the love of christmas, please Let the "winner" button collect all winnings.
just had to tap it 9x to clear everything.
TIA š»
š¤¦āāļø š¤¦ š¤¦āāļø
LOL