#and cancelling it will cause unity to
1 messages · Page 1 of 1 (latest)
there should be a folder in the same directory as your scene with the same name
how many textures are in there?
I guess you could also go to the 'baked lightmaps' view in the lighting window
My lighting settings are pretty low, just high amount of samples because any filtering seems to make it crash
I've not had it crash with no filtering yet
Scene looks like this fully baked no filtering
This is likely a !bug, with these settings it shouldn't be behaving like this I believe 
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I agree
Can you report it and attach your project? It looks easy to work with
Yeah I'll do that shortly
Baking just worked for about 4 bakes
Each about 20-25s
now back to crashing each time so I'll upload now
Has to be some sort of memory leak or something similar
that's most likely it. sorry about this, thanks for reporting this!
oof 😦