#1. How do I fix overlapping lightmap UVs

1 messages ยท Page 1 of 1 (latest)

thin mortar
#

You should first check where the lightmaps overlap.

You can do this

A) in the lightmap view

#

B) In Scene Debug View > Overlapping UV

woven gate
#

well I know where they overlap, but how do I fix that?

#

I told it to generate UV lightmaps, so now only seven objects have overlapping UVs

thin mortar
#

Its written in the article

woven gate
#

Okay... changing to 100 has limited it to two objects with overlapping UVs... hopefully 120 would do the trick

thin mortar
#

Thats not the best way. it just fixes it somehow

#

Better do this aproach

#

increasing lightmap resolution just makes in unnecessary big

woven gate
#

I keep setting margins higher and higher, so far no progress

#

Okay... narrowed it down by... lowering the min lightmap resolution...

#

Okay, now I have no overlapping UVs, but the problem still persists, I click "generate lighting", the lighting flashes for one second, then it's dark again.

#

Something's just not working out, and I can't for the life of me figure what

thin mortar
woven gate
#

Holy shit

#

I added a baked GI node to the shader and it works now

#

Thank you for all your help

thin mortar
#

๐Ÿ˜‚๐Ÿ‘๐Ÿป show me how it looks now

#

If you need further help, we have a small Gamedev community on our discord. You can find the link in my profile ๐Ÿ‘๐Ÿป

woven gate
#

Jesus, im learning Unity from scratch by myself, feels like an uphill battle sometimes, thank you for your patience

#

Ill show you!

#

one moment

thin mortar