#They are not and are grey

1 messages · Page 1 of 1 (latest)

winged meadow
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So, which renderer have you configured to be active?

fallen bolt
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URP?

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one second

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Thast it right?

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The docs didn't seem to say anything more?

winged meadow
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And what Renderer does the URP asset use

fallen bolt
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oh! there is nothing there

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Put that in but still no shadows

winged meadow
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URP assets define quality settings for each quality tier, and they also refer to a Renderer which can be 2D or 3D

fallen bolt
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And still no shadows though :/

winged meadow
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2D renderer looks like this

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3D renderer looks like this

fallen bolt
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I see!

winged meadow
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a pipeline asset uses this field to refer to a Renderer

fallen bolt
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How do change to 3d?

winged meadow
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You make a new 3D one, they're entirely separate

fallen bolt
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Wooo!

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Got those shadows!

winged meadow
fallen bolt
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Alright I think that's the thing that I was missing XD thank you

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Though I'm anoyed that wasn't in some docos or tutorials. Maybe because everyone usually starts with the correct one by default

winged meadow
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Following it gives you these two options to choose from
Though it neglects to mention that 2D Renderer is incapable of all 3D lighting