#Woot's BP Compendium

4346 messages ยท Page 5 of 5 (latest)

limpid leaf
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thanks for the advice

broken marsh
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For now, winAI would work, I'm pretty sure.

undone ermine
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You can use Uni. Shield instead of Daigo on those, just make sure to also make the switch in the secures

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But yeah, higher infinities could also help

rich veldt
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To understand why:
the engine that makes it work (specifically, prevents death) is Sky Blessing, which is a chance based immortality with an extremely short duration. The logic (read: AI) is designed to maximise the rate of these events in order to maximise stability, but this thing does occasionally fail for reasons I can't control.
Block modules mostly provide failsafe, but they aren't enough to save the tower. I don't remember exactly how it works, so you might even manage without daigparry at all, but the fail rate will be much higher.
At low infinity, enemy attack speed, and enemy movement speed corresponds to if not difficulty, then infinity as well. In other words: at anything other than chaos impossible inf 100b, which is what this was designed for, the number of events triggering sky blessing will be lower than I tested this for, which will reduce stability.
Attack speed isn't immensely helpful here, because attackers that fail to trigger sky blessing can't trigger it for an entire second iirc. What helps with stability is cycling attackers rapidly - killing them so they can be replaced by a new attacker without the cooldown penalty. For this reason movement speed is important, and once again I can't control that.
If (when) winNER works, it works anywhere and everywhere and I think completely disregards town stats, so I advise you to use it on chaos impossible. winAI is similar, and has been used in the past to push infinities (slowly), so you could try this first if you want more infinities to use winNER at.

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a reminder: winNER iirc is designed to abort a run after 60 seconds. It doesn't have to - if you'd rather keep the run going indefinitely, you can edit the AI or just turn it off and it should keep itself going until it explodes.

summer river
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Any winNER power stone setup the stones of the museum

rich veldt
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i.... think it doesn't matter?

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been a while. As long as they're max tier they should contribute to resources

plucky lintel
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Disable ALL softwares? As in, we're supposed to start a round at Wave 1, Era 0, Infinity 0?

rich veldt
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most

plucky lintel
#

Ahh. Which ones do I not need to disable?

plucky lintel
# rich veldt > most

And exactly which wave should I be shooting for? Or is it different for each area/difficulty?

rich veldt
#

95b is a good spot

rich veldt
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critical wavejump is a good example

plucky lintel
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I don't need to disable that one? Or I do? Heh, sorry, I'd asked which ones I don't need to disable. But I think I get what you mean.

rich veldt
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basically everything except wave restart and wave streaming should be turned off

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wave surge might be ok

hazy bane
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Wave surge and wave vortex probably

plucky lintel
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All righty, thanks! And I understand about being busy.

austere burrow
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I may just be blind, but I can not for the life of me figure out what softwares I should have on for winWEED. I believe i might of found the answer but am repeatedly second guessing myself, as it doesnt seem to be as fast as I feel it should be, would you mind telling me where I might find what I need or what I need to have enable

rich veldt
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it's winWE, so 'all of them'.

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I'm not completely sure how [winWEED] is different from winWE Ex, so it's possible that the modifications make it worse for lower-stat (or higher-stat?) users. I'd suggest using Ex for comparison. If both work poorly, that may be a user issue.

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if it's working properly it should maintain maximum waves per second, comparable to burnORF or whatever you use as benchmark

austere burrow
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honestly i think im just stupid and should of realized that. I stopped playing for a bit and then went on deployment so I havent played for over a year. Thank you for the reply. In terms of the speed after testing borf i think i was just misremembering and also was impatient

plush willow
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Hey if i already have all the infinity modules unlocked, whats the best blueprint for reaching infinity 2?

(I had to leave my computer on constantly restarting to farm the very few infinity bits each run)

broken marsh
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I don't think these are designed for that. #1094031275406409758 is the usual recommendation.

rich veldt
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winWEL might work, but it wasn't exactly designed for that.

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winWE also, but use one of the older versions. winRP will work

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as fireball says, best bet is probably the inf 25 bp, was designed specifically for it

wintry sparrow
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im struggleing with farming fragments for blueprints and the fragment farming blueprints seem to always use quite a few modules that i have to buy for fragments. is there one i can use with like.. just the super basics of the infinity tab in the workshop?

rich veldt
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If you're asking 'hey woot do you have a frag farming BP that isn't shite' then my answer is 'not really no'. I generally don't make those.

wintry sparrow
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well fuck

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xD

rich veldt
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I do have one, which I use, but which was not designed for general use

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and it's not for setting idles

wintry sparrow
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currently my idles are all at exactly zero

rich veldt
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I would suggest talking to mp. He might have something you can use

wintry sparrow
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The only one with Dragon Fire Role on the right?

rich veldt
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yeah i guess so

wintry sparrow
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thanks!

rich veldt
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here I made this, it might work
dZBBbsQgDEWvUuUAHKBse4uqCwOGWENMZJvMRFXvXjJVZtpFd/yP/5f9PqdQO65CbDq9vrxPqS/Bh4qqxMUl2ojRgxnEi1t6NdK52WmE1jk+vnVFTN5ADR1jN4Hqc4tdHyoK2SneluJHolZn7UaRtt2X1kpFR5zHTkdxaE3NdaYNRc/8f/IoDF3+BHStoLODtMHoS/7CVGZza7ui+EL5sY2HZa2UCeXpkLi5i1CEgSBhRlZ0odcryMXrTFjTHZBSY4+MUnYXQCmeQrAcL7Bj4OfWXFvLY3EYjARv5+Swr89U3GMd9E9DOw+OndO9yBUBJsPf1iBGw9unj69v
Didn't make an AI for it, you can use any generic AI you like.
[I am informed that above may not be fast enough. Adding Super Tower and Super Tower 2 is recommended. Use them in alternation for long runs or both at once for an idle]
[and rapid. I apparently forgot that one entirely lol]
[and focused multishot. I made it in like 5 minutes ok]

rich veldt
# rich veldt here I made this, it might work ```dZBBbsQgDEWvUuUAHKBse4uqCwOGWENMZJvMRFXvXjJVZ...

here i made it slightly better. Untested.
winCEFF
Designed for early infinity, might work pre-infinity or pre-era, basically completely untested.
Intended for use in Forest Easy, use elsewhere at your own peril.
Mostly runs itself. No particular setup required. LMK if anything breaks.

1VZLbtswEL1KoHVB2G7TFFUbBP3kAl02WVDkUBqYIgl+/EEQoEA3PVdzsY6oSHEcG7GLLNoN4RlyHue9GQ91U1Q6gfNoYijen3wvlmg+f728LCsNIaCpmcQFGih5jFzMWZt0xNDYODgqm4wYt4MDkGXkIQIzkKLnulRWpDBawmMcjC9tXVKE1izaFQpcrMva2loDQ6MorQ64sjZElgwuwIchfp/ZAVbJPwoITvPQMC4XnPDkkKnnDqVCD+XcYN1E5uwSfFmjGtMrees0KgT/4EHPmuQ9Ck6aSFBgArAq6SX38zI0CFpmxQJaU45isaxBp0x3CQvJ0Tp9ZM1KMODrNat4QDEYHuruF48dXC+V0tYq4s1JYg+r4SS5lw9RYi00FW9whGSoDMnIDMRqzw1G2HSR4Ei+dXH96qQIpKrr++Gm4KI70DfHVZpMJn1KKFhto0V1VQnajtzEvDvL6+u8TrbX6VTY1nGPga6UNlGT9W5yxaaFSKj37ljzFljEFrYueNNf0Fq5tbHnzmG9+yEudkLNzj8ei/TtoiCZcupnfREpnUR9S0XGB6Dpu0zifq8TctG1toTVk0T8o84Y0A/S+vQ/0nr64R+TenaU1GeHSx1p7KzpgpXbJ0SmtJl1AJE8MEEDb+Q8e3rgCZ7aHFoH84kvzeU0pyoxcIphNLQyk50Rp8B9bEaSk+3IA4Ke5edfkt9RTfv7193Piy1yydHQlfvJvZW85fV2bff+wY9Fb4Dr2ByL/qzG5uU0Pv9bjdVmjjsZ7gjPz1yVZA2RHrYJGRQncXzpum1sXdIB7j+L+BySy2GGFCdfIUCptkvB0fcE1W7wdS4aTp8GdMUJ5fb69g8=

tawdry kestrel
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i jsut got to infinity and used your winwel, along with the ai you have listed for it(the one you said get new version here to a text file download), but its using both super towers at same time? not alternating

rich veldt
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i don't remember why it's doing that.

tawdry kestrel
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the default not updated one was doing it correctly

rich veldt
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IIRC, that is based on Master's MNC AI, which will use both super towers at the same time as long as they don't both go down at the same time, sometimes there's like 40 seconds overlap. I assume that's not what you mean.

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if you show me what the AI looks like I can tell you how to fix it

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but I can't fix it myself rn

tawdry kestrel
rich veldt
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ok that looks like it's working fine.

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but maybe not.

tawdry kestrel
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mm when i start tower texsting just starts both at same time

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and then keeps using as soon as off cd

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ill reload your other ai taht has it working properly and try to just copy what that has

rich veldt
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that is a little less fine

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oh actually

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okay try this

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is waitframe() a thing or do you need to put in wait for timedelta seconds?

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put that in above goto 7

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should fix it

broken marsh
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Wait frame is a thing, yes.

tribal hollyBOT
#

@tawdry kestrel has earned the Spark role!

dark steeple
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is there a reason winwelp uses nature's touch, killing dark sacrifice? wouldn't nature attack be better? or is the healing needed?

undone ermine
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There's two reasons I believe

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  1. It's old, NT used to have more damage than NA, but that's no longer the case
  2. With high enough HP, the healing from NT does basically nothing (unless you drop down many orders of magnitude)
dark steeple
undone ermine
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Woot might've had huge HP when he designed/tested it

dark steeple
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could be

undone ermine
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Actually, does this have Bulwark and Adv. Heal?

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If not then the healing isn't causing issues for Dark Sacrifice

dark steeple
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no

undone ermine
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Then it's fine

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It's even helping DS if it's healing back to full

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DS only cares about the amount of HP it grabbed at the time of its casting

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You can heal afterwards just fine

dark steeple
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well the bp sacs the tower till it's down to half, I assumed that's for one of the modules that gives power when the tower is under half

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forget the name

undone ermine
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That's Bulwark and AH situation

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You use AH to get to 100%, then cast DS twice to get to 49%

dark steeple
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ahh

undone ermine
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And Bulwark gives a big bonus the closer you are to 50%

dark steeple
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yeah I don't see bulwark

undone ermine
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I guess Emergency Crit could also be in play

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In which case Touch would be sabotaging that, potentially

dark steeple
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yeah it does have emergency crit

undone ermine
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Ah, then I guess it was tested with high HP

dark steeple
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though I feel like in that situation you'd want it lower than 50%

undone ermine
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Yeah

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Ah, it has Strike Back

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That's probably the main reason why it wants lower HP

dark steeple
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ahh

undone ermine
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Oh, it has no Synergies, so Dark Sacrifice is only there to lower HP, not as a buff

dark steeple
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yeah

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well it does have the light-dark thing for some reason

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void synergy

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void synergy + daybloom

undone ermine
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Oh, I was looking at WinWEL

dark steeple
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I'm using winwelp which is winwel + some extra

undone ermine
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Ok, so DS does buff damage in that one

dark steeple
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so nature attack is worse than nature touch then because it wants the ds buff?

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they both seem about the same atm tbh

undone ermine
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It also seems to want Strike Back and Emergency Crit, though

dark steeple
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but I'm only climbing eras to unlock inf1 on everything atm

undone ermine
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I think my previous guess is most likely in the end, that it was tested with high enough HP that Touch didn't matter

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So swapping to Attack should restore the intended functionality

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Not sure why it's leaving DS damage mostly on the table, 'cos the instructions are to just use it twice at most

dark steeple
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yeah

inner jolt
undone ermine
inner jolt
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that tech existed ever since burnorf did

undone ermine
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Yup

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Much more worthwhile now, though

rich veldt
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why don't you use DS any more
mainly because I don't want to have 0 hp.

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IDR how winWELP was designed, so I can't really comment on it, but normally I have DS and advanced heal to regulate HP, but NT does the job just fine for lower user stats

rich veldt
rich veldt
rich veldt
rich veldt
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long story short: use winCEFF, it's less shit.

undone ermine
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The Maze of BPs ๐Ÿ˜„

queen loom
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Im sorry to ask but im confused

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Im t5, is there anything i should specifically be looking at

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Or no

tribal hollyBOT
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@queen loom has earned the Spark role!

spare moat
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no, these are #infinity-phase bps

rich veldt
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it was designed to be powerful for relatively low cost, but it might still cost too much. Only way to know is to try it

spare moat
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is winCEFF even in the pins?

rich veldt
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not yet, I was hoping to get feedback first

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but I think nobody's tried it yet

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there we go, updated home

dark steeple
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Assuming I can afford it.

dark steeple
undone ermine
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Seems like a Contract/Resource farming thing

rich veldt
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I would say you can safely ignore one or both.

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floof is there because it's a 10 contract BP so you can get resources with it, floof is resources.

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division is there to improve your tolerance and possibly other functions

dark steeple
rich veldt
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somewhat expected, but would need to know more to suggest improvements

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still, that should be enough to get fragments I hope?

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it wasn't supposed to, like, hit 100b infinities or anything

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although it can with a few upgrades

dark steeple
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I'll have to get back to you later, new game just unlocked on steam that I'm gonna be no lifing for a while

slender rampart
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Can someone tell me where I can get Dark sacrifice? I am missing that and I don't know where to obtain it, I looked at the wiki and it doesn't help either.

spare moat
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floor 2 of the workshop, era, third tab, darkness

rich veldt
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and if you don't know what that means, don't worry, dark sac is probably not very important

slender rampart
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oh wait I am so stupid

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I mixed Era experiments and Lab

slender rampart
rocky mountain
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how do i install this

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nvm i got it

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hly sht

rich veldt
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apparently I fucked up the filename

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it should be winWEL_AI.txt

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(funfact, my operating system does not use the .txt extension, so I have to put it in manually for windows users. I goofed here)

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I think you should use winCEFF though, instead of winWEL

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Idk if it's better but I did try to make it good

rocky mountain
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it was my first time trying to use the AI or load a module list

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i hsould have learned AI first

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but i'm lazy

split tartan
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in the WinCeff, none of the mods seem to activate except for super tower, is that on purpose or is something going wrong?

rich veldt
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probably intended, would need to know which modules aren't being used

slow marsh
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I'm running the newest linked WinRP+ with the AI, and I notice it's not triggering Super Tower 2. Just 1 and 3. Is that normal?

spare moat
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probably

rich veldt
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i'd have to check the AI to know for sure, but I'm pretty sure at least one of the STs is useless on winRP

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well tbh st3 might be useless too

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but st is solid, st2 is useless

spare moat
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it increases attack speed iirc

rich veldt
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winRP doesn't shoot.

spare moat
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but the enemies do

rich veldt
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actually I'm not sure why st3 is in there

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yoshi stop using half as many words as you need. st2 is probably there for enemies to mimic. If kbop is there, then that'd be a solid indicator. It's not for the tower to use, so it doesn't use it

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still not sure about st3 tho

spare moat
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no, i get more xp if i use fewer words and make people think about what im saying

rich veldt
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also when you say 'newest', do you mean winRP3U or winRP 1.12

spare moat
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should probably ping them

rich veldt
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they'll see it

slow marsh
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I'm running the 1.12+ and have a couple questions: Is the ai supposed to use Super Tower 2, Radar or Hurricane? I never see them get activated. Also is there a good swap to add the bonus XP module? I dont have all era unlocked yet and am spending a long time in era to get the Xp needed to get the last disabled on anything past Forest.

rich veldt
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no, why would it use those actives

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good swap
no idea, idr what the BP looks like. Hurricane maybe.

spare moat
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id assume those are for the enemies to mimic them and kill themselves faster

spare moat
broken marsh
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Range also makes you more susceptible to ranged attacks, pretty sure. (If you're using blocks, at least...?)

spare moat
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well you want to get hit

quaint vector
#

zVjdTpxAFH4VQ9I7M4F1tzZG22jba29MelG9GODAThxmyPwUrfFd+gh9h75YzwCrwLIKdUm5QRfm+873nTnMObsPno4Uy432Tg6+P3g0MkyK8oN3bX3fhxQEKBaRVBrJkuswwseGClM+Xbhr4Jf/b12DIJJZThXTUhBtFBNpdTvlMqS8vkVSMB3WZblsearZTzjz3308/0zNFWjjCHpW+ouzs16GRQ2qiAIfqbzDA69PhH6riJeC+ckmiXAHkTXQT3DOOcY4cYHIhZQhh1EEflITfLu8vCJfvuon9IA99I8H7GEsLYq6TowsQJE1UG7WHbKgvvbpC047t4/6Y7avf359etq04ypyJmPLgVgN7Jkt+JDSDDbPXB3/AMJEDHe9YkBTrPuERUBiqm4H58rs0AmNPLFa0bKSG9ok0URASp2m/go+7VbwYlc+9p2MROfAOYmZ+ztFpusAmeWG6bU0E8QIgiqGtjmoUFoRwYROtJCFNlJl+46hKprSBQkmZV/snZ0yPBKswleHiimzTwuq8BXVeooYYRVDUTwTRh2fqx3H51EZnukrJ7HuECVxUvcfK0a1nhpbC8IqzEf1kleRu5vIf+phNwgPbYxDAs4kPn5AUMzaQ0p/lh2SZbnlGqqlBb0Fmzs9MgdByqoxjcUCSXCh58S7VTmNbmla3SpVuZtYXhcbOQlF7sfDg+2xKfBLRTZPsZSAgKK9bt/39tDFYZWKRkN9PvUHEsc0Q+kjiAdVeTB8SAhLnbv0/eMo8HuKUSDwQ4rHFpIZyHKpKJ8qJybn9B7j3PW/epgUB1yV4rEfU8S4DJJI6t4jwg+BQ4QDbMTMfadCGvjB0Fn7Dd2Y1jr3Xze6hZm1Q2MFFqrSzwU4wOI2aNYey8NJUGMVjCzYDmr2LlecpWsz0mQbNHuPRzj0jXTYhMze3zJho+u0hZm9w1VBDYzdwzZo/h6BKrMe67EFmr3HYwHWqFGdYwuWND0OdbjHAb05gze/frxlDt/nmJhKmXK3IuEWmj8xBJvEFZRhPzaM79r3cldbkiIpeSwLsQ9BA39aGjRrt/Z4iqF7K5uvFNJL1dL5ujmwYG4e/wI=

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this makes it so it does not start a new ACat every new round to the point it crashes but you do need to toggle the ai on when going into tower testing for it to work but no longer fills up ACat till it crashes

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only change i made was replacing New Round with Open: Tower Testing

hazy bane
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and you're using a very old version of the AI

quaint vector
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oh I am using what was on the github xD

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first time actually looking at the discord xD

hazy bane
velvet waveBOT
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silverinewolf has been warned

Reason: Posted a link

quaint vector
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lmao

hazy bane
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dw I got it

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yeah that's a very outdated github

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3 years ago

quaint vector
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ah well it does work xD

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but i guess it has improved since

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missing a lot of the ones listed in the newer one lmao like 14

undone ermine
quaint vector
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kk

tribal hollyBOT
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@quaint vector has earned the Spark role!

sharp chasm
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my winAI is ending early, how do i fix it

rich veldt
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remove the line in the code that tells it to end early.

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wait, no, thought you meant winNER.

Yeah good luck making temporal barrier work more than twice, dude.

sharp chasm
rich veldt
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if it's aborting, then that's probably a user issue, because I can't think of any other way to make 60s less than 60s

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i can't answer better without knowing more

near rose
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@rich veldt regarding winCEFF, i saw someone asked already but there was no reply to that, shouldnt the skills be used by the AI? Or is it intended to be like this?

rich veldt
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this is all the ai does.

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if you want it to use those actives, I invite you to design your own logic for them.

paper crest
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do i just progress through the winRP inventory?

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like go from 1.0 to like 2.0?

rich veldt
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no, they're old versions

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some of them don't even work

rugged basin
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ive been using winWELP until recently but thats a old one as well. hard to see which are the "new" ones

rich veldt
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generally the ones with smaller numbers or which say 'deprecated' or 'do not use' are the not new ones.

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also

Recommendations are:
Early infinity: winWEL or winCEFF
Infinity pushing up to chaos nightmare or universe impossible (any region): winRP+ 1.12, winRP3U, winWEED (lmao).
Infinity pushing at chaos impossible: winNER.
Fragments: no (I have one, unfinished).
Resources: no (see above)
in the OP

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although winAI, winUSB, and winNER, were designed for resources and might be able to get good at it with minor reworks

paper crest
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should i use winNER to get to chaos impossible

rich veldt
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I would suggest using one of the other BPs, though. even if they don't work now, they'll work eventually, once [you] have enough module tiers or town stats

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I mean winWE or one of the ones @undone ermine brags about

undone ermine
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Step right up: #1446967156343443456 ๐Ÿ˜„ (But you'll probably need free Era disables)

vagrant storm
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winNER ai keeps exiting the run, does anyone know why?

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nvm I just saw the fix lol

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not the fix the reason

paper crest
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some stuff disabling era elements from ai is missing for winNER

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more specifically, neutral and earth, which i believe should be in there, because their respective waiting is in there

undone ermine
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WinNER doesn't disable Era powers that help with kps on WINCE

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Or at least it shouldn't, I never used it, but I had a similar BP

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Although Earth it should disable

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Neutral no

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Well, Earth might not matter, I don't remember if it can block WINCE

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Some old posts say that instakills don't trigger block events, so there's that

spare moat
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yeah, the block is skipped by many insta kills and besides, the enemy would have 0 health after getting instakilled even without the extra hit

rich veldt
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I'll take a look at my local version

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local version disables earth.

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looks like this.

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ignores uni, darkness, neutral, and [erak]. Disables the rest.

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neutral is a choice, because its era attack is sometimes air or light

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i don't remember why darkness is ignored; I suspect neo said something a while ago

undone ermine
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'cos its pure thing is an extra attack and thus another chance to trigger WINCE

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Same also goes for the Neutral

rich veldt
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I don't think winNER uses wince? I thought it was one of those 'light off, use reflect' BPs

undone ermine
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I think that was the one that used to be your 8/8?

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Those used WINCE

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Hm, description says Energy Sphere

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Maybe I'm confusing it with a different one or an older version

rich veldt
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it's still another reflect trigger, mind, it's just not [necessarily] a wince trigger.

small canopy
#

Sorry, the ai is not working for me...

glass violet
#

did you import it correctly?

small canopy
small canopy
small canopy
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Yeah, looking again it does nothing

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No upgrades, no skill, nothing

broken marsh
#

How many scripts were imported?

small canopy
#

3

broken marsh
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Oh, it runs on wake up, what.
AI overlay?

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If it was already on, you might need to restart it.

small canopy
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Oh

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It worked, thanks

rich veldt
onyx kettle
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swapped to the winWEL and keep dying to enemies with <.001 hp and i have no clue why. i know im probably missing something because i have very little idea whats going on at this stage of the game but anyone have any idea?

hazy bane
onyx kettle
#

had to do it twice because the first try just now randomly worked

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im so lost

spare moat
#

you forgot to disable the enemy damage

onyx kettle
#

:/

hazy bane
#

turn down software before starting the run

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critical wavejump, era surge, era burst

onyx kettle
#

im doing this with software completely off rn

broken marsh
#

Critical Wave Jump:

onyx kettle
#

oh

#

wait

#

i might be the dumbest person alive

#

sec

#

ok yep that was the issue

#

i forgot to turn off soem stuff

#

sorry to make you diagnose my brain damage

rich veldt
#

no worries, keeps us sharp.

#

also, use winCEFF, it should maybe work better?

#

if it doesn't, that's fine. Both were designed with a similar user in mind

south leaf
#

Which of those BPs are the best to use to push to Infinity 5 ?

rich veldt
#

maybe winCEFF, maybe winWEL

south leaf
#

thanks

rich veldt
#

you can also try the infinity 25 bp, which I didn't make

obsidian panther
#

Got a bit of a problem getting this to work relatively reliably and I'm not 100% sure I'm using it as intended. As far as I know, I have done all the setup as intended. Town perks are a split balance for resources/assets/power stones. Power stones are an even balance for all colors and all at tier 50. universal inf stone is on. Resource boosters even split in the factory. Display set to 60 fps, and 3x turned off. Your AI hotfix is installed. All software is on. Modules are between 51 and 70.

rich veldt
#

winner is a bit funky and obsolete.

#

IIRC, mp's hyperlink blocked is basically better in every way

#

i have my own idling BP but I don't think I published it so I can't direct you to it

#

oh right and it's not reliable

#

iirc it uses sky blessing or something to stay alive and that's a coin toss

obsidian panther
#

aww dang lol

rich veldt
#

soz fam

obsidian panther
#

ya I've had some luck on easier region/difs but chaos/medium and higher die

#

thx tho

#

Oh damm, I don't have some of the mods needed for his BPs

rich veldt
#

talk to him about it

rich veldt
#

ok gimme a sec.

#

I don't have much time but I can try to make you something that'll work 'well'.

#

here try this, modified winWEED
VVNJjtwwDPxKox8gIDlGx2TeMIcgB1qibcKyZJBUd5wgfw89lhrji6HiViWq/Pc+pIobU1a5f7v9vL9Tfn+7vUVSKvn2A1P9jT7iiFnQlQdymIEn9GOpOcJR5AZQRd79AMyE7ID41SHKtOAAYfGyYUoO4gNywDgjJC8zYYo2QCj4ULKNl2PiVp7IHjPytLdsA2Mqz35mDHtIlKfPYiiPlEn3RsewyPfKgr4nnKk1Oc7yGH0DDBvFkRh7YLCJ4YXWmpRkLtoDGbQyipYaZi91EBJFa2iJSwiB9VqUaJr1EonAS0YRf/Yb3odUyuplP+86AcELPApFu18CmR0mXDFrJx5LqHIFJ9t5PrUMpYg6uw+jrc/UQmAaqelopS9J5yJHhvAxlNYN9XO+B06ejpqEDk/iy+qXfDS0t+5+GWp6HhpeG3cfaqz8CaYCzWjZjDMkY7aXd7LsXo8JTupm3y8X9NWbF91czZcBjouefqN1LayQDptMNKqrmQ7rYV//ZsTFtq0z2hP1tlZl9F2tWTbWoIW9/RRryfTHSI8fKoDef/37Dw==
no AI, winWEED's AI might work for it.

#

And this might work, it's my local version of winRP, some mods the main version doesn't have I think 1VnNjts2EH4Vw5ceGgjWen/SqE2LpEWPXSxS9NDNgZKGMrESKfDH9jYI0Ifopb0lD5Cee/W+WIek5Eq2tmt2nQiFAcEacWa++WZIDak307Q0UEvGtZo+m/w8/UkI/ZmaXAEtIdOTS6MWk8vLHxO1YFDmUc6WTDHBkxwocAVRasoVkTcJJ9pIiAopVnqRrEhZRqBBclImBaM64mC0bG8MZ0uQCrZWMsFzk2khE1bVJNNohyyZvk2oMDwnGj1GjFPGrUzVgNYluVEvjTUiQTGlCc/QPXCQLPNeqMAn2v/PQYHUXXMVkWkJXUnOSIU4uvZa1J1RiAxRgDcrMiA8QfQ2HPu0FiuQXQtNqGhD1QtAhizC4rblMyUK4TY36IorRF0Ry4QEF433KqHEP8tesJTJ3v2K6L5vIBJz0REQ1ntesmKhe+G6JHYlOeaWg1I9s7YykGWbi764Aq5dpDZBJF9aeb4AFAkkoRQEC8hnPIF1tiC86BLkmWkoaW5oKVbtfwnZbVYyXiTrOkoFNyrJkB7AB+t2jDK8cY+agiZumCsv57UpHUDfssAcClGUYCsLJwFiTfQC41hDZhzXfjQqU2OTO339ZDJVmWS1nytvplipKPcT55o2xRcpLerrFNUsMfrazGaz02u+Yvzq8vNnmNApmjlwNCJzo1Eax63GijBtuGalE88LUmEI6pWtvFdY8EhQqzPbevFBwYOwgpRadLSLbGf0fPPH5vft76+vt+FcaAs4qkRuMAVGAftHK37qgmqeWZaXNks5rPewOMBNweFCBLZYP4KPeO59KE7qH+i3jubb0YOXvTXlk4ZtH86cKVPjkpgjCEkGs3Oek4oUu1V04ix84f7PutdQ63Z50Ytg60fk6LxdVVQt7MuseWlsXT3ddVULxezCEeiLez9LwXIngSVkEZWieimEzNVu7e0H/8D1kfrb9QPaGVEILRgdTE08bCWOM4ENgGTKvo+FwTe0E5/1KMyEKHOxCuVPeiPK1HidD1ZT/DyMhbtfr745+qTuwoyDWL0H7adjNf5/sDoPYvVsBFYpFRk2Lr4hOwqp/vrd0Ym119Sjdf1kELUXh1NLPdzB5T5urofxtPnw/d27X5yf082Huz8/Rk8Sn+w3wSHMzNJjMrO7tj+mgvaWfNqNZjCWgcXe9dKpyQvQ2D3P8Mb26GzbTtvHuBU0pQLfXq/IDZjaqXHMA8qmvgu1GHDLeIMtRl+I6XvROqAEDb19Mtlp2c39bfUAz7ouyS0Svd7v112sz7/y89/VSc4UQSXbt+AaoHY7Q69y1psxTcfT0TxEaSz8abs1DIC/rzMm+6d2Ax1Ifl9nLPR6u2kOgD+gNCb75/7dFsj/rtaos9cduITO3r7SqPjd+VAo/r7SmPgvdjdah0WwpzZmDGnnMC0wjkHVMWOZExY6G5xKYCvQbQGaY6tHvP8PasYCdqsP0Bp/6RQvur2kgswenVtet/Sd7A/Y3yN0D9aDNB12UtUlowyx/hcTlBishQqFQvAwze7HgaCeOPDQ4D6S70vMg83w5v3mN2eZVC+CQpbSf06JsDozCE3VjLafSRozYb4HN74Hl8lZ9/NB2u5Iw0PY+X700KT31gfPtv9tPWhOpA9cD16//Rs=

#

chances are if you don't have modules for either BP, it might still work. It also might not - it'd help to know which you're missing

#

if winRP isn't killing, swap Neutral Gift for W.I.N.C.E, and pray it works without troubleshooting

#

coz I gotta go ๐Ÿ˜„

obsidian panther
#

I'm missing Raks curse and the Executive

rich veldt
#

you won't miss 'em.

#

rak's makes powerful builds stronger but I rarely force its use because it's voodoo

#

and executive is just more fragments, non-issue

#

it might break the communicator contract or w/e it's called, so check

obsidian panther
#

You're awesome dude, great thanks

undone ermine
obsidian panther
#

I am missing a 3rd from Big Shot. gimme a sec and I'll check

#

Martyrdom

undone ermine
#

That's very easy to get, but also only there for a Contract - it can be replaced with a Purple, although then you'd also need to add a Yellow and lose a Red

mortal basin
#

May I use smth instead of WINCE?

rich veldt
#

you probably shouldn't even use winner tbh

#

it's deprecated iirc

#

but, to answer the question: probably not.

#

some of mine, like winRP, are designed not to. Others are designed to use nothing else

mortal basin
undone ermine
mortal basin
broken marsh
#

Something something ||click on a certain bomb a bunch of times||.

undone ermine
#

I was typing something more vague, 'cos it's like a puzzle and whatever, but that works ๐Ÿ˜…

broken marsh
#

It's been half a year already.

mortal basin
#

So you won't say any accurate info?)

broken marsh
mortal basin
#

is it somewhere in arcade?

broken marsh
#

Tower Testing.

bold sparrow
#

What is the best build between winRP+ 1.12, winRP3U, winWEED (lmao) for pushing every map ?

rich veldt
#

I'm pretty sure winRP+ 1.12 is older than winRP3U, so definitely not that one

#

technically, winWEED should be better than winRP3U, but if it doesn't work properly for some reason, you can try winRP3U, if that doesn't work, try 1.12