#Woot's BP Compendium
4346 messages ยท Page 5 of 5 (latest)
For now, winAI would work, I'm pretty sure.
You can use Uni. Shield instead of Daigo on those, just make sure to also make the switch in the secures
But yeah, higher infinities could also help
To understand why:
the engine that makes it work (specifically, prevents death) is Sky Blessing, which is a chance based immortality with an extremely short duration. The logic (read: AI) is designed to maximise the rate of these events in order to maximise stability, but this thing does occasionally fail for reasons I can't control.
Block modules mostly provide failsafe, but they aren't enough to save the tower. I don't remember exactly how it works, so you might even manage without daigparry at all, but the fail rate will be much higher.
At low infinity, enemy attack speed, and enemy movement speed corresponds to if not difficulty, then infinity as well. In other words: at anything other than chaos impossible inf 100b, which is what this was designed for, the number of events triggering sky blessing will be lower than I tested this for, which will reduce stability.
Attack speed isn't immensely helpful here, because attackers that fail to trigger sky blessing can't trigger it for an entire second iirc. What helps with stability is cycling attackers rapidly - killing them so they can be replaced by a new attacker without the cooldown penalty. For this reason movement speed is important, and once again I can't control that.
If (when) winNER works, it works anywhere and everywhere and I think completely disregards town stats, so I advise you to use it on chaos impossible. winAI is similar, and has been used in the past to push infinities (slowly), so you could try this first if you want more infinities to use winNER at.
a reminder: winNER iirc is designed to abort a run after 60 seconds. It doesn't have to - if you'd rather keep the run going indefinitely, you can edit the AI or just turn it off and it should keep itself going until it explodes.
Any winNER power stone setup the stones of the museum
i.... think it doesn't matter?
been a while. As long as they're max tier they should contribute to resources
Disable ALL softwares? As in, we're supposed to start a round at Wave 1, Era 0, Infinity 0?
most
Ahh. Which ones do I not need to disable?
And exactly which wave should I be shooting for? Or is it different for each area/difficulty?
95b is a good spot
the ones that stop you being at 95b
critical wavejump is a good example
I don't need to disable that one? Or I do? Heh, sorry, I'd asked which ones I don't need to disable. But I think I get what you mean.
I am busy and not reading
basically everything except wave restart and wave streaming should be turned off
wave surge might be ok
Wave surge and wave vortex probably
All righty, thanks! And I understand about being busy.
I may just be blind, but I can not for the life of me figure out what softwares I should have on for winWEED. I believe i might of found the answer but am repeatedly second guessing myself, as it doesnt seem to be as fast as I feel it should be, would you mind telling me where I might find what I need or what I need to have enable
it's winWE, so 'all of them'.
I'm not completely sure how [winWEED] is different from winWE Ex, so it's possible that the modifications make it worse for lower-stat (or higher-stat?) users. I'd suggest using Ex for comparison. If both work poorly, that may be a user issue.
if it's working properly it should maintain maximum waves per second, comparable to burnORF or whatever you use as benchmark
honestly i think im just stupid and should of realized that. I stopped playing for a bit and then went on deployment so I havent played for over a year. Thank you for the reply. In terms of the speed after testing borf i think i was just misremembering and also was impatient
Hey if i already have all the infinity modules unlocked, whats the best blueprint for reaching infinity 2?
(I had to leave my computer on constantly restarting to farm the very few infinity bits each run)
I don't think these are designed for that. #1094031275406409758 is the usual recommendation.
winWEL might work, but it wasn't exactly designed for that.
winWE also, but use one of the older versions. winRP will work
as fireball says, best bet is probably the inf 25 bp, was designed specifically for it
im struggleing with farming fragments for blueprints and the fragment farming blueprints seem to always use quite a few modules that i have to buy for fragments. is there one i can use with like.. just the super basics of the infinity tab in the workshop?
If you're asking 'hey woot do you have a frag farming BP that isn't shite' then my answer is 'not really no'. I generally don't make those.
I do have one, which I use, but which was not designed for general use
and it's not for setting idles
currently my idles are all at exactly zero
I would suggest talking to mp. He might have something you can use
The only one with Dragon Fire Role on the right?
yeah i guess so
thanks!
here I made this, it might work
dZBBbsQgDEWvUuUAHKBse4uqCwOGWENMZJvMRFXvXjJVZtpFd/yP/5f9PqdQO65CbDq9vrxPqS/Bh4qqxMUl2ojRgxnEi1t6NdK52WmE1jk+vnVFTN5ADR1jN4Hqc4tdHyoK2SneluJHolZn7UaRtt2X1kpFR5zHTkdxaE3NdaYNRc/8f/IoDF3+BHStoLODtMHoS/7CVGZza7ui+EL5sY2HZa2UCeXpkLi5i1CEgSBhRlZ0odcryMXrTFjTHZBSY4+MUnYXQCmeQrAcL7Bj4OfWXFvLY3EYjARv5+Swr89U3GMd9E9DOw+OndO9yBUBJsPf1iBGw9unj69v
Didn't make an AI for it, you can use any generic AI you like.
[I am informed that above may not be fast enough. Adding Super Tower and Super Tower 2 is recommended. Use them in alternation for long runs or both at once for an idle]
[and rapid. I apparently forgot that one entirely lol]
[and focused multishot. I made it in like 5 minutes ok]
here i made it slightly better. Untested.
winCEFF
Designed for early infinity, might work pre-infinity or pre-era, basically completely untested.
Intended for use in Forest Easy, use elsewhere at your own peril.
Mostly runs itself. No particular setup required. LMK if anything breaks.
1VZLbtswEL1KoHVB2G7TFFUbBP3kAl02WVDkUBqYIgl+/EEQoEA3PVdzsY6oSHEcG7GLLNoN4RlyHue9GQ91U1Q6gfNoYijen3wvlmg+f728LCsNIaCpmcQFGih5jFzMWZt0xNDYODgqm4wYt4MDkGXkIQIzkKLnulRWpDBawmMcjC9tXVKE1izaFQpcrMva2loDQ6MorQ64sjZElgwuwIchfp/ZAVbJPwoITvPQMC4XnPDkkKnnDqVCD+XcYN1E5uwSfFmjGtMrees0KgT/4EHPmuQ9Ck6aSFBgArAq6SX38zI0CFpmxQJaU45isaxBp0x3CQvJ0Tp9ZM1KMODrNat4QDEYHuruF48dXC+V0tYq4s1JYg+r4SS5lw9RYi00FW9whGSoDMnIDMRqzw1G2HSR4Ei+dXH96qQIpKrr++Gm4KI70DfHVZpMJn1KKFhto0V1VQnajtzEvDvL6+u8TrbX6VTY1nGPga6UNlGT9W5yxaaFSKj37ljzFljEFrYueNNf0Fq5tbHnzmG9+yEudkLNzj8ei/TtoiCZcupnfREpnUR9S0XGB6Dpu0zifq8TctG1toTVk0T8o84Y0A/S+vQ/0nr64R+TenaU1GeHSx1p7KzpgpXbJ0SmtJl1AJE8MEEDb+Q8e3rgCZ7aHFoH84kvzeU0pyoxcIphNLQyk50Rp8B9bEaSk+3IA4Ke5edfkt9RTfv7193Piy1yydHQlfvJvZW85fV2bff+wY9Fb4Dr2ByL/qzG5uU0Pv9bjdVmjjsZ7gjPz1yVZA2RHrYJGRQncXzpum1sXdIB7j+L+BySy2GGFCdfIUCptkvB0fcE1W7wdS4aTp8GdMUJ5fb69g8=
i jsut got to infinity and used your winwel, along with the ai you have listed for it(the one you said get new version here to a text file download), but its using both super towers at same time? not alternating
i don't remember why it's doing that.
the default not updated one was doing it correctly
IIRC, that is based on Master's MNC AI, which will use both super towers at the same time as long as they don't both go down at the same time, sometimes there's like 40 seconds overlap. I assume that's not what you mean.
if you show me what the AI looks like I can tell you how to fix it
but I can't fix it myself rn
mm when i start tower texsting just starts both at same time
and then keeps using as soon as off cd
ill reload your other ai taht has it working properly and try to just copy what that has
that is a little less fine
oh actually
okay try this
is waitframe() a thing or do you need to put in wait for timedelta seconds?
put that in above goto 7
should fix it
Wait frame is a thing, yes.
@tawdry kestrel has earned the Spark role!
is there a reason winwelp uses nature's touch, killing dark sacrifice? wouldn't nature attack be better? or is the healing needed?
There's two reasons I believe
- It's old, NT used to have more damage than NA, but that's no longer the case
- With high enough HP, the healing from NT does basically nothing (unless you drop down many orders of magnitude)
winwel is for early infinity so I don't think high hp would be a factor? but I could be wrong
Woot might've had huge HP when he designed/tested it
could be
Actually, does this have Bulwark and Adv. Heal?
If not then the healing isn't causing issues for Dark Sacrifice
no
Then it's fine
It's even helping DS if it's healing back to full
DS only cares about the amount of HP it grabbed at the time of its casting
You can heal afterwards just fine
well the bp sacs the tower till it's down to half, I assumed that's for one of the modules that gives power when the tower is under half
forget the name
That's Bulwark and AH situation
You use AH to get to 100%, then cast DS twice to get to 49%
ahh
And Bulwark gives a big bonus the closer you are to 50%
yeah I don't see bulwark
I guess Emergency Crit could also be in play
In which case Touch would be sabotaging that, potentially
yeah it does have emergency crit
Ah, then I guess it was tested with high HP
though I feel like in that situation you'd want it lower than 50%
Yeah
Ah, it has Strike Back
That's probably the main reason why it wants lower HP
ahh
Oh, it has no Synergies, so Dark Sacrifice is only there to lower HP, not as a buff
yeah
well it does have the light-dark thing for some reason
void synergy
void synergy + daybloom
Oh, I was looking at WinWEL
I'm using winwelp which is winwel + some extra
Ok, so DS does buff damage in that one
so nature attack is worse than nature touch then because it wants the ds buff?
they both seem about the same atm tbh
It also seems to want Strike Back and Emergency Crit, though
but I'm only climbing eras to unlock inf1 on everything atm
I think my previous guess is most likely in the end, that it was tested with high enough HP that Touch didn't matter
So swapping to Attack should restore the intended functionality
Not sure why it's leaving DS damage mostly on the table, 'cos the instructions are to just use it twice at most
yeah
fun fact bulwark bonus is linear unlike battery foundation, so using only once is only ~/2 damage
Nice, for my BPs I made a small script that casts AH, DS, waits for DS cooldown, DS again
that tech existed ever since burnorf did
the hell you mean 'killing dark sacrifice'? I don't use DS to have low hp, I use DS to have dark damage.
That said, I do recommend people tune their NT so that it doesn't full-heal.
why don't you use DS any more
mainly because I don't want to have 0 hp.
IDR how winWELP was designed, so I can't really comment on it, but normally I have DS and advanced heal to regulate HP, but NT does the job just fine for lower user stats
I specifically recommend the user add synergies as soon as they are able. It doesn't include them because I don't want to intimidate new infinity players.
yeah winWEL is the one that has no infinity modules
until 12 days ago, NT was strictly better (around e10 better), but now they're nearly equivalent except NT heals.
complicated stuff.
long story short: use winCEFF, it's less shit.
The Maze of BPs ๐
Im sorry to ask but im confused
Im t5, is there anything i should specifically be looking at
Or no
@queen loom has earned the Spark role!
no, these are #infinity-phase bps
I am moderately certain none of these will help you, but you could try winCEFF, maybe.
it was designed to be powerful for relatively low cost, but it might still cost too much. Only way to know is to try it
is winCEFF even in the pins?
not yet, I was hoping to get feedback first
but I think nobody's tried it yet
there we go, updated home
I'll try it when I get to my machine
Assuming I can afford it.
are division sheild/floof required for ceff?
Seems like a Contract/Resource farming thing
I would say you can safely ignore one or both.
floof is there because it's a 10 contract BP so you can get resources with it, floof is resources.
division is there to improve your tolerance and possibly other functions
about where it dies, which I think was my record with winwelp
somewhat expected, but would need to know more to suggest improvements
still, that should be enough to get fragments I hope?
it wasn't supposed to, like, hit 100b infinities or anything
although it can with a few upgrades
I'll have to get back to you later, new game just unlocked on steam that I'm gonna be no lifing for a while
Can someone tell me where I can get Dark sacrifice? I am missing that and I don't know where to obtain it, I looked at the wiki and it doesn't help either.
floor 2 of the workshop, era, third tab, darkness
and if you don't know what that means, don't worry, dark sac is probably not very important
yeah no I already knew what that was I just mixed things up.
apparently I fucked up the filename
it should be winWEL_AI.txt
(funfact, my operating system does not use the .txt extension, so I have to put it in manually for windows users. I goofed here)
I think you should use winCEFF though, instead of winWEL
Idk if it's better but I did try to make it good
it was my first time trying to use the AI or load a module list
i hsould have learned AI first
but i'm lazy
in the WinCeff, none of the mods seem to activate except for super tower, is that on purpose or is something going wrong?
probably intended, would need to know which modules aren't being used
I'm running the newest linked WinRP+ with the AI, and I notice it's not triggering Super Tower 2. Just 1 and 3. Is that normal?
probably
i'd have to check the AI to know for sure, but I'm pretty sure at least one of the STs is useless on winRP
well tbh st3 might be useless too
but st is solid, st2 is useless
it increases attack speed iirc
winRP doesn't shoot.
but the enemies do
actually I'm not sure why st3 is in there
yoshi stop using half as many words as you need. st2 is probably there for enemies to mimic. If kbop is there, then that'd be a solid indicator. It's not for the tower to use, so it doesn't use it
still not sure about st3 tho
no, i get more xp if i use fewer words and make people think about what im saying
also when you say 'newest', do you mean winRP3U or winRP 1.12
should probably ping them
they'll see it
I'm running the 1.12+ and have a couple questions: Is the ai supposed to use Super Tower 2, Radar or Hurricane? I never see them get activated. Also is there a good swap to add the bonus XP module? I dont have all era unlocked yet and am spending a long time in era to get the Xp needed to get the last disabled on anything past Forest.
no, why would it use those actives
good swap
no idea, idr what the BP looks like. Hurricane maybe.
id assume those are for the enemies to mimic them and kill themselves faster
super tower 2 doubles attack speed, hurricane is 1.4x and 1.2x range, radar is 2x range, range might be better for speed? but not sure
Range also makes you more susceptible to ranged attacks, pretty sure. (If you're using blocks, at least...?)
well you want to get hit
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this makes it so it does not start a new ACat every new round to the point it crashes but you do need to toggle the ai on when going into tower testing for it to work but no longer fills up ACat till it crashes
only change i made was replacing New Round with Open: Tower Testing
btw acat isn't apart of woots bps, its mine in #1094003871434670191
and you're using a very old version of the AI
oh I am using what was on the github xD
first time actually looking at the discord xD
which github?
Reason: Posted a link
lmao
ah well it does work xD
but i guess it has improved since
missing a lot of the ones listed in the newer one lmao like 14
The pinned post in #infinity-phase is a good starting point when looking for most up-to-date stuff (but even there there are things not updated for 1.0)
kk
@quaint vector has earned the Spark role!
my winAI is ending early, how do i fix it
remove the line in the code that tells it to end early.
wait, no, thought you meant winNER.
Yeah good luck making temporal barrier work more than twice, dude.
its ending at like 57 sec
it worked until exactly 60 like 2 days ago, and its on any difficulty
if it dies, then something in the logic is failing
if it's aborting, then that's probably a user issue, because I can't think of any other way to make 60s less than 60s
i can't answer better without knowing more
@rich veldt regarding winCEFF, i saw someone asked already but there was no reply to that, shouldnt the skills be used by the AI? Or is it intended to be like this?
this is all the ai does.
if you want it to use those actives, I invite you to design your own logic for them.
ive been using winWELP until recently but thats a old one as well. hard to see which are the "new" ones
generally the ones with smaller numbers or which say 'deprecated' or 'do not use' are the not new ones.
also
Recommendations are:
Early infinity: winWEL or winCEFF
Infinity pushing up to chaos nightmare or universe impossible (any region): winRP+ 1.12, winRP3U, winWEED (lmao).
Infinity pushing at chaos impossible: winNER.
Fragments: no (I have one, unfinished).
Resources: no (see above)
in the OP
although winAI, winUSB, and winNER, were designed for resources and might be able to get good at it with minor reworks
should i use winNER to get to chaos impossible
if it works, sure
I would suggest using one of the other BPs, though. even if they don't work now, they'll work eventually, once [you] have enough module tiers or town stats
I mean winWE or one of the ones @undone ermine brags about
Step right up: #1446967156343443456 ๐ (But you'll probably need free Era disables)
winNER ai keeps exiting the run, does anyone know why?
nvm I just saw the fix lol
not the fix the reason
some stuff disabling era elements from ai is missing for winNER
more specifically, neutral and earth, which i believe should be in there, because their respective waiting is in there
WinNER doesn't disable Era powers that help with kps on WINCE
Or at least it shouldn't, I never used it, but I had a similar BP
Although Earth it should disable
Neutral no
Well, Earth might not matter, I don't remember if it can block WINCE
Some old posts say that instakills don't trigger block events, so there's that
yeah, the block is skipped by many insta kills and besides, the enemy would have 0 health after getting instakilled even without the extra hit
I'll take a look at my local version
local version disables earth.
looks like this.
ignores uni, darkness, neutral, and [erak]. Disables the rest.
neutral is a choice, because its era attack is sometimes air or light
i don't remember why darkness is ignored; I suspect neo said something a while ago
'cos its pure thing is an extra attack and thus another chance to trigger WINCE
Same also goes for the Neutral
I don't think winNER uses wince? I thought it was one of those 'light off, use reflect' BPs
I think that was the one that used to be your 8/8?
Those used WINCE
Hm, description says Energy Sphere
Maybe I'm confusing it with a different one or an older version
it's still another reflect trigger, mind, it's just not [necessarily] a wince trigger.
Sorry, the ai is not working for me...
what about it doesn't work
did you import it correctly?
It does not do anything beside the frist 3 skill
I believe, gonna check
How many scripts were imported?
Oh, it runs on wake up, what.
AI overlay?
If it was already on, you might need to restart it.
yes and I still haven't changed it
swapped to the winWEL and keep dying to enemies with <.001 hp and i have no clue why. i know im probably missing something because i have very little idea whats going on at this stage of the game but anyone have any idea?
could you take a screenshot of the death screen?
you forgot to disable the enemy damage
:/
im doing this with software completely off rn
Critical Wave Jump:
oh
wait
i might be the dumbest person alive
sec
ok yep that was the issue
i forgot to turn off soem stuff
sorry to make you diagnose my brain damage
no worries, keeps us sharp.
also, use winCEFF, it should maybe work better?
if it doesn't, that's fine. Both were designed with a similar user in mind
Which of those BPs are the best to use to push to Infinity 5 ?
maybe winCEFF, maybe winWEL
thanks
you can also try the infinity 25 bp, which I didn't make
Got a bit of a problem getting this to work relatively reliably and I'm not 100% sure I'm using it as intended. As far as I know, I have done all the setup as intended. Town perks are a split balance for resources/assets/power stones. Power stones are an even balance for all colors and all at tier 50. universal inf stone is on. Resource boosters even split in the factory. Display set to 60 fps, and 3x turned off. Your AI hotfix is installed. All software is on. Modules are between 51 and 70.
winner is a bit funky and obsolete.
IIRC, mp's hyperlink blocked is basically better in every way
i have my own idling BP but I don't think I published it so I can't direct you to it
oh right and it's not reliable
iirc it uses sky blessing or something to stay alive and that's a coin toss
aww dang lol
soz fam
ya I've had some luck on easier region/difs but chaos/medium and higher die
thx tho
Oh damm, I don't have some of the mods needed for his BPs
talk to him about it
ok gimme a sec.
I don't have much time but I can try to make you something that'll work 'well'.
here try this, modified winWEED
VVNJjtwwDPxKox8gIDlGx2TeMIcgB1qibcKyZJBUd5wgfw89lhrji6HiViWq/Pc+pIobU1a5f7v9vL9Tfn+7vUVSKvn2A1P9jT7iiFnQlQdymIEn9GOpOcJR5AZQRd79AMyE7ID41SHKtOAAYfGyYUoO4gNywDgjJC8zYYo2QCj4ULKNl2PiVp7IHjPytLdsA2Mqz35mDHtIlKfPYiiPlEn3RsewyPfKgr4nnKk1Oc7yGH0DDBvFkRh7YLCJ4YXWmpRkLtoDGbQyipYaZi91EBJFa2iJSwiB9VqUaJr1EonAS0YRf/Yb3odUyuplP+86AcELPApFu18CmR0mXDFrJx5LqHIFJ9t5PrUMpYg6uw+jrc/UQmAaqelopS9J5yJHhvAxlNYN9XO+B06ejpqEDk/iy+qXfDS0t+5+GWp6HhpeG3cfaqz8CaYCzWjZjDMkY7aXd7LsXo8JTupm3y8X9NWbF91czZcBjouefqN1LayQDptMNKqrmQ7rYV//ZsTFtq0z2hP1tlZl9F2tWTbWoIW9/RRryfTHSI8fKoDef/37Dw==
no AI, winWEED's AI might work for it.
And this might work, it's my local version of winRP, some mods the main version doesn't have I think 1VnNjts2EH4Vw5ceGgjWen/SqE2LpEWPXSxS9NDNgZKGMrESKfDH9jYI0Ifopb0lD5Cee/W+WIek5Eq2tmt2nQiFAcEacWa++WZIDak307Q0UEvGtZo+m/w8/UkI/ZmaXAEtIdOTS6MWk8vLHxO1YFDmUc6WTDHBkxwocAVRasoVkTcJJ9pIiAopVnqRrEhZRqBBclImBaM64mC0bG8MZ0uQCrZWMsFzk2khE1bVJNNohyyZvk2oMDwnGj1GjFPGrUzVgNYluVEvjTUiQTGlCc/QPXCQLPNeqMAn2v/PQYHUXXMVkWkJXUnOSIU4uvZa1J1RiAxRgDcrMiA8QfQ2HPu0FiuQXQtNqGhD1QtAhizC4rblMyUK4TY36IorRF0Ry4QEF433KqHEP8tesJTJ3v2K6L5vIBJz0REQ1ntesmKhe+G6JHYlOeaWg1I9s7YykGWbi764Aq5dpDZBJF9aeb4AFAkkoRQEC8hnPIF1tiC86BLkmWkoaW5oKVbtfwnZbVYyXiTrOkoFNyrJkB7AB+t2jDK8cY+agiZumCsv57UpHUDfssAcClGUYCsLJwFiTfQC41hDZhzXfjQqU2OTO339ZDJVmWS1nytvplipKPcT55o2xRcpLerrFNUsMfrazGaz02u+Yvzq8vNnmNApmjlwNCJzo1Eax63GijBtuGalE88LUmEI6pWtvFdY8EhQqzPbevFBwYOwgpRadLSLbGf0fPPH5vft76+vt+FcaAs4qkRuMAVGAftHK37qgmqeWZaXNks5rPewOMBNweFCBLZYP4KPeO59KE7qH+i3jubb0YOXvTXlk4ZtH86cKVPjkpgjCEkGs3Oek4oUu1V04ix84f7PutdQ63Z50Ytg60fk6LxdVVQt7MuseWlsXT3ddVULxezCEeiLez9LwXIngSVkEZWieimEzNVu7e0H/8D1kfrb9QPaGVEILRgdTE08bCWOM4ENgGTKvo+FwTe0E5/1KMyEKHOxCuVPeiPK1HidD1ZT/DyMhbtfr745+qTuwoyDWL0H7adjNf5/sDoPYvVsBFYpFRk2Lr4hOwqp/vrd0Ym119Sjdf1kELUXh1NLPdzB5T5urofxtPnw/d27X5yf082Huz8/Rk8Sn+w3wSHMzNJjMrO7tj+mgvaWfNqNZjCWgcXe9dKpyQvQ2D3P8Mb26GzbTtvHuBU0pQLfXq/IDZjaqXHMA8qmvgu1GHDLeIMtRl+I6XvROqAEDb19Mtlp2c39bfUAz7ouyS0Svd7v112sz7/y89/VSc4UQSXbt+AaoHY7Q69y1psxTcfT0TxEaSz8abs1DIC/rzMm+6d2Ax1Ifl9nLPR6u2kOgD+gNCb75/7dFsj/rtaos9cduITO3r7SqPjd+VAo/r7SmPgvdjdah0WwpzZmDGnnMC0wjkHVMWOZExY6G5xKYCvQbQGaY6tHvP8PasYCdqsP0Bp/6RQvur2kgswenVtet/Sd7A/Y3yN0D9aDNB12UtUlowyx/hcTlBishQqFQvAwze7HgaCeOPDQ4D6S70vMg83w5v3mN2eZVC+CQpbSf06JsDozCE3VjLafSRozYb4HN74Hl8lZ9/NB2u5Iw0PY+X700KT31gfPtv9tPWhOpA9cD16//Rs=
chances are if you don't have modules for either BP, it might still work. It also might not - it'd help to know which you're missing
if winRP isn't killing, swap Neutral Gift for W.I.N.C.E, and pray it works without troubleshooting
coz I gotta go ๐
I'm missing Raks curse and the Executive
you won't miss 'em.
rak's makes powerful builds stronger but I rarely force its use because it's voodoo
and executive is just more fragments, non-issue
it might break the communicator contract or w/e it's called, so check
You're awesome dude, great thanks
Oh, are those also the ones you're missing for Big Shot? Rak is easy to grab, and Executive, while also not difficult, can be skipped
That's very easy to get, but also only there for a Contract - it can be replaced with a Purple, although then you'd also need to add a Yellow and lose a Red
May I use smth instead of WINCE?
you probably shouldn't even use winner tbh
it's deprecated iirc
but, to answer the question: probably not.
some of mine, like winRP, are designed not to. Others are designed to use nothing else
What should I use to farm insane amount of resources?
#1444100849268822137
Thx, how to obtain Martyrdom?
Something something ||click on a certain bomb a bunch of times||.
I was typing something more vague, 'cos it's like a puzzle and whatever, but that works ๐
It's been half a year already.
So you won't say any accurate info?)
I mean, this is accurate.
is it somewhere in arcade?
Tower Testing.
What is the best build between winRP+ 1.12, winRP3U, winWEED (lmao) for pushing every map ?