#maps-discussion

1 messages · Page 29 of 1

copper stag
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I hate this server

stone tendon
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: DDD

marble gyro
copper stag
#

Wow
Very great advice indeed
Too bad you didn't get the joke

native zodiac
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When is Lost Temple and Mirage coming back

grizzled adder
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Maps lol

stone tendon
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The map creators of this game don't know how to place bushes properly

stone tendon
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It’s all too small

ocean haven
gray gustBOT
#

dynoSuccess Warning logged for soup#8616. I couldn't DM them.

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dynoSuccess 𝕷𝖆𝖓𝖔𝖙𝖆𝖓𝖔𝖙#9085 has been warned.

quaint bay
#

Ok

quaint bay
#

Don't click on this link

split bramble
#

????

raven egret
#

Lol,I got bugged.

modern maple
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<@&481447501690568709> Not sure if this is a relict or my Discord bugging out, but I can see a phishing link here

supple pumice
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Gone now

modern maple
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Thank you

cerulean knoll
#

Why can’t dyno just do it right

wooden quartz
cerulean knoll
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Technically yes

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But we as mods do not have the access to do so

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A very simple way would be to not allow links to be posted by the masses. That should reduce it to basically 0

ocean haven
modern maple
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And gifs, and external pictures

wooden quartz
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As like cursed words and caps lock spam are auto deleted, perhaps a certain word from the fishing message can also be banned

weary hare
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Will Blitz ever put in a weather aspect like have it snowing, rainy, or windy? Another cool map would to put in the Arden Forest from Battle of the Bulge

lusty warren
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wg said no forest maps due to performance issues

scenic stratus
#

Watch wg add a forest map next year because even they can't rely on their previous statements

stone tendon
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They will never, they are allergic to putting even 2 trees near each other

marble gyro
wooden quartz
modern maple
#

The servers will always be able to handle it, the questions is just at what cost and how the clients handle it

ocean haven
#

Hello WG if you see this please read this. I want to have custom map for training room (making own map).

civic crystal
#

You sure have wild dreams.

stone tendon
restive pawn
#

map suffers from port bay syndrome: north team will always get to the southeast corner before the south team

cloud light
#

is it only me who hates being Team B on ghost factory, which means we got the higher spawn point on that map?

sage wind
#

can someone please explain why the tracks on ghost factory have collisions

it is super irritating as it can cancel all your speed instantly

modern maple
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Realism and map balance

drowsy cobalt
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Heh
He said realism

modern maple
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Just because this isn‘t the meme channel doesn‘t mean that we can‘t make jokes 😉

brisk folio
#

What is this sign on top of the big ruin in Hellas? You can only see it if you zoom in at least twice. Is the ruin a light tank?

modern maple
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Easter egg

brisk folio
#

Do you know what it means?

stuck frigate
#

I Hellas don't know

lament widget
quaint bay
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RIP mirage

obsidian depot
brisk folio
obsidian depot
#

thanks a mil

glacial sigil
#

@slow elk tell someone to fix the texture on castille

stray ember
#

<@&481447501690568709>
Fere nitor

stone tendon
#

quoi

buoyant coral
grizzled adder
buoyant coral
maiden sluice
stone tendon
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What castle?

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Oh yes that car is really annoying

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Messes around with the aim

lament granite
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you know what we really need super badly, is a semi-spherical or ovaloid map

weary hare
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If you stay under the symbol in Hellas, your tank gains the power of Oden and Lightning ⚡️ falls from the sky destroying all enemies. I also have a bridge for sale if anyone is interested LOL 😂

lament granite
#

seriously, i’d love nothing more than to play on the rubber ducky’s surface all day long (at least for fun modes)

weary hare
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@lament granite what is the rubber duckies surface?

lament granite
lament granite
lament granite
#

ikr 💤

wooden quartz
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Kinda outdated

lament granite
#

me

hazy smelt
lament granite
brittle basin
lament granite
#

not on blitz, there isn’t

brittle basin
lament granite
lament granite
brittle basin
#

you do, it's the first thing I changed when I started playing because the autozoom zooming out when trying to aim at fast targets got annoying

lament granite
brittle basin
lament granite
#

yeah i tried it

uneven jetty
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Castillia is HELL for me in a tank that is only suitable for sidescraping (maus, e100, etc.). You get sniped from the meds very, VERY often. And im still wondering where mirage and that chinese map are. They said a temporary remove. Still after 1 year, no comeback. Seems like wg is lying. If im wrong, tell me i probably fell from the stairs and went KO for a year. Btw Fort Despair is also trash for me. Idk change my mind.

agile pewter
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if you're getting sniped, i wouldn't push right up to the windmill or the c cap there, i would stay back in cover and force your opponents to make the mistake. Alternatively, you could go med side and sidescrape there, that works sometimes too

lament granite
uneven jetty
lament granite
#

it’s just as dismissive as calling castilla “white person’s map”

lament granite
uneven jetty
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FINE if you really want to know:
||Lost Temple||
You happy now?

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facepalms himself to death

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Then show your evidence

uneven jetty
#

.

lusty warren
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🤡

gray gustBOT
#

dynoSuccess ! MausInDaHaus#4141 has been warned.

uneven jetty
#

Hol’up why cant i use spoilers?! Please explain

quaint bay
uneven jetty
#

Sry if i insult the mods but i find that rule bs. U can ban kick mute me or whatever but my opinion is final

quaint bay
river canopy
wooden quartz
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If your side isn't meta then you don't go there unless you want to make some kind of insane flanking

stone tendon
uneven jetty
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Sry for insulting u i didnt know name 😳

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._. Ok

quaint bay
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Let’s move on please.

lament granite
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wait sorry i didn’t see his message at first lol

crimson geyser
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How to win on HELLAS ?

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where should I position myself there?

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edit the pic please 🙂

river canopy
# crimson geyser How to win on HELLAS ?

in pubs, you have two choices. Either win the southwest corner quickly and put the enemy in crossfire, or play super aggressive on the Northeast, and win it before your team loses control of your spawn and gets crossfired

lament granite
modern maple
#

Switch west and east and it fits

crimson geyser
river canopy
crimson geyser
river canopy
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Too busy losing my mind over how much I hate vinedyards for being so unbalanced

lament granite
#

tell me all about it! lol

river canopy
#

In pubs, I literally have never seen south spawn lose, or north spawn win
(Barring south spawn going entirely town)

wooden quartz
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Which is south spawn and north spawn? Never paid attention on this

river canopy
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pubs = public matches; normal battles (as opposed to "comp" or "competitive" battles)

wooden quartz
modern maple
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South spawn is the one with the A cap

river canopy
modern maple
#

Never mind, it’s the B cap 🙃

wooden quartz
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I just hate this map because of how easy it is to capture the base in encounter mode

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Nothing more, nothing else. I have no idea why it's unbalanced tho

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Base in general should be just a way to bait your enemy like in Himmels. God bless Himmels, my favorite map among all

river canopy
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South spawn has superior ruins positions. There's a few hulldowns they can play to bully away any north spawn tank in there, and also, south spawn tanks can easily just push underneath the A cap and just bully north spawn from the hulldowns there.

Those 2 facts force northspawn to play on the town side of the map, which also isn't viable because you can't push out of city, and everytime you peek, you get farmed

wooden quartz
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Well, tbh my last battle in Vineyard was a lost and I'm pretty sure I spawned in south. Ok, I was in a T49, so my team actually had a 6 vs 7 situation.

modern maple
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North spawn has a better encounter cap position and better defensive positions on the medium side where they can play hulldown. They also have an easier approach to their supremacy cap and can defend it easier

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You can‘t play unspotted in the southern medium side ruins while you can do that from the northern side

crimson geyser
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How to win on BLACK GOLDVILLE ?

crimson geyser
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which map is smaller ? DESERT SANDS or MINES ?

random mist
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Mines

quaint bay
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When there is going to gome the Breivik mode in to game. Where you drop 50 tanks on the island and need to survive like other game makers tend to do it.

agile pewter
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that would just make this into yet another battle royale game....

crimson geyser
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What's the biggest map ?? how bout smallest ?

lusty elm
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How many maps are there in the game

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And can see all of them

marble gyro
lusty elm
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Thanks

meager patrol
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you guys still remember the "Lost Temple" map ?

native zodiac
#

what about mirage

stone tendon
limpid kayak
calm garden
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Wargaming please make an map like a forest or something with a lot of bushes stacked near each other some trees a river or so. Or atleast make bushes bigger that could hide your whole tank, and not a half of it. please leave a mark down there what you think

crimson geyser
crimson geyser
faint lynx
stone tendon
marble gyro
wooden quartz
elfin moth
native zodiac
marble gyro
limpid kayak
azure river
#

It's gonna be a lot flatter

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Just a hunch

stone tendon
azure river
#

Old Desert Sands...

stone tendon
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It’s tragic really, same goes with old dead rail

azure river
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They are coming back. Just "improved"

lament widget
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Quite excited for new mirage, looks a lot like el halluf

arctic thorn
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cool map but there are few places to cover yourself

fallow storm
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Vineyards north spawn needs a buff, too easy to dominate games with south spawn as they can aggressively push on med flank(other spawn cannot).

river canopy
keen hare
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alpenstadt spawns are unbalanced not because of the railway but because heavies going center can shoot the meds sniping for one spawn but not the other

grizzled adder
halcyon wren
grizzled adder
stone tendon
#

alpenstadt is just bad, one side is big and empty and the other side is small and crammed

halcyon wren
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also, screw the cap in that map

way to much cover

lament widget
floral ingot
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When will Lost Temple come back?
And why doesn't Wargaming rework Castilla so that it becomes less dependent on whether your team is competent enough or not?

marble gyro
kindred latch
grizzled adder
floral ingot
#

90% player base doesn't care about Ratings. @stone tendon
I am one of those people.

lament widget
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I use ratings as an escape from randoms if there isn’t a special gamemode

marble gyro
stone tendon
pale isle
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Will WG fix Ghost Factory? The rail tracks amidst other obstacles that are taking your speed away are horrible on there

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I guess its because they are real rail tracks and not just painted tracks like in the older maps. The 3D rail tracks do glitch unfortunately...

slate tundra
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What are some things you consider before rushing mines hill? Also I've noticed more people are taking positions to shoot conventional safe spots on the hill, should I stop rushing hill then?

gentle turret
#

which side of the map my team spawned on

random mist
stone tendon
quaint bay
wooden quartz
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I'm more useful with something agile, fast shooter and precise if I flank through the isle and remove bit by bit of the enemies HP shooting on their side

noble herald
limpid kayak
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I wonder how Lost Temple looks like if it's flatter. The hilly terrain with the little bridges was quite nice. The new oasis palms is much flatter than the old one. Maybe Lost Temple will offer more sniper positions if it is flatter

pure cape
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Bruh why lost temple and mirage got removed :(

quaint bay
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Rework

stuck frigate
limpid plover
wooden quartz
obtuse owl
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I’m having major connection issues with Normandy, Hellas and ghost factory. Not worth playing as it crashes 3/4 times per game. Is it just me?

lament widget
obtuse owl
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@lament widget Europe and iPad ( somewhat old)

lament widget
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Might be the iPad specifically. Game servers are fine, 19/20 times it’s the persons own WiFi or something like that

obtuse owl
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I was afraid of that...thanks

rain frost
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After the restart thing, gaming would be fine for a few days, then 1 crash and another and another.

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Did not matter wotb, wowsb, or other games.

modern maple
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I never had these issues 👀

obtuse owl
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@rain frost thanks for the info. I’ll give it a try

toxic kettle
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understandable it is probably one of the hardest map to play since heavies and meds side are not clearly separated and both can shoot at each others from distance, depend on the tank ur playing but when the team is splited i almost go middle near the center base behind bush to shoot heavies that are trying to cross and quickly go to med side if needed

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rushing heavy side under bridge is a rewarding but if the enemy decide to rush you , u are done for and u have to take risk to get in there fast

quaint bay
#

mostly depends on your teams and enemies line up

limpid kayak
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Is the new map Holland part of the next update or will the new map be released further in the future?

gray gustBOT
#

dynoSuccess theFourthReich#0013 was banned

austere lark
limpid kayak
austere lark
stuck frigate
#

I don't want to think about playing on a map of Tom Holland

stone tendon
#

I really wish they would just remove some of the stupid maps in this game

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please just get rid of Dynastys pearl

lament widget
elfin moth
lament widget
scenic stratus
# lament widget I didn’t know it was in the Netherlands is what I meant

The Netherlands (Dutch: Nederland [ˈneːdərlɑnt] (audio speaker iconlisten)), informally Holland

Holland is a geographical region[2] and former province on the western coast of the Netherlands.[2] The name Holland is also frequently used informally to refer to the whole of the country of the Netherlands.

Sauce: Wikipedia

fluid grove
#

Hi

limpid kayak
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Holland is a region in The Netherlands and the houses on the map Holland are quite realistic tbh. The terrain is a little bit hilly for Holland but that's no biggie. I saw the news on the news channel here and I saw the video of Martin Dogger

gray gustBOT
#

dynoSuccess Pr0BablyAn0therNub#3543 has been warned.

supple pumice
#

In NL, we have two provinces - South Holland and North Holland. Holland on its own doesn't exist anymore, but we tend to let tourists call us that because money 😂

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The style used in the map is a lot like our old city centers, and/or our countryside, again, old houses

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Really looking forwards to the map =)

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One more bit of history, btw, Holland used to be a kingdom in its own rights, because it and other small kingdoms became a part of the Kingdom of the Netherlands, which later really just became the Netherlands (we're still a kingdom, though)

modern maple
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Yes, I‘m actually related to the royal family of woodland, but it‘s some weird connection I already forgot

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Though, what‘s more interesting, they used Lost Temple in some background promoting 8.7

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Actually, nevermind, it‘s just a lookalike

dreamy geyser
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I know Japan and China weren't known for their tanks in ww2 (well, ever really), but I wish we had a little more oriental maps than just dynasty pearl, Yamato Harbor and the currently unavailable lost temple. Maybe a map based in Tokyo, Nanking, or okinawa

halcyon wren
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can we have rather than another stupid city map

can we just get a jungle map

dreamy geyser
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how about a sidescraping map instead of a hulldown map. you know, like a city instead of a jungle

scenic stratus
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So it would be entirely flat with no ruble or anything of that sort

quaint bay
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We have enough issues with players going town already.

dreamy geyser
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we have enough hulldown maps already. besides, the maps im thinking of are 100% city.

quaint bay
dreamy geyser
quaint bay
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Well for once I suspect I’m on the side of player base. City maps are generally hated.

dreamy geyser
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i could understand, but i would like more maps that doesn't cater to the hulldown meta.

teal turret
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Btw we kinda do have a full city map and it's one of the easiest places to hulldown lol

halcyon wren
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city maps suck for everyone really

grindfest battles where nothing happens, and where lights and mediums are useless, TDs guard all chokes, making pushes painful etc

maps with an open med side and city for heavies (Vineyards, Middleburg, Alpenstadt) imo are not as bad as full city maps, but still horrid

it’s well known that city is suicide on 2/3 of those maps

unless the enemy team also go there

next scaffold
#

Day 1 of asking WG to remove mines from high tiers, or update it

stone tendon
next scaffold
# stone tendon Mines is fine git gud

it is, just boring. the same hill, the hill, go city no no, hill first wins

and also heavily depends on the MM, enemy have fast LT to go hill and many hulldown tanks = higher chance to lose

marble gyro
next scaffold
marble gyro
#

yeah i agree that the east spawn has an advantage (the one with the city on the right)

next scaffold
#

this rock here pic 1, blocks your view. making it harder to shoot tanks coming from the other side, yes "go left" or something, but playing with other players and having to make way for the others to drive will get atleast one of your teammate can't shoot

other side of the spawn pic 2, is clear

marble gyro
next scaffold
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yea, if they don't want to remove it from top tier, please at least just update it

grizzled adder
#

I used to love middleburg, and loved going to town, but then when I reached 3k battles I learnt that EVERYONE hates town goers

river canopy
# quaint bay Well for once I suspect I’m on the side of player base. City maps are generally...

This is going to be something of a hot take, but the reason why "city maps" are generally hated is because our "city maps" with the sole exception of Himmelsdorf are still mixed-type maps.

The problem with mixed types maps is that they make one side dominant making the city section completely worthless. If the entire map is urban, like Himmelsdorf, neither side is really dominant, and a purely urban map allows for more rotations and dynamic play, since buildings and streets allow you to close the distance more easily and safely, as opposed to open maps, which are usually more campy

grizzled adder
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Yes. A full city map pls. Maybe like a graveyard/cemetery lol, cuz we don’t really have a lot of night maps

dreamy geyser
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very late to the party, but I was wanting more oriental full city maps, since we don't have a lot of either full city or oriental type maps. maybe a full city map based on Tokyo, Nanking, or if you have a weird sense of humor like me, hiroshima.

scenic stratus
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Something like new bay but oriental theme?

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Dynasty would have been a good example if it was actually of decent size

dreamy geyser
#

and didn't have that bloody park

scenic stratus
#

the park would be fine if it was larger and allowed for room to move around

dreamy geyser
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park would be even better if it was removed

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i was thinking something like himmelsdorf or the middleburg but without the hills

scenic stratus
#

Where do you suppose tanks with paper armor go

dreamy geyser
scenic stratus
#

Support what? Other teammates with no armor? Hulldown is quintessential for most tanks in the game

dreamy geyser
#

and what can sidescraping tanks do in a hulldown map?

scenic stratus
#

There are still sidescraping opportunities in a lot of hulldown areas. And there are only a handful sidescrapers that don't do well hulldown

dreamy geyser
#

it's possible to hulldown on himmelsdorf too. so make some rubble piles in certain parts of the full city maps

scenic stratus
#

Well I am not saying himmels is a bad map either but there is a reason why the heavy lane is purely superior. You can hulldown there vs mostly sidescraping positions available on rails

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The game tends towards hulldown. Removing ability to hulldown on maps will just make it a bad map.

dreamy geyser
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there's simply too many hulldown maps in this game. i know hulldown is a good strategy, but the better word to "tends toward" is "caters to hulldown". there needs to be more sidescraping maps, and show more love to the sidescraping tanks too, without giving the hulldowns somthing to cheer them up.

But on the original topic, I do honestly think there needs to be more oriental maps than the ones we have rn (including lost temple). I would like more urban maps but i'm good with any form of map that doesn't cater to the hulldown.

cyan zephyr
#

On mines if the enemy meds secure the top of the hill, I feel like if you’re a heavy on the hill you get screwed because if you try to go hull down over that hill the meds shoot you but if you look at the meds the heavies hit you. Any solutions to this issue?

scenic stratus
#

Turn off encounter and play supremacy only. Problem solved.

On a serious note, it would firstly depend on spawn ig. If I remember the map correctly, the south has a more defensive cover from the heavies while having shots on the meds who captured the hill. You could alternatively fall back to the foot of the mountain and hope the enemies over extend to shoot you and get clapped by tds.

I got nothing for the north spawn. Your meds should have gotten the hill before unless they were simply too slow or bad. Best you can do is bait the enemies to over extend into your tds in spawn

austere lark
halcyon wren
#

corridor city maps are the worst

have you seen Paris in WoT?

split moat
#

Too many maps are "hulldown" maps. WG needs to make more maps that require different play styles. If they don't Blitz is gonna be like PC where the meta is hulldown and nothing else (Quickybaby made a video talking about this.)

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Without variety everything becomes dull. That's why we play Blitz because there are so many different tanks with so many different play styles but if there aren't maps that can accommodate those play styles then only one type of tank becomes relavant.

scenic stratus
#

There is a reason why the game tends towards hulldown. When you are hulldown, you can shoot back while enemies find it difficult to pen you. Even with paper turrets, hulldown reduces the profile while being able to shoot back.

Larger maps with more defined roles for support tanks are in order to cater for more playstyles

quaint bay
split moat
halcyon wren
quaint bay
#

are they gonna put blitz ver of stalingrad?

dreamy geyser
#

i'd like a blitz version of pearl river. that map is fun, good theme too.

grizzled adder
#

I’d love a fun themed Map instead of the regular ones

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Because wg isn’t a simulator anyways. So they should exercise some creativity

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Maybe create a circus map with little/no hulldown on ridge lines like mines. Sidescraping map would be more creative and Teaches players to use other skills rather than the old fashioned dull hulldown

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Or a stunt racing track with 3 sections. The arena, spawn a and b outside of the oval arena situated on 2 corners of the map.
The arena could have a stunt display in the middle that allows you to climb very high

stone tendon
#

please no the last time WG tried to make an unrealistic map, they came up with faust

austere lark
#

Faust is quite a bad map

balmy gate
austere lark
balmy gate
river canopy
#

The annoying thing about Faust is the same problem a lot of maps have. In pubs, the A side dominates the lower ground on C/D, but on A, the nature of the positions harshly punishes the team that wants to make the first move.

So basically a lot of time is spent waiting around for either the enemy to make mistakes, or your teammates to take hits so you can swing out and push

fast sonnet
#

In high play with decent players, the waiting around part is true in every map... But Faust does suck, same goes for Ghost factory(too much assymmetry)

austere lark
river canopy
modern maple
river canopy
modern maple
#

You like to overstate highground. Most teams cannot utilise it, and aside from that nothing stops you from crossing into the enemy spawn from the factory because the enemy will alway push into your spawn

dusky charm
quaint bay
river canopy
austere lark
lament widget
violet jay
#

you guys remember the map mirage? what happened to it

quaint bay
quaint bay
# violet jay huh

Just watch some of the wotb youtubers to know what happened and my only theory is because wg is realising new maps to the game.

random mist
#

WG took it out temporarily for rework.

violet jay
quaint bay
stone tendon
#

Ive been testing out where the LTG can drown and so far ive made it drown on: Vineyards, Canyon, Canal, Normandy, Mayan, Port Bay (Hard not to drown), Castilla, and even Ghost factory. Finally I feel like im playing WoT PC.

random mist
stone tendon
random mist
halcyon wren
#

water really murders a T-100 LT’s speed lol

canyon is pain with it

stone tendon
#

I really wish certain maps had a longer time limit

velvet crow
split moat
weary hare
#

I would like to have weather conditions in WOTB like have it snow, rain, fog, and wind where you couldn’t snipe

stone tendon
# weary hare I would like to have weather conditions in WOTB like have it snow, rain, fog, an...

Группа ВК: https://vk.com/fatredrat - анонсы, новости из первых уст, разговоры о картах и многом другом...

Наш Visual Effects Artist забожил!!!

Поставил лайк - оставь коммент, поставил дизлайк - оставь два. Так вы поможете сделать видео лучше. Всем добра!!!

▶ Play video
#

It was tried awhile ago

next scaffold
#

If you ever goes to himmelsdorf, please just call direction at the planning phase, both ways are good

Don't just say "go left/right" A minute after it starts

scenic stratus
#

Ofc calling should occur during countdown or seconds after the battle starts. Otherwise your super heavies or mediums will never listen as if they do now

solemn jolt
frank lava
#

<@&481447501690568709>

marble gyro
# solemn jolt What about the spampoint? I think there have meaning of where tanks will go lik...

in this game splitting is most likely synonymous of lost, unless u have a great player which carries one flank or the enemys do the same thing; i honestly prefer not to risk, and i always ask my team to go in specific map locations: rails on himmelsdorf (unless we don't have any medium/light), C on Mayan ruins (bridges near it are key), hill on Mines (taking the hill is basically auto-win), park on Dynasty's pearl etc

stone tendon
marble gyro
orchid stream
# stone tendon please no the last time WG tried to make an unrealistic map, they came up with f...

Faust is terrible in my opinion because:

  1. the C/D side has practically no shooting lines
  2. the A side is very awkward, the circular rook eliminates both sidescraping AND hull down, which makes it just people bleeding HP
  3. the middle is literally pointless, both the C/D side AND the A side can fire down at them while there is minimal cover
  4. generally the game kind of slows down on the C/D side because nobody wants to push into a small chokepoint.
  5. the A side, even when fully dominated by one team, has limited shots into the flanks of heavies camping the ramps on the C/D side, meaning the only useful thing to do would be to push the back of the opponents. Yet with the way the railing of the ramps were designed, it's impossible to do damage without taking damage. This combined with 1, means that the defender(even when flanked) is still favoured.
orchid stream
ocean ravine
#

I think splitting is map dependent and also lineup to an extent. I feel like on Castilla and on dead rail you have to split but on other maps like rockfield you don’t

stone tendon
#

Its the same sort of thing with Naval Frontier where you cant do much outside of the actual design of the map... if that makes sense

#

And the lack of vegetation on both maps slims the possibilities down even more

orchid stream
#

Honestly in my opinion copperfield is actually great cause it has a medium lane and a heavy lane, not too big of a map, and TDs aren't gonna dominate. Although the middle is a great brawling area, so the map works for all tanks

stone tendon
lament widget
#

It’ll come back when it’s ready

orchid stream
#

OG maps

stone tendon
#

Now they are both really flat

river canopy
#

Honestly, the OG maps were all garbage with the sole exception of dead rail

fluid pumice
#

dead rail also sucks

stone tendon
#

Gameplay wise, yea the maps were not so good, either one side was dominant or the map is just very static due to strong sniping positions. But the old Desert sand kind of reminds me of steppes from WoT PC, with the hills on the edge of each spawn.

marble gyro
#

this map is just the old desert sand

halcyon wren
# stone tendon

bring back the old desert imo

old desert was cool

new town is also cool

combine both

modern maple
#

Lol, no, the camping spots near the railway were absolutely op

halcyon wren
modern maple
#

Doesn‘t matter because you could play them hulldown

limpid kayak
#

I thought the new map's name was going to be Holland. Good decision to change it to Molendijk. The name says already that it has alot of windmills 🙂

stone tendon
#

The new map looks nice, open and lots of bushes

#

It doesn’t look like tds can camp at all

lament widget
stone tendon
lament widget
limpid kayak
#

It's dutch ofc 🙂 Molen = windmills and dijk = dike 🙂

lament widget
#

I hope they at some point add a French map so I can actually understand what the name means, lol

elfin moth
#

I mean, the map is just fantastic!
The skies, the buildings, the burning windmills, the architecture, the missile at the start and the sheer amount of different stuufs like prisons, country side, river and city going on....
What a fantastic map and hats off to the devs 👏👏👏👏👏👏👏
And honestly guys, give credit where credits due

gaunt cedar
#

Anyone wanna platoon
Pls

agile pewter
lament widget
stone tendon
#

I won’t comment on it until I play on it

#

Well comment on it properly atleast : P

stuck frigate
elfin moth
fluid pumice
stone tendon
fluid pumice
stone tendon
fluid pumice
#

damn

it would be awesome just to die from falling lel

stone tendon
#

Ive squashed many tanks with my E 50 M there hehe

fluid pumice
#

Make fall damage in blitz more damaging

Then imma fall off the castilla cliff

stone tendon
sudden bobcat
#

Map seems really campy.

lament widget
lament granite
lament granite
#

then shouldn’t molendijk just be a copyrighted name?

lament widget
#

Molendijk is Dutch for Mill Dike.

elfin moth
# lament granite 🧐 have you already played on it? btw i literally can’t find a single message yo...

Ofc not, i hav not played on it
I watched amunets stream
And unlike many other ppl who just find faults and insult WG, I really appreciate them for the good things that they do, the devs,especially related to the graphics.... cuz i am super excited for the future of the game
And also i feel like they deserve some praise....
And also, at the end of the day, them too r humans just like you and me

native zodiac
halcyon wren
random mist
#

Netherlands is in the Dutchland region. 🗿

lusty warren
#

That's .. amazing ..

agile pewter
#

Impressive thinking. I never would have thought that.

storm sinew
ionic current
#

We did

lament granite
lament widget
hexed echo
#

I would love to see my country in world of tanks and that I mean Mexico

stuck frigate
humble anvil
#

Not really, I think it’s just based on Mayan architecture and located in “Somewhere, Central America”

humble anvil
lament granite
lament granite
lament granite
spark rover
#

How to become really good at Mines

native zodiac
stone tendon
#

So don’t just rush hill regradless of the match up, there is always an alternate

spark rover
#

Hmm okay

marble gyro
spark rover
marble gyro
flat oar
#

Droodles Blitz has a good mines video on Youtube, esp if you're looking for medium spots

flat oar
#

That said, don't do what a Drac did once which is park in the medium spot on the red (my) side of the hill. TDs can see u.

livid prawn
#

genius

rough sluice
#

Is this hack? Or ping?

zinc trout
ocean haven
#

But how tank will go up hill?

left parrot
quaint bay
upbeat compass
#

15 m

half pier
#

does anyone know when the Mirage and Lost Temple maps will be added back?

lament granite
visual needle
#

I'm stuck and can't do anything

west cipher
#

boss pushed me with ability and got stuck

kindred latch
modern maple
kindred latch
modern maple
#

Everything is possible

kindred latch
gray gustBOT
#

dynoSuccess Generic Human#1282 was banned

quaint bay
#

What happened ?

stone tendon
cloud light
#

Hope Molendijck doesnt have anymore invisible walls, it cant be worse

stone tendon
#

But yea it is a shame what has happened with the invisible walls, especially on port bay.

indigo pecan
#

how to be useful as kv4 in Mines

stone tendon
granite skiff
cloud light
lean mauve
#

I heard rumors that a 1000x1000 map is coming to blitz, not the Manila map doe

patent badge
turbid bone
#

What’s with the pikosuris on winter malinovka

lament widget
spark rover
#

damn chat kinda dead

native zodiac
#

always has been

spark rover
#

bruh

velvet crow
#

is it

grizzled adder
#

Yea…

random mist
#

Well...

quaint bay
#

Honestly the maps on Blitz compare to others game are way too small.

short dirge
#

Anyone know if Mirage and Lost Temple maps will ever return to the game??

native zodiac
#

Not yet

short dirge
elfin moth
lethal fjord
#

Took an Photo with my Tankenstein with the new map Molendijk

steady mantle
#

Where the ship map???

stone tendon
lament granite
lament granite
steady mantle
stone tendon
#

🤮

scenic stratus
humble anvil
stone tendon
#

My sides

humble anvil
lusty warren
#

Well it's pretty large

stone tendon
steady mantle
#

Is actually something and i dont care to understand it

lusty warren
#

Map size apparently!

stone tendon
#

Hmm yes

dusty jasper
#

^clever illustration of blitz maps relative "size", honestly. It's all about usable space.

steady gate
ocean ravine
#

Molendijk isn’t big at all

#

It feels tiny actually with all the hills

elfin moth
# stone tendon What am I looking at

Hey, give me few hrs, after school i'll send u some pictures
What u r seeing is how vast the map is, in the game
So like the ratio between the area inside the red borders vs outside

next scaffold
#

around 450-500 m

#

compared to copperfield, 350-400

#

for mines i can't get a good range, it's around 350-500.
need the "distance traveled" indicator back

lean mauve
#

Maan, I hope there will be a map as big as the ones on pc

stone tendon
# next scaffold around 450-500 m

You are doing that wrong if you are getting such small numbers, you can see the true numbers of the map dimensions on map inspector

signal oak
#

any suggestions on the new map, i don't seem to figure how to play in it

dreamy geyser
#

If you can't hulldown, you can't play the map right

marble gyro
autumn copper
#

App maps ?

frozen kite
#

Language @long wolf

#

Time to call Ama then.

#

L.

rancid quiver
#

Hello

stone tendon
elfin moth
hexed echo
#

a mexican map on a urban place localized entirely withing the border area

hexed echo
stone tendon
#

….dare I say… middleburg?

#

It is near a beach

neon flume
#

normandy?

elfin moth
# stone tendon ….dare I say… middleburg?

Ye, but u don't get to play on the beach part
The only map u did get to play was in mirage
Also since we r on the topic of maps, y'day i was digging through the game files and i found 3 folders, pdr images, under the maps folder
And in them were speedfree folders, the guys who make high quality Foliage
And in all those folder was this file named
Speedfree asia bonsai
Dk what to make of dat, return of lost temple in pdr ?

lament granite
jagged holly
#

which map is the ship map? i havent even played it before

lament granite
stone tendon
lament granite
stone tendon
lament granite
lament granite
stone tendon
lament granite
stone tendon
lament granite
obtuse verge
#

when will lost temple and mirage come back?

dreamy geyser
#

probably when the type 5 heavy gets added

lament granite
stone tendon
quaint bay
quaint bay
#

The map is huge that players might camp cuz too many open areas that they can easily get shot and spotted.

autumn copper
obtuse verge
stone tendon
bitter python
#

Where is Mirage and Lost Temple?

What is so hard about giving Mirage 3 caps for supremacy?

bitter python
# quaint bay <@!786733697369112596>

I don't think it's that hard or time consuming to upscale the textures of a map.

If they're short on people to do that, they should start using the money they get from gamblers and ads to increase their workforce.

quaint bay
bitter python
#

They aren't making a new map, they just planting 3 cap points for Mirage, and god knows what for Lost Temple.

This isn't equal to Molendijk or the 2 or 3 map that got leaked/showcased and forgotten to time.

quaint bay
#

Yup, the two terrains are blocking the base point caps.

bitter python
#

Put one cap below the waterfall's overhang, another smack center in the desert, maybe closer to the hill, so that people gotta go down it to fire at people there, and then put a third on more to the corner of the sea

bitter python
quaint bay
bitter python
#

Make people fight for the points.

quaint bay
#

Like WTH why the train tracks slows you down.

modern maple
#

Because they now actually have a collision model and aren‘t just texture

lament granite
bitter python
lament granite
bitter python
#

Then Mirage is probably ruined.

lament granite
#

🧐

narrow vector
#

I thought that map they showed off several months ago was Mirage reworked

lament widget
lusty warren
#

They never said that map with the ship in the middle is mirage

lament granite
lament granite
lusty warren
#

that's what I'm saying

lament granite
elfin moth
lament granite
ionic current
#

Anyone got a good video showcasing what position a jgdtiger, jgdpanther and or jpgpz e100 should take in all the maps?

lament granite
ionic current
narrow vector
lament granite
narrow vector
lament granite
#

i’ve completely forgotten what it’s like to play on “mirage”

lusty warren
#

They're aesthetically not similar imo, and in the coming soon channel they indicated it was "new" so I didn't it's mirage

narrow vector
#

I don't blame them for saying that, cause other than what I stated being relatively similar, about everything else of the map is reworked or new because... Well let's be honest mirage wasn't exactly the most balanced or well designed map to be played on

lament granite
elfin moth
dim warren
#

When can you provide the realistic texture of the game? What we like is the realistic tank warfare, not cartoon-style tanks. Can you change the map texture-style in the game from cartoon_style to realistic style before doing pbr?

narrow vector
#

I'm pretty sure any 'cartoon style' textures you're talking about are not intentional/ just low res and would probably be solved with the introduction of pbr map textures.

stone tendon
#

I think the addition of PBR maps might have some maps removed like what happened in WoT pc

#

I hope Castilla and Canal won’t be removed considering they are very old maps

void shale
lament granite
#

i think the greater diversity in terms of gameplay is beneficial. even if there’s a map that you dislike, or think should get removed, you will only come across it 3% or 4% of the time ... no big deal, there’s a good reason why skills that prove to be effective on one map don’t necessarily carry over or transfer themselves perfectly to the others

valid swift
#

Hey, what happened to the Dynasty (I don’t remember its name) map? Weren’t they taking it out of rotation to be reworked for higher tier gameplay or something?! I might be remembering something else, but I swear it had to do something with a map..😅

lament granite
valid swift
lament granite
valid swift
lament granite
stone tendon
#

Wow its just the original rockfield

weary hare
#

Still waiting for a Battle of the Bulge map with the Arden Forest on one side, the high hills of France on the other, and a rolling river to the North. Does anyone know an email address to War Gaming you can submit ideas?

elfin moth
rain frost
#

You sound pretty serious about those dates ...

stone tendon
lament widget
#

Bruh <@&481447501690568709> I feel like this is a bit much

dreamy geyser
lament widget
#

Hmm, I wonder

#

Maybe because the moderators have gone into great extent the past few days, explicitly saying that anything about what is going on won’t be tolerated?

dreamy geyser
#

does that require @ ing the mods for everything though?

lament widget
#

I’ve seen moderators pinged for barely anything

dreamy geyser
#

ah yes, the "I saw someone else do it, so I can do it too" argument

lament widget
#

That’s not my reasoning, lmao. It’s a serious topic and I don’t think it should be taken lightly

dreamy geyser
#

you do realize WoT PC has a ukrainian map in the game right?

lament widget
#

And?

dreamy geyser
#

I heard it was actually a popular map, though that might just be because it's one of the oldest map

lament widget
#

I love Kharkov. But that’s been in the game for years. This is something that is developing as we speak, and like I said, shouldn’t be joked about

dreamy geyser
#

I wouldn't mind a Kiev map.

#

tbh, I feel a general lack of variety of maps, and a map based on Kiev would make a good winter themed map

lament widget
#

Himmelsdorf

dreamy geyser
#

yea, we have like 3 or 4 winter maps, out of at least 10 maps

elfin moth
austere lark
dreamy geyser
austere lark
dreamy geyser
#

huh. ok

austere lark
#

You already forget what you said?

dreamy geyser
#

as the saying goes "of learned ignorance"

austere lark
#

As the saying goes “stay in your lane”

dreamy geyser
#

as the saying goes "okie dokie"

austere lark
#

move on

dreamy geyser
#

sure.
So, as I was saying, yea, I think we have too many summer maps, or at least more summer maps than winter and desert combined

#

too many european based maps too, but I get that tanks in WW2 have something of a no rap over in the Pacific

dreamy geyser
#

It would still be nice to see more desert and winter maps, or maps that don't take place somewhere in the atlantic

wide shale
#

A another map like Faust would be cool

dreamy geyser
#

Faust, to me, was one of the Blitz' "dead on arrival content".

wide shale
#

I like the theme how you are fighting around in a large facility

dreamy geyser
#

Isn't ghost factory basically that but better?

wide shale
#

Eh its a different feel, you fight around abandoned buildings and structures, not a military base

dreamy geyser
#

fair point

#

you know what would be cool, a map that takes place on an Island, and the coastline is just outside of the border.

quaint bay
#

guadalcanal? it's a pacific island and i feel like it would fit well

dreamy geyser
#

Yea, that could work. Or Wake Island.

quaint bay
#

i want another desert map.

dreamy geyser
#

this would be both impossible and hated, but what about a small version of PC's Ghost town?

#

I'm trying to think of a way to make a desert map fun, but all it comes to is either a wild west map or an african setting

#

Somalia. A post-WW2 map with a whole village of destructible buildings with large debris filling a coastline and in parts of the village too.

#

idk, i'm just spitballin to myself

jolly cedar
#

or it could be a more flat map with trees on 1 side and a town on the other

dreamy geyser
#

Yea, Forests haven't been explored enough in blitz. Forests are fun and scenic on PC, but it looks like blitz never touched on the idea, at least in battlemaps

jolly cedar
#

but also make most tree unbreakable

#

so after driving around it dosent become another field

dreamy geyser
#

I can think of two maps for a forest based map, both of which are winter. A map based on an impossibility of a tank battle in the Sierra Nevada, or a map similar to mannerheim line

jolly cedar
#

that would be cool

dreamy geyser
#

idk, i'm just spitballing ideas

#

could be a map in madagascar with the indestructible trees being those massive thicc trees

lament granite
lament granite
dreamy geyser
lament granite
lament granite
#

although in fairness, so far nobody has really managed to work out what that would look like @dreamy geyser either

lament widget
#

What have people said? I haven’t seen or heard any of this

dreamy geyser
#

haven't heard that one before either

lament granite
lament granite
dreamy geyser
#

Wait wait, what? When i heard desert gold, i was thinking of the african campaign, like el alamein, not this colonial stuff people like to throw around.

#

I know the WG community can be quick to judge, but this is a new low

lament granite
#

we’ll join an expedition to africa looking for oil deposits

dreamy geyser
#

That's it? Call me insensitive if you want, but that's just them trying to make the name work. Although i have a feeling people would've gotten their hair ripped out of it was about mummies and pharoahs instead.

lament granite
#

this is the part that was considered to be rather questionable, given the optics of (likely european) outsiders descending on a foreign continent, in order to extract its natural resources (for which history bears many similar, and tragic, examples)

dreamy geyser
#

People are just looking for a rise with that. Otherwise, they really shouldn't be playing WG, let alone WoTB if they get that easily offended.

#

Anyways, and anyhow, WG should explore more ways of maps. I'm not gonna cram words in other people's mouths, but personally, I'm kinda hoping for more maps not set in europe.

#

I just want more variety in map selection.

lament granite
dreamy geyser
#

I'm blaming you if we do get muted

#

I wonder how an Okinawa map would work. Or maps showing semblance to the pacific front

lament granite
lament granite
dreamy geyser
#

I'm not so sure. There's more summer maps than desert and winter maps. Possibly combined. And then considering maps based on continent, they're easily almost all in europe with notable exceptions. Don't get me wrong, I know tanks mostly fought in europe

lament granite
lament granite
dreamy geyser
#

The tanks i play live under cover, but terrain is irrelevant to the topic. WG can make their own twist on maps if they want, but it shouldn't hurt to make a map not set in europe

#

I saw an article PC was testing a new asiatic map which is once in a blue moon thing (don't worry, it is garbage)

open minnow
quaint bay
#

i would like an irish map, with some irish relics, and many rocks, also add some trees and grass, and some ruined buildings

elfin moth
lament granite
#

personally i reckon that the first pbr map won’t be until this summer @gray gust at the earliest, just my suspicion 🤞 though

elfin moth
narrow vector
#

I personally think it'll be 10.0 that we'll see a pbr map, it just sounds more likely imo

#

Basically in a year, which will probably give them some more time to work on it, give the engine some modifications, and just have the benefit of having people with more capable devices

lusty warren
#

They said pbr maps come this year, never said when this year

full marlin
kindred scaffold
#

I don't think anyone remembers this

lament granite
kindred scaffold
#

No idea, probably this was even before game release

stone tendon
#

Also notice the spawn caps

#

Where’d you find that image

kindred scaffold
#

In document from Wargaming from 2016?

stone tendon
#

Not exactly the same but it shows prehistoric mines and rockfield

kindred scaffold
#

Old Falls Creek

#

Newer one

stone tendon
kindred scaffold
stone tendon
#

My 268's favourite map

elfin moth
#

Boi the game has come a long way

quaint bay
spark rover
dreamy geyser
limpid kayak
# kindred scaffold Old Oasis Palms

Lovely to see it back again as it brings some old memories back. The sand mountains as I refer to them were perfect for shots across the map 🥰

stone tendon
#

That was in one of the prototypes for its rework, it was never implemented

burnt viper
lament granite
#

does it ever feel like you sometimes get great teammates who perform excellently on certain maps, but you still end up being placed on teams of far poorer quality, even consistently terrible ones, on others

kindred mauve
#

?

stone tendon
long peak
#

Lost Temple!!!! I miss you!!!

obtuse verge
#

wg when will mirage and gravity come back

marble gyro
lament granite
# marble gyro gravity probably in 8.9, Mirage and lost temple in 9.0 or smh, when wg will deci...

i wouldn’t be so sure about those dates. according to their historical schedule, you could probably deduce that the gravitational mode will be returning in 9.1 at the earliest, while “mirage” won’t be the first map with PBR and it probably won’t have it when it comes back initially, either. so i assume that those maps won’t make an appearance until this summer at least, but realistically they will be arriving in the fall, most likely

slate linden
#

When is gravity mode coming back been a while is there something I need to know

marble gyro
#

also keep in mind that there are several game modes in the game (7 to be exact) so obviously some time will pass between a mode and another, since there's an avarage of 2 gamemodes per update (about a month period)

gray gustBOT
#

dynoSuccess Average Action X enjoyer#5964 was banned

lament granite
# marble gyro also keep in mind that there are several game modes in the game (7 to be exact) ...

if i remember my calculations correctly, there are approximately 0.3 special game modes made available each month, although the number has been steadily rising of late. remember that “burning games” is still due to return before gravity does, while mad games, realistic mode, and uprising should be coming around the same time (who knows, even “big boss” could grow into it, as well)

kindred mauve
green pasture
# ionic current bib boss was really fun ngl

There was a flaw in the mode tho since not every person had equal strength because of on player being the boss if you had a bad player as your boss you were almost sure to loose.

lament granite
wide shale
#

Cause the lightest tanks always get yeeted to death

lament granite
#

it was assembled and compiled by numerous members

burnt viper
#

after all, it works after those years (Oasis Palms, reworked in 2.0)
Note: Recorded using 8.8.0 steam client, map is from version 1.2.1 (Yea, that's a looong time ago)

modern maple
#

It been such a long time… I can‘t even remember it anymore 😦

burnt viper
burnt viper
modern maple
drowsy cobalt
quaint bay
#

Did anyone try? Is this useful?

nocturne mortar
#

The main thing I find it useful for is it's ability to load specific shots from replays into armour inspector so you can see exactly how something hit/penned I stead of relying on the dodgy in game markers

lusty ravine
#

Yeah but i suggest go custom room for map training

abstract frigate
#

jj

kindred scaffold
#

@rain frost Please remove this

gray gustBOT
#

dynoSuccess Bart1x#4797 was banned

kindred scaffold
#

Thanks

quaint bay
unkempt yacht
supple vault
#

I honestly forgot this channel exists

scenic stratus
wide shale
#

Looks like a modernized port bay
At least I think thats the name of the map

elfin moth
wide shale
#

Pretty cool

marble gyro
atomic frigate
#

There should be night maps

steady gate
atomic frigate
#

F

steady gate
#

l,et me find it

atomic frigate
#

Would be cool to add them back in, maybe a Halloween event could bring it back

#

And the lanterns would be lit

#

Tracer shells might be a thing too, so you can aim better

steady gate
atomic frigate
#

Nice

cloud light
#

What maps did u hate on this game...

Me Hellas, and Wasteland bcuz it have Invisible walls

stone tendon
cloud light
marble gyro
cloud light
marble gyro
stone tendon
stone tendon
burnt viper
#

@rain frost, you know what to do .....

#

<@&481447501690568709> Ban that guy, is posting nsfw...

#

Thanks, whoever banned that guy

karmic ingot
#

dont know if this asked before or not but why electric poles don't have cables connected each other? is it because of the physic engine or something

#

(also im not sure if this right channel to ask lol)

wide shale
#

Cheap graphics, and it would be a little challenging to make the wires fall when u break a pole

karmic ingot
#

i see, that was i thinked too, thanks for the answer

left parrot
#

I wonder if they can just disappear when the poles are broken

quaint bay
#

This could be a good spot for spotting and using td's

stone tendon
wide shale
#

Looks like mirage but fully desert

quaint bay
vast sable
#

Looks like a fun low tier map - the town next to the pond might be a bit exposed

agile pewter
stone tendon
agile pewter
past goblet
#

what happened to the lost temple map and when will he be back?

stone tendon
past goblet
lament widget
ionic current
#

Will they make bigger maps?

stone tendon
ionic current
stone tendon
ionic current
elfin moth
# ionic current Will they make bigger maps?

Well, according to a 2021(or 2020, don't remember) leak from CMM (Comrade Mass Media, russian leakers)
A game mode ish consisting of wheeled tanks was in discussion, which wuld feature larger maps
Also there was a discussion on grand battles, which wuld again feature bigger maps

next scaffold
#

I have a map idea
Located in egypt we're fighting besides the pyramid

#

Another one is that we're fighting in a mountain or a hill near a flooded city

elfin moth
#

^noice

ionic current
elfin moth
ruby coyote
#

A Verdun map would be pretty cool imo.

elfin moth
#

Ye

crimson geyser
#

What map/s in WOT are also the map/s in WOTB?

I only know Mines, Normandy (Overlord in WOT), Himmelsdorf (No hill in WOTB 😦 )and winter malinovka (malinovka in WOT)

stone tendon
foggy cave
#

Can anyone Coach me on hulldown for the conqueror or e75 lol I'm decent with them but exp gain is so bad when playing with bad players and na server has good players but can't play in teams well

#

Again good players just terrible at working together

agile pewter
#

That just sounds like all the servers

vast sable
foggy cave
#

I don't with e75 I side scrape that still doesn't stop my trash team work issue

zinc trout
vast sable
zinc trout
#

You gave a decent amount of turret armor, and exposing less of your tank is always better

vast sable
#

Well ofc exposing less is good I’m saying that you will get penned reliably if you try to hulldown

zinc trout
#

Not really, as long as you’re moving your front is rather thin and you have a nice mantlet

elfin moth
stone tendon
elfin moth
finite venture
#

what do you think if all the maps in the game are expanded!?

marble gyro
stone tendon
quaint bay
stone tendon
rose bay
#

Look what I found in the old messages

stone tendon
rose bay
stone tendon
#

I know I’m saying the design is the same as old rockfield…

rose bay
#

Old Rockfield but with lakes

stone tendon
#

yea

elfin moth
#

Ayeo, its an upcoming map xd

wide shale
#

been upcoming for a while

agile pewter
rose bay
lament widget
stone tendon
stone tendon
elfin moth
devout bluff
#

yeah it doesn’t look like el halluf at all but there is a war thunder map that looks very similar to this

agile pewter
stone tendon
#

It does look like a map where spotters might have a bit of a role, like molendijk

stone tendon
lament widget
#

Seems to favor right side too much

stone tendon
lament widget
#

Ik I’m just saying

chilly thicket
#

It would be cool if there's a dedicated training map with concrete obstacles and firing ranges

wide shale
#

Sounds alot like the old tutorial

elfin moth
chilly thicket
chilly thicket
steady mantle
steady gate
steady mantle
chilly thicket
indigo coral
#

Yes

edgy totem
#

Remove mines as a high tier map, fix dead rails med side because it’s way too open and it’s dumb, fix port bay south spawn and make it even because if heavy tanks do go c it’s an instant loss

glacial halo
#

I dislike the factory map it's nothing at all like a real place

stone tendon
marble gyro
steady mantle
faint lynx
#

Since we’re talking about Ghost Factory already

I think its fine but a lot of teams really love to go to the medium more hilly side

Rarely does the heavy factory side actually get utilised and won in

edgy totem
edgy totem
steady mantle
edgy totem
faint lynx
edgy totem
stone tendon
steady mantle
stone tendon
sacred mesa
#

Bruh

stuck frigate
lapis shoal
#

He prob never been on a mountain before

elfin moth
#

XD

naive breach
#

got too tired looking at one

faint lynx
brazen egret
steady mantle
brazen egret
#

🤦‍♀️….

stone tendon
#

You areant supposed to drive heavies up there…

naive breach
#

"yours"

steady mantle
#

Yes, IS-7, T100 LT and all this good stuff

inner orbit
steady mantle
naive breach
#

ou

hollow sable
#

lmaoooo

quaint bay
steady mantle
naive breach
#

you literally use it to spot the center

stone tendon
quaint bay
#

For

manic pilot
#

Bring back Lost Temple?

wind river
#

really missed it

mental smelt
#

Anyone can tell me how to change the maps or it can't??

sterile beacon
#

Vjj

indigo brook
#

Wargaming should create more maps dedicated twords side scraping and angling rather than hull down. This will keep the game more active and dynamic.

sinful charm
mental smelt
#

Ooow

#

@sinful charm uhh i mean change mode actually

sinful charm
stone tendon
sinful charm
#

sidescraping isn't just limited to urban environments
if you do it correctly you can use anything to sidescrape

mental smelt
#

@sinful charm only show multiplied xp

sinful charm
mental smelt
#

@sinful charm still i can't find it also no icon only show multiplied exp

mental smelt
#

@sinful charm Whattt i cant see it BBRUHHH

sinful charm
#

send in a screenshot

mental smelt
sinful charm
mental smelt
#

@sinful charm its 127

sinful charm
#

you haven't even unlocked a tier 5 tank yet
plus your battle count is nowhere near the 2K requirement for typical matchmaking without the bots

mental smelt
#

@sinful charm umm so it required tier 5 tank and battle count 2k?

sinful charm
mental smelt
#

@sinful charm obviously yes cuz i play 2 weeks ago

mental smelt
#

So hard tho 😂😂

indigo brook
mental smelt
#

@sinful charm wdymn unlock tier 5 so i need research tier 5 or i need to buy it too?

river canopy
#

Sidescraping is 100% for noobs. I keep saying this, and I’ll say it again, but sidescraping is just giving your time lots of time to fully aim, and get the first shot on you for literally no reason

woven wagon
sinful charm
woven wagon
shy haven
sinful charm
river canopy
brazen hemlock
#

@mental smelt it’ll show when you get a tier V

latent crystal
slim hawk
#

Whens mirage coming backkkk i want mirage backkkkkk

magic smelt
#

Mirage...? Was it that one desert map with an oasis and a little village right next to it? YES totally this map needs to get a comeback. And then not only for Low Tier tanks, but for the high tiers aswell.

sinful charm
magic smelt
#

Yeah i guess so. Still that map brings back memories of my first times playing WoTB

quaint bay
#

ikr its so good for all tanks

hollow stone
quaint bay
#

Hi

short otter
buoyant coral
marble gyro
buoyant coral
#

Wait why

alpine otter
#

Make way for new maps I guess

narrow vector
#

Given the Wargaming news, I think it's safe to say the soonest we'd get pbr map is probably update 10.0 /next year

elfin moth
narrow vector
#

Yeah but that was before all this stuff happened; it would be nice if they could still release it in 9.0 but I wouldn't be surprised if they don't

#

I guess we'll find out in a month or so

hybrid grove
shy haven
#

OK cry more play not with french Tanks

analog rune
#

French tank are drums tank they are not meant to block damage theyr were make for spam other tanks.

brittle ferry
elfin moth
# narrow vector I guess we'll find out in a month or so

Yus, but i need to stress on the fact dat as they hav been working on pbr textures for tanks since pre 6.8
They mostly hav been working on pbr maps from around the same time, so ik dat them maps are ready
Ofc the implication of it is the question

analog rune
manic pilot
steady gate
lament widget
elfin moth
# manic pilot Add

Yuss, if i am not wrong the same sector name feature is also there in WoT but implemented is a different way

quaint bay
#

It looks good but dont know if they add it 😬

trail tusk
#

Platoons?

autumn needle
#

Question, when can we get a Berlin-style map, with craters from bombs scattered around the map and nothing but buildings all around, and narrow pathways for lights or mediums to travel through, and some spots for TDS to have a line of sight along a large main road running through the middle

stone tendon
quaint bay
languid pollen
stone tendon
dense wave
stone tendon
dense wave
dense wave
stone tendon
dense wave
quaint bay
#

People dont uses that much tds so it coud be a funny for heavy's and meds

hardy dagger
#

Please delete the ghost factory from the game and never return it

#

You never made anything worse than ghost factory

wide shale
#

Ghost factory is a nice map despite everyone to med side
like every other map

hardy dagger
#

The med side is the worst thing about this map and makes it literally unplayable

wide shale
#

Describe which part you think makes it bad

hardy dagger
#

There's too many

#

There are absolutely no covers, no way you can peak or trade, no place for hulldown