#tank-balance-discussion
1 messages · Page 202 of 1
But it has speed and a decent enough gun
ru251 also has speed and decent enough gun? and also 10 gun depression??
no it doesnt
The ru-251 has -6 degrees at the front and -10 on the sides I think
the pta definitely needs 8 degrees
yeah. this whole line has really good GD. VK 30 D, 10, V30 02 D 8 or 10, indien 10, ru 6/10, sp 1 c 10, leo 1 9, only PTA and VK 28 don't hvae GD here
PT A needs a buff of some sort ye
that’s what i’m saying 🙏🏼
especially after they changed it's already pretty inaccurate gun into russian 122 simulator in exchange for 0.3 secs of reload...
PTA has been fairly useless since the Vickers CR was introduced.
Stock t92 is just a smaller pta with gun depression and it came earlier
Exactly. You said it all. Ppl that argue that 30b shouldn't be buffed because it "fills a unique style of hulldown Leo" are all wrong. DPM and handling are sufficiently worse, speed is sightly worse, and cupola will get destroyed by meds and lights. It only works if you're the single medium on the map, otherwise other ppl will shred you
I like it atm but a buff wouldn’t hurt
Imo obj 140 is better
It shouldn’t be buffed because it is a premium tank. Premiums deserve to be bad / average and that’s how it’s supposed to be. Buff tech tree tanks before you start to even look at premiums
You are completly wrong on this one. Prems were meant to be worse IN EXCHANGE FOR ABILITY TO EARN CREDITS. T9 and 10 prems don't earn credits much better than tech trees, so they should have same treating.
Please buff action x. The damage for tier 8 is a joke.
I think you need to move left and right to not het hit in the cupola
I mean, that's not the entire point either. You don't buff premium tanks and further enable little Timmy to buy a powerful T10 before reaching T5. It literally doesn't matter if they make credits or not, they are sold to the general public at a certain price regardless of who is willing to pay or how much they want to play the game.
On top of that the 30B is extremely balance-sensitive. It was absolutely broken as all hell in testing and the rebalance made it this way so it wouldn't be really stupidly good. It's almost as fast as a Leopard 1 with 10 deg of gun dep and mantlet armor, giving it anything else would drastically increase or decrease the tank's performance. The low DPM and mediocre gun handling, along with the cupola weakspot, is basically what is holding it back from being literally a better STB.
Any more complaining beyond this point is literally basically "I bought premium tank, it is underpowered, why did I pay for underpowered premium, WG pls buff." Premiums should ALWAYS come LAST in balancing priority. Outside of the monetary reasons (which is why we have most premiums being stronger than tech tree tanks in the first place) premiums should be the LAST thing to be buffed. This game already has a huge issue with premium tanks on top of a crappy new economy. Focus on tech tree balance compared to premiums and then start worrying about premium balance.
Also just as a further example of how this tank is sensitive to any balance changes, just a tier lower, the AMX 30 1er is often lauded as one of the better tier 9 premiums, yet it also has similar downsides to the 30B: it has mediocre gun handling, one of the worst premium rounds ever (263 pen APCR), and has trash DPM for a 310 alpha gun (2700). Yet simply because it doesn't have a big cupola, all of a sudden people just LOVE playing the tank because it's so fast and the turret has good armor.
As a further point to take away from this conversation, at least a good 75% of the people in this channel who call for balance changes have a giant skill issue or are simply motivated by selfish needs (aka "I own this tank why can't it be better"). And that's that.
That's a lot of words
But for people who ignore that, basically: "suck it up, 30B shouldn't be buffed"
tbf i don't own 30b cuz i have more than 2 braincells and first check reviews and stats of a tank before i buy it. It's not that i want to call for a buff to a tank i own because i bought it. 30B is underpowered and everybody can agree on that. There are literally tons of ways to balnce it out without making it a better STB. Nobody said you need to just buff it. You can give it a buff, but taake out something else in return
30b has a very high skill ceiling which is the issue, same as the Leo. This can't be ignored when balancing, so the 30b is in an adequate state rn. It could be buffed a little but it would be better if the heavies were nerfed instead. Otherwise it's fine how it is. It also happens to be hilarious fun to play as an upside, to me at least.
People do be saying it's trash and what not but I have a 69% wr in it with 19 regular matches and a lot of fun modes/rating in between lol(but yeah like everyone keeps repeating a small buff would be appreciated)
It’s my honest and real belief that all the tanks are good the way they are for the most part my only issue is the broke matches/match maker …. I have been playing for ages put it down and picked it back up . The matches used to be sooo close every time I’d be on the edge of my seat down to the last second it was any body’s game … now I feel like I either get a full team of people playing tier 10 for the first time (shooting from the open field ,, not ducking behind cover during reload ) basic skills are just not present…. Or the match maker will give me 2 t9 meds and the enemy will have 3 t10 meds and a light tank for good measure.. giving the entire game to the opponent due to map control… a game like that is like trying to race a Lamborghini with a smart car … the smart car being my team every match … I did 4K dmg in a t7 match only to catch a loss because not one single tank on my team landed any shots the match was so fast it was unreal is anybody feeling this way ?
Buff reverse speed
No the tanks are fine it’s the skill of the users and the compilation of brain dead players that have no idea of how to really play as a team … u always get the stubborn brat that wants to camp in a e100 instead of help the front … or the dingle berry in the Death Star thinks he a t49 and lands one shot and tell the team they are noobs for not protecting him …. The tanks are supposed to be different to encourage different play styles…. Fix the way matches are made and all the issues dissolve…
Instead of pushing players with less than 1000 games to t10 tanks make them Learn to play with the team … the tanks are amazing and every single one of them is capable with the right strategy and team support… no one single tank should be able to carry a match and to expect that from a tank would be nuts and would never make for a good game cuz everyone would just drive that tanks and the game would become stale … instead look at the teams ur on … do the talk / advise .. do they focus fire … do they know what focus fire even is … are they driving into wall or afk …. Balanced matches are all we need to have a better experience hands down the first year of this game was amazing and then it got popular and the game play fell with the skill of new players on boarding
ik u ain’t being serious rn☠️☠️ 190 is already fine if they made it more then it’ll be MORE op even tho it’s already op asf, op armor, 10 gun depression and op dmp hell naw bruh ☠️☠️☠️
Man's acting like you can only shoot once in the game ☠️
☠️
they seem to be a troll. Common to see them make points like 'buff x weakness'
Not the perfect place to complain about so-called "unbalanced" MM my guy, also pls prove the MM is actually always unbalanced over a large sample size of 50-100 games and then come back
given his stats he most likely survives to shoot once
They still earn much more than tech trees
Compare them in boss mode for example a 20k game in 30b will give you around 300k profit while the same in tech tree tanks usually maxes out at like 150k
Exactly.
"prems are meant to be worse"
at this rate they wont be appealing to the general public.
they'll stop buying them.
this will lead to either making them stronger to get more purchases, or making them super expensive to fill in the gap
Well I don't agree about this tank being balanced but I agree on everything else. Premiums should be buffed in last place. New economy is bullshit and should be brought back to before. Also your point on 30b prot is weird : you clearly point out that ppl favor it over 30b because it hasn't the cupola, which is exactly the reason, along with the tier-to-tier advantage which you didn't mention, why players prefer ir
Finally i never gave a damn about my own pleasure, i have all the tanks at tier X except concept and I keep in garage and play whatever is meta at the moment.
That's why I'm neutral when asking such things. Idc about that tank being bad for myself, I care about it for the state of the game, and for the mm when I'm playing other tanks. Shredding a tank way too easily is as hard to me as getting shredded way too easily.
i really dont find the new economy that damaging, im making banks, even in tech tree tanks at t10, maybe its the players 🤔
you barely lose credits in new economy
WG can't control the players, they just do their thing
This is irrelevant to tank balance.
@thick rover I actually made a graphic detailing my suggested armor buff to IS-2Sh, unfortunately I can't post it at the moment, thank you slowmode
IS2SH buff!
Would love to see it :) @nimble zodiac
everyone gets these teams
deal with it
simple as
don’t see people complaining when the enemy are bad
@jolly belfrythis you?
i dont wanna stat shame you, yet, i just want to remind you that u arent above average either, so instead ill try to get better at using your teammates
I feel like they need to make incentives to play as a team .. like boost exp or credit for being with in range of ur team or extra points for focus fire of a highlighted opponent..and training kicker real training not just a empty room make them pass a test like a driver’s license soo many small things could be done or simply fix the match maker I’d rather wait another min or 2 for a good balanced battle than be thrown into matches like the I included in the attached file u guys are talking about buffing some of the already too strong tanks as it is I have over 70 tanks premiums and tech tree alike they are all fun and different some difficult to play others not soo much but they all have one thing in common if the team suffers the tank suffers … and yes wg can not control the individual… but they can control the match composition thanks chicken man for reading and adding your thoughts And yes I am complaining about that right now … being on a team that steam rolls the opposition in less then a min 30 is lame …. If I’m not supposed to talk here than where .. I am all ears
Aye, feel free to leave your thoughts. I wanted to make it a competent sidescraper with remaining substantial weakspots. It needs to deal with heavies because you might as well use an STG for mediums
Wow it unironically killed the image upon posting, check #vehicles-discussion for it smh
@jolly belfry I had pinged you in #general-blitz-discussion to tell you what your message will impact, and any solutions to the problems you face
And yes that’s my profile stats at the moment… went from a 55.6 wr to 49.99 in the last year because of the missions (win 3 in a row is my kriptonite ) and anything with a td as I am horrible and impatient in them I do them tho but I can’t support the team in them so I suffer and so dose my team again bad teams and I was the weak link … never did I say I was the best player just that I have seen it from the beginning and it’s balance is off … I can nuke most players in 1v1 or 1v2 me being the one in training …. Sorry slow mode stinks ….. if I’m in the wrong room can somebody point me to the right one ? I am new to discord and am just trying to talk about what I think will help everyone! As I love this game and the peeps that play !
Thankyou chickenman7777. And I just looked at the changes that u mentioned… that would deff make it a better side scraper for sure ..I like your idea a lot .. the only thing is the hit boxes maybe leave them just make them smaller can make it tooo tooo strong but all in all I like your thoughts
For the one millionth time. This channel is not here for you to complain about other players in. It is here to discuss VEHICLE balance. Not matchmaking and not other players.
Like I said I am mew to discord… maybe point me in the right direction…. Balance is balance
If you are new here it would behoove you to read the pinned messages for a channel before posting.
new members:
we dont do that
I'm worried about buying the E 75 TS. It would be a fine tank but the turret armor is utterly useless against any tier 8 heavy. It's FAIR to have a weakspot on the front of course, but even when angling correctly gold shells can go through the turret like butter, making the whole armor kinda pointless on any hilly terrain. It's ok if gold shells can penetrate when facing it straight, but with such a huge weakspot it should at least be able to bounce gold when angling, like an E100. Considering it doesn't even have the usual scary 400 alfa damage, it can only withstand mediums (which it's way too slow to chase).
In summary, IMO a 15 or 20mm buff on the frontal turret armor would make the tank a lot more balanced or at least useful against other haevies. Correct me if I'm wrong 😅
Hey! Made another graphic, this time on the T28 Prot.
I think it needs some more armor, the hull and turret armor is to put the steady penetration increase in tier 8 in check. The lower turret cheeks are buffed to accommodate gun depression, but still can be fragile to many guns.
The lower plate is obnoxiously thick, and I believe with a stronger hull, the lower plate can remain a small target for enemies, this time penetrable.
The rear bump and sides can be buffed mainly to protect against HE a little more. Such a heavy tank is shameful once you see any bit too much of its side.
Hopefully this will leave T28 Prot. able to play a bit more aggressively, and make the armor a bit more beneficial to use.
both upper plate and cheeks still will be buttered by everything with over 230 of pen so it won't change much. If the tank is meant to be relevant it needs to be gold ammo proof at whole upper plate/turret. There is no other way to make it relevant as it goes only 20 kph.
My idea is: give it some coupolas and make it T30 but slower, or give it strong upper plate and little bit stronger sides and leave turret as weakspot
@nimble zodiac we don't have any turreted TD line that can play hulldown, so i would really like to see the first buff i mentioned and then some changes to E4. That would be really interesting
Right, I figured if it were to get this buff, it should be complemented with some mobility or better gun stats.
Here's some changes so the T30 doesn't sacrifice so much DPM for nothing, it'll be much better for gun depression
No. Scratch the idea of turreted hulldown tds already. We already have hulldown heavies with high alpha that fill that role, and the last thing this game needs is strong hulldown tanks
Just… don‘t.
Okay let’s have no useful tanks in the line, got it.
hulldown =/= totally braindead no weakspot hulldown sh*tfest
@stuck acorn That's exactly why with all this power creep and penetration getting buffed and buffed tanks like the E 75 TS are becoming kinda useless. When it first came out it was actually strong, but nowadays I just select premium ammo and pen it like paper. Meanwhile I could use a T34 with my eyes closed.
We both know that that‘s not what I said.
Firstly, let‘s talk about hulldown in general.
Even if you give the tanks weakspots, for them to be hulldown tanks you have to make them obnoxiously small which essentially makes the game a pixel-sniping competition. We already have these annoying situations when numerous hulldown tanks face off in hulldown positions and try to snipe weakspots until one side pushes. I call that war of attrition and it‘s the least fun experience I ever had in this game (yes, I prefer complete yolos over sitting around staring at tomatoes).
Hulldown tanks make the game very stale because they cannot push (weak hull) and very predictable because they are confined to a selected few positions. The only skill that really matters in hulldown tank is aiming, I suppose. Gotta hit these weakspots somehow.
Secondly, about making the T110E4 line hulldown.
Essentially, this is just making the line easier to play. Most of the tanks have relatovely unorthodox playstyles (except for the T30) which many players don‘t understand or don‘t get along with.
T28 Proto:
As you correctly noticed, it has a very strong lower plate, and extremely weak sides. This makes it one of those ‚front peekers‘ like the VK 72.01 (K) that are capable at bouncing shots with their angled front. Thanks to its great gundepression you can also play it hulldown, but you won‘t bounce reliably with both methods.
That‘s because the tank is not armour focused, but gun focused. This tank has great dpm, good alpha and great gun angles, which allows you to deal a lot of damage very quickly. It‘s not about trading, bouncing, or anything like that, but getting on the front where the enemy is and then pumping shots into them until they are all dead. It‘s a heavy support tank, not a heavy assault or heavy frontline tank.
Your buffs don‘t only disregard the current playstyle of the tank, but seek to fit it into the same bland category of prammo-only-penetrable tanks
To be continued
E75TS is not useless at all, it doesn't have to be impenetrable to be useful.
Yes but like all the others tier VIII heavies have at least an impenetrable turret. That's basically the only one with such a big weakspot 😩 . Even the VK100 can sometimes make people bounce on the turret. Just 10 or 20 more millimeters on the front won't hurt anyone, since it would still be easily penetrable with prammo. I'm talking about lowering the chances of that happening from time to time or when you angle enough. Also many average players like me (even if they know how to use armor) won't be able to win only thanks to the gun (which btw can't out trade almost any heavy), so it's a bit over priced for the tank it is.
Price means nothing for balance.
You can definitely angle the turret in a sidescrape, should be unproblematic, really
Not all T8 heavies have an impenetrable turret, very far from that
Yes but there's no way you can bounce an E75TS if it's not sidescraping. Even the E100 can do hulldown if played correctly, but this tank can't. It's a bit sad for a german heavy lover like me.
All the others do not have an impenetrable turret. You are not supposed to angle the E75TS turret. You also do not have to outtrade people to beat them. You also do not have to be sidescraping to bounce.
No, apparently you never played E100/have no idea about how to play it. Its turret is already weak to discourage players sitting and doing hulldown.
And no, not every heavy need to be a hulldown heavy. Stop begging for an invincible tank.
@distant river but you can 😉
Sure it’s butter if a higher tier tank switches to gold, but in tier is a god when angling hulldown
Continuation:
T30:
To be honest that tank is already relatively balanced. The turret surely is not comparable to that of a T29, T32 or T34, but those tanks don‘t sport a 155mm gun and those tanks are some of the best hulldown tanks this game has to offer. The turret of the T30 is more than adequate.
I don‘t think I have to say a lot about this tank. It‘s fairly straight forward and fun to play, albeit it performs a bit below average but nothing wild. I don‘t see a reason to buff this tank, as I don‘t see it as a ‚competitive performer‘ anyways.
And yes, while your buff would certainly improve it and not change much about the playstyle, I just don‘t like the idea of ‚rebalancing‘ perfectly fine tanks
T110E4:
This is a relatively complex tank, but in light of the recent buff and the fact that you didn‘t propose a buff yet, I will just save myself the trouble of trying to explain how the strengths and weaknesses of the tank can be played.
All in all, I feel like the approach to make the T110E4 line a ‚hulldown heavy but actually td‘ parade to be both lazy, inconsiderate and downright unnecessary, maybe even harmful to the game. It is akin to WG‘s new balancing approach, that take variety out of the game and tries to force every tank, no matter how unique, in a few pre-made patterns. I don‘t think this is what the game needs or the player base wants, especially because we already have tanks like that.
Tl,dr: Turning these tanks into hulldown tanks would destroy the charm, and purpose, of the line and add absolutely nothing to the game
nitor
<@&481447501690568709> bro steam gived nitro
?
tbh problem with E4 and it's line is that:
- E4 completly doesn't fit the line. It's not even close to being similar to the rest of the branch
- E4 was, and in current state will always fall behind Big caliber heavies as it has no big advantages over any of those. Even gun isn't much better than in for example E100.
- This whole line is basically pointless as every tank there except for T30 and hellcat has better counterpart that is pretty similar in playstyle.
- it doesn't matter if tanks in line are playable when they are completly overshadowed
I said it here many times and i ll say it once again. It doesn't matter if the tank is balanced or not, when it has counterpart with similar playstyle that is better in nearly every aspect, or counterpart that can do it's job, but also have some other playstyles to offer. If the tank is in this situation, either the subject or it's counterpart need changes.
And i want to insist on that. CHANGES, not necesarilly buffs
@sleek grove "or counterpart that can do it's job, but also have some other playstyles to offer" read before you comment. That's the problem with E4. E100 can do whatever E4 can do, but E4 can't do same things as E100.
Name the counterparts
U don't compare e4 with e100, u don't compare e4 with a heavy tank in the first place.
Different roles.
Playing e4 as a heavy then failing doesnt mean it's bad, its just not its style
Bro fr fr u actually lacking some neurons.
I said dont compare it to a heavy tank.
U play e4 to play a td
Not a heavy
Really ain't that hard to understand right?
Since these tanks are not "evolve" via removing some parts and adding some others, it doesnt need to be that similar. It has a turret, and it is rotating, thats it. Comparing it with heavies (apples and oranges) are meaningless yet gun is much better imo. That line was fun, and looks like still is. Yes, e4 doesnt have that much of a reliable armor but it doesnt need to have as well. U should stay in second line and cover yourself between shots.
What are the counterparts btw, seriously? Is e100 a counterpart?
What happened to the M60 lockboxes
Yes it is. Both are pretty slugish turreted tanks with 640 alpha guns. Only actuall differences are that E100 have armor and HP and E4 doesn't, and E4 has gun slightly better in every aspect. And i want to insist on that slightly, as i don't really think that 0.02 of accuaracy, 300 dpm and some pen that even on E100 is pretty good can compensate for 1000hp loss and lack of armor.
E4 is also slightly faster but it also doesn't change much as with 35 kph you are slower than most of heavies anyways.
Comparing mobility of E100 with mobility od E4 is like comparing pre change T95 and tortoise. Tortoise was 4 kph faster, but did that really make any difference? No. Situation here is the same. Neither of those tanks use mobility as base anyways.
I'll say it once again. E4 CAN'T play as E100, but E100 CAN play as E4 and as E100.
E4's isn't a camping TD, it's a support TD that usually bases on atacking enemies that aren't focused on you and immedialy going back to cover after shooting.
P.S and it can't even to that really well because of trash gun handling
Jesus christ this actually hurts my brain.
E4 =/= e100
End of story
There's literally no other tank that can be compared to e4.
What about the size difference, it doesnt mean anything to you i guess since it doesnt support your idea.
AND they are not in same class. MM doesnt put an e100 against e4 while making these teams. So, wanna talk about td counterparts? Oh, there isn't any, right?
There isn't any, because E4 as whole this line from T8 above is closer to a hevay than a TD lol. It doesn't have classic TD disadvantages like no turret, but in exchange it's weaker than ither TD's in things that TD's are usually great in, like gun.
and btw E100 and E4 when you count E4's coupola are actually nearly same height. + in blitz size isn't that much important. yes, ofc it's easier to hit an E100, but it's also easier to bounce it
E4 used to be a great heavy - pre 3.8. Right now I don’t see the point it plays. It’s stuck in a rut where it doesn’t do anything better than another tank that does other things better too.
agreed
Where's @ Posit1ve_#6357
@frail silo I like how you called them both a 152mm gun when neither has a 152mm gun lul
really? i thought both tanks were a big gun peaking around corners to trade shots.
you can do anything other than that in the E4?
@main tulip doesn't affect what i said :P
If the hydropneumatic systems is added on wotb i hope kpfpz gonna have it too so it can be history accurate
ISTG if someone copy-pastes that link they deserve to get hacked, it's not even a clickable link
why’s there no admins in asia chat? i can’t talk cuz there’s always people spamming
O wth <@&481447501690568709>
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🔨
183 gonna run out of ammo
darwinism award in progress
uh what the heck
Can Pershing get some penetration buff like 190?
And tbh the standard pen suffices most of the time anyways. If not, then yeah prammo butters everything
Holy God, what happened here? Did some bots raid the server??
Yeah
It's pen is pretty bad except for the pramo that for some reason is insane
But yeah a buff isn't really needed
🙏
Crankless#8399 was banned
buff titan tanks, they all sucks
Kinda want the old helsing back
Aight lol
what happened to the hellsing? i don't think it was ever nerfed lol. It's same as it used to. It only got massively powercrept
Warning logged for SkAge13#9277. I couldn't DM them.
Get a hold on HP contrasts between tiers..
Somehow dracula has never went powercreep
Kinda has ngl
Ofc not in the mediums of tier 7 because they haven't received massive buffs, but in general tier 7
Make T-100LT lose turret armor
You say that as if it's the tanks responsibility
You bounce that things turret? I'm amazed
Bcs that tank have insane speed best speed in wotb thats why. Bounce in only turret tank itself is easy to pen.
delete artillery
Wrong game
I almost clicked by mistake this time.
<@&481447501690568709>, from the same creators of Nitor and Discrord, there's now Discorde.
Don't forget Dicsord and Discodr
Those were just cheap spin-offs
I think hellcat need an HP buff and I think they need to replace the big cupular on the Tortoise and make the week spot buffer cus it's pain to always get pen every single time whenever I use tortoise
Hellcat is horrificly broken already in hands of decent player. I'd rather nerf it, not buff it.
For the tortoise i agree. This 100 mm hatch buff was completly useless as most T8 still pen your hatch with AP. I'd rather decrease it's size a little bit, but nerf it back to the state it was in previously + give some more armor on the hull so tanks actually need to load gold to pen it
<@&481447501690568709> Nitor
Alone_Wolf3#8086 was banned
how about keep the weakspot as is
and learn to hide it?
hide the tortoise weak spot? so like the whole frontal armor? lol it gets penned frontally with prem pretty easily. also i don’t have to cope since i don’t play it
Cope
You can hide it if you avoid playing this horrible tank
Its not terrible but playable
now it is more than decent. Honestly better than the t95, more dpm, hesh accuracy. Now decent armour too. Honestly I bet nobody really wanted to drive it beforehand
I drove it before and after the buff, it's honestly not bad. But I think they should buff the frontal armor including the cupola by a bit more, or revert the accuracy nerfs
Daily reminder that tortoise is basically jagdtiger after huge nerf. Only thing that tortoise actually have better is gun depression by 2 degrees and HE pen. Everything else starting from mobility ending on every other part of gun and armor is better in the jagdtiger. Why would you even play the tortoise in the first place then?
T95 at least has some advantage which is 640 alpha and kinda reliable armor. Tortoise doesn't have any of that
@main tulip as i can somewhat agree on the side armor, the argument with gun arc is completly stupid. Ofc it has big gun arc, but the tank is like 2 times bigger than the jgtg. Even with the gun arc and side armor it's way more easy to pen. Tbh searching for tortoise's advantages makes no sense anyways. Even if you find any do you think they will be able to compensate for:
- worse alpha
- worse DPM
- worse accuaracy
- worse pen on standard and gold
- worse mobility in every aspect
- worse overall armor as Jgtg can use it's armor pretty effectively without worrying about huge hatch at the top that is tricky to hide and gets penned by everything from every distance
Tortoise also has a huge gun arc and decent side armor, which allows you to angle more than either of the other 2
Also nerf Jagdtiger 😂
yeah, it could get for example DPM or armor nerf to not completly overshadow tortoise anymore. Tortoise itself should also get some buffs tho. In the current state after playing jagdtiger when you switch to tortoise you feel like you are at least 1 tier lower
Let's talk about grille's camo? T95 just spotted me at 270m when I fired...
Grille has bad camouflage values to start with, and you lose most of that when you fire. You’ll also lose any bush concealment bonuses unless you are far enough behind the bush
And t95 driver probably prefers optics instead of camo net which leads 277.2 m view range. (range edited, i just realized my crew is at 97%, 277.2 is the actual max)
nobody knows that, and nobody will ever know that. They destroyed grille as a mobile 150 platform with huge nerf (ofc it was deserved but it was too big), and now instead of adjusting it to the rest of the line they gave it something that it already had on decent level wtf wg
yeah fr, grille is supposed to be a turreted mobile sniper with no armor, not a DPM beast that kinda sucks at everything else
Grille already have that spall liner why it needs any buff lol
Making it has good camo will make more players camps and doesnt want to move except its a 5v1 lol
not like you have got much choice in a grille anyway
it is very difficult to play the tank aggressively and not for anyone.
Step 1: remove spall liner
Step 2: add depression
Profit
what depression?
only over the sides
at least give it some traverse and turn rate
it has no business turning like a ship
@uneven narwhal why delete lol
While we're at at, remove the wonky gun angles too.
The wonky gun angles give it character and make it unique, better to just readjust the grille by giving it better hull traverse in response to worse turret traverse so it can move a little better, it's already excellent when in position
Gun depression is more a quality of life thing. Personally, I kinda want to see Grille get its .27 base dispersion back
Gun depression would allow you to get really aggressive with it. If there is a slight bump on the ground you are shooting the air right now.
If it had a fully rotating turret, then the gun angles would make sense.
yea, but the math says that its spotting distance should be around 260m [SD = 273,8 - (273,8 - 50 * 7)/100 = 258,1m]
NileGren#6815 has been warned.
DownPlate lmao
Lower plate
That tank doesn’t need a buff.
Giulione#8761 was muted
Don’t sit still. Tanks should not ever be impenetrable. You need to evaluate the characteristics of your tank and play it to its strengths. It’s a fairly OP tank, it definitely doesn’t need a buff. Frankly I think it needs a nerf, as I shouldn’t able to simply solo it over 75%
the AMX 50 100 can’t do anything you just said there but is still able to perform
Somua is a very strong 50 100 that trades speed for being nearly immune to lower tier mediums in the front, play it like that then
And also trades off some gun characteristics
guys buff 60tp please 🥵
Oh boi wave 2 <@&481447501690568709>
oop deleted
I wouldn't call any tank with that terrible reload and accuracy anywhere near op
The gun Is horrible and you need to aim for centuries
Armor is basically there for T7 and partly t8 but at t9 it's entirely gone
ąıཞცơ.-. -. .-.. . / .... -.-- ც#3424 was banned
Tell me about a t8 whose armor was meant to fight t9s head on... 💀
mostly hulldowns do that
i didnt mean head on tho mightve made it sound like that but there is plenty tanks that retain some kind of effective armor against T9s
tiger II also looses its armor against prammo or upper tier tanks but it has a gun thats just much much better than somuas gun which is like a russian gun but worse imo
Yeah...about any and most hulldown tanks will be considerably strong hull down, but t8 armor even hull down crumbles vs t9/10 pen since t9s run mostly t10 pen stats guns and some t8s do too. That said t8s hulldown are at best troll or hard to pen hulldown, and that's not meant to be balanced around fighting t9s, t8s bully t7s, fight in equal/slightly worse or stronger footing vs t8 and get farmed by most(good/decent) t9s excluding some that perform poorly due to bad stats 🇫
<@&481447501690568709> ⬆️
@elfin wingnah its dodge
The Wok#2383 was banned
Those links are not gud ...
those links are the bestest
Honey Badger#8358 was banned
Dang I missed the free nitros 😔
<@&481447501690568709> disczrd nitro
no you didnt
@bold dagger Sussy Nitro
Buff STB-1?
why lol. STB is really good. Not as good as it used to, but still good
Ye STB is pretty dang good
another smasher buff I believe you mean.
nah
Buff IS 8?
nah
How about unnerf "rebalance" it?
Yeah stb is good but it's worse than patton
patton is chad now, stb is just meh
Stb is nice, just got it
Stb is doing it's job well
stb is just a more comfortable m60 in exchange for dpm
maybe buff is6?
bro you literally just said in the other channel that its broken
He's like whispering into my ear
honestly, i would have liked to see this: WG👍
Tier 4-9 made up fictional Japanese HT line🍣
And at tier ten the type 5 heavy.🇯🇵
yes people would spam the type 5 a lot at the start but remember the type 5 has strong Flat armour so everyone would just load premo and pen it (just like the tiger P )🐯
That way it would be like the fv215b 183 line. (armour armour armour then change)🧈
But WG wants to give us another huldown HT so smh😵💫
As much as I despise hulldown heavy tanks, I still prefer them over derpy superheavies, aka Type 5 Heavy
i love emojis 😂 👍
it would have its 14cm, a gun akin to the kpz70, 🇩🇪
so it wouldnt be "derp" in that sense🍦
Isn't any high alpha gun derpy
Needs a bit of a change, like on PC, a combat mode, but minus the suspension thing
I disagree it's fine as is
Yessir it’s quite decent.
The real problem is the Type 71 coming in 😆
STB needs a change purely to differentiate it from other hulldown meds
The meds at tier 10 are pretty stale as a whole, PC did things right when they changed the leo, STB, and some other tanks a few years back
What did they change
STB with less alpha but higher DPM and hydropneumatic suspensionm, leopard 1 with higher alpha and pen
Mmm yes
Give my Leopard 390 alpha
I wanna see that ngl
Hi
So STB got something similar to the Soviet med and lt guns? And that sounds pretty dang nice
nah, PC soviet meds have 320 alpha, STB has like 350 or 360, patton, e50m, etc have 390, and leo 1 has 420
Yeah IS 8 needs a really really big buff cus the armor is bad you can only bounce sometimes (rarely) and it's annoying to get pen all the time and even I hull down I will get easily flank and pushed by the enemy team and one thing I don't like the tank is the slow turn rate even a heavy tank can flank me and ST I is much better than IS 8 armor to speed but ST I will get ammo rack on the back of the head so IS 8 needs a BIG buff
You are right. It needs a mobility buff
It has one of the best guns for a t9 heavy, the mobility enables it to quickly rotate around the map, and the armor is still workable.
There are other tier 9s that need more attention than the is8.
If anything, maybe give it back the 50 kph top speed. The rest of the problem lies in the general playerbase not being good at playing heaviums.
Not after the mobility nerf no
Now it is just meh or bad
No armor and not fast enough to make any useful moves without getting annihilated
You still have the acceleration and traverse. Even though the 50kmph top speed was nice, it's been compensated by an even more accurate gun, and anybody that's able to exercise proficiency in heaviums should still be able to work with 45kmph.
I'm not denying that the tank has weaknesses, especially in the hull, but that doesn't mean that you can't just play towards the numerous strengths that the is8 has. If you can't recognize those strengths, then it's not the tank that needs to be improved.
Meanwhile, tier nine is literally the most balanced medium to high tier in the game
Tier 10 is more balanced. With the exception of the 183, the worst tier 10s (VK 72? AMX 30b?) are far more viable than the more underpowered tier 9s
Ahem
M-VI-Yoh
60TP
Concept 1B
IS-7
it is more sluggish compared to its former state and it is very noticeable
the dispersion buff isn't anything spectacular either it was already pretty good.
it just can't pull off maneuvers as flexible as it used to. and it needs to pull those because it literally has zero armor.
in fact i do not want it to have armor, i am perfectly content with its armor.
notice that i am not asking or an armor buff :P.
You're acting like tier 9 does have its own monsters in the form of the 50TPs, the vickers CR, and the waffle
Nah, even if the overpowered tanks are slightly less egregious, the tier is full of severely underpowered tanks, as well as tanks that don't fill the role that their line should, such as the IS-8. Even if these tanks aren't over or underpowered, it's still poor balancing
Tbh I'm not sure if the recent tier 9 rebalancing has changed any of that, I've only played like 1 tier 9 since the update and it was not affected
I'm not, T9 has it's own problems but lesser than T10
Ah well I guess I'm not the best person to talk about T9, haven't played it in a long time
They literally nerfed the 50km to 45km
T-10 was already an accurate tank, and the gun handling was superb. The dispersion buff is tiny and hardly does anything for the tank, while the mobility nerf is significant
Yeah true but the alpha is really not ok despite the low roll will be 360 just like the Tortoise or an SU-100Y or an Conqueror but the gun on the T-10 is really really accurate and good to be honest and mostly I think T-10 is a balance tank but some players disagree but I agree the DPM is not bad and I think it needs and armor buff I think 🤔
Yes please
Generic heavy number 73 is definitely what it needs to become. Can't have any tanks that introduce variety.
Not once have I been in favor of any is8 changes.
Heavy tank : relatively fast, good gun characteristics, has above average hp, overall a good heavium.
Playerbase : it doesn't have any armor, can't hull down with it
WG : makes it hulldown
Playerbase again : omg WG, why are you making all tanks the same???
How does nerfing the mobility make a unreliable turret tank into a hulldown tank?
The is8 is all about having a spicy gun on a decently mobile chassis. The armor is enough to work, but punishes misplays.
Taking the unreliable armor and slowing it down does not somehow make the tank into a "hulldown" heavy. It's now just worse at what it used to do well, while getting nothing to compensate for what it lost.
I wasn't talking about Is8 in particular lol.
I was generalizing on how the community usually reacts to new heavies that are being introduced
I saw ppl asking for Maus to have better armor, how can they be taken seriously smh
WT really deserves another nerf the camo on it is just broken combined with that godlike gun
Maybe give it the 560 alpha and 640he alpha 😂
Would kill the tank completely but I'd be fine with not meeting 4 WT every game at t8 9 and 10 in ratings
Not that I can't deal with it but it's just obviously too strong and makes you play passively all game because you don't 2ant to get outspottwd by a camping td and slapped for 640
Remove the spall liner ez balans the wt
Well yes but WG won't do that they never remove stuff
Spare parts and atgms go brrrrr
But yea, people didn't care about the spall liner and Sconsumables on the 4005, and people apparently didn't care that the weakness of the grille line was completely eliminated, so at this point we are stuck with them balancing tanks around them.
Atgms are still in the game, sort-of.
Spare parts thank God they are gone.
But we all know wg won't be so fast to remove a newly added thing bc "it took time and resources"
And by "time and resources" we mean shooting darts at a board with cards that we thought of when we were high
- WG probably
Downing 5th bottle of vodka
Guys, what if, hear me out, what if we make a challenge to see who can make the worst result screen ever? The winner gets a raise and gets to see the raging players live.
-Someone at WG, probably
IS8 is a lovely tank, the gun is very competitive. sure the armour isnt great but its meant to play as a medium, could do with +1 degree of gun depression, because it looks like theres space both in the turret and the hull is low enough to accomodate for the extra degree. The mobility is great aswell, personally one of my most favorite tier 9's.
Well spare parts and atgms both were the only things removed for good but had to be removed with massive backlash which smth like that can never create
About 4005 it has the biggest weakspot which is the turret meanwhile
Grille and wt have much smaller profile(size of tank)
Glass cannon a is different than glass cannon b
You should not be getting shot in either, and they both should be heavily punished for getting shot.
Noob proofing is not something tier 10s should get. That's for tier 1s.
I mean spall liner doesn't noobproof FV but for grille and especially wt it does
This might be my bias speaking but I feel like they're fine on the 4005
Unlike the Grille 15 and WT, which can just shoot and back up to cover, the 4005 needs to be out for 4.2-6s to get its full magazine potential out
That's more than enough time to aim at a barn and send shots back
Moreover, unlike the Grille which has a small turret, the 4005 has a massive one which makes aiming all the more easier
The super consumables could be removed but I think they make the 4005 unique and fun to play, only on this tank
I feel like it's a pretty sweet spot right now
yeah the consumables should be removed from WT, RHM and grille. they have no armour, thats their tradeoff fpr acquiring a superb gun, you cant jut nullify HE rounds
lmao i agree with you but sadly the type 5 is simply too big for blitz. but yeah, another hulldown heavy? kill me now...
T'would appear the E75 RT will be called Keiler
Wtr is spare parts
Used to be the currency for buying equipment, now it's just credits
Hence removed.
Spare parts were such a nightmare. You had to get loads of spare parts, then it would take days yo unlock the Equipment slot.
nerf obj 84, considering it’s an lt and low hill down it has wayyy too much armor
You must be hitting the plate that automatically ricochets AP and APCR shells
That's just the mechanics of the game getting used
I just... Wonder why people who miraculously hit that UPPER part of the plate several times always end coming here to say almost the same thing, like it's already hard enough to miss it(the tank frontally), but yet you manage to keep bouncing on what's 1/3th part of the tank which is not easily shot at or hit most of the time by anyone with a brain or working eyes , like whenever I see a 84 i go for the mid or lower plates to ensure a shot.
Average obj 84 "armor op" gamers seem to aim for that spot almost on purpose 🗿, while not knowing what autobounce angles are apparently.
Just aim, problem solved 👍
Buff the collectors to keep up with the awesome new tanks we get cast at us…
Yeah it needs it
Hey. Is Therese a Chance to Balance tue Fight?
If I m leveling an IV Tank linke the M7, i m playing Vers offen against V Tanks linke KV 1. Its not that cool.😫
Being bottom tier means there is more experience and damage to farm🙃
Welcome to the game
You'll be the lower tier tank sometimes and you'll be the upper tier tank sometimes
It's the way the game works, matching all players in a match to be of the same tier takes time for queuing up
Getting lowtiered in a match provides you with knowledge of the next tier tanks
Like if all tanks were of the same tier, as soon as you research and play with a higher tier tank, you'll be seeing that tier for the first time ever and its bad for the game as well as you
Ok. I only wandte to know because if i played the M5 Stuard i was never able to Destroy an mathilda or someting linke that.
Me seal clubbing with M5 Stuart:
+higher chance of getting an ace.
Some armors might be annoying, i agree with you wertzuiosoldat. Other than using cali + premium shells, all you can do is damage the rest as much as possible to create window for your teammates to destroy that highly armored tank.
had no time to say fri nitor f, mods too op
Tutorials are your best friend.
@empty nexus Well. That might be true
This is definitely balanced
My best guess is that a T-100LT is engaging a superheavy frontally
So that mitigates the point.
Maybe a T 55A
That indeed is a T-100LT
It goes 50 with a decent power to weight. You can med hunt in that thing, making this not all that unrealistic of an engagement
Its gonna have to be [yet another] tank that gets a hard nerf right after "testing"
I still haven't figured out what they are trying to test.
Well, at least there's prammo
<@&481447501690568709>
Shoot cupola
T100-LT has the same pen as the object 140 and only a bit less than tanks like the E50M. That armour profile is far too strong. You shouldn’t be able to bounce off the lower plate without it even angling. And the side is 127 too so you can angle it A LOT.
If you look at armour inspector, the lower plate is 250mm effective on flat ground. And seeing as it has 127mm of side armour, you can angle at nearly 40 degrees, which then makes the lower plate 300mm effective (along with the side armour being 300 at the same time)
Keep in mind this is a tank that goes 50 kmh
Sure, it's 250mm effective against HEAT, but not for standard shells like AP and APCR. Armor inspector insists that the LFP is actually quite penetrable from the view of that image, just WG lying about penetration like usual.
The side armor stops when that shoulder plate goes clear, it will only counter those with either inaccurate guns or bad marksmanship.
My issue lies within the speed, yes, I agree with that. Why the attack on armor though? The biggest takeaway I'm seeing is "nerf armor, it's too fast for it" instead of "nerf speed, it's too armored for it"
I'm more of the "lol it's an e5 but better in every way" camp
The frontal armour is more powerful than the E100’s. Not having a weak lower plate is a big issue for its speed. Every tier 10 heavy has a weak lower plate apart from Vk 75, and it’s like that for a reason. Take it from someone who owns every tier 10 and is a veteran with over 60 career winrate. It’s not just the armour, it’s the armour combined with its Op gun and mobility
My point was let's not nerf the armor, it's fine, just don't let the other stats make it busted. The primary focus of that post was the armor. Let's not nerf it if it's going to be an armor-focused heavy.
The frontal plate is weaker than it seems, just like Blitz's ability to properly highlight the lower plate's effective thickness
The armor is what they should nerf. Once you play against it you’ll understand. One glance at that armor profile and one can tell instantly that it’s broken. It would be a better hull down heavy than the E5 while also being able to sit out in the open like a monkey and bounce shots. Trust.
It’s going to get nerfed hard before it reaches the live server anyway so it doesn’t matter.
A glance from a lower-end gun for penetrating armor 🤨
Again, it's red, but penetrable, unless you get really close up to it (which, for the LT, would mean you're hopefully trying to circle it, and not focus on penetrating a heavy's frontal armor)
Honestly, just fix the cupola and nerf the speed
You're comparing the worst heavy tank currently stats wise in blitz stars to a testing tank, not even the concept 1b, which it could compete against or with it, think there's an issue if you think that's a fair comparison, look at the concept 1b or perhaps the wz 111 5A then tell me if it's better than those (or the 113 too)
Edit: E5 isn't meta and it's also the worst heavy tank currently so what's your point there? 🤔 , 113 doesn't play like a hulldown tank but shares a similar design, both the gun stats and the armor profile, along with it's mobility ALSO going 50kmh having an almost equally bad turn rate for hull/turret 18g/s for both i think.
And 22(24?) For 113 and 30/s for the 71 although this one has much more dpm compared to it.(113 over 3k base vs 2600 IIRC the 71 has)
5A isn’t even meta and the 113 can’t compare to the Type 71, two entirely different tanks
My point still stands about the 113 not being particularly comparable to Type 71
The only point I’m trying to engrave in your guys’ heads is that the type 71 is OP as it is right now, and the more people that agree, the more likely it will get nerfed so that it doesn’t break the game
Also it’s funny to watch people disagree to blatantly obvious facts
Oh well, wg doesn't listen to general complaints when it comes to close-testing balancing thankfully, if the testers do come to an agreement then they will nerf it, after all, they like anyone with a braincell who owns similar tanks to the 71 understand that's it not a game breaker, but it is a bit too strong in some aspects, it's just being exaggerated like every new tank for last 4 years.
Ah the memories of "obj 252u is broke pls nerf, ah look where it is now, m60/48 after their buffs and, bla bla bla.
It's always the same argument just different people each time, cya man.
Oh yeah no I’m not worried, it’ll get nerfed once the testing phase is done
Just because I looked at the video stats and looked at the ways to gain gold I can say that the Video Chest is way too off set I mean sure we can get a free tank but for the 0.5% chance of that tank? That's a bit too small I could see a higher number on this like 5$ to 20% and make the tank switch out once the tank is gained, please fix that, and for the gold, I can say add in more ways to get gold too, I mean getting like... 100 gold a day is not a lot compared to the tank prices like 2,200 gold it would take you like 22 days to actually get the tank, it would also be more idea if you make gold tanks when they win have a 10 gold drop, this would help with the gaining of gold. Though many say do missions, open chests, use the gold boosters, watch videos, and the certificates but even adding them up and the time it takes is a bit ridiculous since the events tend to go with missions and chests and videos are open at times to gain freely
@neat crescent I thought FV215b would take the cake for worst tier 10 heavy
Speaking from my f2p acc since my main has already been settled down in regard to gold/creds a long time ago but, the farming process for gold has never been as fast as it is now, heck event the amounts of gold are at least X3 faster than previously, still it's not meant to be "oh yeah watch vids worth 3$ for us in one month and get 30$ worth of gold", so it's understandable why it's so slow paced, as for the 0.05% tank, bruh that one, just like the weekly "free" crates a quite the low odd bc for one it's not the "main" or "intended " rewards for those crates, they're just there as a bonus or extra, not the main reward, heck i could get that tank for dirt cheap anytime it has come to shop, but haven't bought it bc, well it's just not interesting (for me).
Well, i tried 2 diff sites for info and it still came about the same, E5 worst performing t10 heavy( if it isn't clear the first pic right side is E5, left 215B.
worst performing doesn't necessarily mean worst heavy
E5 can definitely play more comfortably than an fv215b
Yes fv215b cannot have more action than support
KV-2 buff when
Yessir just cause a tank performs bad doesn’t mean it’s not a bad tank. There’s plenty of poor winrate tanks that I love to play in.
I use Blitzstars performance stats to see which tanks are meta, etc.
Pz. 4 H with 10,5cm when
<@&481447501690568709> Nitor
Reukinyo#9452 was banned
Gargoyle exists
Wrong ping I'm sorry
@left grail @abstract marsh @late lodge @lusty silo @hazy bear how can you justify this, this reply shows tht you guys dont care abt what we feel
Malde
those replies are just ctrl c ctrl v. They don't care about replying to opinions on GP lol
@stuck acorn all good homie, just making sure it doesn't confuse people
scam
sry
hes literally saying stuff tha straight up isnt really true so why should they listen to him
if i was WG id reply with git gud and skill issue to stupid reviews like that that say exactly nothing and are just a mimimi instead of actual useful feedback
L+ skill issue + EU server
Crysla K needs a little bit of a nerf
By that reply i can see u spemd allot of money on the game
ah yes
says game is bad
offers only 4 reasons without evidence
such a compelling review ladies and gentlemen
Nice balance WG
Red dot is where I’m aiming
@surreal rivet lower plate
I dunno about u but I see two red dots
That shoulder plate will give up though
Too much premature angst ...
How to not balance a tank that goes 50kmh and has 2.9k DPM
🤷🏼♂️
I see no problems here tbh
Stop ranting about the armor, we should nerf both/either the speed and/or the gun
Go ahead, keep pretending like that shoulder plate isn't completely ruining the hull profile rn
Image context: it's angled perfectly which the LFP and side are not penetrable, if it angles either way, one of those two plates become penetrable
Did u perhaps, check the armor angle 😂 😂
Speed should be nerfed
Just take it into consideration that they just started testing it and it'll consequently be nerfed if found too over-performing
Which is what I've told people a few times before when other tanks were in closed testing, people don't seem to understand what it's about 🗿
You literally don't need any prems to be good
And by your reply I can already tell the huge skill issue that u have
Because it's a standard Ctrl + C, Ctrl + V response
They shouldn't care about such reviews anyways
It's blatantly obvious that James here got a few bad games and then resorted to PlayStore to voice his frustration, we get plenty of such people on Discord
"Checks droodles recent vids"
Just saying but, u really went to a message from 2 months ago, just to reply to that 💀
brilliant observation
Is there any way we can get custom tanks put in game
Hmm...
Ah yes, strong sides and strong lower plate, but hey, there‘s a shoulder plate.
This armour profile is as much of a joke as most of the other testing tanks. Calling this parade of blatant imbalance „testing“ is an insult to any serious test at this point. I don‘t know what Wargaming wants to achieve but I am not happy, and will wait for the actual version, aka the nerfed one, to come out to make a proper judgement
Just your average typical bullcrap review made by a definitely cringe person 😂
i'm really starting to wonder if they are putting overpowered vechicles on testing on purpose just to later nerf them? I mean, for example they had to know that object 752 will be completly busted with 3k dpm and 3 sec intraclip. Why they even thought of releasing something like that?
Or the yoh with 14 sec reload 120 mm gun
It's kinda obvious that the "testing" is not testing anything meaningful at all.
Been saying this for quite some time that the testing is basically a way to statpad for testing clans
Some don't need it at all and usually play around or below 100 battles and then there is the other clans that literally abuse those tanks and farm hundreds or even thousands of battles in those
Lol 1st of all no one in top clans really cares so much about stats that they would not play if they didn't have the test tank. Especially on NA where most of the top clans don't care much about stats besides recruitment, which is why you see random clans that are close to the top clans on blitzstars lb (not that it's relevant anyways)
More likely wg wants to create hype by introducing strong to op tanks while testing, and then nerf right before release to bait players to pay for fxp or $/gold if it's a prem
People know about the nerfs they literally see them in the patch notes so yeah I'll get them no matter if they are op or not just to have them
Did I say top clans use them to statpad
No I don't think I did l, there have been cases on EU where that happend iirc it was with M4 54
I was talking about mid range clans that test
Na prob doesn't have those and neither does Asia but on EU there is plenty clans that are between bad and okayish that Test aswell
That’s what they’ve admitted to in that one QnA video with the CCs and some Mods
This is not so much about tanks being balanced more about how the games mechanics is affected because of the lack of light tanks spotting, in-fact a complete lack of light tanks on the EU server from tier 7 upwards (I would imagine all regions have this issue).We have now come to a point where it’s now a meds job to spot and heavy tanks. The issue is the missions I believe, there is no incentive to play a light tank and do a spotting role. There is rewards for killing light tanks but not for playing them. Ideally a game should consist of 1 light, 2 meds,3 heavy and a supporting TD. But even if you do see a light tank it more than often will camp in a bush as it’s getting rewarded with survive and win missions. Surely it makes sense to make it worthwhile to play light tanks so you get realistically a more life like scenario. This may be a cultural thing with the NATO recce by stealth approach as to the Soviet recce by force? I am inclined to believe it’s more down to rewards. Thoughts people?
Is simple, only smol portion of player base see the fun in playing the spotting role. If you want to be effective at spotting you must pick the Vickers or T100. Players using the BC or the Sheridan are not using those light tanks with spotting in mind. So the first issue is the number of tanks actually available to be spotting is really half of the total lights. In T10 and T9.
With how the game is, light tanks being defined by a spotting role isn’t really applicable here like I imagine it is on PC.
Blitz is smaller scale, the spotting job really meshes between lights and mediums. Anyway, heavy tanks get good enough view range that they can spot for themselves a lot of the time and don’t always have to rely on other tank types to do that for them.
pudel needs more then 50mm armor. everything goes through.
🤨, read your own message and ask yourself why does a T6 need t8 med level armor
Panther has 80mm. The pudle has 50mm, panzer 4 has 80mm. So many tier 5s have better armor
All tanks have different spotting capabilities and different Cammo ratings so that doesn’t ring true. As for map size Blitz is now going in the direction of larger maps as modern tech improves and will more than likely be a more important factor. Take this new map, it’s huge and most definitely needs a greater spotting ability. What you said too is ok in a perfect world, the quality of play has diminished greatly too, the amount of people staying close to spawn or camping is huge. I get your reasoning for not needing lights but that never the less doesn’t mean that there is no need for spotting.
Yeah they have 80mm, at a worse angle or that outright anyone can pen st the same tier, ever stopped tot think of that lil detail? Puddle, unlike the panther which is a t7 is at s tier where meds don't have armor but decent guns/speed, the higher it goes they get more armor trade off s bit of speed and get even better guns, sure there are tanks with thicker fronts like ARL 44 or the french panther prem(forgot the name) at T6 that have more frontal armor but less side armor, and yeah many t5s have "better armor", in numerical values, not effective armor 🤔
A TD/heavy view range nerf would be a simple way to emphasize the spotting role of mediums and lights
What about the T34 (tier V) having 15mm more armor and having a sloped front. Or even the vk 30.01 with sloped front having 65mm. I get that the pudel is a support tank but it has the armor of a leopard from tier 5.
All pics are the front plate armor values, note that VK 30.1p has small spots where it's angled in such a way that armor values increase that much, ofc the closer you are, the easier to pen, it's usually grey, is what I'm trying to say.
1st pic t34,2nd pudel, 3rd Bretagne panther a T6, and last vk30.01
Ok, they look similar to me. Idk I just find the pudel lacks armor frontally. Tier 5’s don’t even have to aim for my bottom plate. I guess the gun and mobility are a payoff for the armor.
Wz 111 1-4 needs a buff to the turret roof. The hatches are big enough for anyone with skill to hit and the weak roof means people dont even need to try to aim in a facehug
Well man what can I tell you it's tier 5 and tier 6 that's all amazing pen values on their regular shells/pramo, you're not gonna be seeing meds bounce in lower tiers at all compared to heavies, who starting from t5 and above make a clear distinction to focus on armor, well a few lines don't but they're exceptions, heck the best T6 heavy has 203mm ap pen, that turret/front plate are nowhere near that, same goes for most meds, the best one for years Cromwell B has 117? I think base pen and 180 pramo IIRC
it is time to WG buff this tank...
Well, it is an artillery tank, they could change it to be a td but it's kept as some sort of artillery currently
But says that it is a "Tank Destroyer"
That's just how its classified, any tank can destroy a tank but they're not called TDs just because of that, in pc, where it was taken from it's an artillery tank, that was never changed, while it did receive s nerf after becoming s collector it was only decent before 5.5 lol
anyways, nowdays it deserves a buff on his HE penetration (my opinion)... what do you think about it?
I think tier 3 collector tanks that are out of market should just be left to die, if WG wants low tiers to be so streamlined
On pc it was a td too until recently(3-4 years ago),so that doesn't explain anything. When blitz and this tank was introduced both were tds at the time
That may be so, but the line where it leads to is all artillery, well the tank in it's essence is like artillery and it is now, i used to play it like artillery too back then before blitz, my first line 🤔, also doesn't explain what? I already mentioned why it's bad, 5.5, when that tank and others got severely nerfed after removal
Ok, and?
He plays smasher, ofc he posts off topic and randomly
unbalanced
<@&481447501690568709> Pro gamer 😎
ZDILANMX#5889 was banned
Breh
quite literally, im afraid the tank may fall over with all that weight
Cool
that's a problem. Wargaming killed low tiers. They are basically unplayable. They obviously wanted to keep experienced players away from them, but it definetly didn't go well.
Now not only you need to wait few minutes for matchmaking to find you a battle, but low tiers are still FLOODED with masochist seal clubbers that are still playing there.
I made a new account to check this out and still in every battles there were at least few guys with few thousand battles and T10s in their garage. I would even say that it's worse than it was as now with this braindead playstyle at lower tiers all you need to beat everything on your way is good dpm/ 2 shot aoutoloader and some gun depression.
Tbh only way to lower down the queue time and make low tiers playable again is giving those tiers same treatment as those higher ones.
If you want to lower down queue time, you need to make players want to play low tiers. Problem with them is that as they are extremely boring most players leave them and go away as they research next tanks and at these tiers it takes just few battles. So only way to solve this problem is bringing there back players that already gone trough them. In current low tier situation it's impossible.
I don't see any other way than slowly going back to pre 5.5 situation and just smashing outstanding tanks with nerfs. Nobody wants old T18's or PZ 2j's back, but old tanks like Bt 7's or Pz 3's were in fine state so just getting down those T18's to their level should solve the problem.
Even if from that moment there would be more sealclubbers, they wouldn't have as easy life as pre 5.5 or as they have now.
I didn't use those as example of current power, but old one. These tanks were completly braindead. You could played them with turned of screen. Ofc it will have sealclubbers, but at least it would solve queue problem.
And they aslo faild with keeping collectors balanced. For example Ke Ni is still completly busted
Pz. II J is rather better than it was
T18 is probably the most comp tier 2 TD too
Either way, it's always going to have seal clubbers, WG was just trying to keep them from using the collector tanks so new players shouldn't be as worried about them
Me who used to play old t82
I created a proposal a while back that basically isn’t a total reversion of 5.5 but brings back a lot of tanks. It mainly shifts the TD split down to Tier III and adds another main branch split at Tier IV. This essentially makes T5 the “breakthrough tier” more than Tier VI now. Consumable and ammunition choices are also basically moved down, so that the pace of getting involved with core mechanics is sped up. In turn, module costs would also increase for many lower tier tanks to keep the pace of research down.
If you want me to list all the vehicle changes I proposed, I can just DM them to anyone who wants them.
Anybody who effectively ruins half of the game in the name of progress isn’t being fully truthful are they. 5.5 we will be balancing the lower tiers to help new player retention. [ Wargamings sales pitch with no sarcasm at all]. We will do this by making it so boring you have two options 1 is to delete the game or 2 is to make you pay. How we propose to do that is by making the game incredibly hard to grind without premium but we will offer you a way out, yes as many premium tanks as you want and at any tier . Then you lucky people can unlock at tier 5 Cammo straight away. It doesn’t matter if you can play or not we have got your money for 25,000 gold to unlock a tier 10 on your very first day. You should thank us because we saved you after 5.5 the humiliation of learning the game against the KE-NI Otsu, Cruiser IV, T46,DW-2, Luchs, Leopard and the KV-1 before they were nerfed to oblivion to make every tank tier 1 to 5 the same boring mess. YES we removed the chance for you to have fun too whilst staying in the lower tiers learning the game. Thank us WARGAMING for being so thoughtful and putting players fun before extortionate profit.
@safe rapids sorry mate but there shouldn’t be a break through tier, the game should be equally as good from tier 1 right through to 10, that way you create positive interest throughout the game. The way to do it is let the new players with pre 5.5 tanks enjoy the game until 1000 games, that gives new players plenty of time to research all the lines whilst learning the game. Nobody learns against bots but they do against real players.
1000 games as a brand new player will barely make bring u to t8, then it will be hit by the better players, in premium tanks, that will kick his 🍑, making him frustrated, and leaving him with 2 choices, either buy your way to t10, or drop tiers to learn.
As this is a game, the majority of playerbase will not choose to "learn" a game, they wanna have "fun", most of the time at the expense of others fun.
Your average player plays for fun, not being interested in learning spots, tactics, strengths and weaknesses of a tank.
You kind of answered the issues here that are blatantly obvious. Yes you will have to buy your way out or learn. So they want to stop seal clubbing by not teaching players a thing against bots so they get to tier 6 then omg I can’t play. But even worse they contradict their policy by selling premium tanks at any tier from battle number 1. The famous guy on the EU server is testament to this. He shows 20k battles with an average damage of over 2k and 100% WR,It’s in the Skorpien G but how many real battles has he played? Just 1 and ground most tanks with Gold obviously for Crew doing events like Gravity,Boss,Ratings,Tournaments and so on. So it shows it’s all about profit. To start a game and buy a tier 10 straight away for a new player is mindless and it completely makes a mockery of the first 5 tiers. In fact it’s total hypocrisy.
Honestly, I don't like that people try to restrict players from playing higher tiers based on some sort of skill metric. There's no other game out there and limits the content you can play based on your skill. If I pick up a copy of Call of Duty Vanguard, I'm not prevented from using a Gewehr 43 because my K/D is too low. Once I grind out the ranks to unlock it (which takes way less time than it does in tanks), I'm not stopped from enjoying that content. I don't see why it should be any different for tanks.
Also, I just want to point out that all of us here probably had tier 10 tanks with just a few thousand battles. Most of us were just lucky that when we got tier 10s, the game meta had not yet matured to be as unforgiving as it is today
@orchid grove then by that analogy why then are tiers 1 to 5 so restrictive? Simple answer is that it’s clearly a sales pitch. CoD mobile is probably the best example of how it should be done without any restrictions in the game. As you play your experience grows from 1 to 150, even at 1 you can buy any package but you will only be facing player’s in and around your experience. Surely that is the way to go forward as opposed to killing 50% of what was a fantastic game in the name of profit?
Tiers 1-5 are restrictive to reduce the relative lethality of the tanks there to make it easier to get into the game. Sealclubbers were choking out the game. You don't have fun, and you don't learn anything when you get one shotted by a T82, or clipped out in seconds by a T-46. Players who just downloaded the game aren't interested in learning the game when that happens. They just quit.
Killing sealclubbing by reducing the relative lethality of tanks and removing tank-specific advantages has had the 2 pronged effect of both removing variety from low tiers, and thus discouraging experienced players from hanging around low tiers, and also making it harder for an experienced player to solo carry.
The strategy seems to be working. I've been seeing a lot of sub-10k battle accounts recently, which a couple years ago, I did not see. And as a reminder, a healthy playerbase is good for both us and WG. We as players dont want to play a dead game, and WG wants more players.
I don’t agree with that statement in the slightest. 3 years ago you could start a clan, throw it open and boom 24 hours later you could pick and choose from these recruiter clans. Now it’s totally opposite, they don’t take off, they don’t have any chat and the retention rate is a joke. Most players we have in the established clans are pre 5.5 across our clans, it’s become very difficult to bring in new players with any kind of stability. Not only that the dropping of the communication without friendship has massively impacted recruitment it is all stacked against clans and players alike. I don’t wish to be insulting but I believe what you have said is your own opinion and as a community helper it benefits you to be pro Wargaming. Can you back up what you said with any significant data? Why over the last few years have the likes of the super Community Contributors started dropping out and have clearly openly quoted that the game is going in the wrong direction. @orchid grove
Off-topic?
Not in the slightest, the lower tier tanks since the massive nerf of 5.5 are constantly being adjusted and the balance of the game has being altered massively. We are not talking about individual tanks but the lower tiers bad balancing as a whole, unless there is a sub section you wish to let us know about?
I am just confused due to your last message, sorry. I really couldnt find the connection between the clan stuff (last message) with the rest of the conversation.
This has being a long running issue by many of the veterans in blitz that’s why it’s not relevant to balance discussion in last update more of balance discussion in general.
Being a community helper has nothing to do with his argument or views. Being a community helper does not bind us to be ‘pro Wargaming’ nor does being a moderator in the server. The CH role is given for being knowledgeable and generally helpful to other users, regardless if the user thinks Wargaming is amazing, or criticises them at every turn. So please do not try insinuating that
I don't have data showing numbers for mobile platforms, but here's the playerbase on Steam. Look, continuous growth. Also, being a community helper doesn't really do anything actually. It really just gives me perms to stream in the voice channels. The reason why you're seeing some community contributors drop out is because it's been 8 years. Most of these CCs started playing close to when the game came out.
@orchid grove that shows a decline on steam and in realistic terms that is at the peak of playing in high winter and during a pandemic so you kind of answered my question look at December 2021 to January 2022, yes the game grew massively as more platforms were introduced from 2016 but that is clearly a decline. @sharp saddle it wouldn’t benefit you to be negative would it? To get to the truth sometimes feathers have to be ruffled.
It wouldn’t benefit me to be negative or positive about Wargaming.
Again, CH is purely a symbolic role. It doesn’t give you ties or relations to Wargaming, nor does the role give you any notable benefits apart from what Positive mentioned to stream in a voice channel..
I have criticised Wargaming, I have also mentioned where they did good. My views do not change because of some Discord role…
I totally see where you are coming from and I am equally aware that between the three of us there isn’t an idiot hence (I don’t want to be insulting). I have my views too and a lot of people believe they are a very valid point. But whilst we are on this issue, after the rebalancing of 5.5 we saw a drastic drop out from many clans of veteran players Including my clan your clan and other big British clans like 1-RTR and famous clans like Lager, BT-SV and the likes of AFK going stagnant and the super euro clan Phoenix to name one that died a death. Is there data to show when this decline started and why the development of these clans rapidly declined. I firmly point my figure at the issues raised.
Pls nerf 40 tp habicha it's OP
TBH, one of the worst things WG did is the new player queue. I’d suggest that the NPQ should run 300-500 battles max and end at tier 4. Right now most servers players can play up to tier 7 in the NPQ. This creates two issues a seal clubbing reroll paradise, and rude awakening for players exiting the NPQ as now they are in battles with everyone being experienced.
I can agree with the 500 battles but I'd cap it at t6 since that's the tier where imo actual differences in the tanks occurre so new player can at least test them a bit instead of instantly getting thrown into the smasher and anni pit 😂
Then there will be two shock waves at once. While playing against newbies in one match, in next match with your brand new t6 you will be against an experienced anni and/or smasher player. Earlier the better imo, t4 is quite a sweet spot for that since these tiers are quite boring now as well.
@leaden flare which is why I suggested ending at 4, tier 5 has some differentiation in play and doesn’t see Smash/Anni. They will start to see some KV-2 and SU-100Y as they exit NPQ or even some in with those run by other NPQ eligible players but that’s a much different entrance.
It is very normal for games to have peak in player count during the holiday month. People get a break, Get back into games they haven't played. A drop in Jan doesn't mean the game is dying. The player count over the years has been steadily rising otoh
As much as it's weird, it's possible to get to tier 10 without even playing more than 10 battles maybe even less, if you give enough time. Crates exist and free xp bundles are a thing
It has climbed but the example shown as I rightly pointed out as did you is the peak on most servers for playing especially NA/Europe and the Russia server is the Holidays / Christmas or peak winter months. I also stated that with new platforms from the original iOS we have seen a rise, we have seen Steam, Microsoft pc,Google play and Amazon platforms added. But this isn’t proof of player retention it just means more downloads. My belief is that over the last 12 months it’s in decline the last 6 without any doubt as new clans just can’t get players. We have started two recruiter clans, closed 5 stagnant clans as we can’t attract new players so to me the evidence shows it’s declining from our point of view on the EU server. Going back to the fun factor, it was removed and the game now for new starters is solely aimed at paying players to skip the moronic grind to tier 6.
Clans die all the time, 1RTR pretty much died several months before 5.5 for example, people have lives and move on, but new players join and create their own clans all the time. You are going to lose old players no matter what you do, it's a fact of every game. Letting sealclubbing remain just scares away newcomers so you have nobody replacing them. The fun factor was never removed, it was just more boring for old players who had experienced the different fun high tiers can provide, and so low tiers look more boring in comparison. New players don't have anything to compare against, but I can sure tell you that being constantly abused by players with 20k games in a T26 is not fun for new players. Your clans may have become unpopular but others have become more popular. It's how things change.
disceord <@&481447501690568709> idk if yall deleted it but there was a lovely nitor post
@oak marlin yeah, he got yeeted in another channel =)
What I mean is that Tier 6 is currently the “transition” tier where all tank types are fully fleshed out and you have huge variety. The point I made is to move that down to Tier V like it originally was, by adding a few more vehicles down in tiers 4-5. Because the HP of Tier III and IV tanks has been buffed so much, a few slightly nerfed derp guns down in tiers 4-5 is less devastating than it originally was. You can still get away with surviving a big HE shell now, but the variety will be back.
Again the full proposal is too long to post here so I’d have to DM it to someone instead if they’re interested just out of curiosity.
Again that is purely an opinion, if you truly believe the new set up is better than pre 5.5 at tiers 1 to 5 then you are at odds with the majority of the players who experienced that great era. It’s nothing to do with seal clubbing, it never was it was purely for marketing. If not a system of ability would have being implemented. As for new clans booming that’s also an opinion too. I see nothing to support that idea. What I do see is that we make different clans with different names as recruiter clans and the pick up of players isn’t what it Was two years ago. Nor would I say certain clans fall out of favour it’s just that this system Wargaming push doesn’t favour established clans. Let’s look at the EU server, if it was booming so much why would they open it up to other server regions to swap to the EU?
I discourage sealclubbing so that’s why I’m not adding back any vehicles that were insanely strong back then, and though some derp guns are being added back they will be heavily nerfed so they’re a lot more situational. The main point is to slow down research and get players ingrained with game mechanics earlier so they don’t ruin high tiers as much. It’s not going to be insanely slow grinding, but it’s a bit longer than it is now. Tiers 1-3 are being wasted because players progress to them so fast and then find themselves clueless in tiers 5 and 6.
Just adding on to my point lol
"That great era" of literally bullying new players? How is it to do with marketing at all? You see nothing to support the idea because I guess you aren't looking at all, there's plenty of new clantags that I recognise as good players now, at the same time as there being occasional ones I have forgotten about. Maybe your clan has nothing more or new to offer and the new clans do. Clans sure as fall apart all the time, like my old clan 7CD for example. Nothing specific happened everyone just had new things take priority and so the clan pretty much dissolved. It's not WG, it's not the game dying, it's life.
@safe rapids Slowing down low tier research under tier 6 will add like 50 battles minimum? It's never going to change anything. Players will always fail through the tiers. They always have, and they always will. You can encourage them by not abusing the hell out of them with sealclubbers, but you can't slow them down any meaningful amount. Even making people play 1k more games at low tiers will not change much.
Increase module costs for tiers 1, 2 and 3, also make players play at least a certain amount of games in each tier (the minimum amount needed to research the next tank without free XP). The point is to provide more training and variety earlier, incentivizing them to stay at lower tiers longer to make them learn more. By indirectly making them stay at lower tiers (by providing variety) they’ll gain more experience earlier preparing them for better gameplay later. It’s not perfect, but it’s better than the system now.
Well I am looking but you certainly haven’t read what I put, you simply just gloss over my whole input to give an opinion that I have already pointed out that many don’t agree with. You don’t answer my suggestions you just prefer to poke at small points give an opinion and disregard any suggestion that doesn’t fit with Wargaming and it’s marketing push. Let’s remember that pre 5.5 Blitz staff were effectively given the push, replaced by a US based marketing company and when the Blitz team started their own game Wargaming took out numerous court orders against them. Again you could have had a system that was more challenging to new players without killing it under the guise it was aimed at new player retention. If you disagree that’s your prerogative it’s also my right to agree to disagree with your opinion. That’s all it is an opinion.
Source?
@safe rapids Yes it'll change it so instead of spending 100 games at low tiers you have to spend 150 oh wow what a difference that will make. Adding a little bit of variety is good, but adding unbalanced variety is not a quick and easy thing to do. What WG did was use a sledgehammer to put a pin in a pinboard, but it did the job.
@fallen jackal You are now trying to talk about something very unrelated, you can talk about some idealistic system but you haven't suggested anything useful at all, so there's literally nothing to answer.
Think I might know why he doesn’t like 5.5
You cannot learn the game at tier 1-3, why increase the exp requirements there? You mainly play against newbies like you, and also tanks are really different than high tier counterparts. Current tech tree makes you play more battles in mid region since you need to play in these tanks to unlock more than just one vehicle. If you really want people to play more in low tiers, then you can increase exp requirements of unlocking new tanks (not modules) for tier 5 and tier 6 etc. Bringing back all these tanks just leads more people to play with them NOW.
I already said it above and i'll say it once again. WG didn't solve the sealcubber problem. 5.5 was horrible decision that made half of the game nearly die.
Those changes were made so players can survive longer in lower tiers, but it has gone too far. Wg could simply just add like 100-150 hp to all low tier tanks and let it be. That would be enough.
After that they could simply slam few outstanding tanks with nerfs and everything would be fine. Those high dmg potential clippers and howtizers paid for their damging capabilities with basically everything else, so after removing them ability to one shot/clip with HP buffs they wouldn't be as scary anymore. Ofc they still would be able to take half of HP from enemy with one go, but it's not anything really new for the game. Clippers and high damage guns that can take half of HP exist on nearly every tier even now.
You could also prevent people with over 5k games from platooning at lower tiers, etc. There are many ways to make it harder for sealclubbers to destroy everything without ruining half of the game.
Everything else was pure theory, but what i will say here is pure fact. You can't solve low tiers longe queue problems without bringing back more or less experienced players there from higher tiers. All you can do is making it harder for them to dominate.
Wg already said in some Q&A that they want to do something that will bring some players to lower tiers.
Every new line that was added from 5.5 until now was starting from T6 or above (not counting adding new, european tech tree as it needs to start from T1 ofc), but from what i've heard the current japanese one is meant to start from T4. This means that they already start to do something on this topic
5.5 definitely moved seal clubbers out of the lower tiers. I can name specific players who made a career out of curb stopping lower tiers who now have either moved up or moved on from the game.
5.5 was good for the game for the following intertwining reasons.
Low tier clubbers not only drove away new players (new income for Wargaming) they also didn’t spend much money. These players basically hit Wargaming in the wallet twice. That couldn’t stand.
5.5 was fine in my book and good for the game in the long run.
Lol I'm glad to see that the obj 752 ended up with a slight nerf.
Imagine needing to nerf a tank that much. Such big brained balancing decisions made.
🐩
in short, just because your annoyed players are buying t8 prems / 10 when only just finishing the tutorial, you take it out on WG letting them buy them whenever you want, when the whole idea of a game is to have fun ? how restrictive is that, i don't know a single company in the world which would go 'You need to reach level 20 to spend money in our game'. It's literally the players choice whether to spend a ton of money on their brand new game they just got, possibly not even knowing it will annoy better players (which by the way wouldn't be the case since you'd still be in newbie matchmaking unless i'm wrong at that stage). 5.5 was simply to make the game more appealing and fun to new people joining, and make it a more relaxed and simple experience.
(In reply to VanPottyPoop [FTC-1]'s first statement)
Yeah i saw, but want to get my thoughts out there xD
When you can't think of any more essays to write against everyone else : 🤣
Copium
Uhh...well how do I tell ya, i know of a certain Korean game, named Dungeon Fighter Online, it has some monthly restrictions on what you can buy, up to the 500$ mark which is when you're free to buy anything as you please(i believe? Might not be entirety right), think I'm a bronze category player currently, and it might've changed but, man they make HUNDREDS of $$$$ yearly, not only does it restrict how often(monthly), the amount (up to 100$ of IG stuff until u spend x amount in x months), it also prevents anyone from buying until you reach level 95, which takes anywhere from 1 week to 3 depending on the time spent,then send a ticket in order to 'unlock' your account so you can begin spending, and i insist they're one of the Korean company's making a lot of money currently with it, Neople 🤔
UI redesign btw. Only place you can find base XP? That tiny text down at the bottom when you click on your name after clicking twice to the teams page
bUt wHy iSnT tHiS aN aCe?
hmmm smart marketing ig xd
It’s time to get back to the subject of tank balance.
2inchdestroyer#6758 has been warned.
<@&481447501690568709>
All yours
🦆DragonKaczekYT🦆#8884 was banned
XD
WG announced on their russian DSC that VK 72 and it's line will get tungsten shells. More super consumables, YAY
Such brilliance here in the balance department
Definitely, along with what they said about unable to make a switch button for the victory screen 🤡
Then when they do it they'll say "it was hard work but worth the effort" when it's like, 10 lines of coding
Super consumables are actually copypaste of adrenaline/provisions code with little changes to parameters that are affected by them so you basically don't need to do nearly anything for them to work so you can delete them without much loses
Yet, they still add more of that junk
Oh my god why are there so many people giving a thumbs up to the vk line getting tungsten shells? What the hell? Blasphemy
insert ah s**t, here we go again meme
Most of the blitz playerbase actually do not care about how seemingly minor things affect game balance
It's the same way how a majority of the reactions were positive on the new battle results screen
They usually always upvote new stuff
mmm 736 alpha on average on T10 heavy. Balance
@twin egret it's going to be on average near the max roll of the 183 AP lol
HE damage is gonna be like an 183 AP shell is it pens
Dmg range will be 672-800 instead of 480-800 usual 640 alpha guns. Not quite 183 alpha but you will do dmg closer to jageroos avg alpha
It would be like a constantly low rolling Jag
real thing here is the HP
it gets sandbag armour, putting both on and then improved assembly will give it nearly 3k HP
because we all needed a superheavy with 700+ alpha with a strong lower plate that most tanks need prammo to go through
@tough ravine PARAGRAPH BREAKS, PLEASE.
quick balance changes that are simple : remove all cheftine turite weak spots out side of the ciupola, make equipment actualy fun ( like double the effect for all of them 8% enchanced armor and make them as a level 2 where you can update the equipment for gold 150 gold for evry one and you can only improve 3 of them),buff fv183 camo bcz its a useless tank , buff alpha of tds by 20% bcz in tourenemts we bearly see them ,give e100,maus 290mm base turite armor bcz its trash , remove all the stupid weak spots on tank while they are angling there side(is4,t62a,vk72,fv 215b and many tanks),buff obj 140 so it hase 140hull 280 turite and 8 degs on gun depression bcz its trash now after t62 got buffed,give e5 fv 215b ,is4 440 alpha ,give maus 530 alpha, give sheridan 640 alpha with kpfz tier 9,remove new t100 lt mechanic and give it 7 degs of gun depression and 72 km , give leo 1 either armor buff like what happend with stb or give it 120HE pen and 80km ,give e4 tricky turite to pen and some speed, give fosh the aiming consumable and make it accurate, remove the ciupola of amx30b and put it at the store at same time if you want money without problems , stop nerfing tanks and making battel pass version where its strong that wont help you on long time , give t55a 155mm hull armor so its actualy difrent from t54 and not just a trash version,make a 3 mounths battelpass where you can get 20 boxs if you do all the mession every day and garented 20 charms of ae phase one ,stop been lazy and make good graphics you have belions of dollars you cants just say ohh its complicated to do things ,introduce 5 tech tree tanks at the same time so that even players who have melions of free exp cant have evrything in 5 minutes
bruh
btw there is another stupid change. Why tf are they buffing armor of light tanks? (they buffed armor of BC and now they buff BC AP) Now there will be actually NO Light tanks at T9-10 that you can reliably pen frontally with normal HE's (not british or TD ones with cali) without aiming for small weakspots lol.
Where is this game going? If you want to make mediums out of lights just delete the light tank class from the game... Why is this even taken into considiration by WG. We ve came to the point where Leopard 1 which is medium is more similar to proper LT than other LT's.
WG is constantly making all skill requiring classes more and more braindead. Why do we even need HE at that point where LT's can have 240 mm of raw armor at the turret and all paper TD's are getting spall liners.
These tanks are meant to have no armor for a reason. TO NOT BE BRAINDEAD. WHy can't WG understand that. These tanks were meant to require skill, not be noob friendly. We already have busted heavies for that
r/ihadastroke
aha yes sir you have better ideas
1: skill issue.
2: Paragraph breaks
3: spelling, work on it.
•Upgrading equipment for 150 gold is quite literally one of the worst things I’ve heard of. Your entire small essay is just the same; poor, bad ideas made with poor judgement, most likely from a lack of skill. Everyone would most likely upgrade (or update as you said it) the same consumables, most likely 3/5 of the 6 gun consumables: Gun rammer/ calibrated shells, Gun laying drive (supercharge is sorta useless), vertical stabilisers/ refined gun, which would make the entire point of upgrading consumables a useless endeavour by WG.
• Buffing the 183 has always been hard. You trade the normal TD attributes of being able to hide, for one of the most devastating guns in the game. You don’t play the 183 to be effective, you play for big damage numbers. Same goes for the Jpz. E100, although that trades it’s turret and flexibility for a more reliable gun and considerable armour to shrug off some shells.
•Buffing TD alpha by 20% is just a bad idea. Pub teams will be less likely to push if they know 3 TDs are ready for them, as is the same for tourn teams. Just a quick FYI, an extra 20% of 640 (the most common alpha for a tier X TD) is 768. The most common alpha on World of Tanks PC for tier X TDs is 750. If we go one step higher to the 183’s AP average (930), we get 1116 average, with a max roll of 1396.
• Buffing the armour of the Maus and E100 is also a bad idea. Any angling, and prammo quite literally becomes nothing. If people rather learned how to angle them and play them properly, maybe we wouldn’t have people complaining about it.
•Removing the spots of armour on tanks like the IS-4 and T-62A won’t do much. Only the well experienced and knowledgable players will know about those spots. About the VK72’s and 215b’s weakspots, they should stay as is. We don’t need any more braindead armour tanks.
I’m running outta space and don’t have nitro, but I will continue this
Boy I'd love the 183 being able to roll 1950 🙄
@sleek grove that literally makes it closer 😂
Give the 183 tungsten shells to set it apart from the FV4005
Give 183 reticle to set it apart from whatever tank with high accuracy
Im not suprised if wg giving 183 reticle+tungsten
dont have skill problems i am talking about random people i am top 1% player thank you . paragraph breaks will never make my idea the best i am just writing idea not a CV for job spelling i dont care about it bcz this is not english exam , 150 gold idea in to make equipment better i am not saying it should be for gold i am not the dev they can make it for credit but idea it if you want to have the best pen or armor or reload or camo will make the game fun bcz evry one will have defrent experience on the same tank just by using somthing els and that it not happening currently bcz +4% armor will do nothing to most tanks but if it was 8% it would good for many tanks , improving equipment more is the key bcz there is tanks like 60tp that get amorack what if we upgrade that part vertical stabilisers improved version will help tanks like wz 121 and fv , buffing fv is really needed its useless try it urself ( it has 2% camo after shot buddy) buffing td is needed bcz they are ment to destroy not do mistakes aginst and losing 640 alpha when you have 3k with maus like you will care, buffing the maus and e100 armor is a bad idea ?buddy you are clearly a bad player these tank are slow and bearly have armor 290m armor will make it still geting pens on you but only when you turn tank correctly bcz currently no matter what you do with maus you will get pened, removing the spot of is4 and the rest of the tanks wont change the game ?, are you ok ? why do you think people are using is7? you said (we dont need any more braindead armour tanks)? they are called havy tank what do you want to them to do spot for you? like vk 72 has more weakspots then any tank tier 10 and fv 215b is not even used bcz it got nerfed btw i wont respond to you any more bcz you are not a dev anyway have fun and see ya
You sound like the type of person to click on fake nitro links
Man it's r/ihadastroke moment lmfao
This man literally false claimed to be a 1% top player, blitzstars makes an embarrassment out of that
The only thing i agree is buffing 215b the rest is like uhh idk
Man, people won't read stuff like that... (it is hard to read since you prefer not to use enough punctuation and breaks/paragraphs. Why we need to "guess" where we should take a break and breath?)
Continuation:
• giving the Obj.140 140 frontal hull and 280 turret with -8° of gun depression... was one E50M not enough? I’d rather see the T-62A get a nerf so it is no longer the god of multitasking that it is.
•Alpha buffs are just dumb. The point of the Maus is to not deal damage, but to rather absorb damage for a team. This isn’t WoTPC, remember.
•The power of the T-100 LT stems not from its mechanic, but the fact it’s a literal pancake tank with dumb armour and 3.5k dpm. Do not give it -7°. We don’t need a T-62A with better speed, a lower profile, and a spotting mechanic.
•The Leo 1 is a touchy subject when it comes to balancing. Personally, I’d like to see a pen buff. It’s speed is fine as it is, it even out-accelerates most lights.
•Do not give the E4 a better turret, it’s already good against most standard shells from heavies and mediums, ofc tank destroyers with their higher pen can pen it... You trade armour for flexibility over the E3. That’s the E4. I slightly agree with better speed, but no super speed boost is needed.
• AMX 30B cupola removal
Ah, so make it an cupola-less STB with a worse gun
•”stop nerfing tanks”
actually sounds like skill issue. I can tell you, as a player who lived through the braindead E5 spam meta, that I never want to return to World of MBT Heavies again. This is my exact problem with the 60TP, and to an extent, the Yoh.
•”give t55a 155mm hull armour”
Ahh, so make it a COMPLETELY better T-54.
•”introduce 5 tech tree tanks at the same time”
Here, I assume you mean 5 tech trees. This game has thrived on one tech tree being released at the same time. This game would be far closer to being dead if WG just put all lines that are in the game as of now in at launch.
Heavily doubting someone who didn't get his regional roles is a top 1% player.
He may be top 1%, but from the end to beginning
They better stop putting bs consumables on things and stay away from my favorite painter's drip shoe
And if they really want to make it actually unique maybe buff its top speed to 33, just like in PC. I don't see anything wrong with that because it's smaller and lighter ( even if slightly lol )
@sleek grove my minato 34 account is an old account i am just using the same name on discord bcz that what my friends call me by , @elfin wing , i am not writing for people i am responding to only 1 person for a reason
What's your username if you are indeed a Top 1% player?
If you are only responding a specific person, send a DM.
We all read these stuff and able to respond, so just like you responding a message not really about you, i can respond a message not directed to me @nimble zodiac. So i think i can suggest sth as long as it is not insulting.
Did I hear, reroll???
Opinion detected.
Get rejected.
To be fair maybe his point to that person is something he wants everyone to know
Any actual top 1% player wouldn’t be saying this lol. If you claim to be one, where is your evidence? Actual wotb profile, Blitzstars etc.
Proper grammar, sentence and paragraph structure are important if you want people to actually read a wall of text.
Again, the 183 should stay as is. You buff the tank, people get angry, you nerf it, people get angry. The whole tank and concept behind it, the highest alpha in the game, mounted on a chassis with a turret, giving it flexibility over its German counterpart, is very hard to balance
Also, the point of the E100 and Maus is to block and absorb damage rather than dishing it out. If you angle correctly, and in the correct position, you’ll see more grey hit markers.
If you’re a “1% top player”, you shouldn’t have needed for me to point this out to you.
And yes. Heavies are at the point where they can now indeed spot.
Lmao recipe for disaster
He claims to be a top 1% player too💀 💀 💀
dont need to prove that i am 1% PLAYER BCZ i am i dont need you arove it , buffing fv after shooting camo will not make people angry its 2% making it 20% will not be a problem that much, your e100 arrgument is trash and your either bad or talking about random people in general like i was before , the reason why e100 needs a buff is credit are ez to grind now so more gold will be use and most people use the pen buff and e100 is a flat tank and after the hd model it became trully flat and the side becam a bit weaker so more armor will make compatitive since people are smaping 60tps these days you know,and please stop talking about the point of havy tanks is to absorbe damage your like saying that they need to ne low trash no armor but 20% more hp so they would be havy on one thing LOL and you talked about e5 meta and how bad it was well ok check out type 71 its a better maus and e5 at the same time you dont like amx 30b buff bcz it would be like stb1 like bro that it should be a holddown medium
@tough ravine you need to calm yourself and slow down typing. What you are posting is nearly unreadable.
I am really starting to doubt he is over 13
Hey now, the text is just about readable to get a jist of what he is saying.
Translation of the last message: "something something stats. Buff e100 because people spam gold shells. Heavy tanks should bounce shells. Something something Type 71 taking e5's role"
Lol you're not even top 10% dude
Also i clearly don't want to play your game
Who is using that account now btw? Did you sell it? If that is not you, who is playing in that account?
Max td camo after shot is 7%, so 20% is simply a stupid number.
E100 is fine as it is, if you cannot do well in it either watch videos about it or select that "mighty" 60tp
20% more hp? Seriously? Logic left the chat...
You need to study tanks much more, then you can suggest stuff.
Okay I’m going to put a stop to this now
If he wants to say he’s top 1% then that’s fine. If he’s not going to back up that claim with any evidence, that is also fine.
You folks can reach your own conclusions
... but no more walls of text, please ... nor personal attacks.
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B-but
OP consumables 😭
What do u guys think of an armour buff to the upper plate of FV215B British Tier X heavy? I feel in the current meta, it doesn't compete with likes of Yoh, 60TP, IS7s. Don't get me wrong. I love the 215B, I proud of the Octopus X camo I have on the tank, but sometimes I wish the armour would work better
Well sure the tank is struggling, although idk how much an ufp buff would even help
- Remove Super Cons
- Give it it's DPM back
- Armor/Mobility buff
Easy fix
You had me at “remove super consumables “
what’s this bro☠️
you better not know
bro ur saying remove the hatches on all chieftain tanks while they all have -10 gun depression i understand if they didn’t have the gun depression then u could remove it but they do so why would u remove them?
“buff alpha by 20% on all tds” fix your spelling first pls 😭 then talk and why would u buff alpha?? is 640 not enough for you ?
“give e100 and maus 290mm turret armor” have u tried angling your turret 90 degrees?
“buff 140” hmm yea maybe buffing the turret will be a good idea since it doesn’t have the gun depression but it does have the speed
“give sheridan 640 alpha” 😭 bro it’s in an lt and i’m pretty sure 560 is enough since it’s fast, 10 gun depression and filled with spaced armor
i told ya you better not check i am not into arguments now anyway have fun+
💀
Man lives in his own utopia
Uhh giving 183 20% camo after shot is one of the worst idea ngl
the only thing i want is giving leo pta 8 gun depression 😎
Buff bat chat
in what way ?
man i missed some fun didnt i claiming a top 1% is smth out of this world xD
and those balance things my god a 280mm 140 with what 8° of gd 😂
Make it less French
does anybody see any point in that? I'm just asking because maybe i don't see something and wargaming is going in right direction. Maybe somebody here has some different opinion about armored light tanks
no point in losing your mind over something you don't know the details of
better to wait for the changes values from the opentest
ofc this will be first thing i ll check after downloading open test. But for me idea alone of giving paper tanks spall liners, introducing armoured light tanks and buffing armor of light tanks is extremely stupid.
I can somehow understand sheridan as it's nearly fully covered with spaced armour by the design, but all other LT's should be paper enough to butter them frontally with high explosives
I suggest that the m4a3e8 Gets a buff in its reload to 4 seconds
That's kinda busted
@neat crescent you scared me, I thought I was hit with another request
It really is
it is completly busted. Even now you can easly clap newcommers with E8. no need to buff it
@dense oyster no tank ever needed super consumables in the first place. The whole game doesn't need them at all. So an obvious answer is - no it didn't need that'
Question, Why did the VK72.01k get access to Super provision? 🤔
(i understand the tier 8 vk and maybe the tier 9 but the tier 10 also?❓
the tank is very nice as it is. 💯
and from what we have seen some tanks that get the super provision/consumables** get nerfed** for being too "meta (T110E5, kran) or for just having the super C&P (Fv215B) 🧐
**Did the vk72 need the super provisions? ** 🤓
Does any tank need super consumables?
The answer is plain and simple. No.
It did not. No tank does. What infuriates me the most is when the consumables make a perfectly balanced tank OP, then WG nerfs the tank instead of just removing the gosh darn consumables which caused the problem in the first place.
When will WG get the memo, from the majority of players here, and on the EU and Asia servers as well, that tanks do not need game balance breaking consumables to be interesting to play. There is already SO MUCH variety in the game, I have no idea why they think that they need these gimmicks to make vehicles interesting or unique?
Agreed. Gimmicks like tungsten are hilariously dumb and the idea of a tank being balanced around and being focused on gimmicks is even more dumb.
I like how WG will look at this and go "Oh yeah the playerbase likes it, lets not reconsider it"
It's honestly like asking kids to vote for their country's president
So, how long till the VK72 gets the nerf because it’s too strong? 9.2?
9.2 will be another another 8.2 update ig lol
Lets go mediums meta
The year is 2025, blitz is still somehow living, no matter how hard the devs tried, heavies still reign supreme
Wtf, its normal heavy tank. You just cant play
Yes and they’re buffing it now…
Tier 8 VK has already really good armor rn, dpm is enough its fast
It doesnt require any provision
Haha tungsten goes brrrr
Here's a suggestion I have for the Soviet LT Tracer Shells mechanism:
I have made a little research about what Tracer Shells in real life were and I found out that these special shells having a pyrotechnic (the methodology used for making flares, fireworks, etc.) base were loaded every fifth round in machine gun belts and were mainly used to visually direct your fellow gunmen where you wish to fire at.
This suggests that there was a particular space of time for these shells to be fired after for aiming aids. Applying this mechanism, it can so happen that let's say you enter a battle with the Object 84 or T-100 LT, the first shell you fire will be a tracer shell for keeping an enemy spotted for 20 seconds and after that a cooldown of anywhere between 45-60s (can be slightly less or more but no less than 30s) and after that a new Tracer Shell is fired and everything else remains the same.
This way we can make the tanks resort more to manual aggressive spotting and can function as a true light. On the balance side, the View Range can be increased from 274.5m (base) to 282-285m (base). What do you think?
lmafo
I think currently you can make better use of the mechanic, as often you don‘t have time to wait for a cooldown when the tracer shell would be useful.
I am also heavily against the view range buff because the tank already comfortably outspots most tanks with the best camouflage in the tier
Honestly the tier 8 does need a buff, but not this kind of buff
I see you're a fellow PS5 enjoyer
I do, but I have to change it for now.
Back to balance. The VK72 is fine as is. The line just needed a bit of work. This is not the way to go about buffing the line at all
Does playing in tournaments has a possibility to remove friends list? Friend request and friend list got deleted.
where bug report ?
classic wg right there
Because I totally didn't just get this tank, I would like to restate this buff
@orchid grove are you available?, what's your take on S.conq and if one should buy the 20k gold offer vs the 25k one 👨💻
Always the cheapest offer
U mostly want the tank. Not the extras.
But if it happens to want the extras, go for it. I'd only buy the naked tank.
How can a tank be naked???? Confused.
No camo and no equipment slots
Oh so they mean stock, not naked smh
What’s goin on here
biggest downside of this tank is 60 mm plate behind whole tracks on the side and shoulder plates. Buff those 2 and leave turret alone, it needs to have some weakspots
At a sidescraping angle, the sides should not be a problem. I want this tank to have the duo of weakspots on the turret, as well as turret cheeks against higher-end shells
Even then prammo exists if you have a bad gun
When can you provide the realistic texture of the game? What we like is the realistic tank warfare, not cartoon-style tanks. Can you change the map texture-style in the game from cartoon_style to realistic style before doing pbr?
Hey uh, maybe perhaps there’s maybe I dunno
Play that other tank game focused on realism 😅
What does that have to do with tank balance?
This is super late, but honestly, the S. Conq is kinda bad. I really want to like it because it looks super cool, but honestly, it's just not great. It's pretty slow, so it can't rotate well, and it doesn't have the armor of something like an IS-7 either, so it's not great for pushing. The only role it can really play on the battlefield is just sitting in a prepared hulldown and dealing damage; but it just doesn't have the DPM to even do that well.
That said it does look cool, so I do like to play it, and pretend that it's a good tank like it is on PC, but it's honestly not great on Blitz.
If you're going to buy one, I would go for the 20k gold bundle. Some mystery boxes and the legendary camo aren't really worth the 5k extra gold
It’s sort of like the badger in a sense. If you’re hill down with people in front of you and they have no where to go, it’s amazing. Everything else is meh
I see, though that upper plate which can only be penned by pramo apcr rounds and at certain angles does call out to me+ the red turret unlike maus, i particularly don't mind it being slow, maus which, does have a lot more HP, doesn't bother me and well i don't find it to be particularly annoying,even though the overall gun/speed is similar more or less for both tanks 🤔
If it had the Chieftain DPM that it had back in first iteration test, then I think it would be a passable tank. But for a tank who's only niche on the battlefield is just to deal damage from a hulldown (with low alpha to boot) 2800 DPM just isn't nearly enough to do that job. Especially when you're taking up a heavy tank slot
Right. When not in the “ideal” situation it becomes a sluggish e5
@orchid grove @quick lichen would you at least say it's better than E5 or the fv215b? I guess it can't be better than both in all senses but it got to at least have passable points vs the two, making it at least good/decent? Like well, armor, both E5/215b get cheesed, speed, i assume it's slower than the 2 right?, Gun, i guess it's better than E5 at least, no way it passes 215b.
But the question i really wanted to make, I've got 4 collector tanks, vk90, t22, AMX 30b and wz 111 5A, i particularly don't like the sluggish sidescraping playstyle of VK 90 so i tend to sell it and play it rarely, i ENJOY AMX 30b/5A like crazy, 70%+ wr for both 82% for AMX 30b in 18 battles lol, t22, ugh it's just unenjoyable now for me in the current meta, feels lacking, for me at least, did enjoy it back in the old meta. 🤔
In one situation it’s arguably the best heavy in the game. In every other it’s forgettable
Well, after that E5 DPM nerf, I wouldn't say it's that bad. I think the DPM and superior armor overall still make S Conq better. (at least for pubs, and neither is really a comp tank).
Really, I think the better comparison is with the YoH using the small gun. The overall mobility is similar, with both tanks capping out at ~35km/h; strong -10 gun depression on both tanks, and the armor profiles are also, kinda similar; albeit weaker on the YoH. But the YoH's autoloader + DPM just make it so much better at that "deal damage from a hulldown" job, and the autoloader also makes it better for pushing as well.
Concept has the Sconq beaten
It’s just a far cry from the sc on other platforms
Well if they started selling THAT for gold anytime soon instead of s.conq i would buy that everytime lol 😂 😂
I just want my DPM back. It was so fun back in the first iteration. I was so upset when WG decided to release the 2nd iteration instead of the first one. The super slow aim time and high DPM combo just made it so much more unique, and then they killed that variety and turned it into a slow E5, and I will never forgive them for it.
The t28 defender needs a slight buff. I think not a large one but maybe like .2 off the clip reload, I think with its armor and speed compared to most other tds in its class it should be around 2300 dpm not 2100.
I'd rather have it's gun changed completely cuz with 1,2k clip you can lower the intraclip much without making it a big issue I think
But if changed to smth like 350 alpha and idk 4 sek intraclip it would be much more viable cuz you could actually permatrack to get your shots out instead of shooting then having to hide almost 7sek and then repeek while other tanks can basically just fire every 8 sek or smth without having the downside of beeing 20s out of action after 3 shots
Ik I'm late to this, but s conq gun is awful. Compared to fv215b, God damn its so bad.
For some reason it doesn't hit.
As positive said, I want to love it too, but its just slow, huge weak points, like big cupola and turret ring which is like 1/5 of the turret.
I tried playing with different setups and I always get slapped back.
Playing as the WT at least it's best armor is facing towards your opponent with lower plate mostly hidden. But it's kinda like the yoh once you turn it's a huge pen spot.
The word "Naked" has many definitions lmao, and its use was correct.
no gold help
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PLs Buff M60
Why do you want a buff?
Imma be honest with u. Fv215b should be buffed with 2500 base and more frontal armor on hull. E5 should have more turret rotation speed and that’s it.
lilbit more armor id say gun is good but armor is sucky sucky
Yes, needs more base hp and armor on hull.
60mm are not enough to comfortably side scrape at T8. you will get easly penned by literally everything, so yes it is a problem
It has like 2600? Base on PC, crazy how it's the opposite on blitz
Very balanced, f2p vs p2w.
Both teams have 5 tanks at the beginning
Your team looks stronger to me
Right? The grille and 183 are liabilities lol
He had the balls to call s conq p2w💀 💀 💀
Danjelrvngtn#7178 was banned
Uh huh, I don't think the sides are the problem my guy
I believe my buff suggestions will help it sidescrape way better than a side buff
The turret is the real problem to me
Agreed
The tank itself is a problem
It shouldn't exist
Or needs to be down tiered
Here's a little updating proposal on the WZ-111 1-4
The upper pike will be about 250mm effective vs AP when facing an enemy directly. I want the upper plate to be at least somewhat reliable against standard shells found in tier 9 and 10 heavies. Premium ammo will cut through as it should, but enemies may have to actually put thought into their shot and aim at the lower plate.
No ty
No? You don't even want to punish the lazy people?
Stop platooning in different tiers
Fail platoon lol
Interesting.... FV215b has an attwchment now...
@nimble zodiac no I just hate chinese heavy tech tree line
😂
Bruh HP stock fv215B not have different with stock conqueror HP 🗿
Get a job, work, and buy gold. Simply
Imagine failtoon 😂
What attachment?
And it needs a buff
Some like double semi-auto gun
Why is the tier 6 Chinese TD so bad with armor
Looks cool on tiger2 but on is3 idk
Needs more gun on the IS-3
dumber, I'm the only one who got kills
The problem is the players, not the tanks.
buff ru251 ap shells velocity
Use charged shell it works
i do☠️ it’s still slow tbh
buff maus i think buff the gun atleast
Maus does not need a buff
rework the line of maus because its to much of xp to spend
mobile literally has better auto aim 💀
You mean the auto aim that aims for the center mass (most heavily armored part of most tanks). Yes, please nerf this massively OP feature.
Crop and don't use a hydraulic press on ur resolution before you complain about mm 💀
҂MŁODY҂#8714 was muted
I have a suggestion. What to add voice communication in the platoon and in the room.
"B-C 25t AP
Hull front buffed from 30mm to 60mm
Hull sides from 25mm to 40mm
Turret front and sides from 25mm to 50mm
Turret rear from 20mm to 40mm."
mmmm yes, Big brain WG. They literally gave BC AP armor nearly same as this one on T10 bc. Why tf are they giving light tanks armor... after this buff there will be no light tank at T9-10 that you are able to HE frontally without aiming for small weakspots without having british He's or TD with cali.
Where is this game going? Why are their trying to make all skill requiring classes braindead? Brand new lights are getting armor better than some mediums, and old light tanks are getting their armor buffed, they also give paper TD's spall liners... For now Leo 1 is closer to be a proper ligh tank than all other T9-10 lights combined... If you want to turn lights into mediums then just change class of all light tanks in T9-10 to mediums.
i'm asking again, why do we even need HE now when all tanks that were meant to be countered by them are getting some kind of protection against those shells. (ik that you can still HE some sidesof heavies etc, but that's not the point).
Lights and glass cannons were hard to play because it was really easy to die in those tanks, it took 2 shots from a classic 15cm TD to take out one of those. But now they can sometimes even survive 3, because WG had to adjust them to braindeads and give them stupid protection that those tanks never actually needed
Those tanks traded all their armor for some other advantages like superior gun and great mobility and getting penned by HE was balancing factor here.
Now on the other hand in result of powercreep none of those tanks has some advantages that you can trade your all armor for and some of them became underpowered. But why buff the armor and take away unique playstyle? Buff something else like gun or mobility to promote it, not kill it with stupid protection that nobody needs
Or… make it so that HE spamming TD’s actually have to aim. Which is what WG is doing and it’s fine by me.
I mean, reverting to no high tier light tanks 🤷♂️
Mediums just do everything better, that’s why they introduce niches to light tanks like the autoloader for BC, missiles -> high alpha for Sheridan, high spotting range for Vickers Light, and then tracer shells for the T-100 LT.
I love playing light tanks that are (were) fragile, it shows your skill to pull thru and do successfully in them
I like the idea of a “light tank”, where you have to be really aware of your surroundings or you get absolutely wrecked. However, there’s a reason the two most meta “light tanks” are the T-100LT and Vickers. They both have medium tank guns, close to medium tank armor, and light tank mobility.
Aiming at a moving light tank avoiding tracks and gun is hard already. Most TD's aren't laser accurate so LT's even with 1 mm of armor would have fine chance to not get penned by HE.
LT's have LT mobility, so they should also have LT armor
@unique scaffold So you want lights to actually be mediums? Lights are meant to be wrecked by HE's and in exchange they get their superior nearly 70 km/h mobility and good guns. What more would you like to have? Make LT's actually require brain to play and promote their unique playstyle instead of giving them full HE protection and kill unique playstyle by making them worse mediums
@prisma jetty there is a reason for that and that reason is - these tanks aren't lights. There is completly nothing really making them different from meds. If you give all lights at T9/10 70 km/h top speed and remove all armor suprisingly people will still use them, but now they will require brain
I don’t accept the premise that easy to pen with HE = light tank armor
Where exactly did this idea come from? You don’t get to say “lights are meant to be wrecked by HE”. Also they do not have “full HE protection”. You are going to need to drop the fallacious arguments here.
If you generally aim, most lights are an easy pen with standard rounds. If you pick your shots and aim well you can do some real damage with HE rounds. This is how it should be.
I’m sorry the game just got a bit harder for some TD players, but I think you folks will just have to adapt.
remove tds
thank you for coming to my ted talk
It would make the gameplay more dynamic but cut down on the in game diversity.
Play Wot PC for some real Light tank fun.....🤣
seriously though, light tanks are hard to "balance" ⚖️
in Blitz we dont have large maps, radios, etc like in PC 📻
WG have done well balancing them in Blitz tbh. 💯
LT<MTS<HTS, (just a basic rule of thumb) 👍
and making LTs have no armour and high speeds will not work well on Blitz. 🗿
On PC they have low HP (T100LT if i can remember is like 1500hp) and less armour 🍪
however PC is a completely different playstyle to Blitz. (trust me im PC player) 😎
giving the lights more "light" characteristics is not feasible in Blitz because its blitz. 🤓
complaing about lights with too much armour because it isnt pen'able by a HESH Wagon is a bit of a sad argument🫖 .
Light tanks are fine as they are. the T-100lt is a good tank. maybe 0.2seconds more reload and it would be "balanced" 🥛
the French line did need some love. 🥖
because autoloaders are a unique playstyle. 🇫🇷
XD ofc they are easy to pen with standard, but if they wouldn't be easy to pen with standard that would be completly broken.
And Penetrating a T10/9 light with non british HE is far from easy lol. T100 LT frontaly is impenetrable for HE, and has high tracks and small turret so penning it in side also is quite hard. Same goes for the vickers just with the difference of big turret so it's little bit easier to HE in side. For the sheirdan, only it's turret is penetrable in any way with HE, but as it's fully covered with spaced armor by deign im fine with that one. BC was also fine before the buff, but now penetrating it frontally with HE requires hitting the lower plate at small angle which is nearly impossible if he is moving.
That's just stupid. you literally just said that you should aim for weakspots of tanks that can go 70 km/h.
@dense oyster ik how lights work on PC, but as it's different game it has nothing to do with blitz. Making lights good speed no armour will work in blitz and we have plenty of examples like T71, Ru 251, Lekpz M41 90 and much more. We have no radios etc, but in PC lights have trash guns and here they don't so that's good compensation.
I also agree french line needed some buffs, but not armor ones
Also WG didn't do well balancing lights. They literally turned lights into mediums. I wouldn't call that good balancing. They just failed to balance them properly and killed their unique playstyle by adding them to same category with meds
Another false argument. None of the tier X lights do 70kmh. And once again, shoot standard rounds if you can’t guarantee an HE pen.
I’m fine with any change that is detrimental to HE spammers.
Why can't light players adapt too tho
Because vast majority of playerbase is dumb.
WG tries to give them a more pleasant time via buffing tanks.
If the majority of playerbase won't have fun playing they'll leave, ruining their possible income. @fluid topaz
It was deleted because it was irrelevant to this channel, make reports in your respective server channel, like #585464006936887306
They do in every game they play.
we're gonna adapt less if we become harder too kill
Light tanks will become more useful once some tanks that aren't meant to scout get a severe view range nerf and perhaps praise a bit more in XP the spotting. Maus, IS-7, E100, 60TP aren't meant to spot at long range
problem with Blitz is the maps are too small to add in the role of "scout"🕶️
likewise Arty will never be added because the maps are too small. (and they cant be balanced easily too)
The harder it becomes to spot, the more valuable spotting comes.
Destroying de view range of super heavies will make it easier to take out them at longer ranges and force them to advance in order to actual spot.
Not really. It's harder to have scouting as a focus, not harder to scout. An is4 scouts just fine while doing many other things very well. A tank that loses all other capabilities for a redundant feature isn't all that useful.
to balance the game, remove smasher and anni or up then to tier 8
If wg devs did better at sound then making realistic mode permanent would be great for the spotting concept… we get babied by having the red team lit by one tank being within range
What....?
man speaks fluent minecraft enchanting table
buff type 59, It’s just not playable anymore there’s way more better tanks on tier 8
You want to get permanently tracked by mobile autoaim even tho you aren't technically visible for them ?
Realistic is by far the most boring and useless mode out there might as well remove it completely
@leaden flare mobile auto-aim…? Ok so the front tank in the team gets to a bush and lights up some tanks on the enemy team… 10 seconds or so, that’s the spotting mechanic, not the auto aim… and realistic mode isn’t boring, it makes players have to try to find the enemy in front of them since there’s no red border… and the guy driving his pink camo will die first because it’s realistic…what I’m saying about “sound” is we can’t clearly hear when there’s a tank in close proximity… but are you guys telling me auto aims different in realistic compared to regular?
u clearly dont play on mobile and it shows.
imma silence you by saying u like realistic cause u can feel somewhat special by bouncing from bots who cant aim or shoot gold
I do dislike the mobile auto aim in realistic, although I like the mode overall
Someone can just sweep through the entire map and lock on to some random dude
Due to tanks technically not being in need of beeing spotted and always being visible the mobile autoaim just locks on to them through walls when you can't even see them
For example you spawn and aim towards enemy spawn where you can just see buildings but your autoaim locks on to a guy behind that building
That is incorrect.
Mobile autoaim in realistic only locks onto targets that have been ‚spotted‘ by the standard spotting mechanic, even in realistic. The only difference is that all tanks have infinite view range (and/ or zero camouflage) so if there is visual contact you are spotted no matter what and mobile autoaim can lock onto you. After the same ten seconds cooldown you are unspotted again and cannot be tracked by mobile autoaim.
Mobile autoaim makes the realistic mode easier, but even with it you have to know the approximate area where you need to search to find enemies
The overall team view determines whether you can actually lock a target or not. Also to support that, bush mechanic works and you cannot locked the target behind that bush until that player move and/or shot to become "visible".
If you put a considerably low view range in an IS-4 it becomes more dependent of lights doing active scouting. Simply as that. It's none is losing all it's capalities, but it becomes easier to take super heavies out with other classes.
But I kinda of understand your point.
I just found an AMX 30 B and I think it's a really fun tank, although its dpm seems extremely poor. In fact many people say it's just a worse leopard 1. Perhaps a little dpm or penetration buff wouldn't be bad. But since I already know many people will say I'm wrong and stupid, I'll suggest as an alternative to just buff the fuel tank: I have yet to experience a game where I don't catch fire for some reason 😂 🔥
Yeah platoon fail did not know that if you different tier platoon you could get a tank twice the higher tier poor M7 got wrecked by kv2
They must have changed it then because, when I last played realistic I could scan their spawn area and basically track them through whatever was in the way, which honestly was kinda annoying because it messed with whole realistic aspect of the mode. Why not just remove auto-aim in realistic?
type 71 should have the p/w of a e100
too much armour, and the cupola is trollish.
Comparing type 71 and e100? Well, people generally compare similar tanks (according to gun alpha and/or whether it has clip or not etc) in general but ok. Type 71 will be a tech tree tank, not a premium tank. You cannot call a tech tree tank p2w. AND it is still testing.
For power to weight ratio it is better to use p/w. If there is such option, who will want to play against such tanks after seeing their armor profile etc once?
Yes i know is still testing, but most of the times i meet the type 71 as an opponent I lose because it bounces at least 3k.
I hope there is a way to opt out from games where people test tanks.
Who the hell actually uses "p2w" to say Power ratio?
well i guess they fixed that then back when i played it that was an issue
another issue i had last time when i played realistic was people werent always visible on the open field sometimes people got "spotted" and unspotted on open field so they just disappeared or appeared where previously nothing was
The 8 tier YOH tank is a bit too "perfect" as if it takes longer to load but still its 1 magazine does 1k dmg on 8 tiers, they should reduce it at least penetration ... (I played it myself enough battles and this is my own opinion I do not say that it is somehow mega too good but a little exaggeration with this DPM and penetration because they are above average ...
Lmao it has like 18secs of reload it better have a 1k clip
Plenty of tanks can dump out 1k in asingle magazine:
AMX 50 100
Somua
Yoh
Lorraine
Emil 1950
Emil I
Progetto 46
Okey... Never mind 😅
X2. Progetto 46 only with HE and Crit🤔 @uneven narwhal
X3. I guess that's probably the point.
Progetto 46 does not dump 1k in a Mag
Emil 1951*
Damn balans!
Cheeks, cupola, turret ring, and that's with standard ammo
That's still a TD so... Also realistically nobody would be able to hit such tiny weak spots. Any heavy with a bad dispersion such as an E100, 60 TP or IS-4 would have a really hard time penning that.
Anyway why does the AMX 30 B have such a terrible dpm?
Yeah that's like 294mm AP shells if he is using caliberated.
240 + 240 + 240 + 6 second wait (240) = 960
it's fair it say it deals 1k basically
Re: 30B, it has terrible DPM because in test, it was super overpowered when it had anything more than trash tier DPM
That is not how you look at single clip potential. Let's say we give it a benefit of doubt.
It takes around 11 seconds to do what you defined. Would you say m4/fl10 has a clip potential of 800? Or chiri has clip potential of 960? Both can do that in around 10-11 seconds.
Tl;dr single clip potential menas how many shells in a single clip times the alpha. Prog has 3 and nad does 240 alpha.
Yesh except Chi-Ri is an autoloader and the progetto is not
EASY shoulder penetration
Everyone thinks they don’t exist 🤷♂️
Buff e5 and nerf is7. And change equipment system please. Equipment system in this game is very confusing and not that effective.
Not that effective? That’s the point, they’re relatively small buffs that could uncommonly make the difference in battle
Idk 25 meter buff is pretty big, same with camo, dispersion also
why did they balance points earned like this? i get 14 less points than someone on the losing team that had 0 damage assisted
Cope
He is gold league and you are in platinum. The higher you are with rating, you start to get less and less points. For example over 5500 rating for a win with good result you end up getting 10-20 points, but person in gold might get even 80 for same result
thats fair. but at the same time, why was a 3300 player in a 4k game?
because there's not enough players?
To balance, BUFF SMASHER
1 clip = 3 shells
240 x 3 = 720
- 240 so 960
Like almost every progetto gets a 4th shell in after the 3 shell clip
A magazine is only the 3 shells it has, not any additional shell that gets autoreloaded
This way I could argue that the Kranvagn has a 1600 mag or the Progetto 65 has a 1400 mag
Not necessarily unless you're pushing or getting pushed
6s is a long time for the reds to get out of sight
this chat
Let's be clear here, define the "mag" as a full dump of shells before reloading
This means the clip alpha is 720, please consider any more shots as more than just a "mag"
Don't even talk about kranvagen, the DPM is just horrible... I love the tank but because of the DPM I also hate it... I think the should lower the Alfa and buff the DPM or something..... Otherwise there is no point in playing it
I’m amazed this could be viewed any differently… what’s the AT2 mag? Lol
I love my kran the way it is. I mean, the turret now turns like a plate in a microwave, but even with the low dpm it can still do pretty well thanks to the autoreloading. It has the strength of an autoloader and the versatility of a single shot. I still get your point though.
I also hate tanks with low alfa because they always give the impression of making more damage than the actual and aren't as deterrent as high alfas.
I understand you, I also don't like low Alfa, but it would be a way to increase the DPM... And I still love kran but it's kind of lame... Is just isn't what it use tu be... Or what it is on pc.... Btw what equipment are u using?
when will get those tanks buff? (barkhan killed every of those tanks)
Buff 5 tanks or nerf 1
Hmmm
Logic
ah yes buff the vk 36 which is already incredibly good
VK 36 is busted imo, broken
I can’t see the bark Han being that great… 220 alpha over the 210 on the icebreaker, I quickly looked up the icebreaker, kuro mori mine, and titan heavy, seems the new tank has lower dpm for a mediocre gun, I wanna see the eraser for sale, and I don’t own the tankenstein, I think those two would outperform the barkhan easy
Titan H-N and Tankenstein are a tier higher ._.
icebreaker and vk36 are good already lol
Lol what barkhan have worse sides armor behind tracks and it has -6 gd
And it has worse traverse than vk36
Idk why they nerfed the vk36 max speed from 51km to 45km
Maybe bcuz of barkhan?
but barkhan maded them useles
Idk bout that my guy
They have the same general armor
While this makes it look better, they both actually have around a 110mm LFP and a 150mm UFP
That's like saying "who cares about the game"
But seriously who cares about lower tiers just play tier 8 or higher, that's where fun is
I think new players care about lower tier play
You know
The new generations of players that keep the game going too?
They should give the hetzer it's old gun it was a beautiful gun if they don't wanna add it to the tech tree make a premium tier 5 hetzer with it's derp gun
What was the old gun? ok
105 L/28. tier 4 derp cannon
They can cope 💪
L bozos
And when will the girls and panzer tanks will be in the shop?
No one knows
All the collector tanks should get their original guns back… let the fiesta begin…
If I see one more shell go thru a tank, I will kill something
I'm sure the ghost shells aren't that bad of an issue 😅
I don't mind seeing the clips and explaining what may have happened when you shot
The ghost of shell
The derp gun German td exist, it's the nightmare
Ironically, no you won’t…but I will pray to the ghost of cypress the shots land.
Ironically I didn’t… but then again the next shell hit
what do you guys think about the bonkueror after buff? im about to get it
its ok i guess, tier 8 meds wont pen your turret easily anymore
the conq is all about the gun
The fv215b needs is original dpm back and better hp. This tank is about to be deleted due to all these op tanks coming out and more and more buffs
i feel like they will buff the tank soon, thats why im grinding it. They cant just ignore the tank for much longer, right?
The conq is better tier for tier
Goes to show how bad the FV215b is in it's current state
E5 also needs its turret speed back
E5 also needs its dpm back
All of those plus the old cupola
🤨
🤭
Nah get rid of all cupola on all tanks
the E5 went from being the best to one of the worst. atleast buff it to how it used to be cuz concept is just better
The E5 can't have everything, giving the E5 all its attributes back, then the super consumables it has, why not give it a cupola so it isn't that braindead to use, give the cupola some troll armor at least
Just because there exists a tank that is better, it doesn't mean everything should be buffed to that level
tell that to wg who tries to make more tanks alike in terms of stats
the point is that the E5 could use a little TLC
What's TLC
Tank
Love and
Care?
all hail the hulldown meta
wargaming pls remove all cupola and buff all lower plate, make sides and rears strong as front, buff all turret cheeks, buff maus speed, all balance changes i'd love to see
meanwhile WG completly ignoring centurion 1 and T28 for like 4-5 years since they became trash to the point where they finally got buffed
lmao bad take
What is it that we're celebrating?
The improved engine boost already nerfed but they also nerfed the tanks
too much nerf ig
Imo they shouldnt nerf the the traverse bcuz they already nerfed the consumable
Y not just do this, give the e5 all its attributes back but nerf the consumables power
Or, why don’t we give the E5 it’s attributes back and get rid of super consumables?
wg need to give dpm back to 215b and e5, and undo the bad traverse
Yea the 215b nerf was brutal and unnecessary it was already bad pre-nerf and barely anyone played it back then lol
It has one :3 just requires extreme rng/aim
buff type 59
nerf obj 252U slow this horible tank
Buff DPM of AMX 30B. Nobody plays it because of that.
buff T-22 Medium, too weakly armoured
(Are these previous 3 comments supposed to be sarcastic or something?)
remove shark cupola its my favourite tank
blitz community be like:
- WG trash why u make OP prems
also blitz community: - plz buff my already OP shark, remove it's only weakness because i'm dumb and i can't play
They clearly stated the obj 252U was balanced, anyone remember the preface?
I mean he saying that 252 needs a nerf
And buffing type59 is not a bad idea if the buff is not too much
30b does have less dpm than other meds so
Yeah the fv nerf was pretty much not needed it was already a Challenge for less skilled players before the nerf to play it flawlessly without much misstakes i mean i still love the tank but i cant do the stuff anymore i used to do before cuz i can barely out dpm any heavy
also chieftain hatch remove pls because it is 1 of my favourite tier 10
It needs quality than quantity low dpm decent accuracy seems fit
It doesn't need to be a better leopard 1/stb-1
go troll somewhere else, nobody needs you here
give the 183 better accuracy
Buff kv2’s alpha damage. It’s very weak with the reload and accuracy it has to I think it should compensate by having at least 800 alpha. Seems reasonable to me
KV 2 alpha
H.E: 960
A.P: 640
A.P.P: 545
The alpha is acceptable
The ability to one-shot enemies should come at that big cost.
maybe make the ap alpha the same as he
Gee just wait for month. April 1st is around the corner
Go troll someone else’s server
or you guys can take a joke
People asked for and proceeded to justify a ridiculous buff unironically plenty of times before
hey i wouldnt mind kv2 alpha buff
why are you asking for a buff tho
You guys clearly can’t take sarcasm. That’s to be expected I guess, this isn’t #tourneys-discussion lol
But a joke is meant to be funny?
I'm so sorry for being frustrated at unfunny jokes that contribute nothing to the conversation
🥺
🙏
0 askers
?
Same for you? Bruh
@hybrid ravine do you look like your profile pic or?
that is me
WEGGGEEH, PLEASE BUFF MY FV215B, I WANT TO PLAY IT SO BAD, there is no point playing it if u have chieftain, s.conq, and other better heavys
Bring back its glorious 3k dpm with 7.4s of reload!
buff type 59
No
6.9 og reload pls WG
and you can't really read #rules
watch out guys, epicdoge is gonna report all of us
So @unique scaffold said bout e5 restore dpm I agree with, base hp better, I agree but if u bring back turret there is no need for special consumables. For 215b I agree with the armor buff, but hp needs to be buffed too and dpm needs to be more. It doesn’t have to be back what it was but if ur gonna not add armor and hp, bring back its original dpm.
There was never a need for special consumables in the first place. It’s a lazy way to poorly balance tanks
Rest of the playerbase: "hehe click button go fast tank go boom"
Different tank characteristics and playstyles good. Making tanks different with exclusive consumables bad
So much this.
It’s saddening to see WG take the exact opposite approach. Smush all the tanks in to ~3 defined “roles” per class and then differentiate them with gimmicks
It makes it worse when you consider that mad games, uprising, gravity and burning games all rely on gimmicks. Standard, ratings and comp do not need that
One of the better examples is the E5 vs the Cheiftain mk6. The mk6 has more gun depression, better dpm and is faster but sacrifices hull armor to be strong when hull down. Now though, the e5 has a speed boost where it can rotate just as fast if not faster with the super speed and has a stronger turret with a harder cupola to hit. Yes the chieftain has 2 more degrees but I’d argue that it isn’t utilized all that much. Add on reactive armor for the e5 and it becomes even more durable
So really, why play the chieftain when you can use the e5?
Credits
And fun budget HESH
Dpm
buff type 59
That was true before but the dpm difference is massive now
The dpm difference is irrelevant to which tank is better in my opinion
I would argue 2 extra seconds of reload is definetly relevant to this discussion of which tank is better
Chief also doesnt have garbage turret traverse which is a big deal for a heavium
Yeah sure the e5 is more durable by a long shot but you just only look at mobility and survivability to decide a tank is basically superior in every way
@quick lichen
E5 traverse isn’t an issue.
The E5 from an armor stand point is superior in every way. The chieftain meanwhile gets he penned in the side of the hull…
Effective dpm > raw dpm
The e5 bounces more enemy shells which along with reactive armor, keeps it alive longer and shooting more
Not to mention the chieftain is only strong in one specific situation
Effective dpm I could see if it was paper.
It can reliably poke (relatively quickly) with it's great gun depression and fully use its dpm.
You are talking as if the e5 isnt gonna get blasted if it pokes, but...
Uhhhh cheeks are kinda obvious
._.
What the hell are you guys on about
If that's the case the hatch on the chief is impossible to hit and should be completely ignored.
How many people are smart enough to load heat and hit that spot?
1/4?
1/5?
So you wiggle the turret. Most people don’t spam gold at me when I’m in an e5
And if they do it magically hits the gun mantle, from experience.
That which mk6 can't say it would do the same btw, since it's green around that part and often times easy pens
^^^
Chieftain is better, cope
In one situation
In many situations
I feel like for a skillful player they can pen e5s turret relatively easily with pramo and with the turret traverse nerf it’s even easier. But then again as verstappen said most people domt have the brain cells so load pramo. The only thing mk6 really lacks compared to E5 is armour I feel like. Theres reactive ofc but then you have to sacrifice adrenaline or speed boost which I don’t do. I think for a skillful player mk6 is superior though
Even if you use both you'd have to give up a repair kit, med kit, or fireextinguisher
Who uses the fire extinguisher?😂
I think they meant multi-purpose ;)
I did not
🔳 Multi-purpose
🔳 What ever you you want here
🔳 Adrenaline/speedbooster/medkit
Why would you actually run a fire extinguisher? The multi-purpose works just fine for that 1/10 game where you get set on fire
Idk, as to not taste multi-purpose kit ig?
💀 think you're part of the 1% who actually legit uses extinguisher
I used it when I was new and just came from PC version but then again I just didn't know any better than using what I've been using on PC back in 2014 or smth
I mean it's not the worst choice better for the people that miss out on using adrenalin anyway😂
i nearly always run double repair + adrenaline
I almost always run
Rep
Multi
Med
I run that on everything but autoloaders ofc lol, on those u gotta use either special consumables if any of speed boost/ the extra repair parts
I don't use it, idk about this but I feel like the multi-purpose kit puts out the fire faster than the automatic fire extinguisher
this depends on ur reflex. Automatic one puts out the fire after recieving one hit from it
I always ran one repair kit on my e5 pre nerf
Huh
kaan.#7845 has been warned.
@minor minnow he was trolling
Add 2 more shells to the T100 so I can run multiples of 5 for all my ammo
buff type 59
I have 300 rounds play, why did i play with guys who have 5k rounds in enemy team?!
Or you can remove 3 to be able to run multiple of 5 for all your ammo.
nerf Soviet LT armor
nerf all T9-10 Lt armor instead of buffing it
they want to buff T9 bc to the point where it has some plates impenetrable even for british HE's lol
buff type 59
skoda t 56 needs an buff
Fr, from what I’ve seen it’s quite meh
Well it was a frontally all red potato during testing and the sides were thick as heck, guess testing phase killed it
"Testing"?
was skoda even tested
give Amx 50 100 more gun depression
It was
Krangvag need more damage per minute, when is gone fix that, just a little more damage
learn how to type, then try to ask for something
especially if it's something dumb like buffing kran's dpm
"testing"
buff type 59
nerf obj 84 armor
this TEDx talk sucks
Bc Gon cri
@merry robin this isn’t a channel for you to complain about something every day
Buff Maus upper plate
angling exists
too much brain work for some ppl
Don’t know something in the game? Just think harder
Dont know something in the game? Play no brain no armor angling tanks, you'll find em spread across tiers
Can there be an update that gives us the ability to have more than 1 attachment on a tank as long as it doesn’t overlap any other attachments, to make our tanks look cooler/more personalized
Buff the fv202 tech line
U mean fv4202? It was buffed not too long ago, the buff was great, if you're gonna ask for armor then... Just wait for centurion AX lol if they ever introduce that pc line as a tech tree
Mostly centurion 1 and maybe centurion 7/1 what I meant by that
I can't comment on Cent 1 but the 7/1 and 4202 definitely do not need buffs
They recived tremendous ones (+10kmph to each their top speed) a few updates ago
They're high skill cap tanks
You need to use the HESH as much as possible for them to be effective
Cent 1 got a top speed buff and DPM buff recently.
I haven't played it post buff and only have 15 pathetic matches in random
Hence the "can't comment"
any thoughts on the škoda t56
Kinda scary when up close
Course I was in an IS-3D though
It’s ok.
Think a 112 Glacial/53TP type vehicle with a bigger cupola and a VK 100 gun.
It’s got good hull armor, decent turret, nice alpha. Mobility is bad to ok depending if you use gear oil or not. Gun is kinda derpy and has meh AP pen but great HEAT rounds and HE rounds. Also has a super weak lower plate.
It’s quite situational/defensive in it’s playstyle from what I can see but can be pretty fearsome.
Coo
Lowerplate better than on 53tp at least
It does seem a mix of the 53TP and VK100 kinda
wouldn't say so. 53TP has that trollish bar at the bottom that autoriccoshets shells
no it doesnt, it gets overmatched by any 90mm gun
Not every gun is 120mm+
it gets overmatched even by 90mm, but it doesn't matter. Effective armour is over 280, so only TDs on gold can pen that anyway
overmatching means that it completely disregards the angle of the armor, goes through the lowerplate no matter what
@surreal rivet and it is, I didnt say it wasnt, my point is, 53tp lowerplate is terrible, case closed
That's not what overmatching means
I thought overmatching was the 3 caliber rule thing
no you are wrong. Normally without three caliber rule shell auto bounces at angles over 70 degrees for AP and 65 for APCR.
When three caliber rule is applied it gives shell an ability to try to penetrate the armor. If effective armor value is higher that your penetration value, you still won't penetrate.
Overmatching makes you sure that your shell won't riccochet, but it doesn't guarantee the pen
@lucid lotus bruh u simply don't know how the game works. riccochet =/= non penetrating.
Non penetrating shot is when your shell doesn't have enough pen to penetrate the plate
riccochet is when your shell hits a thick enough plate at too high angle
3 caliber rule prevents only the riccochet. it doesn't guarantee the pen
Wont ricochet but also wont pen? What. Just look on armor inspector no matter what you do, 100% to pen the lowerplate with tanks that it goes up against
Thats a bad comparison, ofc if you dont even have the pen to pen, youre not going to pen @distant river, try that with an isu152
Yes you need the 3 caliber rule, but you also need enough pen to break through the 70° barrier, which no longer is a barrier but a varied thickness of armor instead
Here's a 152 against a 50mm plate for example, pen isn't enough so it just gets "absorbed" by the armour. It doesn't bounce, it tries to pen and fails
._. what happened to the three calibre rule supposedly guaranteeing the pen "no matter what"?
Does blitz calculate angling differently from PC or something
When I go to tanks.gg and look at a 30mm plate, it goes to like 60mm effective max, no matter how steep the angle
@uneven narwhal hm, must be 2 caliber rule or something
Must be wrong
A 30mm plate hits 60 effective at just 60°
Yup, 2CR
Shell normalized 28deg
30mm plate against a 120mm shell
I have pictures of the KV-2 failing to penetrate the sides of an A-20. Overmatch only means you won’t bounce. You can still fail to penetrate the armor though.
It‘s 70 degrees ricochet angle for both types of munition though
wait really? i'm sure APCR at some point had 65. maybe they changed it
You might be thinking of normalization of AP rounds, which is 5 degrees.
Might I add that enhanced armor appears to directly affect 3CR calculation :p
@solemn hill these are definitely nuances of the game
👍
are these game or real life reference ?
oh okay, @nimble zodiac thanks, i was confused lol
this is a short simple message.. do not add the type 71 to the game if you are not going to nerf it
Damn such powerful message.
Next.
Getting news from wish be like
okay well let’s see… why is it near impossible to pen a tank that’s broadside… not to mention all the other things going for it
that is entirely false, but okay
That is entirely false, but okay
That is entirely false, but okay
It seems like you struggle to Penn 160mm of armor when he is broadside, ur opinion is invalid lmao
Man also saw raw stats and thought "yeah its broken, it will ruin my stats on my re-roll"
yeah this is balanced
Chill dude. It’s being tested for a reason
Copium
Care to explain what is being tested?
In an obviously unfinished form?
It's not testing if it's just going to get changed anyway
The tank.
I mean... In case u forgot what it means to test something
i was just discussing that it should be changed since i’m not a ST. but i’m sure ST will give the correct opinion
Most people's testing: hmmm, this might work, let's see how this impacts the game
Weegee's big brain testing: have a completely broken tank to play that we will be giving a massive nerf to later.
Yeah WG testing nowadays is kinda just catering to the testing clans cuz at least the t10s almost always get obviously broken into testing
I mean just looking at the tank from another tanks perspective could've told them that the tank will be overperforming
My only concern for the armor is the ability of it to use enhanced armor against medium tanks.
I want the mobility and DPM of it to be cut down so it can't reliably engage said mediums, the armor is fine against opposing heavies
I'll complain only when it has been publicly released, dpm seems competitive combined with good gun depression
not only T9. Barely any tank comes in testing without being completly broken.
great example here is object 752 which recieved huge nerf last update. This tank was so obviously broken... it was basically T10 yoh after dpm buff and gun depression and HP nerf. I can't believe they didn't know how broken it is. Even they aren't stupid enough to implement something that broken
i have idea for obj 140 buff give it 350 alpha and 340 base heat pen and 8 degrees of gun depression with 5.6sec reload time that would make it good again bcz it would not need calibrated shells like leopard 1 and it would have good gun
Are you insane? 3750 DPM
Some ppl should have access to internet.
Just my thoughts
What he's suggesting Is basically 1.0-4.5 update status for meds, when they not only had far better armor than heavies, but same pen, though the dpm wasn't as high back then 🤔, alpha was the same on ap/pramo and it's almost the same with his suggestion
is this a joke or not? Im gonna assume it is
yeah why not ? yeah better then leo then wat they are about to add the broken type 71 even leopard need to get buff on speed to make it 70 somthing
Because it'll literally have more DPM than a Leopard 1, while having better premium penetration by a LOT, as well as far better armor, with a small cost of mobility
Don't ever use an OP tank to justify buffing another tank.
also iirc obj 140 already has better standard pen bcz of normalization values.
seems good. But buff should be applied only to tanks taht actually need buffs. Not all of them
Yeah. Pershing with 2850 rpm
🤦🏼♂️there’s a reason why they’re testing the type 71…
I’m sure you’re also not considering the fact that most testers are among the best players in the world so no matter what the tank is, it’ll always seem stronger than it is for the average player
nah buddy dont act like ur the one who gets the idea and reads the mind of people type 71 is broken currently it has the best armor in the game and the testers i went against are garbage they just started new account with 60% win rate among the best my a......, type 71 is like stb1 merge with maus with mobility of amx 50b nothing is bad on the tank bro on hull down the capola is tricky the lower plat in red for tanks like e50 using ap what you need more to make it look op , i know it needs fv 183 hesh with 500 pen so you can say that it is op XD
WG procedurally introduces a higher-performing tank, then nerf it after testing so they have a sense of how much to nerf it.
Imagine ranting about a tank before it’s even released. Especially considering it’s almost guaranteed to get nerfed
Most testers are top4 or top8 lol
thats only true for NA or other low pop servers
EU is a whole other lvl here its some top clans and several eh clans
i mean yeah its in testing and sure itll change or itll get treated like concept 1b
It's because WG has to know how broken tanks are when they are releasing them on testing. Ofc they can't perfectly balance them, but things they are releasing are crazy. No need to release completly broken things just to nerf them later.
I could understand if they released on testing completly broken thing when it's new concept concept like 2 shot autoloader with yoh, has some new mechanic or it happened 1 or 2 times. But they literally do it every time.
There is no need to give already great players completly broken tanks. That breaks nearly every game they are in. Even if there aren't much testers it still destroys numerous battles.
I'd really prefer them to release something to weak and then buff it rather something OP to nerf it afterwards
It's one of the best tech tree meds. It is an excellent dpm med. The problem with tier 8 is that everyone plays premiums.
I'm sorry, but how can you look at the t110e5 and type71 and come to the conclusion that they are in the same tier? The type is clearly broken when you look at stats. I don't care in the slightest that superunis are the ones playing them if the tank is completely broken(notice I said tank and not player).
Ehh depends on the pov, 319 vs 330, heat or apcr, would u rather normalize 2 degrees while not penning armor angled at 70 degrees or up to 85 degrees, u can pen, have higher base values but unable to normalize so u will have to pen the rough value at x angle 🤔 , i personally prefer heat over apcr, but apcr ofc is more flexible in some situations where heat isn't.
Though in the end Ap is king, pramo or reg, always king 🙏
Mfw LT-100 has the same pen values as the obj 140
@quick lichen i hope your sanity is good rn 👀
Easy. They both say they are tier x tanks. Duh
Why wouldn’t it be?
If you haven’t noticed, there’s a trend of test tanks being too good to make people want to buy them when they first come out and then nerf them before they come out
I don't wanna start something; it's just the things some people say here
People complaining about a tank in testing doesn’t effect my mental state lol
Edit the swearing
I’m not reading that
They can do what they want ¯_(ツ)_/¯
Also. How many people rushed to get the yoh? The amx m4? The concept 1? All pre release nerfs. All were super popular
Smasher, annihilator, wz td etc all “break the game” just as much at some of the test tanks do. The difference is that the test tanks that are too strong get pulled back. It’s not even a real issue considering it goes on for a few hundred battles on each server. Not a big deal considering they’re just random pubs
@stuck acorn last chance to edit the swearing
Swear word
I think they do that to like slowly nerf the tank into a balance tank which is in a way easier(for me at least)
its always better to nerf slowly than buff, just like in motorsport. people will always push the performance of the tank to the limit, its like sculpting, cutting off the excess slowly is easier than adding only to cut again. testing phase is the best to do this, see how it does when pushed over the limit, averaged the performance and slowly balance it.
Can someone give me good reasons as to why combat XP should rely that much on victories? I think it’s pretty stupid if I win a match dealing only 1k damage and earn just as much combat XP as I would if I lost with 5k damage and 4 kills.
Nah seems reasonable or else grinding would be mostly spamming battles while doing little work
What no that’s not what I meant. You shouldn’t get rewarded for doing poorly and you shouldn’t be penalized even if you do well. You have to put in the work for the reward.
extra bonus xp ? i got it from valor effort or something like that, kills many but still lost due to bad team.
The game places more focus on team efforts rather than individual effort. A win comes with a bonus, and exception performances on the losing side do earn a decent amount of xp (not as much as a win), but if you earn a medal that qualifies for Valiant Effort, you get bonus xp. In the end it’s not even hard to earn combat XP. You get the multipliers, premium time, special game modes, etc and grinds are already sped up too much.
so eventually what was the swear word lol? I have no clue.
And please don't tell me that you took sentence "That is sick" as a swear
yeah i agree. For me they should remove x5 and decrease overall exp you get in modes, because for now grinding is wayyy to fast
<@&481447501690568709>
\(Silky Blue Uwu)//#8780 has been warned.
Abbreviated swearing
Buff barkhan
Barkhan is a worse VK3601
If it were better it’d be concerning
I do not need better, just as good.
Bp tanks tend to have more gun dep and armor, but less speed than the tech tree versions.
Congrats, you swore and used spoilers in the same message
Warn speedrun
You realize swearing and spoilers are against the rules right?
bruh okay then
but still. Why you deleted my previous message when i deleted the swear
Doesn’t matter. Move on
I’m being nice and pointing out things to you rather than just muting you
Mute him 💪
THIS ECONOMY NEEDS FIXED. No reason for me to loose money with that kind of blocked and damage combo. I am top of the team and I still only make 29,904 credits. Not even enough to cover the cost to play a tier 10. I am even using a premium account and still loose money. What even is the reason to play a tier 10 tank if we just loose both ways. I only fired 2 HEAT shells the battle as well.
The game never intended for players to turn massive profits at tier X.
Profits are intentionally low at tier X as a way to drive away players who are not competitive.
Also as was noted medals = credits.
@sleek grove be less toxic and confrontational or I’ll be putting you in time out.
Woohoo!
Well let's face this:
-
You're playing a game mode which is based on printing credits each game, now as we see you're facing the opposite there are some reasons by which you are getting this result.
-
In game modes, the ability to get credits from medals are not given since you can't earn Mastery/Honorary Medals... hence it implies that you would not have that benefit which I mentioned (let's ignore other aspects for now for this point).
-
Only firing 2 HEATS would definitely not result in this loss of credits and since you're in a Burning Games match (which means instead of a 7-min game mode you're playing for a bit longer), so I'm taking that you have used consumables and provisions every time when they were available.
-
You could have also got more credits by healing allies and yourself, but since I don't see any ribbons for healing in your screen, I'll take you haven't healed any allies during your period in the battlefield.
Moral of the story? Economy is fine the way it is now, it's just you haven't fully explored the credit farming potential of Burning Games, yet.
So what exactly do you suggest for it? Running premium tanks at tier 6 because I earn the same ammount as a standard battle with these
Maintain a checklist to maximize credit earnings in battle:
- Premium Account (which you already have)
- Premium tanks having good credit coefficient (try sticking to tier VIII prems for tier-by-tier maximization)
- Credit Boosters (mainly Epic ones)
And most importantly, don’t expect high profits at tier X. If you are concerned about profits you shouldn’t be playing in tier X.
how do you play this fv215b? its literally disgusting.
I should be doing something wrong this tank cant be that bad.
or is it ?
It is bad for a heavy. It’s gone through some awful nerfs
first of all you don't play 215b because it's trash
#buffthe215b
im trying to buy all tier10 tanks, i had last 2 tanks to buy. 4202 and 215b i went for 215b because 4202's hesh probably vacuum my credits.
that was a big mistake. I was expecting bad dpm like e5, maybe a bit sluggish turret but this thing is not even close to e5, Straight bad.
and i realised how to grind crew xp!
play as a healer
plays chieftain mk 6
Well there is the valiant effort thing
plays sconqueror and actually profit a lot credit
plays M60
buff obj 140 give it 120 hull 280 turret and thats it
🤨
Exactly if you want tier X and credits play a premium there are some out there
earns 50k credits per game avg atleast whilst playing the only enjoyable tier
Especially in tanks such as the 183
Plz upgrade the Panther/M10 gun to run the same shells as the E25! Never made sense to me that E25 got upgraded shells but Panther/M10 did not they both struggled from the same thing but the E25 no longer does. I ask the Devs to go play both tank then tell me the Panther/M10 doesn’t need the upgraded shells. Fast as hell firing that is accurate but what does it matter if your bounce half those shots. Panther/M10 just feels bad….
It's a higher tier heavy tank that you are looking at from a medium that you say has the worst T9 pen and yet has the cheeks to penetrate
That is not the same elevation either
he managed to get both of his points badly wrong.
insert blitz player moment meme
And it doesn't have armor, at least not by Tier X standards
The turret is what I'd consider to be troll slightly, and the frontal hull to be reliable
However, the rest of the tank is extremely easy to penetrate, the cheeks are always a weak spot
Even with 211mm penetration, you can easily go through the cheeks
Notice how it’s an entirely different game
Do not expect much out of 200 pen, be happy you can pen the cheeks with that little
The amount of people completely ignoring easy weakspots when saying a tank's armor is OP is getting very irritating
Dare I say even against the Type 71
"We want easy to aim weakspots"
Looks at the smiley face on t57 that can punched by even trash tier 9 med pen.
"I don't see a weakspot"
Hello, could you please increase accuracy of t49?
hello, how about NO
laughs in wotPC because this is the same newbie argument for the obj279e (weakspots) 🤣 🤣