#tank-balance-discussion

1 messages · Page 190 of 1

sand delta
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Agree...but whom should we tag

drowsy plaza
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@sand delta no one.

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If you have a decent point it gets discussion and reviewed.

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But asking for new tanks here isn’t the right thing.

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Nor is putting out other ridiculous ideas

signal kernel
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buff the isu 152 HP and lower the pen of bl 10 pls cus the HP is too low only 1010

scarlet fjord
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i wouldn't go med route with an IS-4 to be honest
I mean its fast for a heavy tank and definitely powerful enough to win a med flank its just not fast enough if that makes sense an IS-7 i would understand though
in certain maps the IS-4 can still prob make it but i would just fight heavies with it as your heavy tanks will probably need their strongest heavy helping them rather then the meds

drowsy plaza
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Kill red mobility first.

thick rover
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?

outer silo
gleaming apexBOT
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dynoSuccess 【《ℍ𝕖𝕟𝕥𝕒𝕚 𝔾𝕠𝕕𝕕𝕖𝕤𝕤》】#1411 has been warned.

fallow raptor
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What if instead of modifying the 4005, wg added a version with 183 mm?

sharp saddle
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Agree with what is said above, 4005 is fine how it is and doesn’t need changes.

And besides, there’s a reason they decided to give it an autoloader instead of putting a second 183 gun in the game

mental pasture
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Derp tanks in initial tier -> bad for new players.
Derps that don't take like almost your whole hp bar -> acceptable for new players.

gleaming apexBOT
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dynoSuccess Sormon#0001 has been warned.

autumn zodiac
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Please work on not shaming your teammates and hiding your own name. Thanks.

sand delta
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After playing wotblitz for almost 3 years below are my observations:
1)All the vehicle graphics are excellent
2)Both the regular & supremacy modes are engaging.
3)For new players its good to have a boot camp of tanks of each type...(it took me 2 years to realise what is TD🙃)
4)Its better to have a demo video on Type of Ammo,Armor penetration,Clan & Tournament subjects
5)Apart from these credit coefficient adjustment in lost battles for some tier 9&10 tanks might help free to play players in grinding new tanks
6)Finally it might be helpful if winrate is kept under Stats Menu instead of Main Profile nothing changes but people wont feel bad if they loose n number of games in a row.
Keep Grinding👊

scarlet fjord
# outer silo I would argue that keeping your meds alive is more beneficial as you can still t...

thats true in most scenarios mobility end game is most crucial but generally heavy tanks nowadays at least meta heavies most of them are quite mobile like 113 or 50B or IS-7 granted 50B is a med with a TD gun and heavy tank hitpoints but theavies are undoubtedly the strongest class at the moment if your heavy side lost the fight cuz their best heavy isnt there i think a group of heavies will mostly win against a group of meds not judging skill ofc but there are too many variables to make an argument out of this but you got the idea of what i was saying i think

uneven narwhal
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@scarlet fjord Your nickname is epic

outer silo
scarlet fjord
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exactly i treat it like a 1vs7 with 6 mobile shields unless i see someone from a clan i know

junior sphinx
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I actualy found a problem with that map someone have to fix that xD

drowsy plaza
scarlet fjord
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whats this in 8.1 huge armor rework? on blitz hanger
i cant even tell on some tanks what is being changed like IS-7 seems the same

frail silo
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Armor Highlight change only

mental pasture
full token
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Monster truck tank

mental pasture
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@full token Didn't you have the T34? Well, just don't question the elevated one. (ngl, it looks like something i'd do in spore)

stuck acorn
# mental pasture I love T110E3 new hitskin. I never have seen something more realistic before. ht...

Look at the coupola of this tank. Wtf if they are going to nerf and leave it like this E3 will become piece of trash

@mental pasture jokes aside no, it's not. E3 fully depends on it's armor. Just imagine what will happen if they will give it huge 200 mm weakspot on the top... if you have some skill you can easly pen E3 on close ranges even if it has hidden lower plate

@full token if you click on the number of version you will be able to see full armor profile after changes. Of course BlitzHangar made some mistake with profile but still coupola seems to be around 200 mm effective.

Edit1: nerfing E3 is good idea, but not in this way

mental pasture
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Jokes aside about the new E3 design, I actually believe that nerfing the cupola is a good thing.

full token
remote oriole
chilly crane
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New premiom tonk T34 AT. new tonk destroyir

mental pasture
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@stuck acorn You call this easily penetrable? That's the POV of a Vk 90 using prammo (no CS), it has 320mm APCR. If the T110E3 wiggle, you simply will not hit those "weakspots".
(Aside note: without prammo, all those light green areas become dark green)

That very small 74mm plate? It's easy to hit if the E3 player is an idiot and stand still front of you.

It's slow but even Maus can wiggle the turret, why wouldn't E3 do the same?

stuck acorn
# mental pasture <@605119368224964660> You call this easily penetrable? That's the POV of a Vk 90...

Bruh. I wasn't talking about this big coupoula. But there is one other weakspot you can easly hit at close ranges. E3 depends on it'a armor.

Now it's OP but you can nerf it in different way without completly destroying it. For example nerf reload, nerf traverse speed etc.

Yes E3 is slow so even if he tries to move it's quite easy to hit at close ranges

E3 may be OP rn but without armor on the coupola this tank will be uselles. You now sound like a guy who is just annoyed because tank he doesn't own is better than tanks he have i his garage lol.

Like i said earlier you can nerf it in many differnet ways. It doesn't need to be armor

And I said earlier you csn hit this weakspot even if E3 moves

E3 needs a nerf, but not an armor nerf

wooden rivet
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^

unique scaffold
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tell me good reason to nerf T110E3''s cupola, now its will be shit like it was cause you literally cant hide this smth, hulldown? everyone will pen you, hiding cupola with smth like building, they will pen your lower plate like ffs why nerf of armor, nerf gun or smth
btw t30 will be better tbh

quasi axle
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ok but buff e4 cupola if e3 is gonna get this cracked cupola

mental pasture
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Just a few more notes and facts.

T110E3 always had a very high WR, but since 6.7 is leading the top WR among T10 TDs and since 6.10 the E3 always had a WR beyong 60%. The WR improvement in 6.10 isn't because of the new consumables, mostly because they were given to E3 line one update later.

At 50 meters (close range), Maus dispersion does still way bigger than the only actual E3 weakspot (not considering the lower plate).

T110E3 can block the little weakspot using the cannon. The armor don't increase significantly, but it becomes harder to hit in practice.

T110E3 cupola is stronger than T110E5 cupola.

Nerfing it's cupola gives an actual weakspot for it that isn't that little crack in casemate.

T110E4 have the same cupola design, but because of God's will, it's way weaker than T110E3.

stuck acorn
unique scaffold
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1st. T110E4 have to have less armor cause of turret
2nd. T110E3 cant hide whole cupola cause its pretty wide and it cant block every shell
3rd. now T30 will be better in hulldown than e3 cause its have turret and its almost impenetrable cupola
4th. just nerf gun or lower plate not cupola
btw fv183 will pen it with hesh

mental pasture
# stuck acorn Wtf you clearly doesn't have E3. E3 is slow. It turns slow. It's gun is pretty a...

Yes it have a point. Simply don't make the tank a literal red block more armored than it's heavy tank version (T110E5), or simply more armored than Maus.

The Lowerplate is already a weakspot and weak enough. It's a TD, why would nerf a gun from a tank class supposed to have good guns?
If you load Vk 90 prammo and aim to an IS-7, you'll see thicker weakspots than that little crack.

"Wow my tank will become useless because it will have a decent weakspot, it's not as like I already have a TD gun and barely impenetrable hull."

@unique scaffold
T110E4 may have a turret, but the cupola design does still literally the same.

You can hide a weak cupola by turning back into a decent cover as like every non-op tank

I'll show you 2 little prints later

Why would you nerf the gun from a TD or a lower plate that can be penetrated easily by tier 9?

Wow, a 183 can hesh a weakspot thinner than a Panzer 38 T cannon, it means that the tank is penetrable enoug, god bless E3 🙏

stuck acorn
# mental pasture Yes it have a point. Simply don't make the tank a literal red block more armored...

Man, what the f are you talking about. Do you even have E3? This tank d o e s n t n e e d any weakspot like this. What you want to do with E3 when it won't have any armor? Because it's obvoius that everybody will shoot there. This tank is slow enough. All you need to do to make it perform Little bit worse is making it more vulnerable to circling by making it traverse speed worse or making it deal less damage by nerfing it gun. Nerfing it's armor will make it T10 T28

E3 coupola is on the middle and it's simply huge. It has more armor than E5 but it's slower than E5 for f sake.

@Brazil14n#9808 you clearly know nothing about this game. It's normal that a slower tank has better armor than faster tank. E3 is fine with this armor. All you want to do is make another T10 completly uselles because you are noob and can't fight with it. Also i wouldn't compare E3 to E5 because those tanks are different from each other

unique scaffold
candid steeple
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WG really has to do something about double Shark, Chimera and 252 toons that requier zero skill to win the game specially when they are top tier. It's so annoying specially when you play something like AMX 50 100 that can't counter sh*t like that. It's not that I get rekt but my team just gets demolished and wow so fun I got outplayed by 240mm of turret armor and 10 degree of gun depression with strong dpm. GG WG.

sharp saddle
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All E3 needs is its special consumables removed. Given a special speed boost to help negate its most significant weakness - being a turretless tank destroyer with sluggish mobility.

full token
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yeah thats all it needs. It was fine before they slapped on consumables

mental pasture
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Who needs to have the tank so say it's armor is OP and need more weakspots? I don't own BDR and it clearly have an overcooked armor, does it mean I'm also wrong? @unique scaffold@stuck acorn

@sharp saddle The consumables aren't the reason for E3 always get near 60% wr since 6.7 charts

A cupola from a TD does still stronger than the cupola of a heavy. I stand impressed.@stuck acorn

@candid steeple I don't blame them, platoons in meta tanks are always almost guarantee a win.

unique scaffold
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i have enough you just dont understand, @mental pasture tell me why you talk about his tank when you dont have it, and your stats....., you dont even count to #devs-answers , you are such a funny guy who thinks that he is better than everyone else, just look 3ppl are saying you are wrong but no you kniw better

leaden flare
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A slower tank has more Armor then a faster one Tortoise wants to know your Location just as T28 and T28 prot😂
I know those are the exceptions

mental pasture
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"you clearly know nothing about this game. It's normal that a slower tank has better armor than faster tank" T95 is way slower and way easier to penetrate when in hull down than T110E3, even tho, I call T95 balanced
"E3 is fine with this armor." I wouldn't call fine a TD that even Jagdpanzer E100 can only appeal for the lowerplate in medium ranges
"All you want to do is make another T10 completly uselles because you are noob and can't fight with it" Oh, personal compliments, I like it.
"Also i wouldn't compare E3 to E5 because those tanks are different from each other" They have the same design, but one is a hull down heavy with fair weakspots in the turret and another is a barely impenetrable TD when in hull down @stuck acorn

@leaden flare if you compare those tanks with their own tier, there's T95, Vk 100, Tog, and more, I'll get a full list.

@unique scaffold Well, who said you need a tank to say it's over powered? Not much people had the pre-nerf Emil 1 and even tho it's common sense that the pre nerf Emil1 was OP. If stats actually mean in an opinion, only tryhards would be correct. I've seen a 60% player thank said T29 is totally balanced, I don't think I need to state why it's not.

stuck acorn
last shadow
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But according to weegee the T29 is totally fine
They would never lie to us

mental pasture
# mental pasture Just a few more notes and facts. T110E3 always had a very high WR, but since 6....

"you dont even count to #devs-answers" lie. read the comment in reply, mostly this paragraph: "T110E3 always had a very high WR, but since 6.7 is leading the top WR among T10 TDs and since 6.10 the E3 always had a WR beyong 60%. The WR improvement in 6.10 isn't because of the new consumables, mostly because they were given to E3 line one update later."

"you are such a funny guy who thinks that he is better than everyone else" another lie. I never said so, I doubt you to copy and paste when I did say it

"just look 3ppl are saying you are wrong but no you kniw better" I have seen more people against me back when ATGM in normal battles was a thing, even tho, even WG wen't on my side after 1 year.

all personal offenses, and then I wonder if the problem is really me or someone abusing a newbieproof vehicle

Yeah @last shadow, T29 be like

  • Make balanced tank
  • Buff upper plate
  • Buff HP
  • Buff with consumables
  • Buff reload
  • Pretend that the tank stills balanced

57.14% in 30 days stats and 217 battles. 58.45% in 90 day stats with 361 battles. (there's also the WN8, which is very good even on carrer stats).
If personal attacks is all you've got, then I don't think I'm on the wrong side.@unique scaffold

unique scaffold
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55%-65% gamers and you dont have 55wr so cya, wait i dont want to meet you again, so just bya

unique scaffold
last shadow
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Good reason

leaden flare
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Ah yes because wotb official is known for its good memes or in general blitz isn't known to produce any slightly good memes

unique scaffold
dark pike
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i like the 0mm armoured turret of the fury in 8.1

mental pasture
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Jokes aside, I actually like the design of T34 according to blitz hangar mistake.

Tier 7 turretless TD
T34/M6EXP/T28 gun
T34 hull

true laurel
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It was too long to put in as a comment

nimble zodiac
chrome meteor
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Guys, lets do a spam protest to wg make E3 cupula great again ! ( they nerfed the cupula and now, E3 cupula is weak like E4 cupula)

nimble zodiac
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Might not be true 😳

nimble zodiac
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They can and they have

golden kestrel
full token
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Read this before you look at the armor changes. It’s right above the armor changes

jagged crescent
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ooh an e3 armor nerf

supple jolt
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can't wait to get heshed in the front of my e3

also why the type 59 turret nerf

candid steeple
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I don't like LTTb nerf. Speed was all it had after they nerfed it's armor and they are nerfing the tank again. I would really like for WG to cancel LTTB nerf. Tank may go bye bye after this because it's not a small mobility nerf.

WG you know that showing as charts of tier VII would let us know if tanks are overperforing but oh well you can't show us Ani and Smasher stats because oh no it's not like everyone knows that those tanks are overperforming bruh.

golden kestrel
fallow raptor
whole nebula
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Don’t touch the t110e3 at all, give t110e4 the e3 cupola only, leave is4 alone, but assist is7 ammorack area, shave a few mm off the ST-1 turret sides, decrease clip reload on t9 yoh, vickers light spaced turret armour needs a change to allow some chance of a shot hitting a light tank. E5 feels like it needs a track traverse buff.

nimble zodiac
hollow pendant
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E4 be like: Karma boi

whole nebula
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Yup, I feel for the Alpha the e5 turns a bit too slow, mainly on hard surfaces, it just feels like it should move better than it does, and yeah, the st1 idea to increase that armour isn’t a good one. Since the tank already performs better than the is4 holding turf. I’m no pro, which I’m sure is pretty obvious but the e3 is fine as it is, it’s not being used in tournaments is it, that’s gotta say something.

supple jolt
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nerf the "lower plate" of the e3's cupola by 30mm instead of slaughtering it

hollow pendant
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now St will be like a tier X by itself cuz its more versatile than is-4 with the 8 degrees of gun depression, although i would like them to have buffed the upper plate of the hull instead of the turret but hey now its posssible even better than e5 in hull down, cuz e5 has cheeks. The only problem with the ST is its mobility, which requires map knowledge to work around.

nimble zodiac
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Cupola too, very noticeable
The hull is still rather weak for a tier 10, as well as lacking HP to be a tier 10. Confident comparison

sand field
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Wooo doom turtles no more great job 👏

nimble zodiac
hollow pendant
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it aint bad as e5, it can do the job in sidecrapin

full token
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Why is everyone relying so much on blitzhangar changes when they’ve put up this:

hollow pendant
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the only reason u would be using st is u can sidescrape like is4 and hull don like e5, but in exchange for mobility and a bit of dpm

dense walrus
gritty crescent
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why does there need to be a point in getting it

balmy cypress
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Yea if blitz hanger has these up I’d take what they say with a grain of salt for now

leaden flare
quiet glacier
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People... Everyone can't read

gleaming apexBOT
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dynoSuccess N.Z.#1459 has been warned.

limpid dirge
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Stop this heavies meta smh.

river portal
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buff 183 pls

sharp saddle
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Doesn’t need it

misty herald
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make IS-7 armor more thicc

humble spear
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yes make heavy tank more powerful in a heavy meta

quick lichen
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@lusty silo thank you for including more premiums for reference

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Not surprising though to see the Wz td, 252u and chimera lead

mental pasture
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Read pinned messages, kid. Here is no place to talk about MM and cry when you see an unfair team.

uneven narwhal
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Ironically, I don't see a problem in here
What the hell are you complaining about?

brisk knoll
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I just have one question. Why get rid of the beautiful ms-1?

gleaming apexBOT
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dynoSuccess George Zhuchkov#3912 has been warned.

glacial bear
full token
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Read the last line. Also, these armor models are taken from the armor highlighting we get. Usually the armor highlighting would’ve been the same, so the changes in the blitzhangar armor section would be changes to the armor while using the same armor highlight. But in 8.1 the armor highlight itself is changed, so any actual armor changes can’t be determined in the same manner. Those changes you see can be just from the armor highlighting change, and not the actual armor being changed

mental pasture
distant river
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No matter how weak the cupola, the armour profile is still not weak

hexed pelican
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IF bs players cant drive an E4 of course they will complain about nerfing the cupula. Is it really difficult to block dmg with your own cannon? god!!

vital basalt
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. _.
from latest E3 Camo thing

candid steeple
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I mean they could at least remove the OP OP OP speed boost that is attached to one of the strongest tier X td's in the game. T95 nees that thing because of the obvious reasons but with that booster E3 us just overcooked.

Also I am still against LTTB nerf. Mobility nerf is just too much and it will probably kick LTTB out of the meta since tank doesn't even have gun depression.

unique scaffold
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T-54 is way too op, can't damage from anywhere to front armor, must be weaker.

tender lagoon
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WG what have you done to the chieftain mk6. It used to be good now it seems to have armour like a light tank (nothing) you can angle it or go hull down and it doesn’t make a difference. Used to be one of my favourites. Feels like you swapped armour with the T22

rare sleet
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Lmao who needs to shoot the top cupola on the e3 Just use 183 hesh and hit the small cupola ez

full token
distant river
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@full token I don't think he's complaining about any upcoming changes... I think it's worse than that. He's doing badly and thinks it's been nerfed is what I understand from it

real bison
true laurel
distant river
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@true laurel You may want to read the pinned messages, and this is obviously about tank balance because random matchmaking is inherently balanced (like all random things) and so discussion about it is useless you want to suggest rigged/stat based matchmaking, in which case the bin is right there for you to throw your ideas into

full token
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You adapt and play in a way that makes flanking less effective

true laurel
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If the matchmaking was more balanced some tanks won't need nerfs or buffs cuz then they can be played like WG Iintends for them to be played.matchmakingn is a huge factor to ones play style mediums r a big part of t10 if one team has no mediums what is the opposing team supposed to do bout flank. Can't comment to that but can edit this most every mach is different I have had games where all heavies can do is push heavy side and tds r supporting and during that if the enemy teams meds can farm off the tds. But every mach is different. Heavies can't just run from the push or the other heavies will fall apart. Touche teams won't always know to do that there can be players that don't even know how to play the just bought the cheif thinking whooooaaaa it so gud.

real bison
inland aspen
true laurel
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Anything can happen in battle. But for an example... I am in my kran and on my team we have a e100 an fv215b and a amx50b and we r fighting a kran an e3 a maus and a t57 heavy. And we have a t92 sniping with 2 grilles. And on the enemy they have 2vickers and a fv 183. How would u think that match would go the t92 is dum they grilles r not that great. And the fv183 is a good player having fun in the 183 and the Vickers r good. And for my heavies the e100 has no idea of how to play his tank the fv215b is pretty good in his tank. And the 50b is good. And for the enemy heavies they the e3 is good the t57 doesn't really no haw to play the tank and the maus is decent and the kran is pretty good. How would that game end up

inland aspen
mental pasture
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@true laurel read the god damn pinned messages.

ionic dagger
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Don't you think some of the nerf is unnecessary?

full token
leaden flare
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git gud that should solve your MM issue if not git gut again

mental pasture
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@true laurel I don't care about what you think or don't about the matchmaker because it's just a foolish excuse for lack of skill. If you're a good player, your WR will naturally grow, otherwise 60% players wouldn't exist. That's what happens when you give equal matchmaker system to players, they complain because they don't have good stats but they don't want to get better.

I find it funny how none complains about MM after a big win streak.

Also, auto-moderator goes boom. Strike 1.

@ionic dagger the T110E3 have gotten the OP consumables a while ago, now it's time to pay for the sins

ionic dagger
true laurel
mental pasture
#

@true laurel Sorry, but if I want to talk to you, I will need to ping.
Want to not get pinged? Don't talk, don't answer and don't use discord.
Even tho, I love how you pinged me to say "stop pinging me".

@true laurel Ok, I won't bother to think about this?

full token
# ionic dagger If they remove armor, shouldn't it improve other features?

The armor buffs you see on Blitzhangar are not accurate. Some like the E3 didnt get any nerf at all. Dont believe all the changes for now. The armor highlight change messed with what blitzhangar shows (theres a message on there about it too). We'll have to wait for WG to say what has been changed

ionic dagger
tender lagoon
full token
#

I assumed you were reacting to the armor changes. Sorry about that.
Armor has been the same. Nothing was ever nerfed on it.

jagged crescent
#

Bruh there was no reason to buff the 50b turret

scarlet fjord
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why are they making the 50B turret so insane?
the tank has an oscillating turret it already bounces alot if ur smart for the mobility and that gun are they srsly gonna mKe the 50B hve better armor and way better mobility than 57?

orchid grove
#

They're not. They're just outright breaking the hitskins

uneven narwhal
quasi axle
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that's what blitzhangar says at the top ._.

orchid grove
# uneven narwhal So are you implying that is a glitch in the models? <@!437721522187272192> No I...

Here's a quick explanation of what's happening:

Basically, Blitzhangar pulls its armor models from the hitskin models on the game client

However, what's happening is that too many morons complained about "hurr durr I'm bouncing on grey spots".

But since the hitskins are already using the correct armor values, and already aggressively red, in order to cater to the morons, they're just outright changing the hitskin armor models to no longer reflect reality. Since the hitskins no longer reflect reality, we no longer have any guarantees about the accuracy of blitzhangar and armor inspector's armor models, as they can only reflect the hitskin, not the real server model.

So to all the people who complained about bouncing on gray spots; sincerely screw you.

twin fulcrum
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Based.

candid steeple
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WG don't nerf LTTB. Anything but mobility but it's not like it has anything else except mobility .. Why nerf it duh. You need skill to drive it unlike other lights that just go hulldown and use gun depression.

Ah yeah 75mm armor. Tbh I would rather get that armor nerfed more since it's useless after the nerf then nerfing it's mobility. Dumb nerf.

You know after they buffed a lot of things and it turned out to be too much they started nerfing everything and some random tanks while Annihilator still has the mobility of mediums. WG logic is trough the roof.

I like most of the nerfs but some like nerfing already slow KV-3 is duh.

drowsy plaza
#

Yes why nerf a zero skill tank? It had still ridiculous armor for a light.

quasi axle
#

Nerf the armor not the mobility

unique scaffold
#

Why does is 8 has such a bad armor?

nimble zodiac
#

Because it's a medium

@winged barn love it 😂

unique scaffold
winged barn
full token
unique scaffold
# full token The is8 is heavy by weight. The armor is low but it’s a faster heavy and also ha...

The st-1 cares the same gun if i am right.also st-1 has good armor.the only thing thats not very good on st-1 is the mobility.and how would speed help you when there are tanks like fv that gives you 1300 dmg or other tanks.even if is 8 and st 1 are different tanks,they should both have a good armor. I bounced more shells in is,is-3 than it is.and is 3 also has good mobility.so why does is-3 cares good armor for its tier, and is 8 is like garbage on tracks

nimble zodiac
winged barn
#

Tanks the is8 is comparable to: wz111 14 and centurion 71

The wz gets 40 more alpha but suffers greatly in every other stat.

The centurion gains a slight bit of mobility and gun depression in exchange for all armor. It also loses the ability to pen enemy vehicle in every situation.

The is8 has plenty of mobility for its job, a powerful gun that tears everything apart, and a decent enough turret to work with.

Rather than wanting every tank bent to your specific tastes, variety is something that is greatly needed. Idiotproofing tanks just because you can't grasp a tank having a different playstyle ruins any variety to be found.

nimble zodiac
#

If you want armor, grind up to IS-7 ;)

E3 could be HESHed before this "change", which isn't necessarily gonna happen

supple jolt
quasi axle
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It's not a turret nerf read the box at the top of the blitz hangar page

winged barn
nimble zodiac
jagged crescent
#

Now look at the IS7 turret with actual gold rounds

wicked quest
#

Too bad is7 can’t pen or hit what’s looking at it*

candid steeple
#

In my opinion IS-4 cheeks are harder to pen with gold then IS-7 cheeks. But unlike IS-7 front hull for IS-4 it's a butter against gold.

winged barn
#

The is7 upper plates actually work when its able to point it straight at the enemy while somehow also managing to hide the lower plate at the same time. As soon as the is7 angles to one side or the other (to peek or retreat around any sort of cover) its armor fails miserably. The is4 on the other hand can happily work a dune at an angle where it can actually return to cover.

Although part of this comes from the is4 having a shorter hull

nimble zodiac
#

They just don't want to know the power of IS-7 if it gets 160mm pikes or 7 degrees of gun depression 😔

distant river
#

Ngl I think the IS7 is a little like the T32 It's in need of consumables It's not an obvious and easy tank to play and the gun isn't great, so people automatically hate on it instead of adapting and using the rest of the good points of the tank. Thankfully the IS7 hasn't been overbuffed into a joke tank, but it's also kinda similar to the T32 being overshadowed by the prem spam when the IS4 and 7 are compared.
Tldr leave it alone :)

candid steeple
#

Difference between T32 and IS-7 is that not even gold can pen T32 unless you are shooting at it's tiny hatch.

nimble zodiac
#

And IS-7 has enough penetration :o

craggy kayak
#

E3 has a He spot in frontal

nimble zodiac
#

So does IS-7, but it's nearly impossible to hit :p

acoustic sparrow
#

WG please im begging you to not nerf the lttb

if you read this, please know that a large part of this community adores this tank and by nerfing it you effectively remove what makes the lttb the lttb.

cerulean agate
#

Reposting from #vehiclesdiscussions

drac vs lttb. both with insane speed, drac with gun dep, lttb with troll armor

Wg: nerfs lttb's armor
drac vs lttb, both has insane speed, drac with gun dep
Wg: hahaha, no, nerfs lttb's speed
drac vs lttb, drac has insane speed, lttb...?

Tier7, a shithole because of: Annihilators Smashers Draculas etc etc...
wg: i'll ignore that and balance the not broken tanks

nimble zodiac
#

Here's an 8.1 comparison edit
(coloration isn't accounted for, I'm not that good at editing)

Oh no milanmrlian's typing... Ah yes, an assumption based on experience, not sheer given numbers. Again fueled with Ad Hominem

unique scaffold
#

meds in tier 7 in update take 1200 hp ? and all IS screw because some meds come and kill me because have same hp and more dpm ? truth all IS never have shot with 400 (many time is 350) you so monkey who never go to scholl !!

quasi axle
#

😂

twin egret
#

For some reason you can't react to milanmrian's messages 😐

Anyways..., what did they change on the FV215b?

nimble zodiac
orchid grove
#

@twin egret @nimble zodiac I think it’s cuz he blocked u guys lol

lavish slate
#

nerf anni you stupid devs

jovial aurora
#

why is type 59 getting turret nerf in 8.1??

jovial aurora
#

bar to the left is 8.1 , Its okay to nerf premiums now??? but not the smasher and annihilator?? what trash joke is this??

nimble zodiac
#

Type 59 doesn't have such a grip on the market I guess

drowsy plaza
#

Too bad people can’t read fine print on BlitzHangar

#

All you are seeing is a more accurate hitskin. As opposed to what was shown before. The armor model didn’t change. What changed is what is being shown is actually more accurate.

quasi axle
#

at this point blitzhangar should put the fine print on top of every model

winged barn
quasi axle
#

yep

nimble zodiac
#

Would totally have that tested though, anyone up to let me pen your Type 59's roof?

clever musk
#

Shoo, shoo! Leave LTTB alone! Take your hands away of it WG!

quasi axle
#

agree nerfing mobility nukes yet another fun tech tree tank

uneven narwhal
#

Rebuff LTTB to original state and nerf armor instead
It was practically a heavy tank lmao

jovial aurora
nimble zodiac
#

iT’S aCtuALly 121mM

Anyways it is not overmatchable by 122mm guns, so it’s likely an update, unless it’s canceled

jovial aurora
teal crystal
#

coughs pre 5.5 the Hetzer and T40 with their 105s ate DWs for breakfast, look at the stats of players seal clubbing T1 Heavy, M6, BDR, ARL and lastly the M5 Stuart

nimble zodiac
#

And the Pz. III

teal crystal
#

Oh, btw don't tell me post 5.5 was the best thing to happen, they destroyed tech trees and learning curves after that-- Anyone can reroll and get up to tier X in less than a month assuming credits aren't an issue along with the matchmaking as a cause from the update making it easier

Tiers I-IV were meant to be fun and a massive learning curve to those entering the game to check out stats of other tanks and grind them out too, encouraging diversity on their profiles, the issue is when the balance is broken with platoons of seal clubbers which I am sure they are doing right now to artificially inflate win rate, average damage decreases and you'll be outed for doing it if your average damage is less than 1.3 thousand. best solution to this is to disable platooning like they did with consumables and provisions.

that frustrates me when I have to collect birthdays on tanks from tier IV-VI, it's even more frustrating right now due to how many people are milking the tanks I mentioned previously- tanks that were balanced on and before 5.5, now the heavies are the lowest IQ players in game due to those pointless buffs in the armor as they yolo to the front even after reading the lineup with two destroyers a light and four other heavies. These same players don't understand armor effectiveness and they keep losing matches due to this.

We can make observations and I can literally shoot replays as 8/10 matches are like this for me now, it's definitely not a balanced game as it was back then.

nimble zodiac
#

Most everyone agrees 5.5 was a bad thing

timid vigil
#

Please buff the IS-2SH. It is really bad now. Gun is fine, but armor is lacking

uneven narwhal
#

"Tiers I-IV were meant to be fun"

cough Full of tryhard seal-clubbers cough
Ruined new players experience
Drove away new players

plush perch
#

how about reducing repair cost for fv4005?

nimble zodiac
#

How about don't get destroyed? 😳
Jokes aside, tier 10 is generally not easy to bank profits on, especially with the OP consumables

plush perch
#

I dont want profits in tier X, i just dont want to lose 20-30k when i lose

teal crystal
# uneven narwhal "Tiers I-IV were meant to be fun" *cough* Full of tryhard seal-clubbers *cough*...

it actually retained tons of players, problem was when they removed them they also nerfed what consumables you could mount and the speed of most tanks

in fact new players didn't mind if they got seal clubbed in lower tiers as advancing them wasn't that hard, just needed determination, also they had a steeper learning curve by just looking at what destroyed them in seconds and researching it themselves

it encouraged diversity of researching tanks, now it goes like this:
"Ooo, this tank is OP, I am researching the line and ignoring all others cuz they suck"

then when they go further up they get reckt in less than a minute because no other tanks balanced them out in early tiers for examples look at the following
T1 Heavy, M6, VK 36.01, BDR, ARL (slight nerf, isn't going to do much), Jg Pz IV, Hellcat

@uneven narwhal , then that is their problem and they were the reason most players disliked post 5.5, those tryhard seal clubbers still exist, and I always encounter them when trying to collect the birthdays on my lower tier tanks (below tier VI)

uneven narwhal
full token
candid steeple
#

When I think about it Spall Liner is pretty broken thing. HE does 20-25% more damage then AP. Spall liner makes HE hit like AP and HE has chance to just splash and not pen. Tbh this is way too broken perk. Make it -10%. Tank's that get spall liner just get an unfair advantage over other tank's. I woudl actually like this to be removed. If I see this on AMX 50 B, WT or on Grille then it's obvious that WG doesn't know what game balance is. I honestly don't like this perk it's dumb and it's forcing you to use it because it makes your tank a hell of a lot more stronger and less punishable. In my opinion like I said. Remove it or make it give you -10% on HE damage.

But untimatly I want this thing removed. Making HE irerelevant for tanks that get spall liner is dumb. It's so dumb.

Or make it so that tanks that use spall liner should have an icon that says that they got spall liner equipped so people don't waste HE shells.

Make a Marker that people are using spall liner and nerf it to -10% or just remove it. Othervise it's so broken and it shouldn't be kept in the game.

When you give more hp to player everyone can see it. When you use adrenaline everyone can see it. When you use booster everyone can see it. Why is so broken perk not shown? WG hey WG what is this balance decision WG.

When I think about it I had one game in AXM 50 100 where I shoot HE at Charioteer 3 times and each shot did 280 damage. My Ap damage is 310. WG if you think that this is balanced then.

WG hey WG do something about this. WG WG.

remote oriole
misty herald
#

buff the panther series

leaden flare
#

How about you git gud the line is more then fine they way they are

jovial aurora
real bison
candid steeple
# real bison you coulda easily switched shells when you saw it had spall liner equipped lol, ...

Nope. What the point of vehicle not having armor if HE won't do any difference or may act even worse then AP.

Spall liner should be nerfed and should have a mark that says that it's equipped.

Why do I have to memories all the tanks that have spall liner and potentially do less damage then AP because I didn't know. This in current state is as dumb as special consumables or even more unfair then most. It needs changes.

But overall I want it removed. It's trowing skill out of the window for tanks that have it.

I never do # on my name but this dumb thing needs attention.

full token
#

@real bison thats the point of weak armor. You get HEd if you expose. Spall liner lets those tanks make mistakes and get away with less punishment. Modules also get repaired

candid steeple
#

WG pls tell me why is WT as one of the most broken tds in the game just now got it's main weakness removed with Spall liner? WG what are you smoking? I just now noticed. Grille WT RHM and other tanks now can't be punished for exposing themselves. JEEZ WG. This is the worst thing that you have done if we exclude premiums after patch 5.5. The worst thing. This is so dumb.

Balancing factor of this tanks is that they get good guns and other stuff but can be HEed for massive damage. Now that has been removed. Good for making WT more busted. Good job WG. WT spam in tier IX will be even more present for now on. Good job WG.

@unique scaffold do you understand the difference between two shooting WT with 152mm guns and no longer 2 shooting it. THATS' A MASSIVE BUFF.

Spall Liner to HE pennable tds is bigger buff then 200 more hp to heavy tanks. People don't seem to understand that. This is a broken buff tho those tanks and it should be removed.

unique scaffold
#

spall liner is fine but it can be annoying. u dont have to use he and people have the choice to use spall liner if they want to use spall liner

you should be able to take out a good amount of hp with ap before one of those tanks fire again. a tank with bigger alpha means working as a team

indigo knot
#

Any buffs to any other class except HTs....I am fine with that
HTs got so many buffs in comparison to other classes....like consumables, armour, HP... in every tier from 5 to 10...

full token
#

that doesn’t mean giving paper tanks a way to not get punished for having paper armor

candid steeple
#

You overbuff every other stat so tocompensate for having trash armor. Now you remove ability to be HEed and why all those overcooked stats when you no longer have balancing factor for the tank. All tanks that have Spall Liner just became broken tier tanks since their survivability which was low because of balancing factor is no longer low. I hate this. Also WT has more hp then obj. 907.

nocturne mauve
#

Heavies need HP nerf and consumables removal

candid steeple
#

Everyone needs consumable removal also heavies don't need hp nerf or nerf that along side medium tank dpm an revering medium tank turret armor buffs.

full token
#

Heavy hp is kinda ok IMO. They just need to lose something else, but doesn’t have to be the HP

nocturne mauve
#

Heavy HP isn’t ok because heavies should rely on their armour not their HP

leaden flare
#

Spall liner is stupid on grille line they didn't need that at all and just shoot AP?
Are you going full monke yeah the only weakness they had just got removed they have tons of DPM and the only way to counter that was shooting HE

distant river
# full token Heavy hp is kinda ok IMO. They just need to lose something else, but doesn’t hav...

A lot of heavies now only have armour and hp, and they are some of the best tanks you can get like the Maus for example. Pretty bad gun, no mobility, just armour and hp and it can dominate games. You can try nerfing the armour but that would make it awful to play, or you can just get rid of its hp buff to how it was before when things were actually very balanced on the whole

"Complete medium domination meta" 😂😂

candid steeple
#

Just reverting buff to heavies and leaving mental buffs to mediums would just result in again broken medium meta. If heavies would go back to normal then mediums should get all their buff in last 2 years reverted and dpm nerfed. Before heavy hp buffs it was a complete medium domination meta. I like this meta a lot but a lot more. Also mediums are just too chaotic flanks fall like nothing.

Before heavy buffs it was speed meta. Heavies are not from that apartment.

full token
quasi axle
#

"flanks fall like nothing" yeah no

versed tide
#

I more want heavy view range nerf

candid steeple
#

Heavy view range is already a lot worse then medium tank range. You could sometimes compare camo too not just view range.

Nerf your * below 200. If they nerf it then let us have report button if mediums and lights didn't spot. I wont trust teams and if I am dependable of useless players then there's a big problem.

full token
#

It’s lower but not enough to make them dependent on lights and mediums for spotting. Heavies can do enough spotting for themselves

quasi axle
#

^
nerf it to below 200!

distant river
#

"If I can't carry a team solo in this tank there's a big problem"

The problem comes when tanks like heavies can play individually and carry games, that is why we have the stupid all heavy meta now.

dull mortar
#

rip e100

candid steeple
#

Medium player demands are the definition of I want to carry everything. Why must I be less meaningful role then Heavy but at the same time we still determine who will win the game.

quasi axle
#

you can carry better in a heavy than a medium most of the time :V

nimble zodiac
#

Just be a heavium :3

winged barn
unique scaffold
#

Yeah sure, I think WG wants me to ram him.

I know how to buy HEAT and I'm not a new player, I play this game since 2016. But this is still so unfair.

@nimble zodiac @quasi axle @full token ^

nimble zodiac
quasi axle
full token
#

New player I’m guessing. Or maybe he hasn’t realised heat can be purchased for credits

remote oriole
#

At this range you may as well shoot the cupola

unique scaffold
#

New player moment lol

winged barn
#

*Cries about red armor

Loads 0 prammo*

vast notch
#

Tiger 131 armor needs a buff pls make it like icebreaker or vk36h

nimble zodiac
#

Asking for a 10mm buff frontally and then 2mm on the sides and rear? Hm.

drowsy plaza
#

Heavies have been dominant since around 2.7 with the great med nerfing but got broken dumb since 3.8/3.9 and only skewed worse towards heavies since.

#

Let face it. The only semblance of balance is caused by the type matching in MM.

#

The days of multiple meds on a tournament team are done. Which is brutally sad, but shows how skewed balance truly is.

coarse harness
#

10% view range nerf for all heavies and I will be happy

remote oriole
#

Nerf the shell velocity of all heavies to 500 m/s. Easy balance 😄

nimble zodiac
#

Noo not my precious Lowe with speed HE

distant river
#

KV1s 122 prammo thanks you for the buff 😂

rare sleet
#

just make heavy tank engines randomly break

teal crystal
remote oriole
acoustic sparrow
nimble zodiac
#

Tone down their engine power 😈

jagged crescent
#

the view range nerf seems to be the most obvious one

ionic pebble
#

T110E4 needs buff change my mind🥱

cursive cape
#

This morning I was looking at Blitz stars and decided to compare the tier 8 Pershing to the tier 7 Panther because they were competitors in ww2 but the stats were surprising, the Panther is downright better in every single way except hit points, gun depression, and camo but hit points is not much more for being a tier higher. Can the Pershing please have a gun buff regarding pen and DPM? It would be great if it had at least 200 pen.

nimble zodiac
#

Perhaps an actual turret? o-o

quasi axle
#

i mean pershing turret isnt that bad

nimble zodiac
#

Yeah but maybe, just maybe it can have something special

twin egret
#

buff FV215b :)

versed tide
fluid topaz
#

Have functioning shell traps been in the game?

twin egret
#

lol idk it's been 7 years

unique scaffold
nimble zodiac
#

Except it doesn't

strong hull
#

WG pls buff these tanks

Conqueror : TURRET
Caernavron:Alpha and Turret
Tortoise:Whole Armour should be 280mm front

Tortoise is so bad on the armour no mobility also jagdtiger better it has armour and mobility

marble nexus
#

Why are appx. 90% of my battles with the Škoda T25 up tiered? Also keep the annihilator out of tier 6 battles, two battles in a row I’ve met a platoon of them which even if I was the last tank left that’s just a no win situation War Gaming.

worn compass
#

WG why is the type 59 going to receive a nerf on its turret? I know the turret is good on it but why nerf it from 300mm+ effective armour down to 190mm effective armour. Essentially turning it into a obj 140

timid vigil
small crag
#

T110E5 armor....

full token
#

@timid vigil @worn compass Not being nerfed. Blitzhangar uses the armor highlight for armor changes. Since the armor highlight itself changes, it looks like the armor is being adjusted. They said this above their armor changes section

worn compass
#

@full token oh ok, thanks for the info. Would’ve been weird if they did actually plan to nerf a prem tank armour

unique scaffold
gleaming apexBOT
#

dynoSuccess [-WLV-] ProfesserSpagetti#4674 was muted

vast notch
#

Pls buff the tiger 131s front armor it really needs a slight buff 100 is so low for such tank it should at least be 130 or so

real bison
candid steeple
#

And WG is buffing all AT tanks even though they are supposed to not make people play 183. AT 15 is overbuffed and lower tier AT tanks got frontal armor that can't be penned by HE anymore or not even by ap. Only thing still balancing this tanks at lower tiers is their large commander's hatch. I would appreciate if WG could leave their policy of buff everything to be red everything. Premium VII AT has 223mm of frontal armor. Yeah talking about balance.

worn compass
#

At15 needs a buff tho. Just nerf the gun stats on both top guns but give it a lot more armour as it’s current armour is at like 230 average effective armour so everything will pen you. Needs buff on all hull and roof/hatch armour but not to the point where tier 7 can’t pen.

full token
#

230 is above the standard pen for lots of tier 8s, which is fine

candid steeple
#

I think that loading HE lost it's meaning in this game. It's way to situational now that all HE pennable based tanks can't be damaged more with HE. Worst thing that WG has done since 5.5. With VK 72 I can roll for 450 with HE on WT. WG is out of their minds but honestly. This is so trash.

worn compass
#

The problem is, is that the at15 can vs tier 9 even though in tier 7/8 games it struggles. Yeah HE has kinda become useless because the two major no armour td lines both have ability to minimise HE dmg

prisma jetty
#

Weegee needs to remove all these “special” consumables and actually balance tanks

candid steeple
#

Weegee doesn't want to balance out tanks but tries to balance out tanks by consumables and they fail miserably since they just give consumables to already overperforming tanks and tournament tanks.

WT second most played tank in the game with 52-53% wr overall just got a HE removal provision. Weegee 200 years of experience.

quasi axle
leaden flare
full token
#

Most tanks are better off using AP against spall liner

candid steeple
# quasi axle There are two lines with spall liner and with high caliber guns you still do mor...

You did not read what I said. My VK 72 did 450 damage with 900 base alpha HE to WT. Tell me how is that balanced. Perk that E5 also has that reduces AP damage for 20% is also bs but it has timer and is shown when used. You have this unbalanced sh*t all game long that buffs your survivability trough the roof compared to before. This is not balanced. This consumable should have never existed.

quasi axle
# candid steeple You did not read what I said. My VK 72 did 450 damage with 900 base alpha HE to ...

I did read what you said, and what you said is totally incorrect. There are way more than 2 tier 10s than can be penned with he. Just because you can't pen them from the front with he doesn't mean he is useless, you can pen so many tanks from the rear or sides with he (biggest example American tanks)

Also it's not physically possible to do 450 with a 960 shell

The lowest possible roll on the he is 720, multiply that by .8 and you get 576
So you splashed

gentle quarry
#

is this real about the 50b?

tall ermine
#

Fv215b needs a hp buff

small crag
#

T110E5 armor is sus...

dark pike
#

the tier 10 yoh has a more sus armor profile

livid carbon
#

Buff ho ri 's armor

quasi axle
#

Ho ri doesn't need a buff

echo compass
#

does the is-3 needs a buff on the gun? the armour is kinda bad as a heavy but the mobility kinda compensates for it

quasi axle
#

Is3 is fine the turret armor strong

candid steeple
quasi axle
versed tide
#

just leave ho ri as is

uneven narwhal
#

^

candid steeple
#

Gold pen needs a nerf. It's making armor in the game irrelevant. There is no justification for that. Specially because gold is AP with high pen.

quasi axle
twin egret
#

^ lol
AT 15 A isn't that OP, it's literally easy to flank around it

quasi axle
#

Uh who said anything about the at 15a

unique scaffold
#

WG!!!! Give centurion 1 more armour plzzz

north nimbus
#

I don’t think it would be a horrible idea to buff the cent, cent 1/7, and cearnarvon’s turret armor to make it somewhat useful. It is pretty sad that you can even pen their mantle which is only 200mm

full token
#

7/1 is fine. Unlike Cent 1 it has alpha and the HESH

north nimbus
#

Funny ‘heavy tank’

quasi axle
#

he said 7/1 not Caernarvon

stray verge
#

Cent 1 is pure garbage, 7/1 is less garbage but its not good

twin egret
north nimbus
quasi axle
# twin egret *cough* HeroWonds

oh yeah I remember that
@north nimbus heavy tank doesn't mean good armor, the 215b line is more about the gun and so is the 50b line

versed tide
twin egret
rapid tree
#

I’m curious and wondering why they don’t have tier 8 versus tier 8. Why do they always have to throw in eight versus nine. It’s so frustrating to go through five matches in a row in a higher tier. It really makes me dislike this game. I spent a lot of money on this game. Only to be dissatisfied with all the mismatches. Just keep it simple 7 versus 7 so on. Do you have the rating battle but it’s only for a little while it’s timed throughout the day.You can only catch it throughout certain times of the day. That is so sad. I spent hundreds and hundreds of dollars on this game. There’s times I’m really regretting it. And I don’t want to feel this way. Can we be a little more creative and keep the same tiers on the same tiers. Thank you

jagged crescent
#

Too many word

full token
# rapid tree I’m curious and wondering why they don’t have tier 8 versus tier 8. Why do they ...

Longer queues. And playing tier 8 v tier 8 doesn’t let you get any experience of tier 9s until you get a tier 9 yourself and then you’re suddenly facing tier 9s you have no idea about defeating. The way it is rn, you grind a tier 8, and you face tier 8s all the time, but sometimes you get a tier 7 to face, sometimes a tier 9. You get a little experience facing tier 9s, and then you get a tier 9 and you face them all the time (and perform better because you slowly got used to their weaknesses etc), and then you start to learn about tier 10s

sharp saddle
#

Same tier only would be boring, having different tiers adds variety to the game.
At least you don’t have to deal with +2/-2 anymore (unless you failtoon)

rapid tree
#

I get what you guys are saying but five straight matches.That’s ridiculous I don’t care about variety keep it fair

dense walrus
#

"fair" meaning "make it favorable for me since I spent a lot of money"

sharp saddle
#

Or you know, adapt as a player and improve, instead of expecting the game to make it easier for you.
For me, being bottom tiered means more damage to farm and more XP to gain.

rapid tree
#

OK so you guys are going to gang up on me I get it. You have to spend money on this game for your consumables for your equipment. It’s the only way you can level up faster. To keep up with the competition. I’m not talking about making it favorable. I’m not expecting the game to make it easier. Yeah I see you guys like ganging up on people here. Thank you for that I won’t come here again

north nimbus
#

No, unfortunately you just need to get better, I will admit upriver is obnoxious but it’s part of the game, if you don’t like it there’s noting you can do.

unique scaffold
#

You don’t need to spend anything to do well. You need to strive to learn the ins and outs of the game and you need to not race up the tiers. Aim to do 200 damage X the tier you are playing before you move on. Set goals at your current tier. For example, master your tank or get 55% win rate in a tank before advancing to the next tier.

I cannot stress this enough. You can be f2p and competitive at the same time. @rapid tree

nimble zodiac
#

Especially when tank events roll around :3

real bison
#

gone faster than people could explain stuff to him

@prisma jetty mans already left

prisma jetty
half epoch
#

Can someone please explain to me how you're supposed to play the T28 Prototype? Idk if this tank is garbage or if it's just me - after 120 battles in this tank, I average 1800 dmg, which I know isn't amazing, but I'd expect to have at least a 50% WR with that amount of dmg, not a measly 43%. Like wtf does one need to do to win just half of your battles in this tank?

nimble zodiac
twin warren
#

The t20 is an abysmal tank, it needs major buffs

uneven narwhal
slim trellis
#

I find that the kpfpz 70 whiffs too many shots for a tank with the dispersion stat it has. It has terrible dpm, so missing a shot can really hurt you. Is there any reason why this tank shouldn’t get the dispersion consumable that the grille line has? I get
that because it is a big gun, it should take a long time to aim in and shouldn’t have the greatest accuracy, but the reload and mediocre turret armour already seem to balance the alpha out. I think it would be nice to have the dispersion consumable.

twin egret
#

lmao "almost"
that turret has a hairstyle that is made of weakspots, the turret at the strongest parts are only 280mm effective, easy prammo pen

quasi axle
#

Stronger than 280mm but ok

nimble zodiac
slim trellis
#

It is pretty hard for tier 8s to penetrate, but against tier 9s and higher who are firing premium ammo (regular ammo if it is a td), it just cant hold up. Keep in mind that it has a few cupolas on top, along with the weak triangle shaped thingy on the right of the turret. I dont really have a problem with the turret though, I just want it to have the dispersion consumable so i dont have to deal with missing fully aimed in shots (because rng) and then having to wait another 16 seconds

golden turret
worn compass
#

There’s too many weak points on kpf 70. These 3 are all hatches that can be easily penned and due to it having only 6 degrees of gun depression, the hatches can’t be hidden. And I’m pretty sure the real life kpf 70 had 10 deg of gun depression

nimble zodiac
#

They're most definitely effectively hidden, of course not the big one because it hangs off of the side of the turret

worn compass
#

But then the factor of the weak turret armour against tier 9/10 come into play. And the very visible side hatch to the right of it. It feels like a hevium tank with its mobility but can’t effectively play like one with the gun depression. If it had more gun depression the long reload and alpha for AP and HE will be understandable along with the side hatch cause then it can play like a hevium/ peek ka boom tank

nimble zodiac
#

I mean at least it has some armor, good against standard shells when hulldown. The heavy HP combined with the highest damage per shot in class makes it pretty special

jagged crescent
#

Kpf's not exactly unplayable, but I wouldn't call it a good tank.

slim trellis
#

I find that it does pretty well, but the gun handing sometimes lacks which isn’t great considering the poor dpm. It would be so much more fun to play with the dispersion consumable

leaden flare
# nimble zodiac I mean at least it has some armor, good against standard shells when hulldown. T...

It's HE is literal trash 90 mm pen but only 640 DMG
It's hulldown abilitys suck the 6 degrees completely murder it and at T10 they can just gold through your turret like it's nothing
Also that huge side tumor isn't hard to hit at all
It may have the highest alpha but also less pen then basically all meds at that tier with only 240mm APCR which is prob even worse then 232mm AP of T-54 with AP and no you can't run CS on Kpz unless you want kranvagm dpm but none of the good stuff kran gets

nimble zodiac
#

Given the ST-I and M-V-Yoh are probably the only tier 9 heavies (currently in the game) that can withstand tier 10 prammo reliably, I wouldn't really hate too harshly on the turret of Kpz, though lower tier tanks kind of lose to higher tier prammo anyways, especially the highest in the game.

Penetration is lacking for some plates, but the weakspots remain, except perhaps E100 and IS-7's LFPs.

The advantage of alpha is a considerable one, out-trade, bait shots, take reduced damage from prammo ;)

leaden flare
#

E75 can withstand prammo fairly easy it's turret surface is very small making it basically a gamble to hit it or hitting the gun and bouncing same goes for VK
M103 can also withstand prammo fairly decent
VK 45.02b can also withstand prammo fairly easy
Only AMX and is8 have a worse turret then Kpz and both of them get better DPM and mobility + a better gun

Have you played Kpz?
6 degree of gd usually makes most T10 Heavys a pain to deal with and TDs often outtrade you even with Heat because you get that 560 and 640 HE which considering 6 tanks it meets can have that makes your 640 even less then your Heat shell avg
Also the 6 degrees make it very hard to even hit those said weakspots of other Heavys don't get me started on penning them without spamming heat

nimble zodiac
#

I wouldn't call the turret faces of E75 and VK B small, really, if you barely aim, sure, it's a gamble to hit, but still, rather large weakspots to prammo. M103 doesn't stand up to prammo that well either, even against standard T10 shells, unshakably weak cheeks that aren't hard to hit with a bit of aiming too.

I'm sure 6 degrees is certainly something to deal with, as IS-4 does, and the accuracy is actually nice for a low-152mm gun, just like IS-4's but with a better aiming time, and only worse dispersion on turret rotation

Besides, tier 9 is a rigorous place to balance a tank to, because it deals with tier 10 a lot because there's no tier 11s to reduce the chance of tier 10 battles.

I'm sure it struggles, but it performs better than most of the the tier 9 heavies, being beat by M-V-Yoh and K-91 because those are cracked

worn compass
#

Tier 9 yoh is terrible along with the tier 10 yoh being indescribable it’s that bad but that’s a different topic. I do agree that the k91 is good tank

nimble zodiac
#

Bruh V-Yoh and VI-Yoh tanks are good, if VI-Yoh is that indescribably bad, how does a player like me deal 3.2k dmg on average with it? And that's not even unicum for it

Oh and the biased stats in that screenshot is probably because of all the good players playing a tank that not many people are used to yet, it'll problably tone down a bit

worn compass
#

Too be fair I over exaggerated too much to get my point across. But you’d have to agree there are some buffs needed for the tier 10 yoh such as the hatches and underside of the turret for when trying to block the hatches. Ik the yoh is receiving a buff around the gun mantle but that isn’t really the problem with it. The yoh is also my highest avg dmg tank as well even though I dislike it a lot

nimble zodiac
#

It can't just have a god turret, that'd be much more OP

worn compass
#

Yeah I agree with that. But I feel as something needs to be changed about the hatches such as halving the size of both hatches or remove one hatch entirely while keeping the other hatch as it was or improving the hatch armour. Something along those lines

timber wing
#

its fine as it is. It already has bad turret armour

strong hull
twin egret
#

what's your point

vast notch
#

Pls buff tiger 131s front armor its just too weak for such a tank pls buff it to 130 or more it shouldn't be op but its current stats are not good

jagged crescent
#

Based off of whatever that was supposed to mean, I think the Tiger 131 should remain the same as it currently is 😎

weary canopy
#

I think the Lowe needs a buff for its armor, especially the sides and maybe the lower plate. Nowadays it feels pretty power crept because most tech tree tanks have so high penetration that the it stands no chance even while sidescraping.

nimble zodiac
#

Let's take a good gun for a tier 8 heavy from... hm... Oh! The Lowe! And see how it fares with a sidescrape.

There is of course the turret bulge, but for the accuracy of tier 8 guns it can be quite difficult to hit, so of course one would try to penetrate the turret armor, and while you can, it's rather a gamble whether you hit the red or not when you hit the upper sides

This may seem like a big issue, but when moving, the gun mantlet pulls dirty magic and baits shots into itself with a little back and forth. I've pulled off countless bounces using this strategy, and if the cheek seems easy to hit, the Lowe can throw its gun mantlet in the way. The Lowe can also reliably fire back with its very accurate gun. It may seem weak, but sometimes, a small weakspot is better than none!
It may not seem small but the guns of tier 8 heavies are not the best.

If being a frontliner doesn't seem to help, then play the Lowe in its actual role! A secondline sniper! The gun accuracy promises

If they load prammo, you got yourself a winning trade-fight because you will reload faster (assuming the enemy has a 120/122mm), but if they have a smaller gun, the trading game remains

vital basalt
#

for me,problem with the Löwe is this

nimble zodiac
#

Ah, you wish to criticize the fact it's a German heavy, though the armor doesn't imply. My argument is that the role it displays in battle isn't really necessitating the speed. It brawls heavies and uses cover, not much speed needed. It's specifically a heavy brawler, and is agile enough to swing around and hit faster tanks.

If it was slower than VK 100 then I'd probably start rethinking it a bit. But hey, 92.1t is a good ramming-into-a-facehug kind of weight. Did I mention it's a bit scary in a facehug? Accuracy is no problem? It can use its gun mantlet against you still, and angle the hull around to throw your shot off.

I'm sure a good player can deal with a Lowe with decent success, but you've seen tier 8, they don't hit every shot they want to, especially if they're a Russian heavy

The Himmelsdorf map just gives me so much confidence when I use Lowe, it's perfectly suited

@fair spade understand a buff of 4mm on the side armor will not work unless it's with really low pen guns like ltwt, because if it's not an autobounce, the tank is very likely going to penetrate, regardless of the added thickness

Also have you heard of Enhanced Armor? Get exactly what you want :D

@leaden flare I've had my fair share of hulldown trolling with Lowe :p

fair spade
#

I dissagree i have löwe in my garage. This tank was a beast back then, but with all these updates when they boosted penetrations on medium tanks it become ez for them to penetrate u in the plate. I remember times when it was hard to penetrate even with heavy tank.
And side scrape. Löwe is still a good tank but when u overangle just a little bit, they can easily penetrate u. Wich wasnt so ez back then.

I dont say löwe is trash, it is still a decent heavy tank with really sweet gun, but i think it would be nice if they increase his front armor by 8mm and side armor cca 4mm. It would make a beat of him once again.
But it is only my opinion so......

leaden flare
#

Are you all just unable to play hulldown and your only playstyle is yolorushing?
Tank has a very good gun

  • good pen
  • good accuracy
    Your lower plate is a weakspot yeah not hard to cover though the tank is just boring to play
nimble zodiac
#

Besides, in tier 8 you don't have most heavies being able to angle their side armor to the point shots actually fail to penetrate instead of just auto-ricocheting. You'd need about 95mm or more to actually have an impact when you can bounce a standard, eh, 225mm pen AP shell without forcing your armor past a 70 degree angle

I'm in that mentality where I'm against the buff in honesty, but I'd definitely enjoy a tangible buff where I can abuse the tank even more

Enough simping for my favorite tank, time to sleep 😴
Oh btw I'd be happy to show you how to work the armor

tulip hare
#

Anyone find Gargoyles annoying in tier V games? The fact that it can 2-3 shot tanks at its tier with low reload speed is a bit much. Makes it hard to grind tech tree tanks at tier V and IV since I am a F2P player.

last shadow
#

Just play literally anything with armor and gargoyles suddenly become garbage
cough t1 heavy cough

full token
#

Not everything has armor

unique scaffold
#

Can somebody explain me how a jagttiger can dmg me by shooting frontal into my tracks?thats doesnt makes sense .especialy for t95 i always get frontal track shooted with dmg

worn compass
#

It happens all the time shooting through the tracks and doing dmg when you directly facing an enemy. Same goes for when some1 shoots HEAT at ur track but still deals dmg even that HEAT isn’t supposed to go through it

uneven narwhal
last shadow
#

Congratulations
You all missed the joke

golden kestrel
# strong hull

Man! I want the fv215b so so so bad! But the conquer always reminds me of what I've to go through! The armor is trash, the mobility is meh! Ok the gun's good. But it's of no use when you have such terrible armor! I just hate that piece of garbage! Just look at the Super conquer! It's turret is super strong and the hull has spaced armor on the upper plate which makes almost impossible to penetrate using HEAT shells. It's such a good tank, but the tier 9 one is 🤢! Please buff the armor wargaming, literally stock tier 8 mediums can pen the thing! It's so so so weak!

outer glen
#

Well cent1 just received an armor buff but look at the caernarvon it should get a turret armor buff too if cent1 can get it why not the caernarvon and conqueror should have a bit better turret since its only 160mm tier8 lights can pen it like butter tho ik the gun was really good but it doesnt have the good max speed like amx 50 120 otc traverese good but it should have like 200mm on the turret and tortoise should have more armor since it has that big copula and really slower than jagdtiger tortoise should be a bunker on the hull armor it still has that big copula man i have seen many tortoise being bullied by any tank easily bcz of the copula and weak hull armor ik it has dpm at least make the hull cant be pen by regular shells but can be penned by prem ammo from tier9s mt and hts

And the pic of conqueror is one from wotb and another is from wot pc

golden kestrel
#

What I don't understand is that the conquer has only 7 degrees of gun depression and the Super Conquer has a super duper -10!Which makes no sense bcoz they are literally the same tank with the Super Conquer just having that extra spaced armor! So they should have same gun angles right? Well this is not the case at all! Why this discrimination WG! Also tank like tortoise, FV 183 (the accuracy and camo was nerfed way too hard), Carnarvon (Literally overshadowed by the PREMIUM Action X as I own it and would say it's way better than the tech tree version) and even the centurion. Just tell me one thing! If you have a defender mk 1 or cent 5 RAAC what's the point of the tech tree one! Those premium tanks literally does everything but better than the tech tree variant. Also please buff the tank that are just powercrept like m48 patton, T 34 (American tier 8 heavy, the hull is trash)

outer glen
leaden flare
#

Hulldown heavy and hull is bad makes perfect sense to me that's how it's supposed to be

golden kestrel
#

Bruh! I am pretty sure u haven't seen the conquer turret! It's weak as hell.

unique scaffold
outer glen
#

Conqu in pc just have less 100 dpm but still have impenetrable turret even stock if it use 10 dep

vast notch
#

Pls buff tiger 131 front armor it should be like ice breaker or vk36h

unique scaffold
worn compass
gleaming apexBOT
#

dynoSuccess I_am_not_a_BOT!#7897 has been warned.

candid steeple
#

I think that bushes have some bug but honestly. I am behind the buss enemy is in OPEN. I am still nto near the bush to see through the bush, Enemy spots me behind the bush before I am even at the bush. WG pls explain me how is the possible?

That could sound fair but how in hell can he see me trough the bush before I can see him when he is in the open. You want to tell me that bush is supposed to blind you and not hide you? I am not even in the range to see through the bush and I get spotted that is stupid. @nimble zodiac

nimble zodiac
#

@candid steeple So in summary, if you're not using the bush, it affects you just the same as the enemy, and you could spot each other because the bush itself wasn't effective enough to hide either of you

Be inside to lose the enemy's camo bonus from the bush

candid steeple
#

@nimble zodiac guy was like 50m away from the bush or more. And he spots me before I spot him.

@quasi axle td WZ FT and I was in AMX 50 120

quasi axle
outer glen
#

Lol td have much more camo rating than a ht even the ht in a bush smh

vast notch
nimble zodiac
limpid dirge
#

It's a real life tiger 1 front armor tho

vast notch
real bison
nimble zodiac
#

Heavium

twin egret
#

just play the tier 7 Tiger 1?

dusky anchor
#

Yo you guys know when the matchmaker is gonna be finally balanced?

nimble zodiac
twilit crystal
#

N

real bison
unique scaffold
fallen bane
loud escarp
nimble zodiac
#

It’s 15m I’d think. The visual changes imply 15m. Again, it depends on the tank, sometimes the size of the tank, because there is a spotting node on the top middle of the tank’s volumetric hitbox, which can be peeking over a bush.

AMX 50 120 is pretty tall 🤔

nimble zodiac
#

It doesn’t ☹️

quasi axle
#

Bruh it just got buffed

#

it's really not
the penetration is literally the only bad part left
buff that and congrats broken tank

winged barn
#

The t32 obviously needs the gun of the t28

Its honestly very hard to tell if that person was trolling or actually just that stupid

prisma jetty
#

The T32 need the gun on the Jageroo, change my mind

quasi axle
#

no it needs the gun on the 183 with leopard 1 gun handling

nimble zodiac
#

T-62A gun handling 😈

winged barn
quasi axle
#

140 on TOP

nimble zodiac
#

I was basing it off of the aim time and dispersion itself ☹️

uneven narwhal
# candid steeple I think that bushes have some bug but honestly. I am behind the buss enemy is i...

Bushes don't make you invisible, they simply add 25% to your camo rating

The most likely case is that someone got too close with a high spotting range and spotted you
Remember, you aren't invisible in a bush, only have increased camo

Or one of your Visibility Checkpoints got exposed outside of the bush, leading you to get spotted

If you are not 15m hear the bush, the bush acts opaque for both tanks, you, as well as the enemy
So the enemy simply had a greater spitting distance

full token
#

After everything they’ve given it, if you’re still unable to play well in it, you just are unable to handle a weaker gun that doesn’t have high pen to butter through everything

pastel oar
#

I don't know where to post or complain about this unfair match making. This is the win rate of my team vs others. Does this look right to anyone? DEV, if you guys have any common sense, how can this BS match making happen? IN ANYONE's RIGHT MIND SET, DOES THIS LOOK RIGHT TO YOU? 🤬 🤬 🤬 I am getting sick of these unfair matches.

full token
#

Check other battles. Everyone gets it like this

pastel oar
#

Its NOT about everyone gets it. Yes, I may have been on other side of game. but WHY would blitz make such a bad match making? what is the point? Rather than admit that your match making has a flaw, are you saying its happening to everyone, therefore its fair? Is that your answer? seriously?

prisma jetty
pastel oar
# prisma jetty Ever heard of the word "Random" before? See, random means that your teammates an...

Oh Really? are you throwing "Random" on this logic? Why don't you go ahead and try playing 7 light vs 7 heavies? Oh, better yet, why not 7 T5 vs 7 T10? Do NOT try to justify this kind of BS matching making with "Randomness" bs. Think before you speak. Every game need to be balanced whether it is random or not. Whether you know it or not, it is already trying to balance it. This is WHY you don't see more than 1 tier + - on every games. This is WHY you see similar number of Heavies, Med, light and TDs on each side. All I am saying is that the skills of players are also important factor during the match making, in order to keep the game balanced and interesting. You may not know it, but it is already there. Its just need some serious improvement in their match making algorithm, so that YOU DON't GET THIS KIND OF UNFAIR GAME ALL THE TIME. smh.

full token
#

Playing equal teams just drags your WR down. You rarely have to try and win against a better team. There’s more challenge in having to carry a weak team against a good team than being in a good team vs a good team. Complain when you get the better team. Rn you’re just showing us when the MM doesn’t suit you

prisma jetty
last shadow
#

They have like 2 criteria when it comes to that
-somewhat balanced classes
-same amount of vehicles for one tier
That's basically it
Rest is more random than my RNG

pastel oar
#

Nah. I believe its more than that. I don't see such an unfair match making too many time. I am sure DEV is trying to make the game some what balanced, including factoring in players skills. I understand it's not easy. The case i posted is a rare, extreme case. I am posting here, hoping DEV will take a look and fix the flaw in their logic. (Not to get into a pointless discussion with someone like @prisma jetty who just don't get it. 🤣 )

Anyway, this is first time I every posting something in the server, not knowing our input actually can make difference. This may be my very first and the last posting. Good day everyone.

prisma jetty
#

Mate, I feel like I'm arguing with a toddler here who doesn't have common sense. Obviously you don't see reason or logic, so I see no point in further trying to convince you.

true saddle
#

how can you even claim that premiums are not better than tech tree when centurion mk 5/1 exists vs centurion 1. It has better mobility and manoeuvrability and armour. There is nothing the centurion 1 has better than it and the centurion mk 5/1 has lots of things better, blatant pay to win.

full token
#

Soon there could be TS-5 vs T28 unless they decided to go back and balance it first

unreal spear
#

Buff armor FV215b

true saddle
#

theres also action x vs caernarvon

candid steeple
#

They could keep away from buffing FV and WZ armor. They bought have best dpm and honestly they should not have good armor like other heavies. I quite often see good players playing FV and they are doing fine specially when they find themselves a 1v1. that's pretty much gg for the other party.

last shadow
#

Meanwhile e5 has 1 sec more reload slightly worse gun handling and way more usable armor

worn compass
candid steeple
uneven narwhal
last shadow
#

You can always play rating if you want 10% better teams
The downside is of course the op/premium/collectors tank spam

leaden flare
twin egret
candid steeple
twin egret
full token
#

They really released the TS5 without testing while it has the E5 gun with better stats on a better hull than the T28

strong hull
#

Indien Pz is so rare even its a free tech tree tanks same as the tier 7 vk 30 02 D

strong hull
#

Srry if i have a bad english but here we are not talking about english we are talking about balance :/

plush perch
#

"Indien pz is so rare even if it's a free tech tree tank, same as tier 7 vk 30 02d." You need better reading skills

narrow veldt
#

the yoh tanks i a unfair advantage i.e the emergency tracks if they removed the missiles then remove this too

twin egret
golden turret
# narrow veldt the yoh tanks i a unfair advantage i.e the emergency tracks if they removed the ...

Well the emergency tracks aren’t even that useful to begin with since everyone just uses the repair kit instantly if they get their tracks hit. Even then, people who shoot at the Yohs don’t shoot at the tracks because they are so difficult to hit. I’d still call this an advantage but a pretty useless one unless you do happen to get tracked. And the reverse speed is only a laughable 5 km/h so they can still rush you while you’re backing up at a snail’s pace.

uneven narwhal
narrow veldt
#

I know but still people complain about it cause the tanks with these new features can have advantage over other tanks in the near future

full token
#

4kph on flat ground. If youre already reversing, you slowly get to 4, and then you get stuck on 4kph for a few seconds till its repaired. If downhill, you move at more than 4kph. Rn theres no drawback to it at all. Its rarely used because the tracks themselves are hard to destroy. It couldve been made to pause the track repair as long as the emergency tracks were in use

outer glen
#

Cant encounter a tank that can reverse with 4km/h speed? Lmao

frail silo
distant river
#

How do you beat a tank with high burst but low dpm?

You rush it or track it in the open. Except you can't track it in the open no matter how hard you try...

So that's one weakness gone unnecessarily, with no downside to it at all

coarse harness
#

And since it's not a 1v1 game you can't just rush someone whenever you want
That 1.7 intraclip reload is so toxic

prisma jetty
#

It’s so toxic, yet so fun

karmic wadi
#

Bro they gotta change the front gear of the m4a3e8 sherman and a lot more american tanks

The spikes in the gears do not match with the tracks

unique scaffold
frail silo
unique scaffold
# frail silo What about the games you had smasher and anni on your team?

When i get those in my team they are often like noobs with money and no brain.also the most time when i have a smasher or annihilator in my team they are afk or they play like a fool.and also i dont get a smasher and a annihilator platoon in my team. Sometimes my mm gives me annihilator but this games often end with a draw

distant river
#

@unique scaffold First of all this isn't the channel for this, read the pinned messages. Secondly, the matchmaker does not look at the player at all, so you get an afk anni platoon as often as the reds get them. You are just biased and forget when the reds get them. It's balanced, fair, and equally applied to everyone.

frail silo
buoyant glen
#

@frail silo typical wallet warrior response. @unique scaffold pretty sure the Annie was nerfed down but I agree with the sentiment on premiums: they are all +1 tier over listed compared to tech tree tanks which also have a starting point -1 tier... So a base tree tank can be essentially 2-3 tiers below the premiums.... It drives away players. Pop down to a tier 3 match and look at the number of players, it is dwindling.

real bison
# pastel oar Oh Really? are you throwing "Random" on this logic? Why don't you go ahead and t...

Current MM will always attempt to balance tank types, there should never be games where you have 2 extra heavies etc. If MM cannot do this, it will attempt to put players in matches ASAP by ignoring some of its set rules.

Current MM, however, will not take into account individual players stats, and for most of the time, what tank they’re playing.

Plus, if you wanna win more, try platooning, having at least one reliable and competent teammate is often more than enough

frail silo
buoyant glen
#

Doesn't change the nature of the response @frail silo
@real bison I just had a match 3 heavies versus 1 with extra light tank for "balance" so don't say never.
None of which is balance. To continue my thought to retain players: premiums shells should never bounce

frail silo
real bison
# buoyant glen Doesn't change the nature of the response <@427081698740797440> <@2851202017401...

Firstly, image proof, or it didn’t happen. Secondly, I also said the MM may ignore some parameters to put people in games faster.

Thirdly...

How on earth would making a certain shell NEVER bounce retain players. If anything, that would probably alienate the core playerbase. If you can’t even pen with prammo, you’re either doing something horribly wrong, or they’re playing frighteningly good.

@unique scaffold then don’t play against them with the Eagle 7.

Guess what? The anni and smasher themselves have a tank they fear. It’s the T29. And hey, if playing tier 7 isn’t your style, go ahead and buy a 252 and destroy them : )

unique scaffold
# frail silo I think you should consider bettering yourself.

I know what i do wrong in matches and i am bettering.and one of my weaknesses is that i try to rush or spot.i am working on this, but in a mm where the enemie has 2 annihilator and a smasher ,while in your own team are heavys that ate from a tech tree there is no way ,becaus smasher literaly 1-hits the most thing and anni has everything combindet: speed(improved engine power),armor,autoloading salve gun with and aim cyrcle that is not opening while it shoots.the only way to win this would be a wonder.i know how to outplay anni and smasher,but in an t26 eagle 7 which has only a good turret and a not so bad gun( against mediums/lights you can sidescrape).but smasher shoots 1 HE on me and i can go back to my garage caus there are suddenly 100 or less hp when i have bad luck.and anni does 1200 dmg in the time in that i do 450 dmg.so there is no way to outplay them with the eagle 7

unique scaffold
#

This is not matchmaking discussion. Discussing matchmaking here will lead to you being muted.

real bison
# buoyant glen Gravedigger front armor ever?

Ah, the classic case of “I can’t aim”/ “I can’t move”

Top tip: use CS, use prammo, aim at turret cheeks. Done. If low tier, try out the ARL 44, it has pen for days for a tier 6 HT

unique scaffold
#

I routinely destroy Annihilators with the Eagle 7. It’s all about positioning. Get to a point where you can engage hull down from mid range. His gun will struggle and you can chip away at his health.

twin egret
#

Casually destroys Annihilator

winged barn
#

Now give the annihilators advice on how to kill an eagle 7:

Use >3 braincells

unique scaffold
#

Anni and Smasher capitalize on players doing dumb things in front of them. You have to play smart. You can’t just try to trade with them. It won’t work out in your favor. Play your tanks to the strengths and keep your enemy from doing the same. No tank in the game is unbeatable.

full token
#

So you’re saying the Annihilator is a balanced tank?

unique scaffold
#

No

unique scaffold
#

I’m saying that it isn’t the unbeatable behemoth that some folks make it out to be.

buoyant glen
frail silo
versed tide
#

smasher isnt that op imo its more like stupid people let it hit people anni is actually op

gleaming apexBOT
#

dynoSuccess foreverdarkage#5063 was muted

prisma jetty
winged barn
#

Here we have a comet, a tank known for it's insane pen

unique scaffold
versed tide
real bison
#

@buoyant glen

Skill issue confirmed.

“Let’s play Panther with anything but top gun then complain when I can’t pen “

That’s the cheeks, btw, oh and, LOOK! MAGICAL LFP!!!1!1! MAGICAL CUPOLA!1!1!1!!1

@buoyant glen 244mm of pen is quite literally standard tier X MT pen.

And all tier X MTs go through the gravedigger turret with ease, all with the same pen. Maybe try actually aiming, before complaining you can’t pen possibly one of the worst tier 7s in the game lol

buoyant glen
outer glen
winged barn
versed tide
unique scaffold
twin egret
jade locust
#

you gotta fix the fv183 at least its camo its too bad

nimble zodiac
#

The camo is fine, just sit behind a bush, near hard cover, fire, than back into hard cover.

Or you can try to abuse the 15m rule

humble flame
#

How is the Obj 260 balanced? It has a nice gun and mobility but worse armour than a t22

last shadow
#

interesting fact
Many tanks on t10 have worse armour than a t22

nimble zodiac
#

It's a tier 10 IS-8™

exotic goblet
drowsy plaza
#

Well credit is where credit is due, it is the first complaint about a Gravedigger I’ve heard here in months.

#

And the least throughout

real bison
#

apparently even 244 APCR pen can’t pen a gravedigger according to this legend

nimble zodiac
#

People think there's no LFP because the spikes are there lol

Gravedigger would be remotely threatening if it has like 200mm of frontal turret armor, and then some GD, pen, or accuracy

By GD I mean gun depression, not Gravedigger :p

nimble zodiac
#

ISU-152
ISU-122S
ISU-130

Pick.

safe rapids
#

None lol, all are balanced

nocturne venture
#

If the 152 could get 395 gold pen on the bl-10 I think that would be balanced

nimble zodiac
#

😂

sudden path
#

Isu 152 defender with 3 shot autoloader

delicate solar
real bison
#

how and why then

nimble zodiac
#

I'm sure there would be no example tank to compare it to which partially shares ISU's playstyle and doesn't have any type of provision that serves a specific advantage because of how the tank is designed

prisma jetty
#

But it doesn't need any of those buffs. It already has one of, if not the best gun in tier 8. It has decent mobility, and the armor and HP lack to make up for the gun.

delicate solar
#

pepega

karmic wadi
junior narwhal
#

Maybe fix mm so that one doesn’t have meds and the other team has 2

full token
#

It’s as intended. Teams are deliberately given differences like these, to make it less boring

real bison
#

Armour? It’s not a frontline tank

Speed? It has enough to keep moving with the team

HP? For a tank that does 640, it demolishes tanks fast, plus, if you’re getting hit in an ISU, you’re doing it wrong

nimble zodiac
strong hull
#

Can someone help me using conqueror? Its such a pain tank it slow tank and a bad armour even my turret can pen by ARL44 and KV2 zis 6 gun pls help the only think that i like the conqueror is the gun

[Srru if i have a bad eng im from RU]

worn compass
full token
teal crystal
candid steeple
# karmic wadi Lol yea but when the rhm sees a t49 aiming at its turrer lol😂

Don't shoot HE at Rhm. You will be disappointed when you do 300 damage to it. Hail the Spall Liner "completely balanced" provision that doesn't allow you to HE someone but that someone can HE you for 1000 damage. All hail the WG design team and their stupidity.

@strong hull

I would suggest for you to play conqueror as it has no armor. Don't relay on it unless you are using gun depression but even then. Tbh con is good practice thingy for you before you get FV215B. Both tanks got excellent guns but lack in armor department. That's the trade of for the gun but con could honestly get a slight front upper plate hull buff.

nimble zodiac
#

Or an actual turret :p

full token
#

The Annihilator intraclip for me is less of an issue than how quickly it can turn and that it has an engine consumable. The intraclip can make it harder to hit faster targets, since if they mess up their aim or don’t keep their gun moving with the target, they miss some of the 3 shots. But that turret traverse makes it really hard to circle, and it has the dpm to not be too bothered about missing some shots, and the engine boost to accelerate very quick and chase after a medium that just started running away

exotic goblet
#

lets buff the 252u then too, grille accuracy with 183 alpha and hesh would be nice with st emil gun depression. ru251 speed too with maus armour

candid steeple
#

Just the fact that ISU-152 has 3000 dpm with 640 alpha gun and 278mm pen is enough to regard that tank as unbalanced. Why in hell buff the thing? Lmao.

full token
#

It’s balanced because it has a good gun but loses a lot to get that

exotic goblet
quasi axle
limber oyster
#

Hey guys! Is Germany actually a good nation to play(I am playing a them, and I want to get the tank destroyer that does like , I think, 640 damage)

full token
quasi axle
#

Well not necessarily, a team without meds can struggle if the other team is more mobile

full token
#

You can work with that usually. Its still dependant on whether that enemy team makes good use of the strengths, or if the friendly team can work with what they have

candid steeple
#

In my opinion if MM is not adressed to not just give meds to one side then maps like Castilla or Mines should be banned from the game.

IT's so annoying when enemy has a light or medium and you don't.

Also I gotta hit a nail on a coffin. Yeah meds are weaker then heavies but meds still dictate on a lot of maps if you are going to win. Specially mines and Castille or med corner side on the Port Bay map.

Also another big problem is for heavies when one team has a TD and other team doesn't. Team with td is a lot easier to hold the flank then the other.

This are random battles and you can't expect 45% wr players to think. Now meta pretty much is sheep meta. All go one side and fight. They just follow the same rout that they have been following before and they 99% of the times wont listen to you.

full token
#

On Castilla I try to get a heavy to go for the hill if there’s a lack of mediums, or just avoid going for the heavy side and take everyone to the medium side

quasi axle
#

but most of the time your team won't listen

drowsy plaza
#

Team issue. Over time better players still win more regardless of class imbalance issues. You - the more efficient player - need to fill holes in the team for a win.

candid steeple
#

Well watch me go as heavy to medium side to play as medium and rest of my team looking me in confusion of what they should do. Then stay in the spawn for 30s till their brains start working and then they all go somewhere else.

To execute this you need to type in chat and ping the map like maniac. 7s before the start is not enough for that xD Tho I don't complain.

Random battles are a mess. And that's the fun thing about it when you get used to not complain at teams. But I still kind of don't like when I don't have a medium and enemy has.

unique scaffold
#

If you want a good medium on your team the solution is to play a medium.

As far as teams go, they are a non issue when it comes to in game performance. We all play with the same players. We get good teams and we get bad teams. Teams average out over your career. It’s what you do as an individual that has by far the biggest impact on your performance.

keen zephyr
#

I would like WG to balance smasher by decreasing its pen with gold ammo by 20mm

candid steeple
#

Smasher and Annihilator need mobility nerfs. That makes them why they are so broken. You can go around armor and big alpha but when they can chase mediums then there's a big problem.

twin egret
#

Mines & Castilla work quite well was Skirmish Maps, only because of their design, but any other map? It'll be just one half or part most of time. Goes to show how Mines/Castilla are flawed ig

Weird comparison, ik, but I hope it somewhat works

distant river
#

Ermmmm the smasher isn't exactly fast, it's the prammo pen, alpha, dpm and accuracy combo that makes the smasher broken

leaden flare
#

its the HE i dont mind the AP and Heat most of the time only the HE on it makes it as broken as it is

candid steeple
#

I just got a question. Can we talk about Jpanther having 200mm of frontal effective armor plus 3000 dpm and 310 alpha gun with 200+mm of pen. Um I honestly don't like WG buffing alpha of TDs without nerfing dpm to balance it out.

JPanther and Jagtiger 8.8 got and dpm overbuff and armor overbuff. I don't like that approach to give same tanks two massive buffs in a row. This is not that new but still seeing JPanther hit you for 300+ damage every 6s is dumb. Have broken dpm for tier VII plus give it 8 degree of gun depression so it can hide it's lower plate and give it upper plate so it can sit in open and shoot you. That's a recipy for a disaster. I mean you can load gold and tell it to f off but again. I mean I mention this all the time. What is tier VI going two do. Since they buffed JPanthers alpha one hit every 6s is third of their hp. I mean cmon WG. Some slight speed nerf wont solve it.

WG knows how to overbuff something in one patch but it takes ages for them to nerf something by reducing stat by few numbers and not nerfing it for real. Like duh. At least they think it needs a nerf. That's something lmao.

drowsy plaza
#

Track and whack. Not that hard

#

TD have low hit points.

#

If you want to complain about anything in tier 7, no one will listen unless it’s the Annihilator, because no one in their right mind would consider a nerf to anything else in 7 until the nerf bat lays waste to the Anni

stuck acorn
#

While we are talking about TD's HP anyways i'd like to mention that most of T8 TD's need some slight HP buff. Like AMX AC 48, Ho-Ri type I or T28/T28 prot. For me all T8 TD's except RHM and ISU and maybe JP 2 should have around 1250-1400 HP

exotic goblet
#

at tier 7 with smashers and annis running around i think its a good thing to have some op tech tree tanks

cloud tiger
#

Why type 59 would be nerfed so badly in 8.1? It's already bad tank, all it have is turret armour and wg decided to nerf that one think? Also wg promised not to nerf premium tanks, because some people payed money for them

candid steeple
#

I don't know. In my opinion Type 59 is one of balanced premiums. Maybe it's just a bug or WG or else I got no idea why. Progetto, Mk1 and Chimera are far stronger mediums. I would rather target those for a nerf. They all got 50mm more pen then Type 59 lmao.

distant river
#

@cloud tiger

cloud tiger
candid steeple
#

Shark and 252 got armor profiles of tier X tank but they are tier VIII.

quasi axle
#

yes

slim trellis
#

I think the yoh would be better like this. It would give the yoh the same sort of play style as the e100, where you need to turn your turret a certain way to guarantee a bounce, but when you go to shoot the enemy, they have a chance to pen you back, so you would need to make your engagements quick. Yoh players seems to be frustrated that their turret gets penned even when they wiggle and look up and down and such. People facing the yoh complain that the weakspots are too small/too tiny to hit when the turret is wiggling, or that it is too troll to deal with. Increasing the elevation and buffing the bottom of the turret would let the yoh drivers be safe from shells while remaining hulldown, and the weaker roof would give enemies a way to reliably pen the turret, but only when it is looking at them.

candid steeple
#

So Yoh can tell you f you wait till I reload a gun and hit you for 900 damage in 1.7s and then again be unable to pen. Nah Yoh is alright now a bit annoying but good enough. Gun is anti fun so I am fine with yoh being like this.

slim trellis
autumn crypt
#

So why is annihalayor still in t7?

candid steeple
uneven narwhal
candid steeple
#

After witnessing 4 games in a row meds suicide I am so glad that it's heavy tank meta. Tier IX and X games btw.

autumn crypt
#

@uneven narwhal how is it a cash cow, people can't get it anymore. And those who did weren't many because of the negative YouTube feedback early on. Everyone wanted smasher over annihalator and tbf id choose a t7 full of smasher over annihalators. 640 burst with good dpm on a great armoured heavy is too much for t7. Does better than most t8s

stuck acorn
#

WG - we won't give Kpf 70 640 alpha because it's too much for T9 heavy.
Also WG - let's give Annihilator 630 alpha with 2,5k dpm at T7, that's perfectly balanced 😎

leaden flare
wicked sorrel
#

remove bloddy annihilator and smasher, that what if tanks, you are not inovative at all, try to play against platoon of annis, mission imposible, DELETE THIS TANKS... youre ruining the joy of game... developers do something right and not that what if tanks with no brain... 😛 😛 😛

winged barn
leaden flare
buoyant glen
# candid steeple Smasher and Annihilator need mobility nerfs. That makes them why they are so bro...

It's true of all the premiums. They are all a full tier above their listed tier and they are fully enriched to add, what, 15% to durability? Sure, they make money but when you consider "core" attrition increases over time and new players aren't having fun in F2P because there is a current 75% loss rate free to premium, they quit. That loss rate isn't skill based, it is overpowered tanks. I said before, premium shells should always pen, adding they should cause module damage but not as much HP damage. I used the real world gravedigger versus panther frontal armor previously: based on thickness it pens, however the angle makes it deflect everything, which is stupid! It drives away F2P which is your source of new premium players.
Perhaps devs are fine to coast the game to death? But all you have to do is pop down to tier 3 and see there are very few new players.

quasi axle
#

you can pen gravedigger cheeks with panther prammo it's not an autobounce angle

candid steeple
# buoyant glen It's true of all the premiums. They are all a full tier above their listed tier ...

It's not that there are few new players. It's more that deversity in tiers is much less so less people are playing the tier. Also no one goes back to lower tiers since hell is more interesting them lvls from I to IV. If you go to lvl V and VI you are spammed with new players that don't even have maxed out tanks. Also a lot people who have no idea what to do so you can know that they are new players. So basically from tier I to VII only people who grind or people who abuse premium tanks play. No one goes down to play since WG decided to destroy all those tiers. Overbuffing tier V heavies releasing OP premiums in tier VII and using tier VI as punching bug for abusers.

Also gold ammo should not have increased chance to damage module. Also Gravedigger can be penned by tier VI meds in the lower plate so no problem there. Tank is not as strong as it used to be since most tier VII heavies got armor buff and Snow Plow has harder time bullying in tier VII. I don't consider Snow Plow of that strong premium since Ani and Smasher eat it for breakfast. My on complain is hull side armor of Snow Plow because of that thicc space armor where tracks are.

Ah btw Snow Plows commanders hatch ain't that hard to hit too.

buoyant glen
# candid steeple It's not that there are few new players. It's more that deversity in tiers is mu...

I pop down every now and again to fish for new clan members, higher concentration of meds and lights for that 12 KOs metric etc. This is what I've noticed: much longer load times from fewer players. As really nobody drops down, that means they are new player, and the count is lower than it used to be. I'm sure there is a site with an actual metric to illustrate this.
The point (as a grinder who never uses free xp) is that they are destroyed and I think should be rebuilt.....

Here is an idea: realistic game mode where they pair only real tanks based on era. That might draw in tons of F2P and get the user count up

candid steeple
#

WG can we talk about mediums and lights jsut spamming gold at my VK 72.01 K's turret cheeks and hull dome shaped part. Like I am looking at them and they are just spamming gold at my cheeks and I can do nothing about it. Honestly VK needs that entire part buffed to 180-200mm at least. Meds and light going hull down and just spamming gold at my cheeks every few second it not balanced. There should be something that I can do with my hull and turret so they don't have feeding day. I don't know who at WG designed this and though this is okay. Do I have to say again that VK has the lowest survival rate of any tier X heavy. WG do something about that dome shaped hull part. It's so annoying to fight against mediums that can just spam you with precision but your gun is only good at close range.

@buoyant glen in reality Tigers and Panthers shoot at Shermans and T-34 or KV-1. I think that no one would have fun except guys playing as germans.

unique scaffold
#

Might it be able to give kv 2 more hp?

buoyant glen
quasi axle
exotic goblet
# buoyant glen It's true of all the premiums. They are all a full tier above their listed tier ...

Prammo always pen and more module damage? You might as well suggest to remove any tanks with armour. What is the point of angling in a maus when they can just load prammo and pen and even do more module damage. I mean 40% players would be happen because they don't have to aim anymore. Most premiums aren't even that op, they are just good tanks, far from being a whole tier above. for example, is5, ac sent, kanze panzer and loads more. If you can't pen a gravedigger with the panther, you got some serious aiming problems

candid steeple
# quasi axle Are you just sitting there or are you trying to take cover, wiggle, etc.? Becaus...

You are really trying to be a smart a*s. Ofc I am trying but even if they miss they have another shot in 6s and they don't luck gold.

Maus just turn the turret and nothing except TD can pen maus turret. VK HAS 160MM OF TURRET ARMOR. IT'S SO LITTLE. Also whatever you do they can pen one side. You can't angle your hull, you can't show your turret and if you show your lower plate they will just spam gold at it. Tank needs that part of the hull 160mm armor buffed to 180-200mm.

Do I have to say again that VK as super heavy tank has the lowest survival rate of all tier X heavies. Even your so called weak FV with armor has better survival rate. VK needs that armor buff. Also armor behind tracks is like only what 100-120mm. So you can't even over angle front hull or they will just track and pen you. Tank needs some armor buffs.

drowsy plaza
#

@buoyant glen you don’t seem to understand the new player MM. The new players are not playing in your queue.

#

@candid steeple the Vk is fine. It’s nearly impossible not to be over 60% in it, it requires very little thought in its game play

leaden flare
#

Why again would U just sit in front of the mediums just shoot hide shoot hide and use the Armor when getting rushed or pushing smth

Maus turret even when angled is pennable for most Heavys and meds can pen it with cs too iirc and if not then yeah shoot Smth else or hide because Maus has very little DPM and usually isn't as dangerous to u as other tanks

  • The amount of people actually angling right in Maus is close to none I've barely ever seen someone using Maus turret correctly
candid steeple
# leaden flare Why again would U just sit in front of the mediums just shoot hide shoot hide an...

VK has less dpm then Maus. Also I wouldn't complain if this wouldn't happen on regular basis whenever I am open in Vk. Meds with no problem shoot my turret cheeks and over 100m away. Also the moment you start vigling hull you show your side hull armor and bam they start shooting that. Vk armor profile is terrible. You can't sidescrape and you can't go with front. You only get lucky with exposing front if enemy is not dumb enough to not shoot you with gold. It's needs armor buff to that dome.

My problem is that it's too easy for medium to switch gold and start spamming.

At least it's hard for heavies to pen E100 and Maus turret with standard. the moment you turn to side just a bit or not wiggle even standard of heavies goes trough your turret.

quasi axle
leaden flare
#

They poke you for what 200dmg wow I can literally hide behind a building or dune or whatever there is around you the situation where you cant hide your heavy are fairly rare and from my medium experience hitting those weakspots is not exactly common unless the Muppet just sits in the open

The front hull works fairly well against Heavys unless they run cs then it's getting weaker if they run rammer you can bounce them when angling

buoyant glen
winged barn
#

Alright
Who wants to be my target? I want to draw a smiley of penetration holes just for this guy.

candid steeple
#

Ah yes we will just say that heavy tank shouldn't get buffed even though it has paper armor in turret and hull below but we will complain about Grille not having good enough cammo and accept that STB-1 should have almost inpenetratable turret after the buff. Or some other things that shouldn't be in the game but don't we dare discuss about heavies. Heavies will be released in weaker state but meds and lights will be released in overcooked state and then will have to be nerfed 3-5 times. Also we will give T-62A 8 degree of gun depression and make it an zero skill needed to play unlike before and then buff mantlet so that no one dare to pen it. Yeah that's acceptable but don't they dare adress the problem with a tank if it's a heavy tank. Yes as VK you are forced to go city or fk you. You can't hide weak spots or hull down tanks will just spam you with gold and you can do nothing about it. Have worse dpm then E100, Maus or VK 900 and the worst accuracy but yeah you are not even allowed to have reliable armor and not just relay on rng that people will miss.Yes that's a good design. But don't worry we will continue buffing medium tank turrets until even Leopard 1 has armor. Also as medium tank drivers we will complain about not having enough gun depression. Yes still having armor as supper heavy tank is too much to ask. Better give medium tanks chance to spam you while being hull down with well and balanced buffed turret and still complain that heavies are too strong while a lot of games depend if your meds have brain or not. You know supper heavy tank and yet you get spammed in the turret or hull no problem. Also for comment that it's almost impossible to not have 60% wr on Vk. Wow what a number. I got 68% on AMX 50 120 so? That means that tank is too strong and needs nerf? Also I hate AMX 50 120. I already said VK has the lowest survival rate of all heavy tanks in tier X.

quasi axle
#

yep gotta love my almost impenetrable turret
not to mention my cupola

candid steeple
#

@quasi axle good now hit that with 0.362 accuracy gun from 100-200m away while med is constantly moving the turret. Also there you pen IS-7 E5 WZ-113 and other heavy tanks if you got calibrated shells as other heavy.

I have been hit in cheeks by a medium tank from the castilla to heavy tank side. Meds got well enough accuracy to do ridiculous shots.

Ah yes Stb-1 will get in close range to fight you. Ah right if it's close range he will be on your side. Why go close range when you got enough accuracy, pen and turret armor to poke from medium range.

quasi axle
real bison
# buoyant glen It's true of all the premiums. They are all a full tier above their listed tier ...

Again, the prammo of the Panther’s top gun slices through the gravedigger 😂

Again, making prammo pen everything would certainly alienate the core playerbase. “Oh you angled at an auto bounce angle? Well I have these shells that always pen hahaha”

If anything, it would just make people hyper dependent on them. Why do more damage when you can always pen?

Also, the MM we see is different from the MM new players see iirc

rare sleet
#

Hero wonds why are you always complaining about something. I swear every time I look at balance discussions or anything you say, its you complaining about something

candid steeple
#

Well I wouldn't be chatting in this server if it were not complaints. Also I always complain when they overbuff something on I have to talk with people who only have medium tank logic and hate anything related that could make medium tanks less OP as a role. Tbh it's harder to not be 60%+ wr on med then on heavy. I complain or agree but whenever I typed VK needs a buff some smart a*s says well it's strong enough why wouldn't it be unable to sidscrape or look at you with exposed turret. Why shouldn't tank completely rely on rng to bounce shots. Ofc I will jump.

quasi axle
unique scaffold
#

I have 87%wr in VK it's rly good

buoyant glen
leaden flare
# unique scaffold

😂
@unique scaffold so we have to buff them right
Anakin keeps staring
We have to buff them right ?

unique scaffold
#

The game hasn’t had a medium meta since 2015. Heavies are the top dog now.

real bison
# buoyant glen You assert based on a model, not experience

No. The challenge never existed. Know why? We can read armour values, and compare them to pen values, and see the 2nd is more than the 1st, so it will always pen.

I’ve faced many gravediggers in many tanks. Guess what? I could always pen them, even in the turret cheeks, even with a tier 6.

And, I’ll say it again, just to reinforce my point.

244> 223 (or elsewhere on the cheek, can’t be bothered to keep having to reinforce a fact)

@buoyant glen another question: how about you? How many times have you faced gravediggers? How experienced would you say you are?

nimble zodiac
#

Bro Gravedigger is ez to pen 😂

versed tide
#

just aim

timber wing
#

go to tech issues. its there, if its causing problems delete it

drowsy plaza
#

Sometimes I wonder what game some posters are playing as it doesn’t seem to be the same Blitz as me.

#

The heavy HP buff made the Vk72 into a pretty fearsome tank if played right.

prisma jetty
#

Wurld ov Tonks Blits

drowsy plaza
#

But if you are taking a VK72 to the mill at Castilla you are giving up your sides and going to be farmed like a bot.

#

@buoyant glen no the GraveDigger isn’t hard to pen / even for a tier 6 med.

#

If you are having issues with or in a tank that others here are telling you are fine // odds are it is simply a YOU issue. Go watch a play guide, find out how to play it - or play against it.

buoyant glen
thick rover
winged barn
#

@buoyant glen smile

thick rover
#

hahaha

twin egret
twin egret
#

Stop being cringe.

<@&481447501690568709> possible scandle here

@JulianTv#6917 Logs exist, you know

plush perch
nimble zodiac
#

<@&481447501690568709>

Enemy down.

vast notch
#

Pls buff tiger 131 front armor

thick rover
#

oop

nocturne mauve
#

Nerf heavies

carmine sleet
#

pls remove smasher and annihilator

worn compass
full token
#

people buy it because its op and Wg wont nerf. WG wont nerf because people wont buy it

candid steeple
#

They will never nerf it and they will never remove one. Only thing is that they will release it with crates again and earn big buck time. So why nerf the tanks and not fix the game since fast time money instead of long time satisfaction is better for them.

uneven narwhal
#

As a marketing start, this is brilliant, sell OP tanks in crates so more people buy them
As a game company it is simply a big no to do this

prisma jetty
#

Tons of games have a lootbox system. Why? Because people buy them and the companies get tons of profit. If people just didn't buy the crates, we wouldn't have the problem of a tier 6 tank being in crates, or really any tank for that matter.

uneven narwhal
#

This ^
Unfortunately there is no plausible way to stop the community from buying crates
Content Creators will buy em to get the tank ASAP so they can make videos

And the paying community still exists that will spend tons of money, we can't control what they do

drowsy plaza
#

Relates to balance how?

full token
#

It was related then strayed off

uneven narwhal
#

^

candid steeple
#

Well removing smasher and Ani from the game technically is balancing out the game.

And talk about loot boxes didn't last long. Ain't it?

terse tinsel
#

pls buff vk 45.02 (P) by giving an extra 1 or 2 degrees of gun depression, and give it e75 ts dpm.

candid steeple
#

Buff VK 45.02 B's side armor to be like E75 120mm and not 100mm that the moment you angle too much just a bit everyone can pen you specially tier X.

prisma jetty
#

So don't angle too much, you have a rear turret placement for a reason

sand vapor
#

obj140 pen is obsolete when compared to t62, maybe making the pen or dispersion of obj140 the same as t62 would make it better

terse tinsel
#

imo its not the pen, t62 should get its depression nerfed back to what it was and for the 140 to get a turret buff.

fallow raptor
#

140 is perfectly balanced, it only requires more skill than the t62 a

nimble zodiac
safe rapids
#

Plus 140 is faster, and I am enjoying my fast dynamic mediums (T-44 especially) and so that’s why I plan to grind the 140 first

stray verge
#

140 being powercrept by the T-62A and T-22 is such a blatant lie. If anything, the 140 powercreeps the T-62A in comp due to its ability to rotate while still being a excellent sniper.

T-62A is more gimmicky while the 140 is more well rounded. T-62A has mediocre at best hull armor, still has 140 cheeks, and mediocre mobility for seven degrees of GD for the excellent gun handling, less turret weakspots, and 7 degrees of GD.

T-22, has mediocre mobility and gun handling to gain the trollish armor profile but why rotate when you can reverse sidescrape?

quasi axle
#

comp is different in pubs not everyone has 374 heat and spams gold

stray verge
#

Even if it isn’t comp, anyone saying the 140 is powercrept by the T-62A has absolutely no idea what they are talking about

jagged crescent
#

They’re different tanks lmao. 140 more aggro, 62a more passive.

uneven narwhal
#

140 is an excellent tank lmao
Granted, I haven't played the 62A yet but just because something is better than you does not mean you aren't good
The 140 is a very enjoyable and lovely tank

thick rover
#

Looking forward to getting it!

unique scaffold
#

140 is still a really good tank thanks to the hull

jagged crescent
#

Just such a nice platform.

twin egret
#

The AP it has gives it a bit of an edge ngl

thick rover
#

Does the pen really feels better than 62? @twin egret
Interesting, thanks

twin egret
shut pulsar
#

My hot take: they should’ve made the T-62A have a 115 mm to be a regular T-62 when they put the 140 in the game. It would be like the 121 and 121B with 380 alpha and 5 degrees of GD. But it would have great pen, like 270 because of the advanced smoothbore gun.

nimble zodiac
#

Smoothbore guns are a nono in Blitz

shut pulsar
#

Kpz 70 be like: 👁👄👁

shy scaffold
#

I think the should put anni and smasher to tier 8, then it would be fair

tepid latch
#

Nerf waffle it’s broken

quasi axle
#

keep it that way!

unique scaffold
#

Uhh another t62a vs obj 140 discussion? This line's ending is obj 140 because t44 and t54 is penned from turret too. But hull armor is best tier for tier after the e50m line. Obj 140 has better hull armor and meh turret. T62a has better turret and meh hull armor. And dont discuss about 5 mm penetration or AP vs APCR because in action these are not important. Important thing is t62a's gun handling vs obj140's gun handling. Easily t62a's gun is most accurate gun in blitz. Obj140's gun is like t22 medium or stb1 so another tier 10 medium tank gun. Thats the point to discussing

quasi axle
#

leopard gun handling moment

unique scaffold
quasi axle
#

huh ok
leopard still better

distant river
#

Erm... No

unique scaffold
#

It's your choice. Facts and opinions... Sometimes opinions cannot be changed despite the facts. This is one of those moments.

quasi axle
#

*leopard gun is better
better standard pen, better dpm, better alpha
.3 worse aiming time but both aiming times are good anyway and they have the same dispersion

distant river
#

I mean we weren't talking about which gun is better we were talking about the gun handling but ok

quasi axle
#

yes i was just saying leopard gun overall still better

livid carbon
#

Buff ho ri armor

carmine sleet
#

i got crossmapped by annihilator in hellcat 🤬

worn compass
# livid carbon Buff ho ri armor

Which ho ri? If it’s the tier 10 then no, as you have quite good mobility and the best gun in the game so the average armour balances this out. Not to mention it also gets troll bounces

uneven narwhal
gleaming apexBOT
#

dynoSuccess Mordecai#7184 has been warned.

#

dynoSuccess Mordecai#7184 was muted

drowsy plaza
#

@unique scaffold the 140 has better movement and traverse modifiers - so in some cases works out to be more accurate.

wispy leaf
#

My game always had high pings sometimes and it doesnt sometime either tf

jagged crescent
unique scaffold
unique scaffold
slim trellis
#

Kpf needs the dispersion consumable. Its gun misses a quarter of all fully aimed in shots. The reload and poor dpm balance out the alpha, there is no reason for it to miss all that it does.

jagged crescent
real bison
leaden flare
#

dont give it consumables give it more he alpha and its fine

remote oriole
livid carbon
mental haven
#

👀

unique scaffold
unique scaffold
remote oriole
drowsy plaza
#

@unique scaffold it isn’t at max speed. I don’t recall what the percentages are but it’s a modifier based on a fractional value of speed traverse and turret traverse. It’s not really possible to measure in game reliably as the aim circle doesn’t expand to what dispersion can be at max values. @wooden gazelle numbers and math.

fossil spruce
#

buff Anni please. make 500 dmg per shell

versed tide
#

You just missed, most shells people say are ghost shells are just due to accuracy screwing them over and going in the one place they wouldn't hit.

autumn zodiac
#

@paper bane I think it doesn't belong in this channel

gleaming apexBOT
#

dynoSuccess The Unbreakable Shield#1971 has been warned.

#

dynoSuccess The Unbreakable Shield#1971 was muted

#

dynoSuccess BRWA_TANKS#1615 has been warned.

drowsy plaza
wooden gazelle
twin egret
#

I know a way on buffing the annilhator, buff it till the point that it's uncontrollable

teal crystal
halcyon berry
#

premium tanks cant be nerfed

hearty steeple
#

Premium tanks can't won't be nerfed. Wg is perfectly capable of nerfing them, they just don't want the community to drop on the floor and cry them a river, blitz (and pc) community tend to do this.

exotic goblet
#

Can they like buff and nerf it and call it a rework? So it is not technically a nerf but a rework overall, just let the nerf outweight the buff

halcyon berry
#

they literally said they cant nerf premiums
they arentallowed

versed tide
winged barn
quasi axle
#

That's a collector they said they would nerf collectors
If that's 5.5 then that's different

winged barn
# quasi axle That's a collector they said they would nerf collectors If that's 5.5 then that'...

It literally changed from a premium that update

5.5 had nerfing premiums
It's not different

The smasher is not a premium
Nerf it. "Collector statistics may be adjusted"

The refusal to nerf things has basically torn apart tier 7
A ton of overbuffed tanks are in that tier, a ton of neglected tanks are in the tier, and perfect examples of how not to balance were introduced into that tier

uneven narwhal
# halcyon berry they literally said they cant nerf premiums they arentallowed

It's not that they "cant" , it's just that they wont
They are perfectly capable of nerfing premiums, it's their game, they are not restricted in terms of balance issues
They can nerf any tank to the ground

Problem is they playerbase that will get angry that their sealclubbing machines (Smasher and Anni) were nerfed
Smasher isn't even a premium in the first place
Only people that will cry are those ones who spend money on this game like it's their life or people that will quit because they seal-club in these tanks

strong hull
#

Why buff badger but not the tortoise

unique lake
#

The loading time of 12 seconds for D.W.2 is too long. Are you tearing off one of the loader's arms?

unique lake
exotic goblet
#

I personally think that the M48 Patton deserves a buff. At the moment it just gets outshined by the STB-1 completely. Both as hull down mediums, the STB-1 has more dpm, better gun handling, more speed, more gun depression and a harder to pen turret. Right now there is just no reason to choose the patton over the stb. The gun depression on the patton should be buffed to 12 so it has more than the stb. The speed should also be buffed to something like 52km/h.

drowsy plaza
#

I prefer Patton. Any large cal TD can smash the STB turret with HE - the Patton not as easily. But I’d go for another degree of Depression and better dispersion for it.

outer glen
#

Tier9 and tier8 armor
Wow BaLanSn't

drowsy plaza
#

5/1 doesn’t have HESH…

outer glen
#

Ik but at least add some armor on mk7 turret even cent1 have better turret than mk7

golden turret
livid carbon
exotic goblet
golden turret
#

How would they nerf the STB? The tanks that you need to go through to get it are absolute hell, but the tank is literally way too good

exotic goblet
golden turret
#

No I’m asking what would they nerf on the STB.
I think the reload time needs nerfing

leaden flare
#

So you can deal with the Heavys even less big brain 🧠
Patton is just horrible and so is M60
The turret is fairly weak too give it some Armor and it's should be decent enough imo

exotic goblet
full token
humble spear
tepid latch
#

140 is not competitive at all

drowsy plaza
#

@golden turret Absolutely no tier 9/10 med needs a nerf. Many could use buffs.

golden turret
#

The WZ-121 exists

quasi axle
#

wz-121 doesnt need a nerf

terse tinsel
#

the only nerf imo 121 should get is a camo nerf. cus its kinda built like heavy, with the armor and the big gun. - have u seen the camo value tho?

quasi axle
#

it doesn't have the armor of the 113 it doesnt need a nerf

golden turret
#

The 113 has the same front armor of 120mm but it’s more of an angle, so the effective armor on the 113 is more because of the wedge

drowsy plaza
#

The WZ-121 doesn’t have armor, unless you are in a M46 Patton…

#

Then you cry

safe rapids
#

Yeah M46 needs small turret buff just to make it a bit more troll but not reliable, and a penetration buff. I suggest 218>233 or around that. Every other T9 med is perfectly balanced, same with T10. Tier 7 meds are getting a large swath of buffs and some rebalancing so it’s really only some Tier 8 mediums that need attention.

fringe marsh
#

T110E4 needs a buff. Just got it, no point of playing it when you have tanks like the obj268 or T110E3

silent wigeon
#

E4 trades some of the armor for the turret that E3 doesn’t have. Which is a double edge sword.

drowsy plaza
#

E4 trades everything for useless half turning turret, I mean when you make a fake tank, why not remove some of the restrictions it has to balance it when it was actually decent when released in 1.7.

sharp saddle
#

Even with the turret it is super easy to get around an E4 anyway

drowsy plaza
#

Or HE the cupola and kill Crew

sharp saddle
#

That’s what I sometimes do with an E3.
Was in a Chieftain, E3 went super aggressive by going mid on Normandy. His cupola was sticking out like a sore thumb. Kept throwing HESH and splashing the roof for ~200 and kept injuring his crew. He couldn’t see me at all pretty much, just safely shooting him and he couldn’t shoot back. Ended with the poor E3 having a dead loader and driver for 90 seconds

vital basalt
#

E4 is basically E100 with better gun but it trades that gun with much less armor and ~1k less hp

drowsy plaza
#

It used to be fantastic. Back in the 1.7 to 2.7 maybe even up to 3.8 days.

#

‘Best tier X “heavy” tank’

#

Now 🤮

#

It needed super consumables not the E3

remote oriole
#

I can’t understand the criticism. Yes, it’s not the greatest tank around but it’s definitely not terrible. Basically the gun is a big redeeming factor and the rest is just positioning. I would even go as far as calling it good as long as you know where you need to be and when

drowsy plaza
#

The Heavy HP buff made it more reasonable to play the E100 or Vk72 IMHO. You sacrifice pen (and not very relevant decrease when talking about only 367 CS HEAT in the Germans) some DPM and dispersion for a huge Hp pool and better armor.

remote oriole
#

The pen difference is very relevant because you can keep shooting AP when the heavies have to start shooting HEAT which results in a substantial dpm difference. But I’m not really interested in comparing the E4 one vs one with German superheavies because they play differently.

The E4 is not meant to tank shots but to damage tanks that attempt to block shots. Thanks to the alpha you have some flexibility against mediums and lights as well, but you need to know where the enemy comes from at all time. Admittedly, the German superheavies can fit more roles and are generally stronger but that in itself doesn’t make the E4 bad, let alone horrible

drowsy plaza
#

Maybe horrible is the wrong word. But it offers nothing over the E3, as the E3 gets mad speed boost, more depression, and better gun stats for dispersion and aim time.

remote oriole
#

Well, it does offer a turret which helps with peeking around corners (which is by the way what I’d mainly be doing with the tank)

dull mortar
#

Panther 8,8 180mm upper plate armor, Panther II 210mm upper plate armor why?

full token
#

Why not

autumn zodiac
#

I wouldn't consider 258 and 290 that big a difference, at about 260 you can pen everything, 290 just offers slightly more options. In pen, it's fairly irrelevant

wicked quest
drowsy plaza
#

No peeky in American tanks. Bad things happen to them.

stray verge
#

The E4s armor would be fine if it was able to hulldown, but the E4 only has 6 degrees of GD.

You know how well the E5s armor works in a town setting, now imagine that but weaker cheeks, bigger turret ring thats also weaker, and a bigger weaker cupola

E4 can still snipe and have no issues, but camping is map dependent, and there are other TDs with better handling, camo, and DPM with the same alpha

remote oriole
# wicked quest Nah if the turret was an advantage E4 wouldn’t be struggling as much it’s weaker...

It's not pro strat, but it's simply the easiest thing to do to do well in it so it's naturally the first thing to suggest to those who seemingly have an issue with the tank.

Like I said, I neither share your concerns nor issues because I take the liberty to pick which fights I get into by positioning myself accordingly. No tank class likes facing heavies, and why the E4 out of all tanks should suddenly feel comfortable doing so is beyond me. It's not like that tank was about being a heavy like ever - it has always been a damage dealer and that hasn't changed. Also, another 'pro strat recommend' is to preposition your tank and drive out slowly to avoid bloom. Enjoy!

wicked quest
#

Aka “get lucky teams and enemies will allow you get into said positions” idk how fighting heavies to you in E4 is most comfortable but again this sounds like all personal opinion rather than fact on E4 being bad

remote oriole
#

It's a mix of personal opinion and 'facts', whatever that means to you.

As a matter of 'fact', tanks do better or worse according to your playstyle. To put it bluntly, if you do bad in the E4 that's because you're bad in the E4 and not because the tank is bad. It's as simple as that.

Why? Because the E4 is quite simply alright. If you look at performance stats it is by every measure of the word average. And this is not by chance, no, all the 'weaknesses' you name and (sorry for being so direct) overstate are simply adding to the well-balanced package of the tank. You can do good in it, and you will do good in it if you don't try to force it into the role of the E 100 or E3 and take your time to understand how the E4 has to be played. Yes, I say this is a you problem!

And can I just ask why you would compare a tank to op or at very least strong tanks? Seriously, who is surprised that an average TD loses out against the most op td? I don't understand this criticism and consider it unjustified. All I see is people who refuse to understand a tank and people who measure all tanks by the best in class

wicked quest
#

I mean after playing it enough and getting upto 63% on it after 600 battles I reallly don’t think it’s a me problem and cobbling an essay just to prove or attempt on E4 not being bad shows how bad it is sure E4 is average but average for tier 10 TDs is both a high and thin line as it has nothing going for it 113 atleast has RA and super consumables grille with spall liner and reticle hell even 268 is more favored than it
And I wanna say I never compared it to anything until now so idk where that came from but wow it’s almost like E4 absolutely gets stomped by 263s grilles 4005s.

That’s just me being bitter I understand completely the E4 is acceptable average and is the example of a balanced tank it is my most hated one I have driven and can perform well but I’d rather have it be better in this current meta

remote oriole
#

I'd say that my wording was poor calling it a you problem. What I mean to say is that not every tank fits everyone's preferred playstyle, and especially tanks like the E4 that require very specific playstyles are understandably unpopular among many players.

Call me crazy but I think that awkward combination of irritating weaknesses and seemingly pointless strengths that results in the need for a very specific playstyle is actually what makes this tank both unique and fun to play - if it works. And that's pretty much a hit or miss depending on the individual player.

But that's not that bad. Nobody has to like every tank in this game, and I know I have hate-relationships with enough tanks. There are enough others to play anyways

wicked quest
#

I agree with that there is a weird sense of challenge that gives the E4 this sense of fun slugging with it in honesty if the hull traverse wasn’t as slow and the turret I would consider driving it more

scenic void
#

Give SU130PM and/or Skorpion G spall liner.

twin egret
exotic goblet
twin egret
quasi axle
#

bruh moment.

drowsy plaza
#

There are small enough differences to make playing both the M60 and the M48 enjoyable, at least to me.

jagged crescent
#

People out here trying to defend the E4 like it’s not just an e100 with 1k less hp

real bison
misty herald
#

Reduce amx 50B turret armor and body
And make emil series more thicc

nocturne mauve
#

About heavies in the matchmaking, how is it fair when my team has 2 tier 7 heavies and the enemy has like 3 tier 8 heavies. There should be the same amount of heavies per team with the same tier

gleaming apexBOT
#

dynoSuccess eeeee#5769 was muted

#

dynoSuccess LieutenantLoco#8774 was muted

#

dynoSuccess Happy Camper#7101 was muted

drowsy plaza
#

@nocturne mauve why? If you are down heavies tiers You then would have a mobility advantage in tiers so they can roll through the red mobility easily and you can crush the heavies on red. It it’s like +/-2 when you had a lot of matches like this. Red: 5x Tier X, 2x Tier 9 Green 2x Tier 9, 5x Tier 8. Cookie cutter tank type balance in MM is awful and leads to stale play. My personal thought is they should remove it entirely. Sure you could get 7 Light versus 7 TD and other odd combos - but it makes for a varied game.

nocturne mauve
#

Because they have way too much HP compared to your team

boreal crag
#

oh please yes, do it, i wanna fight off a team full of smashers and annihis with my team being AMX M4s, 13s and T71s, sounds like a completely fun and varied game

dry perch
#

buff rhm speed

leaden flare
#

Heavys are just insanely overly favoured in Blitz
T7 heavys get more DPM than T8 meds, for what reason ?
They buffed heavy HP so battles last longer but why didn't they just nerf Thier dpm

nocturne mauve
#

But having battles last long is annoying because wohb is a mobile game meaning it’s supposed to be faster paced

drowsy plaza
#

If tank type matching was removed - it would force much better balance between the types.

quasi axle
#

Which is good!

nocturne mauve
#

Nah it’d be horrible, want 7 super heavies fighting your whatever other class

supple scaffold
#

St emil need speed upgrate , m 5 yoh need reload ratio buff , maybe 19 sec ,

shut pulsar
supple scaffold
#

Its slower turret rotation, thats why cant be broken already and its not fast tank so with that dpm just with platoon you can do something... 23 sec? My god jadpanzer have 15 sec reload and around 800 dmg m 5 yoh 22 sec reload with 900 dmg max ? And i didnt count 3 shoot gun even, its worse gun ewer in tier 9

drowsy plaza
#

The M 5 Yoh is fine as is. The only buff one could justify is a tiny tad more mobility

#

The St Emil has been buffed three times since release and honestly it wasn’t even bad then, now it’s getting idiot proofed.

shut pulsar
drowsy plaza
#

The Yoh’s excel at dumping the damage - then hiding for a bit. The Emil II can stay in the fight with the auto reloader and has a better turret (frontally)

supple scaffold
#

M5 yoh need adpm buff, it doesnt make sense that its came in mm against tier 8. In tier 8 there is isu 152 with 600 dmg 12.12 sec. Which means even tier 8 td has better dpm than m5 yoh. 1200 in 22 sec.. it should be insane normally in hulldown position cause of dpm its suck .. and emil has to 30 km max speed cause other wise cant take position in true time so slow, and yea emil also against tier 8 meds and lights in the mm

drowsy plaza
#

@supple scaffold you’re missing the point on the role of the Yoh.

supple scaffold
#

I cant understand how in m6 yoh 3 shoot clip reloading in 12.86 sec and m5 yoh reloading 2 shoot clip in 27.47 sec or its 3 shoot clip reloading in 24 sec? Why its longer like a hell??? It makes it worse and week. In this case m6 yoh will be nerved.. yea i did t understand , explain pls??

drowsy plaza
#

The M 6 Yoh probably does need a nerf.

#

But 900 in 1.7 seconds is incredibly problematic for any one getting it. So you need to get penalized by reload. Stats above with both foods and CS used over vents for all

twin egret
#

Im guessing the three shell gun needs buff for the tier 9? Idk

drowsy plaza
#

@twin egret Plus the 120mm gun has better turret armor than the 105mm…

#

The 105 gets better handling and pen - but not enough to make up for the lack of burst damage and additional exposure - IMHO

distant river
# twin egret Im guessing the three shell gun needs buff for the tier 9? Idk

The three shell is basically obsolete on the M5 because of its awful dpm, and the most noticeable difference between the M5 and the M6 is the depression and traverse. The dpm doesn't really mean much because you don't take the yohs for dpm at all. The M6 could probably do with an intraclip nerf to be just over 2 seconds because rn most people don't even react in 1.7 seconds. The M5 could do with the same, and then a bit of an armour nerf.

dense walrus
#

Read pinned

nimble zodiac
#

I think it's funny how they try to turn it into a balance discussion

unique scaffold
#

I have a question: how can a kv 2 HE-pen my spaced armor on my gargoyle? This doesnt looks to make sense to me

meager spruce
#

you probably just got oneshot with AP

drowsy plaza
#

Spaced Armor only reduces HE Pen - it doesn’t make it not pen.

#

Also it has gaps

#

Depending where you where hit.

#

There is no safe area from a KV-2 it it aims at you.

golden turret
#

The whole role of the entire Yoh line is to be support tanks for a flank that is failing. You can scare people into backing up and hiding so you can pass.

The ISU is a completely different tank and has a completely different role. It may have a pretty good gun but it sacrifices a lot for it. Gun handling, gun depression, dispersion, a little bit of mobility and armor (It has troll armor but it doesn’t count)

nimble zodiac
quasi axle
# drowsy plaza

that's not the spaced armor, that's the little bar at the top that's not spaced

drowsy plaza
#

@nimble zodiac my bad. I meant it can still cause splash damage after hitting spaced armor.

#

@quasi axle I know. My point to him was it probably didn’t hit the spaced armor.

drowsy plaza
#

I took one right here when I was ace chasing the Gargoyle- full health to no health. Unlikely shot as jockeying and trying to bait him - but skadoosh RNG said 👎

worn compass
#

The hatch on the gargoyle is a lot bigger than any other pz 4 variants but is stronger to counter its big hatch

scenic void
#

I think the IS/IS2 1945/Pravda SP should have a 150-200 HP buff.

Tier 7 heavies should not have less health than a tier 6 heavy.

Except Smasher, leave it as it is.

full token
#

The tog you mean?

rare sleet
#

Have you seen the absolute size of that TOG lad. I don’t think it has enough hit points for it’s huge size rivalling even the likes of the Royal Navy

twin egret
nimble zodiac
unique scaffold
unique scaffold
# drowsy plaza

I got hit in the middle of the spaced side armor near the Front track.i always look where the shoot hit

meager spruce
#

May you perhaps post the replay?

drowsy plaza
#

@unique scaffold load the replay to WoT Inspector - shell tracer marks in game aren’t necessarily accurate

unique scaffold
#

How is this no damage???????

meager spruce
#

congratulations on discovering the spaced armor of the Sheridan

sharp saddle
#

You hit the very top part of the armour. All that is up there is spaced armour, the tank hull itself is actually a little below where your shell hit.

drowsy plaza
#

The in game hitskin for the Sheridan lies like a rug…

nimble zodiac
#

I hope that's something they fix in 8.1 now

drowsy plaza
#

The current hit box in game doesn’t include the floatation kit - which is installed in game with the trim vane down. So what looks like a shot into the side is just passing through the canvass floatation skirt.

prisma jetty
#

Hehehehe gotta love the fastest heavy tank in the game

drowsy plaza
#

@nimble zodiac Frankly I don’t. Anyone playing in tier X should have a good idea of the tanks they face and where to shoot.

proven river
#

the smasher is balanced and the indien panzer in broken,the game works like this

remote oriole
proven river
nimble zodiac
remote oriole
plush perch
#

i agree with Lux

winged barn
drowsy plaza
#

@remote oriole I’m not saying they can’t play. I’m simply saying that one should know something about the variables of the in game hit skin before one gets to X - and if they are annoyed by it, they could easily look it up.

#

I mean tier 5/6 hitskins for mantlets are all jacked up. One should have noticed that little bit of info during the progression

#

Frankly I always have espoused tier 8 and higher not having in game hit skins

sullen harness
drowsy plaza
#

@sullen harness why? Anyone can get to X with little effort. It took me less than 1k games in 2014, and I played like a bot then

#

WG will, nor should they, restrict tiers

#

I mean how can Unicums thrive without bots to farm.

real bison
#

^ wouldn’t be able to climb to 1.4k avg dmg and 55% if it weren’t for the bots

(and some help from the boys)

@nimble zodiac ye lol, all unicums are just the best of the worst

nimble zodiac
#

I like how this is all comparative, and if everyone was bad at the game, they would be in tier 10 first, only the best bad players

So skillset doesn't really matter does it?

sullen harness
#

why?.... really? thats funny.... 75% of the comments ive seen are complaints about how the game is being destroyed because to many non-experienced players are getting into the top tier w/o having the experience to actually compete. you know, youve raged im sure cuz sum idiot on yr team, or worse yet in ratings, & they obviously dont belong yet there they are camping with an IS7 or E100 lol just hiding behind a bush waiting for a tank to cross their line of sight lol. bad example but there are many scenarios one could justify not wanting someone with less than say... idk 5000 battles played b4 allowed into tier ten?

real bison
#

you must realise that any competent player can make it to tier X before 5k.

Plus, with 3 and 5x exp boosters, it’s way easier to get to tier X then ever before, back before discounts, back before boosters, it was a bit harder to get to tier X

If anything, you should blame the fact that research and purchase discounts and exp boosters exist, along with more free PA from clan missions make it easier to blaze through tank lines

nocturne mauve
#

The thing about exp boosters is that they aren’t optional and it’s so annoying

twin egret
#

🤔 imagine of ammunition was reworked, not just penetration, but also reload. Imagine having to re-reload to load a different shell

hearty steeple
#

Nah, too much wait time for a game where battles are usually over within 3 minutes (remaining additional time is usually clean up). Sure it won't affect fast reload tanks like russian meds much. At the same time severely nerf those that rely on several types of shells (usually HE or hesh) and clippers(autoloaders, autoreloaders). It would help regulate the use of various shells ig, make players think before actually rushing in. But the bigger question that should be asked is that is the instant shell change really broken to warrant such a change? If no, then why mess around with one of the fundamentals of blitz. I mean people clearly loved when the los rule was broken by atgms right

rotund glen
uneven narwhal
twin egret
teal crystal
#

buff AT 15A, give it the choice to mount AT-15s gun selections, I hate not being able to pen T8 Heavies no matter how carefully I aim even with prammo

or give it extra preferential matchmaking, T8s are cancer

last shadow
#

Welcome to
"playing a T7 tank"
Please enjoy your stay

teal crystal
# last shadow Welcome to ***"playing a T7 tank"*** Please enjoy your stay

yeah, just give AT 15A a buff so it can reck annihilator and smashers easier, gun handling is ok but when they slightly angle the gun is trash

specially with the speed of the tank I expect a better gun mounted on it, perhaps the 100mm that the challenger has at the cost of dpm but increased penetration and alpha

tender nexus
#

what the

#

yes....

remote oriole
twin egret
#

So a "Be skilled or Die" premise?

drowsy plaza
#

@uneven narwhal WoWSB forces a reload when changing shells and it’s a shorter time frame game.

#

@remote oriole at a certain point in the game, you need to remove the training wheels. @twin egret for the most part it is already ‘be skilled or Die’. There are 7 year vets that shoot HE at heavies and pullout sideways.

remote oriole
drowsy plaza
#

I had a 97k game ‘player’ pullout sideways in a Mk6 Chieftain and shoot HE at my Yoh turret face. He sat while I reloaded and he landed 3 hits for a total of 35dmg while I removed him from the game.

rare sleet
#

yeah i've seen players with 40k+ games and they average like 600 damage in tier 10

uneven narwhal
#

Although WoWSB is a completely different game
I don't know much about it so I can't comment much but I think the quick shell change ability is an important part of this game and would affect everyone
Not to mention that it won't be received very well

drowsy plaza
#

@remote oriole fair enough, but the hitskins aren’t even accurate depictions of the in game armor on many tanks.

#

When we tried the ‘dynamic hitskin’ in 5.0 Open Test it was a mess / maybe now for 8.1 WG finally has it sorted - but to me giving a player an inaccurate hitskin is just as bad or worse in some cases than giving none.

sand delta
#

Hi all any idea how many rating victories for Is6 😀

meager spruce
#

You need to get into diamond league to receive parts. Therefore the number of victories would vary significantly between players

twin egret
wispy galleon
#

In the end did the amx 120 50 tier X have been up ?

stiff edge
#

wat

exotic goblet
wispy galleon
#

Yeah the good name is the amx 50 b the tier x french heavy, some youtubers made some videos about him being up is that true ?

quasi axle
#

no

plush perch
#

So no lttb nerf?

hearty steeple
#

Lttb is being nerfed

outer glen
#

-70 hp engine power smh

uneven narwhal
twin egret
#

It's just 70 smh

leaden flare
#

<@&481447501690568709>
Done thx

gleaming apexBOT
#

dynoSuccess scuadron3#6619 was banned

outer glen
#

Wg should buff centurion line series in terms of turret armor even cent1 got it still need another one like 200mm the mk5 have 254mm tho

teal crystal
#

so is AT 15A just going to be powercreeped?
give it the same gun selections as AT 15 just tone down a little DpM

highly suggest you play it in the current meta, AT 15 does a good job with deleting OBJ 252U and E 75 TS

teal crystal
#

AT 15A, RIP here lies a good destroyer that was able to bully every tank pre heavy overhaul

now it just shoots peas and bounces prammo off a tiger II frontally, you can't flank in such a slow destroyer

distant river
#

If you are going to try comparing it to a tier higher heavy known for its very nice armour (a stupid idea in the first place) then maybe try getting it right lol

teal crystal
dense walrus
#

Not using APCR just to prove a point = 🤡

quasi axle
#

Apcr isn't pay to win you can buy it with credits, if you spam apcr that's dumb you should be using it only if you can't pen

exotic goblet
distant river
# teal crystal spamming APCR = pay to win = no credits post match and who runs calibrated with...

complains about pen in a stupid scenario
Refuses to use prammo and CS to fix what you are complaining about (even if it is a stupidly over the top scenario it can still be fixed)
200iq.png

(Also prammo isn't pay to win at all everyone can use it, and if you are crying about losing credits then boy do you need to get a different mindset)

I think your issue comes from trying to take on a heavy a tier higher known for its very nice armour, not from the tank. Sit back and farm a little more and it's a good tank from what I've seen.

remote oriole
#

I’d just shoot the cupola while I’m contemplating why I chose to frontally engage a Tiger II, but I’ll never know because it’ll kill me before I finish the thought

distant river
#

ACKHUTUALLY if the tiger uses prammo on every shot and the AT pens every shot with AP then the AT will actually win, and the AT only needs to bounce one of the Tigers shots to win if the AT uses all prammo, so you have plenty of time to think :)

nimble zodiac
#

Imagine fighting the most all around armored higher tier heavy, without using prammo, to prove a point about powercreep. At least use a tier 7 to show how bad AT 15A is in tier 7

remote oriole
#

Is it though?

I’m sorry but I don’t need replays to be right

teal crystal
#

Why don't you share replays huh? bet none of you have touched the AT 15A because all you guys spam is OP heavies that can out traverse it --- edit: APCR is not cheap and for most f2p players they will not do it, if they do then they lose out on DpM, also Heavies can wiggle and hide weak spots more effectively and have better guns, the massive problem is the teams, no matter what I do by the time I get anywhere, everyone is either dead or camping opposite side of map

further edit: 183 is not the same at the AT line. @rare sleet
also the 183 is used for getting hard ons with large numbers

seems like everyone is missing the point, if tanks can out traverse, out gun and bounce all its shells, then just remove it from shop. the only buff I ask for it is a change on the gun so it can stay competetitive

final meteor
#

The AT 15A is a balanced tank and you only lose money if you miss. Besides who plays the tank that much

sly wasp
#

I thought the AT 15A's decent for me, usually playing AT tanks in tier 7 and 8 can prove harder due to the fact that those tiers are flooded with p2w monsters, and almost every tank can outflank an AT in the first place so I usually just hide behind my team to dish out DPM

edit: also isn't it a running acceptance that a lot of tanks can't pen the frontal of tiger II's even with prammo?

rare sleet
nimble zodiac
#

I mean AT 15A could pen Tiger II’s cupola with standard rounds, no? So much for a p2w argument when literally anyone with some credits can get prammo

drowsy plaza
#

Imagine thinking a tier 7 should win a frontal fight against a tier 8 heavy.

teal crystal
sly wasp
#

I thought the main factor about AT tanks among other TDs is their overwhelming DPM aside from their armor (which kinda butters down to just the DPM in general in later tiers due to bigger guns). The most I can do when playing an AT coming across a tier 8 heavy is to cross my fingers and hope they don't single me out since I know I won't win whatsoever

winged barn
drowsy plaza
#

@teal crystal you can pen a Tiger 2 cupola with AP. But frankly if it’s a 1:1 you’re in trouble

rare sleet
#

171mm of pen isn't even that bad

nimble zodiac
#

Is the 3.4k DPM not appreciable enough?
Also fun fact: Same caliber as BP with 40 more alpha

Maybe if AT 15A had more HP 👀
Like most heavily armored TDs probably should since the heavy HP sticks

final meteor
remote oriole
teal crystal
#

ok, ok, better alternative since you guys can't understand me:

Preferential Matchmaking so it never sees Tier VIIIs? is that hard to code or argue against?

edit: an average player can't do much against T8s in that thing anyway

further edit: you guys can't be happy with a simple fix? also I mentioned change the gun or give it a variety with slightly worse dpm, would be cool for an OG tank to do this, but you guys pull theoritical scenarios of unfairness, T7 that stays in T7 to torment Smasher, Annihilator and Lycan? doesn't sound bad to me

dense walrus
#

I thought you said better

nimble zodiac
# teal crystal ok, ok, better alternative since you guys can't understand me: Preferential Mat...

It should not be changed, that's the issue.
It has loads of DPM with a nice alpha for it, a favorable armor profile against tier 7s, and a sufficient amount of maneuverability given that armor profile

It shouldn't be buffed because it can't fight a strong tier 8 frontally and win. (If it nails down Tiger II's cupola, the Tiger II would win, but with only 100 HP)

Preferential matchmaking should not be a balance factor, a tank must be put in its tier, though it's an understandably badly balanced tier AT 15A sits in.

A tier [a] should not easily win against a tier [a + 1], that's the concept of tiers, a general "power" level of a tank versus others

So yes, preferential matchmaking isn't hard to argue against =)

final meteor
# teal crystal ok, ok, better alternative since you guys can't understand me: Preferential Mat...

That argument is stupid for several reasons. It’s gonna upset the balance of mm because everyone is gonna play it since it doesn’t go up against T8 and T6 is gonna become the most unfun tier to play in. Also yes it prob is hard to code that in. You’re gonna have to deal with fighting tanks you’re outmatched with sometimes T6 tanks have to fight the anni and smasher sometimes but that’s just the game. If that happened the fix mm movement will become relevant

winged barn
#

So just a question.

What are you supper do as a tier 6 against this?

Preferential matchmaking= clapping tier 6s every match.
Would you then come back here to cry about not being able to do anything against it? Because if it had guaranteed top tier I can definitely say it would be spammed.

Why can't you just flank the tiger?
Looks to me like you already know your solution to your problem

teal crystal
# winged barn So just a question. What are you supper do as a tier 6 against this? Preferent...

I expect it to stay in t7, I don't see t6s having an issue with it if they can flank it which most likely happens anyway. Preferential matchmaking for it can save T7 from being dominated by pure Annihilator spammers and Lycan tryhards

and you are pretending like Vk 36.01H, ARL and AT-8 don't exist...

further change: you guys easily cherrypick ur statements, stick with one thing.

oh and did you know the new BP tank has 258mm of HEAT penetration? not much of an issue lol

guys... read my previous statement about the change in guns without the pref mm, just said give it a variety with worse dpm, solved.

wicked quest
#

That’s not how pref match making works just because a random TD gets the “mm” is not gonna save all of tier 7 from Anni spam

sly wasp
#

Isn't it a made point though that every tank should have its share of weaknesses to balance out what could seemingly be a perfect p2w tank Smashers and Annihilators aside? the AT 15A's got a great gun with incredibly handling for something that can pummel HP out of even unsuspecting heavies in such a short amount of time, dispersion and aiming are great, damage and reload are amazing, it'd be pretty unfair to give it the ability to punch through stronger armor as well considering how cranked its gun already is

nimble zodiac
#

"you guys easily cherrypick ur statements"
Proceeds to use the 2nd highest penetration in tier 6 as an argument for bad armor vs tier 6*

A simple solution is not always a good one

DPM isn't even the issue anymore, it shouldn't brawl out higher tier heavies anyways

Edit: Nobody cares about broken tier 4 balance anymore

final meteor
#

You’re wanting too much from a ok tank. The same argument can be said of the KV 2 it’s gun is ok at tier 6, great against t5, and does absolutely terrible when fighting t7 heavies and any slightly armored tank. If one tank gets special treatment the mm will actually become ruined simply because it’s harder to fight heavies of a higher tier @teal crystal do you see anyone playing tier 4 that often. You play the tank once a year congrats

teal crystal
# final meteor You’re wanting too much from a ok tank. The same argument can be said of the KV ...

Pz b2 has preferential matchmaking, I don't see anyone crying about it...

yes, when I collect the birthday on it

@AnUnknownThing#2494, that tank has improved engine boost and a high burst damage gun, too unbalanced

oh oh, and it even has a higher and better armor profile than some heavies in its tier

next you are going to say Annihilator isn't OP and it has more mobility, flank any tank you want and with the next barrage you win, so much skill involved when no one has reflexes or traverse to react to a .99 intraclip 660 damage dump

sigh and facepalm you guys clearly lack IQ to understand me, best to end it here

ocean folio
#

Can someone please explain to me why the Sheridan does less damage with a 152mm gun than a 150mm gun? And why the HE damage is almost 300 less than a 150mm gun? I don't see how a tank with comparable DPM and penetration numbers to a tier 8 can compete at tier 10, on top of it having horrible dispersion and armor.

frail silo
wicked quest
winged barn
#

Sick armor profile my dude

twin egret
ocean folio
# wicked quest Sheridan is HE proof and has AP shell velocity with the HE , along with highest...

I don't know what you're talking about, I've HE'd plenty of Sheridans. HE velocity doesn't matter too much since you aren't exactly sniping with this thing, and if you are then you'll miss 90% of your shots because it's one of the most inaccurate guns in the game. I've also never seen a significant increase in module damage when playing Sheridan vs other tanks. Honestly the tank would be balanced if they just made the damage normal and didn't unnecessarily nerf it. Right now it has no armor, good mobility, horrible gun.

quasi axle
#

I wouldn't say the gun is horrible, the point of the sheridan is to outtrade and be good at hit and run
I personally think a buff to the sheridan wouldn't be game breaking or whatever but it doesn't necessarily need it

leaden flare
#

AT 15a is probably a good clubbing tank if you have a decent clue how to play
it has like what 3,4k DPM ? You can spam prammo and still out dpm TDs at T8 lol

@๏ 『Yangire』( ͡° ͜ʖ ͡°)#0876 I have 10 million to burn through and oh boi I do spam prammo at everything that needs it and oh boi I play tanks like cent 7/1 with basically hesh only and I still earn credits

drowsy plaza
#

@teal crystal To be clear IT IS A YOU PROBLEM

gleaming apexBOT
#

dynoSuccess ๏ 『Yangire』( ͡° ͜ʖ ͡°)#0876 has been warned.

full token
#

So hard to earn credits that WG is nerfing credit output from crates for older players

leaden flare
#

His name fits pretty well he isn't just a clown but an entire Circus😂

Its a premium it easily earns credits even while shooting prammo😂

drowsy plaza
#

I have 400M some odd credits and 458 full equipped tanks in my garage. Credit issues are due to playing out past ones headlights

quasi axle
#

I've found shooting prammo usually doesn't lead to credit losses unless you don't have pa

gleaming apexBOT
#

dynoSuccess ๏ 『Yangire』( ͡° ͜ʖ ͡°)#0876 was muted

twin egret
versed tide
#

just dont ping them simple

twin egret
#

There are no problems that's why no one pings Wargaming 🙂

exotic goblet
# teal crystal Pz b2 has preferential matchmaking, I don't see anyone crying about it... yes, ...

there are far more players playing at15a than pzb2, and tier 6, 7 is way more competitive than tier 3, 4. I don't want to see red tomatoes everywhere when i want to have fun in my cromwell b.

As a f2p player myself, I load 3:2:1 usually for ammo and when coming up against a heavy that i can't pen i wouldn't hesitate for a second to switch to prammo and pen. Not using prammo on something that you can't pen is just selfish and hurts the team while it might save u some credits.

Love how u think everyone else has problems understanding u and lack IQ while ur probably the one posting bs here. Yep, ur name says it all, ur not the clown, but the entire circus

golden turret
#

I have an idea. Smasher with a 122 with an 8 second reload. 400 damage. Sound good?

nimble zodiac
#

No. 3000 DPM would actually be just worse than what it has rn

exotic goblet
#

not good enough, i suggest a new tier x premium called the "T - smashillator 252u medium":

1000mm armour front, side and rear
85km/h top speed, 40 reverse and 70 traverse
1 sec aim time and 0.200 dispersion.
500: 700: 200 pen
1000 alpha with 5 sec reload
20 degrees gun depression

sound good?

thick rover
#

ha ha ha ha.

unique scaffold
#

personaly i hate autoreloaders / auto loaders - interclip tanks beacuse is easy play with them as single shot tanks --- you take burst (full or 2/3) and you no even hunt him --- many time this burst tanks are now armor what is more problem and WG no give solution for defend them and all strugle ! stop burst tanks !!

sharp saddle
#

Honestly if you are not enjoying the game, you should consider taking a break from playing.
All you do is complain about something and go on a rant every other day.

uneven narwhal
#

No it's fun to solve this dude's riddles

drowsy plaza
#

@unique scaffold can you give specific examples of tanks with autoloaders or autoreloaders that you feel are imbalanced?

stiff edge
#

I feel like he got clipped by t57s/yohs a few times too often

full token
#

Might be the Yoh he complains about, because the T57 etc give more time to react

winged barn
#

I can understand the yoh.
It hits like a truck and then hides. What can you really even do against that?

remote oriole
#

Especially the fact that autoloaders and autoreloaders get good armour now so it’s harder to damage them while they clip you. Bad balancing

golden turret
#

Autoloaders and auto reloaders shot get less damage per shot since they have a clip. There’s no way the standard B should just be able to do the same damage as Leo pta and have an autoreloader at the same time.

quasi axle
#

cough less dpm

rare sleet
golden turret
#

Firstly what does that even mean, second, it’s not an issue, it’s just that they are really strong. Maybe they don’t have to nerf the damage but instead make the gun handling trash so they can’t just laser you down.

quasi axle
#

progetto gun handling moment

leaden flare
autumn zodiac
nocturne mauve
#

Revert heavy HP

real bison
nocturne mauve
#

Since when did that exist hahahaha

unique scaffold
#

how VK 100 p kill EMIL 1 ? armor is usless , speed is usless and if i do 450 dmg emil give me 900 ! and if play map with hills is hard cover ! WG never say how counter this super tanks only nerf every 2-3 update later !! what is no good for game if want sell something what is no good for buy ! if be in game something no fair i never spend money in game ! only give game what give me --- hate /anger / and no fair fight !

leaden flare
#

today in ribbles riddles milanmrlian with his random tank complaints

real bison