#tank-balance-discussion
1 messages · Page 183 of 1
Le IS-8 buff time?
(Tortoise and T54E1 too while you’re at it)
its a med with heavy status imo the best tier 9 med and is only performing poorly statistically because most people dont play it on its strengths and rather think its a heavy
its my fav tier 9 tank and i think its ridiculously good
tort got a buff but t54e1 yeah it needs one and is8 use side armor
I want the Annihilator nerfed first. Really hard, nearly impossible to deal with it as a medium. It gets to move fast enough to keep up with mediums, and has a turret thatll turn fast enough to keep up with a light. All that while having the dpm to mow you down. Atleast a Smasher wont just turn like a medium/light... Sadly the Annihilator is the premium and not a collector
also you can HE the anni lower plate with su and Samsher when using cali but only if they angle just right and a smasher is a good counter to an anni because of alpha and tbh nerfing smasher is like nerfing the su both are similar but smasher has 1 HE pen higher and it has a turret but a longer reload
Its pennable, but its really hard to just circle it, and to add to that it has DPM, and it seems WG thought the gun stats wouldnt let it utilize that DPM so well, but its just such a bully against mediums who lack armor
Yes, but I don't see how you can deal with them when both of them focus you at the same time this Insta-Deleting you or leaving you a one shot
And Anni is just a joke
Take the already excellent Helsing, give it Armor, an extra shell, give it sheed boost and make it a heavy
nerf t22
Daily dose of "saying x beats y so y shouldn't be changed" is a terrible idea and doubly so when you use an equally stupid tank (smasher) to beat a stupid tank (annihilator)
Both need nerfs. I just think the Annihilator needs one first
smasher could get a massive mobility nerf and a gun nerf (probably penetration and reload)
@dense sluice Tortoise didnt got any buff for long a time. Only buff it got was for its stock gun which is obselete for its tier.
wg always make a unfair team
Correct. Sometimes you get the better team, sometimes you dont
did the fair team make the server overload?
Petition : Why does PZ Slf IVc only have 35° of gun elevation ?? It should have 90. WG, change that !
(Low fps due to too many tanks in one place)
lower effects
No need, it runs perfectly if ppl are not crowded, but that not the point, look at the team..
Buff everything but smasher and anni. Sense you won’t nerf them. Accelerated power creep
I agree with buffs in several tier 7 tech tree (and even in some premiums and collectors), the only problem will be balance the tier 7 with tier 6
If you're planning to buff everything to powercreep Anni and Smasher, even collectors and premiums will need buffs too. This may lead to anothher collateral effect: premiums buffed wrongly and a balanced premium like Rudy became op
So let's count all the problems
- Chain reaction: if you overbuff tier 7, then tier 6 will have problems; overbuff tier 6 and tier 5 will have problems and there is goes until tier 3 (because not much people care about tier 3 balance anyways)
- More op tanks by mistake: overbuff the wrong premium and boom, even Panther/M10 will be OP
- Much harder to do than simply nerfing 2 tanks
But if the powercreep is out only solution because WG is kinda greedy and don't like nerfing premiums, then I tottaly agree with this all. It's the price for the freedom in tier 7.
WG's gotta stop powercreeping, I don't wanna see the Cromwell deal 1,200 dmg per shot with 10,000 hp
Yes because if you keep powercreeping all the tanks (buff dpm...), the game are gonna be even faster with more 7-0, 7-1 in 2 minutes
WG need to nerf those tanks. They say that Annihilator is a pretty rare tank but everyone who can pay a little bit have it cuz you litteraly had to pay 11€ to have it.
They did admit later on in some discussion channel that it’s just because these are tanks people paid for. It’s a fair point but WG really did put themselves into that situation. They just decided to not tell the truth and instead tried to make up an excuse. Rn they could just nerf the Smasher because it’s a collector
I agree as their viewpoint as a company which is to make money
So naturally they need to offer certain advantages to people who pay
But this much of an advantage where it's game-breaking carries it a bit too far
any way to start a poll on wether or not mines should remain in T10?
There already was one
Fort despair spawns arent very equal, one spawn can see well into the ruins wall side and the other side cant. And the same side that can has more of a level surface before it and the other doesnt. Does it have more advantages on the other side of the map then the other?
Does that need any comments 😂
But then again
“Anni isn’t a problem we won’t nerf it”
“Hey remember the grille yeah we’re gonna buff that after years”
Is a DEV here
Grille needed a camo buff after firing not a Spall Liner and Reticle thing
Its wot blitz not world of camp
What's the point of lightly armored TDs if they can't sit in the back, unspotted?
To be aggressive and mobile while challenging to play?? 🤦♀️
toO mUcH woRk, i WiLl rAtHEr sIt iN sPawN
@fading magnet what is wrong with it?
Because why camp fairly when you can camp with 0.1 accuracy and a HE resistance buff
Are you guys not capable of updating the matchmaking? Cause this is starting to get annoying
why no E5 and IS-4 nerfs
It's random
Bringing ranked type matchmaking to regular would be a bad idea since with good players, every mistake you make will be costly
It'll just be like tournaments and it won't be fun
Just tryharding
Not saying to bring rating type battles over I’m saying for a update in general to the regular mm
Yeah I guess they could address general problems to make it feel better
I think the first one should be that the Max no of TDs should be reduced to 2
I've always seen that whenever there are 3 TDs, the game just turns into a campfest because the opponents are afraid to push or even poke
And prevent Double Annihilator and Double Smasher platoons
I find neither of those tanks to be op other than heat pen. I don’t find at least is4 over cooked. E5 maybe because of the super cons
not op
overcooked
Argument: Gravedigger is Overcooked
Evidence: The engine is literally a furnace, and expels fire
That’s basically what I’m talking about but the same goes with the number of lights/meds. If one team has 1 med just kill theirs and they’re left blind while you have more to begin with and keep slapping them.
Where i can find these informations? Like most battle? Or something other?
that's from blitzstars.com
-20% HE damage in consumable is too much. it doesn't make difference now really if you shoot someone with HE or AP..
As long as the smasher can one-shot it. Its fine.
For example: Jagtiger has 600 average damage on HE, and 460 on AP. 600:100=6*20=120. 600-120=480. 20 Damage difference?...
most meds gets 340 alpha with HE and 350 With AP lol,420 alpha heavies gets 400HE and 420AP,so now there is no point shooting HE other than doing module damage.
@versed tide Yes but that was the point,grille line sacrificed everything to gain that gun, camo value and speed at high tiers,and now they're basically have same armour as most of tanks and even better because if they shoot HE and hit tracks,its gonna do less than -200 damage,and even if they hit the gun,its gonna do 0 damage
Sort of the point of spall liner if you hadn’t noticed. @unique scaffold I said nothing about whether it was fair or not
It’s a light Td anyways you know your at risk of being HEd playing it that’s the point
There just trying to noob prove anything. And idrc
@fading magnet agreed. It's pretty lame when your whole team gets wiped out in less than 2 minutes and you get to take on 6 or 7 by yourself
That doesn’t even happen so often
Cheese
Your profil picture looks tasty
It needs some cheese tho
well idk other than an armor buff maybe an he pen buff
Super consumables don’t balance change my mind
god just remove the spall liner from grille and WT its just so stupid to give it to them
HE is just useless against them and the module dmg argument is just like the just dodge or block the missile argument back in the atgm days
just shot a grille with heavy FV hesh in the turret and didnt get a single crit module
its further removing any skill from the game since people now can just sit in the open get an HE pen and lose barely any HP
maybe give it a cooldown just like the one mad games perk so at least several hits in a row do normal dmg and punish you for beeing monke
They are going to lose hp anyways, and the module damage is still a thing if the gunner is dead or whatever, you are making them use one or two consumables that cant use for 40s, but yeah, they should give it reactive armor instead of spall liner IMO
Reactive doesn’t do anything against HE
reactive is an even dumber proposal
Grille needs traverse speed buff and engine power buff. Can also use camo rating buff.
But not spall liner
+1
Ever since the update the crew and modules break almost every shot received in the rhm. Its insane high chance far higher then it should be.
no but aktualy it works against all types of shells
ap, apcr, heat and he
When I HE reactive E5s they take full dmg
vindicator buff repost moment, 60 more HE damage and normalization of shells when
My bad then, i have never tested Reactive armor myself
@unique scaffold wuut
how does that makes sense weegee?
Reactive armor is a lifesaver sometimes
i find it pretty useless for me, and dumb when the enemy uses it and nobody shoot that guy for the duration of the consumable
So without the consumable they would do damage to you. With the consumable they dont do damage to you. Is that bad? And if they want to do damage to you with the consumable they do lower damage. If you do it right, you can then do damage to the enemy and either take no damage or take lower damage
its not bad, i just dont find it as usable as the speed boost or maybe adrenaline taking in consideration that i have them in my conqueror, also im not confident enough to use only one repair/med kit, thats why i go with two repair kits, and speed boost, but yeah, i dont see reactive armor that often, and when i see it, that happens
there was a certain thrill in driving the Grille while having the fear of losing 1000 hit points in a second or worse 2x that
sorta made it feel satisfying when your trying to avoid it
It’s good that some players don’t use spall liner. Id tell them to start using it so they play better, but I’d rather keep using HE on them for full damage 🙂
And I haven't met a single player not using it 😅
Removing it is the only thing I'd want them to do
The spall liner makes some tanks HE either a AP shell or makes them a worse AP shell for example:
BC with HE on a AVG roll does less then with AP
Kpz that already has a horrible HE alpha now has 480 HE alpha
I assumed it's a 25% reduction if it's 20% then the BC one might be false
I test one shot quite often. At worst I lose a tiny bit of damage but it’s worth knowing if I can spam HE or just stick with the standard ammo. Around 1 in 10 won’t have it on
The hellcat was overpowered before the buff, but it needs a nerf because the gun has too fast of a reload and the speed along with it makes it too hard to kill in tier 6. So please nerf the hellcat
i'll finish this and post excel sheet wee later
@full token they could be referring to 6 shells ammo buff
How was it OP before the buff? I don’t see how
It's an TD? So it's normal to be powerfull lol
Huh?
The hellcat is a TD lmao, even if it has a 360° turret
Buff IS-7 dispersion
Yas more heavy buffs
I think the grille just needs either gun depression over the front or a fully rotatable turret. Since the camo is stupidly bad it makes the tank not so flexible and extremely team/map dependent
Fully rotable turret
Cursed
The missile knows where it is...
Your forgot that l7s like the leo which get 350/400 you definitely dont want to shoot he
Smasher needs to be nerfed
Only one in that chart actually worth it is the big boy 152
Because
A splash radius for modules
B +>100 damage per shot
Read the description of the cons before saying that
yeah, i just came back and will finish it, it also lacks 100mm of top tier Soviet meds
@turbid smelt NATO 105mm guns are 400 HE Alpha except the E50M at 450, and Cent/4202 at 440.
huh, even mods forget the M48 👀
it has 440 HE alpha as well
someone should ping the devs and ask why the smasher hasn't been nerfed yet. sure we know its because of mOnEY but it'd satisfactory to hear them say it. or at least have them come up with some lame excuse
Lmao. 5.5 literally nerfed all low tier premiums.
Probably only because it didn’t make them as much money as the higher tier premiums
entire list of all the unique top guns from tier 7 to 10
xd there are 59 unique guns based of damage on their standard shell and HE shell from tier 7 to 10
here are screenies who can't run this file
https://cdn.discordapp.com/attachments/773164511909773314/825769076092829716/unknown.png
https://cdn.discordapp.com/attachments/773164511909773314/825769422584545330/unknown.png
https://cdn.discordapp.com/attachments/773164511909773314/825769616205938788/unknown.png
https://cdn.discordapp.com/attachments/773164511909773314/825769727393267722/unknown.png
@Frostbite#7267 over here
here is same thing but from phone and in one piece
The hero we didn't ask for, but needed nevertheless
I was expecting to see BL-10 on the list, but it's too obvious to put there, it's more than a yes
Further proof of how epic the wz-111 1g ft is
@mental pasture list would have been super long if I made it as per name of guns
@distant dew yea, I was kinda surprised it gets quite a punch for its HE
Pretty much dont use he on a tank running spall liner unless you have a 150mm+ gun with 960 he
Although you might as well try to see if they are running it because so many grille line users just forgot about spall liner
yea, i first test if shell was of any use, then switch if it was worthless
I think t54 mod. 1 need buff because it's very slow
@jolly mulch well, it's armor simply ignores shells from tier 7 and 8, so the slowness is worth
Tier 9 armor is worth it. If you want a faster tank go get the tech tree T-44 or the T-44-85 next time it’s in store
but better acceleration would be appropriate
I disagree, it's speed is enough for what it does, if it needs a buff then it would be a gun buff
Use equipment & get your crew 100%
I'm not sure if im the minority or the reverse, but imo spall liner shoudln't be on the grille line. They are paper and are supposed to be punished for mistakes, and now they barely get punished by anything lower than a 150mm gun.
I agree, gun buff would be great
Its a premium. Already has 100% crew
U right u right
i'd say mobility if fine for that amount of armour except 1 thing,its roof armour,i know it may sound irrelevant thing but no.Its roof is only 15mm so everything can overmatch it and because the tank is so low profile,everything can see the roof
thanks for this!
Its turret isn't that good all the mod 1 has is the hull armor and traverses combined with a decent alpha gun. That's the only strengths of the tank
Its turret only works against the meds you should be brawling
Tanks with hesh do extra dmg most of the time
They average the roll said on the stats. It doesnt matter that its hesh
The damage RNG works like normal for every shell, at least in penetration
Not to sound toxic, but when the hell is the bloody SMASHER going to be nerfed?! I just got ONE-SHOTTED in my T23E3 by one!!! Wargaming, do us a favor and please stop ignoring these pleas for the dastardly thing to get a smack with the nerf bat! It’s getting really bloody annoying.
Not until they want to lose out on how well the Smasher can sell
i feel like spaced armor on dracula is a bit unnecessary
SU-152 can do the same, don't be mad ;)
At be it the smasher has a turret with better dispersion values with the same aim time and with more HP
Is it possible to buff the tvp vtu armor cause literally you get destroyed so quickly that it feels like you were just afk the whole match and couldn’t do anything to help the team
I think it’s supposed to have bad armour, but some gun depression would make it more competitive
Su can't shoot out of its butt
That would be comedy if it could go full bromwell though
Legit about everything with the tvp vtu is bad the only thing that ain’t is the dmg per shot which is decent and the max speed but not the acceleration
tvp also has the best pen of any medium tank at tier 8 so
What's the pen on it?
225-285
:D
That's good tbh, prammo pen is better than the 20pdr on the Cent, around 246(?) I think.
Standard is just one millimetre behind it, not much of a difference.
It also got the dispersion but still won’t save you when you get rekt right off the bat even with the right right equipment it still bad tho
@bold dagger over here
thx
Sta1 heat might be better
progetto 46 apcr pen
sta heat is 275, tvp apcr is 285 without any equipment
Buff armor on FV215B line
I think the foch needs to be balanced out. Lower the dpm for better gun statistics. The guns obnoxiously annoying to use and isn’t reliable what so ever. Maybe put the overall clip reload to 14-16second reload then add a slight dispersion buff. Idk lol
the only thing it needs is some gun depression, like 2 degrees more
and maybe better dpm
sure ig? I was thinking more like the guns tbh, such as reload on the FV215b
The guns are fine, i just thought that the armor is just none existent
FV already has a good junk of armor, not the best, but you can make it work. Also, the gun has fantastic dpm, the dispersion etc is necessary to not make it too strong. To me, it is a well balanced tank.
Fv is fine,problem is Caervernon and Conqueror,both has great gun,meh/badish mobiliy and basically 0 armour,like Conq has 51mm side armour in tier 9 lol
The line is already full of good guns.
FV215b does not need a reload buff
FV 215b has less HP then T9 heavy tanks
the armor profile isnt exactly good
rear turreted with semi good gun depression but you cant sidescrape and the front plate may be troll but isnt excatly good either, if someone uses prammo its an easy pen since you cant angle it without getting penned in your track
every 2nd or 3rd shot sets u on fire because your engine and fuel tank are in the front
is the Grille 15 worth the Grind ?
Probably not really, but Waffle is good and worth this grind
waffle is. grille's decent too but not as good. overall i'd say yes
ah k thx ya guys : )
@unique scaffold just like most tier 8 tech tree meds.
Who got the idea of buffing an already good tree even more, talkin about the grille 15 tree
No, even through the buff it’s not a good tank. The entire line is amazing until you hit the grille and it’s just disappointing
Wt is the only decent tank in that line.
Borsig can be fun too. A 15cm in tier 8 with turret
Line is decent but t10 is bit disappointing from t9
How the hell line is decent? Wt is literally only good tank in that line. Grille is mediocre, St emil is pure garbage, Rhm is below average.
RHM is good, Sturer Emil is average, WT is pretty OP, and grille is actually just mediocre
Yeah check the overall winrate and damage and tell me how rhm is good. It needs buff along with rest of the tier 8 tds. Rhm was good, not anymore.
St emil has one of the worst relative w8 in tier7. It doesnt even need explanation.
You mean to tell me a fully Turreted 15cm TD in tier 8 with high camo rating is performing poorly among higher Players that have the ability to play frontlines with it even though it shouldn't?
As you can see RHM is performing in a place that doesn't need help
lol look at the tds after rhm in that list
RHM was perfectly well balanced
There was nothing wrong with it
You have to keep in mind the heavies right now are way over cooked so there are very few things on that graph that actually represent how things should appear aside from a fair amount of meds, some TDs, and some if the lights
The aim consumable actually fixes all problem rhm had ... Beeing insanely inaccurate
Are you blind? Rhm literally performing worse then almost all heavies, lights and half of the meds. Despite having a 150 cm gun, it even has garbage overall damage.
The heavy tanks are all way over buffed, I'm not sure why you are comparing the two
Do u have the RHM ?
I think it's time to show the Brit tanks some love
Centurion 1 and Charioteer are the only tier 8s Brits that need help, Charioteer is horribly inaccurate and accompanied by mediocre DPM.
Centurion is pretty obvious what's going on there
AMX AC 48 really needs some help, as does T28 proto
I will take either of those LOOONNNNGG before I touch the t28
And the caernavon is doing fine.
Caenarvon is also not doing well
Because heavies are not going to nerfed and balance has to done around overbuffed heavies. Thats why.
Then that just makes a feedback loop. Buffing and buffing and buffing lmao.
^^^^
Oof if they wanna buff the Charioteer they have to be very careful. Its a big light with Hesh gun so cranking even one factor like accurate up to much will result in another OP tier8
Tru tru
I’d say the Caer is doing fine. As said above, it’s just gotten not a lot of attention from power creep and buffs from other t8 tanks
175 hesh is suprisingly useless, and if you choose cali over Rammer that costs a lot of DPM on chance
It just needs a touch more accuracy
175mm hesh isn't useless even at t10 my 120mm hesh is really useful
The tank just can't utilize it very well due to its weak Armor, turning speed and so on
For me it would be either turret rotation and traverse or the accuracy buff
That's what I'm referring to, it generally has to engage at long distances which makes you need to question if it's worth the risk, especially when spaced armor becomes much more prevalent in tier 8 and 9 battles
I've been frontlining in it when I had it but then again my performances wasn't exactly what I consider good
2,3k isnt the amount I wanted to have in a pre nerf chari
i just returned to tier 7 after a very long time to grind a panther 1 and the Annihilator problem is 20 times worse than i thought
the 44% Annihilator player kill half my team in such a short amount of time my 2400 DPM cant keep up
Wargaming for the love of god nerf the damn tank its 10$ everyone is still spamming it months after you sold it for practically nothing
I agree
y i take LOZA,take EAGLE and no play because tier 7 (anni,smasher) are broken and yes i never spend money (thx GOD - was wise decision), becuase you never know what is right and no ! WG are usless company who think all players come to spend money because some tanks are better of all way !! and i never play more as 5 tier as WG no balance this 2 monsters - and i be wait even 5 years ! (annihilator - smasher need nerf - if WG want or no want )
Those days I've been playing T6 a lot and for some reason, most of my battles were in top tier (I'm not complaining, continue it, I'm liking), so I didn't see a lot of Anni/Smasher in tier 6.... meanwhile in tier 7...
@unique scaffold I'll recommend you to becareful about what you send me in your DM, I've got prints. Also, I wonder why you choose to blame me in my DM instead of send here in the chat.
Have a good afternoon 🙃
i have barely any problems playing any tier even if they have smashers or smth else just play smart
i dont disagree with them beeing too strong
@winged barn dude i literally said that they are OP im on the side of the people that want it nerfed and still if you play good youll get good amount of wins im just saying you cant blame a tank all the time for you beeing a monke
I dont mind tier 7 unless im in a light/medium and have to face an Annihilator. The Smasher is annoying but its killable. I just focus it down first. The Annihilator is worse. Even the noobs can do well in it. and those are more common and run in platoons, so two of them is a pain to kill with a medium/light
@winged barn Theyre OP but EU has many noobs and its not too bad to face them. Just a big issue when someone decent is running them. But the noobs can run the Annihilator well enough
Next up, a tier 7 with 700mm of armor all around, no weak points. It gets an average gun and average mobility to go along with invincible armor.
$1000
Are you in support of such a tank being added?
Is that too op?
Is it fine that it completely destroys the matches it gets in?
If not, at what point do you draw the line of a tank being too op?
For me, a clearly overpreforming tank deserves a nerf.
Yes
problem with this game is WG create tanks what is un-kill-leable ! and others tank in team are usless as alecto vs matilda (alecto if miss never run) and this super tanks kill game quality because idea was with same specific ability and uniqe style and co-op play with others atack / defend others teams ! but annihilator and other tanks are one -man army and no need ally only for spot / and take hit !! this super tanks have no weakness and are for gold ! this is why is game for pay to win ! every tanks need ability to win and weakness as low tier as high tier and WG break this rules !!
as long as tanks are for gold its not p2w since you earn that via vids on phone or via events
yes Anni and smasher are too strong but they are killable, you have to play using ur mind to have a decent chance against them
Funny, I see most tanks in the game winning against Annihilators
Annihilator and Smasher are killable, it's even easier depending of what tank you use
To counter Smasher, you need an E25 or something fast with high DPM
If you have an E25, face hug the Smasher. Simple but hard. Smasher don't have enough gun depression to hit the E25 doing facehug, no big deal, you DPM out the Smasher and Smasher don't make damage on you.
To counter Annihilator you won't need speed or agility (but if you have armor and agility, it'll be even better), but you'll need a thicc armor (or trollish at least) and a good cannon with a decent penetration.
KV-3, T29, IS-2 can do the job, but Tiger 1 does it better.
Forget trying to circle the Annihilator or flank it in any type of tank, you need to take advantage of your tank's strengths.
The only actual weakpoint of Anni is the lack of precision so if you're a heavy (the only class that can actually try to deal with Annihilator), try to use your armor at the best angles in the best positions. If you're not a heavy, then take advantage of your speed and run away.
That's how you deal with Annihilators and Smashers. They are indeed OP and need nerfs but not invincible. Pray for the Anni or Smasher be a noob and you'll win them like this.
@unique scaffold I'm replying this because I guess you didn't read this message. Answer and blame me here, not in DM. The discussion started here, so let's end it here.
@mental pasture the E25 only works on flat ground with no rocks or anything else if there is inclination you can just push the E25 up and pen it even with HE
Another point is the smasher wont just let himself get into a facehug without anyone of his teammates noticeing
That's what I said "Simple but hard" and "Pray for the Anni or Smasher be a noob and you'll win them like this" @leaden flare
also, I guess @unique scaffold Won't answer me here, he blocked me after blaming in my DMs
he just told me that my world is s... and idk was hard to understand
<@&481447501690568709>, You may want to see what @unique scaffold is sending in other's DMs. Idk if his "insults" can be considered as insult because his grammar is quite hard to understand, but welp, I got the prints
Send me a screenshot in dm pls, @mental pasture
is your argument that the matilda is overpowered, because as a heavy, it has good frontal armor, and so that the alecto is shit because it can't penetrate the matilda frontally? That's ridiculous. The matilda has its weakspots, while it is strong you can't compare the two like that because as you said, they have wildly different playstyles. You're equating armour thickness and penetration values with overall strength. And the Smasher and Annilihator, while i do admit have a lot of strengths, they are NOT a one man army. When was the last time you saw a yolo'ing smasher/ anni actually wipe out a team? oh right, never. The Smasher can at most kill one tank with its high alpha, but then it has a 16 second reload. Not so much of a "one man army". It's armor is unreliable, and has many weakspots. It's slow, meaning after it fires, it can easily be rushed. The annilihator, while it has much stronger armor, has three shells, not all of which will necessarily pen if you wiggle. In addition, its accuracy sucks, meaning that the three shells also have a chance of missing. Its strong turret is balanced by the fact that its hull is basically nonexistent. I'm not arguing that these tanks are balanced by any means, but your argument that they break the team game-play dynamic is definitely flawed.
@unique scaffold do not harass people in dm just because you don't want to answer here. That is still bannable.
Instead, read what they've said - they're right. There is no invincible tank in the game, but maybe you need to learn to handle them better and play differently when you meet them.
.
@mental pasture E25 is powercrept as hell. Not a good tank nowadays. I dont recommend anyone to use it.
@deft owl I disagree, E25 does still pretty funny to me, but I'm a wehraboo, so my opinion isn't non-biased
Sure it is, but its not a tank for everyone.
Fun =/= good. Learn that.
It still works fine, i use it as a smasher killer, the dpm is insane, the speed is 60 kmh which is more than enough, you can bounce with the sides and its small,
I mean, hmmm, I think it stills good too
Wehraboo opinion, don't mind it
Why 700mm of armour if you can just have a provision or consumable that decreases the enemy damage to zero? Looking at how Wargaming liberally slaps the Spall liner and the Reactive Armour consumable to any tank that doesn’t need it (and shouldn’t have it because their armour is a balancing factor) this surely would be in line with their balancing policy.
Especially the Spall Liner is a hot take on balancing, for the consumable you can at least argue that it enables you to make daring pushes, but what good is the spall liner except for making HE irrelevant? Aside from a few tanks (especially 150mm+ caliber tanks) it makes HE either completely or somewhat inferior to standard rounds if you take the penetration and high chance of getting stuck in spaced armour into account. For the vast majority of tanks, it’s just a bad idea to shoot HE on any tank that uses Spall Liner, even if you can guarantee a pen. Like seriously, tankeatingtiger made an overview of what the spall liner does to HE damage compared to standard damage ( https://docs.google.com/spreadsheets/d/1uXLOdOHLgOIbamXMsPcClBDO-rPlPWtes_ZS6b_hCIc/edit#gid=0 ) and it’s disheartening.
I think that’s just sad. HE was always the round that needed the highest skill, and that it is being pushed down by WG that much is just another sign that they want to make this game more and more ‘noob-friendly’. What should a good player hone his skills for if it won’t make him much better than an average player?
Just sad.
Tank List
Tank,Alpha (1),Alpha (3),Post-Spall,Difference,Caliber
B-C 25 t,310,380,304,-6,105
Sheridan,560,680,544,-16,152
Sheridan Missle,560,680,544,-16,152
Vickers Light,350,440,352,2,105
121B,350,400,320,-30,105
AMX 30 B,350,400,320,-30,105
E 50 M,350,450,360,10,105
FV4202,350,440,352,2,105
L...
@remote oriole , you good? you were typing for almost 10 minutes straight, your hands are feeling well?
I think that spall liner crossed the line on German TDS the HE was their only weakness.
I think to make spall balenced they would have to have it in only one small section of the tank, cause otherwise whats the purpose of HE.
remove annihilator, I don't care if I bought this tank it destroys tier 7
Same, I own both, and I don't mind if they got nerfed at all
While I get not wanting to nerf something because it was paid for, when the owners of said tank(s) wish for it to be nerfed, that's saying something
Ditto. I own both and think they are a blight.
Why do people keep saying that wg can’t nerf premiums, they can and they should.
Do devs glance at this? If they do can someone pass it up to whomever to look at buffing terrain stats on the O-47, it's been creeped to "annoying" level
The KV2 can literally HE the FRONT of the annihilator for 1000 damage as a side note. (As can the SU152)
I'm not saying its balanced by any means, but maybe u should play tier 8 if u want to kill annihilator. I suggest the Tiger 2 which is un-kill-able when your in a annihilator. (If the tiger plays right)
Martin i was only saying that because he seems to be very focused on killing those tanks so I wanted to show him a way to have fun
Play a tier 8 to counter a tier 7
Kv2 will only hit that if you sacrifice a small goat to the rng gods
So if I were to grind a tier 6/7/8 tank because you know, grinding lines, I guess I'll just play the tier 8 version of the tier 7 tank. Got it. I am now untouchable by annihilators.
Mfw i was writing an edit and it got erased so I'll just shorten it. Yes, I understand that what you said is solely about hunting down smashers/annihilators like some sort of blitz vigilante. With that in mind, a smasher can still wreck tier 8 tanks, as lark said.
Playing tier 8 does not effect the smasher :)
It will still out trade you, and if by some chance the smasher uses its turret to find a weird position to slap a nice HE shell in the side, oof.
Smasher>anni
Can u literally read my last paragraph and replace Martin with your name :)
super conquerer is now irrelevant tank, cant go anywhere and do well. mediums, is4, t110e5, chieftain mk 6 probably do better. amx m4 45 is part way towards SC bad
Super Conqueror is a great tank >:(
the anni needs HESH otherwise it's just gonna be powercrept by tanks like the bulldog and lttb, also reactive armor would be nice
yes I can sense the sarcasm good sir the annihilator also needs a a 183mm gun
yeah yah anni also needs to move at 80kmph only to be fair
@queen edge I think it’s a fine heavy, the upper plate is strong, sure the sides aren’t up to the caliber of IS-4 but they’re solid. The turret is complicated and can be difficult to penetrate.
It doesn’t have a big ezpen cupola like Mk. 6, and has very good DPM
Mm is fine, also read pinned messages in this channel
Calm down there for a moment that literally proves nothing only that your team had better tanks and still managed to lose
Want less noobs? Play EU or RU server, there's a special MM for players with less than 5k battles
no, it doesnt exist anymore
How to counter anni: use OP tier 8 premium or Emil 1 in hull down
give leopard 1 turrent armour
Why? It doesnt need it. Learn to play it. Its fast and has HUGE dpm. What else u need??? Anyway, its not a tank for noobs.
get yourself t-62a, this one has turret armour, but it's slower.
Not STB-1?
t-62a has better DPM, so it's more similar in my opinion. But if you want to be fast, object 140 seems also like a good choice
well 140 isnt by far that good as t62a. And anyway equipment called engine boost on 2nd slot 3rd column (idk how its called exactly i play the game in czech)
the thing with 140 is that you have T-22 medium which is just better in everything, apart from shell velocity, a bit of DPM and mobility, but your armor compensates everything
T-22 has the same dpm but less mobility worse accuracy and worse soft stats
i take 140 over all of them tbh
but on the other hand, your armor on t-22 lets you sidescrape, also frontal hull armor is really strong. All of these 3 have some good things and bad ones for them. For example, 140 has AP as a standard shell, which means better penetration over T-22. T-62a may be a lot slower, but the gun is the best out of all 3.
nah the gun stats are the same i think but 140s gun has better one the move accuracy
nvm 62As gun stats are better
pen is almost the same, premium pen on object 140 is 10 mm worse, both t62 and 140 have way better shell velocity, dispersion on t-62a is better. Seems like that's it for the gun
i know i have both tanks for ages
@novel depot the T-22 Med can reverse side scrape. The frontal armor is trash it’s got a turret and troll hull against folks who can’t aim. That’s it.
Is there any nurf on 107mm kv3? About gun dispersion or aim time in past update?
nope
i can just yolo in T-22, wiggle a bit, and bounce like every 2 shots. Works almost always.
Yes it does, show me an official proof that says otherwise
This MM doesn't work all the time, but it works
t22 is weak t10, poor gun and manourverability. some t22s can easily outplay mine though :/
The agility isn't that bad considering that T-22 Medium is the actual fastest heavy tank in the game
Slightly better armor profile than E75, low profile, very good agility for it's armor profile, ALMOST impenetrable when doing reverse sidescrape, one of the best turrets in the game in therms of armor, if you considere it as a medium then it have the best side of the medium tanks, etc
You can't compare a e75 to a t22
Agreed. I cannot take a T-44 and claim it is equivalent to a Tiger II, regardless of any armor or gun similarities.
Why can't I do it? Because you don't want to? Their armor profiles are really next to each other and T-22 armor is even better because of the turret
E75 can be penetrated in the cupola easily while on it's best angle (sidescraping)
T-22 can be penetrated only in a very thin line while on it's best angle (reverse sidescrape)
I'm not comparing their gameplays and neither "how E75 is worse than T22 in every aspects", but comparing how a medium tank can have a better armor than a well known heavy
@mental pasture Understandably, a tier 9 is usually expected to have less armor than a tier 10. However, if the armor profile is so good on the T-22, then shouldn't it be played in the place of say an IS-7, where most tanks can go through the front of it?
Yeah that huge lower plate really looks like the one on t-22
And yeah I forgot the front of t-22 isn't a pike nose
And I also forgot the spaced armor on e75 sides
How did I not notice how much of a Russian style tank e75 is smh
Yes, the armor profile is expected to be better depending of the tier, but a tier 10 medium having better armor than a 9 heavy angling? Only one can do it, and it's T-22
Well, you're talking about it being played as like IS-7? It doesn't work for 3 factors: lack of heavy HP, lack of a bigger gun and even lack of penetration. But otherwise, it would take IS-7 place.
Check out both in the same positions, only 1 medium tank on the whole game achieved this armor profile and it's T-22 Medium
T-22 can hulldown much better with a turret like this and while moving with it's medium tank speed, a lot of players will be bouncing shots because of this tricky frontal plate made to ricochete bullets
This clearly allows the player to be a heavy in the ground. Not so effectively because of the 3 factors that I said, but if necessary then it stills possible
I'd argue that more people bounce the E75 lower plate then people bouncing the front plate of T-22 especially mediums have quite some trouble if they don't use prammo on e75
Yes, but you can achieve the same thing simply running with your medium tank speed and angling with the same time.
Shots that were mean to hit the lowerplate will hut the sides, which are extremely angled and will still bounce
The only way to actually counter the T-22 armor is by using HEAT, which will practically cancel auto-bounces and ricochetes
But imagine having to use HEAT to penetrate a medium tank hull at tier 10
Ah yes, do I also have to talk about the reverse sidescrape? Good luck trying to hit this little thin line, maybe you can do it after aiming some seconds at close range, but at about 100m you won't even see this line
using heat against a T-22 is the dumbest thing ive heard in a while
why would you aim for the lowerplate if the upper plate is butter
if the T-22 is in reverse sidescrape i simply dont peek it so it has to repostion itself its not that hard
There literally no point of using HEAT against a T-22 since it has spaced armor all over the side hull and it will in fact lower your chances of penning compared to standard AP and APCR rounds. AP and APCR can do the same thing HEAT does against the frontal hull since it’s literally butter but still do more damage against the T-22
or have actual decent aim and hit the big front plate ?
or decently timed shots like a normal human beeing ?
T22s upper plate isn’t super strong, it’s just pretty troll when wiggling
@mental pasture I see what your saying now
The message went boom by automod and I did not use any cursed words, but here we go again
@leaden flare It's possible to hit there, as like it's possible to hit any HTs weakpoint, but it doesn't mean that: if the tank is moving with it's medium tank speed, and have only that plate as weakspots, your chances to hit aren't that good
I'd like to see a 1 vs 1 with you against a good T-22, just to see if it's that easy to hit the frontal plate while moving
@foggy aurora @leaden flare using HEAT is actually a thing. Unlike AP or APCR, this shell denies auto bounces by only doing ricochete at 85 degrees. A T-22 that don't angle well will allow HEAT penetrate it's sides, but APCR won't.
@prisma jetty the problem isn't penetrating that part, the problem is that it can work as a heavy because that's the only weakspot. It's not only pretty troll, it's extremely troll.
Tbh having encountered it a lot now my anti-t22 aim has been improving but I stand by the point you are making, the armour is over the top for a med with this dpm
@sudden granite I appreciate the support
https://cdn.discordapp.com/attachments/594610900154187806/826507838297342073/Screenshot_20210330-142530.jpg
https://cdn.discordapp.com/attachments/594610900154187806/826507838946803802/Screenshot_20210330-142519.jpg
More proofs of the utility of HEAT against T-22
@leaden flare you sure? Your last comment made it looks like that you were defending T-22 armor with the "just hit the frontal plate as like every normal human being" argument
1st
its not that troll, usually as a heavy your looking down on tank since youre bigger
and if youre not a heavy it doesnt change much you still have to hit at a horrible angle to bounce
2nd
its literally just timing if you dont hit that plate at a horrible angle your shot will pen
@sudden granite his point was E75 and T-22 have a similar armor profile and therefor are comparable i was never arguing against the fact that T-22 has ton of armor the only point im arguing about is the fact that E75 and T22 have nowhere near a comparable armor layout
I said that because you were talking about hitting the lfp of a T22 which is a utterly stupid point to shoot due to the fact that its fairly hard to hit, the front plate is bigger and an easy pen and the lowerplate easily turns red with some slight angle
"Horrible angle" or just a T-22 player angling like a noob and bang you AP is gone?
It may be easier to pen, but easier to hit? I'll recommend you to remember that T-22s usually don't stand still, they have medium tank agility after all @Етыру#9622
why do you keep sending that pic i have a t22 i know the side armor of it and you keep aiming at the side when im talking about the front plate
sure they move now what ? if its moving its either showing its front towards me or moving somewhere else in which i could either shoot the side rear or shoot smth else with less risk
if they wiggle its timing
if they move away from me its timing when to shoot and RNG where i hit
if its reverse sidescraping then why should i expose myself ?
@mental pasture i think what he said isnt something nice since the word with p is very similar to the word describing a person having sex for money
i knew it wasnt something nice but i have no clue what he saying, only googled the word to make sure the mod ping wouldnt be useless
@civic topaz sry for the ping but our friend akannog wants some love and he wants to read the rules again
@leaden flare It's funny to see a super unicum player talking things as like of everyone had the same skill as him/her, "Just hit the frontal plate, it's all about timing after all", as like if the classic 50-60% player
"Why would they shot the sides?" Hm, maybe because someone aimed for the frontal plate but you did wiggle and the frontalplate position changed?
"Wiggle is timing" yeah, as like it's pure timing to hit a heavy tank weakspot, you know
"If it's reverse sidescrape, then why should I expose myself?" Well, you're not supposed to expose yourself, as like "heavy tanks" aren't supposed to have medium tank agility
@unique scaffold speak in english, not much people at this server understand Spanish, you know
I know, but I understand Portuguese, not Spanish, I don't have much idea about what that guy is talking about @leaden flare
Well, moderation time
Ah I see
Idk, but seems that the T-22 medium discussion ended because of some spanish guy
Well, that's it then,
T-22 isn’t op, people over react on it because they don’t know how to aim
I’ll just stick to the best t10 med stb1
.warn @unique scaffold English server
Error: 2 UNKNOWN: Connection terminated unexpectedly - 10.12.0.131
Or maybe because the player don't abuse the Medium tank speed + Heavy tank armor
@gleaming apex better you start working again, this is getting frustrating
I tottaly disagree, I mean, I wouldn't to show the angled T-22 print again... @nimble zodiac
Eh, the turret is phenomenal, but the hull is just under good enough so that would simply be medium-grade
It really doesn’t have medium mobility. The terrain resistance makes it less mobile than a Fatton.
It’s got the worst eff hp/t in class.
You of course know that even if it's slow when conpared to other mediums, it stills fast enough considering it's heavy tank armor
Emil 1 pen or alpha nerf?
Upperplate nerf lol
its gun and speed is fine,but a hulldown tank shouldnt have that much hull armour
Emil is fine the way it is tbh
NERF WT
Could you imagine if either WT had Grille's gun arc or Grille had WT's gun arc
Along with -10 degrees of gun depression with that small of a turret
give fv4005 a decent he shell like obj 263 also do the same for the t8 amx heavy and batchats like emil 1
FV4005 doesn't need 1800 potential clip damage xD
Or more pen to deal 1650 damage
Grille's awkward gun angles would actually make sense if it had WT's gun arc.
Just give it more depression and it would make it 10 times more versatile with the good mobility. If id had the gun depression to poke more and not engage on completely flat ground the crap camo wouldn't be a problem bc you would play like a medium with 0 Armour.
Buff the the thunder! Don't let it be forgoten! Now it sucks against the KV-IS
10° of gun dep + underpable front?
Well, it's a trade off.
Let Thunder burn! Long live to Agent and the german tonks!
We have a closeted-pre-Geneva-convention-German over here...
XD
Emils and Annihilator needs to be nerfed either on hull armour or turret, it's like I'm trying to shoot the back of a KV-5 with a VK 28 D and aiming carefully to not ricochet, also why does these tanks have US/UK accelerator when they have DPM, Alpha, armour
Because unbalance
Sorry i mean was 100mm, with patch 7.8 with full equipment i have 5.4aim time with 0.385 gun dispersion
Anni nerf? yes
Emil nerf? I disagree
about the consumables, because WG wants, that's the whole, harsh and raw truth
just because WG wants
Well taking it's accelerator at the very least would be good, it's not fun to be chased by those for 1200+ damage while you're in a fast medium tank, they act as if they're IS-7
Does the side armour of emil 1 still sending shells to nowhere?
Does the side armour of emil 1 still sending shells to nowhere?
Yes it does, i'm certain enough that both Emils does that, it feels like i'm fighting against an E-100 that shoots for 1200 instead of 600~800
when will you think of nerfing smasher and annihilator,i see 1 or 2 every single game.
@frail yoke on the 31st of Nevuary
remove track crit with no damage. its unnecessary and annoying asf
E 50 M does well against T-22 Medium surprisingly, things balance out
Its the best at bullying other meds, even the t22
Emil 1951 has garbage sides
I'm talking about tech tree Emils, Emil 1951 can be as garbage as it can get
Buff to tanks like is3 please. It is a pity that old tanks are not effective against new ones.
True
Sorry, I have missed this.
No problem, nobody can be there all the time
Blackwolf370#8846 was banned
@covert marlin aim better and you'll do damage. it's not the game, its you.
T22 medium is fun to play
IS-3 is a great heavium, it doesn’t need a buff.
i'd say just buff its top speed to 42km/h,its top speed is not that good to be a heavium like Is5 or Is8
Is3 is great indeed
I'm always happy when i see it in the team list instead of literally any other t8 Russian/fake Russian heavy
(Of course I mean the enemy's team)
Why do we f2w players always suffer😕 2 anni plat or sometimes smasher and anni😫
Pls fit in an Annihilator nerf as an April fools joke
When foch
what? its not a matter of accuracy, its rng. clown
oh so you're asking wg to remove rng. okay Xd. dude seriously, if you're complaining about rng then dont do it here.
make it so that you have to have a already damaged ammo rack to get ammo racked
That doesn't even make any sense. It's not like shells cant explosde unless they were damaged beforehand...
remove track crit with no damage. what's the point of it. If I shoot the side of a tank I expect to pen with damage, not some measley track crit that doesn't even destroy the track.
Due to realistic mechanics, that should not be removed
Better than complaining about MM 🤷♂️
Baki have you ever tried aiming
So if we remove non-damaging track crits, should we just remove all spaced armour as well? I understand penetrating through spaced armour isnt consistently displayed correctly by the armour highlighter but once you learn thr basics its straight forwards
My guy is playing the 105mm gun in the vk28 😳
I simply do not understand shooting the side of a tank and not damaging it
@covert marlin Because you arent penetrating the main armor of the tank. You hit tracks but failed to pen the armor.
tell that to a 300mm pen shell hitting the tracks of a sheridan or T92E1
only makes sense if you hit the tracks that are close to the ground at that moment and even then why didnt they break
not talking about heat which also should at least destroy the track
You should try aiming better 🤓
do you ever contribute anything worthwhile or are you just here to fulfill your ego?
anyway, a high pen tank should still go straight through the tracks. example being in my j100 and somehow only hitting a non damaging track crit on a leopard 1, didn't make sense to me. It infuritated me even more so since that leopard 1 was a one shot and managed to get around me because I didn't get the shot in. ultimately resulting in me dying and losing the game
smasher basically got no armor why are you complaining about smasher and the annihilator’s weakness is the lower plate
if that isnt a april fools joke id be worried that youre mentally challenged
smasher has a lot of heat protection on the turret and sides
AP on quite a few meds and lights has severe problems penning it
Due to realistic mechanics
Did you just say wot is realistic
Baki, sadly the 3 caliber rule isn't implemented on the blitz, which makes all of us angry because i shot a damn E25 from the back and only the tracks got damaged, it makes me want to pull my hair, i wouldn't really play if my PC wouldn't be broken
haha polish heavies go boom
I'm fairly certain the three calibers rule is implemented, it just doesn't work with spaced armor.
smasher basically got no armor
This must be a joke if you're not talking about the hull side armour or turret armour good luck penetrating that while hull down and wiggling because your shells won't go through that spaced armour on the sides even if you're shooting to the sides of it's turret, oh have i ever talked about tier 7 medium tanks not having enough penetration to go through that armour without APCR and HEAT doesn't works against that tank because of all the spaced armour, oh also it can one shot a KV-2 frontally lol
No I’m just here suggesting you to aim better 🤓
I'm fairly certain the three calibers rule is implemented
We've tried it with forum players, it's not implemented, a little angle in M41 Bulldog and say goodbye to your shell lol, we can try it after the maintenance if you want
i have tested three calibers rule and it does work
that rule only states that, "if ap/apcr shell is over three time the nominal armour, shell will attempt to penetrate the armour at any angle"
it means that ap/apcr shell isn't allowed to bounce, it can still however fail to penetrate
best example: maus fighting a jg pz e100
maus can easily aim for jg pz's engine deck and penetrate with every shot
but fv 215b with not big enough gun will always seem that engine deck as red even tho it is like 40mm thick
an example of "even tho you are triggering 3 caliber's rule, it doesn't mean you will autopen tanks", wz has got a 122mm gun but even tho it is getting benefits from 2 claliber's rule and 3 caliber's rule, it cannot penetrate
I don't think testing it with JgPz E100 is a good idea though, first it's armoured, second it's tall, also the video only shows ricochets, i would recommend testing it against a tank with low armour, bruv that 40mm engine deck thickness can reach up to more than 1000mm and the video shows you ricocheting shots which would mean if the guy is shooting you with high caliber tank then the 3 caliber rule doesn't works
The whole point of 3 caliber rule is penetrating a tank that has low armour if your gun's caliber is 3 times the amount of the enemy armour no matter the angle
progetto 65 is also a very good tank for this type of experiments...tank like grille will bounce on its upper plate but tanks like t92e1, sheridan, obj 268, etc can only fail to penetrate
@thick raft jg pz e100 has 40mm thick engine deck
there are no ricochets mark, nor shell is showing that animation
@ornate zodiac yea, that is what we need to show that people don't understand three caliber's rule
@thick raft that is not what three caliber's rule say
this is what it says
it doesn't mention anything about penetrating low armour tanks, it just says shell will attempt to penetrate at any angle
its also angled, not flat
Pretty much , it will try to pen but if the shell doesn’t have enough pen to go through it will still bounce, but it cannot ricochet
it will fail to penetrate, if three caliber's rule is triggered it can only fail to penetrate, shell isn't allowed to bounce, we are talking about ap and apcr shells only (just a reminder)
@thick raft dude i especially slowed down the part at end, where it clearly says "..whatever the thickness of the relative armour, shell will attempt to penetrate at any angle"
@deft owl their main problem is, that they think low armoured tanks get auto penned
like it is generally mentioned by blitz youtubers
I don't think you understand the thing you've just showed me, it won't fail to penetrate and in the video you showed me the guy also says "it will penetrate at any angle" so the 3 caliber rule isn't implemented on blitz you're welcome
10:14
How do armor penetration mechanics work?
What is the difference between shell types?
Which shell type should you use, depending on the circumstance?
When do you hear “Critical hit!” without inflicting any damage?
This episode of Explaining Mechanics will answer these and other questions. Don’t miss it!
Twitter: http://twitter.com/worldoftank...
People often make "bouncing" and "failing to penetrate" the same thing
Also I wonder how the two caliber rule operates, I've heard it simply doubles normalization, but I wanna stick to the formula
@thick raft "attempt to penetrate it at any angle"
@unique scaffold huh, I thought it was just the main armor being too angled so it autobounces the shell after it pierces the screen on the side of the IS tanks. Or well, the armor being simply too effective after the screen is pierced
@turbid smelt mmk cool
@thick raft 3 caliber rule exist in the blitz. Hitting the tracks is not a guarantee of hitting the main armor.
It’s important to note because there is no “advanced” physics engine present in the game void shots happen way more than they should such as side shots getting absorbed by IS family sides or track shots failing to track on direct hits and cupolas and viewports absorbing shots directly
2 caliber's rule increases normalization if shell is more than twice the thickness of nominal armour
this is the formula
new normalization = normalization * 1.4 * caliber/nominal_armour_thickness
@thick raft
are you talking about this?
https://cdn.discordapp.com/attachments/773164511909773314/826990306897166376/unknown.png
it is 60mm thick, not about 50mm
Again, there's no such thing as "it can fail to penetrate despite the caliber" you guys can also check it by simply ricocheting a slightly angled M41 Bulldog with your ISU-152 everyday, another good way of trying this is KV-2 versus Obj 268 neck armour, you will fail to penetrate it every shot in an enough angle despite the caliber because KV-2 doesn't has enough penetration, i would be happy to be volunteered to this test also
Hy Pururut
Chicken i would recommend you to read carefully, you will fail to penetrate because of the angle every shot no matter the caliber, so no, i didn't disprove anything
Yes, in 3 caliber rule there's no such thing as "it can fail to penetrate despite the caliber" because there's no such thing being said by the developers
An "attempt" isn't about failing or succeeding if we're talking about math, that's simple, the 3 caliber rule overwrites the penetration angle rule, meaning there will be no calculation if your caliber is 3 times the armour thickness
You just allegedly disproved yourself?
You said there was no such thing as "it can fail to penetrate despite the caliber", yet you give an example of a KV-2 bouncing 268 regardless of caliber
But the video says it will attempt to penetrate it, implying that normal circumstances of armor penetration are calculated after the rules are applied, like normal
Welp, time to get a KV-2 to nail a shell off the front of a Pz. III
Buff the samsher but make it tier 10 i say just double its stats.put it for 1000$ and im sure omebody will get it
people bought chi nu kai for that price xd (a tier 5!)
you are underselling that tank lel xd
Buff the samsher but make it tier 10 i say just double its stats
NOOOO I DON'T WANT TO BE HIT BY ANOTHER FV215b 183 NOOOO PWEASE I DON'T HAB ARMOUR
Chicken let's just leave the discussion tbh, it's better to just test it, i will accept it if i'm wrong
That's great, i'd like to see the results, it will be hard against Pz 3 though because of the accuracy of that gun and the smallness of Pz 3
@thick raft Sure I'm using armor inspector, but ISU-152 will always penetrate Bulldog if it hits the main armor according to it
Oh I'm testing it literally right now with KV-2 and Pz. III
Ok, so I just bounced the Pz. III's 50mm frontal armor with my 152mm gun, pog
Normalization happens, which greatly reduces the effective armor on the bulldog
Lmao, no. A 152 overmatches a 50mm plate. The only reason why it does not pen the prog plate is because the effective armor is higher than the pen of the shell.
Progetto frontal plate is 120mm thick if i remember it correctly and you're showing the side of that bulldog i believe, i would recommend to try to angle it from above not below, if you're showing the front of the Bulldog it reaches up to more than 200mm at that angle
Well if it's 50 then that just proves my point because 0% penetration chance, also it's angled enough frontally to ricochet a 250mm penetration rate shell, so you don't have to angle it like that guys
Explain me how it proves your point with only one data showing 0% penetration chance when it's KV-2 152mm against 50mm thickness of Progetto lol, if it would prove your point then there would be at least a slight chance of penetrating the armour
Here we go again boy, the whole point of 3 caliber rule is let's say a 120mm caliber gun penetrating a 40mm armour even with a slight chance in at least 1 shot out of 60 shots in every angle, if it ricochets simply because of the effective armour being not overmatched by penetration rate then the 3 caliber rule doesn't works, you're much welcome again
Buddy i'm finished with listening to your clips, i think you should test it, i'll also test it when the maintenance ends and we'll see which one of us is wrong
I won't answer to you further in this topic until the test
Progetto 65's frontal plate is 50mm nominally
it doesn't prove your point, it proves our point that shell can still fail to penetrate
your example of m41 vs isu failed
@thick raft kv2 base ap pen is about 110mm, even tho three caliber's rule won't allow it to bounce, it still doesn't mean kv2 can't fail to penetrate
listen to this clip carefully
https://cdn.discordapp.com/attachments/502016925405151234/690953571340124210/WhatEverTheThickness_SD_360p.mp4
Here we go again boy, the whole point of 3 caliber rule is let's say a 120mm caliber gun penetrating a 40mm armour even with a slight chance in at least 1 shot out of 60 shots in every angle, if it ricochets simply because of the effective armour being not overmatched by penetration rate then the 3 caliber rule doesn't works, you're much welcome again
you can't penetrate 40mm armour with 120mm gun at any angle
shell caliber needs to be "more than thrice" not thrice
yOu mUsT tEsT iT @turbid smelt
The 3 caliber rule IS being applied, as the shell is not ricocheting at that angle. It just does not have enough pen to completely carry through and penetrate
Those pictures just proved my point 3 caliber rule being not applied because KV-2 fails to penetrate it DUE TO PENETRATION RATE DESPITE THE CALIBER BEING 3 TIMES THE AMOUNT OF RAW ARMOUR THICKNESS
Edit: check the middle picture to get an example like a shot coming from a KV-2 to a Leopard
Edit 2: Leopard comment was sarcastic and wasn't about testing, it was a reference to you hoping to understand that KV-2 won't penetrate the Progetto 65 frontal plate when it's angled enough and will fail to penetrate every shot despite the caliber, you're too aggressive you should calm down because you can't even take a joke at this point lol
xd
i already did with a fellow vet
and those screenshots clearly show that kv 2 can penetrate progetto, just it lacks penetration at some angle
idk why this dude can't wrap his head around the fact three caliber's rule doesn't allow shell to bounce, nowhere it states that shell will auto pen target
shell can still fail to penetrate if effective armour is more than penetration level
even armor inspector is clearly showing the effective thickness xd
142mm is definitely less than 110mm lmao
Edit: check the middle picture to get an example like a shot coming from a KV-2 to a Leopard
@thick raft leopard doesn't have 70* sloped upper plate as norm lel
leo will not achieve that level of effective armour at that angle
@winged barn my budget armor inspector xd
@thick raft
https://cdn.discordapp.com/attachments/773164511909773314/826999882828218388/unknown.png
https://cdn.discordapp.com/attachments/773164511909773314/827000082934398986/unknown.png
I perceive this as a simple misunderstanding of the word "attempt". If the 3 caliber rule is met, the shell will attempt to penetrate the plate at any angle. Yes, in the end, the attempt is either a penetration or a failure of penetration.
What makes the three caliber rule so strictly grey-zoned in appearance is the fact that two-caliber rule almost guarantees that the shell will penetrate because of the nature of its formula based on both the caliber and nominal armor plate effectiveness.
The shell will never bounce if the 3CR passes, bouncing, as I see it, is the same as ricocheting, and failing to penetrate the armor is very often correlated to bouncing, mistakenly in my eyes.
3CR exists, the game will back it up, but 2CR likes to make it seem that the shell will always penetrate if 3CR is met. This makes it hard to distinguish, so we had to go extreme to find out and verify.
I'm sorry did you say "lacks penetration" ?
Are we talking about caliber or the penetration, which one overwrites which one exactly, because if penetration rule overwrites 3 caliber rule then there's no such thing as 3 caliber rule at all lmao, calm down buddy
Chicken we're over of that "attempt" topic, i'm actually wondering why this guy can't accept being wrong and becomes passive aggressive like a teenager
Yet again i will test it and accept the results, and if i'm wrong i will accept that i'm wrong
I won't talk further in this topic until test, have a safe day guys
caliber triggers the game rule
penetration is what causes damage if shell penetrates
look at that effective armour thickeness below chance of penetration in those progetto screenshots lel
@winged barn look my cmd programm xd
https://cdn.discordapp.com/attachments/773164511909773314/827000082934398986/unknown.png
@winged barn :'l ok
Blitzhangar doesn't take normalization into account, so that angle isn't even close to actually bouncing a kv2
And this is the simplest way it can be explained @Andre 💕#8140
please they to at least comprehend what others are saying
And that program ain't helping
Three Caliber Rule - Overrides penetration if not met, shell autobounces.
Penetration After Three Caliber is Met - Calculated by two caliber rule, leading to normal armor effectiveness calculations, and in turn, the penetration or failure of the penetration
For the "lacks penetration" thing, reinterpret it as "lacks enough penetration to penetrate some angles (the extreme ones) of the armor"
Sigh to just simple it because over explaining it isn’t gonna help especially with how misleading a lot of blitz stats and hitskins are 3 caliber rule is in the most simple description an RNG chance buff the bigger your gun the more likely your gonna go through
I have a problem, the KV-1S, using the 122mm gun, will strictly autobounce the Pz. V/IV's side, 40mm.
It should have much more room to penetrate
I have reason to believe Pz. V/IV's upper side armor is not 40mm, like the game, BH, and AI says
The FV4005, with a 123mm gun, also auto-bounced the same plate
The IS-7, with a 130mm gun, penetrated that plate
KV-1S - 122mm = Bounced
FV4005 - 123mm = Bounced
Mauschen/Maus - 128mm = Penetrated
IS-7 - 130mm = Penetrated
Testing further now + Mauschen tested
My hypothesis is that it's actually 42mm 👀
@turbid smelt yes, with 4005 just now
did you see the shell bounce from side and hit some destructible objects(like crates or ms1s) or dirt or building with animation of shell impacting those surfaces?
lol
New Hypothesis, after testing AMX 13 90, Pz V/IV, Panther, and Panther II, I have concluded that the Germans are using alightly more armored 40mm plates
Yes, they weren't using Enhanced Armor
complicated, just aim
... I’m just wondering why WG says it’s 40mm when it isn’t
To make money jk
It would have to be above 40.6733333mm
I've bounced the upper plate of a progetto 65 in the E3 xd
After tests with different angles in KV-2 against the neck armour of Obj 268
I shot 13 times, every 2 or 3 shots i changed the angle, until the 3 caliber rule obviously didn't matter anymore, the last shot penetrated in an obvious penetrable angle which gave the armour an effective thickness of 100~120 with a big probability, i even shot more than 3 times in an angle which showed the armour as penetrable and no red and the shell still ricochet, according to data and some forum players 3 caliber rule overwrites any ricochet chance also other rules, it simply automatically penetrates, however according also to the tests i've done way before than this it never penetrated and the only rule that worked was 2 caliber rule and angle rules of the shells like APCR having 2 degrees of normalisation and AP having 5 degrees of normalisation
I can share the replay if anyone wants, i will also record the replay just in case if anyone mentions this again because that one discussion i had with some guy was a bit heated
Again, the whole point of 3 caliber rule is to not ricochet a very thin armour with a big caliber gun in a slight angle, there's no other use of it, otherwise it wouldn't exist which means 2 caliber rule or normalisation stuff doesn't matters according to this 3 caliber rule
@turbid smelt do you accept the fact that 3 caliber rule isn't implemented on blitz, i don't care if you don't because i don't find any meaning on discussing it with you further even while i proved my point, it's just a genuine question at this point
http://forum.worldoftanks.com/index.php?/topic/491167-three-caliber-rule/
Three caliber rule? - posted in General Discussion: Does it still exist? I have had multiple instances of bouncing off of roofs that I normally would go through. I have watched my replays and the shell goes into orbit. The most previous instance. I am going to go to bed now but Ill be back. Please, no more explaining what it is. I know what it i...
Remember that image some ways up? Showing the neck armor of 268 to be 60mm?
Any penetrations were results of simple lack of armor effectiveness
I'm sure it's 50 i can also try to penetrate it with a tier 1 just in case, i don't know the PC value however in blitz it's 50
Blitz Hangar shows 50mm to me, can you show me which part are you looking at?
No no, i'm talking about the back of it, it's an easy to penetrate place with tanks like Sheridan and T92E1 and used as a weak spot a lot by HESH using tanks
Stay safe then :)
In Blitz it's 60mm.
Both Blitzhangar and Armor Inspector show 60mm
We're talking on the front, right?
Mmk, I'll run my own tests
@turbid smelt I shall do this for my own sanity
@nimble zodiac leave it xd
we are back to square one
but now at least that person knows the real condition and use of that rule
@thick raft here is the neck my good sir
https://cdn.discordapp.com/attachments/773164511909773314/826990306897166376/unknown.png
Here is the neck i'm talking about buddy, you talked too much for someone understands little
Also i've been saying the same things about the rule since hours, it's weird now you're saying i understand it only now, come on, just accept it or say that you don't accept it
Honestly i'm not very good at English since it's not my first language Chicken, but i'm sure enough this can be called as neck armour, however i apologize for not telling it in an understandable way, i've never thought that place on the front could be called as neck tbh
We tend to stay more focused on practical battle situations, so we assumed the frontal "neck" armor
I would have prolly sad the superstructure rear
It's alright, anyways, if the 3 caliber rule doesn't exist, or at least doesn't work as intended, then what mechanic allows an AP/APCR shell to penetrate past 70 degree angles?
I have no idea
@thick raft hey mate, let's try to understand what we both mean by three caliber's rule
definition of three caliber's rule that I know goes like this, "if shell caliber is more than thrice the nominal armour thickness, then shell isn't allowed to bounce"
as shell isn't allowed to bounce, we can have similar case of shell failing to penetrate like in example of a light tank shooting at flat part of a super heavy tank and shell failing to penetrate
@twin egret i wasn't running it but yea it does affect
Why not just ask the question during the next Ask WG session
May they bless our minds with their wisdom and true nature of this entertainment form...
@twin egret I very strictly didn't use EA in my successful trials
Take Enhanced Armour into account
Holy jesus i wanna make a hole in my head i swear because of how this guy explains me the obvious, buddy if the shell fails to penetrate all the time AND I'M NOT TALKING ABOUT RICOCHET then you won't find any armour that is capable of not being able to be penetrated by KV-2 152mm gun while not having enough angle for ricochet to test that failing to penetrate thing, and if the shell FAILS TO PENETRATE ALL THE TIME BECAUSE IT DOESN'T OVERMATCHES THE ARMOUR THEN THE 3 CALIBER RULE DOESN'T MATTER BECAUSE IT WON'T PENETRATE SIMPLY BECAUSE THE EFFECTIVE ARMOUR IS HIGHER THAN THE PENETRATION RATE OF THE SHELL i hope you understand the mechanic and point of 3 caliber rule now
Instead of answering to that bullshit i would rather explain how ricochet and penetration fail happens
Let's say you're a KV-2 with 152mm gun the enemy drives a tank you can overmatch the armour of due to 3 caliber rule and NOT TO YOUR ACTUAL PENETRATION RATE, in blitz if the enemy slightly angles the armour of the tank your shot will ricochet, that's of course if the guy is lucky enough to take the shot to the angled part of the armour, if the armour is more than 50mm YOU CAN'T PENETRATE IT WITH 3 CALIBER RULE ANYWAY, i shot the neck armour of the Obj 268 13 times and 2 times of that was with the high penetration AP round and those 2 shots was made when the plate was full penetrable and no red, guess what happened, the shots ricochet, there's nothing about failure of penetration, YOU ARE MUCH WELCOME
I won't discuss this topic with you further
What are you talking about lol, yes i know there's RNG factor in penetration rate as well, but as i've said i shot 13 times in different angles and 12 of them were more than 70 degree, that's enough shots to make sure if the rule works or not i believe, if you prefer you can always show your replay to us trying to penetrate the neck armour on the back of an Obj 268 with KV-2 152mm at different angles
are you assuming overmatch means something should always penetrate* the armour?
Me and the boiz going to ask WG why Pz. V/IV has more than 41mm of armor when it says 40mm
🔥 💥 🚀
I don't wanna sound desperate, but I also think the armor values on Obj. 268's rear are untrue on public stats
If the armour of the Obj 268 are different than the stats on the website and if it gets confirmed that it's different then i'll test it with another tank
I don’t think that the KV-2 is a great way to explore the 3-caliber rule because it has hilariously bad penetration. This makes it a good choice for exploring the 2-caliber rule (a much less influential rule than the 3-caliber rule!) but you just won’t be able to penetrate great angles even if you triple overmatch (aka 3-caliber rule applies) because your pen is so bad. Horrible, frankly.
On a side not, you can still confirm the 3-caliber rule by simply shooting 20mm plates or the likes of it. Oh and, if the 3-caliber rule applies, the 2-caliber rule automatically applies as well. And just for sake of putting all the info out there, the formula for the two caliber rule is:
New normalisation = 1.4 x old normalisation x shell caliber / ( 2 x nominal armour thickness )
Ok, anyways, how you can confirm that the 3-caliber rule exists and that it’s actually important to the game:
Literally take any derp gun that has good pen. Shoot weak armour. GG there you have it. I did that excessively when I tested the 2-caliber rule and I can assure you that it works flawlessly
(And finding a high pen derp gun really isn’t difficult since most derp guns have very high pen, especially in higher tiers)
Yes, the three caliber rule has nothing to do with armour penetration; the 3-caliber rule is only connected to a step before armour penetration; the ricochet check. As a basic summary, this is what happens when a AP or APCR shell hits armour:
- Ricochet check
- Normalisation
- Penetration check
- Module damage check
The 3-caliber rule is related to the 1., the 2-caliber rule is related to the 2.. all that the three caliber rule does is ensure that a ricochet will never occur, it will however not guarantee a successful penetration
The problem is 3 caliber rule doesn't cares about what the shell's penetration rate is, it's not about the penetration rate but the caliber and the raw armour thickness, that's why i choosed KV-2 to test, and if 3 caliber rule does care about penetration rate i shot that Obj 268 when it wasn't red at least 4 times and it still ricochet
Maybe I should clarify the terms, a ricochet is when a shell bounces off and keeps on flying, perhaps hitting another tank, due to the high impact angle. A bounce is if a shell simply does not penetrate
i lost 10 battles in a row! <@&511471417045286912> are you foing to fix MM or what?
😂
@lusty silo no, cuz smasher is balanced
No why?
Can't be bothered
Its not mm, its ur skill
get good noob!
not today, we are busy counting money wg earns
Lol
@lusty silo click the hidden tab in the store and buy the preferential mm 14d package. Problem solved.
@lusty silo make players role taggable
who are the Gamedesigners?
Ah ok
REMOVE SLOW MODE
veterans role
@lusty silo maybe if you didnt snipe in your e100 you would win more
@lusty silo mm is fine and doesnt need fixing.
I think you need to get better at the game!
Game designers 💩
So tommorrow we will be implementing the leopard 2A7. It will be a t7 tank and it will appear in store in crates with the drop rate of 1% and 100€ per crate
XDDDD
seems like Ribble made the classic mistake of playing his IS-4 in the frontline. clearly you need to be playing the role of an effective sniper 300 meters away. i mean if your armor is so good, and distance makes it harder to get hit, clearly the best position for the IS-4 is in the back. you'll never get hit!
always a pleasure to get an advice from pros!
🤣 🤣 🤣 🤣
Ribble, you’ve made my day. Very funny messages 😂
on it, will be fixed in 24 hours
Clearly the fastest way to win is drive into encounter cap circle than kill all 7 enemies
Comment results
Mods do your job! Wait, who's a mod now? :v
our specialists are working on it
go to bed, young man. It's night time in NA!
its only 3 am here
Mmmm yes "Bed" became "bad"
@lusty silo
@somber mauve un-ironically, i feel like if WG left you in charge of MM for 24 hours, we'd probably be better off
@lusty silo read my dm, i maybe found your issue, no cap
game designers, what new overpowered tier 7 shall we add on 2021 halloween
They don't count as losses if you just go afk at the start of the game.
I dunno, have you tried restarting your router? It might be because your connection so bad
Wargaming rigs mm for some people.
Unfortunately ribble is one of them
no cap just kappa
it was the only way to balance him
he was too OP
@modern rapids is getting the same thing, I hear
Y E S N'T
Its not broken.
It is intended for you alone to die in 10/10 Battles and lose because we give you subaverage winrate nubs to your team while your enemy team will get all the shiny superb Super Unicum Diamond League Pr0playorz.
We do that solely so you have something to ask and cry about, because we here at GameWaring are that evil and toxic to our crying playerbase. We suggest you buy all of our gold packages and maybe take some few hundred chests with you if you're already in the store.
It won't help you with your bad winrate and underwhelming RNG at all but at least you gave us your pocketmoney and we can buy our next aircraft to fly our CEO Civtor Lisky around the world so he can look down on you plebs.
Now if you excuse me, I have to take my daily bath in Beluga Vodka with Caviarpeeling💸
Invite me to toon and lets make it 20!
^ same
Yes we are going to fix that, first of all we will try to buff annihilator and smasher to make them more competitive, I think that's the biggest problem of t7 MM @lusty silo
SMH, you gotta crank up those numbers
I work night shifts, this is my afternoon 👀
I’m at whataburger right now 🍔 😂
Also you should check the pins, looks like you got a 7 day mute incoming
alright, you can stay and keep brainstorming what you and your coworkers can do to MM to make usual players like me happy!
@jovial patio time to go to #secret-chat and fix the rigged mm
Fix internet bro
damn... that's a brilliant idea. <@&511471417045286912> looks like we have a new Lead Game Designer
god tier idea
Yes let’s ping our player base
Woah
that should be in the game FAQs for nubs that cry about mm
Let’s make tier 11
Good thing I was already awake
good game designer never sleeps
They should get a constant complainer role
lead us to the perfect balance, gib kenny to everybody
Just get more packets for your router
nice pings and lmao i love the tag hax
thx for ping ❤️
If you guys don’t like it, we can remove the roles for you
That's why there are so many* of us, some of us sleep and some does work
XDDDDD its 1st april @hot iris
Man ribble , are you drunk?
Ah yes April’s fool
that's tough...
Probably
so, it appears that we're game designers, right? When will we get our contract btw? Will we get a comfy office with cookies and other stuff? @lusty silo
Yeah, seems like I got that happy after singing it that I lost my memory...@quick lichen
U will get better mm as salary
Dont you remember signing your contract already?
@lusty silo we at wargaming are looking for some new employees and you seem like a great addition.
We would like to offer you a job interview
If reaching out to the game designers for advice is drunk... Then aren't we all just a little drunk?
Personally I can't wait to see what this talented team of individuals comes up with next.
@lusty silo hey hey, I had one question, does blitz have 3 caliber's rule?
ah today is 1st April
such bad day to ask question
meh
i will start a tiktok account and became famous!
wait a minute, i have a legit quote from Ribble about TikTok
https://ps13.podigee.io/61-alex-and-ribble
48:25, best line yet: "For me, TikTok is just stupid"
-Ribble
In today's episode we have your favorite streaming duo Alexandra and RibbleStripe as guests. Both are community managers of the game World of Tanks Blitz and today they give us an insight into the current development of the game, how to evaluate it, why it is the way it is and what we can expect in the future.
Game Designers? i guess, i lost some announcements
@lusty silo Our Balancing Departement is a bit busy at the moment, please standby until you recieve your previously bought "Better RNG and Teammates for Noobs" package😂
Lmaooo I love these new role names, great fun
@bold dagger just realized we are the game balancers... Hope you guys like your Smasher autoloader!
That fires ATGM's....
i put in an order for the Grille's DPM to go to 10k
I don’t think the game balancers are doing a good job
In all seriousness. I'll be reworking heavy tank view range first thing.
@sharp saddle yeah well we can only balance what our crack team of game developers give us.
oh god plz no
@somber mauve so test tanks Asia server when....
Use game designer powers
Ping?!?!
I have seen Ribble drunk... And I can confirm he is currently not drunk
XDD
As a game balancer. The first job of mine is to increase smasher AP pen as I have heard bad things about this
that was my twin brother!
😆
Lol
@modern rapids you should give it all the special consumables as well
Reactive armour and special speed boost 😆
Who need reticle calibration when you have zero aim time and perfect accuracy?
What we need is a Challenger II in the game, put it in T7 with its up-to-date stats to balance out the Annihilator and the Smasher.
Also sell them in crates that cost £2, 000
Cus why not
Smasher AP shell swapped with ATGM
Just waiting on the game developers to finish the A-10 coding so that we can get balancing.
https://c.tenor.com/YTBdcYpdNcwAAAAM/brrrrt-bret.gif
Great... It's getting more broken. Or "balanced" in your language.
Still trying to get the AGM-65 and JDAM's just right.
Do we do 500lb or 2000lb JDAM'S?
@lusty silo thoughts?
Improved engine boost and Reticle Calibration for 183...ez balancing decisions
Give 183 preferencial mm. case solved
I have a great idea.
As a developer I want to lessen the channel's slowmode to 2 minutes.
Honestly tho, can we lessen the slowmode to 2m for the memes?
Meadsy if u do dis, I'll buy u Scotch for Christmas.
I kind of have seen Victor Kisly drunk, but I guess he was just tipsy - I failed to outdrink him in 2018 during wargaming community party
i still have that image before we went drinking that I sent on the CC server back then😂
@modern rapids What made you shift from your job as a Pro Roblox player to Game Balancer at Wargaming?
Lmaoooo
I wonder what makes them drink that? Or is it April Fools prank?
lmaooo
Bruh, give us free keys then
Why i doesn't earned gold's from ad's?
April fools gone wrong lol
Dracula Smasher plat is that what u call balanced?
When do I receive my keys? I have no crates but it’s nice to have keys in my storage
Noice now #devs-answers is gone
Give vk 168 an other 5km
Can someone tell me what's up? Got pinged and saw that we got a new lead game designer (i think i got it right)
But rly i don't understand what someone with this role is responsible for XD so can someone explain
Look at what day it is
Had a game with the a yoh with 2 shot, didn’t get to see it much
@dark pike we lost
it was busy murdering the whole enemy team
Can someone ask wargaming to add a new in-battle button, which allows us to mute the chat? People are spamming the chat during battles, so this command will be really useful. Any contributors? Please
Looks like that’s Spartacus there
If so, you’ve done well on hiding that name
Hi guys i cant buy battle pass
How to fix this other payment is fine but cant buy 5 dollar pass help me guys
Amx30b needs buff
Lmao
In order to fix mm we need to give everyone tester
I forgot my password but I can't change it in wg page's on network
why so?
Dpm and the aiming time kind of bad
accuracy is fine,its dpm is meh/kinda bad tho
im not saying it should get buffed but it would be cool to get those buffs
Can u fix a problem?
When tested, it had better dpm, but that was found to be too strong
AMX 30 B was tested in multiple variants. The one that was released was the 4th version.
I say just give it an extra 50 dpm
Version 3 was an absolute dog 2675 w rammer, 2,500 DPM with CS. I played over 80% of my games in Rev 3 😂
not really a big deal if u ask me, I even choosed more pen over faster reload in equipment tab
Why play the amx 30b when you can play the stb
Speed
Lots and lots of speed
The whole shop is bugged
Mostly because the 30b is more fun to play with the speed
Nothing matters unless it’s a heavy
Nerf M VI Yoh's inter clip to 2 seconds
and nerf DPM it has more than 57 and 50B while having good armor
Nerf heavies
please nerf the dam annihilator and smasher , oh you cant nerf them? well too bad lots of people are complaining and please nerf them , they ruin peoples days
The issue is that those tanks are both considered premiums (even thought Smasher is collector but WG thinks it is premium) and as such, they cannot be nerfed.
People complain about them, that's true but think about all people that bought them.
Terra20209 kudos for saying facts
There needs to be a pin here that says "stop asking for annihilator and smasher to be nerfed, they won't be unless you're prepared to pay everyone back the money they spent"
Nerf the STB, It has too much armor when hulldown. aiming for the cupola is useless because it is always counted as module damage since there is a rangefinder infront of the hitbox
did anyone ever get 50k credits bonus?! even if i ace tanks with 1500+ base exp i only get 35k credits.. quite a scam 🤓
Buy premium rounds maybe they will pen🤷♂️🤷♂️
literally nothing changes with prammo unless you are in a ho ri
The cheeks are a free pen and the cupola’s a solid weakspot.
But honestly, why are you trying to engage a hulldown tank in the first place.
I was on portbay
And...?
Solution A) There are too few of us to impact the matchmaking. Bring back more old, veteran players
Solution B) Why not put us vets all on your team instead?
Solution C) Play on the back up server and knockout all the other servers. Then kill all 7 afk opponent tanks. Repeat the process until you win 100 battles in a row
(If anyone is reading this...it’s sarcasm)
Based on tier I believe
Cheeks are weak against heat and if your fighting an stb 1 hulldown relocate, @nimble zodiac like it or not viable strategy
Ah yes, spam HEAT
100% very real 7.9 blitzhangar changes
“We couldn’t nerf the smasher, so we buffed it”
Damm okay
Lmao
hmm seems fair
tier 9 tanks would murder them if true
Question is there a panzer 4 h-veriant
pls buff fv4202 the turret is too weak and the loader usually got injured while the hesh have no penatration and it cost too much for that performance
You mean you can't play it right?
It's not a hulldown tank.
The HESH has plenty of pen if you are using it right.
And it's performance is absolutely brilliant and so definitely worth the cost in credits.
The HESH with CS can have as much pen as the Sheridan with APCR without CS. 210mm with rammer, which can pen the fronts of some tanks and the sides of pretty much all tanks
No need to, all it needs is a top speed buff and maybe a side armour buff so guns won't overmatch it all the time.
Give cheap HESH of 4202 more damage please like a conway so there is an incentive to load it
It's the same wdym?
440 is fine :)
Like I feel there should a damage difference between cheap HESH and prem HESH, and cheap HESH should have more damage regardless of how you change it. E.g is conway derp gun
Otherwise people would just load all prem HESH and apcr, no need for the risk of non penetration due to cheap HESH lower penetration numbers @Wvnd3rb4r#6829
I mean I run cheap HESH to use on grilles and the like, no other purpose besides cutting on costs- a bit.
i'd say 4202 is fine now,but a little buff to side armour would be nice like 10mm but idk,im not developer ¯_(ツ)_/¯
i hope its true.. i posted this idea few months ago, smasher and anni has to be tier VIII 🤓
When will be vickers balanced?
Remove room temperature IQ teammates
granted, you now have to wait for 3 hours to find a game
we achieved FUN
I think WG should give the Smasher increased HP so that it can be more durable
remove 183, literally just exists to ruin peoples games
Mm yes like a certain high caliber tier 6
Yes Its very funny isn't it. You have to grind through hell to get it though
IIRC the GuP Panzer IV is a Panzer IV H
Ruin your own stats to later ruin other's gameplay? Seems a fair trade
Problem: My stats aren't ruined
But I sit in convenient positions. It's hilarious how many people either forget I'm there, or think they'll take 930 instead of 1300
Sitting and waiting for shots to become available= stats ruined
Actively making shots for yourself= stats not necessarily ruined
ye the 183 is a hilarious tank to play very much worth it XD
I believe Chicken is right, that tank has to make only 2 shots to balance the whole game, also the fact that it doesn't leaves any choice but to risk the game and flank it makes it a big threat, you can't go straight when an enemy drives a 183, sometimes you can't even go anywhere lol
I believe the smasher and annihilator both need additional frontal armor so that they can act as proper heavy tanks
yes give smasher kv 4 armor 👍
Is it planned to buff the Thunder reload time as its around 18s (even if it has slightly more pen) while for the KV-1S its near 15,5s ? Even if it has better frontal armor (not a big difference in tier VI btw) and its slower because of that, I think it should have an almost identical reload as the KV-1S. Have a nice day
no?
The Thunder is perfectly fine imo
Buff IS-3D frontal armor, increase engine power and decrease reload time (magazine) by 1s, also decrease time between each shoot from 6s (if i remember correctly) to 5s
Thats excessive
Is3 Def is already good . _.
Buff amx 50b turret. Someone shot me there and it penned. I was mad. You see, I don’t want to learn game mechanics, various tank strengths and weaknesses nor do I want to understand what I’m getting in to when I grind a certain tank type. I just want to sit in the open and pen every shot but bounce all shot at me. While I’m at it, buff all the tanks I own, just mine, and nerf everyone else’s. I’ll send you a list. Now, screw you guys I’m going home.
Is3 def is just played by good people. The magazine reload could stay the same but the reload between shells could be sligtly buffed by like a second.
Nah the armor is fine, i dont think you should use the frontal plates as unpenable armor, use the gun depresion (it has better gun depresion than most of the russian heavy tanks that get only 6) and go hull down
welcome to powercreep
When bad players decide that they should show their hull in a hulldown tank, yes.
When player competently, no.
It's fine how it is now, it should not be buffed just because you can't play it.
I'd recommend doing a retour of the tank and playing around 20 battles in it to experience what im talking about senpai.
The Cat#7028 has been warned.
@unique scaffold use a clown reaction on a warning post again and see what happens.
The IS-3 Defender is one of the top performing tanks at its tier. The tank is fine as is.
Interesting
it has only just enough alpha to be okay, also faster than the is-2sh
As it stands it is a below average heavy and an above average tank. It is best for marginally below average players. It's a unique and interesting tank to play as well as being balanced how it is. It's basically perfect.
can WG finally remove that TX OP testing tank ?
im sick of people that got it spamming it just to enhance thier stats and ruining everyones battles
someone that barely got any tank at 3k is spamming that tank with 3,6k avg, so hes doing like 800 to 900 avg more in that tank then in any other of his tanks
but who wouldve thought that a tank with 450 alpha and 1,4 sek intraclip would be OP ... when kran with 400 alpha gets a 3,5 sek intraclip to balance it
the dude that spammed it was 57%er so it was one of the less good testers now imagine what a super uni would do with that tank i know of one with over 4k avg that usually does around 3,4k - 3,6k
And yet again it reinforces my opinion that the whole testing program is just to silence the influential clans
A tank is too balanced???
Nah, it's not top of the charts, it needs a buff.
Heavy tanks need to have the same amount and tier for each team, especially when a team has more higher tier heavies than the other team which is obviously unfair because it’d take too long to clear them. How’s that fair if a team has like 4 tier 8 heavies and the other has 1 tier 8 heavy and 3 tier 7 heavies
Now after the WT and RHM getting the HE consumable its time to at least give kpz some more HE dmg since HE now does less then your HEAT shell on avg against tanks using it
these "collect them all" containers are scary skam of 18 crates and not a single tank
You have a chance of getting one, you gambled
You know how probability works right?
If not, don't even consider getting crates
Nerf the smasher! Nerf the Annihilater! Just to throw that out haha
Buff the tortoise
Buff my win rate
Nerf @hardy hazel wr
Exactly. The thing is ruining games for sure. 900 damage in 2 seconds and hiding for 15 seconds to do another 900 definitely takes some real skill for sure. + on the NA server there are clans that dont even deserve testing. Clans that haven’t placed top 8 or even 16 in 2-3 seasons. Very infuriating.
half testing clans on EU arent even close to Top 8
maybe they have some odd reason why they deserve testing but its just plain stupid to put an obviously broken tank into live testing
So this means testing is a good idea. We all know hyper-unis will average 3.5k+ but if normal players can average 3.5k too,
then WG can probably figure out that the tank needs a nerf by the players who will write back a report.
:0
i couldve told them by just looking at 900 dmg within 1,4sek in a heavy tank with 2,6k hp that it will be op
no testing needed to figure that out
183 doing 1300:
yeah with no camo
not fully traversable turret
no armor
horrible accuracy
horrible mobility
less pen
and so on
Firstly, there are next to no ‘normal’ players in testing, and secondly it’s not rocket science to figure out which tank is op and which isn’t by stats and armour model alone
I hope this is the right place to ask,why does hiting tracks do no damage?such as criting and braking.I would think a AP shell would penetrate the tracks and the explosion would do internal or external damage to the hull of the tank.
The horrible accuracy doesn’t often strike me much
But you singled out your damage within a time interval, so I singled out my damage within the time interval
Tracks aren't a part of the hull of the tank and they're just a module, for example if you hit the view port of a tank it won't do damage
I think 367 dispersion is enough for a tank that does 1300 damage, i never played that tank but it lands shots easily
Is it planned to buff the Thunder reload time
I believe developers just forgot Thunder existed and only buffed KV-1S
Remove cupola of e4
+1
That just might push it over E3
Which is bad
atleast buff its armor to make it a lel bouncy like the e3.
or make it smaller
on EU there are quite a few 50% testers that arent exactly good
Still a minority and still not representative
Leaks can’t be the issue, all information is available to everyone simply due to the fact that the tanks are on the life server
Why would you need players who understand the mechanics of the game? There’s no reason why that knowledge enables you to have an opinion on tanks
And lastly, nobody said that they should give it to everyone. I actually think they should not do any life testing because it’s utterly useless and pointless
While I get what you mean there are a few things you have to consider
- Players more well known by Wargaming are more likely to keep leaks to a minimum
- You need players that understand the mechanics of the game
- If you have the vast population given access to test tanks then there will be mostly test tanks rather than actual tanks in the queue
I’ve never really understood the leak part, so these leaks are not on Blitzhangar?
Leaks of replays and screenshots. But those aren’t everything that WG has to trust the testers to not do
A replay from an ally or enemy doesn’t tell as much about the tank’s performance as a replay of the player driving the tank. The ally isn’t going to pay attention to the test tank 100% of the time
Replays can be made by teammates and enemies and screenshots... seriously? What good are screenshots when you have the entire model
And what else does Wargaming have to trust testers not to do?
The stats are fully disclosed on all major Blitz websites that provide stats as soon as the tank is on the live server
Replays and screenshots will provide little more than general mobility and reload times/HP. To get deep into stats would be more difficult unless the tester released the stats themselves
Usually the second the test tanks are out we already see tons of info and tons of leaks
Basically all you need to know about a tank is and will be available the second the tanks get into live testing
Including what Tacnayn Said, There are other leaks such as platooning, using the vehicles in training rooms, publicly discussing how the tanks perform, engaging in debates about the tanks etc.
There’s plenty of mediocre clans on NA that have testing. And it’s straight up annoying that these average players that can barely do 3k in other tanks are doing 3.5k+ in the yoh and basically t10 statpadding.
Mediocre clans you say Hmm name some
Would more than like to. But that would be naming and shaming and that’s against the rules here. Don’t wanna get nuked by the hammer.
Just DM it I'm curious to what you think
buff T-22, I do more in my T-54 in tier ten games than the T-22.
Buff brain
lmao did you actually think I am a 43%er with a sub 1.2k WN8?
I'm just impressed that you're struggling to play the actual fastest heavy in the game
Well, I'll stand with the "buff brain" plea
T22 isn’t a heavy no matter what you say about the similarities to e75
Buff 5a 🍉
Look at this mm WarGayming, my team only one with 60% + (me) enemy team 4 players nice nice I love it
That doesn’t happen 100% of the time. And I know teams like yours have won before, so it’s not even an impossible win. Besides, everyone gets those kinds of battles. Each of those 60%ers has had teams with below 50% wr and can still pull off wins in those situations. Pay attention to the teams in other battles. There’s times where you’re also given the 60% team
That's why, game not balanced
🤗
Des français ?
Its balanced because it happens equally to everyone. If both teams are equally as good, that makes for a more boring battle.
Yeah, I hate the vehicle despite it's rare tank
Platooning is no leak, using the vehicles in training rooms is kind of weird but not leaking anything that can’t be seen in battles anyways, publicly discussing how a test tank performs is literally what we do in this chat every time when one comes out, same for engaging in debates about the tank and completely regardless of that none of those are leaks.
Neither do they add to the information pool nor do they disclose any sensitive information, at most one can go like “but your opinion doesn’t matter, because you never drove the tank” which is just ad hominem
P.S.: Doing barely 3k in tier ten is far from mediocre, that’s excellent
P.P.S.: Why do testers need to understand game mechanics?
Platooning isnt a leak but it can mess with stats to the extent that WG doesnt allow it
Destruction 💯
leaving the mm thing aside, wow, those are a lot of clip tanks in the enemy team
I wonder, if platooning has such a big influence, shouldn’t it be tested as well?
Ho-Ri has almost an unnecessary amount of pen with Cali (kran at -6 degrees)
“almost”
@remote oriole platooning used to be used. The AMX 30B testing was the first time you couldn’t platoon the same vehicle in test (IIRC). But platooning two testers can skew data. The reason WG uses known clans/personnel is simply due to consistence in game - and easier to control access and NDA’s. We had a long and detailed thread on the NA Forum about testing, and the reasons for Super Test, Open Test and Live Test.
Is there ever going to be testing allowed for mortal humans like me? Like an open test server, or just enrolling in testers?
[0X0]Baki#5060 has been warned.
why dont we give Foch 155 1st gun proper stats and give the tank 2 options
1 auto loader with high DPM and nice alpha damage
and the 2nd gun very high alpha damage smt like 680 cuz 155 mm gun but like 2800 DPM to balance it out
obv WG gonna have to give this gun a gun rammer and adrenaline though otherwise it would need buffs to be worth it
give the stock gun its 640 dmg back
WG knows which battles were played in platoon and which weren’t, so no, it doesn’t skew data, you just have to look at it in context. Controlling access is easy since they just need to know the names of the testers, and as I showed earlier the NDA is pointless.
About consistency - wouldn’t you want to have a representative group of people? If your group is representative you are always consistent, no matter who individually is in the group or not. And if the group is not representative, wouldn’t it be better to alternate instead of always have the same bias in your testing?
Oh and:
Having a long thread doesn’t make it reasonable
i think it should be more than 640 by a little
@covert marlin read the #rules. We don't warn for "absolutely nothing".
Abbreviated profanity
"asf" is abbreviated profanity.
than all american TDs also should get buff,theyre 155mm too
Maybe let's not do that.
ah yes, buff the t110e3, good idea
Auto Aime on smartphones is garbage compared to Auto Aim on pc and the game is a freaking mobile game originally not pc yet they get such a huge advantage especially if you’re in a light tank
Manual aim > Auto aim
What advantage?
When u play on pc you can click and your aim will be automatically follow target, and it can give lots of advantages vs mobile players
Except not.
Mobile auto aim allows you to lock on a nice hatch, and it will stay there.
PC autoaim goes for general mass shots. You know, straight into the upper plate, into the strongest part of the sides on soviet tanks, not leading moving targets.
Yea, I'll stick with mobile autoaim being better.
How to set pc autoaim?
Fairly certain pc autoaim leads targets(at center mass only ofc). But yeah, mobile autoaim is superior.
You don’t need mobile autoaim on PC, because it’s far inferior to manually aiming
It has cheeks that can be penned, if cupola was removed the cheeks would be the weak spot of the turret , which e3 has almost no weak spots so I don’t see it going over. Also e3 has super consumables
I'm not sure about that cuz I'm used to aim on pc
Just remember, t u r r e t
Most would have to load up prammo to get the cheeks, at least easily
All people talking about the Auto Aim on pc without understanding or knowing why I said its a huge advantage over mobile “especially if you’re in a light tank” because I’m talking about the light and medium flank I get circled by fast medium Chinese tank while im in my also fast FV301 but become hes on pc and his auto aim is easier and more accurate lands all his shots even while he is shooting from the rear anyways just wanted to clear this since you made it look as if I was complaining out of frustration but nope I stand correct and ik I am end of discussion for me
I agree
I don’t see much use of an auto-aim that aims for the center of a tank other than being a little lazy when you circle an enemy, so you can just focus on the driving rather than also the aiming
100% agree
i don't use pc auto aim because how garbage it is
You sound as if you never played on pc, anyone who plays on pc know the auto aim is garbage. Auto aim is un-reliable in most situations. I can’t think of any situation where on pc the auto aim will help more than hand aim
The only time I like pc auto aim is when ur in a mobile tank and running around a slow tank when focussing on your position to hide from other enemies using the closer enemy as cover. And that only ever happens when you have a side or rear which isn’t bouncy. All the rest is just manual aim.
also while running away but there's many things in the way of it meaning u have to dodge tanks/rocks/buildings bcz of it being a small area i'd rather see where i am driving
Than seeing what I am shooting at
Sherman v needs the 6-pdr gun aka the top gun instead of the 75 mm m3 gun. Kinda disappointed when i got the tank back and i thought that they put the 6-pdr instead of the 75 mm gun.
PC Autoaim is handy when for when you're dealing with chasing a tank
It’s also handy when fighting lightly armored lights, so you can focus on other things
You don't use auto aim to aim. It's a specialized tool for specific things
One of its best uses is to turn your turret towards an enemy while looking somewhere else. This is something only possible with PC autoaim
It's also handy when you're sidehugging, because it lets you concentrate on your driving, while also keeping the gun depressed on the enemy's side
It's also useful when running away, allowing you to focus on driving while being able to sometimes land a shell or two
Also, when approaching a target, autoaim keeps random turret movements to a minimum, keeping your bloom lower
Very smart comment by very questionable player jaa 🤡
Mate watch out here maybe some mod will mute u😂
Bro, chill
Yeah guys chill out, we don't have to nerf Annihilator
Yeah, we just have to buff everything else :]
Exactly
If everything is op then nothing is op
wargaming needs to do something about matchmaking,this cant keep on happening,why would i play the game if its unfair.
Look at other battles too, not just ones where you lost and didn’t get the lowest damage
you can do stuff much better on touch using look out area (loa),
aim for tracks of chaser, then quickly put finger on loa, your tank will automatically aim for tracks of enemy tank, while you can focus on driving, if you care to do damage then do same and aim for armour bit that you think will get penetrated and put finger on loa, wa-baam much versatile than garbage auto aim on pc which can only aim for com
pc autoaim has so specific use that it feels more like tool to be too lazy to aim at light tanks
whereas touch auto aim, is far versatile, actually assists in aiming at any part of tank and can be easily used in pair with loa to get similar if not better auto aim than compared to pc garbage one
I love how people are complaining about the Ho-Ri, let me give an example: "NOOOO, the Ho-Ri shouldn't be able to pen my Kranvgen hulldown when I use all -10 degrees of gun depression reee! >:("
Just, bruh? The Ho-Ri is a Tank Destroyer, what do you think, I think it's perfectly balanced as it is, its main purpose is to fend off pushes that are trying to be aggressive and punishes them..
a counter arguement would be "Bruh? the Kranvagn is a HEAVY TANK, what do you think, it should be able to bounce shells when its hull down". The kranvagn is built to be an inpenetrable tank when hull down. Also, Ho-RI doesnt need insane pen for its 'purpose' of punishing tanks that are aggressive (and exposed/out of position)
Ho-Ri pen seems kind of broken by making armor almost irrelevant, but the tank itself is not broken or unbalanced.
Ho Ri is literally a gun
Nothing more
That's all it has
"Annihilator player played their tank like a retard so it needs a buff"
I've seen 40% WR players doing 3000 damage in that thing like it's nothing
Also this isn't about that penetration topic but Ho-Ri barely loses any damage with premium ammunition, it's disgusting
Same with foch 155
Difference being Ho Ri has premium AP (instead of heat) and can actually hit things
I didn't knew Foch had that ability, thanks for making me hate it more
it depends on the playes some are noobs and dont get any damage,annihilator deserves a nerf
Foch has Heat tho
Foch has very high pen, which helps to compensate for the garbageness of heat, so spamming full heat in the foch does work decently
But good luck with that
As pen is irrelevant if you can't hit the enemy
And foch isn't necessarily known for its good gun handling
Ask me lol
I can
Basically miss the enemy bounce off the moon and hit myself
Describes my rng the best
Can't miss if you are face to face
Also for gods sake rework the damn class matchmaking
How is it allowed to match a 50b platoon against a maus platoon
I heard that the MM have sub classes for super heavies and derp TDs, but apparently, it didn't work for you
Wouldn't have written that comment if it happened just once.
i mean . . . just gold the mice ez
Buff fv215b side armor
Why heavies got so much hit points and why does Vickers have 325m of view range?
- Vickers is a light, kinda makes sense?
- heavy buffs issues idk
just utilise their slow reload
Heavies are meant to take shots for the team and bounce shots (ofc that does not happen but that's the purpose)
Also Vickers is a light tank soo
foch has nice armor if u abuse walls to hide sides so u can over angle the front very troll in certain maps i even fight heavies
325m is kinda stupid, you can spot more than any tank in the game. In fact I think u can spot 20m more than a BC can. Yeah but I mean a Maus has 3k hp and any other non heavy has like 2K hp lol. It doesn't even matter if u get shot in a Maus as long as u shoot the enemy back.
The BC has a clip, Sheridan had ATGMs and Vickers has view range
Well yeah I mean that's their specialty, the parameter that they are good at
Like you can't say the 183 is over-powered just because it has the highest alpha in the game or the Jag E100 is OP because it has the highest pen and 2nd highest alpha
Don't think high alpha guns would be op against maus lol
You can pen the gun mantle if you overangle intentionally
Might work against the average player, but not again good ones
But still, foch is nice
Reminder of nerfing heavy tanks view range
guys smasher 2 hits my tier 6 within like 5 seconds, every game with a smasher is a meaningless one
Every 15 seconds in Blitz, five seconds pass
Together we can stop this
Mafs
👆 i can confirm that
Question : can you upgrade stat of fv4202; he is very bad actually
It's fine how it is if you use it correctly
How about we Balance the Balance
No any buff to 4202 and it becomes a monster
Ok
cheating children in eastern batles are source of profit for wg? many players run away when visible cheat and server protect enemies exesive
🤔
Yes.
Probably.
its ilegaly
not in eula i want my money back to stop this company cheating children online
Hmmm, I think buffing the turret armor would be acceptable...the gun is fine, given that it has the HEAT or HESH options as gold rounds.
How are they cheating them exactly?
what's the point of using Heat gun in 4202,That tank is all about Hesh rounds,if you use Heat gun its just worse Stb1 or Leo 1
smasher needs a huge nerf. after nerf give it a choice maybe to restoring only either some alpha or some reload. i leave blitz until then. maybe this can be done by giving smasher choice between two viable guns (like how jgd panther 8.8 has 2 guns) or something. if you leave smasher how it is and i kept playing, your setting up smasher players to future insults negating all their achievements, i could say this game is meaningless each time in battle if i see one or i could wait for a nerf :/
Then there's also the annihilator question.
i win with low damages and i loss with big damages, in both cases its not how i play. with low damages i am able to penetrate few shoots 1, 2 or 3 and visible no more the rest of batle even using He, heat or else shoting even in back enemys tanks, aim samme as when penetrate. but the enemies shoot get lots damages without aim and get increased damages specialy next shoot after use repair track. batles with big damages i just shooting and get damages but shoots that matter in batle, to kill an enemy in important moment of batle where win balance can changes i am not able to do. using he, corekt aim for an enemy with very low hp left no efekt, but insted i do big damages to enemy tanks wich are not matter in batle anymore. i have also a list with players that hack and videos strange cannot ses
honestly just give the fv4202 AP, HESH, and HEAT in the same gun so it can both do big damage and actually penetrate armored targets
People call the Annihilator broken. Yes, I agree. But if you haven’t noticed, the Anni’s gun has limited range. You cannot shoot beyond approx 360 meters in an Annihilator.
So the ideal strategy to counter Annihilators is to shoot from long range, and/or from concealed positions.
most encounters are under 200 meters...
also, there is not much tank in tier 7 that accurate, even if you shot from let's say 350m and aim for the lower plate, you may hit everywhere but the lower plate
Pls send me the list of players in DMs with video proof. I'll look over it and happily report them if there really cheating. 🤡
next; big diference between a mision batle and a free mision batle, a hacker cannot modify a tank parameters, from a players account for a mission, sometimes changing 2 or more times the samme tank for diferent mission and this it can be only changed from server by wg,
It sounds more like RNG screwing your battles up, and some of it being you not aiming well. And also you only remembering those few shots and ignoring other ones. Its hard for players to hack a game like Blitz
nah, give it back it's gun that had both premium HEAT and HESH and it'll do dandy
Perhaps if he spent more time in school, he wouldn’t feel cheated...
all players are tried and get rng with all components as wg programers want more or less. they cheat in this way many children and souldnt be alloud. aim i do the samme as always but also other things as armor are also rng managed and also i have a list with names used here in discord and when many from here play, wg cheat theyr enemy and you can continue to use discord for cheat comercial for wg and block people complaining against abuse
And all of that is backed up by tonnes of evidence, analysis and video proof am I right.
heat and he auto bounce when against spaced armour (like is3 tracks, maybe emil 1 tracks too). i only recently understand for sure
Could AMX M4 45 get a buff to armor or speed please?
are you judge or involved here in a way to get videos?
I only believe what I can understand or see.
I neither understand you nor can I see evidence.
I’m getting the idea that this guy doesn’t speak English well... so he’s completely clueless of what people are saying to him.
do you believe in Goood?
No and that's not a topic for this server.
this is giving me mad jyll vibes from last year
you started the topic; you cannot see him so you dont believe ; in samme way i say this ; yes wargaming make money cheating children arround the world, they use also here many accounts supporting it selfs making comments as laughing for visible evidence also on youtube asking for something they did not want to se
Just uplaod a video with proof that wargaming is cheating. As long as u don't insult anybody they can't so anything about it.
@low cliff ah yes old-school vibes hell yes.
Discussion of religion is restricted from this server. #rules
I am a person of faith, but using religion to troll or behave disrespectfully is not acceptable in the server.
not necessarily, some HEAT shells can still penetrate the main armour after hitting spaced armour or external modules (tracks mostly) , however, by penning spaced armour, they first lose penetration equal to the thickness of the spaced plate, and for any actual space behind said spaced plate, they lose more penetration.
Meanwhile, all HE shells detonate on contact, unless if they pen, thus causing more damage (except to tanks with the spall liner provision equipped)
i understand, there was no insults and never will be, or religion talk, the point its even if i provide that videos doesnt help as you re not able to make a point, i mean its should be someone whos matter for that, i dont who you maybe youre a troll with multiple accounts and youre no aloud to censore on here my opinion about cheating asking for what i know if i said as you
You see, this "opinion" is based on true or falsehood, so is it really an opinion?
That seems like an awful amount of effort for one guy to make multiple accounts just to spite someone
no; its someone like me tryin to say what its with his account realy so why should i deliver to him something hi cant do anything with? if its true or no hi cannot do anything so hi doesnt matter in this problem. And regarding opinion yes this its my why should i believe all here sayn there its no cheat when all talking about its qiuck blocked? and why someone filling insulted when am just sayn the truth happened in batle? most of comments here are maybe high wr so realy your enemy in batles are playing samme as your batle set? most of them are cheated for you to win, its my opinion and i hard believe it also
I don't feel like explaining the difference between a feeling and a belief, but hey
How about patching up that 401mm turret underside on the Action X?
Yeah, 401mm is an extremely weak plate so load up your HE
Wait...there’s a weak spot? I never noticed it in battle
Hate to break it to ya bud, but you can't really cheat this game. The "hackers" you keep going on about are most likely just plane ol' regular players that may have a higher skillset and are better then you. Just sayin
Me and my sore eyes read it as 40mm -_- Now I look completely stupid.
i know its maybe imposible but hack i am sayn something else; its happened many times; when i aim to an enemy i get like lag my tank continue to drive even if i stoped and cannot shoot for 1 or 2 seconds, before was more than few seconds, this i have noticed only when aim to a enemy player and i know theres some clans using this kind of hack
Hey man, we all make mistakes.
I keep shooting at IS-4's rear turret with HE, even when the values seem right but the shell fails to pen
I'm so greedy
well thats a game issue, not one i'v had, but nevertheless a possible issue. So take it up to the devs and maybe write a ticket. Sure I know they might not look at it but who knows. Also clans can't really just make it so that their enemy will always have a lag spike or have a glitch so they flub your shot. Its either a situation with your device and or connection. Or it could be a game issue. Ya never know 🤷♂️
its ok, the only thing i believe from what you say its there cannot be a hacker doing that so theres my point of cheating and... ps, theres no any problem like connection, device or other than game play its happens only when aim to a player and some clans using this but no matter anyway , so i continue to say that many asking for some they cant do nothing with
Hey does anyone knows how I can get supertest roles to my clan?
super test is available to clans that got top8 in Twister
Yeah guess that’s not gonna happen with only 5 active players lol. Thx bro .
Lol, you wanted super test for a 5 man squad? Not a clan but a SQUAD, not even a full team
just stop spending in game. No use of complaining cuz we cant prove anything even if they are indeed having rigged mm. Thats why some ask for evidence, but thing is we dont know how to prove and also everything is internal and cant be known unless someone working inside tells us about
Question to you moderators: Can there, or is there a max for the amount of premuim/collecter tanks? If there isnt, id like to see that be put in place as every game im seing an increased amount of Prems and Collectors
if only that was the case
sad fcm noises
I think there are mods available (or some players have written mods themselves) that help game play but there don't seem to be as many as there are (were?) for WoT on the PC. I have seen a Blitz replay from a year or so ago where the sights in auto aim (with it locked onto a target) light-up when there is a clear shot to the target. This enabled the player to drive at speed in any direction while hitting the target each time it was lined-up. This replay included a fantastic long range shot between buildings without the player even looking at the target.
That's why it's a premium ammunition.
Not even 300mm of pen on HESH...
Shhhh sh let him have this...
this is a thing in wotb, not a program
Can tanks like the T57 Heavy, IS-7 get buffed
The T57 right now is just kinda useless since it does not armor nor speed to compensate for it, and the only good thing about it is the intraclip
IS-7 is just overshadowed at this point
The upper plates on it should be strong but they are not, an IS-4 can just load HEAT and butter through non-angled upper plates
It's accuracy is bad too, not to mention the penetration values
Is7 I can get behind but t57??????
Yeah, I agree it has a huge bursting capability of 1200dmg in 5s
But it simply has no armor except for the troll turret that you CANNOT rely on
I do enjoy it but mostly I have to platoon up to have one reliable teammate to cover me while I'm reloading
The reason it can’t rely on its armor is the reason it plays second line and the speed is less than 50b because of interclip and troll armor which is a balancing factor
IS7 doesnt face heavies all the time. It doesnt need a buff right now. Buffing it because it doesnt perform as well as other heavies is a bit of a bad idea
Many like WG say that game is not Pay to Win But if I played for Tier 2 and playing against Pz III I shouldn't have a chance to shoot the tank or a front and it would knock me and destroy my tank without damaging it, like it is With Alecto vs. T1 Heavy - Only what I could use Gold Ammo while I get a nearly I would have a chance to damage it at all, it is also with WZ 120-1ft, T22 Medium and would beat me due to the rapid shooting and absolutely strong tranquil, while We didn't help the use of Gold Ammo - the game is not fair If the tank is so strong that one stand in the middle of nowhere and no one can hurt him - at this point is Uela WG is a joke / lying to the eyes to every player and there is no reason to spend what i only a single money - and when someone doesn't know writing english doesn't mean it is a fool - not all were born in England or the US,
Theres both OP tech tree tanks and OP premiums. Right now theyve left some of the strong tech tree tanks for a long time, and the premiums we know are not being nerfed. But you still need some idea of how to play, and just owning the tank wont let you defeat everyone you face who is in a weaker tank. Its an advantage for sure, but not so much a guaranteed win
No one is asking for guaranteed win. If a %45 player reliably do 2000 damage with Annilihator, it means its beyond broken. There is no need to find excuses.
Or teams are really stupid
No more 40 percenters in ratings is all i ask for
Nah, you can have a hard time even if it’s a weak player running the tank. It’s quite easy. Just aim and you’ll do the 630. No need to aim 3 times to do it all. Just once. And the armor allows for mistakes and the mobility is fixed with the consumable. And the turret traverse for the times when a good player in a fast tank tries to use their mobility to gain an advantage against you
There’s other teammates too. The Annihilator is one out of 7 tanks, and yet can have more impact on the battle than if it was some other tank. The Type 62s would also struggle. Aside from having to aim for the weakspots on the Annihilator, they also cannot use their mobility to evade the Annihilator. They can’t circle it, and they can’t run as easily. And the Annihilator has good dpm and doesn’t need to bother aiming against weakly armored tanks. It’s a pain even for a tier 8 medium/light to face one
I dont believe entire 7 players Team can get wiped by Annihilator, let's be honest.
2 players in Light tanks such as 62 Dragons and Annihilator would get removed from the orbit.
My 2¢ for the Anni discussion: I personally think it and the Smasher should be turned into event mode tanks, but I will point out that the AT line tank destroyers can absolutely eat the Anni for breakfast. Anni drivers don’t do well getting charged by an armored thing with small weak spots with high DPM; they’ll land one shell and bounce the rest while quickly losing hp
my experience from tryharding in AT15 anni doesnt have to much problems penning you
AT tanks only work on anni when it sits in the open and doesn't use prammo
buff tree of fv215b183, that really painfull to play on it. fnd when u get fv215b183...... it will disapoint you
the only tank in AT line that needs a buff is tortoise
it’s almost as if the line itself is trying to discourage you from getting its tier X
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#wotbl...
maybe he's using a translator
Forgive me but im listening to the sounds of the nature at the moment, rain to be exact
"Balans" -Hoodlum Joe,2021
@unique scaffold Sherman firefly? it's tier Vl/6 it's like M4AE8 it's balanced as M4AE8
The lighting-up? My sights don't do that.
pretty sure the reticle automatically lights up green when you have a shot on target while on auto-aim
Yeah it turns green
Doesnt for me
Honestly, the armor is so pathetic that it even hurts me when I can just shoot anywhere on the tank and pen it
Any player that compares the Turtle model to the Tortoise’s can see just how depressing it is
Interesting idea @dense yoke , but there are still enough very strong tanks that it just wouldn’t matter all that much
Can AMX M4 45 get buff? Its extremely powercrept rn
It most certainly is not, you just need to play it right; it’s very powerful when played correctly
I know someone in my clan that is constantly aceing the tank @river valley
The problem is that when you see them in the matchmaker, either bad players are playing them or good unicums (mostly the former); it’s definitely a tank to be reckoned with by a good player
The gun is incredible, the mobility is good for its class, ten degrees of depression, no armor but it’s not a frontline tank. I see no problem with the tank BUT, I’m bad in it so
The problem with constantly acing the tank is that most players fail to get that much XP, leading to good plays for aces
Aka it's hard to perform well in that tank
Lol harm
Oh lmao, I was thinking of the tier X
on mobile, there's an button that you can enable in settings that allows you to disable autoaim while in battle
@dense yoke for PC players you don’t need to use it.
couldnt you just unbind the autoaim button
Also the top guns of the canaervon and centurion 1 need better alpha like maybe 300 becuz 200 isn’t enough for tier 8
i'd say buff 225 alpha guns to 240 and buff those 190 alpha guns to 225 alpha
Nerf heavies
Very insightful claim, I'll make sure to get everyone I know to email WG saying only that text, nothing more
Why discuss everytime when it’s been discussed before
buff to is7 would hurt patton. m60 and amx 50b i think
Only thing I'd like to see on the IS-7 would be better gold pen, the 303 APCR is very lacking for a heavy (and maybe better module hp on the ammo-rack)
Nah I want that 480 alpha
😋
Can the amx ac 46 and amx ac 48 get a bit of a buff on the side armor just so it could help reduce how much you get punished for barely moving a centimeter? Especially the ac 46 which also has armor that is literally butter
@vocal shard IS-7 pen is fine for its mobility. I think it’s fine currently - but I’d not argue with others that subject a dispersion buff as that would make it a little more able to aim at weak spots.
@signal roost they have fantastic DPM, they don’t need more alpha, they need mobility buffs.
Yeah, I'm doing fine with it, just picking the little things that bug me sometimes
I really hope we can put some armour behind that mantlet before I start cheesing people using the tank
@grizzled sleet Yes a tier 10 tank against tier 4 is an amazing way to show the thickness of the armor layout.
I wonder if it’s a mistake, but switching the gun to the 120mm covers that weak point and adds armor to the rest of the turret @grizzled sleet
That's a tier 10 tank and do you really wanna have what is essentially no turret armour thanks to a 60mm gun mantlet
Its not released yet. Besides it has bigger problems then that 60 mm weakspot. Like whole turret is literally counts as gun itself. Wg will fix those probably.
When is the Mickey Mouse coming out?
lmao, nice name for it, and people are guessing not until update 8.0+ @median cave
i have a feeling 7.9 will be a quality of life update and the yoh tanks will come out in 8.0. Also, the yoh tanks look like jar jar binks
"Buff T57" what
I mean, absolutely not but if you want to give it 1.5 interclip be my guest
Change my mind: Vk 45.03 should be moved to tier 6 with a slight nerf on all its statistics
From previous trends we can predict that m6yoooh will likely be released in 8.0 or 8.1, we still have the 7.9 and 7.10 and new top of the tree tanks go through testing for 3 months
No, we had 6.10, 5.10, 4.10, 3.10 before moving onto the next version.
7.10 is 8.0
Do you mean... MikyMaus?
Buff Smasher and Annihilator
Darn another buff smasher and annihilator joke 😂 😂 🤣 🤣 👍 👍 so funny
It's currently the worst perfoming T10 Heavy
I do enjoy playing it but I feel like it deserves some buff, along with the T54E1
M46 Patton pen buff?
Or atleast a dispersion buff?
whole line needs a buff rather than just M46,
T20 needs better dpm
Pershing needs better dpm and better mantlet armour
M46 Needs much thicker turret armour
M48 needs just a little bit better armour either to turret or hull
So you want a normal medium to have impenetrable turret armor
In terms of m46
not impenetrable,i just want some turret armour so it can bounce,just look at the line,pershing can sometimes bounce,M48 can sometimes bounce but M46? its like T20 but without speed
Since we cant nerf prems, make a completely new class of tanks that CAN be nerfed, as policy would not cover this class of tanks (what i mean by class is Premuim, Tech tree and collecter) i want this ONLY for Annies and Smashers. Maybe for other Tanks that are truly OP
@vital basalt
Honestly, for the top tier US meds, I'd prefer if they improved the old trademarks of the line, namely gun handling and view range
M46 should get a 10M view range buff to 275m base, and a gun handling buff to .08/.08
M48 should get a 15M view range buff to 285m base, and a gun handling buff to .08/.08/.06
M26 should get 240 alpha, with no change to reload (a DPM buff of ~150, giving it 2244 DPM with rammer+provisions, which would give it middle of the pack DPM), as well as a gun handling buff to .1/.1
T20 should similarly be buffed up to 240 alpha
US meds have never been about the armor, with M26 as basically the sole exception. Up until the M48 turret buff, all US meds from tier 5 to tier 10 have had pretty trash turrets (albeit slightly troll).
Gun handling and view range have always been their distinguishing characteristics. In the past, T20 and E8 were the only tanks that could used Vert Stab below tier 8, and still, even now, the US meds have best in class gun handling (except M48). Highlighting these strength is what should happen, rather than buffing the armor, which will keep them generic, irrelevant meds
I dunno m8, prammo pen is one of their key features as well. I would just want to see a pen buff (within reason) to them. Make them really stand out against their peers by having better pen. Imagine a m48 that could frontally engage heavies.
I think their View range was that important before because there were no light tanks in high tiers 🤔
wiev range no help vs french lights !! crap for USA meds !
I don't think view range can help that much because of their slow speed,its only gonna work when they're the only med tank in the team,i agree with the gun handling buffs and alpha buffs but i still think that line should get more more armour because of their relatively slow speed
Maybe, but in my opinion, Wg should improve the top of us medium line Because Patton m48 is the worstest med vehicle in the game( However I can be not right but It was my first tier 10 tank)
WG said they can give collector status to a tank, even premium (as we have seen in Update 5.5, big example is the BT-7 artillery, which people also paid money for, and it got nerfed. So I see no problem making Annihilator a collector tank and nerf it, along with Smasher and Gravedigger, same for Chimera, Action X and Object 252U.
The prammo pen is not really a specialty of the US meds so much as it is a specialty of US 90mm guns. E8, and M46 have pretty trash prammo pen, and M48 has standard prammo pen. It's just the 90mm armed mediums, the T20 and M26 that have good prammo pen, and that's a trait shared by basically all US 90mm guns, like on the Hellcat/Jackson, M6, T25/2, etc...
sooo, when will we add those 5mm of spaced armor to the poor panther/M10????
Chimera, Ob 252U And Action X aint as OP as you think.
Also, smasher is a collector and WG refuses to nerf it; no matter the tank Status, it will not get nerfed if our almighty god says no.
Chimera is actually
Buff amx30b
Chimera, 252u, and AX are all balanced in a way that makes them nearly idiotproof.
It takes no actual brainpower to do decently in.
Tell me a tank is op without telling me it’s op
T54, WZ121 and T62A
Idiotproof doesn't necessarily mean it will preform exceptionally well. 252u for example:
Sure, an idiot can to better than they normally would become the armor works somewhat decently no matter how dumb you are. The gun holds it back in the hands of a better player though.
I got my BT-7 Arty for free .-.
It was given out as a New Years tank I'm pretty sure
@unique scaffold you may want to look at this. https://blitzanalysiz.com/update/7.7/tanks/
Stats analysis of World Of Tanks Blitz
The 252U and Chimera are stat padders
Forgive me senpai but im making Fries atm
I’m over 81% in the Chimera, my next best tier 8 med is 76.81.
Very nice
yeah but you can just splash HE right there and still do a good amount of damage because the plate there is only 65mm thick
Also the little thin things holding the oscillating turret in place is only 230mm effective thickness so easy pen
and those Huge micky mouse ears lmao
Why would you sidescrape in an american tank in the first place
T1 Heavy
I mean tbf I wouldn’t nerf my biggest money maker if I owned wotb
True that
The Mickey mouse ears are huge, yes, but they have a sprinkling of red in them that will eat so many shells. And it barely has to peek to do devastating damage. I'm scared of the yoh
World of Disney: Mickz
Pls buff the tiger 131 front armor its upper plate is a little weak I think that if you can make it like vk36 H armor it would be great
Ah yes, basically make a Tiger I with less DPM in tier 6
Hello, I have a proposal to upgrade the front armor of the French tier 8 premium vehicle and then the AMX M4 mle. 49 because after playing several hundred battles with this vehicle, I feel that the armor in this vehicle does not play a big role, but it should, because I have this vehicle also in the wot version for the computer, I can even choose that the vehicles play differently and the vehicle in the blitz differs from the one that is in the PC version. As for the armor, getting 10-20mm of armor on the front plate was not so called OP because he has enough spores a week of spots between the other large turret hatch and the lower plate.
This part of its armor really needs a buff
Like I said that’s literally entirely flat armor... and it’s tier 6 what do you expect
First of all its a tiger and if you know tigers you know that that part of their armor is impenetrable and also I just said make it like vk36 that one is also a tier 6 but its upper front is impenetrable
Tiger 131 armor really needs a buff the mediums shouldn't be able to penetrate that part of its armor
VK 36 is cracked so
If you also know tiger you would know that tanks at the equal tier such as the E8 and firefly irl would be able to go through the front of the tiger like knife cutting through butter
@vast notch and you failed at it basic ballistics 90 degree or flat on angles give no extra protection against projectiles and every tank at the tier both was made to face it and penetrate through it so?
I do angle the armor but seems to have no affect in 131 although its its pretty effective in tiger 1 and also I've seen an enemy 131 that had angeled her armor towards me but its front was still white the problem here is that the upper part of the armor really seems to have no affect its almost like it doesn't exist at all
The only effective strat is hull down or very careful side scraping cuz enemies can penetrate your front easily
Not sure what history book you learned this in, but the Muzzle 76mm American guns, 90mm, and 85mm guns could all easily pierce tiger armor frontally, including later 6 Pdr guns on crusader tanks
do you guys think there will be another vickers cruiser nerf?
no, its pretty balanced as is
Can we get skilled based matchmaking please? I honestly am losing my mind with these braindead teammates. Something based on average xp on that tier/avrg wn8-wn7? Please wg, this is the only way people can deal with the extremely low skill level of the playerbase.
You'll lose more because your opponents are better too
You’ll also gain less because damage would be evenly spread within your team
at least i wldnt get teammates camping in heavies or pushing me into the enemy etc, wld make the game more playable
ratings
full of riggers so it doesnt work anyway
Carry harder and complain elsewhere
just get gud nub
people: can we get skill based mm
ranked: i'm skill based mm
people: i don't want ranked
why do they bother asking .-.
@vast relic Ranked = Op premiums.
Ever played t10
How to kill Bronze/Silver:
Don't touch the 131, it's based on somewhat accurate historical data so no.
Yes but the closer the target the easier it is to penetrate, tank on tank combat was not performed against an enemy directly infront of you. The Tiger was fearsome in the early stages of ww2 but allied guns got better and started to penetrate the tiger 1 with ease, therefore tigers main advantage for crew survivability was the excellent firing range, greater than allied tanks and at far ranges allied tanks more likely to not penetrate tiger armor.
What im saying is if you wanna play tiger realistically close to real life.. You basically just gotta camp Lmao
I think that wg made a great choice to move smasher and annihilator to tier 8, the only thing i think should be changed is for the british tank line to have a slight armour buff for the tier X medium on the upper hull.
It’s already an auto bounce plate?
bruh thats fake
whats fake
Ze hello
that image of Smasher and Anni being moved to Tier 8, its fake. WG is not doing it (sadly) @lavish slate
Anni must be stopped. Good example was when I was in the Loza’s Sherman and an Anni scored three hits on me taking out almost half of my health
anni and smasher need urgent nerfs. picture could of been a player proposal
@alpine sierra be a shame if a KV-2 landed its hit and took out all of your health 🤔
Haven’t seen them for awhile cuz I don’t play in its tier lol
And yet you use Loza as an example 😳
While this is true, the armour, mobility, and dispersion balance the KV-2. Nothing balances the Anni, the only balancing factor is the huge lower plate.
So he is playing the loza and hasn't seen a kv2 yet
Ok
Sounds reasonable, go on
if i must care about 6 team mates who have 40-45%wr is stupid as hell because many time play low tier fight in high tier ( me 4 - others 5 ) and this idiots be always 40-45% because noob be noob forever if no change his own fate ! and WG and all moderators no help you bacause no one listen- no one help- because no one was there !!