#tank-balance-discussion

1 messages · Page 175 of 1

candid steeple
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I feel like WG are gradually reducing amount of credits that you earn with tanks. Top damage carry win as tier IX tank only 8k credits profit without firing gold. That's a bit shameless. 9/10 shots fire penetrations. It's not like I was wasting ammo.

nimble zodiac
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@candid steeple what tank, were you killed or severely damaged? How many consumables did you use? Provisions? Check the price of the shells you used. This top damage carry in tier IX isn’t really specific

Actually, just send the details on the credits after the battle, ping me in #screenshots with it

candid steeple
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@nimble zodiac VK 45.02 B as provision only used chocolate an as always at least 2 consumables used.

remote oriole
# candid steeple I feel like WG are gradually reducing amount of credits that you earn with tanks...

Wargaming was not changing the amount of credits you earn (quite contrarily, they opened other ways to earn credits through free crates and missions (that give you more free crates)).
What happened was they they increased the running cost of tanks by adding more and more expensive consumables and provisions, as well as increasing the one time inventions by adding permanent camouflages and more equipment slots

By the way, you can check the details on your earning in that battle by going into the detailed battle report and then clicking on the credits tab

orchid grove
#

@candid steeple WG has not reduced the amount of credits you earn. The amount of credits you earn isn't really that opaque, it's set by a clear, known formula.

And I assure you, the formula has not changed, and neither have the credit coefficients on tanks

candid steeple
#

KK its probably that I got spoiled with this premium aces from turnament rewards. Tho still going from 300-500%+ more credits then non premium account hurts. Yet again I found it strange for such low credit reward for a good win. Whatever.

Ah right let me clear this 300-500% so people don't missunderstand. On non premium acc your earning on average is close to going to minus. So reaching 10k is pretty good. But what premium acc gives is 50% more credits but since profit is close to 5-10k credits aditional 50% credits earning are like 20-40k credits in profit. That's why I said 300-500% more (of profit).

orchid grove
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Oh yeah, premium time makes a massive difference in credit earnings, because it's an extra 50% on top of your revenue, not your profit.

As an example, lets say you play a tier 10 M48 Patton, deal 3k damage and win,
Then spend 16k credits for ammo (8 APCR + 2 HEAT), 16,400 credits for provisions, and another ~10k for consumables+repairs, then you would make 34,400 credits revenue, but lose ~10,000 after expenses

However, with a premium account, you'd actually be making a ~10,000 credit profit

@candid steeple

unique scaffold
winged barn
#

I sure hope basically nobody temporarily enriches vehicles

sinful leaf
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^waste of gold better off saving and buying a premium tank or credit booster packs instead

jagged crescent
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has anyone perma enriched their t8? i dont think theres a point in it

autumn zodiac
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T49, Charioteer

winged barn
#

When it goes on sale, its 10k for a tier 8. If its something that you really like, and will play often, much mor worth it than a prem that will collect dust

muted rampart
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Yeah. But without sale and being 100% sure it s completly worthless

minor minnow
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Enrichment of a tank you like a lot is definitely worth it. I’ve been meaning to restore my T49 but I don’t play it often enough these days to see a point

austere citrus
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ngl after playing, i have come to the conclusion that the amx 54 is not op. For some reason, I still prefer Super Conqueror, VK 90.01, and T22. and low profile tanks like t22 do super good against the mle because the mle is legit so tall, lower plate, sides, are just super weak. the upper plate is also weak against TD/heavy tank pramo. also the cupola is bad

hardy hazel
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"Weak against TD _ p r a m o_ "
Its a td gold shell, what were you specting?

last shadow
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After my intense research in T10 rating
I can say
That the team with the amx 54 always won
And it was never even close to a win for the team that didn't have a amx 54

karmic portal
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I mean td pramo is not that different from heavy pramo with calibrated

tawdry drift
#

Hey i lost my world of tanks blitz account about a year ago when my tablet broke. Can anyone help me get it back?

sinful leaf
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My question is why does the AMX M4 54 have 480 alpha? literally makes IS-7 a joke...

winged barn
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Is7 is probably gonna get buffed to that soon enough knowing the balancing team

quiet igloo
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@sinful leaf because amx prem tank, WG don't like free2players so advantage pay2wins

austere citrus
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@tawdry drift ask support

tawdry drift
#

Where do i ask for help?

drowsy plaza
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Now that the AMX M4 Mle 54 is out I can say my piece. It’s actually weak on the current state. The sides are autopen - the front is ONLY OP If a red directly faces you. It’s not a 1:1 game and because it’s so tall, anyone can ventilate the sides at a small offset. Sure it puts up damage and is a great farmer of folks who can’t rotate - but it’s one trick pony

dense yoke
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Can we give T110e4 a fully rotatable turret?

minor minnow
karmic portal
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It’s already being sold lol. I don’t think it needs a buff at all. It’s still quite good with its alpha and mobility and turret. It’s probably over cooked but I don’t have it

austere citrus
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its pretty balanced ngl, speed is a bit fast for a monster like this, but everything else pretty balanced. the 480 alpha shouldve been 460 for more balance but good tank

distant river
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My experience of the M4 54 is heshing it for 1100 through the front/side plates when it was only every so slightly angled and I was level with it in my 183 lol

drowsy plaza
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Honestly it’s a tough tank to balance with that gun. It absolutely stomps fools who sit in front of it, but anyone who gets a slight angle wrecks it.

winged barn
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@Crusader6 [BDGER] NA#7407 what are your thoughts on the t110e5?
Right now, the only thing I see the e5 has an advantage in is the height, dpm, and super consumables.

karmic portal
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I think the height and profile are significant advantages. However the m54 turret is better and so is the alpha and the m54 is quite fast too. So idk which is better. For a normal match I would say m54

twilit crystal
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also e5 has a better upper plate. I think the only nerf the m4 needed was a reverse speed nerf to 15 or 16 . 20 is too fast

muted rampart
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I would just nerf it mobility to 40 km/h

hardy hazel
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more than the max speed i would nerf its acceleration

pseudo hedge
hardy hazel
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you ave to look in the team tab for base exp

austere citrus
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ngl tho, e5 i feel like is better than mle because it has the cosumbles which make it WAY better like reactive armor

winged barn
austere citrus
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nah imo, e5 has a harder hatch to pen. less HEable since MLE is HE sponge, really nice consumables that reduce damage/etc and speed buffs and pretty sure on average, the heat pen is better even tho AP has shell normalization. sure the alpha is less but E5 is rly nice.

hardy hazel
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only +150mm gun HE with calibrated shells can pen its sides, HEP and HESH too, but everything else needs to get in its rear to being able to pen a HE shell

minor minnow
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My E3 isn’t able to pen side on but I haven’t had any proper tests

sharp laurel
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why are you even trying that mate?

ebon iris
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American medium line (tier 6-10) needs humongous buffs

Change my mind

austere citrus
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i would give it mobility buff imo and upper plate buff

hardy hazel
# minor minnow My E3 isn’t able to pen side on but I haven’t had any proper tests

in paper 90mm+ cs are 99mm pen as average, that mean its max pen is 103mm but i cant confirm this, also, HE is sensible to angles ,if the armor on the side it is 1° inclined then it may not pen.
And about what i said before about 150mm guns HE pen was a mistake, some 150mm guns have less than 90mm pen in its HE like Grille and other 150mm german guns

minor minnow
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Yeah I assumed so, either way sides are paper lol

karmic portal
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@hardy hazel the turret is only 80mm I think on the side and it’s huge

austere citrus
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Ngl that kinda true tho, it’s even weaker than Emil 1’s turret when u turn, it legit sucks up all the damage so that balances out the 54

jagged crescent
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ok egirl

hardy hazel
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lol emil 1 turret sides are weaker

plush trellis
jagged crescent
#

?

flat bane
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@jagged crescent that is Egirl

jagged crescent
#

hence the ok egirl

flat bane
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Then why did you put a question mark?

mental pasture
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Why?

hardy hazel
#

Maybe because he didnt understand the "its them btw" part.
Pd: i didnt understand that :]

jagged crescent
north lantern
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R u serious 50TP is gonna wreck the entire WoTB

turbid smelt
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... it is still in test, i haven't even seen a single one

austere citrus
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its not as op as u thiink, i think it should get an aim time nerf, but its actually very slow with bad traverse, also it should get a minor dpm nerf

hardy hazel
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Bruh what? That maus is crystal clear, how is that not op?

unique scaffold
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I feel T110E5 is lacking in Alpha Damage

turbid smelt
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@Michelson#3504 its super test hasn't even started
why are you overreacting?
It had those stats since wg drop hibt of that tank going to be added into game, this isn't new news

nimble zodiac
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Imagine having better shells than IS-4's HEAT
Ehem 50TP

unique scaffold
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The T110E5s damage could be buffed to 450 average without disrupting the Meta

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Yeah no

jagged crescent
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and i thought egirl was bad

austere citrus
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bruh e5 is like the best tier 10 heavy tank rn, and i aint lying, so common in tourneys

nimble zodiac
#

IS-4 funny haha laff

drowsy plaza
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@jagged crescent why would you put CS on a tank in tier 9 with good AP and APCR pen?

#

But regardless if a Maus is straight on any tier 9 can wreck it

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That’s not with CS

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On the Conqueror to Maus

#

An M46 Patton can do it... 234mm turret cheeks are not exactly considered armor in tier X.

turbid smelt
#

dang that ufp is so weak

drowsy plaza
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I’m not sure who’s shooting a 330m UFP rather than cheeks or LFP unless you’re a TD who is just laughing at a Maus hit point piñata

nimble zodiac
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Ho-Ri moment

drowsy plaza
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@turbid smelt 50 TP live server testing is going on now.

flat bane
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Hold up 👀

turbid smelt
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@drowsy plaza oh noice

hardy hazel
# drowsy plaza

I never noticed that because those turret cheeks are easy to pen with with ap 🤔

austere citrus
#

ngl tho, tier 9 tanks(exlcuding TDs) should not be able to pen upper plate of maus.

visual lichen
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is 7 line could need a buff

dusk sleet
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What did you do to this game? How crap does the balance can be? Do you even listen to the comunity?

hardy hazel
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Short answer, yes, yes and yes but sometimes.

broken root
tranquil hornet
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Too many Noobs! Tier 9 and 10 Are Dead! Shame!! Why Not implement MM 1:1 ?! Maybe good Players have a Better chance when Team is Dead within 2mins!!

unique scaffold
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@tranquil hornet read the pinned messages. This is not the place for you to complain about matchmaking.

sharp laurel
gleaming apexBOT
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dynoSuccess [GHSTD] Kaleun96#7147 has been warned.

unique scaffold
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This channel is about vehicle balance. It is not about matchmaking.

#

@tranquil hornet if you have a problem with the rules here you are more than welcome to leave.

forest heath
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I’m glad that the Predator UM gotten a buff, but I would rather had a base AP penetration buff than a gun depression buff
The one degree extra is barely noticeable

dense yoke
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E4 fully rotatable turret?

drowsy plaza
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E4 cupola buff

muted rampart
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E4 10° of gun depression. Every tank in the line has 10°.

teal palm
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@dense yoke E4 can’t really turn its turret fully cause the engine deck gets in the way

remote oriole
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And we are back to asking for an E4 buff. The tank is such a pleasure to play. If you want it to have superheavy armour then go and play the E100

broken root
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e100 is paper, everyone can heat u easily. Ill stick to my is4

muted rampart
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@remote oriole i don t want it to be super heavy, but viable td. this is why it needs 10 degrees of gun dep and coupola removal to be able to use it without being raped in it

winged barn
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Don't mind me over here still convinced the e4 is the best tier 10 td

remote oriole
# muted rampart <@!262193591437230080> i don t want it to be super heavy, but viable td. this is...

So, with the cupola removal you want to give it pretty standard superheavy turret armour(look at the E 100 and Maus front) and you also want to make it a hulldown tank.

Let me propose something different:
Leave it as it is.
The gun is frankly amazing. The penetration is great, the alpha is great, the accuracy on the move is great for the caliber, but the best part is that it just works. Yes, you have rather mediocre armour but you can out-trade many guys and achieve short exposure times by snapping, which works great because of the accuracy and penetration.

Here's the thing: You don't need to play hulldown or sidescrape. You just peek, snap and go back, leaving the enemy no time to make any good shot on your cupola or lower plate. And the rounded front helps with that, because when you peek frontally half of your side won't be penetrated anyways. Contrarily, if you look at tanks with a flat front you get the same values all over the front.

dense yoke
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I don't understand why T28/T30 have 10 degrees of gun depression and E4 has only 6.
While E3 has Gun depression, Armor, super consumables, better aim time, dispersion, but worse aiming arc/power weight, Terrain Resistance, Effective hp/t

versed marsh
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if there's a heavy vs heavy flank, an outnumbered e-100 can be still annoying for advancing heavies. Is4 though is probably also best tier 10 heavy armour

unique scaffold
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Please buff the vk168. I bought it and in my opinion it’s not pay2win, it’s pay2lose. 💩Everything can pen the lower plate and hatch. It makes my win-rate go Down. Please buff the hatch and lower plate. I mean I lose every time lol.

karmic steeple
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Why play e4 when e100 can do the same thing but with 1000 more hp and better armor. Sure the gun is a worse but you can work around it

full slate
#

imagine trying to compare a heavy tank vs a tank destroyer

autumn zodiac
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Imagine being ignorant enough to say it isn't the same because the symbol

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There are 2 TDs that have been killed completely because another tank does it's job way better:

E 100 has taken the role of T110E4

WZ-121 has taken the role of Obj. 263

winged barn
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Leo1 has taken the job of the grille

minor minnow
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It’s interesting how tanks have kinda meshed into one another, though. Certain Tank Destroyers have taken the role of a heavy (the E4 as a simple example) and have been completely outperformed by another heavy (E100). Which would lead to either one needing buffs or one needing nerfs.

autumn zodiac
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"Imagine comparing X tank type to a tank destroyer"

Anyone who can't see past this is daft. E 100 has way more health, more armor, cannot be HE'ed a fully traversing turret, equal alpha, and this effectively comes at the cost of marginal dpm and accuracy.

For 121 you lose some DPM and Penetration, but gain a turret, more speed, more camo, more view range and a tad bit more HP over 263.

Also saying the comment above about Leo 1 and Grille is clearly not true. Please do not make asinine remarks.

winged barn
# autumn zodiac "Imagine comparing X tank type to a tank destroyer" Anyone who can't see past t...

Mate, high mobility paper tank with tank deleting dpm and godly accuracy.
Sounds like a grille? Yes. Sounds like a leopard? yes.

The leopard is just so much better and gains a ton of capabilities over the grille because of just how flexible it is. The grille is crippled by the gun arc and depression. The leo can do what the grille can, but the grille can't do what the leo can.

I truely believe what I stated. You do not have to like it, but these are my opinions on the topic.

Also, the leopard can get a long range permatrack going

autumn zodiac
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Leo 1 and Grille 15 are waaaaayyyy too different in the gun alone, the Alpha already separates them in terms of function. Grille 15 can trade with mediums whereas Leopard 1 cannot.

Grille 15 also has ridiculously high shell velocity which makes it very capable of firing at long range, and it's shell is AP whereas Leo uses APCR. Grille will punch through most targets at range where as leopard will struggle a bit more, which is also another major difference in calibre being what can and cannot overmatch

versed tide
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I mean grille sucks either way imo.

remote oriole
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Alpha is a lot more important than mobility when camping/ sniping. And same goes for pen

gleaming apexBOT
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dynoSuccess Dear HRS#6486 has been warned.

mental pasture
#

F

turbid smelt
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but that was true >:c
grile has poopoopoo gun
it is so useless that I even got warned for cussing

karmic steeple
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Grille op wym

turbid smelt
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no

unique scaffold
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OP but when being sniper it's true good but from close combat it's like get rammed and then rammed and shoted bye everyone

unreal jackal
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grille getting HE by 183 and e100

minor minnow
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Grille is about the gun and that’s it. It has bad depression, bad camo (for a td) and bad traverse. It takes the best things about the guns at its tier then takes the worst mobility traits and camo at its tier.

hardy hazel
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And it have less pen than other tds, but you compensate that with pinpoint accuracy

muted rampart
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i think it should get better camo but they should reset it s dpm to pre nerf status instead

austere citrus
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I got a good idea, give e4 the same hull as e3, that will make it viable since the hull is super weak and the new weak spots will be turret cheeks and cupola. Basically the old e5 with the fat cupola but bigger gun and bad cheeks.

broken root
#

263 really needs a buff. It is so powercrept rn. Like Masonayalspray said earlier, there is no point of playing it. It has ridiculously bad accuracy and everyone can pen it. I would like to see the mantlet buffed so atleast mediums will struggle, or maybe buff the gun depression.

#

Also the 140 would be competitive in publics again if you left the armor and mobility as it is, but buff the dpm slightly over the leopard, so it has one advantage that good players can use.

autumn zodiac
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Then it just becomes a leopard with armor

versed tide
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^

broken root
versed tide
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I mean you arent going to be sniping and the mobility isn't that much worst

autumn zodiac
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140 has better dispersion on movement and rotation, not less accurate at all

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Also don't forget 140 has better camo

broken root
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ok maybe its not less accurate, but it has the downside of pen and alpha against leo and i think they would be equal.

↓yeah that is also a way

autumn zodiac
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I'll take slightly less pen for significantly more armor

versed tide
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^

remote oriole
broken root
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i would too. I hate the fact that 62a is better on pubs in every asoect. On tourneys not so much but i dont play them

dense yoke
broken root
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why? Its powercrept.

autumn zodiac
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263 is pretty bad rn, what it needs is more hull traverse/gun handling

dense yoke
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You buff 263 you, nerf something else.

autumn zodiac
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It doesn't need that though

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I'll continue to play WZ-121 with no nerfs then

minor minnow
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Why nerf something because the 263 gets buffed?

autumn zodiac
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Don't get it either, if 263 was middle of the line rn ok, fine, but it's not

dense yoke
autumn zodiac
#

I'll bargain

#

Buff 263 with no nerfs and you get WT E 100

unique scaffold
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Think about a badger with super speed

autumn zodiac
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@unique scaffold english only

versed tide
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maybe mantlet buff but you decrease turn rate and the mobility as a whole

sudden path
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263 is fine, it's a niche tank rn that you pull out for a bit of fun. Buff it and it becomes, as dogofwisdom said, a badger with super speed. It's a bit underpowered but it's hard enough to balance that it's about in the perfect spot for such a unique tank

dense yoke
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"Unique"

austere citrus
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i got an idea. give 263 480 alpha like mle . thats it

mental pasture
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Ok egirl

muted rampart
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Just give it more hp, better traverse speed and 1 more degree of gun dep (traverse for around 3-5°)

dense yoke
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and nerf its dpm,
or turnspeed
or both

coarse harness
#

Or just buff the engine deck since everyone can pen the whole gun mantlet with prammo

last shadow
toxic nymph
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its literally a 120 with a better gun and more depression and dpm

long jewel
#

guys in your opinion tank maus are good enough to match or not

drowsy plaza
#

Please explain what you mean.

muted rampart
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I mean i don t like maus at all because of braindead playstyle and being fully dependent from your map/team/enemy, but tank is definetly good. It s just too situational for me. I'd rather play some faster heavy or medium tank

drowsy plaza
#

It you like to drive a hit point piñata- the Maus is fine. It’s biggest problem is everyone shoots gold at it - and it then is heavily angle reliant and can only defend on one angle.

orchid grove
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I beg to differ, Maus is fantastic, and is the tank at tier 10 most able to deal with threats from multiple angles. Even with the gold spam, it's not a huge deal, because the angled Maus turret is still super hard to pen with gold, so most people just go for the lower plate, which they commonly miss or bounce off of.

Not to mention the fact they're trashing their DPM against a tank with 3200 HP

hardy hazel
#

no need to aim for the turret if you got its sides or lower plate

minor minnow
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I’ll have to agree with Positive on this, the tank overall is incredible, despite it’s glaring weakness. Although I will admit against heavy gold it does have issues, even with effective angling

twilit crystal
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yeah the maus should lose its top speed back to 20 or 22 but get an upper plate buff to 250

muted rampart
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I mean 20 km/h is too slow for this game in current state. Battles are way to short. Even now maus has problems in doing anything in many battles because of being one of the slowest T10 and having really bad gun. That would make tank completly uselles

karmic portal
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I think maus is more than fine right now. It doesn’t need a buff by any means. And it’s not even spammed so just let it be

Nah, it preforms too well

wise dirge
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The upper plate could possibly get a buff since every heavy tank can just load gold and go straight through the upper plate without any problems

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It doesn’t really need it though, it is doing good enough as it is

winged barn
sudden path
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The design of a maus allows the tank to yolo in, soak up 5k or more hitpoints worth of damage while putting out 2k, and letting the team farm ez win if the maus player has a brain and can angle its tank

wise dirge
#

I guess that whenever I see a Maus they can’t angle correctly or something since I have never seen it that red before lmao

orchid grove
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Most people usually underangle their Mauses significantly, both hull and turret. If you're not familiar with the Maus, profile, the proper angle will feel like a significant overangle

drowsy plaza
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As soon as your as high or close to as high as it (E75,E100 etc) you can get the turret ring /lower edge of turret at most angles - it’s super frustrating seeing camping Mice as they need to be somewhat aggressive and actually use their tank

sudden path
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^^^Maus is super strong if played correctly, it's a shame more often than not maus players dont utilize their tank fully
Well yes, but actually no on the maus camping
Camping heavies still take away a valuable gun on the flanks
And it pales in comparison to a td when it comes to damage dealing
You can just ignore it in most cases

winged barn
#

Armor is op at 500 meters.
Weakspots appear so small.
Maus makes a great camper.

You don't need camo if nothing can pen you

orchid grove
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Pretty decent accuracy and 460 alpha too. Just because it has armor doesn't mean it's a terrible sniper

nimble zodiac
#

Lowe moment

mental pasture
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Talking about sniper heavies, @nimble zodiac said the name of the greatest

Lmao just angle it @austere citrus

austere citrus
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nah if u hug a mouse, is-4 easy pen maus. IS-4 with CS is 374mm. WZ-113 with CS can also pen.

nimble zodiac
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Imagine using CS

orchid grove
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^
At that point, it doesn't matter if you can pen the Maus, because he'll just straight up out-DPM you. And he has way more HP than you

drowsy plaza
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I absolutely cringe when people attacks Mice early in game in randoms. It’s not like it’s flanking anytime soon, and with it’s low pen and low dpm it’s best to ignore till later if you can.

autumn zodiac
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I'll take it out if it's trying to break through the line

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I generally play Ho-Ri in tier 10 so I punish the Maus players by aiming at the fuel tank, almost always a fire

wheat pollen
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just play the Maus well ish. Boom ez tip

austere citrus
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ngl tho, maus camping seems fun

hardy hazel
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is not fun

nimble zodiac
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@hardy hazel that implies you've tried it

I don't like that.

I mean, they could have just been bad at it ._.

hardy hazel
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implies that someone else did it and it didnt end well

crystal halo
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They need to remove maps like Dynasty pear and Port bay, or rework them

mental pasture
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@crystal halo nah, those maps are fine, Castilla is the worst

hardy hazel
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i agree with brazilian

crystal halo
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I mean for TD’s like the grille or 4005, like what are you supposed to do? Peak and get annihilated or hide and do 0 damage

nimble zodiac
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@crystal halo that can apply to Leo 1, BC and whatnot, no argument here

wise dirge
#

I dislike mines at tier 10

crystal halo
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That strengthens my argument actually, those maps need to be reworked

nimble zodiac
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@crystal halo every map where you can be exposed is a bad map apparently ._.

crystal halo
hardy hazel
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Isnt that every map in this game?
Also, i dont like dynasty pearl becausr its small

mental pasture
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I don't like Castilla cuz it's the most open map and the worst map for a heavy in my opinion

turbid smelt
hardy hazel
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Heavy side on castilla is dumb, rd have lots of power in that map because from a simple position they can hold a heavy push and any sneaky medium or light tank, and for the time they are spotted you can do nothing because they just hide behind the hill

mental pasture
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Have ya wondered why ISU-152 reload is faster than Obj. 268 reload? Ok, the penetration is better, but hur dur it's a tier 10 TD, of course it would have more pen

Obj. 704 reload is even faster, 11.8 secs reload

turbid smelt
#

better comparison would be obj 268 vs obj 704

mental pasture
#

To be honest, I rarely do well on Obj 268 mostly because it was my first T10, but now I guess I've found it's role

Anyways, I think it's only good to hunt enemy mediums because heavies are most likely to DPM it out and the transverse speed isn't insane enough to deal with lights at low range. Would a slightly reload buff on it be good? I mean, what about exactly 12 seconds?

Also, can you guys recommend equipements for it?

turbid smelt
#

it is pretty good hulldown at second line

at start i go to ambush or kempish position (depending on map)

later i use hp of meds or heavies to do damage when enemy are reloading

at end, if i got hp to tank hit then yolo

if map has decent hulldown spot where i can shoot meds or heavies, then i go there and pump damage instead of going to kempish spot, do back and forth movement with bit of wiggle during reload and generally tend to bounce

won't advice to push anything unless you can he pen them as dpm isn't that high

peek a boo works great, gun is very stable and you can no scope most tanks

i run rammer, camo net, gun laying drive, armor buff, engine accelerator and vertical stabilizers

mental pasture
#

Now that I bought it back I would snipe on medium lane (because it gets 0.269 dispersion with refined gun and the camouflage is actually good with camo net) and engage depending on the situation

But I'll try today to do what you've said with those equipements, you seem much more experienced with it than me and also much better

Why? Is that so bad? @verbal thistle

turbid smelt
#

:3
gl

versed tide
distant river
#

@_D________O#1354 Other classes meaning exclusively TDs? 😂

Castilla is unbalanced between the spawns and is completely dominated by campers. It's awful.

noble quail
hearty steeple
#

That is correct. Isu has the bl-10. The 268 otoh has m64

verbal thistle
#

Not to mention the 295mm of HEAT pen
It's just so damn reliable

remote oriole
#

If you look at the reload from the perspective of balance it makes sense that the ISU has a shorter reload despite being two tiers lower. The Obj 268 is an assault td with very good armour and an accurate gun, while the ISU is a support tank that is more based around damage dealing than assaulting

nimble zodiac
#

ISU-152 got a buff to the DPM VIII gun, by penetration. But the BL-10 lolpens 252U and T34 gub mantlets while doing a scary amount of damage, quicker than anyone else could match

muted rampart
# distant river @_D________O#1354 Other classes meaning exclusively TDs? 😂 Castilla is unbala...

Yeah i definetly agree. Even old desert sands/oasis palms/winter malinovka didn t have that much campers. And even if it had at least it was balanced because no side of the map had advantage over other one. I mean it s good to have some maps where camping tds are st least viable while doing their job, but castilla is completly unbalanced and this map just needs a rework.

In my opinion those 3 maps haven t needed a rework because those maps were balanced, just gameplay on them was slower Than on other ones but castilla is Perfect example of map that is completly awful when you are on south side and really nice when you are on north. It s in the game for really long time it s one of the First maps in the game that isn t copypaste of wot PC map added to blitz. I thing WG had more than enough time to rework it

twilit crystal
#

when the 268 had more dpm it was pretty OP like the vickers CR is, aka it can jack of all trades everything

thick rover
mental pasture
#

Only meds, lights or maybe even fast TDs, otherwise they can't rush castle and camp @distant river

Yep, their "chance for once" is decided by castle and who camps more in their med@versed tide

distant river
#

@mental pasture You don't need to be fast to sit at spawn and those are the people who decide the game

muted rampart
#

@mental pasture you can t forget that tds are viable only when you are at north side. at south they are quite worthless

remote oriole
#

I don't feel at a distinct disadvantage when playing from the south. I actually like that the map isn't just symmetrical

minor minnow
#

I feel like the TD position at the north spawn is more effective since you’re farther away from the castle, personally. I like to take a TD up that hill or to the back corners of the spawn and support heavies/meds if need be. But I generally believe the north spawn has an advantage over the south spawn

verbal thistle
# thick rover Wai

You have 0.30 dispersion base
And 268 is most probably played mid range
That aim time will help a lot

thick rover
#

Ah okay

wide yew
#

You know what they should add? They should add a way to view armor on a tank

verbal thistle
#

Wargaming should remove Mines from tier 8-10 matchmaking

broken root
turbid smelt
#

@wide yew you mean like on wt, just copy paste that?

dense yoke
#

Maus has problems when IS4 is infront of it.
But if IS4 or even IS4 has its side, then Maus is in big problems.

versed tide
#

Lights and meds have a chance for sure plus just because a map isn’t heavy friendly doesn’t make it automatically bad. Just learn what to do in a heavy on castilla. It’s not very hard.

visual lichen
#

wg give the is 7 line buff along with the mighty is 7 itself

mental pasture
#

It's not very hard to be forced to camp and get camped in most of positions, lmao @versed tide

versed tide
#

Then back away from it and reposition

distant river
#

@versed tide Lights and meds can't do anything except kill the other lights and meds. Pushing is suicidal from one spawn and that's the spawn likely to win the meds side because if map design. Anyway it's easier to push from the other spawn but still very punishable. Heavies can't push in the slightest and TDs can sit in any number of positions and just farm easily. It's a very bad map in pretty much every single way possible. Static, biased spawns and heavily encouraging camping.

versed tide
#

Then flank with your light bc you aren’t spotted lmao

distant river
#

Flank meds side? Covered by TDs
Flank centre? Covered by TDs, heavies and meds
Flank heavy side? Covered by TDs

The TDs will likely outspot you, and the heavies and meds definitely will.

That means you can only rotate when you have cleared one side, which is almost impossible to do unless someone choses to yolo, in which case they lose. It's static, and boring and very hard to break that unless you have a very specific scenario... @_D________O#1354

sinful leaf
#

You do realize it's not as easy as "flank because you're not spotted", right?
Castilla has awful map design which makes it near impossible to flank without being caught out by campers first.
VV what work_ethic said, very risky to hold B and you can get sniped by campers from south side if you're not careful

versed tide
#

Cap a and b the

jagged crescent
#

capping B is just asking to get nuked from either C side or A side

distant river
#

B is covered by TDs and meds and heavies, A is covered by TDs and meds

Have you ever played a battle on castilla before?

Pretty much every game is just a war of attrition hoping your team as a whole does better than the other team, and then clearing up the campers trying not to die at the end

unique scaffold
#

Mines is fine. Castilla is annoying because if ur meds lose castle you lose and Yamato imo is just not a good map.

muted rampart
#

i think old desert sands were better than actuall version

versed tide
#

Have you heard of the revolutionary thing called buildings and controlling a or c before continuing

remote oriole
#

Castilla is not about attrition, but about knowing where the enemy is. If you know the positions of the enemy you control the match because you can counter every position and you can easily creates crossfires while putting yourself in little danger (if you maintain some overview)

versed tide
#

I mean it's up to the meds and lights to win. Also I have played a match on castilla as it is my favorite map. I know a thing or two

winged barn
#

Meh, I just take a heavy to the castle, kill off all enemy lights and meds, then finish off all the campers on campstilla

Love getting death theats from my team when I refuse to go to the heavy deathtrap.

Heavy deathtrap is a trap when your team loses the hill. You can't retreat or get killed by ridge campers. You cant sit still, or get sniped from the hill, you can't attack or you get shot from both. There is literally no point to going over there. The farthest to that side I will go in a heavy is the b cap.

You also basically have no impact on the battle. The meds on the castle can easily hide from getting sniped from that area, making your damage output basically nothing. You aren't taking any shots for your team because by the time the enemy team can actually shoot at you, your meds have already died

If you win the hill, you can basically won the match. If you win the heavy side, your tanks are crippled, and now you have to take your crippled tanks to try and claim the hill

unique scaffold
#

@winged barn that is what I do now. I don’t trust my team

remote oriole
#

The “heavy deathtrap” isn’t even a deathtrap, it just forces you to play very passively. Playing there is more about holding and spotting than about dealing damage

mental pasture
#

Play passively isn't be forced to camp because all other meds are camping too...

Castilla is the map that mostly encourages the players to camp, not even in Dead Rail you see so much campers

Also "playing there is more about holding and spotting than about dealing damage"
The first map where heavies become scouts, meds and lights become TDs and TDs just continue their jobs, but anyways, heavies can't spot if they're stuck on a place with meds aiming to them.

"Give you a lot of work with" this guy probably enjoys camping

wise dirge
#

I like Castilla, it is one of my favorite maps along side canal, since they are big and give you a lot to work with

minor minnow
#

Canal is a nice map with a bunch of different ways you can go, although Castilla is okay too, it’s much more medium friendly

mental pasture
#

Much more medium friendly, mostly if you like to camp

I like @winged barn's way to call Castilla, Campstilla sounds much better

Tbh I like Castilla too, that's where I can use all the 0.245m of dispersion from E50M

remote oriole
#

Let me put it like that, Castilla is only campy if you make it that. There are enough possibilities to drive around and take new firing positions, depending on how much you want to risk. You most likely won’t have an epic xp game when playing on the heavy side because you are forced to be passive for too long but you can still make it work. Especially the medium side is mostly unaffected by campers so you can actively play there before going on to attack the remaining enemies

mental pasture
#

Castilla would be a rainbow, an incredible map, a treasure if this "Castilla is only campy if you make it like that" works

winged barn
#

I do love being 5 minutes into a match with 0 tanks dead.
Good ole campstilla

remote oriole
#

@winged barn I think you know better than I do that such games don’t really happen, like, at all.

@mental pasture Try to make it work and find your rainbow. Toptip, at the end of it there’s a pot with gold. But regardless of that, as I already pointed out especially towards the western end of the map you’ll be able to get quite a lot of movement into the game. If you decide to go to the eastern side you will have to expect that you can’t just straight out push and that you will first have to figure out the enemy’s positions before you can be proactive at all.

That’s a choice you make, not the map. If you don’t like that kind of passive gameplay go elsewhere. Especially the middle offers a lot of gaps to shoot through that allow you to attack enemies from different angles while in relative safety from their teammembers. If you want a game where your contribution in damage and kills outclasses that of your teammates then your best chance is probably the medium side though. If you let your teammates die while spotting the campers for you you will be able to farm a lot of damage and you will also be able to finish the tds off, allowing you to kill the enemy team from behind.

I was taking a close look at the heatmaps you can find at WoTinspector and I didn’t find Castilla to be particularly camper friendly. What you get is a high concentration of shots to and from the heavy side, but no map-dominating camping positions. If you compare that to actual camper friendly maps like Mines or Dead Rail you easily spot the difference between the ‘stars’ of tracers from the camper positions and the ‘line’ of tracers that is mostly aimed at the heavy corner (Mines is somewhat in-between).
You can also observe that the heavy and the medium side enjoy the most travel (the sides are actually rather balanced in the amount of tanks that go there), but also that the middle is frequented. This means that Castilla is one of the maps with the least no-go areas

drowsy plaza
#

@remote oriole I’m not sure I agree with that. I don’t mind Castilla personally, it’s a good map to farm folks who overextend. While I agree it’s unbalanced and favors the North - the south spawn is better for passive playing - as a heavy can run the gauntlet below cap easier than North - and then proxy spots folks near Encounter Cap/Supremacy B, while others can stay back and cover - a fast tank can get covered overwatch on the east rim of the castle and deny/reset A fairly easily - and can be covered well. But this is best for #maps-discussion

winged barn
#

@remote oriole I literally had one match were neither team moved or 5 minutes. After that everyone went full yolo. That game has happened once in my 50k battles. But yes, it has happened

mental pasture
#

Having a battle in castilla rn, I couldn't get the spawn hill position cuz my 268 don't have enough engine power but at least I got some good shots

I saw 2 out of 3 heavies in my team camping cuz they were stuck in heavy lane and there was also a Progetto 65, which did get the castle and won for us

It was just the normal TD playstyle of Castilla; get a good area to camp, torture heavies, try to torture meds, engage if your enemies are weak, get spotted continue fighting until you die or win (maybe even both)

karmic portal
#

You probably went up the wrong slope or at a bad angle

remote oriole
#

What is the second problem and what do you not agree with?

dreamy oar
#

What if for a buff for the is 3 defender, we change it from a autoloader to an autoreloader

remote oriole
#

I have a better idea: we just leave it as it is and call it a day

austere citrus
#

ngl, id like an autoreloader on the is 3 defender

mental pasture
#

Ngl, I'd like a ban on egirl's second account

last shadow
#

Ngl, I agree with above

winged barn
#

Yes, is3d isn't strong enough. Gibe it a completely broken gun.

austere citrus
#

@winged barn who said give it a broken gun? u could destroy dpm like the kranvagn? kranvagn has a ton of armor and an autoreloader but gets trash dpm

drowsy plaza
#

The only balancing thing to the IS-3 Defender is the gun and reload.

#

If you give a tank with that much armor an autoreloader you remove any weakness

nimble zodiac
#

@austere citrus wow, just like IS-3D, but the autoloader is fine for tier 8, see Emil I only getting an AL

dreamy oar
#

The main I suggested the autoreloader for the is 3D is bc I feel that it’s autoloader is bad imo. With about a 7.5 sec inter clip reload and a almost 22.67 second reload. I feel with an autoreloader it could be better and the is 3D has gun depression unlike the regular is 3

last shadow
#

How about giving the t28 defender also an autoreloader then?
It has 20 sec clip reload (about 3 sec less than is3d)
And 6.7 intra clip (so .8 faster)
And it has less effective armour and is slow af?

Same level of thinking here :bigbrain:

winged barn
#

The is3d is like a single shot 122. Except it out reloads all the 105s in the tier...
And then you relocate for 20 seconds.
Rinse and repeat. Best IS-X gun in the tier.

It doesn't even sacrifice dpm (compared to normal is3 here) to gain a far burstier damage output

dense yoke
#

Imagine if Emil 1 gets a decreased alpha.

last shadow
#

"You can't argue with idiots. They will drag you down to their level and beat you with experience."

minor minnow
#

Learned that the hard way. Wouldn’t recommend it

remote oriole
#

You can argue with idiots. It actually works pretty well. In fact, you can argue with anyone as long as you are prepared to lose

last shadow
#

This is the equivalent of jumping down a cliff fully knowing that you will die.
A great mentality my guy.

unique scaffold
#

Can the firebird be penned. Cause yeah. So many bounces

last shadow
#

Not talking about you
Just in general some people in here

nimble zodiac
#

I have an easier time penning the IS-3D than the T28D

jagged crescent
#

Ferdinand’s underrated imo

nimble zodiac
#

Don't emphasize to it being weaker then it really is, it will bully most tier 7s, and can troll tier 8 sometimes. "no armor" is a stretch

last shadow
#

Ah yes
A t8 that can bully t7s
Really rare
Also that "sometimes t8"...hehe...

austere citrus
#

ok ngl kinda true

drowsy plaza
#

Arguable

#

The Ferd armor can be angled and the lower plate hidden

#

The T28 is just red Free Damage

#

Agreed on the JP2

#

I had the Line finished before the JP2 entered

nimble zodiac
#

If it takes gold shells from tier 7s to get through the superstructure, that doesn't sound like "no armor"

I agree with other points though

karmic portal
#

The Ferdinand armor isn’t that bad, especially that part above the lower plate. Mediums will struggle against it and if it’s angled/hull down heavys with normal shells can struggle a bit too

minor minnow
#

This may be from personal experience but I strongly disagree with your statement on the T28D. I find the tank to be incredible, though at the same time not overpowered in the slightest. The speed and side armor is poor yes but it carries more DPM and gun depression over the IS-3D, not to mention much better gun handling. It may not be a tank you enjoy but in no way is the T28D a “Bad” tank

karmic portal
#

I think people got confused cause he called the t28 defender the t28.

minor minnow
#

I may have gotten confused myself, but I’ve made my statement

nimble zodiac
#

T-2020 ain't a bad tank either :p

broken root
#

yes, worse version of already bad tank is not bad haha.
no.

nimble zodiac
#

@broken root you can attribute this to the low player count, but the T-2020 outperformed IS-5 in all stats in the last 90 days except average spots, is it really a worse version of the IS-5?

broken root
#

i think its because no one plays it, but any 40% bot clan that exists for long time can get is5,. Thats why t2020 outperformed is5.

nimble zodiac
#

It can be thought of as a more slow, less armored, but more accurate version of the IS-5, and that accuracy means a lot for a 122mm

near warren
#

Remember, 183 the trash tank. Remember this and youll feel better

karmic portal
#

T2020 has more gun depression. That makes it better than is5. But it’s not worth the price tho

dense yoke
#

and the turret on T2020 is amazing.

keen plume
#

buff the stg pls wg the apcr pen sucks turret isnt strong enough to bounce shot.

teal palm
#

Git gud lmao
Also last time I checked the turret was extremely good

keen plume
#

balance? wow you havent play stg yet dont you? the tank suffer in penetration the apcr pen is only 225mm which is suck as hell with caliberated doesnt help much at all only 11mm more pen and turret is only 221mm effective compare to t 34 3 which is a joke. also i didnt spend much money into the tank only 1.5k gold

last shadow
#

Meanwhile
The t34-2
It has 5 pen less on standard and 25 more pen on gold (heat)
And has 2 easy to pen cupolas on top
Now compare that to the STG

muted rampart
#

STG is balanced. Look at type 59 or T54 mod. 1. Both of those tanks have even worse penetration. You are probably just used to high broken penetration guns that can make all armors worthless.

225 is more than enough to pen everything at this tier. You can struggle at t9, but t8 meds are suposed to struggle at t9 so i don t see any problem here @keen plume

keen plume
last shadow
#

So what about it?
Can't play a tank that is a premium how it is supposed to be?
Premium should have a trade off, because of better credit coefficient they should lose something else. That's how it was supposed to be.
And now people are triggered when they get exactly that.
A trade off
A balanced tank

full token
#

Flank enemies and you won’t need the pen as much

minor minnow
#

If they really made the T-2020 good then I might buy it if it comes for sale

dense yoke
#

👍 - Yes buff STG premium pen to 265-250mm
✅ - Yes buff side armour
🆗 - Yes on giving STG 7 degrees of gun depression.
👎 - No on buffing STG gold shells pen.
💩 - no on buffing its side armour
🇽 - No on giving it 7 degrees of gun depression.

muted rampart
#

7 degrees might be okay idea. but definetly not the pen and side armor buff. it s medium not heavy

last shadow
#

Exactly what the game needs
More Hull down no brainer

distant river
#

@spare totem Read the pinned messages, and no it's fine and inherently balanced how it is.

muted rampart
#

@spare totem read name of battle once more. Its RANDOM battle. So mm is also random. All you can do is try to carry them. Nothing more

distant river
#

Four games? FOUR WHOLE GAMES? Wow that's such a huge and meaningful sample size. You flip a coin four times and you get four heads you don't say "this coin is unbalanced pls change it I don't like it" do you?

Random MM is inherently balanced. Because it simply doesn't look at stats in the slightest, and so after any MEANINGFUL AND USEFUL number of battles it balances to be exactly correct. Not only that, but it is completely identical for every single other player. Just because you lose a few games and can't take responsibility it does not mean that MM needs changing.

Also I did tell you to look at the pinned messages, but apparently you didn't so I'll say it here: "This channel is not for complaining about matchmaking."

spare totem
# distant river Four games? FOUR WHOLE GAMES? Wow that's such a huge and meaningful sample size....

FOUR in a ROW, if you want the full number its upwards of 15-20 a day, or the majority of the games I play.

and I'm not taking responsibility for being top of my team at 2-3k damage while i have 3 or 4 team members scoring 0 damage.

I take full responsibility for my faults, when I mess up I go "damn i wont do that again", but so far today all I've had to say on the matches are "why are my team always doing exactly 0 damage, afk or so clearly inexperienced why are they playing vs people with 10k+ games?

the mode determines your account stats, I'd expect some sort of balancing on those same stats like wr, so I'm with people who are also 55-60% wr, instead of a full difference of 15-20%

full token
#

Then your stats will go down as you face people who are better than the current teams you face. And you’ll drop down into that 50% group. And those below 50% will win a bit more as they don’t face better players, and theyll slowly be in your group, and you’ll no longer be able to use your stats to say you’re that much better

bitter perch
#

they aught to make a match making discussion channel to keep people out of this one.

spare totem
#

losing due to no fault of your own and suffering for it is not how you create a fair game, like hell I'm still gaining 900xp for a loss because I'm doing so much to help my team.

and my stats are great, my wr is the only thing that's actually decreasing, and when I'm in a rigged game with substantially low chances to win before I even start to load in then the fault is clearly on those in charge.

stats mean nothing when it's just a game of algorithmic luck, and usually not even the luck to fairly put equal good players and bad players vs matching teams.

like I said in my original comment, 3 unicums vs 5-6 bad players? why not balance that out so its 2/5 2/5 for good and bad, giving both teams a fair chance to win, letting them actually play to improve their skills.

by just matching noobs vs good players you stagnate the game, creating a skill valley (not skill gap) which ultimately leads to the dying of a game.
I'm all for fair random chance but that's just not what this game is.

minor minnow
distant river
# spare totem FOUR in a ROW, if you want the full number its upwards of 15-20 a day, or the ma...

I see exactly what's happened lmao. You've just got out of the noob mm and are wondering why you are doing so badly and blaming it on other people. The number of times you have a worse team than the reds, is exactly 50%. That's how randomness works. Farming damage and pretending you are useful and carrying isn't actually useful in the slightest. Your skill determines your stats, and as has been said many many times before, stat based MM will not work as everyone will end up at 48% and you will get random MM again. Your k/d and spots are decreasing and your WN8 is going down. You clearly have no clue how stats work at all if you think that after thousands of battles luck is still a factor.

The MM does not look at players. This means you have exactly the same chance to get a unicum on your team as the reds. This is fair.

But again for those of us too ignorant to read or understanding:

This channel is not for complaining about matchmaking.

fading island
#

I think having people on PC is an unfair advantage. Having mouse and keyboard is far superior to tablet or phone or even switch. I think it shouldn't be allowed. Its a huge balance issue

gleaming apexBOT
#

dynoSuccess Warning logged for SplicxrTV#5703. I couldn't DM them.

bitter perch
#

@fading island 1. you can turn of crossplay 2. auto aim sucks on PC

drowsy plaza
latent snow
#

the stg is garbage

versed tide
drowsy plaza
#

@latent snow it’s a tank that requires good technical skills to do well in.

#

But I wouldn’t chase crates for it.

lofty basalt
#

Stg has crappy penetration

unique scaffold
#

Is the 121 a good tank or does it need a buff? It’s fine if it’s you need a lot of skill for it. I am just debating if I want it when I see it.

versed tide
#

It’s a amazing tank no need to change anything about it

austere citrus
#

new STG tank is crap tank

full token
#

better than it being op

versed tide
#

It’s ok

mental pasture
#

Better a bad new premium than an op new premium

So only the STG player will need to make a great effort to win, not a whole enemy team

frosty oriole
#

why would anyone get the STG if they have the 34-3 or 34-2

hybrid swallow
#

It's garbage don't waste money on it. especially from crates

turbid smelt
#

well it is great that wg are giving out weaker tank that they can buff later if their stats say so

you pay for its rarity and price of tank, not just price of tonk

austere citrus
#

nah problem isnt even that its trash, its that its in crates and that the crates are actually more expensive than the centurin 5/1 and that the crates are actually expensive.

nocturne mauve
#

I thought it wouldn’t have a full turret, I probably got this idea because of the tech tree rear turreted mediums

versed tide
#

It does

turbid smelt
#

i kinda wish amx elc would have bigger gun version premium

@minor minnow 120mm one))

minor minnow
#

Maybe A t6 premium, (holy crap this could be a new battle pass tank) AMX Bis with the 90mm gun?

austere citrus
#

AMX Bis imo is trash tank, bad gun depression(even tho its low) and the turret doesnt go 360. Gun is bad as well. Speed isnt impressive either.

autumn zodiac
#

It's got good mobility and camo for a mediocre gun and limited traverse, it's intended to be a nuisance not an offensive powerhouse

minor minnow
#

I still think it could be a dope way to get the AMX Bis with the 90mm

muted rampart
#

i still think it could be a dope way to get pz 4 G with 105mm. it may be a premium or just add 105mm howtizer to pz 4g. like you can just ctrl c ctrl v vk 28 troll gun. i m not sure because i wasn t playing the tank much, but i think there was actually an option to mount 105mm on this tank before and it was balanced. not even many people played it

austere citrus
#

so a pz 4 g with 105mm at tier 6 but with an actual decent 105mm? Like the regular 105mm has bad stuf.

mental pasture
#

Hur dur just play VK 28

winged barn
#

Step it up a few tiers and just play a t49

muted rampart
#

i wanted it at t5 lol. but actuall not decent 105. just ctrl c ctrl v vk gun. @winged barn i think vk could get those 80 mm ap pen, 120-30 heat and 60 he. it won t break balance or something

violet skiff
#

Is there a thread for matchmaking?

dense walrus
#

--> 🚽

mint kindle
#

If i see the STG (or ShitTG) i think the balancing Team is drunk or in holiday

unique scaffold
#

If anything they finally did their job if stg is terrible lol that’s one less meta premium for tier 8

minor plover
#

That’s not exactly what is wrong in that case. Tier 8 is filled with premium tanks, some of them are so good that they dictate the whole battle without moving your finger. I’m glad WG added tank which isn’t gonna break this tier yet again. I’d like to see that kind of balance in future, well done.

full token
#

Just hope they decide to weaken the strong tanks so tanks like the STG sell more, because rn, most wouldn’t buy the STG as it doesn’t have the good stats like on some other premiums at that tier

willow osprey
#

Well all tier8 tanks are perfectly balanced
(・∀・)

austere citrus
#

STG shouldve gotten DPM. no armor tank, good thngs are low to the ground, speed, and alpha but bad everything else, so it shouldve gotten DPM especially with the horrible accuracy

jagged crescent
#

egirl somehow made a semi-reasonable suggestion sound stupid

ivory salmon
#

nerf annihilator and everyone will be happy

hardy hazel
#

Dpm with a 122 in tier 8 🤔

versed tide
#

I think 2k or 2100 base would be fine

latent snow
#

I would just want the side armor to be 55mm so it doesn’t get overmatched

crystal spoke
#

Its gun is on par with the T-34-3 and only slightly worse than the chimera by 114dpm

round bluff
#

Damn chimera powercreeps t34-3 and now the stg right off the bat

hardy hazel
#

Nothing bad with STG being garbage, its beter this than having an op premium in crates

minor minnow
#

Imho either a Depression or side armor (enough so it won’t get HE’d) would seem nice on the STG. It supposedly has a good turret yet it can’t use it often

drowsy plaza
#

It’s a 50mph big alpha tank. No it’s not going to have crazy armor.

#

Because the PT/W and fast aim time you can manufacture crazy shots with it easy

winged barn
#

And it's a pancake with a great turret. Side hug everything

hybrid swallow
#

Why do WG rate the AMX 13/90 so high? I was even placed higher than Emil. 13/90 is not that powerful. I'm not sure why it's always placed so high

jagged crescent
#

rate?

orchid grove
#

@hybrid swallow The tank list is alphabetical

hybrid swallow
teal palm
#

It sets the teams list by number than alphabetical
I found that out from training room queues

orchid grove
#

@hybrid swallow Within the tiers, it's alphabetical.
All tier IXs will be higher than tier VIIIs, but between 2 tier VIII's, the one that comes first in the alphabet will be placed higher

Also, numbers are treated as coming before the letter A, which is why the 112 is higher than the AMX 13 90

sharp laurel
#

sad lekpz noises with lowercase L

prisma shuttle
sour comet
#

If only annihilators and smasher could move up tier 8

prisma shuttle
#

As i said in my tickets. You will loose f2p players slowly. We know why some of the companies bankrupt. Cuz at the end of the day they left only pay 2 win players. Look "powerchallenge" sample. This is going much earlier than that with similer problem . I remember like 6 months ago, i made a ticket cuz i was playing with 1k player in rated game as being 4k player. And ofc we lost. I told to wargaming "your matchmaking sucks" and they told me "it is random" . Now i really have to pay or spend gold and free xp to win. Cuz matchmaking is putting me in %35-40 wr players or i am playing with bots. I have lost 15 battles in a row with waffle. Just because of it wasnt fully upgraded. And u need to have at least 200k free xp to fully upgrade waffle. I was so frustrated just because of i wasnt able to win whether how good i play. I was loosing with 6k 7k damage.

#

There are 2 possibilities here. Wargaming doesnt know how to build an algorithm about matchmaking or they are doing this intentionally.

turbid smelt
#

ah yes, 10 battle of grace period is so import that we should talk crap about company which gave out so many free stuff this year.

Like players complaining about 35% players would definitely be able to grind decent modules and figure out how to drive a tank when it is bone stock without 100% crew in 10 battles when they face same tier or lower, smh.

Also issue is not with mm, issue is with you, for some reason it is too hard to point out your own mistakes and improve on them rather than calling out other players who literally don't care enough than just having fun driving tanks in a game.

prisma shuttle
# turbid smelt ah yes, 10 battle of grace period is so import that we should talk crap about co...

Explain me the fun part of playing with %35-40 players while opponent team is average %55-60. I know some players just dont care about wr and they are just driving. Ofc they will give free stuff sometimes cuz it is f2p game. If you dont do this then you have to have only p2w players. Then what is going to happen you think? Some of them will get down to %40 from %55 cuz someone has to win and someone has to lost. I dont care about pay 2 win players' contribution to blitz cuz it is a f2p game. I gave a sample in above post. Some game companies lost all f2p players just because of they wanted to force them to pay. And wargaming is doing the same thing currently. You cant punish f2p players to force them spend money. Especially if they dont have money to pay. Why am i saying this? Cuz i am an academic researcher. I play many different games. Dota2, lol, valorant, csgo, aeo2... and wargaming is doing it wrong. Cuz this situation makes f2p players getting frustrated. And what is going to happen you think. It is not about giving free stuff. Many game companies doing these kind of things. You cant come with this kind of irrelevant argument. It is about punishing innocent players who play maybe 70-80 games per day. According to your logic: if you get free stuff from wargaming (btw watching streams counts?), you have to pain?

turbid smelt
# prisma shuttle Explain me the fun part of playing with %35-40 players while opponent team is av...

I didn't say anything about being forced to pain if you get free stuff, don't need to strawman my argument.

I said you are stupid if you think mm is rigged against you and get better at game, EVERYONE starts the same and has the same mm.

I also said there is no point in talking crap about a company and few lines about grace period on the video you shared earlier.

Players who pay, keep the game running (I am not saying they get any authority of being superior).

You have absolutely no idea how this game has turned more and more friendly towards free2play players over years calling this game going towards pay 2 win is beyond stupid.

sharp laurel
#

I am free to play
I have 252u, WZ blaze, T28 HTC, Cromwell B, Excelsior, FCM, lekpz and i don't find the game frustrating
It's quite fun
shows you can be f2p and also have fun
I also own 3 tier 10s so hmmmm

and wdym p2w literally they gave you a free lekpz which is an extraordinary tank

turbid smelt
#

^
exactly
I am free2play as well
I got 18 techtree tier xs
15k gold
several premium tanks: pz4s, bromwell, tog 2, m4fl10, helsing, wz blaze, blackdog, progetto 46, fcm 50t, amx cdc, T34 independence, Is3d and some others

ah yes, they are in pay2win category even if you haven't payed for them, I knew from start you have no idea what your are talking about

mind if I ask you what does pay2win means?
@foreverdarkage#5063

prisma shuttle
#

I am not saying matchmaking only against me. I am saying "Matchmaking is really sucks". And i have heard this from many players. It is not making you a better player without grace period. You just need a time and some matches to get to use that tank. Everyone doesnt start the same! Some people has gold and elite xp so they can upgrade their top gun as fast as possible. But new players dont have that much free xp or gold and elite xp. So they have to suffer without grace period and this is not making this game friendly to f2p players. As being me, i never get tech tree tanks if i dont have enough xp to upgrade top gun. So, it is not my problem. But for the community it is a problem, i dont care you find itstupid or not. But obviously it is not a good situation, so that people complaining about this and making video.

If you are lucky or p2w player who backed up by wargaming, ofc you find it stupid. I am just saying "if they would have better algorithm for matchmaking it would be much better". And mostly i am ok with getting low wr in my team. Cuz sometimes my opponents are getting too. But it would be much fair when both teams get equal average wr players. If one team gets averg of %45 and other gets %55 it is a matchmaking problem.

I have also 252u, wz blaze... cuz they are in p2w categorize, even if you havent paid for them.

sudden granite
turbid smelt
#

It clearly states regular battles are matched randomly with few condition, we definitely need a stupid similar stat level mm so everyone could become average, great wish

vast spade
#

Could someone explain to me how the annihilator having a speed boost is balanced? Or why it needs to have it? Like at least the smasher can’t go that fast

remote oriole
#

I couldn’t even explain to you how it would be balanced without the op speed boost

nimble zodiac
#

@vast spade it’s just not, but WG allows it

turbid smelt
#

@vast spade check how fast anni can turn

hearty steeple
#

Just a friendly reminder to check pinned messages before discussing mm.

turbid smelt
#

@hearty steeple phew, discussing is fine, just complaining is 7day mute and how be your day, mate?

hearty steeple
#

Hehe been a great day. Was struggling in my stock tanks so i decided to sealclub in the chimera. @turbid smelt

latent snow
#

im not usually one to complain about bad tanks... but the STG is really bad, especially compared to the T343, T342 and chimera

sudden path
#

Stg is a good example of what a premium should be, a credit grinder with a unique playstyle, or in this case, a fast derpy russian med with a really low profile and a nice turret. The pen is the only real downfall of this tank, and 225 can get you by..barely. its quite average as big guns in general have an advantage over small guns, especially in the context of t8 meds. It's a more mobile but less armored t343, but since the t343 has that nice pramo it's probably worse. I still could name 5 meds than the stg is better than

latent snow
#

You clearly have not played the tank then.. also we dont talk about the cent 1

winged barn
#

Remove 54 mod 1 and t44 and I would agree
and I would add a few other outstanding tanks

winged barn
#

T44 is a solid tank with the 100mm
With the 122 it is pure trash (shut mayo, don't give noobs bad ideas)

Be nice leo1

lime escarp
#

wargaming, can you please buff the STG? penetration and armor sucks, and gun depression is the worst. You can't even play off from a hill, you have to go over the hill to get a clear shot. And while going over the hill, the STG basically gets rekt as it is a back turret tank and you become a huge target. please buff it

real bison
#

@lime escarp someone angry that their new crate tank isn’t OP, or is it just that they don’t know how to play it?

turbid smelt
#

@real bison lel, where did you see angry part in that message, dude is asking for buff

distant river
turbid smelt
#

play cent 1 for pure that kind of pleasure xd @Colin#9978

yea pinging broke, you can't ping anymore if new sentence is added

winged barn
#

Ah yes, pain=pleasure
You do you I guess

distant river
#

It's not painful to play until you are in a 1v1 tbh

turbid smelt
#

that is when you peak the pleasure and start judging your decisions

mental pasture
#

@prisma shuttle read pinned messages, this is no chat for talk about MM
I'm not f2p anymore because I did spend about 60 dollars on the game, but I guarantee for you that it's easy to get a premium tank even if you're f2p

The worse T-34-3 STG is quite good and actually balanced, all you need is dominate it's playstyle, which won't be easy for newbies@lime escarp

unique scaffold
#

Buff Indian panzer. No one plays the garbage anymore. It is like the worst t8

mellow heart
drowsy plaza
#

I’d assume some Turret and hull armor, the IP is actually a decent TT Med.

jagged crescent
#

its not fantastic but there are worse tanks in its tier

drowsy plaza
#

The Cent I and Pershing being good examples

obsidian osprey
#

The main thing holding the Indien back is that awful aim time

uncut bane
#

The cent 1 is so worthless now

winged barn
#

Nothing new

limpid dirge
#

Delete annihilator pls, it's so annoying even when playing tier 8

austere citrus
#

This is not the best suggestion and I'll definitely get criticism for it, but maybe +1 degrees to the WZ-113? Nothing else. The tank turns like a cruise ship.

nimble zodiac
#

Reasonable, but the tank, regardless of its weakness, can still perform well, using the great gun and good speed for the armor

unique scaffold
#

I thing t10 is extremely balanced rn. It may be a lot of work for lights, but I think they are able to manage. The only thing I would suggest is a small buff to something of the e4. Idk what it is but I feel if wargaming change one thing, they will finally get the “all type of tanks being used in tournaments” goal.

austere citrus
#

i think it should get +1 degree gun depression because the armor could be good, only at angles though, without angles its butter

twilit crystal
#

No tier ten isn't balanced. It used to be balanced pre heavy hp buff ans sheridan

remote oriole
#

Yup, tier ten lost the title of being the most balanced tier

Tier three
Ke-Ni Otsu is kind of rare and somewhat balanced by its armour and pen and the Pz II J is very slow with weakish side armour which (after several iterations of rebalance) makes this tank quite acceptable

I mean, I admit that tier three isn’t perfect but it’s one of the most balanced tiers, at least as far as I can tell

nimble zodiac
#

Lemme guess, it's tier 9 now

@remote oriole with Ke-Ni Otsu and Pz. II J?

@austere citrus a joke I assume? With KV-1 being worthless and T1 Heavy with BDR G1B stomping?

@full token nothing else ;)

austere citrus
#

i thought tier 5 is balanced

full token
#

@nimble zodiac What do you expect of EGirl on their alt account

minor minnow
#

In all honesty Tier 5 is incredibly unbalanced. You have the T1 heavy and BDR with their armor (and the BDR with its alpha)

versed tide
#

wdym t1

nimble zodiac
#

@versed tide T1 Heavy?

dense yoke
remote oriole
# dense yoke i am sorry, but wasn't tier 9 the most balanced tier?

It would be if you ignore more recent additions like the Emil II and Vickers CR (the recent nerf might have brought them more in line) and if the staggering imbalance of the tiers surrounding it wouldn’t affect its balance. If it was isolated of tier eight and ten it would be one of the most balanced tiers without a doubt

drowsy plaza
#

Emil II wasn't OP -- the turret is way too soft to be useful, especially in a 9/10 game

#

The CR was all sort of broke though

#

a Light than can hulldown fight most tanks it sees

#

Emil II was an over performer simply due to the caliber of players than went up the line first.

hardy hazel
#

Bruh, CR still a bad joke, there are 2 options nerfing the turret or nerfing the gun mantlet, thats all

versed tide
drowsy plaza
#

It’s hard to define balance in tier 1-6 because the players there are generally really inexperienced or very inefficient, so you can do great things in a bad tank.

muted rampart
#

Yeah. But as i m playing on EU and have over 20k battles i was meeting mostly sealclubbers because New players have their pref mm @drowsy plaza

hardy hazel
#

Does NA server have that prefmm for new players?

muted rampart
#

@hardy hazel i don t think so. But i m not sure

sour comet
#

@hardy hazel Na does not

marsh bolt
#

The game is very unbalanced right now. I think what WG need to do to fix this is by bringing back ATGMs.

karmic steeple
#

😩

turbid smelt
#

@honest estuary lel i hope you understand naming and shaming is not allowed, nor complaining about mm in this channel

regal grove
#

Dang bruh just win

turbid smelt
spare totem
#

you think you have bad teams? try carrying at nearly 8k damage in a foch to lose to a kran

unique scaffold
#

I feel like t49 should earn more credits

sinful leaf
#

I don't really see any reason for it to earn more credits...?
There are plenty of tanks that have unique qualities in the tech tree yet struggle to make credits.

twilit crystal
#

T49 needs to earn less

gleaming apexBOT
#

dynoSuccess Orfeus#9240 was muted

spare totem
#

dude I agree, I get teams of 40wr people while the enemy team has 2 unicums

gleaming apexBOT
#

dynoSuccess SplicxrTV#5703 was muted

plush trellis
#

@twilit crystal pls no. Leave T49 like it is 😞

flat bane
#

T49s HE shouldn't be gold ammo tbh.

untold hamlet
#

Peeps with 43% wins and less than 600 average damage should be allowed only to tier7 - platoons.. there is no point of such a platoon go hierarchy on tiers since they just watchers...

turbid smelt
#

@untold hamlet they are free damage for me or extra hit points

flat bane
#

I don't get bad teams

austere citrus
#

give batchat 320 alpha from 310, 350 but i want to compromise so 320?

versed tide
#

Why does bat chat need a buff

turbid smelt
#

people find it hard to use, due to its meh flexibility and 14s reload

twilit crystal
#

Its still pretty bad lol. It does have a high ish skill ceiling so I can make it barely work. But really I should be op in the batchat

sullen jolt
#

actually give BC25T some gun elevation !!

turbid smelt
#

xd

noble quail
#

This is channel is not about mm balance discussion, it's for tank balance discussion
Why there are people talking about mm here

amber briar
#

PZ. 2 needs buff

latent snow
#

The teir 1?

silent flare
#

anoyalators and all the fake tanks are messing up the game IMO

unique scaffold
#

Define fake tank besides the smasher

versed tide
#

Like all the tanks in wotb that only were only in blueprints. I feel like if there is any buff to the batchat it shouldn’t be the clip damage. Rather we should go down to 2.5 sec inter-clip. Reason I say this is if a wz 121 or any other tank below 1800 hp it can two clip already. With 350 alpha you get 1050 damage which enough to kill any medium in two clips and remember your fast. So to me clip damage is fine.

drowsy plaza
#

350 would be fine

#

It rarely hits and pens three anyway

versed tide
#

My point was I don’t need it two clipping things that have over 2k hp. VICKERS doesnt have a clip. If you can’t pen/hit your doing something wrong on your level. Rn my problem is it can’t deliver the full clip and running away so 2.5 would be the sweet spot. As said two clips would kill any t10 med. To me that’s a bit op. Also that would kill some t9 heavies not running hp boost.

orchid grove
#

4x350 or bust

Also @versed tide Fwiw, think about what you're saying. If you can't 2 clip tanks, that means you need THREE.

That's absolutely ridiculous. Needing to load in a 3rd clip means you need at least 39.06s to have that 3rd clip loaded in, not counting misses and bounces. In that same time frame, a single shooter like the Vickers will do 7 shells, 2450 damage, enough to kill heavy tanks, whereas Bat can barely even kill a medium in that time frame. Let's not even talk about tanks like Maus, where once you factor in needing HEAT, missing, and bouncing, and you're looking at like 5-6 clips, which is batcrap crazy.

And again, this is not counting misses and bounces, which are frequent in the Bat. I have rarely, if ever hit 6 shells on one tank without missing or bouncing at least one, and I've played 4000 battles in the thing.

Your perspective comes from one of someone who quite clearly does not understand the distinction between autoloaders and high alpha guns. You seem to think that Bat is a tank that can pop up, hit you for the same as a 183, and run away, which is A. fundamentally toxic B. not at all what autoloaders are supposed to do, and C. completely distinct from reality

What differentiates autoloaders from high alpha guns is they need this thing called exposure time. They need to sit exposed for fairly solid lengths of time in order to deal their damage. Lengths of time in which the enemy can easily return fire, unlike high alpha guns, which fundamentally balances out higher clip potentials.

Your complete lack of understanding betrays your knowledge here. I would wager that you have never played a Bat Chat, nor have you played many autoloaders at all beyond maybe some low tier lights.

muted rampart
#

@orchid grove +1. but wg can t give it 4x350 beacuse it will outshine tvp in every way. i agree that it should get 3x350 or 3x310 with 2.0 sec intraclip

twilit crystal
#

First of all a wz 121 at 1800 jp can be screwed by rng. At the very least make the batchat 1050. Bqtchat can also use a turret traverse buff

twilit crystal
#

@orchid grove but the batchat is OP If i was exposed for 9-10 seconds

versed tide
#

So that is a very naive statement. Sure I might not have as many battles as you do but in my experience I enjoy and do well in it. I don’t see a need for a buff and if it is not the alpha. Again I don’t use it like a 183 that can pop up but you need to realize this is a light that can get out of situations and shouldn’t be doing crazy damage in a clip. The fact that you need to load heat is weird because in a light you shouldn’t be shouldn’t be shooting the front of a maus. You should be flanking and supporting your team and with cs your pen is good enough. What I don’t get it people just want a buff to make it farm more damage. Also you really don’t have to talk to me like a little kid and it’s a little bit agitating for you to say I have no knowledge or experience on the subject. So please think before talking again.

#

And if you buff the alpha just make it 3x 350 and not 4x 350 I don’t need a 1400 clip on a light in my life.

inner skiff
#

why not make sheridon have an autoloader like foch 155

lone warren
#

why though

twilit crystal
#

its not shooting the front of a maus, its basically any angle but a perfectly flat side/rear where you need to fire heat against a maus

sinful leaf
#

A) that wouldn't exactly be easy to balance B) Sheridan doesn't need a change as is right now.
Also, look at 4×350 this way, if you're going to have 4 shells it means you need to have an enemy that you're exposed to for a full 9 seconds to unload 1400 damage. Unless someone makes a rather bad misplay and leaves themselves open to be flanked for 9 seconds, you'll end up taking 3 shots and sometimes 4. This isn't really accounting for the fact that you end up shooting HEAT often in a light or medium tank; you don't simply waste time flanking if you already have a shot you can take with premium ammunition on a heavy tank, unless you are certain that they are isolated. Then again, 3×350 is something I'm fine with.
The FV4005 exists with 1380 clip potential and isn't broken, and along with that it has the massive drawback of having a huge, paper turret.

versed tide
#

Is mean posit1ve I respect you as a player and you are very good but like 4x 350 just isn’t a good idea

orchid grove
#

After spamming battles in a 4 shell medium recently, I’m convinced that 4x350 would be nowhere near broken, albeit I’d prefer Bat be redesignated as a medium, and the light replaced by an AMX 13 105

twilit crystal
#

yeah if you are exposed for 9 seconds its absolutely your fault. WG can nerf the gun handling of the batchat back to .13 and even reduce engine hp by 20. And once it loses on the move camo its basically 140 tier camo

barren zenith
#

Sorry didn’t know where to put it, there is no actual suggestions channel

drowsy plaza
#

@barren zenith relevant to balance how? So no not a good suggestion here. #general-blitz-discussion would be a great place and we’ve been asking for that since 1.something

dense yoke
#

"I think it's perfectly fine where it is."

frail silo
#

@versed tide so your judgement is completely based on your experience with the tank. that kinda already invalidates it.

austere citrus
#

ngl tho, i think 3x350 for the bat chat is fair. 4x350 with a longer clip reload would make it a much deadlier tank and a tank that people would actually watch out for, but I feel like it could be OP in the hands of a skilled player. In the hands of a bad player, it will still be a bad tank due to its armor.

frail silo
#

a tank being OP in the hands of a skilled player. a definition which is correct for a lot of tanks in this game
which aren't even OP.
so what is the point of bringing it up?

jagged crescent
#

It's a definition that appeals to tanks that at least have respectable strengths, regardless of their skill floor.
The issue is there are a few tanks that don't really have any.

drowsy plaza
#

@austere citrus the 4x350 with longer reload would be better for some play styles, and maybe certain maps- but Meds and other lights would crush you on reload. I think 3x350 is realistic for Blitz and our ma size.

scarlet fjord
#

dont you think having 303 APCR and very poor gun handling at tier 10 is kind of unfair?
i think IS-7 should receive
a mobility, APCR pen, OR gun handling buff
one of these 3 things
its kinda okay in pubs but it would be a nice addition to tournaments use imo
any thoughts?

fiery dagger
#

Mobility buff just makes meds irrelevant. And not every tank has to be competitive for tournaments, if it's fine for pubs.

eager axle
#

Asd

scarlet fjord
#

it would be a definite improvement over watching IS-4 and E5 spam to be honest...
i think we all can agree that IS-4 is a boring tank and for me and many people I've talked to about this they think IS-7 is a fun tank to play

fiery dagger
#

Yes, but... If the is-7's not getting buffed to Is-4 levels, it wont replace those two. If it does, the boring playstyle will have just infected another tank as well. Better leave what's balanced, maybe only an apcr buff to 315-320 would do.

@last shadow That would definitely be the best solution, if it's ever happening.

last shadow
#

Or just nerf the is4
So that both are on one level

vital basalt
#

Buff Fcm 50t's alpha to 240 or just reduce the Reload because now it has 6.1s reload which is so much for 225alpha,other tier 8 90mm guns have like 5.5s or 5.6s reload why this has 6.1s?just because it has 1.5K HP?it has 2.2K dpm now,while others have like 2.4K

distant river
#

Or just leave the IS7 how it is because it's fine...?

It's at its worst in a heavy meta which is what we have now, so buff it and as soon as WG makes the next poorly thought out blanket buff/nerf it will be broken.

It's more than playable right now, just not as a normal heavy which is great.

scarlet fjord
#

giving it 315 APCR will never make it overcooked
and its alright now yes but isnt it unfair to have 303 APCR with bad gun handling? like that baffles me

austere citrus
#

if it was 303 AP, then fair, but it aint AP

unique scaffold
#

Imagine thinking you play the IS-7 to do damage...

scarlet fjord
#

ah yes you just bounce shells your gun is for show...

orchid grove
#

IS-7 just needs 10mm more hull armor and a gun handling buff. And IS-4 needs a nerf

nimble zodiac
#

Buff that sucker to 480

craggy cloak
#

U want a good balance ? fix the match making

runic coyote
#

Uhm no

dense walrus
#

read pinned

craggy cloak
#

i dont complain, i make a suggestion

craggy cloak
#

i think the algorithm has to be revisited

twilit crystal
#

@drowsy plaza pretty simple option for WG , just put 2 guns like they do with the centurion

austere citrus
#

IS-4 should get a traverse nerf, IS-7 should get a bit more mobility and gun handling. The armor on the IS-7 imo is isn't reliable but it bounces enough with it's spaced and trolly armor that I think it's fair. I think it should play like a heavium like the IS-8.

deft owl
#

Is7 dont need any buff. It doesnt need to be a meta tank as it used to be before.

sudden granite
#

Instead of keeping to buff al the heavies maybe nerf them all bruh

austere citrus
#

or buff the other tanks like mediums

mental pasture
#

I smell mute because of someone talking about mm...

true saddle
#

was does the t54e1 not have any HE

thick rover
#

@versed tide ya I don't see why batchat needs buff

fierce crag
#

balance is not that important as match making really sucks,i dont ask more,but could you simply kick those
who have winrate below 45 from matching,we could get mad with these really unsupporting teammates,please save our experience.....

dense yoke
#

IS7 definitely needs a buff and IS4 definitely needs a nerf.@deft owl

dense yoke
#

I would definitely love a premium pen buff on IS7.
I do not think IS7 will ever get a mobility buff, just because of OBJ260.

jagged crescent
#

10+mm on the apcr i think is substantial
IS4 def needs less hp

nimble zodiac
#

@fierce crag In order for people to win, people must lose, it's not like nobody will have a low WR just because they're good enough to stay above 50, but if anyone has to be above 50, then someone else has to be below 50 so we can't just unallow low WRs to play, that's actually the most toxic move ever

Though this isn't the case, but if everyone was good at the game, then there would still be low WR players, it's just the concept of winning and losing

scarlet fjord
#

i think most ppl agree that IS-7 needs gold buff and IS-4 nerf
imo remove special consumables from E5 as well
and i believe IS-7's armor is more than reliable idk what your saying there mate@austere citrus
but everyone has their own play style i guess
the tank is great its just being set back by not having any gold pen and on top of that being inaccurate which is just a dumb way to try to balance a tank imo

vivid scroll
austere citrus
#

They should give the T54E1 AP rounds that have more damage(350) at the cost of a bit of pen because the current 310 alpha is terrible at tier 9.

noble quail
dreamy oar
#

Give is 7 heat shells

vivid scroll
hearty steeple
#

I have two words for you. Standard b@noble quail

twilit crystal
#

lol

dreamy oar
#

@vivid scroll what are those problems (not trying sound cynical)

@unique scaffold that would just decrease the value of gold. Economics 101

austere citrus
#

watching an hour worth of ads immediately would get you around 1k gold. I think he's trying to say, stop the gold restriction for ads.

true saddle
#

t54e1 is just pointless, it makes no sense to play it over the batchat or standard b

sinful leaf
#

@true saddle T54E1 is still a good tank in it's own right, it's intra-clip/magazine reload and accuracy give it an edge over the other two without sacrificing too much mobility, which is pretty nice imo.
@unique scaffold Leo PTA has been garbage for ages, if you want to buff something start with the gun first. Either buff DPM to account for Russian levels of gun depression or buff gun depression to 7-8°. Another option would be to buff the accuracy to a decent level, since that is also pretty awful overall compared to other tier 9 mediums.

vivid scroll
crystal halo
#

Wargaming really need to put in the mercy for new tech tree tanks because this is absolute bs, I have stock parts and 3/3 games I’ve played in my BRAND NEW tier 9 have all been uptiers

turbid smelt
sinful leaf
#

Oh.
Deep breath
Y u do dis WG?

indigo bane
#

Oh.
Deep breath
Y u do dis WG?
@sinful leaf
Oi, We're lack of fund right now

hardy hazel
#

Thats why you have the 20k gold box for some bucks

turbid smelt
#

just keep the offer for 70 days plz
I can get t22 for free
Xd

karmic portal
#

Seriously I get tier 7 with the annihilated but why tier 10. Like the t22 isn’t op but it’s annoying

nimble zodiac
#

Oh? Just like the FV215b 183?

full token
#

The crate for the T22 is cheaper for sure. Let’s just ignore the 20k gold box they have rn

rough temple
#

T22 is now available for purchase when I spent 80 on crates last winter and I spent 30 when smasher was first released so I guess its a win/loss for op tanks

austere citrus
#

Wow, they actual released T-22...

hardy hazel
#

You see, you waste 20usd in gold and get a strong anti dumb tank

round bluff
#

Nice, wg releases the one tank that wipes its butt on any logic thats keeping this game afloat. For $30.

hardy hazel
#

Thats how money is made for wg

winged barn
#

T22 really isn't as good as you all make it put to be...

distant river
#

Shhhhh I want to get my easy ammoracks don't put them off buying it

teal palm
#

T22 needs skill in order to work
It’ll be fine
maybe

full token
#

less skill than many other tanks

winged barn
#

T22 takes less skill to play than most meds
But the armor is never going to work against anyone that actually aims.

sudden path
#

For me t22 is more of a status symbol than an actually op tank

broken root
winged barn
#

It has 0 depression, and the gun sits directly on top of the hull, so very, very rarely will it find a spot that completely covers the hull.

round bluff
#

Yall are worried about the wrong thing. Its sides are almost completely rng to pen.
Imagine playing tier 10, the supposed epitome of "skill", just to be punished for shooting a tank's side.

thick rover
#

🤔

hardy hazel
#

But you have to aim in the flat platr on the side, not on the tracks

turbid smelt
#

🤔

lost cradle
#

Has wg made some changes when you hit tracks? I have a feeling that I get much more 0 dmg hits from tracks than earlier.

winged barn
#

The sides are not rng to pen. You just have to know then it it angled too much to pen. If you can't pen the sides, one of the front plates is an easy pen. This is why you have to aim.

I have not seen a single t22 reverse sidescrape without overangleing the sides against me.

thick rover
#

Rip reverse sidescrape

turbid smelt
#

if you see it reverse sidescrape then drop what ever you are doing, get that coffee, find the best chance on the binomial distribution curve and try to hit pixel shot at top part of hull

round bluff
#

Yessir, because there nothing more enjoyable than relying on pure luck under the disguise of 'aim'

winged barn
#

All I know is that my heavy tanks laugh at t22s just as much as they laugh at any other medium

burnt venture
#

Unicums will have little to no trouble, but what about the other 95% of the player base, many of whom have yet to face a T-22 since they were so rare before?

distant river
dark pike
#

thats not alot of m48 patton players

coarse harness
#

These are the moments when I ask why it's not in the charts yet

turbid smelt
#

because it is definitely not balanced

indigo knot
coarse harness
#

Blitzstars shows players between 45-55% WR but I'm pretty sure even less unicums play with Patton

willow ice
#

Is the Lycan going to be in the auction?

minor minnow
noble quail
noble quail
#

No, this channel is not about the matchmaking balance

Yeah, people get warned or muted when they talk about the mm here.

unique scaffold
#

Why can’t the BT-7 art. pen anything anymore?

dim ridge
#

Buff the reload or mobility of the M6a2e1, its trash in its current state.

#

It's embarrassing to call this pile of dung a premium heavy tank when the T29 outclasses it in ever aspect! The turn rate is trash, the armor has holes all in the turret and the reload makes it a liability on the battle field.

mental pasture
#

Most of tier 7 tanks are outclassed anyways... tier 7 is dead

dim ridge
#

Agreed. but this one is the most apparent of all T7 heavies! If they would give me a half the value refund in gold I will take it and not even complain, it!

unique scaffold
minor minnow
#

But there’s nothing you can really compare to the Nameless

austere citrus
#

wargaming is mad for releasing t22

toxic nymph
radiant bramble
#

M60 is pretty nice

noble quail
#

The M6A2E1 is balanced IMO, that's what a premium should be, but maybe a buff on the mobility

T7 tanks are kinda out classed by T7 fantacy tanks IMO, there's the smasher that smashes tanks, annihilator that annihilates tanks, Dracula that's fast and has a bit of an advantage because it repairs it's tracks in a second (based on what I've heard) and other fantacy tanks (but mostly smashers and annihilators).

teal palm
#

Dracula can repair it’s tracks in like 0.9 seconds with good crew and equipment

turbid smelt
#

the tank was never broken stop using word broken for absolutely no reason, it is losing its meaning. @muted rampart

muted rampart
#

@turbid smelt sry. it was overpowered, not broken

elfin marlin
turbid smelt
coarse harness
#

Well the acceleration and the track repair on the drac is broken but the tank isn't overall

dense talon
#

Broken is the annihilator

crystal shuttle
#

Smasher better

sonic hound
#

Nerf the smashers armour

dim ridge
unique scaffold
#

The aimsystem is f*caked up , if a second target moved past you can not hit the aimed shot, very annoying especially if low firerate slow moving td is in use . Also the aim is out of aim directly making it harder to hit. This issue cost many games and I loose my mind guessing I am leaving this game if problems still stay in the game . With those issues even camping or ambushing is impossible to make good use. Also the added weakspots for some tanks make them to easy to take down . Why is the killing of tanks not based on killing modules like gun , ammorack , engine ,fueltank instead of basic hitpoints . Wel aimed fire needs to be a huge factor not pixelsniping
Some models have spots that are not hotelbed in there models , they should be hiteble
Also if compares with film footage the firerate of some tanks are way to slow in the game .

broken root
#

about your first complaint, just turn off auto aim

marsh bolt
#

i hit the side of T 22 with 183 and it didn't pen?? this happened few times, my overall accuracy is 84%, I rarely miss

turbid smelt
#

blame your team mates if that happens again!

full slate
#

Side of t22 are overangled

drowsy plaza
#

If a T-22 is angled in anything but a reverse side scrape you can pen the front or turret

#

Keep in mind your targets armor profile when you are shooting — especially on long reload guns

spare willow
#

Yo TVP is broken

winged barn
#

What? The worse batchat is broken now?

spare willow
#

The is that broken I Versed it battle 5 times today and for some reason my 183 can't pen it with ap and that's not all of it no matter what tank I used I struggled to pen it's armor, just saying it's going to be more broken then t22 and the accuracy and the clip combined is just so broke it's better then the t62a and the t22 combined

teal palm
#

You are being ridiculous
TVP has no armour at all
It also has a 21 second reload on the clip which is the longest at tier 10
WG can’t balance things but their ain’t THAT dumb to make a fast autoloader MT very strong even to 183
And to make you look more ridiculous, you can actually look at the armour model right now
Attention seeker

winged barn
spare willow
#

So we all know Sheridan has spaced armor and it sometimes when u shoot the sides it does nothing. That is what happend to the tvp on the top plate flat ground. Does it have spaced armor ?
Maybe I could have been unlucky and rng wasn't on my side idk.
I'm confusion new tanks are hard to understand.

teal palm
#

@spare willow dude you can literally go onto armour inspector and look at the armour with all the ingame shell wizardry
Or blitz hanger and also see the armour thickness
The hull armour is 65/40/30
The turret is 120/80/50
Yup seems like that’ll beat a 183

versed tide
winged barn
#

._.
It's a giant cardboard box. It doesn't even unload that fast. I don't find the Lorraine particularly scary, so I have no fear of a tier 10 version

unique scaffold
teal palm
#

Tvp unloads each shell in 2.5 seconds
Which is better than the bat

versed tide
spare willow
#

I re watched the replay and I found out how it didn't pen.
He was slightly angled to the left and I shot the right side of the tank and I think it penetrated and hit the track which leads it to no damage but a penetration.
That happens alot with the British tanks but it makes sense.
The shell didn't technically damage any modules or crue.
Honestly I think that's fare.

winged barn
teal palm
#

I know

fallow eagle
#

Buff su 101 dpm so that it can relate the rest of line

nocturne mauve
#

I just hate lorraine because it’s very situational, TVP will most likely be the exact same

thick rover
versed tide
#

su 101 is a worse jg panther 2

winged barn
#

I was hoping for the tvp to be a tier 10 chi ri. It dumps far too slow to do that though :/

drowsy plaza
#

@versed tide can you send me the replay please

versed tide
#

it was a long time ago I don't have it. It was on vineyards and I was like is it better than bat chat and I don't remember the guy but he/she said yes.

#

¯_(ツ)_/¯ or maybe it wasn't the tvp guy and someone else on the enemy team. I just heard that it was better.

latent snow
#

:v

unique scaffold
#

Do futures updates will bring some balance in some tanks which need it in low tier ?
I have a lot of things to say about it as I like playing low tier tanks

muted rampart
#

@unique scaffold some balance changes probably yes. But it probably won t be much

unique scaffold
#

Thats sad. Tanks like valentine II which need a pen buff, and more ammos can't parvene to perform correctly anymore most of the time

unique scaffold
#

Same for T7 car or T2 light

autumn zodiac
#

They got the pen buffs they needed though

#

Not Valentine 2 as much but those others did

unique scaffold
#

Of course less than 50 is enough against tier III as the others has clearly more. I don't want to debate like "omg I say the truth or smthg like this. Some of them needs buffs, like D1 also, mobility sucks

inner skiff
#

Leopard needs a pen buff
The tier 5

versed tide
#

Which one

muted rampart
#

All low tiers needs big dpm buffs and adding some new/old addictional guns

fallow eagle
unique scaffold
#

There should be bigger penalties if not shooting any shots on battle and not moving at all. Like -100000kredits by battle. And minus experience for tanks.

toxic nymph
unique scaffold
#

Yes but if you play a good game with E50M with maximum damage and victory you will get -50000 kredits. If you Afk one battle with gold tank you will receive 10000k kredits plus.

minor minnow
#

Because Premium Tanks have a much higher credit coefficient than most TT tanks

unique scaffold
#

Then the coefficients need to be fixed. If afk an battle the you should loose exp points and credits . Totally getting bored on these Afk bots. Those are really ruining the game ( more than those OP tanks) . Baddest is Annihilator that remaining AFK during whole battle - While playing yourself tier 6 medium.

austere citrus
#

But then how is wargaming going to milk this game?

muted rampart
#

normally. just afk won t be worth it. i agree with it. but penalties should be smaller beacause somebody can just have bad net or servers might stop working. like - 50k per every afk battle and - 75k in ratings

unique scaffold
#

They at least could rework the balance of their game. We're so many to have ideas about it, and what is better than peoples who play the games and live the unbalance. They are saying that they work on low tiers tech tree tanks for newbies but thats not a reason to forget the others like collectors tanks, they are just forgotten (lack of pen, mobility for some of them, etc) . And of course instead of thinking on it, people keeps saying "lol this is fine, no problem u noob lmao". A great intervention ofc, because they think they are truth, and keeps being against thoses who just try to help the game being better

remote oriole
#

Don’t fix problems that don’t exist

unique scaffold
#

But Afk player problem really exist like 20 games this evening where 1-3 players making 0 damage for every game.

versed tide
#

plus doing the complaint thing does nothing

remote oriole
#

Doing 0 damage does not mean that someone was afk

unique scaffold
#

Yes . You will get an autoreply it is sad that you encounter such problems . Please send us screenshot to descripe the issue. You need to adapt other role in battles, and go for forums to talk about your issues. Now I am at forum.

austere citrus
#

What happens if my battery dies or parents takes an iPad away from the kids or if the WiFi breaks? What happens then?

south beacon
#

-50k credits is an enormous exaggeration. 1k to -10k might be reasonable, but -50k from a decent game in a tier 10 tank is huge exaggeration. sure you might lose credits from many tier 10 games, but making credits isn’t the point of tier 10. If you want credits play tier 8 or under (if you don’t mind the op tanks) premiums make more credits because of their credit coefficiency. the CC is higher because ppl buy prems to make money, or because because it is op. you wouldn’t buy a tier 8 prem if it made tier 8 tech tree credits right? (aka 5k creds)i agree that WG should work on coefficiency with afks and that, but there rests many worse problems in the game rn. as for your afk problem, wg can’t do anything about afks. sometimes server crashes happen, wifi lags, game crashes, something important, a lot of things happen. making the people that are unfortunate enough for such to happen lose 50k credits in the random queue is ridiculous. you are already punished with losing xp, less credits, less dmg, wr, and avg xp. directing this to premiums only is bad and directing it to tech tree tanks that make low credits is worse. i’m all for penalties for bot accounts & repetitive afks but the way you picture it is not reasonable imo.

unique scaffold
#

Ok I will just run my 193 tanks to battle one after other by yolo running for rest of the evening even without trying. It seems to be no problem for anybody.

south beacon
unique scaffold
#

Yolo is good it is good way to spot enemy . Make some damage . And maybe destroy one on the way. It is much better than just stay on spawn.

south beacon
#

You never said that it was good. the way that you described it was that it was bad for the game too. I agree that YOLO is better than afking. but sitting near spawn is how many glass cannons are supposed to play, and they often rack up good dmg there.

unique scaffold
#

Sorry but no class cannons on the game today. Just Afk players and those bad kids whose mom is closing the wlan as someone said before

drowsy plaza
#

How does any of this relate to balance? Read the pinned messages.

candid fox
#

140 should get an ammo buff

unique scaffold
#

I think mk6 deserves an improved engine boost cause.. if e5, e3, 215b..why no mk6 and neither 215 or e5 are slow. reason for that, top speed of mk6 is kinda meh

muted rampart
#

@unique scaffold mk. 6 is already Great. There is no reason to buff it even more

Chieftain is a heavy. It s meant to be slower than bc or 50B. It s not your role. Your tank is fast already. This tank doesn t need that.

unique scaffold
#

I mean, it's just an engine boost. sometimes u need to catch up with accelerating bc. or reloading 50b
giving mk6 a bit of love won't hurt since it's not the quickest anyways or either increasing the top speed by like 4-5 Yeah so how about just buffing the engine by those even 3-4 kmh

sinful leaf
#

@Hatsy#8210 Using improved consumables to balance tanks is a bad idea
Look at the E5 and T32 as an example
E5 was already a good tank before the consumables and giving them it just made it the top tier meta. T32 on the other hand still has bad qualities that are not overshadowed by the improved consumables, a base stat buff to the tanks gun or engine would have made it a good tank.
A base engine stat buff to Mk. 6 I do not mind, however I would rather the engine hp/t ratio be buffed instead of the top speed. Also, as @Chlepek#6424 mentioned, Mk. 6 is already a good tank, it is just overshadowed by heavy tanks that are meta.

austere citrus
#

Remove consumables from E5, but buff the power to weight a little.

dark glen
#

Remove the OP consumables from the game*

austere citrus
#

If you remove the OP consumables, you are going to have to balance a ton of other tanks like the Emil 1.

mental pasture
#

T26E3 tho

winged barn
runic drum
#

I believe that jpzE100 needs a buff either in the gun or the mobility

nimble zodiac
#

JagE100 is one of the higher tanks in the charts, I have a pretty out there buff to suggest, it would be the buff the superstructure everyone loves loading gold on, there's a cupola to shoot on the left (right to opponents), and it has a hard time hiding the lower plate when firing at an enemy in urban areas

So we picking some kind of tall Foch?

sinful leaf
#

@nimble zodiac armor is fine main problem is movement dispersion which is absolutely awful(for a casemate TD). I don't want to buff the armor and make it another E3 with the exception of the coupola. Jg doesn't move anywhere near as fast as Foch does

hardy hazel
#

JE100 is ok where it is, leave it alone

drowsy plaza
#

JPE is actually pretty good where it’s at.

austere citrus
#

I think it should get a speed buff/power to weight buff, the traverse is balanced for meds to flank, but the tank is just so slow.

mental pasture
#

I, as someone that have jageroo as favorite tank, think that precision and armor are real problems, but the armor hurts me more than the precision

If you're used to the tank, you can do well with the dispersion bloom, but when even heavies spam prammo, you have no choice but be passive
Jagdpanzer E100 is ok as it is, but if it needed a buff, I would prefer more 15-20mm armor on the casemate only to avoid the prammo spam (unless if the heavies use CS)

But anyways, no buffs needed

It's a heavy TD, why were you expecting a Foch? @SilverShieldedPikemen#0001
Somehow I can't ping this guy

#

@austere citrus

austere citrus
#

This is my take, you can take it rationally or irrational. The tank is a heavy, but the thing is, it nearly almost always gets penned. You can easily pen the lower plate with standard rounds, although it is the same as the E100, the E100 can side scrape with a traversible turret. I also thought of an armor buff. Since when you are using the tank, everyone uses gold. However, the sides on this tank/superstructure is much weaker than the E100. So either a decent armor buff in the front to make it a 'heavy TD' instead of a 'slow TD'

hardy hazel
#

Well, whats the point of prammo if you cant pen?

mental pasture
#

Actually, it's armor is perfect to make medium tanks bounce, but the problem is that 320mm+ HEAT shells will penetrate easily (300mm AP and 310mm APCR do the job too)

Also, about the lower plate, what are you talking about? Every tank on tier 10 have lower plate

I forgot to ping @SilverShieldedPikemen#0001
Once again can't ping this man

nimble zodiac
mental pasture
#

@austere citrus

Ah yeah, let's not forget that E100 turret and Jagdpanzer E100 have actually the same armor numbers

hardy hazel
nimble zodiac
#

D a m a g e

hardy hazel
#

Put the tank 300m away from your cannon and try to hit the cupola.
Now face-hug that JE100 and try to hit tha cupola.
I know im being unrealistic but that cupola is in the back of the roof and its so small that is way better just load prammo and pen the "turret" cheeks

austere citrus
#

^^. A lot of Jagds camp because they are so slow and trying to pen the cupola like 300mm away is like...

thick rover
#

Buff 111 5A?

austere citrus
#

I mean I would buff the DPM on the 111 5A or the upper plate. Not both, 111 5A a bit powercrept imo.

verbal thistle
#

Buff the DPM and you're good
It will be similar to WZ-113

thick rover
#

Do y'all think the HEAT pen/ upper plate is ok now

sinful leaf
#

HEAT pen is fine because Calibrated Shells exists and upper plate is fair considering it has some really nice mobility for a heavy tank

turbid smelt
#

yeah, it has better power to weight ratio than is7
on top of that it has more dpm running calibrated gold shells than other heavies running rammer with ap (except of bri'ish tanks)
ah lel i thought you guys talking about wz 113

austere citrus
#

I would buff the DPM of the 111 5A, not to WZ-113 levels but definitely higher than IS-7. Like I'd say 200DPM more.

verbal thistle
#

Yeah
Give it like 9 sec reload
Because you can compensate having good gun for lack of armour

sinful leaf
#

9 second reload with a 460 alpha gun? That's literally just as much DPM if not just a slight bit more than WZ-113, bruh. No wait I checked, it's definitely more. @verbal thistle

fallow eagle
#

9.7s should be good enough for 5a then
Also
9s isn't more then wz113 dpm
5a would have 3k and wz113 would still have 3.4k

thick rover
#

upper glacisss

unique scaffold
turbid smelt
#

xd
dang that pesky enemy td spotted you

finite atlas
muted rampart
#

XD. There was many topics here, but we definetly didn t have 183 nerf discussion yet 😆

crystal shuttle
#

Don't think so

turbid smelt
#

i will definitely not ask for 183 top speed buff again

indigo bane
#

XD. There was many topics here, but we definetly didn t have 183 nerf discussion yet 😆
@muted rampart u mean buff? 😂

Lmaooo 😂😂

muted rampart
#

@indigo bane no XD. buff was many times. but this guy is the first one who actually want to nerf it lol

distant river
#

1%***

sleek dust
#

looks like a bit ,, like t95???

dense yoke
#

You buff WZ5A, hopfully wargaming will buff IS7.
You buff IS7, then i would assume Wargaming will buff WZ5A.

finite atlas
#

The 110e4 could use a buff. The power creep has left it a bit lacking.

gleaming apexBOT
#

dynoSuccess Warning logged for Bingtand#7542. I couldn't DM them.

#

dynoSuccess DRAF#1130 has been warned.

full slate
#

What is the more OP ? Smasher or Annihilator ?

sudden granite
#

T20

hearty steeple
#

Doesn't matter. Both break the tier. Both shouldn't be sold ever again. But wg still puts the smasher in crates

round bluff
#

Yeah- a t20 straight up has 0 ways to fight a smasher/ anni

wraith forge
#

how do you guys feel about a grille 15 discussion?

austere citrus
#

Bruh, 111 5a shouldn’t get 3k dpm, it should get around 2800 with rammer and around 2600 with CS (including all the other provisions)

orchid grove
#

I thought 5A was balanced when it had the same DPM as an E5 in test, although if it had Chieftain levels of DPM, I wouldn’t mind that

twilit crystal
#

lol

unique scaffold
#

WG, could you decrease the Stalinium amount on IS-3? I bounced LOADS of shots that game showed me as "it'll pen like a butter"

And no, recticle was fully showing pennable area so RNGsus would have to literally cheat for bouncing

@MS-1#1707 sure m8

indigo bane
#

lol u just made IS-3 to cry harder

Like seriously dude, with so many prem tanks with high pen prammo, IS-3 armor has become useless and also u can't sidescrape. By the way, what tank u used when bouncing shots from IS-3?

nimble zodiac
#

@unique scaffold I’ll be happy to explain why your shots bounced in DMs

round bluff
#

of course he would

full token
#

youve been dmed

karmic portal
#

Guy probably shot the spaced armor section not realizing there is sloped armor underneath

mental pasture
#

Somehow Annihilator is a pain even in tier 8 battles...

hardy hazel
#

I can confirm

winged barn
#

Not if you have any sort of armor

My is6 sees them as delicious.

hardy hazel
#

But its annoying anyways

gloomy meadow
austere citrus
#

buff 111 5A Dpm, it has 2400 with CS, 2600 without, give it 2900 with rammer, 2650 with CS

inner skiff
austere citrus
#

yeah the armor is terrible for a heavy, have you not played it? and the pramo pen is terrible, 303mm for heat???

sinful leaf
#

@austere citrus Calibrated Shells exists and it has mobility to compensate for the lack of armor
IS-7 has ammo racks made from paper, at least 111 5A can take a couple hits to the ammo rack.

austere citrus
#

Why use 111 5A when IS-7 exists, better armor and similar mobility(just a little worse). It has like no DPM.

hardy hazel
#

Lets not forget the nerf to heavy tank viwe range

remote oriole
#

Nerf the shell velocity of heavies as well while we are at it. I feel like some unorthodox balancing

winged barn
#

Ew no
Not my shell velocity
I need that

versed tide
#

111-5a should have 2400 dpm base IMO wouldn’t be op but would be nice and balanced

thick rover
#

I think dpm is ok just heat pen and upper plate need buffufuufuf

hardy hazel
noble quail
#

the T20 needs a bit of a dpm buff IMO

minor minnow
#

The entirety of the M48 line needs some sort of improvement, tbh.

mental pasture
#

Mostly Pershing and M46

dense yoke
#

M46?

minor minnow
#

The T9

mental pasture
#

The tank is so unpopular that out mate @dense yoke forgot about it

Hm, then I admit that I had a bad impression about M48, in battles in battles it doesn't looks good and I kinda got mistaken about it's usefullness
But it's undeniable that at least Pershing needs a buff

dense yoke
noble quail
#

IMO the T20 and the Pershing are the ones that really need a buff, maybe a bit of a pen buff to the M46 because it's kind of lacking standard ammo penetration. I say maybe a bit of a pen buff on the M46 because it's already one of the most high wr mediums shown in that graph.

jagged crescent
#

RU servers are weird. The Mauschen has no business being that high

minor minnow
#

It kinda upsets me that the nerfs and buffs are taken from the RU server but hey, that’s where the majority of the players play so

jagged crescent
#

apparently RU players arent into gold spam compared to other regions
imma switch to RU then

hardy hazel
#

We need russian ppl to spam the heavy tank nerf that we talked about here in its own server so it may happen

karmic portal
#

Give is7 7 degrees gun depression

austere citrus
#

ngl, that buff would be rly nice imo

jagged crescent
#

im down

nimble zodiac
#

500 alpha would be pretty funny

verbal thistle
#

Buff Tier 9 conqueror turret armour

karmic portal
#

Yes conqueror needs a turret that can’t be penned by regular ammo that easily

full token
#

Yes give me a tank with a mid turret and good turret armor and great gun

sleek dust
#

what you guys think about fury?

unique scaffold
#

I like the m4a3e8 better.

verbal thistle
drifting depot
#

one question, why is the leopard's apcr shell 800 credits... just go look at the shell stats and remember it's 4 per burst, 12 per clip. not much pen added either and the standard ap shell is stupidly cheap 😐

sleek dust
#

i am playing that tank ,,, well , the last 20 games

thorn heron
#

Please put Gravity mode in few days, After the christmas event

turbid smelt
#
#

Current state of atgms is still pretty good but they aren't as versatile as that pre nerf state and now they will exclusively face tanks with some ridiculous power up, like super natural speed, invisibility, 50m dash, acceleration boost of gravity mode, etc

few examples of current atgm state, they don't look as cool as the pre nerf ones :c
https://cdn.discordapp.com/attachments/560177966542487562/785560303940927558/atgmspam7.4_HD_720p.mp4
https://cdn.discordapp.com/attachments/560177966542487562/785562076872441856/atgmspAM1_HD_720p.mp4
https://cdn.discordapp.com/attachments/560177966542487562/785565399445798922/atgmspAM2_HD_720p.mp4
https://cdn.discordapp.com/attachments/502018644193181706/778267281914331186/Project_08-10_5.mp4
https://cdn.discordapp.com/attachments/502018644193181706/781583027440058408/atgmsoop_HD_720p.mp4

remote oriole
#

I can’t really say that I care

distant river
coarse harness
#

IS-7 doesn't need a rework
Maybe a gun handling buff but that's all

remote oriole
drifting depot
#

and for this kind of stuff is why I hate the server... well back to muting every channel except for news I guess

unique scaffold
#

Dear developers, don't you think it's time to buff some tanks that have been in the game for a long time and are now weak among their counterparts? To give a few examples KV-1, IS-3, IS-8, VK 45.02 A, T32, Nashorn, A-20, PZ 4 D, PZ 4 G, T5 and T6 of Japanese medium tank line, P43 Bis and P43 Ter, SP I C, VK 30.02 D, Indien Panzer, T20, M26 Pershing, M46 Patton. Are those who came to my mind for now. Those who agree with me show this to developers with your emote reactions.
@turbid smelt I prefer Tiger 2 to Vk 45.02 A everytime and I didn't say anything about Chi-Ri. Look at my message again pls.

turbid smelt
#

@unique scaffold is8, vk 45 a, sp 1 c and chi ri are pretty good tanks
@remote oriole my dear try hard buddy, first request is not aimed at you, second I stated to revert them back to pre nerf state because they are now completely in fun modes only and they don't need to be in this balance state for regular battles, they should be in state which was the most fun of missile user, ie those missiles being more agile and having better range
want me to find even better laughing spanish guy gif?

remote oriole
# turbid smelt cared enough to care enough to reply https://tenor.com/view/spanish-laughing-hys...

I’m not sure what you expect. We are in the balance discussion and you made an absolutely pointless proposal - pointless because it concerned a tank that is only available in fun modes. Your argument is basically a long form of “why not?” and doesn’t really have any merit. All you really did was show off your videos of missile shots yet again.

That’s why I didn’t care about your proposal. It wasn’t just old, no, it also had no real argument as to why that should happen. I responded the way I did because that is exactly how I felt, and since this is a discussion I am always eager to give people feedback - feedback you didn’t seem to take well

drifting depot
#

I mean the guy asking about the devs thing, he's right in some tanks and not in others tbh but ey pershing spice vk 30 02 D and vk 45.02 A sure need some love, I may be confusing the vk 45 though but I think A is the tier 8, not sure about the rest of the tanks tbh t20 was kinda good for me and indien pz i'd only give it better speed and mantlet armor no more

yeah vk 45 is a heavium and all but it's still lacking a lot even at that, main thing that came to mind while playing was turret armor, dispersion and gun depression felt lacking. I know it's eh but I thought yesterday while playing it "man this could use a slightly better turret than the tiger 2 and 8 degrees gun depression leaving the hull as bad as it currently is to balance it out"

turbid smelt
thick rover
#

Hi my wholesome community, do you think M48 Fatton is good now or still need a weeny buff

@drifting depot wdym M48 has the gun? what advantages does it have over M60 (for gun) 🥲

unique scaffold
#

@thick rover which patton? M46 maybe but m48 is pretty balanced
@drifting depot If Leopard's APCR shell be cheaper, it will be broken again because any good player will shoot APCR clips

drifting depot
#

agree with him though, specially liked how the m60 now has more armor while m48 has the gun, previously they were pretty much the same with little gags though yeah I kinda feel like a pen buff on the m48 would work but tbh it's just fine rn

also yet again, just why is the leopard's apcr 800 credits, that's 3200 per burst and 9600 per clip :neutral_face:

turbid smelt
#

^
improve its gun handling or give it 9° depression over the sides

fierce crag
#

Leo could get a slight buff on pen

drifting depot
#

deffinitely not on pen dude, compare it to other meds and oh man those 9° shouldn't be around the sides only. at the very least 8° all around except for the rear of course we don't want it to have Cromwell B syndrome do we?

turbid smelt
#

yea 8 can be very good too, but I kinda wanted to make it feel like progression from ru 251 to pta
ru got 6° on front and 10° on sides

thick rover
#

good idea, and no I don't think it's pen needs buff

dense yoke
#

But would players play it over Vicker cr?

fickle glade
#

Buff the pen of T32

versed tide
unique scaffold
#

Vicker Cr is a tier 9 not a tier 10 for starters

turbid smelt
fickle glade
#

Vickers still needs a pen nerf

jagged crescent
dense yoke
#

we are talking about leopta

sudden path
#

Leo pta isn't bad it's just power crept. It doesnt have the dpm to really compensate for it's bad gun depression and armor. T54 and type 61 are both better mediums, and the cr is far superior

regal grove
#

so... it's bad

full token
#

No no other tanks are better

mystic gorge
#

I would like WG to increase the credit earnings at tier 10 so that people can actually enjoy tier 10 for an extended period of time instead of worrying about credit depletion

turbid smelt
#

^
I support this, at the moment it is back and forth movement from playing tech tree and then playing several games in premium tank, so I can play 2 more games in tech tree one again

hardy hazel
fickle glade
round bluff
#

@austere blade that is a great name. I like it alot.

hardy hazel
fickle glade
hardy hazel
#

Well thats something different, kpfpz has a 152mm gun, and doesnt have the movility of a light tank, thats why it struggles in tier 10, cr struggles too, but it has movility to flank or get the side or rear of heavily armored tanks

minor plover
#

Emil 1 needs to be nerfed again.

hardy hazel
sinful leaf
#

@minor plover they nerfed what mobility and accuracy which wasn't what made Emil I OP and nerfing Emil II didn't make sense altogether. I suggest to undo the mobility and accuracy nerf for Emil I and instead nerf the armor. As for Emil II the only reason why they nerfed it was stats which still didn't add up as the Emil II is easily penetrated through it's turret with prammo

minor plover
#

I’m surprised, finally smart people 👀

unique scaffold
#

@sinful leaf from I remember they used CIS or Asia stats for the Emil 2 which I hear is notorious for not knowing pramo exists

unique scaffold
sinful leaf
#

That makes sense now but in the case of the Emil II it resulted in a arguably unnecessary nerf.

austere citrus
#

bruh dont nerf emil 1 again

hardy hazel
#

Bruh why? It need to be nerfed

dense yoke
#

yes nerf it

coarse harness
#

They kept the armor on the Emil 1 cuz they want the Emil 1951 to be the mobile, less armored one I guess

south beacon
#

unfortunately, basically no one plays the emil 1951 anymore

proud crystal
#

guys, I have bought the american T25/A... and I think its not worth it.

Its need a hard buff. its speed is not the best, it has no armour and its gun is so unaccurat and has low dpm because of the long reload time with low damage (avarage 245)

Please wargaming give this tank a bit more speed and a bit more damage or less reload speed to make it balanced. It has no chance against a Leo or a Panther.

dense yoke
#

IS4, needs a to be nerfed,
It has 2800 hp while being very small.
Has better sidecrape, hulldown, better gun handling, bette dpm than IS7.
It also has 340-374 gold pen, 42 km/h, but worse power weight etc.
---
So please WG
nerf IS4.

south beacon
#

Are you sure you’ve done your research? The top gun on the american T25/2 has 2.5k dpm and a 5.8 second reload without provisions and equipment. Some might say the jgdpz has 4.3 seconds reload (my tank), but the t25/2 has a turret. It’s not slow either, once you get the top tracks and engine the avg speed turns to 30+ (although that doesn’t matter) and it has a higher top speed than most light mediums have. (56) All stock grinds require suffering. This tank stock imo is quite friendly. Don’t get spotted, use your gun, and grind the top modules. It does not need any major buff. buffing the ROF would give it tier 10 heavy DPM. It already has tier 8 dom stock. The gun dispersion is 0.34, and if you want to lower the aim time or dispersion buy equipment. The armor is paper thin because it goes at 56 km/h. You may also be playing your t25/2 like a medium. If you’re going to the medium flank and thinking you’ll do very well most times out of ten, you’re wrong. use the tank’s 34 base concealment while stationary to it’s advantage. 185 pen at tier 7 isnotbad either.

proud crystal
#

Are you sure you’ve done your research? The top gun on the american T25/2 has 2.5k dpm and a 5.8 second reload without provisions and equipment. Some might say the jgdpz has 4.3 seconds reload (my tank), but the t25/2 has a turret. It’s not slow either, once you get the top tracks and engine the avg speed turns to 30+ (although that doesn’t matter) and it has a higher top speed than most light mediums have. (56) All stock grinds require suffering. This tank stock imo is quite friendly. Don’t get spotted, use your gun, and grind the top modules. It does not need any major buff. buffing the ROF would give it tier 10 heavy DPM. It already has tier 8 dom stock. The gun dispersion is 0.34, and if you want to lower the aim time or dispersion buy equipment. The armor is paper thin because it goes at 56 km/h. You may also be playing your t25/2 like a medium. If you’re going to the medium flank and thinking you’ll do very well most times out of ten, you’re wrong. use the tank’s 34 base concealment while stationary to it’s advantage. 185 pen at tier 7 isnotbad either.
@south beacon

i was talking about the T25/2 not the T25At. I have researched it fully, and it still as bad as hell. But thank you for the information

south beacon
remote oriole
#

There is a T25 AT and a T25/2. The T25 AT is without question a formidable tank, while the T25/2 quite often faces criticism - undeservedly, as far as I am concerned. Both good tanks

proud crystal
#

I saw that, and i corrected it. Sorry for that.

Thank you for these informations. I have one more question.
Is it need a buff in your opinion or it should be leaved as it is. And if yes what type?

jagged crescent
remote oriole
#

To be honest I don’t see an immediate need to buff the T25/2, but if I had to point my finger on something I would say that the gun mantlet should be buffed to make it a bit more survivable when playing hulldown, but nothing big

south beacon
#

I think it should be left as it is. Any further buffs to the DPM would buff it to tier 10 levels. The armour doesn’t need a buff, the mobility is fine, and the camo is fine.

Just some tips for playing it btw, the T25/2 should be played as a flexible TD. When stock, i would suggest camping and using your good stationary camo. once top though, it becomes quite flexible. Use your quick reload and your 10 degrees of gun depression to peek a boom. Use your speed to flank high tier heavies you can’t pen. You can still camp too, and use your camo. Make sure you don’t get HE’D or shot. the fully traversable turret allows of funky moves other TDS cannot perform. treat it sort of like a td-medium hybrid. It has the mobility to get around, it has the gun depression and the fully traversable turret, it has a brilliant gun, just don’t forget you have paper armour. It could use a gun mantlet buff tho, just for some troll bounces.

drifting depot
#

thing is that doesn't really work when you often get he spammed by all the su152s smashers isus and even kv2s, which as long as they don't hit the mantlet or tracks in my case have penned the whole time everywhere else. I do agree the dpm pen and mobility are just fine but dude the armor ugh, not asking to make it so you bounce a lot but at least make it he proof frontally geez

remote oriole
#

If anything only the turret because it has 10 degrees of gundepression. Though I generally disagree with the notion that the turret should be HE proof

south beacon
#

If you don’t let them aim and you pull back immediately, you should be fine. Unless RNG screws you

kind rivet
#

Any of y’all play the STG? I got lucky and got it in 4 crates. It is absolutely terrible. Arguably the worst t8 medium.. WG needs to fix this thing

inner skiff
south beacon
#

what do you think is wrong with it? how do you suggest it should be fixed? then we can talk about if it is bad or not

zinc holly
#

I actually really like the STG. In comparison to the chinese tank i think its a lot easier to go hull down and get some cheeky shots while only revealing the turret. It definitly isnt a brawler tho since the only armour it has is in the turret. If they were to buff anything though i would say just the hull armour. Give it something so it has the potential to bounce with effective angling. But besides that i dont think it really needs anything

proud crystal
#

I think it should be left as it is. Any further buffs to the DPM would buff it to tier 10 levels. The armour doesn’t need a buff, the mobility is fine, and the camo is fine.

Just some tips for playing it btw, the T25/2 should be played as a flexible TD. When stock, i would suggest camping and using your good stationary camo. once top though, it becomes quite flexible. Use your quick reload and your 10 degrees of gun depression to peek a boom. Use your speed to flank high tier heavies you can’t pen. You can still camp too, and use your camo. Make sure you don’t get HE’D or shot. the fully traversable turret allows of funky moves other TDS cannot perform. treat it sort of like a td-medium hybrid. It has the mobility to get around, it has the gun depression and the fully traversable turret, it has a brilliant gun, just don’t forget you have paper armour. It could use a gun mantlet buff tho, just for some troll bounces.
@south beacon

i was thinking about the turret's turning speed. i tried to circle a heavy, and it wasnt aimed properly. I know that helcat has this too, but it has amazing SPEED... so it is good to circle. But with T25/A you cant do it right. I think it needs a bit more engine power to make the turning better on the vehicle to make the gun's dpm usable....

south beacon
#

the engine power is pretty high (700), so i assume you’re talking about hull traverse or turret traverse. the top engine gives it 40 degrees, which isn’t bad just not great. If you don’t like that improved control equipment increases that. Turret traverse on the other hand is only 20 degrees, so it could use some help but it is acceptable for now. i would say that might need a buff but more important buffs are currently required in the game.

proud crystal
#

oh now i see what you are talking about. Yes I was ypoke about the hull travell speed.

Do you mean under 'more important changes' the broken machmaking in tier 7 with Smasher and Annihillator?

winged barn
#

The thing about the t25 2...
The Dracula exists.
The drac is just a t25 2 with insane mobility.

inner lotus
#

Why is the WZ-111G FT left at such a bad spot? It has the worst dpm out of all tier 9 TDs, the worst accuracy out of all TDs with a 152mm gun at tier 9, the second worse shot velocity, mediocre mobility, abysmal camo and an armor profile that doesn't do much unless your are against tier 8 and even then you have to hide your lower glacis at all times because of how weak it is. There is zero reason why you would play this tank aside from grinding for the tier 10. Even the T30 (a turreted TD) has better DPM and accuracy than you do.

nimble zodiac
#

I have worse accuracy than the T30? D:

full slate
#

T30 is the Best TD tier 9 tbh

dense yoke
nimble zodiac
#

Lol

austere citrus
#

im surprised t95 is higher than jagdtiger, t95 is good but jagdtiger is just way better

jagged crescent
#

its ru servers, they don't represent the overall playerbase

austere citrus
#

but like a HUGE chunk of players like i think 70-90% is RU

mental pasture
#

70-90% is too much, but yeah, it's a hihe chunk @austere citrus

dense yoke
jagged crescent
#

im talking about the t95>jagdtiger..?

austere citrus
#

t95 has insane AP pen

river ledge
#

@sinful leaf that's fair. I understand

sinful leaf
#

@river ledge doesn't need it if you can play it to it's strengths.
Just buff hull traverse instead if it needs a buff, no need to buff the camo when it's fine as is.

unique scaffold
#

This power balance now is a very very horrible. Dig up your game now

past cove
#

I am getting frustrated with the “balance” around here. Every SINGLE time I am in a game either with or against a SMASHER, that bloody thing is always coming out in the top rungs of the team on damage and XP. If that doesn’t send a clear alarm bell ringing to you chaps at Wargaming, I’m sensing a miscommunication issue. The Smasher and the Annihilator are some of the most OP pieces of nonsense in the game. And it doesn’t take a lot of skill to play either of them. And it is incredibly difficult to enjoy a Tier VII or Tier VI game when that Smasher is there. They constantly take kills they didn’t earn, they constantly don’t give enemy players a chance thanks to their game-breaking armor layout, and that gun makes us ORIGINAL KV-2 PLAYERS very upset because we can’t have a hope in HELL of matching that nowadays. Not to mention the KV-2’s HE shells didn’t pen the shots they were supposed to in the first place - 88-104mm of pen and I couldn’t pen the original Tiger I’s front with 100mm of armor to save my life. So, my question is, Wargaming, why have you still not realized what an OP thing the Smasher is? I sense something has been botched in the communication department. So please developers, please take this into sincere consideration. Because you can’t hide this issue under the rug forever. Happy bloody new year.

past cove
#

@muted rampart I agree with the being back low tiers part too.

wraith forge
#

See I don’t really care about Annie and Smasher, but please for the love of god, bring back my KV-2’s HE penetration back, it didn’t hurt people as much as your rocket bois or Smasher or Annie.

distant river
#

No go sealclub in some other game

mental pasture
#

^

full token
#

WG should show the Tier 7 charts. Would be fun. Tier 7 is also allowed into Ratings battles so why not

#

Could also just include the % of battles that each tank has, and then include all the tanks. So even if it’s lower than 1%, it’ll be shown for people and they can know that it may not be too accurate. Just a number on each bar for this will do. There could be tanks just barely above 1% doing poorly, and it’ll be shown, and then a tank just barely below 1% doing extremely well, and itll help a lot to know that

dense yoke
#

T6-7 is unplayable for me.
Smasher and annihlator just bullies me in T6/7.
I mean i could play a OP tank in T6, or even T7.
But what is the point?
---
Anni even bullies Meds/Lights in T8.
I even stopped playing my lights in T8, because it's not fun, only misery.
---
T5-7 is utterly trash and Wargaming needs to rebalance the tanks, and tier there.
BDR, T1 HEAVY, ANNIHILATOR, SMASHER etc

hardy hazel
minor plover
#

@dense yoke Smart man with dumb nickname, You’re my hero.

hardy hazel
#

what about making annihilator an autoloader instead? That will make it less op and give it a long reload please

austere citrus
#

Wargaming says no

hardy hazel
#

I know, the only thing wg is going to do is op premiums and sell them in crates

tame kraken
#

I think that most people can agree that the annihilatior is stupidly over powered for a tier 7. Every time I’m in a tier seven tank whilst fighting annihilation’s i just die by the stupid damage out put of the tank. It’s turret is also a little bit too good. The tank has good manuverability good armour and a incredibly high damage rate. It’s just an all round op tank that can use a good nerf or two.

thick rover
#

Buff cheap HESH shells damage, for guns with cheap and prem hesh. or nerf prem hesh dmg. Or give better RNG to cheap hesh. Idk any other method to encourage people to fire cheap hesh

You misinterpreted, I mean for guns with two hesh @Michelson#3504

hardy hazel
#

no need to touch that, HEP is ok where it is, more damage in my german m41 would be good but may make the tank op

jagged crescent
#

i don't remember HEP = HESH

hardy hazel
#

well, ppl say "cheap hesh", both things work the same, or i im wrong?

minor minnow
#

I don’t believe you are

hearty steeple
#

Hep and hesh are the same thing

full token
#

They work the same way in blitz. Just higher pen HE

hearty steeple
#

Even irl they are the same thing. Different countries may have different nomenclature

thick rover
# hardy hazel well, ppl say "cheap hesh", both things work the same, or i im wrong?

like I get that ru215, blackdog has "cheap hesh" = high pen HE that don't cost too much

But I'm referring to the high pen HE (cheap hesh) that also doesn't cost too much, that are on tanks like conway, 4202, 183, cent 7/1

Right now there is no incentive to fire them instead of premium priced hesh, except to save cost ;)

Sorry I forgot to turn off the tag :sweat:

hardy hazel
#

no problem, i didnt understand at first but now i get your point. I use cheap hesh and the heat gun in the 4202 because i messed up lots of shots with the prm hesh, also, i dont need 230mm HE pen if i know where i can pen with 120mm HEpen.
it could do with a dmg nerf in exchange of more pen/radius of explosion or module damage, but im not an expert

full token
#

conway's large gun gets more damage on the cheap HE compared to the high pen he

thick rover
#

ah yes conway is good example thanks

lone warren
#

If you use the heat gun on the 4202 why are you even driving it over other mediums

hardy hazel
#

Yeah, right? Thats why i switched to vickers light, the same thing buy waaaay better

rotund zephyr
#

The m4 fl10 has bad pen for tier 7 it shouldnt have 144 pen because you cant pen much with that all tier 7s have more pen then that tank even some tier 6 wg please buff the pen on the m4 fl10 to 170 so you can pen more tanks because 144 is horrible pen for a tier 7 tank like the m4 fl10

muted rampart
#

comet has like 148, t43 also have 144. all those tanks should get better pen. not only fl 10

celest rover
#

The VK 30 Indian line 😁
T6 and t7

rocky parcel
#

they dont need better pen, OP armor buffs just need to be reversed, thinking about T29 for example

ionic kraken
#

Please Buff Maus upper plate, so it would be impenetrable, regardless what you shoot. Cuz it's kinda idiotic, for the most well armored tank to be so easily penned through the front, because of all the +300mm pen gold shells being shot at it. E-100 can't be penned through the front plate, VK 72 can't be penned through the front plate, VK 90 can't be penned through the front plate, than why the hell can Maus be penned there? Fix it, cuz it just doesn't make sense for the strongest part of that heavy to be penned like butter.

full token
#

maus doesnt need a buff

dense yoke
#

You buff maus, you nerf Maus.

muted rampart
#

Maus doesn t need armor buff. Tier 10/9 heavies need penetration nerf. Every tier 10/9 heavy except autoloaders should have it s pen at 325 or less

winged barn
sand field
#

Tortoise buff?

muted rampart
#

@sand field yes

unique scaffold
#

Lol even all the other German heavies he listed have bigger frontal weaknesses than maus

willow osprey
#

Buff the T-54 cause really bad gun depression

nocturne mauve
#

Think about wz 120

dusky cedar
#

Ggs in the end, you manage to ruin only balanced tier with t22s
Way to go

nimble zodiac
#

Not even OP

Bottom text

coarse harness
#

T9 is the most balanced tier change my mind

full token
#

t9 also has the least premiums. Hmm

inner skiff
#

T2 has the least premiums

muted rampart
#

bacause it has none. along with t1

inner skiff
muted rampart
#

i know, but it s not avaliable in game anymore. i mean you can play with it in training if you have cc account but you can t play random with it so it doesn t count

muted rampart
#

yes. it doesn t count because it s not the tank you can actually play

hardy hazel
full token
#

why would you not angle the maus and then complain about armor?

hardy hazel
#

Can you be angled all the time? I dont think so.
But as i say, the armor is not the issue rly, the problem is other heavys HEAT pen.

remote oriole
#

Yes, you can be angled all the time, and if you are not then you shouldn’t be surprised if someone penetrates you

coarse harness
#

Exept your turret if you want to shoot as well

vital sorrel
#

pls nerf annihilator

mental pasture
#

^

inner skiff
#

^

unique scaffold
#

Give anihilator fixed turret pls

sinful leaf
#

Still wouldn't fix the problem of it having ridiculous hull traverse
Also if you're going to fix the turret to the hull with no semi traverse you might as well make it a TD

hardy hazel
#

Make it an autoloader instead

muted rampart
#

Nah. Just nerf it traverse to like wz 113 level

coarse harness
#

I mean who thought giving it speed boost is a great idea ?

dense yoke
#

Wargaming

mental pasture
#

Anihilators, anihilators everywhere

The battles are pretty much decided by which team have more Smashers or Annihilators

dense yoke
#

i simply don't play any tier 6-7, because of how misery it is

hardy hazel
#

or who has the best anni/smasher driver

halcyon musk
#

Please remove these supernatural "tanks" like gravedigger, smasher etc.

nimble zodiac
#

They can't I think

Idk tho

pseudo hedge
turbid smelt
halcyon musk
#

...and anhilator. They should remove them from ranked at least

hardy hazel
#

that will make a HUGE difference tbh

halcyon musk
#

Like good difference. I stopped playimg when Dracula came into this game

halcyon musk
#

...and now I came back and see more of these "out of space tanks"

sinful leaf
#

If you stop playing because of Dracula it's quite difficult to fathom why, as the game lost any kind of credibility to "historical accuracy" even before Dracula and Helsing existed. In their current states the two tanks aren't even OP anymore, they're overshadowed by OP heavy tanks like T29, strong mediums like Panther I and T-34-1, and broken tanks that should have never been added in their current state such as Smasher and Annihilator.
that's besides the point though the fantasy tanks do definitely need some sort of statistical rework, specifically Annihilator and Smasher.

turbid smelt
#

@sinful leaf it is not like they were ever op

unique scaffold
#

Balance teams please

halcyon musk
#

Well i started playing this game so I can get in touch with tank battles and got hooked to grind for better and better tanks. And just playing the game I learned different tank roles, tactics, cool history of tanks and heroes.

Then out of the blue this "batmobile" aka. Dracula (that you could get from playing halloween mode) came to the battlefields and it was just weird. It was also OP back then and it ruined the game for me just being there.

turbid smelt
#

@halcyon musk what was op about it?
@dense yoke let's face palm on it together, it is not like lttb existed back then with better top speed, better view range, camo rating, power to weight ratio and a bit of frontal armor or anything

dense yoke
#

Probably the speed of it 🤷‍♂️

halcyon musk
#

It had almost unpenetrable front and side armour and grazy damage per.minute. And compared to that ammount of armour the speed was unrealistic.

turbid smelt
#

@halcyon musk yeah my dude 60mm of effective armor is impenetrable, were you facing Dracula in your tier 2s?

teal palm
#

The Drac has somehow poor dpm for a MT, the armour is complete trash, tho the mantlet does troll a shot or two
For a time the LTTB was better cause of reasons that someone has already said

plucky pumice
#

WG, please fix the pen on the Glacial. The D-25TA is the exact same gun on IS5 and IS2Sh but for no apparent reason it has 215 pen using gun rammer compared to the baseline 221 pen

mental pasture
turbid smelt
#

lmao
@mental pasture put it against t7 car

plucky pumice
nimble zodiac
#

Less pen + less vel; Not Russian

halcyon musk
#

@mental pasture Wow i tought this game was not meta.