#tank-balance-discussion
1 messages Ā· Page 83 of 1
No? if you buff skoda you're just feeding into autoloader toxicity.
Starting with its aim/accuracy: it has 0.262 and a 3 sec aim time, I don't know about you but that is extremely good, especially for an autoloader.
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Reload/Dpm/Dps: Its perfect for an autoloader (Honestly I think it should go upto 16 seconds). Now, yes I know its competing with higher dpm meds, but why should a tank that can do over 750 damage in 3 seconds and immediately get behind cover, have competitive dpm?
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Armor, a tank like this doesn't deserve armor, it already has the speed and clip potential to deal dmg and get behind cover, and even if it recieves damage, only 310? Relative to the common dmg of meds at tier 9.
Finally ammo/pen: The ammo is pretty good, standard ap prem apcr (yes apcr aint that good but does an autoloader really deserve the best of the best?) As for pen, its average and deserving of an autoloader, if you really struggle to pen, learn to ambush or move to the side of tanks, an autoloader isnt meant to face danger.
Conclusion: We're already in an Autoloader meta. Autoloaders do not deserve every good aspect in a tank, they already have an impactful clip potential which can literally turn the tide of a game, and as of now especially with the 2shots, they're extremely toxic.
I just want to say the 2.7s intraclip on the 116 f3 feels amazing
That is too much...
Goo goated
400 dmg tanks deserve 3.5 sec reload (im looking at u t57)
The 116 is 410. And the t57 is like 375 not 400
ik, but it doesn't deserve a 2.5 sec intraclip atleast 3.3 and remove that autoloader gun booster thingy (idk the name) for all autoloaders
nah it should stay 2.5
Thus feeding the abusive nature of autoloaders š
Pal thereās not alot of mts in t8 that has that alpha while being as quick aiming as the stg
Dpm doesnāt make or break a tank completely, itās just one of the many factors that contribute to a tankās ability.
Moreover, there is a looooot of t8 with between 1700 and 2K dpm, and it's ok (I find the t34-2 ok for example) and stg's armor can be very good if you use small covers or edges of hills
Oh right I donāt play t8 enough to know that that dpm range was the standard
Iāve played the stg a little while though n I can say it was pretty comfortable to use
Stg have a bad dpm even for t8, but it's ok. I never had it, but it has almost the same gun as t34-2 (with best aiming AND best pen) and the tank was really playable. 400 alpha IS very good at t8, especially in a medium tank. In fact, there are a lot of autoloaders in t8 (bourrasque, progetto, TVP) and with this type of tank you can outtrade these tanks, retreat in cover and repete
the time has it forgotten since it first debute was 4 years ago
Good day, petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit.
Also petition to give the whole WZ-132-1 line 6 degrees of gun depression.
Also petition to lower the volume of the new sound for clip-reloading. Thanks
Its basically a B-C Bourrasque but not low profile
Its like the size of a dual fridge
I think you forgot the fact that it is literally a tier 8 that was uptiered to fight tier 10s with only modest buffs.
Uh no, it just needs 300MM of premium APCR pen.
STG is balanced, doesnāt need a buff. And its turret armor is at weakest like 288.
Because all people do is spam the same tanks. The ERAC is arguably just as good as the bourasque.
Prammo being APCR while the other 120mm+ mediums at its tier mostly has HEAT by that point š
Yeah, but itās still not bad APCR pen.
Now if we want to talk about tanks that need a buff: T44 100.
Give it 100MM of side armor, 110 MM of upper plate armor, 250 MM of turret armor and 6 degrees of gun depression. It is funny that I can still perform better in it than the average player in a Smasher and Annihilator.
Yes
I am aware, its just that I dont find myself struggling with it at that tier
Lot of ppl r gonna complain. The kran still needs a berf
The hell is a berf
The Emil 1951 needs a buff
My keyboard gigatrolled me
1951 is the worst tank fr
so is the psnther 2 any good?
I'd say we should go back to the 460x3.
This may be true, but it could certainly use more adjustments to make it a proper tier 9 capable of fighting tier 10s.
Which why I said buff
What would u advocate for the tank then?
The only good take in #tank-balance-discussion
To bring it in-line with its tech tree counterpart.
15cm gun option for VK 168
jageroo needs its tungsten back. tank is pretty weak rn
This would be pretty cool
Kv 5 need a urgentely a buff
This is what i said about tank-balance being screwed up
The KV-5, despite receiving armor improvements over the years, is considered an "old-school" tank in World of Tanks, suffering from the current meta of high damage and penetration (gold spam). To become competitive against modern Tier 8 premium tanks, the most needed buffs would focus on its firepower and weapon handling.
Here are the buffs the KV-5 would need:
- Firepower (Most Urgent)
Increased Penetration: The standard penetration of 196mm (AP) and premium penetration of 219mm (APCR) is considered too low for the current Tier 8. An increase to at least 210-215mm in standard ammunition and 240-250mm in premium ammunition would make it more viable against other heavily armored tanks.
Improved Weapon Handling: The 0.40 dispersion (at 100m) and long aiming time make long-range firing very inefficient. Buffs to dispersion while moving and aiming time would help in close-range combat.
Projectile Speed: Increase the AP speed (830m/s) to facilitate firing against fast targets.
+4
2. Armor and Survivability
Dome Reinforcement (R2-D2): Although the side and frontal armor has improved, the radio domes (the famous R2-D2 on the front) remain weak points easily penetrated by Tier 6 and 7 tanks. Increasing the armor of these domes to about 200mm+ would help with aggressiveness.
Turret Roof Protection: The turret roof is also a vulnerable weak point.
- Mobility
Terrain Resistance: The KV-5 has a good top speed (40 km/h) for 100 tons, but its acceleration is slow on soft terrain. Improving terrain resistance would allow it to reach its top speed faster.
Rotation Speed (Spin): Increase the rotation speed of the hull and turret to avoid being easily flanked by medium tanks.
Summary: The main objective would be to make the KV-5 a "ramming monster" with a reliable gun, rather than a slow target with obvious weak points.
KV5 is a really enjoyable tank idk what ur on
on the arl is the 105 or 90 the main
most likely 90 is the main, 105 is alternative max gun
90
The problem I'm trying to describe is because of, Even though it's super heavy, it still has a pen problem and poor shielding on the domes. its size,Having tier 7 modules in tier 8 that fall into tier 9 is sad.
I like it alot
It was my first tier 8 tank, along with the IS6 and the Skoda T27 that came out of the boxes, which is actually quite fun to play in game modes such as:
gravity
gravitational
and even zombie front (I don't remember the name)
Etc.
It used to be pretty cool because there weren't any tanks with high penetration before, but after the rebalancing, buffs, and even changes, this tank was forgotten by WG.
Thanks to you and @vague fiber I guess it is really down to that extra 567 DPM? 1500 pretty normal for a tier 6, that extra makes it much better? I certainly like the alpha and the handling isn't that bad on the 105.
Buff this thing.
I can't tell how many times I missed with this gun, maybe was it 3/4 times in a row.
Mo
That is your average American 120mm gun at tier 8
T95e2
Penetration buffed 180/265/45 -> 218/265/110
Turret cheeks buffed 95mm -> 127mm
Amen! Cupola strengthened or removed. They really should just use the multiple other Patton turrets. No reason for this one to be any different, it was taken off an M48. Not really why you only think 127 is enough? 59 patton was much better.
Still steps in right direction and it needs pbr so hopefully.
I think it stems from what looks to be an ugly line started with a much worse tier 7 light tank. That AMX M24 is quite underwhelming. Then honestly I had no idea the Erac was that good. It looks huge and weak so I put it off after I finished that M24 grind. The two above it also look huge and paper so they just don't look that good. I heard they buffed the 10 to god levels so I am a bit more interested but silver is just so hard to come by for what looks to be tanks that you would need to be super skillful to get them to perform well.
You know guys, being at the BZ68 it makes me realize just how advantageous it is to not have the rocket mechanic. I had ground the BZ 75 on WOT PC and I also have the BZ 176, and I really was skeptical of no rockets. But in reality rockets suck so bad because they basically made the things too slow once the rocket is off. I have argued against the 176 being OP because of just how slow and awkward it is. That and the blooms are horrendous so it seems like I already have a higher hit percent than I ever did on the PC 68. I am sure double fuel helps as well as our skills and equiptment but it just feels right. Feels very good.
Would highly recommend.
But you know you can choose not to use it.
Plus, BZ's have the rockets in PC, we want it in Blitz too. If the tanks didn't had any boosters, we wouldn't want it.
It's not like it's completely new mechanic from scrap.
I said 127mm because its just removing a weakspot it currently has by making the sides and front the same thickness.
What?
You should also note the dose of uniqueness I suggested giving to it with the HE Penetration
Oh that would be cool!
If you mean the rockets? Well yeah I did forget to mention how they help. Like for the 176 you use generally 3 to get into position and you save one for late game. But it does not make up for the base characteristics of these tanks on PC. They have to be the bottom of the list compared to all other heavies in everything except for raw alpha. And with the 176 it is Hesh and you aren't always penning. You bring a few Ap and that is for overmatches basically.
I agree. I want rockets in blitz too. I just hope they don't try to balance the speed by making them the slowest without them. Just saying you guys have been luckier than you realize.
Here is the bz 176 with superheavies power to weight and vs the vk10000P
How is the Panther 88 guys? Its paper looks like. Better to enrich the Panther 2 right
Oh yeah, I thought you meant to say that the rockets are bad addition.
I can agree with you on that.
I mean, it's WarGaming, they'll obviously make the tanks slower than T95 to add the rocket boosters.
IS-7 Rebalance Proposal: "The Iron Wall"
Concept: Shift IS-7 from a "fake" fast heavy to a true super-heavy breakthrough tank. Increase survivability by sacrificing mobility.
Keep the gun as a balancing weakness
Parameter Current
Proposed Reasoning
Top Speed 40 km/h - 35 km/h
Trade-off for armor.
HP 2550 - 2750 Better frontline endurance.
Lower Plate ~150mm - 235mm Immune to Tier X MT standard shells.
Upper Plate Weak to HEAT +15% effective Reliable
"Pike Nose" against gold.
Power/Weight 13.1 hp/t - 11.5 hp/t Heavy, massive feel.
Gun Stats No changes No changes Balances out the strong armor.
Role: Dedicated frontline tank. It stops being a "fast heavy" that can't actually reach its top speed and becomes a reliable shield.
Armor Logic: The "Pike Nose" must reward players for facing enemies directly. Currently, it's too easy to pen with premium ammo.
Balance: By reducing speed and keeping the poor gun handling, the tank stays balanced. It's an unstoppable wall, but it's slow and has trouble hitting targets at a distance
Than IS-8 HAS To be real T-10M
Btw buff 5a please.... This tank is versertile but it's still lack of something...idk..
Maybe more armor? Or more mobility
Exactly. IS-8 (T-10M) should be the 'sharp sword' with a great gun and mobility, while IS-7 becomes the 'unbreakable shield'. This would give the whole line a unique identity: a transition from a fast flanker to an unstoppable frontline fortress
No i mean IS-8 Should be faster than this cuz as i play now it like playing T-10A more than T10M
so an e100 at tier 9, good idea
I get your point. Making IS-8 faster would perfectly bridge the gap between heavy and medium gameplay. It would create a cool dynamic: you enjoy the speed and firepower on Tier 9, but once you reach Tier 10 (IS-7), you trade that mobility for pure, raw protection. Itās a fair trade-off that makes the Tier 10 feel like a final, ultimate evolution
Or just change tier put IS-7 TO TIER 9 AND place IS-8 go tier x lmao
Based?
I'm kidding....
Replace IS7 with obj 260 (pretty sure its called IS9 sometimes aswell)
260 is prototype isn't?
So was the IS7
What u talking about ?
Wasnt the IS7 also a prototype
Obj 260 is already in the game and it's more about speed than armor. My point is that the tech tree IS-7 deserves to be the ultimate heavy tank it was always meant to be. We don't need a replacement, we need a REBALANCE that makes IS-7's armor actually matter in 2026's meta
But its armor is quite valid rn? the only issue is the lower plate, which I sometimes angle
Both are prototype....while 260 was the the early design of is-7 why you gonna replace early design over the 1 that already built?
Yes I am insane, I angle my IS7 (really I just wiggle)
So the IS-7... is an IS-9?
That's exactly the problem. You can't really angle the IS-7 because of the 'Pike Nose' ā as soon as you turn the hull, one side of the nose becomes flat and easy to pen even for Tier 9s. It's supposed to be strong when facing enemies directly, but currently, even then, premium shells just ignore it. It needs to be a frontline beast that doesn't rely on 'lucky bounces' but on actual thickness
Nope both 260 and IS-7 Is same tank isn't it? What is IS-9? You mean variant of IS-8? cuz IS-8/9/10 Is the same tank with some improvement
And you know we already have them in game real IS-8 was in the tier 8 name Obj730 or IS-5 and is-9? Just look back the old IS-8 with 50km/h and IS-10? Is literally T-10M
@radiant cipher i think i found the real fake super heavy tank...
Exactly. Currently, IS-7 feels like a 'fake' heavy because it can't perform its main job ā holding the line. I'm not asking for an invincible tank, just for armor that actually works against premium shells when positioned correctly. It should be the ultimate Soviet Juggernaut: slow, intimidating, and reliable. Tier X needs a tech-tree legend that players can truly rely on in a frontline brawl
I mean....I will let you Guessing it's not IS-7 it's live in tier 9 have more armor slow high hp but..... it's not heavy
You probably mean something like the ST-I or MƤuschen. Itās crazy that some Tier 9 heavies feel more 'super-heavy' than the legendary IS-7 at Tier 10. Thatās exactly why we need this rebalance ā Tier 10 should be the peak of that power, not a step back in terms of protection
Nope both tank are true super heavy but there's one who have more Front armor than ST-1 slow than ST-l and the tank shape look like ST-I
Crazy how everything would be easy to fix by just nerfing Calibrated shell
My bad, Tortoise is definitely a TD, not an MT. But wait, if it looks like an ST-I but has even more frontal armor and moves even slower... are you talking about the Object 752 or maybe some rare TD? It's hard to find something that looks like an ST-I but tanks better at Tier 9
Spot on. Calibrated shells are exactly what makes heavy armor feel so 'fake' nowadays. If we combine a proper armor buff for the IS-7 with a global nerf to premium pen, we might finally get back to the meta where positioning and actual thickness matter, not just who taps the 'gold' button first
Hmmm.....
This thing....is a....$h/t
You wanna know why i call this tank fake super heavy?
I do stand for this myself, I believe heavies should be extremely difficult to pen frontally, and instead relying on getting to side or rear of the tanks (talking about meds here) as for the heavies against heavies, they should really just learn CQC,
Exactly my point! If a tank like WZ-114 with all that HP and armor feels like '$h/t', it proves that the current heavy tank meta is broken. Itās not just about adding stats; itās about making the armor actually reliable so you don't feel like a 'fake super heavy' every time someone loads gold. We need the IS-7 to be the standard of what a REAL heavy should feel like ā intimidating and tough to crack
One could honestly call current meta heavies, armored meds
Spot on @InWarForYah! Thatās exactly the gameplay weāre missing. Heavies should force enemies to use their brains and maneuver, not just spam premium shells frontally. If the IS-7 gets this 'Iron Wall' buff, it will force a return to actual tactics and CQC. Itās about making the heavy class feel meaningful again. Glad weāre on the same page
I remember holding a line against a 183, prog and some other med tank in my newly acquired type 71 (Angling like my life depends on it)
Thought it would make it more interesting to play and set it apart from Mauschen and Tiger Maus.
Meanwhile some super heavy tank trade Mobility to Armor and weight or hp....this thing?....is....It doesn't make sense. Slow?...32km/h....armor? 170mm in front plate but cant even do SS Hulldown? ST-I BETTER and weight.....you know....Tier 9 super heavy but weight still lighter than Tiger l...43 ton with 500 horsepower engine.... Chinese engineering...
I'm not joking....try to find in your guy's language
Exactly! Type 71 is a great example of what a heavy should be able to do. But while Type 71 relies on angling its sides and dynamic armor, the IS-7 with its 'Pike Nose' is physically built for frontal pressure. It should be the Soviet version of that 'immovable object' ā less about wiggling and more about just being an impenetrable wall of steel in front of the enemy's face
The only true heavy I think is the E75 in tier 8-9 battles, when angled extremely difficult to pen, you either need to group up and surround one or get to its side
That's the point @InWarForYah! The E 75 is a legend because it actually forces people to use tactics. My goal for the IS-7 is to give it that same level of respect at Tier 10, but through frontal thickness instead of just angling. And @Abigail, your breakdown of the WZ-114 is exactly why we need this rebalance. A 'super heavy' that's lighter than a Tier 7 Tiger I and has 170mm armor is just a joke. Tier 10 needs a real king of steel, and a buffed IS-7 is the perfect candidate to set things right
UPGRADE THE KV-3 it needs way better armor
It's already good tho try to side scrap even tier 8 cant pen it
i can pen it every tier 7 ive had
But a wall isnt always present to side scrape
the front armor is pretty weak too
I even sidescrape with the rock but my bad....i thought it's was Asia server...cuz they play like....yeah...even i run toward them they still not tap premier to pen me...
Try to fight Tier 6 u almost unstoppable cus they cant pen you tho even they tap premier just wiggle your tank kb-3 already tough in tier 6-7 compair to the tank like tiger or tiger p but it's lack of penetration that all for me i like to play this thing when in boring got ace 3 time i hour with 3k dmg lmao
Honestly, it's not just about the IS-7 anymore. WG should consider a global armor buff for all Tier X heavies. Making armor matter again would be a massive 'hype' move. Imagine the old guard of players returning just to experience a meta where a heavy tank actually feels like a heavy. It would restore the class identity that we've lost over the years. If they want to revive the game's excitement, this is how you do it
Maybe we could nerf Ap to 6%, Apcr to 4%, Heat to 7%, and buff HE to 12% (HE needs to become more meta somehow, especially for damaging modules)
Indeed....WZ 5A GOT 281 AP PEN..VK90 GOT 300
300 What the...
Wait....299 or 300 i cant remember
no, ap should get the least, then apcr, then heat and he cuz normalization
thats still high for standard
To make HE usable again just remove spall liner entirely from the game
Oh 297 tho...
Ap 3%?
4 6 10 10 should do, or just the old 5 5 10 10
Too hell with spall liner, idk why Wg added that, literally cushions a lightly armored players mistakes
in trade its pramo is below average
Just buff Enhance armour
That could also work, maybe nerf cali and buff enhanced armor
Pretty sure it was in 10.3 where equipment got its changes where cali got buffed while ea got nerfed
yes
Make armor actually meta
No they buff cali and nerf Enhanced armor....i remember it...now they should buff EA to counter it
EA used to be 4% from the last I played the game a while ago, I was shocked when I saw 3%
But...heh even we argue or yapping in here they not listen
Once every googol years
Make EA 5%, and give cali the nerf listed here
Hence why I just play the game rather than malding
enhance should be 5 assem should be like 10
Also the rammer nerf was kinda pointless
rammer is extremely useless now
Had to add salt to the wounds by buffing cali as well š
Not true at all
What am I supposed to do with 0.4 milliseconds?
What am I supposed to do with extra pen if I'm already penning everything i need to in the first place?
Why did they nerf this aswell so many lights need this?
I hate cali aswell
Improved assembly should be 6% for lights
Rammer is just minmaxing, sure you don't need to use it but to say it is completely useless makes no sense when it gives a flat dpm and reload buff
not really, use medium and penning heavy with and without cali is a huge different
A lot of tanks actually require cali to stand out, Type 71
It's called positioning bro. Mediums if anything are the last tanks to use cali in
Yes, positioning should be meta
To make us miserable idk, it was better off with the old equipment
Type 71 already has more than enough base pen what is the point of using cali
300mm and 339mm is differences between surrender to a jpz face on and butter through its cheek
335 is like the IS7, but the IS7 has more mobility to be able to counter heavily armored tanks
Why would you be sitting in front of a hulldown jag with mediums in the first place? This argument is nonsensical because you're coming up with scenarios that do not happen or you shouldn't be in them
The meta should not be this way
It's AP so in reality it's a lot more than 335
Thats true...
why not when u have enough turret armor ?
Because it's Stupid? Mediums have mobility for a reason
apcr
Type 71 has AP
Lights and meds are supposed to abuse their mobility in order to counter slower but heavily armored tanks, not to mention their Viewrange advantage
not really, why do u need to waste time run away if u can score the shot ?
So let me get this straight instead of outpositioning a jag with my far superior mobility and kill it quicker since I'll be using standard rounds i should instead sit in front of it while it has its lower plate hidden and potentially lose almost half my health in the process?
Ok bro š
A med should NOT be able to face any heavily armored unit, it will literally take away from the heavies role
how much time do u gonna waste running across the map to fight ? its not a 1v1, its 7v7 and every shot matter
Who said anything about running across the entire map? What are you even saying
I think she? (I swear Im just guessing of their profile) Is playing games with u
Can tiger maus get 440 dmg? Instead of 410....
I thought you said they wont listen
Nah i ask u guys
Idk, ive never encountered a tiger maus
Its got good dpm tho...
u can just ditch out damage and anytime u want which is easier than try to get a good angle
Easier does not mean better. Most top players still use rammer on a lot of their tanks for a reason
So run rammer?
Brother stop responding she is 1000% playing you
Upto you
k lemme try ask around and see how many use rammer compare to cali
asked 10 people, all of them run cali on every tank except like cs 63
also what tank are we talking ?
It doesn't matter what tank lol
????
What
idk myself
Do not add gasoline to the fire, respectfully
Alr alr... I deleted it

UPGRADE THE KV-4S ACCURACY
rammer has a higher skill floor, need to be very competent to use it
So is the floor 12 floor or 15th floor?
That looks more like a medium tank
50t...
No we don't, Cali is better 95% of the time or more
Cali>rammer
can we change module damage on tanks cause what is this bias
"We" lmao
Either way yes they do, just say you can't play with rammer bro it's okay
Rammer is trash after equipment rebalance. Same as vstab.
yes
I think my statistics would quite easily qualify me for that group yes. You can cope if you like though.
You don't even have a tank with 3k average let alone higher. I am talking about top players here not you
Impressive how you pretend to know that given I haven't linked my account lmao
I mean there's only one account that's the same as your screenshots š¤·
Cali is great for making weak spots even larger yes and sometimes completely ignoring armor but with rammer so long as u donāt have an issue aiming then ur fine and it also benefits scenarios where pen is not needed and ur free to shoot as soon as u reload
What screenshots?
Old ones you sent here, name still the same tho
What does me flexing accomplish bro
Well, you talked the talk
You have your opinion, let's see the skill, or lack thereof, backing it up
Yeah you caught me bro I have no Skill sorry
Your hesitance to show otherwise is unfortunately proving that yes
Yeah bro so real and fax I hope to reach your level someday
Your bluffing unfortunately isn't fooling anybody
Bluffing? 2.9k is some goat level behaviour bro idk I can only do 2.2k in my t10s rn
Just send your account over my man and we can see together
Regardless thank you for your input it was very inspiring!
Or just run away because you have nothing to stand on š
Yeah man I should keep my opinions to myself the TOP players are here
I am within the top percent or two of players even now, after having mostly quit the game for 5+ years, that is fact
Let's see your account and then we can judge how much weight to give your opinions though
š
Please for someoneās sake add a weak point under krans gun donāt is not a brick when sitting behind a wall
Perhaps I should've been clearer when I said top players. I am talking about people who average close to 4k, hell probably even the ones around 3.5k. Either way hope this helps clear things up š š
You can't have much self confidence if you're not willing to show your account, shame
Wouldāve liked to join that group but I only average 2.8k-2.9k
Sometimes 3k-3.1k on a good dayš
lies!
There is nothing for me to gain by flexing bro
N u h u h
Well, you'd shut me up for a start.
Or if you like, you could explain your rammer is better than Cali take with some sort of intelligent justification, that would also work
What's the highest you've averaged tho over a good portion of games like around 100
3.2k was the highest I ever averaged but that lasted only 30+ battlesš
lies!
I see. Well that's not too bad but there's always room for improvement
My mind turns to mush usually when I play that much
My sanity is gone after today cus as u can see, I played 78 battles
When I was fully sweating this game I would play in small sessions, like below 10 then maybe come back in an hour or two when I had the time
I thought you would stop playing blitz for longer
If you can average 3.1k battle spamming you could prob avg 3.3-3.4k in one of the busted t10s tbh
Prog camo looked too nice
Definitely Kran is on the boat
I did averaged about 3.4k~ in about 50 games
Because more often then not cali does not do anything other than make it easier to play. Rammer will obviously be harder to use, but if you have the awareness and positioning for it the skill ceiling will be higher, which is why I was referring to top players in the first place. I don't recommend rammer to most people, cali is the better choice for your average player. But to say rammer is not worth it/completely useless is just straight up not true. Certain tanks ofc will still benefit more from cali than they will rammer but imo these tanks are also in the minority
While in the process for 3 marking
Old image btw, 3 marked it months ago
Tldr 90% of tanks do not need cali, so the extra pen becomes meaningless if you're penning the same amount of shots to begin With
E6 is pretty free damage Still, just have to be a bit more careful I guess
Nub. Hori requires cali. 380 ap is too little
Jin spoke
I think we should banish him
Shhhhh. You're just scared of what I'll do once I get my hands on bzt. 4k avg ez
What did our precious Jin do
-
You're not usually firing on reload, even as a good player
-
Against other good players Cali is a cheat code
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Perfect situations for rammer are not always realistic, to the point that Cali is just better
-
Variance exists, Cali reduces variance. Doesn't matter how well you know the armour models, you'll miss weakspots you would otherwise have penned.
-
Many thanks are not mobile enough to dictate positioning in the first place
I am not someone who will not use rammer, on accurate, already high dpm, and mobile tanks I will often use it, but this isn't most of the tank pool, and the difference in what you can pen is so substantial that the rammer advantage disappears almost entirely.
If you have to spend extra time aiming in because of rammer, you wasted it. If you bounce something you'd otherwise have penned, you wasted rammer. If you had to swap to gold when Cali AP would have sufficed, you wasted rammer. Being a good player doesn't make you immune to any of those things.
Silence triangle enjoyer
And of course, if you don't fire on reload, you're also wasting rammer.
Be glad there isn't arty yet. Or else I'd average 85% wr solo
Mark does not suffer from any of these problems. He's just better than you unfortunately.
I don't care how good Mark is, he is playing the same game
Then why is he just... Better than u?
Well, he still won't show his account
He doesn't need to. Im already vouching for him š„±
And who are you?
Someone who unfortunately also plays better than you š„
Another account hider or will you stand on business
Rammer is not just about the dpm my guy the reload time matters a ton, if I shoot someone at the same time as they shoot me and they're using cali while I'm not I get to preaim the position first aka giving me the advantage. Half the things you're even describing are just an ease of use, which I have never disputed yes cali will make the game easier to play especially for people who lack aim and positioning. But for the one who don't, that can extract the extra performance rammer gives there is generally no reason to use cali on like 90% of tanks. All it is doing is giving extra pen that doesn't benefit them in any way
Funny calling me an account hider... Not like I posted my stats openly on this server hundreds of time lmao
I'm not bothered enough to go trawl through random people's discord history my friend, show it if you're willing to show it
B-but what if I need the extra pen on something like the cs63.
šš
How often are you against a tank with the same reload as you. Not particularly.
Droodles uses cali on his cs. Said that it is necessary to make the e50m hatch less red against apcr
Droodles is a child.
Very often? Many tanks have around the same reload times especially mediums
And you both shoot each other simultaneously? Nah this doesn't come up that often
You'll generally get the jump on them because you're better in the first place, usually they won't even shoot back.
Yes it does?? Have you never heard of trading
Do you think I've never heard of trading?
Simultaneously means simultaneously, not you come round the corner, shoot them 0.3s before they shoot you, and then beat them on the reload whether you had Cali or not
Right uhuh cus I'll always be the first one shooting
You're a good player, you tell me. I know I am usually, and you're supposedly better?
I'm not sure why you're even bothering to deny rammer having a higher skill ceiling lmao. It's literally a minmaxing equipment aka what it is designed for
You wouldn't stand a chance if I yoloed you in a 183,
On a real note, was 140 buff useful armor wise... Or should i stick to the leo 1 cause you know already how insanely competent I am in such vehicle
I completely forgot 140 had an armor buff
Hesh has a higher ceiling than standard but it doesn't mean you always fire it.
Armour didn't do anything but they did buff the mobility even more and gave it more dpm.
I mean I was one of those smart individuals who throught t62a armor was going to be useful
Tank with heat prammo is a lot easier to use than the hesh one, doesn't mean it's better tho
I got the chieftain mk6 on my main acc today and I quite enjoyed it ngl
Is it better than a leo 1 if I don't use ret cal?
You don't have a 140?
That's not the argument I was making. A hesh shell does more damage, but if you splash one, you lost damage, and have to make up for it, otherwise you'd have been better firing standard the whole time.
A better player will be able to use hesh more, but not hesh constantly.
I researched it a while back... But you know I'm perpetually in a credit drought
Also easier to use is not where the conversation ends. If you are forced to sit and aim because you cannot pen something that would have been a snapshot with cali, you're not just driving a harder tank, you're driving a worse tank
No one said to use hesh only, and rammer and hesh are two different things crazy comparison ngl
I've tried full hesh on the 215b, and it's doable. Picking the 215b as an hesh example is terrible tho... As it is like the best heavy that could get away with rammer considering the gun handling and base apcr pen.
The concept is exactly the same, you're trading pen for damage.
You should get it tbh it's a lot of fun. Gun is insanely accurate on the move
Also you will know this if you're as good as you say, exposure time is a massive negative. Cali gives you lower exposure time.
No it's not because most tanks already have enough pen to do what they are designed to. Hesh is 220mm against t10s
I definitely will. Can't wait to surprise you with 2k avg
You're now making a factual claim about the impacts of Cali on what is pennable, and here you are just incorrect, largely. It is very impactful in many instances
I mean I won't blame you it's a hard tank to cook with
Thank you for your understanding š
Weren't you supposed to be good again? Jin
Ye. Im a bronze player in ratings. Ofc I'm good
Well, I cannot argue with that honestly, I submit
"Largely incorrect" yeah bro so majority of the tanks can't play the way they're supposed to without using cali sure
Not what I'm saying. I'm saying what you are able to pen and what you aren't changes drastically, to the point that your exposure time decreases massively.
Hori is the only exception to that rule, cause u want to max out the pen gimmick so you don't get hardwalled by a fully hull down kran or mino
Hori pen is excessive, but excessive is fun.
Look at the message you responded to G. Also exposure time? That's an aiming issue at that point idk what to tell you but I don't recall sitting still for 5 seconds with rammer
Triangles šš
Cali is trading the need to aim yes, because your target is larger, often much, much larger. This is a bigger benefit than the reload time
Legit. Too bad mark is a triangle hater on EU. I cannot hold him hostage with my 183 smh
For people who lack aim sure, for people that don't or who are just in better positions it just is not necessary
When the server merges I will make sure to ruin your games don't worry
It's not about lacking aim. You're pointing an aim circle at a weakspot. You fire once you assess the probability of penning is sufficient for your situation. You definitionally have to aim longer with rammer because the area is larger.
You're acting like good aim eliminates your aim circle and that is... not very intelligent.
No when I get my bzt. That insane turret armor is designed to perfectly counter rammer ap from pros like u. Don't even think about the hatches... Im a gunblock god.
Good aim is also one of the least important skills in this game lmao, situational awareness is far higher. Map knowledge and positioning are also far higher, never mind tank knowledge
Good aim and positioning eliminates the need of cali yes. I for one will benefit more from rammer than I will with cali
The fact you aren't willing to assess the downside of rammer that I am pointing out is telling, because this isn't difficult. You can argue your position anyway but what I am saying is factually correct.
Brother I'm literally only going to play clippers and Yolo You, doesn't matter how much you gun block if I'm full sending
How much longer do you need to aim at a hatch versus slamming through the front of the turret.
It's fine, I'd gunblock that š
Mark doesn't like me playing the leo cause I spent most my time gunblocking against an e50m instead of farming dmg
Except it isn't a downside lmao I don't recall ever exposing myself for longer when using rammer compared to cali, mainly because I'm usually not in positions where I have to rely on cali to win the game for me š š
Bro you're not always up someone's backside.
If Mark was my toonmate, he'd always stay behind me to farm dmg likes a greedy rat
The fact you can't acknowledge a simple fact is so pathetic my man
Well if you're sitting in front of armoured heavies with a medium for example you don't deserve to win the fight I think
You need longer to aim at a weakspot than to pen centre of mass, needing longer is a downside.
In a medium? Since when were we just talking about mediums?
I already said I use rammer in high dpm accurate mobile tanks, perhaps you don't remember which class those tend to be?
Because it isn't even fact g, it matters for some tanks ofc like if you were for some reason sitting in front of e100s with your medium. What I'm saying is you shouldn't even be in that scenario in the first place
Also that is laughable, you can sit in front of a bzt70 all day in a medium and be totally fine
They'll miss you with their 500 shell velocity, or bounce your turret, and then you'll eat their entire tank
Okay? Can still pen with prammo regardless and you have fun doing that I think I'd rather yk be more active in the battle and win a lot faster instead
If you had to switch to prammo your dpm is far worse than just having cali lmao
You can be the meatshield yes
If you are sitting in front of heavies with mediums doing nothing I don't really think it matters
Nice strawman my friend, easy way to show you won an argument lol
Also yeah bro forgot meds had 290mm pen with cali!
I don't have to win an argument bro because at the end of the day I'll still be averaging way more than what majority of cali crutch players can even get near
Swap to gold there sorry?
let's play a game of spot the difference
Iād just hatch it
Prammo or not youāll pen it
Well, you can gunblock the hatch, you can't gunblock both.
I'd love to hear about how screwed you seem to think you'd be in an e50m sitting in front of a bzt70 though mark
Well considering the bzt doesnāt have high pen prammo to cut through e50mās 285mm thick turret armorā¦
500 HP splash
Its not about being screwed its about I could do a lot more somewhere else on the map. And even then you're still gambling on them not just hesh splashing you for a potential 500+. All for 300 damage every 24 seconds wowzers lets not use med tank advantages at all
Idk what they were thinking but that lower plate and middle plate might be made of cardboard
23 second reload so just keep that in mind
To use your own words against you - you never heard of trading? Lmao
Also this tank has 400 shell velocity you aren't getting hit by that. You have half a year before it gets to you
This has to be the stupidest thing I've heard. Yeah man trading with tanks that will do 2x back, which also have more hp to begin with okay
And it reverses at 9 so don't try claiming you wouldn't hit this thing many times over either
Your skill issue is showing brother idk
Ah you already did, rip, I thought you were supposed to be good again?
The skill issue of killing a whole bzt70 for the downside of maybe losing 500hp if it somehow hits me with Caliban tier accuracy and 400 shell velocity. Damn.
Doesn't make it a worthwhile trade lmao. Only heavies you can even trade with regularly are the 122mm ones
You understand you can push right? Mr oh so good?
Maybe your reaction time is slower than its reload, I shouldn't be presumptuous
Now you're just getting into silly hypothetical scenarios, yeah man the bzt will be completely isolated
This was your hypothetical lmao
So true bro you're right. Crazy tho averaging less than me in t10s than what I do in t8s, even with my reaction time
All I said was sitting in front of armoured heavies with meds is stupid and not what they're designed for
You finally feel like showing your account my man?
Nah man I'm too scared of yours sorry
That really is disappointing because I've not cared about my stats in this game for a good 7-8 years
š¤Æ
This had better not be some garbage reroll too, you've set the expectations high
A lawyer can twist those words against u
Heck even I could
Unfortunately I'm not a 16 year old with no responsibilities anymore.
Something perhaps some in this server may be unfamiliar with.
Not really talking about how long youāve played or whatnot
I've played since a day or two after launch. I sweated this game like most of you when I was younger, and now only play occasionally, and usually inebriated, because it's fun
If itās already fun, then why bother so much about balanceš
it can stay the way it is
The balance in this game is significantly better than it ever was when I was active
But as youāve said you only play occasionally nowadays, im sure thereās more to it than what youāve seen so far
This isn't about there being more to it, it's a conceptual question
You can be a good player and have bad equipment decisions also, if we take mark at his word that he is one, look at QB in pc wot with his infamous vents on everything.
Quickybaby and good in the same sentence šš
Are you 12 or something bro...
I mean most of Markās takes even if I dislike it, do have considerable basis to them, and he certainly isnāt wrong when it comes to rammer not being completely useless.
I guess itās use is niche since cali makes anything easier to play with but it also shouldnāt be put down that rammer is something that better players can exploit with more ease
I've never said rammer is completely useless. I've said it's usually worse than Cali.
Besides it's not just easier, but we've been over that, there's no reason to repeat it
https://tomato.gg/stats/QuickFingers-500127528/EU
So bad right
Someone is extremely high off his own supply unfortunately...
alles was ihr versprochen habt in punkto balance ist leider mal wieder nicht eingetroffen............
weiter wƤre eine Ćbersetzung des Teamchats ratsam, weil Russen nun in deren Sprache sxchreiben und ich als EuropƤer diese Schrift leider nicht lesen kann..... oder Ihr würdet alles in englisch übersetzen. das würden auch alle verstehen
English only
für einen europäischen Server wäre das richtig
English is required on this server. That's something you appear to support: "...oder Ihr würdet alles in englisch übersetzen. das würden auch alle verstehen."
ok, dann schreibe ich eben nicht mehr..........
dannverlasse ich eben diesen kommerziellen Fabrikserver... tschüĆ
Average LAFA moment
Why this guy doesn't have "player" role?
He left the server
Oh, for that reason his profile is unable to load also.
Game is Trash
Ok
Uninstall
For a long time ago....
No alternative
That's not the solution
If you uninstall, the game keep sucks and many player will say this
You know the problem, why not try to it?
This game is ruined by RNG, Bad team, and Matchmaker
Can the dev fix it like reforged (Fast response, although reforged is still not good)??
Dev seems to ignore this, and several problems become memes to cover the bad things in WoTB
Are devs joke me??
Shewel is fired..... what did he do so WG fired him?
So bad idea, the game keep sucks
<@&481447501690568709> mr yeast
@brisk cedar
If you think it sucks unisntall
While Binu is open to pings, we have been asked not to ping other staff. (And the Wargaming.net role isn't linked to an individual staff person right now anyway, afaik).
Yea... miss info
I said before.... that's not a solution, the games keeps suck, and players are decreasing...
Ow, sorry.. so i can't ping binu??
I said before...unisntall if you gonna say the game is bad without feedback
I try as far as I can.....
and then, you're not say without feedback before, just uninstall
Still better than not offering any to begin with
He is the only person who is always open to being pinged.
However it would help if you focus on one specific problem rather than a general "it sucks." Reports are made based on our messages and sent on to devs and execs. If you have a tank balance comment (like this channel is for) the tank balance team could be interested in knowing about it.
My problem in Team, RNG... like that (Had this before, but become worse)
About tank balances.... Why JG Pz has got nerfed, but Smasher and Anni no?
You see many players use Anni and Smahser at tier 8 (They sometimes ruin the battle)
So.... that problem are ignored??
Like that??
Nothingl is ignored but you have a better chance of your comment being given serious attention if it's specific. When a tank balance guy notices a tank balance comment he's going to be more interested. You are talking about his work then.
English pls
Is that not specific??
Team bad on one side (YOLO, AFK), and a pro player on the other side..
RNG, you aim at the side hull tank (Penetrable) and got a bounce?? and he shoots you, and you got fire even in front side
Matchmaker: Teamed up with a spam player, a clown player
That's English
Are you didn't understand???
I understood. I'm offering suggestions about how you could improve your comments. Talk about tank balance here, vehicles in vehicle-discussion, maps in map-discussion, etc.
Binu and other staff aren't going to be too worried about grammer or language mistakes.
Yeah sorry, dont know where to say that
No I aren't understand
No worries. It happens a lot, but I want whatever people have to say to be heard as clearly as possible.
Hei player, Lu tu orang Inggris bukan???
Server rules are english only btw
Nah, you understand it
I think he understands that, time to move on.

I dont

Cam someone explain why skoda t 27 got nothing when he was moved to tier 9?
@radiant cipher maus armorvso trash got pen so easily even angle
https://blitzkit.app/tanks/spht/ Isn't this way too overpowered guys? Why is this a tier 10 tank? This is tier 11. Tier 12. 3500 HP with actual good armor except that cupola. Come on WG
It's still in testing though, xm also had 4k dpm in testing
Probably tier 11 in test but it's tier 10 for now
Why kv 5 dont have pen? And WHY HIS MODULES ARE TIER 7?
itās just ancient tank and being forgotten under the rock
by the way it has a 2nd gun having higher pen
Good day, petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit.
Also petition to give the whole WZ-132-1 line 6 degrees of gun depression.
Also petition to lower the volume of the new sound for clip-reloading.
Also petition to increase A.P. AMX 30's alpha by 20. Thanks
whoever didnt nerf the fv215b 183 after the refined gun nerf should be fired immediately
Are you saying whoever didnāt nerf the 183 after the refined gun buff should get fired?
read my message again
Refined gun didnāt get nerfed though. Itās been the same the past 1.5 years after it was BUFFED. Thatās why I didnāt understand your message.
i dont really care about the buff honestly
also p sure everyone used vert stab anyway
my issue is that the 183 ALSO got buffed with the others
when it should be hard to use and basically a meme tank. NOW, it can hit more shots than it should
check out obj 590 fuel tank
i had to run protective kit and an extra extinguisher cuz its burn every match
refined gun is just better than vstab everyway rn
yea but its obv they wont do anything about it for the next 5 years
so just nerf the 183
183 is like the worst tank in tier 10 but also the most annoying tank in tier 10
it getting an indirect accuracy buff made it more annoying
Maus buff when
SPHT with 3400 hp is ridicilous.
If we are playing it like that, then WG, buff Maus's hp. to 4800.
make 3400 the new 2300
Nerf SPHT HP to 2700
Nah nerf it to 2400.
With that armor, it deserves like around 2550~2400.
multiply all health in game and damage by 1.478 times and the problem is solved
E5 already exist with 2600 hp with sandbags which has better armor, better mobility
Let's agree on the middle, 2500 then.
armor better? the thing work better on flat than e5
E5 is a hull down tank. No reason to play it on flat grounds. Also e5 hatch is much smaller
e100 128 pen buff when
Already done
or just nerf the armor
didnt feel enough ngl
I mean it can have more hp than e5 in exchange for worse mobility and weaker hatch
It's gonna be tier 11(probably)
E5 has raw 2400 hp.
SPHT can have 2500 raw hp.
Then fine but why are they testing it as tier 10
But e5 gets sandbags
3400hp? 1 ammorack from 183 is all it takes.
Because there's no tier 11s yet
You put sandbags, giving up other provisions like food and extra crew protection.
Just nerf the gun honestly
I say cut down its view range and a slight dpm nerf
We're looking forward to a collaboration with KFC. š
By We we mean We
Buff the Lorraine 50t gun accuracy
@vague fiber do you have any comment for this take
I just saw a type 5 zetsu in a match
Stop smoking, please
Nice
Itās the new tech tree type 5 in testing
Guys guys guys, you know, the BZ in PC is considered OP at it's tier which is 8. It is so good it could be a tier 9. There wasn't any reason to nerf the blitz version and just put it at tier 9. Just give it a normal gun for 160mm and we should be fine. Tier 9s are already stomped on by 10s. In its current state it is pretty rough.
The cupolas are weak spots, the roof is a weak spot. The top of the gun is a overmatchable plate. 1 650 is enough for me even at its current DPM.
Uhh, maybe because it has 2 shells of 560 alpha?
Shocker to nerf it, am I right?
wat?
I said I would be fine with them giving it a one shot 650 gun if they just give us one more like the PC version.
Thatās like saying to give the grille a 4 shot 380 alpha auto loader
Maybe where I say 1 and then 650 alpha without anything you think I mean 1650? I don't like or what it to have multiple shells personally. Though it should be a little bit more than the 155s atm. I have ground the T30 and it was great. I played it like a support heavy. It's 640 is amazing. Given this is 5 more mm then maybe 650? 2200 dpm like it has would be fine, it isn't a TD like that.
would everyone be ok with that you think? Even those of us that had it? That two shot is gross and I am willing to trade the gun for single shot, and have a heavy tank with armor and gun depression.
Nevermind had a few games in it and it is completely workable.
I quick peek since the turret is butter to HEAT
remove the whole game
Nah, I like it.
<@&481447501690568709>
It's a really bad tank, to be honest
No DPM
No armor
Poor mobility
Poor gun handling
The only good thing is its damage per shot. I'm not saying the tank is unplayable, but a little improvement wouldn't hurt
Just 2 more degrees of depression and 6 seconds of intra-clip, and it would be op 
How is giving it more gun depression in blitz related to its absurd state in wotpc? Not at all? Wow!
make this a tier 11
Give wz113 back with 400alpha and 7sec , it needs dpm to complete with tier X monsters
???? Is 7.81 seconds and 410 alpha not enough??
E-100 damage should be remodelled
Bro's solely purpose of existence is just begging for WZ 113 to get DPM buff š
Exactly
@vague fiber
Are you going to transfer the IS-6 to level 9?
Good day, petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit.
Also petition to give the whole WZ-132-1 line 6 degrees of gun depression.
Also petition to lower the volume of the new sound for clip-reloading.
Also petition to increase A.P. AMX 30's alpha by 20. Thanks
what
you were at 425hp ofc your gonna die
Wz 113 junior ššš
his life hangs on the begging š
I think IS-6 stays at t8 as it's already nice as it is though being quite a bit oudated
I smell rage bait, or massive skill issue.
Honestly, would be pretty nice since it is trash in every other metric that isnāt DPS.
Derp 380mm so jg e will die first
Pls buff e100 as the amx turret is too thin
Tier tens stomp on tier nines? I bullied 2 tier ten joker players in the M103 twice in a row which the M103 is considered mid so idk what we are talking about. Tier nines are almost as effective as some tier nines.
"Tier nines are almost as effective as most tier nines."
Hmm , the floor is made out of floor
Some of them.
Player issue
Yeah but they were also in Platoon, and above 60% wr. I was like 55% effective wr at the time.
Player issue
Remove spall from the Grill 15. It doesnāt need it.
Same for 4005
Play t30, why make bz176 a clone instead of it being unique
How bout you stop smoking
I agree.
idk what hes on
Give Lorraine 50t 57kph top speed.
You also stop smoking
Same with everything else in this game. Remove spall from the game as a whole
Please increase the 121 shell velocity to 850 m/s š
you could run supercharger/gunpowder
But I want the 2.3s aimtime and improved fuel benefits. Ill swap out fuel for gunpowder and see for a few games
velocity doesnt seem to bad imo
I mean yeah you could say that but there were some shots that bounced or missed due to the mid shell velo
Maybe for the e50m its just beginners unluck...
Me when i realized you cant shoot on the move with chinese guns
Nah, fast heavy should be fast
idc if this is ragebait but the 121 goes 56
I love my T30. Can't permantly enrich t9s right? But it isn't a frontline heavy, you really pay for it if you try. Its huge for one. It is soft in hull and not cut out for heavy playstyle.
Then again neither is the BZ. I was just giving that as an example of a gun with that alpha working at that tier and not seeming overpowered. It's been in the game since near launch.
I have the BZ 68 and absolutely love it with the 152. I don't think it is too much to ask for a premium to have slightly better alpha and the package it is in. It is short and wide and not long unlike the 68 or the T30.
And let me just say that not every tank needs to have gimmicks. Kinda drives me crazy about this game. But at least they have options like with the ac atlas line.
I don't like auto reloaders. I also found I don't like whatever the gun is on the ATAC. I don't mind autoloaders much, but really just straight damage would be fine for me.
I like large alpha but like when I do crazy amounts like the 183 or bz when you get both in, I just feel dirty to be doing like 1k.
In a field full of gimmics the gimic is the single shot. lol
But when people tell me that tank is or would be op if you give it what a frontline heavy should have then it has to be the gun that goes. No way around it being 160mm Very unique gun.
The T30 is not really huge, and its turret armor is good. I also love the BZ68, I had so many near 5k games, some in a row.
Letās give it something unique, no other heavy has a double shot 560 gun
I can't tell if you want it to have the two shot autoloader or not. It is a breakthrough heavy and it shouldn't have paper armor and 7 depression. Whatever it takes whatever you need to do to get me that and it be balanced as a frontline heavy, do it. As if you had that power, just saying.
You know how many 105s and 90mm guns we have and love?
I was wrong about the alpha yes t30 has 650 but it is 560 with 176
Why should it get a 650 alpha? Itās known for a double shot 560 alpha and everything else that sucks, why change everything about it
No I was saying the T30 had 650. IDK at this point. My borsig does 650 with a 150. But really I just want more turret and front plate armor. That is my opinion. But at this point I am done arguing about it. I will keep putting games on my 176 and like yesterday, it might be fine.
T30 is 640, and it does not need a buff, itās already busted
Tungsten can you stop messing with me lol
?
Itās already OP ask anyone
That isn't what I said at all. I keep trying to correct you on what I meant and you just say whatever.
What did you mean
57 km/hr is just too much for a heavy. This isn't wot pc
Its ragebait ignore
In my first reply I was just saying that the T30 is 640 alpha and not overpowered, so I thought the bz having 650 would be fine.
T30 is overpowered
uhhh, can I post my concept premium here?
there you go.
If anything about my concept premium feels unbalanced, feel free to tweak the stats, but PLEASE don't change the front armor and the gun too much.
eyyy Blitz memer friendd @rocky sentinel
Cool. But Idk why you would give it 240MM of spaced armor, and give it 130MM of lower plate armor when its sides and mantle are as effective as a toothpick.
whats the gun
Hey
no, the 10mm is the deck armor
128mm 2,8k DPM with APCR premium
Uhh yeah. It can be overmatched by the smallest gun caliber in any tier it will fight.
hull down, that's the point of this tank. That's why the deck is so thin, the sides also
autloader? all defenders have some sort of autoloader
Ooo yes, a 3 shot with a 6 second introclip would be perfect.
not this one, this is a classic cyclic gun, but an autoloader isn't that bad.
for a 128mm I kinda feel that 4s interclip would be better.
defeats the purpose of defender ngl
don't forget the other name is Archemil which is not a Defender series if you use the the name.
I feel like it would be to OP if it had a 4 second introclip. Because in 8 seconds you can full clip any tank that isnāt a heavy.
yeah tho, but its up to the devs, that's even if they saw my concept premium.
lowkey kinda busted
I say nerf it to like 200
it could get a 460 alpha triple shot but with a 8 second intraclip, just like t28 defender/ is3D
lmao why the st emil that tank is a terrible profile
what about 7 secs?
Same difference
maybe 210, i've said in the third pic that the armor would get more sloped, and the point of this tank is unpenetrable when at hull down position.
210 seems balanced, keep in mind the tank using to shoot is st Emil which is high pen
yep
btw it's fine to tag the mods right?
Only if itās needed
Tbh it would be kind of funny to make a proper frontline TD based on St Emil with that insane gun depression.
Probably wouldn't be very good, but goofy as hell
hey devs, what do you think about my concept premium TD?
the following modifications based on my discussion with other users are the following:
Gun: Cyclic -> 3 Shots 6-8 seconds interclip autoloader
Frontal armor: 240mm -> 210mm(more sloped)
uh, donāt ping us for this please. we moderate the discord server voluntarily. we donāt work for wargaming
so... Is there a Devs role here?
do not ping the devs for this
they read the chat
oh, thanks for telling me so
there arn't many game developers in this discord, most handle player communications or public relations, and do not directly balance or make new tanks
the game developers don't usually talk either, they just lurk in the background and read player feedback
btw, why do all mods have "misses Shewel" on their names?
Shewel worked with the mods and community contributors, but is no longer with Wargaming. We respect and appreciate what he was able to accomplish. A good guy, I miss him.
oh, he must have been big contributer for the community...
Why did he got fired ?
@quick remnant That's an internal personnel decision of Wargaming's.
Ohh ok. I understand
@rugged dirge He did indeed make positive contributions to the community, although his were behind the scenes. That's an important part of the job of every member of WG's Commuinity Team; ensuring that the dev's and execs are aware of the interests of the players. You see some of that team here, but Shewel worked with mods and community contributors. We could see what he was doing.
They become part of our team too, and naturally we miss a team member when they move on to something else.
Alright, understood. So, does that mean my concept premium still have a chance to actually be added into the game? Also, any thoughts about my concept t8 Premium TD(this one is optional to answer)?
There are other mods who could give a much better answer than I could on tank balancing.
Still, when I look at the wide variety of tanks that are already in the game I'm never going to say that something like yours won't ever show up.
yayš¤
chances are really low, WG usually loves to balance in "waves". They like to focus on one tier, for example tier 9 or 10, idk since how long it is since tier 8 saw something like that.
Its also worth to mention that WG gathers feedback from a wide variety of sources, you have countless chatters here, CCs, Supertesters, clantesters and ofc their internal office
Feedback never hurts but the odds that one idea gets implemented is really low
but yea with new tanks, who knows whats comming, one day maybe
wowš„
Give tiger maus traversed speed up to 25degree from 19degree please is so slow because of this traverse
You have a turret
U dont understand what I mean And I wonder giving this thing traverse speed buff is gonna broke the entire game???
Well no it wont break the game. But the tiger maus doesnt need a traverse buff. You already have a fully traversable turret and an incredible gun to boot. You even have combat stabs which is an added luxury. After all its a superheavy
Then I play mƤuschƫn instead
The mauschen is a good alternative. Both tanks are great in their current state
Look at their maneuverability compair to each other left mƤuschƫn right is tiger-maus
I mean if I'm gonna trade my maneuverability for firepower and I'm gonna dead slow by trying to turn right or left I choose mƤuschƫn instead
I wonder what hit their head to give tiger-maus weight up to 180 ton...
For superheavy standards the tiger maus isnt dead slow when making turns. Ive played it a ton and I know what truly sluggish feels like. 180t isnt surprising. Its a huge hunk of metal
Huge chunk of metal but not strong as 170 ton tech tree wow...u know what I feel like When I play Tiger-maus? Is just a Another 128 e100 with rear turret bigger lower plat can't wiggle itself for bounce the shot, 180 ton for tiger maus is too much for it if mƤuschƫn got 180 ton I'm not wonder at all but this tiger maus isn't supposed to weight that much for real Wg ruin this tank by give his stats so worse than tech tree I can't see any thing this tank have over mƤuschƫn or VK168 only Firepower and penetration and dpm
The lower plate is notoriously bad so I understand. In uptiers your armor feels like nothing. However the real difference is facing tier 8-9. In general though try and hide that lower plate as much as you can since its huge. The firepower makes a huge difference and despite having 440 per shot you have an absolutely insane 2651 dpm. So in the end, you have to be mindful of where you choose to place yourself on the map to utilize that firepower. You cant have everything on a tank, it needs to be balanced somehow yes?
Not even 440.....only 410 tho ..
128 with 410 dmg
Oops yeah 410. Thinking now 440 would be insane
But it doesnt change my point. The fact you have that much firepower on a superheavy is quite nice
Say it again.... much fire power or much dpm?
DPM + good damage per shot + high pen= great firepower
Its not ragebait, and 121 is completely irrelevant to Lorraine 50t.
You do realize that simply increasing the top speed would do relatively little but allow it to go faster on roads, as it does not actually have the horsepower to even remotely reach the top speed on anything but hard flat terrain. In most cases it would likely be lucky to reach 45-47kph.
In regards to this, it simply is not. It is too much for a heavy to have medium mobility, but simply increasing the top speed does not do that. You must also consider its power to weight ratio, traverse, and reverse speed, none of which are great. Instead I simply suggest the unique feature that Lorraine 50t might achieve exceptional speeds on roads/hard terrain.
can anyone tell me how to join contant creator progress
Then just give it 50kph
Good day, petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit.
Also petition to give the whole WZ-132-1 line 6 degrees of gun depression.
Also petition to lower the volume of the new sound for clip-reloading.
Also petition to increase A.P. AMX 30's alpha by 20. Thanks
just give it 50kmh top
maybe better traverse too
Lorraine 50t sucks. And why are we comparing it to one of the best tier ten mediums which is nothing like the Lorraine 50t? I do agree the Lorraine 50t needs a buff, preferably on its accuracy.
I love the AP AMX 30, I donāt really think it needs a buff though. Great accuracy, great penetration, still good DPS, troll/decent armor, fantastic mobility, and has the highest WR out of every tank on my account.
Well, technically itās accuracy isnāt anything special on paper, but every time I use it I hit more shots then almost any other tank I drive.
a mix of mobility, on-movement accuracy, and top speed buff at least imo
46kmh top speed, give it gear oil, and a 0.4 reduction across all on-movement dispersion factors (maybe even remove tungsten in exchange for 400 alpha?)
I think the tank itself should be unique in the aspect of having the highest top speed for a heavy, in-game (tho like that would just be up until reforged because of the changes to equipment and such. Any heavies already going 50 would just go 53 while the lorraine would be stuck at 52 tops)
Yeah that would be fine as well.
46 or 48, either or
I'd remove all the hull armor on the lorraine 50t and just buff the mobility and accuracy
remove as in drop it to the same level as the 40t, they;re the same hull
Hello, I have a problem. I keep getting the loading screen for battle, even after resetting and reinstalling the game. Going back to the garage doesn't help; the loading screen remains the same. What should I do? Help!
Can we get a community tank balance feedback system? Every player who owns a tank gets to vote, if the tank needs a buff or they are happy with it. Limit the feature to the people that have a higher skill level and stats. It might help make the job easier for the devs. (For example only diamond players get to vote...)
And other thing, why is Kunze panzer different from the one that is in Wot PC? In Blitz It is a tier VII and I think on PC It is a tier IX...
The models are different too...Is it a different tank?
I personaly want the Kunze panzer to be a tier IX. The devs changed the T-34-3 or the weird Maus variant tank... to Tier IX from VIII, why not Kunze panzer? If Its about balance, the previously mentioned tanks are not well balanced anyway, so whats the point...
pc version is not blitz, no reason for tanks to be a copy paste
at least 1/10 tanks are in a different tier than they are on pc
Yeah, I get it, but Its just odd, the Kunze panzer has a tilted turret on pc, different model completely. In Blitz It is flat horizontal. Thats like if I offered to sell you a T-34 and you get a A-20
Why not just name the tank differently ? If Its not the same
It's as if they are... different games?
Come on, Its called World of tanks. Its not a completely different game, just a different game
but seriously, if you're expecting tanks to be identical in tier, stats, and modeling across these games we'd be digging an endless rabbithole
I do understand the technical limimtations, like when the 183 was flat and squished. But Idk, I wonder if they will change it someday or if the Kunze panzer is going to be a tier VII with a different model than the actual tank Its supposed to be
like just to take the currently auctionned bzt for example
You'll have to see in reforged, but unless the kunze panzer is in a situation where it needs a change or pbr (which idk if it has or not rn), they won't make big updates to it
point still stands though... this is a mobile port, nowhere near the full pc title. Not to mention just like pc, it's split into wargaming and lesta clients, each operating independently
Like would you complain about the t110e5 on blitz missing the huge hatch it has on pc?
It does already have PBR, thats why Im asking... I was hoping to see the Kunze panzer in Its full glory in this game... When it comes to the game priorities and WG, Lesta situation, I know... But Blitz is not set to be a worse game, Its a different game. Simple and more accessible than the PC title... Doesnt mean It has to be a downgrade...
alternatively... why does this current bzt on blitz lack the armor of the wargaming pc version. Why can't it have apfsds on lesta?
if we were to compare every vehicle, we could be discussing for a whole week if not longer.
Im not a fan of the BZT tank, I have it on console wot, Its amazing. But Its a Modern era fighting tanks like T72 or something... Its different in blitz... bad idea
The smaller scale of blitz, like the more enclosed maps with less than half the players per team make the meta balancing entirely different to begin with. I'm glad we don't have to deal with spgs rn.
Yeah, lets add a 183 with better everything... sure XD
Sure...
I'm hopefully getting the bzt after the auction. I love this thing, been glazing it forever
Ill stick to the E100, not going to spill much money until the game is stable and well maintained
I mean do you want pc autoloaders on blitz rn? like a foch that has a 3k drum and so on? Alternatively... jags that deal 1k dmg, or a 183 who does 1750? The balancing factor definitely is different
I would gladly take a bzt that does 1733 tho don't get me wrong.
Damn man, think relatively, I was not talking about any of this, I just want my Kunze panzer to have the right model and performance to play at tier IX... And I agree with the BZT part š
Then your best bet is to pray that a weegee dev is feeling very happy... like how they buffed the tornvagn from tier 8 to 9 with an autoreloader. Maybe next rework the kunze panzer would be part of the lucky few
Nah, I would not want it to be OP, I just want it to be decent. Like an OBJ 140 of tier IX, thats all I ask for
Im still salty about the tank not being the tank it is called.
the mighty pta in the corner waiting for your loveš„
Such could work
I agree, I would love to see the hull armour stripped down to the same level as the Lorraine 40t in exchange for mobility & accuracy buffs. Would make the tank more interesting.
This works
Or nerf?
Buff IS-7 ARMOR please if YOU Wg gonna give this thing so much weight And make it so slow then give him armor

The ammorack is heavy dw
Turret
IS-7 plays fine though, turret is strong enough to just hull down or cornerpeek
Turret again wow I play with Human not a bot who only lock on my turret like most WG ADS
don't show the weakspots?
lot of places to hull down in this game, IS-7 is probably one of the last tanks that come to mind when I think of tanks that need adjustments
I can't do that tho map is The number one that make this tank can't deal with another hulldown like E5 m4 54 type 71. I mean even I run enhanced Armor I'm still got pen on my upper plat by heat if they not gonna give this tank more armor then give it on mobility instead old IS-7 Same armor lack of pen but can even bounce 2 gigantic cannon... This is me btw..
Trash traverse too..
Literally has like the best all round armour profile in the game btw.
True.
Please buff the KV-4, it's impossible to play it.
Okay
Guys help me come to platoon
Buff obj 260 turret armor and heat pen
I never have problems with its armor unless Iām exposing myself in front of TDās and heavies in general which I donāt do. But at that point no tank is going to get away with that. So instead of asking to buff the tank focus on what youāre doing wrong. Instead: Improve, learn, know your tanks disadvantages and advantages and you will do better.
I agree 360 heat would be perfectly fine. Iād also give it 7 degrees.
Any word on why there is two jagdtiger 88s?
one is a special winter version that only shows up for sale during winter
it was made back when the game didn't have legendary camo support
so the only way for WG to add tanks that had different camos and names was to add a new tank copy
like the T34 1776, Jagdtiger 88, T-34-85 Victory, etc
some other tanks like Archer got converted to Angry Connor upon release
You think they will ever merge them? Like when they get pbr? Worst two prems to get and you get doubles. 1.5 mil creditos
No. They have been separate tanks for over a decade now and WG seems to have no intentions of doing anything about that. T34 and T34 1776 even have different stats now.
These tanks will remain separate for years to come
inb4 niche game mechanic gimmick where it has better camo on winter maps than any TD
Good day, petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit.
Also petition to give the whole WZ-132-1 line 6 degrees of gun depression.
Also petition to lower the volume of the new sound for clip-reloading.
Thanks
Good day, stop spamming this here every day. It changes nothing
are you a mod or is just an opinion?
Honestly tho thereās nothing wrong with that
Itās not like heās flooding the chat since he only does it once a day so that it has a chance to be noticed in the future
Can't you click on his pfp?
Can we get a tech tree version
WG could never. š
That is WG
Just the console version
Kv 5 need a buff
The KV-5, despite receiving armor improvements over the years, is considered an "old-school" tank in World of Tanks, suffering from the current meta of high damage and penetration (gold spam). To become competitive against modern Tier 8 premium tanks, the most needed buffs would focus on its firepower and weapon handling.
Here are the buffs the KV-5 would need:
- Firepower (Most Urgent)
Increased Penetration: The standard penetration of 196mm (AP) and premium penetration of 219mm (APCR) is considered too low for the current Tier 8. An increase to at least 210-215mm in standard ammunition and 240-250mm in premium ammunition would make it more viable against other heavily armored tanks.
Improved Weapon Handling: The 0.40 dispersion (at 100m) and long aiming time make long-range firing very inefficient. Buffs to dispersion while moving and aiming time would help in close-range combat.
Projectile Speed: Increase the AP speed (830m/s) to facilitate firing against fast targets.
+4
2. Armor and Survivability
Dome Reinforcement (R2-D2): Although the side and frontal armor has improved, the radio domes (the famous R2-D2 on the front) remain weak points easily penetrated by Tier 6 and 7 tanks. Increasing the armor of these domes to about 200mm+ would help with aggressiveness.
Turret Roof Protection: The turret roof is also a vulnerable weak point.
- Mobility
Terrain Resistance: The KV-5 has a good top speed (40 km/h) for 100 tons, but its acceleration is slow on soft terrain. Improving terrain resistance would allow it to reach its top speed faster.
Rotation Speed (Spin): Increase the rotation speed of the hull and turret to avoid being easily flanked by medium tanks.
Summary: The main objective would be to make the KV-5 a "ramming monster" with a reliable gun, rather than a slow target with obvious weak points.
KV-5 does NOT need a buff
I'm saying that the Apcr (219 mm) could be 240 mm to help with this new meta, and the buff I'm suggesting is that it's actually weak because of the cupolas and its large size, so they could only buff it by 35 or 25 mm more.
you know soft refers to terrain in water right
like im pretty sure everything else is medium, including sand, ignoring hard terrain
Can we have the strv line?
Super dumb question but playing with Australian tanks count as if im playing with British tanks? Don't wanna waste my time playing with Australian tanks for British missions.
yes i think, in game files its british
Think it counts
Yes it did! It counts. @vague fiber thank you both.
Technically yes cuz Australia is a british colony
after getting penetration and armor thickness reference from the St. Emil, i've updated the Archemil:
Autoloader -> Autoreload 4 shots, 4 second shot interval
reload:
Shell 1: 6,5 seconds
Shell 2: 7 seconds
Shell 3: 8,5 seconds
Shell 4: 18,7 seconds
Penetration:
AP: -11, 256mm
APCR: -5, 279mm
HE: +4, 68mm
Upper front casemate:
210mm +5, 215mm.
Underplate:
130mm +20, 150mm.
any thoughts?
i'll wait
The values presented are not Blitz values.
Points 1. is already in Blitz with the second gun - 219mm standard pen, 240mm premium pen, 0.384m per 100m dispersion (also on the first gun), 1050m/s shells speed. Point 2. is also in Blitz with both domes having 225mm nominal armour. The turret roof is simply way too high to be seriously considered a weakspot
Wait the kv5 got 2 guns now?
KV5 boobas
hey can i ask smt
It is true that prog-65 tier X got buffed?
that's not a balanced tank at all
Fake news
Iād make the shell reload longer by 2 seconds.
Iād not bother since it aināt happening. It would be better to discuss it in #vehicles-discussion 
I didn't even get spotted how is this possible?!
nice, when did u get spotted bc I dont see the raider medal
I might have been but didn't see the bulb
it's gravitizing lol
Use a different heavy like an American
its had two guns for years
@clear shuttle but when I only remember it having 1 gun
@cunning isle need a common heavy
@clear shuttle it having a second one is new to me
Since when the IS6 had 2 guns as well
Since 2017
it baffles me that I never noticed despite playing since 2017
Then again back then my most used tank was the smasher
Lol same. The is-6 was my first prem and i remember switching back and forth between the two. Then, i preferred the lower dpm higher pen gun
I have never heard of a tank called object 777
777 mentioned !?!?!?!
I searched for it in blitzkit and didn't find it
???
Oh I remember now
@twilit flare 777 bad or nah
Maybe you should just stop showing your sides to stop getting ammoracked dude
Actually now that youve mentioned it
Why are you even showing your sides if you know theyre prone to ammorack explosions
I think the tank is good
It is
People just use it in weird ways and call it bad when it doesnt work
Atleast angle like 45° or something just so you move your ammorack weakspot away from them and show primarily your front
...then dont facehug??
Maybe it is because 777 didnt make for facehugging
@wary saddle can i get your opinion on this or are you still messing around in Total Domination
You can just gun block
If you dont like the tank and keep complaining just dont use it
Alternatively that also works
Also you can just try to hide the weak spot
Alternatively again
Just dont play it if you dont enjoy playing it
777?
WG, please remove th Cupola on 30B and my life is yours
Yea 777 then, if we ignore the fact that its ammorack is easy to combust. It has few features that can be utilized alot of times, mainly its Sidescraping capabilites, low sillhoutte, armor highlight, and firerate. If we look into its postive properties you can see its designed to combat Close Quarters or "Brawling" in other words, on other hand its negative properties being slow hull traverse and ammorack durability (i didn't include gun depression since it's a russian heavy) so from its positive strengths alone it scores to high level in Heavy class ratings. If i have to put my opinion, it's incredibly performing its role being a close quarter heavy in terms of T10 ranking F-S i'd put it around Bottom A it is just it is overshadowed by Autoreloader meta.
That's like the dumbest idea i heard in quite a while
Crazy
Yeah, i know. Try coming up with better ideas. Removing 30b's cupola has been discussed countless times ever since it was added like 8 years ago and the discussion always ended up in a conclusion that it's a horrible idea
not at all xd
everything is great apart from the fact it turns like a boat
Why is it horrible
Because no one like bald 30B
You just turn 30b into STB clone this way. It will inevitably end up nerfed into the ground a short while after this change
Tank already is a clone but worse. Turret cheeks are weaker and bigger than stb. Not to mention it can't do what stb does
Well itās got better alpha and mobility and gun handling Soo
Minimum
You have absolutely 0 idea on what a clone is.
The reason it can't do what STB does is because it is not a clone.
This is also the same reason why STB can't do what 30B does, at least nowhere near as effectively
Nuh uh
Wow ok
Do we all agree that ferdiand need some buff
Ok so I just won the sterope and guess it has been touched since release the clip gun was. Turret traverse speed: 15.64 ā 19.82 deg/s
130 mm AC-09V Sterope V2 gun:
Average damage of HE shell: 150 ā 180 HP
Reload time: 19.58 ā 14.68 s
Aiming time: 5.7 ā 4.9 s
HE shell burst radius: 2 ā 3 m
Didn't mean to hit enter yet my bad. Are people liking it more now? A lot of bad reviews of it.
Also while I am at it, the v2 gun for all of these don't make much sense in that how is a 130mm going to do 125 damage x 3. It just isn't logical. 3 shells is such a pain, why not just give it a two shot 480 and the balance would still hold it back. Or 120 with 380 x 2
I need that silver so thinking about just not adding equipment to it for a while if at all.
Good day, petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit.
Also petition to give the whole WZ-132-1 line 6 degrees of gun depression.
Also petition to lower the volume of the new sound for clip-reloading.
Thanks
Yes, give it 1MM buffed all round armor.
fardinand defo needs more resistance to pew pew guns
It's only bad if you allow someone throw a penny at your ammo
Only bad thing about the 777 is the ammo
Dont forget this too
itās really underrated. some people hate on the vehicle even though itās good. pretty mobile, nice gun, dpm.
only major downsides is its gun depression and rotation rate
I side scrap once and still got ammo racked when I changed by 2° outward so I could shoot
WG should remove full health ammoracks completely unless it was damaged previously.
just donāt get ammorackt xd
Exactly especially when you get ammoracked by a 183 or unspotted TD from the Normandy beaches.
Shh do u really want to melt their brain with more knowledge? It's already full with the skills of AI
In general, you should avoid balancing by nerfing strengths and buffing weaknesses. That is how you get everything to just be kinda the same, and pretty blah.
A better approach would be to play into what 30 B is supposed to be good for - mobility. Make the tank go 65 again, and increase the view range; having such a large hatch should give the commander better. Improved accuracy would also be good
The 30B does go 65kph again, they buffed it.
The 30B is unironically probably in it's most glorious state as of present.
O I c. Although itās still not great IMO, but itās mostly a result of how trash the current meta is with the rammer nerf and all the giant alpha guns and 2 shell autoloaders.
You have to work so hard in a 30 B to do damage, but you get deleted in basically 3 shots. For 30 B to be good again, lots of tanks need some serious nerfs
The fact that 30b in its current state being anything less than cracked, when it is a medium almost without flaws speaks volumes about the current state of balance.
30b feel very good š
I like better than leo because gun depression I wish leo have old gun depression again
Dmg super š¤£š¤£š¤£
DPM is still pretty mid, and the turret isnāt great either. I agree in any other meta it would be pretty solid, but the lack of firepower in the current meta just means you get run over by 2 shell autoloaders, auto-reloaders and tanks with 15cm+ guns
WG should remove full health ammoracks completely unless it was damaged previously.
Tier 10 autoloaders need pretty much a blanket nerf ngl
why is this channel garbage take central 90% of the time
still hoping that one day WG will give the BZ-75 line its rocket boosters and the BZ-75 specifically its PC 152mm gun, not this derp gun. the tank is subpar with both gun options
Devs, major change to be done it to make final 10 minutes of auction to last 2 hours max and make auctions only 24 hrs
when will WG fix the issue that these are two functionally separate plates rather than one entity? Game registers it as shells as hitting one plate rather than two separate plates of spaced armor
Ah yes, I still remember how I ammoracked that one 777 with my 183.
I thought it was considered two pieces?
Buff Maus accuracy or give it combat stabilization
Take a guess
Maybe its because the majority sucks but thats just my take :>
Nah just more armour
alright 5,8 second shot intreval
ŠŠ¾Š±Ńого Š“Š½Ń ŃŠ¾Š·Ńобник Ń Š·ŃŃŃŃŃŠ²ŃŃ Š· Гвома ŠŠ°Š³Š°Š¼Šø нового ŃŠµŃвеŃŃ ŃŠµŃŃŠ¾Š²Š¾Š³Š¾ , на моŃŃŃ Š½Š° каŃŃŃ Š·Š°ŃŃŃŃŠ² , неможливо Š±Ńло Š²ŠøŠ±ŃŠ°ŃŠøŃŃ . ŠŠ½Ńий ŃŠµ не оŃŃŠøŠ¼ŃŃŃŃŃŃ Š½Š°Š³Š¾ŃŠ¾Š“а
ŠŠ¶Šµ ŃŠµŃез ŃŠµ ŠæŃŠ¾ŠæŠ°Š»Š¾ майже 2500 Š·Š¾Š»Š¾ŃŠ° !
Good day, petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit.
Also petition to give the whole WZ-132-1 line 6 degrees of gun depression.
Also petition to lower the volume of the new sound for clip-reloading.
Thanks
I like the concept of reforge, but the issues is has rn scares me
You in the wrong area comrade ā¤
Can the 50B get changed into the medium category
As much I do love free damage to them when it's on the heavy side they just making it look bad
wasnt it made as a medium historically
Idk irl standards bot outside of all 3 WOT versions wotb is the only one who labeled it as a heavy
50b just needs the 4 shell gun back. Also it's still a very playable tank in its current state
I remember when it had a troll front hull. At the time I didn't like the nerf to paper armor but it was a good decision for sure.
Why would 50b need the 4 shell gun back? It's stronger right now than it was with 4 shells while also less toxic
the 4 shell was very fun to play. it's still a good tank ofc
true that it's less infuriating to play against with the 3 shell tho.
or like, it could have both guns
I don't really see the point tbh adding the 4 shells back would just be a flat nerf
Not good for the game
3 shells is not only better but was also the original version before they licked it with the 4th
Armour wise I see it as paper
That 4th shell actually got me killed more than anything due to me being used to 3
Can we actually get a buff on the AMX m4 54 gun? Like itās terribly inaccurate
No
I found problematic questions. Bug on one of the cards on the bridge there you can get stuck and stand the whole game š . Also, unfortunately, rewards for completing tasks and various quests are not currently accrued at all.
And also before all this it is impossible to sell tanks
yo can the VK 100.01P PLEASE get better accuracy
no
Buff the JPZ E100 back to its 2021 state
š
the 4 shell version actually took skill to make use of. WIth 3 shells, you can just hurr durr shoot whatever you want with no downsides. With 4, you actually have to pick your targets wisely
With 4, u could just ooga booga yolo with reactive
And I love being a rat 3 pumps then dip but when that 4th I forget and when I encounter someone boom I remember 4 bloody shells so when I shoot I have to reload after that
I died to the reload
Hated the 4th shell
exactly. The rat gameplay of the 3 shell is so much more toxic. Autoloaders SHOULD be punished for going on reload
The AMX 50B has no armour and new people think and play it as a heavy
The 50B is already getting punished due to its playstyle
Should say that to the carro that thing is like a Bradley
Wait the AMX 50B isn't a auto loader it has a clip
Right now the problem is just the current meta just being full of 2 shot autoloaders, autoreloaders, and big alpha tanks.
WG, and a large portion of the playerbase, doesn't understand that tanks that do huge damage with no downsides, that can't be punished for reloading are the problem. Everyone just cries for smaller clips, faster interclips, and now here we are
The prog is an auto loader
"flexible" autoloaders are a stupid idea
After the 3 shots there's a long enough reload to punish it
A carro for example can absolutely rip the AMX to atoms before the AMX could reach its second shot on the second clip
Hell probably won't reach the first shell if the carro uses HE and high roll
autoREloader
That's because the carro also has an autoloader. And it's one of the problematic tanks in the current meta. There's not enough of a downside for reaching into the magazine. Autoreloaders need a much harsher DPM punishment for reaching into the magazine
The AMX can get nuked by EVERYONE if u having problems in it idk man
It's only good for hit and run tactics just confront it
said by a reddit user (u/literally1948), if the BZT gets emergency track cause of its double track, should T95 and Mauschen also get Emergency track for their double tracks?
Personally, as someone who grinded the Maus as their first tier X (it hurt so bad..), I'd say having a emergency track on it would've helped, a lot.
Think about it, another user said that, due to the slowness of the tanks, even with high armour, they become useless once the enemy team pushes, it gets tracked, and fellow teammates retreat. Though, knowing some (incompetent) teammates trailing behind you, would render emergency track useless.
Same user said that, emergency track would make it unfair for enemies because tracking is a large tactic to counter the armour on their tanks. Though, that user forgot to account for reverse speed being like, 1-3.
summary: T95 and IX Maus should get Emergency track to help cope with tracking and flanking, or fellow teammates running away, leaving you tracked and helpless.
Uhh no
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Such a good argument bro. The maushen when i grinded the Muas was quite underwhelming. I can't say anything about t95 because ive never played it so i'll stick with Maushen.
- The armor is quite underwhelming when facing T10 which it almost seemed to fight.
- Speed wouldn't be too crazy with emergency tracks so i don't see the issue.
Only i see with it receiving emergency tracks is that Maus wouldn't get it and thus the tech tree line doesn't really work.
My point is, the buff would be fair.
dawg it has tier 10 hitpoints
Your point? It is much easier to chip those damage when the whole tank is covered in weak points.
Not gonna lie if balancing department is determined to keep a clip on concept 1b, I think it should be a similar gun to the Bisonte but with a 3-4 second intraclip Reserve shell. Itās actual cancer when you genuinely cannot penetrate it and it hits you for 800, atleast drastically punish the dpm if it decides to use the clip.
I also think the grille and fv4005 shouldnāt have spall liner as itās kinda their thing to be HEād. What I think is valid for spall liner is the amx50B. While yes itās meant to be a paper heavy with mobility I think it should be more resistant to HE. I feel a bit of HE protection for a heavy that is easy to HE isnāt too bad. I also kinda miss the 4 shell autoloader lol, old hull armor would be cool too.
honestly e3 and maus could use it too
Without the spaced armour it would look insanely ugly
So increase the hit box?
That would work
Light tanks should not have Spall by default
Does WG remember Grobtraktor? Because, like, it's good, high health and speed, but it seems like she just forgot about it.
Every low tier tank is forgotten
Buff Lorraine 50t, its just in a weird state where it has the armour of a fast heavy without the speed.
Genuinely atrocious tank to play
Give it like gear oil, or 410 alpha, or like literally anything to make it less anemic
Genuinely what was the thought process of not giving this tank any mobility?
A tier 10 turret can face tier 8s, that's the selling point I guess. But the M103 is not in a great state right, it is just OK
It's like the TS-5 "wow it has an E5 gun" and the rest is horrible to compensate.
can we get a tiger 2 frontline?
Is the Type 64 as dominant in blitz as it is in wotpc? I wouldn't really think so but
reforged test has been fun. i've had zero issues running it even after adjusting the setting higher than suggested. like a lot of what i've seen graphics look amazing and i like the alterations made to the maps, the small changes in topography have changed the way you can play some areas improving overall gameplay imo. i'm not overly keen on the new garage setup and key system but i'm sure we will all get used to it.
Buff caernavon defender, the intra clip and clip reload is too long.
That's not reforged discussion #reforged-update-discussion
Å koda T 50 needs a 1.80 intraclip + 19.21 reload time nerf, 2.14 intraclip is just not fast enough for an ambusher tank
Is there a visual que to see when season tanks aren't fully upgraded? We can start with the destiny if so
The Maushen and the T-95 are heavy tanks that, even with tracks, wouldn't be able to handle the weight, and even if they had that mechanism, the maximum speed they could achieve is at most 1 or 2 km per hour.
Good day, this is the last day I post this.
Petition to increase the ammorack durability on the Biter as it gets blown by 400alpha guns frontally even with Protective Kit.
Also petition to give the whole WZ-132-1 line 6 degrees of gun depression.
Also petition to lower the volume of the new sound for clip-reloading.
Thanks
I don't ever see the sterope or any fans. Are they out there? I see they buffed turret speed an the three shot gun handles better. But was it enough? Is it because there is so much turret weakspot?
Because Air Conditioning Celeno is just straight up better
That doesnt matter because the hull is paper and the gun is kinda mid
it needs something special, its a flat worse literally every single autoloader in the tier
how about we make it a tier 8 maus with autoloader , its mobility already trash so might as well buff its armor significantly
Kran is the best heavy in the game. CHANGE MY MIND
Buffing more tanks intraclips šæ
give it 3 shot 460 alpha
Doesn't it earn more credits than the Celeno?
Have you ever used the Wz 111 5a?
Dont have it so no
Yeah hard to make that kind of statement if you don't have all the heavies I guess.
5A is good, but kran is genuinely busted
I disagree, from my personal experience, Concept is pretty easily pushed because of its 380 alpha and it has a inter-clip reload. Kran on the other hand, has 3 shells that are autoreloaded, meaning enemies never know when you're reloaded and when not. It has way more alpha at410, and has retical cali making it pretty accurate. It isnt even that slow becuase of power 2 weight and ssb
Improvements could be made, but intraclip is absolutely not where those improvements should be made.
If I personally were to buff caern defender, I would probably buffed the hull traverse speed, aimtime, and hp.
besides concept dpm is mid
Concept can literally sit hull down and smack tanks for 760 damage with impunity.
Kran can do the same thing and smack stuff for 1230
Kran is also busted, but concept 2-shell autoloader is ridiculous.
Kran is still better imo
I am not really sure why anyone would argue against the cran really. It is meta
retical cali
It may be, but both concept & kranvagn need nerfs. Concept needs its autoloader removed entirely. Kranvagn needs its intraclip gimped to like 3.5s.
Clipping with the kran isnt even that bad of a play sometimes, waiting in cover with 0 shells and 3 shells doesnt make a difference
not to mention kran basically has superheavy hitpoints
Alot of Tier X autoloaders deserve nerfs, Fv4005, Kranvagn, concept 1b being some of the most egregious examples.
kran also has 26 reverse with ssb
Worst MM, all night is like that, we dont have chance šµāš«
kran is better
Here we are, folks. Tungstens mind is not changed. Name checks out yet again.
?
kran is better in my opinion
The kran is better though
How am I a monkey for thinking the kran is better than concept
Kranvagn is better than the Concept 1B we all can agree on that.
All they need to do is increase the intraclip length, remove the rect cali, and destroy the FVs camo
What about the Kranvagn vs. 116-F3A?
Except for chris hiss who thinks im a monkey for thinking that apparently
You know what you can be a monkey for though? having 30 games in tier 10 with 30% winrate
No, you said earlier in all caps to change your mind. No one did. lol
Rock solid on opinion. I have no idea personally. I am at the tier 8
kran mogs the 116
Shoutout to sir_ricochet who raised his BZT by 1% woooooo!!!
He got it first on the livestream giveaway then spammed it
Trust me that is not good at all š
Him:
watch him die in 6 seconds
He indeed did
show the post game results
Game happened a while back so I dont have info unfort. It was the same one he gave me a thumbs down š
Lol
I mean he can say he prefers the Concept over the Kranvagn, but yeah Kranvagn is better.
Alright, noted. Thanks.
š
Honestly cant even blame him. Things awful.
Not awful enough to be running 43%
if ur running below ~45% ur actively throwing
I dont want to know what my winrate in it is. Its like the only tank where Iāve done 0 damage twice
Glad the BZT70 players are gonna be a HP punching bag.
Paid 500+ dollar or euros just to be worst than an m6 yoh for freešš
Exactly, or a worse KV2 in total domination, not to mention the testing stats were out the past 4+ months so anyone could have seen this coming. But the blitz player base will always open the wallets to WG.
Unless itās me who basically spent no money on the game because I realized in time I will get the tanks anyway.
No camo so the player canāt be clowned on how much they spent on the tank.
yo devs do any of you know when the concept 1b will next pop up in the store
He doesnāt have the camo
Oh, so he got the tank from a giveaway?
Yes

Thats not the point tho
The point is hes the best player in NA
2nd best*
General banana is 1st
The rankings have changed buddy
Oh yeah thats right. Competetive bunch š
Worst MM from last night countinue in this morning, this is so worst
this is on T8 level, to much havys on oposite side, LT on my side
I dont see how this fits the topic of this channel
where to post this than?
#general-blitz-discussion if you feel like you need to
no i dont need, that was all from me
Wot blitz developers why did you release such a crappy tank. It doesn't tank, everyone punches into the tower, please fix it