#tank-balance-discussion

1 messages Ā· Page 62 of 1

true saddle
#

oops, idk why I was looking at old messages

surreal violet
#

E50m too good, it doesnt need buff

scenic olive
hot turtle
scenic olive
#

Lion is trash but I might have to cop it after seeing that new camošŸ¤‘

surreal violet
# scenic olive It does it had apcr and a big lower plate

How is that a problem when you're running 60km/h in a box that weighs 60 tons, has a front plate that no meds pen? Fact: apcr have higher velocity than ap if u dont know. If ur struggling while playing e50m just check ur skill again.

scenic olive
sturdy egret
#

I think he’s talking about t9 e50 not e50m (nvm)

thorny timber
scenic olive
# surreal violet so e50 not 50m ?

No e50m, you don’t understand if under 40% wr. E50m is okay but there are so many better mediums it just need someone to make it goodšŸ‘ @surreal violet

tribal sinew
#

How does the E50M 'need buff'. It's already too good, for all I know it should be nerfed

brazen creek
#

E50 tier IX with 350 alpha seems like pretty balanced

surreal violet
surreal violet
#

Buff 140 armor pls or buff 62a dpm i want the old version of both of them

scenic olive
sturdy egret
deft ore
#

THAT thing was op as hell, you're a tier 9 medium, the next moment fully red 50B rolls right straight at you with 4 shots loaded and obliterates your health to Brazil

#

Same level of fun as old armor t100lt.
183? Nah I'd win

nova star
#

Wg please buff VK90, bad gun, bad mobility and on top of that it CAN'T even sidescrape!!!

ivory quiver
nova star
#

You camp with E100, what do you know??? This tank actually has very bad armor, what are you on ???

fickle shoal
#

slightly obvious reaction bait

ivory quiver
warm cedar
vast quest
#

is crazy how people throws uncomprehensive hate on the Somua, but then loves 50 100

nova star
nova star
# midnight spruce woah. thats crazy

YES! it really is! It's truly crazy how WG can be selling a tank THIS BAD for gold!!! People buy it, pay REAL money for it just to get the worst tank in the game, it needs serious buff or WG should recompensate ppl who bought it

turbid spruce
#

wg pls fix the armor bug on the badger

stone plaza
#

what bug

nova star
crude ore
# stone plaza what bug

they extended the side armor into the primary front armor for some reason and now you have that goofy weakspot

ancient rampart
sturdy egret
#

he is serious, apparently

thorny timber
#

I can't take you seriously when you classify if armor is bad or not by using HO-RI prammo

ivory quiver
gleaming monolith
#

Give Ms1 600 Alpha.

wicked quest
scarlet yarrow
#

what are the wargaming devs thinking when it comes to balancing the Waffen F1.0?

hot turtle
surreal violet
#

nerf mau5tank pls that gun too annoying

jagged canopy
#

HOW THE HECK DID I GET MINUS CREDITS PLS FIX THIS BROKEN SYSTEM

#

4.2K DAMAGE AINTE ENOUGH FOR YOU?

tribal sinew
#

Kpz 70 APSFDS level pen and shell velocity when?

nimble zodiac
jagged canopy
#

i thought this was balance discussiopn?

ancient rampart
#

balance for the tanks

nimble zodiac
#

Yeah we’re not talking about your credit balance bro 😭

ivory quiver
#

šŸ˜‚ blitz players…

surreal violet
hasty wren
# jagged canopy HOW THE HECK DID I GET MINUS CREDITS PLS FIX THIS BROKEN SYSTEM

It’s not about damage, it’s about how many consumables u used, how many provisions u had on, and how many gold shells u shot. However much the credit value on a consumable is, that how much it deducts every time u used that consumable. Provisions deduct the credit amount per battle, and gold shells per shot.

uneven pike
#

Revert the latest change in rino

rough sandal
#

Warhammer tech tree on blitz instead of selling waffentrager auf e100 for 300+ euros

velvet pewter
rough sandal
ripe python
true saddle
fickle shoal
#

guys hear me out-

void patrol
unborn hare
#

Add this to the 116 f3 and give IT an accuracy buff

At this current state 116 f3 IS only Worth selling for gold.

I wouldnt even get IT for 5€ If IT was Sold for Credits.

fickle shoal
#

since you're showing type 71 on screen

can it go 40 against with a turret traverse buff, please?

unborn hare
jagged canopy
gleaming monolith
jagged canopy
gleaming monolith
#

, it certainly is annoying.

ancient rampart
cinder shard
magic kite
tribal oak
#

nerf he splash from tds. no way I should be taking around 500 from a non penetrating he

hasty wren
somber charm
#

I think this should be updated for the Leopard 1 and the CS-63 and the futur 4

fickle shoal
#

no.

somber charm
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ok:/

thorny timber
#

i think it should just be replaced like "when hitting tanks with adaptive concealment, it makes them visible for 17 seconds"

polar hemlock
tribal oak
polar hemlock
tribal oak
#

yeah. point is its non penetrating, just nerf the damage cuz theres no point in tanks like the c1b if it gets countered so easily.

polar hemlock
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Its a splash LMAO A SPLASH IS A SPLASH Be glad it didnt pen at least. A E100 can do 340 HE splash on the krans turret and you complain is actually outrageous

tribal oak
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yeah its a splash. Spashes are non penetrating, shouldn't do more than an Is-7 with tung. Complaint isnt outrageous. Reasonable complaint. Otherwise everyone wouldn't have to aim on tds and just spam he to win games.

anyways this wasnt adressed to you so its your opinon if you think its outrageous

polar hemlock
#

You still forget the Relevance of Caliber you are being hit with non penning HE 😭. Bro cant be real. IS-7 doesnt compare

hazy sundial
#

Guys should I go for Skoda T-27 or the T-28 defender in the auction?

vapid island
#

There seems to be no need to nerf the splash damage of large-diameter high-explosive shells.
The fact that more than 500 damage was inflicted in the first place can be seen as the opponent firing at a good location and extracting maximum damage.

ancient rampart
#

Higher caliber splash definitely needs to be toned down
152-155mm tanks shouldn't be doing more or similar damage as mediums and heavies on a failed HE pen

vapid island
#

Instead, you should consider that dpm decreases due to long reload time.
Unless you are a hulldown kranvagn, you cannot have an advantage against an enemy that uses weak point fire with regular shells.
Currently, Blitz does not have the same problem as WoT's type 5 heavy.

ivory quiver
queen geyser
remote oriole
#

HE was already reduced to a pitiful existence a few years ago. Non-damaging hits are pretty common due to that. Additionally, you canā€˜t splash through walls anymore

The only viable HE is high caliber HE now, and that is mostly due to the potential damage and splash radius, rather than caliber

queen geyser
# remote oriole HE was already reduced to a pitiful existence a few years ago. Non-damaging hits...

Bro, one day people will find out how HE works and its slighty gonna break the game, if u fight hulldown, for example E5 against S.Conq, u as a E5 can simply splash the S.Conq for 200 dmg without aiming everytime

Yesterday I killed a 50 HP E3 on 300m range because I hit the angled site with a E50M HE

HE does far too much damage on a non penetrating it and should be changed to how it works on wotpc, the only reason on why HE is not a problem is because people didnt found it how good it is, the rather shoot my full hulldown kran and keep bouncing me

remote oriole
queen geyser
#

There is no statement in your message as it is far too generalized, also dosnt fit to any scenario I stated

remote oriole
#

The statement is that people do not shoot HE for low to medium caliber guns because it is ineffective compared to shooting standard or prammo

queen geyser
#

xd 200 damage compare to 0 against a hulldown s conq very ineffective

remote oriole
#

You say that until you realise that your team has collapsed while you spent two minutes trading HE

Shooting HE at hulldown tanks with low to medium caliber guns is neither effective in terms of damage dealt nor in games won, itā€˜s simply a waste of time. Either you leave the hulldown tank useless in its position or (if it needs to be contested) outmanoeuvre it

queen geyser
remote oriole
errant dew
#

Buff 268 V4 armour
It was destroyed by the nerf in the armour equipment and the buff in the Calibrated shells

scenic olive
prisma jetty
#

English only

scenic olive
honest ore
#

e

brazen steeple
#

Buff jpz e100

gray mountain
summer turtle
#

Lion is so Nice i Liked

hazy sundial
#

Guys should I go for the Skoda T 27 or T28 defender?

graceful burrow
#

Is the Mau5Tank worth buying?

fossil barn
#

Do you have it as a pfp?

lone warren
hazy sundial
#

Sorry I am relatively new to this server

lone warren
#

its ok

scenic olive
rose gulch
#

Guys should they buff tier9 e50?

ember idol
#

They should

brazen creek
#

I think Leopard PTA need a buff instead of E50

barren goblet
#

Half of tier 9 meds do. Those 2 included

rugged sage
#

I have e50 my friend has pta and pta is in very need of a buff

rugged sage
#

Yes

nocturne mauve
#

No do not get the t28

upper relic
#

Yo is 183 good?

rose wedge
#

I already have LT-432. Will I get something or nothing by using the coupon?

indigo tide
viral harbor
#

Buff strv k pls

graceful burrow
#

Is there a redemption code for Otsu users who haven't been able to find it yet?

twin egret
#

No

void patrol
junior stream
#

When is the tank coming which was shown at the end of the live steam?

limpid marsh
#

Not a tank balance. But please consider. I play Blitz on PC. I am over 60. I have Arthritis in my fingers. Having to constantly push the W key to go forward hurts my finger after a while. I can't find a control to lock the tank forward drive automatically. World of Tanks has one, but Blitz does not, that I can find. If it has one I would love to know what it is. If there is not one could WG consider instituting a command for that? Thank you.

primal mortar
compact gust
#

should i grind the JPanther 2 or Fredinand

barren goblet
#

JP II. Ferdinand is misery. If you have to do ferdinand, gravity modes are good for that grind.

high yoke
#

jpanther is much better

thorny timber
# compact gust

Jp2, med sides will be your best friend but don't hesitate to go to the heavy side once you've gotten used to the dynamic of the tank

compact gust
#

okay thanks for the info

pale granite
#

vickers needs buff imo, 350 380 hesh alpha is useless, at least give it apcr heat gold ammo gun like used to be

ancient rampart
#

Vickers is in the best state it's ever been in

pale granite
#

Speaking as a ordinary player, vickers doesnt seem fun to me at all regardless of the games meta or professional comments. While all other tanks (except Mino) have their appeal, Vickers doesnt.. I think Vickers was really what it should be when it had turret armor before, its current new state is never appealing. 300-350 alpha values are very boring...

#

Dont judge, im not a professional player but i collected almost all the tanks in the game. I enjoy playing with every tank.. And when i see vickers it doesn't sound appealing at all.. Compared to other light tanks, the t100 is very small and mobile, the batchat has a high magazine, the 132 is very sneaky, the sheridan is very trolly, but the vickers... Only have hesh shells that hit 350?? idk

nimble zodiac
#

Well when 350 alpha gets you 4000 DPM, then that's appealing

pale granite
#

dpm is just an imaginary calculation on paper. Although its dpm is lower than other meds, stb is better than most. Dpm is not everything. Also, using hesh bullets is not stable, even if you think it is 4000 dpm, this number will drop to 3000 again with the bullets you miss, be sure lol (Low dpm tanks like progetto 65, carro 45t are also an example of this. Their dpm may be low but since their damage per magazine is very high, they have higher damage potential than many tanks.

nimble zodiac
#

Switch between shells if you're concerned about the HESH splashing targets. You can increase the DPM using HESH instead of standard, albeit with more care in marksmanship. Leopard 1 was a popular pick for good players because they could make use of the DPM. The Object 140 had a permatracker gun to decimate slow tanks, with an underwhelming alpha.

Light tanks aren't made to be easy to play. Ordinary players are going to have a harder time making use of the tank's advantages. Sure you lose out on DPM in practice, but so does other tanks. For tanks with longer reload times, failing to hit and penetrate their target hurts their DPM a LOT

pale granite
#

Leopard 1 is a tank that can deal 360 alpha damage without using any explosive ammo. Also, people play Leopard1 not only for its DPM but also for its alpha damage. Leopard1 is an accurate weapon with high penetration values, and in this respect it differs from Vickers in many ways. So the dpm in leopard1 and the 3800-4000 dpm in vickers are definitely not the same. It is necessary to compare tanks not by their dpm values, but by their reload times, hit rates, alpha damage and penetration rates. Dpm value does not explain anything... Dpm only shows the MAXIMUM damage a tank can do per minute. So in combat situations this value does not tell what the tank can do, Other technical specifications do... I never chose a tank based on its DPM. I chose it based on its alpha damage and reload times. For example, obj140 loads very fast. It may not have as high dpm as leopard1, but I can say that some professional players like obj140 because it can react 1 second faster than leopard. but this is just an example based on reload time, because leopard1 is still more stable and has a high penetration weapon and high gun depression.. So, in conclusion, when comparing tanks, we should not talk about a single feature.

#

and i'm not saying vickers is a bad tank. i'm just saying there's nothing fun about it. maybe it might interest some "smart" players who are into dpm But when we look at the tank in general, I must say that its features are extremely ordinary. 300 alpha, not too much stable weapon, no heat or apcr gold ammo, almost 0 armor with high body, not best mobilty, not any special feature like other light tanks... wg can make this tank much more fun by adding a weapon that can use an apcr gold bullet and a hesh bullet at the same time like fv215b

nimble zodiac
#

It's not the maximum, but the average a tank deals in a minute, obviously with each shot penetrating the target. Additionally, in the Leopard 1 comparison, you mention the gun depression, which is 7 degrees compared to Vickers' 10 degrees.

In balance, there's bound to be a few boring tanks in the tier. Vickers is one of them, even if it's not that great

And about single features of tanks. You argued single features being the reasons other light tanks in tier 10 were so unique. So why can't a HESH gun with high DPM be that feature? Sure it may seem less fun than something like... "being small and mobile" but in terms of balance, it's fine

errant dew
#

BUFF 268 V4 ARMOUR, THE ARMOUR IS COMPLETELY USELESS, THE GUN IS BAD, THE MOBILITY IS TRASH, WHAT IS THE POINT PLAYING THE 268 V4???? EVERYONE CAN PEN YOU EVERYWHERE

crude ore
#

how i feel playing strv k

ember cosmos
formal crater
#

Is it just me or does anyone else think that the type 71 needs a more resistant tower because when I play with it I take a lot of damage in front of the tower

humble depot
#

Type 71’s fine as-is. The turret is fine if you just wiggle it.

honest ore
#

e

primal mortar
# ember cosmos

5.3s aimtimešŸ’€šŸ˜‚ while you try to aim you get killed with HE shells

pale granite
# nimble zodiac It's not the maximum, but the average a tank deals in a minute, obviously with e...

Well, hesh rounds are actually a disadvantage in some situations. It does not always reflect on you as a plus, you can even lose the match when you miss the bullet, and especially on the mobile touchscreen side, using hesh bullets is troublesome. Too much trouble can prevent fun. In short, i wouldn't bother loading hesh bullets just to get an extra 50 alpha.. The features of other light tanks are very obvious. Sheridan's brutal 570 alpha and hesh-protected troll spaced armour (a tank that appeals to complete noobs), Batchat's magazine weapon that deals almost 1000 damage, T100's tracer bullet mechanics and gold ap ammos, WZ132's invisibility skills and practically almost the same weapon as Leopard1 (in terms of alpha dmg and accuracy). But I won't insist, I accept Vickers as balanced but I've explained enough why it's not fun...

crude ore
errant dew
muted rampart
twin egret
next zodiac
errant dew
clear shuttle
#

carro does have armour akshually

next zodiac
errant dew
clear shuttle
next zodiac
clear shuttle
#

i can see how and why people complain about touchscreen but at the same time theres nothing stopping them from getting better at aiming, apart from maybe screen size + finger size

next zodiac
twin egret
stiff spruce
ancient rampart
chilly grove
deft canopy
#

ᨒ

wary hatch
#

CAN THEY BUFF THE T92E1 STOCK GUN CUZ ITS PAINFUL TO USE AND ITS TERRIBLE

mint ibex
wary hatch
ivory quiver
rugged sage
#

Hey a little more turret depression on the fv215b would be nice but please don’t nerf anything on it

rugged sage
wary hatch
rugged sage
#

Well don’t complain about your own laziness

upper relic
#

I hate smv cc 56

timber flame
tepid dagger
#

IS-7 needs buff

dim ibex
#

Vk168.01P premium shop price should be lowered too much for 7.5k

harsh wharf
brazen creek
#

why would you drive Chieftain/T95 when T26E5 exist, its just flat better

prisma jetty
#

It isn’t though, the chief/t95 has a better gun and mobility in exchange for a cupola that can easily be played around

fickle shoal
#

of which should have a 105mm gun option grrr

autumn zodiac
#

Chief also gets 10 more meters of view range

high yoke
fathom glacier
unreal rain
#

Did Object 268/4 got nerfed recently or other tanks got buffed penetration?

barren goblet
#

its more cali buff ,268/4 armor wasnt nerfed.

lean siren
#

Up MAUS @solar sorrel and @delicate folio

prisma jetty
#

Ah yes, up Maus. Brilliant statement.

lean siren
prisma jetty
#

Your statement provides no actual value

lean siren
# prisma jetty Your statement provides no actual value

Maus is really weak in armor, the only thing he has is a gun with good damage per minute and that's it, he needs an ap, no one needs him without it, so we have the E100 he was upgraded, the mousegun cannon plays great from the exchange of strength points, he has more armor and this allows him to live longer than maus, then why is maus needed at all?

unique scaffold
brazen steeple
#

what is up with the XMF66 or whatever it scalled. that troll armor and 7 sec reload is crazy

dense yoke
#

Why would anyone drive the AT 15 at tier 8 ?

dapper zenith
dense yoke
# dapper zenith to get the deathstar but the AT 15 is about dpm, its 50 degrees gun arc and -10 ...

For me i pity anyone who plays the at 15 or the tortoise.
I always see those tanks get bullied.
we should aim to balance to make such tanks better for the average player and not for unicums.

Most players plat or even high gold would just penetrate it with standard shells or even gold and just hide away or cirkle it till it dies. Heck, even an average player would just penetrate it and hide. Yes, we have become that good.

I believe what you said is correctly, find spots and chew the enemy. I believe that is the best strategy. But its slowness plays against that, even its size is a disadvantage. It is also not as punishing per shot as jp2 ex. If i got for say gets shot by an at15. I would not as annoyed compared to if i was shot by a jp2 or caliban.

I believe the only reason people play this line is to get the deathstar and no one are willing to play such tanks willingly imho. . I believe this tank deserves a buff.

dapper zenith
dense yoke
#

I was thinking of many types of buffs
maybe super consumables, hp buff to 1600
or even a dmg increase
maybe even shrink the cupola and buff the frontal armor
If it gets all that then it would just be a pain in the back

dense yoke
vapid island
#

mino need some turret armor buffs

stone plaza
ancient rampart
next zodiac
vapid island
#

It shows full-scale protection that is effective only in limited situations, but even that protection is easily penetrated by heavy tanks or tank destroyers prammo.
Like PC WoT, the cupola, which is a weak point, must be made larger and weaker, and the front of the turret must be strengthened to increase stability.
mino's defense power is only effective for beginners with low skills,
For experienced players who know the Mino's weaknesses, it has a very weak armor structure that is easily damaged, and the biggest problem is that the main gun's performance and mobility to compensate for this shortcoming are poor.

#

At least the front armor of the turret needs to be thickened to that of a badger, and if the cupola weak point is made weaker and balanced, I think it can fulfill the role of a mino, whether beginners or experts.
The current mino's performance is so poor that it is impossible to compete with other tanks.

#

The current mino is not bad for beginners to operate, but
I think it is a tank with many shortcomings for an experienced person to drive.

coarse furnace
#

buff 215b. its bad :3

frank bone
coarse furnace
stone plaza
vapid island
ancient rampart
vapid island
severe basin
#

You got something called gun depression maybe use it

ancient rampart
coarse furnace
scenic hazel
vapid island
# ancient rampart Then nothing in this game has good frontal armor because even the Kran can be pe...

It is determined by how many tanks can penetrate.
It can be said that the number of Mino is greater than that of Kran. Unlike Mino, which can be penetrated by almost all tier 10 tank destroyers, it is almost impossible to penetrate Kran unless it is Hori.

Also, as a side note, there is a tank with completely invincible protection called concept 1b.

And it's funny that you don't realize that the problem is that the mino's frontal protection is only obtained when you use the main gun's depression angle at least 8 degrees. You should be aware that other tanks have protection even if you don't do that.
@prisma jetty @ancient rampart

prisma jetty
#

God forbid a tank destroyer, the class meant to penetrate everything, actually does that lmao. Mino is fine, just position yourself well.

ancient rampart
#

Nothing is invincible

prisma jetty
#

Oh no guys, looks like E5 needs a buff as well, it’s penetrable by prammo even hulldown

vapid island
# ancient rampart Nothing is invincible

If the size is such that it is almost impossible to hit even if you stand still at close range, you can consider it virtually invincible.
It's very difficult to hit even the kran's cupola, but do you seriously think that that weak point can be hit intentionally

The E5 provides stable frontal protection even without using the main gun's depression angle to its full potential, so no buff is needed.
The reason I advocate for mino's buff is that if you don't use the angle of depression, it gets pierced very easily.
This is because it has a high level of protection that has a high probability of being penetrated even if the depression angle is maximally used.
@prisma jetty

ancient rampart
#

If a weakpoint exists it's going to be hit
There's no use crying about the Mino when it already has fairly strong armor

You need to realize balance in tanks needs to exist
If the Mino had even stronger frontal armor then they're going to remove it's gun depression by a fair bit and nerf other aspects

prisma jetty
vapid island
prisma jetty
#

It is superior though, as it doesn’t have any weak points that can be penetrated by standard. Just having the ability to force prammo usage makes mino’s armor quite strong, even on flat ground. You’re already reducing the enemies’ ability to damage you just by existing, it doesn’t need any buffs beyond what it is right now to the point it’s a toxic tank that’s impenetrable hulldown.

vapid island
# ancient rampart If a weakpoint exists it's going to be hit There's no use crying about the Mino ...

If you think of the mino in PC WoT, that's not the case.
We have to think about the cupola's already large weaknesses.
I insisted on the buff because I think mino should have effective front turret protection even on flat ground.

Even if you use prammo, there are many tanks that force you to shoot at weak spots or have difficulty penetrating even prammo.
These tanks usually have better mobility than minos.

I think the mino's turret is a similar case to the e100.
It seems like it has good protection, but in reality it doesn't.
@prisma jetty

prisma jetty
#

Except E100’s turret does have good protection…

ancient rampart
#

Your argument fails the moment you mention WoT PC
This isn't WoT PC
This is Blitz
Entirely different dev teams and different outlooks on balancing

vapid island
# ancient rampart Your argument fails the moment you mention WoT PC This isn't WoT PC This is Blit...

My argument is to improve the protection of the turret, which has armor that is only effective in limited situations, by lowering the cupola's protection, like Mino in PC WoT, to increase its weak points, and strengthening the front armor of the turret.
The mino's turret, similar to the e100, requires separate manipulation to have effective protection.
The problem is that even its protection is insufficient compared to other tanks.

The e100's protection can be seen as disastrous in the current Blitz meta that uses the Cali Shell.
mino is also the same
@prisma jetty

The idea is simply to change the front defense of the mino's front turret to a higher level except for the huge weak points like the vz55's turret.
Is it that difficult to understand this?
@ancient rampart

ancient rampart
lost orchid
wicked quest
timber meteor
#

Buff the E100 15cm reload, make it at least 1 second faster or something

dapper zenith
quick goblet
glossy silo
#

Leopard 1 needs more depression cuz dude 7? Noo

timber meteor
dapper zenith
glossy silo
timber meteor
fickle shoal
#

It's better than the maus with the 12.8

Anyways, the Lions been out for a bit and everyone knows it's mid but

A. Buff the turret armor, keeping the mobility the same, so that the mantlet is generally troll to 250-260mm pen, otherwise high pen standard can go through, along with prammo of course, for the hull, increase the 30mm deck plate 50mm to make it immune to overmatch from up to 120mm's, and buff the upperplate a bit so it's more reliable when hulldown

B. buff the mobility to be similar to the Leopards but slower, ideally 60+ km/h, alongside buffing the terrain resistances/engine power so it can reach that speed, armor will obv stay the same / get nerfed a bit more for this.

C. give it an insane gun that carries the tank while throwing out A / B.

Just sort of throwing a quick thought after 1v1'ing most T10 mediums/heavy(iums) in it

vapid island
#

All these problems are solved by just nerfing the cali shell.

fickle shoal
#

?

It'd still be getting penned by pre-buff cali

clear shuttle
#

i actually like the gun but the mobility could be increased

clear shuttle
#

nah?

fickle shoal
prisma jetty
#

Please don’t

fickle shoal
#

Another small yap from me

fix the 07 PE's turret armor pls change the 130mm 2nd plate to 160mm so it lines up with the rest of the turret going from 170 - 160 - 150

(1st image, with change, 2nd before)

make the lower plate 75mm in exchange for the rear becoming 50mm (so that it actually makes sense) and is no longer autopen to high calibers

(same image layout)

(this tank isn't driving me insane at all)

north hound
#

Where can I find a list of all tanks with upgraded graphics

pale granite
#

Buff jagero's damage. Set it 800-1000 (900). I dont want see lower than 800 damage rolls with this turtle tank. When you using gold sometimes it rolls 600s and its absolute annoying. Pal, if i want to see 600-700 roll damages then i would play obj268 with better camo and mobility. Jageroo is very useless tank in random matchs rn..

chilly token
#

Proposed tiger 2 buff. Removes 105mm cannons, keep only the long 88mm. Make turret 185/80/80 and hull 150/80/80. Move it to tier 7.

harsh ravine
#

After some reevaluation, the CS-63 isn't too bad, in fact, I think its in a OK spot.

Is it still a worse leo? Yes, but at least the CS-63 is in a way better state compared to the stinkers that is the 30b and FV4202.

Does it still need a buff? Yes. I think a slight nudge to its alpha to something like 350 would finally put respect on the CS-63's reputation.

mellow tendon
nimble zodiac
#

Everyone does, on Blitzkit

uneven pike
mellow tendon
#

Ty yall

prisma jetty
nimble zodiac
#

I've witnessed curiously numerous instances of a Jg player complaining about low-rolling

cobalt pike
ember idol
nimble zodiac
cobalt pike
chilly token
chilly token
#

also, WG, buff the m103 turret cheeks and give it a hd model please. The tank is essentially forgotten and the turret is weaker than even many tier 8 mediums

brazen steeple
barren goblet
#

Some people are happy when high alpha TD are nerfed. 183 next please

vapid island
#

Buff bz 75 like lesta server

brazen steeple
#

some people r happy cuz they dk how to counter a slow tank like that so they blame the game for their poor positioning

brazen steeple
finite lake
#

I think the charlemagne needs a buff on the armor

pale granite
dense yoke
barren goblet
mint ibex
dense yoke
#

Oh do not get me wrong
The dpm is just aight
i am talking about about the armor
I do have problems with getting a good amount of damage 🤣
But i really thought i was going to play a tank that everyone is going to pen
but i am genuinely getting good amount of bounces from the frontal armor.
Before the tank was butter, but now its armor is good, you know? The gun/dpm is aight,
Maybe buff the gun. Maybe increase the alpha or reduce reload. You could also give it RU251 HE shells pen.

barren goblet
#

Upper plate was buffed, it helps for sure

severe orchid
#

Buff 4202, became really ugly after PBR and notably decreased the armor of the tank. She was my favourite tank, and now idk how i can play on it😢

tame kayak
ancient rampart
#

It’s a tank
It has no gender it’s a object
myhonestreaction

scenic olive
severe orchid
fickle shoal
#

praying the Cheiftain/95 armor modeling gets fixed once it ever gets pbr

or, atleast made rational looking.

lost owl
#

Do you have a code?

prisma jetty
dense ember
#

buff projet murat alpha

nimble zodiac
fickle shoal
dense ember
fickle shoal
# dense ember only tungsten, the dispersion is good

fair, although i was being sarcastic, hopefully it gets a base alpha buff not a pseudo one with tungsten, further, if anything it needs a mobility buff, that 62 top speed feels more like 55 (what almost worst in class terrain resistances and power to weight does to a medium)

warm orchid
#

make maus cheeks better

ancient rampart
#

No the cheeks will be penetrated

brazen steeple
#

buff the jpz, it's trash

brazen steeple
#

5km/hr uphill, 17 sec reload, only 2000HP on super TD, trash camo (literally always visible behind any bush no matter what), trash traverse speed, trash aiming time, 600-700 avg dmg consistently instead of 800-900, trash accuracy, trash mobility (on maps like dead rails you get spotted even before you reach a TD bush because you're huge and you're slow). Unless you’re in a toon or a team that can hold instead of yoloing or rushing up (most of the times this is the case) there is no hope to carry in this vehicle like it used to.

#

then WG decides that introducing the WT AUF e100, an autoloading 1700 hp destroying machine is a good idea, rather than improving a little bit of the useless tanks in the game that have no practicality in the current meta. Great WG mindset

vapid island
#

Jagd e100 have tungsten
With good acc. gun
Of course, even with this, it is not a good tank, but I think it has lower priority compared to tanks that urgently need buffs like murat or bz75.

ember idol
stone plaza
harsh ravine
#

One thing I think that also needs to be talked about the Jg is that WG actually worsened it’s terrain resistance while under the pretenses that they ā€œbuffedā€ it’s traverse.

white jay
#

Play Fv

timber meteor
nimble zodiac
#

People actually snipe in Jg? sus_moon

pale granite
twin egret
merry wave
#

Best t10 rn?

barren goblet
#

Not everyone likes same class of tanks. If you ask about medium , tank destroyer, heavy etc...maybe you get an answer

scenic olive
merry wave
brazen steeple
# harsh ravine One thing I think that also needs to be talked about the Jg is that WG actually ...

I didn’t even know they did this until you also mentioned it. So on top of all those nerfs I just mentioned they also decided that it was a good idea to limit its already insanely trash mobility by making it impossible to effectively move around the map rendering it a box that gets nuked as you try to make the best use of it. And not to mention I’ve noticed this but I get spotted even behind walls because the tank is tall which is a problem in maps where spawn is close to the area of engagement. So literally, if you have a med that goes up a hill (that can barely ā€œseeā€ the other side) it can spot the Jpz even behind a wall because of the game mechanics and trash nerfed camo that the jag has. On top of that they decided, ā€œyes, to compensate for the trash tank that it is, we’re just gonna make it seem like it got a good balancing by adding more armor to the upper cheeks which didn’t even need more armor.ā€

ancient rampart
#

I genuinely do not know how you people struggle so much with the Jageroo

brazen steeple
#

I’m literally better than you inside the Jageroo and have top WR stats in it in NA. Like what

#

When the vast majority of players who are good at this game +65% WR are saying this (as a general consensus btw) then I’m certain I’m not making a bad argument nor is it any easier to genuinely hear out a random players statement who has provided no basis of explanation other than ā€œjag is fine because I once did 7k damage in 2023ā€ which was before the nerf.

pure laurel
#

Hmm guys I am new here so I just want to talk about wz 1115A the ammorack cake

ancient rampart
brazen steeple
#

you haven't played this tank since the nerf, so you literally don't understand what im talking about

ancient rampart
#

I have played the tank recently
It's a large slow TD with one of the strongest guns in the axe

barren goblet
#

HP nerf hurt its ability to play agressive a lot. I find it extremely unenjoyable tank now

brazen steeple
#

you literally haven't becuz ur stats have shown otherwise. Also ^^. This, and all the other nerfs it got. I mean you can trade still but now they also nerfed the reload speed and also can't reliably/consistently hit above 750 dmg.

hardy grotto
queen geyser
hardy grotto
brazen steeple
queen geyser
# brazen steeple What does this even mean

I like how the JadgE is across all sessions (30/60/90) very near your normal tier X average and your winrate in it is actually higher then your average winrate in tier X

woa the tank is sooo bad

brazen steeple
#

I could've easily rerolled several years ago and gotten a 70% WR by stat padding with the toon mates I have now but atp it doesn't even matter anymore cuz ik my skills. And I still don't understand what you're trying to say. That literally doesn't negate the fact that the avg player would be doing significantly worse because it objectively is a bad tank. And I don't play this tank with toon mates (I don't toon at all, you can see the 4%).

queen geyser
ancient rampart
brazen steeple
#

That doesn't make any sense or relate to the argument i've been making and "that says enough" has no rational explanation to the points I've made about the tank. "Idc if you toon..." respectfully you have a 106% toon rate. That means that every single match you've played is with a toon mate so you don't have an objective understanding of how the tank could play WITHOUT a good toonmate (that is representing the average player who may not have a good player toonmate). You've looked at the stats and said "Yes, since this avg correlates with the tier X avg, the tank must be good." Literally only respond to the points I made about the nerf, and tell me yourself if you've played in it since the nerf. And Jpc_1023, that's literally why it doesn't make sense. How do you know how. atank performs if you literally haven't played a single regular game in it SINCE THE NERF? "Ah yes, the tank easily hits over 750 considering it has 800 alpha" while proceeding to ignore the points i made about unpredictable low rolls and its inconsistency.

ancient rampart
#

Low rolls and inconsistency are entirely your bad luck

That's not an argument for tank balance

and I have played the Jageroo since it's nerf unless you're talking about the most recent balance change it received which nerfed it's HP, Aimtime and reload speed with a buff to it's frontal turret armor

The Jageroo has received nerfs I won't deny that

But you make it out to be the worst TD when it's not even close to being the worst

brazen steeple
# ancient rampart Low rolls and inconsistency are entirely your bad luck That's not an argument ...

There's no possible way to prove that it's "your bad luck" without actually doing a mathematical calculation by counting all shots that each player does on avg during a game. And it doesn't really make sense for the tank to have a 650-1000 range when they could just make it more consistent and remove tungsten rather than having it rely on a consumable to make it "better." Your argument went out the window because as I stated you haven't played a single regular battle in this tank since the nerf. The best way to understand your capabilities in this tank CURRENTLY, is to see how you would play it now IN REGULAR BATTLES since the nerf. Since you odn't play ratings, or play normal battles, what makes you so sure that it's still "fine?" I can't understand your argument and to me it's not looking convincing

ancient rampart
#

All tanks have same +25% -25% on it's damage rolls
It's entirely your bad luck if you're low rolling

brazen steeple
#

I want you to play at least 40 battles in this tank regular mode and i want to see your stats after.

queen geyser
#

I wouldnt mind a reduction of RNG on normal shots tho, but then again this is rather how you individually find the game fun and fair

fickle shoal
#

trust me basically no one is risking a shot that small on a moving vk, if anything it's a bait

twin egret
#

^
It's pretty much like the Lowƫ's side armour's weakspot, nearly nonexistant but way, way harder to hit (as if it wasn't already)

bleak dagger
pale granite
# ancient rampart I have played the tank recently It's a large slow TD with one of the strongest ...

bro do you think 800 alpha is badass huh? there is a couple of magazined tanks that makes 900-1200 damage with too much better accuracy. Jagero's 800 alpha is very mid for a trash mobility useless armour tank. Also when ignore alpha, its gun still not that good at all. Maybe dpm is ok but still other specifications are very useless, especially its accuracy and penetration. I mean they have to add this tank at least a 330mm 340mm penetration for ap. It hasnt any special thing when compared to other tank destroyers. Obj268 and hori can penetrate 410mm too. Even some heavy tanks can penetrate 370 380mm with cali. So this is very disappointment you can not see absolute anything except its alpha/dpm ratio...

prisma jetty
bleak dagger
prisma jetty
#

That’s why I said to keep moving…

pale granite
# pale granite bro do you think 800 alpha is badass huh? there is a couple of magazined tanks t...

and yes, when you use gold ammo your alpha damage will decrease. so maybe this tank has 800 alpha but it cant use it in every situation. Especially you have to use gold ammo; because its accuracy is bad you cant aim at the weakspots easily and because you dont want miss your shot. But if they set its ap penetration as 330 340mm then this tank will use its 800 alpha more effective.. I mean this is very simple, just buff its accuracy or its alpha or penetration. I think 900 alpha is fully compatible with this tank. "But then this tanks will replace 183's position" bruhh, bro 183 has hesh shells that makes 1200-1400 damages. 900 or maybe 1000 alpha is not imposible for jageroo. This is jageroos nature bro. It should be a badass tank..

ancient rampart
# pale granite bro do you think 800 alpha is badass huh? there is a couple of magazined tanks t...

Giving it more pen than the Ho-Ri on standard is easily one of the worst things I’ve ever read

And it already has extremely good accuracy for its caliber if you can’t hit or pen anything with 323 AP and 0.293 dispersion with some of the best aimtime for TDs then you genuinely have a skill issue

It’s also not even fair to compare single shot tanks to autoloaders everyone knows that autoloaders are busted

prisma jetty
#

Saying that the Jageroo has bad accuracy is one of the most insane things I’ve ever seen

quasi belfry
#

Jageroo is fun to play

ancient rampart
#

Just undo the HP, terrain resistance nerfs and give it back it’s 3k DPM

brazen steeple
pale granite
# prisma jetty Saying that the Jageroo has bad accuracy is one of the most insane things I’ve e...

You dudes dont know anything about other td's aim times. Just open blitzkit and compare all td's. Jagero has one of the worst accuracy gun in X. Also i have all tech tree tanks in X tier. I experienced all. Probably you dont know anything about "moving dispersion" and guess what? Jagero has one of the worst moving dispersion and although it is too slow.. Badger, 183 and minotauro has bad moving dispersion too but it wont change nothing about our problem. Jageroo is bad at aiming in general, believe it or not. Those who have actually experienced all the tank destroyers will understand this better...

prisma jetty
#

There’s a difference between accuracy and aimtime lol, you two don’t seem to realize that and think that you’re qualified to talk on how tanks should be balanced.

barren goblet
#

Bad on the move dispersion makes tanks miserable to play usually, not talking any specific tank. Thats why 263 sucks , because gun blooms so much with every movement. Idk what jageroo values are, i never play it outside gravity force anyway. I think its more important than accuracy in fact.

pale granite
#

im talking about dispersion and aim time. So jage100 has bad aim time and dispersion (especially when moving) Just open it and compare, dont argue with me... This doesnt change anything accuracy, dispersion or aim time (its all bad compared to other most of tds) its clear what we are talking about...

brazen steeple
pale granite
# barren goblet Bad on the move dispersion makes tanks miserable to play usually, not talking an...

moving dispersion is one of the biggest problem in this game. middle or noob players probably won't know what this is. Yes obj263 sucks because its moving dispersion is trash and jage100 sucks too because its dispersion values are bad too (not that bad as obj263, but obj263 is very fast tank) isnt it clean?? Buff this tank dispersion aim time or whatever is accuracy idk just buff its gun handling.. Because in its current state, it misses like it has a really big alpha...

#

and yes we can compare autloaders with single shot tanks because why not? autoloaders and single shot tanks fighting in same arena. So i cant see any sign that says "ooh man this is not logical you cant compare like this" While autoloader tanks are very powerful right now, the fact that single-shot tanks are so useless when they has bad gun statistics, supports what im talking about. Also, most medium tanks are more accurate than tank destroyers. You can probably do a better job of effective sniping than most tank destroyer players. Most TDs are bad anyway. For a truly professional game, high dpm mediums or autoloader mediums should be preferred.. but yes this is another topic...

prisma jetty
brazen steeple
#

it represents the average player base and their understanding/skill in the tank.

prisma jetty
#

But you can’t seem to understand that there’s a difference between gun handling and accuracy. Jageroo is very accurate, and its gun handling isn’t even bad for the caliber. The dispersion factors seem bad on paper, but the Jageroo isn’t fast enough for them to make the tank truly inaccurate. So in the end, the Jageroo is very accurate for what it is, and saying otherwise is quite simply incorrect and shows a lack of understanding.

ancient rampart
frozen perch
#

8 tier need to be stopped from being throwed in battle with 9 tier. it's almsot impossible to win. tier 9 just kills you and womp womp

stone plaza
#

all fun and games till the tier 9 is in tier 10

prisma jetty
scenic olive
#

Nerf wt e100 she clipped me for 2300 hp in my bc25t

ivory quiver
prisma jetty
#

Nah, Waffen is funny

brazen steeple
prisma jetty
#

Because my stats in the jag don’t matter. You’re only asking so you can start ego arguing instead of using actual stats and proper arguments and I’m not going to let you. And I never said the jag had perfect accuracy, I just said it has good accuracy. Using equipment you can make it insanely accurate considering it has the second highest caliber in the entire game in a relatively survivable chassis.

brazen steeple
#

no because if you have experience in the tank, then you would understand the arguments Im making. The number of battles you have in the tank allows you to fully understand the context of my argument. And oyu haven't responded to any of the previous argument i was making about all of the nerfs and statements i was making. I dont understnad what u have a problem with balancing a tank that is useless in its current state. You're really trying to let WG say "yes in its current meta, the Jag is perfectly balanced. Not only can it compete with autoloaders but we decided to also introduce the wt auf e100, which is arguably just better than jag in every aspect and we'll keep buffing the new tanks and do whatever we want with the old tanks."

prisma jetty
#

I have 230 battles in the Jageroo and your argument is quite frankly absurd. Yes, the Jageroo is fine. It has 800 alpha with an accurate gun on a survivable platform. It has drawbacks, sure, but so do all tanks. The drawbacks of the Jageroo, those being the mobility and reload time, are not enough to outweigh everything the tank has, that being survivability, alpha, and accuracy.

brazen steeple
#

Ok so you have 230 battles in the jageroo, what is your current WR in the past 30 days and 60 days in that tank? Actually its been around 2 months? idek when the update happened but ur WR in that tnak since the nerf

queen geyser
prisma jetty
brazen steeple
#

the average player base doesn't usually have as much exp in that tank as i do, so im really just trying to understand what people's WR is in that tank. I could consider my self as the avg player but im 100% sure that with its 49% avg WR for the jpz player base, that it's significantly harder for other players to consistently do well in this tank

queen geyser
brazen steeple
#

I’m literally not trying to fuel my ego but have a rational numbers based argument and to understand your avg dmg in that after its nerf. I’m saying I have significantly more difficulty playing in that tank than before the nerf. I’m not doing that well in that tank. I’m doing less dmg in every game than before and cannot win in this reliably anymore. Its play style does not fit the meta. Did you literally not read what I said? Respond to the points I made about all the nerfs and its capabilities in the meta.

queen geyser
brazen steeple
#

Please stop ignoring the previous statements I made and respond to all of the arguments I made about its nerf and its capabilities in the context of the current meta. ā€œAh yes the jagdE is an okay spot atm because we nerfed it, and it should be viable in the current meta against autloaders despite its base avg players WR in this being 49%. On top of this it’s okay because it can more reliably compete against tanks like the Wt auf e100 which we just released. Furthermore, we think that the nerfed mobility (5km/hr on hills of any elevation), reload speed, aiming time, HP, terrain maneuverability, unreliable Alpha, trash camo is a viable strategy that can play against Ho RI, XM66F, and WZ. In its current fast paced meta, we think that getting spotted in spawn against a good team because you simply couldn’t reach a. TD bush also makes it balanced.ā€

queen geyser
violet island
brazen steeple
# queen geyser Could you explain how the Alpha of the JadgE is unreliable Because as far as I ...

You have a gun that ranges in its alpha from 650-1000. That’s a 350 dmg variability. I’m saying that it shouldn’t be like that, it should have a consistent alpha at a higher end to make up for the RNG and shouldn’t be forced to use a consumable just to make it higher. Klobi, if you think I suck in this tank then I would like to see what your experience is in playing this tank. Have you even read what I stated before? Or are you just here to talk trash about my skill? What is your username

violet island
brazen steeple
nimble zodiac
#

Jg is good! I high roll a lot in it, dealing 900+! Much more reliable than 183! The armor is good too! The tungsten and crew skills help it deal more consistent damage and it can hold its own corridor very well!

violet island
brazen steeple
#

It does because you’re talking a lot of hate. Why don’t you tell me your username? Show me your stats. And no my other TDs perform better than my jag, if you actually take a look at my stats.

queen geyser
stable gulch
#

i think thats all like avg performance

granite pebble
brazen steeple
#

Looking just at WR isn’t a sure way of understanding tank capabilities or performance in a tank. WN8 could be argued as a better indicator of tank performance and your ability to contribute each game

dense yoke
#

As long as Jpe100
Has the second highest a alpha then it will always be a force to be reckoned with and it will attract attention from news players

modern heart
#

you've been talking about the jag in this channel for an entire month

mint ibex
#

Jag does what it does fairly well, there are better TDs at tier 10, if you don’t like it play something else. WG cares about numbers not who shouts loudest on the forums.

dense yoke
#

There are other tank destroyers that need buff/rework and are in a worde state than jge100

Like the tortoise and at 15
I pity anyone who drives these tanks

river oracle
#

this isn’t an argument about the jag, but a stat shame competition

thorny timber
terse cairn
#

I think the jg e100 is good but the problem is the meta. Now the meta is toward fast tanks and autoloaders. Slow tanks are now vulnerable to flanking and without team support they fall apart quickly. Also due to cali buff every one can pen them easily.

hardy grotto
#

steel wall medal must be awarded to amoon

summer mist
#

I did yesterday several games with Churchill VII (tier VI tech tree) to get just two Class II Mastery Bagde. It's to get above 19th rank.
But I realised this is no longer efficient compare to the others tier VI
The armor still do the job as the reload, but the dispersion is imo catastrophic, which a bit surprising with such small caliber, it's hard to touch at distance a stand still target...
Plus the slighty lack of pen against some tier VII heavy is problematic

And also I encounter very often the Kryos and boy this thing is too OP... it needs to get nerf in at least one caracteristic

pale granite
# prisma jetty But you can’t seem to understand that there’s a difference between gun handling ...

Someone who has opened the blitzkit and actually compared tanks cannot think like that.. "Hori, obj268, wz113gft, grille, e4, e3, xm66f, foch155" These tanks are more accurate than the Jage100 in everyway (aim time, dispersion, moving dispersion) And we evaluate tanks in this game not by their caliber but by their alpha and other statistics. Because this is an arcade game. If a tank's other characteristics are poor, its gun must have good characteristics. and jage100 has armor that is both bulky and useless. This is reason enough to want the tank to be more accurate... Especially in a meta where mobile tanks are much more prominent, a bear like Jage100 would be expected to have a much more useful gun. But you keep thinking about whether a tank should be accurate or not by looking at its caliber haha...

#

According to this idea, obj263 should also be more accurate, after all, isn't its caliber low? haha But of course, things don't work that way. The tank's accuracy is balanced according to its other features...

unique scaffold
frozen perch
unique scaffold
#

The way you said "8 tier need to be stopped from being throwed in battle with 9 tier. it's almsot impossible to win. tier 9 just kills you" also applies to other tiers except T10

vapid island
#

It seems that buffing tanks such as bz75, murat, and mino is more important than buffing jagd e100. In particular, bz75 needs top priority rework

unique scaffold
#

and whoever brainless idea was to normalize all penetration for td ht mt need to get fired lmao

river oracle
humble depot
prisma jetty
# pale granite Someone who has opened the blitzkit and actually compared tanks cannot think lik...

Even for its alpha the Jageroo is accurate though. If you actually opened up blitzkit and looked at the stats, you’d realize that. It has 800 alpha and can get its dispersion below .3 with its aimtime below 2 seconds. That’s actually insane, especially considering that the gun doesn’t bloom all that much. Just saying ā€œit’s less accurate than all these other tanks with worse alpha, therefore it must be inaccurateā€ is absurd, especially considering the Jageroo matches and even beats a few of these tanks in some categories.

dense yoke
pale granite
# prisma jetty Even for its alpha the Jageroo is accurate though. If you actually opened up bli...

dude we do not speak the same language.. you thinking very complicated. Just think simple. Tanks are simply compared in 3 aspects. Gun, Mobilty, Armor(Survive Chance). Jageros armor and mobilty is bad, especially armour/mobilty ratio is very bad. In that case, you'd expect the tank's gun to be very good, right? But unfortunately this tank's gun is very average so it's not meta anyway... thats all..

barren goblet
#

Armor is allright. Mobility is very bad. Gun idk and don't want to play it again to check. Tank overall is worse than before for sure.

prisma jetty
pure pike
#

need to fix 60 tp ammo rack issue and j g e100 mobility

pale granite
prisma jetty
#

I mean yeah, the armor is good lol (both Cali and EA are on)

pure pike
pale granite
prisma jetty
#

My brother in Christ, that is calibrated TD standard. Of course loading gold rounds will pen, that’s literally the reason they exist. So yes, you look at how a tank holds up to standard rounds because if it does, it has good armor. If the enemy is forced to use prammo for a reliable pen, they’re lowering their alpha and dpm giving you effectively more survivability. Which means that yes, Jageroo does in fact have good armor despite your claims to the contrary.

pure pike
#

fv215b 183 dispersion is worse then before

ancient rampart
pale granite
thorny timber
# dense yoke I doubt anyone would grind that line if the tier x wasnt fv183 IMO. At15/tortois...

That's why, the thing is the line by itself can be made worth grinding for with the right methods of changing it

The main thing is overall the line needs more speed, regardless of the Armor cause 20 top spd is unbearable

183 can be separated from its line into a new exclusive line for it, maybe some british snipers with low Armor, a semi turret but high alpha just as the ending product (and if they don't exist they can just make their own concepts) the tortoise can then end up with the alligator, at that point wg has essentially filled up for the plan for a new line and made the whole wonky playstyle thing a bit more consistent

Oh, and by the high alpha thing I meant that 640 is the max damage till t9, don't want the games to be ruined like that

dreamy slate
#

Why can't I buy the new crates with gold

dense quiver
cyan oasis
#

how

ancient rampart
glossy silo
#

Man Waffen should only be allowed to play in fun modes not regular battles

dense yoke
# thorny timber That's why, the thing is the line by itself can be made worth grinding for with ...

Do you recon that line would be as popular as the fv183 line?
I doubt wargaming would make a new line and separate 183 and at line. I feel like wotb wants to create it's own identity separate from pc version, you know?

The more average players play, the better they get. At line was OP at the start of this guy. But now there are too many players that are good. Tortoise/at15 are not punishing enough. They both needs an huge rework or massive buffs

uneven turtle
desert relic
#

I've only just understood why the FV's existent gun mantlet is a magic black hole. The geometry has just never been fixed.
Look at this, this makes absolutely no sense. It's a 177mm thick CONE, combined with a unreasonably thick 132mm "spaced armour". Even from a gamedesign perspective, I don't see why it is the case. The FV183 player cannot use this block of armour in any situation except to outluck the enemy, which only adds more RNG in a RNG sided game.

In a more general sense, the FV being that armoured is imo quite stupid. It has the highest alpha of the game which is fine, but then make it so they can get PUNISHED for only sitting in a obvious spot without caring about the consequences. In it's current state, it doesn't get punished nearly enough by light tanks or heavies having a direct sight of the FV, simply because both of them have 50% of their aiming circle in a red spot.
Someone earlier replied that the armour is there to let people play frontline in FV, but is it really the case? The armour is thick but again, it is not reliable. Since it is so large, anyone can just hit the top rangefinder in close range without any issue, or can shoot at the green part without aiming nearly as hard as if the FV was a kilometer away. I cannot see a world where a frontline FV could work, when both the armour and the low speed+traverse makes the average player perform so much better, thus not giving them any reason to NOT camp
FV183 having armour just DOESN'T work from a game design perspective. Give it more speed idk

twin egret
#

ngl for the longest time I thought it was just a thick slab of spaced armour, not some cone/funnel post-pbr

dense yoke
#

It's all perspective really.
I find autoloaders/reloaders to be imbalanced, but that's just me

barren goblet
#

As non owner of the tank , it doesnt seem like its super broken overall, i doubt bad players will do too good in it. It certainly is very toxic, vehicles that deal 1700 dmg in 5s are simply bad for game.

fickle shoal
#

I played it in testing before it got retcal/csb, while it's a toxic frame, the tanks profile/camo/lack of spall does make it way more punishable compared to a 183/4005, along with being more situational, it's not terrible for the game but is not helping either

granite pebble
outer glen
true saddle
#

It used to bounce a lot more shots in blitz too

outer glen
#

Idk why but the side turret cheeks used to be 116mm but now it's 124mm
Now ik why it feels much thicker than before

183 in pre release 8.6 have 177mm on side turret cheeks
Pretty much scarier

austere citrus
#

buff the wt auf e100, 5x570, also AP rounds shouldnt be able to pen the turret since there since it would just go through

fickle shoal
#

buff wt by making it possible for me to remove it's garbage permanent style from it šŸ™šŸ¼

austere citrus
uneven turtle
# glossy silo So 1500-1800 dmg

Sheridan with its old missile was literally free damage. You could shoot in any direction and all u had to do afterwards was look at an enemy. You didnt need direct LOS like you do now with the fun mode exclusive Sheri missile.

Waffen clip only hurts if the enemy makes a misplay and puts themselves out in the open

fickle shoal
prisma jetty
bright kraken
#

I have an unopenedlockbox with no keys🫠

crude ore
#

??? are you really comparing a med gun to a heavy gun and asking for it to have a better alpha than yoh itself

crimson horizon
#

NEVER NERF Waffen because I'll buy it soon

cinder shard
# crimson horizon NEVER NERF Waffen because I'll buy it soon

It's a collector
Who knows what WG will do with it
(And I'd be carefull gambling for it, you have no charms that let you earn it after X-ammount of crates)

Besides that WG doesn't care what tanks you have, they won't hold out on changing a tank that you own

thorny timber
#

wt will probably stay like this for a year or two before they also decided to nerf it, its gonna get the same carro treatment at best

worthy verge
#

WG REMOVE KENI OTSU NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! IM REALLY MAD!

twin egret
#

sounds like someone didn't get their free keni otsu code

worthy verge
#

yea i mised it

hardy grotto
fathom glacier
tacit parcel
#

Any ideas how many ke ni otsu bonus codes wg gave away? Just curious..

barren goblet
#

I dont know, There were 2 codes, EU stream and RU stream. So you should add those 2 if WG reveals code limit.

granite pebble
waxen geode
#

Why do people say that the tier 9 or 10 leopard is difficult to drive? Just asking. Im a German tank lover. Im nowhere near closed to driving that tank yet. Also, can you tell me what skills I could work on so I can drive that tank in the future?

cinder gyro
# waxen geode Why do people say that the tier 9 or 10 leopard is difficult to drive? Just aski...

Cause leopard 1 prototype suffers from:
Lack of armor(lucky rng bounces and edge of turret autobounxe sometime)
Lack of gun elevation and depression angles
Horrible gun handling for a medium
And very HE able from sides and back
And after E 50 M buff it's even worst to play leopard as you are purely a dpm support or a sniper tank
Yes you do get solid best spotting range but that does not fix the fact it is an inferior class for spotting tanks(aka medium do not get reduced concealment on the move) and you are too big to miss
Only recently good buff leopard got was Wz 132s mechanic of 7 second spotted time

waxen geode
nimble zodiac
#

I think it should be pointed out that Leopard PTA is arguably the worst in the line

Leopard 1 is not easy to drive, due to the aforementioned lack of armor, combined with the enemy targeting you for your effective gun (it's extremely accurate and high DPM)

The recent "rebalance" it got didn't help it serve its purpose. It tried to make it less about the gun and more about its mobility being used to be sneakier instead, even though Leopard is large and needs to use the gun to be effective, which in turn gets it spotted all the time. Maps aren't friendly to taking alternative routes on a flank once you reset your spotting. Leopard sacrifices DPM and risks running into bigger problems if it has to reroute to attack from a new angle to surprise the enemy (who already know you exist, and often can react quickly to your maneuvers).

Leopard 1 is a pro player tank. High skill ceiling if you get your positioning down to the head of a pin, and a sort of gamesense about medium flank gameplay to maximize your gun's effectiveness. The last rebalance hurt that, but it's still potent

waxen geode
nimble zodiac
#

If your WR is at least 60% already, then you'll probably perform in Leopard 1, maintaining that WR sus_moon

vapid island
nimble zodiac
#

It's not a bad tank (though it seems to be getting worse because WG likes the bad players) but it does take a lot of effort to make use of

fallen mist
#

The new BZ honestly needs a bit of an armor buff for the turret and frontal hull, cause you'd honestly expect something that goes 33 mph to at least have some armor. Otherwise, been really enjoying the tank, the gun on it just absolutely chunks targets!

vapid island
desert relic
# outer glen At least we don't have the wot PC 183 armor

Ironically, WoT PC's 183 armour works a lot "better", because the large maps give more options to not cross the 183's sight and since prammo deals the same damage as normal ammo, there's no need to ever use normal ammo making the armour less relevant

rocky sentinel
dense yoke
queen geyser
deft ore
#

I'd say ST-62 Ver. 2 needs armor buff cuz it's literally white from close to everyone's point of view, even the turret; while it does not have good enough mobility and gun depression to compensate it, -6 is bruh

Just a small armor buff, maybe turret at least

barren goblet
#

I hope you didnt buy it for 10k gold at auction šŸ˜…

mystic siren
#

Instead of wotbs normal rating matches
What if it was instead 6v6 and had a 2/2/1/1 role lock
2 heavies 2 mediums
1 light 1 tank destroyer per team
Do you think it would work? or be as good?

fickle shoal
#

realistically the only class that needs a hard limit is TD's, otherwise not much else is needed for the mm right now

mystic siren
wise cradle
#

Give t110e4 Access to tungsten rounds and nerf american light tank derps

ivory quiver
waxen geode
#

Anybody knows how much is the Amx 30B at auction? I want that tank so bad.

ember idol
#

You missed the thing in the past stage

It was around 11k~12k-ish

hardy grotto
#

also maybe a warning that the 30b might not be so good this time around āš ļø

light lance
#

Buff e5 subpar dmg

prisma jetty
#

Nah

ivory quiver
hardy grotto
ivory quiver
scarlet yarrow
#

THE WZ-110 NEEDS A MASSIVE BUFF, THE TANK IS AWEFUL!!

hardy grotto
ivory quiver
#

Ah what it got nerfed? Dread

ivory quiver
#

Lmao nah that’s wrong šŸ’€ let it be relevant for a little bit

dapper zenith
tulip fog
#

strv k is so meh is like not exist in the game

mystic siren
ivory quiver
#

lol idk much about comp I played one season years ago and got the background and was happy to never do it again

dapper zenith
#

comp or ratings?

ivory quiver
#

comp

dense yoke
dense yoke
thorny timber
#

Tank destroyers have the most diverse gameplay, like people say just lay back and snipe which doesn't work in majority of the tds in the first place

imo, they should be divided to multiple subclasses for the sake of balancing, the ratings mm would consider the sub classes but the random probably won't do it like that then

desert relic
# dense yoke Maybe it is easier in wotb because when you zoom in this game. You instantly kno...

No, I've said the FV183's armour as a concept works better in WoT PC; not the armour by itself. PC's FV rarely magically bounces nearly as much and still stays sort of relevant as a FV4005 alternative for not being HEable.
The armour indicator is also useless, it doesn't take long for any slightly experienced player to instantly know where to aim with or without armour indicator, even at angled plates it often just comes down to intuition which works perfectly fine

timber flame
uneven turtle
timber flame
queen geyser
# dense yoke Why tank destroyers and not heavies? I feel like tank destroyers are essential ...

Tank destroyers in this game are used by most people for camping, they make the gameplay stale because they are punishing people when they are pushing, battles where a tea has 3 TDs are often very campy and frustring to play for me personally, on some maps its very hard to dig out campers, which can make the gameplay very boring honestly, thats why I get why TDs should be limited, I also support that point

What you said is actually not true, not having a TD is often times a big advantage, its for the same reason that TDs like Mino, v4 or badger have very good winrate serverwide, because they are more likely to play frontline, while the enemy maybe gets a TD which camps, means that the team with the aggressive TD is one tank up which has much more Impact frontline then a camping TD, giving their team a advantage and because of that is more likely to win

glossy silo
nimble zodiac
glossy silo
#

Give leo depression please wargaming

pale granite
# nimble zodiac I think it should be pointed out that Leopard PTA is arguably the worst in the l...

wargaming has forgotten the concept of a "skilled player tank". Every new tank they add to the game and every tank they buff is developed to be playable by all types of players. When I look at tanks right now, I see a lot of tanks that are considered overpowered or overbuffed. While med tanks used to be clearly better than other tanks, there are now plenty of powerful heavies and td's that can counter meds.

You no longer need to be a skilled player to play blitz. You can just deposit a large amount of money and buy a Waffen and beat every game..

nimble zodiac
#

Exaggerated and possibly misguided assertion about the WT but you do you

icy thorn
#

fv4005 > Waffen

barren goblet
#

Its not OP from what i seen but its certainly toxic. Another autoloader , this one with 1700 dmg in 5s

uneven turtle
#

Waffen is noob killer. That’s pretty much it.

Against a player that knows what the waffen’s clip can do, it’s pretty much useless. It’s just like being cautious and not over exposing to a 183.

barren goblet
#

I dont disagree, but wouldnt it be nicer if DPM was lowered across the board and there was less super high alpha/high clip damage tanks. It certainly would make gameplay better

uneven turtle
# barren goblet I dont disagree, but wouldnt it be nicer if DPM was lowered across the board and...

This is a point that I think has been brought up many times before to lower the dpm universally which I actually think is a very good idea too but the chances of wargaming coming back from this level of high alpha and dpm commitment might be extremely low

But it also goes without saying that some tanks may feel a harder nerf since they rely on dpm to synergise with its low armor high mobility kit to perform well like leo 1 and maybe obj 140.

I left light tanks out because they also have other factors going for them like concealment on movement and relatively small profiles alongside their spotting range

rain spade
#

Give to T26E5 more penetration

whole night
prisma jetty
#

blitzkit

whole night
queen geyser
whole night
dense yoke
# queen geyser Tank destroyers in this game are used by most people for camping, they make the ...

Every player on this game shares one common point. We are more likely to be impatient than patient. Like you said when I play tank destroyers I camp either in a spot where I can snipe everyone and support my frontline. I see other tank destroyers do this too. I get frustrated when there is no tds , because then the enemy can push or take risky moves without getting punished.
The tds just punishes risky players and there are plenty of that imo

queen geyser
#

Tds just punishes people who want to play the game, while they themself dont rly want to play the game, they want to sit in a corner and chill

dapper zenith
queen geyser
mystic siren
# dapper zenith comp or ratings?

Ratings and comp

I just feel for a competitive game NOT a regular match it should be 6v6 with a 2/2/1/1 role lock
2 heavies 2 meds 1 td 1 light

This would fix ratings wotb this can be the same for comp.
To many heavies makes blitz not as fun the game js more fun when you can actually penetrate some or most of you’re opponents

dapper zenith
mystic siren
dense yoke
#

What are the benefits of choosing to play the T44 over T54 itwt?
The same goes for the indien. Why choose the indien over RU251?

autumn zodiac
#

Indien is slightly better, but RU is more fun

scenic olive
#

Buff lancen C or I will quite the game

ancient rampart
#

then quit

scenic olive
#

I hope wg nerfs the Conway and kpz. I will be writing wg about this

dense yoke
# autumn zodiac T-44 offers an earlier gun upgrade, LtWt offers an earlier engine upgrade

That doesn’t seem like much of a benefit, especially considering that if you choose ItWT, you can research two Tier X tanks.

Also, are you serious about the Indien? I can’t quite tell. The RU 251 is a high-risk, high-reward tank that can easily be exploited by unicum players.

Not only that in the future there probably will be a german light tech tree. I would assume you can research that line through RU251.

I just think it would be best to make the T54 ITWT to lead to 1 tier x. So more people can play T44.

twin egret
#

the 122mm on the T-44 just needs to be buffed, then maybe it'll attract players

robust root
#

i do agree with Alopecoid on the T-44. no one plays the T-44 because it just sucks. a little bit of love would do it some good. Yes the T-54 ltwt should only lead to one t10, but that doesnt excuse the fact that the T-44 isnt fun to play, because its got nothing going for it atm.

cunning socket
surreal violet
deft echo
#

reposting my idea about the m41 bulldog legendary camo from a few months ago cuz, why not? (I just want my fav tank to have it cuz its so plain only with a pbr to me 😭)

what if the camo was inspired to the Philippine’s V-150 armored car? this particular picture below shows the armored car had planks for RPG protection, it also has that one plank written ā€œFree WiFiā€ on it, I could Imagine it as what if it was on to a tank, outdated, yet effective.

ancient rampart
#

no

dense yoke
tidal sail
#

give chieftain mk 6 a second gun with the same stats except with the old apcr it had as prammo

ancient rampart
#

I rather they fix it's turret

upbeat sphinx
twin egret
upbeat sphinx
# twin egret "that gun is a meme, there is no reason to play it anyway. " very useful input t...

can you read?

tier 8 meds are ruined by op premiums (Chiemra, progetto, def mk1, borrasque), so that WG does not care about tier 8 tt tanks, which are performing the worst in the game.

what you mentioned is like complaing as if you were complaing your kitchen's tile while the house is on fire. In other words, it's a meaningless insignificant issue in a broad issue that affects not only the T-44 (which overall for performance is average.

twin egret
upbeat sphinx
# twin egret that statement is irrelevant to me, as it's not focusing on what could be improv...

there are other ways to improve to improve this tank, the solution you said is unviable: the 122mm on the t.44 (122mm D-25-44) is also mounted on tier 7 soviet heavy tanks, so this aspect has to be considered while balancing that gun. Neverthelss, the tank is already quite popular: it has been the most played tank in 11.4 update (Oct./Nov. Update) and second most played while the French meds were introduced (Source: Blitzanalysis)

I guess your entire proposal is **irrelevant **by now

twin egret
#

"is also mounted on tier 7 soviet heavy tanks, so this aspect has to be considered while balancing that gun. " lol what, it's a completely seperate gun

prisma jetty
upbeat sphinx
#

No it's the same gun, check the tech tree.
If you research that gun on the kv-3 for instance, it will be already unlocked on the t-44.

upbeat sphinx
twin egret
#

you probably unlocked the 122 mm D-25T on another tank, since what you're saying never happened to me when I was climbing up the obj. 140/T-62A line. It was probably unlocked when the IS-2 Shielded was given out

upbeat sphinx
barren goblet
#

most tier 7-9 tech tree mediums are in very bad place at the moment in terms of competing with premium mediums and generally against td and heavies of same tier. Often due to lack of gun stats like pen and DPM

robust root
#

yeah, cause all the premiums get penetration values outta satan's rectum

clear shuttle
clear shuttle
# upbeat sphinx there are other ways to improve to improve this tank, the solution you said is u...

yes their chinese and you can argue that these tanks have their 122mm balanced due to their horrible otm dispersions, but i dont see why the t-44s 122mm cant have more dpm considering these 3 other tier 8 122mm meds have a whole 500 more dpm compared to the t-44

you can also argue that the t-44 is meant to be played with the 100mm or whatever it is but i dont think that should excuse the t-44s 122mm having like 500 less dpm compared to 3 other 122mm meds in its same tier

robust root
#

the dpm isnt the only thing there that is a lot worse

vital sigil
#

Waffentractor E-100 is balanced

scenic olive
#

Grass is red

dry shore
#

No one can play 60tp lewandoski any more again always destroying by one shot šŸ˜’

harsh ravine
#

Are they going to fix the armor bug on the Badger? It’s been almost 2 months and yet they still haven’t fixed it.

Was praying they were going to fix it with the recent micropath, but I guess we would have to wait until the next major patch.

crude ore
dapper zenith
mint ibex
gloomy briar
#

Hi, i wanted to ask. I recovered a tank at support site where is information that if I sold that tank before v 10.8 I can recover that tank for same amount of golds that I sold it. Is that right?

ember idol
#

Not anymore

VRT all got the penalty, regardless when you sold it

gloomy briar
#

So why they have information on their site that you can recover vehicle for old conditions?

ember idol
#

Either they forgot to update it or they're lazy

gloomy briar
#

This is scam lol

outer glen
#

They r telling us to use the normal tickets to restore with old prices instead of using VRT but yea it probably take days to get the tanks

*Look at the highlights on lower paragraphs of the pic says to use other in game issues ticket except the VRT to get the tanks with old prices u sold before the implementation of the in game restoration tool and the 10.8 changes

gloomy briar
#

I think now i cant do anything bout it but thanks )

crude ore
gaunt hull
#

Does anyone else think that BZ-176 needs some buff on the turret armor and maybe HE penetration or is it just me?

dense yoke
# upbeat sphinx there are other ways to improve to improve this tank, the solution you said is u...

I believe a few years ago. You could research the Maus through the vk.45.02b. Now it is impossible to do so. Why would wargaming disable that feature? Maybe the mauschen line was more unpopular then vk45.02b line.
If that truly was the main reason. I am waiting for them to do the same thing with T49, T54 ITWT, and eventually with german lights or any other tech tree lines that lead to more than one Tier X.

frigid talon
#

Man I hope they bring back the old obj268 armour I just miss bouncing shells with it I can no longer houl down with it

austere citrus
prisma jetty
#

I think a buf to 210mm on the cheeks wouldn't necesarilly be a bad thing. Even at full gun dep (6 degrees), it's own prammo can penetrate it without cali or EA on, meaning you can play around a bit with the equipment. In anything less than full gun dep, a Tier 9 med which has around 290-300mm of pen could go through as well without having to use cali.

robust root
#

Big boss needs rebalanced.
Grav specifically.
At this point nerfing it would just make grav unfun. It needs reworked.
Also there should be role limits on teams. 2 of any role at a time.
5 healers isn’t killable.
5 gravs is an instant win.
It’s a good game mode. Albeit very unfair due to RNG of what role you get. And the lack of a limit on roles

scenic olive
#

When unreal engine comes we NEED a team kill feature

remote oriole
#

Lol

ivory quiver
robust root
dense yoke
#

Type 57 nerf when?

ancient rampart
dense yoke
# ancient rampart Why does the Type 57 need a nerf

Its armor is too strong
Nerf the corner sides and the lower plate.
The tank is undeserving of such armor.
When one plays E100 , one had to do so much to bounce. While you can stand there and do nothing in Type. Same thing with maus, IS -7.
This tank deserves some weakness in its armor.

I meant the one in tier 10

ancient rampart
#

It doesn’t even have good armor

I can think of multiple tanks including tech trees in tier 8 that have better armor

dense yoke
ivory quiver
brazen creek
#

The GSOR Fearless is out now and OMG it's so mediocre compare to the GSOR 1008

#

What a joke šŸ’€

wicked crater
robust root
ancient rampart
brazen creek
#

What is that shell velocity lmao

ember idol
#

0.372 on-movement yikes

vague dawn
#

Undo kpz 50 t's pointless nerfs give her, her old pen back no need to do a pointless useless nerf just to add some consumables to supposedly fix the problem you created weegee

#

I love buying a tank with irl money only for it to get nerfed for no reason other than to create more problems with my builds

ancient rampart
#

it lost 8mm of pen but gained a faster aimtime
I think that's reasonable

icy scaffold
#

I suggest decreasing the t34 reload from 12s to 11s

terse cairn
empty hull
open lake
unique scaffold
digital plover
#

Oh God, what's wrong with it shell velocity, is this how it supposed to be ?

barren goblet
#

Stats make it seem like bottom tier trash. I will know in 2 seasons

vapid island
#

Unless the difference in dpm is very large, considering that guns with autoloaders are superior to regular guns, this fearless tank is trash.
Even the reliability of the main gun is not overwhelmingly good.

ember idol
#

Not a lot of tanks can boast their on-movement dispersion is worse than their base dispersion, but somehow WG made it with the GSOR fearless

digital plover
#

I can deal with it but the shell velocity is what tripping me off, it like chucking a hot explosive potato to the enemies
Dammit, I drag myself into the top 200 in the last week for this...
I thought the wiggling ears was cute

thorny timber
void patrol
#

could you take this down? the rules about no profanities extend to videos and audio as well.

lime shard
#

Ok this is insane. You can hit snapshot with the 183 and this light tank can rarely hit a snapshot because of its bad accuracy (I was very lucky with my first shot in this clip).

hardy grotto
ivory quiver
#

I only played it enough to ace it and dear god it felt miserable. Im probably just trash

magic burrow
#

I was thinking about some rebalans for Sheridan tech tree ( t49 and t92e1 ) how about increase the alpha dmg to 640 or 600 since is 152mm but it would also comes with cons with in this case would be reload time .Why even I am questioning that? Because is so annoying to lower rol the he shot for like 540 or something like that I'm just feel that would be so much fun if they increase alpha dmg
What do you think guys?

ancient rampart
#

No

magic burrow
#

?

ember idol
#

People are already complaining getting hit for 570dmg from a light that gets zero penalties, let alone a massive increase on that volume šŸ’€

twin egret
#

it has 310 heat pen for whatever reason myhonestreaction

open lake
magic burrow
#

Allright i think is just skill isue if i see t49 in enemy team i would not go there to fight him

magic burrow
#

Also when i play with my t49 i just see people with papers tank constantly peeking into me like they didnt learn a lesson

ancient rampart
#

Ok?

magic burrow
#

I dont know why you reacting like that to my suggestion learn how to talk or take more care . Also Explain this thing kv2 tier 6 640 dmg can oneshot almost evey tank that he meets and nobody is complaying abt that

ember idol
#

In exchange for the alpha, it has

  • barely any mobility
  • barely any gun handling and penetration
  • barely any armour and HP

Compared to the Sheridan that already has more than enough HEAT/HE pen, pretty high mobility and janky hitbox šŸ’€

magic burrow
#

I was mainly talking abt t49 honestly but i got your point

#

I just wanted to be more like pc version t49. But i guess wot blitz is more fast and dynamic game so it would work but i would try this maybe for like test see for myself

ancient rampart
ancient rampart
#

No it's going to deal good damage as long as it pens
No reason to say if it deals

magic burrow
#

Kv2 is almost the same deal like t49 in tier 8 but okay. You will still get one shot and gun handling is pretty familiar you just making this more dramatic

nimble zodiac
#

I think a major difference is the speed, though. The thing with speed, while isn't gamechanging from low differences, influences how a tank plays a lot when taken to extremes.

It turns heavies into heaviums, it turns the Pz. II J, a light tank, into a fat snail. It allows the fastest of tanks to outrun the rest, take surprise positions the quickest, and to maneuver around and avoid taking damage from the sluggish tanks of the tier.

T49 is able to do things KV-2 can't (other than fighting tier 10s, duh). It can use the high alpha where it wants. KV-2 just has to follow the team or roll around somewhere, get one shot out, then painstakingly take cover while it probably takes damage back. Is that an easy playstyle that seal clubbers abused against new players back then? Yeah, it is.

But T49 has to deal with significant drawbacks. First, you're far less likely to encounter a less experienced enemy team than in tier 5-7. Enemies can and will often punish you for small positional mistakes. Second, your HP is unlike the highest pools in the tier. Far from it, actually. You can't afford to take many hits back while you already dish out a lower alpha than the KV-2 but two tiers higher. Third, like in problem 2, your alpha just doesn't matter as much. KV-2 was feared if it caught you exposed. T49 just gets shot back twice by enemy lights/meds and already is out-traded. Fourth, with HEAT, you are unable to deal with many heavies if they have their attention towards you. KV-2 can ruin a tier 6 heavy while a T49 can just splash it for half of the heavy's alpha.

T49 is a light tank. Light tanks are suited for smarter players who can accommodate weaknesses and abuse strengths. KV-2 is one of the easiest tanks to play, but not many see the downsides against such inexperienced enemies.

magic burrow
#

Wow thank you for this speech really detail and showing how is to play those tanks but do you agree that they should make gun changings?

wicked quest
dense yoke
magic burrow
#

I mean look im just dont know why t49 have the lowest alpha of the all 152mm gun
T49 is diffucult tank to play if you get a match where there is no paper like tanks , making any good dmg with heat is so hard you can low tow soo often like 425 or something

ancient rampart
#

T49, T92E1 and KPZ 70 all have 560 alpha while having a 152mm
Ho-Ri also shares 560 alpha with a 150mm

Sheridan has 570 alpha

You need to realize the T49 is going to hit harder than everything else in it's tier besides tanks with proper 152mm alpha like the ISU-152

errant dew
#

Nerf Graviton to just 1 per team. It's impossible to play when 5 players have this and don't stop spamming it

waxen geode
#

Is the Pz V/IV any good?

wicked crater
vapid island
#

mino and murat need buffs.
In other countries' servers, there are many beginners who stay still even when hit, so these two tanks are evaluated too highly, but the Asian server is different.
These two tanks are only good against beginners, but are poorly designed tanks that are too weak against experts.
The peak potential of both tanks is very low.

#

The Murat has a poor and large chassis, low camouflage values, and a turret that is weaker than expected, and even the performance of its main gun is not overwhelming compared to other meta medium tanks.

mino is completely backward compatible with kranvagn. The gun angle is limited, mobility is slower, the turret armor is thinner, have some cupola weakpoint, and the main gun's performance is worse.

If you play a tier 10 battle on the Asia server right now, you will know that there are very few users who use these two tanks.
It's just that the language barrier makes it difficult to talk about these complaints, so they just keep quiet.

feral fossil
#

Guys I'm new here, I think the E5 really needs a buff

vapid island
# feral fossil Guys I'm new here, I think the E5 really needs a buff

The e5 is a very good tank with all three mobility, attack, and defense above average.
If it had a huge cupola like in PC WoT, it would have become a tank that should not be used except by experts, but without even that, Blitz's e5 can be said to be almost complete.

The e5 has a main gun with better dpm and aiming performance than the type 71.

When compared overall, it is true that it has a low dpm, but it has good aiming performance and its shortcomings can be resolved with mobility and defense.
@feral fossil

feral fossil
#

I think the damage is too low compared to other heavies(mostly)

ancient rampart
#

It does the same damage as every other 120mm heavy

terse cairn
terse cairn
chilly prism
#

buff Caliban upper front plate and the sloped turret part, how is it a heavy with that armour

ancient rampart
#

The last thing the Caliban needs is armor

summer mountain
#

Give the XM66F its AP back

next zodiac
# vapid island mino and murat need buffs. In other countries' servers, there are many beginner...

But how would you like to see the mino or the murat getting buffed?
Let’s take the mino as an example: If you tried to buff the turret armor to a point where it couldnā€˜t be penetrated with prammo anymore, it would suddenly become insanely OP, the frontally unpennable armor paired with the 490 alpha autoreloader would make it invincible. Surely, WG could buff the mobility , but does a tank meant to hold positions and sit hulldown need good mobility? I donā€˜t think so.
In my opinion, the Minotauro CC ist just a bad design, slow, bulky wierdly armored and therefore not really useful for any kind of dynamic situation, as it only performs well in slowly-paced battles.

Murat:
It cannot really fight hulldown due to the enormous lower plate, which is actually good, because if it had good armour, it would be way to strong due to beeing able to sit anywhere and just unload its magazine. The gun is nothing special, neither too good nor is it too bad. Itā€˜s the same about the mobility.

wicked quest
vapid island
# next zodiac But how would you like to see the mino or the murat getting buffed? Let’s take ...

The current mino has the characteristic that the front of the turret can be easily penetrated if the gun depression angle is not used to its full potential, but the problem is that even in the best condition (using a gun depression angle of 9 degrees or more), it can be penetrated by HEAT shells with a penetration power of 380 or more, and even has a cupola weakness.

Tanks with similar problems include the rino and bisonte, and these tanks also have the characteristic that the front is easily penetrated if the gun depression angle is not maximized.

These are heavy tanks with a turret that rotates 360 degrees and have better mobility. The difference is that their weak points are very small, so it is very difficult for guns with less than a certain penetration power to penetrate them.

In comparison, mino clearly has a weak point due to its huge size called the "cupola".
And compared to kranvagn, I think the efficiency of mino's front turret defense is embarrassingly low.

I wish the mino's turret front had badger level defense even on flat ground. Instead, I think it would be a good idea to further nerf the thickness and size of the cupola so that it can be easily penetrated by standard shells.

next zodiac
ancient rampart
#

The last thing this game needs is a hulldown TD going 45kmh forward with an autoreloader

vapid island
# next zodiac But how would you like to see the mino or the murat getting buffed? Let’s take ...

Murat's peak potential is really low compared to other meta medium tanks.

Due to the huge and thin body (especially the lower front) and low dpm,
In the current meta, where e50m and t22 are the mainstays, it is very vulnerable to all-out warfare, and murat is not small like a bourrasque and has poor camouflage. Therefore, it is not suitable for hit and run using it, so hulldown play from the rear is practically forced, but the front turret armor are virtually meaningless when competing with highly skilled players. In addition, it is a tank with poor mobility, with a weight-to-weight ratio similar to that of the Carro 45t.

I agree that the main gun's performance is average, but the problem is that only the main gun is average while the rest's mobility and survivability are all low.

Murat's problem is that it has a huge hull, so it would be nice if the hull was smaller, but in reality, this cannot be achieved, so I think we need to buff its mobility and main gun instantaneous firepower to turn it into a high-risk, high-return type tank.

I wish Mino's defense would be similar to PC WoT.|

What I mean is that the front turret defense is very easily penetrated by prammo and the problem is that the area is large.
The e50m also has this problem, but considering that the e50m's weak points are difficult to hit from a distance due to its small area, you can see why Murat's defense is a problem.
@next zodiac

next zodiac
leaden tinsel
#

I don't see any point of talking about balancing tanks here, no matter how much the ech tree are balanced WG will bring a new OP premium tanks that will outshine everyone. Let them do as they wish

vapid island
# next zodiac Every tank performs worse the better its enemies are

In fact, the problem is that it is difficult to overcome Murat's shortcomings of low dpm due to its large body and low camouflage value with skill.
This can be seen as a contrast to the Bourrasque, which also has a very low dpm, but can overcome this shortcoming with its high camouflage value and low chassis.

  • ERAC 105 can also overcome its shortcomings in a similar way to borrasque.
next zodiac
leaden tinsel
#

How is Waffen worse 4005? MBT, latest Titan, XM66, Annihilator, Smasher and the list goes on and on

next zodiac
leaden tinsel
#

Smasher is op and others are very strong? What's make Smasher OP and the others I mention just very strong?

dusky comet
#

Is St-I op for XI? It has IS-4 Armor just Slower and bigger Turrent

ancient rampart
#

ST-I is one of the worst tier 9s

next zodiac
# leaden tinsel Smasher is op and others are very strong? What's make Smasher OP and the others ...

The smasher is simply better than every ozther tank in almost every situation.
It has troll armor due to it having the kv2 layout. It has the highest damage on t7 and can easily oneshot some lights and even t6 meds. You cannot counter it with any fast tank because, well… Smasher looking at you = instant death
But all the other tanks u mentioned have certain weaknesses: XM has a weakspot behind the turret, a huge lower plate and is pretty bulky. The latest Titan is very slow and can therefore be countered by fast tank, it’s pretty big and it doesnt have a very accurate gun. Anni has a very long reload and misses everything more than 150 m away. The MBT B, well isnt it just another prog ?
@wicked quest thats exactly what i meant

dusky comet
short shell
wicked quest
next zodiac
#

Bruh šŸ˜‚ šŸ˜‚

vapid island
ancient rampart
#

A hulldown tank that needs to hulldown?!?!!

rough sandal
#

USS Montana would be a balanced tier 10 premium heavy tank

severe basin
#

Mino doesnt need any changes i agree with murat tho that thing is garbage

vapid island
bleak dagger
#

Is anyone looking forward to an overall thickness increase to the frontal armor of the IS-3 and IS-6?.It shouldn't be "Š¾Š±ŃŒŠøŠµŠŗŃ‚ 252у" levels of auto-ricochet thickness,but something more akin to the wz-111.Acceptable frontal thickness(in the case of a pike nosed tank-IS3),that allows for frontal facing of HT enemy tanks(premium rounds like heat/apcr should go trough),and (in thr case of the IS6),armor that let's it angle/sidescrape at least.

rough sandal
bleak dagger
#

What about the IS3 and IS6?

vapid island
ancient rampart
#

The 60tp has always had one of the strongest turrets in the game
if the Mino had a similar level of protection on flat ground they would completely remove it's gun depression or nuke other aspects of the tank like mobility or DPM

#

Running EA and using even just 6 degrees of your gun depression does a fair deal to help out your armor profile

And at 10 degrees tanks will need to be packing 380mm of HEAT to even pen the spot below your gun (Which only 4 heavies have with calibrated)

You'll need like 367 APCR and 346 AP to pen the same location

queen geyser
vapid island
ancient rampart
queen geyser
# ancient rampart If Mino had that much protection on flat ground it would be stupidly broken cons...

"Stupidly broken" what is stupidly broken? That if u hide your lowerplate people cant pen your turret aka similar armor profile s 60TP?
This is the case for every hulldown Heavy but ig if mino hat that it would be broken, not like it also features a cupola or a weak lower plate like every other hulldown heavy

Mino is in a way similar to Rino, Rino has pretty weak turret armor but if you use the gundepression its actually pretty good, thing is rino got above average Heavy mobility and a pretty good gun in exchange for that

The mino has nothing in exchance, pretty much everything has its own flaws, the gun is a autoreloader so it comes with bad gunhandling and bad dpm, on top of that you also have pretty weak pen, considering you are a TD, 340 Pen is not better then some hulldown heavy tanks, and other TDs are much better

The mobility is bad, its slower then a 60TP but has like explained beforehand weaker turret armor then it, loses also 600 HP because its a TD in comparison

Mino is in a bad state right now, Im not complaining, idc about the tank but what some people state here is crazy, how is a tank that is super slow "stupidly broken" if you cant just go threw the turret on flat ground when you got a lower plate and a cupola similar to alot other heavys?

vapid island
# ancient rampart If Mino had that much protection on flat ground it would be stupidly broken cons...

When the opponent is hull down, such as concept 1b or 452k, it is possible to deal with it by attacking the side or giving up the line and attacking the other opponent.
However, I wonder how the "mino", which has slow mobility, limited turret rotation angle, and does not have turret armor that can completely block the line like these two, can be "stupidly broken" just because the front turret armor is buffed.

No matter how perfectly you master a position, the better your opponent does, the more variables will arise, and it is natural that mino, who has little ability to deal with these variables, has a low peak potential.

If it is inconvenient to even ask for improvements to a tank with clear limitations, there is no reason to talk about tank balance.
It's very easy to deal with mino if you have basic skills in the first place, but kpz it seems like you didn't do that.
@ancient rampart

ancient rampart
#

Blitz players when they get out played by a better player
They want the tank buffed to be the best

queen geyser
# ancient rampart Blitz players when they get out played by a better player *They want the tank bu...

@next zodiac Concept 1B, Yoh, have 10 degress aswell and have strong turrets, other heavys like Kran, have 9 which legit dosnt matter in most cases, same goes for tanks like M4 mle, or E5 who have 8

gundepression isnt something that you can use infinitly, its limited aswell by the size of your tank and the position to play, for most hulldown positions in this game you need around 8-10 which is why those numbers are seen as "good" by the community

next zodiac
short shell
vapid island
short shell
#

Yap yap yap git gud

queen geyser
ancient rampart
vapid island
#

one always speak badly when one has nothing to say

  • voltaire

They attack the messenger because they have nothing to say.

queen geyser
# short shell Are you high?

I dont see how this is connected with the topic, so is pretty much everything you said, Im gonna leave the conversation now since its getting into nowhere because people are talking, even if they have nothing to say

river oracle
ancient rampart
#

lol

bleak dagger
#

I'm going to challenge the collective inteligence of this channel and state that:The WZ 111 is amongst the best 122mm tier 8 heavies

ember idol
#

Ew

next zodiac
queen geyser
bleak dagger
# flint condor How so?

•Busted terrain resistances
•Slightly ever so more accurate 122mm gun
•Stronger pike nose armor than the IS-5,IS-3
•A plethora of super consumables

next zodiac
flint condor
queen geyser
next zodiac
queen geyser
ancient rampart
#

You definitely can
Not a easy shot by any means but it's still possible

next zodiac
#

@queen geyser maybe you should start reading first, as the discussion started off as wether or not the Mino Cupola should be nerfed, not the entire turret, and i havent said anything else

next zodiac
# queen geyser

First of all, i was answering to someoneā€˜s message in which he was talking abt the cupola, and im sure he understood that i meant only the cupola. The cupola is still part of the turret btw.
Secondly, i clarified multiple times that i was talking abt the cupola.

vapid island
queen geyser
ancient rampart
#

Idk why you want the Mino to have Hull down kran level of armor on the Mino when it's on flat ground

Just bad balancing

placid trellis
#

I thought it's 2750 gold for the custodian camo.

vapid island
# ancient rampart Idk why you want the Mino to have Hull down kran level of armor on the Mino when...

A mino is a tank with slow movement speed, limited turret rotation angle, low dpm and cupola weakness.
But kranvagn
The movement speed is much faster, the turret rotates 360 degrees, it has a much higher dpm and a faster total burst speed, and even the cupola weak point is very small, making the turret armor virtually invincible.
Do you think this is the right balance?
Even if there is a cupola weakness, wouldn't the front turret armor need to be better than it is now to be competitive?

queen geyser
#

Nerfing Calibrated shells would also help the Mino and other tanks like v4, I would be also down for that

next zodiac
queen geyser
#

no need to choose a diffrent way, I will stop

next zodiac
dense hull
#

Hey guys, I am an experienced player having 10 years under my belt. My question is am I the only one struggling to do even average in the projet Murat?

bleak dagger
#

Don't you dare ask that here,or you'll be labelled as a "skill issue" since the tank is obviously balanced.

ocean raven
# dense hull Hey guys, I am an experienced player having 10 years under my belt. My question ...

not you alone, the blitzstars shows only four people who made more than 3.5k average in 100 games, and this is significantly less than the tanks that came out before him, personally i found it difficult to do full clip playing it because the tank hits poorly, its often hits one of two, although nominally its accuracy is good enough, also its pretty slow, i would say even pattons mobility is better, although i also don't like him very much in general

dense hull
vapid island
marble oyster
ocean raven
vapid island
#

When Murat was first released, I expressed my opinion that Murat was not good, and I received all kinds of criticism from people here.
I'm glad that people have finally realized that the Murat is a tank with below-average performance.

ocean raven
#

if you really want to play it, then i would recommend trying to install ventilation instead of calibrated shells, if you haven't done it yet, then at least it starts to hit much better and i really felt it, but in general, i would not recommend playing it at all, as it was with the cs-63 when it came out which is one of the best meds right now after last rebalance, imo

dense hull
#

Glad it’s not just a 100% a skill issue šŸ˜…

twin egret
vapid island
# dense hull Glad it’s not just a 100% a skill issue šŸ˜…

It's just because most of the users who express strong opinions on this channel are of a low standard.
In the community I mainly work in, the overwhelming majority of users say that Mino and Murat are below average.
It's just that the native language of the users in that community is not English, so they can't talk due to the language barrier.

unique scaffold
#

is mino bad? -> no.
is mino hard to play? -> yes.
does mino have high potential? -> not really, other tanks could do better.
should WG buff mino? -> not really, because wotb has various player base with different skill might find it hard countering buffed mino.

If mino, murat is not your taste, find other tanks to play so you can carry game

#

speaking of which, you can see this in most of teamplay war games. For example, war thunder, many ppls on forum complains about "certain" nation which has 20km spaa, 25km FnF AGM orbit striking, broken helis, etc... but it really comes down to "stop whining and If you dont like it, you play it"

vapid island
# unique scaffold speaking of which, you can see this in most of teamplay war games. For example, ...

In the first place, War Thunder is a simulator game with very low competition and ranking factors compared to WOT.
My last time playing War Thunder was in 2015, so I can't give an exact refutation because I need to know what the situation is there to make a decision

Think about how messed up the game is right now when pc wot does the balance patch you mentioned.
At least Blitz cares about the balance of all tier 10 tanks, so I'm giving my opinion.
You also offer such pathetic opinions. If that's the case, then why do you have this channel?

.War Thunder is a simulator game.
wot is a "competitive" game that places importance on wn8 rating and win rate.
The two are not comparable in the first place.
@unique scaffold

unique scaffold
#

pathetic, yet its fact

vapid island
unique scaffold
#

because, we have lots of 40-50% ppls whos having problem penning current mino. Thats why WG nerfed mino armor till now. simple

#

because WG and snail balance tanks according to stats

vapid island
#

Well, since the vast majority of users have a 40-50% win rate, it is understandable that people who make strong claims on this channel have expressed this opinion.
In the community I usually play in, people with a win rate of less than 60% get criticized when they evaluate tank balance.
I understand why opinions differ so much.

No, I understood perfectly. To be precise, I already knew.
Nevertheless, I made this claim with the thought of the possibility of change at least a little.

In the communities I usually use, there is a lot of talk about tank balance, but the vast majority are unable to express their opinions due to the language barrier
@unique scaffold

unique scaffold
#

you didnt get point did you

I dont care how much mino needs buff, mino cant get buff due to mass playerbase.

hardy grotto
#

progetto 65 nerf due to popularity says it all

vapid island
unique scaffold
#

^what was saying for past 10min

wary hatch
#

#BuffTheMinotauro

solid shore
whole nebula
#

Wg way to buff mino currently is nerf 183 and jg

dapper zenith
whole nebula
#

Im not perturbed really

twin egret
whole nebula
#

Whats better the mbt b or bz176?

robust coyote
#

BZ if you want fun, MBT if you want to grind stats

velvet basin
whole nebula
#

I just grabbed the premium, it will go blue eventually.

velvet basin
whole nebula
#

Glaze? Its something people want to kill in game. Bounces pretty well, just a bit long so theres the guy you cant see doing the hurting

storm island
#

BZ-176 has no armor, no penetrating power, no weapon inclination, no speed, no fast reloading, transition speed between bullets, 1 bullet reload time and thes tank was given to us as a result of spending huge amounts of money as if we were kidding. wg are you kidding us or did you not have time to fix these problems in thes tank and will they be fixed? Otherwise, most people, like me, will quit the game rather than give their effort to you, and you will lose because you have lost thousands of old players who make you money

whole nebula
#

Well…i guess you could look at the stats and compare against something youre familiar with, i wont say that people will quit the game over it, seen a few pros annoyed at the GSOR Fearless.
Old players dont make WG money…we have everything, new players dont. They will buy alot more frequently than a typical veteran player.
Price drops on tanks over time, we get a choice currently to accept the offer or challenge.
Im glad i have the MBT-B then, and im hoping the buffs for engine boost come your way…usually wg will rebalance after 3 months for a new tank.

ripe plaza
#

the shell velocity & dispersion factors of the gsor 1008 fearless is too bad. even just copy paste the regular 1008's data would make it a lot better

whole nebula
#

Tournaments are at 1am for me, i havnt checked if its changed in forever, but id prefer to not need my big boy pants on at 1am. Ill take sleep.
Sux for you guys doing that grind though, its alot of work and good luck to get there.

pallid ledge
#

Русский

ancient rampart
#

No clue what they were thinking with the velocity on the Fearless

pliant matrix
barren goblet
#

Track critical means your shot went under tank and hit only tracks or you dont have enough pen to go through tracks+sides. I rarely use it, but its literally skill issue. Or HEAT and spaced armor mechanic

next zodiac
barren goblet
#

Removing tracks is bold design decision. While i dont encourage it, i accept it as expression of his individuality.

unique scaffold
#

M1198 striker?

icy thorn
barren goblet
#

I was thinking more of just being stationary pillbox in spawn entire battle to avoid frustration of damaged tracks. Probably how half the battle would go with German superheavies anyway if blitz was realistic

turbid spruce
#

the vz 55 need more roof armor

ivory quiver
turbid spruce
#

or better dispersion, stab is useless and very poorly implemented, the tank is good if you have rng when angling, but all premium ammo with more than 315 pen can easily pen the roof angled armor (the roof, not the cupola, but the cupola is a huge weakspot but is fine), It is very strange that at that angle you can always penetrate, even tanks that do not have much penetration for the tier like the E-50M can penetrate at those angles, it seems to me something that completely ruins the tank, since the entire line without counting the vz They are absolute garbage and a total suffering for lacking armor and being heavy, the most redeeming thing about the VZ 55 is its cannon, but the dispersion and the stab ruin many shots, the penetration is ok, but it would need a little more, but just by lowering the dispersion a little more or adding a little more armor to the turret it would be good enough for more people to be encouraged to grind it, because if not, it's better in almost all of the IS-4 rn

ancient rampart
nimble zodiac
#

Yeahhhh...

Okay so they hit your viewport? That's just unlucky, no reason for a buff

turbid spruce
ancient rampart
#

You legit cannot pen the roof as it's auto ricochet (The pink spots)

Every single AP shell including Ho-Ri's premium gets bounced

Also you said the VZ 55 needs a dispersion buff even though it's already has sub 0.3 dispersion when running Refined gun while also having combat stabs which lets it stay accurate when moving below a certain speed

turbid spruce
#

i think i get penned in that thing, idk if was absurd rng, but happened 3 times in that match from that kran :/

#

or idk if it was a ricochet and penned my cupola

tame forge
turbid spruce
#

i always fully aim and stay at 0km/h before shooting

ancient rampart
#

aim better myhonestreaction

turbid spruce
#

i think, just is a bit frustrating to wait 17s to fail 1 shot or 2

ancient rampart
#

Then play a different tank or get better

twin egret
turbid spruce
#

idk, but i watch where he penned me and it was on the roof

ancient rampart
turbid spruce
#

so idk how that kran penned me on the roof, it wasn't on a cupola, lemme check the replay if i see it

ancient rampart
# twin egret Could've been here?

I don't think anyone is consistently hitting that or even trying to aim for it as it most likely won't even appear in game as a pennable spot

What most likely happen is he got shot in the Cupola and the impact texture just got placed weirdly making it look like he got penned in the roof
I've had it happen before

turbid spruce
#

lemme see the replay, and yes, it was on a optic

remote oriole
#

There is also the possibility that it ricocheted into the cupola (was already mentioned, nevermind)

ancient rampart
turbid spruce
#

uh, that kran penned me in that optic 2 times.... rating+no premium acc rng

ancient rampart
#

premium account rng šŸ’€ myhonestreaction

twin egret
#

šŸ’€

turbid spruce
#

wg, can you gave me an explaination pls? idk how that kran penned me on that exact same spot 2 times, with the same spot than the first shot Dread

ancient rampart
#

Luck

marble lotus
#

the krane has enough penetration not only to penetrate there

turbid spruce
#

but sir, was in the same exact spot 2 times in a row

twin egret
#

so

turbid spruce
#

it was a hacker or unreal lucky

ancient rampart
#

There's no cheaters

turbid spruce
#

there are cheats

#

all games have cheats and cheaters, this game has in a minimun quantity but like all the games there are cheaters, in my like 2700+5k fun mode battles i encounter like 3-4 hackers 100%, most on sheridan missiles

ancient rampart
#

Yeah there's only cheats for ATGMs
There aren't any cheats for other stuff and if it there is it never goes anywhere

stiff flame
#

I think the Strv K should get turret armor

turbid spruce
#

there are some visual cheats, some youtubers of the game have been shown some cheats of the game, like the no bushes, see through buildings, etc

tame forge
#

This shot most likely went through your optic and hit the cupola and just displayed the texture there

turbid spruce
#

idk

humble thunder
#

bc x tier
with 4 bullets or 3 ?

vapid island
true laurel
#

Jpz e100 should get better reverse speed and buff the cheek armor on both sides of the gun

ancient rampart
#

funny as the turret face armor was recently buffed

robust root
#

the barrel should not be apart of the hitbox of a destroyed tank.

turbid spruce
serene linden
ivory quiver
#

I’m okay with that especially on maps like dead rail

true laurel
serene linden
#

Earlier this evening i played ten 10v10 games at tier 10 (lots of 10s!!). In seven of those games there were four TDs per team. Always one or two were a jPE100, the obligatory piece-of-šŸ’© 183 and then a mixture of Minos, T110E3/4 and WZ/Foche etc. very few Grilles. Majority were 40-something percentage players with a low number of games. It’s like the only way they can be effective is to camp at the back using their camo rating with a big gun. For the supposed ā€˜top tier’ it’s a bit of a joke

serene linden
stone plaza
#

ppl who cry about jageroo out of every tank in the game facinate me

true laurel
#

Calm down buddy, the tank does not have good camo and doesn’t need it most of the time u don’t need to be sitting in the back doing damage, all it needs is 1 or 2 more kmh on reverse and take away some camo ig I don’t ever remember recalling it having good camo. And add a little cheek armor

serene linden
stone plaza
#

jageroo and meta ok

serene linden
scenic olive
dapper zenith
#

you're treading on shaky ground, cheating accusations is considered name n shame

ancient rampart
icy scaffold
#

Obj 263 really needs a nerf on the armore

dapper zenith
tame forge
dapper zenith
scenic olive
tame forge
uneven turtle
wicked quest
#

If you play with auto aim off I can understand why your bad enough to think he’s cheating

valid lintel
#

im curious why m4a3e8 has poor pen compared to other t6 medium, 128mm vs 150mm+

unique scaffold
timber flame
wicked quest
#

What

timber flame
#

You saw right what i said before

valid lintel
#

me when chi-to gets +31mm of pen from upgrade of the same gun 😭

sonic geode
#

What about give Type 5 Ka-Ri give special equipment like the Japanese Heavy Tanks?

pliant terrace
crude ore
unique scaffold
#

there are reasons for 263 being rare in normal battles lmao

unique scaffold
#

exactly

muted rampart
pliant matrix
# pliant matrix
poll_question_text

fo you hate when you get a track crit

victor_answer_votes

6

total_votes

12

victor_answer_id

2

victor_answer_text

naw its alr

unique scaffold
sonic geode
#

Why Type 5 Ka-Ri Is it possible to penetrate the gun mask
Only -6 gun tilt angle

ivory quiver
#

I’m assuming you mean the mask that’s part of it’s legendary camo…which is only a visual effect and not a physical one

barren goblet
#

263 got AP standard last rebalance. Rest is correct, tank is trash

thorny timber
#

263 is the pinnacle of good on paper and crap on the battlefield

bleak dagger
#

Correction:Tank is sewage material

unique scaffold
#

+rest of tree is garbage

muted rampart
# thorny timber 263 is the pinnacle of good on paper and crap on the battlefield

That's basically the case for any tank with poor hidden gun handling stats. These stats are incredibly important and you just can't see them on paper. Accuracy of 263 doesn't seem as bad until you actually play with it.

It's especially apparent on tanks like 263 which get hit by a combination of bad base accuracy, mid base aim time, not as bad, although definitely not good hidden gun handling stats and bad gun arc which forces you to constantly move and bloom your reticle

I have absolutely no idea why gun handling stats aren't included in the statcard of a vehicle, I even remember wargaming saying they don't plan to include them when asked in a Q&A few years ago. It just makes no sense to me. Implementing such feature would take nearly 0 development time and would be very useful for basically all players.

It's just annoying to be forced to go to 3rd party websites in order to look up one of the most basic stats of your tank

thorny timber
#

Like the gsor though, like since it deals below average than the usual td alpha at t8 you'd also expect it to be good on the move with the stationery handling

But goodness, that bloom is awful if anything

muted rampart
# thorny timber Like the gsor though, like since it deals below average than the usual td alpha ...

Sure. That's why we need those stats in game. Wargaming is deliberately hiding a very important piece of information from the customer before they purchase the tank.

Sure, it's kinda on the player to not look it up before buying, but many people don't even know gun handling stats exist and I don't you should be able to look anything outside of the game before purchasing something in the game.

And no, gun handling being incorporated into that wonky estimated aim time stat we have in game or whatever is not an excuse. This stat is worthless, missleading and mixes up 2 entirely different stats which are gun handling and base aim time.

sonic geode
unique scaffold
#

kinda says alot

vapid island
white totem
#

Personally I hate going against the 263 in a med

wary saddle
#

You shouldn't in the first placešŸ›Œ

turbid spruce
eternal bear
#

Make

loud dune
#

Is this news true? They will cancel the recovery of tanks is this true?

next zodiac
unique scaffold
#

Buff lion turret armor to 260mm increase its topspeed to 58 and Power to weight by 1.2 hp/ton

uneven pike
#

Buff Bisonte gun to 350/300/440 alpha, nerf intra clip to 3 second and remove reserved shell mechanic

ember idol
#

I'd rather buff the gun handling

vapid island
#

Nerf the cali shell and buff the loader
Blitz needs to revive the classic super HTs

indigo tide
uneven pike
indigo tide
unique scaffold
# indigo tide it's the same mechanic as the heavy italian line, the only difference is that th...

that mechanic makes all shells reload quicker a bit except the last shell which is much slower than usual, make it different than most autoreloader italian HT because reserve shells only appear on c45, other italian HT don't have it, while italian techtree HT can dumb all clip and then become a single loader if they want because the reload is not too slow, while bisonte have to do opposite, it should only use it's first shell like a manual loader, only dumb 2nd one if very necessary, they just different, the dpm when use 1st shell of bisonte will be better but 2nd will far worse, imo if WG want to change, buff the handling first, think about the mechanics later

vapid island
#

Bisonte's dpm is already higher then t54e2
Good dpm with kinda nice burst dmg
And emergency shell load time is just 16 sec it's 4 - 5 sec faster then other emergency shell mechanism it make bisonte much more versatility

  • like rino, bisonte can get quite good front turret protection when raise the front chassis ( use full gun depression)
unique scaffold
#

M6A2E1 EXP, ERAC-something, AMX CDC and Dracula are too OP and need to be nerfed. CDC and Dracula have an impossible acceleration and hull traverse rate, so these need to be lowered by 50%. M6A2E1 EXP has waaaay too thick armor. With 275 penetration his frontal armor is all green and yet it's always ricochets from it. The ERAC is supposed to have only 6° gun depression and yet it can hit me while I'm under the hill (and he's above me) on the Mines map and other similar situations. The "heavy" tank Taliban deals way too much damage with HE shells to the thick armor of T28 Prototype. 203 mm front armor + 3% increase and yet every time I meet the Taliban I get 500-600 damage from it.

ember idol
#

Bait or clueless

Call your shots ladies and gentlemen

stone moon
#

The Taliban had high WR in Afghanistan

ivory quiver
ember idol
#

I'mma be a dong about it so here's a counter-argument

The only good thing on both Drac and CDC is their speed. This is balanced by them having zero armour and subpar to usable gun. Both of them have already showed their age and are just around to gaslight oneself into thinking wheeled vehicles are in the game. Nerfing the mobility of them defeats their purpose

M6A2E1 EXP can simply be countered by aiming for the turret ring or if you have more than 245mm of effective pen, go through the hull cheeks, or if you're mobile and short enough, just go around it. It is once again old, so there's not much to nerf unless you want its performance to tank

ERAC has -8°, not -6° which is exploitable in Mines

Caliban has a 15cm gun, deal with it. Not even 1m of concrete can survive it

indigo tide
unique scaffold
twin egret
ancient rampart
open warren
#

Buff bz68 hesh pen

unique scaffold
ancient rampart
#

The game literally tells you where to aim

obtuse rover
unique scaffold
ancient rampart
ancient rampart
tame kayak
#

i just read the context and its kinda stupid to call the cdc's mobility op

iron shard
#

GUYS IS OBJ 274A A GOOD PREM TIER 8 TANK?

chilly prism
#

buff caliban turret armour as there is no physical reason for it to be that slow

ember idol
iron shard
ember idol
#

If you get hulldown yeah

The gun has beefy alpha, but the pen can be problematic at times

iron shard
#

should i get it or not?

ember idol
#

If you don't have a lot of reliable prem/collector tanks then yeah

iron shard
#

k,thx

austere citrus
#

buff waffen

pine mountain
#

Don't sell your tank for scam gambling it's not a good method

nimble zodiac
pine mountain
#

I mean the collector tank its not wort it to sell

iron shard
#

yeaaa,,problem is when i want to buy a grindimng line tank so i sell prem.

unique scaffold
# ancient rampart What tank are you using

Most often Rhm BWT, sometimes TS-60, Elephant, T28 Prototype. I play only with tier 8 and higher. Tier 8's have a serious problem penetrating that heavy tank at the front.

ancient rampart
unique scaffold
#

I know how to play the game, don't worry about that. But that particular tank remains OP, no matter what you say. Or is bugged. Either way, there's something wrong with it because even 286 penetration (ISU-152) shows those green areas as red. I have to put the penetration equipment, so that penetration becomes 309 and only then these areas truly become green.

ancient rampart
#

Either take some screenshots in the game or you will remain delusional because the tier 8 M6 has an atrocious armor profile the only good thing about it is the gun but the T34 has the exact same gun but better so it's outclassed

vapid island
#

The true tier 8 OP HT are T54E2, Tornvagn, T77, K-2 and 53tp

icy thorn
#

There's a reason why you don't see M6A2E1s anymore. Back in the day I had no trouble penning the cheeks of it with my T25 AT (a tier lower than the M6) using standard ammo.

and for that ISU-152 situation, either you are shooting it veryyyy far or it is angled. In no world would a BL-10 struggle to pen that thing's upper plate.

And your comment about 'it never occurred to me to shoot at its turret' then thats your problem. the M6 hull was made to be near impenetrable to most shells at T7 and some T8, and having turret weakspots encourage you to shoot there. What you had practiced which is ineffective doesn't mean the tank is OP, it is just you did not know where to shoot it just yet. Now you know

fresh crane
tame forge
uneven pike
#

ASTRON Rex: Either make intra-clip is 3 sec, reduce clip reload by 1.5~2 second or add another shell to the clip and up the intra-clip to 4 second and clip reload to another second

worn ferry
#

I got the Lorraine 50t this morning in a mystery certificate, is it good?

crude ore
unique scaffold
frank sedge
#

Is M v yoh getting buffs

tame forge
polar girder
#

Buff T-2020 I wanna use it for comp šŸ˜ž

deft ore
unique scaffold
#

In which channel should I report wrong stats of a tank?

nimble zodiac
gray sorrel
#

There are many hackers

clear shuttle
#

how

modern heart
#

everyone who's better than him is hacking, obviously

outer glen
#

Professional
This channel never disappoints to make me laugh
Even funnier than #blitz-memes

Anyway Strv K might need it's old consumables back if not buff the turret at least
Or a lil bit of speed

magic lance
#

Yo check what I said in news discussion rifdi

fickle shoal
#

seperating the two does show it's not intentional (or atleast shouldn't be)

vapid island
#

Did Blitz also have a ā€œconvenience improvementā€ mod like WoT?

cerulean shore
ancient rampart
ancient rampart
crude ore
ancient rampart
#

WG mindset

We're not going to fix glaring flaws with our tank models unless there's "Problems" with it

What those problems are
Only WG knows
Lazy mind set
Fix your terrible models or hire someone who can

hazy sundial
hazy sundial
#

Guys do I still have to pay double the amount of gold for restoring a tank that I sold before the price update for the tank restoration system was introduced?

ancient rampart
#

If it was before the restoration update then the tank will cost the original price before the 2x increase

crude ore
summer atlas
#

xD

stoic marsh
#

FV217 badger needs tungsten

ancient rampart
#

No it doesn't

brittle frigate
deft ore
stoic marsh
ancient rampart
#

Badger does not need tungsten
it needs a buff to dispersion when moving the gun and tank