#tank-balance-discussion

1 messages · Page 31 of 1

winter dagger
#

ru too looooooong

granite pebble
#

Plus that juicy 320 HE alpha

austere citrus
#

they should seriously give ru 251 and kwk 30 320 he alpha or at least 300.

fickle shoal
#

(From Jpc_1023, with an added part from me)

Replace the standard shell with AP from APCR or buff the base pen to 255 (265 with calibrated)

Buff the overall speed and mobility of the tank 45/47kmh (51 with SuperSpeedBoost) seems reasonable

And give the HE shell some actual Alpha so it’s no longer worse than standard against Spall targets and hits for more than standard

winter dagger
nocturne mauve
#

No it wouldn’t lmao, everything has spall liner

granite pebble
winter dagger
granite pebble
fickle shoal
exotic ginkgo
#

Is the WZ 111 1-4 getting a nerf as some point or is it the wz-111

thorny timber
cunning socket
valid cave
unique scaffold
slender latch
#

What alpha does the 114 SP2 have?

fathom glacier
winter dagger
ornate shuttle
#

i genuinely hope all the blitz hangar stats are wrong
those changes are literally Horrid
we have things like AMX m54 losing EVERYTHING just to get a 3% mobility buff? 😂😂 thats really different than what i imagined Reading your news of amx getting so many nerfs but "terrain cc, engine power and h traverse are all improved!"
and then there is a 1-3% max improvement in all those areas... like Cmon you can't be seriously thinking 20.33 > 21 effective hp/t is a fair buff for everything the tank is losing that gotta be a joke 😂

twilit crystal
sharp forge
#

Hmmm 🤔

austere citrus
#

why is 111 5a getting upper plate nerf lol. why not upper plate buff? same for 111 4

brazen snow
#

Vk 72.01k getting better upper and lower turret cheak buff and 500 dpm

twilit crystal
brazen snow
#

Still it's something better about the tanks

winter dagger
frigid urchin
#

Giving a light tank heavy dpm noice

final warren
fringe quest
fathom glacier
void siren
stone drum
brazen snow
#

Still the vk 72.01k armor will be more troll with buff and its is 500 dpm buff not 200

nimble zodiac
#

Blitzhangar shows it to be about 200

stone drum
verbal igloo
#

I dont think the grille was nerfed enough tbh. Lets kill it. Finish what you started wg

lone sandal
#

knowing they're going to nerf the grille again sooner or later
they might as well just utterly destroy the grille now

fickle shoal
#

(From Jpc_1023, with an added part from me)

KPZ-70:

Replace the standard shell with AP from APCR or buff the base pen to 255 (265 with calibrated)

Buff the overall speed and mobility of the tank 45/47kmh (51 with SuperSpeedBoost) seems reasonable, along with engine power and terrain resistance (which ofc buffs hull traverse and acceleration)

And give the HE shell some actual Alpha so it’s no longer worse than standard against Spall targets and hits for more than standard

And buff the camo, it has barely better camo than an E100 while being half as tall

solid sequoia
#

It has more camo than the E100 lol

fickle shoal
solid sequoia
#

You recall incorrectly, the KPZ has more camo

clever mortar
#

I don't see a reason of continuing the nerf for grille.
In the poll near 90% guys voted no against it.
Regardless, they will do it anyways.

stone drum
fickle shoal
#

Also, it's only barely breaking 50% wr, and has a low survival rate for its tier and among heavies at 33% (although that can be chocked up to the players, however 20 is still the tank)

unique scaffold
slender latch
#

Just give grille 560 alpha and 9s reload at this point it won't be able to outtrade other tanks anymore but at least DPM

thorny timber
#

Or just,remove it from the game and find any other german td or just give an artillery a td gun to use lol

fickle shoal
thorny timber
primal sundial
#

no, 1 sec intra, 4 shell, 750 alpha. lets go
oh and basically no dispersion bloom after firing. 30 sec reload to match the faster pace of blitz 😂

twilit crystal
#

I mean it kind of exists already. 4005 is basically it

primal sundial
#

that is nothing like the wtf100, except for it's weakness to he I guess

rose ledge
#

Grille is ruined in my idea

clever mortar
#

Same in my idea

thorny timber
# twilit crystal I mean it kind of exists already. 4005 is basically it

it should be something like the t28 defender not like a fv4005 but more of a defender like tank,12cm gun with 3/4 bullets in each clip,around 540-460 dmg depending on how its balanced and at least 6-7/5-6 sec intra in each shell to make sure it can't yolo at all and doesn't become toxic due to just dumping the shells and running away,oh and also so super consumables

clever mortar
ornate warren
#

Bruh.

ember mountain
#

give T95 100% stationary camouflage so its historically accurate.

no other tank has hidden in a bush in its own training/testing grounds for 27 years

remote sluice
exotic gorge
#

Can anybody say whats done with Turret traverse speed Kranwagn in 10.3?

exotic gorge
#

Someone, pls, who knows how Turret traverse speed changed in 10.3, because in Wot Hangar i dont see this changes written. I need T110E5 and Kranwagen

full token
exotic gorge
#

There is 0 information. 90% written Just “we buffed”, or “we debuffed this and this”))

clear shuttle
exotic gorge
#

Oh oke, thanks

thorny timber
clear shuttle
trim beacon
#

Buff T95

quick lichen
#

Very specific

teal sonnet
#

Will the conqueror ever get its turret buffed? Even not to the point of being historically accurate, 10-20mm increase would greatly benefit the tank. It may have a good gun but its turret armor is weak enough to be penned by tier 8 mediums

remote sluice
# thorny timber wish it did,wg just has some personal beef with the french for no reason

maybe not w the 50b and batchat bcus i personally feel like 50b still a great tank after the nerfs, and batchat is getting a huge buff, but foch 155 has been tampered with over and over again ever since it got the autoloader.

lets see the foch’s history:

  • first added: a fast td with no armor and mediocre dpm, the only thing good abt it was the alpha
  • autoloader buff: it was glorious. it has much much more armor and a huge autoloading 155mm that was insanely scary at the time
  • nerf: alpha got heavily nerfed, dpm stayed the same. single shot gun got nerfed to 560 alpha for some reason
  • 9.1: small dpm buffs for foch, stock gun was still bad
  • ? update: foch alpha nerf again, dpm nerf, accuracy nerf, shell velocity nerf. something once unique was turned into a generic autoloader. single shot gun alpha buff is nice
  • 10.3: small buffs that doesnt help the tank that much. single shot gun got nerfed bcus reasons

idk abt u but the foch has been tampered with so many times. it was never balanced, either bad or OP. then suddenly it was dropped into a pile of french boredom that misses 70% of its shots for some reason.

could be a skill issue on my part but how come the foch cant hit shots at medium range? its right where the tank is supposed to be at and i struggled to make it work after the 500 alpha “rebalance”

fathom glacier
#

It should be fixed.

Grille 15: alpha dmg will be to 640/545/960. reload time will be nerfed to 12 sec or 13 sec. Camouflage will became better. Speed KM/H to 45 (I don’t care about mobility).

It would be happy for all players

marsh belfry
#

so basically pre nerf grille except camo

remote sluice
stone drum
austere citrus
#

give foch 3x500 autoloader with 3 second interval

teal sonnet
#

https://media.discordapp.net/attachments/1001153605375623294/1102529545497755718/20000.png this is how the conqueror turret should be, we currently have less that 2/3 of that, which kinda makes no sense when some mediums of the same tier have better, yes it may lose the penetration on hesh and ap for the armour, just like how the super conqueror has less hesh pen and worse aim even when it has the same gun in compensation for it’s heavy turret armour.

thorny timber
remote sluice
solid sequoia
austere citrus
remote sluice
fickle tinsel
#

I don't think the grilles being nerfed enough they should just remove the gun entirely so it's a moving target that can't shoot back

scenic kindle
#

why did wargaming basically nerf fv4202

primal sundial
#

intra clip speed is pretty important to autoloaders, and also the thing that requires careful balancing. probably why he would prefer 2x500. so would I tbh, if the 3x500 came with any more then 3 sec intra clip

final warren
# austere citrus you would rather have 2x500 vs 3x500?

I'd rather have the 2 shot as well. It's just much more versatile and effective compared to 3 shots. You are exposed for half the time, do 2/3 the amount of dmg, and you have a lower clip reload allowing you to do more tactical reloads

ember idol
stone drum
austere citrus
#

they should bring back 2x560, 2x500 is just so bad

thorny timber
# fathom glacier It should be fixed. Grille 15: alpha dmg will be to 640/545/960. reload time wi...

Grille 15: alpha nerfed to 0.1/0.3/0.5 reload time will be nerfed to 10 light years,you are instantly spotted from the start and sitting at the same place for a moment without moving activates the self destruct protocol

But seriously,this is just bad and still motivates 40%ers to camp in grille and do nothing all day,just let off some camo from it and most importantly the spall liner. And then remake it in a way where it can stay on the support or the 2nd line without the need to snipe

winter dagger
#

Hori:

stone drum
winter dagger
chilly token
#

How about making wt pz4 tier 10 or give grille more turret rotation angle to the sides. Grille turret and low gun depression make it worse than wt

stone drum
winter dagger
exotic gorge
teal sonnet
stone drum
#

Why is the Foch singleshot gun just getting a straight nerf???

It's loosing like .03 dispersion without compensation.

solid sequoia
fickle shoal
#

it's not about the armor, it's about sending a message.

teal sonnet
solid sequoia
stone drum
teal sonnet
#

😭thats why i said no need for the actual historical accurate armor, just a slight buff to actually make it feel like a heavy.

solid sequoia
#

Not all heavies feel the same. They aren’t all super heavy behemoths that can block anything.

royal stream
teal sonnet
solid sequoia
#

And it also has one of the best guns on a heavy tank in the game

teal sonnet
#

6-7 degrees in gun depression

austere citrus
#

when are we getting a heavy tank that can just take on almost anything (besides high pen prammo from TDs) frontally? like imagine a tornvagn at tier 10

silent ibex
#

I think tanks that are gonna have 4000 dpm shouldn't have 4000 dpm, in the next update

austere citrus
#

realistically heavy tanks (like actually heavy tanks and not class of tanks) shouldnt be able to go through bushes or have terrible terrain resistence because they sink in the mud (like in real life).
this would give light tanks and lighter tanks such as light TDs or mediums or even smaller heavies an advantage

past vale
# austere citrus realistically heavy tanks (like actually heavy tanks and not class of tanks) sho...

Heavy tanks are balanced by having bad DPMs and not great gun handling, even heavies with "good DPMs and gun handling" have stats that can be considered mediocre for meds and TDs, the 113, E6 and Chieftain barely scratch 3K DPM, thats bad for tier X medium standards. The same for gun handling, the Strv K and Concept have worse gun handling than 90% of the mediums.

Players need to understand that meds are not supposed to beat heavies frontally, they are supposed to farm them from the sides

twilit crystal
#

The 113 rn is 3400. Other than the leo all other meds are under 3600. It is not bad at all

stone drum
void siren
exotic girder
stone drum
exotic girder
lone sandal
stone drum
# exotic girder Can you elaborate on your point that they are worse, I also tend to do better in...

Mediums as a general rule perform worse than heavies for players across demographics, due to heavies being so fast, having good guns, and having much higher durability (including Hp) than mediums.

Check blitzanalysiz.com if you do not believe me.

@exotic girder even for the absolute best players, they just perform better in heavies, because mediums don't offer any additional reward or higher skill cap than heavies.

exotic girder
distant river
exotic girder
stone drum
winged barn
stone drum
twilit crystal
austere citrus
exotic girder
austere citrus
#

strv k is overrated ngl, its decent but its not THAT good. obj 777 II > strv k easily

clear shuttle
# exotic girder Because the strv K is completely broken, it has better armor, about the same mob...

only reason the strv K is as relevant as it is now is because it has heavy HP while having medium statistics such as 3.4k dpm (as you pretty much just mentioned)
it also has super speed boost which pretty much allows you to move to places quickly and get to early positions fast

if anything id say the only time its actually unbalanced is when a good player is playing it (or when the player decides to just go mediums side regardless)

stone drum
# exotic girder Because the strv K is completely broken, it has better armor, about the same mob...

M60 actually has way better mobility, not even similar lol. It also has more dpm, an overall better gun, way better viewrange & camo, and it even has arguably superior armour in some situations. The only thing it really has over m60 is the fact it is a heavy and therfore gets way more hp.

Heavy tank hp allows it to do things m60 simply cant and that's is why heavies are superior to mediums. Also btw m60 is one of the top performing mediums as of current.

@clear shuttle to be honest, Strv k was balanced in an extremely unfun way. They should have made the tank extremely comfortable & versatile at the cost of hp.

exotic girder
stone drum
exotic girder
clear shuttle
#

the strv k is easier to win in for the average player because all you have to do is monkey brain take it to meds side and beat the opposite meds since you’re basically a glorified M48/M60 with more hp

winged barn
twilit crystal
#

heavies are basically better for all players except at the very right end of the bell curve where maybe meds equal heavies

uneven turtle
#

Waiting for m48 to get 246 turret thickness go zzzzzzz

austere citrus
twilit crystal
#

batchat will be the tank where the good player can excel next update. Unlike the sheridan it isn't a free 600 damage bush sniping

past vale
stone drum
nimble zodiac
#

People vouching for medium tank competition when a heavy tank gets to med side a mere 15 seconds late but plays DOOM against the enemy mediums

Where is this higher skill cap for mediums if their only advantage is being able to run away from heavies? 😂

past vale
nimble zodiac
#

Bro really said mediums are good because heavies are better when they’re faster.

This is so dented

stone drum
past vale
#

Coping lmaoooo, the E6 is a great tank and nobody says otherwise

nimble zodiac
#

E6 is great, I don’t think there’s disagreement there, but the opinion is that other heavies are greater

stone drum
stone drum
#

Just why WG...?

twilit crystal
#

Is that more inaccurate than the jgeroo

keen dew
#

because french

remote sluice
#

cant have good things anymore w the foch 155 innit?

night geode
#

++++

stone drum
clear shuttle
#

777 II imo isnt as flexible as many of the other heaviums but thats just me

gleaming apexBOT
#

dynoSuccess thereal_clown#0 has been warned.

ornate warren
# stone drum Just why WG...?

We gotta need its old design back

Also just stuck in my mind, can’t wg change every single detail on foch this update? I mean its not even released yet, and foch has lost its majority of fun which I assume wg can clearly see it

slender latch
#

Is maus really that good basing on the top 20 relative winrate? Just find it hard to believe since its most likely underpowered.

mortal falcon
slender latch
primal sundial
#

it isn't great and it isn't terrible

remote sluice
#

honestly, if theyre gonna nerf the 215b’s armor to this extent, it should have 40kph top speed, hell even 45kph (remove speed boost if so) to rlly make it a heavium if thats what wg want this tank to be. the 10.3 215b is kinda stuck in a grey zone where its not fast enough to be a heavium, but it doesnt have enough armor to be the current heavy tank it is. a heavium wannabe id say

teal sonnet
#

I tried to only discuss the conq but seeing you guys talking about 215b aswell…

chilly crane
past vale
# stone drum I don't know what your implying by that, but do look at relative WR, lol. Aver...

Oh wow, now that you mention it, 40%ers don't perform on meds and lights. Funny to see the STB-1 and Pattons there, as +55% players actually have high relative wr with them.

@chilly crane you can find nice data on https://blitzanalysiz.com/ might not be complete but it has has data that shows how many low tier stat padders exist, winrate by career winrate and such

clear shuttle
remote sluice
teal sonnet
#

Or just give it a better lower plate

clear shuttle
#

why would it need a better lower plate..

teal sonnet
#

So i can actually angle it?

solid scaffold
#

Its sides are weak anyway and the ufp is below the standard of the average ht

remote sluice
teal sonnet
stone drum
void siren
acoustic estuary
#

🤔

stone drum
void siren
# stone drum ~~you got me there for a moment~~ Lol

I agree with ya - all the heavy tds should be nerfed. Every tank on the top 20 relative wr chart should have the 3 heavily drawn bars

If we don’t have enough heavies, just stop the work on these new “Czech mediums” and replace them with another fun, very very unique and balanced heavy line!

why is the minotauro so high and where is the badger what

stone drum
slender latch
#

Can't believe badger is actually at the top 20 wr must be pretty strong now after the buffs

twilit crystal
#

its got stupid good traverse, if you keep your gun pointed down a lot of center lower plate shots will bounce, its top speed is acceptable at 31 and it has great gold pen with not too shabby standard. Also dpm is solid. Only thing holding it back right now is the horrific otm dispersion on a tank that needs to wiggle in the open.

orchid grove
void siren
#

The existence of the 183 and grille completely break t10 td balancing by making the td slot useless in like 70% of the games

thorny timber
#

most tds are helpless without team mates in t10

slender latch
void siren
orchid grove
void siren
thorny island
#

After so much time I got the Sheridan and the Is-7, but now I want something good, something that has good damage per minute, good armor and is self-reloading. What dou you recommend?

austere citrus
#

mih vi yoh

2x450 clip is super op ngl

decent armor too (blocks enough shells)

speed decent

nimble zodiac
#

In a slower game, it certainly has advantages, but the 310x3 is more versatile

twilit crystal
#

The 450 still has like 2500 dpm . Its hardly terrible for the alpha. In current patch t57 is superior . Has similar armor profile and drops 1200 .

void siren
# humble depot It’s 300x3

they're talking about clip size
we know what its dpm is

uh you had a x10 :/
I don't think any tank has a 300x10 clip, (except maybe the wt auf e100)

also on a different note why isnt it 310

humble depot
winter dagger
stone drum
nimble zodiac
glad cove
#

Sta 1 would be more enjoyable with 200-300 more dpm

stuck acorn
#

STA-1 would honestly be a little bit more enjoyable with anything

twin egret
stuck acorn
# twin egret It has one of the highest heat pens at it's tier

Oh great, anyway

This is one of the most worthless strong points a tank can have. What will you do with pen if everything besides it is garbage?

Penetration is a parameter that allows you to put other stats to a better use, it's not causing a tank to be stronger by itself for the most part

clear shuttle
#

give it slightly better handling and ill be fine with it

glad cove
#

All sta-1 has is pen it lacks mobility, armor, dpm

All sta needs is more dpm or more alpha
But either way needs mobility

The indien pz received buffs that honestly should go to the sta 1 as well

sullen copper
#

@left grail will the lower tiers be changed due they share the same modules? Or will this be fixed later on? Because Vickers CR is getting literally annihilated at this point without any kind of proper change. 400 dpm nerf suddenly makes no sense.

winter dagger
#

Time to sell my whole grille tech tree

glad cove
#

Instead of messing with t10 wg just needs to fix all t1-9 tanks that are either old or just trash

azure marten
void siren
winter dagger
stone drum
#

This ace-bar is absolute insanity, after they removed the dpm Foch just died.

@void siren 1172 exp.

void siren
forest ridge
#

Played the Jackson and they need to buff it
After the hellcat buff its really gotten worse

granite pebble
harsh ravine
#

always wondered why they switched around the jackson and hellcat’s DPM.

willow hawk
#

Because WG thinks they know what’s best for the game, and they think they know how to balance tanks. Apparently WG does so well, Blitz is now at this current state:
Heavy tanks dominate meta
Mediums are continually nerfed and irrelevant
TDs are unflankable
Lights become dark.
IS-4 has identity/playstyle reassignment (why???)
Patton gets pen nerf (why??? Pen was one of its few remaining strengths, if not, its only strength)
WZ light gets butchered DPM for a lil more pen (that’s not a buff, we aren’t ID-10Ts)

granite pebble
forest ridge
ember idol
slender latch
#

Don't know if people remember this tank but T25 AT was like a tier 7 badger with good mobility, armor and even dpm paired with a super speed boost but was pretty unpopular even before its nerf in 8.9 I think

twilit crystal
#

Yeah it was crazy op. Tank went at 60 kmh with heavy tank armor

peak maple
#

is 3 defender reduction of CD between projectiles and the total CD of the drum

clear shuttle
#

no

humble depot
queen geyser
orchid grove
ember mountain
stone drum
remote yarrow
winter dagger
clear shuttle
#

how to make the m-IV-yoh even more irrelevant

stone drum
outer glen
#

T25/2 literally took at7 role as dpm monster at t7 and having much more versatility than at7
With turret armor buffed its troll unlike b4 its paper
Maybe at7 needs a buff on its copula or something maybe 25km idk any suggestions?

Ngl after playing the t25/2 i feel its better than the t25 at too

nimble zodiac
#

If you’re playing AT 7 with a cyclic gun, you’re playing it wrong

@stone drum Nah. Me and my platoonmate literally carried a game from using two AT 7 pew pews

stone drum
winter dagger
stone drum
winter dagger
willow hawk
uneven turtle
#

Wait what’s the pen nerf for patton for its AP/HEAT/HE respectively?

azure marten
slender latch
#

Maybe they can give IS3D a 2 shell autoloading gun instead with 430-450 alpha while keeping the intra- and inter- clip

winter dagger
slender latch
#

Maybe reducing magazine reload time or intra-clip time to compensate for the 3rd shell?

thorny timber
solid sequoia
#

752 and K-91:

nimble zodiac
winter dagger
solid sequoia
#

K91 is still strong lmao

stone drum
hearty elm
#

What’s happening to the E 100 in 10.3?

queen geyser
winter dagger
hearty elm
#

What channel is the balance changes in? @queen geyser

queen geyser
#

U have dms open ? Imma send u link

humble depot
humble depot
# winter dagger Real k91

No. There was a real rear-turreted K-91 planned, but it was very different to the one seen in WoT PC. The one in WoT PC is basically the one we have with a rear turret.

winter dagger
#

K91 on April fools ^

unique scaffold
frigid torrent
#

Where is my kranvagn 2.5 sec interclip

queen geyser
unique scaffold
#

Is this getting a buff or a nerf next update?

slender latch
#

In a distant future wg has to be planning to replace 183 with another tank like badger it can be any made-up armored TD taken from someone's dream or smth.

pale oyster
#

They won't, as much as it would be better for the game.

unique scaffold
#

Hopefully they won't

slender latch
#

I hope they do tho 183's a connonfodder and unreliable on pubs

twilit crystal
#

Mostly a nerf. Turret armor is overall stronger but more consistent which means less troll bounces. Hull armor is weaker . 300 dpm nerf of course . Pen nerf also hurts and the only real buff Is 50 hp

vestal basalt
#

I Wonder How much FV 215B Forward Max speed increase

twilit crystal
#

Its 2 kmh lmao. 215b is so screwed

cunning socket
#

They screwed FV215b so much they even gave out its ultra-rare camo for free💀

unique scaffold
#

💀

stone drum
thorny timber
#

almost everything is going apcr or getting direct pen nerfs,like why?

misty haven
#

me happi meh kran gettin buffed ^^

teal minnow
thorny timber
#

one might also argue that its an indirect buff to heavy armor...

twin egret
little talon
#

Hi

winter dagger
hazy frost
#

So far, the worst changes are on:
IS-4: (worse hull armor and a good chunk of HP removed)
AMX 50B: armor is now non-existent
FV-183: worse dispersion, worse HESH dmg and worse shell velocity, it will perform even worse from now on
Super Conqueror: much worse HE pen
AMX mle 54: worse armor, worse dmg, worse pen and no more tungsten shells
WZ 111-5A: which is even worse now, worse armor and dmg WZ-113: which lost DPM and accuracy when the tank already had meh dispersion
T57 Heavy: the reload nerf is unnecessary
Vickers Light: as if gun mantlet nerf wasn't bad enough the dmg nerf will hurt the tank quite a lot
Grille: nerfing its dmg down to 580 and reducing its shell velocity is just downright dumb

tawdry iris
#

AMX 50B deserves that nerf

primal sundial
#

fv 183 should get nerfed more tbh. I don't think I see as many useless people in a tank as that one. Just halve the alpha so it doesn't have a drawcard to it

solid sequoia
void siren
primal sundial
#

please don't ping me for such nonsense. you can turn them off when you reply.

void siren
primal sundial
#

I have made a request that is really simple for you to accomodate. In fact, it is harder for you not to, then it is for you to do so. Please do not harass me.

frank bone
solid sequoia
primal sundial
#

I don't care about responding to me, just turn off your pings. Is it really that hard?? Clearly I ask for a reason. And yet you both deliberately choose to continue to ping me.

oak ember
#

Did they nerd the cupola of the E3? Im getting penned by a t22medium !!!! This makes zero sense

round sand
stone drum
queen geyser
#

I also like the amx50b changes

stuck acorn
fickle shoal
#

A good player tries not to bleed HP anyways

gentle rover
#

Selamün aleyküm türk kardesimlerim ekleyebilir mi?

drowsy plaza
slender latch
#

Is the 10.3 50B going to have its old DPm back pre-9.1 of the 3 shell gun?

civic ocean
#

I love 60 tp it didn't need a nerf

humble depot
solid sequoia
#

It lost hull armor but a lot of other tanks also lost pen. The IS-4 keeps an impenetrable turret and gets better mobility and a better gun. It’s going to be fine, if not better than it currently is

chilly token
dry rivet
# hazy frost So far, the worst changes are on: IS-4: (worse hull armor and a good chunk of H...

I don’t see why they would want to nerf 5A. Its frontal armor is already bad, and what it had going for it was the alpha. It could do high 400s and low 500s. There is no logic in buffing reload minimally and desecrating alpha. The same is done with a number of med tanks too.

What I can only think of is that WG is trying to reduce frequency of lopsided battles by introducing in-game forgiveness for mistakes made. One mistake = 500 hit points lost. With rebalance, it will be less, leaving the player with more HP to use. Again, it’s catering to the lower performers population.
IMO players like these should be punished for their mistakes. Otherwise they do not belong in tier X to even start with.

chilly token
dry rivet
# chilly token They keep nerfing accuracy, penetration and buffing dpm. They just want you to s...

Aka, they want to nerf good players’ capability of quickly and effectively snapshotting—no—even fully aimed in. This way, poorer performers stand a chance of surviving longer in battle.

Wargaming: can’t nerf player skills, so nerf the tank.

Update 10.3 is all about showing forgiveness to less skilled players and making battles last longer. However it doesn’t eliminate the fact that you still have clueless players who sit back and do nothing, or get lost on the map and have no idea where to go.

Instead of dancing around the issue, Wargaming should resolve it directly. The tanks are not the main issue, so the solution isn’t the ridiculous rebalance changes we see in 10.3.

The real issue is, players are progressing wayyyy too fast up the tiers, and there is not enough tank diversity in the lower tiers. This deprives many new players of the gaming experience, different tank playstyles, and time they need to learn the game.

All the new players are simply buying their way up the higher tiers or being crutches by PA, boosters, and insane x3,x4, and x5 multipliers. They cheat themselves because they haven’t learned the game. They hit battle, get punished, die in the first minute, and repeat.

real bison
#

the real crutch is the fact they they are matched with bots and more clueless players

the reason you see more newer "freshies" yoloing or doing dumb things is because they werent punished for doing so against bots or other freshies

just balance the game with more punishing playstyles

or something that is fun to play and fair to play against

willow hawk
#

Another problem is battles need to last longer. Buffing reload time isn’t the way to go. A lot of players play tanks opportunistically, taking every chance to exploit the mistakes of their opponents. In this case, gun penetration, gun handling/dispersion, and gun alpha takes priority. Reload times should be nerfed, not buffed.
This way games can last longer because players will be forced to understand the weight of their in-gameplay mistakes.

Yep 👍

stone drum
solid sequoia
# chilly token Except is4 turret isn’t impenetrable

Except it really is. You need rng in order to have a chance of going through it.

@stone drum Grille is going to be better at 2nd like support due to dpm, which is how the tank should be played now anyways, and the AMX M4 is getting buffed lol, better armor, better dpm, and better mobility

dry rivet
stone drum
# solid sequoia Except it really is. You need rng in order to have a chance of going through it....

The grille is getting an overall mobility nerf, less alpha, shell velocity, view range etc for only a small dpm increase (which isn't a bad thing)

As for the AMX, the Mobility barely got Buffed, it didn't even gain an extra effective 1° of traverse or any tangible horsepower buff. The armour buff it got was also a mistake by WG, it was supposed to be 190 and likely will be in live server. To top it off it gained a negligible amount of dpm inexchange for the power & reliably of its gun.

These fake mobility buffs honestly disgust me, it's tantamount to blatantly lying.

willow hawk
dry rivet
#

because Wargaming wants tanks to be different from themselves/their former identities, not to be different from each other.
All the balance changes are somewhat consistent, so it shows Wargaming is slacking off when it comes to balancing tanks. Most of it is just armor nerfs, pen nerfs, alpha nerfs and reload buffs. Slight armor buffs for some here and there.

fringe quest
willow hawk
fringe quest
graceful elk
#

Massive lower plate. Didn’t the bar used to be red? I could have sworn it was.

willow hawk
# fringe quest

That still doesn’t answer my question. You just showed the difference between 258mm pen and 340mm pen.
Someone correct me if I’m wrong, but so far mle 54 has not received PBR. It will receive armor nerf, firepower nerfs, and fake/non-effective mobility buffs.

slender latch
stone drum
leaden flare
#

idk im welcoming most of the heavy changes as theyve been incredibly powerful for a long time so nerfs really dont hurt those tanks
despite the fact that dpm or mobility buffs for armor nerfs on heavys are smth that makes them much better for more skilled players imo

dry rivet
nimble zodiac
willow hawk
drowsy plaza
drowsy plaza
# leaden flare idk im welcoming most of the heavy changes as theyve been incredibly powerful fo...

Yet most meds also see pen nerf’s too. It’s like WG just likes to throw 💩 into a fan to see what sticks to a wall. Making heavy tanks faster is just mind blowing based on the fact that they significantly out HP Meds, plus they clobbered a number of tanks dispersion when combined with the pen nerf’s for standard ammo they seem to want folks to spam Prammo - which mean the STB is going to be loving life. The fact they aren’t even following their own balance data that they originally set out, and BlitzAnalysiz just shows they aren’t really doing balancing, they are just rearranging deck chairs on the Titanic. There isn’t an actual attempt to balance tanks, just change then around so others are better performing. For what purpose? Maybe to encourage others to grind other lines and buy more garage slots? Not sure. But it really doesn’t make a lot of sense when you look at performance data.

scenic olive
#

T62a has become what I always wanted the 140 to be😔

dapper zenith
#

To me the reason for this upcoming balances changes has to be setting up for a bigger change, maybe something like an equipment overhaul. there’s no way WG had someone choose all these different buffs/nerfs, from what I see it’s setting up so that new equipment in spotting, penetration and mobility won’t make some vehicles ridiculously broken

civic ocean
civic ocean
fickle shoal
#

The kpz 70 should receive speed buff to 45 km/h and type 71 equipment, and change standard rounds to AP

nimble zodiac
#

Lol that’d be broken
Nine degrees of gun depression? Sheesh.

solid sequoia
fickle shoal
fringe quest
#

When M60 PBR, been waiting for a lonnng time

solid sequoia
fickle shoal
willow hawk
# drowsy plaza Yet most meds also see pen nerf’s too. It’s like WG just likes to throw 💩 into...

It really shows WG gave up on the idea of balancing. Catering to heavy meta, nerfing tier 10 med pen a second time forces normal players to use calibrated instead of rammer.
For players like myself, I didn’t mind the first time WG made a tier 10-wide med penetration nerf because we had the newly introduced calibrated rounds perk to redeem some of the lost pen. Now, it leaves cali users in the dust because there’s no way to redeem from the pen nerf.

slender latch
#

Might it be possible that all tanks get the Improved Gun Stab and Improved Suspension equipments if they overhaul the system.

clear shuttle
#

please not all tanks 💀

coral helm
#

hey dev, why did my sheridan's reload time of 13 seconds suddenly become 14 seconds after the update?

leaden flare
#

I didn't understand the pen nerf on meds either
I would've understood it somewhat if they in exchange for standard pen would've gotten extra prammo pen

The update in terms of random battles is going to be dominated by the likes of STB e5 and a few other imo

wooden lynx
#

Good thing is that Leopard 1 pen is unharmed (:

real bison
slender latch
#

Is the charioteer HESH alpha going to be nerfed to 380? I think I saw this somewhere but forgot.

ember idol
#

It's the cheap HESH one, probably to force players to use the main one more

slender latch
ember idol
#

Nah that would be pointless for less pen and less alpha 💀

And if they do want people to carry standard HE, they would nerf the pen and add on more dmg to up the stakes

teal sonnet
slender latch
clear shuttle
#

cheap hesh is standard he tho..

drowsy plaza
#

Long balancing rant incoming. So looking at data from https://blitzanalysiz.com/update/10.1/10/. It is virtually impossible to reconcile the “rebalance” that WG is attempting to conduct currently with the data from player performance. Just looking at tier X (because let’s face it you need to set X as the bar and adjust other tiers from that). We have the top tanks by relative WR (relative WR is important to consider as it takes the players average WR in that tier compared to a tank. That is the easiest method of showing over performance. Then one looks at the lowest relative WR results. Strange right? 14 of the bottom tanks are Meds or Lights. While non of the better performance tanks are meds or lights. What are they, generally heavy armored tanks, yes the StrvK is the outlier as a heavium - and two heaviums sit in the bottom (Mk6 and Obj 260) but that can get discussed later as to why those tanks are where they are. Yes averages are generally bad, simply because the player base isn’t exactly strong these days. So let’s look at what I will call statistically relevant populations the 65%+ and 55-65% in tier players. The 65%+ group isn’t represented well in X due to the limited # of players so there are not a great deal of tanks represent. So the 55-65% group gives the largest reliable player results with a number of tanks. Shocker what tanks are over performing there, inversely let’s look at the worst performance in those players. Generally lights and meds and some of the less armored TD’s plus a sprinkling of heaviums. /more to follow

#

So if you just look at the average WR and Average Damage results, while not segregated for player WR levels in tier they also show some remarkably similar results. The StrvK is again the outlier, as the rest of the top results are heavy armored tanks but when you look at the most popular tanks and the most played tanks the StrvK doesn’t show up. The 183 and it’s tragic existence jumps the shark as usual. But just looking at Medium tanks https://blitzanalysiz.com/update/10.1/10/medium-tanks/. It’s clear that regardless of player skill levels that they and Lights suffer comparatively. The absolutely mind boggling HP buff that heavy tanks got flies in the face of any justification. Considering HT’s where already over-performing compared to other tank types.

winter lynx
#

What they need to do is ban people who lose matches in purpose

drowsy plaza
#

WG has a major fail in dealing with trolls, however the problem is a large amount of players aren’t trolling their are just hopelessly clueless, and that makes it difficult for WG to determine if a player that is doing 400 average damage in tier X is trolling or just awful. The in game reporting system is setup terribly and the only real method of reporting is opening a ticket with WG and attaching a replay - which isn’t exactly the easiest thing in iOS. If WG was actually serious about these issues they would fix the in game report system to allow for attachment of replays in game - it’s their interface, and it’s almost like they have made it as awkward as they can.

winter lynx
#

They need to increase the platoon size from 2 to 5

cunning socket
winter lynx
#

If the enemy team only loses 1 to 2 tanks and it's like literally impossible for your team to win. This means the match is RIGGED and I know for a FACT every single one of you have been in tons of matches where it was absolutely IMPOSSIBLE to win

void siren
ornate shuttle
# twilit crystal its gaining a massive buff on hard terrain, follow the roads and you are as fast...

its not gaining any dpm though
the penetration nerf is massive, you need to use calibrated, negating all dpm nerf.
305 heat is just horrific, standard Ap getting nerfed as well
so its just a Alpha nerf, without buffing the accuracy back
its horribly accurate for a 450 alpha poor dpm gun
they nerfed accuracy when they included tungsten, but now it has lower alpha and no tungsten... no reason for trash accuracy no??
Also, Its 2% faster on medium terrain.
i agree the buff is decently big on hard terrain, but do you understand hard terrain is like 5% of the map right? its irrelevant, its unnoticeably faster in 99% of the situations, and its just losing alpha

stone drum
stable gulch
stone drum
drowsy plaza
#

That is a major part of it. Frankly for most players the Strv K isn’t OP at all and is a sub performer. It shines in certain situations due to the mobility and DPM, but it’s arguably the best heavium tank out there. Having AP as standard gives it better base pen than the Mk6, and Concept, and 1mm better than the AP on the E6. It also as you point out hasn’t been watered down by the player base like the Mk6 has. When more players get it who aren’t 65%+ players it’s going to sink like a rock. The Nerf’s aren’t really justified in that sense, and would only be justified by a lot more heavy tanks being significantly nerfed. Which is absolutely not what WG seems to want, as catering to the lowest common denominator seems to be the new thing.

slender latch
#

Apparently IS4 is going to lose armor while gaining a mobility buff while IS7 gets nerfed on mobility. IS7 once again will have thicker armor than IS4, WG sure likes to switch the armor on these.

stone drum
winter dagger
#

Budget fv4202

uneven turtle
nimble zodiac
#

It ain’t that busted

unique scaffold
#

How is it busted

subtle egret
#

prog 46 at tier 7

unique scaffold
# nimble zodiac It ain’t that busted

Of course yes, if you tell me, I have to believe your words, what's the point of playing the game for 8 years, for someone to tell me that "it's not that broken" Thanks and good day ❤️

glad cove
#

Buff sta 1

visual bane
#

Thx wargaming for the most random and undeserved nerf in history. Rip is4 next Update.

unique scaffold
#

Lol another one 💀 😔

nimble zodiac
stuck acorn
fickle tinsel
#

why is every tank getting watered down by nerfing what makes it unique? is7 fast superheavy? nerf speed is4, slow superheavy with insane armor? nerf armor e100 known for its alpha? they threw nerfing the alpha around until mad community backlash. isnt it common sense that they should nerf other aspects of the tank instead??

jaunty hornet
fickle tinsel
# jaunty hornet E 100's alpha isn't getting nerfed, it's actually getting buffed a bit with the ...

There was a scare a while ago that they wanted to nerf it to like 600 or something and it got massive backlash. Honestly insane NGL. But yeah, the decisions are confusing. The is7 should be very fast. The is4 should be a monster hulldown and side scraping. They should pay for it with poor gun handling and dpm. Tanks should strongly fit a role and be unique. The game simply won't be as fun if every tank is mediocre at every role and only slightly different from each other. Tanks like the t95e6 and bourrasque are highly saught after despite not being OP simply because they actually have an interesting and unique playstyle

Also if I can go on a tangent it seeks like lately they've been giving all these tanks good gun depression instead of better all around armor with poorer gun dep. I miss when side scraping was a thing instead of (or in addition to) camping hulldown

nimble zodiac
#

Your two examples are sought after because they’re too good at their playstyle 👀

Sidescraping is less viable because of 3CRB, which I hope they’d fix >:l

fickle tinsel
gleaming apexBOT
#

dynoSuccess regice508#0 has been warned.

whole flame
#

buff grille r_power

unique scaffold
#

<@&481447501690568709> Why delete my message?

unique scaffold
unique scaffold
stone drum
slender latch
#

Is it true E4 will have less or the same HP as T30 in 10.3? Also dpm getting nerfed all for what +2km/h top speed buff lol.

solid sequoia
#

It will have 50 less HP than the T30, it’s losing around 200 dpm iirc, but it’s getting a massive accuracy boost and a bit of an armor profile change. It’s a fair change imo, the current E4 is too strong anyways

quick lichen
clear shuttle
twilit crystal
#

Yeah plenty of bourrasque esque tanks exist at tier 8. Stg or Skoda wi

nimble zodiac
#

STG? What makes it like Bourrasque?

stone drum
solid sequoia
#

Definitely not, it will still have good dpm with much better accuracy now

granite pebble
main tulip
#

Imo the pre-buff version with the current mobility and 1 more degree of gun depression would be the ideal version of E4 imo

stone drum
clear shuttle
#

note their making the cupola smaller with pbr 💀

granite pebble
main tulip
#

How many more of the discord-announced-changes were outright lies?

granite pebble
#

I can't wait for the Lesta server to absolutely DOG on the other WG servers with the changes they make, just like how the WOWS lesta server is making changes that everybody wanted for ages.

Either way, I got Starfield, Armored Core, and Baulders Gate to keep me preoccupied in the time being while WG figures out how they can make the most nonsensical balancing changes to tanks to "keep the game fresh" while simultaneously not changing anything about the meta, effectively making the game play the exact same but with different tanks.

@main tulip the E5's hull basically wasn't nerfed, the AMX M4 Mle got armor buffs, the IS-4's armor effectiveness is practically preserved except against premmo, the E4 got absolutely eviscerated, which these 4 are the only ones I know off the top of my head

queen geyser
stone drum
granite pebble
# queen geyser Huh pretty sure they said its just a preview and that they still can work on par...

Do you understand what feedback is? The changes they make are awful for the overall health and they're literally pulling back on changes they did without even openly saying that's that what they did.

We also know WG, people weren't happy about the Foch 155 changes and guess what Foch got? Nothing.

@stone drum LESTA is sperate from EU and NA servers now, the things they change and decide to do wont go through to NA and EU, look at WOWS, the RU server pop started dying and so all of a sudden they decided to start making changes that people have asked for for years, but those said changes aren't going through to EU or NA.

queen geyser
granite pebble
# queen geyser Huh ? I dont need to understand what feedback means since nobody talked about th...

You literally said "It's just people can't wait for it to make it to live server to form opinions"

And yes WG DID lie about the changes they said they would be making in this discord. The only thing they said they would do to the E4 is change it to APCR and HEAT, bring the alpha down by 10, increase the accuracy,and increase top speed by 2, yet it got its mobility absolutely nuked, and it lost even more dpm.

So yes, they lied, that is not an "opinion" it is a literal fact.

queen geyser
scenic olive
granite pebble
solid sequoia
queen geyser
# granite pebble You sure seemingly can't get your point across for someone trying to insult some...

Yes because u are ignoring what I have said, they gave us a preview about changes they might going to do but might change numbers depending on tests they do. The gave us a preview, then changes some Numbers, thats not lying thats wg just giving us not as much information as we would want to, then again Wg could have just not giving us any Information at all and just hit us with the live Patch we they didnt

Thats why im saying wait for live patch before forming a opinion because a) Wg does not listen to us b) they might even just dont change anything or diffrent then u expect

scenic olive
stone drum
# queen geyser Yes because u are ignoring what I have said, they gave us a preview about change...

If they didn't listen to us then TVP would never have been nerfed.

@scenic olive
Nah HEAT/APCR/HE is the worst possible loadout lol

@solid sequoia compared to previous iterations it's gun is overall worse.

@queen geyser you dont know what they do or do not listen to... lol. You do not speak for nor represent their company. They also do not appear to have too much consistency in such matters regardless.

solid sequoia
queen geyser
# stone drum If they didn't listen to us then TVP would never have been nerfed. <@8526273202...

Im pretty sure they only listen to super testers and their own plans and statistics, because the feedback gathered here is far to disorganized to read or is Just screaming weird stuff (Buff xyz!!!! WG are u stupid????? Etc.)

@stone drum huh ? Where does that come from now, u just said that if they wouldnt listen to us Tvp would never have been nerfed ? U can just copyposta your very text right there for yourself

stone drum
granite pebble
# queen geyser Yes because u are ignoring what I have said, they gave us a preview about change...

They also gave us a preview of the Foch 155 and Foch changes, the majority of people who had played the tanks thought the changes were bad, and they still went through with them 💀

Your faith in WG to actually do anything based off of community feedback is... appalling.

The entire consensus of the Strv K is that it was only strong in a good players hands and yet it was still nerfed, the grille has been steadily getting nerfed with absolutely no compensation, the FV4202 hasn't been relevant in the meta for literal ages and yet it borderline got nothing, the 215b is getting its armor nuked for borderline nothing, a lot of these changes have been known for a while and they still went through into 10.3 test server despite the general consensus was that the changes weren't good.

But yes, continue to have blind faith in a company that is notorious for going years without actually paying attention to feedback from literally anyone except the "silent majority"

queen geyser
clear shuttle
#

they might change numbers but its almost never based off of community feedback

queen geyser
#

Yea that is bad but shouldnt be a surprise by now

twilit crystal
violet island
#

@granite pebble is your brain actually this degenerated or why can you not write a single message without being condescending

granite pebble
scenic olive
twin egret
#

I wonder what the WR statistics are in the open test server for each tank

nimble zodiac
granite pebble
nimble zodiac
granite pebble
nimble zodiac
granite pebble
#

"The grille is a toxic tank, it's super accurate and mobile"

JgPz with better effective armor than the E-100 and Tungsten running refined:

I'd rather deal with a mobile glass cannon platform with no camo and an 11 second reload 640 alpha gun rather than what's essentially a turretless super heavy with 800 alpha that is occasionally guaranteed to do a minimum of 840

short gyro
#

Is it true that T110E4 will only have 1750 hp? it looks so bad for a Tier t10 tank to have less hp than most T8s

Most Tier 10s can do 460+ average, so.... 4 shots is all it takes to kill a T110E4 now.. light tanks and medium tanks got more hp

How daheck do u play it now then

granite pebble
granite pebble
short gyro
#

Play it like a derp T32 ok

short gyro
#

E4 with No hp, armor isnt reliable when enemies can load premium and snipe ur cupola, slow so u cant even wiggle to avoid shots, all u can do is raise ur gun to try to block for ur cupola, not even 3k base dpm,
Armor ❌
Mobility ❌
Gun ❌ 😭

clear shuttle
#

remind me whos idea it was to make the cupola smaller with pbr

stone drum
lone sandal
slender latch
#

They reduced E4's HP and buffed dispersion I think WG intends it to snipe or support like the Grille does today. On a side note E3 be getting a 150HP buff with almost no compensation lol.

twilit crystal
#

smaller with pbr makes sense, it was getting absurd that meds with heat struggled to pen it

short gyro
nimble zodiac
short gyro
#

its so easy fighting an E4 with its cupola hanging out

clear shuttle
#

you must play anything but meds and lights then

spiral zenith
#

where are the changes released for non-tier-10 tanks for 10.3? I saw some people talking about borsig and waffle nerfs so i’m curious about any other lower tier changes

twin egret
#

E4 's cupola was so troll, I'm glad it's getting a nerf to it

ancient rampart
short gyro
slender latch
twin egret
ember idol
# spiral zenith where are the changes released for non-tier-10 tanks for 10.3? I saw some people...

The T-54 is getting some alpha buff on the gun with no pen

Charioteer's free HESH is getting a -60 alpha nerf

Type 61's 105mm gun is going the same changes as the STB-1, aking the STA-1 the odd one out of the JP mt

Vickers CR dart rounds are getting nerfed to the same damage to its HEAT rounds

VK45B is getting the same equipment treatment to the VK72

That's pretty much it other than tier 10 as far as we know

slender latch
twin egret
violet island
short gyro
# spiral zenith where are the changes released for non-tier-10 tanks for 10.3? I saw some people...

Tier 9 and 8 Changes

T-54

  • Increase damage by 20 for all of its shells

VK 45.02 B

  • Equipment and Improved Suspension

WT auf Pz. IV

  • Decrease damage by 20 for all of its shells
  • Reload changed from 14.86 to 14.38

Vickers CR

  • APCR damage decreases by 50

Type 61

  • Standard AP and HE loses 20 damage
  • Premium Rounds damage increases by 20

Rhm.-B. WT

  • Decrease damage by 20 for all of its shells
  • Reload changed from 17.26 to 16.68

Charioteer

  • Hesh damage decreases by 60
granite pebble
# violet island So if I say someone who is stupid doesn’t deserve me to be polite to him that me...

I'm glad we can both agree that it would in fact be stupid to shill for a multi-million dollar company that continues to make poor decisions that not only hurts their image but also causes their population to bleed further because they simply cannot be trusted :)

And yes if someone does seen like they're being a WG shill, I do in fact support someone's right to talk to them as they please. Which there is a difference between talking about the good things they have done, and seemingly defending blatant awful decisions/blatantly lying.

The stats that blitzhangar had posted iirc was before ANY TESTING had even happened on the open test server due to delays, which would in fact mean that WG lied about them even adjusting stats based off of test results, none the less even doing changes in which they had initially said they would, which is something that what's his face seemingly couldn't understand.

subtle egret
#

nice to see wg removing all the fun from every tank to make this game more boring

unique scaffold
#

@granite pebble just to be clear. You are not welcome to speak to people as you see fit here.

#

@violet island the same goes for you.

slender latch
subtle egret
#

yes i did try other games rarely play blitz nowadays

remote sluice
subtle egret
#

grille t57 vk72 is7 is4 4005 4202 vickers light fv215 hori wz113 wz132-1 foch155 amx50b.. basically all the fun stuff about these tanks are removed/nerfed for no reason

clear shuttle
#

is-7 and vk 72 will still be fun imo

unique scaffold
#

Is FV183 getting nerfed?

queen geyser
unique scaffold
remote sluice
subtle egret
humble depot
slender latch
#

50B also doesn't need a 4-shell gun, simply the old 3-shell gun had better gun handling and reload unless they also found it "toxic" for a fast HT.

glad cove
#

Buff sta 1

stone drum
# humble depot Nothing about the 50b that was “fun” is being nerfed. Nobody used the armour. It...

Precisely.

@slender latch things have changed since the 3 shell days, the 3 shell just wouldn't be a good idea to implement anymore. The new 10.3 stat will be good.

@orchid grove think, it's better the fake armour gets nerfed than the gun or mobility, so I'm very happy about that. Plus the 50b is getting armour that very close to the correct level which is also exciting for me. I think this will be a good change to help balance the 50bs firepower with even more vulnerability (which decreases chances it wil be nuked later).

orchid grove
fickle tinsel
#

guys when is my obj 752 getting a third shell in clip with proportional dpm buff

violet island
#

why only 3 shells when you can also have 5 shells with the same reload as before, half the intra clip, 25% more alpha better engine power and armor?

fickle tinsel
#

Honestly I'm not going to lie it is a bit annoying because when I play the obj 752 it is to win (obviously) but wargaming is wasting a lot of my time by having me actually have to enter into the battle and making me waste precious time dumping hapless tier 8 mediums with 860 clip potential I think a good improvement to the tank would be to have the game automatically end when I start a battle with the 752 and call it a win on my behalf I think that'd be a lot easier and more efficient r_cool

grizzled flame
#

Can we talk about the AMX M4 45?
The Good: Agile. Pen is high enough to engage most T9s without pressing 2. Passable accuracy and aimtime. Climbs hills well. Depression to the front is excellent.

The Bad: Huge target, both turret and hull. Armor is barely enough to protect it from T5s and T6 meds. Thin plates and huge mean arty bait. Sides are overmatchable by 122s. Low HP. Crippling module damage problems. Terrible gun handling and DPM. Depression over the sides and rear are non-existent, a big problem on a tank this tall. Cross map speed is as bad as a typical heavy.

It's essentially a Tiger H without the Tiger H's major strengths: a best-in-tier gun and best-in-tier HP pool. Alternately take an FCM and downtier it while stripping off it's meager armor. Then give it a damaged engine and a heavy nerf to gun handling and reload.

It is absolute garbage as a heavy tank and fights for last in class/tier with the Black Prince. Can't trade, can't take damage, too slow to play as a medium. It's a tank with no real role and nothing it does well. Its not so bad it's unplayable, especially with how bad most players are below tiers 9 & 10, but it IS bad.

void siren
grizzled flame
stone drum
queen geyser
#

There are many other tanks that need more Attention thats for sure

fickle tinsel
#

buff lt423!!

grizzled flame
umbral ember
#

Is there any chance wargaming will not implement the changes on the grille?
I was grinding the line when WG released the balance change. I always wanted the grille so I am still grinding for it.

violet island
stone drum
winter dagger
#

Well it redefined it too hard... From the glorious 640 to 580 over two years...

nocturne cypress
#

The Grille 15 needs rebalanced

summer holly
#

Please buff the Choeftain mk6 make the turret impervius but still ceep the weak hatch

fickle shoal
wooden lynx
#

It's crazy that I got penned by a Sheridan to the front of my turret and not the cupola(I was a Chieftain mk6)

thorny timber
#

Meh,it's not like anyone is gonna hit anything other than your cupola in you are hulldowning anyways,if they do then they just have good luck or hate themselves

stone drum
fickle shoal
# stone drum

thats prammo, and if your not just sitting still there's still a chance

(is that with cali btw)

stuck acorn
# fickle shoal ???

350 is only on a small part of the turret below the gun. Rest is smth like 250/230

#

the red part is 350, light red is 250/230 and orange (above the gun etc) is 160

granite pebble
lone sandal
#

they should consider not majorly changing tanks that already have unique playstyles

winter dagger
#

Well they are on the best brownies known to man so I don't think that happening

lone sandal
#

good point, why would they want actual variety in gameplay when they can just turn half of the tanks into hulldown demons

nimble zodiac
lean siren
#

Does anyone remember the tanks categorization of WG ? At least 8 categories if I have a good remember

fickle shoal
granite pebble
void siren
#

I love dreadnought stormtroopers

granite pebble
# void siren I love dreadnought stormtroopers

I love dreadnought and first line heavy tanks (they arent the same at all, what do you mean?)
Oh and long range support sniper TD's (Once again not the same, what are you? Crazy? How could you EVER imply that these two roles are the exact same???!!!???)

slender latch
# lean siren Does anyone remember the tanks categorization of WG ? At least 8 categories if I...

From ribble's post

  • Devastator (causes huge damage in a short period of time);
  • Dreadnaught (blocks and absorbs damage);
  • Stormtrooper (first-line heavy);
  • Cavalry (maneuverable tank, effective in flanking);
  • Sniper (shoots from long distance and keeps that distance);
  • Close assault (heavy with weaker armor but more accurate gun than in a Stormtrooper);
  • Close support (well-armored TD, fights in short distance);
  • Long support (ambush TD with an accurate gun and no armor);
  • Half-heavy (Cavalry/Stormtrooper hybrid, less mobile than Cavalry and has lower firepower than a Stormtrooper);
  • Scout (fast tank with low armor protection, provides initial spotting).

Just remembered ribble just left WG just back in 2022, man time passed by so fast.

twin egret
#

most of these classifications just fall short or don't fit well on some tanks

past vale
twin egret
wicked quest
azure marten
past vale
twin egret
terse drum
#

Delete annihilator

fringe quest
#

^

still holly
#

How about matchmaking balance discussion ?

vestal basalt
hybrid swallow
#

Mad Games needs some balancing.
A Panther 2 being able to ram you and totally destroy your FULL HP while only taking minimal damage is ridiculous

wicked quest
#

You do know it’s got a special ability right

hybrid swallow
#

Yeah an EXTREMELY unfair one.

nimble zodiac
#

Good luck chief.
@hybrid swallow

gleaming apexBOT
#

dynoSuccess cade28461846 was muted.

brittle reef
#

among us

primal sundial
#

amx12t should get a track width buff 😂. the tokyo drift is unreal

queen geyser
azure marten
fair pebble
#

Hey where did the list of balancing changes go?

subtle egret
#

grille with 3.1k dislikesr_fire r_fire r_fire

unique scaffold
drowsy plaza
round rock
drowsy plaza
# round rock Pls buff Chieftan turret chiecks

It doesn’t need that. Just jockey around. The game doesn’t need any more brain dead turret tanks. Use the gun depression and jockey back and forth. The image is at full depression and CS HEAT on the Sheridan. It’s fine

#

Added image from Armor Inspector (I keep forgetting the slow mode not being a mod anymore)

void siren
stone drum
elfin wharf
#

Prime example of bad teams, they should balance the matchmaker and i posted this here because there arent any channek aimed towards matchmaker balancing which there should imo

primal sundial
#

what does that have to do with tank balance discussion? you are saying your tank should be nerfed, since it shouldn't be able to perform that good with a bad team?

granite pebble
lost crane
#

Wtf ? 260 dmg for Heat ? I hope it’s a mistake.

slender latch
#

STB getting AP premium, now it can finally ditch standard AP and load gold all the way. This makes Japan tech tree so unique, WG did a good job on this ngl.

subtle egret
#

pay2win premium ammo

twilit crystal
#

Tbh theres still a penalty and even a slight penalty baits good players into shooting standard. Watch HRF ho ri streams, he does usually shoot premium AP when needed but there are a few risky shots he really should have been shooting gold instead of standard

primal sundial
#

time spent aiming is lowering dpm 😄

twilit crystal
#

Still STB premium AP is going to be way more toxic than Ho ri, usually 300 AP pen is enough for most stuff. 245 standard AP is trash though and the 300 gold AP is going to spike it up

slender latch
#

Hori is near OP if you can afford to load full gold only losing -20 alpha while having mobility, camo and grille-like gun even with CS if you like. But still manages to be balanced since not all can afford to full gold ammo.

leaden flare
#

the balancing point of it certainly isnt prammo

stiff idol
#

when will the wz121 get tungsten shells

winter dagger
lime marten
#

Hello

fickle tinsel
#

Can I just say that the t22 desperately needs a buff? It's pitiful at its current stage. Sluggish, god awful traverse speed, and bullied by every tank with gun dep not to mention it has pretty mediocre gun handling. It can't even brawl other mediums anymore when the traverse is so bad LOL. Them nerfing the t22 further is crazy

winter dagger
solid sequoia
fickle tinsel
#

I didn't see any significant buff to its mobility but it looks like theyre killing the dpm further

solid sequoia
#

The buffs to the armor are pretty significant

Also the mobility buffs are by far more significant than losing <100 dpm lmao

fickle tinsel
solid sequoia
#

Did you not realize scrolling down was a thing???

stuck acorn
fickle tinsel
#

it won't be good unless it can actually traverse at a reasonable speed. other meds will get to the side of it so easily as it is rn

solid sequoia
winter dagger
#

Lol

stuck acorn
# solid sequoia It will essentially be impervious to any med standard rounds without cali

except it won't. It would need to stand perfectly frontally in order to be this way and have a high ground since T22 is flat so most tanks get a good angle on it.

So not only you would need to somehow point your hull exactly to something as fast as a med, but wouldn't be able to traverse at your will in order to keep this "armor" which will turn grey anyway as soon as your enemy switches to gold.

What a great addition!

fickle tinsel
#

the armor was already troll its baiting shots into the hull that made it good at brawling which wont happen with the terrible traverse speed

enemy can just get to your side with the traverse bro

solid sequoia
stuck acorn
#

@solid sequoia It's not a nice buff at all, since as i said, they need to switch to gold only in very specific scenario which will happen like never lol. And if that scenario somehow happened, they would need to switch to gold even without this worthless "buff".

that's how T22's post buff armor looks when placed perfectly and on the flat ground.

And that's not including normalization which every single medium tank standard shell has. Don't be delusional, it will get buttered by anything just as it used to.

T22 only ever bounced anything because of wiggling and baiting shots to angled parts, not because armor thickness itself, which was made much less effective by traverse nerfs. Without getting back the traverse T22's armor won't work

solid sequoia
#

Here’s the middle of the upper plate on flat ground. And blitz hangar accounts for normalization lol, so yes, it will be rather good med standard rounds.

mystic gorge
stuck acorn
# solid sequoia Here’s the middle of the upper plate on flat ground. And blitz hangar accounts f...

No, blitz hangar does not account for normalisation, it shows a raw effective armor lmao, where did you get that absolute absurd from? Since every single shell type has different normalisation ranging from 0 to 5 degrees it's impossible to account for it.

Also what you've shown is what something like E25 would see. Hull is lower than the turret and T22 is flat, therefore every single tank will aim at your hull from at least slightly from above. And since T22's armor is completly angle reliant it completly cripples any leftovers from what you call armor "imprevious to standard shells"

@mystic gorge I'm not complaining about T22 getting nerfed since it will still be strong, i'm just replying to this guy's obviously false claim, but no, DPM for worthless armor change is not a fair trade. It's trading something for nothing

@primal sundial They could add additional numbers for different shells, i know, but accounting for it in current format of showing only raw and effective value wouldn't make sense, that's what i meant

primal sundial
#

not to take one side or the other, it would be simple to show normalisation in it. It is just another number they have to plug into the app

nimble zodiac
#

Just do the easy math, lol
110/cos(66 - 5[for AP])
Degrees, not radians, for those who actually will

The POV is pretty clearly above T-22's gun level

solid sequoia
mystic gorge
nimble zodiac
#

I personally think the armor buff is yet another band-aid to cover 3CRB making the side armor less relevant 🤔

Wish they'd fix it. I'd love to contact WG about it

stuck acorn
# solid sequoia “Also what you’ve shows is what something like an E25 would see” I showed it at ...

Well, then you clearly didn't aim anywhere near middle of ufp. On this screen i aimed at the furthest possible corner of ufp and it shows roughly the same value as your screen and very suspiciously shows exact same angle value. I don't want to accuse you of anything, but it looks very suspiciuos if your angle value is 3 degrees higher considering the fact that we both positioned the tank the same way and theoretically aimed at the exact middle.

Also again, even if it was 260 effective, with even 2 degrees of APCR normalisation it would drop all the way down to like 245 and with 5 degrees of AP even T9 med would pen that

3CRB is just bs

@solid sequoia 🤦‍♂️ how does that seem as a middle of UFP to you? Middle of ufp is well... in the middle

solid sequoia
#

I put a dot where I aimed.

nimble zodiac
#

66° is important against APCR, that makes about 250mm effective armor. Run EA on that and you have yourself a nice upper plate that can resist 230mm AP. Definitely can bully medium tanks that don't have their prammo to switch to, not to mention the still-hilarious side armor profile to bait with.

winter dagger
#

Armor on t22 is not bad now, but leo with 4k DPM laughs at armor

stone drum
solid sequoia
#

Look at the rest of the conversation lol, it’s not an outright nerf

past vale
nimble zodiac
lost crane
#

After 10.3, if you want an armored russian tank, you can play the T62a

twilit crystal
#

t22 was op mostly coz it was so rare, the moment WG sold it that Christmas for gold everyone figured out how to deal with the armor

fickle tinsel
fair pebble
stone drum
queen geyser
#

Actually nerfs no? Patton got gundepression nerf and leo1 will get one aswell no?

nimble zodiac
#

Ages ago

Back in update 8.3, WZ-120 got 5° gun depression instead of 3°

stone drum
#

recent history

I got married and had kid in that period of time.

nimble zodiac
#

Update 6.10, where the heavies got all the beef they could ever ask for 🥶

nimble zodiac
# fickle tinsel The t62 did

Ah, update 6.6, when T-62A received 7° gun depression instead of 5°
Finally found it
Like I said, ages ago.
Near the beginning of 2020 💀

fickle tinsel
nimble zodiac
#

My point is that T-62's gun depression buff was certainly NOT in recent history, as FochGuy claims. You said the T-62A did get a recent GD buff.

That buff happened half a Blitz ago

fickle tinsel
solid sequoia
#

The T-22 is mainly no longer good due to meds getting buffed around it, and then the med AP shell change

nimble zodiac
#

You tried to refute his statement, under his rules. I don't care about T-22's decline. You replied to his statement implying that T-62A's GD buff was recent at all. That's all I'm talking about
"The t62 did" is all I'm talking about from you

I have no comment on your points on T-22. T-22 can just rot away. I don’t care about that

fickle tinsel
#

hahahahaha salty!!

queen geyser
# fickle tinsel The t62 did

Bro u literally said "ALL the other Mediums got gundepression buff" yet we have 2 which got one over like 3 years and even one medium where it got nerfed

fickle tinsel
queen geyser
fickle tinsel
drowsy plaza
#

The T-62A depression buff was another example of WG not thinking things through. It totally demolished the point of the 140. 5 degrees of depression was fine for it given the other strengths it had compared to other meds. They buffed it in a vacuum, instead of thinking what would occur to most other meds. Yes it needed it in consideration of HT’s, but it threw the Med balance away. It then got gun nerf’s probably because they realized the aftermath several updates later. It would have been much better to simply nerf a lot of the HT’s and leave the 62 sitting as a decent Med with limited depression

twin egret
#

Weird that the Minotauro weighs 57 tons, like shouldn't it weigh more?
wow, even a tier 7 weighs more than it

twin egret
fickle tinsel
stone drum
deep cosmos
ember idol
#

Blitzhangar and armour inspector

fair pebble
#

I just noticed they are nerfing the 907’s armor, whyyyyy it was perfectly fine! The 10 hp damage buff is not worth this at all

hollow thistle
#

Isn't Minotauro OP?
Great armor and good gun

keen dew
#

it sucks

unique scaffold
twin egret
#

It's getting worse next update imo

ember idol
clear shuttle
fathom glacier
hollow thistle
#

So I haven't played the game for quite some time, and when i played it recently, i also noticed that Hts and Tds got faster, that Mts doesn't have much of advantage over them.
What do you think?

slender latch
#

E100 still has MT hull traverse speed, I'm surprised they haven't touched it. Also E6 will get better DPM and terrain buff.

thorny timber
compact nymph
real bison
quartz snow
slender latch
#

They didn't because most players just focus on the firepower and armor aspect of a heavy and probably thought the traverse buff wouldn't matter much

whole flame
quartz snow
#

Im fine with heaviums, but they should not have as much dpm as mediums too.
I'd cap it at 3k dpm maximum

My main concern was actual heavies (IS-4, IS-7, E-100, etc) that got massive terrain and traverse speed buffs. Circling these vehicles became impossible

humble depot
drowsy plaza
#

I suspect in 9.0 that WG changed yet again from their balancing criteria. Originally it was days from 55-65% players, then it was class balancing. In 9.0 it seems they took balancing from a 50-55% player perspective, and now from a 40-45% perspective.

stone drum
gritty meteor
#

Sorry but I hate that Hot Dog Sausage event to the core. Who was able to score avatar?

unique scaffold
#

Buff 60tp

livid bane
#

Wargaming seems to love ERA

slender latch
#

VK72 getting improved suspension would like give it traverse of a Type 71 with a TD gun 🙉

void siren
native folio
#

T-34-85 Rudy is perfectly balanced

drowsy plaza
#

@stone drum Not really as they just ignore meds since 3.8 😉

fair pebble
whole flame
#

buff grille tbh

livid bane
#

What is it then

stone drum
dim sapphire
#

kv-2 should be buffed 😉

ruby parcel
mystic gorge
stone drum
fickle tinsel
nimble zodiac
#

Also that E5 was… not great. You hit every shot but one while the E5 was either lagging or didn’t know the concept of traversing both the hull and turret

I guess 140 can win in an isolated situation, but E5 would have done better, even if that grants trust in an average E5 player

fickle tinsel
#

e5 still would've won in an isolated situation if he didn't manage to bounce his first shot on a paper tank and then shoot the air before dying because he doesn't know how to traverse his tank and sat still like one of the tutorial bots

edit: yeah im agreeing w that, that it should be more balanced. i miss meds being able to brawl

mystic gorge
# nimble zodiac Also that E5 was… not great. You hit every shot but one while the E5 was either ...

thats yaro, my teammate from JKR and a top 1 player lol. if he isn't good then I don't even wanna know what the rest of the playerbase is considered lol

@fickle tinsel yes ofc. However, for a long time we have been in a state of the game where even in a sheer dpm trade contest, heavies would still win due to the HP gap that they have over meds. meds gaining more dpm helps aid them when they have to brawl heavies. which imo is a major buff considering the state of meds rn where u have to tiptoe around every heavy due to the HP difference

nimble zodiac
#

I'm going to assume he just gave up those last seconds then. Or lagged really badly
That first shot was the key. I'd say it was even

wicked quest
#

Imo seeing this brings a smile to my face it’s incredibly annoying taking on a heavy and still losing majority of HP because their a meat shield

twin egret
#

How's the STB then?

drowsy plaza
#

@mystic gorge if the E5 hadn’t pushed into the open and initiated hulldown you would have been a lot worse off. Frankly the whole 7% Rammer from 3.8 I blame the 10% rammer would be a lot better as it creates a larger gap between CS and Rammer and thus rewards players who can aim, and situate better. Both of you are top 1% players and not great examples for balance though ;). Some thing that works well for you isn’t going to work for the majority of others - including those of us who barely hang on to the top 10%.

twilit crystal
twin egret
#

so was it a skill issue or what

fickle tinsel
mystic gorge
twilit crystal
mortal falcon
winter dagger
drowsy plaza
# fickle tinsel eh i still run calibrated on any heat tank like the e5

Seriously that’s pointless. What do you think you gain? If you can’t use 340mm HEAT is 374mm really helping? That’s just kind of mind blowing. Some tanks I’d use CS on due to lackluster standard pen and not wanting to take the DPM loss from Prammo but the E5 really doesn’t need CS for pubbies.

fickle tinsel
queen geyser
drowsy plaza
#

Try aiming? The E100 as max depression and Enhanced Armor is an example - but 9/10 times you can get to a position first to but hulldown on them and either lace their lower plate with standard - or use non CS HEAT on their turret

zenith steppe
#

I just realized the 140 next update is going to have a sub 4 seconds reload with adrenaline. That’s mental

stuck acorn
unique scaffold
#

If you're using CS on E5 you need serious help

fickle tinsel
#

@queen geyser @drowsy plaza E100 with angled turret straight on is 350mm for front and side. Maus upper plate is 345mm. e50m upper plate 350mm. amx mle upper plate 345 mm. Is7 upper plate 350mm straight on. Obj 263 superstructure 360mm. First couple tanks I looked at. It makes a massive difference lol. Idk why you'd think WG would put no consideration into what the armor values comes out to.

zenith steppe
queen geyser
# fickle tinsel <@259707755047288832> <@131422328968970240> E100 with angled turret straight on ...

kekw angled turret, yes ofc but just dont shoot the angled turret then, the E100 cant shoot at you that way anyways, btw even if you perfectly angle it as a E100 there are still 2 weakspots on the turret that gets u penned by 310+ pen guns, the turret Ring and the small angle between turret front and side

yes I completly understand why you are using cali and it makes perfect sense for your playstyle @fickle tinsel

fickle tinsel
#

wym? I always angle my turret when im expecting a shot that I can't pull back from. Thats superheavy 101 for any tank with large flat planes. 60 tp upper plate, just barely over 340. Type 71 ~350 ufp using any amount of gun dep. 268/4 cheeks fluctuate 330-350 wiggling. Have i made my point clear yet?

slender latch
#

Would it be good if they gave maus like 4k HP but nerf its armor since it never really relied on the armor

real bison
fickle tinsel
# queen geyser kekw angled turret, yes ofc but just dont shoot the angled turret then, the E100...

my point is if I don't shoot that's -350 potential damage whereabouts which in itself is more additional damage than what I'd likely get in the same battle with rammer because in most cases with heavies the rammer isn't being used to its full potential anyway since you're just peekabooming when the opportunity arises. That top bar is notoriously rng based in heavies and playing hulldown optimally I'm showing the minimum amount of my tank which means aiming for the turret face at the very top

thats such a terrible counterpoint. Im saying most players are wasting that half second saved anyway lining up for their next poke. Nobody stresses about being maximally efficient with their shots so the quarter second or whatever realistically isn't going to make any practical difference in most cases. It's far more rare that you're spamming the fire button needing to get the shot out as fast as possible than you are benefiting from the 30 more heat and able to take a shot you couldn't otherwise

queen geyser
# fickle tinsel my point is if I don't shoot that's -350 potential damage whereabouts which in i...

so you would say if E5 would have 60s reload you would still play it with the same potential because you are just peekabooming when the opportunity arises

okay sorry for the "terrible counterpoint", yours is much better: most players are wasting that half second saved anyway lining up for their next poke
Good that you count yourself to most players, and I can agree most people should just play cali on every tank + HP

mystic gorge
# stuck acorn Don't worry, it won't make it any less of worse leopard though Leo 1 has higher...

Well no the 140 would have better overall handling. Leo has better stationary accuracy but the 140 will be the best gun for all gameplay. It’s going to have .277 dispersion with .08 on move. Making it easily the most accurate gun in the game for 9/10 situations

Also 140 is getting another major engine buff, making it accelerate faster than any tank in the game. Definitely not slower than the Leo 1

real bison
#

ngl i feel like the 140 gets permastared less than the leo 1

real problem in modern blitz tbh, plus the natural handling and mobility advantage helps

queen geyser
# mystic gorge Well no the 140 would have better overall handling. Leo has better stationary ac...

I have one problem with 140, it has no gun depression, its very cool that im super mobile and have a nice gun but the 0 gundepression helds me back from playing multiple positions, meanwhile Leo1 is sitting on a decent workable one

leo1 has also higher alpha, means it needs to peak less and it has reticle means in the situation where u rly need it (a shoot that needs to be aimed in rly quick or peekabo fights at ridgeslines) its gonna be godlike and even better then 140

im still hyped about 140, but in my opinion Leo1 will still be better, by alot

fickle tinsel
queen geyser
mystic gorge
slender latch
real bison
mystic gorge
# queen geyser I have one problem with 140, it has no gun depression, its very cool that im sup...

while i agree that Leo 1 will be a better overall farmer, I prefer the 140's profile more due to it being mostly HE proof and its just smaller. Allows the tank to be far more aggressive (Something that I like in my tanks). And personally, the minute you hit 3700+ dpm, it doesn't matter the difference in dpm between two tanks above 3700 dpm. its more than enough to rip through a tank in less than a minute. Another ability the 140 will have over a tank like the leo is perma tracking. I'm aware permatracking is relatively rare in blitz due to every player running two repairs but the fact that the 140 will be able to perma track without adrenaline active against any tank is a pretty interesting capability.

slender latch
queen geyser
real bison
slender latch
#

Tho i just suggested it to have that it could be relevant since E100 also does its job but with better armor. But you gotta admit its only great for gravity mode for ramming.

real bison
mystic gorge
solid sequoia
#

Carro isn’t becoming 340 heat resistant afaik, but it’s still getting a cheek buff which is interesting

nimble zodiac
solid sequoia
#

Oh, well then 😂

stray yew
#

Buff the LTTB

solid sequoia
#

It doesn’t need a buff lol

ancient rampart
twin egret
#

We might as well create a poll, asking players from a scale of 1 to 10 for each tank on their opinion if the tank in question needs a buff or nerf, with 1 being a hard agreement of the tank needing a nerf, 10 being a hard agreement of the tank needing a buff, and 5 being a argeement of the tank needing neither a nerf or a buff

stone drum
exotic girder
#

TL-7-120 needs a buff either more depression or make the hatch smaller, rn its just a worse M103

thorny timber
analog tide
#

Who more thinks that amx 50b and is 4 are ruined after the uptdate

wooden lynx
solid sequoia
#

It’s a buff for the 50b and IS-4

twilit crystal
#

no lol, the 50b absolutely depends on the armor to randomly supplement the hp pool, there are plenty of games where i bounce 2-3k in the 50b , getting a moderate gun handling buff ,minor dpm and hull traverse buff isn't enough. IMO give it 200 more hp to compensate for 0 armor

granite pebble
ancient rampart
#

AMX 50b is actually better
It didn’t have much armor to begin with losing a bit ain’t going to hurt it when it’s gaining so much more

twin egret
#

Don't cry because it's over, be happy because it happened

clear shuttle
#

its gonna be 4005 v2

fierce sentinel
#

man i have NEVER seen so many people dislike some tank changes on the US lines

violet island
winged barn
uneven turtle
#

Just make obj 140 a light and give it its long deserved on movement concealment. It feels like a light at this point. Also prototyp is just a heavy t10 mt. Change my mind

violet island
# winged barn Guy points out many real cases of cali heat making a massive difference Ah yes,...

all of his arguments are trash for cali, Angled E100 turret you go through the bar at the top, Maus you autopen the turret front with 340 heat or if you want to argue for cali you go through the cheeks with AP, I won't even talk about the E50M argument. AMX has massive cuppola, IS-7 is a tank where you almost never see the upper plate and not the lower plate or a head on upperplate and 263 is trash overall so it doesn't really matter, also you can lolpen it next to the gun if you are even slightly to its side

leaden flare
#

The bar on top of e100 is stupidly hard to hit
It's not like you can just stand there and aim for 5min and even then it's small and rng says no quite often

clear shuttle
#

who even shoots or goes for the bar on the top of the E-100 💀

ember idol
#

Anything taller than the E100's hull

slender latch
#

It's not even a reliable pen just like the E3's hatch tho a 183 could pen it with HESH if lucky.

stable gulch
leaden flare
# gloomy anchor 263 isn't trash

It is

@stable gulch it is when the e100 is even slightly smart and not 10m in front of you or when your tank is rather flat and so on

cunning socket
violet island
winged barn
clear shuttle
#

is-7s turret is strong until you meet someone who knows the real armour profile of it
even then in some scenarios it can hold up

queen geyser
fickle tinsel
#

Bro really debunked his own aegument in the first line

violet island
fickle tinsel
# violet island how did I debunk my argument first line

You really started off by saying just aim for the top bar in a heavy which is massively rng dependant and upon missing loses you more damage than you would've gained by running rammer LOL. Your entire argument neglects the existence of rng as if you can aim for the weak spots perfectly every time.

orchid grove
#

Why are you handicapping yourself by giving your tank tier 8 levels of DPM so that you can attempt to fight enemy tanks in strong positions?

🧠

violet island
queen geyser
leaden flare
#

Nope can't hit the top bar of e100 consistently at all 😂
That e100 can stand still and I'm fully aimed at the bar in a Leo and I'd still miss it when not going reticle cali 😂

I'd rather aim at the bar in the lower turret than that unreliable bar at the top

fickle tinsel
# violet island I would count this argument as valid for something like Kran cuppola or pc chief...

e100 bar isn't a consistent pen at all in heavies and you ignored the other 10 tanks i pointed out as you were unable to formulate any sort of counter argument LOL. Bro really said "I won't even talk about the e50" and "the 263 is trash anyway" and didn't even begin to address tanks like the 60tp and type 71 that i also mentioned. Next time guy queues a 263 I guess he's just planning to sit and let himself get farmed because he can't pen the "trash tank" ? 😂😂

violet island
fickle tinsel
#

That's crazy bro is continuing to cite extremely small weakspots as though rng doesn't exist in the game and every fight is a face hug where the enemy isn't moving at all

violet island
#

As your main argument is rng, you do know that you can still lowroll pen, right?
Unless you are playing your heavies from the redline I honestly don’t understand how your aim can be so bad that you can’t pen any of the weakspots I am mentioning, even @stable gulch and me can hit those and our aim is already pretty bad

fickle tinsel
#

Yeah bro you're pixel shotting weakspots that are notoriously difficult and RNG based when not facehugging with perfect accuracy every time. I'm sure you take less than .7 additional seconds to aim as well, which is how much time you save with rammer to have a higher chance of bouncing. Also when 263s see you they just turn 180 degrees and give you a free HE pen to the rear so you don't even have to worry about heat penning them

Also I found what I believe is your account on blitzstars and while I'm not gonna stat shame you I can definitely say the skill issue isn't mine 😬😬😬

violet island
#

It amazes me how people can make their own skill issue into an argumentr_cool

next zodiac
fickle tinsel
next zodiac
#

Who do you mean?

primal sundial
#

I believe he meant this orange bit around it, since he said shooting into it as soon as you get towards the side. The times you could be far enough around to pen it and not have shot at the sides are pretty limited, so it doesn't really help his case, just saying what my understanding of it was. The thin bar at the base of the superstructure is also a fairly easy pen if you can take time to aim

fickle tinsel
#

I don't know why he assumes any competent 263 driver would give him a free pen to the side. The thin bar at the base of the superstructure doesn't take heat to pen anyway which makes it kind of irrelevant but for the sake of why you wouldn't pen ap there all the time, obviously it's not going to happen reliably due to dispersion unless they go for a facehug

also the taking the time to aim just goes back to my earlier point that if you take more than an additional .7 seconds to aim because you're not running cali, youre negating the advantage of rammer while still taking more of a risk with less pen

nimble zodiac
next zodiac
#

Are you sure?

orchid grove
winged barn
winter dagger
glad cove
#

Day 4: Buff sta 1

stone drum
#

Strv K should have the dpm nerf from 10.3 reverted and instead have sandbags removed.

wooden lynx
fickle tinsel
nocturne cypress
#

So i opened my game and played and played and played till i had the wt auf pz 4 and it was good and balanced, then i got the grille 15 and it was the same tank exactly with a different shape, it sucks and its not worth getting because fv215b whatever that british one is is better in every way

stone drum
# humble depot Remove SSB.

It's already getting removed so I didn't mention it, albeit I enjoyed the Mobility.

It would have been nice to see the top speeds changed to 51/17 after they removed it tho.

@twilit crystal its mostly used for the reverse speed buff though.

twilit crystal
#

Super speed needs to be reworked. Should be a percentage buff to top speed and only for forward. It should also half your reverse speed.

violet island
# wooden lynx You're mentioning weakspots that 98% of the times you won't pen because of the s...

I honestly don't want to believe you are this bad at aiming
@fickle tinsel your entire argument is that you have a skill issue, I got to 5k rating in t10 last season, bot mm doesn't matter either way dunno why you smallbrain are so focused on that. Also, have you ever tried flanking the enemy, hard concept for someone like you but it should help with your obsession with cali into something that is better (rammer). yes yes, mobility and turret is hard for you to use I realised.
@winter dagger bad players get better through RNG and good players suffer more than they profit from it, I have an idea on what side of that you are.
@primal sundial Try flanking turretless tds aswell, nullifie all their frontal armor and the need for cali

nimble zodiac
#

I run rammer because I don’t try to engage armored tanks when they’re at their strongest. I wait for THEM to make the mistakes of engaging ME when I’m advantaged to

wooden lynx
# violet island I honestly don't want to believe you are this bad at aiming <@280433520575250443...

"being this bad at aiming" proceeds to point out really small weakspots

You're saying that as if your heavy has Leopard 1 dispersion. Not ALL the time your shots will land directly where you aimed. I run rammer to my meds, I can work around with the mobility. But with heavies Cali is always the better choice since you won't be as mobile.

You're acting like some kind of expert here bud when you have 22 career games in Tier 10 as if you have experience yourself. Never in my sub 500 games in my E100 I have been penned on the top bar of my turret. Any smart player would just load premium to reliabily pen an E100, because players much rather take a bit of damage rather than taking a risk of shooting a tiny weakspot.

fickle tinsel
#

@wooden lynx I'm guessing he's some kind of troll

@nimble zodiac we're talking about running cali heat on heavies. meds are a different deal obviously

violet island
wooden lynx
# violet island you are arguing for E5 with cali and call me the troll?

Because Cali has always been the better option for heavies, unfortunately not everyone is intelligent enough to understand.

And yes you are a troll, you debunked your own arguement when you started pointing out tiny weakspots that you miss 98% of the time. You can ask any E100 player when they ever got penned on the tiny bar on the roof of the turret. You will receive an answer of never.

violet island
#

@fickle tinsel you wanna tell me your ign, as you are obviously trying to say that I have no experience cause I only played 22 games on t10 then you surely have nothing against me checking out your stats to see where your claims are coming from.
@wooden lynx same goes for you, if it is ToonTownKat26 on ASIA than I am very sorry for you but I guess when you are this kind of player and can't use the reload boost you get from rammer and need to get every single bit of pen to pen anything I guess cali is better for you. the player that I was talking to, that is playing heavies as well and is a lot better than both of us is pretty certain that rammer is the better choice
so you are scared that you are bad at the game, seems like that's also a nice way to show that your ego is just as fragile as your game knowledge

nimble zodiac
wooden lynx
fickle tinsel
#

@violet island Sure. My t10 stats took about a ~300 dip from the event but I still don't mind sharing
https://www.blitzstars.com/player/com/IronBehemoth

Also you can probably tell from my blitzstars that I've recently returned to the game. Here are my old stats aswell (only the ss I could find from a glance - didn't attach it put me on 5 min cooldown again LOL)

queen geyser
solid sequoia
#

Tbh if you can’t pen a spot with 340 heat, you’re aiming at the wrong spot

violet island
# wooden lynx Well I am sorry for you too because I only perform better compared to you in Tie...

just as a slight help, most of those where in a platoon with someone who is infact not in bot mm so I'd say the averages are pretty fine for someone who has to play against actual players at t10 at 1k games, maybe you should grow some balls and show your stats
Can you just send your name, I can also just send screens of random things like my 3.1k T77 dpg which is better than any of your t10 dpgs

orchid grove
# wooden lynx Because Cali has always been the better option for heavies, unfortunately not ev...

??? Cali is almost always a total waste on heavies in pubs.

Loading HEAT to chip away at heavies in strong positions with trash DPM is a total waste of time, and handicaps your ability to influence the game.

And the reality is that there’s just not that many situations where cali makes a difference. The vast majority of targets it makes no difference on. Paper tanks, sides and rears, easy weakspots like lower plates, etc… Zero difference. And in the spots you can’t normally pen, still no difference for the vast majority of them. There’s some niche targets that just hover in the perfect range for cali to make a difference, but the reality is that you miss out in way more damage opportunities when targets juuuussst get away from you because you trashed your DPM for no good reason

wooden lynx
queen geyser
#

E5 ? IGN ? ah wait found it

ah u cant play E5 with rammer because u dont have it, ah okay

fickle tinsel
#

Here are the only ss of my old stats I could find @violet island satisfied?

winter dagger
# violet island I honestly don't want to believe you are this bad at aiming <@280433520575250443...

Yeah I'm on the side of not trying to be an fps esports gamer in a tank game, if an e100 had an angled turret, sorry but I'm not aiming at that little microscopic bar. Ever. It's like trying to snipe a kranvagn's cupolas. Possible, but why, so cali is good in front line tanks ONLY, and tanks that cannot front line, don't run it like the leo and e50m. One works better with cali than the other. And bad players getting good rng doesn't mean crap when they yolo in and die. Rng is just another factor that can't be controlled, just like how much iq some people can have. Maybe you have good aim, but this is a mobile game, our thumbs are all we have, so rng + mobile aim counts a whole lot more when trying to aim at a slit of tiny armor with a very high chance to not hit it. This is my point.

orchid grove
queen geyser
# winter dagger Yeah I'm on the side of not trying to be an fps esports gamer in a tank game, if...

yea but I still dont get the E100 argument, it literally makes no diffrence if the E100 is frontally to you, if the E100 is angled well dont shoot it, it cant shoot you anyway

the armor is around 360-370 on the weakest spots when u angle the turret with the E100, so if you lowrollpen you still bounce with 374, or when the E100 slightly moves around it becomes RNG again if you hit

where is the advantage that is worth of putting E5 at 2000 DPM ? I dont get the E100 argument

fickle tinsel
# orchid grove Even for the angled E-100 turret example, it’s not a valid one because cali make...

didn't angle properly. 350 350 is possible. e5 also sits slightly lower than the e100 and thus looks up

@orchid grove my argument from above was those just get away scenarios are the only real advantage of rammer but imo it happens less often than a situation where you have to work around inadequate pen or get trolled out of a shot by pen difference

turret ring is only really consistent in a facehug

orchid grove
nimble zodiac
#

It can angle to about 360/360 or 370/370 with EA. CS will make a big difference here but a sane heavy player will just cram a shell into the turret ring. CS serves lazy people.

stone drum
fickle tinsel
#

@queen geyser The e100 argument assumes the e100 peekabooms and angles the turret upon pulling back. Or if you just get caught out in general and need to get out.

Well you aren't buttering that 340 if they angle unless you have Cali LOL

If you have teammates you'd wait for him to look away and you should have time to angle before he can turn back to you. You're not going to poke on a preaimed hulldown e5 regardless because he'd just shoot and pullback lol.

slender latch
#

CS is decent for any player if they want the benefit of higher pen if they don't like inspecting armor on each tank. I personally run CS too on hori just for the bliss of 399mm pen lol

queen geyser
nimble zodiac
#

I love all this talk about E100 vs CS HEAT when most heavy tanks don’t care if you have CS or not, their weakspots are very difficult to constently hit

@slender latch I state again, CS is for lazy people :p

@winged barn I mean, if you expose yourself vulnerably too much just to get shots, you’re not quite gonna like the outcome, CS or not 😉
Even then, getting out of the line of fire faster applies basically to the boxy Germans and a few other easy to hit armored plates

winged barn
orchid grove
winter dagger
# orchid grove Those scenarios are way more common than scenarios where cali makes a difference...

Cali and rammer is good in their own ways, I just don't like it when someone says only one matters, same thing with previous EA and HP equipment debate. On the E5 I run rammer because base heat pen is high enough, but on something like a wz121, even though rammer sounds better, cali is more important because front line tank like I said before. I once dueled a leo 1 who ran cali and me running rammer. Guess who won. Anyways, my point, rammer should not be put off as a bad equipment, likewise cali, when in fact it can change the game completely when it matters. Now vents on autoloaders/reloaders are in my opinion, far too niche to use. Also I know e100 wasn't best example but thought it on the spot without much research

winter dagger
# gloomy anchor 263 isn't trash

As of right now, it's not good compared to other TDs at tier ten. HRF said himself it wasn't good, because it's basically inaccurate at range, with only godly DPM and a strong armor... On the front lol, but the update will make it much better on both those fronts, hopefully 263 will feel better to play, as I won't get nuked on the side anymore

stone drum
winter dagger
orchid grove
#

Vents vs CS depends on the tank, but some tanks I think do benefit more from vents than CS. AMX 50 B is a poster child for benefitting more from vents than cali. It desperately needs accuracy, traverse and view range, but with 340 APCRs, cali gives little to no benefit.

twilit crystal
#

Bc is tempting for both. It will have pretty bad pen next patch but at the same time the vents and food combo for 335 view range is tempting

#

Either help your biggest weakness or buff your best strength

orchid grove
stone drum
twilit crystal
sour moon
#

Please, buff the reverse speed of KPz70

orchid grove
stone drum
pseudo bobcat
#

Meanwhile me being silly and run Cali on all of my meds just to stand a chance fighting against heavies kekw

I would suggest people to just try both equipment on their tanks for a few battles and let them judge which equipment is more beneficial on which tank because there's really no one size fits all and considering some people has different playstyle could mean that some people might use a different sets of equipment that suits them more

winter dagger
uneven turtle
rapid basin
#

Like ffs it's slower than the maus it's gonna be damaged engine dead driver maus after 10.3

subtle egret
#

no idea how wg thinks that mino need mobility nerf

uneven turtle
#

Vz 55, a lot of players like the changes. Just proves wg can balance but it depends on how drunk they are

rapid basin
#

Well they are drunk almost 24/7 cause like 80% of the rebalences make 0 sense and stupid and ofcourse they don't give a fk about the community like they don't care at all this probably marks the start of wg downfall cause all of there other WOT games are garbage now to

void siren
#

Uhhh ignoring the nostalgia for the +2/-2 days, the critique of the grille changes is correct

Sadly you can’t do anything

rapid basin
void siren
rapid basin
#

Remember when WOT used to be a fun game on all devices? All the fun glitches that would send you flying? But wg patced them for no reason, and when it wasn't p2w and tanks were balanced.
Not anymore wg got greedy premiums got overpowered and became unbalanced, maps were full of invisible walls, don't you miss the old days when it was fun? Now it's gone.
It's even worse that wg won't fix bugs I tried contacting mods and wg support a month ago about a chat box bug. Never got a response I tried about 4 times. So wg will patch harmless glitches for no reason but won't fix bugs that do cause issues wg dosnt listen to the community at all so what's the point of upvotes/down votes if they won't listen grille has 3200 down votes and 280 upvotes, but wg doesn't care and will put it into the game anyway wotb is going to die at this rate and the other WOT games have already died wg greed killed it. Just play WT at this point atleast they listen to there community @void siren I meant good times as in WOT pc and console I got warned for saying WT lol so I reposted

void siren
# rapid basin Remember when WOT used to be a fun game on all devices? All the fun glitches tha...

uhhhhhhhhh
(wot pc and wot console are absolutely terrible - everyone hates arty and +2/-2 mm, and thus blitz is better. Don't be nostalgic for those - 7 players means you have a greater impact!)

Also consider that maybe - just maybe - WG just wants to kill the grille for a while - they don't care about the responses, they just want a gauge in case they revert it sometime later.

Tl;dr other games and old times bad, devs don't need to listen to community, WG make grille kil and everyone's happy because grille bad

remote sluice
twilit scroll
#

best non premuim T10 medium tank?

slender geyser
#

Carro?

primal sundial
#

😂 if you do it like that, there aren't very many prem t10 at all

chilly token
slender latch
#

STB or 121. U can grind stb in next update it will have better dpm and prem AP

pseudo bobcat
ionic egret
uneven turtle
subtle mica
#

Cant go wrong with stb1

violet island
# rapid basin Remember when WOT used to be a fun game on all devices? All the fun glitches tha...

wotpc is in a better space than in a long time with wg doing needed changes atm that are pretty good for the game. I will never understand why people would play WT without being forced to, the concept of oneshots is just ass. The Grille changes won’t be noticed by 99% of the community cause they don‘t play grille to even close of the potential anyways, most of the downvotes don‘t matter cause there is no reason to listen to the complains of players regarding balancing that are just not capable of understanding balancing.

clear shuttle
#

they’ll notice the low rolls and only complain more

slender latch
#

If the alpha difference between 580 and 600 was negligible why did they even feel the need to nerf it that's pretty weird. Same to tanks that got negligible buffed alpha.

void siren
stable gulch
pine sage
violet island
#

why am I even suprised that it's 2 NA players saying that wot pc is at a bad place rn

void siren
pine sage
# violet island why am I even suprised that it's 2 NA players saying that wot pc is at a bad pla...

i have over 117k battles on wot pc and been playing since 2012 i can honestly say the games in a horrid state rn, everything is outclassed by hulldown meta, you can literally buy equipment, research boosts(tech tree line certificates) you literally cant have fun anymore if you want to win you have to meta slave it not to mention the decaying credit economy where prammo is needed anything tier 8+ if you want to be relevant in the battle

stable gulch
# pine sage i have over 117k battles on wot pc and been playing since 2012 i can honestly sa...

Oh god thats a lot of copium at once. Pls chill before you hurt yourself because of it. And i am gonna be honest with you, all i can read from that message is a big skill issue.

@void siren you have a point in terms of arta, because its still stupid. However its not even close to how stupid it was once. The bz line is neither really good nor really bad, it just exists and nothing more. Everything being hulldown is not really surprising, considering that most tanks (beside a few paper tanks) can play hulldown and usually profit from it. The point with endless grind is simply as wrong as it could be. It has never been as easy and fast as now to get from t1 to t10. And as a last question: are people not allowed to play both games? Because you cant seem to handle it

clear shuttle
#

if the game isnt fun simply stop playing it for a while or forever

pine sage
pine bison
remote sluice
# twilit scroll best non premuim T10 medium tank?

just my personal opinion so it might not sit well w some, but here’s what i think

light: sheridan & bat chat (sheridan is a great light tank w a huge gun and high heat pen w calibrated shells. batchat is a light autoloader w 3k dpm)
medium: leo 1 (a very fast tank w a lazer gun w moderately high alpha)
heavy: m6 yoh, kran, e5, type 71, e100, 60tp, 215b (yoh, kran are great hulldown autoloaders, e5 is a flexible tank thats also getting buffed soon, type 71, e100 and 60tp are generally super easy to play, 215b is much much harder to play but if u can make it work, the tank is a serious monster)
td: 268, jgpz e100 (268 is mobile w high alpha, jgpz e100 has a huge gun w nice armor. i could add in the foch 155 cus its fast and it has a huge autoloader gun, but thats just my taste)

stable gulch
# pine sage considering you didnt even properly respond to anything i stated and instead sai...

What am i supposed to say? You based your points on the fact that you have over 100k games and started playing in 2012. And yet it looks like you dont really know the game. Neither is everything outclassed by hulldown tanks nor is it required to spam gold only at t8 and higher. Yes, you can buy equipment... by buying credits and spending it on equipment (or gold and converting it to credits, same thing). I can do the same thing in blitz. You can get a few more blueprints if you buy the improved battle pass, but it doesnt really make a big difference. You can have a lot of fun and win even with tanks that arent meta. Your points are purely based on your personal experience, ignorance when it comes to developing better game understanding and ignorance to map and balance changes. My experience however just doesnt line up with the stuff you said. I also simply try to improve every game i play. If you really wanna try and tell me that i know nothing about that game, I would like to know your account name (you can send it as a dm) and i can also tell you mine if you want

cunning socket
violet island
past vale
# violet island why am I even suprised that it's 2 NA players saying that wot pc is at a bad pla...

They just started fixing things (Chief and 279 nerfs, V4 too) but it doesn't fix that most of tier 10 is a credit sink. Also people call it now "Big Brother Blitz" because matches last less nowadays, (15-0 simulator) Tbh the economy in Blitz is miles better, gotta give credit to the ones in charge, you get rewarded for playing better, tank repairs don't exist, currencies are very condensed (gold, credits and free XP, no bonds and etc), you don't go bankrupt for running rations, consumables are cheap......... If you selectively shoot prammo, repair when necessary, have a premium account and do at least 1.8-2k dmg in tier 10, you can pull profits in Blitz, running full provisions and all.

stable gulch
# past vale They just started fixing things (Chief and 279 nerfs, V4 too) but it doesn't fix...

I mean, i can play t10 and make profit in pc, while using gold, food and a big repkit (and even dying). However in general t10 was never designed to be profitable and it will never really be, except for good players that simply perform good. I agree that blitz economy is better in that way, since you dont lose credits super fast. Games being super fast these days is a point i dont fully agree with. They became faster over the last few years, but not that much. 15:0 (or 0:15) are happening more often these days, but its not like they happen every third game or so. The avg time for a game is probably still around like ~7 to 8 mins i would say, but the problem with that is imo not really the tank balancing. Its rather the map design in different cases as well as the player. That tank repair exist is imo a good thing, because in theory it should motivate people to play more careful instead of throwing their tank away.

humble depot
vestal basalt
proud plover
remote sluice
#

could be a major skill issue on my part, but shots on pc cant seem to hit where i aim at, while it does much more on blitz

stable gulch
# proud plover Blitz is simpler, and easier to learn. Grinding a tech tree is faster plus it do...

While i agree with blitz being simpler and easier to learn, i dont fully agree with the second part. I wont disagree with blitz having the faster grind and faster games (After all one game is 15v15 and the other 7v7, with a big difference also in map size), but i will disagree that you have to grind the entire day to get somewhere. In the last few years they added stuff to make grinding way faster, like removing a lot of lowtiers from the techtree, adding blueprints to reduce the research costs for new tanks, top of the tree (every month 2 new vehicles are tott for a month) with missions to get xp when playing tanks of that line, etc. In the end it however is a personal preference as you said

past vale
# stable gulch I mean, i can play t10 and make profit in pc, while using gold, food and a big r...

I just listed like half of the issues, crew management is silly too, even WT has a simpler crew training mechanic, the new "extra super vip premium account" situation, people not liking stell hunter..... Yeah the game has seen better days, that's the complain from the player base. Also if you don't notice 15-0 simulator then you probably didn't play back then, but that's more a boomer complaint.

stable gulch
# past vale I just listed like half of the issues, crew management is silly too, even WT has...

Crews are anything but difficult to get behind. The ideas they had so far to rework it were never seen as good changes by the community, so they dropped most of the stuff and implemented only a few things and changes. The "extra super vip premium account" (i assume you are talking about wot plus) is not an issue in the slightest, people not liking a special mode you dont have to play at all isnt a real problem either (no one is forcing you to play it), same goes for all the other special fun modes. The game literally has never been in a state as good as its now, due to all the changes they made over the years. That doesnt mean there arent any problems, no one says that there arent any problems. Same goes for the whole "15:0 simulator". I said it happens way more often now, compared to a few years ago. That still doesnt mean it happens super often. From all the things you mentioned so far, only one thing is kind of an actual problem for the game, that wg has problems to find a solution for and that the people complain about (games being really fast and ending 15:0). No one is really complaining about the crew system, since wg is working on changes and improved several aspects of it. Wot plus is also not a thing people are complaining about, because no one cares about it. The special modes like steel hunter? Yeah, people say they dont enjoy them and some give ideas what could be changed. And then they simply dont play them, if they dont enjoy them.

spice silo
# orchid grove Those scenarios are way more common than scenarios where cali makes a difference...

if you are playing a medium tank with a rammer and are in front of heavies, you have skill issue. simple as that. I run rammer on most tanks with some exceptions and I dont struggle to get 3k dmg on average in a tier X battle lol. For a decent player cali on mediums or lights is pointless as you wanr dpm primarly. Heavies with 330 heat pen also dont need it. Cali makes sense on autoloaders and tanks with really bad accuracy

orchid grove
spice silo
#

indeed. I mean I recommend cali for new players or ones who still learn the game, but rammer usually makes you a better player, you are essentially forced to think more in something like a medium tank

#

tbh cali is a BS eq that should never exist in the first place, lol

remote sluice
#

Cali is only good for stuff like Sheridan, where it can reliably pen things. its poor base pen will not help it at all even w the xtra dpm rammer gives it

i also use Cali on the FV215b cus i need that juicy HESH pen and 340 APCR, and most autoloaders/ autoreloaders

otherwise i just use rammer cus dpm

spice silo
winter dagger
burnt venture
#

Cali is useful in only 4 situations:

  • big gun tanks with long reloads and low DPM, where rammer wouldn't help at all
  • autoloaders / autoreloaders (although some autoreloaders can still benefit from vents)
  • HESH tanks / tanks with any kind of HE based gameplay
  • Meeting important pen thresholds in select situations depending on playstyle (for example, STB runs cali because its playstyle frontally engages heavy tanks a lot more than other mediums, or 140 runs cali because 290 HEAT pen is garbage)

Otherwise, rammer should ALWAYS be the go-to. There's no reason to not run rammer because brawling is basically the name of the game

twilit crystal
winter dagger
burnt venture
winter dagger
fickle tinsel
ancient rampart
#

Calibrated is basically required on the KPZ 70 because of it's very low pen and the fact APCR is it's standard shell

winter dagger
#

It's a big derp gun too, so penning is better than shooting more usually

exotic girder
#

TL-7-120 needs a gun depression or aim time but the super weak hatch currently makes it subpar especially when the M103 is just flat better in every way

void siren
exotic girder
#

Yes but its got a weaker hull, turret that has an auto pen hatch, less gun depression and its basically the same on other stats

burnt venture
#

TL-7-120 is like one of the worst heavy tanks at tier 9 lol

Huge hatch, no gun depression, traverse speed and reverse speed are terrible, gun handling is terrible, and the only thing it has going for it is the size which on a heavy tank is worthless.

In testing it had 3k DPM and Tugsten and while that was OP, having M103 firepower on a tank that sacrifices this much just to be small is hilarious

void siren
exotic girder
stone drum
burnt venture
#

I mean we had like 3 or 4 tanks in a row that all had the same downsides. Terrible traverse, terrible reverse.

VZ-55, 452K, TL-7, and the 777 version II all have the exact same thing. 7 deg gun dep, hulldown kind of, meh gun, and terrible traverse and reverse but good forward speed.

So tell me more about how the 10 difference in alpha damage numbers make tanks unique

pseudo bobcat
burnt venture
#

Alpha damage numbers are not unique at all. 10 alpha damage does not make the tank any more different to play. It only cause more frustration because now you have to keep track of all these alpha numbers, and then the maxroll skill throws in ANOTHER random factor where you have just no clue what all of these alphas' maxrolls even are.

And then ofc another awful part is that 10 damage difference means there's a huge overlap in damage rolls. There's almost no point trading shots with someone that has 10 alpha lower than you because the chance that they roll higher is still very high.

It's a trash way of balancing tanks because it takes such a standardized thing and makes it go everywhere for no other reason than this made-up idea of diversity

pseudo bobcat
orchid grove
burnt venture
# stone drum Buff ARL 44 penetration!

people still be running the 90mm DCA even after they buffed the 105 and nerfed the 90 so much that on the M4 45 the 105mm has better gun handling than the 90mm

No matter how hard they try, they cannot make people stop playing the 90mm DCA. Hilarious

exotic girder
pseudo bobcat
burnt venture
orchid grove
void siren
burnt venture
#

I mean tbf it is overpowered. Outside of the slowest shell velocity in the game, it's hilarious that a tank with 270 alpha, decent AP and 220mm HEAT pen, and 350 damage on 50mm pen HE can still basically have the same DPM as Churchill 7, but still have 1 deg more gun depression, more armor, and better mobility.

It's actually busted, but nobody bought it cuz tier 6

exotic girder
stone drum
# burnt venture people still be running the 90mm DCA even after they buffed the 105 and nerfed t...

It really just pisses me off they crapped on the tier 7 & 8s gun because of the tier 6 even though they used a completely different gun.

People will never use the 105mm gun over the 90mm dca as that's the arls iconic gun, they should have just nerfed the dpm & let it be.

@exotic girder spark would like to talk to you, ARL hasn't been the most "OP tier 6" for a good while.

It should definitely have it's penetration, atleast half of it returned. Loosing 47mm of penetration is actually stupid on WGs Part, now it doesn't even have particularly good pen in tier 6.

@burnt venture I'm not saying to give it back 212mm of penetration, but 165mm is an absolute insult, just give it like 180-185mm.

burnt venture
unique scaffold
#

@native canyon English only

winter dagger
twilit crystal
nimble zodiac
#

I mean, at this rate:
212 -> 200 -> 180 -> 165
We’ll get 140 pen next r_duck

Like it’s an A B A B pattern with upward scaling

twin egret
#

Should some tanks be moved up or down a tier in your guy's opinion? I wouldn't say tech tree tanks though, but more like premium tanks

wicked quest
queen geyser
#

in generally this isnt something that should be not be considered, but I think its very hard to do, usually premium tanks seperate by price and the tier does impact the price very hard, doing switchero of that could some people upset rly hard, however I do not rly care about that because in my opinion Balance of the game is for the greater good so it would be fine

ancient rampart
solemn forum
#

When will Hetzer get graphic improvement??

twin egret
#

The moment the FV4202 gets pbr

twilit crystal
#

752 should be a tier ten. Give 10 more heat pen and call it a day

ancient rampart
solid sequoia
#

The only thing keeping 752 from being a tier 10 is its HP. Literally +300 HP makes it a tier 10 tank.

winged barn
wicked quest
primal sundial
#

they would have to be nerfed so much they would essentially end up different vehicles. They are already quite strong in their tier, moving them down and trying to make them balanced would require massive changes

slender latch
#

If they could switch WT and Grille's tier I wouldn't mind that, but WT keeping the 640 alpha while grille just 580 alpha and change the HP.

clear shuttle
#

more than just a simple alpha and hp change will be done if that happened, alot more

and id rather keep the grille in tier 10 and the wt in tier 9

fathom glacier
slender latch
#

Will the 4-shell 100mm SA47 changes from BC 25 (tier 10) also apply to its tier 9 next update?

winged barn
primal sundial
#

Nope, I don't, but my question is so? what does how weak they may have been ages ago have to do with how they would do now if you dropped them a tier? They are both really strong tanks. I'm not actually sure when they needed a buff, since they were both quite strong three years ago and they both quite strong now. And hopefully you are referring to specific buffs to those two tanks, rather then the general changes that resulted in the heavy meta we see currently

winged barn
humble depot
#

It makes no sense though. It’s not like WoTB is meant to be historical, so why try and balance tanks in that way?

primal sundial
#

when? as I said, they were probably even stronger a few years ago with less strong newer prems/tech trees, and they are currently quite strong. I haven't played wotb consistently, or since it released, but I have never felt they were weak tanks when I have played them or run across them. Statistically they probably suffer a bit as well, for being the ''famous'' ww2 tank and it's apparent upgrade

rare tapir
#

#Edtron123 what are u typing from 69 hours

past vale
# primal sundial when? as I said, they were probably even stronger a few years ago with less stro...

Tiger 2 had terrible armor even back in the day, it is stronger than most premiums too, this iteration is the strongest Tiger 2 there has been. It is fighting comparable tanks, most of tier 8 are "late war tanks" like the IS designs, a lot of them have unrealistic stats to make them more enjoyable (imagine firing 3 shells per minute on an IS-3). Tier 7 is more about tanks that came in the middle of the war and tier 5-6 is early war designs. You cannot put a year range because some countries had better designs earlier than others.

PS: The bot silenced me for no reason and the chat bugged

glad cove
#

Buff sta 1

rapid basin
glad cove
rapid basin
glad cove
humble depot
rapid basin
stone drum
winter dagger
twilit crystal
#

Yeah woops

winter dagger
#

Lol

remote sluice
stone drum
#

It is

frigid torrent
#

Mino objt 268 and vk72 which one to get

worn tapir
#

maybe update

rapid fox
unique scaffold
wheat halo
#

will warg nerf the tvp ?

frigid torrent
unique scaffold
#

so go for vk if u can play ht well

worn tapir
#

Boys i wanna grow my clan but idk how'

bold knoll
#

Hello, will there ever be a limit on the number of premium vehicles in rating battles? And will the KV-13 return to the game?

humble depot
#

Lmao what

thorny timber
#

we didn't even get kv6 and it will be an unbalanced addition to the game

winter dagger
alpine kettle
#

WG, why still nerf FV215B when its already unplayable?

thorny timber
#

I wouldn't exactly call it unplayable but yeah,the nerf can't be justified properly

twin egret
#

It's stupid, hell now the 183 is better than the 215b now possibly after this

junior basin
#

So after the IS-4 nerf, will it at least sidescrape alright? I think it's the only heavy to have an upper plate which can be penned by regular ammo no

twin egret
thorny timber
junior basin
#

oh what seriously? well sorry, I meant 250-260 mm apcr. Well at least going from the fortress it is to this now seems a bit wierd. IDM it, I love heaviums although by the looks of it it will be a subpar heavium

twin egret