#tank-balance-discussion

1 messages · Page 17 of 1

frank bone
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Idc tbh

jade cargoBOT
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dynoSuccess ImmortalfighterX#1757 has been warned.

azure marten
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Since it’s good now there’s not really any point of changing it

remote oriole
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Except it is far from good now

drowsy plaza
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Trolling comments or things not related to tank balance will result in mutes. If you have any doubt - check the pinned messages here.

rough sandal
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don't, 260 is very annoying on pc, and it has lots of armor cause it is a campain reward tank, not a tank that you can buy with 20k gold

grave sundial
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Eliminar al anniquilator

frank bone
ornate warren
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Never.

ancient rampart
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This is a terrible idea

frank bone
hazy garden
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I agree, with you, but don't you think the cheecks could be some what like the CHI-SE where if you turn your turret to the side( a bit or on certain angles) , your cheecks become weak spots, where if you look head on into someone, your cheecks cant be penned(unless you use gold shells, no trying to make people spamm gold), not asking for alot of armor, i just want a bit more amor, because this tank doesn't have much to offer, at least a bit of armor, to save you in certain encounters, it's all im asking, those cheecks with a bit, just a bit od armor, could be some what good, be cause let's face it, this tank is not that good

Not trying to make the hulldown meta go further, hope you understand my point at a certain extent.

quick lichen
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After reading several “hot takes”, I’m glad that wg doesn’t traditionally listen to most of them

jade cargoBOT
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dynoSuccess EpicDoge#4463 has been warned.

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dynoSuccess ToonTownKat#3409 was muted.

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dynoSuccess VK168#3972 has been warned.

jagged swift
rough sandal
jagged swift
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though too much will slow you down

rough sandal
nimble zodiac
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I’m just gonna call it a skill issue that you get penetrated in the VK 168

Even if you get damaged, you’re likely doing it to trade more damage against the enemy, and that’s the point. It’s nothing that needs complaining about

Oh yeah? Sounds like it doesn’t need a buff, then.

rough sandal
void siren
nimble zodiac
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Ah yes, leave out the 2.7k average damage in my 168. I certainly don’t have 25% from my own lack of skill 🤷‍♂️
KV-5 is just stupid right now, and VK 100 has less of an ability to use its turret armor by angling.

Those 60mm sides may make some high pen TDs drill through (from a broken mechanic, anyways), but it doesn’t prevent you from sidescraping against most tanks

Literally bragging 65% over 500 battles in a tank you’re also asking a buff for. The logic here is… insubstantial

My first battle was a 4k (and a loss, smh)

rough sandal
# nimble zodiac Ah yes, leave out the 2.7k average damage in my 168. I certainly don’t have 25% ...

you have literally 4 battles, 4 battles and 2,7k dmg it's average, if you are like this i could bring my 1 battle with 4k dmg battle but it's less than 100 and still you have only 25% wr with 4 battles, that explains that you don't know how to play the tank, and yes i ask for a buff because unlike you i know how to play an super heavy tank and what does a super heavy tank do, and it's not dmg trade..., and as @void siren told 60mm of side armor it's literally too few for a superheavy tank and yes if someone is good enough to aim it will pen.

nimble zodiac
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You’re literally able to angle so steeply in 168 that the other places become weaker than the sides. If you need a buff, it would be better suited elsewhere.

2.7k is not “average” for a tier 8 😂
You’re tooting your own horn now

Tank is good when a good player plays it? Sounds balanced to me. You’re your own prime example against you

void siren
# nimble zodiac You’re literally able to angle so steeply in 168 that the other places become we...

270mm around when fully angled

First of all - play it more

Second of all - I with my 56.63% wr in the Vk 100 with 400 battles think the Vk 168 is pretty meh - it can’t cupola cover effectively, and 60mm track armor kills off sidescraping for the Vk 168

Vk 100 has the amazing front towards enemy philosophy where front facing armor is extremely effective - with two glaring weakspots

Vk 168 has three, and the unangled turret is a free pen

rough sandal
# nimble zodiac You’re literally able to angle so steeply in 168 that the other places become we...

it's average, i have 3200 on the 53tp with 3 battles, and second of all 60mm of the even at 76°c of angle that it's insane for an superheavy tank can still be penetrated near the trackwheel and you can't even shoot back when you angle that much and in my experience a super heavy tank is built to BLOCK damage, not keep receiving it on the track that can't even angle properly because unlike the Maus it has front turrett, again, play the tank before talking about it. PS. you start to bounce 270mm apcr when it's 80°c angle

nimble zodiac
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VK 168 is more like an E100 than a Maus for the tier it’s in. While blocking damage is one of its abilities, out-trading other heavies is a quality that not many tier 8s can rival.

I used this to the point where my team melted before I did (hence high damage, low WR)

Also 53TP is OP, so there’s no talking point there

Not to mention half the reason it’s played despite not being OP: gravity mode. Is it not just alright?

void siren
rough sandal
nimble zodiac
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168 is balanced. That’s really it

maiden stream
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buff foch 155 gun turn limit maybe?

ornate warren
nimble zodiac
drowsy plaza
maiden stream
void siren
rough sandal
void siren
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You fooooool!!!
The gun port weakspot

It has an upper plate weakspot

Check blitzhangar

Delete that silly thing

Posted in #vehicles-discussion

drowsy plaza
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It’s not nearly as bad as either of you are portraying

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Realistically you need >245mm of AP pen (due to normalization) to pen the cheeks reliably. To which you can most likely out trade most opponents, or out HP them if it’s a TD. If you pitch the hull and use gun depression it’s enough more of a beast.

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The sides - well anyone who get the sides has an easy day (pretty much par for the course on German tanks

jade cargoBOT
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dynoSuccess stokez#4941 was muted.

nimble zodiac
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The lower plate really isn’t that difficult to hide while keeping the sides rather strong

I’d say you could buff the driver’s port before you need the sides to be buffed, as the port is the only thing stopping a decent right-sidescrape

Buffing the sides for an experienced player would counter some of the most effective AP shells in the tier, but not that much. The buff would only allow a slightly wider angle, which can keep the upper plate safer

stone drum
nimble zodiac
# stone drum Only thing I can really say about VK.168.01p, is that I don't understand why it ...

The sideskirts won’t help, as the tracks are the reason the side is so easy to penetrate, via 3CRB. That’s why people believe it’s a drive wheel weakspot, because the drive wheel is causing the shell to normalize into normally auto-rico tracks when it really shouldn’t.

Really, 55mm sideskirts would do what the sides should have done all along: ricochet all t7-9 AP/APCR shells when it’s >70 degrees angled. Now with 3CRB relentlessly embraced by WG, thin sides won’t work anymore.

nimble zodiac
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3.8k for a tier 8 light is low for an ace?

Gold rounds are intended to trade off damage in preference for penetration. While it's certainly something heavies take advantage of, gold rounds aren't the features that need changes, the heavies do.

+/-25% RNG to pen makes shots less consistent. It's actually rather the opposite point of prammo, which is intended to guarantee or increase the likelihood of a penetrating shot. They don't get "better" if they roll more drastically, they get less consistent.

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Ignoring the whole "XP = ace, not damage"
Blitz does not use a +/-25% system for penetration, that was reduced years ago.

real bison
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yes great idea make the LT-432 a tier 9 in tier 8

frank bone
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Hot take: WG should remove all super consumables

prisma jetty
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Assisted damage is very important. You get half of the xp from it. It also means that you are spotting your own damage, and not sharing half of your xp with someone else. At least understand how the system works before insulting someone else.

humble depot
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No need to be rude. Chicken makes a valid point.

Assist damage and Kills are a major portion the the XP you get in a match, whether you like it or not. If all you do is sit around in a TD and wait for your teammates to spot for you, then you’ll get less XP. If you’re in a Light tank and don’t spot the enemy, then you’ll get less XP. As for getting 10k assist dmg games, those don’t exist because of the parameters for what counts as assist damage. There are people with massive amounts of assist damage in heavy tanks because of how they play, and those usually get them masteries because of that.

frank bone
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Nah if WG make gold rounds same dmg as standard, the game will be more p2w.

prisma jetty
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Saying that it does nothing sure does make it look like you don’t know how the system works

rough sandal
humble depot
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You definitely do not understand if you’re making ignorant remarks like this.

rough sandal
# nimble zodiac The lower plate really isn’t that difficult to hide while keeping the sides rath...

the lower plate is small and shouldn't be touched, but the 60mm behind the tracks it's low armored, cause yeah with 235/240 if you angle like 75/80°c you can bounce them, but as soon the tanks starts to load premium ammo they can even pen there, and to not talk about the turrett cause should be angled, but with that bad dispersion you can't shoot back as the others HTs can do, the VK100 on the other hand can do it(it just need to hide that gigantic cupola) and has much better side armor, like Kv4, Kv5, and even Lowe and Tiger 2 has better side armor than the VK168. if the vk168.01 had 100mm under the tracks would be much better to play and something decent that isn't another Hull down meta

nimble zodiac
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Quite passive-aggressive for someone who didn’t realize Blitz uses +/- 5% penetration RNG, as well as for someone who thinks gold rounds having as much damage as normal rounds isn’t one of the main toxic components of World Of Tanks

But hey, if you want to keep it up, we might all appreciate what will happen

jade cargoBOT
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dynoSuccess *FV4201 Chieftain*#5797 has been warned.

unique scaffold
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Add a little bit of traverse for obj 260 would make a game changing for this heavily i must say

drowsy plaza
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Kills actually do give Exp, and assist dmg as already pointed out by several members does add up. I’ve gotten 9.7k assist damage in the BC25t simply by spotting for TD’s, sure it’s rare, but not impossible.

rough sandal
nimble zodiac
rough sandal
obtuse sentinel
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Man keeps missing the main point 💀

nimble zodiac
rough sandal
nimble zodiac
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Yes… and?

prisma sedge
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can concept 1b have an actual cupola

coarse carbon
stuck acorn
stone drum
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"I don't understand why the average american can't understand anything". Refrain from insults regarding nationality, especially as you strut around with an inflated ego making bold, yet incorrect statements, while simultaneously decrying anybody who presents evidence contrary to your claims.

humble depot
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I love how you attempt to insult my nationality and intelligence while spreading false claims and getting my nationality wrong.

drowsy plaza
drowsy plaza
# rough sandal cause even on blitz player they shoot gold too

Are you just arguing at this point to argue? Prammo in Blitz can be bought with gold or credits. The High Pen Prammo has less Damage, and the High Damage Prammo has less pen. It’s a trade off. Back prior to the Prammo nerf in 3.9 the Higher Pen Prammo had the same Alpha as that guns standard. It was possible to run exceptionally high ratios of Prammo and just blast folks with it, and no real consequence (unless you where credit poor). At least now there is a downside to spamming Prammo, in the alpha loss.

rough sandal
nimble zodiac
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Then don’t angle more, that’s been my solution

orchid grove
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I do kind of miss being able to run full APCR on my 50 B and IS-7 though 😕

drowsy plaza
drowsy plaza
twilit crystal
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Yeah if u had apcr gold u would only run it if u could afford it

rough sandal
# nimble zodiac Then don’t angle more, that’s been my solution

so you gonna get penned there? okay @drowsy plaza no i'm not jumping on the issue, is that you both don't understand how 60mm side armor is too weak for an super heavy tank that on 75 degress angle can still be penetarted by 90% of the HTs in the game, and not talking about when the tank carries an 121mm more that normalize even 5 degreee more so you basically need an autobounce angle to bounce them.... ON A SUPERHEAVY TANK than sidescrapes worse than an normal heavy tank.... ah and yes even AP normalize 5 degress and apcr 3 degrees so yeah basically you'll get 95% penetrated in that annoying and zero sense weakspot... and if i didn't said it enough times we are talking about an SUPERHEAVY TANK that superheavy tanks aren't made to trade hitpoints with the enemies, but to block shots from them, and with 60mm of armor on tier 8 you can block meds max.. and we are talking about the best scenario when the tank can angle at 75 degrees or more, imagine when it can't do that.... not even talking about the turrett or how slow it is or even how bad the accuracy is... so not even have great sidescrape capabilities just kills the tank performance...., just play it more times and you'll see what i'm talking about, cause one has 4 battles in it and idk the other one

drowsy plaza
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@rough sandal so this is just a long winded rant about the Vk168. Got it. But you have already been shown why that’s solely a balance feature. It’s got HP, it’s got armor when angled and can out trade most tanks. Not to mention if you can pitch it and use terrain folks are going to need Prammo to pen the cheek strips. Simply the solution to that is to hide the weaker areas and don’t go on flat ground to expose that area. Given that tank doesn’t underperform for players by in tier WR and DMG, at this point I can only deduce you are trolling for an argument.

rough sandal
# drowsy plaza <@997627602539925524> so this is just a long winded rant about the Vk168. Got i...

even all the others heavies gots HP and armor and alpha, and no i'm not trolling for an argument, you can even check the rating of Skill4ltu(a player that is very, very good) and rates the tank bad for that reason, instead you are trolling me with your point trying to say that 60mm is enough for an superheavy at tier 8, which superheavy has it, VK100?, KV5?, Kv4?, even normal heavy tanks can do sidescraping better and having better speed and better dpm, with better accuracy, and the WR and DMG are pumped a bit because tech tree tanks are played by everyone, and premium tanks aren't, and VK168 is never raccomended by any youtuber or any above avg player, so it really doesn't mean a lot, and i'm not even talking about the cupola or the mg weakpoint that is very old thing, so stop trolling me and play the tank a little

drowsy plaza
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I’ve played it upon release before it was buffed. It was poor but still able to get 63% in 385 games. It’s a super heavy the absolutely most boring tank class, so I would question anyone who would recommend it anyway. The issue is the tank is fine, and anyone asking for a heavy tank buff is either trolling or oblivious to the state of the game.

jade cargoBOT
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dynoSuccess VK168#3972 has been warned.

nimble zodiac
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It deserves 60mm, how about that?

Maybe poke when you’re reloaded and use the alpha to actually trade, and quit watering things down to roles or subclasses like “superheavy”. They don’t need the same playstyle between every tank

It doesn’t need a buff, and if you dare use other heavies as argument, you blind yourself from actual balance

rough sandal
# drowsy plaza I’ve played it upon release before it was buffed. It was poor but still able to ...

so basically, @nimble zodiac can tell me "skill issues" and not get reported, by saying lots of not true thinks about a tank he isn't warned, can you do a pool in the server and ask if the vk168 is a good tank, and btw its the fourth worse Wr tank on premium tanks HTs, and even the report that you gave me is no sense, i have 100 battles on the T34 indipendence and i have 70%wr and so it is the best tank in the game? no. i'm actually a good player that knows what he is doing, not like someone that plays the tank 4 battles and can say skill issues to the other when ofc he doesn't even know what the tank is about, so stop trolling and actually play the tank before even talking about, if i had an NA account i'd show you how the tank is absolutely defendless against 95% of tier 8s tanks in the game

wicked quest
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??? Totally doesn’t have one of the best T8 health pools he def doesn’t know premiums are supposed to be inferior to tech tree tanks as they always should have been even then the differences 168 lacks in are so minor only someone who’d spam or make the entire tank their personality would care

rough sandal
humble depot
# rough sandal can you create an account in EU server so we can do a 1v1 and i'll show you how ...

“Can’t defend itself against all other heavy tanks in the game”

So you can’t angle properly or find positions that mitigate weakpoints, which you should do on every tank? This sounds less like the tank being bad (which it isn’t) and more like you being bad.
Also, about your earlier point about the low Average winrate the tank has. There’s another really good explanation for it: Noobs who think a big German SuperHeavy would be OP and easy to play, buy the thing, and do horribly. Almost sounds like you…

@rough sandal If you’re really that good, you should be able to make a tanks as supposedly awful as the 168 is to you work.

rough sandal
nimble zodiac
# rough sandal so basically, <@298227595617501186> can tell me "skill issues" and not get repor...

Getting penetrated through your track wheel? It’s a skill issue. I don’t mean to call you a bad player by any means, but if you really want a buff because you want to be lazy about angling, I’m going to call it a skill issue 🤷‍♂️

The tank is fine, if you really were that frustrated about it, you wouldn’t be playing it hundreds of times, over VK 100, too. Why is that?

It’s a real scenario for people who care about not getting penetrated? If you’re going to bring up the frontscraping turret, then maybe you actually mean you want a turret buff, not a side armor buff

rough sandal
# nimble zodiac Getting penetrated through your track wheel? It’s a skill issue. I don’t mean to...

i play it cause i'm attached to the tank since it was one of my first premiums in blitz, and no, getting penetrated in the track wheel isn't skill issues, you are literally showing a scenario where the enemy is inside an house or can simple turn 5 degrees and shoot you, literally, which zone in the map you can face frontally like that? and btw there still is a green part that can get penetrated(yeah ik lowe has a very good pen, but still it can get penetrated) try to show a real scenario

real bison
rough sandal
distant river
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There is literally nothing to test.

The tank is fine how it is, with clear advantages that it can use well. It does not work when played badly and angled wrong, but that is not surprising.

rough sandal
nimble zodiac
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The fact you’re ignoring the non-heavies really shows how much you don’t actually care about tier 8 balance. Heavy meta is heavy meta

rough sandal
# nimble zodiac The fact you’re ignoring the non-heavies really shows how much you don’t actuall...

cause there are other several Medium tanks behind it that are or even worse (T95E2) or too much situational, because even STG has higher win rate, and we are talking about an heavy tank, not tier 8 balancing(https://www.blitzstars.com/toptanks) i'm looking here btw, and i don't bring tech trees cause they can be stock tanks so ofc a stock Sta-1 will perform worse in a tier 8/9 battle

distant river
burnt venture
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Current best solution for reducing imbalance for any tier in the game:

  • nerf overperforming heavy tanks

Current best solution for reducing imbalance between tiers in the game:

  • nerf overperforming heavy tanks

Current best solution for making non-heavy tanks decent again and not struggle against heavy tanks:

  • nerf overperforming heavy tanks

If you want to see more than just one type of tank in competitive meta:

  • nerf overperforming heavy tanks

No heavy tank really needs buffs. Even "weak" heavy tanks do just fine against mediums. If a heavy tank needs a buff it's really only because other heavy tanks are too strong.

rough sandal
ornate shuttle
# distant river Blitzstars overall WR is not useful, but blitzanalysiz relative WR is, and shows...

WR charts proven themselves to be useless and unreliable multiple times, they are by NO means a source for how good or well performing x tank is from an Objective standpoint. so much that wg itself stop relying on it and created new ways to rank tanks. It is really naive to believe vk168 is a ok tank just because its ok on clearly Biased perform. charts. The tank is utterly tremendous in Every single situation but sidescrape, and sidescrape is a very niche and situational thing, most of the times a waste of time an unnecessary, for skilled gameplay. On top of it, it is also a Mediocre sidescrape tank, because it only works in very very limited angles (any tank outside the right angle, can rekt the vk1680, it cant shoot while not being penned, and also it is forced to show some of the upper plate, which is too weak to be a 20km/h superheavy and it gets shredded by heavy tank golds. i can name dozens of t8 tanks that can sidescrape better than vk168, and I can't name a single situation where vk168 is better than ANY other tank, except sidescraping, and it is in the lower half of sidescraping tanks by objective strength.

@drowsy plaza i know, but wg used to rely on performance charts captured in a very similar (biased) methodology.

those charts are saying vk168 is a better performing heavy than: IS5, T34, 112 Glacial, Caernarvon, Lowe, amx m49, the buffed vk45a, T26e5, vk100 (which is a better vk168) and caern AX. believing this is true is just a clear sign of lack of game knowledge IMO, cuz those tanks are all much stronger and more effective in battle than a vk168.

@distant river vk168 is a niche tank that loses to more than half tanks in its own niche, even though those tanks do much better than vk168 in any other department as well. it can only sidescrape, and it ain't nowhere near the best sidescrape tank .

drowsy plaza
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@ornate shuttle if you think that you’re either not looking at the site with all the data it gives, or you are just trolling.

distant river
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@rough sandal You just ignored everything I said... 🤦‍♀️

@ornate shuttle That's a very very err interesting take.
I'd love to see the "proof" that you referenced a lot but I doubt exists

The 168 is a niche tank, but it fills the niche well and needs no change.

nimble zodiac
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Wargaming left the WR charts and now Type 71 existed

Still coping with 3CRB and abusing auto-rico, though 👀

ornate shuttle
# nimble zodiac Wargaming left the WR charts and now Type 71 existed Still coping with 3CRB and...

tank just released has no performance charts, so even with them it wouldn't have changed nothing.
you fail to realize Wargaming's objective isnt ALWAYS to make perfectly balanced tanks, type 71 was purposefully overperforming to shift the cw meta to a new tank (no reason to ignore all the testers otherwise) and got nerfed after, and now is in a perfectly balanced spot, it has many flaws but is still good at doing its thing.
p.s. are you stating that prior to dropping performance charts, we never got ridiculously unbalanced tanks?

i think blitzanalisys is a very very good TOOL (it basically just shows you stats informations of groups of people/tanks) , that if well utilised and accompanied by good game knowledge, can help getting the correct idea of how good a tank is in the current meta, but it is not holding absolute truth, and can be easily contested, because there is no way to gather completely unbiased performance stats data about a tank, you always need to bias towards something, and it can't be ignored. even if could magically exclude all battles done on a stock tank or without maxed abilities, while still including all battles from all other players, even if just a few, it would still be Flawed.

The whole playerbase on average, in total, has a certain amount of skills, by looking at the stats of a single tank, you are already excluding the part of the playerbase that havent played said tank in the update, or doesn't own said tank. Lets talk for tier 8 tech trees for example, almost the majority of skilled players play only t10 or very very few t8 premium battles and even less tech tree, so the Per Update charts you get on old t8 tech trees is extremely biased towards new players that recently got the tank, and still play it and plag at lower tiers, with worse average skill, this means the chart is biased towards tanks that are EASIER to play, compared to OBJECTIVELY stronger.

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you could cut off the weaker career stats players from the list, and pick only the well above average ones, but now you are getting an extremely smalller sample size, with sample sizes hugely varying between different tanks for a handful of reaons, thus being once again, non reliable data (at least, for SURE, not 100% accurate data)

Yeah, all those issues ASSUMING that WN8/avg dmg/Win rate is an absolute True indicator of tank strength, when it actually isnt, so yeah... be careful when looking at data

and no, @drowsy plaza im not trolling, i just cant type everything in 2 lines of text and needed more time

rough sandal
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and alse the photo is compared to the avg wr of the tier

real bison
# ornate shuttle tank just released has no performance charts, so even with them it wouldn't hav...

first of all CM7777 is saying that WG abandon using the WR charts as a sort of guideline and thus the Type 71 gets to be moronically OP for too long (then they add the mino which people dont like playing or playing against and instead of fixing it and responding to the community, decide to mess up the Foch 155 line instead lol)

WG's objective SHOULD be to create balanced vehicles too, and in my eyes, also make them fun to play and fair to play against, which means avoiding things like the Type 71, Mino, V4, which are just 3 examples of the recent terrible decisions WG have made in terms of balancing

To add to that, the trend for balancing is going more towards "balancing for the sub-average moron who can't handle it when Unicum_XXX utterly outplays them"

WG dont really listen to the players that actually matter in terms of making balanced tanks- the pros.
Ask anyone who played through the 60TP or Type 71 spam meta in high level tourns and they will likely say that it was boring- which is because it was. What if WG listened to the input from the pros, those who know the game in and out, every mechanic, every little nuance in the game. Would we have such terrible balancing? I don't think so.

ornate shuttle
# real bison first of all CM7777 is saying that WG abandon using the WR charts as a sort of g...

^ thats what i also think, their new method of balancing might be better than perf charts, but it probably still sucks, and they almost NEVER listen to the skilled part of testers when balancing tanks, i think how bad players perform in a tank shouldn't be considered, because they simply dont know how to play the tank correctly, its like asking someone with hearing problems to calibrate a pair of headphones, the result is gonna be bad. + i am 100% sure their objective is NOT that of reaching perfect balance, they also want to shift the meta (and the cw meta) towards newer tanks sometimes, so they make broken stuff like pre nerf type 71 ( i think even the pre nerf type 71 was a boring tank to play) and yeah, minotauro and obj v4 are clearly balanced around less skilled players, cause it barely needs skill to be annoying in it, but the tank itself is Meh, only appears good or op if you re noob cuz compared to other tanks, u can be really annoying to enemies even with little skill, their gameplay design is just bad, im not saying all tanks should be hard to play, but tanks like IS-7 exists, they re easy to play for a noob, but pros can also master it, and effortlessly counter a noob driving is7. (which is how it should be, cause noob obj v4 driving straight and killing unicums just because their tank lacks the gold pen/accuracy/speed to easily deal with it like they do with any other noob driven tank, is just bad game design )

pretty sure if they just collect the average opinions amongst the higher ranks of tournament players, they can easily fix 95% of unbalanced stuff, of tier 10 at least

honestly i have no idea where is the balance going in last few patches, they are changing the stats of RANDOM tanks out of nowhere, making them trash or completely changing their unique playstyle making them boring

stone drum
ornate shuttle
full token
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It has its fun in gravity mode. Otherwise it’s an ok tank and doesn’t need a buff

patent helm
full token
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Credits and free xp are easier to obtain now. You have more ways of getting credits, premium tanks or gold to buy premium tanks given away here and there. Lot of x5, x4, x3 certificates, and special game modes. There’s not as much need to get a premium tank to grind credits. Tech trees can also give you elite xp to convert

drowsy plaza
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We have drifted way past tank balancing… I don’t disagree with that opinion, the games credit economy was ruined and it because easy to stockpile hundreds of millions of credits. I think however that belongs in #general-blitz-discussion not in tank balance.

loud kelp
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Why wont you all buff the 215Bs sides?? Its clearly not doing well in the metta and other than turret armor it has nothing. And the tank is also MASSIVE so it needs some armor ffs.

rough sandal
rich oracle
unique scaffold
midnight linden
unique scaffold
#

When are going to make an improvement in LT-432, STG, Object 274a, type 59, amx cdc and lansen c? Thanks

humble depot
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The 432 and 274a are fine.

drowsy plaza
#

The STG is actually fun. It requires some effort but it’s not a bad tank.

drowsy plaza
stone drum
loud kelp
midnight linden
#
  • Has enough HP to out trade meds
  • Has more than enough DPM to tear meds apart
  • Also has 170 mm of HESH pen
  • Reactive armor
  • sandbag armor
    We’re going to ignore all of these factors because we cannot accept the fact that we can’t play 215B
sharp forge
#

I think superpershing need some buff on the armament ., Either reload time or aiming or pen will be good enough

unique scaffold
silk geode
#

How about buff just in this side?

midnight linden
#

How about… we simply get better and learn that the 215B is not a brain dead side scraping heavy, or better yet, just don’t touch the tank

jade cargoBOT
#

dynoSuccess Gaming Bro#4300 was muted.

drowsy plaza
#

Armor Highlighting has been in Blitz since Day 1. It’s here, it’s not going, so live with it. Now it would be nice if that stopped at tier 5 or so, but…

frank bone
#

Buff the is-3 aiming time to 5.5 sec.

orchid grove
drowsy plaza
#

Re: STG It’s got 400 alpha, good aim time, and a decent dispersion for 400 alpha medium guns and the best mobility of the 400 alpha, and a solid turret. It’s not a good tank to play if you can’t use terrain or have low situational awareness

drowsy plaza
neat sentinel
loud kelp
#

Strv is op asf if needs a nerf lmao

humble depot
prisma jetty
#

STRV K is disgustingly strong. It is essentially just a medium tank with heavy tank HP. Want to deal with a medium? Easy, just use your HP to bully it. Want to deal with a heavy? Easy, just use your dpm to bully it. Need some extra speed? Super speed boost.

obtuse sentinel
#

None of the heavy tanks need a buff. All of the heavy tanks at tier 7 and above are so overcooked that they completely overshadow all the other classes. Also note: Notice how all the players who play poorly constantly beg and cry “please buff (insert heavy tank name here)” and completely ignore that there are 3 other classes in the game that definitely need some love in order to become relevant again.

void siren
obtuse sentinel
#

I wouldn’t say they all “universally” lack DPM. There are a certain lot that have good DPM, but usually end up trading something for it. The one notable exception to this is the Tiger II where the tank is basically universally good in everything it does. But even so, even if they lack in one aspect, it doesn’t make them not OP because they still outperform every other class by default hencewise making them OP.

calm swallow
#

Do u guys notice that the Tiger 1 is the only tank in tier 7 that have 203 mm of penetration, more than all others heavy s in tier 7, it's insane cause a normal tier 7 heavy tank only have 175mm penetration average

orchid grove
loud kelp
void siren
calm swallow
ancient rampart
#

New

loud kelp
calm swallow
loud kelp
#

Insane armor, good pen, good Hp. Good spotting and camo, best T7 med by far

ebon lynx
#

CS-52 is good but not insane

quiet fractal
outer glen
#

I think the old one has like less than 7s with rammer?

quiet fractal
#

probably 7.7 with calibrated, I don’t use rammer on 215 because of the hesh penetration is a lot different in my opinion

outer glen
#

Now with rammer its 3.2k without its 3k dpm

stone drum
#

I don't know what your talking about, Type 59 and cdc are just straight up bad.

@obtuse sentinel, lol did you just call the AMX m4 45 overcooked?

quiet fractal
# stone drum I don't know what your talking about, Type 59 and cdc are just straight up bad. ...

I think 59’s play-style is just like obj140 in lower tiers (i mean t54lt), the point is it’s gun is 100mm in tier eight, which is higher than most other meds (like sta and panzers), and I think cdc is just an average tank with a (not really well) fine gun, just not a tank that is overpowered but have an average performance. And I just think 215 is already a solid tank now, but as a 215 fan, a buff is just nice (°▽°). Idk, but i performs it at about 1500 average in the cdc, i think that is enough for an tier eight mt

stone drum
drowsy plaza
#

CDC is a worse Dracula in a higher tier. The DPM, Pen and better base dispersion (and slightly better aim time) don’t make up for the size difference combined with the easily HE’able CDC, the worse gun handling modifiers and worse mobility.

loud kelp
drowsy plaza
stone drum
drowsy plaza
#

If they made the CDC a light and bumped the mobility it wouldn’t be as bad.

twilit crystal
#

make the cdc a leo 1 it isnt that hard. Give it 240 alpha .1 gun handling otm and 1 more rpm, around 2800 dpm is fine

stone drum
unique scaffold
#

What does the terrain crossing capacity mean

stray oyster
coarse carbon
nimble zodiac
#

It’s hard for some to call it OP while other heavy tanks roll around, but there’s barely anything a medium can do about it. It’s trespassing into territory that it shouldn’t be purposed for, and isn’t sacrificing enough to be in

loud kelp
stone drum
loud kelp
storm spoke
stone drum
heavy surge
#

Nerf SMV CC-64 turret armor

loud kelp
halcyon ether
#

the armor on the turt to the mk 6 royal need a serie armor buff the armor trash on the turret there a weak spot in the middle of the turret

quick lichen
stone drum
#

looks around abit late for that... lol

jade cargoBOT
#

dynoSuccess zenmog#5510 has been warned.

drowsy plaza
#

Any Med that can aim can cheese the STRV turret, it’s Hp is really all it has over a medium. It’s a capable tank in good hands, but it’s far from OP.

vernal oyster
#

Yeah but it has a big cupola

#

I was talking about the t10 chieftain //// I mean the tank is already fast so don’t really need extra speed or maybe better acceleration or armor

charred heron
# stuck acorn sounds like a skill issue

At least make the hatch on mk6 HE proof would be nice.

Frankly I’m not on the receiving end of this and it’s really funny but I feel bad doing this to mk6s with any gun with >90mm HE pen

stuck acorn
mighty cape
#

annihilated needs to be nerfed

drowsy plaza
# mighty cape annihilated needs to be nerfed

While you aren’t wrong, there are a lot of heavies that need the nerf bat in tier 7, but it needs to be done as complete tier rebalancing, which after the tier X rebalance, I don’t think will work out how most of us believe it should go.

mighty cape
#

something just has to be done. but of course they won’t nerf a paid tank

drowsy plaza
#

They will, but only as part of an entire tier rebalance as we saw in tier X.

stone drum
stuck acorn
drowsy plaza
#

It’s a great tank, just requires positioning and a non static play style.

stone drum
# stuck acorn it's still a great tank that doesn't need any changes though

It is largely fine and it doesn't need major changes, however the strength of the turret from the front specifically the forehead should be more consistent. Albeit I strongly disagree with adjusting the cupola.
Alternatively the turret turning factor could be reduced to .08, and the engine power increased, but that's not a good path to go down imo.

rough sandal
frank bone
#

Nerf tvp intraclip to 2 sec or 1.8

merry pelican
#

Make Amx 50 120 have 8° gun depression.

stone drum
real bison
#

would personally want the Chief Mk.6 to get a more uniform turret

the only spot on the turret that is actually 350mm is the slab of armour behind the gunner's sight

rough sandal
storm spoke
granite pebble
rough sandal
loud kelp
rough sandal
loud kelp
granite pebble
rough sandal
main tulip
#

literally no one knows what you're trying to say by that

loud kelp
#

Strv is broken in mobility and dpm, take away some dpm and speed boost and its balanced

burnt venture
#

It's nowhere close to being OP. It's more of just a sad reminder of how truly stupid the heavy tank meta is. Mediums are barely considered at all in comp, but a medium dressed up as a heavy tank is suddenly widespread just because of the HP. The talks of "nerfs" by WG is purely due to the tank being a premium that's being used in competitive which creates an unfair advantage.

But instead of fixing the problem, they're going to nerf what is actually a pretty mediocre tank so it just goes into oblivion.

There's very likely going to be a hit to gun handling, DPM, or mobility which will basically kill the tank's playability and popularity in random games, just so it doesn't get used in comp.

stone drum
burnt venture
#

I personally don't get how Strv K is an issue but the 95E6 is just fine lol. Like both tanks are equally well balanced. It's just mediums are stupidly weak that makes these fast heavies look like a problem

I highly suspect Strv K is being called out because of comp use + rarity, not because it's actually that good to warrant nerfs

austere citrus
#

buff obj 260 dpm to 3.4k and give it super op 252U type upper plate

stone drum
ionic kraken
granite pebble
#

The duality of WOTB community, some say the tank is OP, other want it to be buffed

Never gets old

upbeat sphinx
main tulip
nimble zodiac
ionic kraken
wicked quest
coarse carbon
distant river
wild bramble
#

Hello

twilit crystal
#

basically yeah meds are far too weak. Lights have some advantage in that they actually have the extra mobility and camo/view range to outfight heavies but meds are hopeless. Only med I play is tvp

nimble zodiac
# coarse carbon And when you compare to relative winrate for average player you can see Strv K i...

Nobody talks about the Badger because every reasonable person agrees, it’s really just us waiting for WG to nerf it, instead of giving a cold take like “Smasher is OP”

This is a channel for discussion for a reason.

Strv is underwhelming for bad players 😉

You do understand that you shouldn’t judge Strv K as a heavy, right? Strv K is a medium hunter, or a self-sufficient tank that can get into restricted areas and farm.

ionic kraken
burnt venture
# upbeat sphinx People just complain cause on blitzstsars has the second highest wr on tier 10,...

What's funnier is that I don't see people complaining about how OP or broken any of the most played tanks at the moment are. You focus on Strv K, a tank which has like 1100 players in it, vs. the 5 most popular tanks in the game right now:

  • 183 accuracy buff along with the PBR armor was a stupid decision. I wonder why all of a sudden it has a massive 1.5 million more games played, while also rocking over 50% wr?

  • TVP and Sheridan are just blatantly broken. Two of the most popular tanks in the game, but just happens to rock 55% and 53.5% winrates. That's just so healthy for the game, obviously.

  • T57 Heavy nobody talks about at all, while it's just the most played heavy tank in the game while also having 53% winrate. Because the last armor change along with intraclip booster was a great idea on a 3k DPM clipper.

  • Everybody wants a Grille buff but y'all still spamming it like crazy with over 50% winrate.

The number 1 tanks on the nerf list alongside stupid overperforming tanks, should be the most popular ones. People love spamming these tanks over and over because of one very good reason: the effort you have to put into these tanks is far less for the same results in other tanks.

wicked quest
#

If you got 27k I expect you to know what heavium means have you never faced against the Mk6 , amx 50 B concept 1B? hell 5A

coarse carbon
main tulip
#

Sheridan is busted right now, fun factor aside. Requires zero skill to get insane value out of it

ionic kraken
# wicked quest If you got 27k I expect you to know what heavium means have you never faced agai...

If I want to play a heavy that's fast, shoots fast and can take hits, I'd drive the Concept. Mk. 6 turret is still weird til this day with what amounts to bald spots of armor that is deceitfully thin. 5A is a solid heavy, not a heavium. And the 50B... The French really can't decide what the hell do they want their tank to do with that one, cuz despite having "no armor", it blocks more shots than some well armored heavies, cuz it's like a reflective glass, move it around and it's always gonna have red glimpses all over the front.

None of those tanks are like the Strv K. In PC, it's literally classified as a medium tank

nimble zodiac
#

Strv K certainly has a stronger turret than 50 B

Granted they had a skill issue, I literally facehugged a Kranvagn and a Type 71 and used the mantlet to block a good 2-3 shots from each one. It’s not a tank you should ignore at all

It’s in no need of a buff, if not in need of some rebalance nerf

burnt venture
# coarse carbon I always thought them tanks you’re on about are just fun to play. Maybe not gril...
  • 183 is more popular than ever after PBR + accuracy changes. It's always been one of the most popular, but this is the largest the gap has ever been between 183 and other tanks. On top of that, the above 50% winrate means that it's actually pulling it's weight somewhat now, while the old 183 had a really awful winrate despite the popularity. I can tell you right now the extra armor + accuracy is making it really stupidly easy to use.

Sheridan and TVP are broken. Simple as that. There really needs to be no more explanations here. They're supposed to be skill-based tanks, yet right now they're so popular because in fact they're stupidly easy to play. It takes so little thinking or judgement to yolo someone for 1200, or sit in a bush, spot across the map, and hit for TD alpha without any real counterplay. And the insane popularity plus a ridiculously high winrate shows that.

  • Note that this is the most popular Sheridan has ever been since ATGM removals. However, T92E1 is NOT on the list, even though it was consistently considered stronger than the Sheridan and was side-by-side in popularity during the ATGM days. The viewrange buff to the Sheridan has increased its popularity dramatically because now it's so much easier to play, risking almost nothing for such a huge alpha reward in return.

  • TVP wasn't even on anybody's radar and was considered a niche unicum-only tank. And now it's almost at the top of the list in popularity, because of the complete overbuff it got to its gun. The stupidly fast intraclip means that it just trades too well: previously you'd need actual openings, now you need 5 seconds. And it has some armor on top of that to randomly bounce shots. That buff basically made the tank from niche to broken, it's basically the best trading tank in the game right now

ionic kraken
# nimble zodiac Strv K certainly has a stronger turret than 50 B Granted they had a skill issue...

I never said "buff the strv K", I said "Fix the turret". If it says it has 252mm of armor, it should have that much armor all around the front, not just on the mantlet and slightly around it. Literally, everything else on it can stay the same, just even out the armor on the turret front, make it at least 200mm on the cheeks, not 130.

They are at least relatively close to the thickest plate, not an almost staggering 120mm less.

@nimble zodiac that's a bs comparison. The chieftain turret is actually slanted, which makes it impenetrable at a slight angle. Only parts that aren't 350mm are a small flat spot to the upper right of the gun (or left, forgot which) and above the gun, the rest of the turret still has 300mm-ish around it, that can also be angled.
Strv K's turret is FLAT, and it has basically HALF the armor it's supposed to have, that even under an angle is left with two giant "shoot me" banners to either side of the gun. It's a disappointment as a heavy tank.

prisma jetty
#

The armor value has always represented the thickest plate. Most turrets aren’t uniform around the entire front.

nimble zodiac
#

I’d complain more about Chieftain Mk. 6 then, since it’s not 350mm all around its turret front 🤪

What the number says shouldn’t matter to tank balance

distant river
#

It's not possible to have one value give all the information for all of the armour on a view of a tank... Nobody in their right mind looks at the in game armour values

ionic kraken
#

Ugh, why am I even arguing with children about a medium tank cosplaying a heavy. If y'all not changing it's stats, then classify it as a damn medium tank instead, cuz it's literally got the ideal stats to be a medium. Calling it a heavy is an insult to heavies and it doesn't even fit as a heavium.

At least PC WoT did it right and classified it as an assault medium.

patent helm
#

use your gundep and they cant pen your ufp or turret roof
and yes the cheeks arent small, but you can still Wiggle your turret+ move your tank
have you ever played a german heavy?? the weakspot on the strv is smaller

austere citrus
#

BUFF OBJECT 260, the TANK IS TERRIBLE RN, no gun depression, mid alpha, no hp, no armor

ionic kraken
# patent helm use your gundep and they cant pen your ufp or turret roof and yes the cheeks are...

Yes, but what do you even do about the huge cheeks? Literally, that's the only thing that limits it's survivability.

@patent helm when are you ever gonna wiggle whilst trying to take shots? Besides, that makes it even worse, cuz tier X in EU aren't idiots and will wait until you present one of the cheeks fully to receive an armor piercing haymaker. And FYI, I main German heavies, I know how they work, but you don't need to wiggle them at all. 50B on the other hand becomes immortal if it doesn't stop moving and I can personally testify to that French black magic, as I have survived things that a 50B should physically be unable to survive.

And also, I agree, the 260 is just plain neglected these days @austere citrus

patent helm
nimble zodiac
#

How about ignore the fact its a heavy tank and play based on its stats? Stop trying to play it like a heavy, because it isn’t. It’s like trying to play assault TDs as snipers because “they’re TDs”

It’s a heavy because it’s sluggish and has lots of HP, that’s it for WG. By nature, it’s a heavium

real bison
#

people when heaviums exist:

ionic kraken
nimble zodiac
#

Mind you, the majority of the turret front is the 252mm plate, so it makes sense that it took the most armored and primary area of the turret front.

If it was shown as 124mm, the opposite of you would complain that it makes Strv K’s turret look weaker than it is.

Chieftain has tiny 350mm spots, which shows you how silly generalizing an armor profile with one number is.

loud kelp
stone drum
halcyon ether
#

it still need a turret buff i selled the tank because of the bad turret armor it need buff

drowsy plaza
stone drum
halcyon ether
#

im talking about the mk 6 royal people can pernitrate the turret

stone drum
#

Does anyone have any idea what could be some future abilities that would be non-toxic and would positively benefit the game, providing interesting and skilled/skill-based gameplay?

nimble zodiac
halcyon ether
#

it would not be a busted tank it need a turret armor buff

nimble zodiac
hot fossil
azure belfry
#

Imo more like an American object 120

wraith trail
#

*tl-7-120

stone drum
humble depot
alpine heart
#

i want the VK 36.01H be faster plz

orchid gyro
#

Uhh
No

humble depot
azure bobcat
#

they can improve the aiming time of the 60tp is very bad

humble depot
vivid skiff
plucky quail
#

The kv-1 is slow in reload and speed with update the kv-1 speed and reload

heavy surge
#

Tiger I down gun depression is way too small, -7 now when it is in reality of -8

upbeat sphinx
# heavy surge Tiger I down gun depression is way too small, -7 now when it is in reality of -8

tiger 1 does not need any change, its' already quite busted
@heavy surge first of all stop curb your enthusiasm about German tanks. Secondly, this is an arcade game so it's not striving for realism: Third, Tiger 1 imho it received already a buff to the armour when it got the pbr few months ago. It got strip of spaced Armour on the side, so it can bounce there sometimes, and tier 6 even with gold struggle a lot to pen it. It's more than good tank, Blitz tank analysis shows that is the second best played tech tree tank at tier 7, so it's balanced well and even among the best performing tanks at the tier

heavy surge
plain wagon
#

More broken irl? Wow, never know that German had fixed the transmission problem

humble depot
#

It was never a medium. It’s a heavy and has always been a heavy.

teal yew
#

hi

grand jackal
stone drum
austere citrus
#

Buff obj 260 by a lot

heavy surge
humble depot
#

That’s PC. Not blitz.

orchid gyro
#

My guy this isnt WOT PC
And its a heavy in blitz so deal with it.

grand jackal
#

because both games are completely different, with tanks as main "heroes" and the most basic mechanics being the only things in common
if you start digging into specific mechanics, map layouts, tanks' parameters even slightly, everything will be completely different, thus creating different in-game environments which aren't really comparable

burnt venture
#

EU players making fun of NA when they get babied for 5k games and couldn't deal with the fact that Russians speak another language: blitzmasters

celest magnet
stone drum
stone drum
#

Why does AMX m4 49 perform so poor on wr chart despite being almost identical to shark...

nimble zodiac
#

It’s pretty different from shark, especially when you consider the large hull that doesn’t feature ricochet angles for the upper plate.

For hulldown, AMX’s size limits how safely it can play

I’d go so far as to say it’s more similar to Löwe than Shark

leaden flare
#

Identical to shark ???
Am I blind ?
The tank looks nowhere near like shork
It's also having a noticeably bigger cupola
Is much bigger
I'd argue a worse hull
And most importantly less gd from what I know

charred heron
#

They both have 10 degrees gd
I would say amx is taller, and the hatch is a bit more forward than the shark, but similar sized.
And amx also have sides vulnerable to HE, longer aiming time.

Dpm and alpha is same, similar pen, and accuracy,
So yea I would say it’s pretty close

stone drum
# leaden flare Identical to shark ??? Am I blind ? The tank looks nowhere near like shork It's...

It has the same gun depression lol, AMX has more dpm, more penetration, and better hp/t in exchange for worse accuracy and an arguably worse armour profile, shark has a fatter cupola, AMX has a taller, but thinner one
Looks are irrelevant.

@nimble zodiac yes, but AMX can bounce on flat ground, shark cannot. yes it is worse than shark overall, but not enough to make it the at the bottom and shark at the top.

nimble zodiac
# stone drum It has the same gun depression lol, AMX has more dpm, more penetration, and bett...

This overlay shows that T54E2 does have a larger lower plate, but a much smaller profile, making it easier to mitigate its cupola weakspot over a ridge.

Not to mention that AMX's upper plate is far less resilient to prammo than T54E2.

When the majority of brawls take place with cover, on top of flat ground, Shark's advantage on the turret brings its performance home, alongside a more consistent gun.

jade cargoBOT
#

dynoSuccess Floppy disk#3761 has been warned.

#

dynoSuccess Sui 90#9958 has been warned.

stone drum
hearty steeple
#

Or a slightly better gun(either dpm or accuracy). Haven't played it in a while but I remember it being a bit inaccurate

real bison
stone drum
stone drum
upbeat sphinx
unique scaffold
rapid juniper
#

Anyone else think that the Chi-To SPG is absolutely busted?

upbeat sphinx
unique scaffold
upbeat sphinx
orchid flame
#

The Smasher should be nerfed, im think it should have a little longer reload and the aiming time should be longer

stone drum
hollow acorn
#

This tank needs to cook more in the tester. It’s not ready. Also to those who are interested, the video is very deceiving. Look up the stats, you won’t be over taking any Fv301s. Won’t sell in the state it is in. Why play this when the Tier 8 B-C offers better flanking capabilities.

stone drum
main tulip
main tulip
unique scaffold
# upbeat sphinx I wouldn't trust russians leakers, they might refer to the LESTA version of WOT ...

It’s alt proto :/

https://youtu.be/bQIigMIiMIA

A new arrival in World of Tanks Blitz, the AltProto AMX 30 Premium French medium tank is fast, maneuverable, and ready to use its firepower to the max! Follow the situation on the battlefield, move quickly and punish gaping enemies. A gun with high damage per minute will bring not only pleasure from the battle but also a lot of credits. And the ...

▶ Play video
upbeat sphinx
main tulip
burnt venture
#

The tank should be decent IMO. Basically a downtiered AMX 30 1 er. Nothing shines through by itself but a mobile platform with some armor, gun depression, and 280 alpha should be good enough. It will still lack DPM but so does every 100mm med outside of the very few exceptions.

It's more of an M4 Rev that gives up the firepower to gain some armor and mobility

wraith trail
river valley
#

Buff the Foch 155, it is inferior to the Minotauro in almost every way. Sure it has more speed, but how is that even useful when you turn so slowly that even a heavy can run circles around you? Oh and did i mention that you must turn a lot in order to aim your gun? So I think it would be good to either buff the turn rate and put AP and HEAT alpha to regular 155mm values, or buff the armor and put AP and HEAT alpha to regular 155 values. The Minotauro has almost the same DPM but has a turret, has WAY more armor, turns just as slow, and has an autoreloader with 3 shells (Foch 155 has 2). You could argue that Foch has more alpha, but it is higher by just 10 HP! And that is the difference between 130 and 155 mm guns... This all combined makes the Foch 155 a rather unpleasant experience, where you have no real strenghts, and you have quite severe weaknesses.

humble depot
river valley
charred heron
#

Foch is a unique type of TD on it’s own

upbeat sphinx
stone drum
# upbeat sphinx Nah for me it's balanced, it will outshine the Lansen C for sure, and maybe even...

It's just unexciting, if they had atleast kept the penetration or made it less ugly then I would be interested.

@main tulip I'm not gambling on something that's not even à real french tank, lol. They also completely killed the essence of the tank beyond any recognition imo.

@river valley the Foch isn't so much à bad tank, as it is poorly modeled (gun arc) by Wargaming, same thing for AMX-30b, if it just recieved à better model it would be significantly better.

@humble depot in my years of Saumur, I have never once seen an image of an AMX-30 that looks like that.

humble depot
main tulip
#

@stone drum it was apparently based on this

stone drum
#

Yes and they built it like this, tell me does this look like the thing in game... WG is just milking it, albeit I would love to see this variant ingame

humble depot
main tulip
stone drum
main tulip
#

Surely it can't be faker than Chinese, Czech, Italian, and Polish tanks

@humble depot minotauro??? Also the Standard B is actually a German tank, the Leopard Prototyp B.

humble depot
#

The Czech mediums are all real and the only fake Italian tank is the Pantera.

@main tulip I forgot the TDs.

prisma jetty
humble depot
frank bone
#

Give the 122 mm on the IS-2, 6 degrees of gd

stone drum
frank bone
grand jackal
#

I wonder if WG just forgot about this tank
it was released in pretty short time after 5.5, when WG was much more cautious with low tiers and nowadays its derp gun is worse in literally every single way than Gargoyle

nocturne mauve
#

They don’t care about it lmao

stone drum
#

Idea for AMX-30b buff:
-change the frontal storage boxes, rear exhaust manifold, range finders, light box to spaced armour.
-add 7mm thick side skirts to hull
-increase upper frontal hull thickness to 55mm
-slightly decrease cupola height
-reduce hp by 50
-increase view range by 5m (maybe 10)
-decrease standard penetration by 5mm
-decrease ap damage by 10 (340)
-decrease reload by .24s (6.6)
-increase heat pen by 13mm (308)
-increase heat damage by 10 (310)
-decrease dispersion by .018
-change handling to .12/.12/.04
-increase top speed by 4kph (66)
-increase reverse speed by 15kph (38kph)

Easily would make it amazing.

(@void siren literally nothing wrong with giving it .04 turret dispersion like pc)

void siren
stuck acorn
ornate warren
twilit crystal
#

lol at 40 kmh reverse speed, has to be trolling

humble depot
stone drum
jade cargoBOT
#

dynoSuccess Fahri#2975 has been warned.

#

dynoSuccess aierschmarn N2#4189 has been warned.

granite pebble
native folio
#

Give Jpanther more side armor

nimble zodiac
native folio
charred heron
nimble zodiac
storm spoke
queen geyser
#

The Rev is a better tier 8 medium then most mediums on tier 8.

stuck acorn
#

it is kind of source of new discussion, but a pretty pointless one. Every single time it ends up in same way. Everybody tells him that his idea is ridiculous and dumb while he tries to pointlessly defend it. Such a discussion has no meritorical value what so ever

real bison
# native folio how tho,

you literally have -8 degrees of gun depression

if you dont know how to use gundep...

dont talk about a the JPanther needing anything (which it doesnt) if you dont even know how to play it because youre too used to the moronic gameplay offered by the Medjay

main tulip
#

Wasn't the Medjay free

queen geyser
#

it was

real bison
# native folio I am F2P, how get it

what has this game become

no need to utilise brainpower, or attempt to learn, let WG balance tanks for you
bots just condition new players to think that they can get away with yolo plays
skill means less and less each coming year

@native folio there is no real P2W in Blitz

main tulip
#

???

humble depot
#

Godzilla had a stroke trying to understand this and died

quick lichen
native folio
quick lichen
#

Such as?

#

Blitz is more of a “pay for advantage/grind” than winning. You can have an op tank and have no idea what you’re doing in it or have bad teams

native folio
quick lichen
#

What advantage?

#

Give me some examples to work with

orchid gyro
grand jackal
void siren
orchid gyro
quick lichen
#

Easy

#

We can at least hear out what their complaints are first

grand jackal
#

also, "top premiums" like T77, Progetto, Bourrasque, Chimera, T54E2 and many others were all available directly for gold sooner or later
just the fact that something is available in crates at release doesn't mean it's gonna stay like that forever

quick lichen
#

Usually it’s $$ crates -> gold crates -> gold

main tulip
native folio
orchid gyro
long lily
#

Honestly most "broken" premiums I can think of ,are mostly fun locked behind crates rather than pure PtW.
Aka smashers Anni,busonde etc.

Though anything else aside damm blitz nation tanks usually come for gold in the shop and through some vids you can get them.
I'm FTP and I have ton of collectors, premiums

stuck acorn
prisma jetty
#

Fury is a tech tree E8 that has a slightly better gun for slightly worse mobility and turret armor

rough sandal
quick lichen
quick lichen
leaden flare
#

The Prems usually have a higher wr in those stats sheets as they always come with a 100% crew and typically have top modules
I won't deny that some Prems are stronger Anni and smasher being just stupidly good but t7 is balance hell anyway as tanks like T29 and bp are beyond broken too

quick lichen
#

Premiums also have higher win rates because people are typically seal clubbing to grind credits

#

People are far more likely to grind in a chimera/mk1 defender than an fcm

rough sandal
humble depot
#

You didn’t even listen to what he said, did you?

Of course he didn’t. I just realized who’s talking.

long lily
#

Nope he didn't xD

main tulip
rough sandal
orchid gyro
main tulip
#

The game being almost completely impossible (imo) without premium account and at least a couple tier 8+ premiums to grind credits in does make it quite "pay to progress" imo. That being said, it's far from being pay to win, especially in tier 10 where the most popular tanks are all tech tree.

storm spoke
# quick lichen Blitz is more of a “pay for advantage/grind” than winning. You can have an op ta...

Consumables, crew skills, premium ammo and modules are pay to win. The fact that two people in a multiplayer game can queue in a similar match (here in a tank) and having their gameplay affected by meta progression they can pay to fast forward will mean than my definitively real billionaire clone and me will have 50% crew skill in our new tech tree tanks, radically changing most stats and especially two of the most relevant ones (dpm, mobility) is pay to win. Any bypass to progression that affects in-match performance is pay to win. For example, league of legends has no differences between their metaperformances apart from completely free tools you can select in matchmaking. Furthermore, the fact that you need to pay to access a bigger tanks pool for tournaments also is a hinderance to competitivity and part of a pay to win environment. LoL actually also fails that test, but other games like DotA or CS do not. All in all, I would personally say that blitz is little p2w and that the progression system is fine, except maybe the premium account part for credits. Being true f2p is very hard and I would not recommend it my-self

quick lichen
quick lichen
rough sandal
# orchid gyro There no single point that proves that the game is p2w You cant just buy a tank...

Pay-to-win
In some games, players who are willing to pay for special items, downloadable content, or to skip cooldown timers may be able to gain an advantage over those playing for free who might otherwise hardly be able to access said items. Such games are called "pay-to-win" (abbreviated as "P2W") https://en.wikipedia.org/wiki/Free-to-play#:~:text=publisher of Fortnite.-,Pay-to-win,abbreviated as "P2W"). basically Annihilator @quick lichen you said that the game isn't p2w

Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which ar...

quick lichen
#

For starters, you are completely ignoring how many “op” premiums exist and are on both teams

orchid gyro
# rough sandal Pay-to-win In some games, players who are willing to pay for special items, down...

But does it really give an advantage?
A good or op tank is useles if you dont know how to play it
Any consumable that gives you an "advantage" has short period of usage on the battle.
And besides, consumables can be bought by the in game currency that you win in the battle, and cooldown booster can be obtained in free containers or doing missions, not by paying them
So by your definiton everyone is a p2w player

quick lichen
#

Is an annihilator p2w in theres 2 on each team?

#

This whole topic is far more complicated than “I bought a tank that is really strong, therefore it’s p2w”

#

Is the is6 still p2w compared to 8 years ago when double is6 platoons were easy 75% win rates?

jade cargoBOT
#

dynoSuccess Shatzi#3761 has been warned.

rough sandal
# quick lichen I don’t consider blitz to directly be pay to win

the p2w isn't as strong as other online videogames, but still it's p2w, @orchid gyro the skill of the players doesn't really matter on the Annihilator if the Annihilator has higher stats on the server than all the other tier 7s(tie with Smasher) , and the consumables aren't p2w for me cause as you said you can still buy them with the credits in the game that you can actually farm(if you play premium tanks), i'm just talking about broken tanks that doesn't require skills to do lots, lots of dmg @quick lichen yes, the tank is still P2W cause in average, the tank has higher win rate Even when he fights himself so, more p2w than this, and the last thing is6 was p2w but he got obsoleted and powercrept, so there are premiums that are stronger now.

quick lichen
#

So tanks can lose p2w status?

#

Is an annihilator p2w if the other team has more of them?

#

Is it p2w in tier 8?

orchid gyro
# rough sandal the p2w isn't as strong as other online videogames, but still it's p2w, <@490537...

"The skill doesnt really matter on ani"
So you want to say that i can camp in an ani and still win? I can go afk and still win?
Your delusional
There are strong tanks that can fight off ani and smasher
Its all about the skill
And no it isnt p2w
Having a strong tank is not equal to p2w because you have to know how to play it.
Having better stats is not always equal to being a better tank.
@quick lichen
He will ignore those questions because he cant answer them

distant river
#

Playing a tank well has a much, much bigger impact than what tank you play, and especially when there's plenty of very well performing tech tree tanks for all abilities, calling the game p2w is a little ridiculous.

Especially with all the events and offers which make any tank accessible (not necessarily cheaply) about 3 months after release when it can be accessed through gold

rough sandal
# quick lichen So tanks can lose p2w status?

the tank can lose the p2w status but not the game, because for Wargaming to make a tank that surpasses the p2w of the broken tank(let's call it Annihilator 2.0), needs a more p2w tank(just look world of tanks) so ofc the Annihilator isn't p2w, but to stay competitive in the game you will need the new tank(Annihilator 2.0), and for the second time, the tank is p2w if on the server surpasses the other tanks, that in this game Annihilator has the highest dmg/wr and probably everything else, and not by like 5%, min 20% compared to the others tier 7s in the game, so you can put whatever scenario you want(against tier 10s, against abrams against spaceships) but if the tank on the average of battles performs 20% better than other tier 7s(not only tech tree, cause this have the "stock" disadvantage) but even premiums, and even good premiums, the tank is p2w cause in average it performs much better than the other tanks in the game, @orchid gyro i don't respond to you cause you are bringing such a no sense thing that works only if the game doesn't need the player to play, it's obivous if i don't play it it won't kill everybody, but that doesn't really mean anything, because even on every other videogame the p2w "materials" must be played to win, and btw since you are EU we can try to do the 1v1s Annihilator against all other tier 7s @distant river can you show me which tech tree tanks performs better than the Annihilator and when it was sold for gold after the first release?

quick lichen
#

I think your complaint is that there are op tanks

prisma jetty
#

For blitz to be p2w, there would have to be an appreciable difference in the performance of all players when using a premium tank compared to a tech tree tank. That performance difference, when looked at using tech tree tanks with the max modules and crew, just isn’t there. The skill level of the player has a much, much larger impact than the tank they are using. A good player will abuse the Annihilator to hell and back, whereas a bad player simply lacks the skill in order to abuse it.

There is also the aspect of WG giving out free gold like it’s candy. Gold ads, as crate, clan missions, events, it’s absurdly easy to get enough gold to buy any premium one wants without having to pay.

main tulip
#

Nah, a good player will just play tier 10

quick lichen
#

I had an 87% win rate in the initial release vk100 in 100 games. None of it was pay to win, it was just abusing an over powered tank

orchid gyro
distant river
#

Anni crates have come for gold, I can't remember exactly when but there has definitely been a pop up offer.

And here's one example of a tech tree tier 7 that performs better. It might be useful to see that there is a roughly 5% spread in the absolute extremes of relative WR over every tank, and yet there's a roughly 40% spread in terms of player skill.

rough sandal
# quick lichen I think your complaint is that there are op tanks

yeah that is the only p2w feature on the game, exist ofc some broken tech trees in the game but 99% they get balanced afterwards(sheridan, t100 etc) but the problem with premiums is that wargaming can't really nerf them unless with powercreep, but to sale again a tank they will need the Annihilator 2.0, @prisma jetty yes a good player can fight off the Annihilator(if the annihilator player has wifi problems) but to an item to be p2w, you can't bring me an specific scenario, because in a specific scenario everything happens(like the @orchid gyro nosense extreme scenario when the Trex eats my pc so i can't fight back) but the tank itself give on the average(yeah p2w objects can be defeated if the p2w isn't ofc too big) but you have to consider the entire server performance, and now annihilator is the best performer, @orchid gyro i proposed you the 1v1 but still you didn't accepted, so show me how a tech tree tank can beat an annihilator instead of using some delusional words told just to troll me @distant river you still didn't linked me that tool but i still see that the wr is related to the average on the tier, compare the Tiger 1 to the Annihilator values and you'll see that your theory is incorrect

quick lichen
#

This is the actual reality of much of tier 7 and 8

prisma jetty
quick lichen
#

There are so many “op” premiums that they all effectively neutralize each other

#

And they’re so common that they are in almost every battle with substantial numbers

#

Tier 8 is so unbalanced… that it has become balanced

stone drum
#

tiger 1 has better stats than anni....
People going to forget tech trees have plenty of insane tanks.
53tp basically outclassed every is-clone.

orchid gyro
# rough sandal yeah that is the only p2w feature on the game, exist ofc some broken tech trees ...

A bad player in a good tank is not an extreme scenario, its an normal scenario that happens
Ani is a best peformer because people abuse it, just like smasher. Look at how many people play it. There are tanks like tiger 1 ,t29 and black prince than can go agains ani if you know how to use them, also ironic tos ay i use delusional words just to troll you, your the one who is repeating yourself like a broken gramophone, instead of acually trying to see the points that prove you wrong.
Besides why should i 1v1 you? You seem to have no skill when you are saying "op" tanks = p2w

distant river
# rough sandal yeah that is the only p2w feature on the game, exist ofc some broken tech trees ...

It's blitzanalysiz.com as I've said before, and it provides actual useful stats. Overall WR is influenced by the players using the tank, and as the site shows the annis playerbase is skewed towards better players making it's overall WR useless to look at. Relative WR tells you the impact the tank has, not a combination of the tank and whoever is playing it.

But still, you kinda ignored how skill has a much larger impact than any tank so I'd think about that a little more...

leaden flare
# main tulip The game being almost completely impossible (imo) without premium account and at...

thats just wrong
pay to progress faster is more like it

there is a quadrillion ways to get your hands on prems collectors gold and whatsoever in blitz its insane

you easily can just grind credits on tanks with a low ace bar it just takes some skill
Tech tree offers tanks that are absurdly OP for example T29 which easily can compete with tanks like smasher or anni

once u have ur first t10 u can basically do every single event if you have the skill

@main tulip alright i can agree with that i was just bothered by the almost impossible because thats just wrong i know at least 2 people completely free to play that got top 4 and stuff like that which requires plenty of t10s etc

storm spoke
# quick lichen Everything you started with can be bought with credits and aren’t pay to win. It...

So as I said this time with no swearwords and no dodgy abreviations™️
Any mechanic that allows you to bypass progression thus leaving you at an advantage from unit to unit (here tanks) is pay to win. If you only progressed towards the next tanks and could bypass the grind through money it would be less (and actually 0%) pay to win. Also counterintuitively tying your credit rewards to your performances is pay to win here, since truly helpless players would completely stop progressing... lest they paid. You can always max out every tank you have with credits but it's absolutely not sound. If you bought everything with credits and had no consistent premium account, no battle pass, etc... you would be stuck in an endless credit grind which creates an actual physical time barrier. You just have so many hours in a day
Again comparing to LoL whose only meta-match differences are runes and summoner spells (and some skins with harder to see spells which is an other debate) which come and totally completely free, blitz is objectively more pay to win.
Also no you can't buy a bigger tank pool for tournaments with credits since some of the tanks were only available for some time and actually money (or gold). This is also a pay to win aspect of the game. Compared to CS, blitz is objectively more pay to win.
All in all, I'm not saying blitz is p2w, (unlike wot pc hehexd) has some undeniable pay to win aspects, which for some (like single tank crew progression) have more upsides than downsides

main tulip
granite pebble
# rough sandal the p2w isn't as strong as other online videogames, but still it's p2w, <@490537...

Homie, no tank is pay to win, I've annihilated annihilators and smashed smashers, just because someone is playing that tank doesn't mean they're any good at the game or even going to do well.

There hasn't been a single tank to power creep the chimera and it's still arguably the strongest tier 8 tank in the game, yet bad players make the tank look bad, and good players make the tank look OP.

It's almost like with OP tanks, you still have to play them properly or else you get screwed

prisma jetty
#

Believe it or not, when compared to tier 7 heavies, the Anni actually seems balanced. And the Tiger 1 is still a problem. (I’m not saying the anni is balanced, it just appears balanced compared to other tier 7 heavies.) The reason anni has a higher avg wr on here is less players + seal clubbers, compared to a tech tree tank that lots of people play because it’s the big cat. The anni, a supposedly pay to win tank, makes average-bad players lose more than a tech tree tank.

quick lichen
jade cargoBOT
#

dynoSuccess VK168#3972 was muted.

drowsy plaza
#

Discuss politely or don’t discuss

#

There is zero reason for personal attacks.

fading zealot
storm spoke
# quick lichen The argument for blitz to be p2w is so awful. A brand new player can buy a tier ...

That's neither my argument nor a problem. The "problem" is same tank differences not tank by tank progression. If blitz didn't allow you to pay gold to further your pershing (actual op tank ngl) day 1 to 100% while a comparably-skilled player does not have said gold and must play 75% / 100%, but still allowed you to hop from tank to tank using cash dollars it would by all definitions be less pay to win. My argument always was "blitz has some pay to win aspects", not that blitz was pay to win. As I've said, I actually like the crew progression, when you start with a worse-than-covenanter tank and end up with your maxed out sunglasses wearing 1000% full stuffed STB, it does feel very good.
Right now, my nose is clogged. I am however not bed-ridden. I have some diseases aspects (symptoms), but I am (at least not legally lmao) not sick. I am however still more sick than my brother whose nose isn't clogged up because he didn't have to talk to the poor kiddo who was sick as possible, little Timothy really stabbed me in the back 😔

void siren
quick lichen
#

I believe I said initially, pay to grind

drowsy plaza
#

There are both P2A and P4A aspects to the game. P2A: pay to advance (or advance faster) and P4A: pay for advantage. However due to WG’s MM tank matching system the P4A has been reduced significantly as like tanks see like tanks.

storm spoke
distant river
fading zealot
quick lichen
storm spoke
fading zealot
grand jackal
#

and it makes no sense even after reading the first paragraph, as literally nobody plays without consumables nor gold ammo nowadays, because credits are easily achievable resource and crew can't be straight out skipped, because alongside credits/gold, it requires pretty big chunk of elite XP and if you grind that much, you probably also reached decent levels on crew skills, so it's not "pay 2 win", but rather "grind to get "advantage""

quick lichen
quick lichen
fading zealot
real bison
quick lichen
storm spoke
river valley
#

Can the Foch 155 get a better gun arc both vertically and horizontally? It feels like a worse 263 ngl... mobility is fairly good on both tanks, both tanks have poor gun arc, but 263 has actually usable armor and massive DPM, unlike Foch 155 with its below average DPM and near useless armor

main tulip
# river valley Can the Foch 155 get a better gun arc both vertically and horizontally? It feels...

I agree it needs a change/buff but it's better than the 263 by far, let's be real here

I actually think the Foch has better armor than the 263 as long as you're fighting something that can't autopen the upper plate with pramo (meds and low pen heavies), and even then a lot of tanks who can pen you with pramo typically try to use standard anyway, which is a gamble. On the other hand, the 263's engine deck is impossible to miss at close range, it has a larger lower plate, and the gun depression coupled with the rear mounted gun make it even less flexible.

You shouldn't be dogfighting meds in the Foch. You still can and will be shot at by meds without being in close range combat with them. Being circled only becomes a problem when you get into facehugging/ramming territory, which is the (easily avoidable) situation that I'm suggesting it shouldn't be in. Although it can be tempting at times due to the weight and high straight line speed

You also conveniently left out the fact that the Foch has better accuracy despite being a higher caliber, with much better premium penetration, and significantly faster acceleration (the engine feels very powerful)

river valley
real bison
#

i really do feel like they could have done the Foch 155 better tbh

the autoloader gets a slightly faster intraclip, but the clip reload increases by the same amount
the real changes would be to the single shot, where it would be made far more comfortable to play, i.e better gun arc, better gundep, and better soft stats as well

this would probably (?) make both guns viable and keep gameplay against the Foch 155 interesting, as you have to account for what is essentially 2 different tanks depending on what gun they're using

oh and can someone tell me why the Foch 155 reverses slower than the Maus or E100?

grand jackal
#

I wonder if there's any chance for changes to Sheridan Missile, as after 9.1 standard Sheridan got changed ("buffed") to arguably better state than before while both tanks were supposed to be identical, just one with missiles and other without

#

also, this tank has no ranks, which makes sense, but is also pretty sad at the same time

stone drum
main tulip
stuck acorn
grand jackal
stone drum
unique scaffold
#

T57 Heavy Tireless is too over powered. Please consider rebalancing and reducing to a single shot rather than multi shot tank

uncut owl
#

It would all be 10,000 times better if the radar actually worked like it was supposed to, and shot calls your more direct. But I deal with non pens on tanks that have little red showing. Or my favorite the good ol reloading 2 seconds 1, and poof disappear, and I have experienced hole teams going poof. Best part yet is the great red wall that just pooft right in front of you.

drowsy plaza
stone drum
glad turret
#

I think it needs to be worse SMV-CC-64 , this trough has better armor than 9 levels, it can easily fight with heavy tanks, even be a breakthrough tank, it cannot be destroyed if it got up from cover, and the cannon deals 420 damage colossal damage by modules, needs to be nerfed.

If you think I'm a noob no, I'm an above-average player.

plain wagon
#

I would like to neft its turret armor to be penetratable by premium shells like Minotauro and CC

rich oracle
#

Can someone explain to me why the badger and obj 287 version 4 are balanced. They both have near impenetrable frontal armour, and decent traverse speed and average speed. Though obj has a hatch to shoot. Same for the minitaro btw. I don't own these tanks. For is weegee selling stronk tanks for money again 😢

nimble zodiac
stone drum
#

T54e1 honestly needs something. maybe either some more alpha, armour, or hp, but currently it's abit too squishy for what it is.

orchid grove
#

It should get its 350 alpha back

stone drum
leaden flare
stone drum
young laurel
#

It's not a balance idea but more of a suggestion: make the concealment of the legendary paints 4% instead of standard 3%

orchid grove
# leaden flare you forgot no HE which with standrad Bs existence is a joke

Standard B HE is possibly the most overrated thing in the game. The payoff just isn't worth the risk to even bother shooting it most of the time. A lot of the HE'able targets have spall, and even if you do pen the HE, it's only 50 more than the base alpha, so even the slightest added risk of a bounce makes it not worth shooting in the majority of cases

leaden flare
humble depot
orchid grove
#

I don't really see the lack of an HE shell as a crippling weakness for the T54E1. The big problem of course is that it just offers nothing of value over something like a Skoda T50, which is way faster, has more accuracy, and then things like view range and pen to add insult to injury.

Really, T54E1 desperately needs a firepower advantage over the faster autoloader meds. And giving it back the 350 alpha it lost years ago would help a lot with that

stone drum
burnt venture
mystic gorge
real bison
twilit crystal
#

Basically compared to the skoda t50 the t54e1 gets moderately better clip reload which doesnt matter that much in the grand scheme. It also gets the shell reload consumable which is nice but OTOH the tank also needs the speed boost to even hit 45 reliably but the tank is also one of the easiest tanks to track so you need double repair kit. Skoda and t54e1 have similar armor and are fairly large but the skoda just goes so much faster. The small advantages the t54e1 has dont make up for the skodas huge mobility advantage.Infact you could even run the batchat 25 ap which is the same story. Bit worse reload and also a slightly longer interclip but way faster and more camo. Standard b has a bit worse dpm than all but autoreloaders effective dpm is more advantageous and it gets 350*3 which means a 1050 instead of 930. Standard b also has mobility comparable to skoda as well. Along with that t54e1s gun handling is china style with great aim time but garbage OTM so it cant snapshot. Its pretty clear the t54e1 needs 350 times 3 with the same dpm. edit: @orchid grove i didnt even realize the t54e1 has terrible view range for a medium.

burnt venture
twilit crystal
upbeat sphinx
storm spoke
#

The T54E1 has no armour whatsoever indeed. Even tier VIII can pen it frontally in my experience. You always need to wiggle and go back and forth, potentially missing shots. I however don't think it needs buffs - the actual configuration of the tank allows it to take many advantageous positions to shoot in - I've found myself doing better in the E1 than most t9 mediums. However the fact that it still has no HE to punish greedy rhms and skorpions is beyond me, I've switched to he so many times before shooting and asked myself why it wouldnt work

stone drum
twilit crystal
#

Again 350*3 with 2800 dpm is absolutely fine. Buff the pen upto 240 and 285. Basically k91 that sacrifices the armor in exchange for faster burst and a bit more mobility

drowsy plaza
wanton marsh
#

Increasing jagdpanzer.E100 armor

main tulip
#

Jageroo should get the same mobility buff that the E100 got in 9.1 and it's golden imo

azure marten
#

Buff superpershing’s accuracy

twin egret
stone drum
neon lion
#

guys is it good if i buy the pack for 17k gold whit amx and projetto t8?

ancient rampart
#

??

tidal crag
#

Nice tank balance discussion

jade cargoBOT
#

dynoSuccess Warning logged for Maciej#5563. They may not have gotten a DM.

#

dynoSuccess Warning logged for tombi#8478. They may not have gotten a DM.

drowsy plaza
#

All, there is no reason that personal attacks, stat shaming or other negative comments need to be levied at other posters here. If a player brings up a specific issue about a tank, it can be addressed. Going into #vehicles-discussion to help give positive ideas on play style modification is also encouraged. Trolling or rude behaviors will result in escalating Mutes and Bans.

main tulip
stone drum
#

Continue...

storm spoke
#

The chimera deserves a nerf. Its arguably the single best tank in the game, with access to two unique consummables and one provision. There is nothing the tank can't do and it is unreasonably strong. Its weight and mobility even makes it a proper ramming tank. I've bought the tank myself and I find myself hardpressed to not be top damage every single game without really trying and I am not that good at the game. I think nerfing its gun depression by some two points would be a step in the right direction or at least a good attempt at it
Btw in the same pack (currently $25 on the wotb premium shop (website) would recommend, both tanks come with full equipments too) there was the Škoda T27 which is also dense fun, especially in mad games, however when you compare the two it is night and day. :/

dire quarry
#

why is tiger l's front grille overlaps the armor highlighting? its very trolling.
most tanks that have legendary skin gets transparent while aiming at it, why not the tiger l ?!

twilit crystal
quick lichen
ebon lynx
storm spoke
# quick lichen It’s not fast, has bad dpm and rof for a tier 8 medium and has fairly weak armor...

Its fast enough to outpace the heavy meta, it has way better effective dpm than a lot of tank, it can hit on cooldown most of the time because of depression x disproportionately small turret, rof doesnt matter with huge alpha and is moot. Not tank is that good if the other team thinks instead of feeding free damage, at least not in random queue

@ebon lynx yeah it gets better when you crew it 100% indeed

stone drum
quick lichen
humble depot
#

Not the channel bud

storm spoke
nimble zodiac
#

Hold on what's the strawman he brings up? The medium that should outpace the heavies? If so, how else does a medium "outpace" the heavy meta?

main tulip
nimble zodiac
#

When did he stand on his role to make a point 💀
We’re all on the same battlefield here

remote oriole
# main tulip I think he's calling him a strawman in reference to his status as a mod "2. a p...

Look up the logical fallacy strawman

Anyways, the Chimera definitely is op by medium tank standards. The dpm for this alpha and accuracy is just criminally high, the mobility is low end for mediums but exceptional for heavies, so really that means workable, the armour is trollish especially in combination with the gun depression and reverse speed, and the camo is actually good.

Like the individual statistics may not seem that outlandish, but the combination really sets it apart and makes it one of the three best mediums at tier eight. It definitely deserves a nerf as much as 70% of the heavies

jade cargoBOT
#

dynoSuccess Maciej#5563 was muted.

#

dynoSuccess Ika#0972 has been warned.

drowsy plaza
# remote oriole Look up the logical fallacy strawman Anyways, the Chimera definitely is op by m...

I’d argue the Chimera is only over performing due to most players not knowing how to counter it. The turret is worse than the T-34-2/3, the WZ-122-TM, and the STG. Unlike the STG it doesn’t have the mobility to rotate out of conflict easily, and the lack of a high pen Prammo like the T-34-2/3 and WZ-122-TM really makes it tough against tier 9 heavies. Plus the aim time is painful when trying to deal with quick exposures from players who know how to exploit it. It does excel at clobbering tier 7’s and the average Blitz player in 8 and 9 who don’t understand how to counter it. Yes it definitely could do with a bonk from the Nerf Bat, but there are a ton of other tanks ahead of it that I would bonk first.

real bison
remote oriole
storm spoke
stone drum
#

why not just remodel the chimera with a much weaker amour profile. and nerf the reload to 15-17s

@main tulip, honestly I would just buff medium equipment, and appropriately nerf certain tanks to keep the status quo.

main tulip
#

Just buff the other tier 8 meds and it's fine. 240 alpha on 88/90mm meds universally with the same reload, slightly better pen on the ones that need it. Some of them need better dispersion on the move as well.

I don't think there's a single tier 8 med equipped with a 90mm thats overperforming, so this change is fine imo. There's also a weirder and not really talked about issue where the alpha jump from 90mm to 105mm for tier 8-9 meds is absolutely gargantuan, to the point where I was able to perform insanely well in meds that are terrible on paper (like the M46 Patton) by just brain dead trading against tier 8s. Easiest 70% winrate tank of my life

quick lichen
quick lichen
# storm spoke What other tanks would you nerf first? In this tier

Much of tier 8 is balanced by the fact that there are so many strong/op tanks to play. A shark and a 252u situationally hold an advantage over each other, a defender mk1 can out hull down a chimera but poking 1 shot each is all chimera, wz td has the best gun in tier 8 but is killed in three shots etc

#

You can’t balance all of tier 8 unless you commit to completely overhauling the entire thing. Either you nerf premiums (lol not happening) or you buff all the bad premiums and most of the tech tree. No matter what you do, the top echelon of tanks is probably 10-15 tanks deep and then there’s sub classes under that. Nerfing a few tanks doesn’t fix it

humble depot
velvet beacon
#

Some love to the Wz Blaze, now, imo its pretty decent already, good camo, strong gun, pretty bouncy angles in its armour but it doesnt hold up to other tanks at its teir well, so what do i think needs to be improved? I think it should get 5% extra camo and 7% more after firing, as well as the reticle aiming consumable, as well as .1 less dispersion, this would be a complete buff, but maybe in trade off you lose 5-10m view range and 1km/h of reverse speed

heavy surge
#

Wow, 1km reverse speed debuff, incredible

stone drum
storm spoke
#

I do not think removing options to tanks is the way to go. Many people who bought the tank and play it (and correctly so) as a td using reticle would be unecesserily disapointed

velvet beacon
# heavy surge Wow, 1km reverse speed debuff, incredible

It needs a buff overall, thats why it should only have a slight trade off,

@main tulip it doesnt need dpm to be honest, its the closest thing we have at T7 to the grille, it needs accuracy and camo, and with its 122 it has some stopping power but doesnt need super high dpm

main tulip
# velvet beacon It needs a buff overall, thats why it should only have a slight trade off, <@48...

Nah the DPM is abysmal for a tier 7 TD. The Helsing and T-34-2G FT have 20% and 30% more DPM respectively, both with the same alpha, and we don't even talk about the ISU-122S. The reload is barely even a second faster than the IS and IS-2 heavies, heavies who have DPM as one of their weaknesses. On a TD, that reload is plain unacceptable. It's not like the gun is even that great in other areas, having poor accuracy and average penetration. You compare it to the grille, but the grille does have insane dpm, insane accuracy, and insane standard pen. Heck, tanks like the Foch and Foch 155 have been lamented recently for losing DPM, but even those don't dip into the lower end of heavy tank DPM like the Blaze does

novel relic
#

I honestly believe the t-44 derp option should be more fitted to be capable of actually fighting other meduims such as chimera, wz 122tm and such. The chimera I believe has a 460 avg shot, with almost perfect accuracy, so I don't see why the t44 should have to suffer so badly gun wise for a weapon that only does 400.

stone drum
novel relic
#

Yeah its just, why make it a thing if it isn't supposed to be used.

burnt venture
# main tulip Nah the DPM is abysmal for a tier 7 TD. The Helsing and T-34-2G FT have 20% and ...

Blaze is by far the best handling 122mm you can get on a tank at tier 7, and it also has EIGHT degrees of gun depression on a partial turret, and it has medium tank mobility. It doesn't need more DPM because it gets shots where none of the other TDs you mentioned can.

It's fine, there's worse tanks at tier 7 tbh.

It's just that NPCs still fall for dumb "Chinese TD = bad" stigma, which hasn't been the truth for like a couple years now after most of them got some pretty significant buffs

main tulip
# burnt venture Blaze is by far the best handling 122mm you can get on a tank at tier 7, and it ...

It's only the best handling 122 because the other tanks that carry them are also trash, tbh. At lower tiers, the opportunity cost in gun handling and DPM tends to be extremely high just to gain a little bit of alpha, so they're ultimately just not worth it. I think literally every tier 7 with a 122mm would be better off if they just swapped their gun for the Jagdpanther's, for example, even if it meant +2 seconds of reload. Turret aside, the Blaze's gun is easily the worst on any tier 7 TD, the DPM really sinks it that much. There's no world where having decent-ish gun handling, a 90 degree turret, and medium mobility in a straight line make up for having no armor, no hitpoints, a rear mounted turret, heavy tank pen on a TD, and worse DPM than the majority of heavy tanks at the same tier.

Of course there are worse tanks at tier 7, but the Blaze is at best a C- tier tank, personally I would say worse.

Also this is coming from someone who loves the tier 8-10 Chinese TDs

novel relic
#

I personally don't like the blaze all that much, literally down to the fixed turrent.

burnt venture
# main tulip It's only the best handling 122 because the other tanks that carry them are also...

It still doesn't deserve buffs.

400 alpha Tier 7 TDs overall don't have higher pen, that's just the nature of 122mm guns at tier 7. Helsing, 122-44, ISU-122S, all have the same 175mm pen. Only the T-34-GFT is really the outlier here. The pen tradeoff is because of the alpha output. And the blaze trades DPM for the gun depression, turret, and mobility combo which frankly nothing else has at this tier.

The tank is no Helsing or JPanther, but certainly still has a huge flexibility advantage over other TDs. And certainly there are other TDs, like SU-100M1, AMX AC 46, AT-7, Vindicator, that are even more of a tragedy.

It's just a tier 7 TD that's worth forgetting, which is a LOT of tier 7 TDs.

quick lichen
main tulip
# burnt venture It still doesn't deserve buffs. 400 alpha Tier 7 TDs overall don't have higher...

You seem to have missed the part where I argued that everything with a 122mm at tier 7 is bad due to the way they decided to balance them. Honestly, I think a good change would be to lower all of their alphas to 380 or 370, so the guns can just be a little bit more balanced, as opposed to having higher alpha than an E100 tier for tier at whatever exorbitantly high price each one of them pay

stone drum
main tulip
#

I honestly liked the at7 as well

#

well, skill issue on my part I guess, but I hated playing all of them

granite pebble
stone drum
granite pebble
#

It deserves some kind of buff for how weird it is

stone drum
velvet beacon
twin egret
#

If only WG sold certificate parts (as in more frequently)

storm spoke
ebon lynx
stone drum
#

@ebon lynx
Mate it still wouldn't be good, remember it has 1400 dpm. Stg with full prammo without rammer still has more dpm. It's completely reasonable.

glad turret
#

nerf SMV-CC-64
The armor in the turret under all roundings, corners, etc. is 415mm, tanks of level 10 will not be able to penetrate it

midnight linden
#

And why are you shooting at the corners of its turret?

lime lantern
#

Bro why the lkpz m41 90 have a worst engine power? Is more worst than ru 251, this tank really need some engine power

prisma jetty
#

It has much better terrain crossing so it gets more effective Hp/t than the RU

stone drum
#

Honestly pudel could use either slight better armour or slightly better top speed.

stuck acorn
#

There are already 120 tanks in T8 which is way above 20% of tanks in the entire game and maybe half of those could be considered as well balanced. It is no longer solvable by nerfing few most overpowered tanks or even worse - buffing all the others.

At this point we need a whole tier rebalance (preferably they should adjust some T7 tanks as well to not increase the gap between tiers too much). Premiums also need to be included into it. WG knew what they are doing when they kept introducing overpowered tanks and avoided responsibility for that by adjusting them to overall standard. Now they are the ones that need to deal with this whole mess they created

grand robin
# stuck acorn There are already 120 tanks in T8 which is way above 20% of tanks in the entire ...

This seems to be one of the problems, in my view, the balance between tier is skewed. If you look at one of the medium lines that start at t5 and go to t 10, at t5 tanks start at about 600hp. HP goes up roughly 250 -300 HP per tier, and there is a similar increase for DPM. which mean the greatest gap is between t5 and t6. But the new players in t5 tanks are forced to play against t6 tank that total out match them in every way. I quit the game twice because of this . Why punish new players by making them compete against better players in much better tanks?

stuck acorn
midnight linden
#

I misinterpreted them saying they were shooting at the corners of the turret (whilst it was hull down) due to me having the intellect of an average blitz player, but indeed, the CC64 is quite busted (along with the 53TP)

stone drum
stuck acorn
unique scaffold
#

unbalanced since 2015™

stone drum
remote oriole
void siren
stone drum
# remote oriole Speshulist 1, at your service 😉

Honestly if WG took the top 1% of players and brainstormed I could see potentially good ideas.

@velvet beacon note I said "potentially good ideas".

Also the majority of players do not understand what is better for the game anymore than WG, actually the average player doesn't have a clue. You would probably see the T95, tiger II, grille, and 183 get buffed and skilled based mediums, lights, and anything french fast with dpm getting nerfed.

velvet beacon
prisma jetty
#

The majority of the population loses more than they win...

obtuse sentinel
void siren
velvet beacon
obtuse sentinel
# velvet beacon its better the a minority, thats how WOT got HE changes, cree changes, like yeah...

55-65% WR players are who WG should be getting opinions and feedback from. They fundamentally understand the game and are able to play it well, but are not skilled enough to play the game at a competitive level. WG should’ve continued to balance tech tree tanks based on WR since there is an established player base that use these tanks frequently. But time and time again, Wargaming have shown that they aren’t interested in creating a balanced game and have decided to make heavy tanks the dominant class in the game at the expense of other tank classes. Look at the pro league for all regions. What tanks are used? Do you see medium tanks? tank destroyers? Or light tanks being used outside of niche situations? The obvious answer is you don’t see anything outside of heavy tanks because that’s clearly what the majority want. A brain dead game with idiot proof heavy tanks.

stone drum
#

But over-catering to skilled players, ie giving unicum or already amazing players even more busted/broken tanks nobody else can get like on pc is also not a good philosophy, skilled gameplay must be rewarded, even if it comes from less than reputable sources.

@void siren dude the medium meta is glorious, fast paced, aggressive, fun gameplay that blitz was always meant to be about.

void siren
livid heart
ancient rampart
jade cargoBOT
#

dynoSuccess DVtanker#4201 has been warned.

stone drum
#

In the case of the AMX-50 100 they increased the weight to the historical amount, Buffed the lower turret ring to historical amounts (for some unknown reason, considering it was a different version of the turret that has 230mm on the front), but basically it was WG balancing something seemingly for "historical" reasons, strange ik.

void siren
#

I agree - only concern is that it seems like a difficult see-saw to balance without it falling over into one of the many focused metas… like speed, lol pen, and armor.

twin egret
main tulip
#

I think LTs should be niche tanks that aren't meta for anyone tbh, or only used in comp due to being teamwork based. Your so-called unicum tanks should be a certain group of meds instead

Or at least the way you worded it, you made it sound like LTs would be strictly better than meds for very skilled players, which sounds like a dumb approach imo especially considering how few LTs there are

stone drum
main tulip
# stone drum I think he was trying to say light tanks are for skilled players and shouldn't b...

imo his message looks like there is a very linear transition from heavies -> lights, with regards to skill floor and ceiling. I think this is a very restrictive and black-and-white approach, as it implies that pros should be incentivized to play lights over other classes. Though my argument is a bit of an emotional one, because I hate how lights tend to be fake tanks/ones that saw very limited service and frankly are horrendously ugly, so I much prefer meds and heavies for non-gameplay reasons, and would rather have lights be out of the meta as much as possible.

In an ideal world lights would be a more supportive class, but since that's not really possible in blitz, lights will usually just be either better or worse meds (case by case), and I would rather them be the latter.

leaden flare
#

It's not 5k games against bots it's 5k games against new players the bot games are down to 500 and apply till t7 you might meet them at t8 when top tier but I've tested till t8 and there I didn't get anymore bots and my ACC is still sub 100 games I think

stone drum
main tulip
# stone drum Ehh light tanks are generally no more real or less than the other classes. Actua...

I was thinking about tier 10 in general. Of the tier 10 lights, only the Sheridan saw service (and even then it's the prototype of the real Sheridan), bat chat was a prototype, T-100 and Vickers are fake/frankenstein tanks, and I don't know anything about the WZ. On the med side, T-62A, M48 Patton, AMX 30b, and Leopard 1 saw service. Object 140, FV4202, and STB are real prototypes. Ultimately, none of the tier 10 lights have any emotional pull in the slightest, in the way that Tiger and Sherman lines attract newer players. Most of the fake tier 10 heavy tanks at least look really badass, can't say the same for the lights. And as I said before, it's a really small pool of tanks for lights, so it would result in a really small pool of "ideal" tanks for unicums if you target them like Synx suggested.

main tulip
#

that makes sense, it was just your first message with the vertical progression format that made it feel like you were advocating for a strict linear progression where the roles are reversed and lights suddenly become the comp meta

cedar root
#

Хуесосы

rain reef
# livid heart

Skill issue, when playing T110E3 ALWAYS KEEP YOUR OPPONENTS FRONT, if you angle you will show the whole weak side behind the tracks of the tank

full token
#

He would’ve been penned through the front anyway. Has to hide the lower plate to not get penned

hollow acorn
#

The Wz-114 needs a armor/driver/fuel rearrangement buff. It can’t side scrape. The driver always dies and if it’s not the driver it’s the gas tanks that catch on fire. It really has issues. I thought I was going nuts when I kept getting a dead driver. So i took a break. I watched some videos on it and realized I was not the only one experiencing terrible performance. The tank feels cursed 👾

stone drum
hollow acorn
#

I have ran kits before but it doesn’t seem to make a difference. The tank just needs to be fixed. The fuel tanks are somehow always hit. 🔥

main tulip
#

It's not meant to be played with the hull exposed

civic zenith
#

The more I see Kpz70 the more I think it should get tungstens, does anyone agree ?

worldly nexus
humble depot
civic zenith
#

It's not that fast, and the cupola is so big

rancid garnet
#

Super consumables need to be drasticly changed as they are unhealthy for the game rn

ancient rampart
frank bone
#

I think the Kpz 70 should be a tier 10 tank.

The Kpz 70 is a MBT and it doesnt show that on battle now.

My suggestion to balance this tank, is to remove it from tier 9 to tier 10, give it 2450 base HP.

Give it 30 mm more fronthull armour
Give it 12 mm more frontturret armour
Give it 8 or 9 degrees of gd
AP pen: 252
HEAT pen: 330

And increase the HE dmg from 640 to 700

Dpm 2500 base

Keep the mobilty and everything else as it is

stone drum
wicked quest
wicked quest
#

Kpz should have been a heavium and the first proper one. In reality Kpz is pretty poorly armored with some pilots having 250-350 mm effective turret fronts and even less in the hull with pretty much absolutely no armor in the sides or rear and the turret sides. It should have been a paper heavy with the speed of a medium and a respectable gun

Idk why this just sent now

ancient rampart
#

One of the reasons I suggest improved gear oil for it
It would help it out in the speed department where tanks like the K-91 and 60tp have no issues keeping up
And a base pen increase will just help it out in general

real bison
civic zenith
#

Kpz70 is really good looking, it has nice alfa, but there is something missing, being a T9 is a good point to face T8 but against T10 its meh

ancient rampart
#

It just needs a bit more pen to help deal with the heavily armored tanks in Tier 10 without having to spam HEAT

wicked quest
stuck acorn
upbeat sphinx
#

are you ready to enjoy full yolo tvp in 10.0?
get ready for 7vs7 autoloaders

fading crescent
twilit crystal
stone drum
#

Honestly if foch 155 just had the same gun movement limits as the tier 9, 560+ alpha, decent reverse speed, it would actually be a good tank and not artificially, infuriatingly inflexible.

night thunder
#

Actually yeah, i never thought about it now but the fochs awful handling comes from its gun arc being as stiff as a cardboard 🗿

stone drum
night thunder
#

Yeah thats what i meant

fickle light
#

I still hope for WG to undo their "rework" on Foch 155 and Foch. Foch was amazing and 155 was ok, i dont see how it make sense to completely wreck both at the same time

ornate warren
#

155 was a fun vehicle thanks to its unique gun , now since it doesnt have anything different to offer, theres not really much of a reason to play it constantly imo

unkempt jay
#

Free damage but no problem it fine.. but Please one year i tell that i’m coming back for that… More DPM on Amx 30b please +4600 ranked you loose all 1v1 medium fight.. i shot first on leopard and 0 miss i loose because dpm 🥹🥹🥹

jade cargoBOT
#

dynoSuccess 𝕋𝓚O̷𝙶_2̶0̶0̶9̶#3790 has been warned.

idle osprey
#

Then where do I type it? to me the 3 d module is supposed to look like a tank

brave rose
obtuse sentinel
brave rose
unique scaffold
#

T110E4 Needs more cupola Amor

scenic apex
#

It really doesn’t
But WG has decided to buff it anyway

stuck acorn
idle osprey
#

Did y’all buff the löwes armor nerf it
Also buff the T95’s hacht just got destroyed whitin 1 minute by some light tank that was standing right in front of me

nimble zodiac
prisma jetty
idle osprey
#

It might sound like I’m asking for too much now but the tracks really sucks on the T95 for every shot I get at my tracks I get tracked not really that fun since every light tanks track only get damage modular when I shoot at the track I know that the T95 has double tracks for easier traction and control but they don’t work tbh the T28 is almost better than the T95 wich is not it logical since the T95 is a tier higer.

Also nerf the shell reload time on the FV2005 from 2.50 stock to 3.30 stock

Buff the AT-7’s 10 shell penetration on the armor-piercing composite rigid from 180 mm pen stock to 200 mm pen stock but lower the pen on armor-piercing from 110 mm on stock to 90 mm pen stock

Buff the left hatch on the Foch 155 so it’s a thin straight line instead of a big box square

Nerf the obj 268/4 make a weakness on the tracks like the Minotauros weakspot on the tracks

stuck acorn
# idle osprey It might sound like I’m asking for too much now but the tracks really sucks on t...

first of all, T95 is a great tank, sounds like a skill issue. I could agree with a buff to the forward hatch (the one in the back stays as a weakspot) but it would need to get a nerf to some other characteristics to compensate for that.

2nd of all, the change that you'd like to make to FV4005 would just instantly kill the tank, it's just not the way to balance out this vehicle.

3rd of all, 10 shot autoloader on AT-7 is a meme gun so it was left in this horrible state on purpose, not to mention that the change you'd like to do makes literally no sense what so ever. Penetration is probably the last thing that should be changed on it. If you want to change anything on it, a slight intraclip buff would be much more welcome.

and the last but not least, Foch was completly trashed by WG in the last rebalance. Slight change to the hatch armor layout won't change anything

268v4 is already one trick only tank + it's borderline garbage. You are out of mind trying to nerf it. If they want to change any T10 TD that definetly should be a badger instead

@wicked quest guessing by the way he speaks, i'm sadly pretty sure it is

idle osprey
wicked quest
#

Please say that 2009 isn’t your birth year is it

idle osprey
#

Why can’t y’all change the frontal armor angle on the Ho-Ri T.II to the Ho-Ri makes no sense

Idk if I’m sure abt this it if not I think that the WoTB community wants more realistic camos like the grill and almost forgot the exhaust pipes I’m the T95 remove them they look ugly

stone drum
idle osprey
#

Bro got everything explained on short terms man I’m dead 💀💀

willow hawk
idle osprey
#

Wrongfully imprisoned, your not right and not wrongly charged for it my favorite Tank in WoTB is the BT-7 and why’s that it’s because I got my first Mastery’s on it but over all it’s the Mighty KV-2 with the longest reload time in the game but that’s always stays as a mystery

stone drum
#

I can barely read and comprehend that which is written in your "unique" linguistique style.
I must however, ponder the meaning that lingers behind your words.

willow hawk
long lily
rough sandal
frank bone
merry pelican
#

🤣

fickle light
rough sandal
#

foch is good how it is

red belfry
#

pls puff the IS-3 , it so trash now when fighting against other tier 8 heavies

stone drum
rough sandal
leaden flare
#

Foch is pretty garbage I'll agree on that one

stone drum
rough sandal
storm spoke
# rough sandal it's like i'd say that carro45t is underpower as an italian nationalist

Clearly showing your bias is a help for everyone to critique and understand your positions, just like your handle does. However, he ain't going in all thread on how bad the BC-B or BDR tank are. He's correctly pointing out that the foch is a really bastardized vehicle as of two updates which many people will agree with, including me. Do you really think he thinks all french tanks are underpowered ?

@stone drum that's not an euphemism, that would be an hypocoristic or just a circumlocution

stone drum
rough sandal
# storm spoke Clearly showing your bias is a help for everyone to critique and understand your...

Foch is supposed to stay like this, is has speed, armor and 1000 dmg in 4 seconds, and even the normal gun is good, btw yes i think he thinks that all french tanks are underpower, because the Foch 155 isn't a bad tank, there are much worse tanks that needs buffs, and ofc i have my point of view in the game that is covered by my experience in this game that isn't just 1k battles with 30%wr, i'm an experienced player

storm spoke
# rough sandal Foch is supposed to stay like this, is has speed, armor and 1000 dmg in 4 second...

No it isn't, it has unjustifiably bad gun handling with eye-brow raising arc and depression which completely shatter your role as both a sniper (you move a lot and loose a lot of shots your colleagues in other tanks wouldn't miss) and assault gun (you're the most easily rushable tank in the tier with no real nuclear option like an Obj or even 183 would have.). You're stuck in a weird second-line spot in which your armour works but your optics weakness is so easy to hit it negates everything all the steel in the hull. The two shells gun, while unique, interesting and desirable makes it so you need to expose your optics for even longer compared to other tanks. I've played the thing. I do have a huge bias against TDs as they really are not my favourite nor my best kind of vehicles. Nonetheless, I understand why some tanks are popular and do occasionally play tanks like the Minotauro or the WZ-OP-1G FT (or M4 rev, hehexd). However, the foch now is my least favourite tank in my entire garage due to how pitiful the experience is. I'd rather play tier I-2-3 or wait 8 minutes for a tier 4 battle than suffer in the foch. And all if this is a new development after uncalled for changes we simply ask for an adjustment to.
Also, being an experienced player really actually doesn't matter here

stone drum
leaden flare
rough sandal
long light
#

Not all good tanks are fun or entertaining either, they removed the only factor that made foch unique and worth the pain to grind the line

stone drum
#

Foch is an incredibly inflexible tank, this was necessary to justify its insanely high firepower. Currently foch no longer has that completely out-sized firepower, yet it retains the same inflexiblity.
Why should it have such terrible gun arc and reverse speed. I see absolutely no reason it should not.

ashen cedar
#

wg plz nerf the hesh on the 183, it has been annoying many people

humble depot
fickle light
# rough sandal foch is good how it is

Uhhhh no? The gun handling is so bad that putting it at the second line will still mean that it miss 40% of the shots. The armor itself isnt that much compare to other frontline TDs to accurately dump out damage, especially when WG try to intensify the double-barreled shotgun aspect of it with the recent "rework"

unique scaffold
#

When is update 10.0 going to get realesed?

leaden flare
rough sandal
fickle light
#

Badger is pretty fast given how much armor it have, Obj263 too. Not all frontline TDs are slow

long light
storm spoke
#

Other frontline TDs are slower however they are all basically better at being frontline TDs than the focuh. I'd rather be in the 268 E3 or badger all day than the foch. Even the dreadful but lovable mino

stone drum
#

Foch isn't a front line td though.

@rough sandal So your going to just pick off one comment, unrelated to his arguement and take it as definitive of his entire arguement. Smh

scenic kindle
rough sandal
# storm spoke No it isn't, it has unjustifiably bad gun handling with eye-brow raising arc and...

so now we go for personal taste? good, after this i'll stop because there is no reason to talk about serious stuff an being trolled here, but Foch actually can do like 1000 dmg in 3,8 sec, that E3(that i read by some that is fast, the E3) 268v4, 263, and Minotauro can't to effectively like the Foch 155. E3 is slower and has even less DPM for an very good armor and -8 degree of gun depression, 268v4 is fast and has good armor but trades the gun and it needs to point the enemy and like Foch against HEAT is very fragile, 263 doesn't have armor, it's just troll, because lowerplate is very fragile and fragile engine deck, and the Minotauro has very good turrett, but it's very slow and even less accurate than foch(and if you use the third shoot it has like 40 sec reload), so with Foch you have 2 options: 1)use the drum, drum someone(ofc you don't have to Yolo like an superheavy) and go away, or you can even work as a support tank or push mediums. 2) you play the single shot that nobody talked about it and it's very good, 3200 dpm, 0.32 base accuracy, 600 alpha and 280mm pen with normal ammo, andd you use it like a sniper, and a thing that everybody forget, the speed and the armor combo that permits the foch to play differently than all the others TDs. @stone drum i don't respond to you cause you are just trolling me, talking about poor gun arc and bad reverse speed when you don't need them with that tank it's just silly.(and even your nickname says that you are biased towards french tanks)

frank bone
#

I have a solutions to fix the foch 155. Just give it 750 alpha autoloader it has in wot.😂

hoary flume
#

What is the best tank in wotb? (Just asking)

humble depot
#

That depends on what you like

storm spoke
# rough sandal so now we go for personal taste? good, after this i'll stop because there is no ...

You are playing the victim. You are not being trolled. You fail to convince everyone and aren't even mocked for your positions at this point if you won't or can't face tepid criticism you're free to go anytime
You said : Foch actually can do like 1000 dmg in 3,8 sec, that E3(that i read by some that is fast, the E3) 268v4, 263, and Minotauro can't to effectively like the Foch 155
While this is true, the foch ITSELF struggles in doing that effectively. That's why we're asking for at the least a reverse of the changes. The mino and foch are actually quite comparable gunwise as the reserve shell mechanic basically tuns the mino gun into a two shell loader. Thus, the mino will often be way more effective in dealing 1000 damage over 4 seconds because it has a lower intraclip and way better protections (OP hulldown). It only looses some 20 damages in alpha over the two shells which is null. The two tanks however should have different roles, as the mino is an interdiction anchor which will be completely overwhelmed by any sort of flank while the foch is more of a chasseur tank. However, the horrendous reverse speed of the foch means that if you go ahunting or guard a particular spot, you are weak to counterfire. And that's why mino has more winrate, relative winrate, avg. damage, ratio, kd, or even survival rate on blitzstar's tankcompare. The single shot is just plain bad though if you want the single shot gun and play like a sniper, play the E100 or Ho-Ri. Theyre better

You however decided to ignore the massive flaws of the tank which holds it back (and it also holds the popularity of the Ho-Ri in player counts IMO) its horrendous gun meta stats of arc and reverse speed. The stiffness of the tank is what holds it back from its designed role. We want foch flexibility
Also you have said about the poor foch guy he was biaised against french tanks "btw yes i think he thinks that all french tanks are underpower" and now say the contrary "you are biased towards french tanks"

rough sandal
random frost
#

Man I wish I had played the Foch in its glory days. Only got it recently and while it looks good in destroyer camo, and the gun sound rocks, it definitely does not feel comfortable to play.

stone drum
# rough sandal so now we go for personal taste? good, after this i'll stop because there is no ...

The single shot has like 3050 dpm, 3150 with rammer.
If you think bad gun arc and bad reverse speed don't effect its playstyle then you have no clue how it plays. The foch basically plays around corners, due to bad gun arc it has to turn to expose it's trash sides and slowly try too reverse into cover.

@rough sandal I didn't mention other tanks a single time... lol. I have only mentioned foch and how it currently is against itself, and against previous iterations of itself.

@random frost I have some videos I recorded of the old foch I can send you if you like. If I can find some old replays I can also record them and send them if you like.

rough sandal
random frost
slow helm
#

sei proprio un nero madonna flag_ger rb1_diamond

stone drum
slow helm
random frost
stone drum
rocky lily
stuck acorn
ornate warren
pine merlin
#

Amx light tanks should get armor upgrade

wicked quest
#

Say that again but really Slowly

ornate warren
pine merlin
#

I just think they should

ornate warren
pine merlin
#

Well Its great that they are very fast and all but their armor is way to weak for Its tier and so Its imposible to get a kill with It because all the other tanks got much better armor

real bison
stone drum
orchid grove
#

AMX 13’s are great. The turret is pretty much the size of a normal tanks turret weak spot anyway, so it doesn’t even matter that they have no armor.

ornate warren
frank bone
pine merlin
#

Ok thank they are all very good points

stone drum
#

Plus if you have the ability to cope hard enough Stock AMX guns tend to have usable gun depression

twilit crystal
long lily
#

Only thing that's hell with amx light line is the fact you face a lot of things in low tiers that will one shot you.
And you know
You have the tier 5 I think that's just a box with a turret that doesn't wanna turn

azure marten
near warren
#

AMX ELC is a great tank if you know how to use it. A great fun tank

meager flower
#

Why did you nerf the WZ 111-5A?

stone drum
humble depot
meager flower
#

They nerfed the speed. It is a led slug now.

stone drum
stone drum
#

Honestly, WG should add this to tier 6 or tier 7
It could be a Balanced

scenic apex
#

ramming monster

stone drum
#

Well yes, but it could still be interesting.

(Ngl I thought your pfp was a bottle of crown royal whiskey until I looked closer)

rough sandal
willow elbow
#

Wg should make the 183 faster

unique scaffold
rough sandal
stone drum
sinful heart
#

smash

arctic python
#

foch 155 needs a buff
if not to the gun at least make the main front plate thicker and the lower plate smaller
if they could also bump up the absolutely abysmal credit coef it would be great

storm spoke
arctic python
jade cargoBOT
#

dynoSuccess TitanicTommy#2525 has been warned.

storm spoke
arctic python
solid scaffold
#

Buff its frontal armor and more people will learn about the garbage track wheels

storm spoke
dry compass
#

You should bring back the normal foch gun, this autoloader one doesn't fit the tank nor does it make sense how a tank before it has better dpm, now it feels like a downgrade from the amx ac 48

stone drum
unique scaffold
rough sandal
# unique scaffold Op?

tank balance discussion on wotb, not on PanzerWar XDD(btw you can make invisible hull)

violet island
arctic python
long light
arctic python
main tulip
#

It has weak sides, but no one's overmatching them

stone drum
twin egret
#

France suffers

storm spoke
stuck acorn
#

just bring foch back to original 2 shot autoloader state with 640 alpha, nerf HE a bit to like 860 instead of 960 and it will be perfectly balanced

pine sequoia
#

Tiger II needs more speed when going in reverse. And a bit more speed in general imo

fickle light
still anchor
#

British heavy tank has a cardboard hull *9 tier

compact nymph
#

Average players when they realize not every heavy tank is about having impenetrable Neanderthal-tier armor: blitzmasters

gloomy anchor
arctic python
stuck acorn
main tulip
#

Yeah that was before all the heavy hitpoint buffs, and spall liner, and med and heavium firepower being generally lower as well

fickle light
#

Man i want the old Foch 155 autoloader

slow sonnet
stone drum
pine sequoia
humble depot
gloomy anchor
#

What is the least painful line to grind between STB1 line and Leo 1 line ?

humble depot
#

Are you new to the game or not?

main tulip
gloomy anchor
tame temple
main tulip
#

Eh, Leo at least has more alpha and a whopping 23% more DPM when comparing stock guns. Type 61 is easily the better tank when maxed out though

main glade
#

Revamp the looks of is2 pls🤗

humble depot
gloomy anchor
turbid ice
#

I don’t wanna mini mod but this channel is for balance changes, if you want help about which line is the least painful to grind go in #vehicles-discussion

stone drum
jade cargoBOT
#

dynoSuccess crispy#8021 has been warned.

humble depot
jade cargoBOT
#

dynoSuccess WOT_R#1732 was muted.

stone drum
tame temple
#

Yeah 53tp apart from the long reload seems to be good on the other aspects plus the special consumables and provisions, same with the Emil that has a dangerous clip and a strong armor and the special speed boost, it seems to be balanced out with the low DPM, top speed, below average accuracy.

That's just 2 examples

stone drum
#

Honestly 10.0 might be the first time I'm excited for the changes coming to french tanks... lol.

broken kernel
stone drum
unique scaffold
#

When New season

humble depot
winged barn
#

T32 was not mentioned, it clearly needs another buff.

full token
#

I agree it’s been too long since the last buff and WG have clearly forgotten about it

tame temple
#

Naaa T32 is fine as it is, I don't even need to mention it's strengths

prisma jetty
stone drum
void siren
stone drum
#

sardonic humor is all but lost onto the masses, as even the most beautiful flower bud is swept away by a vicious storm.

willow hawk
full token
fickle light
#

Increase SU-122-54 ammo capacity to 40

neat venture
#

Yes but i was full healt and the tank is extremely slow so it doesn’t make sense to give me that much dmg

stone drum
quick lichen
#

This has nothing to do with this channel.

stone drum
#

Opinion: medium tanks with 105mm guns in tier X should have atleast .299 dispersion (when running double food) base.

quick lichen
#

It’s one game. You’ll be fine.

jade cargoBOT
#

dynoSuccess Commando224#9069 has been warned.

#

dynoSuccess Commando224#9069 was muted.

unique scaffold
#

Buff p43 bis. The stock gun is really useless

drowsy plaza
#

Hint all stock guns are like that.

neat crescent
#

most , there are a few that happen to be really good or better than some of the following guns

uneven fox
#

Why cant E3 just be brought to its original state

scenic kindle
jovial dirge
prisma jetty
#

💀 the joke is that T32 has been buffed so many times that it’s incredibly strong

drowsy plaza
void siren
orchid grove
ancient rampart
#

Better pen than the Emil I
So yeah it's pretty good

winged barn
twilit crystal
#

265 is prety similar to everyone else like is3, the standard pen at 218 is a bit lower than an is3 but its more accurate

stone drum
#

I figured out how to fix superpershing's flaws.

obtuse sentinel
stone drum
rotund skiff
#

look at the name...

balmy obsidian
#

Lol, E5 instead of E4

main tulip
obtuse sentinel
stone drum
night thunder
rough sandal
dreamy moss
#

Wargaming should buff the WZ-111-5A premium pen

somber badger
#

buff is 3 aiming time

onyx ocean
#

Buff Astron Rex 21.35 clip time and 3.53 relode to next grande ? 😡 ist MED ... Emil I relode 3 sec Somua SM 3sec .....

ebon lynx
prisma jetty
onyx ocean
#

i understand but it's lazy it takes longer than it accelerates... armor tragedy... DPM horror... it's more like something between a light tank and a TD medium vs astron confrontation is death
it would certainly be possible to even out the odds a little😝

severe hound
#

Can we agree that we need to buff the maus???

stone drum
clear shuttle
jade cargoBOT
#

dynoSuccess gamerz#0412 was banned.

jade cargoBOT
#

dynoSuccess Jackson 123135#0816 has been warned.

drowsy plaza
full token
#

The joke is that WG didn’t stop at the first unnecessary buff but kept adding onto it, so why not expect more with that thinking

sour spruce
#

Why was I getting a warning

full token
#

You’d be DMed the reason

stone drum
#

Chimera should have hesh às it's standard ammo

plain wagon
#

STA-1 would have a bad day after that chimera got HESH. Man, it is already strong, don't power it with besh

pine sequoia
#

SMV td
at t8 is wayyy too good. Turret armor needs a nerf cuz this is bs

queen geyser
#

it is way too good, only problem are those gamers who use the autoreloader cause they drag down the server stats so wg thinks the tank is fine

stone drum
full token
stone drum
humble depot
shadow axle
#

please buff the objv4 its so bad it hurts

nimble zodiac
shadow axle
#

i did know it wasnt so good but boi is it REALLY bad
the gun handling is worthless the mobility is meh and the armour is non existent

stone drum
#

Obj 253 and Foch laughing in background.

nimble zodiac
granite pebble
tacit pelican
lost burrow
granite pebble
stone drum
#

(A very bad) AMX M4 mle 54 rebalance suggestion:
Note: All stats with double food, without crew skills or equipment.

Survivability
-remove sandbags
-decrease lower side armour (except behind track wheels) to 60mm
-decrease upper side armour to 80mm
-increase upper plate and upper lower plate to 280mm thick
-give turret an actual hittable weakspot.

Firepower
-remove tungsten shells
-replace current gun with two new guns, the 120mm D.1203 and 138mm/50 Modèle 1929/34 (both have same base aimtime as original)

First the 120mm D.1203
-Ap/apcr/he
-260/340/65 penetration
-400/340/515 average damage
-1067/1334/1067 shell velocity
-.326 dispersion
-.18/.18/.08 handling
-6.5 rof (2600 dpm)
Basically the most generic gun in tier X.

Secondly the 138mm/50 Modèle 1929/34
-Ap/ap/he
-265/295/85 penetration
-525/450/720 average damage
-820/900/870 shell velocity
-.335 dispersion
-.18/.18/.12 handling
-5.4 rof or 2835 dpm (with rammer)

Mobility
-increase weight to 84.5 tonnes
-Increase hp to 1200
-improve terrain resistance to 104/89/40

rough sandal
stone drum
# ebon lynx 2.8k dpm in a 138/139?

Ummm, yeah? The tanks rôle is as a damage dealer.

I mean their is alot of room for adjustment on the ammo, but it's pretty decent imo, but could be better.

I mean not really, when you use tungsten and adrénaline you get about that number. Regardless the point of it, is to be a relatively high dpm + high alpha tank.

ebon lynx
#

Isn't it a little too much dpm for the alpha it would carry?
It would out-trade most of the other heavies, and what it couldn't out-trade, it would out-dpm.
I've suggested a HT with similar calibre and alpha once, but with a base DPM of 2120

green oak
#

Where could i find next update tank changes list? Thinking mostly about amx 50 100

stone drum
ebon lynx
#

This is pretty much how I've balanced the gun in the suggestion I've made a long ago,
It's not a monster but it should be rather decent.

stone drum
ebon lynx
stone drum
shadow axle
# tacit pelican It is a good tank if you just play it correctly , using the right equipment and ...

its fun but its not good. i play ranking battles in 5k+ and they KNOW how to load gold or hit the cupola. ill say it again, the armour is non existent versus players with somebraincelss.
@rough sandal yeah exactly! problem is i was not playing normals with some randoms

also i was averaging 2.5k anyway its not a skill issue xd im not a random noob complaining. that tank is not strong versing actual people with actual working braincells

long light
ancient rampart
broken kernel
#

Give 60TP, -8 degrees, increase HE alpha from 680 -> 900, increase HE pen 80mm -> 90mm and decrease base dispersion from 0.403 -> 0.383

shadow axle
# long light Then dont play ratings with that tank? You can angle pretty well with the sides ...

i can angle with that tank but its not a great tank lmao. love how brainless noobs here are just "skill issue lol"without even understanding the difference about playing a tank vs a noob or a good player. the v4 is not a good tank, it is good versus noobs. AND THAT DOESNT MAKE IT GOOD. to me at least, i dont base the strength of a tank playing versus bots.

matter of fact i dont struggle vsing it

ebon lynx
prisma jetty
#

Don’t angle the V4, that makes its armor weaker

long light
#

Angle where ur going to get shot (sides)

@broken kernel i guess the people that do what im saying doesnt also understand the tank but bounces my shots so alr

broken kernel
storm spoke
#

The V4 is a gimmick tank where it is virtually impenetrable FRONTALLY. The moment you turn is the moment you loose

shadow axle
#

nono guys he was the one telling i wasnt good at the tank he clearly is a pro player

i will drive it backwards where it has more armour

prisma jetty
#

The V4 works on the fact that it has higher than usual alpha while forcing enemies to use prammo, giving it great trading value. Add on that it can use reactive armor, further lowering the enemies armor, and you have a trading beast

broken kernel
sharp raft
#

80 too high

rough sandal
ebon lynx
#

I can't tell if it is right or not

rough sandal
stone drum
# rough sandal he didn't played wot, so he doesn't know that gun was broken

I've played wot since 2011, thank you very much. kindly refrain from spreading false information about me.

Also the m4 54, was for the majority of its existence an incredibly médiocre tank infact it used to be viewed along with AMX65t as the worst tech tree heavy tanks. Their was one patch they overbuffed it, and they immediately nerfed it the next patch.

rough sandal
stone drum
# rough sandal so you should know that 2,8k dpm base it is too high for that gun

So you should know I'm not going to listen to someone who glorifies German superheavies, lies about me, and calls me a troll.

@ebon lynx I just realized the dpm was miscalculated on my part, I forgot to mention I calculated it with rammer. the base dpm would be 2467. 2835 dpm would be the max with double food + gun rammer. 3045 dpm with 525 would be completely broken, lol.

rough sandal
#

thanks for adjusting the dpm on your build

visual coral
#

don't press random links people

ancient vale
#

anyone wonders why the ( NERFED ) foch to 2573 DPM and every french TD but a TVP T 50/51 that can destroy your half of HP or SU-122-44 that has beter DPM than foch before the nerf? bcs i do

random pendant
#

Are we not gonna talk about how instead of buffing the super Pershing so it could keep up with other tier 8’s they just made a new fake super Pershing that has better stats to replace it :/

So not only do us who like realistic stuff get hardly anything now we have a disadvantage

ancient vale
#

well , there are a lot of copyed / remaked tanks in the game but this is kinda unfair to the pershing that it has a better copy and not buffs , usualy the tank is just remaked and thats all , in SOME RARE moments we get a tank with completly diferent stats but yea, and i dont think its only the pershing that has a copy of it self - like a better one

rough sandal
random pendant
#

cough SMASHER cough
And I don’t know if pass tanks apply to this are their stats the same as the normal tank?

long light
random pendant
#

Is it like rarely that there’s a difference or are all/most better than their normal counterparts
(I hope not,I prefer to use the normal versions of these tanks most of the time)

stuck acorn
# ancient vale anyone wonders why the ( NERFED ) foch to 2573 DPM and every french TD but a TVP...

Because WG has no idea on how to balance tanks. I remember playing on OT and by then I and tons of other people told them that it's a terrible idea. I know few super testers as well and from what i was told, they weren't convinced about this being good idea either.

I get that they wanted to make T9 have a closer playstyle to a T10 which i think is a good thing, but they just failed to balance it out properly.

800 clip damage with like 17s reload at a T9 TD is a terrible value, especially considering that a tank lacks versatility to use it efficiently. Same thing goes for T10.

If they wanted to make those tanks similar they should have just bring back T10 to the original state with 640 alpha and give T9 a similar autoloader with short full reload and long intraclip but alpha lower than on T10. It would be much simplier and would solve the issue

stone drum
stone drum
#

Suggestion:
Replace Foch autoloader with a copy of 50bs old autoloader, with almost identical stats.

humble depot
#

You mean the Foch B?

stone drum
# humble depot You mean the Foch B?

Yes, but significantly less toxic. it wouldn't have some insane 6 round clip. it would just be 400×3 with 3s intraclip, same clip reload (as old 50b) and preferably the same accuracy.
It would be pretty good imo and a nice change from the current style of autoloaders in blitz.

broken kernel
stone drum
#

Because E-100 desperately needed a buff...

humble depot
#

Not like anyone uses the 128 on it anyways

severe vector
# broken kernel

Im actually with the maus/stock E100 buff... But are you sure about the mauschen/E75 buff bro? I guess we can skip those

Whoops... I need some sleep:/... @broken kernel
@nimble zodiac yeah mb bro

broken kernel
# stone drum Because E-100 *desperately* needed a buff...

Im making the 12.8 cm more competitive

@severe vector Mauschen desperately needs a buff, the tank is unbearable and those buffs i suggested probably arent enough, as for the “Tiger II”, that is a E 75, the tiger II cant mount the 12.8 cm Kw.K

@stone drum the entire point of the 12.8 cm on the E 100 is to be more accurate and more dpm, currently it has like 15 more dpm which isnt enough

nimble zodiac
stone drum
full token
# broken kernel

Put in something to say it’s what you’re suggesting for the guns and not news from 10.0. Thought it was an official buff list for 10.0 and wasted my time thinking why WG would come up with this

broken kernel
wooden lynx
#

+40 to Grille 15 alpha to make it 640 like the other 15cm German guns

rough sandal
# broken kernel

Probably 2500 dpm base by reducing the reload or higher the alpha to 500 for the 128mm on the E100, since it must have an advantage than the 15cm dmg and heat pen, but the Germans actually needs dispersion on movement buff

full token
void siren
wooden lynx
#

It was infact a 15cm gun that used to have 640 alpha

full token
unique scaffold
humble depot
#

And how much more DPM, mobility, penetration, and accuracy does the Grille have?

ancient rampart
#

I’ll never understand the reason for nerfing the damage for the 150mms on the Grille line
When the 152mm and 155mm guns both do 640 Alpha

Just remove the spall liner from the grille line and give them their alpha back

wooden lynx
#

3k+ dpm, Penetration good enough to cut through anything infront of you, mobility decent, most accurate td

stone drum
jade cargoBOT
#

dynoSuccess Marcus_#8776 has been warned.

#

dynoSuccess elitcible01#3194 has been warned.

#

dynoSuccess Lit Up Like Bonfire Night!#7137 has been warned.

drowsy plaza
rough sandal
shadow axle
stone drum
wooden lynx
#

But it traded so much for the gun to be godly

@shadow axle yeah it is a sniper that's why it's accurate, it traded armour and camo to get that gun it doesn't deserve to have 600 alpha gun, 150mm-155mm should have 640 alpha like the Foch 155 and Grille.

shadow axle
remote oriole
#

In principle… yes. In practice… yes. Ideally? No.

Grille is just a bad tank to be added. Any mobile high alpha tank is just a bad tank to be added because they are all difficult to balance. So they made the Grille slow and tried to balance it by making it better at snapshooting. This makes the Grille kind of decent for flanking and close-ish combat but still, the whole concept of the tank as it is right now defies that playstyle

Why ideally not? Well, essentially because camping is toxic. It is unengaging (still somewhat effective) and slows the gameplay. To counter campers you first need to break through the enemy lines which usually makes you vulnerable to campers. Your own campers cannot support offensive actions. Primarily for these reasons, itis also a playstyle that causes frustration for the enemy and your own team

stone drum
shadow axle
gleaming star
#

Nerf the Fcking Skoda TvP!
It's a pain in the backside.

tame temple
magic lagoon
#

Pls give the chinese Tier 9 and 10 light tank more engine power. Their acceleration is so bad

azure marten
#

I hate hearing the lightbulb beep every few seconds

uneven turtle
#

Thoughts on M48 fatten? I’m grinding the line rn

magic lagoon