#td2-build-advice
1 messages · Page 409 of 1
I love impetus
I just wish there was room for a waveform in it
You run ninja backpack I assume?
Not at all, I don't touch NBB
Fair enough
I don't find NBB gains anything over a proper piece
is first bloom obtainable anymore or no?
The force multiplayer backpack is too good with the drones.
Sadly no
also yeah nbb for pve isn't great
sad, seemed like an alright pvp weapon to use
I love ep foam status build. Damage isn't my goal it's spreading it
do you run a courier on that build?
Yep
hell yeah
I am a but confused with striker build on escalation. Do we use classic striker on T5 esca or do we benefit from using The Hollow Man ?
Then at which escalation tier do we benefit from using The Hollow Man ?
First question would be are you using LMGs?
Got both MK46 and Lexington
Damage to armor is better but that's my opinion
Admittedly, I'm not super well versed on high tier escalations, I don't think you need Hollow Man until like T6-7, usually T5+ wants the striker chest for the extra stacks
t5-t6 and above i believe is when hollow man begins to get good iirc
Not in higher tiers, usually the health is the hardest part of the bar to get through if you're not on an AR
right now i run hollow man and ceska, as much as i like overdogs i want more consistency, the enemy that poses the largest threat might not be the lowest ranking enemy
I'm still waiting for the day eclipse protocol is in a escalation mission 😭
Got my 4 I wanted and dipped
I wish I could use my EP vile build more 🙁
Why can't you?
So if you run on lexington you may not need that extra health damage given by the hollow man ?
what tiers of escalation are actually worth doing for good drops even?
Quality isn't determined by tier if I recall
asking more about drop rates
Status does nothing in escalation at a point and then heroics just die too fast now. So only time is leggos
I find T5s give a decent drop rate for time investment
What LMG do people generally use for Equalizer, Overdogs + 4x Tipping Scales? M249 with Measured, or is one of the Exotics really good with it?
DUDE,they need to remove that modifier
I'll take the emp removal first, or the knock back can at least gtfo
Was doing white oak Friday and the last enemy was immune in a unreachable boundary
I feel like Raucey is about to prove I know nothing about high escalations
Due to the modifier jammer pulse couldn't hurt him we lost tokens cause if that dumb crap
In short,remove it
I'm just hoping the modifiers rotate to new things for us to hate
There's not exactly a clear definitive line. Obliterate vs striker chest each have its pros and cons. The spongier enemies are, the more it leans towards striker chest. But there will always be certain parts of each combat engagement, at least always the start, where obliterate will build up quicker and be stronger for a period of time. My line striker striker chest is roughly T5+
Hollowman is similar. It's so valuable in high tiers because chungas require so.much damage, and there's a lot of value in quickly getting rid of red ads which at higher tiers are spongey.
I just keep striker chest and hollowman on the same load out and obliterate strikers without it.
I honestly don't mind hotfoot especially if you have a good healer
Very good thank you! Is the hollow man still useful at higher tiers while using lexington ?
Ok this is a huge misconception people have. CC still applies when they still have the majority of their armor/health, and is still very effective. You don't want to run a dedicated CC player, or run like a fire eclipse build, but CC from amalgam is super strong. And a healer throwing fire grenades to proc sledge and CC is tremendously effective
perfect sledge and opportunist helps so much
So would CC be better as a start to the engagement?
You basically spawn camp with fire grenades.
You can actually play quite aggressive at T10 when it's done right
It was a reference to a vile EP. And it does use fire. I end up not being able to spread on kills because they go immune
Again I say they do not need status immunity
I usually go blinder and fire sticky the lowest HP then laugh in vile as the whole room is blind and burning like it's a game of thrones episode. I can't live that power fantasy in escalation though 🙁
I wish we could man 😢
I do once a week for the leggo weekly at least.
I'm sure we'll get different modifiers next season anyways, so it'll be a whole new nuisance to play around in escalation
I dont think its going to change the dominance of strikers and FI though
It won't, but it might give CC a bleeding chance
CC is still strong
Strikers will always be top because of how easy the mechanic is vs its pay off.
its way ahead of most other sets dps wise
theres been some creep to that more recently though
although i do prefer tipping over strikers in group content, but striker just destroys all parts of this game. want to do stupid damage? 6 red striker, want to be a bruiser? 3 blue striker, want to be tanky and still do dmg? 6 blue striker and chameleon.
i know what you mean but its not even that diverse. red strikers clears 99% of the game
pretty sure someone out here even has a 6 skill tier capacitor strikers build. Nerd.
is that sacrifice?
St Elmo and striker set viable for escalation, if so what 4 striker slots u use?
yes
maybe if it was some bs like enemies gain damage reduction when hit
Can you explain this build out a little bit? I know it's not random BS but I'm not quite seeing what it's supposed to be purpose wise
Bag chest knees holster
Hollowman (Ceska mask if no Hollowman) and overdogs. Usually want a frenzy LMG secondary
for lower tiers elmo is fine, higher tiers youll want a frenzy mk46. usually i go something like this #td2-build-advice message
Ah kk ty
i usually run smart cover precision and decoy. its just more utility for lower dmg
when smart cover is up provides huge damage for self+team
Concentrated company works by you get stacks based on how many things shoot a target when it dies, so your turrets and drones all help build stacks. gives weapon dmg and crit dmg up to 35 times. capacitor gives weapon dmg from skill tiers
The CoCo skill setup just wasn't a build I expected to see, it seems interesting and I enjoy good offmeta creations
since CoCo is WD/CHD and striker is a unique multiplier CoCo ends up being slighty better for yellow hybrids
Got it, that makes sense, I wasn't against the build, it was just something I haven't seen before
its fun for groups, wouldnt recommend for solo play
its harder to build stacks solo without skills. its amazing in countdown though
CoCo is always a setup that seems like it plays well in group play (outside of pestilence shenanigans)
yea true, the pesti version is fun
bluescreen all the way. 2 reasons to mark targets, build stacks and CC everyone. then murder
I'm gonna give Bluescreen Negotiator's another try
@hexed steppe is a huge fan
ND and sheriff is fun also
I wanted to run a eclipse bleed build but the damage is too low
I tried sheriff, unless they change it so reticle is small even when moving it'll sit in the stash
I still want a sidearm-slot shotgun called the deputy
St Elmo's with eclipse is great. Spread occasional shock with whatever else you use
I'm curious how this would work
i use ND + sheriff for solo retals. clears the waves and kill squads super quick, and i just post up in cover
I use it it's funny to spread fire and shock to stuff
I more was referring specifically to the bleed part, what would be your leadoff for proccing bleed?
Uh stinger hive or occasionally shrapnel
I forget about stinger hive so often
can also use seeker mine or mortar
hi guys
would give a good build for fighting four hunters at once in solo/duo
If the bleed ticks were stronger I'd run ep instead but that ongoing backpack buffs it
foam and scorpio are both good at locking down hunters.
thanks
Carnage and Scorpio or pestilence for ongoing directive build?
Carnage/Scorpio
Thought so. What I’m running now
Pestilence doesn't actually proc OD to begin with
I miss pestilence actually being status instead of a debuff
TINKERER! sadist and whatever the other ones calld
Oh, does it ticks not count as a status?
It used to
Yh
Pressure point
I actually should get my OD build right I remember it was p fun
thats the one
When? I don't remember it ever being able to use the status effect buffs
Scorpio does that better
It was when it first released but it got changed cause it was broken in pvp
True but I still enjoy it
Ahhh, makes sense, I don't remember Y1 all that much
back when clutch was a chest talent
clutch use ot go hard
I want mad bomber as a backpack talent to pair with collector
one of my clanmates has been using it recently and it gets him out of sticky situations
i use it with my heartbreaker. not sure if it its better than just having regen and bloodsucker though
it's not an end all be all and it's not "moar damage", but it's a consideration for survivability in DPS
regen + bloodsucker seems a little overkill for heartbreaker
was refering to the liquid engineer backpack. 1% regen for the set bonus and perfect bloodsucker. sorry, im negotiating with a dog to come inside because air condition is a thing, brain not working.
bro got da Negotiator's Dilemma with da Overdogs
It's a must in that set imo. Can always get use out of it
Overdogs is hell for me
I get that they're amazing, and ND makes them even more worth it, but it's such a nightmare for me
If I have a mask and holster open with TS, salvo and coyotes is the best or? I might free gloves if I get mask (cope)
They're still a good buff even if you're not paying attention. You'd have to go out of your way not to hit the right tier to make them worse than Contractors
overdogs equalizer is the best, but if you really must that should work decently
you can just free up gloves with a non proto mask
Tinkerer and Equalizer
That could work if I had tinkerer
Salvo doesn't build up TS stacks quicker.
Well the chest part no, I got nice roll
It’s guaranteed drop
Isn't fire rate more dps?
Ig less fire rate but more dmg could be better
i.e. yes but with TS you don't really need more
You get most of TS DPS from the stacks. More fire rate means you burn through ammo faster and have less ammo at max stacks
Hm is there anything else for holster then?
some people love Nimble on TS
Not really. Just stick to regular if you don't have it proto yet. Don't change your entire build just to fit in a proto piece that's only very marginally better.
I'm not changing anything tho, I'm farming for the build for fun
But I'm not going to farm bis either
then why ask here, atp just use whatever if you just want to use what's fun
Best build with what I have available... Ig ppl don't know anything else then meta huh
Or can't give advice beyond suggesting meta
we also know meme builds but we don't recommend them unless asked to
there's a difference
It's not completely bad, but obviously we'll point you to the meta in here
like we could've ended the conversation here
Underestimating what we do here is only for "meta" is funny ngl.
Oh wait I have a mask nvm just not good augument
That’s like going to a financial advisor and telling him you want to invest in GameStop for the memes.
The humble 5 proto gearset NBB build
The game is so easy talking about meta loses a point ngl
There's more stuff than you think there is. The game is math heavy and it has its logic. Go look at iKia's "rambling talks" about builds and old content and you'll see there's much more than just "meta"
TechTanks for example aren't meta and they have a little bit of their stuff
The only limitation is devs requiring u to do their expected dps for the content. Instead of making gameplay harder mechanic wise
Anyways, you're going off topic rn
which tier in escalation i can farm w my actual loadout
4-5 max
I'd say T4 and below
5 and below
What about picaros and either tinkerer or contractors
whats is the weakest thing rn in my loadout
tipping scales
Missing Mk46 with Frenzy
60 chc and up to 323 chd i think
The better question it’s more on you than the build when you’re that low of SHD.
Are you able to solo heroics rather easily?
yeah thats what im trynna farm now
shd watch not maxed missing stats and frenzy lmg
what type of heroics
is frenzy the lmg talent to use for TS as well or?
Any..
what's the mag size recommended for mk46 TS
i solo cps in heroic idk what else
ah, you were responding to somebody else
missions
150
how are your stats with that build
didnt try
Missions like you would do escalation..
for tipping scales?
Is your library maxed out for reds?
Also, @uneven sleet, Escalations really shouldn't be your focus at your level. They are going nowhere, you'll miss almost nothing.
Your focus should be on other stuff. Escalations are end-end-game.
There's rly nothing else to do other than escalations imo. As long as u got the good gear
not only is it important to have the right pieces on a build, but also the right stats, get close to 60 crit chance and rest into damage, as you level up ur shd watch you can swap stuff over
30 mag if you want faster mag dmp to activate frenzy.
50 mag if you want more damage coz frenzy scales with mag size.
dont think so, i js got the important ones
Then you're missing lots of stuff if you think there's nothing else to do
ah so either works cool
just looking for an alternative to striker even though they play very similar
Proto gear will just end up carrying you at your level, and you'll rely on it too much
this too
yeah i mean i wanna reach 1k shd level but whats the best way to reach it like faster, idc playing the whole same mission thousand times
check #ask-td2-community pins
That's a misconception in a looter shooter that builds on repetitiveness
Other than build what? Shd lvls? Useless don't need anything above 100-250 to do them t5 max i mean
If u did your raids and uh incursion, don't care about blueprints (still haven't used them once) escalation is next
Wrong
Like yeah you could get a perfect proto striker right out of level 40 and just call it there, but there's more things to do than that
It's fun, like you said earlier
You could do manhunts and story for fun
I pray Escalations are made available to players with level 30 expertise. At least come tier 6 or something
That would be so boring ngl, ppl would quit faster than they get expertise 30 so unless you want to filter playerbase to nothing then yeah
People are already quitting left and right with the current system
this good for stat distribution?
What's boring is steamrolling the game with gear too strong for anything besides the mode it was made for
I came back just cuz the system... there's actually something to do after 4 years
get accuracy and handling mods on your lmg, you don't want more CHD
oh really? cool
TS gives you so much CHD that you can afford some handling mods
That's player error tho not game, you kinda choose if you want to be op or not. Imo at least or you can run meme build for fun.
Does anyone have the 1886 Headhunter build handy?
i do
can I get the screenshot please?
will do one sec
this but Chainkiller and The Gift (if you have it)
no
Eagle's grasp for the gloves?
can but nah
Marginally better, the difference is not that noticeable
My current setup w/ Eagle's grasp
here's one with ovd
it's either this or this w/o ovd
Um..
Hello fellow Agents
uh oh, I feel like I woke chow's bad side
I think I need to change everyone’s 1886 builds..

No no. You’re fine.
you're right... IT NEEDS NBB!
………
ragebait successfully executed
3x BP, overdogs, chain and overlord BP.
no Zwia period?
interesting
so it's a white death/M700 scenario?
Uh?
higher cold shot, marginally lower top range for WD, vice versa for m700
I'll have to experiment, tbf I only use Eagle's Grasp because I suck and weapon handling is a godsent
is Chainkiller in the general loot pool?
Not to say you need to do but in speeds we use diamondback for our first shot or kill to get a lil more since we’re rather close to our first target.
Shouldn’t be needed normally just extra notes
Is that just to get headhunter stacked up a bit higher on the cold shot?
More or less
it is, targeted W&H will net it pretty quick in my expereience
There's a part of me that wonders what the damage with 3xBP + 3x Hotshot looks like
but I'm not willing to put that monstrosity together
I think a YouTuber did it already. It tickles the back of my brain with a ninja bag involved
That sounds pretty bad….
it's pretty bad
HH in general
Is there ever a reason to run regular HH over Chainkiller?
20% rifle damage better than the extra 150 from PHH?
It's so much WD there shouldn't be much of a difference
Also to be able to use Fox's
first that won't even work
Wdym
because you're using a SMG and LMG lol
It's a rifle not a smg
go stare at tinkerer for 30 more seconds lol
My b chill
That OD+ Tinkerer build i was using yesterday just deletes mobs in Escalation T4
Yeah I just blundered slightly it's fixed lol
You should try this if you wanna experiment with off-meta builds:
#td2-build-advice message
Mom, the dogs are on fire
Do ppl run Bluescreen on Tipping Scales in Escalation or is it bad for DPS compared to an m249 with measured?
No idea if the exotic talent is all that useful
Righto, I'm only running lower tier, so might be fine either way
On lower tiers you won't have issues
You don’t need hazpro or regen for a backfire build, and in fact, you neuter your damage by having either, on top of already nerfing your damage compared to a regular striker build due to damage falloff while using an smg.
I’d like to see how “well” that backfire build would do in solo or duo +T8.
god tier build my ass
We still have not seen a clip from his glorious T10 runs
he ran out of time fs
rogue agents at t7 
T10 rogues or bust
T10 Legendary when
Lmao
I can just dream
I don't think any dev likes touching the topic "legendary"
what is the preffered striker build for higher tier escalations?
4pc Strikers and any two of:
Contractors/Overdogs/Ceska Gloves
Ceska bag w/Vigi
Hollow Man
This or with Overdogs
Can also use a Ceska backpack with Vigilance
^ Two augments not right yet
do you have a card with the build info on it? ora link to something similar? I have this with equalizer and overdogs
Here is a decent guide:
https://docs.google.com/document/d/1WN7sbuP2TEcVaY9fg2PSRbPLS7w4cD80edBQ9JwNoCo/edit?tab=t.0
I would say keep at least one Amalgam
Sometimes my discord opens and displays a random message as the most recent and then I respond. 😂
Thing is I really like the occasional status effects but I want it on my LMG 😂
I haven't even upgraded it and it helped me several times
How does reapplication of a status effect work in this game?
For Amalgam specifically or how do you mean?
When farming a unicorn do you just take the first one you get even if low rolls and just use a ton of mats to optimize? Or keep farming until decently high rolled.
Define "unicorn". That term is misused a lot. If you get an actual (low rolled) unicorn, keep it ofc
Like "OMG CESKA CHEST WITH DOUBLE CRITS AND OBLITERATE IS A UNICORN" (because it didn't drop after two hours of farming (lol)). So you see what I mean
I'm trying to get a ZW chest with headhunter, HSD, and WH. been farming for days
I've spent 3 days farming. I'm just trying to get a grasp on when it's worth just sinking optimization resources
i honestly so much prefer this over ovd
this is the exact setup i run just that it's not prototyped sadly
Do different brand sets have different attribute percentages?
I find both good. Depends on the mission for me
i just like the consistency w/o ovd
Attributes have a static max. The quality of rolls depends on the world difficulty/mission difficulty
as much as i like the amp damage being able to target the enemy that poses the most threat without worrying if they are lowest rank or not
Not the percentage of the attribute. I mean could one brand set have a higher chance to drop with CHD over another brand set
That's not how it works. If you have a brand/gear set with a red core, it will drop preferably with red attributes. But you have no control over which one/s
If Utility, then preferably yellow, etc.
your a runescape player, thats nothing
2100 total uim btw
Tipping Scales in high tier escalations: do we want to use Equalizer or Scales chest? Do we want to use Hollow Man or maybe Contractor's?
When I login my bluescreen and tipping scales has 320 rounds, then when I fast travel it's at 260 rounds, is it bugged with the seasonal mag size or something?
.edit: fixes itself when un- and reequipping the TS set
Everytime a status is applied npcs+players build increasing resistance until immune for a short period of time
The first attribute is more likely to match the core, any other stat is completely random
Really, not going for Hollow Man? That's interesting.
got it. ty. and ty @smoky latch as well
Why when we have Overdogs?
That's the chart for standard TS setup.
why not both sir
Hollow and Overdogs?
🥴
Do you know how much?
No we don't. It's just diminishing returns
can anyone give me a hard wired build if that exists? please tag me as i have to step aay but want to see it when i come back 🙂 TIA
Hard wired in PvE is dead besides 3 niche use cases:
- seeker spam
- drone killing
- pulse Spam in PVP
Note one of those 3 niche cases isn't PvE
How would you test it on an npc?
Why is this attribute green?/different
what are you calling green? its a named item, so its unique thing is that it always has that maxed DTA roll
Green?
The damage to armor, I couldn't find it in the Library
Because its not in the library at all, its a named item, its tied to that specific item
ah is the the "Never met a man I couldn't break" funny?
breaking armor
I see now, thank you
1.) Have two players with 0% bonus to status effects and an enemy with a large health pool.
2.) Have them pre-stack elmo shock rounds on another enemy
3.) See if there is Time delay on how long the lockout is from shocking the enemy again
4.) See if there is some hidden value for shock “buildup” on proccing the second shock (possibly different between different enemies).
I know for a fact that Boomer on Dark Hours can be shocked every time you get to a damage phase. No clue on other enemies.
I love when NPCs glitch out while shocked and speed moonwalk across the ground
There's a lot of what if here in your theory idea of testing.
Biggest issues iirc if you're CC you can't get to stats menu and the DR doesn't actually last long.
Wait...
What's DR
You can test on yourself to get an idea with BF.
Oh you're question is how many. 3 Status Effect applied with a short period of time will immune. Hence DR.
Immune to damage or immune to status - what?
After the first cc is applied a DR starts (a resistance to that status effect) and builds up to the 3rd time give it an immunity for a short time.
dimension restoration
Tinkerer with tipping Scales or striker?
@vernal wing there the patch note for it all.
Striker
OD really is where it's best at.
I use od on pretty much everything. I was just curious.
think he meant ongoing directive
ovd is what people use to refer to overdogs
Meh I don't even do that much.
fair
To me OverD or ODog but I think it'd still be confusing. Murrr.
for tipping scales lmgs do you still run chc as the third attribute or something else like dta or rof?
Usually CHC but DtA is possible too (bare in mind you don't get the same benefit from it tho)
Like you can’t be serious bro….
Pls crop player names from those postings 😬 (could be valued as naming and shaming)
But yeah, average Escalation build
question about the Prototype gear
The core strength Set with its set ability. does the talent work with the increase that comes with the other Prototype gear. or how does that work
this should be good then no?
Sure, solid
Try The Architct AR as secondary, don't have to use the useless Cooler
Given you play mid-long range
lol actually got a decent proto drop on tier 1...
This is where proto slog is coming from
archivist i think
is it better than lexi with ranger?
I didn't think protos dropped on T1
right
What is generally best exotic to run armor wise for pestilence on a tipping scales build
It has Perfect Ranger and is also very accurate. Slow firing, good to build up TS stacks without wasting ammo
hmm interesting
None, well Overdogs
I wish Ridgeway was better
Just full tipping scales armor? Or run a 4 and 2 set combination?
Ah gotcha
gear sets beyond 4 pieces offer nothing of value so obviously 4 pieces with 2 others lol
Basically this:
#td2-build-advice message
do crits help boost dmg of pestilence?
There's a full guide for Pesti in the Build Hub
yeah so why use pesti on ts lol
I don't like it on it but some players do.
It may do lil better with the modifiers for a bigger mag.
But then you should be on PGC/GC and Overdogs.
Stoner with tinkerer/TS and frenzy)strained ♥️
this is the TS setup people run for escalation i think, but for other stuff people use different talents other than frenzy no? like measured?
can anyone give me a hard wired build if that exists?
Measured can work but I wouldn't use a big mag on a measured lmg cause I wanna benefit quicker but that's just me
Two decent drops on tier 1 lol
Damn
Yay got all the proto tipping scales I needed 😄
Only two of four pieces echo.. And the others both already at 25 cores per reroll lmao
Just in time for tomorrow
either gen use or escalation
though i think for general use i'd use measured instead of frenzy
What's tomorrow
Ambush
Eclipse protocol escalation summoning circle for tomorrow 🙏🙏
uh?
Praying that it finally pops up tomorrow
thoughts on the Investor mask?
I feel it’s a good investment
I feel it does alright
so its useless besides using for escalation? if its a damage build, wouldnt striker still be better?
Free crit damage is cool
Not great, not terrible, just okay
striker is best ofc, this is just an alternative
Top 5 gear sets …
i have maxed out non proto striker but im only expertise lvl 6. would it be better to try to get that build if i get it proto instead of striker until i am expertise 30?
Just make the proper build it doesn't take much or long even to do so.
Proto pieces are only better with the right rolls
Or usable rolls
with the proper build
you're better off just running non proto striker
thank you 🙂
i run non proto striker, even though i should try and get my hollow man protod i just don't have the expertise for it
Got 1 proto impetus and it was shit lol
i should get to properly farming expertise but dear god is it ever harrowing
will a Proto Born Great with 20% wpn, 26% DTH, and 13 DTH > Lexington with strained?
13 DTOC, oops
no lol
so the talent makes massive difference
noooo, regular non proto lexi
if I had a proto lexi I'd be running that all day man
the general rule is it doesn't make much of a difference, imo the g36 handling is so much worse than lex that it's just not worth using
and also i don't recommend strained on lex, measured or back and forth are better talents
oh really? I thought strained was one of the best...
back and forth!?! that's actually good?
not really, it adds around 6-8% at best, measured at worst is 10% and back and forth is a bit worse but still better
Proto Gear/Weapons are not better than the proper Stats/Build.
yeah, just trying to figure out whether I run this Proto AR or not.
hang on, so strained is 6-8% superior to measured and back & forth? so why not stick withs strained?
ahhh ok.
Strained - favorite topic
if measured is good why is Gear Shift crap? base gun sucks?
Base gun is a MK46 which is good
that's what I thought, but ppl seem to crap on Gear Shift
The RoF first half is better Burst DPS
In the P. Version it nerfs that.
But the difference between the regular and the named one for the 1st half of the mag sucks
I would rather use a regular MK46 with Measured over Gear Shift with Perfectly Measured
also it's an AR vs LMG. AR talents are more limiting because ARs are too general. LMGs are more specialized because they have bigger mags, longer reloads in general, BUT they have access to frenzy and they suppress a lot easier. so that's why you don't really see LMGs used if they're not exotic and/or not a high end one with frenzy
the exotic LMGs are a decent bit better than non-exotics either in damage (pesti) or have a way to overcome suppression and utility (iron lung, bluescreen)
if you want to shoot for most damage with AR, you kinda have to settle with measured. you don't have to do that with LMG
that's my 2 cents on why people don't really use gear shift
ptoro GR9 with 21 dmg, 17 DTOC and 14 HSD and measured :/
ptero GR9 > ptoro GR9
trash?
Just joking lol
i prefer the dactyl negev
yeah true
Ok so, planning to make a striker build for Paradise Lost, specifically a boss killer build for Wright and maybe lovebirds. Do I use the Bighorn or the Backfire?
either works
if you use bighorn then ideally you go all in on hsd, which means you can use dch and harvest
Backfire
trying to expand the pve setups i have as i seem to have a lot more pvp setups than i actually use, so far i have:
rifle headhunter
striker
hhf regulus
tipping scales
negotiator's dilemma
curious if i should get a support build cooking up or not
Future initiative is good
Measured assembly is pretty cool
Useful in a lot of places
tipping scales or strikers for alejandro?
any
what's dch?
dodge city holster
ohhh that
and I heard achilles pulse is essential too
how does 1886 HH build fair in T5+ escalation?
No
Speaking of which, that means the backfire is for dmg in general?
Btw my bio has a showcase for incursion
prototype core strength...I'm assuming it will get 75% of 22% wpn damage if you wear the chest?
Nope
🫠
so 75% of 15 wpn damage? lame
Is MK46 with frenzy the better choice for TS build or one of the exotic LMGs
mk46 is the perfect choice but GR9 sitting at 2nd place
I would choose Big Alejandro over Bluescreen since escalation has modifiers where it ignores cc once the requirements are met.
So Big Al over MK46?
Nope
MK46 over BIg Al
but make sure you know how to use the talent itself
Big Al is okay until tier 6, it's complete counter for the weapon itself.
I guess I don’t understand why it’s better or is it just because of Frenzy and the massive mag you get
Frenzy adds up about 3% fire rate and 3% weapon damage per 10 bullets
and my mk46 is 195 mag without global modifiers
so almost 60% fire rate and 60% weapon damage, which it beats Big Al
Yeah in mission i have a 250 round mag
Global modifiers would last for another..idk 4 weeks
So yeah 75% increase
Big Al has talent where it increases by 100% weapon damage depending how long you're shooting while in cover
the longer you shoot, the higher weapon damage goes
Depends on content
idk, i'd prefer mk46 over everything nowdays
Right. So MK46 with Frenzy is just really good because of how high we can get the mag
Frenzy is fixed to +T5 content. Normal Content frenzy isn't always good to use.
I invested this mk46 long before I go escalation
Other weapons are still very good.
My choices of LMG for T0-T5 :
MK46, GR9, Big Al
GR9 mags are amazing but you can't really "infinitely" use the frenzy talent since you will spend like 5-10 seconds on finishing the magazines without Frenzy talent on
my ratio would be 58/129
Bleh TS Chest..
Honestly, I don't mind for extra 25 stacks
That's right doing numbers.
but yeah, this is what I'm running to gank T5 and above
striker's TL been shit to me, so I'll take what I can get
You don't need Proto to do escalation
My first bunch escalation even T10 was zero proto
yeah except T6 nowdays are looking for proto gears ( idk why )
Bad players everywhere
Good non-proto piece beats a bad proto
Why I don't do in-game MM
I’m liking TS. Based off of some play it seems about the same to Striker to me
Does less and stacks at first rates
Kinda but also not
As TS enjoyer, striker still beat it
TS stacks on fire time and loses stacks faster
^
I've been using TS for a while, I get the advantages and disadvantages of the build itself.
Oh yeah I mean it has its pros and cons no doubt. I enjoy it.
but hey, at least you're not using Umbra or Hunter's Fury in Escalation
Ninja Bike with 2 piece alloy and 2 piece other random set lol
Just ran one with some dude wearing 5 pc striker and that exotic chest that buffs allies
tbf that's facebook which is worse than reddit
They both suck
Facebook i feel like people don't listen to advice because of some reason like muh no time to play to get proper build so me play with random bs in escal instead of farming proper build in cd/retal
Absolutely, just showing this because people wanna choose "Random Bullsh*t Go" for escalation
Honestly whenever devs give the leader the power to kick anyone without a vote/cooldown, I'll gladly use that feature.
@smoky latch you there? what's the secondary you use on your TS?
what is the primary?
67.5% weapon handling is the best for strikers and TIS or max headshoot guys?
Depends on your build. If you use frenzy on a LMG that WH will ruin your reloads
overdogs
Or just 1pc Ceska
ovd bc you really get to squeeze the AMP with the tankiness of enemies in T5+ Escal
60% CHC
got it
Even if you overcap a little
so like, i need to make sure every single gear only has CHC?
why ceska not overdogs
i'm stealing your build but just with Sacrifice huehue
Because you cannot always stick to Overdog's target order with modifiers in Escalations
Sometimes the bigger threat (priority target) deviates from that
that part yeah. Escalation is non-linear so which means you have to clear enemies left and right. trying to figure out who to shoot first is a no-go
that and the timer. Overdogs i find to not excel well with a run-and-gun gameplay
but how often does that even happen
often, especially with enemies coming at you from 360°
More than you think. But usually you just keep mag dumping into the uber sponges anyway
no point trying to kill the lower tier enemy from afar if you have like three elites in front of you
You're not doing anything wrong by using Overdogs all the time tho, the average damage is still good
yeah
It's more about the NPC modifiers
ah yeah that too
may i ask which gear you have CDMG on?
?
i'm following your build but idk if i should put all of them to crit or give one, say, mask, cdmg instead
CHD you mean?
CHD yeah. soz for the wrong jargon - i got used to zenless' way haha
Those are my crits but I use 4pcs proto TS
oh wow damn
Just gotta make sure the overall values fit
I may have CHC on my backpack, you might have CHD. Doesn't matter
yeah. with my build atm i'll try and go for the highest numbers
Keep in mind you have three mod slots (given you have mods to use them)
Then you probably need ~3pcs with CHD
okay. noted
Just keep checking your overall crit values and adjust accordingly
yessir
i'll go with First Bloom as a secondary
might also use that for Pestilence too just as a last resort
-# and also bc i want to use the gun too lol
Add this build to your list
There is a guide for it to be found in the spreadsheet which is pinned in here
this works in Escal? Pesti seems weak in T5
Keep moving behind cover, stay in cover where you can move for instance
It's there to stay AFAIK. Maybe they change each season, no clue as there was no info on it that I could catch
ok so no trick really
People tried stuff like HazPro, Technician perks etc. but that only blocks the effect, you still take the damage
WTF
It's not hard to avoid
It's an annoyance at worst
Well, healer can keep you alive
okay. she's doing alright now... can be better in the future but thanks a bunch @smoky latch
i will say tho - i prefer Pestilence + CC's stability
i think i've gotten used to having barely any recoil so for Iron Lung + TS i'll have to learn how to control it
Not hard, barely has recoil
What build uses shroud?
yeah but CC and most esp Strikers has like zero so i have to get used to it in a bit
body shot then let the recoil lead to headshot
What you mean by CC?
MK46 frenzy is pretty sweet. Just tried it
concentrated company. i still dk what terms the community uses for gear sets
CoCo = Concentrated Company
CC = Crowd Control
-# do we have like a jargon list i can read or smth
No you have to dig through the mud 😬
damn. rawdogging it then haha
It's in #ask-td2-community pins
Most important ones:
#ask-td2-community message
found it. thanks
any suggestion for this gold set setup?
I'd change Fenris and Royal to Ceska and GS. Do you strictly want to run HE items?
like this?
certified pvgc moment
I think I've ran gc once aside from my oxi build
You can use Equalizer
But then use GS kneepads and a Ceska backpack
Or the other way around, of course
Yeah, that's what I do, why not foxes?
Less damage
Really? Alright then
Foxes is rarely more dmg...
I had the same thought but Chow told me to try GS, and he was right
just because it's DTTooC doesn't make it amazing.
Now if it's proto is probably a different story
Was just a guess on my end, hadn't compared
No proto for me
Would echo affect the damage taken by other enemies if they’re marked with negotiators or just the main npc being shot ?
I'd imagine only your target. Since I haven't tested it take this with a grain of salt
I think I’d rather farm that than OD today tbh
Yeah I was thinking amalgam on OD would be pretty fire too
not a particularly meta piece but hell yeah
Is useful if you care about certain events with grenade kills
Huh wait if I put that on in safe house can I keep the extra grenades if I switch it off? 🧐
Would be useful with the amount I’m chucking out during escalation runs to sledge spawns
gonna need it for challenges for sure
Use Acosta's go bag for that. The extra grenades will stick
Put it on, visit a safe house, grenades should fill to full. Take it off and you should still have like 11 concussion grenades and way more special grenades and all that. Not many people talk about this trick
🫡
I always carry Acosta's just for this reason
Even tho the backpack is borderline useless
I always forget about that backpack 😆
Loookie. I also added a proto
I updated the DPS chart in the Pesti guide
Now that I think about it. Glass cannon does increase Pestilence tick damage.
And its damage amp isnt it?
GC is source amp
yyup
@subtle bluff overdogs for escalations or not?
Really hate them though need a permanent replacement for them 😒
Why do you think you "hate" them?
Probably is more a skill issues not hate
to be blunt half the time most players do not understand it and the amount of spawn rates
Main argument is how you just cant get 100% uptime which I understand but the damage amp is worth it.
Sometimes I don't have time to pick and choose who to shoot
Then it's fine shoot w/e
You're not used to it. If you see chungas then ignore them until they're the only ones left.
Nothing else is gonna give anywhere near the amount nor make up the DPS it gives.
So then base on this what does my builds suppose to look like
What strikers guide?
I rather strikers over tipping scales although to some TS hits harder
Is there gun that decent to us as healer (fi or otherwise) for escalation? Anything to defend yourself with?
Build Hub in the Pinned Messages
Scopio and lefty
Basically that's what everybody uses
It's the standard... that's in the guide...
I haven't added in Frenzy yet I'm stilll double checking numbers
it makes Elmo look too good but.. too tired to finish up the frenzy atm
Isn't status effect been kind of hit or miss in that mode? As you only apply it once before they immune to you status effects.
Explain as i read it have come to thay conclusion
(As why my od build just working during the mission =_=)
So strikers win even with its weakest version?
I hate numbers but anyway......I really came to ask what weapons should I prototype
And ARs
I would look into going for a prototype Tactical Mk16 w/ Measured
I currently run one myself and I can't put it down. It's so accurate and measured boosts the RPM to perfectly usable. Plus it hits wicked hard
Measured mostly for TS
Any other suggestions? For rhe weapon?
Tipping Scales on measured? Why? So you're quicker to reload and lose stacks?
is Memento Strikers still the go-to for soloing heroic/legendary?
On an M60 with rate of fire rolled
I mean, it can. How quickly you clear the content is skill and damage dependent on build
M60 would be fine for tipping but a bit weird you'd want to run rate of fire. I personally go with Bluescreen or Big Al on tipping as they both have insane mag sizes and shoot fairly quickly
I basically want something that I can move into legendary with, having spent most of the last 10 days farming striker overlords
Well, now that I think of it, I personally would run tipping with an M60 w/ ROF + Killer
With measured I hit 2.9mil
Hm. You might be onto something. I'll give it a look
Now that I'm also thinking tipping gives crit. Killer is useless on it 😂
Try it u might like it
Yup so frenzy or measured
Or try TS tinker
Overlords?
sorry, overdogs
The other half of this game is gameplay and knowleedge
more about how you use the build vs the build it'self
No. It's both Lefty and Scorpio for support reasons.
The third half is keeping your cool under pressure, guess where I struggle
I'll probably use measured in this case. Frenzy I feel like would increase the rate of fire a little bit too much with tipping scales meaning I'll empty my mag before I even really benefit killing a lot of targets
Plus I'll be spending too much time trying not to empty my mag before I can even get a reload to reproc frenzy
should i prototype these 2 habsburg pieces or wait until the next updates for proto gears? I'm afraid i will get only weapon handling upgraded
damn you got the good shit
i would upgrade if you have the resources for it, if we get prototype tinkering in the future you can just improve them
one last question - what does PGC stand for?
Perfect Glass Cannon
ty sir
Once i get only wpn handling, theres no way back. I just converted 2 salvos and got only 2.5 rof upgraded, that traumatised me enough for the next gambling with proto
yeah but not upgrading it means its not proto
and youre missing out on echo and potentially more damage
Im going for a Exuro burn build, what is best, status effects or skill dmg?
not using exuro
really though probably status effects, flamethrower isnt very strong to begin with
🥹
what if pvgc hunter's fury
💀
you get grazed by a bullet and disintegrate
What if blue cores were to have initate damage reduction as well as armour if they were to fix blue cores for pve. Pvp will not get dr.
Fire can use both
Problem with exuro is going to be your skill cooldown tho. Eclipse is way better for fire
ye, was trying them botch now and exuro was shit
but i font the mission done so now i can move to a drone/turrent build 🙂
I wish they could just rebalance those underpowered sets
I hate this proto rng system re-rolls cost to much and I only got 4 lexingtons and 4 mk46
Turmoil in escalation? Thoughts
they value gambling over hardwork
whats this birdies healer build people keep talking about
Its backpack thay give hive effic and repair skills. It also speeds up revives for people by a lot
Bad - doubles how long it takes you to kill any specific enemy, and has an opportunity cost, could be running something that gives you a more useful bonus instead.
who s got a good build on this that i can follow on?
Also halves the damage boost from echo afaik. I only use turmoil solo (non-escalation) or in low difficulties
Typically you run 4 piece fi and then what 6th piece you want. Typically run a empathetic chest piece to buff people.
Yes
You always want the ongoing chest
Any use for the investor mask?
Do I even want ongoing directive at all 😛
It's great for most non-escalation content, especially with ammo-limiting directives or on lower difficulties as no need to stack for damage
Could maybe go all in on amalgam and trapper to add a whole bunch of extra CC to the build
it’s fun variety from striker tyranny
OD is interesting when paired with paradox. If you get the bleed bullets and proc paradox, essentially you have a ton of ammo conservation. Not too shabby. I think this is one of the few sets I won't go echo for that reason
Maybe I'll start farming summit with all directives on legendary if that's the case 👀
I've got good proto tipping scales pieces now... I just need contractors gloves and lmgs
OD has effectively infinite ammo anyway, so the only advantage of paradox is less reloading
Need striker backpack and equalizer
Ew just bombed a T6 rip.
Everyone is rusty on DUA haha
OD is cool with Bluescreen because of the huge mag and the CC if you use it right. I think its almost most commonly used with bluescreen but either way
Carnage is my usual pick for the extra damage amp
carnage uses such a stinky frame though, feels terrible to shoot
I play total support with OD so I don't try to boost my damage much at all. I mostly just support, buff the team and cc
you should try dps OD
it is a workhorse
Trade a chd weapon attachment or two for handling ones, can make up the dps loss by hitting more shots
we have a bunch of free weapon handling this season from modifiers too
but it’s also 35% over 30%, and you can’t use tinkerer’s….
lots of tradeoffs everywhere
But yeah on random heroic matchmaking I'd often outdamage the team while running OD, it's really not that far behind striker/tipping scales in non escalation content, even though you're giving your teammates extra damage
Not worth it
Is it true that the buff only applies to the 4 people in your squad?
Sorry replied to the wrong message
oh okay
Honestly don't know. It's generally not used in raids and in countdown you don't really have enough communication to easily find out
I can say with 80 percent certainty it applies to all 8
I randomly get the buff in Countdown and Retals but I never know who is running it
Try red heartbreaker if you want something as close to striker dmg.......it's just really horrible to build stacks
No thanks, HB has never really appealed to me
If I want tanky, I have an EB memento striker build
Red HB 💀 the bonus armor really defeats the purpose
Think the only time I ran HB was shortly after its release when it was rather OP and did more damage than striker
I have a tech tank HB for solo......and it ok but I like to kill things quick so armor don't really help me
yeah, i'd imagine the OD buff only applies to yourself and the 3 others in your specific group. raid/countdown it can't apply to 8 people respectively as the raid is 2 4 man groups
pfe mods?
i'd imagine so and going over the limit no?
Yes
What the max dr you can get regardless of any cords
At exactly 80 cuz I have a couple 11s
Full tank build?
You can never reach 100 because all sources are multiplicative
The only two ways to reach immunity afaik are quantum and an overcharged defender drone
Extremely tanky dps
Built it to walk through master and legendary struggle busses
100% is not really require as much as enough dr to get healing to offset damage.
Was going to say that escalation would punish you for running it though. That harvester mod is really stupid not going to lie.
you drive yourself mad trying to make that new mask work with this?
The only application for it in escalation is rogues but it's good for that
Cath is better for what I want it for
i can imagine, was just thinking that new mask with all blues there. would make you a bit more mobile but losing out on 1 PFE mod would definitely hurt
11, YOU GET 11... omg now i can sledge the world... and with atomise, my beloved
is iron lung usable for escalation either on striker or tipping scales, or is it kind of shit
75% chance of NPCs to spawn with a modifier that can resist SEs on high tiers. Np on lower tiers
Best focus on damage
mk46 frenzy or nothing it seems
M249B with Frenzy works too ✌️
any m249 variant witg frenzy
mk46 is just technically the best, but it's a barely noticeable difference
To be honest I love mk46 but my Lexington does just as good because of health damage
if you're keeping frenzy procced it's going to do way more damage
can u get birdie bag from countdown?
no
You can say that as much as you like, but in reality when using it, even when trying to force it to be procced, the Lexington does basically the same DPS
I have both almost maxed and there's negligible difference in actual use
needs to be from the kelso manhunt, with chance drops on normal through heroic for completion, as well as a guaranteed reward on first time completion.
easiest way is just farming black tusk retalitations
this is literally impossible
What's literally impossible
The difference being negligible
What?
It is negligible. I have a proto striker build, every roll maxed, Lexington god roll proto all 3 rolls, currently the mk46 as only 2 god rolls, Lexington does the same damage. The one roll will give me 30% crit damage when I get it, that's literally the only difference Vs tanks
what talent are you using on lex?
So
Vs random ads, the mk46 slightly pulls ahead, but even with perfect conditions, it's hard to keep it perm procced
Measured on lex
on a normal striker build, a measured lex will do 12.8m burst DPS, and frenzy MK46 will do 18.8m
Sure, on paper, but I'm telling you in reality in a mission, I have both and lex is almost the same DPS when you actually use it
extra health damage will help on the targets it actually applies to, but you're not making up enough dps overall for that to be nearly as competetive
i feel it's hard to justify 2 different weapon models and 2 different talents as equal or competitive
Bit late for April jokes
Joke as much as you like but until you have the maxed rolls and try it out ig you won't know
Lex for reds, chungas, and skill proxies, mk46 for all enemies with armor
Correct, but because more than half the enemies are red, skill proxies, chungas, it ends up just being the same damage
It might change more when I finally get the third roll on my mk46, but I still feel like I prefer lex most of the time
It'll probably change when cadaceus comes out anyway, will likely be using that for the fact that I won't need a healer and will just be able to solo t10s easy, I guess it depends how good it is
nah, i doubt you'd be able to live on Caduceus alone. in div 1 it was every 20 seconds, i'd imagine it'd stick to that if it's going to be similar in div 2
what's the hardest hitting Frenzy setup? 4 striker and what else? vigilance bp or striker?
sorry should ve clarified, for T10 content that is
Against low Tier enemies (for Overdogs AMP) = 4pc + Hollow Man and Overdogs
Against anything else just swap to Ceska Gloves
There are alternatives like Ceska Vigi bag and Contractors but those are, as stated, alternatives
I'd love for you to run a t10 with dien or toni running frenzy lmgs vs your lex, I'd bet my house you don't get top damage
I would be down to do that sometimes
I can't describe how much time I spent staring at this message thinking...
"Are you actually looking at the numbers and the math behind this?"
I have both, I use both in missions. Most of the time I drop mk46 and use lex. Depends on the mission, but mk46 is incredibly good in big, open rooms. Anything with corridors where you don't have clear line of sight on anything is immediately damage thrown away with mk46, meaning in reality when you're actually using the gun in t10s, Lexington is extremely close realistic dps, if not better
I understand the maths, I understand on paper it's DPS is massively higher, but when you use both actually in a mission, in a real world setting, it's very comparable
If it was every 20 seconds, then Def not, it's been awhile since I did div1 so I'm not saying I know for sure, but would be interesting to try out
You realisatically get any stacks of striker?
I mean they'd outdps him using lex with him using frenzy lol, doesn't mean much
Im usually on 200 stacks the whole mission
Mk46 frenzy is noticeably higher than Lex with every talent. Closest is probably streamlined
Lex can maintain 200 stacks fine
Doubt it, should find out sometimes
I don't know how good you think you are, but if you have any WRs than sure lol
yeah, i had to look it up. was like "i remember it but i don't remember it well enough" it was crits heals you and team but every 20 seconds or something, still it might work for other things?
I usually only get 50 stack at best but mostly stack to 20 or 0 most the time. With any striker build.
I don't care how good I am, I'm just saying it would be interesting to see. You're on a high horse for no reason, calm down
you said doubt it...
Because you're trying to demean what I'm saying, I'm saying let's test it and you're saying "ree, idc people holding WRs better than you"
Like ok? And? It doesn't change the fact that I have both, I've used both, and most of the time lex is basically the same
Does the augment on your sidearm contribute to your overall augment stats ??
no, bolstered weapons don't provide Augments
only when you hold the side arm
I'm not saying you shouldn't test it, I'm just saying it's silly to test it against incredibly good players.
I don't think it's silly, it would be interesting to see how I compare Vs these people anyway
You need good positioning with tall cover and good lines of sight, have to be constantly firing
Majority of the top level players are using mk46 frenzy for a reason, he's not trying to be mean or anything
I also have a mk46 with frenzy, I understand why it is used, it's good. It's just that also Lexington isn't far off the dps, again I use both.
If it helps, a lot of people are also using Lex' as the stack-builder.
That's actually very interesting
Mk46 is pretty far ahead, that being said Lex is an extremely strong option as well.
Why would anyone use Lexi as a stack builder if you can stack really quickly with MK46 anyway, lol.
Not compared to a frenzy MK46? What?
About that constant firing. Most of my game play is on the floor dead or i am suppressed in tall cover. I just take too much damage or i am not hitting targets.
@urban latch "also".
least it's not the auto shotgun being used to stack quickly
Mk46 is best used in certain very open area rooms, as I said, if you don't have the perfect lines of site in every room, often lex works out better in the room
It's almost like I've been saying this the whole time
That is new one why is that?
I've genuinely seen the mk46+lexi combo enough times in t10's, I assume to take advantage of a talent on it.
Any idea what talent was being used? And if they were building stacks did they just put rof on it, or still dttooc?
It might be used with Back & Forth talent to get buffs on MK46, but other than that — no.
The main combo I see on tier 10 is mk46 and ravenous
Well that or the gr9 vs mk46 debate I keep seeing.
Still have not got an answer for that one.
Lex is a great secondary weapon to close out encounters so you can keep your mag empty for frenzy to start the next encounter with frenzy active. But that's like the exact opposite of building stacks with it
I like the GR9, but mk46 is better, I tried both out, the GR9 just feels better because it's so smooth
Measured FAMAS is strong af, that's now our top pick with Dien.
GR9 time to empty is too long for the current modifiers and has significantly lower dps when frenzy is not active. So for whatever reason if you drop frenzy it hurts way more.
I'll give it a shot. Haven't played in awhile
Named famas or just normal one?
doubt everyone has a Huntsman in their inventory 😹
It does feel a little sluggish, it makes sense.
but I've seen enough that I'm sure the idea came from somewhere specific.
Huntsman is perfect frenzy no?
Hunstman has Frenzy, not Measured. And Huntsman is mid af.
how do you get a Frenzy on an AR besides the named famas?
Huntsman has Perfect Measured ✌️
It wasn't me that said frenzy on an ar why tf you tagging me
I just asked if he was using the named or the normal famas
I got god-rolled proto drop from the DCD a couple of weeks ago. Decided to give it a try and hell yeah, I use it all the time now.
How can it be named FAMAS if it has Measured?
oh i misread Doggz comment. thought he said frenzied famas 😹 my bad doggz
Anyone here would use TS/striker with stoner lmg and ranger for escalation at long ranges?
it's the Night Shift named FAMAS sir, with Perfectly Measured
for anyone who hasn't slept enough to know it's not in the game because they took too many night shifts
It's almost like I was asking the question because I don't remember what the named talent is and wanted to confirm, yk, that why you ask questions, to get an answer
it's silly to expect it to be a fair test of the weapons lol
At this point I think we need FAMAS with Freasured, sir. You know, to get the best of both worlds.
I think that's just Burnout.