#td2-build-advice
1 messages · Page 386 of 1
DPS is best, just use cover
hi, i am currently looking for the strongest rifle build. No oneshot-builds please. I want to play it instead of striker/TS. I know it will not make the same damage even close. But because of this, it should make as much damage as possible with a rifle in realistic combat scenarios. I like to play with cover and long to mid ranges.
Attaboy
Rifle definitely dont fit for Striker build cuh
You have to gamble to get the rolls you want for the investor right? There’s no special treatment for it?
gotta invest to be an investor
True
Do I learn how to reroll it when I destory it?
also yeah it's a really massive unicorn, the only benefit over the usual unicorns is that you can reroll it as quickly as you can get exos
wait nvm you can just craft the others
yeah it's just more painful in every aspect
(1/3)(1/12)(1/11)*(1/10) = 0.000253. How lucky are we feeling today chat
OD backpack worth it?
nope
Took me at least 80 rolls for an armor core and all red attribute investor, cant imagine all red
if you go full red, you will spend 100+ exo comps just to be worse than coyote's
If someone else is running Coyote?
even a grupo mask will beat it because you can combine the brand set and a CHD mod
I think running coyote and throwing a crit damage mod on it will give you a better crit piece unless you get insanely lucky
but its 30% added CHD
grupo mask ur getting 25%
not to mention the crit dmg from the investor mask roll
grupo 1pc gives you 13% CHD. combined with CHD stat and mod, 13+12+12 = 37
oh wait goddammit
okay a grupo mask doesn't beat it
I don't think any one piece beats it for CHD added
well Coyote can get to 37, but its conditional
nearly 50% with mod
the 2nd problem with investor is that adding more CHD will lead to diminishing returns
Can you explain that, genuine question
getting like an additional 30% CHD on top of like 120% or something is not as significant as something like overdogs which is a separate 30% multiplier
Better to look at.
Actual diminishing returns or comparative dps loss to tinkerer’s/overdogs?
Rav is my favorite tank buster, w build
oh
ikr, melt heavies alike
what are some shotgun builds? ı have been wanting to give those a try
something-something Hunter's Fury
There's always diminishing returns adding a more to the same stat, there's just a point where it gets more and more noticeable.
I dont have it so idk, sorry.
it's generally better to diversify your damage buckets than to dump it all in just one
Mind melded, I thought of this yesterday. Wouldn't the standard adrenaline rush, intimidate combo work?
Brazen on the shotgun
random thought: how does the explosion from ruthless/merciless work on chungus enemies? like grenades or like crossbow?
I just saw this abomination...
I need alcohol
until you get swarmed with drones when don't bring emps lmao.
ı am not good enough of a player to make builds in my head ı am sorry ı don't know what those talents do
i saw this but random pieces of proto in every slot with NB 👁️ 👄 👁️
just don't get swarmed in the first place loser /j
i see not. You lose many multiplicate damage against additive damage with this. And really underdogs is not realistic at all. You can solo and in group or raid not kill enemies with ranks. You kill them with threat to you and availability (in cover, free shooting view, etc).
Adrenaline Rush gives bonus armor based on how many enemies are within (I think 15M)
Intimidate amps ur dmg based on bonus armor
sorry what is the purpose of that build lmao
Kill them faster, use tall cover
oh well that's cool might put something together in that direction thank you
Brazen amplifies dmg on ur next shot for how many pellets hit on ur last shot
3 PC striker Is best if you cant maintain striker stacks 
then ubisoft release a map with only short cover lmao O_O
use iron lung if you're in short cover
Wouldn't high end be better if ur killing them faster than 50 stacks, sounds like lower difficulty
tall cover guys when a kill squad spawns and you are genuinely in a grassy field with nothing rocks and tree trunks
That was 10000% a joke.
To answer your question independently of that joke, yeah generally it wpild.
If you want to get crazy with it you can use the Turmoil kneepads and go 3 red 3 blue and try to absolutely wipe open world activities
Im too stupid for sarcasm
or the middle of a road with only concrete barriers and burned cars
just use PVGC Striker. good damage even with 0 stacks, packs a very good punch at max stacks.
no downsides whatsoever. ignore the PGC and vigilance
Im open to suggestions but thats what people suggested before in here.
I think it was mr chow.
BTSU 9 spawns when you're running back from Metro Ruins lol
I remember who suggested it but it seems he left the server. His name was T r u c k.
Isn't Overdogs, if even slightly, a little pie in the sky? I feel dmg that is always readily available and is less conditional seems to reign supreme. I figured thats why most avoid streamline
overdog haters: have you ever looked at the chart?
No he just changed his name probably. He keeps doing that.
Chart?
Ah ok thanks.
overdogs will fall off in content where killing the drone operator is way, way, way, way, way, WAY more important than following enemy tiers, yes
Unfortunately the way most Escalation missions go, I think overdogs makes way too much sense.
guys , can someone give me a status effect Bluescreen build plz ?
I'm assuming this tells me which enemies are in what tier, but that's doesn't solve the issue with overdogs not applying to the things I actually want to kill.
just to be clear, enemy color does not matter for overdogs at all, it is purely class
the gold sniper trying to take your head off will take 30% amped damage if you shoot him! ignore the medic for one second!
Wicked bag, you can kinda freestyle from there. It depends on the content, if you're looking for a stunlock legendary build I would probably go status duration Eclipse
i would say, conservatively, you are already shooting rushers/grenades/scorchers/throwers first 80% of the time
If you're using Eclipse you want to use the backpack for the huge damage boost
and that’s tier 3, which gets the amp
this is one of the reasons why i always have to host countdown lobby and profile check before the match
In Legendary I've never found status dmg being that effective, in heroic though it makes the game look like easy mode
imo, from my experience, the chunga powerwalking towards you even at tier 6 is not going to wait for you to kill the lower enemy tiers first. you need consistent damage against everyone. for example, a vigilance pack over striker backpack will not be as good as overdogs, but the damage increase is consistent and that's more important
burn eclipse flat out stops working after heroic
so tipping scale set if rolled for status effect isnt as good as eclipse ?
why on earth would you status effect tipping scales
Well it sounds like he only wants status to be applied from the bluescreen, and still do dmg
It's a 30% amplify damage, not status effect damage
i am trying to use all the status effect i can get from bluescreen as well as the skills too, but i dont know which sets to go for , the build is for prototypes missions too :/
but its just from you, not the team
thats why I see it more as a status dmg amp
any good core strength build or i can deconstruct them safely?
what about on going directive ?
Thats a good route, best in countdown
escalation enemies start getting hazpro the higher in tier you get
are you doing PVP? if not, decon them
I cried real tears when I tried this in PVE and I was doing literally nothing
ongoing bluescreen is nice but losing sadist on a high end is tough
i was experimenting with some earlier. I have a friend is making good use of it actually. I just have more survivability problem in general but I am able to do a couple of rooms of leggies solo myself.
so i should go fullset ongoing directive ? with what ?
Ngl if you want to go OD, you should farm the pieces in Escalation at DARPA
skill core?
you should use 4pc ongoing directive including chest, ceska backpack with wicked, and your exotic of choice: coyotes or overdogs
should i roll armor / status effect on the ongoing directive ?
weapon and crit
no
status effects aren’t worth investing in unless you are doing eclipse protocol
tinkerer
Its a team support but you still need to get kills to spread your ammo
chest and backpack ? mix it with wicked backpack for.. ?
6 tiers skill build with memento and other rare gear piece is pretty decent. I just take massive damage from getting flanked and poor positioning. (just assume i have a 2x mulpiter on damage taken). Plus the drone and turret really messes with the AI. Your weapon damage is really descent as well
he wants to use bluescreen
im blind sorry
just chest
A good idea though, sadist is really rough to ignore on an OD build
bluscreen-negotiatior's dilemna is a thing though
I find it very interesting to use
that looks good , but no status effect on the armor ?
@flint arch Would you go sadist vindictive on an OD? Or a different route
Bluescreen ND is very fun, since you can just mark as much as you want
bleed is a bad status effect for damage, you're better off doing more damage with your gun instead
alright, i ll use the build you sent, thank u
my OD playtime is best measured in minutes lol
but I wouldn't use vindictive. something like frenzy, killer, measured would be better
sadist pressure point is really nice in case you get caught out with no bleed ammo, but sadist killer is kind of bis
I think to fully fit the role of a team support, amping everyone (I specifically envision this in countdown) but I understand that giving up too much of your own personal dmg can be a detriment to keeping the OD train going
bring emp sticky for black tusk
I was making a ninjabike OD build bc I farmed some pieces from escalation but tinkerer seems really hype to run with this
for od, you just have to mark the guy before he dies and not personally secure the kill, so it’s not too sweaty to upkeep
yeah tinkerer is nuts with it, but that’s also just sadist + another perk doing heavy lifting
Did I rewrite in my mind what OD does, I thought you have to secure the kill to get the special ammo refresh
unless you get that one modifier in escalation where they become immune to your status effect once you inflict on them
Yeah escalation makes OD a brick
Yeah but you shouldnt be using OD in escalation anyways
any status anything for the most part
Yeah the wording doesn't make it immediately clear that ANYONE killing the enemy works
"Shooting a status affected enemy will apply a mark.
Killing a marked enemy grants a full clip of Hollow-Point Ammo for your active weapon, and half a clip of the agent's active weapon to the rest of the party.
Mark lasts for 10 seconds."
From every time I've played with OD, it seems constantly up so I'm going to figure I'm wrong
So I've been away for a while and just returned for the current event? My inventory keeps getting full, I've been keeping anything exoctic and high end weapons and (Teil colour) Gear Set gear. What should I be keeping and what should I dismantle? Thanks
Firstly are you expertise 30?
It's really easy to test it in countdown, can just tag a buncha targets and make sure not to kill them personally
@flint arch still using iron lung or do you have a new favorite?
still using iron lung
though I generally still use my lexington when I just want damage and don't need to stop enemies from shooting at me
Iron Lung feels really nice to use, is there more to the gimmick than just 'shoot lots' or is it really that simple?
I'm passed the level cap, I'm on gear score now. It says I'm SHD 58.
it's braindead easy
moving enemies out of cover is so good
I thought it might be, I was overthinking it reading the talent
and if you're being shot at constantly you can just blind fire until you proc the effect and then shoot back
only time it hits a wall is if the enemies literally cannot catch on fire or you're running into a hard DPS check
basicaly escalation lmao
what’s cool is it just ignites on hit, it is not loading special ammo like st elmo’s
lets you get bleed ammo from a friend
Hey guys. I'm not really familiar with how the game works regarding end game content but after running around 20 countdowns with randoms, I feel like I wanna be a tank/dps kind of build.
is there a way that this tank/dps build can utilize LMGs? Sorry if my question sounds dumb, I just have a very small idea how this game is being played.
I would not dismantle anything that you only have one of, there is plenty of space in the stash + inventory now where you don't need to horde pieces
can't do both at the same time
The possibilities are endless. Look into the Hearbreaker gearset
Thanks. That's what I have been doing so far.
In order to enjoy the full endgame you need to get to expertise 30, I believe in you
dang
Huntsman is kinda destined for the stash tbh
More mag size is always better, as long as you are not sacrificing a ton of crit
yeah. I've been following this since 3 days ago and I've managed to build two. Striker and Tipping the scale
Nice! Thank you for this. I'll look into it
Is the Gear Set gear better than the high-end gear? Or should I keep both.
you can also buy it from the wandering trader woman at will
u gettin slow slow 
you have to acquire one yourself before she will sell it to you. can be from the hunters or the seasonal caches or whatever
They have their advantages and disadvantages, gear sets have one less attribute but powerful gear set bonuses and a 4 piece talent, brand sets have an extra attribute, useful brand bonuses and usually are lodged in between gear sets to give useful bonuses like crit, mag size. They are equally useful imo
you're not even expertise 30
at this rate ill get full proto PVGC Striker with 7x echo before you get to proto your first piece manually
nah, proto NBB FB
you are dead to me
Bro I stg the game is removing my attachments
it might be
are you swapping loadouts
Sure but my attachments are not bound to specializations
your loadouts save your attachments
rude 
blah blah blah i use streamline for 42% amplified damage
Legit
If you go down swap weapon
isn't that an increased damage not amplified?
no its total amplified specific all weapon critical hit skill damage to targets in cover
on a more serious note, it increases your weapon damage. it's not as good as the 42% makes it seem like. it's still good in terms of just damage, but not being able to use your skills even when full red is a massive loss
Lud was really nice when I just hit 40, had garbage gear and was working towards something better
The fire rate is cursed
And the accuracy
Reminds me of when I tried desperately to make the ACR work bc its my favorite gun, Salvo and Eagle's grasp could not save it
But when you don't have anything else and the rest of your gear isn't optimised weapon damage, it's something. It didn't last long, I had a St Elmo's drop a day or so later
don't knock accuracy too much. Sometimes you are shooting from long ranges. Otherwise do roll pass it lmao.
wait you talking about the lud. nvm. i throw it in the oven
Yeah the accuracy on the archetype is really bad beyond mid-range
Who has a one shot build?
you mean sniper build? There a lot of determined builds.
Why m700 carbon? Isnt it usually white death and then an exotic sniper
it's in the top three best MMRs
🤔 intriguing
white death, m44, and model 700 all out damage carbon afaik
carbon just have better mod slots and mag reload..
i wish they'd add an m1 garand with the ping 😩
mantis and shroud also probably hit harder, but you cant crutch skills with determined on exotics
i use sr1 and mantis, since trying to get white death is kidna hard
whitedeath drops a lot. run capital a couple times and youll be swimming in them
yeah i get them all the time
capitol?
i'd argue that white death is probably one of the easiest things to get for the build
i guess i farm wrong
if youre willing to optimize you can just look for any with a decent dttooc or determined
don't they drop really often in roosevelt
i get them everywhere
in pin its on roosevelt and manning
Would invester with 3 blue attributes and weapon damage be better or 1 blue attributes, two reds, and weapon damage be better overall?
its just one of those super common drops from all the strongholds tbh.
It really depends on what you're building for, 1 armor regen is pretty strong though
It's supposed to be replacing my overdogs in my striker build since I wanted to be a little more comfortable
You will get less dmg but having one blue attribute (so CHC, CHD, Armor regen) would greatly boost your survivability
I don't think you need 3% armor regen at the expense of ur dmg, will make content harder to clear
Yeah I couldn't get one with the other crit stat so stuck with weapon handling until I can get one
If you don't want to take the huge risk of losing an "acceptable" investor mask, the event drops investor masks if you want more
I know the feeling of getting a roll and thinking (am I about to roll this and get unusable masks)
That's where I got all mine from, just rerolling them for valuable rolls
Very smart, I think people are writing off the investor too early, its not the optimal thing but if everyones running overdogs striker then it seems like a miserable game
I don't pay attention to its perk so it's not really useable
imagine going for this
Any guides exist with all the optimized escalation builds in one place or is it just striker LMG DPS & FI/refactor support?
Good luck with the optimization
honestly doubt it needs it that much lol
Wild lol
bonk builds about to be forever changed
Yeah that's the striker LMG build I was referring to, shame how little build diversity actually exists post-escalation 🙁
my builds have peaked prototype does not exist to me
what are the best mods for it
I just tested it but wanted to make sure if Achilles pulse can proc hotshot?
where snitch
CHC mods everywhere, +20 rd mag
Is striker good with first bloom?
ok cheers
I pulled a first sight prototype with sadist. What is the best build I can use to take advantage of its strengths? Ongoing directive? Rpm too low for striker but the weapon damage boost on its own seems worth exploring.
i would use investor with the regen setup if catharsis didn't exist
it is but i wouldn't use the chest, since the fire rate isn't high enough to get good use out of it
I use equalizer and overdogs
dont know that snitch guy is in another game man
HI! I returned back to the game, and I wanna go further into LMGs. Does this set up make sense?
any tips or advice plz?
Drop Turmoil for the Equalizer chest. Then it's solid
Preferably you want the Gunner specialization for DPS builds
hm
Not all weapons are good enough to build around. Even if it's proto.
do you have the AR dps sheet?
Just iKia's
Other than handles like ass.
I can live with that
Also you're looking at sustain part. You want burst then mix in if you need sustain.
Lexington kinda mid ngl been rotting in my stash for eons
Also if sustain is what you're looking for that's what Elmo is.
what are some good talents for my 2nd and 3rd lexinton? currently using killer on my first one.
measured and steady hand are good options
flatline if you do a pulse build
techtank
linked laser pointer
heartbreaker etc
alright thank you
thanks seasonal cache, bis LMG for groups
That's trolling for beginners
maybe they will make bell ringer op when they rebalance weapons?
The only really annoying thing is the bat drone SFX
we can only hope
It's an MG5 and is solid, why rebalance?
make the bell louder
I like running bat drone tho
I'd kick you from my group
Ill switch to corrupted petals just for you
Not sure what that is
The new vfx from the blossoms event
Hear me out……lady death 70 rds /huntsman 104 rds perf oblit…..
Also for drone?
Mhm
Thank you
I do think huntsman shouldve came with a bigger default mag size of 40 so that ext can make it 60 at least
That's how they balance things
it would be balanced just fine still lol
and lets not talk about "thats how they balance things" when they put equalizer and lexington in the game lol or things like EB and st elmos lol
If you are the build police then what are you without it
Without what?
striker needs to go if we are talking about balance
Nah, why?
The idea behind it is simple and good. Can be well adjusted but not necessary to ditch it
yeah just make it way worse
Without being a build police
INF <Build Police> - <Build Police> = INF
Woah mind blowing
Not sure what you tried to pursue with your question
like this game has almost nothing when it comes to being balanced lol
so might as well have fun with it and let huntsman have 60 rounds
Stuff
thanks darpa for a full proto OD set
I been getting bad rolls for OD
Anyone got build spreadsheet
Ty
Should I use the Heartbreaker backpack?
yes if you are using the gear set
ditch the mask
Generally no, giving up DPS dmg for it isn’t recommend.
Currently what healer build is best suited for T6+ Escalation?
healing and t6+ dont go well together
I see, that is good to know. Is decoy still viable CC at higher tiers?
yes
The reason why healing doesnt really work in high tier escalations is because you get health gated by one bullet, basically
That makes perfect sense
It's instagib from Unreal Tournament basically
for them but not us, naturally
but since healthgate is our best friend you'll have to rely on it a lot
That makes sense.
how strong is the first bloom for a red striker build compared to the lexington
Which build can be considered to be the best for the classic m1a, at this moment? I used to run a normal HE red build years ago and I'd like to play with the rifle again.
It's funny that I've just gotten the Lexi but I don't even feel like using it.
what you dont run a healer in t6+ escalation?
4 future initiative, birdie backpack, alps piece
can be cool and do btsu quickswap for hive reset
Lexi clears sadly
lexi clears
killer for solo and measured for groups right
Or strained for groups
Measured can be used for groups but some people dont like how weird it is switching RPMs
Back and forth is also an option for groups!
i still use killer comfortably in t6-8 escalations.
which one do you prefer
i dont like killer, too random, i use measured
Strained I use but I am starting to use back and forth a bit more
Killer** with overdogs has a lot of synergy
Overdogs has synergy with anything damage based lol
can strained hit max stacks on a 45 mag lex
Why would you? You get healthgated instantly.
you dont have the 20 round mag?
dmg buff, scorpio, healing without armour kits?
not running healer is crazy
sure you just gated but how are you getting back to full?
not to mention birdie, sledgehammer, etc
If we upgrade a fully optimised piece of gear to prototype, will the percentages of the three stats update too? I'm wondering since I'm not even expertise level 30 yet and don't know if I should bother just to manually upgrade my gear.
You don't have to touch ur current rolls, do not need to be maxed
Too much work to me. I just blast t9/t10 duo, even solo with the same build toastey does
Understood. Thanks.
well obviously youre not gonna run a healer solo or duo bruh
even in a 4man I dont
thats you then
Is booster hive not better value at T6+
everyone else ive ran with used heals with smooth clears
Every group I have run with also has used healer
I like it personally doesnt ever feel like its a hinder
yup
I just don't see the point when I can have a 4th DPS with Scorpio or Rav for chungus
any of the 3 do that too
I mean healer can run Scorpio
dps can run rav and healer can just stay on scorpio and sledge
So for builds is it for consistency that people want all echo augment? Like wouldnt Echo + paradox be pretty solid? One gives you a chance to refil mag to keep firing and the other does the double damage feels like it would be nice
all echo + 1 amalgam is nice
any good core strength builds
Not really. Check #td2-pvp-discussions cuz it's good there
no I don't how do I get it again
Control Points
(Daily) Projects IIRC
what can i upgrade to run heroric stuff solo? or its the SHD level what i need?
Check the BP vendor by the crafting station she sells them sometimes
Equalizer chest, overdogs gloves
whats the difference between the sleipnir and the mk46 w frenzy vs perfect frenzy
perfect frenzy stacks for each 8 rounds instead of 10
SHD level means nothing, you can do any content you want as long as you have the knowledge and patience. The build is secondary but doesn't mean it's not important.
my bigger question is why ppl use mk46 over sleipnir
probably because the only way to get sleipnir is crafting and that will give you low rolls with bad attributes
probably higher base dmg, more mod slots and burst/sustain
sleipnir has higher base
perfect talents aren't always the best
lower fr 1 less slot = 5% less crit pretty much
idk then, maybe mod slots
i hadnt put my max mag on my mk46
makes frenzy have a 57% bonus instead of perfect frenz with max mag w its 48%
where i get the equalizer chest bp?
ah
so the gr9 has better burst damage than mk46 but mk46 has frenzy up for its entire mag
No both have frenzy the hold with striker RoF buff.
tipping scales user here
Mk46 just has a better rpm to empty the Mag to start up frenzy again.
you can sync GR9 Frenzy perfectly with Striker’s or Salvo, as long as you're shooting for 9 secs, you're good
I thought I remember toasty saying MK46 because GR9 has less accuracy and stuff and he does mention something about frenzy and the mag sizes
MK46 has it perfectly with the mag and reload and GR9 doesnt lol according to what I remember hearing
It's mag size.
So they took away completely the ability to see all of an item in you stash and inventory for the fix of the compare function?
For them and not needing a full 200 rds and being able to keep moving and stuff with mk46
Because if GR9 was better I would imagine everyone using that instead of the MK46 so it has to be something
Frenzy wouldnt last the full 200 even with strikers tho I think
what does that have to do with Build Advice?
gr9 w salvo and strik fr buff doesnt use frenzy for its entire buff
GR9 also looks like poop MK46 military version looks better sometimes that matters to people lol
MK46/M249 is just a better weapon system than the GR9
ye bc you empty the mag quicker than frenzy's uptime
wrong
I like running the Tactical M249 frenzy over the gr9 tbh
i just did outlasted it with salvo and 4p striker
my brain is not working right today
And the 249 has a great skin
You can burn through the mag with frenzy still procced
you end up with 20 rounds after frenzy is up
Yes and no.
What's wrong?
if using salvo and strikers fire rate bonus only (and on gunner but im not sure anything else even helps w this, you will outlast frenzy with gr9's magazine size
Honestly I am digging Strained for Escalation the more I use it
Quick ramp time and while not as big a bonus as Killer it puts in the work and you aren't dependant on special actions
yea frenzy uptime doesnt last the full gr9 mag
theres still a couple bullets at the end that are normal
I believe for most LMGs it's like 210-230 rounds is the limit for Frenzy
Depending on fire rate
Can do some silly stuff with mag size through the season bonus though
What do you mean by you’ll?
With RoF from Striker you do.
you sure? i was in game with striker and rof mag on gr9 and still cant empty all before it ran out
is that right? lol I think 2 ppl here said it doesnt
lemme go in range to see
i mean i am shooting the gr9 with salvo and strikers fire rate bonuses and i am not finishing the mag before frenzy runs out, do you hae ammo capacity maxxed out in your shd lv
its not a ammo capacity problem
At 200 GR9 it’s works
since reserves have no impact on mag size
If you’re at 250 it won’t….
yeah im at 200 on strikers and rof mag
I think its context is missing GR9 with mag size or not.
i didnt know if the shd lv perk impacted reserves or mag
gr9 with gunner specialist 50 mag bonus
yea you cant be using th 50 rnd mag
thats best in slot so
It is not BiS
no
what is ?
If we can keep frenzy up it’s better not to use it.
Why not CHD mag?
For Striker we use Reload speed
ah yup chow's right. With 200 rnd mag frenzy on gr9 just about lasts the whole mag
yup
not sure who to ask for this, I'm watch level 252 and wanting to try out Escalations. 4 piece striker with overdogs and a prototype First Bloom, should I try this solo or attempt to matchmake?
its right, i was using the fire rate mod tho
I know this work when I carry 4 man leggo tidal with it.
Wait a minute lol
that means you empty mag faster
damage
First Boom isn’t that good to use
It either lasts the mag or almost lasts the mag lol which is it? "just about lasts the whole mag" isnt the same as lasting the full mag lol
so swap to the lexington I got?
yea im saying so you should still have full uptime
yea i have full uptime w it
yea
Matchmaking is better cus more ads will spawn. More ads, more prototype drop chances.
Is the GR9 not slower in RPM than the mk46?
kk, thank you!
div wiki says gr9 is 750 rpm and mk46 is 850
dude... I already told you the Wiki is outdated.
gr9 also has more bullets in mag, which frenzy firerate and dmg scaleds off
you didnt tell me that brother because ive never used the wiki til literally right now
does frenzy work off of modified fire rate or base rate
also this is right
when calculating bonus fire rate
it includes the striker buff if thats what youre asking
like if you have strikers on and proc frenzy the rmp it scales off is not the base rmp without strikers buff
Mk46 feels like a true laser beam
not with full frenzy uptime
Random people upkeep the wiki
No one really.
mk46 is just more comfortable to use because you can still hide for a bit and have full uptime and it takes less time to empty the mag to get frenzy started
Well... GR9 WD is higher than mk46
I mean there is a reason people who play the game at a high level are using Mk46 vs GR9 lol if GR9 was the clear winner I am sure they would just use that then
if im going off of modified fire rate mk46 has 1541 after salvo striker fire rate and frenzy vs g9's modified fire rate with fire rate mag mod you have an ending fire rate of 1560
The reason and how we use GR9 is different than Mk46.
Like I would imagine for whatever reason GR9 is good for would be the same for MK46 when it comes to escalation like what differences would you be looking for deciding to use one over the other
vs without the 5% fr mag mod you get 1500.8 for the gr9
they are both LMGs with the same talent and attributes
i like doing math
well mainly whichever one you like and if you can always have full uptime on both in combat
Okay..... DPS numbers...
GR9 is the winner in sustain.
MK46 has high Burst.
With frenzy active this GR9 wins.
actually you can swap for the 50 round and gr9 wins in burst too
In escalation terms like T6 and above when enemies are chunky you would then clearly want the GR9 over the MK46 lol but yet everyone is using the MK46 so I am confused
mk46 may have better stability
becasue when youtake damage you need to hide and that loses frenzy uptime
Both would lose the uptime though in that scenario right?
But MK mag is smaller so its back in the action faster?
mk46 has time leftover after you empty the mag between the reload
mk46 has slower reload
gr9 w fr mag does too
The reason Mk46 is meta in escalation is that it sits in the best middle of always be able to keep up frenzy and if unable to empty the Mag it can empty the Mag easily.
youre also using salvo
used salvo w mk46
mk46 will still have more time leftover
Interesting but good to know. I was curious on why people use one over the other
youre right
Not worth vs other for frenzy.
I need to give lexington a go lol I have been enjoying LMGs with frenzy
mk46 with all the fire rate bonuses has extra buff duration after emptying the mag which means you can utilise the buff on targets when you cant perfectly hit them
so mk46 better
there is only 1 clear winner for tipping scales though
gr9 w fire rate mod
damn..
I use use mk46 cause I have echo on it lol
lol fair
bluescreen uh, i dont wanna do the math for so im just gonna pretend it doesnt exist and call it better for utility not better for damage
nah mag size doesnt = dps w tipping
if pakan had frenzy now
i dont know how to calculate frenzy's bonus damage but its hard to beat
i tried doing the math and omfg
The other issue with Mk46 on TS is the reload is so long where it drops TS stacks.
Just take the mag size, divide it by 10 (or 8) and multiply it by 3% rof and weapon damage. those are the boosts your getting from frenzy
OKAY so, the alexandro is just worse in every way vs a gr9 on a tipping scales build, i just sat here and did the math
i did the correct, everything in my build accounted for, math
big al just isnt good with tipping scales
it sucks
ok let me rephrase: it doesnt compete with the tipping scales mainstays and works better with striker
TS favours high capacity with low ROF
giving it an INSANE benefit of the doubt of 100% uptime on the talent it still gets beat in damage by the gr9
hold up i messed up on my math so lemme correct b4 i send numbers but this isnt gonna save it
does bighorn work with blue core striker? since it has the massive ads damage boost
also this math lets me know it isnt better than gr9 on striker either tbh
becasuse im again considering that youre keeping the talent up 100% of the time
vs gr9 which CAN keep frenzy up all of the time
1,126,849 per shot (assuming a crit) against health (this is the roll i got the math is interchangeable in the calculations between DTA and DTH) at 1100 rpm Big alejandro)
1,302,527 damage (assuming crit against armor) at 1335 rpm (unmodified fire rate) at the gr9 without the fire rate mag
what isnt accounted for (hs dmg because mine is modifed w global mod, ) crit chance bcs thatd be a dps calculation and thats like 50 more numbers to multiply, and maximum attributes / shd level, but nothing that i am missing will buff big alej to be more than gr9
are you comparing builds you have everything for?
comparing guns
you just need 4 inputs, crit, non-crit, rpm, and crit chance, and you can easily calc your dps between the two
theres a calculator for it pinned in this channel for it
i was makin a point, best weapon for tipping scales is gr9 w frenzy no exotic can outclass it in dps for tipping scales
By pure DPS nothing really beat GR9 Frenzy. The ability of it though and its uptime…
its uptime on tipping scales is best in slot
as in actually be able to use it all the time to kill every ad..
any smaller mag is losing you maximum value on tip stacks and also harming your ability to max stacks in 1 mag
TS is not BiS when ND and Striker w/ Chest are around.
ehhh
never said it was worse said it was worse in pure damage which is just a fact, it has better and more valuable utility
No other build can outperform ND when there are plenty of targets.
well yea
and in the case for pure nd gr9 isnt best in slot
you re read my line didnt you
This line here isn’t true. In opinion sure and in some situation ok.
I hate typing on a phone.
Does the Lexington just come with maxed out stats by default
This gun is genuine beast mode
hey Mr Chow... you are legit 🫡
the uptime for tipping scales is best with the gr9, it has a mASSIVE mag which you need to SHOOT to build stacks of TIPPING SCALES
Hey guys would a refractor build be good for escalation? If not any utility skill builds worth running? Bored of striker and tipping
+t5 refactor isn’t good.
Anything worth running?
RELOADING LOSES STACKS, idk how i have to argue this
uh?
full dps or full healer/support for buffing dps guys
Both Striker and TS lose stacks when not shooting. TS just loses it faster.
if youre reloading youre not shooting therefor - stacks of TIPPING SCALES which is the whole point of what i was saying
im talking exclusively about TIPPING SCALES which is why ive mentioned it in every comment
Right I’ve mentioned you say TS the whole time.
I still reference this line. TS isn’t the best for this because of the bigger mag.
And I am saying other build use it better.
do you know how tipping scales works? it gains stack per ammount of time spent shooting
if you have to reload you lose stacks
so if you dont have to reload to get to max stacks
Dang those are the only options?
your uptime is better
Yes TS stack check in time interval if you are shooting or not.
I don't I don't understand this line...
Why would you have to reload to get max stacks?
mk46 has to reload before ts maxes out w the chest
UH?!
huh?
Context...
so we went from GR9 now to MK46?
mk46 was the only other meta lmg option
M249 also exists which is, iirc, the same as the mk46
Not at all
GR9 being used to it's fullest....
this is what i was getting at
Tell us now how TS is stil BiS with GR9...
OH
Did everybody just forget the M60 existed istg
For escalation.....
No.. The context here is just changing and being unclear..
thats what youre hung up about no no im not saying tipping scales is maximising gr9's potential
im saying gr9 is maximising tipping scales potential
im saying if youre using tipping scales, gr9 is the best option
Ok so just TS we're talking about.
yea yea sorry
Again context.. I like context.
M60 is actually really good with TS.
since TS only care about firing time.
TS M60 Frenzy is nasty
There's a lot of good LMG for TS. I don't thing any of them are BiS for TS. It's more up a players preferences.
dps wise eh? its good for building ts stacks but getting the most out of the stacks im not so sure, is there a m60 with good mag size?
M60 Frenzy is pretty nuts till you have a bunch rds left int he pouch and unable to burn up it up nicely.
TS stack building is fixed it doesn't go faster or slower.
But all the enemies should be dead so no big deal lol
yea thats why i was talkin abt gr9 because it can use its massive mag size with its fire rate mag mod for more dps compared to other weapons
and also utilising the mag size to get ts stacks and for buffing itseld with frenzy
while also having a fire rate big enough that the % increase for frenzy helps a lot
The reason the GR9 isn't used more is because of how difficult it is to keep frenzy up without burning all your ammo
It's more niche than a mk46 or m249
And points stands. When ads spawns...
yeah. . .
in theory to a degree sure...
it has 1400 rpm at 5% fire rate mag after frenzy pops
Even without Frenzy though max stacked M60 is ok
i just DID the theory
you also gotta look at the "sync" between different lmgs as well
Here's the things with the effort and when you have more get Frenzy up yes you killed everything in front of you and ads spawn and you're not in postions for them.
for example, m249/mk46 and gr9 are the best frenzy lmgs on striker because they sync decently well, gr9 syncs a bit better
syncing means you just empty the mag and all the rounds fired are covered by frenzy, and after reloading you get frenzy back, you reload slow enough to get frenzy back after reload
on TS, gr9 doesn't really sync
syncing is important because if you end up only getting frenzy every other mag, it's not very good
TS does work much better with 249/MK46 because of the added mag size
my point is no matter what unless youre maintaining stacks w ts by shooting randomly you CANNOT get max ts stacks with mk46/m249 in 1 mag
Burst fire with first mag
unless you utilise another way to increase mag size ie global modifier or a setbonus
You can max your ts stacks with quickstep btw it just takes a while
Another good choice is cooler
i was blinded..
The thing about TS though is that max stacks aren't need right at the beginning if you preload a Frenzy reload or use Big Al
i actually didnt think abt this im not being ironic
i thought it would be too hard to manage stacks by burst firing
Well holding lmb and lmgs go hand in hand
You don't need max stacks to use TS build..
Yeah TS will build stacks as you fire so no big deal.
I think it's cause of each stack giving a lot rather than striker's more forgiving stacks it would be wise to always be maxed
major part of your damage is ts stacks tho so wouldnt you wanna prioritise that over sync? genuine question
I mostly used Iron Lung when I using TS most of the time in Leggo RMM..
Think of TS as an inverse to Striker. Striker has WD stacks and TS has CHD stacks, so on Striker you want to front load CHD to maximize the ramped DMG while on TS you want to stack and ramp DMG to maximize the CHD
DPS wise I never felt like I was doing worst when I was on striker with the same setup.
When I ran TS that's what I used to stack it
......
Dmg wise TS and Striker more or less about the same in the end. Not this....
ohhh
No..
yes but they work the way I described to get the same end
TS and striker are pretty much on the same level damage wise
i was about to say "well yea but thats why gr9 bcs bigger frenzy buff" but bigger frenzy buff over less uptime
Just striker is easier to gain/maintain stacks which instantly puts it ahead imo
we say that striker's damage profile is more frontloaded
It's why Big Al is just a bit better on TS than it is on Striker
TS can in some ways can build it faster but will lose it faster. But that's more depending one Strikers weapons and than gameplay
and frontloaded damage is usually better
That's a take
gave big all the benefit of the calculations at 100% uptime of a 100% buff
My TS Big Al deletes things fast
Big Al has like a stupid high rpm ofc it will hit for less per shot
still did worse damage at a lower fire rate than gr9 frenzy
with worse uptime on a big al
Big AL overall DPS when talent is proc is rather high.
not compared to gr9
And again GR9 frenzy uptime in all fight isn't a thing.
I've already stated this....
GR Frenzy is pretty on top of the DPS charts.
TS users when short encounters:
neither is big alejs
Or just use bullet king where downtime doesn't exist.
This is where frontloading a Frenzy reload is needed
Putting frenzy in practice most times you won't be able to fully empty a >100 mag without getting some kind of pressure on yourself
which is my point you keep frenzy up more than big al stacks on average and i was considering 100% uptime on BOTH
bad example.
You're mixing things up. Stop.
Even with frenzy proc yeah this^
Hence why I prefer the mk46
my calculation readings were up in chat
frenzy is only used in certain situations, if you use it in all situations ammo becomes a big problem
Why? If you know the fights you can start them with a Frenzy reload and be fine, I do it all the time
Don't see how it's a bad example when TS quite literally relies on suppression and nonstop firing to maintain optimal dps.
Do you have 100% uptime with frenzy thru a whole mission?
do you have 100% on alejandros
No but if I really tried I can probably get to 90% easily
You can do the same with any other good LMG and have a better TTK at the same time.
I have an smg9 I swap to for softer targets and I keep my lmg empty for when I need it
I doubt that.
Big Al is easy just shoot from cover
Works like a charm
gr9 is easy just shoot
Well maybe if you sit and prep between every single encounters sure.
I just don't like how GR9 handles
thats valid
Yes, but bullet ling comes with less drama with all the nonsense about uptimes and timings and scalings.
im not saying you SHOULDNT use alej im just saying numerically its worse
Some people just want simplicity and nothing is simpler than pulling a trigger
i mean, if we're discussing whether something is better rather than "feels better", bullet king doesn't really fit in the conversation
big al's cover restriction sometimes sucks
stack loss on reload really kills it
Remember though that TS grants Big Al more rounds as well
GOD DO I HATE it. I've tried it on striker the other night for the first time when carrying this leggo tidal group. Big AL burst DPS is something new for exo weapons in general but being fix to cover.... ugh
Seeker mine build, most brainless you can get
still a % max increase
No, they're talking about optimal damage output, but bullet king feels best when all you want is bullets downrange.
It's not for everything most mk46 due to it having one of the longest reloads.
you're repeating my point...?
All LMGs but Big Al really benefits and the stacked 100% WD synergizes great with TS and the WH reduces reloads to manageable
like we're discussing between 2 options in terms of their effectiveness, not comfort, bullet king does not compete in effectiveness at all
I miss the days where RMM wasn't as bad as these days and I could do this...
yea i thing the general view is like gr9 has the maximum peak but lower uptime mk46 is more reliable/better for harder stuff
I'm not against the theory of GR9 is better than MK46 for TS by any means.
MK46/249 is also a more stabile platform
the only reason mk46 is meta is for high teir escalation
Sir... I've never seen you with a OD piece on..
you have a lackluster memory sir
It made me not play the game. All I see was, seeker everywhere. If you aren’t using seeker mine. You will get booted 90% of the time
And I feel like Frenzy might not even be the best to use for high tier Escalation as my Strained Mk46 provides way more stable DPS than Frenzy
except we're literally talking about opposite points. I'm talking comfort of just firing nonstop, ya'll are talking about damage effectiveness, which btw, bullet king is literally near the top in terms of sustained dmg.
Remembers being told to get on striker from ND from an avg player....
At a higher average
It’s good to OD on OD 
WTF...
feelscrafting
It was bad when i played or shit luck
which is what no one is talking about right now... so why are we talking about that?
theres 2 factors of dps though from frenzy the damage per bullet and the ROF buff I dont think straineds chd matches it lol
not a point you should make, yea of course its best in sustain it doesnt reload and generates ammo, but you are also constantly exposed when firing, you can say its comfy but dont bring effectiveness into it
Yes but Escalation isn't Shooting Range
yes bringing sustain dmg up is bringing effectiveness up
I'm talking about it. Ya'll are arguing in a build advice thread not a theory crafting thread. Who are we giving advice to here?
A lot of the time it feels like it lol most of the enemies are out in the open and take cover they dont really agro you
You can hit 1 billion hsd in firing range, but you ain’t hitting that in raid, escalation or legendary 
very low chance and a lot of setup
If someone wants to use the best lmg, all I'm saying is don't leave Bullet King off the table.
if we do not theorycraft when discussing builds, what are we doing?
exactly, what are we even doing here, guys?
am i gonna say core strength with NBB is the best because it "feels good"?
the real hot take i have is that turmoil is a must have for solos
who is all this for?
for all dps builds
for the people who want to run content that matters?
To be able to ramp Striker CHD to 50% in 2.5 seconds and lay down DPS faster than something like Killer or Frenzy, Strained might be the most economical option, specially when you get hit and need to duck away to heal up or move. You are back into the fight faster with Strained than Frenzy or Killer
Determined headshot builds. Nothing else tbh
eh killer lasts decently long
I mean Bullet King can run content that "matters". If we really want to talk optimal of optimal, don't even run LMGs to begin with.
lmao, in t10 escalation if you don't run frenzy lmg you're griefing
10s?
strained is just chd and stacking it endlessly has diminishing returns so its not like you are getting some massive bump in damage, frenzy ROF alone is a big increase to burst dps and then they weapon damage on top
it felt better before it's TU22 change.
No denying that.
I cannot see any world in escalation where strained LMG beats frenzy lol
Burst dps, out paces a lot of things. Especially you have to kill things stupid quick
not exactly the right way to look at it, both increase your damage by a certain % at the end of the day, strained still gives a decent bit, but the uptime is better vs frenzy for example, it's more of a general use talent compared to frenzy
it's the same as why favoring amp damage over weapon damage is sometimes not the right thing
2.5 seconds isnt a lot of seconds worth of firing but i mean youre at least getting 10% chd when you shoot
Yeah thats why I specified in escalation strained I dont feel wins over frenzy
that i agree
This is my current build and I didn't feel like I was griefing tier 10
frenzy uptime is a lot better because enemy waves don't die as fast
Strained is not a bad talent, but if you are doing big tier escalations you def want frenzy and not strained
i was comparing to bullet king, any lmg with strained will outperform it in burst ofc
honestly im just happy we have good builds to use with lmgs, i remember when true patriot was all you could get
Pre nerf TP 😔
wasnt there for it
That's not what you said bro
Broken in DZ badly with pesti
hello whats the best way to farm optimization mats?
now all they need to do is give us a build that makes snipers or shotguns not niche
Anything can make them niche 
NBA, then use watch levels on scavenge, or countdown.
wrong thread btw
I'm taking an extreme example to illustrate the point. Frenzy is the best weapon talent to use in t10.
Rowdy knows how strong Frenzy is and I acknowledge that Strained uptime and value is still decent enough to keep up. Hence why I don't make that point to him.
Please keep in mind the context.
Right, and I do have this one as well and even used it and like the output I get from the Strained one more.
i want to hit for 15m without killing someone first
TBH LMG have always been good. Hence the 2nd clip I posted of MG5 just melting everything. The issues mainly with LMG's is the suppression it gives. Why TS taken advantage of it and then also why Iron Lung is powerful.
Rowdy and context is like a dogs and squires.....
Ngl. If TS was stack based like striker. I can it be deadly with LMGs a lot more than now. But it do have a proper role of how LMGs supposed to be.
Context is for chumps anyways.
then people would just call TS striker 2
Just suppress something and you get infinite stacks
Ehhh. Yea and no, striker still does it better cuz it don’t reset when out of combat 
Just got the lex what build can I run with it?
All of them
any build that uses an automatic weapon, striker, nego, you name it
ramp up is definitely where TS loses, I just wish they'd give TP some love
if only like snipers or something worked like irl, weakening and destroying heavy armor or robots, yes im very mad that sniper builds are made useless because of robot dogs
I got a striker n tipping scales atm idk what talents I should use on it doe
they were hinting at giving a buff to TP on a stream a long time ago. nothing came of it
The only buff to TS that I feel would be good that doesn't make it broken is reduce ramp time to 7.5 and 12 seconds
They said they might look into it.
If tac50 could make use of something like that'd be cool.
Bah, I hope so
dogs got a stealth nerf recently. they don't get damage reduction on their legs anymore. previously you need HH but now you deal a lot more damage to their legs even with no stacks
it started since realism mode
you cant headshot em, nowhere that you hit is considered a headshot kill in game, even w determined or etc
yeah but now you don't suffer as much even if you dropped stacks
AR on a dogs legs even in high tiers is almost instant death
which i mean itd be fine if those builds didnt require headshot KILLS
previously i would reset my runs if i accidentally dropped HH before i have to shoot a dog. now they only 2 shots from white death to die
Like dogs don't even matter if you bring EMP and AR
I aim for dogs head, I find it do very good for me for ages now
Would strained be good for striker?
dogs don't take hsd unless they're buddy, lucy and the recent named dogs so
Strained is A tier for Striker
OH that tracks now that I think about that..
Maybe A+
The head have a weak point.
What the s tier? 👁️👁️
nope, unless they're the special dogs
does it proc headhunter
Killer or Measured or Frenzy
unfortunately no even if you do shoot the special ones
I meant the turret. Not head oops 😅
ok now i agree
lol yea but that doesnt work for HeadHunter
even then legs are now the preferred target. they take 1.5x damage compared to even body shots
I never have issues and there is a weak point on the turret to
ironically i think hitting weakpoints should count as a headshot
eh, i think it's at a good spot. it's used a ton in legendaries if you know the encounter
any more effectiveness and it's borderline broken
but noo we added the bighorn so headshots need to stay "balanced"
Yes and no if so, it should have a slight reduction to HSD itself
I rather tie weak points to health dmg tbh
Maybe arm 🤔
yea but then its just not a weakpoint
weakpoints do already take health damage yeah
It opens up a higher dmg multiplier of health
hollow man SHmallow man
That died ages ago 
there was an overdrive event that gave explicitly weakpoint damage
Why use hallow man when you have AR with base heath dmg stat 
idk if they're gonna go further with it
Dien if I proto my ND gear can I use it in leggo zoo runs?
i just want a gearset that grants amplified damage stacks based off how many hits you do with a marksman rife on a highlighted area
English is now escaping really escaping me..
i mean you already can just use it sir
Proto gear works everywhere, excluding conflict/DZ. will rest to original variant at max values
and incrusions and raids
he loves running OD bluescreen
They revert to normal version to?
I have to get my punches whenever I can.... It's rare for me...
yeah
yeah
Mmm 🤔 cool ig. Set for deleting bosses quicker
i need to go back to incursion to see if they really fixed the optimization bug
Do they still get the +30 proficiency atleast?
It looked like it did.
nice
yes
Nice
they're normalized in pvp for sure tho
Ik that lol 😂 unless it’s the invaded dz. But Proto still isn’t a thing
Invaded DZ should drop Proto gear
no it should not
Why not?
that would make it so easy to get
Would certainly make things livlier in there. Just put a massive spotlight on whoever is carrying it.
Only escalation
i mean id certainly bring people to dz but not sure if thats how they wanan do it
Give it a tier 0-1 chance to drop and put it in Invaded DZ
That’s higher than EB to drop 😭
I get exotics a bunch in DZ, not Eagle Bearer but still
It’s like a .025% to drop
i mean for the people who just play pvp and nothing else, proto gear would be useless
Real
max prototype just to sit in raids and incursions
I’m waiting on more PvP gear/gear set to come out in the future
prob say its moreso what content do you want to do, then make builds for those
What role do you want to focus on… medic, skill dmg, dps, tank ect.
learn 1 shot mechanics in raids and incursions
and make those builds. thatll keep u busy for a while
legendaries and masters don't really require many builds to do effectively, but they are hard content to strive to do well if you want
Worth checking out. Great to start you off with some builds, before you explore and make your own. There is really good starter builds in there
it also depends on your own motivation as well, do you want to speedrun, learn mechanics, run challenges, etc.
Imma tell you one thing. Don’t listen to YT builds. If any questions, ask them here. Even something like what’s Crit chance (chc) and Crit damage (chd).
if you want i'd be down to run some stuff with you too
Many of us here help each other out. As a community. Always ask questions, if you think your build isn’t good like a striker build for example. Post and ask for feedback. We want you be confident and kill hostiles for the Division. You may get roasted, but you will get your feedback, end of the day. It’s the internet.
Remember, ask questions even if you feel dumb asking it. Knowing something, is better than not knowing ❤️
And if you need help fluffing up Bullet King, ask me.
You'd like my last incursion showcase I did.
It comes and goes, hopefully no one get upset 
Have you reached expertise 30?
bitter sweet better than doc home for hybrid builds?? where dmg is needed but also some support?
Doctor home is very potent on future initiative
O… one of the fastest ways to expertise 30. Is countdown, dono stuff. Fill up your library with max roll stats. Till it’s full first, dono the rest. If max expertise on gear/weapon, dismantle it for rss.
Just a lil advice for many people out there 
Bitter sweet is still preferable, just for the bonus armor
The bottleneck for expertise are skills and exotics. Named items can easily be farmed from houndsman bounty or from the current event.
FI works on keeping everyone at max hp, less so about healing, so bonus armor stacking works best.
also spam level gains so you can get insane amount of printer filaments to boost exp
it is but i also used an 3x expertise event next one is a month, you'll easily hit lv30 during that event
FI also gives agents a dmg boost 
at full hp, yes
Thats pretty much you gotta do now that you're done with everything.
btw i was wrong overdog craps on coyote mask so much
What's the meta negotiators dilemma build but for AR
Equalizer + overdogs. Weapons doesn't matter.
To note Strega doesn't proc ND
I assume all red cores should be fine and yeah I know the ND kills dont spread the strega effect
The gear talent is doing the transfer dmg not the weapon.
btw is there a trick to use strega?? I found it very lacking last time i tried it
The small mag hurts it. We have a HE build that runs it better fixing the issue.
Hit the reds forst then work up which is why ot works well with overdogs
Strega has the highest burst dps of any AR once it hits 3 stacks. At 2 it's competitive against other ars
How Strega talent works?
You need to mark as many enemies as possible first for the damage buff to active?
Kill any enemy, it adds a stack on other nearby enemies that applies additional 15% dmg per stack
So I have to kill an enemy first and possibly close to another enemy so the mark is applied
If its too far then the mark wont be applied.
Right
quick question, for prototype stuff, can you put it on anything pre-existing, but the main requirement is you have to have expertise 30 first? (which requires a lot of time to do, I think, but thats fine)
Yes, the item has to be prof 30 as well
Unrelated question but do you goes by the name "T r u c k" before?
The gear/weapon needs to be exp 30
im at like, 11 right now lol, guess i got stuff to do
Nope. ImMrChow
I know him
Mr Chow?
Hes gone.
Nope he's around.
Oh ok
Dont sweat the proto stuff too much then until u hit 30. Its not really needed to do any of the content anyways (Except for highest Escalation tiers maybe)
If anyone says you need proto stuff. They're lying to you.
Realised finally time to get maxed out gear mods, countdown challenging best way to far for maxed out mods?
Yeah, but honestly any targeted loot for mods is okay.
Goes the same with expertise.
Wouldnt want to burn out doing nothing but countdown
The higher the difficulty the "better" rng chance of a higher roll.
Feel like they should let us use prototype cores to optimiser mods 😂
Wait, now that we have TL for prototypes, are we gonna get prototype skill mods? 🤓
Imagine 14% PFE
Doubt it, sometimes mods are the things that make builds busted
Why do you hurt my head...
I am inside your head and am always getting bigger
Penguin sir
nvm i might hold off on grinding to prototypes not being to optimize seems REALLY bad
I think general consensus is that proto type is kinda ass atm.
it just looked cool, i saw a lexington on reddit with like huge stat bloat until the guy said it cost him everything to get
i thought everything was an exaggeration but it wasnt
Nah, that's 1 more reason why you don't need to rush to too much to get there.
yeah im chilling bro im not spending a week to get stuff i wont use
i just optimized my dps build to do 2.1 per crit so im happy
DPS is what you should focus on not per bullet dmg.
It's really better now, but you need your stuff to be in a daily rotation of targetted loot.
Its bad among Prototypes, but the values are still well above those of non-Prototype quality. So compared to that, its still an upgrade.
Definitely. Just rolling the dice on how good the upgrade is. It also permanently removes the ability to recalibrate it so you're stuck with what you have
Unless massive allows recalibration again, it's still gambling with your hard earned gear.
what was the alternative talent to killer for ARs, that doesnt require kills?
ik killer is overall better but id like to have a second AR to have the option to swap to in case kills arent going to be an often occurance, like beefy enemies or escalation and stuff
Streamline, Optimist, Strained
does cooldown on sleigher apply per target or is it overall?
is there a definitive best between optimist and strained or do i unfortunately have to think for myself
not a fan of streamline despite its big bonus cuz its condition is unreliable imo
I have not tested enough to give you an appropriate answer.
fair enough
measured and strained
If i intended to use Lexington with ND what's the better choice for talent?
Still the same, killer for solo measured and strained
whats the best ak in game??
Any AK sucks
Counter point, I looked cool with it.
Doesn't help with the fact they all suck in this game 
It also depends a lot on weapon type. Strained is better with low rof while measured/optimist is better with high rof
strained is better iirc
not always. Strained has a 2.5 sec ramp time, so it's useless on any Very High ROF weapon
i meant between optimist and strained
God I love strained. Straight up +50% CHD.
That reminds me, what kind of weapon Optimist best works on?
again, opposite interactions. Optimist benefits on High ROF to reach those high damage bonuses, but yes, in terms of dps output, strained is usually better. and more reliable.