#td2-build-advice
1 messages · Page 377 of 1
Like I tried it in Escalation several times and the last boss fight just doesnt work too well.
Od is great if you use it where it's supposed to be used. High tier Escalations is the wrong place
If it can't beat escalation it is just for fun basically, I don't see a point using it.
I’m struggling to do damage with Chameleon. I’m copying a YouTuber’s build and have relatively the same attributes on gears, but I am only around SHD level 500. Any other gear or gear set I should use to help with Chameleons damage and range?
Theres a mask that helps with optimal range, forgot what its called.. maybe visionario?
At 500SHD heartbreaker is the best, thats what made me survive from 500shd to 800shd, after that u can play striker.
Optimal range is a trap in this game. u can go to shooting range and see how far u can see and how far u can shoot.
Chameleon relies on the talent for damage so if you are not doing the headshots and body shots and triggering the talent then it wont be as good as who you are watching
YouTubers are notoriously unreliable
Or just basically pinpoint a place on the map, the hud shows the distance, and see how far u actually engage enemies.
It's more than likely the video you saw assumed a best case scenario, probably had team buffs and all cham buffs and max stacks etc etc
Ofc at 500 shd you'll hit slightly less hard but it's nothing too drastic
At shd lvl 500 or lower u would engage at usually 20 to 30 meters, coz u dont hurt and u die fast (assuming u're playing heroic). Thats why the coyote mask comes in this shd level. after that coyote mask is also useless. Endgame is about amplified damage. before that its just crit chance crit damage.
?
That's nonsense, SHD has nothing to do with playstyle.
Yeah, I recall seeing the Negotiator Dilemma build playing legendary mission, but literally every gameplay footage is playing the easiest legndary mission, the hyena one, which can be beaten easily.
Read my mind
Easiest legendary but still significantly more difficult than any heroic
Fast to complete simple encounters, nice benchmark
Your first problem is using a YT build
In any case I don't think we should be telling newer players to take fights at long range and exclusively run heartbreaker
I wanna like the Chameleon. I just can’t justify using it compared to good ole St Elmo’s striker build. That’s why I wanted input on the Chameleon
Chameleon is just a SMG that tries to be an AR a bit too hard
It sounds contradictory because we tell new players to run striker all the time but that's because it's easy to use, put together and do good damage
Heartbreaker assumes people have technician/laser pulse unlocked and so on, along with it being a mid pick
If survivability is the concern I'd wholeheartedly recommend hunters fury, it's a great set for that
Strikers works well even at SHD 2 and will force you to learn everything that there is to learn about the game. Health gating, pixel peeking etc etc
There's not really a specific place where it shines in honesty
It does look cool as hell though so it's got that going for it
Its the only build that lets u survive in countdown for lower level players tbh. U could run umbra but u kinda need to go back to cover and heal a lot. Like new players need a build to play countdown that lets them grow and farm, btw also telling veterans of this game to not kick shd lvl low players, like keep a few, just to help those new players out.
Man, that’s a bummer. The talent sounds really good on paper.
It is great on paper, just unfortunately super impractical
4p strikers (with backpack) coyotes mask and equaliser body is the easiest go to for good dps, roll chance close to 55-60 and then rest CD
I was running striker at SHD 200, SHD is not a confounding variable
Hb is just a bad set compared to a really easy to use striker. Not to mention its way easier to setup a build.. New players should keep a revive handy and not try and lead the pack in cd
With Coyote's should have around 51% CHC
No need for Coyote's if you pick more CHC
I use it to buff Cd team tbf- either that or a high armour galvanise/vanguard build to give everyone close to 2’m armour
what on earth is blud waffling about
I would even make the assertion that heartbreaker is even worse for newer players just because of the pulse stipulation
Yup that was the first thing I put together at level 40, had no issues with it. Didn't even bother with ceska just 2pc ua and upgrade from there
People likely aren't gonna have technician unlocked
I remember in shooting range at shd lvl 400 or something, the AOE at very hard for striker's TTK was like 17 secs, umbra was 21 secs, heartbreaker was 23 secs.
Striker's is the ol' reliable
What does this even mean
Dont use shooting range as any sort of metric
My striker was coyote + ceska with obliterate
Its not accurate at all
This past week for 3x expertise really let me play with new weapons that I barely touch. Swap Chain has became one of my favorite SMG’s, but I have no clue how to make other builds besides Striker.
Shooting range is notoriously broken in terms of measuring DPS and stats
HB is just bad. Survivability is okay but you just don't do enough damage. It's a trap. Ppl should rather go Striker's with a bit of blue or Memento
The damage numbers themselves work just fine but the counters can't keep up
I think it's a fun set but it's very much filed under "try for funsies" as opposed to "cornerstone"
After shd lvl 800 heartbreaker becomes useless
Been meaning to ask but would tinkerer have a place over... overdogs in a striker build? Would be something like killer + measured. Or is the dogs just a free bis? Been running dogs since they came out but i only use tink on my OD rifles.
That is a very bold claim
I think it's okay. Everything does enough damage in heroic. Just cannot play it with the expectation that it will mimic striker have to play into it to make it fun
Depends on how you play tbh, consider how much uptime you're usually getting on overdogs and compare it to your second talent
I have personally made a red HB build for when i want a break from strikers, it is worse but basically works as good as.
Its useful with a shield and rock n roll shotgun.
I never liked that. I settled on ps bloodsucker
Hmm okay, just trying to figure out any changes i can make for escalation stuff. Thanks!
In escalation it's definitely worth considering just because of how screwed up target prioritisation gets on higher tiers
I have a lot of pieces I sub in and out depending on what I need for flexibility personally
some are using Hollow Man in escalation because things like chungus armor plates just have so much health
Teehee
Don't mind the subpar mod it had been in my stash for like a year and was promptly replaced
Hmm that is a good recommendation thanks
What's the requirement to obtain Proto gears
So a low shd player can get it too?
Is there a sniper build for escalation? Does 4 piece hotshot, chainkiller chest (perfect headhunter), Airaldi Holdings backpack (vigilance), using m700 carbon (determined) work?
Lose the gloves and use overdogs
Because of the insanely inflated health pools multipliers like health damage and damage to armour gain a lot of relevance at higher tiers, just something to think about
If you get lucky with a drop yeah, but chances are it's completely unusable
How so
As in the talent will be garbage, random attributes etc
Ah
And use the hotshot backpack?
Search for "Hotdogs" in this channel
Never
ive decided to do an OD build first since it’s just a tad bit easier to start up on! any tips or suggestions on what to look for stat wise?
crit chance/damage
@mortal jay I would highly recommend checking the 📌 pinned-message of this channel > "spreadsheet 2" > builds, for a great guide on how to make an OD setup.
thx!
exotics
beacon gives buffs for both you and your ally if you're hugging them, blacklisters give you 20% amp damage but one enemy will do 600% damage to you
What kind?
chest and kneepads
stash exotics
former is in the general loot pool, the latter can only be acquired from crafting or doing the pact manhunt
I've had a lot of fun with someone running an unorthodox support build using Beacon, skill tier 6 defender drone and infinite revive hive charges 
Ah ok
but otherwise it goes in the stash
Oh wait I remember how Blacklister looked like now.
also beacon description is wrong, you don't get 1% armor regen, it's more like 15-16%
I wonder if that's intended or not since it hasn't been patched
Beacon is a cool concept but in practices quite hard to maintain unless you using a skill build
for tinkerers lmgs is frenzy + measured better for dmg or frenzy + fast hands
frenzy+ measured for sure
wouldnt frenzy + fast hands better for sustained or something 🤔
but lowk i feel like measured synergizes well with frenzy
i mean sure faster reload is something but honestly the reload for lmg isn't long at all
defend thing is retals right?
yes. this one is a hyena retaliation completion reward
have done a lot still no luck
yes
For general high end Marksman Rifles, not attaching *8 scopes will increase the rpm of the Marksman Rifle. I swear some part of this game just wants u to feel uncomfortable in some way.
Exotic Marksman Rifle doesnt have this problem tho.
Plus the fact that in-game LMG crosshair isn't centered. Like why do this.
Div 1 sniper was so comfortable to play around with. Just making uncomfortable things for the sake of "balancing" and "pvp".
But it's okay. I'll just attach the 3.4x scope to my marksman rifle. There's always a way around things.
anyone know what i cant change the talent on this police m4 ?
If I want to use a high end AR with strikers, what is the best talent to use for the M4? I have killer on it at the moment
Im bored with st elmo lol
you can only recalibrate one stat permanently you can only recalibrate dtoc
You recalibrated the Attribute to DTOC before. So u can only choose 1 section (core attribute, attribute, talent) to always recalibrate. Like if you changed once the core attribute, then u can only calibrate that one later on. The same goes for attributes and talents.
Flatline (if using Technician laser pointer, but most people use Gunner with striker), Fast Hands (for rapid reloading), or Strained (for consistent damage increase). Killer is a strong choice, but requires consistent kills to proceed
Okay thank you
Police M4 is for Heartbreaker imo, because kingbreaker cannot extend mag size
and Famas2000 cannot attach the tech laser pointer for Heartbreaker
Which modifiers for strikers ?
ahh im dumb, found it in my stash from years ago XD
Uh.. there are extanded mags for the Kingbreaker..
So am running a status effect build and am just trying to figure out which mods i want on my Armor do i want skill damage or duration
What status. Foam or fire
Vile mask jammer and burny stick
ok just wanted to know because am about to go farm maxed out mods and i don't want to farm the wrong ones
I would drop jammer, pickup fire starter chem
Mods all haste
Thought attributes for some reason
i mostly use jammer to deal with black tusk warhound gets rid fo them just a little bit quicker
Using capacitor and/or insync weapon as well?
jumping betwen cap and st elmos depending on the situation
Sometimes I wish for portable deployable cover from div 1 to came into div 2
Can you swap out of sledgehammer weapon after applying debuff with a grenade?
yes
Neat ty. Would the same logic apply to TDI kard for spawning turret and drone before swapping to capacitor?
yes
Returning Player here and just got a Eagle Bearer from Retaliations. Is DMG to armour better or DMG out of cover better for a reconfigure.
dttooc always
always dtoc
Okay thank you guys 👍🏽
ok so i just hopped on an escalation t6 capitol hill, a random dude used the beacon armor
i thought it was supposed to give u like 2% armor regen but my armor was regenning like crazy
lowk might be cracked on group play but self-regen is kinda buns
yeah the description is mega wrong, the regen is more like 15-16%
whats the best build for st elmos rn?
lol
Ask not what your build can do for your gun, but what your gun can do for your build.
I hate the white on black background but thats just me
I think I seen people say it stack when 2 people using it?
pestilence build to use until i get the 3pc unicorn lengmo? currently rocking 4pc TS, equalizer and overdogs hitting 1 mil ticks and 1.4mil crits
concentrated company
issue is that it's annoying to stack in solo, but you can prestack it at the firing range
Sshhh 🤫

i see i see it seems glass cannon is used a lot which uh i get bodied at the best of times ;(
i love perfect glass cannon and if you don't like it i think of you less as a person
THIS IS A JOKE <<<<<<<
you can use equalizer as an alternative, the ticks will do less damage but it will still work
pvgc striker 

pvgc striker is chill
pvgc striker is best girl
hmmm
hello funny fellas can someone share the shroud build
no parish
look up hotdogs in this channel
here a chill guide as well https://docs.google.com/document/d/1j4Km15oZKIc1Hym0y-G2nMMYDH6mqRgLiumI68E724E/edit?tab=t.0
determined 😔
📉 📉 overdogs
the moment when there's only a single tier of enemies left so you can take advantage of both shroud and overdogs effect 
smh have been farming that no drops
farm hyena retaliations
📉 have been for the last 3 days
make your sacrifices to lootcifer
definitely hasnt
have you checked your crafting bench, under the exotic gem icon
I'll sacrifice corrupt to the devs for more drop rate on prototype gear
i hate you
Lol
-# Nothing to see here, move along
oh no i like it im just still getting used to having to play a lot slower when using it

ye, have been checking after every run too 🥀
this thing also took a long time to drop
Best of luck
I've used PGC for so long that I get confused when I don't get health gated by a single bullet
Lol PGC is nice
bad luck 
the name fits 
is there a reason this is absent from the pinned build sheet, and we have to summon the screenshot every time
same with hard wired seeker spam
hi guys your striker guide sucks why doesn't it recommend streamline for the 42% amplified total specific all weapon damage
I’m loving Thorn, gunna proto 2 of them
is there a good build for dealing with drones on legendaries or do i just need to get good?
they only drone/nade if they can see your hitbox, pay attention to your positioning
use tall cover, and ideally they only drone if you can see them, just shoot them out when they do
hmmm okay will get good then haha
Jammer is your best bet
the 303949920293 explodey drones in tidal basin:
Lol
damn great idea
get good sir
i die on normal mode sir
which is better for ongoing direct gear set. pressure point talent or sadist talent. paired with catalyst or ninja bike
sadist
Catalyst...
I like sadist more
i need the backpack for the gear set then
Never ninja bike ever ever ever
Usually went it with Wicked BP + Sadist
yea but i love equalizer so muc
I think OD chest is pretty important no?
ohhhhhh
Very important for the gear set yes
Overdogs drop kinda a lot on Priority Objectives too
Yeah increase your HP Ammo damage from 20% to 50%
ceska backpack with wicked + contractor gloves
For weapon obviously you want MG with sadist, but I usually use Bluescreen for it
chest is the only reason the set is worth using
the cookbook backpack has perfectly wicked but it always come with a blue core. the best u can get for it is blue core + minor attribute as status effect with crit hit chance/damage, and u tinker the blue to red core.
For weapon choice carnage should be what you use, but personally i cant hit anything with that gun. So i use bluescreen instead.
I think I had seen one with Persti, but idk how good it is
Triple tick sounds good though
im almost at that point. i do have a cookbook backpack
Persti doesnt make much sense. Im talking about the math, or status effect, like nothing make sense
Not a good option the ticks don't benefit from the gear set
Yeah, guess so
Pesti works best with Coco with equalizer + overdogs. for this specific case overdogs works. coz u do wanna kill the weakess fast to get the plague running, and overdogs amplifies the damage by 30% for plague ticks.
Usually your teammates will be wondering where the enemies are, why are they so few, coz they usually already died in spawn. and u will see massive tick damage at your floating damage numbers.
aw my catalyst has a haz protection on it XD almost complete. this mask doesnt have a blueprint?
One of the easiest build for escalation too.
Gear attributes can't be changed except for the investors
Nope
I think the "hotdog" build makes more sense using Shroud.
I don't have CoCo persti yet might as well building that in my free time later
yeah carnage feels terrible
tinkerer’s lets you have a good gun with normal sadist and killer or pressure point up and it’s even better
or overdogs
There is no r in pestilence
so i got on catalyst, cookbook. 4 piece ongoing with chest. three status effect attributes and 2 crit chance and crit damage
Whats a good lmg for OD, is it GR9?
all of them except RPK work pretty well, personally i like M60
The named LMG with Sadist as well, Carnage
have you used it? it kind of feels terrible
The handling could be better for long range but 35% amp damage
spread and recoil are atrocious
Add a mod on the gun if you want
normal sadist is 30%
yea i have a carnage but im working on expertise still.
But yeah Negev recoil pattern is kinda bad for some reason
Running ongoing Directive with blue screen are there any other fun weapons to run with OD
ty all for the help with this. im leaving behind striker and true son sets to experiment
Why would you leave striker behind 😔
I also tried iron lung with OD but i think OD doesnt hurt anyways and ended up using bluescreen, like at least control the crowd
shhhhh (she saved in my loadouts)
Well OD itself really build mostly for support, it's not going to deal alot of damage when doing solo
no, it is a lot of damage if you build correctly
ceska wicked, overdogs, rest OD is the standard setup
check this out
or tinkerer, but the strength is in the fast to reach peak
contractor gloves is better for OD imo
not really
if you don't like having to keep up with overdogs then sure but not really better if you can do that
how are you fitting contractors in
i assume you have to drop overdogs cuz dropping ceska wicked is just a loss
Coz it struggles with damage anyways, and usually end up doing damage to any enemy that appears. Like if you use overdogs, fail to kill the weakess enemy (if there are too many), ends up shooting the medic or engineer, its just not good. Its not like striker that can kill the weakess one by one fast. You will have to shoot them here and there eventually
how is this problem unique to OD
First piece of prototype gear I got was ceska backpack with wick3d and chance to apply status effect with every bullet, the reason I made an ongoing Directive build
that’s just overdogs not having full uptime and you want tinkerer on OD anyways
the actual problem OD has is dogs and tanks
this is an overdogs problem not an "OD synergy with overdogs" problem
what even are the mechanics of prototypes again?
and also you can just focus one enemy with OD, why do you have to shoot here and there
you seem to be under the misconception that you have to damage multiple enemies
each stat rolls in a new, higher range
gets a random augment you can reroll with cores
You should try OD in escalation and will understand, if u choose that one enemy your gonna get hit from a bunch of angles. its hard to deal with.
obviously it stops working in escalation
no one is trying OD in escalation, why is this relevant?
Im currently running OD in escalation right now 😂
no one discussed escalation when talking about this
You don’t even use normal striker in escalation, you start using the chestpiece
Like what are we doing here
comprehension is at an all time low ig
anyway since I haven't had to try it until very recently (aka not playing on my character with a Negotiator's build): does the crossbow deal enough damage to destroy Hyena shields during Heroic retaliations?
or does it at do so on Challenging?
What's the best possible prototype build ATM?
for red striker would it be a good idea to replace dark winter with chamelon
even chc? would that change the cap?
Unfortunately, the cap is the same. That’s actually a major pain point right now, accidental overcapping.
What gear would be good as 1 pc if I decided to run a mandatory Beacon + Striker BP
depends on the weapon
Running a 249B with Frenzy
it should
Whats the best run and gun build currently?
is there a good place to look through builds?
pinned post in this channel -> The Spreadsheet 2
spreadsheet in pins
Thanks guys
Do we have a up-to-date dps comparison (named weapons, perk vs perk and such)?
I am also interested to know if someone has forked ikia dps table to include new stuff
do retals give field recon? or is it just open world cps?
the latter
ahhh
I just did my first legendary! wanted to share
nice
is striker chest literally just for the final boss of leg missions? because the rest of the ads throughout the mission die pretty quickly
unironically i don't think striker chest is recommended in leg anymore 💀
or at least shouldn't be imo
idk if i did it right, but i literally just ran what i normally run for everything else. i told them it was my first time doing leg and no one said anything.
if you kwtd and know you can kind of maybe but it's only like in 2 sections that'll run it
this is fine
It's never been in any loot pool and is a pure event item
bunch of new players started playing recently thats why
🤔 since i have one in storage so was wondering
so just a flex weapon?
Event item like all the others
well its just a better police m4
zzz
It has only 4% increased base weapon damage
47,2% chc 134,1% chd, 3 non max stats and shd watch are still coming
Why is coyote chc spoilered
maybe people see it and think "oh so i need 50-54% CHC always"
alot of players sleep on the Banshee pulse, now with the season modifiers you can refresh your cooldowns instantly and spam some skills (i spam banshee pulses when farming escalation) it allows me to run-n-gun tier 5 like im running tier 1
I just run the blackout pulse, it seems like it does the same thing?
unfortunately season modifiers are seasonal
not really, it does stun but banshee you can use it, pop the cooldown and pop it again with it overloaded
it keep the rooms cc'd so hard we clear rooms in 30 secs
I see. I only ever need to use for the juggs
i also camp the doors when new waves of ads spawn
pop banshee on door, and nuke the line of 6 ads within seconds
if you memorize the spawns, its a godsend to have a banshee spammer.
i was farming viewpoint museum this morning with randoms, 11-13 min clears just run n gunning with banshee
Nice
@ivory dagger
ty
and this is the materials required
how do i get black tusk specifically?
Any black tusk related bounty, event
ok ty
hey hey just got back into the game after a bit of a brake and was wondering if this kit is still anygood?
gimme them transceivers, and bt tactical assessments... and the rest
many problems, just read the striker guide
wow ok thank you
do what corrupt said but also keep in mind gearsets cap out at 4pc
and read the Lvl40 Starters Guide
Literally no use for transceivers yet 😂
crafting exotics 
i need/want birdies quickfix as a hotswappable item for my healer build
Yeah but you only need to craft it once
Been running this build since refactor came out, sometimes swap assault turret for demo fire fly, was wondering is it worth dropping one piece Hana u and putting on a skill focused investor mask?
Or just any general advice
Just guessing here but thinking you might swap to a WW bp instead then.
drop chest since its not neccessary and use impetus (wyvern chest)
i linked the wrong one fu
It really feels like the chest increase in heals helps the team more
you deal less damage
oh yeah i could've just referred to this instead
if you want to heal, an FI healer will be more helpful for your team than refactor
if you team is heavily reliant on you for healing something is wrong and you can run FI instead
So having a damage chest piece would bring my skill damage up, would that make up for the 15% less repairs to team though?
This has been the build i run for everything when I dont use it everyone complains, I use it to solo stuff too, although I dont really afk with it. Its not heavily relied upon but just enough that they ask me to run it
no, but it's still more than enough. if you need any more healing than that, this build is not a good option and you're better off with future initiative
ok multiple things wrong
"everyone complains" meant they're not playing in cover right
"i use it to solo". a dedicated dps build in solo will clear easier
they best way to deal with an enemy is not to survive longer while they shoot at you but to kill them faster 
also btw, healing isn't that effective at high difficulties, bullets will health gate you very easily in something like legendary. if your group plays like ass, no amount of healing is going to save them
So everyone should just run red core builds or future inititive ?
red, at most 2 supports if you're in a group of four
arent healers there in legendary just so you dont burn through all your medkits?
yeah but for some reason a non-zero number of people think "oh yay a healer, now i can 1v1 this chungas and facetank all of their bullets"
not neccessarily. alot of build have their time and place. like refractor is a nice middleground between healing and damage for stuff like retaliation
The people I play with are good in cover they dont rush but sometimes shit happens and they need healing
Also I just really like having a build that no matter the content performs well. I just also really dont like having to rely on a striker build all the time
i have bad news for you
for "performs well" in all content youre looking at like striker, tipping scales, maybe coco
Let the man play refractor, it has its uses.
Ive got a striker, negotiators dialemma, OD, HF and that build and refactor, not looking for "the best" just good enough not having to drag everyone behind
im not forcing them not to. im just advising
TS kinda needs you to stay very still, coco is reliant on 1. kills and 2. your allies, OD requires kills, HF needs you to kiss the enemies and requires you to kill them fast
negotiator is a good option though, you lose single-target damage but you get to kill 3 enemies at once, as long the content is not just some hard dps check it'll work very well
but unfortunately some content is just a hard dps check
all being said drop the refractor chest for something like the sacrifice (if you feel like you can manage the increased incoming damage) or impetus
just my recommendation
I have one friend running tipping scales, one running striker and one running negotiators dialemma, they dont go down often but the refactor build is just a nice way to make sure they dont, plus still give a decent dps
refractor does not exist in the game
sorry i had to say it
We play in a similar fashion. Another option besides the Great Lords suggestion would be WW bp with combined arms with your desired head gear.
Think investor would be worth trying?
Like refactor 4 piece, WW BP then skill focused investor?
It gives skill efficency / yellow right? so that would give you some oumph. But probobly will cost you
I run technician aswell so I have a red core on the build too, cant remember what that does for investor
- that shit's a mega unicorn, you're going to be spending at least 100 exo components just to get all 4 attributes yellow (still difficult if you're foregoing the core with tech spec)
- 15% skill efficiency is what you get from the talent. impetus gives you 27% total skill damage. every % of skill efficiency is a 1% increase in all skill stats, including skill damage. it's not worth it
Combined arms BP would still give 25% inc skill dmg on top of that +15% ally healing.
and WW 8% skill dmg set bonus.
Ah okay thank you, if I switch to ww BP though im losing 10% skill damage from my hana u 2 set bonus
impetus is total skill damage which is another multiplier, glass cannon is also another amp
Same goes for Combined Arms BP talent though?
i should have switched my game language back to engrish
yeah, i'm saying impetus is additive to combined arms which is a bit worse
perfect combined arms is where it's at tho
Thats why im using the force multiplier with another piece hana u for the additional 10% skill damage
idk, Hana-U 2p gives 10% but here we are desiring Investor yellow spasm + 1 more piece. Then i would say WW with combined arms would be better than Force Multiplier, dont you think?*
the word total has a lot of meaning behind it 
I was just curious if investor would be a better option, was asking before I tried to get it
No
Thank you
Um… Kin Moment is 1.5% Total Skill Dmg…
yeah i just noticed im sorry 🥺
Glass cannon it is 😉
So just because theres a lot of back and forth what would be the difference of running ww BP with combined arms and running my 2 piece hana u with combined arms?
If pure Skill Dmg P. Kin does to do more. GC just does more overall when you factor in WD.
Yes, both Prefect version are better to run if your focus is mainly on Skill DMG.
Im sorry ive been dealing with a migraine all day plus might be stupid, so which are you saying would be the better option or they are the same
Is your focus mainly on Skill DMG or doing DMG?
I guess skill damage
The skill damage increase the healing from the set so id prefer to increase that
I just like refactor, because its a skill build that also helps the team
Are you trying to support the team?
Yes, not that they always need it
Over it. Just posting this. Follow the last build then if you’re wanting to support with it.
I need to redo this guide or make a real one.=|
Sorry didnt mean to be annoying, just wanted some advice. Also I had no idea empathic resolve worked with refactor thats cool.
I'm just busy with work.
Gonna make the last 2 builds there and switch them out as needed
already a real one 
True
Just quit your job and become the TD2 guide writer, problem solved 
does gear shift work well with striker builds or am i just better off running an AR
It works. Striker works with any high RPM weapon
and just for clarities sake, I caught the back end of convo yesterday concerning weapons perks, but ideally its Killer - solo, Measured - group
more specificly where everywhere you think you can always get a kill killer is good.
Measured just always works.
thank you!
….hear me out. Perf wicked/trauma catalyst mask, banshee pulse, iron lung/smg firm handshake, picaros, grease knees…..valid or waste of effort?
I run something like that sometimes and it is decent for CC
Tryna find a status build that focuses on damage to a single target and not so heavily reliant on the “on kill” benefits
all good status damage builds are fire eclipse
try this
or this if want to preserve traditions 
actually wait, does overdogs amplify weapon damage as its description states or is it just an amp at the end of the damage calculation like glass cannon
weapons, fire, oxi, explosives.
so it's an amp like (P)GC and the talent description is wrong?
very close to it
not completely. it wont help turret and drone, kinetic stuff, and conditions still need to be met
so it's just a very conditional amp
yeah, pretty much. its always been a conditional amp. it just applies to a few other things
its definitely worth using on a fire build. it also out damages my mortar setup, tho i like qol of btsu on that
fire sticky , firedogs ep
i like how it's kinda ambiguous in the description whether the weapon damage overdogs is referring to is either
- the weapon damage stat like in streamline and other similar talents
- the final number value spat out by the game when your gun's bullet hits an enemy
unless it's more like bad wording
amplify indicates it is in its own bucket
Nah use the airaldi with vigilance or maybe replace it with memento
that bucket just applies to more than originally intended
What's the downside of the fire build?
there is none until you get to high level endgame stuff like raid/incursion/retal/escalation/legs
it is situational tho, if there is a lot of space between npcs ifs not gonna spread well
Im guessing you use firewall for specialization
im mostly just confused, because turmoil also mentions weapon damage, but obviously it doesn't just split your WD stat into two
no, i use tech for the free skilltier. cant roll skilltier on overdogs so kinda stuck. but its the highest damage version
i think if the game says weapon damage to something, it probably means that it's referring to the final damage value from your gun
if it just says weapon damage or damage with no other context, it's referring to your WD stat
i use survivalist over firewall any day tho. eclipse is a team support build at the end of the day and survivalist gives team a free 10% amp against status affected targets. i get selfish with overdogs tho, like seeing the big fire numbers 
Overdogs works on skills too?
fire, oxi, explosive skills only afaik
Turrets and drone not included? :<
nope, i tested a typical refactor and no dice
That sucks
5 Skill Tier
?
Skill effeciency includes damage and status effect right?
yes
converted SMG that is now pretty storng?
no. 30% amp is better. ive ran fire eclipse with memento and i can about match a typical ep bag setup with it, but its super situational and you need short and long buff active to even come close. typical setup just does it without needing all the extra work
its interesting because you can stack 60% se, 60% skill damage with memento skill efficiency, but it still falls short of the ep[ bag
Lets say you deal 100k in damage with memento effeciency how's the increase with the damage amp
Im genuinely curious because i wanna play skills as intended instead of staying with shield and revive hive
ye, converted smg-9 is gud
i dont do all the math behind it. i know with no modifiers, capacitor and memento stacked i can do about 650k-700k fire sticky, ep bag + vile will do around 750k burn ticks +vile without all the extra .
overdogs i can hit around 1mil burn tick
Interesting
on regular memento setups, you really should take advantage of skills. say on an all red dps with memento, you have a more diverse attribute set than most skill builds.
Currently running 4 pc core strength with memento, might switch to eclipse and see if its fun playing a fire mage build like you
fire is fun, and ill say fire memento was enjoyable to use... need to be super active tho. i paired the fire sticky with a stinger hive back then and burnt the shit out of everything and plopped a hive in teh middle to quickly get the fire spreading
anything that burns behind spawn doors also drops those trophies directly into your bag 😉
Okay so pvp channel might not be active right now, anyone got like up to date current pvp builds. (some screenshots perhaps) for conflict and DZ? I want to farm and build some up. I know umbra is used iirc, CS currently?
the pvp builds in the beginners guide are outdated I think
Y6 or something I believe is what they are listed as
whats the point of pakhan over bullet king?
Higher burst damage
funny OD memes
NB is the one to ask when he's around.
okay sounds good
ninjabike core strenght mix of blue and yellows with capacitor is the strong new thing i think?
i'm terrible at details so i just know the vague
is Chatterbox a niche wpn?
I have 2 with DTOOC, just wondering if I should scrap one
naw its pretty good now that ouro is nerfed. fully stalked passive has insane dps
yeah I just tested it, its pretty fun
how good is equalizer + salvo on strikers compared to equalizer + coyote
depends on the wpn. It'll benefit high rpm wpns more.
2 non striker pieces means that you cut off the option for Overdogs.
A bit of fire-rate vs Overdogs is no contest.
Even if you're comparing Salvo vs Coyotes only for whatever reason, I doubt Salvo would beat Coyotes either.
Is this an MK16?
how does prof work? is it kill based, xp based or activity completion based?
Kill xp based
ACR-E archetype
Bit slow to be really efficient for Striker's
Ok so that is why it seems inaccurate at range.
It's pretty accurate, actually; it's a long range AR.
I use it over lex these days
I still need a good roll of it
Enough to maintain stacks with non chest?
Once the stacks are up and you keep hitting, yes
How this
Overdogs is what you want to get other wise Ceska glove would be better here.
You want to get your CHC to hit cap.
Not bad. Damage talent on M4, gear mod in backpack and decoy instead of drone maybe. You need 60% CHC (can be slightly above cap) tho for it to be more effective
That problem I have every armor at chc and it not even at 50 or 56 %
Fully ramped up you will get like 400% CHD so you don't need 150 ish that you have by default
what about shd watch and weapon, third stat on big al should be 9.5 chc
You are missing a mod in your backpack, maybe that helps
Also, what is the max CHC in your library?
There we go I just need boost my crit dmg
you still need more crit chance
Yeah still more needed for best results
Ye I’ll do those by leveling up my shd
is your shd watch maxed and do you have chc on your big al third attribute
okok gotcha
SHD 444, can't be max'd yet
crit chance can since you only need 250, but i probably shouldve clarified that
id recommend you strictly invest in one to max first, then focus on the others
Ceska gloves
No I don’t have chc and it won’t let me refill it
buy blueprint from inaya?
I’ll do that but inaya does not have it rn
hm weird
Did you just get that LMG?
Is this better
if im running my build like this, is it optimal assuming the beacon was mandatory
im thinking of salvo just because it make emptying mag faster
salvo ruins frenzy sync
Also it say to get the blueprint is from seasonal hub
i got blueprint, but i just like this mg
But it not there no more sadly
blueprint was from seasons last season
Ik
Did you not get it from the season pass?
did you not get that far
Idk can’t remember
Do you have its crafting blueprint?
I go to weapon right
?
In crafting table
You have two options to get its blueprint:
- Find another Alejandro
- Get the crafting blueprint and craft one
For big Alejandro
did you scroll through all of inaya's stuff, sometimes theres a gap
Oh ok I can craft it now I got it figured it out
Got critical hit chance
Not gonna lie better role
thats great
also how much difference you have if you're using named Frenzy (MG Sleipnir) and normal MG
yeah that pretty good
DTOC or HSD on Bighorn?
Always DTOC, LMGs get CHC
good to know, thanks for the info
what non damage AR talent do you guys like
any m60 tinkerer unhinged builds?? what would be the 2nd talent of the other lmg?
Killer and sadist
that 1% nerf to fast hands was really big
i wish if stablize/steady handed was weapon handling instead of just accuracy and stability
Sadist? The build is Ongoing Directive?
Are you running OD?
guys when its comes to pure dps which one is the way to go ?
Both are good. Player Preference.
is lmg's chc is also effective without tipping scales build?
CHC on LMGs is BiS
Best in Slot
Oh I see thanks
overdogs?? no tinkerer mask
OD= ongoing directive
in mmo games like division, wow, etc bis is best in slot
good to know, appreciate
morning
I'm returning to divison 2 after 3 years of not playing
what is now popular builds that is used
Lvl40 Starters Guide
Read this
thx
Oh man wish i could send the ol'reliable meme.
Would've been muted by now. Anyway, go for Strikers Battlegear as the guide tells you.
I'm using strikers battlegear
I have 4 or 5 builds that I used before I stoped playing
Still relevant and meta despite the small nerf.
What you got?
For skill build that my friend send to me
I'm using 3x Hana U Corporation
Acosta Bag
Wyvern and Murakami
come to dm I can send you all build
just send them here
Oh yeah that build is definitely outdated.
I had one and shared it here. Peeps said even Refactor does more damage.
where striker 😔
wrong talent and brandset on the first pic
should be ceska/grupo/UA with obliterate
What in the goddamn?
didn't save it yet but is in stash
not sure wtf is 4th
why even use HF knees
i think the first one had potential but you need to change the talent on it like Obli
Yea buddy I'd delete all those loadouts if I were you and start a new one.
That's why I'm asking sonce I didn't play for like 3 years or more
fair enough
I guess the only thing thats working is Hunters Fury the rest seems random.
Just create a Striker build then perfect it.
the HF build isnt that bad just need a tweak on the chest piece
okay thx
Ongoing directive with Tinker mask. Should I use LMGs or ARs? I keep going back and forth. Lol
I use AR and I find it OK
used sadist and pressure point was able to get 1.3m crits with it
LMGs in this case. You want the mag size to keep rounds up when dealing with tankier enemies
Plus LMG talents are stronger than AR talents
LMG
Sadist is stronger on a LMG than an AR? I didn't know that
Just go with Pressure Point and Sadist, or Strained+Sadist cuz I feel the build lacks crit.
It’s not about sadist, it’s about maintaining hollow point rounds, lmgs simply easier
Right
Okay, thank yall!
Bigger magazine bruh
No, LMG talents are typically stronger. You can't get frenzy on an AR, or any of the other LMG talents. With AR the only dominant talents for it are:
Killer/Measured/Strained
LMGs have a plethora of dominant talents that ARs don't have. Plus as mentioned, the mag size alone is also why taking an LMG on OD is more preferable. An AR could dump a whole mag and not kill an enemy meanwhile with an LMG it's nearly a given they're dead before the mag is spent
Is the M249 the go too?
Plus, LMGs come with DTTOC. Allows you to take crit chance as 3rd attribute and stack more crits. Thus more damage
M249, MG5, even the M60 is solid for OD. Can even use the GR9 if you're into that
MK46. ❤️
I love the look of the GR9, but it's accuracy sadly almost always makes me pick the MK46 over it.
249 is nice indeed
Now to just get 2 lmgs with chc or the correct talents lol
Guess I technically only need one
i mean practically when you using OD, most of time you are using tinkerer, so just one LMG (your favourite choice) with CHC already good enough
I bet i scraped so many worth keeping also
dont we all
I farmed Countdown yesterday, looted everything as trash and then forgot to actually check said trash before feeding it into expert. lol
think im going to fix my OD a bit later
actually is it better to use Cezka or Cookbook for OD
Worth pointing out that the GR9 has the higher sustained dps, while the MK46 has the higher burst.
well yeah it got 250 rounds by default if you're running Gunner
honestly this weapon swap build is not that bad
if penalty didn't exist for gunslinger and it lasted 10s it would be so much better
What would vector rpm be with centurion + back and forth + gunner rpm on kill
this is so annoying
It has potential but it's a lot to get used to when you have to micromanage weapon swapping during, in and out of combat, and if you swap to pistol youre cooked, it doesnt benefit from Versatile
It works well in close-quartered, fast-paced and high-intensity encounters like the Descent but in the open world, it can be very inconsistent.
Using deployable skills also messes up the sequence.
no quickstep is annoying but you can still force which buffs you want for each weapon. Just takes a bit more brain power to do so
The HF variant is probably stronger than the HE one
I don't use skills here even the shield cause I'm running 4 directives
The emp modifier is actually really good since you can bring it down to 20 sec cd
I deleted that mask on purpose bc otherwise I would've kept feeding it components
keep gambling, you WILL get maxed out red core chc chd handling
i settle mine on chd chc and armor regen
Already got that like 4 times. I need a unicorn
Armor/A Regen/Hazpro/Explo res
I want that 3% Regen.
i want the red core because im doing something funky with core strength
I want it for a really snarky pvp build
Can't you just use a Coyote for almost the same buff instead of rolling 4x reds on Investor? 🧐
i dont want to use coyote i want to use investor
Does it matter what skills you habe on your primary for tinkerer mask? I have a perfect rolled M249 with pressure point, and then a lmg with sadist as a secondary. Should I have sadist on my primary?
no, but whats on your secondary matters
it puts the talent on the secondary on your primary
i.e. you want to make a tinkerer swap build, you need the swap talent on your secondary
Right
also it doesnt work with perfect talents, or named weapons in the primary slot
but a named weapon with a regular talent in the secondary slot works, like lex or stack broker or the mop
You could, but technically investor is 5% better than coyote
coyote works much better in a coordinated group
you can trigger multiple buffs at the same time
For solos investor gives more
However, obviously if you can get your hands on tinkerer, that's even more damage
Tinkerer is better than Investor?
Actually wait yeah that make sense... Dumb question.
TIL I should've started using Bullet King in Countdown more.
It's completely braindead, fitting the mode. lol
Yeah BK has amazing sustained DPS
You figured it out on your own lol
But for anyone wondering why, it's bc you are able to pair 2 damage talents
Yeh, I was thinking... Having Killer and Strained at the same time gives much more CHD than Investor.
wait Lexington works for Tinkerer? i just knew that
Dont think so.
Well it's a named item with a perfect stat, so it shouldn't work.
Tinkerer doesn't work with named or exotics.
Yes much much more. But at the cost of 1 talent being on kill
And the other cost being how long you're shooting for. Which then restricts your RPM down to make the most of the damage
"5% better" is a bit misleading.
It's potential CD is 20% better (25% -> 30%), but the best part is honestly that you aren't dropping down from 25% to 0-10%, the second you hit someone >15m away, while likely overcapping you in CR.
Which weapon category Optimist works the most? MMR, AR, etc...
Well in terms of strictly which would provide you more damage, the clear winner in this case is Investor. Coyote damage will always be at close range no matter what. Investor isn't limited to damage range. Hence, 5% better
The buffs at different ranges with coyote and the fact it also is given to the group is where coyote would have better use case in groups or in cases your crit chance is a bit starved and you'll wanna play at distance. If you don't have any of those factors and are strictly solo, use Investor
That's exactly what I just said; The slightly misleading part is the "5% better", because people usually mean relative changes when they say it like that.
I'm just highlighting that it's either "20% more CD", or "5% added CD" here, to avoid confusion; Relative vs additive meaning.
Makes sense
Actually hold up, does Investor give 10% crit per red? Or 12?
Just mask alone, if you only account coyote close range, you can get 49% total (crit chance, 2x crit damage, then 25% at close range. Basically 24 + 25 = 49)
But, if you look into investor, it's 3 sub attributes. So if you did CHC, CHD + Handling, it would equate to
12 + 30 = 42
Therefore making coyote actually better
The 30 I got from the 3 sub reds, 10 CHD (×3)
But, if you are on the arguing side for "DPS consistency", Investor would win. I fully see what you're saying now. For me I only ever look at the DPS side
Sport mode isn't very sporty today. I'm slow
Slow Mode
Just like this chat
-20% movement speed
Nah, chat has a 15s cooldown
Your talent is not working?
No ☹️
You'd get 6% chance + 12% damage from the attributes and 30% damage from the exotic effect for a total of 54% value.
Coyote gives 6% chance + 12% damage, plus 12% from a mod slot and:
- 25% value from it's effect for 61% total value at close-range
- 30% value at for a total of 66% at medium range
- 50% value at for a total of 86% long-range
@flint arch
https://www.youtube.com/watch?v=y56V9h_M1xQ
I found that video and since you have a strong opinion on ninjabike, I wanna hear your thoughts. No sarcasm or whatsoever, Im genuinely curious if the video is right
I'm gonna equip my Lady Death and you shall be my guinea pig.
dont forget that coyote has actual mod slot
See if it works.
Ha, funny enough, I've got a build just for that
You on a investor bonk arc?
its been like 3 days since i start farming MG, not a single pressure point on sight
Yup, which I personally accounted for earlier with the extra crit damage mod
that dumbass doesn't even understand how the dmg math works.
investor is 100% uptime slightly worse short range coyote
Could try just crafting a weapon in that category until you get the talent
I commented how his math and that it's fine to run NBB.
could do works, but mats is hard to came by and i need to expertise lot of stuff
Just that NBB it limits but does work.
Yea, I also ignored that crit chance pushes the value up at range; Fixed my message.
Yeah do what you can in this case 🙏
🙏 thank you, will do
im not that well versed on how exactly to calculate damage but i smell something off with their math
also core strength capacitor with NBB lol
i should probably use ikia's calculator someday
Here's simple math added up. This graph is Total DMG over time not DPS.
I actually should recheck this
Sir chow finally is graphing like I mentioned a few times?
Sir chow lol
I need edit my NBB vs Non NBB run.
Until that becomes outdated
nah
Sorry chow, didn't realize you're a ma'am now
No it's not DPS.
Pretty sure the only case where i found NBB useful was the foundry setup.
Every other situation just led to "Yea, this just costs me damage".
sir....
well unless MSV changes how damage is calculated, i doubt it will need to be updated anyway
I'm like 90% sure I bought dogfood once with the name "sir chow".
Rivens threw me a pretty good layup there 😂
Let's not start that atm.
Puppy chow too?
Still no idea why Foundry or NBB exist
Being able to face-tank a minigunner and a couple of dogs at the same time in legendary is fun.
THIS... soo many things wrong here..
Saw that and his response seems too defensive and deflecting.
I tried to be respectful.
I mean... I was and left.
OH WAIT.. LOL he does 1pc of both UA and Fenris?!?!?! LMAO
I just realized.. is he calculating strikers as plain weapon dmg? lol
You can tell it's a div2 youtube video, because it suggests Fenris as an option for builds.
I'm wondering if there's a case nowadays where it's ever worth it over the options we have.
yes he does but im not sure why that is bad in that specific example - im not calling you out for saying that, I just really dont understand it 😄
Like I'm not give new players or players in generally anything for running NBB 2x UA for striker till they get to master and Leggo
also he's like what SHD 400 ish and thinks the game is easy...
I'll be honest; In anything heroic and below (or solo), as long as you push even half of a decent striker setup, do whatever makes you feel good.
That's what I said to him and he got defensive and deflected hard.
I didn’t misinform or misrepresent any numbers.
After stating that he didn't even knew that striker isn't base weapon damage and his entire calculation is wrong is.. wild.
tbh i've mellowed out on nbb, it's still the worse option in 90% of builds but you don't become an immediate brick in heroic
but use it in leggo or something and there's going to be issues
nvm i hate nbb again
wait wtf i just noticed 
Eh, you can likely still push a "decent enough" setup with NBB even in legendary.
The issue most of the time is that going by content creators "decent enough" is "I hit 5m burst on the dummy".
hence my comment was come back when you come back from legendary.
come back when you come back
I will say he clicked baited well
OK SLEEP IS CALLLING
🥺
I hate it here
Im sorry for inflicting emotional damage before your sleep
sir
nah you're good I'm glad I got vent out that stuff with his comments with me and someone else read it.
I'm glad I still get to Thumbs Down
IDK if I Englished that
MrChow is coooked
the good thing is, selfish as it may be, that posting that video and asking for input would definitely "trigger" you or bulls and both your input to whatever build is there is valuable AF - crackheads doing and/or knowing the math in a math game is appreciated
what's the appetizer?
I just learned from the folks in here and Kia but I still got a long way to go 
I was sad until you mentioned iKia. Now I'm depressed.
Oatmeal... I need fiber.
oh and corrupt of course as well! Sorry to have left you out there!
Still...just the fact that people try to stop the spread of misinformation is plenty of work done in the community
idk im a mindless drone and i just follow what chow says hur durr
I have barely any hope in humanity for it to heal and for YTbers to not spread misinformation... my passion for this game is greater than my hatred
It's not the worse video by any means just number wise.
better than the one guys just non stops talks for 2 hours...
what do you mean? you dont like build videos that are 58 minutes long? /s
he uses a stinky ass yellow jacket
mr chow sir, if a talent says it adds additively to weapon damage, does that add onto AWD
ready to cringe?
im scared now
what the shit
Why Being Talented Is Useless on YouTube 🤦♂️🤦🏼♀️
LMAO is one of his ther videos.
Welcome back 2010s youtube thumbnails
@subtle bluff 🥺
you gotta call him "mr sir good sir Chow"
mr sir good sir Chow
is anyone having issues with tinkerer not working with a prototype weapon? I can't tell if it's working lmao
tinker doesn't work with prototypes, pretty sure this is unintended
why tho ;-; it's not named or exotic
idk
you can also check if tinkerer is inactive if the symbol has a red background
In sense it's corrupted gear not a HE.
that's fair but they really should add it to the description
On the backend I bet it just checks for HE weapon more than anything else.
I chuckled
Put would be more confused with just saying HE.
There's worse things out there...
like Sledgehammer.....
I love how Chow has been avoiding Corr's question
would you like killer, measured, back and forth, frenzy, pummel, fast hands, sadist, close and personal, ranger, unwavering, boomerang and determined all on your famas
what question?
yes
this ^
oh
Yes
👍
fu
wait what where is this
below both of your guides
it's really old but still stands other than it's not all the talents
DTH isn't active
i unchecked DTH
go fill it in to 0 to check
ok so wait. striker stacks are exponential? so for every stack I get, it takes the previous TWD and multiplies it again?
METH
we never explain this due to ya...
no change
welp give me SS of that section
Preetty surre one of the rates you need to change
Wasn't that.. Modifiers?
dare you comment that. 👹
okay im going to figure this out tomorrow i need to sleep 
alright bet,payment to "paypal.com/ChowDaredMeToBullyContentCreator"
OK..... 💀
hey guys, og division1 player here, startet last week with division 2 and im enjoying it so far. so far i got my striker dps setup with variations for ar and lmg, healer build and sniper open world build. im looking for a solo dps/tank build, quite enjoying striker set, can you guys give me any recommendation ?
Tanks don't really exist if you're thinking the MMORPG idea of a tank.
Tank isnt used outside Wooden horse
yea i mean like im looking for a build to play solo for example summit and missions on heroic / legendary (if thats even possible), where im not dying oneshot
Striker 
Guess what, Why You Should Run 6 Red Cores 👈
outside of one particular piece of content the game is designed so you cannot be instantly oneshot
Just use blue cores if you really want, but you should keep to full red and just learn the game mechanics more so you die less.
okok so there is basically no build where i can just face tanking enemys while taking them down ?
yep
I mean if you want to face tank, you won't be killing anything.
Dont fall for the GOD MODE SOLO BUILD ahh videos in YouTube.
if you want to play slow while being relatively safe just go turret/drone build and squat in cover
True that. If someone says anything like Best Build or God Mode its not. Clickbait title. Like for CS yters calling it meta...
slightly longer winded explanation: the last few seasons have all introduced some means of artificially buffing characters to the point where bad builds can seemingly hold their own in endgame content
right until the season ends and those buffs are no more
just like this season
you can have both firepower and extra armor
135% HSD damage from the modifiers
real treat
but i prefer handling + armor
135% HSD + 10% Armor 
mfw armor is a dead stat unless you have a way to sustain it: 
mfw it doesnt matter because you can have 135% HSD, 10% Armor and 20% SD active at the same time
pretty sure that's numerically the best setup, but I find 90% HSD and 30% mag size so comfy, can't swap from it 😬
There's also one with slightly less HSD but more Armor but I forgot what modifiers it was..
my setup has 90% hsd, 30% mag size, 15% armor but only 5% skill dmg
it's just both offensive converts and split utility
That's lit, I just set it up and will try it.
I take no responsibility for disappointment 😅 Just what I like
Haha I will switch back to max HSD if i dislike it dont worry ;p
Good morning everyone, does anyone by chance have summit floor 10 that can join my friend and I and just get it started so we can farm for the big horn
Different answer just in case you didn't know, but you can get the Bighorn blueprint from Black Tusk retaliations too, might be a better or more fun farming strat
Bet, thanks really appreciate it
does the augment level reset if i reroll the augment?
Yes
115% crit damage in a Hunter's Fury + Memento build is fine or is too low?
I don't know how to improve it, everything is set right, crit chance at 60% and all.
Could do a Ceska or Grupo chest whatever makes more sense
I disabled modifiers, and besides modifiers increase my damage not reduce it 
I'm mainly using it for the mag size rn. Plus the extra 10% seasonal XP is helpful
I usually keep the modifiers on, I'm not dien who's allergic to modifiers 
I'm not afraid to say it, the global events we had during the 10 year event ... Noticed for sure when they vanished
Yo no hablo foreignese
im not rerolling this shit again, im just going to sacrifice another one of my 10 lex copies
unless someone wants to carry me through incursion and dark hours 
I'd be willing to do both negl. Just need a free day
I'm using The Equalizer.
Should I use Grupo Sombra instead?
Equalizer is fine. But those options do still exist
So 115% crit damage is good?
wo zi shuo zhong wen
Up to you all should be fine really. Memento is going to hurt your crit regardless but it does play nice with HF
How's your roll?
DTH
That's good
How are you only getting 115 crit damage on an SMG setup? (Read something about hunters fury)
If recal ever comes out I can put dttooc and I'll be set, who needs 22.5% SWD anyway
Not the most beneficial stat
Better than my FAMAS, that shit's bricked with just the weapon damage roll 💀
I personally advocate for at least DTTOC
3rd or 2nd stat increased are nice
also I'm stuck using back and forth forever 
Just a bit annoying when you get CHC on an LMG
I think for armor pieces, it's best to just 1. prototype your gear set pieces, and 2. do it on your CHD pieces
that way you don't get screwed by 9% CHC completely screwing up your crit ratio
Every piece of HF has crit chance on the gear except 1 with crit damage.
Then there's Memento and The Equalizer.
All mods with 11.9% crit damage.
MPX with 1 mod of crit damage, 1 crit chance, 1 weapon handling and a extended mag.
There's not 1% crit chance wasted, it's rounded 60.
and you can also recal it, probably, if they manage to bring recal to proto
I hope so. If not there's no point for me to keep playing this game
I wish you can recal the prototypes
I see your problem
Anyway what tier usually comfy to farm proto gear solo
It needs to be crit damage and use mods to get the difference you're lacking with crit chance
I just got pranked twice by matchmaking and it waste 8 tokens
Depends on you. I see ppl doing T2/3 solo due to clear speed
I don't get it.
I'm already using my mods for crit damage.
You said you have crit chance on every piece but 1. It needs to be crit damage
3 it is
I personally don't mm for higher than T5
So if all of your hunters fury pieces are rolled CRIT CHANCE you are very over stacked
But how I'll get to 60% crit chance?
It's rounded 60% with no waste.
Also, check people's builds first before you go into higher tiers with randoms. You can already guess how it's gonna go if you do that
It's not overstacked.
Use crit chance mods. Specifically on your guns and your gear mods
Just count your Total Crit without any mods
I see core strength I'm outta here
SMGs natively come with 22 crit chance and the watch will give you 10 as well
You'll see worse
When you activate me you don't see me at all. Name plate goes bye bye
Sys Corr in Escalation sounds cursed 
I really rarely see people using Sys corr
sys corr is really hard to get and also not very good
That's because I don't drop in protomac
In DZ I mean
Dude, I don't think you understand.
I am not overstacking.
If I chance crit chance to crit damage I'll go UNDER 60%.
PvP set and not really good anymore
I think people went with umbra nowadays no?
it's all core strength now
Got dethroned by CS
core strength is the new umbra
Death 😔
I hope I don't ran into people using CS when doing field data tmrow
i have bad news, it's guaranteed
All I have is HE gear for DZ lmao
Peak DZ is probably people running CS with St Elmo anyway
Who would've thought
What the hell is that 😭
I still don't understand Core Strength.
Anyone run a build strictly for dps support? If so what would be your go to? I’m thinking beacon, 4 piece, ongoing directive, and maybe pestilence or bluescreen. Only going for supporting dps teammates. So maybe Smart Cover-reviver hive? Anyone got any other ideas?
whats a good talent for chest gear for striker build ?
OD chest is a must, just go with coyote mask if you will
Ongoing Directive is mostly DPS and can support the team with hollow point rounds.
I'd go FI for more support. I wouldn't use hives without the BTSU gloves and 6 yellows
but if you want to compromise your damage, you may change the chest
obliterate, glass cannon
Equalizer, named chest piece from Unit Alloy brand, talent is Perfect Obliterate.
thanks guys
Well the goal is team damage amplification, I mean I could kill a red bar with bluescreen for hollow points.
But is there any other builds I’m not thinking of that could max team damage?
Future Initiative, opportunistic backpack, scorpio shotgun
Hmmm ok I’ll look into what am I looking for on cores?
And you suggested btsu?
yellows if you're pairing it with reinforcer chem launcher and healing hive, and yes btsu
skill repair/skill haste
https://docs.google.com/document/d/11__a0xEKRKX22zNtLFwQM6P44oIq_h6g07a47Fd0X2M/edit?tab=t.0#heading=h.am5atfliuvwx this one off the spreadsheet
Thanks. Another dumb question. Why is everyone doing sledge on the shotguns? Discription reads damage amp is only for the agent that grenades them… so why is it so liked? I know back a few seasons it stated all sources but now it’s not? Or am I on something?