#td2-build-advice
1 messages · Page 372 of 1
check through this and see what you like https://docs.google.com/spreadsheets/d/1nrPBmOrtpkEW1j5fbcRT7L-AXgsGOqMqxXoVtopsiGM/edit?gid=1509999994#gid=1509999994
what’s the highest you can get on your crit dmg if your running around 55-60% crit chance with a typical strikers build
You can get around 100-180% with a normal striker build it really depends on the mods,shd level, weapon mods, eternal buffs ect.
i’m currently around 120 so i was looking for a way to get it higher beyond just getting better mods
Killer will bring you to 190 so that is good
^
And if someone has Coyote add 10-25
Lot's of ifs in this game
120 to 140 is nice though
i’d say 120 is typically my base before proccing any talent
so i guess maybe trying to get it to 140-50 without needing to proc something? i guess that would just be better mods
whats the best place to farm coyote mask
SMGs help
And brandsets
hey do any of the journey builds this season have good stuff in them
RNG so maybe lol
anyone know a good striker build for incursion
just countdown and spend your cash on exotic caches i guess
does coyote come from caches before you get it naturally? the general pool is weird sometimes
no just a world drop you could get lucky through the cache
In general loot pool
Baseline striker build with overdogs is more than enough
My dream build, come to life
This is something
Don’t have overdogs
Replacement coyote's mask
Working on that
Gl
worst case, put a ceska or grupo in there
is the investor and agitator both mid?
Investor had some potential going for it
but not optimal/meta right?
Agitator imo is just meh
Optimal but not meta
Agitator needs better mods Id say
You can do a crazy armor regen build with Investor
is Agitator the one where you get random stats?
No that's the investors
I think so
Hyenas Retaliation drops them so you can farm those
Is Intimidate not a good perk to pair with Memento's bonus armor? I havent seen many builds using it
I use Intimidate with Memento, so it's not the most optimal way to use that specific build but what I like to say (and I love) is that Intimidate and Mem will pair well only if you like the Run&Gun playstyle
This means that you'll need to kill and get the trophy(ies) ASAP to make use of Intimidate correctly
Ok thanks, Imma give it a go. I typically play run and gun when farming control points
this is my build btw
Nice!! Hunters Fury is a great choice
Yup, it's the best gearset for close combat
you get some CC, a close range bonus, pairs so well with SMGs, Memento kinda wants the player to R&G... such a combo
what other endgame builds are there that are competitive with striker/overdogs, do i need a healer/util build for any of the raids/leggo missions
Royal works bp with bloodsucker
Nego
Strega goes brrr
that actually helps me out a lot too i was wondering what i could pair with memento or hunters fury
40rds isn't brrr
With this set up more
but sir, it has 3pc UA which is a mag size bonus
2 pcs royal works
Meh..
For mag
54 rounds or smt?
And centurion for more mag and rof
Do you want any more build ideas? Something that comes to your mind that might be a thing? Maybe something that fits your playstyle?
Swap from trader to strega
i was just running around with strikers chameleon for a while after being tired of st elmo’s
firewall and technician specs mandatory for any notable builds?
by the way is it better to spec into headshot damage or magazine size generally for the global modifier?
tech spec is mandatory for heartbreaker, otherwise i dont see other builds needing use a specific spec coz its all personal preference in what you want
Up to you. I do hybrid 90%hsd-30%mag because I can't be bothered to change it across many builds.
i’ve been running the 45% mag increase and it’s pretty convenient for most smgs and ars i think i’ve just been too used to elmos
elmos spoiled u
pick up an lmg and now u will be even more spoiled
yeah i’ve had to level up the exotic lmgs for expertise but im too reliant on the shield
how difficult is it to get set up bp with yellow core yellow status and yellow haste?
a lil, Uzina is a blue brand so it has more chances to get blue attributes than yellows or reds
rip i wasnt sure if i was unlucky which i was hoping so but i see for once thats not the case
are neither the hunters fury chest/backpack worth keeping? should i just swap both out?
oh im not saying that to sum myself up simply lets just say 300 hours to get a memento bp 1st one to be specific didnt care about roles
bag yes, chest no
so the hunters fury chest over equalizer?
nope, equalizer is better
thanks
same question for negotiators dilemma, which one of the chest/backpack worth keeping
bp no? at least i think bp for nego
Posted my Hunters Fury build here with Matador and Hunter-Killer #ask-td2-community message
bag only
People don't like Intimidate much because of the need for bonus armor but when it is on it's the best
And if you are close enough doing DMG and killing nothing is shooting you
That's why I like Chatterbox, once you get that going you have like 1500 RPM and it just melts things
Also Matador will refresh so new bonus armor.
elmos, backfire, iron lung
anyone tried to do tinkerer with white death? Thinking what second weapon talent would be good with determined
You cant use a named weapon for tinkerer
ah shit, nvm haha thats why noone does it
XD
trying to find some use for a tinkerer 😄
ranger, optimist or lucky shot
just use an M700 Carbon or SR-1
Would Lucky Shot work with Determined?
why wouldnt it?
rate this build
i am looking for something like this bro damage build but dont know how to do farm then can you gudie me a bit level 210
close
my pistol build cooked
wdym by close elaborate good sir
what do you mean how to farm? just target loot the items on there
if you want ill even tell you the name of each to make it easier
did bro, with striker but always getting lower damage stuff or Armor in it 🙂
you got 5 choices last 2 are if your tired of the 1st 3 choices; you got countdown, retaliations, summit, open world events, and missions of course missions are extremely limited just open map and show targeted loot to see what drops on them
try matchmaking if solo isn't working for you and you dont have to jump directly into heroic to get most of the high end equipment which 80% of his build is
whats the best non exotic mask for crit damage
is having both DTA and DTH good for chameleon or should I keep rerolling for DTA and critdmg?
I'm new
Roll for Dmg to targets out of cover
Okay! wish me luck. onlu have six exotic left XD
Core attributes will never change btw
Never done a healer build but looking into bittersweet builds to push escalation 10.
Is it wise to use bittersweet or is there better ones out there?
what are you trying to get out of the bittersweet?
bonus armor? healing or damage?
Massive burst armor for team mates seems to be the primary use of it
got it. thanks ❤️
happy huntin
then Ill say yes use it but be aware that stack are very hard to keep but you will be giving out massive bonus armor
Do I just use it with refractor set for consistent group healing or what is a proper build for one
if you are using bittersweet switch out the backpack talent to Safeguard instead as well as the Scorpio
so I was looking at this build for a while looking for a primary option browsing my list contemplating and realized almost anything would work so is it just a preference for this build or are there certain picks that actually help more than others?
I personally don't see anything that I would personally add
chc and chd?
the Sacrifice 🧑🍳 's 💋
meh that a playstyle
1 day doomz 1 day when i know the spawns like no other but as for now ill stick with forgiveness
but anyways is an ar like just the best bet primarly due to dttooc? or would an lmg with chd be better?
no need for that, just have to improve your LoS, positioning and target prioritizing
either or
aight cool ty
now go
what is los?
Line of Sight
line of sight
level of sorrow 🙂
i like sacrifice it something you get used to
i dont doubt it at all is summit worth doing the objectives weekly/daily?
if you have the time sure its not that bad
equalizer disgusts me, sacrifice ftw 
30% amp is tasty indeed
ez there noobs such as myself gotta ease into it noone wants someone falling over every 20 seconds
thats how you learn
being throw head first into it
actually if you can slot equalizer in the same slot, sacrifice wins but barely
the main benefit of sacrifice is that there's no ramp-up
i also need to clarify that i don't wish to belittle anyone who doesn't want to use (P)GC
thats why i perfer it no BS just damage when you need it
just started couple months ago anything i should change on this striker build i have everything rolled with crit dmg and chance
well output also goes to skills so thats for sure better across the board no questions asked
actually, impetus gives more damage to your skills
sacrifice just lets you be a hybrid skill + gun dps
how often are you reaching full 200 stack with striker?
it's a fine chest striker build, only thing i would change is salvo holster instead of UA mask
my question is, where are you using this? escalation? legendary? master? raids?
ill proabably be using it more with tha capacitor build which will force me to use it haha think it was refactor if i'm not mistaken
time for me to log off for today
just a go to build for damage only thing i have been really playing is retaliations
honestly just my opinion via trying it both ways but i dont like how long it takes to get that stack rolling i prefer swapping the chest out but thats just me but build looks fine to me
not sure what builds to use for certain game modes
yeah, uh, it will still work, but it's really difficult to keep your stacks up in those gamemodes. striker chest is not worth using if you can't maintain 150+ stacks
Yeah I'd say too chest is nice for high bullet sponge, like high escalation, leg, maybe raid ? Otherwise you'll struggle to maintain those stacks.
i suggest using Equalizer instead, it's better for general content
Does striker affect how hard pestilence ticks hit for?
Probly more Equalizer or maybe glass canon with the 20 secs revive hive
Unless you never die xD
Hi guys, should I optimize my pestilence? or should I wait until I get a better one?
don't optimize it as is
you want CHC as the 3rd attribute here. reconfigure it
reroll to CHC
Reroll it at the crafting station for chc
^
you can tho lol
you right you can but dont do it as is was what i meant lol
core armor worth holding onto? i really am lost looking at how it works
Meh if you not much into build crafting then toss it
i realize i have 90% of your pistol build is it worth assembling? i am missing the big horn thou ironically
It's a fun build I made I can comfortably hit 1.5-2.5 million with it but you are a bit squishy even with the bulwark shield
The 2 primary are just placeholder you can use whatever you like
I just perfer using the big horn
could i swap it for the pistol for the uh kard to help with squishy or does that nerf damage?
@plush thistle Just an FYI: the Kard TDI's +1 Skill Tier only works when you have it in your hand.
If you want more armor you can do artificer in swap with the reviver hive and use the liberty
ah snap guess that wouldn't work
You can also swap out claws out for the forge for more sheild hp
IIRC Forge's bonus only works off the shield's base health.
It's been a minute since I've ran it though.
hmm 50% i could probably try it i feel like thats a mistake to swap thou it is 11% dmg
Yes
It's still a sizeable increase but the 50 percent is false advertising
@plush thistle Do you happen to have a Tempest laying around? It's an Exotic pistol.
It's a balancing act for damage and armor
So pick your poison
You can currently get the blueprint from the Team-9 Elite Kill Squads if not.
It works as a quite solid DPS Tank that I've used more than a few times to carry newer teams in Heroic strongholds during the last Stretch Goals farm.
got chc 🫶 do i keep going or should I optimize now?
That's the meta roll, optimise if you want to add Expertise to it.
I would optimize here but if you want to gamble then you do you
thanks guys!
nah just optimize it unless you like gambling but i swear it leads to ruin
Exotic Components are too valuable to waste on saving some Opti Mats.
You still need 45 to get to 30 Expertise on 1 item.
i unfortunately dont i only have aquired 2 exotic pistols both in which i never touched beezy bee and mosquito
One stash exotic and one pretty good exotic
ill go for that by team 9 i'm assuming thats escalation?
Retaliation
oh black tusk?
black tusk to be specific
gotchu well that should pop up soon then cause thats all i've been doing really
Team-9 can appear in any faction's retaliation, just to be 100% clear.
but they'll only be here for this Season.
Team 9 is special as they can spawn in from any faction kill squad
Manny has some special dialogue when they appear too, a sort of "the hell?".
higher chances if BT agitation is higher than 100%
@solar sable Source?
sounds good i got a 300% atm
AFAIK there's no higher chance of them spawning in any particular faction if you have them stacked up, but doing more Retal's is never going to hurt your spawn chances.
Take your time to kill them if you need to. It's more important to get them to die than you finish the Retal with plenty of time left.
i find it annoying to keep fast traveling to mission air musuem after a single retal so ya i just stack it high lol
Stacking is a good idea, but the whole "higher chance to spawn them above 100%" thing is the first time I've heard that.
ok ii got some questions so im runnin striker build with overdogs what pieces of striker shud i run
its all good if it is or isn't i hope it is thou i do feel like stacking them higher makes them more difficult so it may increase it
Everything but the chest, that's only good for enemies that have stupidly high health pools, like in later Escalations/incursion/ uh Countdown Heroic, sorta.
for the Chest slot, Equaliser is quite meta, Ceska is the backup.
head, backpack, holster, knee pads are my usual 4 solo you could use memento but i dont think its worth
You do not want to run the Striker chest for the majority of times, it is very much not worth it.
the backpack is great, but Memento can work if you need it. Overdogs is realyl good though.
okay do u sugest overdogs over the other crit helmet that is exotic
Overdogs is really good with Striker, Coyotes is good too, but Overdogs is amazing once you get the hang of the heirachy of enemies. There's a guide in the 📌 pinned-message in this channel.
does summit at 188% xp boost the fastest xp gain?
not really, no, it's the slowest method
It's not the slowest.
Unfortunately, not even close to the fastest though.
There's a guide 📌 pinned over in #ask-td2-community for control point farming. I'd recommend you wait for a x3 or x5 SHD XP event before you start that though.
doing a combination of stuff is generally faster.
I’m weird and use no exotic armour and in return use two piece unit alloys for 20% assault damage bonus
Overdog is multiplicative damage, 20% assault rifle is additive. Honestly there's a gap between them.
you dont have to use an exotic it's just overdogs is just better is all plus your not having to limit yourself to ar's only allows for more weapon diversity
bumma got all excited when i saw that mutliplier haha
Not weird at all; I've seen tons of T10 solo runs so far and the majority of people don't run them.
There absolutely is, but it still depends on what content you run and it's difficulty.
We don't have people at SHD 30k+ running T10 Solo without them for no reason.
Yeah I totally agree. Depend of solo or group play too and skill (can u manage not to die). DPS is a thing, content, fun, and test are anothers.
I personally use them in legendary (solo/group), but wouldn't want to use them in heroic/escalation, because - unlike legendary - you don't have pre-determined enemies per spawn on those difficulties and that sadly cuts down a ton on uptime and results in moments where I absolutely prefer a 20% additive bonus, over a 30% multiplicative one that isn't active.
Entirely ignoring that T6+ solo is stressful enough without having to worry about enemy prio's because of your own gear.
a ton? Pretty sure it's only like a handful of ppl if maybe 2.
Out of the 12 people I've seen clearing T10 solo so far, 7 didn't use any exotic.
12 likely isn't a lot (I'm not sure how many people actually clear T10 solo), but it's definitely not rare to find a "Non Overdogs" run, at the very least.
It would probably clear up some confusion if you let Chow' have a link to a record of these solos.
I've prev. linked multiple already, inlc. Toasty's explanation on why he doesn't run them, for example.
I just meant in general. Misleading saying a ton of solo runs.
If you meant I've watched and rewatch a done of of runs T10 sure.
Nah I know the handful of people that i've done it already.
I'll always question when things may get out of context for some of the hardest content in this game. Solo incurison and now t10. That's it.
I've specifically stated "12 people", not "Watched the same video 12 times".
Not sure what wasn't clear about that statement.
You two keep it civil, I've gotta bounce.
anyways
Tons of runs, from 12 different people, 7 of them not running exotics in these runs.
Clear enough?
Ya I'm moving on. I know what I stated.
I think they're all good so far. Personally what I can gather from Toasty changing his setups is him intentionally hitting the harder targets first with those boosted stats off of Hollowman or Contractors/Ceska Vigi. LMG builds are ruling because of the mag size, the guns come with DTTOC natively so you can stack more crit chance, and on top of that LMG talents are significantly stronger than AR talents. Overdogs gloves are very good, absolutely none of the content creators making these runs are saying it's bad. It's something to do with how the enemy health scales and stuff is what is making these pieces worth more to take, instead of playing "well, I hope the game throws me more weaker links"
You can't control what the game throws at you, but you can pick which will have a more consistent uptime. Which hollowman in this case will apply to every enemy, at some point. Contractors, not so much. But every last squeeze of damage is heavily required in tier 10. Considering overdogs uptime isn't as often as the other 2 named pieces
Don't mind me, I'm just regurgitating half of what I gathered from Toasty's explanations. I've yet to bother past tier 3 escalation
Toasty's main point is actually that Escalation is basically Heroic and unlike Legendary, spawns aren't set.
You don't always have the exact same enemies coming out of the exact same door and he had a lot of situations where for example a rusher/gunner pushing him had to be focused, without being the current "priority" for Overdogs, meaning in the situations where it actually mattered, it's a +0% buff that's smaller than any other (additive) one could be.
It's why I enjoy running them in legendary; You already know what to focus and how to maximize uptime based on spawns.
I love overdogs myself. Maybe when I can muster up the patience and a desire to try out tier 10 to really push my skills, I'll give them a run and see how they do
For me, I don't see a point wasting an hour of my life just to have 1 prototype piece drops (even then, 2% is 2%, it likely won't even drop) and the other rewards are booty cheeks
Yea I've done T6 so far and.. unless you have nothing better to do in the game (which is likely a ton of people), I don't see the point in pushing for consistent T10 runs.
i use the striker drone with a mod which gives 9,0% health, but the stats decrease if i put it on, not increase. Why?
wihout mod i have + 1.486.xxx LP, if i put the 9% health mod i have +1.438.xxx LP ... the main LP is 3.503.xxxx
if i calc 9% out of 3.503.xxx i have 315.270 LP. Shouldn't this number be added?
Stat bug. Still yet to be fixed
4 piece core strength with salvo and memento a goated hybrid solo build
I personally want to see what the hype is with it in pvp. But I don't want to use the chest plate
you sai,it is actually working as intended, just not showing on the page?
Drone turret build i mean
Too lazy to ss but yeah good for solo heroic retals too
Yeah the stat page bugs out all the time. The numbers aren't always 100% accurate
ic,k
how am i at 59 chc? i didnt know that was possible i've gotten 58 chc several times but not 59 so the question is do i waste a slot of chd for chc or not?
ah build helps sorry nego
I've considered trying LMG, but never did so far, stayed with assault rifle. But I wanna get ride of this saint elmo as it cannot be prototyped and try something else. Which LMG do you think would be "bis" with a standard striker build to try it out ? I'd say for higher tier content, probly more in group (high escalation or legendary).
I mean I'm asking him because he talked about it but if anyone has a take about it all good too xd
I personally use MG5 with fast hands right now since Agitator is my Secondary. However, you can use the M249 B or the MK LMG (mk45 or mk46, one of those two). GR9 is also okay for the big mag size
When I'm not using Agitator, I'm definitely using Iron Lung. My secondary with lung would be Tactical MK16 with measured
I’m personally looking forward to trying out his 6 blue core build against Rogue spawns for T10. I was already salivating when he showed us the loadout for it
I see. Guess we looking for CHC as we cant roll DOTOC ?
DTTOC comes on all LMGs so crit chance would be best. If you have plenty of crit chance (example, Pakhan) feel free to throw on rate of fire
i mean idk if these work but the ones i've tried and liked for lmg's is a little diverse but iron lung burn damage, m249 B, e60, MG5 (infantry or not doesnt matter), Gr9, and Blue Screen; im forgetting one but oh well it might come back to me
Pestilence is another fun one on CoCo or 3 Lengmo unicorn
Toasty actually quickly explains why he uses the MK46 over options like the GR9 in the same video about Overdogs; Accuracy.
Right right. Thank you for your answers.
Now I need to find which perk is iron lung in my language 🤣
Yup yup that's a big factor. I myself don't have the issue too much since I use a small micro dot crosshair on my screen. I don't know 100% off the top of my head if he does
Exotic LMG
ya iron lung by default comes with bullets that create fire damage useful for status and getting enemies out of cover
Ok that's why I didn't find it 🤣 I'm dumb, need to sleep instead of expertise XD
It's genuinely not bad. It's one of those builds you need to be up front in front of their faces to really get the most out of it
Otherwise you're just an armor proc bot
i guess you could add gear shift but i only would use that with for say tippin scales but even then its meh i didnt really like it that much some ppl do thou
I'd honestly rather use an M60 tinker build (Ongoing in this case) with Sadist + Frenzy
Op builds hands down 💯
tinkerer enjoyer
lowk ive been using the striker chest for escalation and the NPCs still tanked half of my big al mag holy shit
I think 150
Is nobody here going to ask why he has 2 named items on a tinkerer mask? 🤦
That big al go right with a good 4 piece striker 💯
didnt gunner mag had like 80 or even 100 at some point
And again, another screenshot where he's using tinkerer with a NAMED ITEM LOL
o is it the famas with frenzy coz frenzy cant be on ARs
Do u know how the tinker mask works?
And the 2 Lexington's....
for humor and curiosity if you did the increase in mag modifier as well would that be benefitial to outweigh the 135% head shot damage?
I do, do you?
at the beginning it does say cant work with named or exotic items
anyone have a armor regen build
just slap on memento to any dps build and u got decent armor regen
while still dealing significant dmg i might add
doesnt work in group play tho
wait it works?
There useless, unless it's for PvP
i would recommend for starters to do armor on kill instead of regen sense most regen is weaker than kill
pve only
yuh memento at max stacks give u 3% armor regen
and also if u wanted a relatively constant armor regen just run HF + gunner with 2-3 blue cores
Regen is a wasteful stats in PvE.
I have one but I wouldnt recommend a tank build to just any player. It takes a very aggressive playstyle to run
AoK, Memento are the better ways of getting back armor without losing out on DMG stats
But even your isn't a Regen focus build.
In most scenarios having more damage is better off. As they say, a good defense is a solid offense
Youve got a very solid point there. The Regen is just helpful
Considering passive armor % Regen is good enough in this game
Finally tried memento last night and can agree it’s amazing
meme
I usually play solo or duo, im assuming it falls off in squads due to others killing them?
oh yea it sucks in squad play, anything with on kill talent sucks
Yeah on squads it'll fall off hard. Duos would be where id stop using it
Anything more than 2 people and you kinda waste an exotic slot taking memento
Makes sense
duo is ok if your carrying someone else or there just chillin in back as your back up anything past that just isn't good
Unless you know you're gonna carry it's ok then...
lol some people have friends ya know
A friend of mine got the game recently and that would probably work with them as we are doing their mains on challenging with the radar and ragers modifiers instead of story haha
Doesnt squads spawn more enemies? It could probably still work. I also noticed even drone kills drop the buffs, gives you some motivation to go after every little thing
What is a easy build for Pestilence?
Im trying to put together a loadout for my girl where she can just shoot and not have to worry about shooting certain targets with overdogs
Im guessing Tipping Scales is the way to go?
its not just exactly more of them its also scales (chow correct me if wrong) up to 3 people 4th person it doesnt scale further adding the 4th player damage remains same but armor gets ridiculous
@strong cave ngl this shit's funny
I was told it’s 40% health and more enemies per player added. Idk for certain either
Can anyone share a simple striker build ?
Check the pinned spreadsheet, has all the info
I actually had a lot of fun using pestilence when i was running refactor. It turns out pestilence stacks don’t care about crits which would probably explain why it worked. Only damage to armor and to out of cover, but correct me if I’m wrong. Could be a good low effort build that works for her to run (with striker drone and assault sentry)
I think I have all gears but not sure if i should run all gear striker or no. Also whats a good weapon to use ?
CoCo the focus build for it TS can work decent.
Guides are in the build hub
Might just be me with this concern, but this Core Strength gear set invalidates most build craft for Heroic/Challenging content. 6 skill tiers, memento and Capacitor and you can be skill player, a tank, and a dps all at the same time. 2.2mil armour, 60% crit, 100% CHD, max skills.
At least with high end builds there was always a trade off. Skills build was low gun dps and health, tank build was low dps etc etc This gear set is too easy and I think needs to be retuned.
swap skills or weapons as you see fit
You only need 4 pieces
Whos group did you crash 😂
dien 
What he think of it? 😂
Great I got these gloves yesterday!
i dunno he didn't say anything 
He's played me a ton on hornbreaker it's nothing new
Has long as you're not in his way he doesn't rreally care.
Probably thinks it so dumb it's good 

I mean he play with 6 Skill Teir support tank a lot so..
It's easily my favorite build
nice, you could use sacrifice chest piece instead if your comfortable with it that will apply outgoing damage buff to your skills as well like turrets for example
Sacrifice is a talent right ?
Named providence chest piece
Oh. Thanks for the help I appreciate it
Alternatively, Ongoing directive works great if she doesn’t like skills
Ignore my comment - i thought it's about Refactor still lol.
your good haha i was wondering if that was a refactor comment
so if you used a turret and drone your saying kinetic would be better for a refactor build? what would you change on this for squad deployment herioc general content
np i share what little i learned/know
This is a hybrid version for more active wd. Personally I would focus skill. Youre running less than 6 skilltiers (only 5) for some aok when the set heals you anyways.
Kinetic is stronger for skills but wont help your weapon
Glass Cannon is 30% total, as a separate modifier.
Kinetic is a 2x15% total skill damage at max stacks, for 30% (or 2x27% for Perfected)
If you run hybrid (with Capacitor) and your weapon dmg is a decent chunk of your total damage, Glass Cannon comes out ahead; Otherwise Kinetic adds more.
Pretty sure kinetic is more. Its 1.5% sd per stack iirc
1% per stack capping at 15 stacks on the base version for 15%, twice if you run two skills.
1.5% (and 18 stacks) is the "Perfected" variant.
Why would you use anything but perfect 
I wouldn't; I simply explained both variants.
I think normal is buffed a while back too. Are you referencing the talent in game or on one of the build sites?
Cursed autocorrect 🤦♂️
Perfected at least shows 1.5% in-game, lemme check the normal one..
Yea, normal shows 1.5% too, meaning you're at (up to) 45% even with that.
would wyrn be best backpack to choose for squad play and keep everything else the same?
Honestly you don't doing much wd on those builds. I use force multiplier and make sure the skills are at top damage
thats hana-u backpack right?
Yeah
I'd honestly focus on skill damage over trying to bring the Capacitor in as well.
Swapping the chest to Impetus (Named Wyvern for Perfected KM) and potentially even dropping Memento for something like Birdies to secure revives no matter what; The extra weapon dmg/armor/regen is.. fairly pointless.
Dont forget to adjust your modifiers to stack in the skill damage.
Birdies is a hot swap item. Dont need to run it fulltime
Personally, -80% revive time and 50% damage resist for 10 seconds (manual revive) + overcharge at least beats the benefits of Memento.
But yea, likely not needed for heroic/challenging.
What do you think about refactor healer on T7+ escalation?
attributes are 1st skill damage and 2nd haste on all pieces just double checking
My setup is haste. That secondary attribute has some flexibility tho, which is why you see crit on some of these refsctor setups
Youll technically be able to stagger when you shut down a skill so something is always up so it makes haste a little less needed
Force Multiplier is a great backpack, very easy to keep the buff up since you want to be shooting to keep capacitor buff up and/or use Test Subject (or a sidearm) for In Sync
Any suggestions for an Umbra build? And what would be a good weapon to use with it?
ah ok, so 7 haste, 4 skill damage (includes mods) or should i add another skill damage instead of haste you think?
I use Force multiplier and perfectly in sync. In escalation, it's hard to keep shooting consistently.
As much skill damage as possible. Thats your primary roll on everything
gotchu ty for recommendation ill give it a shot
do you use kard at all if you dont have an angle with capacitor?
makes sense
You're telling me
🚗 gotta go fast boi
chameleon damage to armor or chd for attribute?
Dtooc.
Damage to Targets out of Cover
Am I missing something about the Perfected variant here?
you're really better off skipping the backpack, the set gives fast enough regen without it, and you lose signficant damage taking it.
Just tried in-game; They both reset.. meaning the perfect variant changes.. nothing, but just fixes the description? lol
Determined shouldn't reset if you get a kill, while perfectly does
Perfectly makes it a guaranteed crit headshot instead
they way i play i want the stack quicker so i can get it in 2.5 instead of 5 seconds 
Yea, the "critical" part is the only difference I've found so far.
They reset in the same way.
What does Umbra do?
I hide for 2.5 seconds to charge, I rush out to delete a room, and then I dive back into cover to instantly heal all my health back. Rinse and repeat
It was also the cheesiest pvp set, not anymore
core strength 
Ditch the backpack, take a Ceska bag with Vigi instead. And honestly, I'd ditch coyote and take overdogs or tinkerer
Imagine if perfect determined resets per shot
Thank you, appreciate it
Normal determined was intended to work like perfect determined without the guaranteed crit headshot. The normal talent is bugged and isn't actually supposed to refresh itself. Devs won't touch it because they know if they do, it essentially wipes MMRs off the "weapon of choice" for plenty, and there will be a major outcry
also try the things peeps are saying here 
I'd highly suggest not taking umbra backpack
Fix determined 2026
I would be okay if they made it to where missing your shot removed your proc. Let it refresh itself
Make mmrs a high skill weapon again 
If you can't manage to even hit a body, you deserve to lose your determined
i still miss heads on foamed enemies sir
SKILL ISSUE
agreed
Determined is such a toxic talent imho. Solo its fine, but in group its just trash
Is nemesis a good sniper, if we exclude the talent determined
Nemesis is still a very solid MMR. Shroud stacks weirdly with headhunter so I personally prefer Nemmie over Shroud
Mantis is one of the best mmr if you consider qol with solid performance as well
Mantis is perfect for decoy lovers
How so
I use Nemmie/Mantis interchangeably since in pvp both are very strong. @summer totem getting kills with mantis resets decoy cooldown instantly if one is dropped and enemies aren't Targeting you
High damage, talent allows for more damage and decoy reset
And it'll always show you where their heads are. So even if you aren't in render distance you know where the head is
Dang
dont forget the sound
Sandstorms
I'll fist fight you. Nemesis takes the cake. That charge up and that crisp "PEW" is eargasm
crispy, like leaves creaking... satisfactory.
for a hotshot build nemesis or shroud?
Both. Nemesis helps initial shot damage. Shroud for amp or whatever
how can I stop agreeing with you goddammit
Mantis 
Use it in pvp and when you hit that nasty angle dropping a 2.2m bighorn armor Regen build in 1 go, you tend to laugh in uncontrollable ways
Wrong reply, also thoughts on this build?
I'd personally just use Ceska since the burst off salvo won't make much of a difference
I'm going to sleep, it's 5am 🤣
Funny, it's 07:18 for me
can anyone recommend a build for heroic retaliation? just came back to the game
The 75% bonus from cores tho
I meant swap the holster
Are we from the same country
Likely the same time zone, if anything
How would you both be from the same timezone yet be at different times
You can just run a good damage build that works
Or if you have a friend to play with one can run as example an refactor healer build and other can run an damage build
You'll find good knowledge in the pinned spreadhseet
Any advice for my build? I want to focus on headshot damage... I’m still having trouble finding the best gear mods... or is focusing entirely on headshots not a good idea?
In Heroic mode with all directives, the situation is still manageable.
But in Escalation mode T5, I need several shots to take down enemies, especially elite enemies when playing solo, and even more shots when playing in a group.
You cannot. But you can be in the same time zone band and be in different time zones.
Same time zone band. What even is that
Here is minu with full stacks around 1.2-1.4m for each headshot with the bighorn
With the marksman mode around was it 5-8 million
There's 24 time zones. If youre in the time zone, it is x time, typically
You should just run damage cores ofc
this kind of build won't work well in escalation. you need a dps build. I'd also really recommend dropping the hotshot backpack for an airaldi/providence backpack with vigilance.
Yeah 4 piece hotshot kinda died when Dogs dropped
it's still fine for the utility, but hotshot backpack was never ok
Thank you, I'll give it a try.
Yeah having a topped off mag is always nice. I personally don't bother with 4 piece anymore since I never run out of ammo regardless. 1 shot 1 kill, sometimes 2 - 3 shots with a helmet
If you blow thru 150+ MMR ammo, there's a problem
Right. But someone directly north or south of you can be in a different time zone than you, even someone in the same region as you can be in a time zone depending on the season.
I moreso meant my statement as "we can be in different countries but still under the same time zone"
US/Mexico/Canada shares time zones depending where you are in all 3 countries
The more videos I see about core strength for pve the more I want to make it but like this one build video I saw had me like “ummm…”
IMO there just doesn't seem to be a way to get enough damage out of it to make sense.
Trap gearset?
Someone ran booster hive and decoy and only used that exotic shot gun to one tap purple in escalations and that pistol from the tech class
videos are purely for content, i dont think there is any real way to make core str anything other than a fun set to use
you will lack in damage by far compared to most other options out there, but if you want something new and refreshing to use then by all means
Your telling me but I don’t want to be baited but it looks like “it works”
Whatever build that is for I am sure there is one similar w/o core str that does better lol
Only one way to find out. I’ll be doing some testing as well
pvp set
I been wanting to make a pvp build in case I have to go into the dark zone im impressed of what core strength does in that aspect
yeah core str can work in pvp for sure. apparently it holds up and can compete with the meta options out there
How does decoy work in pvp, do people actually fall for it
Hmm yeah it pure stat checks other builds
when everything pvp is blue cores, something that stacks red cores on top is gonna be a win
your name plate doesnt show up so people cant see you coming kind of iirc
Jebaited~
Does it work in dz
yes
I sometimes shoot my own decoy that I deployed
are we deadass 
Muh ADHD
Saw a dude start at 17 expertise and be 26 how do you even
How many matches in countdown is needed to reach max proficiency?
wonder if i should just do that for my expertise farming
to optimize hsd on the seasonal modifier thing what modifiers do i use?
Convert 1 Offense, Compress Offense; Nullify
Uh.. not sure how many runs of CD but its more so dependent on items donated
Also depends on the item's proficiency lv
Also depends on if you are using the item or not
I was using weapons and skills and it took between 2-4 runs of CD or something like that
maybe 3-5 with the event active
If i
Use separate gear pieces would it level up the gear set whole?
Or does it not work like that
Having one item of a certain brand or gearset is enough
having more is just more faster
True, but at that point youre better off running 3 - 4 CDs to get it proficient by donating
one piece of everything shotguns the xp and you dont have to swap pieces around that much
It will also make your team want to murder you.
No trial needed, they'll admit to it for free.
I ran Bellringer to get it proficient because I hated mine and my teammates ears
Reminds me of The Bane from Borderlands 2
The road to endgame is grim i see
Elaborate
Expertise 30 isnt really needed for endgame
The 30% bonus damage made me think otherwise
The point stands
I ran solo legendary roosevelt at SHD <100
Matter of gear, positioning and knowing spawns etc
I'll just try to reach expertise 10 for now
True but you cant expect new or casual players to wipe repeatedly to one day be able to do it
They want Rome built in 3 hours because they have 5 spouses, 30 kids and 6 properties to look after
you can easily out DPS a player with expertise 30 throughout a mission, if you do less DPS, it's due to the factors like using the best pieces on a build, positioning, etc.
No one expects you to not die repeatedly in Legendary. Its a learning curve after all. Everyone died at some point. 
or even being better at aiming
skill is a factor as well lol
Point is some people prefer the quick and easy way. Expertise is free damage so it makes sense to take advantage of that
For them at least
I yearn for the 5x exp events
Point proven
Wild times
At Lexington High
from escalation?
Using UA mag upgrade and Modifier to bump mag size further
HSD would probably be better tbh.
Convert 2 (Offense)
lowk i wish we could get targeted loot drops when playing escalation missions coz it dropping random ass sh isnt worth it
i just play escalation and pretend its legendary on regular missions
they totally should have given all missions legendary difficulty and add targeted prototype gear 
Getting an escalated perfect/god roll is like finding unicorn poop ... impossible
Why would you want escalation to drop targeted loot? When you deconstruct it you still get only prototype cores
so i can get striker pieces and not useless trash?
Farm strikers normally?
but i want my strikers to come with 9% chc tho
its a big deal
Brother, even with targeted loot, dropped prototype gear is not boosted
How you gonna boost it when it's already in Prototype form?
People have gotten drops with high stat rolls lol not sure why you think its not possible
id rather take that any day than 0% chance of getting a preferred item
Nah i think the real reason anyone wants targeted loot is so they can skip the 45 exo comp per gear pieces requirement.
Which is also great
It's a piss take
No its not yours is lol
exp 30 😔
Also people who want target loot could mean they arent exp 30
What
Could also be that people really are looking for certain, precise things and not just loot.
god forbid i didnt treat td2 like my second job
You cannot upgrade your gear unless you are expertise 30 brother, but if you get prototype to drop its automatically exp 30 and usable.
Is countdown the only source of optimization caches?
I mean, yeah, so they are asking for prototype gear to be handed to them on a golden platter?
Best farm for it. Other sources are random and sporadic, like Danny Weaver or global events
Thanks
Yeah you def are some wanna be elitist with some bad takes who thinks because you have to do it some way everyone has too, enjoy your sour takes bro
Not exp30 yet? No worries, forget about it, because its useless
Welcome to live service games
Welcome to casual player demands
Isn't that the majority though?
And even if it is?
Then you cater to them
It is but this kid thinks because he had to suffer everyone should lol
If we did cater to casual players we wouldn't have Escalation
ignoring optimization and expertise is there any improvements that can be made?
And yet casual players are clearing escalation lol
Thats awesome, so why are they complaining?
Catering to casual players is almost never a good idea. They have a lower understanding of how the game actually works, and they're not the primary source of income anyways.
You could swap punch drunk for a zwia mask and take Overdogs
Was he complaining or just asking for target loot lol there is a reason the game changed from its year 1 release state into what it is now aka recalibrations, optimizations, target loot. All escalation did was take the game and bring it back to div 2s early years lol This isnt some new revolutionary end game system for hardcore players lol sorry to break it to ya
okok. i was wondering bc i've seen people running 2pc breaking point for the +25% rifle damage
The only difference from early div 2 and now is theres a ton more weapons, brand sets and gear sets in the loot pool lol
That slipped my mind. That is the optimal rifle HH setup, but I do not remember the pieces.
and optimization, and weapons only having 1 talent, and 2 raids and 1 incursion and countdown and summit
Im talking from a looting stand point not content
theres this from ikia but its over 1 yr old
Yeah nothings been added to change it
A lot of ikias builds still hold up i think
He's updated them till at least last season
They statistically are though. 99% casual will always bring more revenue than 1% whale, especially in a game without an inf high value money sink.
Now someone new has to take the reigns!
Outside of OD, what is the next go to for a rifle build? Not 1886 but like SIG or UIC.
High end or aces? Breakpoint is odd right?
Catering too much to either extreme is a recipe for disaster
ND could work @honest moss
Personally I think they've done pretty well here there's something for everyone
There are posts on here and there among online communities asking for targeted loot, recalibration, optimisation etc. on prototype gear. If these systems are in place, do you realise how game-changing this will be? It will make the Expertise system obsolete. All those incentives in past events, like Proficiency events, wasted. What was originally intended for Prototype gear to be decon junk is being requested by players to be a separate endgame farming path.
I don't think recal or optimisation is an unreasonable demand
diamond dilema. its old but looks fun
You should not run Diamondback. Its a waste.
Target loot is where you could probably argue it's a lil silly
can anyone here even imagine farming brands with no targeted let alone gearsets that have their own rarity
it's a useless time sink
But what is the goal? To bypass the RNG of the boosts?
Prototype gear being decon junk is just not a rewarding system IMO
recal or optimization for proto gear just means those who are at expertise 30 will get their new maxed gear and never touch escalation
Really would only use this on Boomer in DH
More or less, the RNG is abysmal
i mean most games have loot pools for activities so how different is that from targeted loot besides the daily rotation?
Obsoletes the expertise system
to get something you want with the current rng is literally one in a hundred thousand
So... players want to bypass the exo comp requirement AND the boost RNG? Oh dear, its worse than I thought
Nobody wins here really
I've got no quarrel paying components 😭
proto gear should get the rng stat rerolling that exotics have currently
Just sick of the rolls being so underwhelming
How much of your day is gonna be ruined if you dont get the rolls you wanted? And also how much of a difference in performance would it make if you had all pieces triple-boosted?
striker days are going to be busy
striker, ar and lmg
i'm gonna have my entire month ruined if i do escalation for the whole season without getting a single good item because that is literally what is happening
The way it is rn it's easier and less painful to just upgrade your gear instead of farming for useful prototypes
I personally don't see the point in the new system. It's just a band aid to extend the longevity of the game. It doesn't add anything of value. You're only farming esc to get proto, to farm more esc, to get more proto. It's it own closed loop that could just be its own game. It doesn't affect the core game in any meaningful way.
Admittedly I haven't kept a single natural drop
we have to be trolling if the only good thing that comes out of escalation is the bad drops so you can turn into cores
this is just a resource farm then not a loot one
Here is what confused me. Why do you expect to get anything good out of it? Why doesnt anyone realise dropped loot is decon junk?
because they added a new rarity type?? that we would like to use to its full power??
what's the point of a 1.5x multiplier if only 1 stat that you have no power of choosing gets it
me when people wonder why they have to content with rng in an rng game
Thats the point of RNG
i get rng but not casino rng
with current loot grind theres a carrot at the end of the stick, current escalation is only stick
You either settle with what you get or die trying to get what you want
Another point, loot wasn't the main premise of Escalation. Its a game mode for those who want to challenge themselves, so I imagine loot is just a bonus
Best drop I've gotten is a custom brazen m870 with DTH
It doesn't help Escalation that its basically Heroic with increased Damage, Health, Armor and Modifiers...
Well they made it difficult for a reason
do yall agree that they should've held off on releasing escalation and prototypes until its further refined like people were saying in pts
There's no need to make it deep right? What is the reward for t10?
I don't... wha-
I had a dttooc M1A with perpetuation😔
So close
Some exotic components, recon data, recalibration data and exp
the fact it was released as is when everyone voiced their opinion prior to it being added is crazy enough for me
I would like some kind of guaranteed core bonus or something depending on tier and/or for fighting rogues
"with increasing difficulty and rewards"
sure the difficulty is going up but the rewards arent, thus stick with no carrot
they didn't even have targeted optimisation recalibration even in mind and they admitted it
Yeah so there really is no rush to get to t10. This system needs to keep players engaged long enough for d3 to come out.
I'm already there lmao
Lol right so what now
Most people critiquing it are, that's why we're critiquing it
If anything I'd imagine you guys would want even more tiers. Or slow the advancement down even more
i havent even touched escalation yet :3
I stopped at t4 when i realised my time playing it wasn't being respected enough
I've lost interest in it overall. The modifiers and steroid scaling feels like an unrewarding challenge. There's parts of it I appreciate, but everything being bullet spongy is in fact not that rewarding IMO.
Yeah, not my cup of seawater
It's all the same you just shoot an enemy for longer
Oh and you get health gated in 1 shot just like 4 player scaling in legendary
I dont think that's because of the current drop rate, or quality though. I think it's because there's no reason to keep pushing when all you're getting at the very end is more of the same thing you are getting right now.
im more interested in the new incursion coming at some point rather than the escalation mode
I was interested in the exotic components rewards but i thought to myself if it's really worth the slog
if youre expertise 30 and with gorillion exo comps, just boost characters to 40, do incursion and use the two cores to pull the slot machine lever
Is it a large amount of exotic comp at t10?
Tbh i just want them to massively buff the drop rates. Or massively reduce the augment rerolling/leveling costs
The reroll costs are insane
Especially if you wanna bank on one augment for your build it'd take probably thousands of hours
Yeah, and the more of the same augments you have, the less likely it is for you to get it on the next piece. Its absurd.
That's a thing?
I would think so, in PTS, I got 3 of the same augment with ease. The 4th piece took a bit of time, and the 5th piece took like 1200 prototype cores
Suffice to say I gave up on the 6th piece
just put on something with the wrong augments then to fool the system 
surely the odds are the same per item regardless of how many you've gotten before
the weighting on specific augments to make them less likely to appear could be a thing but im not going to start testing that
People have to get gear worth rerolling lol
Haha, good to see people starting to realize escalation is dogsh*t gamemode.
Legendary difficulty ftw.
ya out of 30 runs, ive only found ONE piece of prototype gear
this is some serious bad luck. What tier do you play on?
That's just rng, it took me about 3k proto cores to get a set of the same augment, but the last piece was one of the quickest
I think beyond tier 5 you should have a near guaranteed chance to get one at the mission completion
At the end of the day I also just really don’t like the tier system they made
between 3 to 6, it seems the RNG only works for 1 person at a time
i finished tier 8 and at several points i asked myself... "why am i even doing this?" The boost on enemy health break the game.
pseudo legendary difficulty as an excuse to replay old missions with hp bloat slop so u put on the strikers chest
Its designed for prototype gear damage builds, but released in the same update that they were released in
how hard is it to give all missions legendary difficulty + additional modifiers or something
lowk feels like the great gear reset but this time it doesnt feel as bad as an increased lvl cap
i played with some guy that had a tipping scales build with god rolls all over on weapon damage and fox prayer kneepads with god roll on DTTOOC. Tier 3. At the end, his damage and kills were not that much higher than the one from my humble non-prototyped concentrated company build
I mean skill issue still is a factor
nah that guy was good lol cmon
i think a fully done prototype build, will also have issues on T8+
The point Im making, is that this difficulty they added is designed with prototype in mind
BUT.... its still a fun mode, im enjoying the grinding on lower levels
But you need to play it to grind out prototype
Why even have the token system and the tiers
It feels like bloat
It is bloat, its tone deaf we dont play our own game or understand it bloat
Like I get the idea of the token system being a risk to losing but I don’t want to do the same few missions repeatedly till I get back to where I was
LMGs do more damage with strikers over tipping scales? I see a lot of people using LMGs with strikers in escalation
Aw I thought you guys liked the 3 enemies that sprint around the room as you chase them down trying to kill them despite the fact they have more health than most Hunters do
I think Strikers would be more run and gun than tipping scales since tipping scales loses stacks... faster I think? Could be that, idk
i think it comes down to magazine capacity. less reloading, more time spent shooting. thats why you see more lmgs
lmgs with strikers is goated because ur a bullet hose
Anyone got a good build with the new exotic mask?
Chest striker is stronger than Tipping scales can really get, and I'd say the stack gain works better for escalation overall.
Not really worth it, but lmao
not better than coyote's for red build, not better than catharsis on a blue build. Mine found its place in an all-yellow turret/drone capacitor build, replacing waveform holster.
If you're not using the chest the damage is lower
3% regen flat regen is pretty goated tbh
Isn't thr chest a given with like 99% of strikers builds?
no lol
Its suboptimal for most content
Cool I’ll have to check it out
It is also easier to handle as the Striker stacks don't disappear as fast
what would be a recommended loadout to build for escalation? is it just ol' reliable red striker or will that eventually phase out into something else?
eh i still prefer strikers being more consistent
:3
oh, theres a meme for that
i'm having fun with concentrated company, it works with any gun you prefer. I'm rocking it with big alejandro, pestilence and st. elmo as backup when i run out of bullets lol
This guy got 3 primaries
The thing about Tipping Scale that irks me, is the time you need to reach full stack is fixed. How long does it take to reach full stack without backpack?
Then without backpack but with chest piece.
Someone said, with backpack but no chest piece is 10 seconds.
With backpack and chest piece is 15 seconds.
and with the seasonal thing + coco, im sitting at like 99% weapon handling. They're lasers and reload as fast as an smg
i think thats the whole point, like use something like big alejandro or bullet king or gr9 and spray down a chokepoint against npcs
I been running COCO pestil fun times
i also think its power is mission dependent, too, like legendary district union being easier than others because of how narrow the arenas are
i've played with some people from here on tougher maps (zoo, tidal basing) legendary and they just wipe out everything instantly. Its a matter of having spawn points memorized
Zoo is annoying once you get to the butterfly room
I’m starting my prototype grind , any build recommendations for escalation?
Striker
Onto tier 4 and higher use the striker chest
Striker battle gear
Oh jeez, sent that meme 3 times already in a couple of minutes.
those memes are getting so deleted once mods wake up
i wish we could keep them though
:3
Memento or no ? Never understood how people use it without getting killed
memento is fantastic for solo play. On groups... use something else
use the striker bag
No, just use the Striker bag.
I only use memento when I plan on hugging the enemies constantly.
Exotics can be Overdogs, Tinkerer, and Coyote. The rest is up to you.
Gotcha 🫡
I have a pretty decent coyote tbf @soft crane
Then use it. Whats your chest piece? Preferably named Unit Alloy brandset called Equalizer, talent is perfect Obliterate.
I do have one but I it could be better
Ceska should do if you dont have enough CHC.
Should I get blue cores for the striker items
never blue cores
nah
the idea is to kill them as fast as possible, dont trade 2-3 bullets of "survivability" for extra seconds needed to kill an enemy
So melt everything before they melt you ?🫡
I’ll check it out also what’s the best way to get perfect mods ? Should I sfocus on getting 60% crit chance before crit dmg?
55%
minimum 55
I guess perfect 60% should be fine.
so for escalation t5+ with how the enemies are so tanky, you guys would still recommend using equalizer strikers over chest strikers
99% is crazy lol
I am trying to land on a build to upgrade to prototype lol I can only afford one atm xD
lowk put on strikers chest and use a fast firing lmg like big al
turns them bullet sponges into swiss cheese
I’m at 47 right now I’m gonna have to try and get some perfect crit chance mods
Is your watch chc maxed?
Can someone explain the core set?
How I understand it. If you have 6 red versions. You get 40% of the other cores.
That means 40% of 175k armor. 40% of a skill tier?
So 175k * 6 = 1.05m? Or is it something else?
No where near 487
Focus on chc as the first offensive stat to max out
Gotcha 🫡 I messed up when I was playing casual and pretty much maxed out hit CTH 😭
When you reach 1000, all the stats eventually will be maxed but for now focus on CHC.
Each core will give 40% of the other and skill tiers 40% count as 15% skill eff and armor 40% of it counts as 68k armor
Multiply number of red cores with those two
So if I have a full yellow set.
It'll be 40% of 15% weapon damage
+
40% of 175k armor?
And is there a skill effiency cap?
40% of 15% Weapon Damage and 40% of 170k Armor per yellow core ye, 75% of each with the set chest talent
Most most enemies melt you in seconds anyways on the game so it’s better to go all damage
@soft crane just ran a quick countdown , build rocks ! Thank you !
where can i farm that AR emlos engine ?
try countdown or retal with AR targetted loot
maybe its the expertise talking, maybe its how hard this build hits... but DAAYUMM strega feels nice on this
Is it better to target the gear set a named item is in (Brazos) or the gear type (holsters)?
Or is there a better way to get Picaro’s
Yea i ran countdown like 10 times last night, 5 on holsters and 5 on brand and didnt get even 1 to drop, nevermind getting the roll i need
Gotta keep at it, that's RNG
Yeaaa
whats the best talent for GR9 on TS build? steady hands?
Measured or Frenzy from what I've seen.
how does gearshift comapre to the GR9? I like it so far
Idk what that is.
its a named LMG
It's not bad, haven't used it enough to say
for lmgs what is the best secondary atribute? rof or dta
extraction hunters do, the first 4 dont
it depends, could be CC depending on your build
Oh wait sorry its CHC.
cant roll dtooc
oh he said secondaty
crit chance, some very hipster cases might want rof
streamline best for raw dps?
On paper it's pretty good but in practice you're not gonna have very good uptime
Would rather have measured or killer
alright thanks yall very helpful
It’s just worse
Thank you for the correction
Assembled this very quickly - dont need so much help in regard of itemization but the general idea how this set is played.
How do i maximize uptime of the buff? It feels off that i have to empty my magazine to get a buff for 10-15seconds and then when then when the buff ran out i have to reapply it without any damage bonus cause of the buffs downtime...? is there a trick to work around that im missing? Why is there even downtime to the buff!? D:
why don't i see any stat increase infront of my total offense stack numbers ? like , defensive stack gives armor and utility gives skill damage , but offense stack gives nothing ?
Just the quark of the gear set
some modifier you have disables it, most likely saturate
ah got it
See I have a build exactly like this but what's crazy is you don't actually need all those skill tiers you just need the damage
The skill damage is what you want at least right now imagine being able to do 5 mill base minimum with your drone and turret
It’s just a bad gearset.
If you wanna to do rifle DPS OD has the best you can do.
man why do massive hate standard rifles so much qq
They were basically an afterthought as they were added pretty late in development, they have a terrible second attribute, and struggle to find a niche.
Maybe div 3
TS Rifle is pretty good as well
If you can keep the stacks up, yes
once the stacks are up they are up until you stop firing
Yeah and that's often times the annoying part. Running from one encounter to another always drops all stacks
With OD you don't have that issue
I can't make myself use it with Rifles because it seems so much worse than LMGs
i mean everything feels worse than LMGs
I use a classic m1a as a secondary on my Coco build, otherwise none at all
I use the uic15 for most of my secondary weapon loadouts
Its an option, but I just use an Archivist now.
Tbh breaking point would be a pretty dope set
I tried setting it up with an Artist tool and WHEN the buff kicks in the gun is damn stable and precise and you can farm headshots <- i think thats what rifles should be about - hitting headshot and/or weakspots = being precise almost surgical
Its just so unfortunate that they decided to just let the buff run out like..why?!
Haven't gotten a good roll yet. In theory the talent should work nicely with that archetype
Yeah Breaking point uptime is so garbage.
They really should be long range precision weapons, but their recoil is worse than ARs.
Artist Tool sucks, such a disappointing weapon.
Any other Rifle with Rifleman is better
i was using some random named rifle that dropped for expertise, and it was unbelievable how shit it was
shoots in a 4burst, but it kicks so hard you miss at least 2/4 shots
the smg i was also leveling was a laser beam in comparison
Is that so? by numbers? or "trust me bro"? ^^ legit asking
Lower DMG worse Handling the buff doesn't make up for it
I personally made the observation that what held the artist tool back was its subpar handling so that on range you could just not get those headshots in so well to farm the stacks - with the breakingpoint buff atleast this gun hits like a lazor so getting full 6stack up quickly even on range is no problem
UIC15 MOD2 with Rifleman is way better
it's on the SIG716 CQB, bad accuracy
How come? I like it for the most part
CQB = Close Quarter Battle
Handling isn't the worst, and the UIC has awful burst
I'd still go SIG with some handling IMO
Well i gotta agree - the handling for that talent is not good - you just cant hit those headshots reliable on range especially not against those twitchy npc's of division^^ but with a set that significantly boost handling its definitely a game changer for this gun i believe
i just hope Massive patches Breaking Point at some time - with the buff 100% uptime it would be a REALLY good rifle set
Well if you go full HS damage with this rifle you could drop the crit chance mod on the muzzle and take +50% optimal range tho
...but it could probably also use a slight buff tho^^"
The better base does make up for that, on paper if nothing else.
Only time I'm using a rifle is on a build with significant handling, otherwise there's literally no reason to put myself through that.
Recently got the ravenous. Any good builds with them? Just saw one using ninja bike bp, core set, eagles grasp, and foxes prayer
Big fan of the MDR rifle myself
No, the NBB in PvE is not really good FYI
I use Ravenous on my close range pfe tank for Retaliation, master Climax missions, Countdown. The handling and behavior of the weapon feels too sluggish as a long range red dps for me
Whats NBB? Still getting used to all the acronyms
ninjabike bag
If you want you can try my ravenous build, moment bag, eagles grasp gloves foxes kneepad and 2 piece zwiandowka with intimidate chest talent and picaro holster all crit chance and crit damage solid build cores are up to you I use 4 blue 2 red
@solar sable then memento?
it is not good.
that's WAY better yes
the duality of man
and even then Ravenous isn't meant to be a main weapon
Cause my prob with memento is that in end game content I’m competing for kills with my teammates and that’s where the effectiveness of memento diminishes
You need weapon handling for rav and the build I mentioned has 45% I thinj
Or swap the bag for ninja then change chest talent to obliterate
you're not limited by those 2 options
Do you know if explosive damage affects the explosion on rav?
nope, only things that affect weapon damage
Yea I can prob just run overdogs or something
Crit chance and crit damage affects the explosion damage
No you can choose whater works for you watch a yt vid or build your own and experiment and Ive no idea sorry
Luckily this season gives us a lot of weapon handling, so I don’t have to spec into it as much to make it more useable
Youtube videos for builds are not recommended at all
They're usually sub-par or flat-out clickbait
Has anyone compared Concentrated Company with Striker?
Thats how I learnt to make my own builds now I understand synergy and best combo thanks to those vids
Nothing beats striker I don't think some builds come close like tipping scales
In which aspect?
no you didn't, like actually didn't learn anything at all
YTbers know shit about builds
Ye maybe your right I learnt mostly from experience
how much CHC do i need with striker build?
Hello recently coming back to the game I dont play pvp much but is the shield worth trying in pve
It's a last resort skill if you don't have any cover to use
If you mean for a tank build, tanks aren't really worth it in the game. Solo it's OK
Finally got one with chc so I can change the talent lol
Now upgrade it to exp. 30 and watch it getting CHC when prototyped 
lol
Been there myself, no worries
Nope, it's a gamble
Supposedly it’s just a visual bug
he meant as in it picked the chc as the guaranteed one and none of the other ones
OH
The initial roll is a visual bug, you need to relog into your character to see its actual stats
It is log out log back in stats stay same 1 stat gets buffed sometimes more if your lucky
i did some calcs and for prototype scenarios specifically, more weapon damage is better
for gear pieces the named pieces like hollow man and contractor are really worth taking and then rest is just in weapon damage
crit really fell off with prototype
Aren't named items guaranteed to get one increased max roll for its named talent or sth? That's what I read
yes, the guarantee falls onto the special stat
How does that work for Lexington?
It gets one random max stat guaranteed
i guess basically what I wanted to say is get the dta and dth special stats first, then gamble and get weapon damage
From what i see Concentrated Company might be for Perstilence specifically.
yes coco works better for pesti
Yeah it allows for the highest Pestilence ticks
Also im assuming you should not build around prototype max stats for ex. 9% chc and then start cutting back on chc on pieces since the boost makes up for it to hit 60% since in raids incursions youll be normalized and prob short on your 60%
Yeah for those activities the stats get normalized again. There is also a visual bug showing the item's stats before optimization
That what I read from others, at least
I would say when the team doesnt need coco, then concentrated company seems like nothing. When striker cannot solve the problem, thats when coco dps the difficulty ceiling.
It's basically a gear set for co-op when the difficulty is to high.
Not a good pick for high tier Escalations I might say
I'd say the opposite, the damage ceiling is higher than striker
Okay so I think im going to prototype my red striker equalizer set first and use the MK46 with it for everything really
Not with Striker's chest AFAIK
yeah coco doesn't beat striker chest
Not even umbra can dump 200 bullets that fast with gr9 frenzy
Interesting, so weapon damage supersedes crit priority?
What cc build beats striker I want to try it
yeah, on average with proto you either get 52.5% weapon damage or (converted) 42% chd, weapon damage ends up being king
What?
a CC build beating a DPS build in CC efficiency? any of them
Someone said concentrated company beats strike I want to have a look I could do with a change of build something different
CC = Crowd Control
CoCo = Concrentrated Company
they're around the same level more like, only better when used with pesti
blah blah blah ill just use streamline for the 42% amplified damage
Perstilence + equalizer+ overdogs with coco in some escalation maps work pretty well
It doesn't even say amplified :p
Nice ill give it a go see what it can do
i think bro is meming
A lil' too much maybe lol
you guys just hate fun
im just making the statement i made on dien's stream progressively worse
I said "blah blah blah ill just use streamline for 42% total weapon damage" before
too much yapping going on, I'll go play with my Foundry NBB build.
That’s like 1 mag of ACS-12. I maintain 200 striker in anything that isn’t just a random heroic activity.
^ you just need 24 rounds of acs-12
nah FB is powercrept, gotta go with core strength and NBB, it SHREDS
i have to clarify that i hate core strength in the context of PVE
thank u its hard managing them with rng stats but im now at 53.3% chc and 83% chd
might as well try making a 2 hour long yt video on it... also what should I rename my channel to? I want to do clickbaiting
The drone carries the game, the "annoying bat" in the room
All stats in this game roll with RNG tho
yeah i know thats fine actually not trying to minmax
You just need to either farm better pieces or optimize over time
middz
but i can only adjust 1 stat with tinkering right i cant like do attribute/cores all same tme
EverythingButSkillz
Nah, yellow rain coat #1 in that
@subtle bluff this is my new guilty pleasure (hang on i hit enter too fast)
SHDSilver
makes sense, you are now in sports mode, fast asf
doesnt help im under the influence rn either.
DUI
shit, theres a tree-
nvm was a warhound
KaraokeMonSoon
LMFAO

lol
📸
For MK46 you use a mag booster on it right and itll have the perfect amount of rounds to use frenzy reload and use it again like from start to finish
yeah if you have a small few pauses here and there when killing targets