#td2-build-advice
1 messages Β· Page 209 of 1
So here's where this build causes me to scratch my head: heartbreaker can have near max armor cores and still do pretty damn good damage. Why am I seeing more builds with more reds on heartbreaker? Isn't the point of the set to go for survivability? I'm genuinely curious
I assume it'll just be shoved into everyones stash like last time?
Was it even like that last time? Lol
It was awarded to players who logged on in a specific time-frame, with the different skins given being based on playtime.
e,g, you played for the Gold amount, you got all 3, etc.
I'd honestly not spend too much time thinking about the Lex', it's barely better than other high-end (gold) AR's.
i think the simple answer to this is: less dmg is less dmg.
wonder what the requirements for each one is though
@inner rock ```Veteran Bronze
Eligibility: First login to either The Division or The Division 2 after November 28, 2024
Reward: Named LVOA-C and bronze Lexington weapon skin for it.
Veteran Silver
Eligibility: First login to either The Division or The Division 2 between January 2, 2024 and November 27, 2024.
Reward: Named LVOA-C and silver Lexington weapon skin for it.
Veteran Gold
Eligibility: Logged into The Division before January 1, 2024.
Reward: Named LVOA-C and gold Lexington weapon skin for it.
Finally, someone who sees the Lexington for what it really is!
what would a solo heroic/challenging diffculty build look like?
i prefer elmo over lexi
With more armor cores you are not competitive with the rest of your team. When running memento you need enough damage output to guarantee trophies drop.
Personally I'm always mm in a group so it's kinda important if I dont want to be carried.
I'll be able to lean on a tier 4 shield being repaired by a tier 2 artificer.
Memento scales both those skills, as well as providing regen and bonus armor, adding to survivability.
Its ultimately just a different approach to survivability that let's damage remain high.
Wait, I have a team? 
You've got me convinced, I'm gonna try this build out
I'm mostly solo and love having the 30% discount armor barcode ππ all while doing damage too. I'll trade some armor for damage bc memento is the hardest working bag in the game. I ditch artificer for reviver tho but I'll give that a shot
what talent on lex?
Measured, Killer, Ranger, any of the meta choices really
ope im behind meta im still on strained on my stuff
Strained is... OK, I think
I believe Killer and Measured outperform now
If you're doing HB it's Flatline for consistency and such
Using Firewall with no shield?
Because Vigi will never be up
Then switch to unstoppable force instead so you have 100% uptime once you're stacked
Unstoppable Force is another backpack damage talent
25% at max stacks - 5% per stack, 5 max stacks
It's the same as Vigi. Getting 5 kills with HF or striker should be a cakewalk
Yes
For one, you're not using a shield. And, you're using HF. That's close range. Your uptime on vigilance will be near non existent. Vigi is better for mid to long range on AR builds
All it takes it getting shot once and there goes 25% whole damage for 5s
Unstoppable Force does less up front damage, but ensures sustained damage at max stacks. Also allows you to get shot too without losing any damage. Not getting kills to keep the talent up should be more difficult than getting shot
You've basically got 2 choices: use a shield, or swap from Vigi to Unstoppable Force
Extended mags = more bullets in the mag = more damage per mag. Perfectly acceptable. The entire community runs an extended mag
If you're not running extended mags on your gun, I'm going to kindly ask "wtf are you doing?" π
I just unlocked this and all my friends are asleep. someone pls rejoice with me π€£
You did NOT just get that out of a Brooklyn cache...
YEAHHH BOI
praise RNGeezus ππ
Ever do the dark hours raid?
You would've gotten it faster doing the raid. Was a spit in the face to us veteran players
ohh true, well glad i got it and don't have to worry anymore xD
yeah it would be annoying but what can ya do
Get a headshot kill, you'll get tenacity. Get 3 more kills, you mitigate ALL damage you took. It's better as a pvp weapon
i'd like to try the raids and incursions but hard to find enough people sometimes, it ends up being a whole organized event that you need to try and get into
What's your SHD at?
just hit 1000 tonight, i only started in like April
Look up GC Rock. Join the server. LFG
πππ
was hoping to hit over 1k before DLC but i got demotivated / didn't play as much as i thought i would before then and now i'm just at 1k SHD
I didn't drop my own EB until my 18th run. I got it on my 15th. Farmed a week straight for it
the true grind
I'm 14k shd
the demon shd range hahah
It was until they nerfed watch Mules. Now my levels mean absolutely nothing
Rip my 1k+ hours
yeah i saw that, i got in too late to enjoy the SHD Mules, it's good but yeah i can see how it'd be annoying for the 1k+ hours players
They're currently working on balancing the watch points, but I can see some big problems down the line if we need to run control points and directives in order to get levels at a decent rate. They also need to increase the amount of XP they give you for doing missions and strongholds as well as public activities
If you really want to know how the gun works, just throw it on your basic Striker build and see how it plays. The only thing you need to worry about is getting One singular headshot kill and then just body shot the other three kills and you'll mitigate all the damage that you took. Basically, it's a God tier weapon if you know how to use it right. If you can't consistently get headshot kills and chain the talent together, you may as well just use a different weapon
that sounds pretty decent, should be fun to try it out soon
It's for sure a fun gun. The best use is in DZ. Get 1 headshot down and you've activated sweat mode π© so satisfying winning 1v6 with that gun
There's a caveat tho. If you fail to get 3 kills, the damage you took applies to you
Yeah I just did a bounty with it, it's tricky. I'll have to get used to the skill and how it works and then should be beast
so headshot kill > tenacity buff for 15s > kill 3 enemies within those 15s for 100% damage mitigation and then repeat?
The gun has some recoil. And yes, you've got it exactly right
sick, yeah i noticed the recoil it's a bit cheeky but i'll get used to it, i've been using my HF magnum build a lot during Reanimated so gotta readjust to an AR haha
Let that clan know I personally said they need to go back to school and learn basic math. Having 10,15, even 20 whole bullets less in the mag is still considerably less damage than having a bigger mag. Division is a numbers game, big numbers is usually a good thing for damage. Big damage, big mag, see the common theme here? Less mag means less bullets to kill with. Idiots in this game I stg π€¦
which input are you playing on? KBM should be extremely easy to mitigate it. i still find it tricky on controller
KBM, yeah it's too bad just gotta use it a bit more
what would be a good alternative to lex?
Famas, P416, G36C, take your pick π€·ββοΈ lexington literally does 4k more damage than the Famas and shoots damn near identical RPM
i just feel bad you were misinformed by a clan of all things π
thats the big thing with this game. watch out for bad advice and misinformation. talent descriptions can be misleading and numbers are easy to confuse
The main misleading buffs that you want to know are which talent buffs act as an multiplier towards your total weapon damage and which ones act as a additive.
What would be a good and skill issue friendly build for farming xp??
Like to clear control points fast
4 pc hotshot with chainkiller + airaldi bag with vigi
Thanks
make sure that sniper rifle has determined talent. preferrable white death. you can get away with handbasket or the SR-1
@zenith plover also make sure that the control points that youβre running are any other faction than hyenas if you donβt have good aim cause they have helmets π
And run 5 directives with gunner, if you donβt deal enough damage to one shot everything yet, run 4 with the sniper specialization for a bit more damage imo
Question, I've been out of the game for a very long time, but I still have some good/decent raid ready gear from WONY. Today I got the ninja backpack from the exotic cache in the mail, would it be better to have a 3pc and 2pc gear set like this or should I run two legendaries instead?
Ignore the two weaps for now, I was testing out my nemesis sniper build with those for now
check the pinned google doc, theres a bunch of build guides in there. Tbh what you have there is not at all what you want to run
Hey-hey, SuperSteve, regular Steve here. Ninja bike in PvE is referred to as a noob trap, better to just listen to Raucey.
Really appreciate the tip bro
Tbf just be ready to aim for HS after popping a helmet. It's not that bad imo
if measured is good now does that mean the apartment is really good now?
It's the base gun issues more than the talent.
If I recall it being based on the MPX, yeah, it's not a good base gun
Does sledgehammer work with foam grenade?
nope
Which rifles do people like to use with a 3pc zw?
@onyx sage buddy are you here?
They're off doing average things
Depends on what you're trying to do with the build.
It's pretty much the rifle version of the standard red build, but trying out 3pc ZW instead of providence. Just curious which rifles perform best in that setup. I've been out of touch since they redid rifles last year i think?
Again... what are you trying to do with this rifle build.
Crit or HSD? I need to know what the outcome you want it to do.
sup
OH. Crit. I hate the HSD builds.
then go OD it's MUCH better
Context always helps
I need to update this but this is close enough to it.
OH. okay. that's new. I didnt realize that can be used for rifles. unless they changed it since i last checked. I'll rework the build.
It can be used with any HE weapon.
HE? And, I just noticed I dont have ANY OD Pieces. I'll need to farmmm
was going to ask you for the picture of the Regulus build but I found it thanks
HE = high-end, think "anything that's gold coloured".
HE (High-End). Most gearset are really easy to farm if you have a max library already.
I do, I did that when the game came out mostly so i'm good there.
Once you hit Lvl 40, the only 3 types of gear you'll ever use again are Exotics, Gearset, and High-end.
any other colour can be safely turned into confetti.
Gooot it, I do remember High End, but the acronym just didnt click lol
Most will just call it by whatever brandset it is.
e.g. a Grupo Sombra chest with the Chainkiller Talent on it, will come out as "Grupo chest w/chainkiller".
It gets easier to remember over time, dw no one here gets it all right away. 
I normally throw both up, just being lazy.
Do the "rifle damage" attribute from knees for example, apply to sniper rifles?
If only.
So in div2 we have "Rifles", "Marksman Rifles", and "Assault Rifles", and none of them share the same bonuses.
There's also Submachine Gun, Shotgun, and Light-machine Gun, again not sharing bonuses.
I get it, then the famous Spreadsheet is wrong?
I just thought of this, is there a build that uses headshot damage with crits? But, not that stupid hot shot/determined gimmick?
They are recommending the kneepads, for the Regulus headhunter build
"Foxes knees" and the build does not use rifles at all
No because it doesn't help with dmg.
HSD and CHD add together in the end math.
So you focus on either or basically.
ah okay. sounds good
hotshot is only MMR too.
Just trust OD build is really good once you get it going
It does hit a wall at some point in leggo and incursion
The bonus to damage to targets out of cover is why it's recommended
Ah okay. for rifle players with CHD, would they change the build to tackle leggo?
before saying something is wrong maybe make sure you have the right information first
The rifle damage from Fox's Prayer isn't important
it's the DTTOOC
It's don't run Rifles in leggo.
but if you have a good crew and things are dying you can run OD it does buff everyone a little.
You can throw using a doc home once awhile to get some heals out but otherwise just mark everything.
Thanks it feels wasteful to have that rifle damage unused there, but I learned here that DTTOOC is king
The best high end pieces usually don't have the best brands
Contractors is a near must have for DPS, but it's a Petrov piece
Emperor's Guard is a must have for Regen builds, but it's a Murakami piece
I tend to just run a rifle secondary if I'm using fox's. Even if i never shoot it I feel like I'm not wasting the rifle dmg lol
new player here, what can this build be improved on? specifically for high level missions/raids or just high dps output
eventually id get a different AR
maybe coyotes mask
gunner is also really good with striker for Aok, 3rd faster reload, 10% handling while not moving and ammo regen
other than that you have a pretty good starter striker
what ARS are good?
picky with ars are we?
Yes very
other ars beaver never mentioned is Famas, F2k, Police M4 (lexington is a glorified Police M4 i've read here or other server)
i use a Sig 556.....
No
Only fancy items
Bc fancy
you do you
just helping people out with other alternatives
Yea yea mb
police m4
i personally really like strega, but its fire rate and magsize is too low for striker
i remember carbine 7 used to be something people sought after because of how straight it fired, but a pain to farm to get DTOOC on it so you can change the overflowing talent to something better
I still use carbine 7 on occasion
I'm basically on elmo for most, 2alts have flatline lex for hb builds, 2 alts have flatline c7 for hb. It doesnt hurt that they are only a couple levels off from max expertise.
they changed it so it doesnt drop with overflowing now
oh? i never noticed when i got them, i just deconstruct them for materials and don't look what it has XD
Still solid ar with laserlike handling 
it doesn't exist hides 2 lexis
Yeah, not two Lexi elitists over here
I don't even have the second one out of my mail
i'll be using both in 4ish months (> <)
streamline and strained i'm thinking
watching things melt on my screen
That's actually been a point of contention if things like the Lexington will count since it's named but doesn't have a named talent
funnily it worked in PTS
did it? never tried it honestly
was focused on "what 2 do i want in my HE build?"
yeah, handbasket with it was fun too, then riflemen on a rifle (> <)
It makes the Lexi even more crazy if you can just slap another talent on it
I'd have to think it'll be true HE only
itll still be broke af with the right talents
uh oh, we woke up localdeck here XD
shotgun probably no brainer of pummel and streamline?
Brazen
I think streamline is gonna be bait
Can't have deployed or cooldown skills. Even a full red where you might use a revive hive you can get screwed
shield also
But what if I wanna run aggro 6 red and expect to not take damage
My little blue hive must protect me
it's definitely not gonna cater to the common player
but for high skill players it's a top option especially if you know how to route when to use skills and when not to
truly won't
but floods of people will be like "how to best use streamline?"
like in zoo entrance, it's going to be the best option for me to one-shot a rusher in the beginning for HH
See, that's too nuanced lol
Not for you of course but for me yeah, not thinking about that
that's just like any niche talent
i can totally see you loving the smart cover for some spots?
i just care about consistency. like i compare it to something like behind you, and behind you is an instant flop to me because of how aggro works
yeah i think i'll use smart cover for kelso manhunt
or you'll find a dedicated Smart Cover user to take with you in legendary runs?
it's kind of hard. i think we might just only use it on dps roles. the skill support roles already have foam and emp as the most important skills already
that makes sense
let's work backwards for a bit. the 2 strongest skill supports we have rn is EP and FI.
FI definitely needs hive for btsu, btsu is too good to let go of hive. chem is one possible option to replace with smart cover depending on whether the dps can live without the chem burst heal
EP will need both slots. foam and emp are basically the optimal choices
so like the only situations where you'd like smart cover is when you don't need EP support
overall i like the new stuff they're giving us now, especially because they're niche, because they're helping me be more consistent in the parts that matter. the new players already have their stuff, they still work
makes sense
i doubt the other smart cover for explosive resistence will be used much honestly
honestly it has uses rn
kelso manhunt mortar is getting nerfed to not pierce tents and stuff, but they still stagger you
and one of the smart cover variants prevent stagger
that's the one i'm thinking will not get used much honestly. certain spots sure, but for the most part everyone will be like DTOOC!
yeah for sure dttooc variant will be used the most
can't wait to see how a 3 pc empress, 2 shiny and memento will affect it
try restarting, i been getting backup calls so i imaging mm is up as well
so i have this halfbaked oxi setup i been fiddling with... more of a test rather than practical, but built towards duration.. just under 23sec ticking around 700k armored, little less on health @ full cap stacks, ts procced. haste will be 70% once i get a better bag.
3 wyvern is duration?
45%
the brandset murk I can' spell it has better imo if you're doing 3pc
shiney another 15% duration
was thinking if sacrifice or fox's isn't needed maybe a 2nd shiny for 5% efficiency could be something to add a bit more duration in?
DTTooC is great
and sacrifice?
We've had debats about it.
would it be a loss of 30% to 25% but gaining 5% duration, haste and damage in it?
5% more amp vs 8% Skill Damge is really waht you should be looking at
is shiny 8%? spreadsheet here shows 5%
Nah I was talking within a build not what you're talking about
ohhh ok my bad XD
3pc Shiny over Empress in those number isn't worth
I mean I'm running to prove you don't need much for oxi
well, 3 pc shiny is repair skills, 2 shiny gives the skill efficiency
for me it was either murakami or shiney for the 15% duration
imo you need an OC for oxi that dumb for OC is too good.
Shiny doesn't give any Skill dmg other than from efficiency
im only using the 1pc of either
you going to have a 2nd person follow you with Precision smart cover? (> <)
murakami edged out fox's since all i have is emporers guard. shiney was it
havent even thought that far ahead tbh
just a quick question for example in my library i only have 10% chc on my holster but the max value is 15% is it ok to calibrate my holser to be at 10% chc for now and then once i extract a maxed out 15% can i still recalibrate it so my current one would already have max vvalue?? or do i need to get another holster then recalibrate with the max value stat?
or can you recalibrate over and over again
??
Max is 12 tho
you can recalibrate that one thing you changed on a piece as much as you have the materials
Yeah
i feel optimizing from 10 to 12 would be much cheaper materials wise?
oh i see so i can recalibrate as much as i can as long as i have the materials? but would it be the same on equipments that has talents on it for example i recalibrated it with a new talent, can i still recalibrate the attributes??
whatever you recalibrate you can recalibrate that part only be it a talent or attribute
but why can't i recalibrate anymore on my ceska chest piece, i just changed the talent to obliterate and now i can no longer recalirate the attributes?
again whatever you recalibrate (change on something) you can only change that single thing on it as long as you got the materials for it
hence the reason people tell you to farm for a piece with the correct attributes on it for weapons/chest/backpack so you can freely change the talents on them as they can always change
like weapon wise, people will probably be aiming to change to streamline on it
just correct me if im wrong so basically you can only choose to recalirate 1? so you need to choose betwwen, core att or secondary attribute or talent am i right?
that's the idea
so basically for this example i only need to choose 1 to max out because i f optimize weapon handling, i can no longer max out weapon damage right??
Where and what are you farm at?
im doing countdown
i'd say normal difficulty XD
i got that piece in normal
If you got a normal striker or od go to challenging
so if you changed weapon hanlding to say chd or some other stat. it'd be the only thing you can keep changing on it
you can optimzie everything else as long as you have the materials and the stat in your library, but it'll be quite costly
dont bother with recal or optimizing unless its a mostly perfect piece
i see, so basically optimizing is just changing the value of the innate core attribute as recalibrating is changing it to another stat right?
like an item that needs 1 changed attribute to max it out
At least the bars should be more than half way
If you find a double crit CHC/DMG ceska chest or backpack you keep those
yes. for certain items you may just use recal to max out a spot and not need to optimize as long as the other attributes/talents are what you want
It cost too much to optimize if the stats are too low.
so basically i just need to find the right piece with the right attribute so i just need to optimize and not recalibrate the stat, am i understanding it correctly??
pardon my stupidity in optimization and recalibration
take the striker build
4 striker, ceska chest with obliterate, coyote
you'd farm a ceska chest until you go it with say 14%ish weapon damage, maybe 10% chd and maybe 12% chc so you can change the talent freely
you was to recal to achieve max rolls if possible. optimization should be a last step and only really on good items that have their attributes mostly maxed, right talent... youll only ever really want to through 2-3 optimizations mox on something
recal is a lot cheaper and can save you a lot of optimization mats
but for recalibration once i recalibrate i can no longer optimize the other attributes or i can i still optimize the other attributes?
you can optimize all
you just need to have a high enough roll on your library. your library is your limit on how much you can optimize
this is an example of a good item to recal/opt. in this you would recal the chance to skill haste , then its 1 optimize on the skill damage to max out the piece... if it was the same but with only a 50% skill damage roll you wouldnt optimize
you can always use a piece until you farm a better rolled piece. correct rolls are better than max rolls
alright i think im getting the hang of it now so recalibrate is replacing it entirely but optimizing is just changing the value that's why you need to have the right stats on the right pieces, i get it now
yup
and basicallyyou can only recalibrate once
be careful tho, you can technically optimize a roll that youve recalled , but it will permanently lock that piece
your racal is locked the the slot you recalibrated. you can infinitely change that slot tho
here is a rare example you may actually optimize a few times. unicorns break this optimization taboo because of the difficulty it takes farming the correct stats. this is unicorn for a mortar build that would require a skilltier rolled onto it as a main core
it would definitely eat mats optimizing 5-7 times to max the attributes
but trying to get that with the haste/damage nearly maxed out would be maddening
that one i would skip the haste
whats the go to bighorn pvp build with gilga and belstone?
there is a #td2-pvp-discussions
https://docs.google.com/document/d/1X87BwJv-I_58WAQh_bSDXRKNLBHTOi9Wtt4Bs6Pv7bY/edit?tab=t.0#heading=h.sztdj4iywieh this is from the pinned sheet in this channel
can you still change attribute mods after optimizing and recalibrating??
meaning the mod slots on mask/backpack and chest? yeah those don't get calculated in the optimizing/recalibrating aspect of the game
whats the best raid exotic to go for?
Regulus imo
nodsnothing better than watching heads explode
Hey I'm thinking about running a burn build. I wanted to ask something though. If I do are all the enemies gonna do that on fire animation all the time? Or fight back? Seems like it would be kind of boring if all they do is run around yelling and not attack back.
depends on the faction. blacktusk tends to ignore it completely and fire at you as if not on fire, true sons might be a bit before they start to shoot back
whitetusk definitely ignore it i think?
Good to know. I figured higher difficulty NPCs wouldn't just do nothing. Otherwise it seems pretty OP haha.
challenging and below EP fire is good
i find i tfun in heroic still XD
besids blacktusk
Will this be good?
no, but everyone will have it on (> <)
assume the wordering of the talent confuses you?
Yes
what part of it?
Well
Lets just say I have weapon X
And A Weapon Y
So,if i use Y weapon, i can Use X weapon buff via Y weapon +Y Weapon buff
Or am i missing something? π
so you have 2 assault rifles you like right?
ar 1 has a talent of Strained on it
ar 2 has a talent of Killer on it
you equip AR1 you'll have Strainged and Killer on it
youll either build a really strong fire build that does the job, or a weak build that gets ya killed XD
The dmg number will be high ππ
any way to get into pop dzs i wanna pvp but all dead dzs im 700 shd
higher difficulty is better with crowd control instead of fire. eclipse fire should get you through heroic tho
probably noone in your level bracket. get to 1k you'll sing a different tune
Shame they keep doing this and locking us out of builds for new exotics for 12 weeks every season
@dreamy valve
General PSA:
This season, only the two Scout missions designated as High-Value Targets are required to unlock access to the Climax Mission. These missions are critical for gathering intel and progressing through the Manhunt. The rest can be completed in any order - or skipped entirely. Prioritize accordingly, Agent.
Pretty nice change for those who don't care for scouts
Thank god
so day one we can do climax?
i'd assume we can still do the scouts for the fun of it if we wanted?
Oh good, then day one climax is a go
goign to go for a world record on it?
Just want that mask to play with
me too buddy me too
I do think on specific builds the mask will be strong but we will see
true, debating on Catalyst or Tinker mask in Hunter Fury build honestly
Measured Assembly
Gear Setβ― 2 Pieces equipped give +15% Skill Haste.
3 Pieces equipped give +60% Repair Skills; +40% Explosive Resistance.
4 Pieces equipped unlock a new unique talent.
Talent Huddle
Receive +1 Skill Tier for each ally Agent that is within range of your Hive. While at Skill Tier 6, having at least one ally Agent in the range of your Hive of Smart Cover for 4s will grant Overcharge for 15s. Cooldown: 40s.
Mortars and enemy Skills that enter the range of your Hive or Smart Cover will be destroyed. Cooldown 10s. The cooldown is 20% faster for each ally Agent within the range of your Hive or Smart Cover.
Chest and Backpack Talents:β―
Chest Bonus - Talent Hivemind
Decrease the Overcharge cooldown from 40 to 25.
Backpack Bonus - Talent "Smart Cooperation"β―
Decrease the cooldown for destroying Mortars or enemy Skills from 10 to 1. Want a headstart on how to build this set. We thinking chest & bag worth it? Bag is maybe a worth while swap out, chest seems nice? Probably running resto hive at least. Could throw on a birdies maybe or setup.
Technician + this set might allow a decent amount of reds too
On HF, not sure. But for OD i am going to try out a few lmg combos. Sadist + a few things in mind.
that catalyst mask with us always disorienting things in teh same radius seems like it'll be fairly strong
Sounds good tbh, but i don't see the catalyst in the notes
Ah okay
Also apparently they fixed birdies so will actually be able to see how it works now
I'd like to run a resto hive with it tbh. Have the revive boosts still from manuals and then the big efficiency boosts for heals.
Its only gonna be a thing for leg tbh
The backpack is a must if leg
100% the backpack tho
Idk we need to see how strong smart cover is
100% for conflict to counter mortar
Now Iβm wondering if Smart Cover can be used offensively to insta destroy black tusk healing stations by shooting near it or throwing your hive on them
Was thinking that or seekers and defenders too
Oooo that could be smart
You can use it offensively to oneshot dogs/tanks
Throwing a hive to destroy stuff might be smart. Even a stinger hive for some damage
yeah
Idk I need to see what affects smart cover
If skill duration works on it then it conflicts with restore hive
I am just really excited for a new healer/support build... love f.i and i have a cavalier one too. Birdies gets fixed... i am gonna be eating good on the support builds.
We don't really need the hive boost. FI gives enough heals.
Being able do a global OC is much more powerful.
Yeah you kinda want to control your oc procs
Also Global skill CD refresh.
Might not be f.i i use but true then again it also frees up my other skill. I think i will get more value from birdies when i am sheparding tbh
For healing BTSU gloves are just too good.
Btsu is always going to be my fav. Plus they look so good. BUT birdies does have a little no mans sky robot lol.
There's are other builds you can run with birdies that support but not heals
Honestly i am a big fan of support styles so i would love any suggestions/recommendations
If it's that kind of tank or has I have dub the build "Master of Uppies"
??????
His build is a 6 Skill Teir "tank"
Show lol
english
This is current version.
Oh
Depending how to OC works on birdie that'll depend on if it's usable for him.
as in, if they fixed it?
How they fixed it.. lol
from what i remember of PTS showcase it was pretty instant for reviving manually
come live it's not so instant
video i saw person was weakened and down down, was practically an instant manual revive
Yeah
probalby could've been your video (> <) legendary duo in DUA
My video? 
all i remember is seeing 2 people. one holding a bulwark shield other in front getting up going down continuously
I wish this guy did one or another...
what the hell?!
I did a RMM to leggo and met the most try hard team ever....
This was the kicker.
I run quick fix on my hybrid support build
So true patriots plus birdies quick fix
IM SO TIRED OF GETTING ONESHOTTED BY RANDOM STICKY BOMBS AND ONESHOT SNIPERSSSS
if you cant beat them, join them
What's depressing is I went against that in conflict yesterday π€¦ββοΈ
I should do conflict with you.
You'd be so much better off in DZ. Conflict is littered with Umbra + Pestilence rn. Near unplayable unless you play the same build
It's not fun. No variety whatsoever
Itβs that atm? Let me in. Hehe
4 piece umbra, ceska bag with Vigi, coyote mask. 2 blues 4 reds. Pestilence with DTTOC + DTA. Decoy skill, remote pulse or sticky bomb. Stinger hive even. Firewall spec. Broken ASF
Iron lung + Pestilence reloads so damn fast rn that it's unrealistic. 2 already OP exotic LMGs got even more OP because you can sling more bullets and reload much faster. Umbra already gives a reload speed bonus, we didn't need it to be made worse. Sadly, can't beat them, join them
I know the builds. I have some that kills faster.
If you want a dump truck damage build I'd say just run an all red spotter build or the invisible sniper build. Those I do see but not often
This might sound stupid, but the way to combat that would almost be rotations of gearsets akin to how Descent rotates talents. People would complain and it wouldn't happen, but you'd have to have weekly/semi-weekly builds for conflict
But at this point in the games lifespan, if you're gonna play conflict you're just gonna gravitate to meta and that's it
Alright so i can just change it anytime cause i have crappy mods rn haha
Im scouring youtube right now for the best survival pve build since i have skill issues hahahah any recos?
i too fell for the bait that i thought ninjabike completes two gear sets....
Most Dps builds but adding memento .
Heartbreaker, umbra, hunters fury all have built in healing, armor on kill, or bonus armor stacking
depends on playstyle, do you like close range, mid, sniper, skills?...
I am coming back and am thinking I will be going with a skill dps build as it sounds like it is more forgiving initially.
500 seeker mines..... if only ive gotten hard wire before the nerf..
π also, this is one of mine with memento
Memento
Oblitirate talent chestpiece (fenris/ceska)
4-piece Striker
One red all other blues
Crusader shield + reviever hive
You get tier6 shield plus very good survivability and damage. Great for any heroic content.
i wonder with the new mask exotic u can combine a long barrel ar with flatline and then preservation or is it not worth sacrificing the exotic just for that
Rigger Gear set with the Capacitor Exotic AR (easily obtained from the summit) is a good starting point for a skill build
i believe they give that out in a milestone cache these days?
last i remember you needed to get to floor 30 in summit, but that could have changed
It should make some interesting combinations. Something like an OD build , with sadist talent weapon, secondary pressure point weapon could be nice
pretty sure it was a level 35 milestone cache?
5 challenges in the Summit according to the Wiki
yeah, just saying they added something called milestone caches that gives 4 rigger and capacitor in it
whoa.. another way to farm other than countdown?!?!??11
honestly if they added a whole seperate mode to conflict and did something like this as more or less like a "ranked" mode where things are accepted/restricted, that might just help the PVP playerbase a small bit. the cheating issue is what makes it unbearable. the meta only builds being overused is also half of why its bad right now. lastly, the unbalanced changes they applied to pve transferred over to pvp. so everything is broken and OP as hell. 2.4m armor feels like glass cannon with how this game sits. I get the pvp in this game comes second to pve, but still, the pvp playerbase also represents the pve playerbase too bc we bounce back and forth between content. it would be better to satisfy both sections of the community than to continue bleeding players yk?
I will look it up, thank you! I missed a lot of content over the years so while many of you are burnt out on it - I actually am looking forward to trying countdown and summit more XD
that sounds so broken. I already had an idea in mind with the new tinkerer mask, using killer and optimist together. or i was thinking using measured and optimist
Tinkerer is gonna be so interesting, I can't wait
now, flatline and OD? that would be BUSTED pairing flatline and sadist
if you're looking to run a skill build, i would recommend avoiding countdown - the hunters at the start and the end constantly do pulses to nullify your skills - if you're going to run countdown, recommend something like a striker or a heartbreaker build
hold up, thats not always true. crowd control builds are perfect for hunters in countdown if you apply good enough pressure. if you run a tech version, and use a hive, you can actually immune your team from the hunter EMP. the timing is essential
what about steady handed and strained on a GR9?
it also works with healer builds using tech variants as well. i know from experience
GR9 is just ass. not much to work with on that LMG. the damage is there but the fire rate is horrible
youd be better off using killer and optimist, killer + strained, or killer + measured, measured + optimist
the L86A1 is king currently in terms of damage, handling. near identical with what was once the king of LMGs, the RPK
for someone who's used to running countdown and got good understanding of how it works, yeah, fully agree - but as a starting point, i wouldn't recommend it, better to farm on the summit until your confident with the mechanics and timings
this! well said. for me even in the beginning, i let my teammates run ahead and i drop a hive before the hunter does an EMP. same with end encounters. works perfectly. its all in the timing and how the group usually plays (most are newbies who run ahead anyways)
#server-status read this channel. also, new DLC just dropped
game is offline until further notice. should be done in about 2 hours. keyword here is should
the second it isn't, you best believe we will be asking for compensation in the form of 5000 premium credit, etc for this slight inconvenience!
whoa wait, pulse is considered status...
oh my god........
Ubisoft's servers suck
With every new game the servers are down
its a live service game. it cant stay up and running 24/7. you dont just throw in the new dlc by not bringing servers down and adding the files
this is completely normal and expected
how else do you expect to get new content?
It is not a status, it won't be a self fulfilling loop
I wonder how I can play if it doesn't work
is only bleed and burn considered status.. :(
oh wait the riot foam too right
pulse isnt a status but its easily done. linked lazer pointer all you need to do is point and click, free damage and free pulse
First of all, its build advice channel.
Read the news.
assuming they can read (> <)
was looking at OD builds.. would be funny for sadist and another good AR perk with the new mask.. but idk, ima just wait for da buildcrafters to see if its worth switching it over with coyotes or another good mas maybe
It's Vindictive or Pressure Point
think other server someone mentioned sadist and pressure point
4 pc OD, tinkerer mask, ceska bag with unstoppable force. first primary a g36c with sadist, secondary the same thing but with pressure point. thats what, 50% amp damage off talents alone? plus the 50% from the chest
thats a whopping 100% amp damage
Also consider Wicked just for uptime
that too
wicked or vigi for pvp, unstoppable force id argue for pve just to keep uptime with max damage. vigi goes away when shot
finally... something good other than the usual shoot more deal more.........
One message removed from a suspended account.
yes
One message removed from a suspended account.
theres SOME outdated builds but its still kept up to date. we got a lot of smart agents here who will be more than happy to answer your build questions
(including myself, just exclude the "smart" part of that statement)
me want funny build other than the usual "just run strikers" (strikers is good it just gets boring sometimes tbh)
i hope the new exotic sheds more light on the other brand sets cuz theyre actually cool
4 pc hotshot, chainkiller chest, airaldi bag with vigi. determined sniper, preferred white death/handbasket/SR-1/Model 700
got that fr on my hotshot build, tho i forgor which one i specifically had
god, seeing the 21million number come out as i one shot elites and yellows is so satisfying...
500 headshot dmg....
21 million? im seeing around 25-27
unoptimized build yet... me lazy tinkering and expertise leveling it π
but once i max it uuoogh... BIG number
i dumped 4 whole characters for expertise now im 28... the grind was NOT worth it
will have to show it to tou fifty next time.so i know which ones to swap out or improve on :d
rip 14k (x4) points for printer filaments
feel free to @ me anytime, ill see it eventually. the inbox feature for discord is so nice
and today you get to goto 30 (> <)
YAY because they refreshed my points again. time to dump it all to expertise! π
Ninja backpack - chainkiller chest - 2 hot shot and 2 breaking point - SR-1 with determined - might not get the 4pc bonuses, but seeing that headshot damage ramp up to big numbers is fun - with full chainkiller/determined, i could one shot everything apart from the named enemies (and the ones with head armoue)
i have my own variant where i do less damage but have my own survivability while staying within 1 shot capabilities. lemme find it i know i have it somewhere. id use this more for pvp
mine has the 4pc hotshot bonus
i built it during the 1000 SHD level event that they did a while back - i was speed running checkpoints on heroic with my son to get levelled quick
im pretty sure this is it. too many blue cores on it
ditch picaros for habsburg. this was before the nerfs
just realized this build only reach full peak when i hit my shots </333....
i think its just me but the scopes in div 2 r a lil finnicky
Stability fixes that
How do I access this?
idk maybe just skrill issue on my part but ive had a hard time lining up heads on enemies
might try upping the stability a bit and maxing it out on the shd watch
nods i saw roguegold do this kind of build but with turmoil knees, it's kind of fun
hell no. turmoil knees is a direct nerf. yes its on area kill but you only apply half that damage
this can still 1 shot even WITHOUT directives (with tweaks to shift for the new gear changes)
its for solo play only
i know, but it's still fun. helmet guy and non helmet guy left? shoot the non helmet and helmet guy's helmet gets deleted and he dies too XD
Once you hit 100% stability there is no scope sway. Muzzle can give 40%, underbarrel can give 30%. Its really easy to hit while still having really high damage
aim assist could play a big role depending on the input 
speaking of that, negotiators is funny, i use that with my blue screen :DD
tho i find myself getting hit a lot... its still funny to see ads dying when i hit the boss
spread bluescreen and negotiator stack, i kill dem and the remaining ones i dont.kill i apply the disorient when using a.skill with max bluescreen stack, then rinse and repeat.. its such a good CC build
i just can't wait to get my hands on tinkerer mask
3 pc providence, Tinkerer, Contractor's and Turmoil it's going to be fun XD
the tinkerers mask i feel like will change the brand set building... tbh the regular ARs arent even half bad
despite that? 99.999999% where, when, how to get a lexington?!
idk if u can get it from named caches, i havent even found a lexington myself, LOL
it was a "log in and get it for a very short limited time thing" like the turmoil knees
for now?
Nego is top tier. You'll pull aggro a lot .
Nego is π
at least until they make lexington obtainable again. part of me thinks they might make it part of brooklyn dlc
nego is so funny.. i love splash damage....
me when single enemy in map and i have nego.. me sad...
i havent heard the term "splash damage" since COD: World At War with the Raygun π
pull up on my opps with the raygun. they wont know what to do π
REVIVE ME I GOT ST ELMOS
"dont go rogue, i have an Eagle bearer in my contaminated bag!"
someone picks up an exotic in dz:
fetch me their sooooullllss
thats literally how i feel when any dz goes from normal to invaded and its right about 15:00 EST on a weekday π
ive never touch foot into dz as much as i want the eagle bearer... thats where the 100k shd points people go </33
do you per chance use it in pvp to split groups up?
i have yet to see a shd 100k in there that isnt cheating or botting
max ive seen is 53k
"Most" people are not 100k
omfg, this cheat still in this game ??? Ive seen it multiple times, 2 years ago lol
hence the "misread" sorry lol
I've seen 1 legit player over 100k
π―
I hate that the thing I'm most excited for isn't until the climax. I just wanna see all the ideas with Tinkerer
someone posted starting this season we can skip hte scout stuff and do the 2 missions to do the climax
But it still won't be realeased for at least 10 weeks
I'll do the missions, no problem with that. It's just the waiting
cannot WAIT to plague dz with that mask π©
darn not the server with kek reaction in it XD
thought about it. but nah. sadist + pressure point on OD build
OD in DZ? Bold
with ridgeways, and group play, its gonna be broken. killer + optimist on Umbra would HIT
I feel like Vindictive will be better for group play
But maybe that'll be more Countdown than DZ
huh, i feel they changed the ubisoft logo
Could do that too but the self buffs would be argued to be better. Just have multiple people run the same thing
What does pressure point do? It's not on the spreadsheet so can't read it
Is it more amp?
no clue, all i remember it was a talent where we get more damage to status effected targets
15% amp
It's been the new thing I've been using in leggo. I've carried a few leggo with this setup.
Yes, Negotiator's bumps you way up the enemy priority list because of the damage spread
Love Negotiators and bluescreen
Until you start using those named knee pads that decrease your threat level
Going mid range
Exodus has really been making me think twice about using Tinkerer for some builds I already have
From what I've seen from others, it's really just a replacement for Coyote's if you essentially get more damage/utility from the other talent
Agreed for leggo it's hard for me to let go of exo gloves. Maybe different if someone is able to keep agro off of me.
Tinkerer is gonna used a lot more in raids and incursion for me at least.
Going for a crit build got 45% CR and 148% CD....is there something to change?
Ideally you'd wanna be closer to 50% CHC because you're going to be in that middle Coyote range. You probably just need one extra mod or roll on a piece of gear
But that's the exact Striker build you need
Yeah 1 or 2 pieces of the strikers could be improved, thank you
Perfect yeah, keep plugging away at it
Or should I go for a new set of strikers with Armour core instead?
it's not worth it
Blue Striker PFE is an option but eh
Cheers guys. I've only been playing just over a week so the advice is appreciated π
you still have to play carefully even with those blue cores. it's not that straightforward
can someone send the gear spreadsheet thing for the marksman rifle regulus build
Can someone list the numbers on Smart Cover? I'm trying to cook without access to the game itself (to unlock it for myself)
One message removed from a suspended account.
doesn't matter
question: do eclipse and the curier backpack work together?
yes
Will 100% hazard resistance build prevent your armour from being permanently affected throughout that mission with the purple fire?
outside is mandatory to max out before rss
I have 6,2 mil DPS and 600k damage per shot on body shooting. Thoughts?
Does anyone has a SKILL ONLY build w/ capacitor? I wanna see some builds to get ideas
So Streamline doesn't work with Named weapons, but is that only Named weapons with Perfect traits, or Named weaopns in general?
Refactor
I've been thinking about that, Refactor's stellar for survivability and healing, but it seems like it's only good for that, what's best for damage? Rigger plus chest?
Best skill dmg build is a mortar build but it doesn't use cap
Ah, that tracks. Ty.
My opinion of doing refactor but also I don't use any skills builds.
Wait, if it doesn't use Cap, what does it use? Bluescreen? Not very familiar with skill builds either. Actually, is there a place people post their builds? I've been away from the game for a While now.
you would use a shotgun with in sync because it has the highest damage to armor on a weapon, which benefits mortar
... you know, it's obvious in retrospect XD. Ty
capacitor does have the same amount but requires stacking, whereas in sync is instant when you hit the enemy
well not really, not many would be able to deduce that dta on weapons affects some skills' damage
you're completely fine for not realizing this. it's not that obvious
In the pinned messages
tyty
Iβve been using a hybrid build with hana-u mask and another 2 sets (i donβt remember the names right now) all yellows, max skill, with Hana-u chest with a Tag Team and finally memento back pack.
I use seeker mines but sometimes I use sticky bombs (4million dmg) and assault Torret (hitting like 112k or some thing like that)
So, esentially I use my sticky/seeker mines to deal dmg while I use my torret to mark enemies to use tag team talents And get -6s skill cooldown, I havenβt done the math yet but i could deal like 4 to 12 million dmg in couple seconds
As guns I use obviously capacitor (97k dmg) and another AR with perfect sync.
If you know how to do dmg we can do things like this.
Idk if a said all right lol, I can send the build pic when i get to my place
Has anyone gotten the new dlc mask yet
Nah, I have 2 undiscovered dz . Any of my advice/mentions applies to pve only.
You may like something like this
Your sticky/seeker spam builds will revolve around hardwire and not need tag team.
Nego is perfect for splitting groups up. It's sucky in pvp as a solo build tho
We gotta get you in dz at some point
Has anyone seen where that new named G36 is from?
has anyone made a build with the new set i tried it 2 times now and man its so bad
My Battle for Brooklyn just spins on Loading. Anyone else having this issue?
lots of people are on, so things are loading a slow for everyone
i went from being to 1 hit elites just not heavys with my classic m1A to not being able to what changed from yesterday
this is with chainkiller determined non helmed non heavy elte's
the ge not being active now... im guessing
ge did like 4x the hs damage or something close to that
i was doing 43m dmg now im doing 18.4
yeah you had to have had the GE on to do that with m1a
i thought the GE only did fire rate
thats about right for classic m1a currently
thats with a sr1 is only doing 18.4
show build
same build as yesterady same faction as yesterday same ctrl pt as yesteday
and i had a friend with me just to see if i could still kill
2 different days. youre gonna need to realize the ge is what spiked your damage and you wont see it like that till next reanimated
im sure i didnot have re animated on as there was no poison cloud
but what ever i showed the build as asked
ok... you wouldnt see 43m on m1a without reanimated
what i mean the m1a was enough to do it was doing 21m dmg ish with it
as i didnot need to use the sr1
but now the sr1 is not enough
it coulda been with the season modifiers if it was only a few mil higher than normal
ok there seems soemthing amiss here what i mean is m1a was doing more then than my sr1 now
is there a build that can do 1 shot head shots like before as im sure when i first used this build there was no events at the time
if i cant 1 shot witha sniper whats the point
im not calling to get striker nerfed just everthing else suckass
im solo so vigalence would not help me
im just getting so board of striker but nothing else i have tried is doing it
hence why i went back to my what i thought was my sniper build
?
you don't need vigilance up 100% of the time
you're not doing hard enough content. when it IS up you will notice it
give me a sec and ill show what i use. its roughly 30mil with either m700carbon or sr-1 as i have builds with both across my alts
you where taking dmg all the time there?
yeah but you're solo
you don't need vigilance up all the time, it's most important when you start the fight, then vigilance can be down all the time for all i care
The only reason the non-NBB build does more is because of Vigilance.
non-nbb?
Ninjabike Backpack
watch the clip...
I'm pretty you've the same one that keep asking the same question about HSD stuff.
even after watching it i would not have known what nbb was
That I've answered them multiple times.
But the dmg is the same how was I able to 1HS all the ads with M1 was GE
in the clip before
and now you can't
basically the point is if vigilance is able to buff your 1st shot, that's more than what any backpack talent can do
plus you're playing a sniper, you're supposed to pop shot
well sorry for thinking that the talent worked differently from what it says it does
no need for snark, you're just underrating the talent too much
i mean thinking it did what it says it does but works differently
well i just thought it would only work 1 time
Goated build
Decoy is a must
Second skill is personal preference
how are you using a sr1 or m700 without scope?
i dont even have a recent hotshot screenshot i dont think π΄ , im having to click through a million bundle offers to get this screenshot
What you mean?
like a normal gun, the scope actually lowers your fire rate
so you dont have a scope equiped?
The 12x scope should be there for mmr by default
i use a weapon handling scope, any scope that isn't 8x won't force you to zoom in
oh
never not used a sub x scope
i have gone smal sight or full scope
22.2m with my build + vigilence
and weapon handle scope
actually , only lose about 1mil top end using handling scope over 45%hsd
which isnt much at all
hmm?
your vid of nbb vs non nbb
but chainkiller is walker and harris
The max dmg from Prefect and normal is the same.
ah
Again brandset bonus numbers
yeah i just didnot know that it was the same
It's just a comparison.
why does P headhunter exist then?
max out in less shots, habsburgh is a farming nightmare
that might be why i never bothered getting anything else for it years ago then
not even sure if i will continue to use this build anyway i just want something that is not striekr
but will try the 2hab 2 hot and 2 break
is it hader to get a habsberg chest as hard or harder to get the rolls you want on a ceska chest?
so what build should i use then if i want to go for determined sniper
What you already have
shame
just add vigl
did
what should i try next
as acording to you lot yt is a shit place for builds
so i have no idea
good for?
im not seeing hh hf in the list or words that match h h h f
hunters fury is the only part of the thing you said
there is only 1 absolutely must have build in this game... and none of these guys will give it to you...
Mortar Supremacy
all else is weak sauce 
Why Best build tΓ΄ determination and sniper pvp?
they are talking headhunter hunters fury, where you use a shotgun or regulus in close range headshots
well 1 i dont have regulus nor do i like shotguns
then its not your cup of tea
this is why i hate this spreadsheet no idea how a build will feel
i can never tell if people are trolls shitsuring or just thowing shit at other youtubers
if all the builds on YT are bad why would a tuber not just make a video out of the builds on the sheet and credit who made it
sometimes the guides are a starting point. they are usually geared towards highest damage , but there is a lot of wiggle room if you understand what the talents/pieces do
without shitsturing from here the only thing i dont like about yt builds is sometimes they are using a global event or event that changes how a build works
youtubers need clicks. its an income thing. some of the builds will mirror mainstream builds.. sometimes these builds are around gimick pieces specifically because an item may be new... thats what happened with ninja bag when it came out
a lot of ppl searching for builds, insert new item, just equals more clicks
since a update a few years ago tubers lost 70% of there avg veiws from what i see hard to imagine there is any money in it even less for a smaller game
i wouldnt know, tbh. but if they are making content for this and not another game, its because there is still something coming out of it
i guess just not my thing i guess
im a visual person so this speadsheet is such a bor to me
youll be surprised what you can come up with. just use the spreadsheet as a starting point and experiment
shame with digital scope m1a i only do 10.8m
and i did try some things and its so bad
Someone double check me and tell me Im wrong, but it looks like the new skill gives a dtooc buff to nego. the dtooc is still additive with your other dtooc, but the difference in dtooc with the skill is an amp to marked targets
Hey if I wanted to farm for "Imperial Dynasty" would it be faster to farm countdown or the boss specifically associated with the drop?
countdown, or maybe summit boss floor farming, either with holster as target loot
Is st Elmo still the best AR in the game??
I'll try this
Not the BEST rn
But it Does its job
It received quite some nerfs back in the days
if you have 60% weapon dmg on a pistol that has 100k base dmg you do 160k right what if you have the 60% pistol dmg how much will it be now?
so 120%?
Yep
was hoping it was its own % so it would work out even more dmg
It be like that sometimes.
like if it was 60% to make 160k then 60% of that to make it even higher
few i just looked at the icon at the top middle and for a fraction of a second i thought i was on elite dangerous server
its still pretty good. there was always better options for max damage but its still really nice for qol , high capacity, still a laser
Any sort of CC is a welcome addition to comfort.. + despite the nerfs the damage is still pretty nice for the control in shock St Elmos provides.
Not worth it in the slightest
brand bonus are basially higher number than gear mods.
you could have 72% elite res i think tho right?
for random i can outheal the damage self in shooting range
has anyone tried the striker build from the speadsheet but used armour rolls instead of weapon dmg?
yes
how did it go?
1-2 armor cores definitely better then having none
i got all the things for the striker build maxed and the right rolls so its my first fully builtbuild other than expertise but no way am i doing that for the armour
im solo mostly
You can if you're having issues. But when we solo leggo it's all red strikers.
just wondered what it was like and how much total dmg do you loose
There's a playlist in my bio, there 2 videos explains how the math works
what does expertise for the smart covers do
havenβt been able to play so im asking here
yea i thought someone would have checked by now
Oh right it's not in a expertise menu yet
Correct. I was able to log in for a small amount of time yesterday to dump filaments. Noticed smart cover wasn't even IN the list. Definitely a bug. This likely means we can't get to expertise 30 due to that (I didn't get to dump much bc I ended up having to leave so idk how true this is. I'm spitballing)
^^ Previous reply to Chow above explains a bit in detail. Bear in mind I cannot say for sure if you can get to 30 Exp or not due to smart cover being missing in the list. I'm assuming you can't because that's a piece of gear you'll be missing like 5 whole expertise sub-levels on. That's a good amount to be missing
Hows the pakkhan?
It's at the end of the season.
Oh.
how is the nimble holster in dps builds
Do you use Cover-to-Cover?
can a deployed smart cover be disrupted? trying to think the best way to test if it can.
not really but if im in a pinch i can see myself using it to stay alive
Something goofy is happening with my temp/blue HP. It's not expiring. I don't have the memento temporary buff active (no orange background), I just have... a gorillion temp HP that's sticking around, forever.
You should be using cover-to-cover more in typical gunfights, at least for traversal. Obviously corner peeking/angling is important but if you need to haul ass across a long distance, especially when -escaping- a bad flank or push, being in the cover-to-cover state drops your agent lower to the ground as they move and causes a massive amount of enemy bullets to straight up miss you
The less shooting the less dmg your doing.
The answer is that it's kind of crap when exo glove does it for free without having to do anything for it.
Exo gloves are busted, true, but I think "if you're not shooting you're not being effective" isn't particularly true to practice. You spend a lot of time, especially solo openworld, positioning into places where you -can- shoot effectively, and plenty of time moving -out- of places where you'll be flanked and killed in the next couple of seconds. You can't always be crushing a spawn door when the spawns for things are placed hundreds of meters opposite from each other.
Exo gloves can let you take stupid risks and even face-trade your way out of a lot of situations, but I can see a strong argument for the nimble holster for self-sufficient gun builds especially in casual heroic multiplayer, where the "Extra life" granted by exo gloves just dumps your aggro onto other teammates.
Best modifiers to use with a striker build, i have all modifiers unlocked
Build you using and modifiers?
fairly typical umbra build
after playing some more I have a suspicion of what is happening:
I think it's that the seasonal modifier of "get blue HP as a reward for taking damage" has no expiration timer. And if you're taking your damage on Memento temporary blue HP, you'll end up with a bunch of seasonal modifier not-so-temporary blue HP beneath it that you carry between encounters
Pretty funny, might try to play in such a way as to intentionally stack this as high as possible (you have to deliberately take damage while you have enough memento HP to not lose what you have already stacked up)
Depends on your playstyle.
hi, i just got back to the game and boosted a level 40 character. what build is worth farming for to help me start up again? thanks
Striker set then a Ceska farm up you library while looking for Chest 2 of the 3: CHC, CHD and/or Obli talent.
Really just go to Pinned Messages. There's a lot to learn.
A fresh level 40 won't have easy access to the powerful solo exotics just yet, striker is the "best dps" by a long country mile but has no inherent survivability for solo play, and you won't have things like the exo gloves or memento exotics to make your play smooth.
My personal opinion for fresh 40s is to farm a 4-piece Umbra Initiative set, with both chest and backpack. Mix crit chance and damage into your minor cores to reach 60CHC with your assault rifle of choice->everything else into crit damage.
Of the mask/gloves/holter/knees (minor pieces), mix in honestly whatever yellow pieces take your fancy, as long as it has crit in its minor cores. Try to have somewhere between 2-4 blue major cores in the build, depending on taste and how much face trading you get comfortable with. I use 3.
thank you!
I will qualify that advice with the fact that if you're in a group and other people are regularly taking all the aggro, umbra (with blue cores) hits like a wet noodle, so if you plan to matchmake or have friends to play with, then #td2-build-advice message applies
but for getting your feet wet while running around open world and doing missions alone, it's really hard to beat Umbra for just how self sufficient it is. It turns the fairly RPG-ish gameplay of division into Call of Duty complete with regenerating health, lmao
Once you -do- get those powerful solo-survivability exotics, then you can consider making strikers your main solo build
But take it from someone who's watched over the experience with 3+ newbies in my IRL friendgroup from 40 to hundreds of SHD levels, the experience of someone trying to rock a "typical" meta-strikers build without those exotics, is spending a lot of time desperately trying to find a safe place to plate, a lot of time dead, and, especially on heroic, a lot of wasted time being booted all the way back to the mission entrance
The idea is getting base that it can be used everywhere and you won't be behind on dps when farming CD or doing any of the end game content. For solo mission clearing there a lot to choose from.
You do not need exotics to run strikes. People don't often read the guides correctly just want a copy and paste build.
This game is a lot of about playstyle and finding one that fits you at first. Has you grow your gameplay and knowledge you can start playing with other builds and playstyles.
You do not need exotics to run strikes.
Strongly disagree with this opinion, mainly but -especially- for newer players
new players trying to bring their all-kill-no-sustain strikers into heroic solo missions will get bodied again and again and again
How?
Again NEW player learning the game and farming in CD with strikers.
Plz don't make me repeat myself
most casual new players are not running CD again and again and again and again
someone coming in and asking for a build to grind countdown with? sure strikers
Someone wide-eyed and naive just asking "hi I'm new what's a build I can use? :D" give'em umbra
I'd give them OD over umbra but again there playstyle matters.
Why? OD also has no inherent survivability, unless I've forgotten something about it
Striker can be used everywhere. If they want to run into heroic well ya there gonna hit a wall
Killing things is survival.
Has much as that sounds dumb it's help teachs them good habits
Again striker and ceska is what I say so you can farm CD a few times w/e you want to farm for new stuff, do any of the end game content.
It can get you thru most things if they're having issues come back and look at other builds
Given that I see most newbies fail to react to a spawn wave until it's literally already killed them, I strongly disagree with the "killing is surviving" take in the context of a new player
Again all matter of opinions here
There's an argument to be made for a build with no training wheels "teaching good habits" and a build -with- those training wheels "teaching bad habits", I will concede
I do, however, personally think that players will have more fun with the training wheels on
umbra imo is hard for new players to keep the talent up well.
Ya why don't tell to do heroic off the bat.
Strikers absolutely does not depend on exotics, that's completely false...
Umbra is so forgiving that I've seen players who struggle to clear Hard with strikers breeze through Heroic on umbra. Being able to face-trade and recover consistently from it within seconds, helps a ton. Again, might teach bad play patterns, but one gets a newbie through heroic and the other leaves them dead in the second mission room like six times
Everyone is gonna have a wall they're gonna run into.
Sure it doesn't, for someone who already has a good idea of mission pacing, aiming for weak points, spawn locations, target priority
I am saying for starting Striker is a good set to have in general.
Most people asking for build advice wanna have a good time solo and aren't looking to rush into countdown or even matchmade content
which exotic do u run with striker
Solo strikers? exo gloves, the ability to scratch my nose, get caught out, and not restrat the mission is hard to pass up
You can absolutely run strikers solo or in countdown...
Ok for this. More context is always better for these kind advices.
Depends on the context.
People have been running strikers for much longer than one of the newest exotics has even been around for...
Yeah, it was memento before that, for massively boosted stats and a thick 3% regen/second that adds up quick over the course of a typical encounter
doesn't even exist on the build website that's how you know its young
and if you're "good", you can run whatever the heck you want since you know how to avoid damage, and at that point all you care about is killing power
which site?
dm'd
ugh just type it out here. My DM are filters out for DM's.
I think this has just enough survival for general use. But tell me otherwise 20% AOK.
there something against linking websites in here?
nope
wonder why they felt the need to DM the site rather than just post, huh
AOK is plenty for someone with some experience under their belt, heck I'd say you could probably go down to 10 and still be fine for most missions with the occasional plate vOv
idk...Gonna guess mx build since it the only known builders but it is out of date.
but again; I know what I'm doing
the average newbie who has their back right up against a spawn door on a territory control then drops their spaghetti and scrambles when the door opens, does not
The points is Striker is not a bad set to get at the start to have in there loadout.
They can have more than one loadout
idk don't want to cross a link filter lmao
it's pretty 'bad advice' if it's not the set that will help them most, as a new player with the blinders on
you might as well recommend them a healer set
yes it's mxswat
what about it?
what build website isn't out of date cuz I'll happily use that one
I can't understand your point to have a gearset built that you'll need to do any of the raids or incursions just saved vs anyother build/gearset.
buildstation.app is kind update to date but is VERY much in beta there only 1 person doing dev and a few of us are supporting him.
I can't understand your point of recommending a raid/incursion ready set to a new player over something that will let them take the game at a more comfortable pace
mx works for the most part there not many things imo that's new that you need for good general builds.
am i crazy for thinking overcharging a tactician drone with measured assembly would be useful to a team?
Do you -really- think that a fresh new player is trying to be raid ready?
Yes do you know how many new players are going into DH and IH both SHD 200 these days?
Do the stats have a cap? And if they have what are those caps?
Yes and no. But when FI healer gives buff just being topped off why do this?
No, because I've literally never encountered a new player who wanted to try raiding within a month much less a week, the majority of them just aren't interested in finding social connections for 8-man content?
Yes. CHC is hard cap 60%. The rest are in gear spreadsheet.
I'm sure that there are people who are, and many of those people will be new, but turning that around to say "new players should be raid ready and thusly I will recommend all new players get a raid-ready build" is hilariously myopic
Then you haven't been running a lot of raids doing them a lot because we get them all the time.
AGAIN I DID not say raid ready..
just to add in the enemy skill and grenade destroy effect of the gearset.
Stop adding stuff to what I've said and making me repeat myself a bunch of times.
Do you -really- think that a fresh new player is trying to be raid ready?
Yes
If anything I'm subtracting, lmao
Fair. IDK like we tested in PTS idk it's niche imo at best but you can try it out.
I didn't not say Raid ready at any point. Having a set of strikers so they can make a build later for it because that is what you need for later is fine to farm at the start
Just to keep to use.
They do not need to build it out all the way or use it at all just to have to use in context the requires DPS because nothing else works like strikers.
You --literally- answered my question with first word Yes, I dunno how I'm supposed to take that statement
I cannot interpret that any other way
"new players should be preparing for raids or preparing for things that prepare them for raids (Countdown)"
Do people not realize that most people just... run the open world and farming solo content?
to be fair i did use to recommend umbra to all the new players i knew
Last time, because I've repeated this too many times.
It is not bad advice about farming a set of strikers to have in general for new players.
Thanks, cause i cant view the spreadsheet good hahaha
They can and should farm for more builds and find what works for them.
Repeating myself idk turning it off.
but it was hard to explain how umbra works to some people lol
So are a lot of other sets they'll want to try or will be useful, -later-
Strikers as a first recommendation to a 'new player' introducing themselves as such has always struck me as confusing.
I don't think so. Explain it as "call of duty, when you hide you heal" and everyone gets that aspect, which is the most important aspect of it to a new player
Learning how to maximize the damage buff is definitely weird though
repeating: Asking them for more context for what kind of build they would like to do is better than point at "just build this" is better advice.
i started out with negotiators when i was new
They have to learn at some point
i guess the question is which set feels best when you have horrible rolls on everything.
Agreed and i think as a newbie in this game striker set would be best for newbies as it teaches them situational awareness and procing their talents and good use of cover rather than just spraying and praying at least imo and experience
Yeah, I guess, like I used to be against umbras for newer players for the same reason, but I've since changed my mind on that #td2-build-advice message
You'd be surprised at how many people hit the wall, die a lot, and never want to try again
even on just "Hard"
turret drone skill build used to be a good way to start the open world stuff but i don't know these days now. especially when you don't have capacitor yet π¦
Again.. I point new players in many directions if I've been give enough context.
But in general throughout this community we always recommend strikers at some points because in the end they'll have to use it if they want to do end-game content.
Skill build for open world might be okay in that having the drone and turret out pulls a ton of aggro off of you
but it's even worse for "oh shoot there's a hyena in my face"
Ohh i see well i think just get the set your comfortable clearing things
Playstyle is thing that'll I'll keep repeating.
well just important to keep the new players from running 2 pieces from 3 gearsets
One that fits one is important. Being to change use other is when you've started learning and growning in div2
Agreed on this because its really a versatile piece starting out or for end game content and since that resources are scarce at the beginning for me best starting piece as well
I find the consideration that raiding is inherently desirable as an endpoint, to be weird, but I'll concede that that is anecotal and personal experience.
I have a large friendgroup and zero of them are interested in larger raids beyond "hang out with friends". Almost everyone I interact with online outside this server, are not interested in larger raids. Not just in Division, but in any game at all
But playstyle is still king
More running more than 4pc. lol seen that too much.
6piece strikers builds let's goooooooooo
what do the new players get if they did a level 40 boost right away?
I cant seem to find the info on total stat cap per stat on the spreadsheet, where do i find it in the spreadsheet??
I play aggressive rarely use cover
I have a pretty big community of div2 players from all stages from solo players, pvp, raiders, speedruns and that players that come back once in awhile to play with friends. Also have groups that are only in my community discord to stay in contact with others groups because of the same reasons.
I understand your opinion, experience that hitting a wall really fast because going all red and being a glass cannon can be very hard and unmotivating. This does happen a lot to others but from my own experiences and Many feedback from others if you were willing to ask once they're willing to asking again afterwards especially in a public place like this.
Again there is nothing wrong to having a strike set around.
But what are your thoughts on the heartbreaker build cause im leaning towards building that set can it be viable for solo heroic or legendary content?
You'd want to go Hunter's Fury. In the pinned messages will have build and guide for it.
What modifiers would be the best
TBH it's day one going to 2. We're all learning modifiers still so no answer there.
Seasonal modifiers, I'm assuming it would be security link, extra padding, loaded up, the best kind of defense for a dps build
I was a HB main I don't pull it out as much has I use to. It is a good set but IMO it is playstyle that makes it good or not.
No one knows yet. Play and test it out. I don't think there will be any "best overall" modifier.
Ok
We very rarely use Best overall without a lot more context.
who is enjoying smart cover π
haven't messed with it yet. I move around too much to be brother by it yet.
Also I general am never in cover. I just LOS peak everything.
I'm a bit confused on the broken link modifier, so I got my gear set to 2 cores each and it says that the broken link modifier would freeze all attributes then multiply by two, so I was expecting all my attributes to be 4 but it doesn't show that in game
i just can't figure out where to get the blueprint for the skill mods for smart cover. but i do like it. i also wish i knew what the expertise bonuses are on it.
My playstyle is very balanced ill go aggressive if i need be, use cover if i need be, but I like tanky builds, any recos?
I have no idea what you're talking and doubt if any of us do atm.
are you fond of using the shield?
To note on "tanky" build if you don't delete things fast enough you can and will be overran at some point.
broken link multiplies your "level", not your build's cores
the levels are the red/blue/yellow numbers on the left, in a column, on your main combat UI
Yh that's what I meant it stays stuck at 2
If you're talking about those left side numbers, then yeah they don't seem to reflect the multiplier
Thought it would change to 4 then but it doesn't, trying to get the journey 7 mission done
Looks like I have to figure something else out haha
If you're good about using a shield correct look up "Tech Tank" from iKia. Tired now.. meh
At times yes if needed thats the one that i usually equip and the reviver hive
My theory of being "tanky" is having a tough shield.
I mean definitely you need that dps to delete but im fond of using tankier builds like armor/ho regen and stuff cause i always play vanguard role with my friends
Oh group is a different story.
Im checking SwordGaming on youtube cause she likes using tankier buiilds has anyone tried her builds?
But my end goal in this game is solo heroic
I have a super tank "blue wizard" striker build I'm fond of, that still manages to put out -some- damage because strikers is busted
specifically meant for groupplay
it's very goofy
Im always watching nothingbutskillz and swordgaming cause they usually do solo heroic or legendary content
- Fenris chest with Vanguard, to share half your armor bar as blue with your party
- Named Electrique "lavoisier", when you proc shocked on your St Elmo's AR you share half your armor bar as blue, with your party
- four minor strikers pieces, all blue cored
- all minor subcores are crit, have -fun- getting the highend pieces to have double crit since they have to be blue cored as well
HB can do a lot and well. The way I do it has limits and the way I run it general harder to run. In this clip I solo the rest of the ads inside.
You constantly cover your whole team in a massive blanket of blue, and because strikers is busted, you can drill targets with the St Elmo's and still do reasonable killing to get people off of you
HW procs on shield use? I thought it explicitly didn't
or am I thinking of another set/talent
it does proc on shield use
It's the easiest and quickest way to proc HW.
that opens up a ton of goofy synergies I didn't think of, I thought you had to juggle a hive/turret at your feet
that one is mostly for countdown with its full disrupt immunity
I've seen something like this but this is a new one. Like the idea!
and HW to get two back to back disorients on hunters?
yes, however they have some kind of hazard immune for a few secs after each disorient. i can't tell what it is.
diminishing returns
yeah
but you do have the bonus armor to keep people alive in between. and the range on that bonus armor is really good for countdown