#td2-build-advice
1 messages · Page 42 of 1
Man with Gila mask the scaling is insane I'm at 7 with 800k something Armor
The chillout mask
I just realized my mistake on the chest piece I forgot to reconfigure for obliterate
The upgrades also go off the native armor on the pieces, not your cores
all 23 is equal to a blue core
it only takes 700 exos
With chillout?
Just run a blue core if you want armor. It's totally not worth if you dont have the Mats for it
🤣
Is this on striker build?
Yes sir
So no coyote. Hopfully you are running ceska since it is crit starved set
Post what you have if possible
Ok sir once I get home. Im telling you Gila scaling is something. That's my final build I'm expertisint it all to ,24 chillout crit dmg / 4 striker/ sokolov
Ouroboros
chill out gives you even less than a grupo mask. if its chd all around
I'll do it what we got to lose . I'm the one that posted level 22 all on Reddit got downvoted as hell
level 22 on what build?
Its not a big deal. It's just a lot of time investment for little return
12+12+15 vs 12+12+12
but good for pfe if youre stacking that
Where's the extra 12 from gropo coming from just 1 mod slot?
at shd 1600 something I can only get 1 item to expertise 24 I think
mod slot on mask and chd attribute
only practical pfe build I can see with chill out is a 6 pfe mod build but it has sawyers
You'll be running crit chance somewhere in mods/attributes right?
improv is just better
That's 12 + 15 gilla is 12 +12 +12 Iim not good at math but I think it's accurate
That's the level 22 build all lol
there is a regular chd attribute of 12%. there is a mod slot for 12%. there is a brand bonus of 15%
where's the downvotes
Okkk now I got it
I play a lot but not efficiently I wasted level 20 all on king breaker I didn't know discord etc
@sterile scarab are you running 3x chc mods or attributes to hit 59.
Without ceska you're only able to hit 41 (31 oreo, 10 watch)
this is the peak of spectator builds
King breaker is good
Level 20 all king breaker I didn't know FAMAS was meta at the time not even spotter
its you put the stability attachment on the muzzle of kingbreaker it feels a lot better
I have ocd I deconstructed all I can only have 1 build at a time
man
wow
how did this guy get this far
Gotta be trolling
I swear I'm not
like diagnosed OCD?
I'll record my invent. I honestly have ocd I can never have anything in inventory and I wish I could deconstruct lullaby and merciless
Yeah like serial killer ocd. I got all commendations everything division tracker
im not aware of any correlation between serial killers and ocd. i just know my cousin has it so bad that he keeps trying to end himself
enough ocd to have 2 expertise 22 kingbreaks damn
Dedicated to the grind
for realz
Deconstructed them cuz I switched to FAMAS then levlel to 23 both then deconstructed
the expertise system is rlly killing this man
Cuz ouro out dpss them
Deconstructed 22 regulus. Cus I don't like it.
ow! freakin stop it
the trolling is killing me
And the non exos have to have the exact same talents
I swear on everything I'm not trolling
is that a frustrating way to live or does it feel right for you?
I got 8 k hrs playing since day 1
I'm already dead
I dont agree with the choices but I'm starting to like your dedication to not giving an f and doing what you want 
Feels right. Frustrating if I don't deco struct
yeah
fascinating
the stash doesn't help eithrr?
I forget about 90% of the crap I throw in the stash
It has to be empty. I even delete alts after running for materials
(╯°□°)╯︵ ┻━┻
Wony is the only fast way to get the mats you were asking about earlier
It sounds like you'll burn through them too
All my pieces are for potential pvp builds
299 btw
No that's my final build if they don't have new gear or weapons
Cuz think about it picaro came post chillout that's another dmg boost tank build grind scenario
I'm surprised kingbreaker doesn't piss you off(assuming you use it alot)
I hate the handling so much
bad optimal range like famas doesn't help either
I didn't as soon as I knew FAMAS was meta I deconstructed
Actually skill issue
Accuracy you might argue
I think the kingbreaker was deserving of that decon tbh
Stability is easy
Bighorn
Pshh
why make my life harder using a div 1 gun when I can use a div 2 gun
Bighorn is the one prized exotic I can really do without
I have 2 of them
Armor regen pvp players like to shoot you in the head with it
Needs so much chc unless you're using it for headshot
Gotta foam you first ofc
it's scoped mode is more powerful then its not scoped mode imo
But good luck using either
Yeah that's what I thought
If div 1 guns existed here they would've most likely been meta

By that i mean lvoa and lw m4

Lotta people salty about those two rifles
Not true
how
cause they are shit?
Yeah and they were top tier in div1 apparently
Because stats
1 shot is like 9 bullets worth of damage
Hi guys!
I recently upgraded my St Elmo's Engine to +24 expertise and have been truly enjoying the pure power since then. And my next target would be a decent sniper build.
For** White Death (with dmg to armor) + Determined + Chainkiller + 4pcs of Hotshot** build, and if I want to contribute my power to my squad as much as possible in full-squad legendary difficulty:
-
Is this build (or any other sniper build with Determined) feasible in the most intense battles? (4-player legendary missions, namely Tidal Basin and Zoo)
-
How many levels of expertise should** White Death **be at before I can takedown enemies one at a time (except tanks ofc) in 4-player legendary difficulty
-
Should I upgrade the expertise level of the **Nemesis **to Lv. 11+ or even higher level (cost exotic components) so that it can guarantee an instant Veteran/Elite shot at the start of each encounter and grant me as many stacks of Perfect Headhunter as possible? If so at what level should be enough? For now both weapons are at +10 and I wonder which to be upgraded first.
what's your backpack brand? i assume airaldi
if it is, it would be able to one shot all the way up to legendary 4 man elites EXCEPT chungas (of course) and medics, which have around 30m effective hp instead. you'll need some expertise on your white death (preferably +20) to be able to one shot the medic, but even then i'm not sure if that's enough damage.
expertising nemesis isn't really needed but will be appreciated.
if you want to eke out even more damage, i suggest farming for a unicorn build, 3 hotshot 2 habsburg 1 airaldi which is currently top tier for mmr right now
For now i equip the gift backpack.
you'll want to change to airaldi for more damage
OK, thanks! Also should the talent be also vigilance or the one which increase dmg whenever in cover?(forgot the name sry)I am afraid that vigilance may sometimes drop and thus the dmg will drop for 4s or so and snipers mainly be in cover.
Best hunters fury build?
in a 4 man, don't worry about vigilance dropping, and you HAVE to run it to meet the 4 man elite hp breakpoint
composure gives less damage
Test your build out in the shooting range solo. You'll need to turn on damage numbers to chat but if you hit about 25.3 mil thats the minimum you need hit to kill most lego elites. You'd typically wanna be above that a bunch tho.
in groups
25.3 is 4 man lego. You should always test solo as team buffs can be great or small depending on the builds/specs present.
I haven't seen an FI + sniper user at the same time surprisingly
Meh all depends on the team comp and such. Some people never run healer for legendary missions even. Just 3 DPS and a CC.
ooof yeah I almost never MM legendary. I think I've been asked to help clan members who got sucked into a crappy lego like twice and that's my extent of matchmaking lego.
i mm legendary for fun
If I'm down for shit tier gameplay it's cool but man do I get frustrated when it should be smooth and just isn't.
So how do you feel about directives in legendary?
I've got people who like to run 3 directives for it. Fog, no regen, ammo. I don't mind the first two but man that disrupt ammo is the worst.
my condolences for special ammo runners
As if their life wasn't dependant on enough rng
i love to suffer except if they run pistolero, ammo hoarders or special ammo
Disrupt. The kryptonite of shield peek strat users
I used to matchmake for leg on console
I always matchmake weekly legendries, have started to mm incursions now too
what should i change?
just quickly built that from scratch
chest still has headshot so might try to get one with crit damage but other than that idk
pvp build?
what i was guessing from the hazpro/pulse resist
yep
thought maybe for conflict because status effect builds are such a pain in the ass
first instict was to say something about ninja, but most pvp just put adrenaline there so youre at lease getting some varied usage with haz unlocks and 3 skill tiers
pvp is the only time where ninja is actually useful
yaahl covers the 5% wd loss from matador which seems common as the adrenaline piece.
it doesnt really look that bad tbh since the trades being made arent really damage
also have it on my umbra build
im interested to hear about how it plays tbh, im not much of a pvper but it looks like itll do the job. 3r 3y 5b when most have way less seems pretty good
oreo dishes out the damage. are you riding at 51 or did you use a chc mod somewhere
i'm at 57 because of one chc attribute on mask and ceska piece
Would you guys be interested in forced random global directives to be cycled in the DZ? DZ exclusive ones not from LZ. Could encourage having to adjust to different builds and strategies constantly
nah, that would just make it even harder for lower level players
First directive added: anyone that uses Elmo gets their character sent back to the start of the DC campaign.
It looks super good bro! You can start swapping blue cores for red up until you feel comfortable tho.
Could also ceska vigi backpack but that build will farm you everything you need.
Acs12 instead Scorpio as well
For stacks right?
Yeah. Plus you can get flatline and the pulse attachment on it as well
I also have a striker build, people say the coyote is too much but i don't know it's been great for me
what chc/chd
Its base 50% cc with 130/140 cd i think im at school rn kinda forgot 😹
you might wanna double check that youre not at the cap
Cc cap?
chc cap
Okok
because elmo has a lot of cc so i think you might be over it
i think its 20 on the gun
youre a lower shd so it should be less of an issue but as you level up youll want to change it
I'll do that
id just double check that youre not at it already
What is max limit protection from elite that you can get to for doing legendary missions?
you mean how high the mods can be?
80% is cap
^13% per mod.
What is best way to farm for protection from elite mod? So far, I have 1 13% and 1 12%
I need 4 more
theres no way to specifically target protection from elites mods so just keep farming targeted loot mods
Does playing on legendary missions with all directive have high chance of it dropping?
With target loot mod
I finished all commonly used builds and now I want to be able to either tank/invincible or shreds enemies in legendary. Want to join elite players.
elite players mostly don't play tank, they mostly have meta builds
then it's just down to experience
pfe mods are used in some very limited scenarios just to take a little bit less damage from elites, but not for making purely tank builds
Tank for fun. Want to run around fatty gunner in legendary, be invincible. 80% protection from elite and talents... forgot name of talents, but saw video of guy taking hardly any damage in legendary, I was like how the hell, lol.
Yea i know, but tanking in legendary will be fun.
eh, if you solo then good luck killing anything. if you group then pray you group with patient folks
If you are making pfe tank go all red for legendary cause you can keep taking dmg but can't kill NPCs so it becomes a problem
it's fun initially to not die yes, but it goes both ways
just saying if the players you see are truly experienced, none of them will play tank
Well, you could get 59cc 120ish cd, 80 protection from elite, 40k+ regen..
Besides, will have dmg players in team for the kill
Just a heads up, we tend to use chc and chd for crit chance and crit damage on here, to avoid confusion with crowd control and countdown respectively.
Ok
Which doesn't matter cause you can't kill NPCs quick also you have a reds and purples in legendary that can bypass the pfe protection
"I will be useless but my team can pick up my slack"
Even worse than a 5.11 dps build in legendary
If you're playing on more casual Heroic, it shouldn't really be an issue, but on Legendary yeah it's not a great plan.
Not useless if you are meat shield for them
not really. NPCs don't shoot tanks
Remember the old adage: "the best CC is a dead enemy".
Be a healer or cc that way you are way more useful for the team
Npc are that smart?
you can be in front of them are nades and drones fly towards your dps roles anyway
"why are my teammates mad at me? I've been blocking shots for them" the tank says, with 40 pounds of teammates bullets embedded in their backside.
because aggro in div2 is weird
NPCs are dumb drop a decoy see the chaos

I once melee'd a tank heavy and they still shot someone else.
Yeah their aggro is kinda broken.
Div1 NPCs were the Chad one shot kill doesn't matter how much health you have doesn't flinch on headshots runs at 511KM/hr
If you want to play a tank in div2 with the goal of distracting enemies, CC builds are rather good at it. You can confuse huge swaths of them.
but you can't really just "i am the wall" their shots. It's just not designed for it.
(well except for certain raid situations of course)
Tank here, if anything. I'm just the rez machine. DPS teammates gets down all the time, and here to keep telling them to keep moving forward.
All in all, tanks arent useful. If you wanna be the revive machine, be a healer. Helps out a lot more than a tank.
Tanks and healers do next to no DPS (compared to DPS builds), but Tanks are just in the way with how the game works. Healers let the DPS players actually stay up longer.
healers scale well with the group's skill level too, because even if they don't heal, future initiative just buffs the team's damage already
meanwhile if a tank wants to support the team beyond just staying alive, they'd have to go out of their way to do so by using opportunistic, scorpio or lefty, which run counter to the tank playstyle
and i would still take that over a pure tank build that has no support utility
I respect it. But not everybody has the same gameplay/strategy in each sessions. My tank rush does the job of CC'ing enemies, and take aggro for the DPS/other skill builds to kill for me. I don't have to do damage, a tank is as useful as a CC, especially when its an open area and some people tend to spreadout.
You arent really "Taking Aggro" as enemies will actually genuinely avoid shooting you.
not to say your playstyle is invalid or anything, but if you are taking substantially more aggro than your dps roles, that says more about the dps roles not doing enough damage than you taking aggro as a tank
I was wondering that also did they remove the increased threat modifiers form div 1
so in the skill levels of the teams you play with, your build will work, but it won't scale if the other players play better
enemies target the most dangerous player. That is the DPS builds, we get shot up, while tank just runs around. No offense, just the way it is
But don’t shields have added threat bonuses?
It would be nice if there was a threat modifier in Div 2 though.
it doesn't seem so in div2 nor is it made known in the skill descriptions
Threat was a thing in div1 i dont think it is in 2
If it is its broken cuz they always target the most dangerous player
Yeah, I get beat up, while carrying the tank haha
I have a tank build for Iron Horse Raid however.
Yeah IH is right about the only place tanks are helping
I see where you are coming from, but tanks are genuinely not useful in any difficulty over hard. In normal and hard you kill enemies faster than they can do damage to you, and in challenging and heroic you will be absorbing bullets in the back of your head if you try to get between your allies and your enemies. If you try to "lead enemies away" from your teammates, the enemies will just... turn around and start shooting your allies. Its not that we are against tanks, they are just not good, and something needs to change in the game for them to be useful.
D3 was great but the playstyle doesnt translate well to this game
does anyone know what a good exotic to pair with striker? just got back in the game so i dont know too much
St Elmo or Oreo
sorry meant like armor wise
If there was a tank gearset that actually hard aggroed enemies to you when your shield is up and gave your shield the ability to actually take that punishment, then yeah i can see a tank being a decent helper, assuming you can do more than just soak bullets. But for now? Straight out not useful.
i have a St. Elmo for it already
Coyotes mask
Some Run Coyotes mask with striker due to low crit chance
I get it. I run tank ever since this game was released and i totally agree with you that some things need to be changed. I think that's also the reason why we are underappreciated because we can't do much when it comes to damage overall. Maybe I run differetly from other TankBuilds. Going FullBlue is totally useless, that's why I run headshot damage on each gear, and rush towards enemies as my DPS teammates do dmg for me.
Half of the time, aggro works for me as long as I push first and my teammates stay back
Ring around the rosy with the named/special enemies as they have so much health. I leave that to my DPS mates
But why do that when you could run dps and kill everything significantly faster
im running like 30% crit chance rn, but id need to farm that cause i dont have it at the moment
Personally, I hate dying. I absolutely hate having to go down and rely on my teammates. I also like to play differently, not just stick to the niche.
Tanky enemies go down even faster because you can stack like hell off of them
At that point you are just doing a half-damage build that is not working too well, and taking your allies damage in the back of your head. Its not a terrible way to play, but i wouldnt be suprised when randoms in heroic missions either kick you or straight out leave.
Takes time to collect the exotics
Reviver hive
That and the crusader shield
I use the artificer
You shouldnt really be going down
was thinking id run summit and do mask focus to get a focused coyote to drop, dunno the optimal difficulty tho
So its dps/tank/skill hybrid
Not every situation is perfect, but my risk of going down is so low i don't need to rely on hive. I dont like waiting aswell
Well don't get me started on shields; the dude with the shield is always between me and the enemies always shooting the back of the shield
I feel you man
Always walking in front of my bullets hahaha
If you wanna support your team run future initiative
Free damage buff for the team and healing
I play very carefully not to block my teammates' shots. I have no problem with that. It's just very situational whenever one of my teammates are downed, or so low, that I take over.
That's true, but I'm more of a rusher. I don't like staying back with my Bakers dozen
Why are you using bakers dozen😭
I'm not. LOL
FI doesn't run that
Fi is shotguns (lefty)
or scorpio
That too
I run liberty to restore health to my shield.
I also have bulwark build, so that helps regen just fine.
If you want an aggressive playstyle run strikers or headhunters fury build
HHF is as aggressive as it gets
just asking, have you played in countdown?
I personally haven't run those, so I have no comment. I have seen people run with it though, and i'd say it aint bad.
Yes, I have.
or whoever you're asking.
yeah no worries i asked the right person. i ask because it's one activity where strict dps is required
The problem with builds that try to accomplish multiple things is that they end up being subpar at best for all said things
FI is solely support and works great
Same with strikers and dps
Yeah, so that's situational for me. I run tank in the first half of countdown, and towards the end, whenever i feel like it, i switch to my DPS or CC. It depends
even in legendaries you can get away with a few tank builds even if the time is significantly longer. but countdown cannot be cleared with too low dps
Incursion is ultimate dps check
okay so you do have other builds than just tank. that's what i was trying to gather
True, but in the first half, it's mostly purples, and I can do like 7 shots and aggro like 3 on certain situations.
I actually run as tank, with my mates in incursion. It was actually fun.
Anything that isnt dps/healer is dead weight on incursion
I hope they do something more for tanks in Div3. So far, i've been disappointed with the previous "blue" gear sets they've handed out. They just arent good tank builds.
you can say that again
I miss d3
see you in 20xx boys.
Having the house and a ballistic shield
In groups im always reclaimer solo is strikers
Yes, I have DPS, CC, and a trash healing build i dropped.
sorry didn't see that comment, mb.
that's fine
Get yourself an FI build
FI is a good healer build
let me actually look. I don't remember my healer class
Even if you aint healing youre buffing the hell out of everyones damage with sledge and opportunistic
Along with ground control
so you are conscious of the limitations that tank builds do have in this game, so i won't push it on you to run other builds tbh. just know that the benefit of running something like FI is really just that much more
Yeah, i do.
even variants of FI that aren't pure healing are strong. i ran blue FI once with doctor home just to see how versatile FI gets
does that work in any diff group with diff builds?
blue FI? i'd say it depends on the group; if teammates do too little damage the pure healing variant would be better
but if they do deal enough damage, you're topping them up well if you keep marking enemies
Yeah, that's my issue. I like my builds to be as passive as possible. That's my playstyle. I just shoot, pew pew and bam.
it's not for everyone tho. it has a 8x scope which i know not many people like
^
Yeah, so my healing is specifically for Capitol Building boss, for my dps friend. I have no FI
for other occasions i run eclipse. sure i do have to aim where my riot foam goes but i generally just have to shoot a few times and then enemies keep getting foamed over and over while my dps roles keep mopping them up
So with my CC build, I would never use Foam.
the strength of FI isn't even the healing tbh, it's the buffing when allies are full armor
that's because in a few seconds into them being foamed, they will shoot back while still being foamed.
that's because you have too high status effects. i do tell this to some people to run lower SE
because if the enemies spend longer than 5s foamed, they will shoot, but if the foam duration is low enough, it's better because the NPCs' "break free" animation prevents them from shooting
not to brag but i do run legendary a lot and give a lot of advice in this regard
there's better alternative than running a Chem launcher in general. I personally don't like to countdown in the chem launchers. They take too long, especially when you need to switch classes later on depending on the group's builds in bosses and such
Yeah, so im guessing your build for CC is for legendary? Mine's just general pve
ideally you never switch off of eclipse in countdown if you want to be a dedicated cc
heroic missions
my builds scale on any difficulty, just changing up very minor stuff
so i give advice that holds up no matter the difficulty one plays in, so if they bring their builds into legendary or hard for league speedruns they know how to make the builds work.
i will say i am slightly biased towards making builds strong for legendary though.
So is there anything for the mind numb people who can't go past phase 2 in Paradise Lost even with a fully done Striker + Elmo build and 1k shd? I swear there has to be a cheese build
That's cool. I mostly just run Tank and Rigger for legendaries as they are passive builds. No need to do multitask, proccing a skill this and that.
that's alright. i've played with a lot of builds over the time legendary has been out and nowadays i just play very aggressively because i just want it to be done fast tbh
yeah, that's fair.
but blue FI and red rigger were some of the builds i put together as experiments for just different playstyles
1 shot build, got the knees finally lol
Anyone know the ideal chest talent for oxidizer?
Thoughts? Would a blue core or 2 beat the purpose?
You want as much damage as you can squeeze in
Including expertise
All 6 red gotcha 🥲
Are there any fun pvp builds with the collector chestpiece?
You can try these 2
Or a mix of both by having picaro and grupo bag with ad rush
Btw when throwing nade make sure to have tdi on your hand for the sledge
Or switch to tdi last second before explosion
Ok will try this dont think I have all those pieces tho xD
I know you asked the same thing yesterday, I think you might be wanting someone to validate you needing blue cores, but you really don't and it'll be OK if you take them off for better damage.
I limited myself by using Unbreakable for six months (pretty much gives you two armour bars on a cooldown) and felt like I needed to to stay in the fight. What I needed to do really, was play smarter and use better positioning. Backed out of fights and came back at a different angle, learned (roughly) the spawns of the things I played the most
You might feel a bit weak, but the key point to being a glass cannon is the second word. You can't really work around DPS deficiencies, you can work on dying too often though. That part's entirely on you
anyone got a heart breaker bullet king build here? cause i was thinking of pulling the king out of the stash
Ahh I see and understand where your coming from. Because I'm fine with the builds I've made enough already. And I've used and made the Aces Builds for example, but I just needed something else to work with. And so I got the 1shot/hotshot build going now. Not looking for the Hasburg pieces yet, only cuz I want to work around this and use it for a good while. Plus I plan to finally go after all Hunters I haven't yet.
Some reflection might be necessary. If you're really pushing back against having six red cores, and you feel you need that extra chonk, which situations are getting you in trouble the most?
I did a similar thing when I started using a full Striker build. I was doing a lot of damage but getting put on my butt a lot. Might be worth taking a moment each time, thinking about what you would've done if you had that same opportunity again. You've got the benefit of range with your sniper builds, if you can maintain that then in theory you should be taking much less heat
Don't use bullet king
oh...
Yeah. The Dare would be better. L86 w flatline wrecks but the rpm is too slow for stacking. But the gr9 (Dare) rpm has a mag attachment that increases your rate of fire and I have rof as the third attribute on the dare
Problem is it doesn't take the linked laser pointer so you gotta hit headshots and use scanner pulse
Just build around striker instead of HB. Able to use whatever and just keep an acs for stacking if on a low rpm weapon
Hb you want carbine 7 or police m4. Maybe kingbreaker
Use 5.11 
why not negev_
Sleipnir better
Negev_ is just another bullet king 
the_
The reloading bullet King.
To answer your question without a joke attached: Exotics in div2 are based off high-end (gold) guns models (except for Nemesis)
the difference between each "version" of the gun is mainly the Talent+appearance, sometimes the stats. Modding of course plays a part in it.
that can use frenzy
is still have 2 milions or 14 milions with regulus. Is normal? I see more damage with other build
from other people
what build?
with regulus headshot damage
high end or hunter's fury?
what regulus build are you using
Take a screenshot of your build and post it
ok
It's one of the top builds in the game
yeah can't do wrong with it
Yeah high end
The way a lot prefer to run it is with 4 pieces hunters fury with headshot rolls
the hunter fury is?
Gearset
another guy says the high end have 70 milions
yes but not know in italian can show the icon?
I don't think you'll ever hit for 70 million with a regulus
With immense setup sure
Achilles pulse and a bunch of talents from your group procced
But generally you won't be hitting that hard
170 mil ez with minor setup
the problem i not know what is this ability because i have it in italian
change the game entirely is hard for me XD
maybe i give up and change game
need find a good master in italian XD
unfortunately not find any
🙂
this was just strikers and exotic holster and Achilles pulse and 2 blue cores cos i had wrong back pack and gloves on 🤣
Try 4 piece hunters fury, chain killer and a d&h vigilance bag or something I'm not sure what people like as their 6th piece
Everything rolled to headshot and weapon handling
Bulwark shield and just start popping heads with regulus
What part don't you understand
That would require an Achilles mark to hit that high
But outside certain boss fight you never need to hit that high anyways
Hunters fury is a gearset
how pick up a achille pulse ability?
Extra damage (amp?) On targets within a certain distance and disorient that spreads to enemies in a radius on kill along with armor/health on kill
And Achilles pulse is an ability you should have already
Old manhunt mission at white oak.
Yes, it's one of the pulse skills. It was a season reward. You can play the old season mission to get it. I believe it's the camp white oak mission
Faye lau
Achilles marks a single target and allows shots to hit for headshot damage when hitting marked spots
iirc
ah ok thx for the info 🙂 for this reason i never understand that achilles XD
initially i thinking is a item the achilles LOL
Yeah when over charged it'll let you do 100% more damage as headshot.
Still don't understand how players can hit for 1B with it. Isn't it just weakpoint damage not their actual health/armor being hit?
That's because of rav stacking. So it's 500% 600% damage to armor multiple times and you shoot the gunner helm which is armor.
And I believe the Achilles damage is multiplicative too
I think you need to separate what some of us are talking about.
HF version of regulus is top teir for open world and legendary conetent. The one shot builds we are conversing about now are totally different.
I assume dch too because duh
ah ok i tryng with high end now maybe
High end is good but the HF version has tons of survivability and does more damage in sustained fights. Try both really as they have their own uses.
thx 🙂 good holyday for all 😉
The high end variant is mainly for one shot strats
i got the achilles is a start of the mission 🙂 fast
The left shoulder stacks are just insane. Each stack gives you a 10% amp, each shot giving two stacks. When you reach max stacks on a target at 10, that's doubled to 20, so a 200% amp. You can gain this buff from multiple enemies, so you can prep 3 targets with left shoulder stacks, then set them all off at once, giving you a 600% amp. And since the buff is still active if you swap weapons it allows you to swap to a DCH+ D50 combo to get that 10x amp as well. Add in other amps and group buffs, and hitting 1billion+ isn't actually that hard.
The whole nego trick is to tag the enemy you want to kill, then stack massive damage on a weak point like the gunner at grey, rocket ad or chunga at fieser, and take your shit on them, then the crit transfers the crazy high damage to one shot the boss
Nego is broken 
hey guys, I wanna work towards a DPS build and found this one on youtube, would you guys say it is a decent/good build? 🙂 https://www.youtube.com/watch?v=iXmsZToUl0g&t=643s&ab_channel=NothingButSkillz2.0
Probably not. Most youtube builds are there to provide entertainment/clicks.
Picaros holster is useless on dps
20 million DPS with 1.6 Million armor.... hummmmm sounds like fantasy land
Shooting range be like
I will make one and have you click it

New overpowered build using 5.11 buff
This channel has a spreadsheet pinned. Once you open it go to the build hub tab and builds are listed there. To the right there is a link to a build guide. If you read the build guide and don't understand anything feel free to ask about it.
The top DPS builds I'd recommend are Strikers, Heart breakers, or Negotiators dilemma.
HB is still a solid DPS set. This isn't a legendary/incursion/raid recommendation.
I think it's super outclassed by anything bloodsuckerr or memento related
Especially considering the latest exotics we got
HB still decent set just there are better options. its not like its a bad set
I think other weapons are still good even with Ouro around.
HB backpack is bad though (cause ie bloodsucker or memento are much better
Ouro is not that dominant I agree
I was taking a crack at you.
um... welll it very much is dominant
Basically HB is still good even with strikers around type of thing.
talking in game not just sheets lol
Ouro is objectively op
Found my way to this document, this is two of the striker setups shown, should I go for something like that then? 😄
pretty much
strikers chest for incursion and legendary and normal chest for everything else (tldr)
alright! thanks for the help guys
of course you can but still a weaker option then normal chest (on average)
Awww yis. Tons of other good guides in there too.
idk these elites are tanky as shit
I will work for something like the first picture I have sent then, with the legendary chest 👍
Noice. If you need any tips on farming or other junk feel free to ask.
yeah I was actually wondering what would be the best way to go about and getting those items? Got only 30 hours and just finished the expension in New York so I have no experience in farming/building sets whatsoever
are you hyped for all the rebalancing
Countdown is typically your go to. aprox 15 minutes and you'd probably get all slots of strikers in one run. In addition you get a currency that can be spent on exotic caches every two challenging runs which is the recommended diff. If you want to get something kinda working there is summit and open world targeted loot. Also a note is that summit and countdown let you pick the targeted loot so you can cut down tons of time for farming.
yes and no lol, buffing lots of weaker unused stuff which is great! and no.. well cause lots of changes i got to update on the spreadsheet 🤣 😭 @slate wedge
Have bino boi do it.
binomen
Where can I see patch notes
Blindoman.
PTS soon?
Should come then I'd expect.
It's usually the day before right? So maybe Thursday?
once they are up, they will be posted in #news-and-announcements section.
PTS this weekend
great thanks! and how do I go about getting those Exotic weapons and the Mask? 🙂
Some exotics are in what we call the "general pool" and have no conditions for them to drop. Others are project/craft locked and some go into the pool after you obtain them once. The coyotes mask shown there is in the general pool and can be obtained via mask targeted loot or opening exotic caches.
Thanks
I've looked at the pinned spreadsheet but can't decide on what's the best solo pve stuff with Elmo (and which one i can use for solo legendary)
Solo legendary is gonna be between strikers and nego. Perfect focus is what most use for that tho. You can use a few different things but solo legendary is a badge of accomplishment in itself. Solo PVE with elmo is just whatever you want as solo heroic is ez af.
Is there a best in slot stuff sheet for strikers ? didn't quite understood the sheets
The sheet just has a general layout. BIS usually comes down to strats, team comp, and even the specific room you are in for a mission.
best in slot also depends on your desired playstyle as well
Binoboi 
Okay, noly thing i'm missing right now is mats to optimise elmo, and good mods, mine are like 3/4 bars filled
Are you wondering how you next level your game play?
Kinda yeah
Well that's always a hard thing to answer. Especially with the coming changes announced today. The best thing to do is surround yourself with people who are at a higher level and learn from them imo. I got into speed running a lot and it's allowed me to play with some of the best players in the game. It's been tons of fun and learning.
That @onyx sage guy does a bunch of legendary solo stuff. What's your thoughts?
I didn't check what they announced, what was it ?
regarding how to improve gameplay?
Yeah.
Damn that's a lot
with project resolve coming idk how sweeping the changes will be but i can say with certainty that knowing how to cover to cover and how to spawn camp will be very helpful almost everywhere, not just legendary but in open world and descent as well
learning enemy AI is also something you'll passively learn just playing through legendary but it's also very helpful
The most i had trouble with in solo is enemie's that are not rushers, rushing me
oh yeah about that. learn how to bait melees
it takes some practice to get used to but try to play up close to an enemy and watch how they melee you. you can bait them into meleeing you while you get free shots in since they're stuck in that animation
you can practice in open world but this is a really good skill to learn in legendary and descent
This, it's huge and useful all the time.
Didn't know at all about this
you know it's a good player when they consistently melee bait. it's a huge form of CC
most of this knowledge isn't really written anywhere but just comes with time, as souless said, surround yourself with good players who will teach you these things
Uh other things to do is bind instant skill use and get all your game settings figured out. Aim/look around sensitivity is huge but idk might not be an issue for you.
Oh overshooting/shooting corpses is something most people don't think about but it helps with ammo management which does come into play in solo legendary.
I might try all this, for the good players, i need to do the raids anyway so might try to contact people
raids aren't as hard tbh because you can get carried, but in solo leg or descent you really get to practice
I've got LFG discords I can DM you if you'd like. I'll be trying to run an IH raid later today to help someone get regulus parts.
I'm gonna farm solo for a bit until i'm confortable that i won't be an anchor in a group
Yeah I melee bait hunters and rogues
my DMs are also open and i'll send you some good resources as well
Hunter are on another level for me, the fact you can't use skill, makes my revive useless
0 problems for the ones in countdown, complete death machines in summit
Hunters aren't the pprhlem in summit
It's got the worst designed room in the history of division 2
Eh the worst room is darpa imo
how
No cover
where
Last room
What are some good weapon talents? I often run In Sync but would like something more consistent
Strained or fast hands
what build?
I run striker
Way more cover then whatever abomination floor 100 is tho
^
Well for summit the last room i just stay in the entrance and pray they don't rush
Id disagree
yeah as eevee said
I pray they do rush. Come to my scorpio.
I play m1a and elmo so no stay away XD
What is a good CHC to have? I am at 40%, I do have the Coyote's Mask
aim for 50%, with coyote mid buff you get to 60%
generally you want to hit 60% if your chd is 100%+
50 with coyote 60 without
Got it. Thanks guys
ridgeway moment
Hello ! Returning player here ! Is there any website that lists builds for TD2 same as TD1 ?
the pinned spreadsheet on this channel is the best resource in that regard
Alroght thanks 😄
What kind of build do you recommand to play ? I used to play tank in TD1
tanks don't really have the same impact in div2 anymore, it's either support or dps meta
striker returns in div2 and is still generally king for damage but there are other good options. for support there is Eclipse and FI for CC and buffing respectively
Tanks are basically dead outside of Iron Horse raid. Just look through the spreadsheet to see what interest you and ask any questions you have about said build.
Negev is fine and has nice rpm but the mag is small and the handling is bad compared to gr9
Main team returning?
Bro I just gave a link, I didn't watch it nor have I had time to read thru what I even linked.
What is best shotgun for DPS?
pretty much yeah
m870 is king
M870 for headhunter, but if your not using that it's not really that special
six12 is really nice, quick reload. good damage with a good talent. super 90 is also very good but you have to contend with reloading 8 shells unless you reload during every free moment even if its only 1 or 2 shells
if you don't proc pummel with super 90 it feels sooooo bad
if you do it's really strong
pretty much
i'll use tsunami over super 90 because of that sometimes. 2 kills to proc perfect pummel is a big improvement
Okay so for striker you have to use shotgun to build stacks then switch to elmo ?
i need your help
Seems like too much of a step up gameplay wise from just full red build
Nego might be a better choice for me
I need help too bro.
mine or just in general?
In life.
same tbh
lol
how do you get the 2 shot on wright and johnson
when we do it on wright one of us always gets the dummy shot
when we do it on johnson one of us always hits for less than 100Mil
even tho we both hit achilles with full striker stacks, full dodge and a flatline d50
I do the dummy damage so they do full damage on Wright.
Oh Johnson he has a soft cap and needs to be at 4 armor bars before you can one shot him.
ohhhh i see
Not sure how much you've analyzed the videos but we OD ammo for these shots too.
so one takes a full shot until 4 bars, then the other one takes it
With Johnson yeah.
how do you get the OD ammo?
Having someone run OD bro.
We are following all the rules for the new community% too.
ouh damn, i thought it was just 3 striker
obviously
It is three striker but weapons keep OD ammo as long as you don't swap the weapon out.
ahhh that is big brain
so broken switched to OD for the part between tanker and wright?
Awww yis
That's why he handles those ads like he does.
got it thanks manmakes sense now
That 20% might help you but idk 100 mil sounds strange but I'd need POVs and time to look at it tho.
Broken hit for 290 mil in that vid no crit.
he probably also has everything expertise 24 right?
Ronin did hit for only 127 mil tho.
and all achilles are 24 aswell?
Oh god no. Bro we speed run not farm.
hahaha
Broken started these speeds with 0 expertise on oxy.
I think most of us only have like 16 ish on our Ouros. I think their D50s are like 10ish?
I do know that the two shots on wright can mess up for us too tho. Sometimes we get stuck on that last peg of his health bar with immune for a second. I'm surprised you aren't asking about how we get no chunga. I'm not sure why more are like "how da heck"
Breh you'd laugh so hard if I told you the other things messed up with our builds that we all just found out recently.
i think it is because you guys are so fast that the chunga didnt step out the door yet so the game doesnt see him in the area and opens the door because it thinks everything in the room is cleared
i got this
I'll just list some random things all players should check in no particular order and of course it's not related.
Make sure you have your SHD watch points filled out.
Make sure your spec tree has damage for the weapons you use.
If you are on a HSD build don't have two CHC rolls and maybe optimize your gear.
Make sure you wear gear mod slots.
probably the softcap
It's actually water timing.
Yeah but how da heck
what? for real?
Yeah you need to get him down to 4 bars of armor otherwise in that 4 bar area it limits your damage.
i am kind of a perfectionist in that matter so i am good haha
yeah, monday only got like 150 because no sledge
I'm just saying... Some WR runners could take that advice too.
hahaha as long as they get the WR
We are pushing for sub 6:30...
fair point
We lost 10 seconds in tanker yesterday so ez.
we lose 40 seconds compared to you guys on tanker
What build is like 6xing my damage in countdown? Sometimes im doing like 3 million and then others im back down to my usual 500k
average game with the close range countermeasure enabled
It's not a build, it's the close range buff. It's bugged and results in giving everyone a massive damage spike
I think it's only bugged on shottys
How come you don't want 2 chc rolls?
it's like 25% amp otherwise
No
Ah i see i was about to go farm it lol thank you
how
I looked at nego build, but i'm not like a 100% with the build, precisely about the flatlines weapons
It's bugged for everything
it's not
What about it
Well doesn't seem really good ? unless i'm missing something
Are you surprised 125% damage at close range is a big increase?
Because it procs only with the kingbreaker
It'll damage multiple targets and by passes certain enemies armor.
don't use kingbreaker
No lol
It procs with the laser from technician
Obliterate chest
EB is going to be the best AR after the patch next
EB ?
I'ma patch you.
Oh eagle bearer
if eb is buffed so hard it beats elmo I'll deconstruct my ouro
we're gonna find out
rpm increase and Dtooc
p416 is mid
Not according to math based on the current information for next update
oh the misery
Ctar might beat out famas and f2k definitely does
I hope the chameleon gets a buff
It technically is
make it an smg like it deserves
Dtooc on third attribute
Rolling chc on the exotic lmgs will be nice
They all have super low chc
I just love the weapon in general, just thought the stacks you have to reach are quite high
what about bighorn?
I wouldn't be making any claims until at the very least we see what's in the pts, and likely not until it's actually released in game
If it were up to me I wouldn't be touching any of the ARs since the class as a whole is pretty well balanced... Rifles on the other hand are a complete mess
i'm going to be gathering info from pts too
yup, they said they're open to making further tweaks based off the PTS
shield peeking fix might render binoculars a bit less useful (or it might revert to the old version where you could stack without actually zooming in if you had shield up)
that's like the first thing i'm going to test lol
Anybody doing raids
I'm just basing that off the information that they currently given. So we will see. I'm sure a lot will change
Interesting to think about EB being even remotely good again
There's no full.list if changes though right? They just mentioned a few examples
Yea exactly
Pvp talent changes for gear and weapons
Lady death, unbreakable, glass, bighorn, intimidate, doctor home, future perfection and perfect preservation
man I hope fully the 2 and 3 pieces brand set rework is actually good
It depends on how they go about it
Hopefully they change the brandsets so they aren't intermixed in build bonus so much
Dev giving nbb hope for future meta
Like grupo going from 15% chd to explosive dmg to 5% WD
but then whos gonna take groupos place?
They said the brandset types aren't changing, only the amounts. Which is the main issue with most sets
So w&h buff?
I don't think w&h was mentioned as not being changed, so that may become a very good 2p if they double the dta
Ahhhh
Oh it was mentioned?
They mentioned prov, soklov, and empress as not changing
fair
For all we know w&h is staying the same and they just didn't say it
wait so if sokolov isnt changing then they arent touching specific weapon damage bonuses?
They were also misspeaking enough they were joking about it, so I'd take everything they said with a grain if salt lol
lol
I think it's mainly because they are crit bonuses which are the main ones people already use
this ^^ they also said "the 1pc of brands arent changing, they are looking into buffing the 2pc and 3pc of most brands (not all) another example they give is also Gila regen 3pc going from 1% to 3%
also said "Habsburg Guard 3pc going from 10% status to 20%
Which could essentially mean a 3p gila, 2p golan (assuming), 1p belstone would be a 6% Regen build, which would be nuts and completely broken....
iirc overlord 3pc going from 10% hanlding to 20%.
eh
i think those were the only examples they gave but did say (there are more, just check out the patch notes once they are live)
"We want to make the 3-piece bonus more enticing, while also making less utilized mechanics more relevant"
what does that last part mean?
also mentioned Intimidate being buffed BUT were not clear if it was pvp only or pve also (stacking changing to 3 per second instead of 1/s and changed the max stacks (dont remember to what though)
tbh that sounds more of a pve buff
TLDR: their entire goal for the pve balance pass was "buff the weak/ underused stuff so they can become usable"
a whole meta shift sounds pretty refreshing ngl
not sure if it will shift the meta tbh, depends how they buff the weak stuff
yeah
IE buff and the gila regen to 3% changes nothing for pve meta.
fair
Im wondering for my striker build if i should use an LMG like the GR9 to build up stacks or if its better to use an SMG in secondary
why such big armor regen
or use an acs-12
because its and "easy quick " balance pass just to double the number
pvp sounds very interesting
mainly play solo so probably wouldnt work
Doesnt stop you from using it as it provides good damage and tons of stacks
but a vector with unwavering or something like that is the next best option ig
Surely a gr9 can give you 200 stacks pretty easily
Arent there aok 2/3p brand bonuses? 👀
its not just stacks, also high dps.
yes check the sheet
i wonder if they're gonna touch those bonuses
Both pvp and pve
nope
Yes
the intimidate change was NOT clear as to if pvp or pve.
lol
not what i said...
just power spike the players already
HOL up notes are up already??? i didnt know that. was going off the vod info.
Wtf
Mods don't check announcments 
Lmaoo
😔
HOW DARE YOU.. but also fair lol
or shorter, https://thedivision2.com/project-resolve
Lady death and bighorn change sounds interesting
I just copy paste, idk how to do fancy links lmao
Ip grabbers everywhere👴
this is from announcements
wait
Not full patch notes either
whats swift again?
Just a summary
Old talent that's not in the game lmao
yeah we still need to gather info in pts
azurmen spreadsheet updating is gonna wait
......
There's a perfect version

From friend referral
hmmmmm they have intimidate under PVP section but then have that pvp only note lulz sooo like... these being changed for pve too? its confusing
are they gonna kill unbreakable
Its for both ig
yeah intimidate might affect pve too
this pic is in the "pvp changes section"
"Makeshift repairs" process refinery" and "improved materials" idk what these even are
Bro
i need to fully read (╯°□°)╯︵ ┻━┻
Someone help me lmao
Ninjabike is gonna be eating nicer with the 2pc 3pc brandsets coming
considering how intimidate wording is different in descent i think something's already going on
Doctor Home getting another change already is crazy
Makeshift repairs is foundary no?
yeah
sounds like foundry bp/chest talents?
^^
So foundary is getting completely changed lol
no more tank builds woohoo
Maybe they're making tanks viable?
1 is the 4 pc one is chest one is bp?
GC and PGC is already balanced. no idea why they are even changing it tbh ....
Buffing maybe?
Why?
^^
GC needs nore buffs OR nerfs its already balanced.
I agree
Obliterate nerf incoming
Double comp is gonna come back in pvp lol
Or comp chest/vigi
"and address some balancing issues" .... then list both obliterate and GC hahahah 🤦♂️ both of which are balanced and not "issues"
Focus meta
It's also interesting that for some talents only perfect version is changing
Mechanical animal and the p90
Doctor home again
this its 3rd change?
Think so
lmao
wait.... so if those are the only gear and weapon talents being changed.... this is a very poor balance pass.
By balance they mean nerfing everyone since expertise is easier lol
.....my hype for this balance pass just jumped off a cliff man.
im actually okay with that fix tbh. (even for pve)
was cool BUT like come on.... let you shoot through walls.
Depends entirely on how they fixed it
probably "sight is now lined up with the gun like normal"
If it's some wonky like half ass patch where you can't pull a shield out near a wall
OR they may have gone the easy fix "can not use scope while using shield"
i have zero idea what their gonna do to unbreakable
their either gonna make it shit, or even stronger
That would be ideal because then I'm gonna run an 8x on all my guns
said on stream. its nerfed by 10% for pvp
Nerf in pvp definitely
So 40/50% ?
yes
Still worth
i asked on copilot a build for regulus and sniper and have found a reply about it xD
reducing red build survivability is not something i think was needed but
the ia is insane XD
They mentioned ctar is getting a buff as well right?
It's only in pvp
yes
dont remember which Ar examples they gave
im talking about PVP
I'm not even gonna ask lol
the pvp is good the regulus with achilles? or sniper rifle
assuming the meta hasnt changed (which it really hasnt). sniper builds (besides nemmy) are kind of a waste/only usable for certain teams
unbreakable change makes no sense but this is division
i wish we had a longer TTK meta
achiles in pvp is a wack
regulus is used in bulwark hsd/has pro build in pvp tho
achiles no good
yes
@magic pilot do you have a reg pvp build?
hook the brother up with one
over the head shot with regulus with high end other tips? the schield?
Big shield
Not really but it's necessary
thx 🙂
That's not what I mean lol
My b
All good
Fox
Farm a better gloves
Contractors or Punch Drunk on Headshot Striker with Dodge City
Everything should be specd into CHC and CHD. headshots are a easy way to increase dmg ofc. use contractors.
Punch
I suspect crusader shield would be valueable on console
No lol
why
when body shots are more common eating some body shots would be nice
they disorient you?
When theyre destroyed yes
they actually apply disorient now? or are you talking about the small amount of aim punch they give
You actually get disoriented
best bacjkpack for hunters fury?
i played 2 days ago
i guess i was just too stupid to notice
Not memento?
You can run Memento yes. The grupo/ceska is very flexible however, and Memento is the end all to be all
Have you got a link to the ideal sets and weapons?
Ty so what HB build would you recommend for just pure CD CC and DPS
Personally I wouldn't
I run a full red DPS build, with AR and shotgun
So you dont use HB?
I used it for a while, but building stacks and keeping them, is a PITA
I want a build thats just loads of damage cause i see loads of people just shredding bosses and hunters in countdown with ease and im taking a few mags to kill normla elites
Full red dps build, 3 Providence, 1 piece Grupo, Fox's prayer, and a Fenris Chest. BP vigilance, Chest unbreakable. 58.5CHC, 202.5CHD
For an AR
there are variations on the red dps build
i see have you got a link with that build on on this site? https://mxswat.github.io/mx-division-builds/#/
I am also running St Elmo's
The link here is not the same as what I run. What I run is actually stronger... just sayin
Any chance you could make your exact build on that site i linked and share it if possible please
Sick of having trouble killing enemies then dying all the time cause i only have 600k armor
You in a clan?
Yh but only just me and my mate i can leave for the time being
what is your in game handle?
Rxsist.
Copy, give me two minutes or so
Appreciate it a lot bro
request in ubiconnect
loading it up now
Didnt get a request whats your name @glad heart
it came from HunterKD25
sent one
got it