#td2-descent
1 messages · Page 16 of 1
All right, I may try that. I was using Plague, Bloodsucker & Bullet King. Bloodsucker seemed solid to help keep Intimidate proc’ed since I wasn’t running Ad Rush (just Leadership).
I don’t really see how using an SMG would help, the high RPM ones are the best, and they blow through ammo
versatile, means more amp, means more damage, means less bullets
all u need a weapon with big clip along with unhinged pummel and alergro u barely need to use anything's other than stacking more damage
also, bullet king only refills ammo when you hit, so idk what your accuracy is like. i've never ran out of ammo using it myself
I don’t think accuracy is the issue, I probably was just blowing through the replenished ammo before I even realized I had it.
Do you guys have a set routine when picking Red or Blue cores at the end of the loop? Like you pick Red until Loop X, then throw in some blues for a bit, etc.
Pummel would a good one, I didn’t even think of that. Hit the spawn door hard and it’s proc’ed fast. I’ll have to try adding that.
i pick 6 skill tier then all red
I didn’t want to run it - losing 100% weapon damage when I exit cover is no good. It just appeared that “Sloth” did not have as many weapon damage talents. Seemed to cater more towards skills? I got a Delta error at loop 15 during that run, it was probably going end soon anyways.
it initially seems so... but it has 3 of the strongest weapon damage talents
not saying it's like envy or wrath-tier but it's a lot better than people make it seem
I didn’t really have an issue with it. The Capacitor’s talent is in Sloth and obviously gives you weapon damage per skill tier. 2 birds, 1 stone.
When do you usually decide to start putting Blues in?
i don't
Gotcha. All right, I appreciate the insight. I’ll have to test out a setup like that & stop playing conservatively by using too many blues because it’s just backfiring around the loop 15 mark.
yeah. good luck. all i would say is try to use cover more, and treat it like legendary
Oh yeah absolutely, I always play from cover. I can’t roll the run & gun style - I lost my hearing completely a few years back, so level of awareness isn’t really where it needs to be for that in harder content. I’ll just get popped by a sniper that I can’t hear taking shots at me. The Cleaner sniper especially, it’s hard enough to even see her sometimes with that dim lighting in a lot of the rooms.
Ammo economy definitely becomes a big deal down the line, investing in a hard-hitting sidearm helps to an extent, bullet hell helps replenish some, but you'll also want salvage and steady handed in the utility category, lucky shot can increase efficiency too when playing from cover
As said before lower ROF can be less sexy than taking an MG5/MP7 with allegro but it will also help
One thing that helps a lot is using a sniper rifle if you have gunslinger or busy little bee so you can kill most of the enemies with a single bullet.
Fixed the issue where completing 10, 20, 30, or 40 loops of Descent rewarded players with Arm Patches from the previous season.
hmm.... they didn't mention whether they added arm patches for the current season
inb4 they just stop at removing the Vanguard patches
What's the current rotation?
Wrath, the best one.. for the next 14h.
And sloth again 💀
Sloth lessss gooooo
@stiff rain so new patches won’t be available?
no i'm just pre-empting them if they do it. we don't know until tomorrow
it would be funny if they don't put the patches in
If they do, I'm gonna grind Descent
As per usual they don't clarify if there's new patches or just removing the previous ones from last season
So we need a hero, who will check it him\her self
I will check it on Friday, we are going to do a long Sloth run
But I think that's a day too late, lol
but why sloth run....
Because it's good and fun
Ever since I did an oxidizer run on sloth I've enjoyed doing that more, beats trying to build weapon damage around composure and overwatch stacks
can i join?
It's going to be Friday morning for you
Well, midnight, more like
rip
Sad, that there's only 6 yellow core upgrades which is not enough for high loops
armor kit bug is still not fixed, nice
Think it getting worse tbh, yesterday twice I had to use two armor kits to get my armor back
This is never going to be fixed at this point
oh good. I can confirm they did add in the current season's tier patches
Sounds like it's time for me to grind Descent up to Loop 30 at least, then
Hello, my name is Vagues and the problem I have is that I do the Descess to get the Reconstructed Box, the problem is that the last 2 that I have bought have not given me any blueprint, it is a bug, I only need 8, Thank you Hola, mi nombre es Vagues y el problema que tengo es que hago el Desceso para conseguir la Caja Reconstrida el problema es que las 2 ultimas que he comprado no me han dado ningun plano, es un bug, solo me faltan 8, Gracias
I did the same thing, the rest of them are bugged, you have everything that can be dropped
Loop 40 again? Ah, shit 💀
yep
Loop 40 well, thats gonna be a few Hours invested there :p
4 and a bit, as usual
is it worth doing descent before level 40
anyone can share screenshots of this season tier 1 patch?
We are going loop 40 today. I'll share
No but if you only focus to get NSA Coin use lv 30 character its good.
Like me, I like descent mode if there's no global event, i usually do descent run with new character from lv 30. I knew its slow but I already get all blueprint so.
Im doing great alteady
Sent u in dm
The patches are mid ngl
True
We went descent loop 40 run on Sunday - whole squad got Delta-03 at loop 18 (2 hours wasted)
bruh
Is that the one where you can still run around but you can't shoot and enemies don't move but you'll take fantom damage, then 10 minutes later it finally tosses you
That really sucks , and yet massive doesn't give a SHIP about this gamemode to add soft checkpoints
Reminds me of my entire team getting delta at legendary zoo checkpoint we had checkpoint and after that we delta and had to reset
They care about premium store a lot. Just remember the situation when people got x2 premium credits. They were active as never before
What's the current rotation?
Sloth
wrath, envy, greed, gluttony, sloth
Ok so what happened with envy
this sheet has them all, go to the appropriate tab: https://docs.google.com/spreadsheets/d/1REi6cA7oSzT7h0O9YD6uxAbnCTmE-YKMDctsKogzXC8/edit?usp=drivesdk
beats me
Someone should pin the list in here
Aha i sees you now
And one more thing before i go wouldn't it be a good idea if descent has talents pools you can choose or one you can make yourself
it would be better if they deleted that nonsense altogether as it was initially, no pools.
I agree
At the very least get someone who actually played descent for more than 1 loop to rework those talent pools so that we have something that compliments each other.
the strongest builds you can make are stronger than anything you're forced to make with these rotations in place
Go with no pools, reduce the cost of re-rolls if they're so worried about too many talents to encounter on a regular basis
Yeah just scale the reroll cost to the loop you're in
Reroll cost at loop 1 should not be the same as reroll in loop 10, it's so obvious yet here we are
But at this point the only people playing descent are the weekly audio log and arm patches folks
Bigger fish to fry like closing the door in floor 100 or removing yaahl from the clan vendor
We created the build, which one-shotted everything (except chungas, they needed 3 shots) at loop 40 in a 4 man-squad before the rotation trash was put into the mode
I thought this whole change was to force players play different builds (which kind of failed). But if that's actually true, that they added pools to reduce rng, then not sure what to even say..
forcing players to do different builds will eventually backfire because they'll find the best ones anyway, if the rotation doesn't allow for it then it's just strictly worse
i did hear back then they did it to reduce rng
Nobody needed (or asked for) any skill-related talents, which just stretched the pool but did nothing useful for players
which, is like among the worst ways to go about accomplishing that
Yeah removal of that yahl was wtf moment. Who even found it to be an issue? Pretty sure that was intended choice to sell it there occasionally.
Off topic but I guess it's to push players to conflict but it was easily 3-4 months since a yaahl piece was for sale at the clan vendor so yeah it's baffling to me
Is yaahl or SysCor even in the pool at DZ vendors 🤔
SysCor has been in DZ once since season 1 began. Then never again
Regarding the talent rotation in descent if that was an example of them "curating content" for seasonal characters we dodged a bullet 
Has it just been stuck on sloth over and over again?
no
Sure feels like it 🙃
The last 3 rotations so far have been Sloth-Greed-Sloth
What a blessing for me and @stiff rain
I've been enjoying Greed rotation as well
Sloth for us lol
we just got to loop 40 with Sloth
almost 6 hours
why is the max for talent 10 it wasnt like that
still Sloth?
damn
planning a run to loop 40 on Saturday, wish me luck
hoping it's a decent rotation for you
same or we'll cancel the run
new player, just wanting to run some descent if anyone's feeling it right now
When does rotation change, remind me, please
Wtf, sloth once again ended and we're back to greed just the same.
wth
Bruh
Playing Sloth makes me realise just how shit Greed is
Damn, I got a Nemesis with healing chem
infinite sustain on like a 5 second cooldown 💀
each use brings its health back to max, so cheap
Agreed, they seem to have skill tier 6 regardless of whether you've taken any skill tiers
Did you have healing chem too?
npcs have never copied anyone's skill tiers
just the skills
so you going skill tier 6 or not doesn't matter, it only matters if they hack your skills
Suppose that's the devs way of leveling the playing field in lieu of the nemesis not having our talents
We need more rotations like Sloth. I.e. more rotations with high skill ceilings
Instead of more rotations we need checkpoints so we will not waste hours for nothing because of a crash.....just waisted 2 hours for nothing,crashed at loop 19...pffff
nope, apparently Nemesis can decide to use better or random skills from the player
A nemesis did carry decoy one time, which was great for me
What's the current rotation?
watch getting sloth again or gluttony on the reset 💀
Wrath is a dream ...
Who said that?
Where is the Envy Roation? Haven't seen it for Years.
when we needed it most, it vanished.
but fr it's been gone since the season update I believe.
Current rotation is Wrath
Of course it just can't be at the weekend
Wouldn't it be great if you picked your talent pool from 3 options at the beginning of a run just like you pick a weapon and skill
And then maybe they could incentivize the use of different talent pools in some way, maybe tie some achievements to each one
Like a "get to loop 40 on every rotation" commendation?
I was thinking separate commendations for the different pools
I was mucking around
gluttony loop 40
could do on greed next
How long do those runs usually take?
5ish hours I think
Does anyone actually equip those tier 1 patches 
You would 🤣
Not really
for a week max
People just farm them to own them.
You can't flex them if people don't know what they are 🤪
🤣
until they ask about it (hope they have a severe case of FOMO)
I will never ask until i get a carry 
And of course new rotation is 🦥
When will it change?
It started today so 3 days
Thanks for another ruined weekend run.... why these clowns can't just allow picking the rotation ourselves?
@stiff rain yoo it's sloth again
YOOOOOOO
their pain is our gain, lmao
May I join you two in this? I love Sloth as well
we might do a run tomorrow
besides giggles, what's your sloth meta?
intimidate versatile gunslinger are our 3 core talents, then it can be a bit flexible
in terms of exotics, blb and chatterbox are must picks, then the 3rd is up to preference, i use disruptor rounds for the extra CC
shotgun and smg for main weapons
yeap
I avoid sloth mostly because of lack of exotics like Breathe Free / Adaptive Instincts. Chatterbox is good, BLB is fine tho, but everything else... I don't know
Also no mag extension yellow talents
Exotics: BLB, Incessant Chatter, Liberty or Death
Reds: Intimidate, Versatile, Gunslinger, Composure, Allegro, Surgical
Blues: Leadership, Ad Rush, Preservation, Clutch
Yellows: Surge, Empowered, Optimized
Weapons: MP7, Super 90, Magnum
Skills: Revive Hive, Shock Trap
the key is making sure you have high base damage so you kill in fewer bullets, which makes chatterbox work better
it's going to be tough but eventually you won't need to reload as much
I know, we played on sloth once. Stacking Gunslinger + Versatile should be identical, so both bonuses work the same amount of time
without any crit damage talents you're going to be stuck at 25% crit damage only though. surgical may be replaced?
the crit's to proc Clutch
oh
It's a good thing there aren't enough blue talents to rotate them, dunno what I'd do without that prezzy 🤣
and surge is my fav thing about sloth. i get to spam sticky emp so much
and get revived every 90 seconds
You're best asking this in an LFG channel. Failing that, try the GCROCK Discord
Sending everywhere lol
are bluprints not dropping from nemesis?
they drop from reconstructed caches
nemesis has 50% chance to give you one, but you have to get out of descent to see if you got it
Only post it in the right place from now on.
yeah havent gotten recon caches all month
I’m not 100% sure what you’re asking (English is not native for me, it’s not your fault), so I’ll answer in 2 ways. If you stop getting Blueprints from the Reconstructed caches, it means you have all the blueprints you’re able to get from them.
If you are meaning to say that you are not getting Reconstructed Caches after defeating the Nemesis, that’s all RNG. I know it says 50% chance but it could be a 90% chance and RNG could still deliver nothing. I rarely got them after beating the Nemesis - I relied on the “Random Boss” rooms for the NSA credits mainly to buy them from Wally.
what loop rouges starts appearing much more frequently on Hard?
25 is when their spawn rate rises quite a bit, getting them multiple times in a row is not uncommon. They can appear during 15-24 but less frequently.
we just had 2 rogues spawn in a row at loop 16
Cool man. That’s RNG. They wanted to know when the spawn rate gets the sharp increase, and the answer is 25.
and they can actually appear as early as loop 10
I know that at a certain point its like a 50% chance for rouge in high loops
Just wanted to know if I should just hunt for rouges after nemesis
“Random Boss” and Rogue Agent rooms are pretty much a god send at the later loops. The main thing is that you’ll have to pick all hard rooms (and later on, that’ll be your only option anyways) in order to actively hunt for Rogues. The 3 wave Hard rooms can get pretty crazy if you fail to get a Rogue spawn. Just have to decide where your risk tolerance falls & your confidence in your build.
only if you feel confident
no point dying in early loops because you're underprepared
Im always confident until i make a mistake
That should be a motto
Oh yeah the boss rooms, I’ll farm those
You can’t really farm them, since their appearance is completely random. You could run 20 loops and see zero, or you could get 4 in a row in loop 8, like I did a couple days ago. Best practice is to just pick them when/if they come up, they are a nice break from the 3 enemy waves at higher waves.
Oh
I just rush to Nemesis nowadays
Cause even 4 loops takes a good amount of time
25 mins usually
That will change as you learn & memorize room layouts, etc. Especially the rooms with hazards (electrical is the main one that can cause issues), knowing where you can & can’t go, then those rooms essentially become free CC for you because the NPCs pay no attention to the fire, poison, etc.
Depends on what the current talent pool is too
What's the current pool, by the way?
Wrath
Can't believe my luck, thanks mate
No problem. I believe last few have been Wrath & Sloth alternating. Been a couple weeks I think since I’ve seen any of the others.
It means that we can plan our run today - it's one of the best sets for our party)
nice
I like the exotics for Wrath definitely, some of the best. The utility talents - I feel like there’s too much redundancy there, multiple talents that more or less do the same thing/solve the same problem. I.e “Lucky Shot” & “Extra”.
lucky shot does more than extra actually. it applies to chem launcher too
as in missing shots from cover with chem will refund the shot. now imagine that with riot foam where you will always miss (because you're foaming the aoe instead of direct hitting the enemy), you get the charge back as long as you shoot from cover
I'd better skip it in favour of vindicative (because we have bullet hell) to have more chc / chd
That’s nuts
yeah just some fyi. if using bullet hell they're mostly redundant anyway
Yeah 100%
Can you please drop me google spreadsheet with all talent upgrades 1-10 levels? I remember, there was one
let me find it

Appreciate a lot, mate
Yeah I noticed that on the last rotation. I thought it was a bug but it made sense I suppose. But that’s what I mean by redundant - there’s literally no reason to pick “Extra” over “Lucky Shot”. It does everything Extra does, plus more.
yeah which i get. extra was just a relic because before wony it's the only "extra bullets in mag" talent
4:31 - loop 40 completed 👌 😁 👍
nice
Can't believe we're still sane after getting tier 1 in every season since they were introduced
You reached Loop 40 in 4.5 hours?
it's not unheard of
with the right builds in 4 man, it's quite fast
Even so, that is quite impressive
I'm just complacent i got my arm patch from sloth
Yeap. 2 of us are responsible for the build making (usually it's me and one of my buddies) and other 2 are good at listening to WHY exactly this build works so they don't experiment on the go 🙂
We don't waste time at the terminals (10 sec max for talent choosing) and usually have not more than two 5-min breaks. That's the secret 🙂
Hey all I had a question what is descent and how does it work?
It's a rogue-like mode. You start out without any of your gear and fight off simulated hostiles in each room to get a red/blue/yellow talent
There's also the NSA terminal which you can buy permanent small upgrades
Would be cool to have some additional permanent upgrades to the ones we already have. I'm 58k spare NSA tech and have no idea what to spend them on
193 vindicators clearly 🤣
But for real though sounds lime you've got a quick source of exotic components through exotic caches
I do, but no real need, tbh)
could use some of those right about now, need to +26 achilles
I just noticed that the Boiler room at NSA lab has 5 spawn doors. Must be recent? I don’t recall that at all
has always been
On Hard rooms, all doors are marked, but enemies don't come out of all of them until at least loop 16
so knowledgeable
Yes, I’m aware of that. That has nothing to do with what I said. Every room has 4 and Boiler randomly has 5, just seemed odd to me so I made an observation. I wasn’t asking for advice.
hmm, never thought about it but I think you're right, outside of the boss rooms obviously
Yeah I just thought it was a bit odd, oversight possibly. I will be thankful that the extra door ended up in Boiler instead of Security though.
It's weird too because they could probably have done away with one of the upstairs doors that are kinda close
Those were my thoughts as well, which makes me think it’s a mistake even more.
That whole room is chaos anyway
Also, I think it is weird that we have doors at the nemesis boss room, I mean, they're gonna teleport spawn like hunters so why there are doors there?
For the cleaning crew?
Technically hunters don't teleport, they use stealth tech.
They didn’t add the nemesis arm patch? Only the 10,20,30,40 loops?
Added, but you need to kill him after loop 8
Fun is over, gluttony is the new rotation
Yep. That’s usually my cue to take a break from Descent for 3 days.
@deep ether what are the good days? Which rotations?
wrath and envy imo
^ What they said, the other 4 talent pools have much better options. Gluttony is an odd mixture of talents that have very little synergy amongst them (and by far the worst Utility talent selection). Best I could really come up with was centering the build on Agonizing Bite/Busy Little Bee/Opportunistic - tag NPC with shotgun, swap to primary, hope Agonizing Bite marks an NPC you tagged with Opportunistic, and empty the mag. It really wasn’t too fun, too much micromanaging.
First, get a role, then ask in the lfg channel
Second, you'll have better luck asking in the community discord or GCRock discord
With gluttony, I really just try to build composure and overwatch and do my best to fight from cover
@wintry gorge You're looking for uh, well you actually need to pick your role in id:customize first, but after that make sure you post this again in the LFG channel for your platform.
cool thanks so much
How many NSA points do you get per boss room? Not Arena bosss
You mean random boss rooms?
It varies depending on what loop you’re on. Further in, the more you get. I think it starts around 35 and slowly goes up, it’s hard to say because I rarely see them before Nemesis fight. 60 around loop 20 if I’m remembering correctly.
There's a formula for it. It's roughly
[Loop Number]*2+11
I'll double check when I get to my PC
I’m on Loop 3 right now and just happened to get a random boss room. 24 NSA Tech is the payout. This is probably the earliest I’ve ever seen one.
Loop 7 - 35 NSA Tech for boss room.
lol if you want a real nerdy answer it's
[Loop Number]*2.73+15.5
huh
Nice, that works. I am filling in this semester for another professor so I have 2 math classes I’m teaching, I should have given the class these numbers and had them figure out the formula.
Do any of you make lists (physical or just mentally) of certain rooms that you want to completely avoid at a certain point due to the layout being real tough to deal with?
definitely.
as a seasoned Descent enjoyer, I know which rooms to take, which rooms to completely avoid, and which rooms are wildcards. In the bunker tile, there is a "path" that I like to follow.
yeah early on you can't afford to be picky, but you eventually can when your core red talents are strong enough
Nice, I figured you’d likely have a system like this. Would you by any chance mind sharing some of the rooms you try to avoid completely? I just got completed wrecked by Black Tusk in the Combustion lab, the wide open space is great for grenade spamming. I figured it’s time I get a little pickier with my choices later on.
Absolutely. I refuse to go into Security at NSA after loop 10 roughly. But obviously I’ll take it early on if it has reds.
I'll upload a pic in #ask-td2-community
That’s awesome, much appreciated.
Avoid workshop, supply station, transit room, water treatment, generators.
I generally avoid workshop when I can regardless of enemy faction, there can be scenarios where you lock down one door but the door behind or to the side of you get a good chance to pin you down
yup! I use to dislike Sloth until I found my niche. But Glutonny is pure garbage.
Honestly, they can remove Gluttony and I wouldn't mind
I would mind, I'd celebrate 🤣
Or just remove rotation, number of talents wasn't the issue
no rotations and let RNG be RNG, lol. \o/ this is the way....
So sad, they didn't care to listen when we spoke before this trash was implemented...
Water treatment is incredibly annoying anyways, when the NPCs fall down into the void there and I have to figure out how to finish them off. The only room so far that I actively avoid is Security because it’s too small and 3 of the doors are very close together. It’s very easy to lose control quickly. No idea why they even bother giving this room Electrical hazard sometimes, the room itself is a hazard.
Generators & Transit Tunnel - poor LOS no matter where you are. Agree with that.
I just did Supply Station at early loop, I couldn’t picture it. Yeah this one, you end up with spawns on both sides of you and there’s not much cover
Envy is now back in the talent rotation.
I never made the connection before - Payment in Kind with Bullet King. No reloading so you don’t bleed out. I was sitting here trying to figure out how much haz pro we actually have at tier 10 insulated + NSA station add-on. It’s not needed
i mean insulated is very nice still at high loops, since shock trap seems to be a popular skill and shocking yourself only lasts about 2s at maxed hazpro
but yeah payment in kind just needs bullet hell to make work
Oh yeah I always make insulated is up there. Bosses with fire/shock/dizzy bullets, Cleaner drones get real nasty past 20 with the fire.
I always went with Plague of course on Envy, but I was thinking about maybe trying something else - the NPCs are usually dead before the stacks get them anyways, and spread radius is so small.
Agonizing Bite, Bullet Hell & Payment in Kind looks interesting. Several Red talents for crit/crit based
i'd do agonizing, payment in kind and bullet hell tbh. plague stacks just don't do much for me
agonizing just helps stack obliterate a lot better
My thoughts exactly. Obliterate & Strained are very strong, those 3 exotics synergize with them better than Plague
my only gripe with envy is no intimidate
Plague stacks are useless after nerfing them (so you can't stack them on smg / lmg, swap to sniper rifle and chill until everything dies)
And as it was mentioned beforez everything dies faster than stacks are full
I really wish they would fix the deltas in descent. Nothing like having a perfect run and then getting delta on floor 11
@twin geyser so stacks with lmg and plague are not working anymore ?
They work, but the damage ticks from the weapon applied, not the one you're holding in your hands.
Example: you got 100 stacks from lmg, dmg ticks per lmg bullet even if you switched to MMR like before
@twin geyser for pool today what do you recommend ? Exotics I mean
Long run:
- agonizing bite
- payment in kind
- bullet hell (so you don't worry about bleeding from reloading)
Don’t sleep on plague. Even though they changed it to stop working after weapon switch. It’s still good. Three or four shots with a mmr on nemesis and he will tic to death. But after that, it’s use is limited
for a nemesis run, plague is still pretty godly, especially with one of the big mag LMGs. but for longer runs, there are other options
Agreed, plague is big in early loops and especially against nemesis (for those of us that don't bum rush nemesis)
Plague is what helped me and my team get flawless descent commendation when we didn't have Busy bee.
Tbh bullet king is overshadowed by incessant chatter. It's basically bullet king but with bonus fire rate and infinitely better ammo efficiency
when will bro speedrun 40 with me again
hmm in 20 mins?
oke
I just got to loop 41 with: plague, incessant chatter and payment in kind. 310% weapons damage and 135% armor.
You have extra and lucky shot you don’t need bullet hell.
after giving Envy another go, I have decided to dethrone it to second place. The talents are all about building up stacks before they become useful. Payment in Kind, Strained, Obliterate, Rifleman. Whereas for Sloth it's start with this amount of damage, then swap weapons and BOOM, giga damage.
to the untrained eye this seems like a big troll but we know the truth
you got 40?
nah we wiped
yeah
hm. can't make it
RIP
congrats btw
we got to loop 40 on Sloth, NOTHING can bring us down now
What’s your ranking? Just sloth five times?
What do you mean by ranking?
Like all the rotations ranked from least to worst?
like 1st place, 2nd place, etc.
ic3so is just
- sloth
- sloth
- sloth
- sloth
- wrath
From best to worst: Sloth, Envy, Wrath, Greed, Gluttony
Just curious, I’m not sure I understand Envy tbh, I don’t think I find it better than greed or wrath tbh.
i think in terms of meta we already have an idea, but most people would rank ease of use alongside power ceiling too. this is tricky because it does depend on skill level
Yeah it's a tricky one for sure, I spent 3 days 3 nights thinking about it. If I could, I would just class them in the same spot, but putting Greed on 2nd place feels criminal
Hence why some people rank afk skill builds as one of the best builds out there. Apparently brain-off builds = best
which means sloth is number 1 undisputed
you can make cracked weapon damage build or skill build
Nah I think people being forced to swap weapons makes them age 4 minutes
Thinking about making a Reddit post explaining why Sloth > Envy, make them go mad
you'll make the flat earthers come out of the woodwork
Yeah, there's always a risk when it comes to poking the bubble
take the risk i took convincing you that sloth is good × 1000
Yeah remember how I called that brain rot 💀
I'd suspect any posts that speaks of Descent mode in any positive way would be met with derision
like i don't think it's worth it considering how most people on there don't know how the multipliers work
like i bet people wrote off intimidate because it just "increases weapon damage"
I mean I don't know how multi works, either, but I was going to talk about how the damage build-up is near-instant in Sloth.
Where’s my Fox’s prayer exotic talent? Decent needs more multiplicative talents
this hurts so much to read
Me and my friend decided to go pick a weekly comm from Nemesis yesterday. Got 3 exotic talents at first 3 loops and just blew Nemesis away in 22 mins 24 seconds. Our best time yet 🙂
nice
Me struggling with my friend cause he thinks hard loops are the best at the start 😭
For long run - he's right)
He does that for nemisis loop and always picks hard when it's his turn
💀
Only time it is worthwhile is farming the descent currency
59k available, I think I have enough for now)
- 24 rec. caches
Nice
what's today's rotation
Monday. Most people's most hated rotation.
Gluttony?
still envy for today
I'm guessing for the next 9-ish hours?
^yes 8h 30 min
YOOOO it's SLOTH again, great day for Sloth enjoyers
💀
Sloth is the GOAT rotation, change my mind
bro has succumbed to my brain rot
also, i think i'm going back to vigilance + precise for sloth. critical + surgical deals significantly less damage than i'd like
Descent? New to the mode but understand everything just looking for others that play.
Yeah I blame you so much! I am losing sleep over it, just watching my footage over and over. Also you see now how well I perform on US west
yeah, we'll keep resetting until we get us west then
Unfortunately there's no cross-play so you'll only be able to play with other PS players
Soon your brain rot will spread like COVID, we just have to keep this up
this is helpful brain rot 💀
I wouldn’t bother with surgical unless Obliterate and Strained were in the pool. Takes too long to build up the CHC, best to take TWD
yeah
Wow so pro
Bullet hell/surgical/strained/obliterate for that real Rambo experience
Anyone completed the comms yet?
Still afew weeks left for us day 1 starters
We're currently 63 of 72
And considering how things went in previous seasons, I'd suspect we'll get more than 1 comm in the last weeks of this season
Envy is the current rotation in case anyone still plays descent 
Imagine playing on Envy
Sloth is the best rotation idk what you're talking about 😤
It depends totally on your goal - if you just wanna hit nemesis, loop 30 or 40 for the patches - no problem: every rotation will take you there, but some rotations will take a bit more time than others.
If you wanna go on really high loops - there are only 2,5 viable options. Wrath, Greed and Envy (0,5).
He doesn't know 💀
If you can reach loop 40 on Envy, you can definitely reach loop 40 on Sloth.
I know what it looks like at Loop 446 - what about you?
I did with every Rotation Loop 40 🫣
Wow the real MVP
Loop 54 pre-rotations
Pre-Rotation: 78 - After Rotation launched;
Envy: 98
Sloth, Gluttony: 41
Greed: 367
Wrath: 446
No.
What was your time in simulation for loop 446?
2 days something. 3h break in total.
Holy moly. Bro doesn't need sleep
Did something finally get you or did you exit?
On 446 first room the game crashed. My 367 run was pretty scuffed but I finished it on my own because I had no time left.
I can imagine Descent being the new Tetris speedrun now
Zamn, what would you think you would have gotten to without the crash
Pretty much unlimited. After Loop 150 it is no longer significantly heavier, but rather easier because you do 10% more damage per loop.
It’s just a time thing. If I had like 1 week vacation and no crashes I will reach probably 1000+ easily - with sleeping breaks
Does it turn into rogues every other room
Do you folks on PC not have to worry about the game booting you for inactivity?
Not directly, but at a certain level you oneshotted almost all enemies. For example, I easily made 15mil damage per headshot with Greed + 3-4mil Explosive damage
Wow nice
Theoretically yes, I just use Logitech Gaming Keyboard + movement macro -
Does the waves per room keep going up
Maximum is 3 waves.
huh, interesting
Rogues become more and more common the higher you get. Had on average per loop in 2 rooms rogues
Does NSA credits per random boss keep going up
Yes
Yeah. At 446 it were like 1300 NSA Tech
That's a lot of cheddar
During my 446 Run I earned in total 600k NSA tech 😶🌫️
So you're not hurting for exotic components is what you're saying 🤣
Pretty much 🥺
The life of the average descent enjoyer
Whenever you need exotic components, just get some at the vendor
Through my two high runs I gained around 850k NSA Tech and over 50mil Descent currency haha
Have only 100k left. The rest got invested in my gear - every exotic and gear I use is 26 😶🌫️
Do you lean on any skills up that high or is all that weapon damage just that effective
Should've grinded to 1 million and keep a screenshot of it
It depends mostly on rotation - with greed for example I have hive and foam. With wrath defender drone and hive
Maybe I will do that. In two weeks - got then 2 weeks vacation. Hopefully the game gain more stability
🙏
Are you guys' crashes sudden or do all the enemies and interactions go unresponsive before kicking you
it was unresponsive for me where my gun wouldn't fire
Anyone a tip against this permanently healing nemesis? It seems like this thing is simply unkillable, it is so annoying
Use your grenades strategically to get him to move away from a healer hive, a sticky bomb can work too especially since you can run out of grenades but regen the sticky
But yes you will have to press some form of aggression or risk running out of all your resources, trying to dink him with your sidearm
Since he's a copy of you (for the most part) equip skills that dont have a heal variant. Only exception is repair trap, nemesis will never copy that.
I normally pick a firefly and a fire chem launcher or any sticky exactly because I don't want nemesis to have any healing
Funny thing is, He is using a healer hive, I never equipped that
There are some skills he'll never use (pulse for example) or if you don't have a skill he'll equip one at random.
Basically you were unlucky and got a healer skill. It's very annoying since nemesis spams it a lot
The only interesting thing why I always try it are those coms, which have a lot of lore in them. Otherwise, I would ignore it entirely
But in all the time, I only managed to beat it once. Also tried it in a group, ending with 4 absolutly unkillable nemesis. They didn't even take any damage
Make your squad with the guys you know and stretch the Nemesis fight until loop 7-8 by picking boss and hard rooms only (medium when hard is not available). By that loop you generally have some good red talents, +70% damage core and some good weapons.
Nemesis in a group of four is a challenge for sure, but not impossible
If you take a revive hive in, he will have a hive too but can use revive hive so it'll be a healer or maybe stinger? I don't remember a stinger being thrown against me
its usually a healer
what's the current rotation agents ?
envy
What’s some good tips for a beginner to the mode? I want to grind for reconstructed caches but I keep dying a few rooms in. Even in easy rooms
use cover to cover, spawn camp
yeah be cognizant of enemy positions, and if or when you need to pivot to another cover spot.
@fringe hearth trauma, eyeless, ignited. I only played on that rotation for the longest time. Obliterate. Plague of outcast. And if you get a reviver hive, buy extra grenades so you can destroy nemesis healer hive. Two grenades and it’s gone. The other rotations are good but the one with all the status effects are op for a new descent player
Oh yeah, preservation too
Fire ammo works on nemesis, he is immune to shock ammo, so put fire ammo on your sidearm to begin with and then put fire ammo on your mmr or rifle before the encounter if you can as well. Should be just a few shots and he will tick out
I like this Envy talent pool
fairly new but any tips for reaching a higher loop i can only seem to get to loop 12
what are you dying from? playstyle? lack of damage?
Entrench talent & blindfiring is best when things start getting out of control. Obviously you can’t rely on medkits. Stick with medium rooms after Nemesis. I don’t usually camp doors real close until I know Outcasts aren’t the faction. You buy the armour on kill perk at NSA station? It’s helpful pre-nemesis so you don’t really have to start stacking Preservation until after you beat him.
Envy revolves entirely on critical hit chance/etc for your weapon damage. Status effects play big role. Trauma is first yellow you should grab. Personal opinion but I think envy can be a little tougher than others. You either need agonizing bite or to stack surgical. Wrath is real good for survivability. Greed & Sloth have lot of amplified damage.
i share the opinion that envy is a bit lacking on burst damage also
Envy is harder than Sloth - your damage is dependent on having stacks i.e. Payment in Kind, Obliterate, Strained, Rifleman. Not having enough stacks at the wrong time can be a critical mistake.
And at the beginning of every encounter, you're guaranteed to have no stacks to begin with
Trauma & Eyeless usually will be best way to get through earlier loops. Firepower can be hard to come by if you do not get Agonozing Bite early, and even so, it’s no guarantee, it has several flaws, you can’t proc Obliterate/Strained without it. Ignited is good too. I do not know if those amplified damages stack if an NPC has multiple status effects, ^ they may know
they do
lck of dmg
know the best red talents to pick for each rotation, don't pick armor at end of loop
read the above for advice for envy
How much are Descent outfits again? I’m currently on loop 11 and don’t wanna back out right now to check.
That’s a ton of amp damage. Yellows extremely important if lack of damage is issue in Envy then. The crowd control is already good, but that amp damage is huge.
I think 1666 NSA Tech each
Hi, someone kwon's how farming the NSA coins? I want the Vicator
you need to do boss rooms
What's the current rotation?
I keep dying in the arena because I don’t have enough damage to kill the named enemy despite taking red talents that boost my damage. What am I doing wrong?
what red talents are you taking
Rifleman, vigilance,
just those two? and on the first boss arena?
did you reroll?
I do.
did you take hard or easy rooms?
Easy
try taking hard rooms to build up more talents
Are you trying to out-duel the boss or are you fighting with cover and tact? Are you focusing the other enemies first?
Greed. The current rotation is greed
even better
Riot foam. Decoy. Immobilize or distract him. Pop his tank, 1 & 3 are Cleaners when solo. You can’t fight them like Rambo.
What’s the best upgrades to focus first at the NSA station?
I have Armor on Kill maxed out
Go for Health on Kill next
And then extra talent selection slot
extra talent choice should be picked first yeah
Protection from elites is a good one after the ones they said above ^. I left the weapon handling & utility ones for last. I’d grab the defensive one first at NSA station. The armour on kill is very useful early on, you don’t have to worry about Preservation until after Nemesis which allows you to stack more reds (and Entrech, this one is so helpful, you can blind fire from cover, at least one bullet will be a headshot, and get your armour regened fast).
Extra talent for each room is a big help. Saves on currency early on
How to kill the Nemesis
and what to choose and buy to even have a chance to get to him
And fight him for more than 30 seconds
Shoot him when he's moving, stay in cover when he's shooting at you. Watch for his skill use and be ready to relocate (use cover to cover) if he's sending something dangerous your way. If it's a longer lasting deployable like a hive or turret and it's not for full coverage on the battlefield, just move yourself away and leave it so he won't throw another. Try and get fire bullets from a shop to shoot him with.
Hackable skills like turret and drone can work against him, just be ready to kill them quick if he does hack them.
Take your time and don't take risks if you don't have the dps for a quick kill
Purchasing special ammo is a big one that is easy to get, regardless of what you pick up you're going to be able to extend your window to do damage while you have it
It also helps to buy incendiary ammo from supply stations for your sidearm as the Nemesis is not immune to fire
Also try to get foam or blinder for skills
Well thats some great advice. Gonna use it on my next run
The extra talent in each room is a permanent upgrade right?
And it's completely random from the available talent pool, so you'll have the 3 which are restricted to what the room told you it was offering, and one wild card
Well, the wildcard talent isn't necessarily random. If the room has 3 reds then there is an increased chance of the extra talent choice being red. If it's one red 2 blues then it's got an increased chance being blue. If it's a rainbow room then it's completely random
Wrath in the building 
Use it to reach loop 40, it's simply amazing
What talents do I take for wrath high loops?
intimidate, obliterate, surgical are 3 cores
ad rush + leadership (+ bloodsucker) to proc intimidate
rest are preference
max intimidate as much as possible
Bullet hell/strained/obliterate/surgical, preservation, trauma/eyeless are must-haves for me
You forgot Versatile 😔
I got versatile as my free one I think I’m ready to go deep
What is the total Comms count now?
72
Damn the top loop is almost 800 in the leaderboards
@nocturne hedge May I ask if there are any new updates to your pinned comments about descent bps?
Hi. I actually haven't played descent in about a month so i dont know what changed abiut the BPs
Not a fan of descent, but want the 52 blueprints locked inside, any workarounds?
well you gotta play it to get them
Descent is the only way to get those currently
Ok, thanks
Best advice I could give is to find a talent pool that works for you (Wrath is probably the best/easiest) and just try to run to high loops. The random boss rooms & arenas continue to raise the amount of NSA tech you receive.
I have heard people tell others to just farm it by beating Nemesis and restarting. Strongly disagree with that. I don’t know if you’re even guaranteed a RC cache doing that. The random boss rooms will start giving like 60+ around loop 14, and you can get several in a row. I actually had an entire loop that had boss room options more than once. And sometimes multiple boss rooms to choose from.
High Loops are definitely more worth it than run to 15-40 or so. Did 2 times reaaaaallly high loops and gained there in total (both runs) around 800k NSA Tech
At 30 random bosses will give you 100+ and as I were on 400+ random bosses gives 1300 credits per room
Yeah it’s a ton, I binged Descent during my time off and got every blueprint much faster than expected. It’s also probably the best exotic component farming, especially when one boss room gives you enough credits to buy 4+ caches. And, it’s just way more fun than farming DZ crates or playing Countdown. Assuming you don’t get the dreaded Delta. Been happening to me a lot lately.
400+ loop? How many days were spent and no delta? That's insane
28h
28 hours? Don't want to be sceptical, but we spent 4 hours and 30 mins to get to loop 40 (I consider this to be pretty good time). Even if we theoretically calculate the loop time to take 5 mins, it'll will look like this:
- The calculation
5 mins x 400 loops = 2000 mins : 60 mins = 33,333 hours
Where did you save 5 hours + it's without breaks for sleeping
Our fastest loop 40 run was like 3:25 - it’s definitely possible. 28h playtime - no all time. I did a few hours break in total but 28h was the main active game time.
It's crazy) congrats)
Unfortunately don’t have a screen of my 446 run but I got one from my 367 run
I got roughly in 446 Loops (1.784 rooms) easy 500-600times rogues / random bosses. That saved also a lot of time. My fastest loop were in 300s around 3:15-3:44 min
What are the non-boss rooms like at those loops? I assume they can’t just keep adding NPCs, some of the rooms are too small already anyways. I get Delta’ed at Server room quite frequently at higher loops, I swear it’s because there’s too many NPCs crammed in there. Do they keep the numbers consistent & just make them bullet sponges?
iirc, someone said (that guy probably), that NPCs end up having a HP limit, so they don't scale indefinitely, atleast hp-wise (he was hitting 15M? per shot)
Yeah they would have to. You would end up getting to the point where you’d be running out of ammo if the talent pool didn’t offer a way around it. I’m just curious if those rooms just end up being complete mobs of tanks, etc. or if they cap the amount of NPCcs along with their HP at a certain point.
Mathematically, if you can get to point where the NPCs hit that HP cap, you can bridge the gap & start getting an advantage between their health pools & your weapon damage because you will still be able to keep increasing WD at end of every loop while they remain constant. But of course, extremely much easier said than done. I’m curious around which loop that HP cap occurs as well
probably 100
I remember one of the devs said they expect it to be "humanly impossible" for anyone to reach loop 100. so I'm gonna take a jab and say they hadn't thought about scaling past that point.
It’s fixed - same counter for enemies - per wave approx 6-8 enemies - even on loop 400+
I did 15-18mil per shot (sniper) and I oneshotted everything. After idk ~150 loops enemies don’t stronger from output - just tankier - but at the end of the day you get stronger every loop by 10% and it doesn’t matter. Rogues, Bosses were oneshot - only tanks wasn’t oneshot bc of helmet.
6-8 NPCs per wave? That a typo?
it feels like it every loop up to 40 that i've been already. i don't think it's unreasonable
this feels like a Terrence Howard moment
Do you go for weapon damage only ? Or do you take armor or skill tier at any point ?
Highest is 55 and I would like to get closer to 100
Only WPD
No, that’s correct. For every room 3 waves with 6-8 enemies
So really just comes down to being more patient I imagine ? I feel like right around the 50s I can’t kill rogues fast enough in a 4 man
What’s your deal? Why are you always throwing out some random insult or being rude for no reason? Thats the 3rd time you’ve done it to me, I haven’t done anything to you.
They're on the list tho?
Ok
👍
Pls tell more about the 446 loop run, what talents? Skills? Exotics did you use
And no delta anywhere ?
Anyone got any advice for someone new to descent? Or is it just a basic activity?
First things first, don't let dying in the first set of rooms discourage you, you start with half a loadout and no build
Spawn camp a door then work from there, don't stand in the middle and let all the spawns attack you at once
Thanks
When you play solo, you will get two waves of enemies per room starting with loop 6, if you aren't mindful of this you'll get a rude surprise after thinking you've cleared that first room, it still happens to me sometimes
Yeah I noticed lol. It’s actually a decent activity tbh
Do you think they should add some sort of solo player buff or something like that?
They do. It's called the "enemies don't have millions of HP on loop 1" buff.
Checkpoints for solo players
tOo DiFfIcUlT
Reconnection back in the mode after delta-03 or crashing? DIFFICULT
People will definitely not abuse it
They totally will not leave the game mid-wave to avoid dying
30 sec cooldown like in Dz, but if it's Delta-03 - insta leave. There is a difference between internet plug-off and delta in terms of connection
question. any guides out there on what rooms to run in descent? watched a streamer and they seemed to like "Servers" wondered how they knew what was what room wise then think they looked and finally saw ah ok
lots of cover, lots of tall cover
You just die enough times to know not to pick that room next time
so wise
so beyond that not much other differences to the other rooms?
Well it can also come down to preference and the time it usually takes to clear a certain room.
each room has a different amount of time to complete them?
no, it's more like the time to clear will change based on your movement, the room's layout and spawns
you want to pick rooms you can clear fast cuz it gets tiring
i know, i've ran it enough times to be like "it's summit all over again" and eventually leave mid floor or finish it and then leave
The average player doesn't play as aggressive as cough us, so for the average tunnel strat player, a bigger room is going to take longer to clear than a smaller room
what's the rotation that you guys like the most?
Obligatory, Sloth
Greed, Sloth, and Envy
Guys! Nemesis armpatch, is it still bugged to get?
Finished at loop 4, 8 and 10. And still havent it. :sad:
you have to get nemesis on loop 8. it's working for me yesterday
Leaving immediately after doing that? I finished a few loops. Maybe thats why.
Nevermind i'll try again. TY for response.
no, you can continue after it, it should still count
Hehe, well. Bug after bugs, i hope i'll get it next time.
bugs are gonna bug whenever they want sadly
I didn’t spawn the nemesis until loop 8, defeated him but still didn’t get my patch. I think it’s just bugged for some because a couple of my friends do have it but I can’t get it.
It seems to be bugged some people have reported getting last seasons patch while others got nothing despite meeting the requirement
Wil be on Trello in 3 years (maybe)
Thats the pretty optimistic statement, agent. 😁
Sloth fans rejoice, sloth is back
Crickets
Yay!
let's goooo
Slothmaxing
Leadership? You have to use cover to cover movements to proc it
What's cover to cover
I know how to get in cover but how you get to another cover without getting out of cover
Cover to cover is basically where you move from one cover to another.
When you see the space button in another cover while you're in cover, that's a prompt for cover to cover move
that's something you NEED to learn to stay alive lol
If I remember correctly, it, in most cases, prevents enemy from hitting you
their bullets do land on you, but you don't take damage (or have very reduced chance of taking damage)
cover-to-cover moves are wild for enemies on legendary difficulty 😂
yep. you notice whenever you do that their bullets are 100% onto you, proving they really aimbot lol
Sorry, thought it was here, thanks
The way they can melt you with only a hand out of cover shows it lol
Still no match to red smg gangstawalk hyenas
Oh yeah hyenas are weird they are trickiest to headhunt
At least they are weaker than div1 npcs who didn't even flinch no matter what you do
Turns out, holding the gun sideways gives them 40% crit chance, 40% crit damage, and achillies pulses their enemy 💀
You mean 69% CHD 69% CHC super cool movement mechanics Ultra Instinct and Achilles 
John wick was here
He is hiding and then gang up to you with is strange weapon handling
I wonder if the upcoming changes are going to affect descent
If you mean the modifiers, then no. They don't affect Descent and PvP
maybe only talent changes, but everything else won't work in descent
So I never really played the decent is it possible for me to get multiple descent comms in one week if I only got 1 out of the 74
Yes
Are you going by that last week of the last season where we all seemed to get like 10 for the weekly completion
Also, all you Desciples of Sloth get hype for the new versatile meta 🤣
let's gooooo
here's hoping we get season modified in Descent.
I just want there's mechanic to get speed passing early loop descent.
We are confirmed to not be getting Modifiers in Descent or PvP.
you're referring to the Summit, which is different from the Descent.
Remind me, please, are we at 67/72 comms this week?
I believe so. That's what my comms are at.
Same. Tuesday next week is where we'll go to 68
Clowns made exotic pool choice - 2 times in a row I got everything but Adaptive Instincts
You can also run up to the Chimeria with only 1 Regicide talent at loop 8 (the other 2 pick were sweet dream and empathic resolve at loop 1)
I died after a long fight out of ammo against Chimeria
Not enough damage output
Descent is the best for a long gaming night at the weekend, but since there is no way for the player to chose the talent pool, I was wondering:
Would it be possible for the old descent, where all talents were in the pool, or rather when there was no talent pool at all, to be "toggleable"?
Some of the talent pools are way more fun than others and being able to toggle the talent pool on and off would allow players to take their chances with all the talents available, if the current talent pool is not to their liking.
Still one of my favorite things to do in div 2. Unfortunately I have yet to convince my mates of the beauty of the mode.
iirc there was already a discussion about something similar, but a pretty good tldr is: "Ubisoft won't do anything great for descent anymore".
College Kenly be like: 👀
"descent was a free update and we've done enough for it"
Descent allows to get blueprint so it's okay
There is a farm (when you don't have anything else to farm)
If I don’t grab a skill or talent in the descent will the nemesis get a random set talents and skills?
nemesis doesn't have "talents", but it will get random skills yes
npcs don't work like us
Ok
THIS ha ha for sure
I just wish they stop putting more audio in descent so I don't need to launch division once a week until seasons 2.0
As if you would complain getting more audio !! You still launch TD2 just for it :p
For now - yeap 🙂
I stopped at 64, it was at that moment I decided to go for a vacation
Idk where to post PTS feedback but i will put it here because is about Descent
One of following would be nice for the next update:
- Remove talent pools
- Able to make personal loadout
- Add checkpoints similar to Summit ;P
We've been asking this for ages with no result, so...
i know, one day it will reach them i guess
That's the spirit, agent 
I lost it 3 years ago 
Getting some sleep is a checkpoint 
Say what you will about the mode, but I do enjoy collecting the comms
🫡
tbh one thing that could be interesting would be that when you get to T6 on skills, the picking selection would change from "Skill tier" to a "Skill buff", increasing 10% of it's stats, similar to weapon damage. (while keeping the tiers, obviously)
But that would meet the same problem as checkpoints, that iirc, it was something among the lines: "Code too difficult to mess with".
Yeah a 10 or 15% skill efficiency would be great
Reached 85 loop and crashed. 2 other friends reached 111 without me and exit for sleep. About 12 hours.
nice
It's so nice that you can reconnect if you crash, just like in Countdown. Oh, wait....
Gluttony again? We just had it 😬
Good thing I finished up my weekly Nemesis run during Greed's rotation
that's not quite right, at least it can be misinterpreted. The Nemesis get the same skills that you as a player and fellow players acquired during the loops.Exceptions only apply to skills such as the D-coil, which is counted as a random skill for Nemesis, as are free skill slots (2 slots)
the point is they don't have talents as we do, they're just stats that they have. the part about skills is already understood
also i'm pretty sure they copy your decoy as well
I have never seen Nemesis use a D-coil, instead you were destroyed with oxi within seconds, without anyone else having the skill but a D-coil...
it uses decoy if you use it, just like hunters or rogues (in the aspect that they do use decoy)
From loop 25' onwards there is a possibility that you will meet the rought agents...they also use a d coil
Yes 2 rounds from Loop rought agents
No. Decoy, pulse, shield gives Nemesis a random skill.
Just had it again the other day, had to have a decoy at the end and Nem got shock traps instead. Actually wrote it down once again so I never forget, Decoy = random skill.
Also the revive hive usually results in a healer hive for the nemesis, which is always fun to deal with
Gluttony is so bad that it's the perfect talent pool to see if you can speedrun to nemesis and out-duel with minimal prep
Decoy seems to be a 50/50 chance. Sometime it gets copied, sometimes not
Hi, where do i find groups for descent ?
https://discord.com/channels/477210626742288384/556242679122624523
could try there, but I’d probably recommend checking out the community discord or GCROCK’s discord.
thanks dev atleast give best rotation on exp boost event
tries to get season patch on a new account
Gets one medium room every loop
Game waits until loop 7 to give me two medium rooms in a row and screw my attempt to get the patch
Yeah I'm so done with descent 
See you tomorrow then?
Nah I'm good
They did a 10/10 job of killing descent
Last night me and a mate didn't get 2nd exotic talent till loop 11 was great
Also wondering if there a page somewhere that lets you see what skills pair with talents for descent
I'm not sure what you mean. The only info I can offer here is to point out that status effects bonuses don't apply to oxidizer
Their official response about this issue is beyond stupid
I was able to get it after, like, 10-12 tries (10-12 hours wasted)
nemesis can copy your decoy skill, it just doesn't happen often. is it enough a screenshot or you need a video?
This is one point that need to be issued
Did a loop 17 yesterday and yeah, got 2nd exotics talent at loop 9 after beating Nemesis
At least I had Instinct. Bullet king would have been better but I could have ended with way worse.
The change was stupid and so is their lack of response
Anyway sloth is back as the rotation 
Nice, one of my favorites
And this is different from "Decoy = random skill" (which includes decoy as well of course)...? 👀
lesssssgooooo
what's there to issue about RNG? I've had worse, and I've also had 3 exotic talents by loop 3, but at the end of the day, it's still RNG
^It's a rogue-lite. Not every run is going to be good, and you can be happy that it's not a rogue-like since you can buff your stats over time.
If you dislike it because it's not similar to the rest of div2, that is sorta the point.
The only things I regret about Descent is that you can't save when finishing a loop.
It's so time consuming and if you want high loop it take so many hours.....
There is also the disconnect and not being able to come back
Suppose they managed to add checkpoints, but it's only available to PS5/X Series/PC....
Well, I can imagine a lot of players would be upset
what platforms are we leaving out?
PS4 and Xbox One
eh relics of the past, who cares about them 🤪
checkpoint sounds easy but how do you think it would work?
say you left off at Envy rotation, and don't play for 2 days, and now it's a different rotation. Should you keep the Envy rotation?
if you did this in a group... if person A left at loop 10, would there be a checkpoint if B, C and D continued? and if there is, would the checkpoint be at loop 10?
if B and C left at loop 19 and D is the last player to leave the group at loop e.g. 20, the next time D wants to continue, would A, B and C be able to join D as well?
it's for these reasons that I think it will be very hard to implement.
Well I remember Yannick or Morten saying descent was delayed to add co-op I wonder if checkpoints were even ever considered
But with the talent rotation it's impossible
Okay, hear me out. They remove rotations, but they keep talents from each of them as presets
The easiest solution is to scale reroll costs to the loop you're in. Rerolling @250 at loop 1 is not the same as rerolling @250 at loop 10
This is a rather simple concept that I don't understand why it's not implemented
Unless they want to curate how we play descent with each rotation, but that's a failed concept
Actually, you just need to save the talent rotation when you start the descent, number of loop and the talent picked (just a simple excel table).
Now concerning the co-op descent, if you could save the descent. You can also save all the player. So saving the group and allowing to reenter it only with the same group should be doable. You need to add a save screen on the descent though.
Why would those platform left out ?
Cuz they're a decade old at this point
Aside from that, making a save point shouldn't be to difficult ?
Is there a memory issue ?
It gets more complicated the more I think about it. It's not like adding checkpoints in a mission as missions have no restrictions.
I just don't think check points would work in descent
And ps4 came out 11 years ago I think it's time to move past the old gen. It's just holding games back at this point
My ps5 almost 4 years old
Ok, if no checkpoints for multiple reasons - where is the reconnect option? Why should I start from loop 1 because of not my fault?
The same question goes to countdown
If you can reconnect you can also intentionally disconnect to gain an advantage. See death approaching? Never mind I'll just alt+f4 and the game will treat it as a disconnect and I'll be able to rejoin no problem
Didn't get an exotic talent? It's ok I'll just disconnect and reconnect again so the game will reroll until I get it
Devs needs to remove rotations and add cp's. There was no rotations 1st. Idk why they made that.
Reconnect in the game doesn't work like that. If death is approach, reconnect won't help.
Similar with countdown, why do most of the work when I can just reconnect 15 mins later and "skip" straight to the hunters section?
Why, I wonder, why don't we ever think about people with malicious intent?
And what'sa point? Just be afk unill all missions done. But fir what? Me personally want currency.
It's not what I mean.
Disconnect should have a 30 sec timer, while your character is still present there and takes damage. (Like in DZ)
Also, reconnection doesn't change the already pressed terminal talents.
And for the time - 2-3 mins to reconnect, then your character is yeeted out of the mode
you'll know whether you get an exotic talent even without interacting with the terminal
But it's predefined, no? As soon as it appears, talents won't change themselves
I have no idea.
Apart from potential exotic talents abuse, I see no problem with reconnect option
I've got no intention to crash at loop 30 (and it happened before), because potato servers are falling left and right
let's say you're playing solo, if you disconnect during a room, what's going to happen when you reconnect?
the time restriction in which you have to reconnect does not apply to people who crashed, right? Because the game treats both disconnects and crashes as the same thing. and people who crash will unlikely be able to reconnect within 2 minutes (or depending on your system, anyway)
and I forgot to add one more thing. Descent is a separate instance. And whenever you exit the instance, no matter how (exiting from the lobby, dying, disconnecting, crashing) you will get your reward. and maybe you remember the Descent XP exploit, where one can leave Descent and then get invited back into it, over and over again. solo sounds simple enough, you can't invite yourself back in. but in co-op it's another can of worms. so if we are to avoid this exploit from repeating again, how would you make sure that you won't get your rewards between disconnecting and reconnecting? and what if you decided that you will quit at the same time as losing connection? how do you want the game to define a "game-ending" scenario?
One way to avoid any exploit, give the reward only on 2 conditions:
- every member is dead at the same time
- player stop at the check point
Concerning the disconnect abuse:
- player must redo the room
Rewarding every time is a bad thing here(
#BringBackDescentXP
please no more comms please no more comms
You know you can just not get them now and get them later, right?
or if they do another catchup with them
Sure, since they aren't adding checkpoints there's plenty of time.
We're at 69/72 now, if I remember correctly
Yep, we are. This Tuesday, it'll be 70/72
I'm guessing there's no new comms in the pts?
It was 72 when I played the first phase. Guess its still the same in the second phase.
Don't worry - they can't drop the reason to launch Descent once a week.
I'm also expecting another loop 40 arm patch 💀
Imagine if they add 72 comms to summit and countdown each for shits and giggles
I wouldn't mind that actually. I'd love more stories of the Summit Skyscraper and the Power Plant in Countdown
how do you not get disconnected from playing for that long
Sometimes we're lucky, sometimes we aren't. We've recently DELTA-03-d at loop 18, whole squad, because of server issue. We've been asking for reconnect button since the beginning, but they don't care
3:45 is not that long, actually)
But if it would be 5+ hours - then I'd be worried
jesus thats still long for me
Glad I never cared about the tier patches, it's also a stupid system
I also hope they end the comms, story has become so convoluted and missing so many plots that I don't care anymore
I hope as well...
Such a shame descent has so much potential and they ruined it
Instead of reaching loop 40 imo it should be X loops within a season, like 100 let's say
Makes it more accessible but grindy at the same time
I personally hope not 😛
Things have been getting more interesting for me ever since I delver more into Descrnt
If you're just getting into it - sure, it's cool. But not after reaching loop 40 every season + not missing a single week for the collectible + seeing no development of the mode at all. Abandoned, as college Kenly / Countdown / Summit
Sure
Kenly's abandoned because everyone's graduated 🫡
Fall break?
I keep hoping that they’ll add wildcard slots for talents to the NSA. Like an open slot for each color and for the exotic talent that when you play descent, you can choose a talent outside of the pool to go in that and have in the rotation.
That as well as additional weapons to go in that scale from gray up like the rest do in descent. Wouldn’t mind seeing an LVOAC in there.
One of the things i want to see is after getting the 6th skill tier, we should be able to pick 10 or 15% skill efficiency each loop
That's too difficult for them. Armor and red core are easy, but yellow - impossible
Honestly i wouldn't be surprised if they just say that
Since they're adamant to keeping the talent pools, I want them to add a pool that simply has all of the talents. It'll be similar to how it originally was while still keeping the pool system that the devs like for some reason. Since the pool names are the 7 deadly sins, we're only missing Lust and Pride as rotation names so they can pick one of those. Everyone can have their cake and eat it too, even though the cake is not as good as it once was.
They could even bring back the Blind Justice exotic talent. I don't think it's a good talent but it would be very funny to see it return.
I completely forgot they couldn't be bothered to even complete the 7 deadly sins 
New bug just dropped, finally found a full team only for it to start then immediately throw me into loop 2, black screen and only 1 dude with me
old bug, but it's rare
Well, i havent played descent with a full team since 2 weeks after the mode launched
Aye, I hadn’t seen that bug for a while until this weekend.
Also got locked out of a room when an exploding barrel knocked me back 2 steps as I walked in. That hasn’t happened to me in a long time.
Let me guess, walking into the combustion lab on the elevated side
You never want to do that. Either blow the barrel up before you enter or don't get hit at all. The game finds ways to lock you out if you're not careful.
Aye, haven’t been in a group where it happened for so long thought it was fixed. Silly.
is it still envy?
Yes for 2 hours.
Sloth is on the clock bois
Sloth maybe will better when Next Update full Auto Rifle implement it, its cover, swapping, and Skill Build for. Maximum damage.
And Rifle good for the build, atleast in my mind.
if you're playing a skill build in sloth, you're doing it wrong
its for weapon damage.
i personally play shotgun and smg to capitalize on versatile as much as possible. it's really strong in descent
I dunno, I can build a pretty mean oxidizer build in sloth
loop 40?
now youve enticed me to run sloth... when all i wanted to do was avoid and watch for something else to come up.
you running anytime soon?
i usually run on weekends, but not this weekend. maybe next week
No
But we might not have Sloth next week 😭
gluttony loop 40 then 💀
The last piece of the puzzle
Imagine them adding loop 40 commendation for beating it on every rotation 💀
what's everyone's highest solo loop?
30
couldn't bother going further
When are they gonna fix the broken armor kits in descent? Two times in a row with Nemesis it didn't work 💀
26, it was before they went to talent pools
Frankly I was relieved to have been taken out, it took forever and my fingers were starting to hurt
I'd still do it. Right now the average player is just waiting for Envy to get the patches.
I have gotten to loop 40 on all rotations except Gluttony
Solo?
Nah
is rotation already changed?
I want to play descent but if still sloth, I will not play
it's Envy
34 I think
18
I wanna go higher, but I need to have a lot of free time for that and to also play smart regardless of how powerful I'd get
I want descent comms, but I hate the nemesis fight, how do I cheese it?
blinder firefly, riot foam, incendiary ammo, keep picking weapon damage over armor
Huh, will try to remember that
- I got very tired and got stuck on a set of stairs while a rusher was on me.
Two more weeks to complete the Comms collection... for now
Is it listed anywhere that they are going to be unable to farm out next Season?
Since catch-up mechanic isn't active now, and I haven't skipped a single week - I don't want to find it out hard way
I thought serj meant new ones might be added, not that the current ones become unobtainable
If that's the case, then literally nothing is going to change and there's no need to worry.
If it does change, there's nothing you can do about it and there's still no reason to worry.
Thing is, a dozen of players hate Descent and hate the fact there's a lot of lore locked behind it.
Personally, I don't mind getting more Descent comms next season, but my lingering question is what they're gonna focus on. Maybe the Ortiz Couple and how they've been holding up since the outbreak?
We do know this season's comms focused on story beats that meant to be played out in Heartland prior to its cancellation
Agreed, that's my complaint as well. Descent comms aren't about Descent anymore
When you get in, run across the left-hand side, up a flight of stairs and to the right, gives you a high-ground advantage and a well-defendable position
This season's descent comms have been absolute bangers, my question is whether it's all just making up for Heartland not being released or if it's setting up for the future of the IP
Whats current rotation at?
envy
It feels more like focuses on story beats that were gonna play out in Heartland. Silver Creek, LINC, and mutated Green Poison.
And of course, some comms involve Agent Hoskins going to Silver Creek to find the Hunter roster as well as Birdie explaining how Division and Black Tusk share the same network and Black Tusk's Biometrics security systems
hi I had a super weird thing happen
We were running descent and then it all froze solid for me, super weird, my buddies are still in and everything is fine, I just got delta 03'd though
I can show a video of what happened?
You got disconnected and they are still able to progress? PS5 would have made the next room inaccessible, must be a PC thing?
just happened to me
is it true that EU side has more Descent players than NA/Asia?
Friend saying he always joins an EU buddies lobby and matchmakes and gets queued up alot quicker than NA?
Welcome to the game mode, where you can waste multiple hours, get crashed and have no chance to jump back in 
After finishing this envy run less than an hour, I'll never doubt Bullet Hell ever again
Got 3 comms this week on my second acc ( for those who are missing descent comms )
Noice, I think I'm 2 weeks behind
The last comm should be out next week
it will increase right for the comms, same as like previous season.
I expect we'll get 20 additional comms for next season
For the sheer number of them I kinda hope we get something like patch for having all decent comms collected, would be pretty rare I reckon
is it normal that the nemesis is impossible as a group? that one dude just instakilled 3 of us with a single oxidizer foam
The more players in a group = more Nemesis with more health. His offensive skills are always super deadly with oxidizer being one of his most dangerous.
yeah but we went only armor cores the full run and it literally oneshot us, the health they have isnt really a problem but they do way to much damage. we couldnt even dodge and it killed us before there even was a visual
I do the same and yea, nemesis oxidizer is a spicy meatball
nemesis does so much damage that armor is meaningless
better go damage and kill them faster
Taking all blue cores until nemesis is what I do as well, sometimes being able to take that extra bullet is the difference when time spent ADS and out of cover is at a premium
Remember that for the most part the nemesis copies skills your team have. In some cases ie decoy, he will not likely have it and it will be a random skill. I always try to go with riot foam, blinder firefly, burn sticky
I hope coming days, Breathe Free, BloodSucker, Payment in Kind, Pummel, and Allegro with LMG. My dream Descent Build.
"oh no, an entirely optional bit of lore I can just look up later, MSV you monsters".
Sometimes it's not relevant sometimes it is (Birdie was introduced in descent comms before the recruiter mission)
It's bad design but they don't care, they just revived Keener and Theo with no logical explanation
Logical explanation: "Keener somehow returned".
God forbid a rogue like mode has lore in it /sarcasm
God forbid any incentive ever to do Descent
we will, the same case happen previous Season.
and I hope so and the story Heartland and more context silver creek we need more explanation with Heartland Story.
It's actually funny, that comms is the only motivation (besides loop 40 once per season) to enter Descent. Left abandoned, but still lurking us in with lore comms
truly what a goat would say
🤔
i love Descent
Me too i just am never able to get a group
I can only play weekends cause of work. mostly just go solo
I think we can't blame MSV, after all it is hard to tell a story in a live service game. (I mean seasonal story, not the base game)
Carry me last time diem Carried me and i was jailed for it 
huh
sir
interesting roleplay there
Let's keep that to DM's from now on, it's weird for everyone else.
My buddy and I finally had some very favorable RNG on Wrath the other day. Plague/Bloodsucker/BH by loop 8. Then just slowly built up Unhinged/Surgical/Oblit/Intim/Allegro/Strained with Braced/SteadyHanded/Lucky Shot. Using the Vector was hilarious. Unfortunately had to stop at round 30, easily could have gone to 40. But it was 4am and we hadn't planned on playing past Nemesis.
Finally done with the descent comms
Unless there's a WORKING catch up mechanism I hope the comms are gone for good
I remember descent get 90 comms in TU22 PTS
90 new or 90 total?
pls, no 💀
yes its there - not sure which rotation tho
envy i think?
Does envy have bullet hell talent? I’m guessing not
i know that the rotation that has payment in kind also has bullet hell
just can't remember if it was envy
oh yes it is indeed envy
Yes it is and it's as glorious as it sounds
90 new or 90 total?
Either way, any incentive for me to continue playing Descent is fine by me
An incentive to be decent
90 total of course, so at least 18 new comms next season
Oh for God's sake tell me you're joking
I presume its not a joke.
Then again, this is probably 9/11 for people who hate Descent
A good time to learn to control that impulse to collect everything. I gave up months ago, don't regret it in the slightest
Haters can throw tantrums all they want. I wanna collect those comms and I wanna learn more of the story behind Descent
Would be cool if they added a third simulation locale or some new rooms or something...
I'm sure nature boy will throw tantrums about the addition of new comms for next season like he always does
Yawn grow up, as if I'm the only one not happy with the way they've implemented things
You hate Descent so much that you acts lik its ruining your life. Why should I listen to you?
Overreacting much? I don't know you so I'm sure where you get the idea it's ruining my life lol
If you have a problem just block me idc
Uh-huh. Sorry that I like a rogue-like mode, which is antithesis to a looter shooter, apparently.
Apparently, I should also be hated for even enjoying the story of Descent as well
hello guys which rotation is now?
greed
@crisp yarrow This channel is just for discussing the mode, you're looking for #lfg-playstation. GL Agent 
I was having a good time on the "blue only" run but not even that amount of armor could survive the DELTA-03.
That's it, we found ANNA's vulnerability
F
hello, Which Rotation Descent right now?
Gluttony
Any extra comms added?
Yes

