#td2-descent
1 messages · Page 14 of 1
maybe for you, but not for hardcore players like me
Hardcore players i guess can make work of anything
Hardcore players only play for fun
No matter the build difficulty becomes enjoyable mark of a true hardcore player
I really wonder how can a hardcore player enjoy sloth rotation
I'll watch loop 40 stream on a "Sloth" rotation, pls
i only do legendary zoo/tidal on MM real HC
ain't got time for loop40
that amounts to my free time in a day
fair enough - no checkpoints and no reconnect option
at least missions have that
you can invite someone if they delta or dc
but no i have never gone over loop18 and never will
too much time required for me
to get that much continues time i do nemisis run
How many times have you reached loop 40 with sloth or gluttony ?
What is sloth?
the chilling out creature
It's the name of 1 out of 7 Descent Talent Rotation, and in my opinion, Sloth is the worst.
If i remember it correctly, Sloth only have optimized as a "good" utility talent, and optimized isn't that good tbh.
Wait then which rotation is the best?
cuz was playing descent with shotgun and I need good rotation for shotgun build
Is there a way to see all descent talent pools and the talents in each pool? Like a list of them all
What the hell ???
The roation is Sloth again .....
we just had this before gluttony ....
4 days ago
Might be a random pick each time instead of a fixed cycle.
first 7 might have been fixed to show them all off and then random
Same rotation twice in a row lmao
you're my go to when it comes to Descent - what has the talent rotations been since resolve?
no, never saw the lust
5 rotations, but we still miss 2 sins (lust and another one).
I stopped playing the game until they fix manhunt % glitch and descent comms
Lust and Pride
Maybe when the see Descent player stats dropping down sharply every time Sloth is on, they’ll start thinking about focusing more on what players want, not what they think it’s good for the game. Just adding more and more talents for the heck of it is nonsense. Or maybe not, it’s Ubisoft 🤣
Well the last sentence said it all xd
They never make big changes mid season so unless they tweak the talents it's gonna be like this until next season
Unless they revert the talent rotation descent has gone to trash, I don't think they can make a "good" talent rotation
I don't think they even know what they did to descent 
Wrath and Envy are not bad , but others are just trash
Is it dropping comms this week?
Nevermind - I thought the update was being done today, but looks like it wasn't
Yea
sloth again
wtf is this. i just finished a room and was about to leave the room but stopped sorta between the door to read something. the door opened as usual but then closed with me still in the room. wont open again and i am trapped in the room... probably have to restart. what a waste of time
I've had that happen a few times. if you try to roll away from the door back into the room, it will teleport you into the hallway
Comms?
When the update drops, so it's possibly next reset, or whenever it does.
The teleport didn't happen for me. After restarting and trying to replicate the bug, the teleport worked. Yet another unreliable feature
well hopefully it helps in the future
That's a surefire way to get banned from the Discord
If they would visit the discord messages , the game wouldn't be sinking in mess right now
Do not ping the ubisoft staff. Please reread the rules.
why bother pinging if assume they don't read message 
To be fair, there's easily about 1000+ messages a day on the server - and considering how long it takes to hear anything on a properly sourced bug report (through their system), well
That is true , but that TD2 tickets from Ubisoft discord should be moved here so TD2 devs can read them directly rather than waiting for 6 months till a ubi moderator transfer the ticket to a div 2 dev
TDS? Ubisoft Discord? I'm talking about through the proper channel (their support system, mentioned in their trello on "How to Report Bugs/Issues") that goes straight to them, because I select TD2 as the game.
That thing is broken for a long time , i'm still waiting for an answer since december to one of my tickets , even when they answer , they answer something nonsense and completely off topic , Like i did suggest to bring lost elis memos to the manhunt drops and they said try to restart your modem like what the hell is this
Envy and Wrath although Wrath will be "nerfed" on next Title Update
So envy is the best choice?
Yes
Alright, thanks for info
imo, all rotation is "playable" except for Sloth and Gluttony but if you want to push your limit, Envy and Wrath is the best option, even after the nerf of Wrath, i would still vote Wrath as 2nd best
TU21? How do you know it's getting "nerfed" in TU21? How do you even know what's in TU21?
Alright got that, since I’m quite new player in division 2
I mean TU20.2
Ah, strained appearing twice thingy?
We're still missing two sins aswell 🤨
double strained cause the game to make Strained level limitless but imo that kind of bug actually entertain the game mode, they should tweak some talents max level
They meant to restart wifi router at Ubisoft data centres 
😂 😂
Wait… I just started playing descent and thought this rotation was pretty good? Busy bee incessant chatter and liberty or death with an m60 I was able to hit 25 pretty easily. Y’all are saying there’s better and easier talents ?
You'll learn pretty quickly in this channel that people will complain about anything that's not absolutely flawless.
which yes, is silly because Descent is a rogue-lite, and that is the entire point.
It comes down to sloth being quite heavy on Skill-related talents.
Utility only has Optimized for non-skill.
Defensive seem alright, Offensive too.
Exotic-wise, you don't run Capacitance, Disruptor or Kinetic. Busy Little Bee is also very niche, Chatter requires you to be close for it to be effective with the ROF.
It's mediocre compared to, say, Wrath.
I think this is inaccurate in a lot of ways. 1, people dont complain about everything. if you've been following this channel regularly - most (and by most I mean 99% of Descent players) have been raising reservations about Talent rotation ever since it got proposed, all the way through PTS (and it was highlighted in the dedicated feedback channel as well) and concluding to right now. you also touched upon the point of this mode - can you share the guideline on what it should be?
Try to reach loop + 30 and say this again , and how many hours did it take for you to reach loop 25 ?
We don’t expect anything perfect from Ubisoft since long time ago , just not being trash and useless is our biggest expectation
4.5 hours and with chatter and an lmg I clear out rooms in less than a minute most times.
True , as a matter of fact we are trying to suggest things that makes this game mode better while most of the recent updates just made it worse , and such message from a moderator just shows a glimpse of how they don’t actually get what the player wants and simply ignore the tickets while thinking ( they are always angry , well do what we want )
That is so bad my friend , with good rotation you can reach loop 41 in 4 hours
Something like envy and wrath
And the real challenge start with loop +30 , below that is just a training for what’s coming
Oh. Idk I’ve only played the last two rotations and I see everyone says it’s so bad… but I was having fun 🤣
The reason is , end game player who are into descent , just want to test their limits to see the highest loop they can reach and such rotations like Sloth and gluttony , really made things worse
And if anything over 25 is hard… I thought I was pretty good at the game. I got exploded by every black tusk equipment item I could take. I’m a noob then lol
And of course higher loops means the increase chance of boss rooms to appear and also higher amount of NSA token you can get to purchase reconstructed caches
For example , if loops 40 takes 6 hours average .
The last 2 hours are the moment it pays off with the amount of NSA token you obtain
I also have not bought anything from the nsa table except recon caches and the extra talent (which is amazing I might add). I’ve tried to find some YouTube guides and stuff to figure out the best builds and runs. However, I’ve never even played with the talents they’re talking about
It’s good until loop 30 , but starting from loop 30 you can totally sense the difficulty increase with rouge agents which can be totally cleared with good rotations , but not so good with sloth or gluttony
Well, hopefully the game only feels better with different talent rotations. I’ve literally only played with those two rotations lol!
I my self really like descent , and I only hope devs take these suggestions into work and specially add checkpoints , since the game is suffering from lots of crashes and delta 3 , specially in PC ( as you can check the tickets in TD2 section in Ubisoft discord server )
And I don’t specifically mean hard checkpoints like something we have in summit , but a soft checkpoint like normal missions , where you can come back to where you where after you return instantly after crash/ delta 3
Now I feel real bad.. I was 7 hours into descent on my first run to 22 granted I took a lot of breaks because of things at the house. But as I was killing the boss on loop 22 my game crashed and I felt… demoralized. I can’t even phantom level 40 lmao and I have thousands of hours between Xbox and pc in division
I can totally feel your pain , the pain of wasted time since the good nsa tokens comes in the last moments of your run , one time I crashed during loop 38 after 4:38 hours and couldn’t get the tier 1 patch that time and it felt really bad 🙂
Most tokens I’ve gotten in a single run was 1600 and I got 8 caches. Felt like Christmas on that 25 loop run. I’m excited to see what the next talent pool is then
Btw I did reach loop 41 with this build
Oh you can’t send picture here , I’ll send you then
After the loop 40 run , I got 6 caches from the descent it self and 19 reconstructed caches from the tokens I earned
( 25 in total )
That sounds insane. Can’t you tell I’m a descent noob 🤣
And of course this number can vary depending on the gacha chance , since it’s not always 100% chance to earn recon caches after killing nemesis or reaching certain loop , and of course numbers of boss rooms appearing is depended on the chance as well , I was pretty lucky that day
Not at all , you reached loop 25 with sloth , you can do a lot better in better rotations 🙂
Let’s play if we get something like wrath or envy
Names RogueBroly always lookin for new people to play with. Been solo player for last 5 years since everyone I know left
Just wanna point out they are community moderators and NOT employed by Ubisoft.
There's a point to what she's saying. On average, humans will only comment - complain - when something is bad. If a situation is status quo or good, eh, that's how it's "supposed to be".
You're more likely to leave a bad review on something, because you're frustrated with a product than you are to leave a 3-5 star review, because "it is as expected".
With that being said, talent rotations aren't going anywhere - so the best thing you can do is either accept it - or come up with ideas on how to improve upon it. How do you iterate upon the concept without removing it?
Issue with there still being loop 40 patches is how the devs have explicitly said they want to shorten the run length of Descent (that's why you can now get to Nemesis on loop 4).
I'm with you on soft checkpoints, I wish they existed at the start of every loop - not only crashes, but in general - let me leave and go back to the run I was doing. They've said it simply isn't possible with Descent, because of some backend technicalities. I'd argue with how they've explained it works that you could make a workaround, but it's not in their priority.
In any case, I genuinely think they should mark Descent as "Beta" - just like Hardcore is marked like it.
Totally agree with your last part
The only thing I could say is make the talent pools last up until the nemesis and then open it up to allow those who want deeper loop runs to use their credits. I noticed by loop 10ish, maybe 15, I’ve got both skills I want and guns I want and those credits just stack up for nothing. Only thing you can spend them on is ammo or medkits mid run.
Genuine Que - if you have an answer to this , maybe we can have a conversation around talent rotation. Que - what is the purpose of talent rotation? What is it accomplishing ? There were reasons given for gear lock and other proposed changes - what is the perceived reason for this ?
Imagine - there is a new patch that allows only half gear sets/brand sets / exotics to be used in your build for a week and there will be a different set following week. For example you can only play badger/providence/aces/sweet dreams and similar pre chosen set next week - you get the idea
And now we are all just debating which set is better vs worse , without questioning what the purpose of this rotation was. So I ask again - why did we do this again?
I think it was introduced to create variety and variable gameplay. Make you venture from the same build every single time. Experience different styles of gameplay. The problem with the open world is.. your stats don’t reset every run. If that’s what you wanted to do was use whatever whenever where ever, play open world or dz or what not. The problem with the talents at all is there are a handful of good ones and the rest aren’t on par. Balance them would also be a great plan or introduce better ones.
If the main game was a roguelike, sure, fair comparison - but it isn't.
I could compare it to Slay The Spire in two ways.
You pick a class to start your run with and certain classes plays in certain ways, because of their specific cards.
Class = Talent Rotation in this instance, but we cannot choose it.
Else you could compare it to the Daily Challenge (been a while since I played, might remember it wrong) which is a set challenge/playstyle - not unlike the Talent Rotation.
It's a difficult one, because how much variety can you really get in this game when it comes to builds in Descent? I like the premise of rotations, especially how you describe it Broly.
But in reality. Before Nemesis? No tank, no healer, no skill, just DPS.
And after nemesis, what is viable for long runs? Are skill viable? Tank? Isn't it only dps aswell? (These are real questions as I am simply not experienced enough in the gamemode)
I don’t know why we keep bringing up rogue like as an argument for talent rotation . Where is that guideline established ? This is about choice and limiting the pool of choice to force a pre-determined , randomly put together play style - and as a trade off it a certain player base switched off for days/weeks , that’s an acceptable outcome to them. I brought up limiting gear sets in open world to show the same thought process , let’s limit choice and offer pre-determined sets, when NO ONE, literally NO ONE asked for it
I don't know - if you don't see my point, then you're too frustrated in general for me to bother with continuing the conversation.
I did see your point in the very end where it says you aren’t experienced enough in the game mode. Everything you believe prob makes a bit more sense in light of that. And I’ll work on my tone if I came off as frustrated coz I am not
Guideline established - what do you mean by that exactly? Descent is a roguelike game mode.
Division 2 in itself is not, so I do not think your comparison to gear sets makes any sense at all.
That's why I compared it in two different ways to Slay The Spire as a way of furthering Brolys point of variety and variable gameplay
wrath is on now
does salvage work with bullet hell?
Why would it… there is no mag? Haha
bullet hell overrides talents that rely on reloading
salvage doesnt require reloading
just wondering if it regains ammo
if the game still thinks theres a magazine
I mean if you switch weapons for a moment you can see the mag size. No magazine talents work with it. At least not to my knowledge. Accept when you gain accuracy and stability that constantly resets.
Like optimist and such don’t function because there is no mag size
oh ok so no salvage with bullet hell. Gotcha
Correct, don’t use any talents that relate to mag size or reloading, because they don’t work with bullet hell.
so lucky shot doesnt work either
Correct.
oh wow
optimist absolutely still functions
the mag size is still there, the mag automatically refills when you spend over half the mag, but optimist still works for the bullets you spent
Is there any proof of that? Because any time I’ve used the two together it doesn’t feel any different. But I for sure don’t do the math on damage so.
one is just that numbers go up. two is if you got optimist as your most recent weapon talent you will see its meter on the side of your weapon. shoot and you'll see the bar go up until halfway when bullet hell refills the mag and it goes back to 0 again
optimist is one of the strongest talents to add awd in descent, just behind unhinged for that purpose
if you keep stacking it you'll see it reaping benefits even if you use bullet hell
Well, thank you for that info. Because I was under the understanding it didn’t work together so I dumped optimist 🤣
Well optimist will never reach max potential for bullet king
Cause BK will realod the weapon half way
But it will give half of what it usually gives
so does salvage technically work with bullet king? as well as lucky shot?
yes, both work
cheers mate
Why would you use any mag talent or reload talent… nvm do you hah
just because with bullet hell i lose ammo quick
and theres no better utility talent to have instead. Might as well have it.
yessss
If someone uses strained for example, you could choose to shoot continuously between different waves to keep the stacks up. Lucky shot will make sure you don’t run out of ammo - just an example of an instance where you would want lucky shot with bullet hell
Esp in this rotation where you can stack strained > 10
so I just did a duo run where we were in loop 7 and I got abruptly put into my own session at loop 1, and my teammate went down a loop but the enemies stayed the same
weirdest glitch I've seen in all my time playing Descent
Yeah happened to me too at loop 10 and I was put in my session at start and stuck there no menu nothing nada had to force kill the game 
That's what I'm saying, they should slap a "Beta" on the game mode.
There's bugs elsewhere, but every other gamemode in the game doesn't reset your entire progress. If you have something like Descent, the game needs to be flawless, bugfree
Rip. Loop 25 and an enemy stuck behind a door. 🙂
Looking at the Descent blueprints pinned here. Has anyone got the fire starter blueprint? Being a specialization named weapon, I doubt it’s a blueprint? It doesn’t make much sense
it got removed iirc
Read the list like 5 times to make sure it didnt have any issues, still forgot to remove Firestarter. Fixed it now.
I know you've updated it loads, but technically lefty isnt a descent blueprint. Its a blueprint that you had to get from season 10 i believe
Im 99% sure lefty wasn't in a reward track since i maxed out that season and just recently got the BP from descent
then you ignore me 🙂
The devs wanted to streamline the experience in Descent because they added an exotic that can only be obtained from Descent. Basically, simplify it for the players that played it once when it came out, and decided they didn't like the mode, now that players will have to play Descent in order to get a piece of kit.
Aaaand the vindicator sucks ass
Ironic, isn't it?
How does this streamline the experience sorry? simplify it for new players - how does separating all the talents in pre-determined pools that rotate in a 3-day frequency make it simpler: was there quantitative feedback from these 'new players' that said at PTS - 'yes it made the experience simpler and we will play it now? (vs giving up on it previously)
On the subject of "Rogue like" and what that means. There are multiple sub genre and everyone has their flavor. My issue with Descent is that the devs didn't seem to pick a style. Broadly you have your deckbased and random talents types. Descent is like a mix of the two in the worst way. No deck management for lots of talents, so RNG can be brutal. But RNG would be fine even with the number of talents we have if any 1 level in a talent was more powerful.
it simplifies talent picking because you don't need to reroll so much early loops to get what you want (out of what's available). Less choice = simpler, and it makes nemmy runs quicker & easier
With less talents drops overall, maybe two per loop., but talents have 3 levels.
There is just way less to pick from and now Nem is even faster to get too. Which will give you the bulk of NSA credits and a chance for the BP's that drop from Descent
so there is an assumption here which is subjective dont you think? would it be simple for me to pick what I want from 50 talents, or you make the choice for me and askme to pick out of 10 bad ones. when I like your choice, its simple - when I dont - I should just skip that week. very simplistic logic but flawed as its presumptious
nemesis heat raised per room is def a step in the right direction to kill nemesis faster and speed up the runs
everything else is assumption-based
also I do understand that this looks different for a casual who just wants to get to nemesis and log off. I have 120K NSA credits and my highest loop is 52 (12 times > 40 loops) so I play this quite a bit and my feedback could be quite different to yours
just unfortunate that its minority
yeah my feedback is entirely based on just doing short nemesis runs, I understand it looks very different for players who want to do a long dive
I mean, I'm setting at 45k NSA, and really only play it with my buddy, time off allowing. Definitely not a hardcore player, but I mean I wouldn't call myself a casual. lol
the differentiating factor of the rogue-like is that its infinite progression. I can see why ppl do 5 loops and log off, sometimes I do too. but for me the real charm is pushing myself to see how far can I go. and the new system is counter to that
out of curioisity how many 40+ do you have ?
Oh, ok. Yeah for the players that like do short runs, this is a pretty good change for that style of play. I like the pushing things how far they will go and trying different ideas, which some are pretty much gone now with the talents pools, or not as effective.
My buddy and I are cursed. Loops 33 - 36 at least 20 times. fml
thats very good for a team of 2, its easier if you have a squad of 4 coz everyone can take a door after 15
Just the nastiest rogue encounters in the worst rooms for them
Pretty much our thoughts, cant get them locked down fast enough.
Also, absolutely weird sync issues after about loop 25 start happening for us. Despite living a mile apart and having good internet with good latency. One of us will have our game session behind in time, by about .5-1 second. So we'll die to a grenade that just appears and explodes
Network stats dont show any dropped packets, similar latency, etc.
Yeah it's weird.
I want to see statistics for descent population during "Sloth" rotation 
Nope, it’s a descent BP 100%
it's poppin on wrath
Yeah you're right. Literally just got the blueprint
Maybe I’m just really bad at descent. It took about 6 hours to get to 31 in wrath.
Idk what weapons to use and I never got a Famas or police m4. Sad face
Anyone have the meta wrath build? I need to get to 40 and got slapped at 32 😮💨
any meta one must have intimidate
then you have the rest to be crit talents, i assume you know what to pick from there
6 hours is about on pace for loop 30
if you're really dialed in you can get there in 3 or 4 hours
but with wrath imo you have more than 1 good option. you can build weapon damage or crit
thanks to the "strained" talent problem, my team (I left at loop 31) managed to beat loop 40 in 4 hours and 22 minutes (our previous record without glitches \ issues was 4 hours and 40 minutes)
nice , if you wanted to do run , i'll join you , trying to find some people for loop 40 but couldn't atm
What problem ? I did notice however that I was able to get more than 10 of the strained. I’m assuming that is what you meant by problem but just making sure. It was just gun selection that hurt me. I only got terrible green smgs pistols and rifles. I never got a single good ar.
Well, one of my mates upgraded 'Strained" to 40+ lvl and was hitting 500+k crits 🙂
from SMG 🙂
next patch yes
Is plague even worth using since the fix for the damage? I like adaptive instincts for the big damage buffs. Plague is good early but I feel like it falls of hard
feels more useful early on. Was having an issue yesterday on PS5 with plague not stacking as well
Yeah it feels off later on after like 15
Plague is 🐶💩 now. Don't even bother.
When they fix strained Wrath will be the second worst rotation
I had the weirdest luck of getting to strained 10 at the end of loop 3
Worst than gluttony and sloth? Ain’t no way.
Exploits and cheating. Not only would the amount of time needed be physically improbable for a human being to play that long, but the difficulty would sky rocket, right? On average a “good” run to 30-40 takes about 6ish hours? You’re looking at 24+ hours straight and praying for no crashes lol
I imagine that difficulty stops scaling at a certain point
I'm quite certain the enemies scale infinitely, but the player can only scale for so long.
There's no Superior or High-End weapons, the value of Weapon Damage/Red Core diminishes and talents doesn't scale infinitely, since you're locked to max 10
Besides the broken strain perk but still that’s not enough to hit 200 legit. Even 100 seems pretty hard. I hit 31 and died because I looked away from my computer for 5 seconds. lol
So what is everyone’s favorite talent pool then?
Without Strained, the good talents Wrath has is just.... adaptive instincts
But even then Adaptive Instincts isn't even that good
Bullet hell feels like an absolute must have… I have not played with breathe free yet so idk how that feels. Chatter was solid
So you could go a crit path but you lack agonizing bite. Could go with a headshot path but without concussion and rifleman
Or you could go with both but it makes little sense
I guess I understand why everyone is upset about the talent pools. But at the same time doing the same talents and guns feels boring? Or am I just dumb lol
Bullet hell, for me at least, has always been a bad talent. All it does is save you from reloading, but it doesn't help you conserve ammo. Salvage does. Pummel does
I use pummel with bullet hell and stack the damage and free ammo. At one point I never used any ammo with an m60. Always stayed about 1200
Oh and steady handed
Well yeah cuz it's an LMG
Big mag capacity
If you do it with a vector you're still gonna run out of ammo in one room
Yeah that makes sense. I just started decent last week. On sloth to be 100% precise. lol I was having an okay time in sloth then gluttony. But wraith feels like a ton more fun. I haven’t played with envy yet or greed. And of course if the other two sins ever show up
Like idk what the meta is period. I’m just trying random shit hopin it works lol.
tbh everyone sleeps on trauma + eyeless + vindictive
i don't think anyone serious sleeps on them
they're very strong
eyeless is a strong amp that continually gets procced with itself and trauma
This is another one that feels like a shotgun and lmg/ar are necessary. I wanna try envy out and see why that’s all the hype.
After experimenting with different combos, you're looking for maximum efficiency per time. So it's the question of spending less time (3-4 hours instead of 6) for farming NSA tech
Honestly I have never run past loop 13 iirc solo got bored don't have the time for 2+ hour loop
And I don't have anyone to run it with long loops
Well , add me !
What's the meta build now in general or at least in 'Greed" talent pool? Or at least where I can look up the talent build, for the pools/this one?
any meta build will have intimidate and a way to generate and maintain bonus armor (leadership + ad rush) to keep intimidate procced
other talents aren't as impactful so you can change around to fit your style, but intimidate is the core
ty!
is there a limit for blue core staking/armor since i had blue cores adrenaline rush bloodsucker at one point had barcode armor but did not seem to be able to increase the armor
you can only get bonus armor as much as twice your original (white) armor
may i ask how many blue cores 100%?
you don't need any
you need damage
descent scaling is so much worse than in the actual game that you really need as much damage as possible
I meant here is there a build guide for the different rotations? Not what is available, each rotation. Sorry if i said incorrectly.
no, there isn't any such build guide
i just gave you a general guideline because it depends on your playstyle
only intimidate is strictly required
I think you can do well with a headshot build
got regicide in there
Id really love to see snapshots of your builds that reach higher floors. Anyone keep those types of things for each rotation?
That’s what I was looking for was just builds and talents and guns used. But every YouTube video is from the open complete general pool before. No ones made the “best of” with the new talent rotations.
so how do you actually keep bonus armor without bloodsucker? thats the only way ive been able to keep stacks
Adrenaline rush and leadership. But if you get shot once those are basically gone.
How high we talking?
I've done climbs where I only invest in blue cores and they were both fine
When without blue cores, I think it's all positioning
I’d like to get to 40 for the patch. I’ve managed 31 and was going well but screwed up a spawn and wasn’t paying attention to rogues
yes those 2
you just prevent yourself from getting shot. use foam
and camp doors
I would not use leadership due to the false cover bug
use it when there's downtime
and you can use it right before the engagement to stack it, it's not that hard. just follow this #td2-build-advice message
i'm up for the run
Going to guess still no news on when the fix for Descent comms is going live?
nope
Depends what you mean news?
We know the fix is coming in TU20.2 - we just don't know when TU20.2 is
Really hope we can get comms per nemesis defeat instead of once per week with 20.2. 52 weeks of weekly completions makes this one of the most time consuming collectibles subsets to complete. Getting like 5 a week would speed things up and not drag it out too much
For all we know, 52 could be an arbitrary number - and there's only a set amount released as of now (31 total).
There's also supposedly a catch-up mechanic in place so you get multiple pr. week (when they decide to send out TU20.2, which probably has to fit with the lore)
Ah yes, the bug that refuses to stay dead. This cover bug keeps coming back to us.
Tmw it's a cover-based shooter and they can't even get the cover part right
If you have agonising bite does it make every shotgun pellet hit for crit
yes
See, that word isn't on the official ubi page describing neither div 1 or 2, so maybe they know 😳
interesting. where did you hear about this catch up mechanic? and this is supposed to be included in 20.2 aswell?
Someone in the etf mentioned an intended catch up mechanic some months ago, and in the latest PTS for the current season, the first nemesis run gave me 4 comms (I was more than 4 weeks behind the current release at the time), the second nemesis run didn't give me any further ones.
I'm unsure if it was a PTS specific thing, as the patch notes doesn't specify this change - so it remains to be seen on live.
It may be that the first run gives you 4 and then subsequent weeks award 1, it happened on one of my alts that never touched descent before. But I agree that a catch-up mechanic is sorely needed, especially when bugs like these happen
Pretty sure a previous update last season tried to address the collectible backlog but of course it didn't
I doubt it'll be fixed with 20.2 either
im glad they are aware of the issue with the backlog and are testing some stuff.
either getting more than one on the first run of a new week would be fine or alternatively one per nemesis defeat without cooldown.
the latter one is basically how earning collectibles from previous seasons works now. the amount of bosses u defeat in a manhunt target mission of a previous season equals the amount of comms u get (dropping from each boss). since u defeat 1 nemesis it would only make sense they go that route. also, people would play descent more often since they could only get 1 comm per defeat instead of multiple on the first defeat.
How do the reconstructed caches work? When do you get them / how without nsa credits?
you have to reach certain loops, some have drop chance while some are guaranteed upon reaching
Any tips or tricks for descent beginner?
What's the current rotation?
Sloth

Which loop is guaranteed? Also what changes with the loops past the nemesis? Is it more waves? Also are there chungas/ tanks?
tagged you in the other channel
I wish the dude, who created this rotation set, never got his salary till he beats loop 40 with this one
He has dev tools so it is ezy for him 
No-no-no, he must suffer just like other players (from boredom + not working covers + one-shotting enemies at 30+ loops)
Sad how Dev's don't realise their own game
They should just remove good for nothing talent
You need to launch it, but...
I did a run to loop 9. It was hell. Did not get Incessant Chatter. None of the talents or weapons benefitted me in any way.
Took us almost 2 hours to get to loop 9 lol
Jeez
RiP
So descent population during Sloth was: 1 person, struggling to loop 9 💀
I have a small hope they'll remove or significantly tweak the talent rotation in the next patch but if they don't yeah as a customer they can keep descent as is and I'll keep my money
They ignored us on all PTS phases, why should they "listen" now?)
It will in all likely not be touched upon till TU21 if it will. Small hope goes to them opening up a tweaking process, because there's no way they'll be removing it, let's admit.
What money? 
It's not like Descent is money generating.
It's not by itself but why give money for cosmetics or season pass if they're unable or unwilling to listen? Sounds foolish to me
I don't understand why they're so stubborn on Descent
They probably have some grandiose plan for us in the future but I think it's too little too late
Sloth has to be the worst talent rotation, I hope to god they take this rotation shit out.
Do you guys do descent for fun or to get the reconstructed caches? I’m trying to enjoy it but …
100% joy believe me 
I haven't been playing descent at all and it used to be my favorite mode
I grinded descent for about a week straight. A couple level 30 loops and a few 20 loops got me enough NSA to get all the unlocks and caches I needed. Got enough reconstructed caches to fill the BP library. Now I’m not even interested in playing it until good talents come around.
I see, it reminds me of the summit where you pretty much have all the directives on really especially when fighting black tusk / rikers with the overheal although I haven’t encountered black tusk yet.
I find that it’s straight up annoying that the enemies have skills that are so precise to your location, like you can bear with the true son / hyena turret but cleaners and outcasts… that drone and lawnmower
I want to enjoy it but I find that the doors that are highlighted sometimes just give you nowhere to take cover… I kind of died badly to this earlier lol
I also find it kind of rigged that named enemies are pretty much immune to certain skills / special ammo
The shock ammo is pretty op for what it is, but yours doesn’t do anything to named enemies
What skills do you guys generally run?
My first ever run to the nemesis I took burn chem and burn sticky and they work well to just deploy the skill at doors and ignite if ads spawn there but nemesis just needed up spamming them and wiped me
I’ve since only used foam, blinder, revive
How long do these take you on average and are you going for easy rooms?
I generally take about 40-50 minutes to get to loop 5 which is where I encounter the nemesis and leave afterwards but that’s just the time the game tells me I’m not sure if it’s accurate
Went through a door to fight enemies, it closed after opening thinking I was in the room but I am not. Pretty sure I'm softlocked..
Had to kill myself, glad it doesn't teleport you in the room if you are behind the door when it shuts.
Like you know, every other door in the Division 2 does....
The door in the burn room in DCD begs to differ
I just had this crazy idea that would make the nemesis boss fight more rewarding, what if at the end of the nemesis boss fight we got to choose between 3 guaranteed gearset talents, like for example after you kill the nemesis you get to choose gearset talents from a terminal like you get to choose between apex predator, heartstopper, and strikers gamble or whatever it rolls but you only get to pick one gearset talent and stick with it for the rest of your run
This probably isnt the place to be discussing fun ideas but it would be cool damnit
This is exactly the place
I do mainly easy rooms until they stop becoming an option, unless there is a boss room for the nsa currency. I can get to the nemesis and kill him in usually about 30 minutes. My goal was to earn as much nsa currency as humanly possible each run not just beat the nemesis for a 50% chance. But the long runs typically took 4-6 hours each
I wouldn't play it that much if there weren't the reconstructed caches
I see and do you prioritize talents or nemesis heat?
It’s a nice change of pace from summit, it’s not abandoned / gloomy but it would be cool if they let you use the vindicator rifle in there
Considering the quote on the gun
Heat. By the time I hit nemesis I should be well enough off to kill it then prio talents
I take it back about what I said about BLB being mediocre - it's actually broken.
I managed to hit 642k headshot DMG with M870 + Intimidate + max stacks BLB at loop 10
I do hard rooms until nem, and easy/medium rooms after. until you run out of medium rooms anyway
if you want nsa credits, you should do as many hard rooms as possible to try to spawn rogues
Rogue rooms only give 10 NSA tech per room
You also dont lose your stacks if you swap back to your main weapon
@shy quail Yeah I found out about it too
Yeah its actually insane
I think I 3-tapped a named boss with the M60 lol
when i go for my weekly nemesis run i focus any room with as many red talents in it as possible, no matter if its hard, normal or easy. this way i always beat nemesis at the end of round 6 at the latest, mostly at the end of round 5.
Boss rooms are the way to go
Under what conditions are exotic talents available at loop end, after first guaranteed one?
it’s rng
Honestly, I would be fine if they just gave us a sandbox mode. Pick whatever talent you want at the end of a room. No NSA credits or caches or anything.
That would be a great idea. Also, died with my buddy to Nemesis, 2 snipers turrets, a flame turret, 2 stinger hives and a healing hive and oxi were used against us. lol
Exotic chance changes based on current loop:
1: 100%
2-3: 5%
4-6: 25%
7-9: 35%
10+: 40%
Hmmmmm, that could be interesting. Not sure if I'd want it to be unlocked from the get-go or a reward of some kind.
Take it even further than the talents, let us configure the rooms to test stuff aswell.
I 3 tapped nemesis with blb stacks intimidate 
With super 90
What do you mean, stacks start going the moment you switch
Stack up then swap to activate stacks and swap back to your main dps weapon.
test yourself then say again
Sry what's BLB?
busy little bee
really strong
only drawback is you can't use it in 2 rogue encounters back-to-back because it requires stacking, but if you have a rogue encounter then some regular mob rounds to stack blb then it becomes pretty strong
pro tip: you can stack on dead enemies' weak points and shields
pro pro tip: you can stack blb on proxies too
force the rogues to deploy their stuffs, shoot em, repeat until blb is topped
any LFG tips?
Another garbage rotation
Gluttony
Vacation from descent extended 🤣
it's been like 3 months since we had envy
frfr

Rotations wasn't implemented before the 6th of february
Aren't they on a 3 day change-up?
you're right. it was feb 8th
it's still random
that we had envy
Okay, so a bit over a month, good talking
you could get e.g. Sloth - Gluttony - Sloth
You need a new profile pic now 
Rotations has been out for 41 days, this is the 14th "rotation" - with 5 different talent sets and no locked rotation, this is just how random goes.
I'd just take the Petter emote lmao
no need to be rude lol
I'm not. Am I breaking your ankles a bit? Yeah. Quite a difference between 3 months and 41 days :3
my angles are unbroken
All we know about the rules of the rotation are:
- Duration, 3 days
- They don't repeat (could be by coincidence we haven't seen that)
- They aren't on a fixed rotation (atleast from what we've seen)
We're bound to get Envy again, but rng be rng
The only rotation, which will ever be in a row is Sloth - the best and only 
Whats the point of actually doing the desent?
fun, lore comms (once they finally fix them), blueprints, patches
Are the blueprints worth it?
'worth' very much depends who you're asking, it does include dz-locked named items like the Gift though
useful for people who want rare named items with specific rolls and don't want to farm dz for them
Well looks like im running the descent after
*fun only lasts for the first 10 runs you do
"fun" was before rotations
fun is obviously entirely subjective, I'm not making any claims (personally I only play it for the comms), but that doesn't mean others can't find fun in it
hell, people farmed f10 over and over, presumably found 'fun' in the gaining of shd lvls
I'm having fun teaching new players the ways of the Descent. It's such a shame it's only picking up pace now
i love teaching them how to theorycraft and learn how to play with good movement. it's basically the same as me teaching how to play legendary in that regard
We still haven’t seen 2 rotations at all right ?
there are two unused sins, doesn’t mean they used them to make a set
there’s probably only 5 lol
iirc ignite wasn't included in the 5 sets, despite there is yellow slot available in certain set
That was rather super effective than extremely fun, tbh)
the folks in the community server datamined it and posted the rotations on the gear attribute sheet, they only see 5 sins rn
Effective in gaining shd levels, which means that seeing number go up must be fun for them, or why else bother?
Saving time for apparel events
arguing what is fun wasn't fun topic 
Look, I'm not demanding you or anyone else justify their reasons, I'm just making the point that people find fun in different places, and that's ok. At the end of the day, it's a game, the only reason any of us play is to have fun (except maybe professional streamers/youtubers). It's entirely plausible some people find descent fun.
Using 6pcs 5.11 is the most fun thing change my mind
Reckon hypnotism or torture should do the job
Only valid if you've equipped all 5.11 apparel pieces 
that’s just my irl outfit
do you guys run marksman rifle or AR/smg hunters fury style?
shotgun/lmg is the meta I think
i see ive mostly ran the overwatch, composure etc with marskman rifle and red buff but i find it gets you rushed very frequently
it depends on what talent pool it is
I will usually always use the famas if I find one
No major descent changes in 20.2 😕
Other than the audio comms dropping
wrath nerf
Any list of descent bluprints ?
check the 📌 message.
So, im relatively new to D2 (after 8 years I finally finished 1) , is Descent endgame only, or is it something you can do at any level? Is its a solo mode?
Apologies, I assume this has been asked a hundred times…
You can do it solo and at any level once you get to the white house in the campaign
However rewards will be different than endgame
thanks!
I so hoped we could catch up in terms of descent comms -.- at least, we get the weekly one now. But i really hope some sorta catch up mechanic will be implemented in the future
We had the same hope for fixing a lot of things, mate....
(the assumption is that the catch-up mechanic exists, since it did in PTS - but it was never stated in a patch note)
Doubt the catch up mechanic will be introduced in a mid season patch but I could be wrong
It could've been in place since TU20, but since we haven't gained any comms this season, we wouldn't know.
so according to the patch note these 4 bugged ones would stay bugged and only Black firday would pop up?
I guess so
yooo finally a reason to do Descent again
But will we have Vindicator blueprint available at Inaya or that's not important?
dont think it was in the patch notes
They need to restore vindictor to +75% 
Looks like Focus will be usable with Vindicator now
What reason
Descent comms finally dropping 😂
I really hate the talent pool rotation system. Yesterday night, 4 more than decent random players, easily reached loop 7 before Nemesis, got absolutely destroyed by Nemesis throwing oxidizers, sniper turrets, flamethrowers at us (and no, before you ask none of us had those skills on us). Even shock bullets not working any more against them. We held literally zero chance. Not playing descent with that pool of talents any more.
just play solo so theres only one to kill
jokes aside, these talents are disgusting. as much as i want to play descent, the last time i killed nemesis i didnt even want to carry on
Agree, one player is way easier. So Ubisoft has tweaked a game mode to incentivize that one player is better to play than multiplayer. Excellent.
You unfortunately get hit with the same reality with open world farming. Definitely sucks
At this current state, Descent is easy enough for anyone to get to the Nemesis without worrying about talent pools and difficulty scaling (except for a 4-player group), but not carrying on. There are no incentives to carry on past the Nemesis; the rotation mechanic feels more like a punishment than a challenge
I put my conspiracy hat on and think about what Yannick said when they talked about Project Resolve.
They have some technical limitations making it so they cannot add checkpoints - and in relation to that he started talking about how they wanted to shorten Descent runs.
Nemesis is now faster to get to and you can beat it no matter the rotation.
The talent rotation is unrelated though to a shorter nemesis run, it was the increase in room heat that can make it shorter
Said it before, get rid of the rotation and scale re roll to the loop you're in. Makes no sense that a talent re roll costs the same in loop 20 as it does in loop 1
can somebody take one for the team and confirm if the collectibles are fixed now?
Oh that xd
when it finishes downloading 😭
They want to keep throwing additional talents in (trashy yellow skills build related + even worse exotic talents, I guess), so they "help" us by adding the rotation. But reality works in the opposite way. Nobody likes this rotation, but they don't care at all
already I found an undocumented fix
they removed the ability to buy Reconstructed caches at lv 30 😂
5 or 7 sets can't compare to the diversity of the old game, they are🐮💩ing just to pushing back people go deeper
I didn't get to test it. Descent bugged out on me.
I took a step back to destroy the barrel and the door closed on me
Hey , anyone tested out that Black Friday blueprints comes out of recon caches ? Anything new other than that has been added ?
Wanna know if I should open my unused recon caches cause it stopped giving me blueprints
My mate tested it now - and he got 7 comms at once (so it's 42/52 now for him)
I'll have happy tears if they did a catch-up mechanic like that.
I already have it, so can't confirm.
7 comms after 1 nemesis kill ?
So seems like Black Friday blueprint is still bugged
What is even more important - he didn't run every week after comms stopped dropping, so it catches up exactly for these 6 weeks when the problem occured + 1 comm for this week
medkit bug is still not fixed
be grateful, they are capable of make thing getting worse 
yeah, it's to compensate for the past weeks that we didn't get comms for
I'm also at 42/52 so only 10 more weeks to go 💪
jeez can't believe I've been playing Descent for almost a year
started from the bottom now we heree
Yeah gonna wait for the talent rotation to get up to date with descent comms 
Can't stand this rotation
I just got all past communications for the weekly after single player nemesis kill with horrible talents. Nice
How many @deft island
so they're not dropping new blueprint but replace an old one, they need to work on the wording on the patch note
We still lack 6 blueprints, if I remember correctly
So the max number is 488?
weirdly enough the comms are character-specific now
my main agent got all the comms that were missing, but my second agent didn't
Comms and other collectibles were always character specific afaik
When descent dropped I started doing my weekly nemesis run on my hc because they needed the xp more, then realised if I lost them I'd lose all progress on the comms
So there is still no way to start easing off the backlog of audio comms if you're way behind? I'm only missing one but it really sucks for those who are starting
Can anyone confirm BlackFriday blueprint bug is resolved ?
Cause yesterday I opened a recon and didn’t get any blueprint
then you just confirmed its unresolved
Updated the pinned list to mention the removal of Shield Splinterer and Hunter-Killer chest
I got like 5-6 comms all at once
I got the Hunter Killer before it was removed. Is it also removed from my blueprints or I get to keep it?
I think I’m only missing the ferocious calm and the Henri to have them all blueprints
I kept it on TU20.1 when they were removed. Let me check if they're still there. EDIT: Yes, still have both.
Awesome, thanks
So only two left. What happens when you get them all? You buy a reconstructed cache and it’s empty?
then it will be named item only
Yup. No more BPs, you only get one named item out of them
I got 9 comms on my first completion this week. I have 16/52 now. Is there a catch up mechanic in place?
There is not. You just need to keep on doing the weekly descent with the same character until you get them all
In all likelihood, yes there is - in some shape or form. This was seen on PTS and now on live servers (we just haven't been able to see it since TU20 and Resolve because we haven't gotten ANY comms)
Try https://discord.com/channels/477210626742288384/556242679122624523 (or the one for your platform)
when someone starts descent from 0 today, they should somehow be able to catch up and not be done with the descent comms in a year from now. a comm each nemesis completion would be a reasonable mechanic, of course only up until u reach the current week in terms of comms.
agreed
too much to ask, they can't even guarantee a weekly comm
Too much to ask? Brother we're talking about how it's a thing.
Several people in here have said how it's a thing lmao
If we get 9 comms on the first nemesis run each week until caught up, it won't take too long.
Oh we are behind 9 weeks in comms?
Rogue Agent has only uploaded up till #38, there's more than that?
42 so far
He got f'ed then, that's for sure.
not what we deserve, but their ability to keep thing running straight
I haven't listened to the new ones yet (also patiently waiting on 39, 40, 41, 42), but I'm so damn sure it's something do to with what lore we get from them
There is 4 bps that are bugged still
5
1.Born Great
2.Grown Great
3.Backbone
4.Carpenter
They lied In the patch note that they have fixed 5.Black Friday , but they didn’t , they did break the game even more tho
Weird I checked and I have the black friday blueprint but definitely did not get it after the patch
I have Black Friday as well
Nah never on the season reward tracks
It was ok in the beginning till it got bugged and yet not resolved
6 blueprints are unobtainable. 4 you mentioned + vindicator + something else (I got black Friday lmg long time ago, if I remember correctly)
😂 The last sent describes div2 in a nutshell
Guess I’m back to descent
If they give us Enforcer blueprint then all will be forgiven
What’s your starting CHC?
@hexed coral 10% if you have the NSA tech upgrades
A bit late, but confirming:
If you had 35 audios before No comm glitch - after completing descent project this week you'll get 7 audios. (So the current max amount is 42/52)
My buddy, who had 15 audios, received 9 audios O_o
Can somebody get Rogue Agent an account with 42 comms already... only uploaded till #38, I need the last 4 🥹
I'm guessing if you run nemesis again this week you wont get extra comms?
Unless the whole intention of having so many comms in a game mode and giving only 1 per week is to keep players engaging into that game mode for a long time.
Hey, I’m planning on running descent for the first time. I know what talents and attributes to equip but am I guaranteed to kill the nemesis?
Descent is side content. Its a pain that it takes so long. And I already know that I wouldn't have played it for 52 weeks straight, if I had started playing in release week. However, for the first 52 weeks since release it would make sense, one per week. But if someone starts later, they shouldn't have to wait as long to get it done.
Which they no longer don't.
Serj: 7 audio logs
Serj friend: 9 audio logs
Rogue Agent (YT): 7 audio logs
Yourself: 9 audio logs
Is there any easy way to see how many bps you have left?
should be able to get a rough number from the crafting bench, not sure about any other methods.
Gotcha
It all depends on RNG
You may or may not get the talents/skills/weapons you're looking for. Take harder rooms to allow yourself to be more prepared against the Nemesis
Which one of you guys is trolling me about descent on Reddit?
And if it isn't trolling.... Why is it that complaints about pools restricting builds gets met with responses like have you tried using x or y build against nemesis?
because they're wildly inexperienced
man, i only did descent once, never gotten to kill nemesis...
you can do it
"It was me Barry, I ... you at super speed"
"Remember when you did a cover to cover move but you ended up nowhere near it? It was me Barry, i moved you at super speed to make it seem like the game was buggy"
I love that, you just made my day!
I can't believe 10 audios left... 42 weeks, god damn it 💀
Unless devs slap additional 100 on top
Well could've been quicker we lost what 6 or 7 weeks?
So Massive released a vlog, even has over the shoulder glimpses of footage of devs playing Descent. Got some loop 1 and going to loop 2 footage. A party of 4 wiped on loop 3/4 💀
I think that answers some questions.
That VLOG was from their 5year anniversary date iirc
And yet somehow they thought rotation was a good change
🦥again
iirc, the past weeks rotation is 🦥A🦥B🦥C🦥D🦥
You removed the poor guy from existence
Don't you love it when you go out of a door, then it doesn't teleport you inside, softlocking you?
So, I selected a door, then partially went inside, went back out because I wanted to get something first... Then the door closed for the room, but it didn't teleport me inside and now I'm just... Stuck outside the room.
If anyone has a solution, say now, otherwize, I'm using the Exit to DC on the terminal
We should start a Sheets on the rotations
Not of their content but tracking what rotations we've had
No solutions , it's just another waste of your time and no fixes from devs
descent just suck
Lmao Sloth again
so technically we don't have rotations since it's always sloth / gluttony LOL
We didn't, actually. Because the catch up amount of audios we got is equal to the amount of missed weeks (6 +1 for completing this week)
They had to launch the game to record something - that's already a progress. Someday we'll see them playing high difficulty, instead of story / normal 
Tells you how much I'm enjoying descent that I completely forgot they gave 7 comms this week
I wanna see them solo legendary dua 
I had this happen earlier in the week playing with family. I got locked out, it didn't teleport me in and the room didn't start for them. Once i left the party and abandoned Descent the loop continued for them...on loop 18 as well ffs.
Question: has anyone got the Bigshow LMG blueprint? Asking because I don’t have it and I’m no longer getting blueprints out of reconstructed caches. Apart from the 4 known items not dropping, this is the only one I was missing
Could it be possible that I’m not getting the BP because I don’t have any in my inventory or stash?
Or it is not dropping at all?
whats the current comm total?
I don't have the blueprint either; I'm also not getting any blueprints in the reconstructed cache. I think it's one of the named guns that has not yet been in the cache.
Ok so maybe it’s 5 items missing and not 4 from the pinned list above
I dont have lightning rod pistol
the blueprint so maybe they just havent added everything in yet
Lighting rod was never in the descent BP list. Bigshow is. Check the pinned list on this channel
Yeah you're right. I had that list in a word document and then grinded the blueprints and then i'd remove everything from the word document everytime i opened the cache. I think it dropped for me just never showed up in the crafting bench.
I think thats what happened
black friday lmg bp its still bugged?
Probably is, but ive already got it
Is there a limit to the amount of collectibles you can get each week from running descent long enough?
Wait where is this on?
massive YT
You get one collectible per week for defeating nemesis.
There are some inconsistent "catch-up mechanics" but i have no idea how they work
Yeah the "catch-up mechanics" are the ones I really wanna know because I'm at 11/52 and that's with the extra ones given this week due to the glitch.
soon™ surely
sloth is unplayable
🦥days, being🦥
We aren't sure whether or not it's due to the glitch (us not getting comms since Project Resolve), because the catch-up mechanic was in place on the PTS back in January.
We'll find it out this Tuesday, I guess
Yes
to add, I got 9 audio logs from this week
this ain't lfg yo
My bad
Any tips for running Descent solo? There are some bad habits that I wanna back away from while playing it
you kinda have to have a build in mind, and solo kinda is annoying because you can only camp 1 door
the best you can do is camp 1 door, kill everything that comes out and then take cover from the enemies that come from other doors
If you can grab Busy Bee in sloth and get it to full stack by the nemesis you can actually melt him pretty quick
Most times 1 rifle mag is enough
Managed to get the Nemesis on one of my solo runs. I could get used to it.
Not only that, my Descent comms went from 4 to 13. I assume its because of the weekly project?
No, that only gives 1
That jump is because of a catch up mechanic implemented cause of a bug that wouldn't let you get any for a while
That "while" being 6 weeks
I'd stop spreading that till we know for sure next week.
Since the "catch up" existed on the PTS
Either way, its nice to have a catch up mechanic of sorts for the audio logs. Especially if I feel like torturing myself playing Descent on a weekly basis
I can't imagine how miserable it'd be to get 1 audio log a week after many trials and errors
it would be a chore when get used to it
I assume you refering to the 1 audio log you get from the weekly project?
25 min for a week not a demanding task
Gotcha
Mind you, I'm not a pro at roguelikes, so it'll take some time getting used to the mode.
it's more like you'll have to get good at how to shoot and use cover in this game than being good at roguelikes tbh
In that case, I should have no problem
good luck with it. we're always here for advice
Just gotta remind myself not to get overconfident, cuz its always a slow and insidious killer lol
Riot + incodenary doesn't work anymore. They ignore the effect if you try to reapply it again in next 4-5 seconds
I had blb stacked to 10 that is why I did the fight in like 20 sec
But it was pita couldn't apply special ammo to other weapons
Not that it really matters most of the time, hit him with an incendiary, swap to your second and burst him down. Maybe swap back to mop up
Yeah but the cc is what keeps him from running away and medkiting
Also the DMG
If you have dmg you burst him down
If you don't have it gonna struggle
That's true, I've been lucky with my runs so far
The worst thing is when he has a healer hive
I always try to find a chem launcher, no matter what it is he will always dodge roll out of the effect. Stops him from dropping his hive
He just keeps healing and you don't have dps
It's the talent and unless you have good DMG and initial cc
It is difficult
How do you run it usually
Loop 4-5 depending on the talent I got ar/intimidate a shotgun or a good smg DMG talents mostly depending on the skill I got a skill tier
When are they going to add scorpio talent
To exotic loot pool
When they finally get around to fixing the rest of it I guess
they may add it with a bunch of 💩 into same pool
And then subdivide the rotations because "it's too diluted"
So I forced myself to play 1 round of Descent, made it to last showdown room but died. Took 50 minutes and 3 cache. You know... I could gained of 20 SHD levels in that same timeframe and X100 the amount of loot. Makes no sense and waste of time.
Makes sense if you want to have the named items blueprints, for me that’s a good enough reason to play it.
It's that and the comms for me
Tip: buy incendiary or shock ammo for your pistol before the nemesis fight, in the last room with the refill station (or however it’s called lol)
shock not working on nemesis
If I'm not running BLB I do incen and high velocity on the primaries
Shock doesn't work
It will help us, so it won't happen. Enjoy another blue / yellow regular talent as exotic (Emphatic Resolve and Bloodsucker)
Send me a vid, where you stun Nemesis with shock, pls
Nemesis saw 6pcs 5.11 build
wrath is back boys
they changed the second strained talent with Obli
Is there an easy way to make "random boss" rooms appear?
all rng , higher loops has better chance tho
Anyone tried to see if the black friday bug got fixed on recon caches ?
Weird, the last run I had on descent I got three random in a row, two before the arena and one right after. And I was like: bro, there's no way this is random.
to my experience , once a run is blessed with rng , you'll get as many as you get , like 4 in a loop ! or even 3 in a same room selection phase
but when the run is out of luck , it would remain that way till the end
well that's the nature of RNG, sometimes you'll get 3 in a row, sometimes none
obliterate is nice
can anyone confirm BlackFriday bug got resolved ?
Run more low difficulty rooms will increase the random boss room spawn rate.
ran descent beat nem, got my exotic cache but nothing else. How does one get blueprints from it?
assuming its not guaranteed drop for blueprints? (missing quite a bit btw)
Killing Nemesis is a 50% chance of a Reconstructed Cache, which grants one named item and one blueprint (which isn't tied to the named item you got - can be any blueprint from the pool).
75% chance of reconstructed cache for loop 15, 90% chance for loop 18, guaranteed reconstructed at loop 25
two guaranteed at loop 30
did you get black friday recently?
is this 50% reconstructed drop chance on nemesis killl only once per week or always when u killl it? meaniing i could defeat nemesis over and over again to farm the caches
Every kill. When I started tracking it, I did 104 kills in about 4-5 weeks to get all 52 blueprints I needed. Ended up being exactly 50%.
nice! gonna try this as high rounds are a paiin
It ended up matching my play time and style. You don't always get one, but you're not committing a large amount of time to it.
High rounds are a pain? Wut
loop 4 nem runs are the fastest way to get caches
people builds differently, I even can't go through 90min movie without a pause
How are they not a pain? I am not talking about it being difficult
In-game difficulty is one thing, IRL difficulty is another
Do you simply get a BP rewarded after killing Nemesis or do you have to buy them at the shop?
What are the best permanent perks to buy for future runs?
And how good is the Vindicator rifle? Is it worth buying or better to spend on permanent perks?
- you have a 50% chance to get it after killing the Nemesis. You can also buy them at the shop
- armor on kill, critical hit chance, extra credits, but in the end you'll have everything
- Vindicator is a miss. Prioritize on NSA tech upgrades if Descent is really your thing, otherwise, spend on caches
Thanks. Don’t know if Descent is really my thing, at least not solo I found out, but it could be if I can make it a bit easier with the perks.
It’s a bit the same concept as the latest God if War DLC and the Farcry 6 DLCs.
Do most people do Descent via Div2 matchmaking or via Discord/Clans?
matchmaking is not very good with descent , cause you gotta be good with teamwork specially for higher loops
but it's ok if you just want to kill the nemesis
just checked now and BlackFriday was in my blueprints , you might want to add that in LMGs
Thanks. And how do I find those groups?
Ask down in #lfg-playstation, on the Community Server, and I'm sure there are a few other places too elsewhere.
Anyone know of any fixes for wally? Still cant talk to her as it continues to show a side mission available at her.
walk to the descent stairs
This is only true if you actually beat Nemesis every week in those weeks it wasn't dropping. I didn't, I barely played Descent at all, just to Nemesis once. Like I said, only was going to play Descent to get the comms, since the talent pools were added. No comms, no Descent. Anyway, I got 2 comms on Tuesday. I waited for them to fix the weapon issue.
Not every player gets incendiary ammo in the room before Nemesis. I do(on my main toon, my level 30 doesn't), my buddy doesn't either.(solo or in group, no difference) On my PC account my main Live character does, but my PTS characters, never have. So my buddy has to drag incendiary ammo from an ammo restock in a loop
yeah i know, i'm just listing possible options you can have. make the best out of what you have kinda thing
Right, I forgot that I'm among small community of agents who lost their sanity and kept grinding Descent every week for the comm 💀
Of course, just want to clarify for anyone that might read that and wonder why they dont have that ammo.
Your commitment and dedication is something to behold. lol
we have a sloth-free week 
I need to reconsider the importance of my choices in life 💀
My parents: are you really committed to spend hours in a mode of a live-service game that will have it's servers shut down someday?
Me: yes!
That's the way
this is the way
I have a question: in descent mode, if the character does not move, will he be logged out?
Yes, there is a 15-minute afk timer.
Ok, thx
Do u know whether that timer checks movement (w, a, s, d) or also just moving the camera with the mouse?
movement
any keyboard inputs work in my experience
might wanna use LFG channels then
Wrath is back 
Even the rotation talent rng is broken weren't we supposed to have 2 other talent rotations?
There's 7 deadly sins, but they've never said we'll get a rotation for each sin
5 deadly sins in the division universe 
A bit nonsensical to name a rotation on the deadly sins and not have all of them
I completely agree - maybe they'll add two more sins as they add more talents to Descent
5 rotation with 11 exotic talents 
two sins were downgraded for budgetary reasons
GBH sins
2 of them are not even exotic 💀
I wanted to make a 5.11 joke tbh
And I completely ruined it. Welp...
nvm you can't ruin 5.11 it is beyond the realm of this game our entire universe is made of 5.11
The matter itself
I’m at 486 bps. But I’m missing 5 From my list suck as the norm great and carpenter. Bought a cache. No bp. Anyone know what’s up
the missing bps come from the seasons you missed
I’ve never missed a season tho
do you have striker, hunter's fury, etc. bps
Yes
Do you have hunter killer and shield splinterer? I thought those two were removed but unsure
I don’t. They were removed but I spoke to people. If you have them. They didn’t take them. Do you have the carpenter or grown great. I can’t remember the last 3 on my list o didn’t get
Just don’t wanna run decent for BPs if I can’t get em
They crap anyways. I wouldn’t use them
HK and SS blueprints aren't taken away if you already have them, but you can't get them if you don't have them i think
but yeah i think you're done
Copy. TY.
Is descent something I can prticipate in before I'm max level? there's a weekly to defeat nemesis... is that doable before I'm all kitted out?
black friday blueprint still unobtainable?
According to recent patch
- Fixed the issue with the Black Friday Named LMG blueprint not dropping from Reconstructed Caches.*
You can do it whenever you want, nothing from your character counts in descent. Its pretty much like you’re starting from level 1 for short encounters and battle royal style pick talents and guns to make you stronger
If you get exotic caches, reconstructed blueprints and such before world tier 5 I would not recommend opening, if you are in WONY I wouldn’t open exotic caches bc they are scaled to level 30 or 40. I lost 4 exotic caches trying this out
they don't even get recon before lv40
I thought it was available to people without WONY
It wasn't planned for I believe
anyone wanna do decent with me im new to it
Do they plan to remove diminishing returns in PvE?
It was never stated to be implemented in this part of the game (only in PvP).
Nemesis is 100% resistant to the same effect for 4-5 seconds and on top of that the time you have when he's on fire / in foam decreases with every successful use, so if it was 2 seconds at the beginning, next appliance will grant you about 1 sec or even less.
Devs just want to kill another good thing in Descent, like it was not enough with stupid rotations
Personally I feel like eclipse protocol is what caused it / status effect builds in pvp, EP only bc the idea of using foam and freezing everything must have been real sore for devs
It’s not like you can refresh status effects without EP anyways which is annoying, to foam grenade an enemy after chem launch foaming them immediately
its intentional. descent is meant to be available to everyone regardless of having the expansion or not
the dev have to protect their boys don't get abused by special ammo
wont be surprised if theyre not even aware of it
They said they would monitor how it goes in PvE
Don't use it much in descent but in countdown yeah it's very annoying with the hunters
Or legendary elites not getting foamed
They said PvP only. Another lie, I guess)
From Trello:
"STATUS EFFECTS
❗ These adjustments prioritize the PVP experience.
The proposed changes focus on reducing the impact of Status Effects and introducing counterplays. The intention is to make Status Effects in PVP more manageable and provide players with additional options to counteract when under a Status Effect. The changes are primarily aimed at the PvP experience, but we will continue to monitor the PVE impact."
Did you guys notice that grenades have a shorter duration of status effects now too
I swear foam grenade and incendiary don’t last as long as they used to
it's from the more aggressive hazpro buildup from repeated applications
foam grenade lasts as long as it used to for me
yes perfect match
Incessant Chatter too, which is also a better choice than Bullet Hell
Do you get more comms after finishing the weekly Descent project? I'm asking cuz I'm 15/40 of Descent comms atm
You get 1 comm per week
Deltaed twice yesterday trying to get the comm. Once ag the beginning of loop 3, the other at the end of 4
Bruh I lost my hc to delta
Rest in rip 🙏
How far u get
Shd 85
Surviving the maurader at pentagon just to get deltaed
Oh the sorrow I have 😭
That boss kicked my ass
finally got to loop 40 solo. took almost 12 hours, although I took 3 hours worth of breaks
The unbelievable part is no crashes and deltas in 12 hours ;)
Yeah it's weird. I just felt like doing a long run, and I did it
No no the game wanted you to do a long run 
It's my first loop 40 solo too
Accidentally reloaded my gun on loop 39 so I played the next 2 loops with sweaty palms
what rotation did you do it in?
Wait a second. You decided to go with bad Envy, instead of God-like Sloth? 
What weapons did you use?
M60 mainly
Door rushing or defensive positions mainly ?
Also is it cuz of 100 mag for incessant chatter n bullet king, ?
Before loop 30 I can kinda run around to kill shit but beyond that I stay in cover all the time, sometimes even blindfiring
With incessant chatter, Bullet hell is useless. I chose Payment in Kind and Agonizing Bite as my other 2 exotics
Braced?
Optimised
Oh not familiar what’s it do?
This rotation gives fuck-all regarding handling talents
Payment in kind cuz of inencessant?
Yes
Interesting
Works well if you don't have to reload
I figured LMGs would be undesirable
With the talents available, weapons with a high rate of fire are preferred. Shotguns aren't as effective
Ah right ibut how does incessant hold up? Does it maintain its mag or do you end up reloading sometimes
And if you do how do you avoid bleed from payment in kind?
Simple, don't reload.
If you're constantly reloading with incessant chatter, something is wrong with your build
Personally I find agonizing bite to be kind of wasteful on auto weapons … but that’s bc sometimes it targets drones or lawnmowers lol
I’d prefer breathe free
Well we ain't got breathe free in this rotation
I was just saying
I think it works better for rifles / Mmrs cuz it does more dmg
I kinda prefer disruptor rounds to it
Not your cup of tea? 😂 basically I mark a couple enemies here and there (the snipers / heavies) or stack on enemies and use against the named enemy
For my purposes it prevents their use of skills or disorients long enough to do significant damage
The combination of breathe free and disruptor rounds are one of my favorites, paired with busy bee
But now I’ll look into LMG as I mostly run MMR/ rifle and AR
for nemesis
Rpk is a nice change cuz 45 mag, that 30 mag hurts
Breathe free + busy bee is a busted combo
But busy bee's activation requirement makes it undesirable
MMRs are useless now, ever since they nerfed Plague to the ground.
Were you struggling to clear the rooms or was it okay for you? I’m not really good at descent, unless I’m taking it slow I’ll die
Oh a buddy I play descent with sometimes we use MMRs for nemesis fight, when they are solo they run MMR to one shot reds
I didn't feel anything until I hit loop 30. Killing rogues took a while
Ah, any close calls?
Tons lol
I get those often in loop 4 🥲
And every time I get revived I wait until my hive recharges
I think it’s cuz I try to spawn camp doors
Yeah
Hi, does anyone knows how to stop enemies from being stuck inside doors? This is the first time it has happend to me since the PTS, is it a known issue?
Oh boi pray to god that they will auto kill themselves
He did not kill himself… lesson learned to next time, always have someone with an oxi I guess.
Nemesis will have oxi with himself and you will suffer 
Nemesis is easy. I’m just afraid of loop 31…
I just want to kill the nemisis for the weekly, but I die solo at like loop 3
Prioritize more red talents at the start + take some of the blue talents
The ones I go for
Composure, overwatch, preservation, clutch, efficient, disruptor rounds, busy bee, breathe free
These are by no means researched they’re just what I pick based on what I think I need
If running busy bee then gunslinger is cool as well
It could work, but if you swap your weapon back, Gunslinger won't be activated.
Busy Bee is a much better Gunslinger, but still a weird gimmick to fully take advantage of
New patch and still no descent audio catch up system
And no changes to the talent rotation
anyone have a google doc or something with the talent rotation pools
thank you
This says nemesis chance for reconstructed cache is 12%…
Is it 50% or 12%?
50%
Talent page is updated, rewards not
Used to be 12 but was changed to 50
It wouldnt be fair to those who dedicated their time to get the comms week by week
It would imo if it's one comm per nemesis run, obviously not all the comms in one run.
Imagine starting collecting now and having to play 40+ weeks in a row to catch up, it's silly
And it's even worse since quite a bit of lore is tied into those comms and some of the story during the manhunt
nothing is revealed from the comm besides fun stuff, also you won't miss if it relates to story coz the comm we obtaining not by sequence but by the no. of week, we always get the latest one atm
The comms reveal the lore of the game post Season 9 - relationship with Black tusk and their benefactors and shd origins… so it is quite a bit of lore
But descent is a hit or miss for some people .. so a lot of people don’t know that
Sloth again?
2 things you can't get rid of, bugs & 🦥, accept it
I’m not sure what’s worse unintended bugs or intended content that alot people don’t like(at least the ones I’ve talked with)
Descent goes very quiet when sloth is the talent rotation
Says it all really, I don't think even the devs would play this rotation
Mostly playing for the blueprints. Is it better to stop after the nemesis and repeat or keep going for increased tokens?
@high tree if 4 or more hrs play time is manageable for you then aim for long run, envy and wraith's pool is suitable to long runner
Thank you
Its not that bad. Me and a mate had a run earlier today, and made it to loop 8 before we had to bail to do real life stuff. And we woiuld have been able to continue quite nicely. I wish I could share the phot of the final screen but I was on tier 10 leadership and tier 8 overwatch and a few other things. Busy little bee is brutal
if you can reliably kill nem on loop 4, it's easily the fastest way
Imagine if weapons and skills were parts of the rotations
New day, new bug. This time on loop 22. Stuck outside the room.
Did the door open then close on you?
Yes, my teammate was inside but i was stuck outside 😦
Im sure that 41 was manageable.
When does the rotation switch?fingers cross for wraith
I've had a bug on descent since update 20.2. I have no display of nemesis percentage or currency that is usually in the right top corner of screen
Is it still not there?
Yes it's still missing
Got lucky then
Just encountered a glitch where a cleaner pushed me through the wall and I couldn’t leave 
The cleaner wanted you to clean the other side of the wall
We all need a hand some times
You got...cleaned off the map...
Reconstructed caches not giving a blueprint. I'm at 486/494, is that the highest it goes with the current bugginess?
yeah, don't check with that number, scroll thru each category to check if there are any locked blueprints
yeah i believe you hit the max number
About Edit 3 , they replaced Bigshow blueprint with BlackFriday , they fixed 1 problem by adding 1 more
So yea we don't have BigShow LMG blueprint in crafting station atm
that's just awesome
Guys since we are talking about blueprints how can i get the hunter fury green blueprint because its locked and it say season 3 reward?
And also the stinger lmg blueprint is locked and says freind referal reward
Is there any way to get them?
Thanks.
You can not obtain HF blueprint if you have missed season 3 , until they add it to CPs next season
about stinger , you have to participate in friend referral program , just search it on internet and the page would show up , you have to invite a friend who purchases the game afterwards and then you two have to complete 3 missions together and you will receive some rewards for it
Sorry what is CPs?
Control points
Aha ok thanks 👍
What rotation is it?
Have you seen bug in Descent when teammates like dont move but they are, looks like it happen in high loops, but Im not sure
@astral anchor That tag is strictly a "nope". Don't use it again.
ok sorry, just it was official Ubi server, that why I have post it.
Sure, but can't ping Admins.
us mods don't mind it if we're active in the chats.
The best way to get in contact with Ubi is via a Support Ticket, there's a link to it over in #unofficial-troubleshooting > 📌 > support.
Wasn't it just a message link to the ubi support discord? (specifically the issue he mentioned)
yes, exactly
The issue wasn't the message itself, but the tags.
As explained in the follow-up messages.
not that it has anything to do with anyone else.
Gluttony
Do higher loops give more credits per loop? I do not mean the one spent within descent.
yes
I'm mostly playing for blueprints. Is there any other absolute must buys from the store besides armor on kill?
extra talent choice, extra currency gain
Interesting. I always have enough currency to get whatever I need before the nemesis
it's important for high loops or if you want to reroll
Gotcha
being able to get more reroll is extremely valuable if you plan to get to high loops because you want to maximize your build potential even before nemesis
Ok cool. Appreciate it
I hate the thought of going to loop 40 with even more stupid stuff devs are ready to put into next season (more rotations - less comfortable days to pick to play with your mates, because we wanted to get X rotation, but got F)
keep in mind the extra credits only applies to clearing rooms. you still only get 250 for skipping stuff
I recently killed the nemesis with another person but I wasn’t able to get a reconstructed cache, can that happen?
it's 50% drop rate
Got it, guess I was unlucky
Anyone experienced in descent willing to lend a tip? So last time envy was around i could use chatter talent and bullet hell with no problem, could "reload" to get stacks whenever.
This time around i cannot, i can get the stacks and then equip bullet hell. After that i cannot reload because of bullet hell but when my "artificial" mag reaches zero my gun won't fire until i buy special ammo from the counter or restock in the lobby room...
That is a weird bug
But ideally if you have Incessant Chatter already, there's no need for Bullet Hell
It's because of Lucky Shot. Remove it and you'll be fine (tested myself)
It somehow messes with Lucky's shot talent of not removing bullets when you shoot from the cover
God bless
How does Breathe Free work in Descent now? Will max stack increase as my mag size goes up? Does it cap at 32? Or does it stay at whatever size I got it at?
It will scale with mag size
Ah I see, thanks
travelling rn - anyone know what the rotation is?
greed
Except it doesn't scale. It's still 32 bullets (you can check it by shooting any lmg 50+ bullets at full stacks)
Wut the fak i am not surprised though
Same
Only newbies to bugisoft can be surprised not veterans 
We were hardened with glitches. They made us stronger versions of ourselves 💪
👍
Random delta out of nowhere and we are doomed 
Priority fixes:
- Premium Store issues
- Vanity clipping on items from Premium Store
Huh, thought so
Well that's cause it's related to their income if anything is related to making money it's top priority
Strange, you'd think that maintaining some standard of quality would generate more income in the long term but I suppose that's not the case
It's just weird how they think that fixing a talent, or an exotic talent, or a gear set, is less important than fixing a fukin 3D clipping problem of a gear skin that nobody uses, and if someone uses it, this player will barely notice the clipping thing or bother with that.
Easy stuff gets fixed quicker than hard stuff, and clothing issues will be a different team than coding issues
We can discuss priority all day, we have no knowledge of how their stuff is prioritised - coding in general, you want to deal with big impacts and not necessarily weigh easy vs hard.
That being said, it is so important to highlight that it would be different teams fixing stuff that is talent (gameplay) related and stuff that is clothing related.
descent is bugg ... I'm constantly dying on loop 6 for 2 days now, damn Hollywood event.
It's a waste of time playing the game, if they don't fix something people won't buy the new DLC!
Got to loop 16 before had to go yesterday
In my case I have had servers desync for months and with the events that the NPCs put in, they do not receive the damage that they should within the descent mode, in addition to the effects of the Hollywood event when they die from an explosion, even when they die from the effect of regicide!
I cannot report to ubisoft on the page because I have had a case open for months, they do not provide any type of support and from what you see here the developers do not pay attention either!
good news is regicide not available now, bad news is 🦥 is back
You can make and have several cases open at the same time, I don't know what you're on about.
That goes for both the Official Discord support and the official support cases via their website.
Are the descent uniforms worth going for? They seem like quite the grind to obtain
If you like how they look
Can’t really put a price on that tbh
yeah... buy it if you have excess NSA tech
dont know whats new or good anymore lmfao
Watch for Wrath, Greed and Envy rotations. Any other rotations, you ignore.
any nev blueprints on pts? from caches?
Nope. no new collectibles either (thankfully)
Thankfully indeed
The pool rotations are getting worse
Have they made any changes to the rotations in the PTS?
@vague yoke You're looking for #lfg-playstation
No changes to Descent at all
At least when I checked, PTS Descent had the same rotation as proper Descent with the same expiry date
Thanks, gotta hope there's some change if there's another PTS or next season
Secretly hoping for new talents but we'll never know
Somebody mentioned a timer being added in group play
When interacting with a weapon/skill terminal
Cant confirm for myself since i didnt get into this one
Ah, gotcha.
No changes then
groups have 3 min to choose weapon/skill at the start of the loop before it forces to the next phase
and another 3 mins before it chooses a room at random
The guy said the timer was 90 seconds. No idea since i play descent solo
I haven't tested it.
Just wish they made a way to save your run and resume whenever 😔
donno if this is new bug, ISAC the lier warned me poison air but I was on lava floor, can we get Anna instead ?
Macros
Is it true the reconstructed cache gives you the blueprints for the shield splinterer? I just cannot spawn the Wraith hunter to get last key so hoping it's true it can be crafted.