#halo-discussion

1 messages · Page 155 of 1

short flower
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Which infinite visor color is closest to the new MK5 model?

icy spindle
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Assuming Certain Affinity doesn't make a flashy enterance and release whatever they've been working on next year lol

magic loom
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Im hoping theres flood grunts and jackals, I know the lore reasons but to me its just stupid

dim knot
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Don't see why not, it's low effort and fits in fine. Plus they could add more achievements to be unlocked from it + another reason for your buddies to play the game with you etc

short flower
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Guess imma be rocking the MK5 armor kit in infinite now

magic loom
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bungie even had concept art of how a flood grunt would look

icy spindle
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The Sprint in this seems to be like Halo Infinite, which is the best sprint implimentation

short flower
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Now I wonder if there’s a mostly CE themed nameplate.

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Imma use Greenhorn, whatever.

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Platinum Anniversary, Evolved MA5 on my MA40, Evolved weapon charm.

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Steppin’ Razor is the closest stance you can get for trying to recreate the new CE chief in infinite.

ashen rune
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did keyes turn into a giant tumor bc of his resistance to the flood?

tulip tusk
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im not sure but yeah perhaps... i assumed he was one of the more valuable flood assets so yea you may be right, gravemind was probably more active with him than others

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yea i can see it

still osprey
prisma tusk
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So is splitscreen actually visually confirmed by anyone or are we getting fooled like we did for halo infinite?

prisma tusk
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Thats a good start

icy spindle
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And in fairness regarding Infinite, 343 was actively developing it and then the studio imploded.

prisma tusk
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My other worry : Are the prequel levels following the fall of reach lore or are we getting retcons again

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Other than that looks great

icy spindle
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That we don't know. All we know is that the levels are about Johnson, don't even know if we play as Chief during them

prisma tusk
sturdy walrus
icy spindle
prisma tusk
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Johnson would be fun to play as

coarse dagger
mortal star
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"Hi guys we can't give you a basic game function in every other game because we released an incomplete game and need to focus on actually implementing basic features and squashing the 100's of coding bugs we've let pile up"

prisma tusk
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I would've spent my money elsewhere had I known they wouldnt deliver. I will not be preordering any other halo

icy spindle
mortal star
icy spindle
mortal star
#

what part of six years is a "rushed" game?

icy spindle
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Just because there was six years between Halo 5 and Infinite, does not mean Infinite was in development for 6 years

coarse dagger
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Infinite didn't start development immediately after Halo 5 launched

prisma tusk
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They were technically cooking an engine I guess, which is stupid and why they are using ue5 now iirc

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Slipspace or w/e

icy spindle
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A lot of the six years involved Slipspace development

prisma tusk
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If only they wouldve used an existing engine instead of trying to reinvent the wheel

icy spindle
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Slipspace was a modified Blam

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They were trying to improve Blam, not reinvent the wheel

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Didn't work out, now we have UE5

mortal star
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if only they hired proper programmers and not coded an entire engine on 18 month contracted coders that they then fire in a vain attempt to cust cost and avoid paying a worker proper benefits

icy spindle
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That's a Microsoft issue, not a 343 issue

mortal star
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doesn't matter still affects game development and the studio

coarse dagger
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The studio had FTEs

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Still does

prisma tusk
icy spindle
coarse dagger
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Their use of contractors was no different to the majority of major studios out there at the time making games

mortal star
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does it really? EVerybody is acting like UE5 is some super answer and ignores the noted issues that engine has

prisma tusk
icy spindle
coarse dagger
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Gamers these days want bigger and better things, at a faster rate. The attention span is so short. New thing comes along, curren games get dropped for the new one. Games seems to barely last a few months now

icy spindle
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It also means that compared to 343 days, Halo Studios does not have to maintain a game engine

mortal star
# coarse dagger Gamers these days want bigger and better things, at a faster rate. The attention...

thats not true there are dozens of games made in the last 30 years that have dedicated fanbases, appealing to this idea that "all gamers want more" is a farce. young gamers who grew up in hyper reality want more and more. Many older gamers just want to see franchises they loved stop being mishandled. If the idea of gameers always awanting more was true games like Old school runescape and the like wouldn't have thriving playerbases

icy spindle
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I think you're both right

coarse dagger
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I never said all gamers

icy spindle
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Halo 3 is the game I want to have a remake the most

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CE deserves a good remake. Halo 2 is my favorite, but Anniversary is already great. Halo 3 never got remastered and it could really use extra content to flesh it out

prisma tusk
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Halo 3 would've made more sense imo

icy spindle
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Disagree

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I think it makes sense

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But since this is Halo Studios' first project and more importantly the first Halo in PlayStation, CE makes more sense

prisma tusk
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Lot of people commenting wanting halo 3, they could've waited a bit more the ce remake still feels recent despite it showing its age

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I mean as a halo fan idc for playstation

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Like good for them I guess?

vivid hemlock
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Do y’all think we’ll get Halo 7? Or is this remake a way to reboot the franchise at safe stage.

tulip tusk
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Halo 3 remake is the final break glass in case of emergency game, it'll probably come eventually

icy spindle
prisma tusk
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I thought we were at the emergency already lol

prisma tusk
tulip tusk
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NOT YET!

icy spindle
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Fun fact, all three studios' first Halo game was CE

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CE with Bungie
CEA with 343
And Campaign Evolved with Halo Studios

tribal walrus
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That’s a cool fact

ashen rune
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halo ce is a lot more fun when you at least attempt par and not treat the game like an adventure game lol

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and when on heroic

vivid hemlock
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So if the 3 bonus levels are a prequel. Does that mean we could possibly play Master Chiefs last moments on reach?

icy spindle
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Potentially? We don't know what the missions are about

hasty hedge
full lark
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I will say at least the areas that are meant to have low lighting... Have low lighting

hasty hedge
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I don't recall it

tulip tusk
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yea im rlly impressed looks nice n dark 🙂

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like not too bright

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indoors

icy spindle
hollow bobcat
coarse dagger
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It's not a reboot

hollow bobcat
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Reboot, remake. Doesn't matter. The point is I knew they would go back to the original trilogy. Nobody wants a continuation of Infinite.

nova basalt
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I do 😢

coarse dagger
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They have multiple projects being worked on, the remake is the only one announced so far

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We will very likely be hearing about a sequel to Infinite next year

hollow bobcat
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My question is this:

Can I move the motion sensor to the top left? That way, it feels more like Call of Duty. 👍

coarse dagger
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I believe you can move it, I can't remember the options though

icy spindle
hollow bobcat
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Nahhh

icy spindle
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This is like them releasing H2A and saying "Ah hah, I told you no one wanted a continuation of Halo 4!"

icy spindle
hollow bobcat
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Halo 4 was hyped up quite a bit. People wanted a 5th. After infinite and how disastrous it was (especially mp), the series needed another direction.

So go back to the basics but better. We'll be seeing Halo 2+3 in the next 5+ years.

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By that time, everyone would have forgotten Infinite and the others.

icy spindle
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So with that logic then, we will be playing Infinite for the next 5+ years?

placid narwhal
icy spindle
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So you're telling me that the solution to make everyone forget Infinite is to force people to play Infinite for the next 5+ years?

icy spindle
placid narwhal
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But people whined and whined about halo 4 and 5 not feeling like halo and infinite absolutely did.

mint herald
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Does anyone know anyone that’s selling spectators tickets for halo tournament in Seattle tomorrow? Thank you

placid narwhal
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I love halo 4s campaign and hate its multiplayer. I hate 5s campaign and liked the multiplayer. I loved both campaign and multiplayer for infinite I just wish it launched with the content it has now

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If it did genuinely I think people would think so much differently about infinite

hollow bobcat
icy spindle
hollow bobcat
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Because they won't. It wouldn't be financially feasable. If it had been, the announcement would have been Halo Infinite 2: Bagaloo Chief Chronicles.

sudden saffron
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The Campaign Evolved Demo was fun, I cited my biggest complaint in the survey.
Let me drive into the water, delete the invisible wall that's keeping me from dying

icy spindle
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And Halo Studios is working on at least two games, maybe more

hollow bobcat
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A CE remake with UE5 took a while actually.

sudden saffron
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The Demo ran very poorly btw

icy spindle
sudden saffron
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the pop in was crazy

icy spindle
sudden saffron
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I love the new Warthog

hollow bobcat
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We've had a 4 year gap between this announcement and Infinite's release. It's likely it took 2-3 years to create this reboot.

placid narwhal
icy spindle
placid narwhal
icy spindle
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Halo 7, if I have my time tables correct started around January 2024. Based on things said by Halo Studios and job listings

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This may be inaccurate, but that's my best guess

hollow bobcat
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My hope is it got cancelled. Infinite was the worst and I'm not afraid to say it--worse than Halo 5.

hollow bobcat
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Infnite MP was a good attempt, but it died due to poor decisions.

icy spindle
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It very well could be later 2024 when it started, but I feel confident it started development prior to October 2024 because when Project Foundrey was unveiled, Halo Studios said they have multiple projects in development. One of them turned out to be Campaign Evolved.

gritty holly
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I'd be tempted to agree, but still think halo 5 still holds that dubious honor

placid narwhal
icy spindle
placid narwhal
hollow bobcat
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Greed? It's Halo, that series prints money. We just weren't able to customize our armor because the initial design decisions prevented it. That, on top of other technical blunders (like no splitscreen), were the cut corners that ruined the game.

icy spindle
placid narwhal
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True that

icy spindle
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Free to play is still a decision I agree with btw

placid narwhal
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You do know you can play 4 player split screen in infinite on multiplayer right?

placid narwhal
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Obviously should have been in campaign and of course the terrible slip space engine

icy spindle
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Usually when people are upset about splitscreen, they mean campaign

placid narwhal
hollow bobcat
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My guess is that going forward, the technical plunders would be avoided for the new possible MP (full armor customization for example). Game companies need money too, so there will still be premium camos and more.

hollow bobcat
placid narwhal
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I know

hollow bobcat
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Halo: CR will

placid narwhal
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I thought you meant no split screen in general

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Yessir I saw that

icy spindle
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Anyways, Halo Infinite's campaign was good, no reason to abandon the story, there's so much potential

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Even if you didn't like Infinite's campaign, there's so much potential in a future story

hollow bobcat
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Infinite didn't even have a story. They threw away all the build-up from the previous game. It was a story of Master Chief teaming up with a janitor installing a dumb AI girl bot who will fight against some--non-flood threat? Oh yeah, the covenant is here.

icy spindle
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Me when I lie

hollow bobcat
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Nobody knows what the new threat is going to be. If with the internet, we still won't know.

icy spindle
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Exactly, blank canvas for the new team to work with

autumn thistle
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Man, I didn’t really get hyped by Infinite’s story either, but critique it for what it actually is rather than intentionally being obtuse about it.

hollow bobcat
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Hey everyone. The Xalanyn are going to attack us!

icy spindle
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The fact the gif didn't embed is the cherry on top of that

autumn thistle
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And it’s things like that which makes me sad it’s been years since I’ve had any really good convos about Halos story.

placid narwhal
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Like you just sound like a hater

hollow bobcat
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The embed wasn't my fault, but the point still stands.

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There's no hype for Halo 7.

icy spindle
placid narwhal
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Infinite was a love letter to fans and it was awesome man

autumn thistle
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Now, I wouldn’t go that far personally.

placid narwhal
icy spindle
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But people are interested in seeing Infinite be continued

hollow bobcat
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I'd rather see a game called "Halo 6", which continues after Halo 5 without the Infinite story taking place. But I can dream.

But even if that could be possible, it's likely to never happen if HS decides to remake Halo 4 as well.

icy spindle
autumn thistle
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Given Edge of Dawn’s existence, I see zero reason to even think that.

icy spindle
autumn thistle
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That there’d ever be a story that doesn’t continue on from Infinite.

icy spindle
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The ending of Edge of Dawn will likely lead into the beginning of Halo 7

placid narwhal
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Yeah they basically all but confirmed that when the book was announced

icy spindle
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Anyways the world might actually end next year, because the four Xbox horsemen of the apocalypse are showing up next year.

Forza, Gears, Fable, and Halo

gritty holly
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Fable is making a comeback?

lofty hemlock
low blaze
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The rocks arent blue 😔

craggy sand
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They gotta get rid of sprint.

icy spindle
low blaze
low blaze
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Its not really something you can just not use

icy spindle
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They really didn't adjust Silent Cartographer much

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And if it is like Infinite's sprint you don't go much faster

low blaze
icy spindle
civic sundial
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The game having sprint is not a big deal

low blaze
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Have you seen how long they made the remakes of classic maps in halo 5

low blaze
civic sundial
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Like, yeah, they are gonna update those maps to accommodate sprint, same is true if they added double jumping

low blaze
civic sundial
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It definitely was designed with sprint in mind

low blaze
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I mean the remake maps

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They didn't change them to accommodate sprinting

civic sundial
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They changed them to accommodate all the mechanics Reach had which CE didn't

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Which includes sprint

low blaze
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But it always felt like that for me

wanton saffron
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waiting for the id software "you control the buttons you press" meme to get deployed

low blaze
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And if I press the buttons in a way they don't control it messes up a whole lot of things

wanton saffron
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as far as sprint getting added, why this is supposed to be an issue is confusing to me. as far as i understand the grievance is this:
(1) sprint doesnt fit the identity of halo or the feeling of its classic gameplay, it shifts the experience and strategies the player is expected to use in a non halo-y direction
(2) if the level designers did their job, combat arenas and traversable spaces will be expanded to accommodate the sprint option, which means players who choose not to use the sprint feature will be forced to walk through bigger more empty spaces than in the original, making abstaining from the feature a false solution for mechanical purists

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Hopefully this is the gist of what the issue is supposed to be?

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personally, while i think this is a fair and cogent take, i think its at least a little absurd to focus on so much. my disagreement is mostly with point number 1. I really just am not convinced that the ability to sprint changes the singleplayer combat gameplay loop that destructively. in Halo Reach, 4 and Infinite, sprint was essentially only ever useful as a way to quickly enter cover. Closing distance with enemies or evading attacks was almost always better done with better movement, which sprint inhibits

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to me the basic movement is affected most in the 343 titles because of things like clambering or the jets in 5, neither of which are apparently in the remake

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in arena multiplayer the equation is definitely very different, but this remake is campaign only, so to me that point is kind of moot

wanton saffron
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but pushing that aside, i think a remake having different handling is a reasonable form of reinvention, and ive known enough people for whom the "walk only and moon jump" movement in early halo games is the largest barrier preventing them from getting into the gameplay

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an example i might make is that like, if Half Life 1 was remade, and the remake included a halo-esque grenade toss hotkey, instead of a selectable grenade weapon, this would definitely substantially change the texture of half lifes gameplay.

low blaze
wanton saffron
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but like

wanton saffron
civic sundial
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I wasn't hoping for a remake to be announced, but since we're getting one, I'm glad it's not a 1 to 1 copy of the original game. It's got changes to the gameplay, such as sprint, as well as additional weapons for us to use

wanton saffron
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my point is if u could just press a button and toss a frag with no fuss, rather than automating the swap to weapon process, actually changing the grenade interface

civic sundial
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Like, if they had made it 1 to 1 with the original CE, they would've been better off just rereleasing Combat Evolved again

wanton saffron
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that would be definitely different and imo it wouldn't improve half lifes gameplay. something additive would be lost. but also i just dont think it would be rational to view it as a deal breaker

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i recognize how like player physics / movement abilities have wider reaching implications than my analogy but i still just think its a slightly absurd thing to be SO hung up over

civic sundial
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The sprint debate has long overstayed its welcome by 12 years at this point honestly

low blaze
lofty hemlock
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Halo game franchise never enhanced port (native) and launch for nintendo console

lapis wadi
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Why cant infinite just go to ps5 man

minor ridge
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Hey everyone, first time poster here so be gentle!

Overall, I like what I see & thus I am excited for the CE remake. I'm glad to see our friends such Echo-419, Sgt Stacker & the rest of the marines have not been replaced or voiced over with somebody else. I can only hope we can see David Scully return as Sgt Johnson for the 3 prequel missions. Soundtrack very close to the original (Unless my old age deceives me)

As with everything however, there is always room for error & improvement. I do have a few somewhat minor changes in mind that could benefit:

  1. Lighting. This one is simple: I've noticed that many parts of the trailer/gameplay reveal were too dark. Pelican dropships Cargo bay, Forerunner corridors & many trees/vegetation could do with some general lighting or sun through the leaves.

  2. Marines BDU. It's universally agreed that brown is their colour right? So why not scrap the Infinite design & use the HW1 & H2A variants & mix them together as they already look similar? For the new players on PlayStation, it would tie over nicely to Halo 2 as they maintain the same design, albeit in different colours: (Brown for off-world & Green for Earth) HW1 even has a snow/tundral variant which can be used for the "Assault on the Control Room" mission & is less armoured. You can remove the armour from the tundral variant & use the fatigues for the armour-less marines found in various missions. I've found a good modded photo somewhere on reddit with a side by side comparisons.

  3. Elites animations. This is a bit biased on my part but, I despise the Halo Reach & Infinite animations for the Elites. I feel they're too obnoxious & move like lifeless robots strafing around & running towards you with their stiff backs. They aren't fun to fight. The enrage animation where they raise their arms up in the air is also very dull. The original CE & H2 designs had emotion in their enrage when they part their arms to the side & shake their heads at you while growling. The solution is to simply bring back the original animations.

  4. Sprint. I don't care whether it's in or it isn't. let's just get over it, we have MUCH bigger issues.

Thanks for reading!

wooden briar
mortal star
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Sprint is such an annoying dumb argument

winged hazel
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running an extra two feet per hour isn't really a big deal imo.
-# the dodge roll in reach is just a better version of it anyway

wind gate
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Ngl

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If they just tune the sprint down a bit that would be fine

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Or let us remove it entirely

coarse dagger
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You can disable it in campaign

wind gate
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Good I don’t want that stuff there

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There’s a lot more positives than negatives but I imagine 343 is going to find a way to mess it up like usual

winged hazel
wind gate
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I’d honestly just prefer if it wasn’t there in the first place

coarse dagger
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It's not going to hurt you for other people to have options

wind gate
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I never said it was no need to get defensive

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That being said if this campaign remake ends up being more than $30 that’ll be a huge L

mortal star
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Jesus christ you people are so defensive it's actually unfun to read conversations here "It's not going to hurt YOU for other OTHERS to have options" why must you frame everything like one persons opinion hurting or being against every both else in existince?

wind gate
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I like the direction, I don’t love it, there needs to be a lot of changes

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This is the third time CE is released and it’s exhausting so it better be worth our time and live up to what they say otherwise this franchise is going to end up deader than Destiny

left snow
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I liked what they showed today. It's not the direction I was hoping for - but I see why HS are doing it.

I was really hoping for an announcement of the other project(s) though. Even if just a throwaway line at the end.

I need to know what is happening in the MP space 🙂

fringe juniper
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Welp looks like I might be doing the hero grind after all hypecat

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Just 5 matches of firefight a day for 425 days

tender ledge
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And people aren't saying you can't be critical. The pushback is because after you said you wanted the ability to remove it, and someone said you can, you said, quote, "I'd honestly just prefer if it wasn't there in the first place."

Why? Something you can switch off, ignore, never have to worry about or bother with at all, ever... but you want it not there at all? Other people enjoy it being there and they're giving the option, not making it mandatory - so why voice that you would prefer something taken away from people who enjpy it, just because you don't want to engage with it when it wouldn't affect you anyway?

dawn zodiac
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I will say that I’m 100% on board with halo studios and where they choose to go, they haven’t had the best track record, but I want to share something in the live gameplay reveal, in 13 minutes there’s one detail that shows to ME that halo studios care

When the shields (actually work, for the first minute of gameplay the shields don’t flair up)
The shields in lore and in gameplay have always covered the whole body, which isn’t lore accurate because in the books it’s shown that the hands (and boots) of the Spartans have the least, if any amount of shielding on the body, and if you look closely into the gameplay reveal, and see the hands, they don’t have any energy shielding at all when the shields flair up, which green lights to me that at least narratively, we’re about to get some scenes in reach, probably meeting Cortana for the first time when chief gets his new armor at LEAST
I’m putting my faith into you Halo Studios, I am excited

mortal star
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cant wait to hand out "fell for it again" awards

dawn zodiac
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You’re probably right, but yknow I’m excited c:

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Halo fall of reach was like one of the first books I ever read outside of infinite, so it sticks to me like glue, and when I noticed that detail I was like 😮

tender ledge
dawn zodiac
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I wish I can send images so I can send both instances, the moment I caught it, and the moment I saw earliest in the gameplay that was really defined

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But otherwise this makes me incredibly excited for halo studios, like to notice that detail, really makes me think how far halo studio’s will actually go, I am assuming that we are going to see master chief actually do things before the fall of reach, but I also wonder if we are actually going to get snail glimpses of Spartans like James and Linda aboard the station in space-

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That’s a major thing for chief, for him to see Linda go down and believe that he is the last Spartan, I think that moment is really important to halo ce

tender ledge
dawn zodiac
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Something like that! I do remember the test being blatantly unfair towards chief, and he still came out on top, not to mention slapping the missile right beside him and still being able to go so incredibly fast, if I remember correctly this is the point where he ran faster than Kelly and ripped muscles too right?

tender ledge
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Yeah he did

dawn zodiac
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I’m so ready for this, I want it now, I wanted it yesterday, 2026 October can not come soon enough

lofty hemlock
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Halo game franchise never enhanced port (native) and launch for nintendo console

But I might expect Xbox Game Studios hire Halo Studios (formerly 343 Industries) enhanced (native port) Halo: Combat Evolved (from X360 in 2007), Halo 2 (Xbox classic), Halo 3 (X360), Halo: Reach (X360), Halo 3: ODST (X360) and Halo 4 (X360) for Nintendo Switch 1 someday

dawn zodiac
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I will be up front with you, it’ll most likely be MCC if they port to Nintendo x3

vague hornet
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Not many people seem to be talking about this but I’m really disappointed in the lazy re-use of Halo Infinite assets (for marines etc.). How is this a remake when they are doing the same exact thing as H:CE Anniversary and re-using assets that don’t fit the Halo CE aesthetic. Really hope these are just placeholders and we actually get high fidelity Halo CE inspired marines

nova basalt
inland minnow
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we've only seen prerelease content so it might just be the same assets for ease of porting. i thought the assets looked okay though

dawn zodiac
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I hope they change it just a SMIDGE more, to look more like combat harnesses of halo two, and a mix of reach’s armor, and I’ll be satisfied!

vague hornet
tulip tusk
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We haven't heard an explanation about marine armor set so will see

vague hornet
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HiddenXperia also brought it up in his video at around 14:30. Glad I’m not the only one that noticed they are doing the same mistake as Halo CE Anniversary. Lots of us want OG marines from Halo CE, which were particularly inspired by Colonial Marines from the Aliens franchise

https://youtu.be/O6RS0lIT_GE?si=u4HhSLeMdq2PjRYd

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I also agree with him that Forerunner structures are way too glossy

tender ledge
#

It's prerelease, when launch is planned for a year off now or more. It is literally marked as "work in progress". Note how we saw basically nothing else other than TSC? Judging it by what is shown now is jumping the gun.

Things change. Hell, look at the H2 demo mission that took until this year to become available to play.

"The Halo CE aesthetic" was 25 years ago and graphics, appearances and lore have advanced significantly since then.

What lore was broken and retconned with Reach?

You might want them to look like colonial marines, fine, I get that - did you make the same comments when H2 was released? H3? They even talk in the video about how to bring CE up to speed with the changes in the universe since it was first released. Well, this could be one of those changes.

icy spindle
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I brought this up yesterday, but it is worth bringing up again. Compare Halo Infinite's one year out demo compared to what launched

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The game looked significantly better a year later

stoic sky
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I’m really excited about the new game, but I hope the proto Gravemind doesn’t get more freaky. That part was hard to get through

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I’m curious to see how halo studios approach’s that scene, I hope they keep the part where Chief falls from the ceiling

tulip tusk
stoic sky
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Where did they show it?

tulip tusk
civic sundial
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I imagine the Proto-Gravemind will look more disgusting given the changes in graphics since CE

violet portal
#

The halo ce remake looks so good

stoic sky
lunar turtle
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Man I hated original CE anniversary when they just reused Halo Reach’s assets and made the forerunner structures more complicated and changed their shapes… going into the new Campaign Evolved trailer with high hopes!

stoic sky
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I wonder if they might do something where the camera shows Chief but hides the thing, not sure though.

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I heard they have plans to fix the library level to be less repetitive, so that sounds cool

tulip tusk
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yea silent cartographer is a good mission but also means they werent able to show the more dramatically improved parts, like Library. Maybe even differences in the underground section of TSC though knows

stoic sky
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I don’t want any spoilers lol

vague hornet
# tender ledge It's prerelease, when launch is planned for a year off now or more. It is litera...

“What lore was broken and retconned with Reach?”

Basically everything established in the Fall of Reach novel by Eric Nylund which came out around the time of the first game.

  • There were never any Spartan III’s on Reach in the original lore (which the book was). This is where most of the Spartan II’s died, but we hardly see any Spartan II’s in the Reach game besides Jorge.

  • Reach was the main HQ planet for the UNSC with a massive fleet in orbit. In the book lore, there was a massive space battle similar to the start of Halo 2 with orbital MAC platforms. In the game Covenant were able to land on planet with no fleet battle. Orbital MAC platforms were never depicted existing or a major fleet presence. The planet was depicted more like some frontier colony world than the UNSC headquarters and basically a entirely militarized planet

Lots of lore breaking stuff in the game

The stealth super carrier CSO-class ship in the Reach game also makes no sense lore wise. Look at a ship size comparison chart as you see how ridiculously absurd the size of that ship is. That game did so much to break the previously well created scifi lore for the franchise. The devs seemed to just want to move onto their next game and didn't really put much effort into the story (maybe thy purposely wanted to crash the lore since they were leaving the studio and starting a new project anyways idk 🤷‍♂️)

stoic sky
vague hornet
stoic sky
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Also it could be implied that a lot of it was happening across the planet

celest heron
stoic sky
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It could just be me, but it feels like Cortana’s voice actor is overdoing it a little in the new voice lines

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Feels a little too optimistic considering the fact all the Autumn’s crew is dying on an alien ring

vague hornet
neat salmon
#

As Halo: Campaign Evolved is in development, I happen to wonder if storylines of Halo: The Flood and Halo: Fireteam Raven are integrated to make the campaign more lore friendly?

stoic sky
celest heron
stoic sky
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Like alpha base for example

neat salmon
stoic sky
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It also helps explain how Chief managed to move around on the ring without the Covenant hunting him down with all their forces

crystal iron
#

is ce chat in here or general

stoic sky
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I willing to bet that if the tank forms in, that also means the two other pure forms would be

vague hornet
stoic sky
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And hundreds of ODSTs all with rockets

neat salmon
#

Imagine at end of of the mission, The Pillar of Autumn, that we see Fireteam Raven passing by while Chief is trying to enter a lifeboat.

vague hornet
storm sedge
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anyone know when HCS goes back live? im trying for the twitch drops for Infinite

neat salmon
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Imagine seeing Seraphs out the windows in The Pillar of Autumn too.

storm sedge
flint pawn
#

About the Halo Campaign Evolved presentation, I'm not happy. I'm not happy at all, now don't get me wrong it looks nice, but it can do better in my opinion.

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The Graphics I'll start out with, the map looks nice, but the colors and structures don't give a feeling of abandoned ancient tech like the classic version it's based on did, and the assets are clearly from Infinite, but I'm sure it's due to needing placeholders for eventual updating to work with the current deadlines.

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Plus the blue sky of the classic CE should give the map a more calm light blue tone, to give the feeling the breach of the cartographer is on this balanced mid day, as the yellow lighting feels closer to morning which doesn't fit the pelicans traveling to the beach.

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And some like that aesthetic but sadly imo it doesn't fit the feeling of having gotten Intel from cortana and having started a raid on the cartographer, as we see covenant already fortifying it meaning she infiltrated the battle net.

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As for the interior, at times it looks nice but its a bit too detailed with lines and stuff, I'd dial it down on the lining and have some of the walls look like plates and that chief cinematic with him kicking a plasma pistol to the abyss, I'd make it more simple and have chief not as jump but make him more akin to being in a SWAT or NAVY combat stance as he goes to the balcony.

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so he's not as trigger happy, plus some cinematics' existance is too excessive imo, I'd make some of it real time to give a dynamic feeling and have animations for that like the zealot locking the door on you lookin smug, and when the console for it is interacted with, you hear elites murmuring with jackals and grunts to be ready to kill the chief in case he fails to assassinate him, that'd create an urgency that the covenant just caught up as you got what you needed by preparing the gate to open for Halo's control center.

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A lot of yap but yeah, one last criticism is I'd make Chief's armor more circular similar to his OG CE armor and his visor a bit more bright to match the CE visor but besides that it's about it. (I don't include AI cuz that is made apparent to be tweaked for more dynamic behavior), Cya around if this stays up as I think it'll satisfy all sides if it's done.

wooden briar
flint surge
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The weapons and all types of vehicles and the enemy should be just like Halo Reach; they should bring all the Halo Reach things to Halo campaign evolve.

flint pawn
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Imo the pelican crashing at the start is a poor move, I'd make it crash after Chief leaves the building with the 2 hunters as that pelican's comms abruptly have a metal thud and cut with that crashing thud heard a bit as it echoes to the entrance when you get there, therefore you see a fresh aftermath as some marines try to get up but are shot dead by jackals in front of you just as you get out there.

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It'd emphasize the covenant know and that if you don't hurry they'll blockade the gate to the control center

mortal leaf
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It's a small thing, but placing a random tower on the hatch that leads directly to Assault of the Control Room isn't quite the attention to detail I expected.

serene wave
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And why is it all shiny? H2 and H2A featured Forerunner structures that look worn out. They're rock for christsakes, not metal

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And even if they're "metal", they should certainly not look so clean considering the atmosphere around the structure

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I do like one change though, allowing the Warthog to continue inside the interior. But I'm more worried about everything else

autumn thistle
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It did say it was a work in progress still. I can imagine things like the shininess of the structures can be adjusted still.

serene wave
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It's a year from release, idk if they're going to listen to everything

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I would actually appreciate them postponing the game and listening to the community feedback more

mortal leaf
serene wave
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Some people on twitter have and they're going bonkers about it lol

mortal leaf
#

I meant Halo Studios

autumn thistle
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I’ve…long ago tried to remove Halo Twitter from my fanbase discourse. It’s often just a lot of fighting and people pushing to say the most outlandish stuff for likes.

How you filter that is beyond me.

low blaze
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The fact it looks like they finally perfected everything about halo and didn't put in deathmatch is crazy

magic loom
random smelt
#

Aren’t the structures meant to be metal? and also aren’t they maintained by the monitor?

serene wave
serene wave
#

At least some dirt or rust would have been good

mortal leaf
#

Had to go back and play CE to make sure I'm not crazy, but the remake AI really is a massive downgrade from the original. The enemies hardly respond to anything you do; they just kind of stand around and wait to die lmao

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9 months is a long time, so maybe they'll fix that too

serene wave
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AI was one of the biggest things about HCE. Enemies actually reacted to what you did and how, similar to Half Life which released a year ago

#

If they mess that up, it's cooked

tulip tusk
empty rapids
#

damn, first time i wanted to play infinite in a while and the game's prompt to sign me into xbl is bugged 😥

flint pawn
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Yeah just dont play the steam version they screwed that up, Windows store version works fine tho

flint pawn
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Yeah its one of those yapper tiers

empty rapids
#

eyyy it worked

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been itching for some halo

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music slaps

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game worked great for ultrawide at launch, spectator cam looks goofy now tho

tender ledge
# vague hornet “What lore was broken and retconned with Reach?” Basically everything establish...

Spartan IIIs were, if anything, even MORE secret than the IIs. Not mentioning them in Fall of Reach =/= they didn't exist. Also, "most" of the IIs dying is also cha ged because of later information coming out.

I agree on the orbital defenses.

However I think you misunderestimate the capabilities of the stealth options. Books regularly discuss ONI prowlers that are described as being so invisible to sensors that you would be unaware of it being literally alongside you. And that is UNSC stealth tech, which is again dearibed repeatedly as vastly inferior to that of the Covenant.

vague hornet
# tender ledge Spartan IIIs were, if anything, even MORE secret than the IIs. Not mentioning th...

Your response is referencing book lore to talk about the game which ignored book lore. Spartan III’s were also created by Eric Nylund and showed up in his third book Ghosts of Onyx. They were not active on Reach during the fall of the planet. The game story writers went out of their way to retcon book lore since they could have had the actual book accurate Spartan II’s in the game instead of III’s. Aside from the other inaccuracies it would have at least been a bit more consistent

lucid elm
#

Starting Halo CE. I'm going to try out Heroic Mode this time around.

vague hornet
lucid elm
#

That's the idea.

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It's weird seeing a purple Cortana.

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Briefly switching the two graphical styles, I like the original art style a whole lot more. It really does look like "futuristic" technology if it was made with Earth technology and materials, as opposed to the remaster, which goes for a more standard futuristic style.

low blaze
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It reuses 3 and reach assets randomly but both those games have completely different artstyles so everything just looks out of place here

random smelt
tulip tusk
#

I heard a rumor

mortal leaf
#

But my God it was dumb

low blaze
icy spindle
tender ledge
# vague hornet Your response is referencing book lore to talk about the game which ignored book...

I think you're missing my point.

You're trying to state how reach was lore-destroying because it went against books, whilst not recognising that the books do exactly the same - because the lore and universe has expanded and changed.

Not to mention that Ghosts takes place across what, 15? 20? years in total. There is absolutely plenty of timescale within that for IIIs to be reassigned to other duties - including to Noble.

#

In fact I believe this is how Bungie set the lore for this, to bridge CE / Ghosts / Reach.

round flare
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Random but how long is the Twitch to Halo Drops usually take? Im pretty sure both my accounts are connected and i just claimed some items (Mark 7 [H]) and they’re not in my inventory

celest heron
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did you claim it on waypoint?

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also, the drops got reset today so you have to watch everything again.

round flare
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How do you claim on waypoint?

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I didnt get a code?

celest heron
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click your profile, go to twitch drops and then click claim.

round flare
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Its claimed all it says is “game account connect”

celest heron
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click the drop history and see if it claimed

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also, did you claim the second drops on twitch or was it just the first ones?

round flare
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For the halo channel one i claimed them but i did see that it reset today

#

Do i have to sign into waypoint to claim twitch drops then?

#

Like it doesnt automatically do it like every other game?

celest heron
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yes, once you sign in you can go to your profile and then click the drops menu and then twitch drops.

left snow
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Fingers crossed Halo Studios tease something about the future of Multiplayer.

I'm OK with their first project being a remake of Halo:CE.

But to leave MP hanging - to the point where we've cancelled HCS for 2026 - is a bit sad.

Still time for something. It doesn't need to be much more than an announcement - we are working on 'x' project. And a vague release window (eg. sometime in 2027). Just put us back in the loop.

celest heron
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do you mean the next main game for mp?

round flare
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I see i cant claim the old twitch drops that reset tho lol

#

9 more hours here we go

left snow
# celest heron do you mean the next main game for mp?

Whatever it ends up as.

Part of Halo 7, a standalone live service, or a future add on to the new Halo:CE project.

Just give us something. I know it's too early for a trailer and/or release date. But don't leave us hanging.

brittle void
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Honestly it wouldn't surprise me if the next Halo multiplayer game took a few years to come out.

The problem in my opinion is that since Infinite had micro transaction, a lot of people will feel like they spent so much money in a game that's gonna be "replaced" by another title where they'll probably have to also spend money on customisation that they will either stick to Infinite or be mad in general at the situation.

Having Infinite be the main multiplayer Halo game for a bit longer might be the move to give people the feeling that they got their money worth.

left snow
# brittle void Honestly it wouldn't surprise me if the next Halo multiplayer game took a few ye...

I kind of think that would only be an option if Infinite was being fully supported with new content / updates.

And don't get me wrong. I've been delighted with the efforts we're getting from the "skeleton crew" left working on the game. We've got so much more the last few months than anyone expected.

But on the whole - I think the people who are comfortable with microtransactions are also comfortable with moving on to a new project - especially if there is a bigger population to show off to.

brittle void
stoic sky
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I think Infinite still holds up, I still have fun playing it and trying to get to hero rank. I think we need the original three halos remastered in consistent graphics before there’s another gap in the animation and art style

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It would be awesome to play halo 1 through 3 in a consistent style

left snow
# stoic sky I think Infinite still holds up, I still have fun playing it and trying to get t...

It would be cool if the new Halo CE added other games over time... H2, H3, ODST, etc. With extra missions added here or there to flesh out the story / lore.

Kind of becoming a new Campaing based MCC.

Maybe that is why they are updating some aspects - like the Marine uniforms. So that there is more consistency when they add in more content?

But still brings me back to MP. What's the plan going forward?

stoic sky
left snow
lofty hemlock
solid canopy
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Having given this a look through, some of these details feel a tad disheartening

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The reuse of stuff from Infinite and Halo 5 and the gameplay seeming to lack a lot of the weight of Halo CE especially doesn't help

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I understand that this game exists so developers have exprience working on Halo in Unreal without having to worry about building the next entry in the series, but I feel like if this is going to be a full price game (and I will be absolutely shocked if it isn't) there shouldn't be so many assets plopped into it. Especially if it is a remake of a game that already exists

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Unrelated to the video but I feel like they took more inspiration from Halo 2 Anniversary's Forerunner artstyle than Halo CE's

fresh sand
#

I just realised how confusing the names are gonna be when shortened
We got:
Halo CE
Halo CEA
And now
Halo CaE

white birch
#

Honestly I just removed the : from it
So its CE, CEA, and HCE

reef hearth
deep valve
#

halo campaign evolved feels more like halo infinite with CE map than halo CE

civic sundial
livid laurel
#

Am I the only one who wants the Plasma Rifle in Campaign Evolved to have the higher pitched sound it has in the games after CE?

solid canopy
lapis wadi
#

Is halo just gonna go downwards now

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A remake being the next big project is iffy

civic sundial
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But I imagine they'll be making changes to stuff like the audio for weapons before release

left snow
# solid canopy To me it feels that if you are going to make this game, you can't cut corners or...

It is a tricky situation. They can never meet the expectations of everybody. The Halo community has become way too diverse by now.

As for using some Infinite assets... some of them may just be placeholders. There is still 12+ months to go until the game is released. But on the other hand - they have to bring together the art styles of all the games. I'm hoping that CE is just the start before bringing other games into the fold - so you need something that can be used across the fold.

I would think that pitching the artstyle as a combination of Halo:CE and Infinite is definitely a great way to start?

left snow
# lapis wadi A remake being the next big project is iffy

It wasn't my first choice - but it does make a lot of sense. HS can concentrate on getting the new engine combo to look and feel like Halo without having to worry as much about story content.

Plus, it's a great way to introduce the franchise into the Playstation game space.

lapis wadi
left snow
# lapis wadi Loved halo as a kid. Spartans as cool asf. Halo must come back from infinite but...

Halo will grow from Infinite. It just needs a bit of time to reset itself.

We know there is going to be a new MP at some stage. Either attached to one of the "other" projects - or a stand alone service.

I have no problem with that approach - but I do find it very frustrating that we have been left in the dark to this point. But I still have my fingers crossed that we get something before the end of the event this weekend. It doesn't have to be much - just a simple announcement - but an idea of the direction and time frame would be welcome.

It would be very sad to head into 2026 with no HCS and no idea what the future holds. Even if Infinite has evolved into a relatively comfortable space at the moment.

tender ledge
civic sundial
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I don't mind the reuse of Infinite assets, those models look good and it'd be a shame for them to be discarded going forward, especially when time can be saved by reusing those assets and the modellers and riggers can focus on making new models for stuff which actually need it, like the Plasma Rifle we see

left snow
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Finally got the chance to sit down and watch everything on a decent size screen. I had been watching on my phone and in some dodgy reception areas over the weekend (the West Coast of Tasmania is a magic place).

Again. Even though this is not the way I would have gone - it looks great. And has so much potential. And there is still 12 months or so until release (making the assumption that Nov 2026 is the 25th Anniversary of Halo).

I've been skimming through Reddit etc - and while a lot of the critique has merit - it's drowned out by some ridiculous takes.

I'm excited. I just need something about MP to soothe the nerves and I can get back to Infinite a happy man.

civic sundial
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Aye, like, setting aside my feelings about it being a remake and not a brand new game, it's clear they have put effort into it, regardless of anything being reused. Plus the mention of there being additional weapons for us to use, such as the energy sword, sentinel beam, fuel rod, BR and needle rifle, as well as new mechanics seen in later games means it's not gonna be a 1 to 1 recreation of the original game. Which honestly, I think makes more sense since we have MCC for the original CE experience

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I would've preferred a Halo 7 announcement, but I get the why behind this being what they're doing

left snow
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Sounds pretty much exactly where I am at.

civic sundial
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Heck, I wouldn't be surprised if the plan is to see how well the remake does and do something similar to Resident Evil where they remake the older games between games which continue the narrative

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Like, I imagine they no doubt would've had conversations in the studio about what's worth doing, porting MCC, risking breaking it again and having to fix it all over again while supporting it across three platforms, or taking a risk by remaking the first Halo and seeing how that does on PlayStation

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Like, that's over simplifying it but you get the idea

left snow
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Yep - you can't throw Halo:CE out to a new audience and not allow them to finish the fight.

civic sundial
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Aye

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And honestly, if you ask me, Halo 3 is the one I'd say was in more need of a remake, in part to fix up some of its storytelling issues because it really does not do justice to characters like Arbiter

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Plus, Lord Hood's face has not aged well

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But also, it'd be odd to do a full remake of Halo 3 first (Even with the remasters of CE and 2 already existing)

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And let's say hypothetically, the Halo's 7, 8, 9, etc are doing well alongside the CE remake and hypothetical Halo 2 and 3 remakes, I imagine they'd then do a Halo 4 remake, which if they do, I would want them to give us a toggle for how Chief looks, because I do like the Mark VI MOD design

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But that's me talking about hypotheticals years down the line

stark spruce
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I just watched the video, I've been critical of the series since 4/5 but Infinite was an improvement, Campaign Evolved looks great.

I say re-do 2, 3 in that engine honestly as well maybe 4, 5 with a chance to re-do the lore there if they wish. I can't say there's anything I hate about Campaign Evolved but this looks like a great way to remaster them and hopefully it's easier to keep using that engine setup for development.

Looking forward to seeing more...

civic sundial
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I don't see them doing any major retcons or changes if we do get to a hypothetical Halo 4 remake

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And honestly, I think Halo 5 would benefit more from just being remastered but that's not likely to be happening any time soon

left snow
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It would be cool if they released all of CE in one hit... including the three new prequel missions - but then released the remaining games in a episodic fashion.

One mission every few weeks; Halo 2 -> Halo 3 -> ODST -> Reach -> Halo 4 -> Halo 5 -> Infinite.

Interspersed occasionally with new prequel stuff. Maybe to help explain some Halo Wars stuff? And how awesome would it be to get a mission or two in-between Halo 5 and Infinite - like the fall of the Infinity.

Anyway. A Spartan can dream...

civic sundial
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I wouldn't be against some sort of prequel mission to Infinite. Maybe not something retelling the events of Shadows of Reach, but something else they needed to do before heading to Zeta

lapis wadi
coral granite
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We need CE assets remade for Campaign evolved. Not infinite please

civic sundial
#

The assets used are fine

neat salmon
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I hope the models of the Type-33 Needler and M90 shotgun end up being the ones for Campaign Evolved (whilst said models having HD graphics to match with the Unreal Engine quality) because those variants of the needler and shotgun respectively were used during the Battle of Installation 04.

coral granite
civic sundial
#

The Infinite designs are fine, this being a remake instead of a remaster doesn't change that. Plus the use of Infinite assets means they can save time and have the modellers and riggers focused on making new assets

rough vector
#

The needler do be a big highlight for people it seems

civic sundial
#

No point remaking the Elites all over again

rough vector
#

Where is the hype for prequel missions

civic sundial
civic sundial
coral granite
civic sundial
#

Nothing says that armour was made by the Banished originally

rough vector
civic sundial
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Fair point

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I hope it's in the 2540's. We don't have much in that decade of the war

rough vector
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The one art pieces looks like Mark IV so it could be at any point

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Gameplay wise how will it affect the game if it is Mark IV?

civic sundial
#

Either we have no shields or they hand wave it by saying Chief is testing out an early iteration of the shield tech in Mark V

coral granite
rough vector
#

Halo wars logic them shields into existence

civic sundial
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Kinda

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But also we know the UNSC was working on energy shields anyway

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It's just the Mark V suits were the first Mjolnir where it was standard

civic sundial
rough vector
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We also got Noble Team dudes who also helped test stuff. Mark V B testers

civic sundial
#

Aye

rough vector
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The helmet art looks like the FuD version but the chest looks like standard to me

civic sundial
#

I wouldn't be surprised if they gave him standard Mark IV but with an altered helmet with traits of the Mark VI

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Personally though, I would lean into Mark VI MOD being based on a Mark IV set in universe

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Make a proto-Mark VI MOD

rough vector
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It’d fit. Halsey loved going back to earlier designs. Cortana by extension

civic sundial
#

Indeed

rough vector
#

I’d kinda like to see it be the FuD suit but it gets damaged. Help bridge John jumping back and forth between his custom Mk IV and the standard suit

civic sundial
#

Like, if it wasn't already a Mark V variant with very specific lore, I'd say give Chief's Mark IV the Mark V Zeta

civic sundial
rough vector
civic sundial
#

Like, it's not a bad suggestion, the design is good but it just doesn't come across as an earlier Mark IV design

rough vector
#

Thinking back on it. John wore like 3-4 different styles of Mark IV

civic sundial
#

At least with Mark VI MOD, we can use the "It was inspired by an old Mark IV suit" to come up with a new Mark IV design

civic sundial
rough vector
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I’d have to dig though through the many Mark IV variants and suits

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Flashback to when the difference in Mark IV was just the Spartans using different helmets

fierce grail
#

where can i post pics?

onyx latch
#

The only non-Covenant or non-Elite armors we've seen for Elites since 2001 have been Jega's armor, which looks mostly custom, and Accord, which was made by humans as a tech sharing program.

glacial tartan
fierce grail
#

oh okay

onyx latch
#

If the Banished are making the armor for Infinite's elites, they're clearly based off of the templates of Covenant techniques, so likely identical.

brittle void
#

I mean. if you look at modern military outfits from different countries, they all look somewhat similar since they are designed for similar uses.

The banished ain't just gonna reinvent the wheel when it come to armours.

placid narwhal
#

i assume no, but are there any other announcements today cuz its the last day?

civic sundial
placid narwhal
#

i for one am absolutely hyped for the remake as a CE lover... people rlly making a huge deal over little things imo. i think it looks fantastic. anyway i was hoping for a tease for multiplayer but who knows

tulip tusk
placid narwhal
#

i see. i mean it would make sense since this is the last year of infinite... im sure fans wanna know whats next

cobalt mantle
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man I used to hate the flood as a kid

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but as I get older they're actually a really nice break from the covenant

stoic sky
#

I just hope they don’t overdo the Keyes level, CE anniversary was already a lot grosser

cobalt mantle
#

im excited for w.e they do tbh. there's always the old games and infinite's art style is neat

delicate raptor
#

Any updates on this?

coarse dagger
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No plans for that to happen

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It's unlikely to ever happen

civic sundial
#

I feel like even if HS came out and made an official statement explaining why it won't be added to MCC, people still wouldn't listen

rough vector
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I don’t understand the want for H5 onto MCC other than PC players wanting to try it

cobalt mantle
#

I guess mcc achievements are still kind of bugged?

#

beat ce solo on the legendary playlist, got the 'complete a playlist' achievement but not the one for legendary

solemn portal
#

Go to the Achievement tab, or close and reopen the game.

cobalt mantle
#

yeah looks like it's not counting one, weird

civic sundial
#

If Halo 5 ever comes to PC, it'd have to be as its own standalone project

rough vector
civic sundial
#

About a year after (Which side note, that was ten years ago tomorrow)

celest heron
civic sundial
#

Gotta love weird alien starfish

ashen rune
wicked helm
placid narwhal
onyx latch
#

"You like this thing and you are wrong for liking it"

placid narwhal
#

And almost everyone who has played it so far has really liked it. I forgot tho it doesn’t say bungie on the box so it can’t be good 🙄🙄🙄

onyx latch
#

Bruh I'm not even happy about a CE Remake but I ain't gonna piss on someone's parade because I happen to dislike the idea of doing remakes instead of sequels/spinoffs.

placid narwhal
placid narwhal
civic sundial
#

I'm glad it's not just a 1 to 1, everything is the same remake, but yeah, I do wish we were getting Halo 7 instead. But I will keep an open mind and see how it pans out

placid narwhal
#

I just love reimagining stuff and as long as it stays faithful (which all things point to yes) so I’m excited

civic sundial
#

Like, them confirming there's additional weapons is nice, same with the prequel missions they mentioned

onyx latch
#

I do hope they add some of the new guns to Halo Infinite.

placid narwhal
onyx latch
#

They said they'd keep doing updates, and it's hardly the first Microsoft-owned property to keep a big multiplayer experience in the dev cycle while also making new games that happen to share a dev team(Mechwarrior).

civic sundial
#

I'm hoping the BR in CEmake looks like the Reavian Claw, Energy Sword will look like the one we have in Infinite since we see the gold Elite holding it, hoping they give us an updated version of the Halo 2/3 Fuel Rod design

#

Then if we get an SMG, I'm expecting the M7 to be what they go with, but if they decide to take inspiration from the cut SMG from CE, I'll be happy with that

placid narwhal
#

Smg*

civic sundial
#

I am a big sucker for SMGs so I am hoping it's in the game

#

And since the AR in CEmake has 32 rounds, I am inclined to think the SMG will fill the spray and prey role the AR filled in the original

placid narwhal
#

If it’s in the game I’m honestly fine with the AR being 32 rounds. If it’s not in the game then I’d really hope we get the 60 round version

#

Bro we are saying the same thing wtf 😭😂

civic sundial
#

We also know the Sentinel Beam will be usable, so I imagine it'll be the Infinite design

civic sundial
placid narwhal
#

💀💀💀 house being burnt down lmao

civic sundial
#

Oh, and we know the Needle Rifle is gonna be in the CEmake, so I'm assuming they've made a new version of its design from Reach

placid narwhal
#

Why add a weapon from reach of all games if we aren’t going back ya know?

civic sundial
#

The prequel missions were confirmed not to be based on any already existing story

#

And we already know how Chief and Johnson got off Reach thanks to Fall of Reach

placid narwhal
#

Oh shoot rlly I didn’t even see that… so it’s completely original?

civic sundial
#

Aye, completely new story told in the prequel missions, personally hoping for them to be in the 2540's

main badge
#

Now, here's a question on my mind. Will co-op be cross-platform in the CE remake?

placid narwhal
#

Any platform online pc PlayStation or Xbox

main badge
#

Oh HELL yes. Mu helldivers squad can 86 hinge heads together. 2 are on Playstation

coarse dagger
civic sundial
#

Now, I do have to wonder what the other additional weapons will be in the CEmake. Maybe we'll see the Beam Rifle

main badge
#

I want to know what the prequel missions will be like. There is room to do a series of missions later as DLC to bridge 1 and 2 covering the events of first strike

placid narwhal
#

It’ll be interesting to see

west rock
#

I'm hoping they fix some of the issues that I saw in the gameplay trailer. The fact there's no health paks even as a toggle option rubs me the wrong way. I don't like how desaturated the coloration of the levels is or how over-detailed the Forerunner structures are either. It's the same criticisms I had about CEA.

The AR being 32 rounds is also completely unacceptable.

civic sundial
#

I wouldn't call that demo desaturated at all

main badge
#

Yeah it looks like they're trying for a halo 5 feel when they promised a Reach feel. I hope they put the legacy health system back in because it added to the overall challenge

west rock
#

To me it looked a bit desaturated. I don't like how it does the same problem of the game being mostly warm color grading either, again, like CEA did.

#

This is gonna be the very first introduction to Halo for a lot of Playstation fans, they deserve this being as faithful as possible.

solemn portal
#

If only there was a MCC for Playstation. Oh well!

west rock
#

I'm hoping that all the Infinite assets I saw are just temporary placeholders as well.

onyx latch
#

🤨

west rock
#

We need that cool metal plate armor from the original CE back, along with the green eye piece visors

onyx latch
#

Ngl all the talk about being 'faithful' strikes me as hollow.

#

And creepy.

west rock
#

How so? It just feels like more can be done.

onyx latch
#

It's some weird purity testing sounding weirdness that wouldn't sound out of place on 4chan or something.

solemn portal
#

lmao

civic sundial
onyx latch
#

Easily one of the things that always makes my hackles raise in conversations about Halos with a release year after 2010.

civic sundial
#

To be clear, that's not me saying the CEmake needs Spartan Abilities

west rock
#

Uhhh

Not sure how but okay then. I'm just asking for them to follow the original art direction more closely.

solemn portal
#

Trenchbird hates classic Halo. Don't even bother.

onyx latch
civic sundial
#

Too bad it released back when Microsoft didn't want to release games on PC

onyx latch
#

Ah well. MCC got to prove all the Halo games feel better on PC. Almost like the franchise was meant to be a computer experience lmao

#

Maybe I should go back and give Halo CE another playthrough for the hell of it. It has been a long time.

icy spindle
west rock
icy spindle
#

It's also an FPS so MNK support

onyx latch
#

True enough.

icy spindle
#

Though Halo has MNK support on Xbox nowadays

onyx latch
#

Actually pretty much every Halo with sprint has

icy spindle
#

Halo 4 feels great on MNK

west rock
onyx latch
civic sundial
west rock
#

It's not bad, it's just from what we've been shown I'm questioning it's presence even though it can be toggled off.

onyx latch
#

Offers more options in engagement.

west rock
#

Because Silent Cartographer looks almost the exact same in layout aside from removing the tree so you can drive to the Hunter fight area now without needing to glitch the warthog in.

onyx latch
#

It's the reason sprint gets added to anything in the first place, it offers an additional ability to engage in the environment by offering a movement to weaponry tradeoff.

west rock
#

Yes but again most maps are usually designed to synergize with the options the players have at their disposal or challenge them.

#

If some maps are getting redesigned with sprint in mind then thats fine. But they need to show me, not tell me.

onyx latch
#

That's... Not exactly a position that is really tenable, frankly.

#

You can arbitrarily claim it doesn't meet your own personal goals at any time.

west rock
#

It doesn't seem like an unreasonable request to show something like that in a gameplay reveal that's meant to show off what's new.

onyx latch
#

It seems like an unreasonable request to expressly have an option with obvious utility be challenged at every single opportunity.

shadow turret
#

anyone else's main stream drops frozen for progress?
mine have been at 90% for like an hour

onyx latch
#

It's why nobody sane still argues about whether or not Sprint has a place in Halo. It's a debate that's been settled for long enough to drive now.

civic sundial
#

Considering how Silent Cartographer was in the original, I don't think it needs too much rescaling to account for sprint except for the interior sections, so I imagine that'll be rescaled to accommodate for it

onyx latch
#

I don't even engage with the asinine 'stretching' debate. Half the maps needed to be less claustrophobic in the first place, there's more than one reason to make a map slightly bigger.

The entire argument is couched in sounding more believable than it actually is on a singular point of issue.

civic sundial
coarse dagger
civic sundial
#

Aye, the original was pretty big already

onyx latch
#

It's why I hated how Youtubers pitched their argument; The notion of their argument is foundationally flawed due to either poor judgement or a desire for engagement.

civic sundial
#

Like, it was a level designed primarily around using the Warthog in the first place

#

You're not meant to be on foot for the majority of it

civic sundial
solemn portal
#

Time spent driving on Silent Cartographer is actually pretty small. Most of the level is actually on foot.

shadow turret
onyx latch
#

But it's a sin to admit a map is designed in a manner that is not really good for gameplay if it's a beloved classic or whatever.

#

See; Blood Gulch, 2fort.

civic sundial
shadow turret
#

oop, they started progressing again

civic sundial
#

Seems like it's working for me right now, 84% of the way there for the 9 hour unlocks'

shadow turret
#

Twitch drops are weird

civic sundial
#

Indeed they are weird

glacial tartan
west rock
civic sundial
glacial tartan
#

Edge was made for Sprint in Halo Online and the proportions are not fit without it.

civic sundial
#

Edge is the Forerunner one, right?

west rock
#

Yeah I was gonna say wasn't Edge imported from Halo Online? That map isnt in the legacy version

solemn portal
#

Edge is like a BTB map forced to play on 4v4.

glacial tartan
#

That’s probably why everyone deletes it. And yes

civic sundial
#

Honestly, I wouldn't have minded them putting Edge into Reach instead. Be easier to put it in there than 4 (Allot of people love to talk about the HO maps belonging in 4 for some reason) since the material systems of Reach and 3 work the same

west rock
onyx latch
sturdy kernel
west rock
#

I can find more people that like Halo 5 as a whole over people that like 4 multiplayer.

west rock
onyx latch
west rock
#

Again, I dont have an issue with Sprint being there I'm just disappointed the remake just... doesn't do much with it from what we've been shown so far.

solemn portal
#

Also

low stake movement ability
Get out of here.

onyx latch
#

The mandate you're talking about is that players expect to have more mobility options in a modern game. Not having them leads to more static and boring gameplay. It's why nearly every single fps that comes out has some additional traversal gimmick, and that's assuming they don't do something boring like sprint.

#

For as much as people talk about Doom Eternal or Doom reboot or whatever, you still have several additional movement abilities instead of a sprint, such as dodges or charges.

solemn portal
#

Boring according to who? You? lol

onyx latch
#

It's why arguing about sprint is done in such an egregiously disingenuous manner like what I assume the blocked person is doing.

west rock
#

I'm not arguing about whether or not sprint belongs in Halo

I'm arguing that it feels like an afterthought in this remake compared to the games that came before.

glacial tartan
#

I dont care about Sprint vs No-Sprint as much as I care about having a healthy playerbase 😄

onyx latch
#

I don't see how it's an afterthought.

west rock
#

It's just... there.

solemn portal
glacial tartan
#

We can argue amongst ourselves as much as we want but nobody stays playing these games and that should warrant changes

west rock
#

It doesn't really add anything, it's just there.

onyx latch
#

I mean, I'm happy it's there. So I guess that's one thing it adds.

#

And you can toggle it off if you want, so.

glacial tartan
#

Thats what I wish the conversations could be spent on

onyx latch
#

That's actually kind of funny.

glacial tartan
onyx latch
#

Like, on a broad list of things it could be, that's pretty funny to suggest.

west rock
#

What decided Infinite's fate was the fact they completely fumbled its launch

#

Sprint is a drop in the bucket compared to the actual problems it has.

onyx latch
glacial tartan
#

Its just boring that sprint vs no sprint is always the turning point in these conversations - Reach was and STILL IS very fondly remembered. So there is a way to implement these systems successfully

#

That game was holding hundreds of thousands of concurrent players pretty far after launch - still wasnt the millions of H3 - but still way better than the 500-600-700s we see Infinite hitting at times today

#

Anyway, time will tell. Fingers crossed it goes a better direction

west rock
#

Infinite was completely mismanaged and the entire game being run by rotating teams of contracted workers didnt help that.

onyx latch
#

Microsoft's workflow sucks so bad.

solemn portal
coarse dagger
solemn portal
#

I wouldn't call 18 months contractors full time. Especially when it's done to get around labor laws.

coarse dagger
#

I'm not talking about those either

glacial tartan
#

You have to remember infinite is considered a success, and pivot your mindset

solemn portal
#

okay lmao

west rock
glacial tartan
#

You can say okay lmao but you’re ignoring reality

coarse dagger
#

Infinite had full time employment people working on it, not everyone was a contractor

west rock
glacial tartan
#

CE had bloom so who cares

onyx latch
#

Ew.

#

That is not cash money

glacial tartan
#

Now - it’s obviously much different

west rock
glacial tartan
#

Oh they aren’t the same, if only I had said it was different

onyx latch
#

I mean, even reach at its worst was not as bad as halo 3's covenant carbine

west rock
#

Speaking of gun
The MA5B being a 32 round magazine is just plain criminal. That NEEDS to be changed.

main badge
west rock
#

Give us our 60 round 800rpm bullet hose that sounds like a raging waterfall back.

onyx latch
#

Why? And your answer can't be calling it iconic.

main badge
glacial tartan
west rock
#

The MA5B was present on the Pillar of Autumn because it was designed for close quarters engagements, such as ship corridors.

glacial tartan
#

Well this will clearly be the MA5B-28 /s

onyx latch
main badge
west rock
onyx latch
glacial tartan
#

Should be more specific than simply saying slop for obvious reasons.

west rock
#

Yeah if you're gonna call something slop at least elaborate on why it should be called that.

civic sundial
west rock
#

The sound design for the guns needs tweaking too.

#

The magnum sounds weak and I DO NOT like that.

main badge
#

You cant deny that they started putting competitive play to the forefront with less and less consideration for what drew people to halo to start with

west rock
#

The removal of split-screen in the titles that came before was a generational screw up

#

I can agree that a lot of Bungie era fans will just dunk on the newer games just because they're new but there are some legitimate criticisms amongst the fog to be found.

main badge
#

Like tossing out the Spartan ops story build up from 4 when making 5

onyx latch
west rock
main badge
#

Halo 5 also is where they went pay to win in multi-player with weapon variants collected by pulling packs

west rock
#

To be fair that's only in Warzone, not the arena playlists.

#

But it is still kind of stupid, I do agree.

main badge
#

Infinite, though, full consideration to multi-player while abandoning campaign outright after launch

left snow
#

Good morning. Just woke up - and disappointing to see that nothing has been announced about the future direction of multiplayer. 🙁

onyx latch
#

I hate speech to text sometimes so much it's unreal

main badge
#

Infinite was intended to be a decade long live service deal. This meant campaign expansion as well

onyx latch
west rock
onyx latch
#

It was claimed to be by Halotubers, but they lie frequently.

coarse dagger
onyx latch
civic sundial
#

Halo never really has had updates to the campaign outside of tweaks and bug fixes in previous entries too (Though I believe campaign scoring came post launch in Halo 5, which didn't change anything about the gameplay of the campaign)

west rock
onyx latch
#

I do think it's the hardest to get into, but that's a separate issue than quality.

#

And no, I don't mean by reading books. It makes the mistake of assuming people actually meant it when they said they paid attention to character arcs.

west rock
#

The problem with Halo 5's campaign writing was that it expected you to do homework to understand what was going on.

The marketing also set unrealistic expectations because the marketing team and development team weren't communicating at all when the Hunt the Truth campaign was going on.

#

And my gripe with Halo Infinite's campaign is that all the cool stuff already happened while Chief was unconscious.

main badge
coarse dagger
#

Nowhere was that ever announced

west rock
#

Yeah I dont like the Infinite campaign but I dont ever remember hearing about planned campaign DLC.

#

I remember there being a lot of fan demand for it, but never confirmation.

coarse dagger
#

There was never any planned campaign DLC

onyx latch
main badge
#

no wonder there was failure. didn't complete the campaign, shifted focus to exclusively multiplayer, tossed in what should have been at launch features well after launch...

onyx latch
onyx latch
west rock
main badge
#

halo 5 was technically a commercial success, but overall was a story failure

onyx latch
#

That's literally what a technical success is, an actual success. You just want to sound critical in an undeserved way.

main badge
#

and yet they scrapped plotpoints that were built up and killed off what would have been a great villain in the first mission

onyx latch
main badge
#

that had an army and a fleet at his disposal.

rough vector
left snow
# west rock The sound design for the guns needs tweaking too.

Have we had any confirmation from punters who have played the game if the pistol has been nerfed?

It was a mini-sniper-hand cannon in the day. And the noise it made fitted the damage it did.

I'm not sure you can have such a beast in a modern day sandbox. At least not as a starting weapon. So maybe the sound was cut back a bit to suit a toned down weapon?

onyx latch
#

Also, half the reason they stopped making Spartan Ops content-which they settled in a comic-was because it was unpopular.

main badge
#

and who knows what assets he would have had at his disposal had the team-up with halsey been kept. in fact the 2 halves of the key that the librarian gave halsey that lead to troves of forerunner tech was never brought up again

onyx latch
west rock
# onyx latch I did that and I wasn't.

I was.

You have to read a book to understand why Buck is a Spartan. You have to read a book to understand why Blue Team is suddenly back after Halo 4 and acting like they were always there.

There's more I can bring up but I dont want to yap

rough vector
civic sundial
#

Buck's transition from being an ODST to a Spartan is not needed to understand Halo 5

west rock
#

Yeah you can read a book to understand what happened before CE but it wasn't necessary to understand the plot.

wind birch
#

The Campaign Evolved remake is just AI generated slop that uses UE5 assets. It has no soul, no love, and completely ruins the art style that made Halo 1 so great

onyx latch
west rock
#

Halo 5's campaign doesnt do a good job at being a self-contained story.

onyx latch
#

Neither does Halo 2, but yet.

civic sundial
civic sundial
#

Like, the number of faces alone on AI made 3D models would cause crashes and need to be discarded

main badge
west rock
wind birch
civic sundial
#

CE's never been remade before, it's only had a remaster previously

coarse dagger
#

Then don't play it

west rock
coarse dagger
#

Don't spread nonsense about it being "AI slop" when that's just blatantly untrue

civic sundial
#

It's pretty easy to fill in the gap by going "Buck must've signed up to become a Spartan after the events of ODST"

west rock
wind birch
civic sundial
#

Like, you may as well start questioning how Thel reached the rank of Supreme Commander at the start of halo 2 or why Lord Hood didn't show up in Combat Evolved

civic sundial
west rock
#

That's not even remotely comparable because Thel and Lord Hood weren't seen in previous games until Halo 2.

rough vector
west rock
#

Buck WAS seen in earlier games

coarse dagger
west rock
#

If you want a legitimate criticism against what's been shown about the remake so far you could ask why there's assets and models just lifted straight from Halo Infinite.

wind birch
coarse dagger
#

Did you actually read the article?

#

And no, branding it "AI slop" is not in the least bit constructive

latent acorn
#

There is no proof of using A.I. that is an over exaggeration

onyx latch
coarse dagger
rough vector
#

I miss H5 MP gameplay

civic sundial
#

They also made a clear mention of there being no mandate to use generative AI as well

onyx latch
wind birch
# coarse dagger

Ok? why should this make me feel any better? if 343 is making the game, i'm really not interested. Them using AI on top of 343 developin another mediocre Halo project isnt something i'm looking foward to

coarse dagger
#

It means you have no idea what you're talking about

#

And you should quit while you are behind

west rock
wind birch
signal ivy
coarse dagger
#

I'm banning the word slop from this server

west rock
rough vector
west rock
#

Everything else is just baseless accusations

#

And that should say a lot considering I'm the guy who named himself "Classic Halo Supremacy"

onyx latch
signal ivy
west rock
civic sundial
#

I can't believe Halo 2 didn't explain how Johnson got off of Alpha Halo, the story is ruined /s

signal ivy
#

not really, important stuff happens between those games which is only found in outside media

west rock
#

Johnson wasn't even a named character in CE I dont think

civic sundial
#

Johnson was named

west rock
#

And the Halo books weren't even a thing yet when CE released

signal ivy
#

bro

#

it started as a book lol

civic sundial
#

Halo The Fall of Reach released before Combat Evolved

#

Halo has been a book series with tie-in games the whole time /hj

latent acorn
#

Some interesting things and other important things can happen in novel books

west rock
#

And yet the plot of CE doesn't need Fall of Reach to understand what's going on in CE.

#

It's almost like the book was purely just extra lore

civic sundial
#

And you don't need to read Halo New Blood to understand Halo 5

west rock
#

I can't say the same for Halo 5

signal ivy
#

and you don't need a section in Halo 5 to understand that buck was an ODST and is now a spartan

civic sundial
#

If anything, dedicating a portion of the game to explaining why Buck is a Spartan would make things worse in Halo 5, it'd be a pointless detour

signal ivy
#

if all games explained everything that's changed, it would drag on forever

latent acorn
#

Even First Strike explains how Chief and Johnson got back to Earth

west rock
#

Halo 5 relies on supplemental lore to explain it's story well.

CE and even Halo 2 didn't have this issue

#

To understand what's going on in Halo 2

All I gotta do is play the first game

civic sundial
#

Like, imagine if part way through watching Lord of the Rings, we suddenly had Bilbo recounting the events of The Hobbit to Frodo after they all meet the Elves and it actually cut away from the story of LotR to tell the story of The Hobbit. We'd all want to go back to the story we went to see

west rock
#

I'm gonna be honest

Almost all of Fireteam Osiris except for Locke could be cut from Halo 5 and nothing would change that much.

#

If anything Locke being a solo act would be more interesting

latent acorn
#

Well Spartan Thorne was originally suppoed to be in Halo 5 until Buck took his spot

west rock
#

The guy we followed through Spartan Ops?

solid canopy
#

Managing 8 playable characters and making them all fleshed out in a single game most of which is their debut game is not the most viable strategy

west rock
#

Honestly he'd have been more suited to replace any of the Osiris members. Buck, Vale, Tanaka (I literally had to look her up that's how forgettable she is).

solid canopy
#

I think Osiris is a cool set of characters, but their presence in the story feels very passive

latent acorn
west rock
#

That would have been better. Thorne was the only character from Spartan Ops that I liked.

solid canopy
#

Obviously, Thorne was probably the optimal choice to have on Osiris given his backstory- but if anybody was going to replace him- Buck was a good call imo

west rock
#

At the very least I wouldn't have to read a book to understand why Thorne is on a team with a Spartan Headhunter since all you gotta do is just play Spartan Ops.

solid canopy
#

Beyond being a pre-established character, his background with ONI should've/would've made for an interesting dynamic with Locke, not to mention his perspective being there since the start of the war until it's end

west rock
#

The problem I have with Buck in 5 is that while becoming a Spartan feels like a completion how just how capable of a soldier he actually was.

He has no good dialogue with anyone.

#

And his one-liners are okay to mediocre.

solid canopy
#

Idk why they didn't do more with the angle of Buck not fully trusting Locke when a reoccuring theme in Buck's story is him not being too fond of ONI spooks

west rock
#

He's just there to satisfy the mandated squad system the campaign had.

coarse dagger
solid canopy
#

The squad system was a cool idea but the game tried to have it both ways

#

It needed to either commit to being a traditonal Halo game or go all in on revamping the gameplay to be a squad-based shooter

west rock
latent acorn
west rock
#

If you're gonna be a squad based campaign shooter, people will naturally draw comparisons to games that did it better.

solid canopy
#

The basic pitch of "Republic Commando, but Halo" is excellent, I just wish it was more like Republic Commando

rough vector
#

Rip Sev

west rock
#

Another thing that rubs me the wrong way is the total imbalance of character levels.

#

Chief was only playable in 3 levels I believe, if you dont count hub levels.

#

If they had just cut the squad gameplay to focus solely on Chief and Locke there could have been more room for better balance and focus on the two characters.

latent acorn
#

If I can recall was there one or two people who worked on Republic Commando worked on H5? Since it has a squad system

solid canopy
#

Despite sharing the same director, one thing Republic Commando really excells at is it's presentation and making you feel like a team. And part of that is because the gameplay designed with that in mind first and foremost, rather than having to try and make it fit within a pre-established formula

west rock
solid canopy
#

Tim Longo

#

He replaced Josh Holmes as the lead on Halo 5

#

He was also a lead on Republic Commando

west rock
#

It's a shame because a Republic Commando styled Halo game would be the coolest campaign ever.

solid canopy
#

Absolutely

#

I kind of wish Osiris got their own game that lead into Halo 5

west rock
solid canopy
#

Or alternatively, Spartan Ops was a stand alone release

#

Alla Halo 3: ODST

west rock
#

It was?

#

I thought it was just the Firefight mode replacement in Halo 4.

solid canopy
#

It was

#

I'm saying it might've been better if that was it's own game and not a bonus mode in Halo 4

west rock
#

Also ODST was the way it was because it was never intended to be standalone. I'm pretty sure that was because of a Microsoft mandate as part of Bungie's contract to break away and going back to being independent.

solid canopy
#

Yes, the Peter Jackson game got cancelled and they had to make a game to fill it's gap

#

They took Halo 3's DLC and made it into a proper game

west rock
#

ODST is still very impressive for a game that was made in a year.

latent acorn
solid canopy
#

2*

#

Reach and ODST

#

They were fully owned by Microsoft during CE-3

west rock
#

Iirc the terms of their breakaway after Halo 3 was that they had to make two more games

#

Which is why we got ODST and Reach

latent acorn
#

ODST and Reach was made by obligation and fulfilling the contract before departing from Microsoft

solid canopy
#

Maybe this is a total nitpick, but idk if I like them using VISR os for the Assualt Rifle in the remake

#

VISR is a very digital design, and I think it works for Infinite, but for Halo CE?

#

That game has a far more look design language for Halo CE

storm vale
#

Yo is the halo infinite assists in the CE remake trail just placeholders

solid canopy
#

That may be a nitpick but it is something

solid canopy
# solid canopy That may be a nitpick but it is something

Same for the Forerunner aritecture feeling a little distanced from Halo CE. One thing that really stuck out to me was at the end of the hallway before you encounter the hunters in the dark room, the mural with the Forerunner symbols has been replaced with a series of Forerunner shapes that feels more like it belongs on the side of a building

#

Kind of messes with the whole symmetrical look

solid canopy
left snow
# storm vale Yo is the halo infinite assists in the CE remake trail just placeholders

Some may be place holders.There is still 12+ months of developement to go.

But it makes sense to use them as well. The art-style of Infinite is a great direction to head.

Hopefully Halo Studios are thinking about an art-style that they can carry over into remakes of H2 through H3. I can't imagine we won't get a chance to "finish the fight". And who knows, maybe even further into Halo 4-6 territory.

novel pebble
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can anyone help? my airpods max stop working when i play halo infinite on multiplayer

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and once i exit it works again. it also works in the title screen for halo infinite but stops on multiplayer

left snow
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Just watched the trailer again. The new direction is definitely warming on me.

"Somebody order a warthog?"

Not sure I'm prepared to lose Foehammer again.

novel pebble
solid canopy
novel pebble
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while it is using infinite's aesthetic as a base which i don't really have a problem with because it's the second best looking game to me i just feel like that's kindof a problem

solid canopy
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Part of my issue with Infinite marines being used is that Halo CE Marines have a very specific look in the context of the series, and having seen what HCE Marines can/do look like with modern visuals- them just using Infinite assets is a major disapointment for me

late roost
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Whats everyone's thoughts on halo campaign evolved

novel pebble
storm vale
solid canopy
late roost
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Are there going to be multiple endings or is the story the same with the same ending

nova basalt
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Oh my god it’s Peter Griffin

late roost
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Holy crap

storm vale
late roost
# storm vale worried and hopeful

Yeah xbox has has kinda had a big downfall this year with the dev kit price the prices in general and xbox game pass if they don't mess this up it will definitely help them but it might not help a lot because they are giving the game to playstation as well

storm vale
left snow
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Just watching the tail of the Halo Worlds. Hard to believe everything is just ending...

placid narwhal
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No announcement lol big sad

placid narwhal
solid canopy
surreal ice
left snow
# late roost Whats that?

They just had all the hosts / casters up on stage to thank Halo Infinite for the last four years. To say goodbye.

placid narwhal
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It’s like halo 4 all over again bro I don’t wanna say good bye 😭

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“hcs please… wait… it was my job to take care of you” 😭

left snow
solid canopy
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I'm not saying "don't do new stuff" or "don't update the visuals", I'm saying be accurate to how they look

placid narwhal
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So my thing is this…. When 343 released halo 4 and 5 what was the complaint? The art style changed so it didn’t look like halo. It felt disconnected. So why not use some infinite assets to connect the first game to the current one? It fits the art style and makes sense to me 🤷🏻

solid canopy
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Like I said, its about how this is a remake and Infinite assets are designed for Halo Infinite and it's context within the universe and series

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Halo CE is a remake of a game that has a very particular look towards it, and so I think there is cause for concern that they are going to let it be lost in translation again

placid narwhal
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But I feel like the community almost unanimously agreed that infinite looked like the first 3. If you’re remaking the game why not connect the two with subtle things like that? CE is one of my favorite games all time and I personally rlly like how it looked

solid canopy
surreal ice
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New Halo CE learned nothing from 343’s first Halo CE Anniversary. Reused models and lighting issues, over designed architecture and no art direction. It’s a slopfest.

solid canopy
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No

placid narwhal
solid canopy
# solid canopy No

I reject the use of the word "slopfest" to describe this. There is clear intent with this, that puts it far above that description.

surreal ice
left snow
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I thought it looked great. But that's from a fan who isn't that invested in the art styles game to game.

If their grand plan is (and I hope this is where we are heading) to sell the trilogy to a new generation of fans - I think we need more consistency across the trilogy. In art style and game play. There isn't going to be the same time frames and changes in tech that we saw from 2001 to 2010.

If this is the direction we are heading - I am happy to go along with it.

placid narwhal
solid canopy
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The thing that concerns me the most is how much prescident visual fidelity seems to have taken. Watching the gameplay I think things get very lost in the shuffle when they are all trying to show off their skills with the fancy new engine

surreal ice
solid canopy
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The only Halo game I am really interested in is seeing get a remake is 2 because of how compromised that game turned out.

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But personally? I think they should make Halo MCC multiplatform with crossplay

tulip tusk
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wish i could play the demo 😭 gonna be fun to see every level

crystal iron
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the new cutscenes are clipbait slop trying way too hard to make chief strike an epic pose during the rock kick cutscene

surreal ice
solid canopy
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I'm specifically talking about levels like Metropolis

left snow
# surreal ice Forgot about the MA5B being erased, pacing being destroyed, them changing map ar...

The weapon sandbox of CE can probably be viewed as a mistake (of it's time). This was rectified in future games by nerfing the weapons. Reducing the capacity of the AR. Nerfing the pistol to a better balanced starting weapon.

A remaster is the perfect chance to get it right this time.

But it is frustrating for fans who felt those weapon variants were iconic - and that was "Halo" to them.

surreal ice
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Done by a studio that wants to get it done right

solid canopy
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Where everything is hyper linear and scripted, which in my opinion kind of let down the setting of the level

solid canopy
left snow
solid canopy
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I will let a CE remake slide because I understand that it serves the purpose of giving the (mostly new) team a framework to get used to making Halo games in Unreal-
But I really would just prefer we get new games

crystal iron
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very wild a reason considered valid for the remake is introducing ps players to halo and yet its not gonna have mp

solid canopy
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I think building a dedicated multiplayer suite for a remake when they have other projects in development is not optimal

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They did the same thing with ODST.

elfin meteor
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I think with them focusing on the campaign they'll be able to include some things we weren't able to see when Halo: Combat Evolved first came out.

left snow
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The problem with converting MCC to Playstation are probably;

One - the hodge podge of Blam engine. Likely a nightmare to maintain, let alone convert.

Two - it doesn't have Halo 5 or Infinite. And likely never will.

Three - the original CE, being 25 years old, would have little selling points to a new generation of Playstation fans.

crystal iron
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when are we ever gonna get a modernized halo mp experience with ce's banger weapons though

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this was THE OPPORTUNITY but yet again they miss the mark

left snow
solid canopy
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I do agree that they probably should've announced Halo 7 or something as being in the works

crystal iron
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new halo's too afraid to give us the fun ce weapons because they try way too hard to make it an esports title and so everything must be hyperaggressively balanced into mediocrity

left snow
latent acorn
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Doing a remake of CE campaign makes sense since it is easy to test the waters on how UE5 can handle and work. Its best to play it safe before doing the next mainline game.

left snow
left snow
crystal iron
left snow
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...

Sandboxes can be balanced per map and game-mode.

The game itself should have has many options as it can. Types and varaints. Bring it on.

crystal iron
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the dream would be if infinite had each games weapons. not necessarily all in the same match but something like that battlefield portal thing. and they did a halo legends type thing adding expanded universe stories as campaign dlc. imagine if that's how we got fractures

orchid locust
crystal iron
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or fractures became these halo legends type campaign stories

orchid locust
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the fractures are alright

paper compass
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Hey guys

orchid locust
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im not a fan of any of them particularly but theres people who like them and like the armor so power to them everyone has something to appeal to them between the different cores

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i also dont really use any of the outlandish items or coatings beyond a simple decal and a simple charm, and i try to stick to more lore-accurate looks, but plenty of people like to have their crazy stuff and it doesnt rlly matter to me at the end of the day

infinite has been overhated for a lot of different things but i think that it was an excellent return to form when it comes to the base game aesthetic vs the dumpster fire aesthetics of 4 and 5

that's just my infinite thoughts in general. i havent formed too much of an opinion on this remake but it looks promising

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im cautiously optimistic but i think people need to realize that it's a remake, not a remaster, so it's not going to be 1:1 to the original

stoic sky
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If they make a new Halo 3, they should use the riff from the infinite track “Endless” at about 2:30 minutes in for the scene Sgt. Johnson dies. It’s really foreboding

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But edit it so it fits better, it’d be really cool

winged river
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You know you love something when you still get disappointed years after buying your last Halo game...

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I keep coming back when all 343 Studios does is hurt me