#Settings and Modifiers by The Dred Pirate Robards

1 messages · Page 1 of 1 (latest)

nimble shaleBOT
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unborn dune
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At the end I should have said “…and they can reconnect before their next turn comes or they can bot off” 🤣

small canyon
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60 seconds is reasonable to result in a bot out. The rest of your proposal is reasonable.

unborn dune
# small canyon 60 seconds is reasonable to result in a bot out. The rest of your proposal is re...

Do you mean time to reconnect before bot out counts for lowest possible placement?

If so then yeah… I’m not sure about the time frame which is why I wrote a “very brief window” I then suggested the maximum that I consider sane (since the current 10 minutes is insane), but there is some concern that accidental disconnect situations could be weaponized if the time frame is too short or based just on turn round. So I’m not sure about the exact time frame but I think it does need to be hybridization of turn rounds and timer. I wrote “which ever is shorter”, but maybe it should be 120 seconds or two turn rounds which ever is longer. That would have to be carefully considered.

I don’t know if people see the problem but if Wi-Fi cuts out for a few seconds or you lose connection from mobile you shouldn’t lose the game just because other players know to act very fast or stall to maximize the chance that they gain advantage and minimize the chance that you successfully reconnect. That would be just as bad a situation as the correct ridiculousness where bots count for placement.

small canyon
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I was responding to the last couple of paragraphs where you would require action to happen during the first 10 seconds of your turn or a bot takes over. I disagree with that. A one minute pause to me is the right amount of time for a bot to take over.

unborn dune
# small canyon I was responding to the last couple of paragraphs where you would require action...

Oh I see. The problem with that is that rage quits with a 60 second timer defeats the purpose of using an active bot since the bot doesn’t even take a turn the first time that it should be active because it starts to act and times out before it can complete its action…. Very frustrating to watch minutes of your life wasted by bad sport quitters.

I think what I’m proposing is more of a periodic ping to confirm your connectivity so let’s say if you are disconnected for more than 60 seconds (or whatever time period decided on) and do not confirm that you are reconnected within the first 10 seconds of your turn then the bot begins to take over. Is that more clear? Or did you understand it that way and still object?

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na_generalthumbsup

In many situations a player doesn’t like how their turn goes or something that happens to them in the turn right after theirs and rage quits but then the whole turn cycle goes around and then the system treats it like it’s a surprise that they aren’t there and waits nearly their full turn before acting.

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To clarify or to think this out on the fly…
If you disconnected exactly 61 seconds before your turn started then ten seconds into your turn the bot would be activated to take control for you and act on your behalf… if you are there and just inactive you can see this happening and jump in and re take control, but if you do not then the bot finishes the turn and acts immediately at the beginning of each of your following turns or until you intervene or the timer runs out and you are no longer allowed to take control at which point you get the placement that you would have gotten if you had died at the first moment of the disconnect cycle.

I think for now we have to go with a system that would restart the clock with each reconnect. Obviously that could be abused to some extent but it is necessary for fairness to players with spotty internet. The scum bag bot out strategy would no longer be a thing other than a short term trick to try to cause action. I think we could live with that.

small canyon
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Overall, I like many aspect of what your proposal is and wants to accomplish. Once a player has been determined to have “botted out” I am in complete agreement with your suggestion. The only part I object to was the last paragraph where you say if a person doesn’t act within 10 seconds, a bot takes over and then basically speeds through the turn. (If I am reading it correctly.) I just think sometimes I put my phone down mid game (I play mobile) and I am doing things mid game. It sounds like you want a bot to take over after 10 seconds. I am not on board for that. If I am making a sandwich in the middle of a 3 hour game and I miss the first 10 seconds of my turn, I don’t want a speed bot to take over.

unborn dune
unborn dune