#video-games

1 messages · Page 92 of 1

fathom juniper
dense kindle
#

maybe the deadspace roster?

#

idk what the ratio of zombie and ratio of robot is

fathom juniper
#

good call

dense kindle
#

wow it really is the revenant

fathom juniper
#

more or less, yeah

#

actually more than less PES_Lul
it's literally just a kitbashed 2016 rev model

fathom juniper
# dense kindle maybe the deadspace roster?

dude that was such a good call
https://youtu.be/djuoyjighFw?t=61

Here are the Idle Animations for all of the Necromorphs in the 2023 Dead Space Remake. These animations happen when the Necromorph is unable to reach Isaac. An especially cool animation happens with The Hunter, he will start sharpening his blades as he stares at Isaac ominously! I think it's really interesting, and love these kinds of details...

▶ Play video
#

this is the stuff i was looking for - this one dude right there getting mad

dense kindle
#

yeah I was gonna say, the regular dudes got the knife things at the top, kinda like the cannons of the revie

fathom juniper
#

yeyeye

#

thanks PES2_HmmmmThumbsUp

ocean iris
#

I gotta play this game

dense kindle
#

is the new thing an update for base warframe or the other gamemod

ocean iris
#

No idea I just watched the stream for the drop

clear python
#

hmm today i'll play hades 2

#

<-- clueless

green scaffold
#

Speaking of Hades, I recently started playing Lost in Random: The Eternal Die and if someone loves Hades, then I highly recommend checking this game out because it's a 1:1 gameplay copy of Hades but with LiR artstyle

#

It already felt similar when I saw the reveal trailer but after playing it...yeaaah, just same game lol

#

The only thing so far I haven't seen being copied is heat system

rustic falcon
#

thats cool! ive had it on my radar but im not sure its on my wishlist at all

#

not yet... zageyes

fathom juniper
#

i'm surprised that pic above wasn't on your radar
i was dead sure mods would remove it dusa

#

also - hi PES3_Wave
im back

green scaffold
#

In the meantime on PC I will continue my mystery mood, I was a Duck Detective, time to be a Bat Detective, though he does more "beating crap out of goons" type of investigation

fathom juniper
green scaffold
#

Money?PE_PandaHmmv2

fathom juniper
#

Y E S

rustic falcon
#

i moved flintlock priority up due to your recommendation

#

but rn i have my hands full with the thaumaturge. actually really enjoying the mid jank

#

not even jank! im enjoying the mid.

green scaffold
#

I have to play Thaumaturge myself one day, setting definitely hooked me instanty from trailers, 1920's Warsaw? with monsters? Sounds awesome

#

Maybe it's because I played Shadowrun back then and had itch for something more unique when it comes to monster setting

fathom juniper
#

shadowrun

#

now there's a name i recognize

#

mostly because of that GFWL kerfuffle

rustic falcon
#

yeah the friend who recommended it to me "warned" me its not the best ever, but im enjoying it

green scaffold
#

That's the most important part

green scaffold
silk abyss
#

I had a kid on Roblox challenge me to a fight because I pushed him lol

#

“Are you a 80s high school bully” and he immediately shut up lol

#

He literally asked if I was scared cause i didn’t answer quickly

#

Like dude a pug is more threatening then you

woven breach
#

I finished act 1 of E33

#

I am... hurt

mystic wave
#

good

rustic falcon
#

yayyy

woven breach
#

I'm huffing a lot of hopium rn

woven breach
#

||surely Gustave will come back. His skill trees are locked when I last saw it. Right? RIGHT????||

#

it's E33 spoiler btw

dense kindle
clear python
#

not again!!

fathom juniper
#

HOLY CRAP it's not dead!

#

@ocean iris get in here boah

ocean iris
fathom juniper
#

this is why my modding adventures take so long
cause every time i get some speed i see crap like this or selaco and just go like

#

what's even the point?

signal kayak
hearty yarrow
rustic falcon
#

||guy fridged for a girls character development is the funniest thing. finally||
||dont get me wrong i luv him verily so||

long hearth
sick epoch
#

Ill be honest, i think you are looking too much into things.
And sometimes a story is just a story and nothing more.
The authors wanted to give it a twist and dont focus on the details that can be interpreted in thousands of different things.
I mean you can say that the game is sexist towards woman but you can also say otherwise by other things the games has.

Things can have thousands of different interpretations and the creators only had a few in mind

long hearth
#

@hearty yarrow anyway this is the channel

#

we have a forward button

hearty yarrow
#

I

long hearth
#

so we can move here :p

hearty yarrow
#

Have been talking about the game here yes

long hearth
#

yeah I pinged you to alert you that I'd forwarded it to be clear

#

that wasn't intended to be patronising I'm just kind of awkward sometimes

hearty yarrow
#

Fair

#

I do find the ||verso|| self insert stuff funny

#

Cause

#

It's written by Jennifer no

long hearth
#

yeah and if you go into the side content the side content is much less narrow-minded than the actual endings so I'm inclined to suggest the didacticism of the game and how hardline it ends up being on the messaging is more a product of the director than the scriptwriter

hearty yarrow
#

I don't find it that hardline

#

Hell the studio seems pretty conflicted on what ending they choose

#

And the community too

long hearth
#

the community isn't even slightly conflicted except where it's being kinda dumb and ||actively reinterpreting maelle's ending to be something it isn't||

#

which I mean, more power to them, the author must die to liberate the reader, roland barthes and all that

#

but that doesn't take away my issues with what the director is trying to say

hearty yarrow
#

People I talk to are pretty 50/50

#

I also didn't know what ending to pick really

long hearth
#

like the game isn't subtle ||one of the endings is called 'life to love' and the other is called 'life to paint' I wonder which of these the director favours in a story about love and grief||

hearty yarrow
#

||If I was maelle I'd also not be strong enough to leave the painting||

long hearth
#

||nevermind the shot and audio selection on life to paint being deliberately horrifying in a way life to love simply is not||

#

this is admittedly kind of tangential

hearty yarrow
#

||Like I said it in this channel before but if the dreams in which my loved ones still live were real I'd stay there.||

long hearth
hearty yarrow
#

||and I know that is bad but it's also reality for me it's how I feel.||

#

||they aren't really. Renoir has nobody left if they are lost to the painting. He's not headstrong, he's scared. Verso lives 67 years knowing he is dead, watching people die around him from a conflict he didnt choose to be made for.||

long hearth
#

||like completely setting aside that the narrative stops considering Lumieran characters as real past Act 2 which is its own issue, dialing in on the gender relations that renoir is the rational one at all times even when actively fighting the party while aline is insensible and irrational and actively harming herself even when actively aiding the party is not like, a neutral depiction of the people here||

hearty yarrow
#

||He is not strong enough, he is tired. He doesn't see another way out. Like he lives in that would watching his real mother decay, knowing he is dead.||

long hearth
#

||He's not, though.||

hearty yarrow
long hearth
#

||And yet they're character enough to ride the verso pony||

#

||after he genocided their entire people||

#

||It's in fact more or less the only relevant thing they do in Act 3!||

long hearth
hearty yarrow
#

||Lune is not actually mad at verso in specific, like that's clear in their first conv, she quite well understands his situation, the pressure of his parents, being painted just like everyone else. There's a reason Lune is the character who is forced to be something by her own parents. They are of the same. Also, all of the relations, sciel and lune, are escapism. It's what people do when doom is on the horizon in a sense.||

long hearth
#

||Feel like Lune should, in fact, be mad at Verso in specific||

hearty yarrow
long hearth
#

the game inherently presents them in juxtaposition refusing to compare them against each other is just ostrich behaviour

hearty yarrow
#

||should she? Is he the cause of the suffering? Is the one who created this world? The gommages? Or is he just another painted creation as part of a family's grief?||

long hearth
#

endings cannot exist standalone they are always in dialogue with the alternatives

long hearth
hearty yarrow
#

Yes but I do not see the point of doing some moral equation to them

#

It's not this one is +2 that one is -1

long hearth
#

I'm not interested in a moral equation either, I'm interested in showing you that the narrative favours one of them

hearty yarrow
#

I don't think so

long hearth
#

which is partly moral but only because it decides to be very morally didactic in the last 5% of the game

#

||like, if lumierans aren't real if they've been repainted then genuinely I have no idea how you can argue that 'life to love' isn't the 'correct' pick||

#

||because otherwise you're just enabling an elaborate suicide||

hearty yarrow
#

||In either ending you condemn someone to a life they don't want, you condemn a world. You make a family live without their daughter, or you destroy the painting. It's not a choice where it's one is best, not to me.||

long hearth
#

||I mean that's why I said that it's important that Alicia repainting them doesn't like, change who they are||

#

||otherwise the balance you laid out there doesn't exist, because there's no actual world to weigh it against||

hearty yarrow
#

||if that is important to you to view it as such then fine I'm not telling you to agree with how I read it. Repainting to me doesn't make things less real. Art is real to me no matter what.||

long hearth
#

||It goes from Dessendres vs. Lumiere to Dessendres vs. Nothing||

hearty yarrow
#

||It's dessendres vs dessendres||

long hearth
#

||...there's a difference between art and people||

#

||like this is one of the core issues with how clever the game is trying to be! It sold you on its narrative as a fairly grounded story that is grounded in characters and how they feel about the challenges before them.||

hearty yarrow
#

||is there?||

long hearth
#

||going 'ah, it's all a metaphor for art you see' just doesn't work when you've done that||

hearty yarrow
#

||Like in a sense it's the same question plots like the matrix ask (among other questions), does what is real matter, as long as you experience it as such?||

long hearth
#

||the main narrative says yes it does matter, the side content says no, the game isn't like- a lot of my issue is it doesn't let you draw your own conclusions||

#

||partly by refusing to account for lumiere in the final decision! they basically don't come up!||

#

||It wants to focus really hard on the grief metaphor that no player knew about until five hours ago and manyplayers - and you can check the subreddit for this - don't care for even once they're actually at the ending||

#

||Life to Paint is so astoundingly horrifying in shot and audio selection that the game ends up being intensely didactic on the matter||

hearty yarrow
#

||all of lumiere is dead why would it come up like that. They're dead. There's no lumierians besids two who didn't choose to be remade. Alicia is entirely in control of them existing. What voice do they have?||

long hearth
#

||It's instructive, it doesn't want players to come to their own conclusion unless their own conclusion is the same as the director's||

long hearth
hearty yarrow
#

||grief is in the entire game? It's in the first 30 minutes? What do you mean the metaphor only exists at the end? It's the entire game||

long hearth
#

||grief as a theme is present throughout. The specific metaphor the entire game turns on is only known to the player for the last like, 5 hours. And it's only that long if you do maelle's companion quest before you go to the finale||

#

||(because lune's takes five minutes and sciel doesn't have one :^)||

#

||and that metaphor is more or less forced down your throat with how the narrative doesn't allow lumiere being brought back to be at all centred or, really, discussed much in the final confrontation||

#

||you're not allowed to make it about lumiere, your decision has to be about the dessendres||

hearty yarrow
#

||I saw grief as a wide metaphor from the prologue onwards, like the supposed enemy in fake renoir is grieving, there is consistent and constant grief permeating it. It's not really a revelation that it's about grief.||

#

||I liked sciel's max relationship a lot. It came pretty close to home. Saying she doesn't have a companion quest just cause you dont go to an area kinda hits me wrong ngl||

long hearth
#

but also regarding my consistent hate of verso, this isn't even getting into the worst of it but this is genuinely a not-incorrect assessment of what he actually like, does

#

and I genuinely do not believe the studio understand how awful they made him, I think they understand about 50% of how awful they made him

#

the rest was by accident

#

because the narrative consistently softballs him all the time

hearty yarrow
#

I think that image is just willfully simplifying everything to get across things the game doesn't say by taking things as literally and as bad faith as possible

long hearth
#

it's an accurate description of what the man actually does

#

that it's so uncomplimentary is not like, the fault of the descriptiion

#

but rather that once you strip away the sadboy mystique he's just atrocious

#

and this isn't even getting into how insanely uh I think it is ||that both female party members that aren't 15 will sleep with him after he killed them and also their entire people||

hearty yarrow
#

Also it'snot even 100

#

He's had 67

#

Even in simplifying it's just factually being wrong

long hearth
#

really don't think changing the number 100 to 67 there makes it look any better

hearty yarrow
#

There's no reconciling those things anyway

#

I'm not interested in going oh he's such a good guy

#

I understand him

#

I don't need to be like yippee yahoo he's so good about it

long hearth
#

concerning!

hearty yarrow
#

Cause he can't be

#

I mean ||he lives 67 years knowing a city, a people, is made and created to keep a memory of him alive because he died. There's no....living with that.||

#

||you watch your family tearing itself apart over your memory for 67 years, you watch everyone die||

#

||He says it literally right? Our world and its people are burdened by your family's grief.||

long hearth
#

||so... the conclusion is... genocide?||

#

||like are we just arguing in favour of omnicidal supervillains if they have a good sob story now because like, verso would be the final boss of any final fantasy story he was in||

hearty yarrow
#

||Yea forcing the little boy to keep painting forever is better, bondage over death!||

long hearth
#

which is probably why I reacted so strongly in the first place, for all E33 apes the form of final fantasy it could not be further away from the series in terms of conclusions and catharsis

long hearth
#

this is part of what I mean about how there seems to have been a disconnect between the main narrative and side content

#

which I attribute to creative differences between the director and the scriptwriter, as that is probably the most common reason for it

hearty yarrow
#

||I have talked to the kid, in fact that same kid also agreed that he is tired of painting in the ending scene. Perhaps the kid is not entirely sure what he wants? Like...I dunno. Verso? Cause it's Verso?||

long hearth
#

||In that case why are we taking his nonverbal 'tired' answer that Verso pushes on him as the 'real' answer over the verbal one with voice acting that he said of his own accord without prompting||

hearty yarrow
#

The faded people contradict themselves a lot

#

The man does too

#

They arent like stable always

long hearth
#

sounds like a good reason to not make instant, permanent, snap decisions based off one thing they said one time

hearty yarrow
#

||I mean verso does assume he is tired but it means a lot to me that the kid nods and takes his hand. Not all needs to be said.||

#

||actions speak louder than words to me||

long hearth
#

||I am slightly bemused that you can make this argument while simultaneously holding that Life to Love is not privileged over Life to Paint by the narrative||

#

||Does the game push you towards 'Verso is right, the canvas has to go' or not||

hearty yarrow
#

||it should maybe also be noted that verso is more into his music. We even see the little boy play music. He doesn't get to do that as a soul. Yet, his mother painted him as loving piano, didn't she.||

long hearth
#

||I mean sure but all painters leave that shard of themselves in the painting so it can keep going||

#

||It's normally not an issue!||

hearty yarrow
#

||I think it pushes towards cruel choices, the endings do not make me interested in arguing which is better, they make me interested in arguing what they mean.||

long hearth
#

||I don't think the ending is particularly cruel except in that it gates the 'healthier' ending behind siding with the worst man alive so of course I'm never doing it||

hearty yarrow
#

||I think when I am presented with two endings I don't have to assume one is Good and one is Bad I can treat them as choices with consequences, not as red and blue teams.||

long hearth
#

||also I think the 'oooh verso ruined the golden ending' thing is insufferable and trying far too hard to be clever||

#

||I feel like part of the reason the endings are the way they are is they started with 'the golden ending is impossible' and worked backwards from there||

hearty yarrow
#

||what golden ending?||

long hearth
#

||do you remember the title of the letter painted alicia gave Verso?||

#

||It's titled 'A Life to Dream' in French||

#

||exact same naming scheme as the endings in french||

#

||basically when verso decided to not give that letter to maelle he made the 'golden ending' impossible||

hearty yarrow
#

||Yes, but to me this doesn't imply an ending at all. The whole letter is about the inevitability of what is about to happen. If anyone tipped the scales in favor of these endings it's clea lol||

long hearth
#

||...huh? The letter is talking quite specifically about how a third path is possible and Maelle is the one who can find it||

#

||but since Verso never handed the letter over, she couldn't||

hearty yarrow
#

||she did find it tho. She did see it.||

long hearth
#

||Not until after the end of Act 2! At which point it was too late!||

#

||Verso not giving it to her before the confrontation with the Paintress is what sealed the deal!||

hearty yarrow
#

||and it's not talking about a golden ending? It's hopeful about who alicia might turn out to be. Not...presenting an alternative.||

#

||Like kinda the point of the letter is that the people are going to be making the choices they are, which will have the consequences they have. She's not telling Maelle not to free the paintress. She's trying to get her to think about what to do after.||

long hearth
#

god why is there no copy of the letter's text online I'm going to have to transcribe a YT video

hearty yarrow
#

||Isn't the song with this name Maelle's theme||

long hearth
#

||No, Maelle's theme is Lettre d'Maelle||

hearty yarrow
#

||I've seen the cinematic enough||

long hearth
#

completely different song

hearty yarrow
#

||oh ye it's the alicia theme isn't it||

#

||painted one||

#

||the une vie osts are like renoir/aline/alicia|| bossfights iirc

#

||We Lost the real banger tho||

long hearth
#

right, snips acquired, one moment

hearty yarrow
#

I mean I know what it is

#

I've seen it I've heard it multiple times

#

There's no alternative in it

#

There's a question and a hope

hearty yarrow
#

||she does, but this letter presupposes, right at its start, that the expedition will succeed, and that verso might choose not to hand her the letter. It's a hope, not a solution.||

long hearth
#

||...yes, alicia is well aware that verso might choose to screw everyone over as he in fact does so||

#

||I don't understand how this contradicts the 'verso ruined the golden ending' thing that sandfall are obviously going for here||

hearty yarrow
#

||the perhaps does a lot of work there. There's no suggestion that there is a different outcome. That there is a way to survive. It is a hope, not a statement of an actual option||

long hearth
#

||...yes?||

#

||I don't understand how any of this counts against the very deliberate titling of the letter and the obvious implorations of Alicia to find a 'third path' that doesn't exist in game (because Verso didn't let it happen)||

hearty yarrow
#

||If she wanted it to have a golden ending, why did she not just give the letter directly to maelle||

#

||It's also a third path doesn't exist. Grief, especially like this, doesn't have an answer where everyone leaves with what they want.||

long hearth
#

||because she wants to trust verso? I'm not sure why this is relevant to the metanarrative point about a golden ending being possible in theory but not possible because of who Verso is as a person||

#

||because, again, worst man alive||

hearty yarrow
#

||I dont see it being possible at all. I don't see how hoping for it in a letter means there was one.||

long hearth
#

||wdym by 'there was one'||

#

like I think you think I'm arguing there was some third ending that was cut in development

#

that's not what I'm arguing

#

I'm saying sandfall are referencing an imaginary third ending to be clever and I find it insufferable and also I suspect they to a degree wrote backwards from that

hearty yarrow
#

No when I

#

Say there was one I mean the suggestion of the possibility of there being one that is swept away

#

By characters

#

And I just don't think that's what's done at all

#

A hope it not a solution

#

It's just hope

long hearth
#

I mean, to be quite honest ||if sandfall didn't intend to suggest a third ending being ruined they made extremely elementary mistakes that they otherwise don't||

hearty yarrow
#

What does that even mean

long hearth
#

like, the titling is extremely blunt about that!

hearty yarrow
#

The titles also just have to do with the family!

long hearth
#

there are exactly three times 'A Life to X' is used in all of expedition 33

#

this is one of them

#

you know what the other two are

#

if that was unintentional on sandfall's part, it is an extremely elementary mistake

hearty yarrow
#

Une vie a t'aimer is ||Painted renoir's boss song, yet it's also titled after the ending where maelle leaves the painting lol||

#

Like it's

#

Also representing perspectives of the family

#

It's not just ending names

long hearth
#

if that were true in the sense of primarily being that, there'd be five 'une vie' songs and there's three, that's just not true

#

they in part do that, sure! but the titling is highly specific

#

like idk what to tell you, the titling is used in exactly three locations, one of which is talking about finding a third way this is like, so highly unsubtle reddit picked up on it

#

(and of course tricked themselves into thinking it meant there was a secret ending for like a week, but that's tangential)

hearty yarrow
#

I mean the une vie that plays for ||painted renoir|| mirrors the one playing for ||real renoir||. The une vie that plays for ||alicia represents hope of a path that doesn't actually and can't actually exist. It's not that an ending is snatched away by choices of characters. It's that it can't exist to begin with. It's why alicia presupposes the paintress' defeat, expresses her accepting that fate. She's expressing, well, a dream, a hope, a desire for an impossible reality. There is no third path, there never was the option for it, there merely was hope.||

long hearth
#

||This is a very nice metaphor but also genuinely not textual. If that were the case, the section to Maelle would not exist and it'd exclusively be a letter to Verso. It is a genuine plea on Painted Alicia's part to find a third way and I'm slightly bemused by you being so adamant on this when like, the game could not be less subtle||

hearty yarrow
#

||it's intriguing actually, painted renoir has the A life to love theme, while he is fighting to stay in the painting, and that titled ending is outside of it. Similarly the life to paint soundtrack is the theme of the real renoir.||

long hearth
#

||Like stop thinking about the OST names for a second||

#

||Completely blank them from your mind.||

hearty yarrow
#

I wont

long hearth
#

||Consider in context that there are three uses of the 'une vie' construction in the narrative, two of which are the two endings and the third of which is a letter begging the protagonist of the game to find a third path.||

#

||And please think over why you're so adamant that it's not a reference to a hypothetical third ending because I do not understand why, you're plenty smart enough to see what they're doing and you like Sandfall enough to believe it to be intentional.||

#

||Additionally consider that the letter title was translated like the ending titles were, while the OST titles were not, if you really can't set the OST aside for a moment||

hearty yarrow
#

||Because it's expressing hope, a dream, not a reality. A path that could be possible if, and only if, everyone in the story wasn't who they are. Not just verso, but also aline, renoir, alicia, and clea. A path that is a dream, not a reality. It's not representing a possible ending, it's representing a hope. And it does so by offering a choice to someone, to verso. A choice that doesnt exist. He can't make it. He doesn't even interact with the choice untill after the deed is done. Because it's a dream. It's not an actual option. It never was.||

long hearth
#

||I mean. Yes, that's the point.||

#

||It's impossible because of who Verso is as a person.||

hearty yarrow
#

||what do you mean the ost titles were not||

#

||not verso, the entire family. There is no third path.||

long hearth
#

||Verso is the only Dessendre who exercises agency in the entire game||

hearty yarrow
#

||also if you are insisting on calling me 'smart enough' to get things the way you see them we are better off not talking||

#

||He isn't. They all do. Renoir acts on the lessons Aline gave him, when he in the past was stuck, Clea creates nevrons, Aline returns, and leaves the painting, they all have agency, you just dont get to choose their text||

long hearth
#

||Unlike my takes on E33 having a deep contempt for women, this is not my personal take this is an extremely widely accepted interpretation of that letter and I meant what I said in that I'm very bemused by you digging in your heels on what seems an extremely obvious reference when you have the background and studies to read into what they're doing.||

#

||I expected the argument to be about whether or not Sandfall were being 'too clever for their own good' by doing it, not whether they did it at all||

hearty yarrow
#

I dont need to read forums to agree with the takes other people have sorry, I'll have my own opinions instead

long hearth
#

You know that comeback doesn't work great when the only reason I brought up other people's opinions was because you accused me of only considering you smart if you agreed with my takes.

hearty yarrow
#

Okay change my to whatever group of people largely agrees

#

Point is the same

#

Like I can rewrite it to uh

#

also if you are insisting on calling me 'smart enough' to get things the way you say you and wider audience sees them we are better off not talking

long hearth
#

I am not like, going out on a limb to defend my takes on the director self-inserting into Verso because while I think that's true it's impossible to prove and kind of offensive if I'm wrong, I'm going out on a limb to elaborate on what is probably one of the most popular lit nerd topics on the game

hearty yarrow
#

Same thing

#

I mean I dont need to agree with the popular lit nerd take

#

I didnt get a degree to do that

#

I got it to have my own take

long hearth
#

I mean it's not really... a take, that's why I'm so confused

hearty yarrow
#

I mean I disagree simple as lol

#

Idrc what reddit or 4chan has to say about it

#

Or r/literature

#

Or whatever

#

Or twitter

long hearth
#

I mean if you don't care what other people's takes are I question why you even want to discuss anything at all

hearty yarrow
#

I didnt say that

sonic creek
#

This looks like a constructive and fun discussion!

hearty yarrow
#

I said I dont value a take by its popularity

#

Nor do I enjoy being called 'smart enough' to agree with one

hearty yarrow
long hearth
#

my exact words were 'you're plenty smart enough to see what they're doing' which was not, at all, a demand to agree with my take...? It was an acknowledgement that you are smart and educated enough to see what they're doing with the titling, which is why I'm confused by your take, it was a request for elaboration

long hearth
#

which largely leaves me at ||'I think we're disagreeing semantically over what a "third ending" hypothetical even is'||

#

||and also whether or not we blame it all on verso, which I would contend we can because even if it would have been impossible due to everyone's fatal flaws rather than just his, I think that's a fair interpretation you're not wrong... it's his that made it actually fail||

hearty yarrow
#

I mean to me it read as you're interpreting what they're doing a specific way and then call me smart enough to agree with that take on what they're supposedly doing

#

Which just comes across as annoying

long hearth
#

I was referring there to specifically 'they clearly meant something by doing the titling like this'

vale hedge
#

I want to ask, do you think that after the big reveal of world is shown in the end of Act 2, all the actions and events and stories of the characters matter?

hearty yarrow
#

Yes

long hearth
#

uhhh

vale hedge
#

I think it does

long hearth
#

how do I put it

#

||I think they do, I am much more suspect on whether the narrative agrees on that front||

vale hedge
#

I really like the idea that even ||if they're not really real, what they did and think and felt still feel real and alive||

long hearth
#

||because Lumiere just disappears in terms of narrative weight after the end of Act 2||

hearty yarrow
long hearth
#

my apologies 😔

vale hedge
long hearth
#

side note apropos of nothing ||I was so insanely tilted by verso getting to stay the controllable camp character in act 3||

#

||the hell do you mean the only named act character who doesn't get to do that is the woman||

#

||one of those little things that's added into the big stuff to make me really sour on the game's treatment of women||

hearty yarrow
# vale hedge I really like the idea that even ||if they're not really real, what they did and...

||the story doesnt really treat them as unreal like it. Renoir still interacts with the painted people, even says sciel and lune speak truths. In verso's ending as well, the end of that world is not treated as the end od an unreal thing, it mattered. Regardless of whether it's real, what I personally find intriguing is whether thar matters. It was real to me for that first act right, the stories we read and watch and interact with are in some sense real in our minds. At least, to me they are. They live on etc.||

vale hedge
long hearth
#

||personally I am deeply disinterested in the game's metacommentary on art because games can't do that without self-sabotaging to some degree or another — and also I think E33's version is very basic theme-wise — but I get why people like it||

hearty yarrow
#

The ||treatment of women thing is odd to me, especially with how hard their stories hit me, the escapism Alicia feels, I've felt, especially Sciel's story came close. I've had a near death experience of drowning so uh...yea lol||

long hearth
long hearth
vale hedge
hearty yarrow
#

||tbf metacommentary of art inside art is going to be sorta self sabotaging no matter the medium I think||

vale hedge
#

about what it means to be real, what it means to face your past and grief, etc etc

long hearth
#

I mean yes I concur

vale hedge
#

the art thing is a nice cherry on top

long hearth
#

that's why I think art shouldn't do it :p

hearty yarrow
#

I think it's neat

long hearth
#

at least not in the way e33 goes about it, there's subtler ways to comment on it that aren't as bad

hearty yarrow
#

It makea for good convs about art

long hearth
#

but games can't reaaaally do those without being artsy vn stuff or like, alan wake

hearty yarrow
#

Tbf some of my favorite games are meta lol

long hearth
#

and alan wake is a strange game

hearty yarrow
#

Spec ops the line, alan wake, oneshot

#

Bioshock (tho it kinda does it bad)

long hearth
#

spec ops executes it very well because it's not like

#

trying to say much, right?

hearty yarrow
#

I talked to a bioshock 2 dev who to my surprise

#

Agreed that bioshock does it bad

#

Lol

long hearth
#

and that's I think key for metanarrative stuff you can basically fit One thing in and you need to orient like, key parts of the game around it (the more of which you do the more of which you can do)

hearty yarrow
#

The dev behind uh

long hearth
#

e33 kinda jams it into a more regular RPG so it can't land like Undertale can

hearty yarrow
#

Where the water tastes like wine

#

I also think e33's art points

#

Are less about games as art

#

And more about art as ||escapism||

#

Whereas undertale is a bit more meta about games in specific

#

Alike stanley parable

#

E33 is closer to alan wake where it's less about the specific medium

long hearth
hearty yarrow
#

And more about what making art means

long hearth
#

||and then verso goes to suppress it anyway and is in fact correct to do so because Life to Love is a better outcome for Maelle specifically in the long run||

hearty yarrow
#

||tbf the ending choice is either character suppressing the other||

long hearth
#

||that's why I think it has contempt for women, even without discussing Aline being the actual worst stereotype of a grieving mother I've seen outside of french literature in 20 years||

hearty yarrow
#

||I'm unsure if it is better for Maelle. Seeing a lot of myself in her I'm...I mean I'm glad to be here but it was a lot of lucky encounters along the way to actually make it out.||

long hearth
hearty yarrow
#

||I'd have chosen the painting in a heartbeat||

long hearth
#

||And this is when she's ostensibly the damn protagonist in the Act actually named after her||

#

||(and she doesn't even get to be the primary camp character for it for ????)||

hearty yarrow
#

I mean the whole party is the protag

long hearth
#

||I don't really agree with that? I think you can argue that it's Verso or Maelle or both but everyone else is secondary to those two||

#

||I argue it's Maelle because if I agree that it's Verso I will descend into genuine hatred for the studio over their favouritism for their precious (awful) baby boy||

#

||but I acknowledge you can also make the case for Verso||

hearty yarrow
#

Protag/antag is not who is good and who is bad lol

long hearth
#

...yeah, neither am I?

#

that's not what I'm saying?

#

I'm saying you can make an argument as to who is the 'true' core character of the narrative

hearty yarrow
#

Like the whole party is a group of protagonists

#

They all move the plot forwards

#

And we see it from all their perspectives

long hearth
#

sure but any character can move the plot forward, a pov character does not a protagonist make, the protagonist is the 'principal' character who the plot turns around?

#

like I think calling them all protagonists, while something you can do, kind of elides how much narrative attention ||Maelle and Verso|| get in comparison to the rest of their party

hearty yarrow
#

It's the characters that move the plot forwards and face the most adversity

wild venture
#

The true ending is the one where I never finished the game.

hearty yarrow
#

Which they all do

hearty yarrow
#

Like at the end you're left with ||two||

#

Yes

#

But up to then it's all

long hearth
#

feel like if one character has 50 lines and another has 500, most of them in the most pivotal scenes and you're discussing which is the protagonist it is kind of a non-question but maybe that's my structure-focused perspective speaking?

hearty yarrow
#

I just dont count lines for this

long hearth
#

like those two have a lot more lines and a lot more scenes

hearty yarrow
#

If we count lines I think ||gustave|| isn't a protag

long hearth
#

I agree

hearty yarrow
#

Lol

long hearth
#

he isn't

wild venture
#

But one ending is more gross then the other I prefer not to

long hearth
#

to me, calling someone a protagonist isn't talking about their relationship to the reader but rather how much the story turns around them specifically

#

which I mean, from that description I imagine you can see why I say it's those two and not the others

wild venture
#

I do not like her ending

hearty yarrow
#

A protagonist doesn't have to be one for the whole time

#

It can change and mold

#

It's why I said at the end you have ||two||

#

But you have five for most of it

#

||six with gustave||

long hearth
#

I would also argue that you simply can't have five protagonists but again, this is like, structurally focused perspective

hearty yarrow
#

By the end you kinda don't even have ||two||

#

You have ||one (whichever char you pick), the other becomes the antagonist of course||

long hearth
#

like the way I look at it is that a story is a machine and a protagonist is a very large cog

hearty yarrow
#

Multiple protags is not a new thing

long hearth
#

if you put lots of very large cogs in the machine will explode

#

Sure, but five is a lot

#

and usually there's one main one - it's where we get like, deuteragonist and tritagonist from

hearty yarrow
#

I mean

#

GoT

#

Or narnia

long hearth
#

the 'secondary' protagonists

hearty yarrow
#

Or lotr

long hearth
#

every narnia book has one main protagonist

hearty yarrow
#

That makes 7

long hearth
#

Oh, yeah I mean to be clear

#

once you've finished a story, you can totally swap out protagonists

#

lucy's story was finished in the lion, witch and the wardrobe

#

so she wasn't the protagonist of later books

#

the reason I argue ||gustave was never a protagonist is that I think the story was still secretly focusing on and revolving around Maelle over him even in Act 1||

#

not because I think ||the protagonist can't die and be replaced||

wild venture
#

|| when she enslaves and keeps her brother alive kinda weird || her ending

hearty yarrow
#

Lion's not the first book tho

long hearth
hearty yarrow
#

There's two protags in the first one

long hearth
#

it was, actually

#

magician's nephew was written later

#

prequels 😩

hearty yarrow
#

I'm going by world chronology yes

long hearth
#

I mean if we're talking narrative structure surely authorial chronology should take precedent?

#

anyway yeah, deuteragonists are well established and very common and dual protagonist can work, but in practice it usually ends up as like uhh

#

did you ever read the Wind on Fire series?

hearty yarrow
#

No

long hearth
#

that's probably the best example of dual protagonist I can think of where they basically tag team swap centrality from arc to arc

#

but you don't have like, both be central at the same time usually because that's messy and finicky and kinda awkward

#

and usually one of them will be the 'main' protagonist for any given book with the other having a more secondary role

hearty yarrow
#

With omniscient viewpoints you can have quite some protags

long hearth
#

huh

hearty yarrow
#

Like GoT does that ofc

wild venture
#

I'd argue vegeta is a second protagonist

long hearth
#

you know I can't actually think of an omnisicient third person narrator atm

long hearth
# wild venture I'd argue vegeta is a second protagonist

I'm not arguing against the existence of deuteragonists to be clear, rather than protagonist means something fairly specific structurally and while it can be many things, in normal framings and structures (which E33 largely is, up until the last parts of Act 3) it's usually a singular character

hearty yarrow
#

Potter as bad as the books are has omniscient stuff in it

long hearth
#

dual protagonists technically exist but are in practice usually just trading the protagonist and deuteragonist hat between each other IME

hearty yarrow
#

Mostly naming that cause it's likely you know the books lol

#

Dune ofc

long hearth
#

huh I thought HP was fully third person limited

#

wait right the opening chapter

hearty yarrow
#

It starts with things potter shouldnt know

#

And also at times switches just not often

long hearth
#

yes no you're right the philosopher's stone opening is both iconic and also omniscient

#

I remember now

hearty yarrow
#

Also jkr is a bad writer I mostly

#

Mentioned it cause it's known lol

long hearth
#

yeah I wasn't counting *accidental *switches to omniscient lul

#

which I knew she did

#

but yeah first chapter of philostone, good remembering

hearty yarrow
#

Like GoT essentially does it

#

Constant char switching you know too much as an audience

#

Compared to what they do

long hearth
#

I would distinguish a broad ensemble from third person omniscient personally

#

but again, I'm a stickler for structure

hearty yarrow
#

That's fair

#

I'm not

#

Lol

#

Protag radical

#

The gym is the protag to my weight loss

#

Food is the antag

long hearth
hearty yarrow
#

How omniscient of a 3rd person narrator is d&d

wild venture
hearty yarrow
#

I'm on it

#

It's kinda the hero

#

Waking up not hungry is

#

Pretty big

#

It's also kinda all it does lol

long hearth
#

deviate from this and your romance novel not only won't sell you may be murdered both metaphorically on twitter and also IRL

#

structure is very important pensivewobble

hearty yarrow
#

What if I just ignore twitter and do something else

#

Death of the audience just as true as death of the author

wild venture
long hearth
#

I just described about 99% of romance stories :v

wild venture
#

The notebook is the 1%

hearty yarrow
long hearth
#

this structure is what distinguishes a romance novel from a story with romance in it

long hearth
wild venture
#

It's not actually him though

long hearth
#

||that it's an objectively horrifying thing to happen to anyone and sandfall put a lot of effort into selling that with audio and shot selection is a big part of why I'm so hardline on 'yeah they clearly have an ending that they think 'should' be taken, for all there's no 'good ending''||

hearty yarrow
#

This reminds me of a dutch book that is just

#

About nothing

#

Cause the author was told you can not write a book about nothing

#

Where nothing exciting happens

#

So he did

#

And it's a classic

wild venture
long hearth
#

literary fiction can do anything but literary fiction is chiefly written for other novelists

hearty yarrow
#

It's just a book about 10 evenings of some dude's life

#

Who does nothing

#

Lol

#

It just kinda ends

#

No payoff

#

No conclusion

long hearth
#

and also an extremely distressingly large proportion of literary fiction is contemporary fiction about male lit professors sleeping with their students

hearty yarrow
#

Tbf sandfall itself argues they dont prefer one ending over the other right

long hearth
#

they argue there isn't a good ending

hearty yarrow
#

What kind of lit fiction are you reading LOL

long hearth
#

I will hm, okay so I do have a kinder way to put this hang on

wild venture
#

I prefer his ending lol

long hearth
#

basically I think ||when they first put it together, they were concerned about people autopicking Maelle's ending because of Gustave, so they ended up going really hard on the audio and shot selection for Maelle's ending to show how uncanny and awful it is||

#

||but the problem is this has accidentally made it so Verso's ending looks way better as an outcome||

#

||I don't think it was fully intentional but the game ends up being very didactic about the player answer to the dilemma anyway||

hearty yarrow
#

Tbf when I first like

#

Went to look at broader stuff

#

I saw a lot of people argue for her ending

long hearth
#

||Yeah, because of Gustave right?||

hearty yarrow
#

I dont really care what the popular opinion is ofc

long hearth
#

||And Lumiere in general. And I think they were trying to counterweight that but I don't think it really worked.||

hearty yarrow
#

It just intrigued me lol

wild venture
#

Gustave was the true main character 😭

long hearth
#

||Gustave was Maelle's supporting character even in his own Act-||

#

||I exaggerate, slightly, but also kinda||

hearty yarrow
wild venture
#

I couldn't forgive them I couldn't play for a couple weeks

hearty yarrow
#

Like death of the author yes

long hearth
#

They're not going to, much like how like

hearty yarrow
#

But arguing the process of how it was made is

#

Moot

long hearth
#

Druckmann managed to stay quiet about TLOU's ending for years until the fans finally got to him

#

it's an insanely stupid self-own to give canonical answers about game ending disputes in the fandom

wild venture
#

I'd rather not talk about that abomination

hearty yarrow
#

Ye but arguing how it was made is kinda moot

long hearth
#

as far as I know all they've said ||is that there is no 'good ending' which I mean, as we discussed earlier, was impossible either because of who Verso is or because of who the Dessendres in general are||

#

Right, it's a theory to explain what's actually there

hearty yarrow
#

Yea but it doesnt do anything

#

It can't be interacted with

long hearth
#

||Which ends up being pretty heavy-handed on, 'yeah Maelle's ending is suicide'||

hearty yarrow
#

There's no support or denying of it

#

Cause we know nothing about it

wild venture
#

I thought verso was just a Gustav clone at first

long hearth
#

I wish

#

then maybe he'd be a better person-

long hearth
wild venture
#

Kinda like the Sao ending of keeping him alive for hundreds of years but he wanted to die and erase his memories but they didn't.

long hearth
#

turns out a lit phd doesn't actually make you better at picking topics to write about

hearty yarrow
#

Oh you mean lit fiction as in

long hearth
#

it's not... that common in absolute numbers but in relative numbers it's disturbingly frequent

hearty yarrow
#

Fiction written by like

#

Degree havers

long hearth
#

oh yeah I mean the artsy stuff

#

mostly written by professors and postgrads and people with sources of income other than writing

hearty yarrow
#

Oh ye

#

I mean plenty of em are

#

I mean bad

#

You just cant put em under the YA genre of bad

long hearth
#

they're bad in a different way

#

YA can manage to make giant robots boring with terrible prose

hearty yarrow
#

So I assume lit fiction as the academic genre is the propose solution of a trashcan for this genre lol

long hearth
#

literary fiction can write the most beautiful words you've ever seen about the most boring take imaginable

hearty yarrow
#

Hm

mystic wave
#

you guys enjoy stories right? have you played 1000xresist?

hearty yarrow
#

Nop

#

Should I

clear python
#

yea

long hearth
#

I got a decent bit into it but haven't gone back to it for a while, I should finish it at some point but I was originally playing it to write an essay on and I felt distinctly too white to actually do that after getting that far in

dense kindle
#

I should continue citizen sleeper I hear it had a decent story

#

though now that I think about it, story is often like, the third reason I play games

mystic wave
hearty yarrow
#

Like I assume the media studies mention and essay means an actual course is going on lol

long hearth
#

oh, nah I write essays on indie games sometimes as a web thing I'm 31 while I would like to go back to university to get a proper lit undergrad masters - my actual background is... a hodgepodge

#

I started writing it out and I got like six lines in

hearty yarrow
#

Fairs

#

Essays hard

long hearth
#

basically a combo of college classes, university classes and professional training + practice

hearty yarrow
#

I published some during an internship lol

#

My degree is a complex mess a bit

#

English literature/culture master degree with a specialization in historical game studies

#

It's

mystic wave
#

shouldnt you finish the whole thing before making essay?

long hearth
#

I didn't actually finish my degree because I decided to try and sell out and fully switch to a csci degree only to learn I genuinely hate programming

hearty yarrow
#

A lot of words

long hearth
#

I stopped playing because I was like 'yeah I'm too white to write that essay' and then I didn't have a particular reason to play it when I was busy IRL at the time

mystic wave
#

oh sorry i thought the six lines thing was the esssay whoops

long hearth
#

oh, no I mean I got six lines into explaining my background before realising that was completely overkill, very silly and would also likely partially dox myself

#

so I deleted it and replaced it with 'hodgepodge'

#

uh

#

wow I didn't expect that to unfurl let me just kill that (huge spoilers for coffin etc.)

mystic wave
#

maybe you can play it just to see what it has to say! its really good

long hearth
#

oh it's on the list it's just

#

I have so many games on the list

hearty yarrow
#

Endless backlog

long hearth
#

yeah I'm sure a lot of people in this channel can sympathise shinchuckle

hearty yarrow
#

I've published some stuff edited some other stuff

long hearth
#

right now I'm playing through RT and then I have to play FF7 Rebirth

hearty yarrow
#

My thesis is somewhere out there

#

Both ba and ma

#

Lol

#

My BA is very

#

Dry tho

#

Very much about

#

Literary definitions

#

What is an unreliable narrator

#

And how does it function in games

#

Oops

long hearth
#

yeah you've mentioned it before, comparative analysis right?

#

or was that your MA

hearty yarrow
#

Ye

#

Both

#

BA compared games to contemporary definitions of unreliable lit

#

Master compared games to eachother and how they (re)present history

#

And what that may or may not mean

long hearth
#

good topics inanod

#

you should write some more - personally I find writing pop essays a lot more fun because you don't get marked down for breaking the rules in order to make delivery more entertaining

#

the opposite, really

#

so writing to hold the reader's attention becomes a pretty engaging exercise in humour and similar tools throughout

clear python
#

reject modernity, embrace tradition

---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS

---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

long hearth
#

god I wish we could kill numeric ratings for games across the industry

clear python
#

or pro/con lists…

long hearth
#

also awful yeah

#

write a review and then do one line summarising why people should or shouldn't play it at the end (I will allow one each for more divisive games), leave this score stuff out of it 😩

mystic wave
ocean iris
hearty yarrow
#

I've written more

#

Did a series of games as literature for my internship

#

Wrote plenty essays before the thesis stuff too

#

Bloodborne's imagined narrative, the last of us (used as an exploration of controlling characters), some silly goofy lists for a student paper I worked for, and whatever

#

Wrote about authorship a while back

#

@long hearth tagging cause you said I should write more lol

#

I havent written in a bit

#

Job and whatnot

#

Mostly been recording covers instead

long hearth
#

the last of us is kinda funny in that there is a specific really good topic for tlou2 to write about wrt game design and narrative that it is uniquely suited for

but every single games journalist wrote like three articles on it, killing it as a discussion so hard the topic name became a meme (ludonarrative dissonance)

#

and yeee that's fair, good to hear you're still at it though

clear python
#

i always wanted to write essays but actually i‘m quite content with short-ish reviews. Stops me from rambling

long hearth
#

it's I think generally critical to length that the topic actually be able to support that length

#

I think reviews in the vein of 'should you play this' generally benefit from being short because it's a fairly simple question, honestly

hearty yarrow
#

Tbf ludonarrative dissonance is kinda a meme

#

I did write about it

#

But it's also kinda a meme

#

It's a term from like 2003

#

That has sorta died

#

It's a debate that kinda never took place

#

I stole that line

#

From Frasca

mystic wave
hearty yarrow
#

2000 even god this essay is old

long hearth
#

to elaborate on that slightly I think that games almost always have multiple competing objectives and when those come into direct conflict it's a) an interesting topic b) genuinely fair to critique the game over c) genuinely rare

#

c) is the stickler there, the term gets hella overused

hearty yarrow
#

The history is a bit more complex than frasca

#

Clint hocking sorta dug it back up

#

To hate on bioshock lol

#

Claiming the whole like

#

System with the

#

What are they called

#

The girls you kill for the energy

#

Claiming that that

#

Was dissonant

#

Cause in his eyes the math wise perfect way was to do that (which is wrong) and the game's story punishes for it

#

I remembered it wrong

#

It was that you have a choice with them but not the plot

#

Either way uh

#

It was stupid lol

hearty yarrow
#

I just kinda hate the term

long hearth
#

god that's where it was first used yeah I can't really blame you

clear python
# long hearth I think reviews in the vein of 'should you play this' generally benefit from bei...

I think the question I wanna answer more is „Is this game good“, since the „Should you play it“ depends on more than just reviews. But I also don‘t really read essays, partially because I was burned by the bad ones and haven‘t read great ones. Maybe just not my genre; I do enjoy some review(er)s on backloggd though, some can write in a pretty entertaining way (or just have good™️ thoughts)

hearty yarrow
#

It's also the term is just kinda bad

#

It's not entirely dissonance it's

#

You kill 5000 people and the game suddenly cares about the next one

#

It's mechanics and story kinda

#

Not relating with eachother

#

It's gta 5 stars

#

Into a story mission

#

Lol

#

The army killed you and then it's like 'Im a small time criminal'

#

The more open a game is the more it can run into this in a sense

#

It's more an issue of player agency vs plot

clear python
#

oh wasnt that the entire ‚issue‘ with tomb raider 2013?

mystic wave
#

i feel so ludo in tetris, i experience tetris effect

clear python
#

lara cries a lot and then slaughters 100 bandits

#

is there ludonarrative dissonance in 1000x, miko

mystic wave
#

do not say that in this house

clear python
#

wtf?

hearty yarrow
#

Tbf that's

#

Not really dissonance

#

It's bad writing

#

Cause the game is linear

#

You dont really choose not to

#

The dissonance can be the point in a way

#

Last of us tries that

#

Spec ops does it

#

But often it's kinda

mystic wave
hearty yarrow
#

Regular action flick bad writing where suddenly a kill matters

#

After killing 27383373838 people

rustic falcon
clear python
#

LOL

clear python
# hearty yarrow It's bad writing

idk i feel like a lot of shooters cannot practically justify what‘s happening in them anyway. Or if they try, it‘s paper-thin (oh your enemies are zombies/infected/aliens/arabs (if you‘re playing bf4))

mystic wave
#

in the form we usually see it its bad writing yeah but it can be a good concept if executed well

rustic falcon
#

people talk a lot about how drakengard "subverts" this by having you mowing down enemies and even displaying a counter for the amount of people youve killed on the screen
and then all the characters you play as are terrible people and also get no happy ending lol

mystic wave
#

thats peak and all but what if.....

#

only the terrible people gets the happy endings

clear python
#

omg this is just like real life…

mystic wave
#

itll be peak kino ludo all at once

clear python
hearty yarrow
#

oopsies

fathom juniper
clear python
mystic wave
#

tidb, language!!

clear python
#

you’re not my mom, miko!!! even though i wish!!

mystic wave
#

erm

woven breach
ocean iris
dense kindle
green scaffold
#

Damn Arkham City be massive in comparision to Asylum but I already dig it. I mean it has catwoman so that's an instantly better game but it seems like they went tier above in every possible department

clear python
dense kindle
#

I wonder how many people have to touch a trailer before it goes live

clear python
#

i love doing math

#

one of my favorite things to do is multiply things by a thousand

#

1000 x something, if you will

austere wadi
#

People going into the culinary industry were told math wasn't important and then I had classmates in school who couldn't do unit conversions.

#

"How many ounces is half a cup?" "...Homie."

mystic wave
#

in all fairness, no sane cook would use imperial units!!

austere wadi
#

You do when your recipe says "1 Cup of melted butter."

clear python
#

i only fill up at gas stations that have cups as their measurement unit

austere wadi
#

Look, we work in the evironment in which we find ourselves.

mystic wave
#

no wonder gordon ramsay is so angry

austere wadi
#

If if makes you feel any better there's virtually zero volume measurements in recipes in my personal baking cookbook and it's all grams.

#

Yep, biscuit recipe has 7 discrete ingredients and they're all little gs.

clear python
#

about every year, google receives the query „density of milk“ from me

austere wadi
#

All I know is that the whole milk generally available to me is definitely slightly denser/heavier than water but all the recipes I ever see assume it's the same.

#

Absolutely maddening.

#

I've converted to volume and back to weight in order to actually get accurate measurements.

dense kindle
#

apparently the newblood rpg is still ticking along

woven breach
#

Having a fire DoT team is fun... until the enemy starts absorbing fire

ocean iris
#

i wish i still cared

rustic falcon
#

if the expedition fails why are they just not waiting for the next one? are they stupid?

green scaffold
#

https://youtu.be/Q06eAkcNJEg?si=jCXpeW90WabAQn0e Now that is a name I haven't seen in a while

Clive Barker’s Hellraiser: Revival is a new single-player survival horror action game set in the universe of one of the most iconic horror franchises ever. Experience the Hellraiser series like never before with a new chapter ripped straight from the bowels of oblivion.

https://www.xbox.com/games/store/Clive-Barkers-Hellraiser-Revival/9NSWRG...

▶ Play video
green scaffold
fathom juniper
#

holy crap when was the last clive barker's game?

#

likee 20 years ago?

green scaffold
#

The Jericho one, so roughly 2 decades ago yeah

fathom juniper
#

also

#

phew that's a spicy trailer right there

#

oh i can already tell it's on ue5

#

looking at those gameplay clips

jade yacht
mystic wave
#

lets not go to london it is a silly place

jade yacht
#

yeah but when it sinks into the earth and the bat folks come out

woven breach
#

ngl, I can see myself spend hours theorycrafting teams in E33. But fire DoT team has my heart. It's great that they just die without you doing anything bouldy

rustic falcon
#

another one o my friends finished the game yesterday
she was not looking stuff up online, so she came up with some incredible support builds
sciel was buffing everyone at the steep cost of 0 AP, then using intervention to make them play immediately. lune's elemental genesis will now demolish everything in one turn, its almost sad to watch

#

she was using lune's weapon that gives random stains on free aim shots, and at that moment i understood why people are addicted to gambling. i was at the edge of my seat waiting for all 4 types to appear and it wasnt even me playing LOL

#

she did one-shot a few bosses which made me sad. well, now you have to look up videos of what the mechanics actually are, since you skipped it all crylaugh

austere wadi
#

Also FFVIIR.

rustic falcon
#

sometimes i think its important to see the phases/dialogue the characters have in them

#

also just checked, she messaged me on 12:30 to say she can stream a bit of side quest stuff, nothing major
few hours laterrrr at 23:00 she finished the game

#

how time flies

#

as for the ending ||she chose "a life to paint" first||. as for side content, ||i hope she will eventually get to beating simon and clea,|| who ive been referring to as The Character so i dont reveal too much to everyone else who is also playing with my theorizing and rambling. so she sent me this

#

(she is not wrong)

#

such is the nature of our current conversation about it

#

I’ve been experiencing such strong post-game ennui. they’re doing this to me tomorrow 🖌️🥀

rustic falcon
#

I do actually think I haven’t felt this way since I first finished nier
||thaumaturge… I’m not leaving you forever. Just a little more expedition 33…||

rustic falcon
woven breach
#

"You can kill me fifty times over, but I only need to kill you ONCE!"

#

...was my mindset

rustic falcon
#

“oh no this boss can kill you in one hit!” Wrong. Gradient Attack

woven breach
#

funnily enough

#

I forgot I had that

#

:D

#

like the enemy almost died and I saw the gradient points glowing

#

I went

#

oh right, I had that

rustic falcon
#

On one hand, parrying attack combos successfully feels so good. On the other hand,
Stendhal

silk abyss
#

Do yall know the Og quick time event rpg

#

@fathom juniper played ready or not with my best friend for 5 hours

#

Where loving it

austere wadi
woven breach
#

Legend of dragoon?

austere wadi
#

Paper Mario 64 my beloved is its successor.

silk abyss
#

And paper Mario

#

Also Mario and Luigi series

#

Notice how it’s all Nintendo

mystic wave
woven breach
#

I fought ||sirene|| and it was beautiful

#

so beautiful in fact

#

I missed my parry a bunch of times

#

and Lune couldn't fight for 90% of the battle

#

||which is hilarious considering who killed her in the cutscene||

mystic wave
#

||I mean that fits the preflight cutscene too! Is this ludo?||

mystic wave
#

i think i uh...messed up

#

just started the last boss in e33

#

i overleveled. im 1 shotting it

rustic falcon
#

Yeah lmaooo

#

I guess that’s why you can set your damage cap and adjust enemy health

#

Which I was like. Who would want to fight an enemy with 200% more hp??? I know now.

mystic wave
#

||when act 3 started, most of the side content i checked out were wayy to hard. so i leveled a bit to challenge them. now im discovering all those are just stronger than the last boss||

rustic falcon
#

what side content did you do?

mystic wave
#

||golgra||

rustic falcon
#

Owowow

mystic wave
#

||some of the huge world map bosses, i nthe sea and giant snake in the sky||

#

||i didnt do tower though, i wanna see the ending before i somehow get distracted by other games||

mystic wave
rustic falcon
#

I may have said this yesterday but I made my friend go to ||renoir’s drafts so we can see The Abyss but as it turns out all the enemies there are insane. But actual papa was a pushover||
||she was running around free-aiming at enemies to stun them, getting items, and running again and I swear it was actually scary 😭 felt like running around corridors in a horror movie. Narrowly escaping The Horse||

mystic wave
#

lmao

rustic falcon
#

It looks cool

#

But so do her other skills. What finesse! what grace!

mystic wave
#

||hmmm i knew this game felt like nier from the start but||

#

||choose who you'll fight as? really||

fathom juniper
#

Ah crap
The confidential cia files are happening here again

rustic falcon
#

||i feel like automata is more gimmicky. youre choosing an ending to get an ending and another ending. this fight (especially if youre overleveled) basically feels like a slightly longer way of just picking an ending||

rustic falcon
#

this image haunts and vexes me

#

it keeps me up at night

mystic wave
#

||i still havent chose lmao||

rustic falcon
#

isnt it hilarious? doesnt it make you laugh?

#

oh nier endings. pie

mystic wave
#

||ultimately, i think maelle should get to decide if she wants to get better or not||

rustic falcon
#

i know its more of an easter egg, ||but being too overleveled and not seeing A2's menu screen when you hack her because you accidentally kill her instantly when hacking|| is still kind of a bummer

mystic wave
#

||let time take its course and maybe she'll change her mind||

rustic falcon
#

"oh youre at the final boss you should do this cool thing because its so cool!" nope. she's died

rustic falcon
#

a "good" ending could be achieved so easily if all of these people talked and listened to each other but thats no fun is it

mystic wave
#

there wouldnt be a story in the first place

rustic falcon
#

it definitely would have been a different one

fathom juniper
mystic wave
#

bim why you clicking on the cia files

austere wadi
#

[keyboard sounds] "I'm in."

fathom juniper
#

SHPOON!

#

There you are

#

I downloaded kf2 last weekend but you didn’t show up PES_AngeryWut

austere wadi
#

I work weekend mornings my time.

mystic wave
#

this is amazing

#

anyway, i finished e33

#

||it was an underwhelming final stretch, gameplay wise, and story wise||

fathom juniper
rustic falcon
#

i feel like ||the final stretch might feel more underwhelming the longer you take to get there. if you start the final quest and then youre like okay but first! let me fight a giant snake and my sister and a potato paintbrush and a ball.|| and then you finish the game

#

the sense of urgency peters out just a little bit. but this is an issue a lot of games suffer from imo

mystic wave
#

agree!

rustic falcon
#

all in all i liked the story. i like certain layers that are very unclear until ng+/doing a lot of sidequests and It's All Connected

mystic wave
#

theres a lot of great moments. especially conversations in the camp are really good

austere wadi
#

Hold up.

#

Trying to get that video Bim posted to play (I'm getting audio, video is a still of Michael Jackson in a PS1-era corner store) got me opening up VLC and I think I found my 14k damage footage.

hearty yarrow
rustic falcon
#

but i wanted to see it isee

hearty yarrow
#

Ye but ofc the enemies there are gonna be insane

#

It's lvl 90+

mystic wave
#

insane is fun

#

not when youre playing ofc, wathcing your friend do it is cool 😎

hearty yarrow
rustic falcon
#

yeah definitely, its just sad to miss dialogue

hearty yarrow
#

Yea

austere wadi
#

I FOUND IT.

rustic falcon
#

||die dad 🌹🥀||

austere wadi
#

Ooold Hades footage, I think of the Big Bad Update, in which I rabbit punch Dad with Aphrodite's Aid for 14602 damage.

#

Single hit damage that I don't think is now attainable in H1.

rustic falcon
#

was that with crits and so

#

i think i actually remember that lol

austere wadi
#

Yup!

#

Had crits, Aphro/Athena Duo providing another fat crit chance, backstab crits.

#

The works.

rustic falcon
#

i also have ancient footage when sure footing was pommable so you could just stand in traps and take exactly 0 damage

mystic wave
#

maybe i'll play the alma game now

rustic falcon
#

how's fear?

mystic wave
#

wrong alma game

austere wadi
#

Epic Sure Footing remains one of the few S+ tier boons in H1.

rustic falcon
#

how's MHW?

mystic wave
#

Traverse Arcadia your way. Save your friends. Time is ticking.

Alma is an Automaton that awakens to a world in ruin after the war with the humans. Anima, the resource that gives Automatons sentience, is running out and turning Alma’s friends into mindless killing machines, the UNSIGHTED.

UNSIGHTED invites you to master it over multiple pla…

Price

$19.99

Recommendations

1616

Metacritic

84

▶ Play video
rustic falcon
#

how's the cyberpunk bartending sim?

#

(i didnt like that one)

mystic wave
#

LMAO

austere wadi
#

Oh, that looks gorgeous.

mystic wave
#

how can you not like va11halla 😔

rustic falcon
#

maybe its just not my sense of humor or story telling

#

it felt like it was trying too hard and at some points, just gross

mystic wave
#

ah...

austere wadi
rustic falcon
#

also the minigame for making drinks was not that engaging...
which i guess it isnt in most of these games
and i dont want to compare it to the red strings club in story because they have very different purposes and story, but the mechanic for making drinks in that game is so peak

ocean iris
#

man i friggin love the old republic
both kotor and swtor

austere wadi
#

I want to try KOTOR and then I'm like "...But the chance to miss swinging at a door?"

mystic wave
#

happens to the best of us

mystic wave
#

to miss swinging at doors?

mystic wave
rustic falcon
#

i 100% it

mystic wave
#

oh!

#

what i like is how you have these characters that seem to engage in very questionable things

#

and humanises them

#

theres this prostitute, this grating journalist, the police who works for megacorporations

#

the choices available to people in an oppressive system lead them to where they are

clear python
#

i love softlocking games.... and diving into the (thankfully human readable) save files to try and save it...

rustic falcon
#

the journalist (?) is just kinda misogynistic and borders on harrassing this idol girl

#

i dont remember much else about him. also the android who has a child's body because "some people are into that" is an iffy concept to begin with but it also continued to suck
maybe if the game wasnt so jokey (in a way i personally did not like) it would land better

#

to me it felt shallow. maybe i played it at the wrong time and a replay will open my eyes, but i dont want to replay it LOL i was kinda disappointed with how hyped it was vs how i experienced it pensivecowboy

#

didnt mean it to be a cowboy but i guess it is now

austere wadi
#

Sticking hard to TTRPG rules? I can respect that. But missing a door without some sort of disadvantage is just immersion-breaking.

ocean iris
#

Just hit it again?

#

Happens in BG3 too

fathom juniper
hybrid jetty
#

Sometimes it's just an evasive door

#

in tabletop rpgs "missing" isn't just actually not hitting it's also hitting and doing nothing substantial/grazing/the sun was in your eyes

dense kindle
#

Igmiss

#

maybe your firebolt wasn't cast good nuff to do proper damage to that wooden door, so it fizzled out

signal kayak
fathom juniper
#

that's a nice gesture

#

but how does this work, really?

#

like - it's free on itchio but what about steam?

#

okay so it's still like 10 bucks on steam

#

so you can get it from itchio without drm?
legally and for free?
that's even better

#

but yeah - highly recommended PES2_HmmmmThumbsUp

#

it's worth playing especially now since...
well - you know - half of the supporting cast is dead and rob halford isn't getting any younger, you know?

signal kayak
#

No worries, GOG already got me covered

#

It's also on PS3 and 360 if anybody wants to get it on console
and possibly XOne and Series but at this stage just get a 360 or a PC, come on

ocean iris
#

Only this game could have had Carcass, Emperor and KMFDM in the soundtrack

ocean iris
#

what the hell is up with the Collective Shout drama with Itch.io and Steam?

silk abyss
fathom juniper
#

That ost is genuinely 10/10

ocean iris
fathom juniper
#

Right?

#

Meanwhile you can get a single player game delisted over a single song

#

There was a case like that recently

#

Forgot which game tho

ocean iris
#

I wonder what is stopping Valve from creating a payment processing alternative to MasterCard or Visa

#

do they just straight up nuke you if you even try

rotund umbra
#

it's more like how do you convince anyone to use it

#

like imagine you just decided to make a competitor to paypal

#

good luck with that

fathom juniper
#

And then there’s the fact that doing do would require them to put in A LOT of work in a field they’re not speccing in AND bring them one step closer to a monopoly

#

Which - no matter how much I like them - is always a bad thing

#

Also - didn’t just Apple go through this payment kerffufle?
Didn’t they get schwacked by the EU for blocking other payment processors?

ocean iris
green scaffold
craggy gyro
#

ready for this to be another unfinished rushed disaster

ocean iris
#

bahaha

clear python
hearty yarrow
#

https://www.youtube.com/watch?v=UBMLuQXr6n4 idk if I posted this yet but it's a very good interview

*This episode contains heavy spoilers for Clair Obscur: Expedition 33

Alexa Ray Corriea chats with Jennifer Svedberg-Yen, the lead writer on Sandfall Interactive's debut hit, Clair Obscur: Expedition 33. Together they discuss how she went from a career in finance and investments to her first job in games; how the world and characters evolved th...

▶ Play video
fathom juniper
fathom juniper
#

6 crashing helicopters, two planes and some other vehicles

#

not counting different camera angles and stuff

#

the meme that helicopters exist in games only to crash died years ago and they're just playing catchup to it

rustic falcon
#

i could install 100 bastions on my pc to occupy just over the space of 1 ffxv

mystic wave
silk abyss
#

So she’s a hypocrite