#h1-high-heat-strategies
1 messages · Page 325 of 1
if that is too slow you can take one or the other between CF2 and AP1. tbh CF might hurt more
My beo 40 pact
or em4 I guess haha
Tbh em4 with beo at 40 is ez
EM4 + TD3 seems beyond my capabilities
It's beyond most people's. For most aspects.
Why would CF hurt more? I believe you I just want to know
you got a highroll dio beo build lol
But yeah it's easily within Beo's
I think i got 5 sacked this run. Dio beo to the rescue
bad news on pride LMAO
Yeeee
literally 1% per boon, so with a roll it's ~6% to get it
What makes beo so good vs EM4 besides the fact that it’s a shield
I've done 50 em4 with beo, hestia and chiron
the only aspects I seem to be capable of doing it with
others won't work
beo is good vs em4 because it is the shield with the highest dps
so you are safe, and can kill it in good time
Your entire gameplay revolves around bullrushing. The fact that you can do high damage will staying safe is amazing
with other weapons, you have to either dodge really well, or have absurd damage
Is Poseidon cast good enough or do I have to highroll
the latter is big rng, the prior is retrash zone
I like aphro the best
dio or aphro
With snow burst p status stonks
aphro is best for em4 I think
I used aphro charged shot
✊
Has anyone reached a point where they felt like they capped their skill then broke though the skill cap
ri4 is free heat, fight me
I would but I can’t get to you with only one dash
confirmed
I was messing with my zeus 50 pact and tried RI3. It didn’t feel terrible
I did RI3 for zoos
little by little I'll convince everyone that ap2 is the worst heat
not sure if it was worth it though
Everyone agrees
idk pengy you seem to like ap2
I can see the argument for AP being better than RI given the horrible amount of blue rooms I’ve seen when ledger used RI2
Oh yeah AP > RI 100%
I do way better on average with AP2 than RI2
So many rooms with RI2 do nothing for you
lol
It seems like RI0 to RI1 is actually a bigger jump than RI1 to RI2
In terms of “hurts you”
if you are a lucky person though
ap1 > ri1
however
ap1 seems to always block my most wanteds
I’m only theorycrafting since I’m only at 40 but at least AP1 doesn’t hurt your chances of getting centaur hearts and gold
Also you still get boons with AP1
I guess it’s sucky boons vs fewer boons
kinda depends on the aspect too I guess
RI1 is only worse on some aspects
on others, it is way way way worse
AP1 hurts hammers more, but is worse in every other way basically
AP1 inflicts soul damage
yeah it is more visual
yes, ap1 hurts my life
which hurts
when you see that duo you're aiming for is blocked
even if you just want a specific boon

Saw triple Second Wave cross out in a row today. I didn't even want the boon and it hurt really badly
LUL
you are more likely to get it with AP1 RI0 than AP0 RI1
Did you do the math on it
you are way more likely to get a duo on RI0 AP1 with god's legacy than AP0 RI1
also not close
when I think about it though, it doesn't even really matter to me
Dark Foresight, rerolls, and Legacy all synergize with each other as well. It's hard to math out
I use ri1 ap1 on 50 heat, ri0 ap0 on 40 heat
I mean play what you want
lol
RI1?
yep
Might as well go full in with RI2
It seems like people who don’t run dark foresight play on RI1 without the 2 heat
ri2 is lower hp no ?
RI2 lowers health yeah. Makes tart way harder
okay well I don't like that
-20-25% damage, -50 health, -100 starting gold
also the global damage is really annoying to lose
tbh people underestimate RI2 quite a bit
RI gives so little heat
But at 50 just take the 2 heat
I guess supergiant wanted you to use the mirror
You’ve already given up DF
Would grinding EM4 let me avoid RI until very high heat
RI2 in a vacuum is a lot easier than EM4 in a vacuum so I'd say it's a pretty decent deal
I take RI0 at 50 even with EM3 lol
does that mean cp
well it's hell mode
so cp1
for 2 heat basically
also my current heat pb is RI1 lol
Looking for splitting bolt to show up for 100-ish runs now 
I've been flexing around, saying I've done all aspects 40+ heat
turns out I never even touched talos and zag rail
If RI2 : always take early Tart Erebus HP gate when proposed
Onion is fast reset 
I am a proud member of the frequent onion gang
yes timer runs
well that's also a negative
yeah don't do that

Fear is for the weak. 
Erebus super-elite witch is my nightmare
Erebus gates with fists seem so hard, I haven’t tried any at high heat with fists yet
summon on the super witch tbh
should enter erebus only in tart I guess ?
I have a Talos flex magnetism into chain wall-slam until the armor is gone, but should definitely use a summon 
how much HP does super witch have?
Alright my physical copy of Hades just came in time to become the god gamer I was always meant to be
1200 armor on CP0
just meg the little pos
jesus
nothing a little breaching cross can't solve
I would not bet on it though, she's a nasty one
you can see it in tart erebus
It can be in any erebus
when it spawns it is basically the only enemy
em4 summoning mini bosses is just unfair anyway
ohh wait hang on
idk
he summons those small witches with very high shield
yeah those
okay I saw them
Yeah, non-EM4 can summon Super Elite enemies
Well, not "can". It does, every time lol
yeah they really aren't bad vs hades
turns out you are much stronger in greece than c2 
how do erebus gates scale with biome?
I want my acorn to work against hades sweeps or traps
It's been like... since EA that I've seen super elite bows in Erebus. Not that I want that to happen lol but I wonder if it can even happen in Tartarus
instead it works against stupid summons
Oh, they definitely can, Ledger.
usually I just enter the first erebus I find in tart
and forget about erebus for the rest of the run
I’ll only do Erebus for big health or a good boob
Erebus is usually tolerable in Tartarus, and sometimes in Asphodel if you've got a strong build.
I never see use in doing Erebus for big gold
I don't go into Erebus gates in Elysium anymore.
cuz I know some weird annoying thing will spawn and I'll get onion anyway
sometimes, if I'm not playing for a good time, I take gates in the room before the end shop to get an extra floor
👌
sometimes it even works out
I do this with TD2 sometimes too if there's a tasty boon, or if I need a boon from an exit
Since you always get 3 choices
erebus gates should be free rooms
td wise
you are not guaranteed to get anything
it eats time
yeah that's another good point.
So should Charon but shrug
well charon should only be fought on a
non serious run I guess then
that membership card not worth the time spent
Or just straight up dying
that too
charon that hard on high heat?
I guess he does hit as hard as dad
he hits harder than dad prolly
Also tends to hurt that midshops often come before minibosses so you typically have to give up a good chamber to hopefully not die to Charon
I don't remember, been a while but
I remember he 3-shots you in 0 heat
so with hl5
nope
yea not worth it overall
I wish the wiki had like... any boss information lol
i think it does 50
nah it was fun
I think I remember it also doing 50 but I can't find anything on interwebs to support
I just know for sure he hits harder than dad swipes 0 heat
my first charon fight was
with guan yu

I died to charon my first try, then beat him twice for the prophecy and never again since
I'm looking for the erebus code rn
well, maybe once ever since
I still have to go back for my second fight with him
Probably camping with Zoos or something
better to fight him in ely where you have an okay build
If I'm taking a run to Elysium I probably want to finish it lol
I think I did it in asphodel most times
and then pray that patty shows up early in elysium

I used to do charon all the time in random casual/meme runs
in tart I would lose a DD or two, but you can buy them back no problem
wait he really is in clown makeup
wtf
I saw what appeared to be a haunted clown in my Twitch feed, and I clicked and confirmed, it is indeed a haunted clown.
Oh god he smiled.
streaming under the beauty & body art category...
I found the erebus gate code
so it has the same difficulty scaling as normal rooms of the floor, and adds a flat number to the difficulty
This is like surrealist Twitch lmao. I love this. It's like high heat reality
"cosplay"
I feel you
I gotta rebind the dash key to something other than space cuz "someone" can't sleep while I'm playing hades
interesting, erebus gates are always "1 wave"
so the only restrictions on the spawning is the limit on total amount of enemies and amount of enemies of teh same type
oh I have it on space
I have a pretty quiet keyboard
that's definitely the way to live
I would bind it to shift but my left pinky doesn't work
damn this life is rough
gamer life
and no way I'm using a controller, I fail at it
I'll bind it to alt and see how it works
Alt sounds like it'd get really uncomfortable really quick.
it does yes
I found the erebus gate enemy list
but it uses the in game names for the enemies, which are weird
"punchingbagunit"
idk what that is
wait I found a spreadsheet with translations for them
an enemy with no attack comes to mind
That's how I call wretched thugs
no it was louts
you found the one with the difficulty scaling?

and HP values right pseudo?
yeah that's the spreadsheet I'm using to translate
forgot it had in game names on it
so in tart the super elites you can get are: witches and numbskulls
in aspho: bowmen, sword bois, louts, witches, bloodless, and the shield stone things
in addition to enemies you can normally get from that biome or before
yep I'm not doing erebus in aspho
Single super-elite numbskull allowed ?
you get more than 1 usually
but I guess 1 might be possible
they are actually quite nice to see, high difficulty and not too bad to kill
Was wondering if there was some kind of hard limit to their number. They are not so nice when they benefit from BP or when you have short reach aspects
lol speedy numbskull in erebus is bad
super elites do not get BP I think
and yeah the skulls can be bad for melee non shields
but even then they aren't the worst imo
Pretty sure I've seen a giga witch with seeker
Will need to check next time, I think they may be an exception
since I reset each time I get onion
yeah elite numb are really fast
I still dont have onion in my codex
I know they have improved stats from standard ones
But sometimes I think they also benefit from BP
in elysium there are lots of super elites you can get
i've only ever taken Erebus in elysium once ever.
Thankfully i was on a ranged weapon with lower heat so i could cheese it easy enough
butterfly balls, mega gorgons, burn flinger, brightshields, chariots, brightbows, louts
along with normal elysium enemies at normal/elite level
also all the super elites are listed twice, which means they are more likely to show up in elysium I think
megagorgons in that pool as just a random "haha get rekt nerd"
hm that's possible but I don't think I remember seeing BP super elites. Take a screenshot next time you see one pls
what is the point though
nobody will take erebus gates in ely
if you make them like that
I mean it wouldn't be too bad if you just had to clear them
Was wondering how you could take advantage of the single wave or high-difficulty enemies of gates time-wise
but if get hit once you are just sol with an onion
I think erebus could be worth it in aspho for time sometimes, to aoid a missed midshop
because they always get 3 exits iirc
think so yeah
because of the delay before first spawn though, on their own they will probably always be slower
make it stop time but don't make it a free room
what if when you got hit everything just stoppedspawning
would that be too good?
save a lot of time but lose the reward
Guessing only their reward could outweight the timeloss (including dodging Aspho wide rooms, 3exits and dodging not interesting/blue rewards)
get hit, exit fast
Yeah. I'm just thinking about whether or not that's "good" overall
well it would change speedrun times for sure
enclosed room, enemies together
What's your take about Beo Erebus ?
I do think aspho/elysium erebus should be tested for time
beo is good at early erebus
I like health/pom early
I don't usually take it for a boon though
double pom 🤤
huh. I usually only grab erebus for boons, personally. Generally when its a good i want, so I dont need to force them later.
at high heat the +50 health is huge
ye, fair
and for a cast build double pom is also amazing
Was thinking maybe it's viable and fast for less early Erebus if you have the Beo cast online
how late are you thinking?
if its offered against meta resources usually I'll take a gate too.
Unless its key and i really need more rerolls
asphodel it can also be done, but doing it damageless can be tricky
I honesty have not experimented with elysium erebus
Was thinking before Elysium since you can have butterflies
they should put erebus in styx with a chance to spawn charon 
with athena dash/attack BB isn't too bad with beo I think
Tiny Vermin Twins
maybe I should try elysium erebus 👀
i kinda wish there was a "light of erebus" type thing
that'd be a neat well item
32 heat guan yu attempt, going well so far
fan c
Erebus keepsake 👌
Daedelus keepsake 
tbh from the numbers I see with a good build maybe elysium erebus could be worth it
I still want styx erebus
the difficulty is not much higher (only a bit more than adding 1 to chamber count), and super elites should be much faster
chaos in styx when
it also gives a better chance to see patty in the next room because of 3 exits. no chaos chance though
yea actually why are there no chaos gates in styx
because you might not have enough rooms to clear the curse
Chaos curse against Dad 👌
also i got eury and now i have heroic heartbreak flourish
beat dad with a chaos cures, and you get to start your next run with the chaos boon 
Strange design choice, thought Styx enemies would be added instead
they'd have to put pools
dire satyr in erebus gates 
The only elysium erebus I have ever taken had megagorgon in it
5:03 out of tartarus, i'll be surprised if this turns out to be a 32 heat speedrun
the miniboss????
yep
yeah it also can do the butterfly ball miniboss
whenever I think of dad spawning in erebus I start laughing like an idiot
maybe I should sleep
maybe it's the effects of trying to dash with left alt
who knows
other thing I found -- the skull meta reward rooms have the same base difficulty but a higher depth scaling
so their difficulty is closer to a normal room toward the start of a biome, but diverges a bit later
no this is for the normal rooms with the skulls
the ones that reward double meta rewards
No the saint double keys
okay ignore me
Double key single roll sigh
"meta reward" means between run currency
yep. Erebus is the opposite, where it has a higher base but the same scaling
so it is always the same as a normal room difficulty, + a flat number of enemies
still, you are punished more for late erebus because you are more likely to get hit
so later ones are still riskier
also the difficulty of average erebus room enemies will be higher so you might see fewer total enemies on average, just harder ones
10:30 out of elysium, so much for sub 12
run's still going great though so no complaints 
so basically take the first erebus
you see
later ones will have more chance of spawning shielded enemies
that you can't stutter without breaking their shield first
aka. more chance of getting hit
imagine if the skulled meta resource rooms gave double run resource too tho
with low JS, super witches actually can't spawn on super early erebus
not enough difficulty in the whole room
room difficulty goes up with each single floor you clear right
so the erebus difficulty is connected to that room's difficulty
yes, there is difficulty scaling between rooms
the difficulty scaling is the same for erebus as normal rooms
ch4 or earlier I think (running JS0)
erebus just has a higher base and harder enemies
which means if you take the erebus gate just before theseus shop room
you're gonna have a bad time
ever had a hp erebus spawning literally in the first room you start the run
now that's the one you should take
where do you get that number from?
Wait, JS do not increase flat number of enemies in Erebus then ?
Experience, could be wrong though
JS is just a multiplier to total difficulty I think
it is
in tart, a room of 3 louts
which is obviously the default
game spawned one of those small things that throw mines at you
to compensate for js1
Lol, it's kind of tedious to kill big things with Rama without JS3 :3
hm I'm a bit confused because it looks like super witches should not be possible for quite a while
without high JS
means it needed one weak enemy for the difficulty on js1
ez 32 heat guan yu
only lost 2 acorn charges 
i picked up so much defensive stuff only for it to not matter because i didn't even take any damage from dad
offense is the best defense
I wonder how the game chooses difficulty
This is generally how this goes.
Confidence boons are real
does it allow it to go over then stop spawning?
or can it not go over
I think it might be the "go over" way
hm or maybe not. I've seen lots of c2 2 lout only rooms, and sometimes it spawns in something after, but only numbskulls or smth, which suggests the second
Pseudo | Spawn technician
that's wat I said earlier 
ok it is definitely that it can't go over
2 louts is only 30 difficulty, and c2 has difficulty 41
so you would have to roll lout + other big enemy for possible enemies in the room, and it spawns the louts but can't spawn the others because of the cap
the reason that's confusing for me though is super witches have difficulty 200
which would mean for one to spawn in tart with JS0 you would need it to be c13, or c6 for JS3
but that feels wrong idk
^
I’m requesting a name change
Also very cool stuff
is anyone sure of seeing an early super witch, preferably with low JS?
I usually play with JS3, and I would believe that I've only seen them c6 on
I see Super Elite Witch in c2 like about a third of the time it feels like? Maybe that's a high estimate
It's a lot though.
is that the only enemy in them, or is there other stuff too?
Usually a couple of other enemies
Like 1 Thug or a couple of Numbskulls
Never by itself
ok then it could have to do with the fact that an erebus gate always rolls 3 enemy types
maybe it has to spawn some of each?
especially since it is just 1 wave
not sure how the minimum types or wave system works
also fun fact, it looks like cloner is more likely than any other BP trait

why is it cloner??? why not slugger or something else that'd be much easier to deal with

other than for ranged enemies. Those get seeker even more likely
The Pact of Punishment is Amir's sadism leaking.
yeah that is the most likely witch combo
That combination is the bane of me
Best case scenario I lose an SD worst case run ends
Oh we’re talking about Erebus gates
ooooo cloner saviour numbskulls oooooooo
That too
People who streak high heat amaze me
Partly because some BP combos are run enders for me
ok I will experiment a bit with routing mods on erebus
people who streak often are able to hold on to some extra hp above SD, especially for tartarus
which helps with nasty BP rooms
I hate cloner savior numbskull, but with Zeus shield, it's not an issue
So how does room difficulty work exactly I saw talk about it scrolling down
That makes sense, they’re good enough to lose their SD much later then
Instead of middle of Tartarus
Exactly lol
I love those rooms
Its so satisfying
getting horrendous bp combinations and clearing them out effortlessly with just the right aspect for dealing with them 😩 👌
@unique zephyr Very.
which aspect?
Blood and--
i wanna go to the artist who did this and ask about their pact
apparently they cleared it????
I love it
from this we can only tell for sure TD0 RI0
oh yeah and BP2
i wouldn't be surprised if dc1 was on
What if this is fated authority
i mean why wouldn't they turn it on, what else is gonna fill that td3 gap
also another thing I noticed is that in 3/4 wave rooms, the 2nd wave is always the smallest
Probably
hmm I don't like spread fire at all
they start big, get small, then get big again
spread fire works on zag rail but is pretty bad on the others
I don't like it on zag rail either, just tried a run with it and
i should try em4 sometime
nah
i did it once and never again
I did EM4 on its own and once wit FO2
i'm gonna have to get a feel for it if i get tempted to do high heats eventually
zag rail with spread fire is basically zag sword
it's like zag sword but way more damage
I tried EM4 at 40 and got to Hades but he killed me on phase 2
Cerberus dropped rocks on me and I died shortly after
The 100 damage rock triggered my damage shield
any zag rail hammers you would recommend
other than spread fire
attack hammer I mean
I’ll have to wait until I heal before I can handle the mental concentration for E!4
attack hammers for rail are pretty mediocre
ricochet is ok
the best hammers are mostly the special hammers
yep that's where rail shines
cluster + rocket is the strongest hammer combo in the game
I agree
Any tips for picking up zeus shield
Not sure if I want to do beo 40 or zeus, haven’t tried shield yet thou
also what does flurry fire do exactly
what does it mean with "more accurate"
okay useless hammer
it doesn't do much
it's mostly for the rate of fire + clip size
still pretty mediocre hammer
yep
explosive fire, good ?
meh
it's like b tier at best
how good are you at landing hits?
I mean the best for zag are the special hammers
or spread fire for speedruns with arty attack, but again, unsafe
yeah.. that's a pretty lame hammer if i've seen one
zag spear fun times with exploding launcher
more like hades fun times 
hades looks fun but i have no idea how to build it
aside from the hammers
i wonder what aspect i should go for 32 heat with next, maybe lucifer since my run with it yesterday went absurdly well
or i could go for hera just so i don't have to deal with the fact that i haven't done it yet
also @ashen garnet you were right about supers with BP, not sure why I never noticed before. Maybe I was just confused by the dad fight
also I am able to get super witches in c2 even with JS0, so it is spawning way over the limit then stopping
I got the same number of spawns in an erebus on the same seed with JS0 and JS3 because the witch went over anyway lol
So, in the FTL community, we do winstreaks where you rotate through each ship. Is there a similar thing for Hades, like, winstreaking where you rotate through all the different aspects?
You could do that, following Dark Thirst, maybe.
some people have done streaks
the most notable was bablo, who did every aspect at 40 heat in a row
twice
Niiiice
so 48 straight runs
Yeah, so is 40 heat the like, "standard"?
Daaaaang.
retrash also did 45 heat streaks I believe
bablo just likes 40
I'm only at around 11 right now, grinding for titan blood
I'd say 40 is where "very high Heat" begins.
But i'm finally at the point where i win like 80% of my runs
Does the HP drain from the timer heat setting activate your revenge boons btw?
no
Rip
ah the retrash streak I was thinking about was he did all 6 zag aspects in a row at 45
i think he was trying all aspects at 45 but died at like the 21st or something
beowulf


finally got around to 32 heat hera
4 acorn charges left, i guess sub 12 really did help me get better at using this particular aspect
What was his beo build
he plays special beo
Retrash moment
charged flight moment
speaking of flight guess i'll go do 32 chaos now or something idk
Timer shouldn't be a problem either way. Faster is not necessarily easier.
Might have missed an exit in Asphodel or skipped him with a Chaos Gate or something. That can happen.
Roll Caskett: "Good luck!"
EM4? What Heat?
I find the Heroes more irritating to do than Dad at EM3 if I don't have Long Knuckle
More like if I don't have Divine Dash, for me.
You'll be fine vs dad. Just don't take any unnecessary risks, especially if you have plenty of time.
nah
I've learned my lesson
me it is again
except demeter (which is actually also nice with me)
I've tried some gimmicky build with aphro cast on talos but
it just doesn't work
game punishes you hard for trying new things so, tested and proven builds are always the best
I just ignored cast on talos tbh
sadly
I guess? 40 is pretty flexible. You can still do whatever with decent execution. Smoldering Air, Zeus highrolls, Splash Dash, Divine Strike + Support Fire, all of these nonsenses work well
Obviously ME will work but it's very far from the only way to make it happen lol
smoldering air and splash dash are great
they are also very popular
that's what I am talking about
try using something different and it just never really works
oh no ME isn't the only way, just the best way
also I've never heard about dd + support fire
that's new
I keep trying to make Talos and Curse of Drowning work, but I don't think the Talos buff lasts long enough.
cast > special?
I guess? Idk, I've tried and had pretty decent success with Drunken Strike, Tempest Strike + Shoals, Deadly Strike + Heavy Knuckle, all sorts of nonsense on fists
Cast builds on Talos
shrug
maybe my build was just wrong ?
I was using zeus attack, crush shot and dd on talos
4 seconds is too little time for just how clunky Magnet Cutter is.
The pull is cool, the accompanying animation makes it unviable.
"Popular." 98% of Malphon Smoldering Air runs are mine. 
for backstab
I thought "hmm, this is a different and nice build, I can make it work"
guess what, it doesn't work
Yeah, because you have played more Malphon than literally the next 3 players combined.
eyeroll Lol, other people play this game too lmao
They all play ME. 
The one ME Malphon run I've ever done got me my first sub-11 on 32 Heat.
I can't blame them that much.
I'm trying my best to avoid me but game basically is saying to me "haha nerd stop using weird builds that will never work, me awaits"
I wish Hades would hand me ME over and over.
I used Zeus attack with/without Smoldering Air on all of my 40 clears with Fists, and I wouldn't exactly call my mechanics on those aspects stellar. Either you aren't prioritizing Jolted early enough, or it's a mechanical issue?
I'm gonna stop now but when I try again I'll do a artemis attack, aphro special heart rend build on talos
if that also doesn't work
ME it is
Minus Gilgamesh, definitely Splash Dashed that one.
@eager vortex Oh, I might try that on my next Malphon DT roll.
It's mainstream for a reason.
I'd just ignore Special boons for the most part on Talos tbh.
Samuel Hayden: "It works!"
I think I'm with you on that.
I'd look for a Special to get a non-specific Duo like Exclusive Access.
You typically just cancel every suck anyway with a dash
Talos can't really utilize Dash-Uppers for DPS like Zag Fists and Demeter can.
And the pull/debuff is situational.
Does anyone know how long the cooldown on Magnet Cutter is?
I wasn't aware there was one
It's not short.
only fists that I can clear high heat comfortably without using me is demeter
it's just a decent aspect all in all
I can only get the pull and buff every so often.
The Dash-Upper on Zag Fists is still excellent. It plays very similar to Demeter.
I haven't played Hades in a few weeks, does it not fire on Dash-Uppers?
I like utilizing the dodge of zag fist and try finding second wind
Explosive Upper for a quick widespread Weak application is excellent on Zag, can confirm.
And 15% dodge is just nice.
It's still my #1 priority.
That was the way it used to work
you can block those skulls with shield then they disappear
I think we're a little late for that.
They nerfed Divine Dash
Nah, it is a little annoying having played when that did work, but it was so broken that literally any other dash was completely pointless
Amir's. Revenge.
Since it has very "meh" utility against Dad now, it leaves open a lot more dashes for damage or utility
obviously, every other Dash needs to be rebalanced to be as useful as reverted Divine Dash
I guess. I don't
with some exceptions
I really dislike getting Divine Dash over a damage dash at 50 now
where splash dash is better
I wouldn't say pointless. The thing is the change hurts melee a lot, shield got even better at the fight when it was already the best, and ranged weapons never really cared one way or the other.
I definitely go for specific Dashes, but I think the big change was the ME/DR nerfs.
I don't think the Divine Dash nerf should have come necessarily in that way, but the choice was so one note before, and now it's less so, so at least something good came out of it.
why does shield's block make skulls disappear
They're aware of it at least. Appears to be an intentional change. shrug
Once you didn't have extra-easy nuclear Dooms and borderline perma-minimum 20% crits, the utility of other Dashes started to surface more.
would you rather it not do that?
I despised ME before the nerf and I despised ME after the nerf, but speaking as someone who lived and breathed by Divine Dash pre 1.0 and now picks random dashes for fun/value now, there's a huge difference in mentality even ME/DR aside
makes the fight easier definitely
but it's unrealistic for deflect to just throw them away while touching them with the shield makes them disappear
also unbalanced
it would be funny if deflecting the skulls applied boiling blood to hades when they hit him
there isnt much you can do if every other dash is just dmg and divine has defensive utility
well now that would be good
multiple stacks of boiling blood 
Well, the balance is for Divine Dash vs other dashes. I think it's in a way better spot than it used to be now.
Thematically speaking, I'm not sure Aegis ever confirmed that it gave up defense for offense, just that it didn't fit the usual mold of being a defensive item.
Depends on how you picture balance I guess? I'd consider shields to be great but probably like 3rd in terms of balance at 50, and very far behind Eris, Hestia, Rama, hell, maybe even Chiron at 40
That being said, blocking is still a pretty massive outlier compared to every other weapon.
it prob is but I still dont wanna pick other dashes over divine tbh
Deflect is universal. Block isn't. They're not mutually exclusive, either.
Weirdly I like Divine Dash more on shields than other aspects. Give you a little buffer of safety between your bull rushes
Minus Sword, where if I don't have DD I'm either Tidal Dash meming or dead.
Balance between just Deflect and Block is kind of irrelevant imo.
Wait, you take Tidal Dash on Malphon?
Block destroying skulls doesn't make Deflect worse for everyone else lol
I said Sword, but also, sure why not
Sorry, must have misread.
sword and fists need dd on high heat
It's the balance between easy-mode shield vs Malphon or Stygius in EM4 that irks me. 
Normal Hades fight is whatever at this point, anyway.
sword and fists also the hardest weapons against dad
I literally do not think I could have cleared Zagius and Nemesis without Splash Dash to carry me
at 40*
it just means beo players are carried :-)
sword harder
I also Splash Dashed my way to Arthur 45 lmao
i wonder if splash dash actually works on nem/zagius if you time your stabs right
Yeah, it works well with the dash strikes
Things typically get knocked back to your max range
well even I did beo 50, that just proves beo is easy at em4
And when things get scary just stop pressing attack
i should do more practice runs with nemesis
and hades overall
i'm horrible at using it
Modern Beowulf players. Exactly! In my days, I had to work without a block that made skulls disappear. Beowulf main life in Blood Price was hard. 😭
This is a horrific oversimplification lol. Nothing is easy with EM4 at 50 heat. Beowulf is easiest I think, but you can't make EM4 easy without your Chiron one in a trillion high roll lmao
I need to play with Beo a little more.
I was super obsessed with Lucifer during Blood Price.

Why block when everything dies in one hit
Hades didn't die in one hit.
of course, easiest is the right word
Like 10 LOL
hades can die in one hit if you stack up enough damage
or at least you can insta-phase him
lmao
No, I'm specifically referencing the one-boon atrocity of EA Charged Flight Beo lol
I just counted. Took me 17 hits for phase 1 part 1.
Base 45 damage, with either Heartbreak or Deadly Flourish. Deadly hardly necessary because everything dies anyway
i'd like to go to an older version and do a heartbreak charged flight run for fun just to see how it may compare to something like GY nowadays
The playstyle is identical to Charged Flight now. Pre-nerf Chaos doesn't play like anything now though
I mean it compares as you would expect of something that does 135 base damage with no bounce vs 225 base damage that you can throw at a wall or pillar and will still hit your enemies.
dread + charged flight 
I didn't like Dread Flight at all for Beowulf Charged Flight then.
pre-nerf chaos seems cool, sadly i don't know of any way to check out the previous early access versions outside of going to a piracy site or something
Honestly, it was a trap for normal encounters, too.
dread was horrible then just as it is horrible now, good to know
Yeah, depending on room layout. I hate Dread Flight on every shield lol
i guess that's why it's called "dread flight", it's dreadful in practice
You kill two enemies with it anyway, and then your shield just flies off to nowhere lol.
Dread Flight is literally why I avoided second hammer like a plague on my 52 clear.
ap2 
Yeah it really was a joy to play. Chaos now is fun, and hell, even probably more gratifying to play, but I wish they chose to nerf Chaos is a less... transformative way.
did you also have to wait for your shield to make its way back or did you actually have fun with chaos shield
"Gratifying" meaning that you make a positional and strategic decision and get to see it pay off
Old Chaos did not do that lmao. You picked... a place, specialed, then watched the carnage
star pattern
bouncing multi-shields
The Fates chose a place for you.
I don't know? I think the shield return mechanics are the same, but because of the starfish pattern + ricochet, you didn't need the shield to return as fast because you could be wherever you wanted to be
seems like zeus/doom special heaven
I need to play more Chaos on lower Heat before reattempting 32.
I gotta relearn it entirely.
If you can play Zag Shield or Zeus, you can play Chaos Aspect.
You tagged 5/10/infinite enemies with Jolted anyway so you could hang back and wait for your shield to return then repeat
Now you need your shield ASAP to maintain Jolted on a small subset of enemies
You meant to say now you need Charged Shot asap to just ignore your Special from there. 
Lol, it certainly helps :3
i feel like chaos shield is very different from zag and zeus
zeus definitely feels different, zag shield i just never got to use charge shot with /shrug
With very slightly more range, mobility, but no burst whatsoever without Charged Shot
Zeus is just sufficiently difficult that if you can figure out how to make it work at high heat you're probably fine playing Chaos lol
Zeus is base shield + another shield that doubles your DPS for free.
Chaos is base shield + a special you throw occasionally to supplement your DPS with AOE.
Zag is base shield + extra damage.
is there any particular build that's best for 32 chaos shield?
i feel like just going with drunken flourish since i had fun when i tried it but it's honestly too much of a high roll
What you'd expect. Jolted, Drunken Flourish. Doom is pretty bad now though.
They hardly play any different for me when I want DPS. Zeus is just very good shield fundamentals + extra DPS from your shield, and you adjust your positioning more to get the most out of both your base shield and your Special.
drunken flourish + bad influence is actually pretty nice for room-clearing since it's so easy to tag multiple enemies with hangover
Yeah. It takes some positioning to get good shotguns with Drunken Flourish though
Fortunately you get your shields back instantly if you do it right so it plays pretty smoothly
... don't
probably gonna go horribly, who knows
Just don't lol
what should i put in place of it? ap1?
Fear is for the weak.
AP1 is fine. TD3 is just depressing until you get your mechanics on point with aiming shields and whatnot. Chaos has the potential to waste so much time
i probably should turn off hs
chamber 1 hammer, i wonder if i can get triple bomb if i switch to luci
nope. it was worth a shot
For Chaos, Jolted or Doom don't require much maintenance, so you just throw it out occasionally, and only really at crowds. So most of what you're doing for DPS is just base shield. For single enemies, the extra shields don't really matter much. With Hangover, you only really shotgun some tanky mobs and bosses occasionally, and it's very low maintenance. So most of what you're doing is still base shield.
FO2 is easier with Chaos than BP2 I think
That's probably subjective
JS1 over CF1 I think, especially with TD2, you can put a ton into JS/CP/DC and it doesn't matter much.
I'd definitely do TD3 at 32 Heat. Shouldn't be difficult. It's basically any heat pace with maybe +1 or 2 minutes with some pacts.
i could totally easily do jury summons
It seems insanely unnecessary to add the fail rate if you're not confident with the aspect to use TD3 at 32 heat when there are so many other options that won't significantly increase difficulty
TD2 also lets you fill out your build with Trials/non-free rooms, play safely, take Obol troves, etc.
Lack of confidence doesn't imply a high fail rate. I think he's just overestimating the difficulty of TD3.
I thought you were talking about 40 when I suggest AP1. Don't bother at 32
TD2 vs TD3 means you're putting 3 Heat into things that hurt your build like CF UC AP.
Great start lol
You can't attack or shield or anything while your main shield has not returned.
Then why are you throwing your Special so much? 
Nyaanyaa got too addicted to Zag shield
To be fair, PB Zag Shield is both very strong and very fun.
Zag shield is legit strong
so far very good. got low tolerance in the last tart shop and i also have curse of vengeance
I think all three are fun and have their own twist. But they're still fundamentally shield and rely a lot on Attack damage.
The best hammer for all three is an Attack hammer.
i won't be getting splitting sadly since demeter already took arty's spot but i don't need crits anyways
Beowulf is the only one that really changes shield in a fundamental way—until you pick up Charged Shot, anyway. Then it's base shield Charged Shot with free nukes.
aand i was forced to sell curse of vengeance. i forgot you can't sell nourished soul
Unsellables boons bug me.
I think we've seen the last of Hades, but I wish we would get a final master patch.
managed to get vengeance back in mid-shop and secured con in the next chamber 
"this is too much of a high-roll"
proceeds to get lt + con mid-asphodel
td2 is a scam 🙂
I think a few of them make sense, I don't think Nourished Soul does.
Definitely not NS, nor Premium Vintage.
Sunken Treasure, no.
Excuse me, you should not be able to "sell" Sunken Treasure.
6 minutes out of asphodel
I'm trying to think of another boon that doesn't provide extended benefits but I don't think there is one.
maybe td2 wasn't the best choice after all
I'd sell that for UC. Chaos Special only applies 5 stacks anyway. 400+ is a lot of money.
monkey brain likes the number 8 so i'll just stick with lt
At the very least, taking Sunken Treasure should prevent Sunken Treasure from showing up in the future
