#h1-high-heat-strategies

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uncut wigeon
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that too. Tossing that big ol shiled without it is still fun though.

twin bramble
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what is the primary benefit to starting a game in hell mode vs normal?

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my understanding is it just makes things more difficult if you want increased challenge right?

fallow stream
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You have the ability to turn off personal liability for extra heat

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That's the only benefit

hollow lynx
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personal liability is one of the non-optional heat conditions

fallow stream
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I don't understand what the issue is with the new chaos shield spread.

It's still Uber powerful, just takes a little gameplay adjustment

wraith imp
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"It's still Uber powerful"

That seems like a strech.
zeus builds don't look or feel as powerful. But bablo made a good point on another server. It now improves other builds (like dionysus) by allowing the v-shaped 75 degree launch to act like a shotgun blast.

fallow stream
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Ok... Rending claws + Frost strike is hilariously powerful

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Especially if you also get killing freeze

rough ermine
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does anyone know if MM affects EM4 phase 1 spawns

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I hope not

fallow stream
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There's em4?

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And I believe MM already affected phase 1 spawns even in blood price

rough ermine
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how did MM affect phase 1 spawns before?

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is it just "more enemies"

fallow stream
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Elite spawns I believe

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You know, the grey ones

rough ermine
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because in EM4, he will start spawning grey wretched sneaks, skull-crushers and megagorgons

fallow stream
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How do you unlock em4?

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I can only go to em3

rough ermine
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I unlocked EM4 one more escape after credits roll

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100 gemstones on contractor

fallow stream
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Ah

rough ermine
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my problem now is

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if EM4 starts spawning skull crushers

fallow stream
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I've seen elite megagorgons before em4

rough ermine
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and it radiates the pink aoe it used to radiate in asphodel

fallow stream
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Em4 has nothing to do with the spawns, as far as I know

rough ermine
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oh I actually mean megagorgons and not regular gorgons

fallow stream
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Oh I know

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I've seen megagorgons at heat 40 in blood price

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Never seen skull crushers though

rough ermine
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and if wretched sneaks also start spawning wringers of its own in the fight

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yeah but like, I'm talking teleporting megagorgons

fallow stream
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They all teleport

rough ermine
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ah

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I've been playing MM for a long time how come I've never seen that

fallow stream
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Honestly, I use Skelly as my companion for that exact reason

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Throw him out there and hit them all while they are distracted

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Also extremely useful for diving into Erebus

rough ermine
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are you sure it's in blood price

fallow stream
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Yes

rough ermine
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got a video

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?

fallow stream
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Whatever man

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Believe me or don't

rough ermine
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I'm not questioning you

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I want to see how it looked like

fallow stream
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Actually you are, lol

rough ermine
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or rather

fallow stream
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Repeatedly

rough ermine
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I want to see what's different

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about Blood Price > 1.0 I meant

fallow stream
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I've never seen wretched sneaks or skull crushers, those are new

honest kernel
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^

rough ermine
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ah

honest kernel
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I can confirm that

rough ermine
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so gorgons have always been there

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then?

fallow stream
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Yes

honest kernel
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Yup

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Always been a pain if you relied on accorn to get the job done

rough ermine
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I've never actually seen EM4 spawn anything OTHER THAN minibosses though

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which in a way

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that's kinda nice

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nobody like fighting elysium spawns anyway

honest kernel
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Oh I've had it spawn elysium spawns like just now

rough ermine
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oh so they exists still then

honest kernel
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Yeah

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Minibosses are super more likely tho

rough ermine
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ah

fallow stream
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I still cannot believe how effective rending claws + Frost strike is ๐Ÿคฃ

rough ermine
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maybe EM4 just summons regular Elysium super-elites because he can't summon Asterius

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?

fallow stream
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You pretty much completely stop the enemy

rough ermine
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so in a sense

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those are the "Elysium minibosses"

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kinda

honest kernel
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Sounds like it

rough ermine
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sneak spawn is like

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just piss easy though

honest kernel
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Also the new keepsake, ||Sigile of Darkness||, is potentially insane on some weapons

rough ermine
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you can just straight up ignore him and kill the boss anyway

fallow stream
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If SGG actually made it possible to spawn Asterius, that would be cheap

honest kernel
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^

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VERY

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EM4 is chaotic enough as is

rough ermine
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imagine EM3 asterius beyblading in the EM4 arena

fallow stream
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Imagine dodging his tornado swing while fighting Hades

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Exactly

rough ermine
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not sure if he still summons butterfly

honest kernel
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He does

rough ermine
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ah

honest kernel
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And they like to teleport

rough ermine
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and uh

honest kernel
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He summons 2 of them too

rough ermine
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oh ok I think I know what happens

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Tartarus spawns can be either Sneak or Doomstone

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Asphodel spawns can be either 2 skull-crushers or 2 megagorgons

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Elysium spawns can be either super-elite shades or butterfly

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and tbh

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doomstone is like one of the more annoying ones

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good thing it doesn't do that much damage

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now back to what I was saying about MM applying or not

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I have no idea if skull crushers are going to radiate the pink circle or if sneaks are going to start spawning wringers

rough ermine
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ok I just did a EM4 MM run, minibosses like sneak/skull crushers/megagorgon do not get the MM effect

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and doomstone's MM effect is basically just an arena change anyway

alpine egret
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any build tipps for em4 hades? just got him into ||3rd phase|| and had almost no health left. can his ||healing animation|| be interrupted?

tidal flame
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Why is high heat strat below boasting now? I thought we were above? Am i hallucinating this?

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@alpine egret you can break the pots to stop the healings.

alpine egret
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didnt even see the pots. the picture got dark and I panicked. already had put down the controller since thought its over

next venture
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Not sure if this belongs here, but getting used to EM4 and trying out ||Sigil of the Dead||, and trying to stack up as much bonus damage to use with special.
Chiron bow, Special: Athena, Dash: Athena to go for Blinding Flash. Attack: Zeus for Billowing Strength.
Attack, activate ||SotD||, spam special.
At 10 heat that chewed through the final boss

alpine egret
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wanted to try some noob perma athena call build. did 32 pre 1.0 like that, but will try that chiron build first

rough ermine
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sometimes I just don't bother breaking pots

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they heal him for 1500 each I think

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and during the time he stops and stands still to heal

alpine egret
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so u spam backstab atk on him when he heals?

rough ermine
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you can (though not very easily) just straight up out-damage him

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the healing animation takes a damn while

next venture
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I got lucky and had Concentrated volley and Relentless Volley. and yeah, it was able to keep up with the healing after using the call

rough ermine
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I just backstab him with a couple of hestia spams

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though depending on your build

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it may be harder to out damage the heal

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but then also depending on the build

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it can also be super easy to break the pots

alpine egret
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ye, was goin for lucifer with 8stack dio dot. wasnt the biggest deeps there at boss...

rough ermine
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I think the weapon that might have issues dealing enough damage is aegis

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but with aegis you can also just shield yourself from almost everything anyway

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which means unless you're on TD you're not really in a rush

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the thing is with bow you can line up power shots super easily

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with malphon you can get up close and personal and spam away

next venture
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I tired chaos shield and it was tough to keep up with the damage on the final battle with EM4. Granted I had aphro on special, and no good tier 2 boon

rough ermine
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both sword and spear will have a fairly easy time breaking pots

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imo there's a way to deal with the healing for every weapon

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yeah I think unfortunately chaos is the only aspect that actually deals decent damage

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I haven't tried the buffed zeus though

next venture
rough ermine
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I think overall EM4 might be the hardest with malphon

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but then so does every other boss

tidal flame
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With Divine Strike it's OK.

rough ermine
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malphon just has such a cripping lack of range

bright crescent
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so what do yall think about dark foresight versus legacy for high heat

tardy path
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Dark foresight for me

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I like having boons occur more often and I keep the other one to increase the chance of them being epic

bright crescent
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yeah same

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admittedly foresight does reduce your resource gain which sucks for renovations but thats not really a concern of high heat runs

mossy zinc
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I think it's moot because high heat is typically run with RI1.

halcyon frost
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Man, how are we feeling about ||Superdad|| I am so happy with that fight, I feel it is the single greatest addidion. just got past him for the first time, although I kinda regret that it was with the Aphro call, smoldering air cheese.

wicked sparrow
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I'm struggling a bit with FO1 standard ||Hades|| and that worries me. It seems I always react just a moment late, especialy after the ||usage of Darkness||.

uncut wigeon
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takes a little bit to get used to FO1 hades

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you do enough practice and you get the rhythm of it though.

mossy zinc
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@torn vapor did somebody accidentally move this channel below #h1-victory-boasting, or was it intentional?

ruby cipher
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Prepare to move below localization. Real underground stuff.

mossy zinc
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Gotta enter a secret code in #bot-commands to get a secret role that lets you see the channel. Then you have to confirm you're over 18 to see its content.

ruby cipher
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Confirm heat level over 18*

torn vapor
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@torn vapor did somebody accidentally move this channel below #h1-victory-boasting, or was it intentional?
@mossy zinc No one moved this channel accidentally.

tardy path
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Who did it?

tidal flame
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High heat runners = 2nd grade citizens /s

uncut wigeon
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high heat runners = people who nerfed fun weapons on accident due to really niche playstyles in specific circumstances.

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RIP Chaos Shield and others

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๐Ÿ˜ญ

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Also asterius is being really stingy with his RNG

mossy zinc
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Maybe we did it on purpose. squirtnya

hollow lynx
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high heat runners are also the ones responsible for the bow buffs, so all is right in the world dusa

tidal flame
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Can I claim some credits for pushing that?

hollow lynx
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claim all of them

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the sacrifice of chaos shield for the glory of the bow shall not be forgotten ron

tidal flame
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Chaos Shield died so others can live

mossy zinc
alpine egret
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just managed first em4 run. failed with new malph and with luc. done ez with chiron (athena special, aprho atk (for priming) athena call (lv4, over 12s invinc when full gauge) 1 chaos special dmg up.

tardy path
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Nice ๐Ÿ‘

stoic meteor
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i'm currently working on clearing all of my bounties for the endgame resource materials so i jsut turn the heat to 20 for every run. i started skipping every charon encounter to save my coin and now i can get a bonus titan blood/diamond/ambrosia in styx almost every time zaglol

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is this the high heat strategy we're looking for

tardy path
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I mean if it works, it works

ornate dust
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which fist aspect do you all use to 15+heat and what to pick?

mossy zinc
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Any.

tidal flame
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all of them are fine. I like Demeter just 'cause

tardy path
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Any of them work

mossy zinc
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The build you want is Divine Strike + Divine Flourish + Divine Dash + Phalanx Shot + Dionysus' Aid.

tidal flame
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why not Deadly Flourish for Deadly Reversal?

mossy zinc
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It's an option, too.

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Long Knuckle, Breaching Cross, and Explosive Upper are easily the best hammers.

ornate dust
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tyty what heats are you adding up?

mossy zinc
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Er.

tardy path
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Like what we do usaully?

mossy zinc
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Well, I run LC4 FO2 TD3 by default. That's 16 heat.

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I don't go below that, so no idea lol. I guess TD2 instead before 1.0.

tidal flame
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I do BP2 FO2 TD2 EM3 that should be a decent amount of heat.

mossy zinc
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EM3 is easily one of the worst pacts you could pick for Malphon.

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I think bablo, Resqtoaster, and I all agree on that. It's doable, but it's just unnecessarily difficult. There are way easier options.

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I guess it's 3 heat now, though, but I'd still just pick EM2 instead, honestly.

tardy path
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So what's the highest heat now? With all the changes?

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Including PL

tidal flame
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i mean at that amount of heat, does it really matter?

mossy zinc
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Yeah, it does matter for them. Otherwise they wouldn't ask.

tidal flame
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the question was what heat are you adding up

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but sure i'll concede EM3 is hard

mossy zinc
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LC4 sounds scary at first, but with Stubborn Defiance, you have a reliable form of healing throughout the run to get a lot of effective HP, and because you spend no obols on healing, you always have cash to spend on other things at shops or wells.

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But tuning that down to LC2 or something and putting those points into something else might not be a bad idea when learning. Or maybe even LC0.

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Kinda hard for me to gauge at this point to be honest.

ornate dust
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@mossy zinc which keepsake are you using?

mossy zinc
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Owl Pendant in Tartarus.

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Always on Malphon.

hollow lynx
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played chaos shield and i timed out in tartarus ๐Ÿ’”

honest kernel
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Is Version 1.35966 the latest version?

tidal flame
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gotta say Hestia on EM4 is actually really unfun

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the auto aim on Hestia keeps targeting the pots

grizzled jewel
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I haven't tried anything very high heat yet. I'm trying to figure out what's reasonable without getting TOO difficult. So far I'm mostly using Calisthenics and Damage Control, since I focus on rapid hitting, the latter doesn't really do much.

honest charm
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the auto aim on Hestia keeps targeting the pots
@tidal flame sounds like someone isn't using the SUPERIOR control setup of controller + mouse

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@grizzled jewel you should try Extreme Measures for fun, interesting new fights

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and Forced Overtime and/or Tight Deadline if you want to get better at the game

grizzled jewel
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I've done EM1 and EM2, I'm dreading EM3.

burnt ravine
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It's more fun and also prepares you for higher heat fairly well

honest charm
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EM3 is also fun

burnt ravine
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Forced overtime isthe real challenge imo

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Tight deadline 1 is totally free heat now though

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The rework made tight deadline sooo much easier. The only tougher part is potentially EM4 since ||third phase and regen make the fight longer||

tidal flame
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TD3 is tough

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TD2 is whatever

honest charm
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TD2 has finally become the free heat I always pretended it was

burnt ravine
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TD1 is practically unnoticeable

worldly ridge
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What does it mean by โ€œno bounties available (for now)โ€? I just hit 20 heat for bow. Do I have to get 20 heat for every weapon for more bounties to unlock?

tidal flame
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no more bounties

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you are done with bow

burnt ravine
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Oh, I didn't know bounties only go to 20

wicked sparrow
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Yeah, they didn't want to lock things behind too much difficulty.

gloomy geyser
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what's an easy 8 heat run? 2 on extreme measures + max forced overtime?

stoic meteor
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EM2 + TD2 should always be on Imo. If you're not used to fast runs yet though, maybe TD1. Then toss on Middle Management (sometimes you don't get minibosses iirc), and fill the rest if needed with single points.

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Like a point into Hard Labor, or Convenience Fee, etc.

mossy zinc
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Don't know why EM2 should always be on. thanthink

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Base Hydra is pretty free, EM2 requires you to actually pay attention to a lot of things.

honest charm
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definitely should have it off at least until you get that cute nickname

mossy zinc
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Thanks for calling my name cute.

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@gloomy geyser I recommend you just try out all kinds of pacts and find what you're comfortable with or what's the most fun. "Difficulty" depends on so many factors.

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For example, Tight Deadline at any rank can be either free heat or make the run impossible depending on your skill, experience, and playstyle.

shell imp
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is EM4 worth it? I know you have to take EM3, which has ended many of my foolish runs, but what about the last one?

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its like 10 heat already, just from EM

honest charm
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if it's fun, it's worth it

mossy zinc
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If it ends your runs, it's probably not worth it over things that don't end your run.

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Unless you prefer the challenge.

honest charm
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try it and see for yourself dusa

shell imp
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i already fought through it, but it was only on H15, and my build was busted, so it was not hard at all (really fun spectacle, though)

mossy zinc
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@shell imp I recommend you just try out all kinds of pacts and find what you're comfortable with or what's the most fun. "Worth it" depends on so many factors.
For example, Tight Deadline at any rank can be either free heat or make the run impossible depending on your skill, experience, and playstyle.

honest charm
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lol

mossy zinc
shell imp
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i honestly expected EM4 to be completely insane

mossy zinc
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I haven't unlocked EM4 yet.

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But my recommendation would be to just practice the fight over and over until you're confident in it.

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Same with any other pacts or pact combinations that you're not confident in beating.

shell imp
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its not that different from vanilla, just has a few more tricks. Its not like EM3, where one of them has a totally different moveset

forest vortex
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Haven't been here for a long time, may I ask what's the current Heat record?

shell imp
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max possible heat is, what, 63 now?

mossy zinc
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54 unrouted from before 1.0. No idea in 1.0.

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There was a 57 that was routed all the way through Elysium if you care for routed runs.

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Which had a build you'd never see on an unrouted 50+ run and lots of free rooms.

forest vortex
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What was the build?

honest charm
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Which had a build you'd never see on an unrouted 50+ run and lots of free rooms.

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chaos shield, epic thunder flourish with epic jolted, and also merciful end with attack and dash

shell imp
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"routed" means it was checked ahead of time?

forest vortex
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Now that's super weird

mossy zinc
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Also Stubborn Roots and Cold Fusion.

honest charm
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"routed" means it was checked ahead of time?
routed means that literally all of rng was manipulated to the desired outcome

mossy zinc
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Including chamber layout.

honest charm
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nothing is actually random, so if you care and spend enough time, you can control 100% of the run

mossy zinc
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Same with any other pacts or pact combinations that you're not confident in beating.
Going back to this, this way you can much better gauge what you're good at dealing with when you're at your best, knowing it's not just from lack of practice or experience.

cosmic solstice
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does em4 got 2 revives?

somber rose
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is EM4 worth it? I know you have to take EM3, which has ended many of my foolish runs, but what about the last one?
@shell imp If your goal is to finish a run safely I think it's not worth the points. Better to spread these points out by adding a bit more difficulty into other parts of the game rather than all of it into the same battle which is already the most dangerous part of a run.

shell imp
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EM4 is like this: ||Hades gains a new attack, where he throws his Spear and rushes to it (Similar to Achilles Aspect)||
||During second phase, he gains an ability to heal from the green urns||
||After doing his spin-to-win, he can follow it up with another one immediately||

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and all of this is before ||his third phase||

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oh, and just for laughs ||during Phase one, he summons minibosses, rather than just elites||

somber rose
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don't forget his ||call of cerberus||

shell imp
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oh yea, that was hilarious

somber rose
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I'd rather fight normal Hades with extra heat points in his speed/dmg/life over EM4. EM4 is just for bragging rights.

mossy zinc
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Well, this channel is for bragging rights, so that checks out.

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Joking but also not joking lol.

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Challenge is fun.

somber rose
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they knew exactly who they designed it for... ๐Ÿ˜›

shell imp
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so TD1 is now basically a freebie, right? I tried it, and even just playing regularly, without regard to time, i finished with plenty of time to spare

mossy zinc
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So is TD2.

somber rose
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TD2 makes me nervous if I don't get a good start

mossy zinc
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I don't remember the last time I needed 28+ minutes for a run.

shell imp
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it seems like 32 heat should be much easier to accomplish for a weakling like me, with all this extra heat options

mossy zinc
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I think it's a problem that Tight Deadline ranks 1 and 2 are so easy now.

shell imp
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3 heat for free?

tawny mural
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How do you get max extreme meassure?
It's not an option for me to purchase at the contractor: do I need some kind of event?

somber rose
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How do you build shield to clear fast enough for TD2?

shell imp
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||finish one run after the epilogue||

tawny mural
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Ive finished it twice now after the actual ending being added

shell imp
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hmm, no idea then. I was able to get it right away

mossy zinc
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Well, my thinking is more it's either you beat the run in 20 minutes for TD3 now, which can be very hard (e.g., my 52 Heat clear was 21m 06s), or you pick TD2 and there's no timer pressure at all.

shell imp
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maybe you also have to clear at least once with EM3?

tawny mural
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hmm

mossy zinc
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If the first two ranks are completely free, and then the third is suddenly very tight, that's not good balance.

tawny mural
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I havnt beaten it with em3 since the ending came out - I supose that makes sense

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also, im wearing adamant arrowhead trinket, yet the very first boon of my run is from poseidon

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where do I report bugs or such?

mossy zinc
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@somber rose Beowulf, Infernal Soul, Heartbreak Flourish, Passion Flare. Aim for Zeus' Aid and Smoldering from Asphodel on.

somber rose
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is it because of the fish event?

tawny mural
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fish event?

somber rose
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with poseidon there was this fishing thing

tawny mural
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maybe it's intentional, idk - just seems kind of odd

somber rose
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where the game enforced a 1st room poseidon boon just to do the fishing event

mossy zinc
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If it's base shield you're talking about, just build for Merciful End.

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So Curse of Agony + Divine Dash, then get their Duo Boon.

tawny mural
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oh yeah you're right

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lol

static plover
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according to patch notes Merciful end had prereq changes

shell imp
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correct

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according to codex, dash doesnt work anymore

somber rose
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If it's base shield you're talking about, just build for Merciful End.
@mossy zinc i don't mind the aspect, I just want one that works without requiring some rare and specific boon. So Beowulf is the go-to choice now?

mossy zinc
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Well, it's my go-to choice.

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I think all of them can beat TD2 easily.

twilit oxide
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y you need Athena's attack/special at least to be able to find duo. but dash still procks ME

mossy zinc
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Curse of Agony does a lot of damage either way. The Duo is extra.

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Well, then just get her Flourish, too.

static plover
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because (imo) merciful end in blood price and before at least on fists was the build to go for

somber rose
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what's passion flare? the cast?

static plover
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(pre 1.0) ares attack, athena dash and artemis special (if you really wanted overkill), then add on merficul end and deadly reversal would melt everything

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deadly reversal got a change too according to patch notes

somber rose
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what about spear? which aspect is the easiest to get a good build for?

shell imp
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I have grown very fond of Achilles

static plover
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I know precisely nothing on building spear klinkLUL

shell imp
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since it can be a good cast build, but can also have a good dash-attack, or just good attack if you get Flurry

somber rose
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what are the go-to casts to use in cast builds? Athena and Aphro? (And Dio with Hera bow specifically)

mossy zinc
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Crush Shot for Hera.

shell imp
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Crush Shot rarity scaling was fixed, right?

mossy zinc
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Fixed? It got nerfed a bit. Should still be good.

shell imp
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for cast builds, I pick Athena and Dio mostly. Unless Im going for Hunting Blades

static plover
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Crush Shot (Aphrodite): reduced scaling from Poms

mossy zinc
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Cast builds are a niche at high heat. There's no real established meta for it.

shell imp
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I was talking about rarity scaling, i.e. Epic should be 40% better than common as it is with other casts

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Crush was 90 base, then 99 at rare, and 108 at Epic

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compared to something like Athena, which went 85 -> 102 -> 119

mossy zinc
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I haven't heard anything about that.

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I know they fixed the hitbox issues it had.

shell imp
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good. It was making me not want to use it

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it was a bit wonky with Hera

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with the cast not hitting

mossy zinc
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I never had any issues with it on Hera.

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It's been talked about a few times on here. Overshooting makes it miss. You just want to quick-release your shots, so the arrow doesn't shoot through the target.

shell imp
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why do you recommend Crush Shot for Hera, over Dio or Athena?

mossy zinc
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No need to Power Shot, just release asap without falling short of your target.

shell imp
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also, do you consider Achilles to be a Caster build?

mossy zinc
#

Achilles is an aspect not a build.

#

Also a shade.

shell imp
#

i meant, in the same sense as Hera would be viewed as a Caster

#

i.e. effective choice if you want to focus on cast

mossy zinc
#

ยฏ_(ใƒ„)_/ยฏ

#

I don't do cast builds.

#

Probably good for it.

shell imp
#

the 150% bonus for casts is the highest you can get from anything else. Poseidon is only 50%, and Chaos gives around 60% with a good boon

#

Pierced Butterfly gets to maybe 30, depending on how pro you are

mossy zinc
#

I recommend Crush Shot for Hera because that's what @proud jay recommends, and he knows the aspect well.

#

It's also the one I've always used with it, and it worked very well for me.

shell imp
#

It certainly delivers, but I would put on the same tier as Dio and Athena

mossy zinc
#

Eris gives +75% damage.

shell imp
#

oh, i forgot Eris

mossy zinc
#

Not a fan of Trippy Shot on it.

shell imp
#

It certainly delivers, but I would put on the same tier as Dio and Athena
@shell imp i.e. good

mossy zinc
#

It doesn't lodge, so it doesn't drop when you kill, so you can't spam it as much.

shell imp
#

Trippy is a bit worse on regular mobs, thats for sure

#

can't benefit from Exit Wounds, either

mossy zinc
#

Trippy Shot gets better with Duo Boons.

#

But you can't rely on that at high heat.

#

You want something that packs a punch from the start.

shell imp
#

Back when Dual Cast was an Artemis boon, there was a bug with Trippy that made it OP

mossy zinc
#

Especially now if you're running TD3. Gotta finish in under 20 minutes, after all.

shell imp
#

the second projectile dealt full damage, instead of 20%

#

so I had 4k damage Hera shots because of it

#

ah.....good times

#

also, why does Poseidon seem awful at everything except call and farming?

#

and maybe some Duos

mossy zinc
#

He has great passives, his cast is great, and his Flourish damage is actually pretty good.

#

Also, Tidal Dash played a big part in my 52 clear. That's a great dash.

shell imp
#

ok, i take it back. His dash is good

#

i remember runs where i would literally clear a room with just the dash

#

because that was better DPS than my weapon

mossy zinc
#

Flood Shot sucks in Asphodel and against bosses. But it's amazing at clearing mobs elsewhere.

#

And if you get Blizzard Shot, it will shred through bosses, anyway.

#

And be okay in Asphodel, though still not amazing. But that's just Asphodel.

#

You often only have like 3 or 4 standard encounters in Asphodel, so it doesn't matter much.

shell imp
#

btw, what do you think of ||persephone's keepsake?||

mossy zinc
#

If that's new content in the spoiler tag, no idea. I haven't unlocked anything yet in 1.0.

shell imp
#

it is. nvm then

mossy zinc
#

Is it just me or does controlling Zagreus seem somehow more slippery in 1.0?

ruby cipher
#

don't feel much of a difference personally

mossy zinc
#

Hmm.

ruby cipher
#

Perhaps Hades is too polished now

#

makes it easy to slip

mossy zinc
#

Not a fan of Deflecting Hades's skulls no longer destroying them. It's a fun fight otherwise, but skull spam can be pretty annoying.

forest vortex
#

I just tried EM4 for the first time

#

Let's just say it wasn't a very pleasant surprise

#

||Hades: "It is just me", proceeds to summon 2 Doomstones||

frosty gyro
#

Do you mind putting a spoiler tag on that last line? @forest vortex I hadn't seen him do that yet.

forest vortex
#

ok sorry

frosty gyro
#

Thanks.

shell sluice
#

TD1 is easy

#

TD2 is still nervous for newer players

mossy zinc
#

TD3 now is harder than TD2 was. But TD2 now is boring.

forest vortex
#

Yeah TD 3 on high heat is pretty tough

warped junco
#

I'm looking at doing heat 32, what's generally considered the easiest set of modifiers? I'm probably using either chaos shield or rama bow

shell imp
#

1.0 has changed things a bit

#

as Nya said, TD2 is pretty forgiving, and that's already 3 heat

warped junco
#

Somehow I find EM3 easier than the base fight

#

I have no idea why

#

Asterius spin is annoying but I find the chariot overall easier than normal theseus

hollow lynx
#

because theseus basically does nothing except be annoying and take off acorn hits during EM

shell imp
#

his spear throw isnt really a problem even in base fight

hollow lynx
#

he makes an active effort in non em

shell imp
#

but Asterius having a shockwave when he jumps is annoying for melee characters

#

and of course, beefier HP

warped junco
#

I took off EM3 for a low heat run and promptly lost all my defiance to theseus lol

mossy zinc
#

EM3 becomes a real problem once you add FO2 and other pacts.

shell imp
#

oh yea, you haven't lived till you danced with those guys on Forced Overtime

tiny burrow
#

EM4 basically makes EM3 like a joke now

#

angry daddy is too real

muted lily
#

15% epic chance or 10% leg/duo. which is better?

tiny burrow
#

i've always found leg/duo to be better

#

but i might be wrong

warped junco
#

Holy crap, I got an incredible seed, played the best hades of my life, and got through the entire thing without using a single death defied

#

Epic aphrodite special first boon, demeter attack, chill on cast, and athena cast all in tartarus

tardy path
#

Nice!

honest kernel
#

frame rate feels like it went up by a bunch maybe thats why he feels slippery

proud jay
#

boy oh boy is EM4 tough

misty bough
#

are the ||new keepsakes|| any good for 32+ heat, i feel like the ||pom flower|| may be useful as a stage 2 item. so you would have god, ||pom flower||, acorn, acorn but idk

tidal flame
#

yeah that would be nice if you get what you want in Tartarus which can very well happen.

#

if the run goes well I can go god/purse/acorn/acorn

proud jay
#

i still have a feeling it won't beat 150 gold

tidal flame
#

but maybe the new thing if you have very few boons to warrant the upgrades hit the correct boon

hollow lynx
#

aspho is the absolute last place i'd use ||pom flower|| because of how short it is

proud jay
#

@hollow lynx yeah that's the issue i have with it too

tidal flame
#

that's 2 level, if you are lucky you can see Eurydice too

hollow lynx
#

i can't even guarantee that i complete a 4 encounter chaos curse in aspho lol

tidal flame
#

but yeah, 95% of the time ill just go with purse if the run goes well

misty bough
#

yeah cause usually i do god/purse/acorn/acorn or god/god/acorn/acorn but idk if using the ||flower|| is worth cause it is a nice ability if you got a good setup

tidal flame
#

honestly that in Styx is tempting

hollow lynx
#

||pom flower|| seems like a keepsake that rewards keeping it on the entire run, like butterfly and plume

tidal flame
#

but daddy hits too hard

#

if I'm good enough to live w/o Acorn, I might

hollow lynx
#

which, unfortunately, doesn't make it too viable for high heat stuff

tidal flame
#

especially considering your acorn can get wreck by the new EM4

hollow lynx
#

this is why i bring spearpoint into em4 :V

proud jay
#

spearpoint isn't that good with HL5 though

misty bough
#

maybe its a first stage item. like you go ||flower||, purse, acorn,acorn. and you just build around the first god you see

tidal flame
#

I mean technically 2 random levels >> purse on high heat due to CF thanthink thoughts?

proud jay
#

hardly

#

how much is slice of pom?

#

90?

tidal flame
#

yeah

#

but you lose the versatility of just having money

hollow lynx
#

you can effectively get two procs of ||flower|| in two chambers by going nectar twice lol

tidal flame
#

I will just put it as a situational thing as purse or... collar in Asphodel

proud jay
#

well i beat 45 heat EM4... after a bunch attempts using temp save for dad fight

#

FO2 makes it really tough

#

AP2 makes even less sense now because you need a lot of dps

tidal flame
#

ngl it took me like 6-7 tries before I took down EM4 FO2 TD1 (so I don't have to do timer rooms)

#

and that's like sub 20 heat lol

proud jay
#

the fight is such a mess

#

phase2 has to be the hardest

tidal flame
#

next stop: EM4 FO2 HS1 TD1

#

let's see how many lives I lose to pots

trim sigil
#

What is the new heat maximum, with all those funny additions?

lavish cliff
#

I believe itโ€™s 63

hollow lynx
#

with hell mode?

#

lost opportunity to get heat 64 ๐Ÿ˜”

tidal flame
#

let's see +1 heat from TD, +4 from EM. Old max heat was 58 so the new max heat is 63. Math checks out unless I am missing something.

proud jay
#

uh i reached phase3 of EM4 at 50 heat

#

and died to the first swing

tidal flame
#

oof

proud jay
#

welp it's actually doable though

tidal flame
#

what weapon? if you want to share

proud jay
#

the most broken one atm

tidal flame
#

still zero clue ยฏ_(ใƒ„)_/ยฏ

proud jay
#

eris rail

#

not necessarily the easiest, but has the most damage potential imo

#

also i even had hazard bomb xd

tidal flame
#

that's... surprising. it used to be bottom tier to me. the new update brings it up to A- tier personally. I should look more into it

hollow lynx
#

what did you build it with?

proud jay
#

zeus and athena

#

dio call is good

hollow lynx
#

very nice

proud jay
#

eris was already one of the better weapons in blood price

#

i cleared 48 with it and attempted 50 quite a lot

hollow lynx
#

eh, i wanted to like it but i found the damage increase just a little too low

#

now i really love it

proud jay
#

it increases all your damage, which makes a huge difference

#

so things like call, jolted etc

tidal flame
#

the special increases the next special

#

so there is that

proud jay
#

huh?

hollow lynx
#

i was mainly using it for hangover

proud jay
#

yeah i think i used dio for 48 heat in blood price

#

give up doesn't bring me back to house of hades thanthink

#

wonder if i messed something up with my save files when practising EM4 fight

tidal flame
#

Interesting. Some people also reported that.

#

I kinda dismissed that as user error but it seems like an f10 problem now.

proud jay
#

verifying game files fixed it

uncut wigeon
#

Appatently they nerfrd Achilles spear too

proud jay
#

it's the same as far as i can tell

balmy vapor
#

Never play this game on normal mode... is personal liability really makes a lot of difference??
Want to start the game in normal to get rid of that status but I don't want to play again from scratch

stoic meteor
#

iirc Personal Liability only triggers after you take massive damage quickly, and it automatically gives you like a 1 second shield. It's not a mini-shield after taking any source of damage. I personally don't notice it often, so no, I'd say it is not a lot of difference though someone can disagree.

tidal flame
#

yeah. there is one niche case that it can save you from Asterius spin on EM3 and sometimes Hades lasers. But in general, Personal Liability does not make that big of a difference imo.

balmy vapor
#

How about normal mob when they attack you together

#

Is that count?? especially if you charge in the middle of them with melee weapon

tidal flame
#

I mean it should but I have never said to myself wow thank god Personal Liability was there to save my butt. The shield almost never proc against mobs for me so ยฏ_(ใƒ„)_/ยฏ

proud jay
#

allllright 45 heat EM4 done

#

with the greatest boon of them all: THE MEME BEAM

bright crescent
#

you can trigger personal liability really easily if you dash into a witch big ball

#

dont ask how i know

frosty gyro
#

I mean, it's pretty obvious how you know. But I can confirm that you can also trigger it easily with reckless, unskillful behaviour around other enemies.

bright crescent
#

but yeah otherwise it really doesnt pop up often

#

usually you spend a dd first before that happens

#

especially on high heat runs

autumn sable
#

i disagree that personal liability doesn't make much of a difference

#

it's the difference between a completed run and a lost run in quite a few of the 40+ recorded runs

#

it's hard to notice when you play normally on a normal file

#

but when heat stacks up and you are only allowed to take so much damage, taking an unnecessary amount extra damage really adds up

balmy vapor
#

Is there a way to turn off this hell's mode... I don't think I have the courage to continue lol

tidal flame
#

no, unfortuantely

bright crescent
#

youโ€™ll have to make a new save file

#

alternatively im pretty sure save file editors exist which can turn it off but idk if theyve updated for 1.0 yet

autumn sable
#

the third alternative being just d/ling a save file or asking for one from someone with a completed file, you just lose your own personal victory screen if you care

short comet
#

So what's the opinion on the new trinkets? ||Seems like a ton of free upgrades is pretty good, but I dunno if it beats fishing for certain gods||

crystal iron
#

for whatever reason, ||it feels like the random poms nearly always hit the dash, like 3/4 times||

short comet
#

In a not super high heat run (by which I mean max new EM) I'm currently at ||level 6 dash and level 3 highest on anything else||

proud jay
#

i'll second that personal liability procs quite a bit at high heat

mossy zinc
#

Yeah, I've been telling people they greatly underestimate the impact of Personal Liability at high heats. Everyone always calling it "free heat" without ever touching it. Nah.

tidal flame
#

PI matters vs bosses. I don't see it saving anyone in mobs rooms. Not for me.

ember bronze
#

Not only that, but playing Hell Mode means you're stuck with Jury Summons and Calisthenics

#

If you're going for 40+, that probably changes nothing

tidal flame
#

On high enough heat those are implied.

ember bronze
#

But for like 32, you might easily not want those

#

Yeah, just figure 32 is the biggest goal for a lot of people

uncut wigeon
#

High Heat is a research game.

tidal flame
#

Well thing is a lot of people here have a habit of defaulting to 40+, which makes conversation a bit... confusing. The person came in asking about PI to start a new save. To me, that yells sub 40, which in itself has different implications.

mossy zinc
#

JS1 and CP1 definitely matter for high heat. Even more now that TD has changed.

uncut wigeon
#

Once you go above 32, from what I've read here, its about optimizing things.

#

That requires a lot of setting up seeds.

mossy zinc
#

Seeds are mainly for AP2 runs.

ember bronze
#

Yeah, I guess I'm not just particularly interested in anything not played authentically roguelike-style

#

which means, among other things, AP2 is way too punishing for its heat

tidal flame
#

"authentically roguelike-style" doesn't exist in a format like this though

uncut wigeon
#

Which is also why nerfing weapons because of high heat strats was a silly thing to dk

#

High heat is pretty niche

tidal flame
#

What stops me from suiciding a run to get the start I want and call it authentic because I didn't seed?

ember bronze
#

I think you're free to put as much as time/effort as you want into restarting

#

(I mean, obv. you're free to save a seed too)

#

But I was sort of expressing a wish that nonrandom run starts weren't really a focus of strategy discussion

uncut wigeon
#

๐Ÿค”

ember bronze
#

Or were a separate channel or something--"seeded run planning"

tidal flame
#

My wish is that people just "standardize" to some kind of mod

#

Well funnily enough, initially there is no high heat channel xD

ember bronze
#

Yeah, it's nice to have it

uncut wigeon
#

Which high heat runs have you attempted/done?

tidal flame
#

Who are you asking?

uncut wigeon
#

Hamlette

ember bronze
#

32

uncut wigeon
#

Have you gone for 40+ yet?

ember bronze
#

not yet

tidal flame
#

Are you interested in doing 40+? We have like 0 of those recorded for 1.0. you can be one of the first!

ember bronze
#

maybe--might be hard to get there yet

#

Talking about 40 or really any amount of heat seems fine for the channel of course

#

the only passing comment I made that started all this was runs with RNG manipulation

austere cape
#

has anyone actualy done GY EM4, and have tips. I got to the surface, but damn dad's a codgers

mossy zinc
#

Seeds aren't really discussed that much. They're expected at like 45+, though.

#

A lot of aspects up there are not gonna go anywhere without a good hammer, so you might as well just restart if you get nothing good.

tidal flame
#

There is a mod to pick starting boon to save time (and that's all it does). Not sure if you are ever interested.

proud jay
#

i have a recorded 45 heat EM4 run, just need to upload it

#

kinda gives away the strategy to a somewhat consistent 40+ in general

tardy path
#

Oh nice

#

Will be waiting to watch this squirtnya

proud jay
#

actually the strategy is as simple as RI0 + DF

tidal flame
#

Maybe wait a week? Both for that secret and spoiler potential?

proud jay
#

there's plenty of EM4 material out already

tidal flame
#

Routine Inspection 0 and Deadth Fire Grasp?

proud jay
#

uhm

shell imp
#

it feels like Act 1 got longer, while Act 2 is shorter

austere cape
#

Act 1? you mean Tartarus and Asphodel?

shell imp
#

yes

proud jay
#

there has always been a lot of variance, so it might feel like that sometimes

austere cape
#

they've always been 13/9 rooms long

shell imp
#

it took me about 7 minutes for Tartarus, and less than 4 for Asphodel

#

and it's not like im rushing

#

its been like this for several runs

proud jay
#

can't really look at it like that

#

chaos, story and mid-shops basically skip rooms

#

even depends on what enemies you get

shell imp
#

rooms seem to get cleared so much faster. But that might be because I have a lot more boons at htis point?

#

btw, I understand that you recommend Crush Shot for Hera. Is it because it drops immediately after use, rather than sticking in?

proud jay
#

i'd probably suggest phalanx shot (athena) now

#

since crush shot got reduced pom scaling in 1.0

#

and crush shot is slightly buggy

austere cape
#

+1 to phalanx shot

shell imp
#

Phalanx was my default at this point

austere cape
#

it seriously chunks, and if you get Parting Shot it's very good

shell imp
#

though Dio does good work too

proud jay
#

i did a 44 heat clear with crush shot in blood price though

austere cape
#

Dionysus is great, if you get scintillating, but ice wine is underwhelming

proud jay
#

ice wine gets actual scaling though, kinda imagined it would be the better duo

austere cape
#

although, if you go Dio and get Blackout + Hangover Attack, it might just be good on its own ๐Ÿ˜„

shell imp
#

whats teh generally best aspect for Spear? I have grown fond of Achilles

proud jay
#

i did 45 heat EM4 with achilles

#

highest heat spear has been done with Hades aspect

#

highest heat RI4 clear has been done with zag aspect (exploding launcher)

shell imp
#

Exploding Launcher is incompatible with Achilles, right?

proud jay
#

yeah can't get it with achilles

shell imp
#

that would explain why I havent seen it in forever

#

I like Hades, but it doesn't work with Flurry Jab, which is a favorite of mine

proud jay
#

yeah im also a big fan of flurry jab

#

Hades desperately wants serrated point

#

or exploding launcher, i guess

shell imp
#

Serrated is the other hammer i try for

austere cape
#

Serrated p awk without crazy bonus dashes I feel

#

the distance nerf hurts

shell imp
#

it says something that they nerfed it further

proud jay
#

i would've liked to see them buff other hammer upgrades instead

shell imp
#

i'm with that. Too many hammers feel just worse, and not just in spear

#

Flurry for the Bow also seems the best hammer by a country mile

#

especially with the buff to Bow damage

daring hedge
#

nothing like losing two runs in a row with zeus shield at 45 heat to hades while he's at less than 10% health both times

proud jay
#

solution: demeter legendary

tardy path
#

Sounds fair

mossy zinc
#

@fading star do you see any good reason to use Zag Aspect over the others now that it's been nerfed?

#

Malphon.

foggy ruin
#

man I wish they didn't nerf zag malphon like that

#

why not just think of another gimmick for zag sword

#

or replace the loss of attack speed with another one for zag fists

bronze viper
#

I thought Zag aspect was a fake nerf. As in they just clarified the tooltip.

mossy zinc
#

No, the Attack Speed only applied to the very first punch.

#

But now the first punch is as fast as the other aspects.

bronze viper
#

That can't be that significant to make the aspect now unappealing when it was appealing before.

mossy zinc
#

It's a pretty big nerf when using it with Divine Strike.

bronze viper
#

Hmm, yeah I'll take your word for it. I virtually always use Demeter anyway. Haven't tried or unlocked GIlgamesh yet.

mossy zinc
#

Basically what I wrote in #hades-feedback. Way more difficult to Deflect things on reaction.

#

I've always felt that difference especially in the Hades fight.

#

We always assumed that the Attack Speed buff applied to all hits. So knowing that it doesn't, I don't see much reason to pick it, to be honest.

#

20% Dodge chance is basically +25 max HP at the start of a run (if you start with 100 HP) and +50~62.5 when you get to Hades with 200~250 max HP.

fading star
#

I'm going to review footage of Zagreus Twin Fists attack speed vs the 1.0 release version. I feel like the attack speed was on the entire sequence but I want to make sure of it before I go off on a QQ rage of my favorite aspect being nerfed to oblivion if it truly wasn't

#

Without knowing what the new aspect does I would say Demeter is the strongest aspect right now

mossy zinc
#

Well, patch notes say it only affected the first hit. Either way, it's kinda lame.

#

Yeah, I haven't unlocked the hidden aspect yet, either.

#

Demeter > Talos > Zagreus.

#

That's what I think.

fading star
#

I know. I just remember that when I was playing Zagreus aspect a bunch that I kind of new the timing of the hit sequence and after unlocking the Twin Fists I punched the Hades out of Skelly and my reaction was, "whoa, did they nerf the whole attack speed?" But that feeling might just be inception so I have to make sure

#

Patch notes could be mistaken after all, hahahaha

mossy zinc
#

Yeah, it always felt quite a bit faster. But that could have been just from that first hit being faster, I guess.

fading star
#

Oh, detective Toaster will get to the bottom of it. I just need to find my spyglass and voila, I can find EVERYTHING (except that one sock that vanished after the latest laundry load)

mossy zinc
#

If you do that, I'll promote you to sergeant. dusa

fading star
#

Yay! Promotions = earlier retirement! I'm totally invested now

mossy zinc
rough ermine
#

heard somebody said EM4 pairs really badly with other heat options

#

and yep it definitely does

rotund coyote
#

Oof

#

So the 20/32 heat set up hasnt changed much from previous patches?

mossy zinc
#

Setup?

rotund coyote
#

general picks on the pact

mossy zinc
#

Well, TD3 now is harder than TD2 used to be.

#

Bow is stronger, though.

#

There are some minor changes, but nothing drastic.

crystal iron
#

Also EM3 is now 6 heat and not 5

rotund coyote
#

also, what qualifies as "high" heat, I know Nyaa is an absolute gamer and is at 52 heat, but I doubt everyone here is that level

mossy zinc
#

Well, there's no definite number. Typically people refer to 32+ or 40+.

#

People like Tailesque and me who've done 50+, for example, would probably mean 40+ when we say "high heat".

rotund coyote
#

TD is harder? I thought the flexible timing of its new version would be easier on you guys

mossy zinc
#

Whereas somebody else who's just getting into high heats or has only done like low 40s would probably mean 32+.

hollow lynx
#

getting only 5 minutes per biome runs into the same issue of getting very low times in elysium/styx

mossy zinc
#

It's not more flexible, really. You might end up with more time in Elysium, but before you had a lot of high-heat runs that were nearing 24 minutes completion time with TD2 on.

#

That would be 4 minutes past TD3.

#

That's why I want a different rank progression for TD.

hollow lynx
#

i got 4-sacked twice in a row with td3 on ๐Ÿ˜”

mossy zinc
#

I dunno, the progression seems like a joke now. TD1 is laughably easy, TD2 is also boring, then TD3 is suddenly super tight and would end like half the runs on the high-heat board that were done in Blood Price.

rotund coyote
#

Yeah I saw your suggestion in Feedback Nyaa

#

would you say TD2 is still free for good players?

#

woop

rough ermine
#

I dunno, the progression seems like a joke now. TD1 is laughably easy, TD2 is also boring, then TD3 is suddenly super tight and would end like half the runs on the high-heat board that were done in Blood Price.

rotund coyote
#

you answered it

mossy zinc
#

TD2 is a joke, yes.

rough ermine
#

I think that is an issue yeah

hollow lynx
#

28 minutes is very, very easy

rough ermine
#

28 minutes down to 20 is not nice

#

most of my runs fall somewhere between 18 and 24

rotund coyote
#

Would you prefer the spread to something like 25-23-21

rough ermine
#

28 > 24 > 20 is good enough I think

trim sigil
#

Given that some time is unavoidable, making the system from 36-28-20 to 36-28-24 makes way more sense

rotund coyote
#

most of my runs are about 24ish I wanna say

hollow lynx
#

td3 with em4 especially is brutal bc of how long the dang fight is

rotund coyote
#

my fastest run currently is still 22

#

not sure what im messing up

hollow lynx
#

unlucky sack rng means you're timing out no matter what

rotund coyote
#

TD3 with EM4 seems impossible unless you have excessive damage

mossy zinc
#

Hard to say what you're messing up. Probably a combination of not being aggressive enough and weak builds.

#

Plus, just general experience.

rotund coyote
#

yeah I used to average around 28 and now its coming down

rough ermine
#

also why does my game allow me to savescum now when I press give up

#

did that not used to be a thing

rotund coyote
#

wdym?

rough ermine
#

and just sends you back to the house

mossy zinc
#

Give Up always did that.

rotund coyote
#

yeah Give Up always keeps same seed

hollow lynx
#

give up has always done that

rough ermine
#

huh

#

I restart at the same room though

#

every time too

mossy zinc
#

Restarting at the same room only happens if you have a temp save set as a permanent save.

rough ermine
#

which I didn't

#

I know that trick existed

mossy zinc
#

Unless it's the House of Hades. That's your permanent save.

rough ermine
#

I can basically cheese erebus right now

#

this might be a bug

mossy zinc
rough ermine
#

yeah

#

I was talking about that because I'm not sure if that was supposed to happen

#

if it is supposed to then I won't post it, but from what I'm seeing, probably not

rough ermine
#

how do you even deal with fast shieldbros (BP) with FO on

#

they pretty much almost instantly turn around and start attacking you again

fading star
#

Okay, after doing a side x side and frame x frame review of pre-1.0 Zagreus aspect Twin Fists and post-1.0 Zagreus Twin Fists I can confirm the patch notes are 100% accurate

#

The first attack in pre-1.0 Zagreus Twin Fists was noticeably faster and gave (at least me) a false sense that the whole series was faster than the other aspect

rough ermine
#

ok scratch greatshields

fading star
#

So. That being said Zagreus Aspect are still really good. I might even cast my vote to say it got a passive-indirect buff due to the Hermes dodge boon getting a 33% nerf but hey, I love the Twin Fists so I do have my biases

rough ermine
#

I refuse to believe fast BP + FO is playtested for every enemy that can get it

tidal flame
#

The truth is it likely wasn't

#

WE tested it

#

For EA and we reported a bunch of unfair combinations and the devs listened

#

I'm not sure if you have seen the horror that was old Bruiser perk.

rough ermine
#

I haven't touched FO and BP much at at all, been playing EA since Long Winter

#

I've been doing the other "stats tweak" conditions

#

mostly

#

what's the speed up perk equivalent to in terms of FO level

lavish cliff
#

Fox what was the old briuser perk?

honest charm
#

enemies had armor

#

a lot of armor

#

like

#

more armor than bosses have health in some cases

lavish cliff
#

Ah lol

#

the enemies still have a lot of armor but not boss level anymore

#

Does anyone know exactly how forced overtime and the speeder benefit work? Like how much speed does a FO1 actually give an enemy?

#

Getting speeder elites with no forced overtime seems like it's faster than Forced overtime 1, but maybe not forced overtime 2?

mossy zinc
#

Speeder is +50%.

#

FO1 is +20%, FO2 is +40%.

rough ermine
#

does Speeder and FO stack mult or add-itively

mossy zinc
#

Additively. But they did some fine-tuning here and there to ensure that most enemy attacks have some minimum amount of startup that you can react to even at FO1 and FO2.

#

Based on feedback and probably their own testing.

#

You'll need to know enemy AI so that you know when to look for attacks from Speeders in order to i-frame on reaction.

#

Or to dash preemptively.

#

If you're using FO2 + BP.

#

But if you don't understand the AI, you'll just dash around them without triggering their attack, which means you don't get a window to attack them safely and dispose of them fast.

#

Like, some enemies you need to get close to or allow to get close, and only then you dash away. And the longer you run without getting close to them, the longer they'll just run after you, and you just waste time. And if you dash way too early, they might catch up and hit you before your dash is off cooldown.

rough ermine
#

that's easier said than done when there are multiple of them with desynced cycles I think

#

syncing them up is again, also doable but easier said than done

mossy zinc
#

Well, yeah. Never said it was easy. dusa

#

I get hit a lot more lately, I think, than when I still practiced for at least a couple hours every day.

rough ermine
#

on the topic of FO2 Speeders

#

wringers look absolutely hilarious

#

with the inherent speed buff on top of it

mossy zinc
#

They're not too bad once you get used to them.

rough ermine
#

not that it's hard, it just looks super funny

mossy zinc
#

Since they're so very predictable.

rough ermine
#

^

#

yeah, it's predictable, it just looks funny imo

#

those hands be zoomin

mossy zinc
#

But getting grabbed feels just worse because of that.

rough ermine
#

there's this one time I got grabbed and then beamed by the other BP perk

#

losing like half my hp

mossy zinc
#

Very nice.

daring hedge
#

thank you thank you

#

i ran into tiny vermin and that was a nightmare

mossy zinc
#

Congratulations.

#

No TD3, no surprise there.

daring hedge
#

lol yeah

tidal flame
#

no EM4, does it really count though?

daring hedge
#

you're right, totally invalidated

mossy zinc
#

TD is somehow worse than before. TD2 is way too easy but only counts for 3 heat now, and TD3 is too tight.

daring hedge
#

i agree, definitely

#

the gulf between TD2 and 3 is bizarrely huge

tidal flame
#

what's your hot take on EM4?

daring hedge
#

there's just no way for zeus shield to do TD3 at high heat unless you get all important zeus T2s for the special extremely early and then splitting bolt and cold fusion or something

tidal flame
#

I think it's spicy as hell

mossy zinc
daring hedge
#

it's honestly pretty scary

mossy zinc
#

TD3 would just remove most of the 40+ clears from the Blood Price list lol.

#

Because most of them took over 20 minutes.

daring hedge
#

EM4 with FO2 and HL5 feels just incredibly unforgiving, which is fair because it's supposed to come across that way I take it

tidal flame
#

the only that gives me hope is that the 57 heat run was 18 min something

#

yes ik it's routed, but technically possible

mossy zinc
#

That's no hope.

#

I mean, it's technically possible to win the lottery lol.

tidal flame
#

isn't that what we are doing with AP2?

mossy zinc
#

No, not really.

#

The difference between a typical AP2 run and a routed run is huge.

tidal flame
#

no I get that

mossy zinc
#

There's obviously some chance involved, but you can do a lot to mitigate the risks like avoiding unnecessary boons etc.

daring hedge
#

the fact that it's routed is what worries me, though. like, a run planned out from the start all the way through elysium and still only two minutes from taking 20 minutes. for someone like me who doesn't route, i don't know about how much hope that gives for TD3 50+ runs without routing

#

especially with more awkward aspects like zeus, etc.

honest charm
#

I think he's saying to bash ourselves against the AP2 TD3 brick wall until we get literally perfect builds

#

someone, eventually, will actually do that

#

which is hilarious

daring hedge
#

sometimes that's really how it is ๐Ÿ˜”

tidal flame
#

they will be called out as routing

#

if the run is too perfect

daring hedge
#

lol

tidal flame
#

it's a catch 22 xD

mossy zinc
#

I wouldn't have any confidence in beating TD3 at 50+ with even Nemesis or Malphon.

daring hedge
#

and max jury summons with a little calisthenics on top as they are very likely to be at that heat? oof

#

no thanks

rough ermine
#

huh funny that

#

I just died to vermin

#

๐Ÿ˜‚

mossy zinc
#

The upside is that TD3 is 2 more heat than TD2 used to be.

rough ermine
#

TD3 is like what, combined 6?

#

or 7

mossy zinc
rough ermine
#

ah

daring hedge
#

i was like 15 health away from also dying to tiny vermin lol

rough ermine
#

i was like 15 health away from also dying to tiny vermin lol
hey at least you lived

#

I died

mossy zinc
#

15 HP. The difference between a champion and a dead Zagreus.

rough ermine
#

isn't 15 hp like the difference of a HL5 lout charge

mossy zinc
#

I'm pretty sure they do 32 with HL5.

rough ermine
#

I thought louts do 7 no?

#

normally I mean

#

huh that still isn't 15

#

don't mind me then

mossy zinc
rough ermine
#

eh close enough

#

math is hard

#

xd

mossy zinc
#

Maybe it was 16 with HL5. I dunno, I don't get hit. squirtdevious

honest kernel
#

o great zeus shield run

mossy zinc
#

That sounds like the beginning of a song or poem.

honest kernel
#

should ask orpheus about that

mossy zinc
#

I thought you'd sing for us.

#

sing*

honest charm
#

Toffel's back ๐Ÿ‘‹

mossy zinc
#

Yes.

#

We're 2 girls again.

tidal flame
#

@honest charm what about her back?

honest kernel
#

hi

mossy zinc
#

@honest kernel came back to steal all your high heat records.

#

Oh wait, you two don't have any. dusa

honest charm
#

oh lol
she was here all along, I'm just blind and/or absent all the time

honest kernel
#

the bullying already starts ๐Ÿ˜”

tidal flame
#

all of us have exactly 0 record for 1.0

honest charm
#

@mossy zinc I'm busy doing other stuff

tidal flame
#

so temper your enthusiasm

honest kernel
#

my 41 heat is worth nothing now that all the cool kids do 45

tidal flame
#

I did 42 so don't say that

honest charm
#

I know I've said it before, but I'll do high heat once I have a good save file

mossy zinc
#

That's not true.

honest charm
#

I'm working on fresh file runs rn

honest kernel
#

oh yeah isnt preserving seeds not a thing anymore now

#

bc you cant reset rooms anymore

honest charm
#

@honest kernel your 41 heat run is 100% worth something

mossy zinc
#

@honest kernel you're still the top 2 female Hades player. dusa

honest kernel
#

๐Ÿ˜Ž

honest charm
#

gamergems and bragging rights, mostly

#

but that's something, right?

honest kernel
#

I can prob get higher easily if I bothered with beo again

#

beo felt so cheesy ngl

mossy zinc
#

Can't reset rooms?

honest kernel
#

wait I think im braining myself

#

its late

mossy zinc
#

I have a Twin Shot seed atm that I've been running a few times already.

#

So it's definitely possible.

honest kernel
#

yeah I thought of the thing where you can restart a room if you didnt get hit

#

but quiting should still preserve the starting room

honest charm
#

why would you want to?

mossy zinc
#

Yeah, current chamber is just your temp save. Perma save is still in the House.

honest kernel
#

I keep forgetting to hand out nectar and ambrosia to the new gods u can bond with bc im in speed mode all the time

honest charm
#

same

honest kernel
#

so i want to restart the room but then I cant

#

sad

honest charm
#

restarted my file right before 1.0

#

I'm still missing most of the keepsakes

honest kernel
#

oof

#

im missing the new one

#

but I have to finish story for that i guess

mossy zinc
#

Lol I keep forgetting to give Demeter Ambrosia, too.

tidal flame
#

there is a give up bug

#

so you might have that

#

hopefully it will be fixed soon

mossy zinc
#

And most of the time I skip her boons anyway.

honest kernel
#

hmm I see

#

demeters bond is locked behind story progression anyways I think

#

but I think her boons are very cool

hollow lynx
#

dusa emoji

mossy zinc
#

Her boon tree has some traps if you run AP2 with UC and LC4.

#

Can't sell Rare Crop, so that can screw you over.

#

Nourished Soul does nothing, and you can't sell it.

honest kernel
#

oh yeah I agree she has a lot of garbage

#

but I like killing freeze a lot hmm

mossy zinc
#

In comparison, Lady Artemis only has 6 t1 boons, only her call is kinda meh, so there's a good chance you get what you want.

honest kernel
#

frozen touch being added made it even worse I think

mossy zinc
#

And if you get unlucky with an exchange, it's typically not so bad if it's from her.

#

I kinda like Frozen Touch a lot.

#

But it adds even more to the pool, yeah.

fallow stream
#

Frozen touch can be useful in niche builds.

If you need something to enable privileged status, it's one of the best choices for curses

#

It's also flippin awesome if you go with a vengeful mood build, especially if you also take Arctic blast

#

The Hades keepsake is interesting with quick favour/smoldering air and second wind on fists.

#

Nourished Soul does nothing, and you can't sell it.
@mossy zinc

Isn't nourished soul one of the pre reqs for winter harvest?

daring hedge
#

nah

fallow stream
#

At least, I believe it used to be

#

Which was the only reason to take it

honest charm
#

what

#

no

#

I've only been here since Nighty Night, could be wrong

daring hedge
#

yeah i don't believe it ever was

rotund coyote
#

In comparison, Lady Artemis only has 6 t1 boons, only her call is kinda meh, so there's a good chance you get what you want.
@mossy zinc is there a definitive boon tier list?

#

or atleast a community used one

daring hedge
#

it's a separate "booster" boon similar to dio's after party or positive outlook

honest charm
#

divine dash/hunter dash > anything else

daring hedge
#

where it's not connected to anything, you just take it if you want it

fallow stream
#

divine dash/hunter dash > anything else
@honest charm

I would also throw mistral dash in there

#

Close 2nd

honest charm
#

poseidon dash is better than mistral dash 11 times out of 9

fallow stream
#

Not with fists

#

Which is the only weapon that matters ๐Ÿ˜‰

honest charm
#

unblooded zag sword is the only weapon that matters

#

the only weapon that lets you clear on the first run

fallow stream
#

I couldn't stop using that POS fast enough

#

And when Skelly made me pour blood into it, I never forgave him

#

I still beat him down to this day

rough ermine
#

aaaaaaaaaah

#

I'm so mad right now

#

3-sack plus first tunnel vermin

#

made me lose to TD on EM4

fallow stream
#

How do you even lose on TD anymore

rough ermine
#

I had a really really really slow elysium

fallow stream
#

I always have like 15-20 minutes in Styx

rough ermine
#

elysium took me 9 minutes

rotund coyote
#

I still enjoy Zagspect sword

#

it let me spam attack and go brrr

fallow stream
#

I don't get how people use Zag aspect once nemesis is available to them

#

It's superior in every way

rotund coyote
#

I have Nemesis, but I dont have any blood in it

light sedge
#

The move and attack speed on the Zag sword are really nice, especially if you can get Flurry Slash and Swift Strike. You should try it, it's nutty fun and broken.

rough ermine
#

I've gotten a lot more used to nemesis

#

the crit rate allows for insane dps potential

viscid fulcrum
#

Zag sword just seems like the best overall imo. The base benefit is just well rounded.

light sedge
#

I prefer the 4th aspect, but that's just me heh

wraith imp
#

gilgamesh is most definitely viable for high heat (40+ heat). Just cleared 43 heat. RicFlairWooooo!

daring hedge
#

nice, what was your build generally?

wraith imp
#

athena attack, ares special, athena dash, merciful doom, athena call
i walked in with 375 health (cerberus keepsake), 3 death defiances
completed in 25 minutes (needed 4 chambers in styx)
eta: one chaos boon for special that was 65% increase on attack and rending claw

#

given how effective merciful doom is, i think that's the best duo boon across many aspects.

#

i used to think it was sea storm but now i lean toward merciful doom.

#

btw: i think maim somehow increases meg's damage. isn't she supposed to do 2500 damage? i saw her do 3400+ damage twice in styx. common thing: i had applied maim to enemy before her attack hit. if my hunch is right, that's huge. so she does nearly as much damage as thanatos but she applies it much faster.

honest charm
#

it's better to have ares attack and athena special

daring hedge
#

ah, good ol merciful end

honest charm
#

dash-strikes proc merciful end instantly that way

#

special is relatively slow and clunky, and gets fewer doom procs per second

wraith imp
#

it's better to have ares attack and athena special
@honest charm
dash-strikes proc merciful end instantly that way
@honest charm to try it.

Hmmm...doesn't merciful end apply doom when an attack is deflected? in that case, wouldn't athena be better on attack since (like you said) the gilgamesh attack is faster and more likely to deflect incoming damage?

daring hedge
#

lysol is taking into account the fact that you had divine dash

#

which would work best in tandem with ares attack to constantly proc ME

#

with dash-strikes

wraith imp
#

Ah, I see.

honest charm
#

deflect on special is just so you can get ME at all

frozen holly
#

merciful end procs already existing doom

#

when you hit with an attack that CAN deflect

honest charm
#

since divine dash isn't a prereq anymore

frozen holly
#

you don't need to actually deflect anything

static plover
#

well if I understand the wording correctly, you do need to deflect in order to proc ME

frozen holly
#

the wording says attacks that can deflect

honest charm
#

@static plover no, you just need to hit with an ability that can deflect

frozen holly
#

I also was slightly confused at first

#

but any deflecting attack will do it

honest charm
#

for a couple hundred examples of this, watch one of Vorime's fresh file runs

frozen holly
#

so like any of Athena's abilities essentially

honest charm
#

the entire run is just ME

wraith imp
#

so like any of Athena's abilities essentially
@frozen holly
in that case, i would just keep athena deflect on zeus shield special. that shield's rotation is pretty quick.

static plover
#

I assume it was blood price so vorime would hae gotten ME in tarturas as destroyed everything from there

frozen holly
#

yeah

honest charm
#

his recent First-Run is probably better though
utilizes more ME strats than just "dash-strike repeatedly", which is the most common one

static plover
#

side note, I'm quite happy you actually have to work a little bit to get merciful end on fists now

honest charm
#

now you need an athena attack or special along with the dash

#

1 extra step

#

which is actually enough most of the time

#

doesn't affect the sword since you want athena special anyways, but it means that you have to actually invest into getting ME if you want it

tidal flame
#

no more ME crutch

static plover
#

ares attack, athena special, athena dash --> purge athena special after ME and get arte special for same extra shenanigans that used to be fairly easy to achieve

honest charm
#

one extra step! ๐Ÿฅณ

static plover
#

that extra step makes things like zeus and deadly reversal fists that touch more viable

honest charm
#

yep!

fallow stream
surreal yacht
#

Is Aspect of Gilgamesh + Ares Special viable at high heat

#

It feels broken at lower heat tbh

fallow stream
#

You use ares special?

I would have thought ares attack + divine dash for turbo merciful end was the way to go

static plover
#

with the +2 dashes (and then some if you get hermes + dashes) yeah ares attack + divine dash with a slight detour to get athena special is imo the way to go

fallow stream
#

Even Zeus dash + splitting bolt has serious potential with Gilgamesh

static plover
#

add in ruthless reflex for even more spicyness

fallow stream
#

The only thing I don't like about Gilgamesh is how deliberate you have to be to use the dash upper.

It's really resistant to quick button presses. Kinda clunky, and you often don't end up throwing a dash upper

static plover
#

though it seems ruthless reflex is almost mandatory on it

fallow stream
#

If you're not using ruthless reflex on Gilgamesh, youre not thinking it through

#

It's built for it

static plover
#

pretty much

fallow stream
#

It's not mandatory, but it's a missed opportunity otherwise

static plover
#

yeah, that's why I say it seems almost mandatory
because nothing is truely mandatory in Hades