#h1-high-heat-strategies
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what is the primary benefit to starting a game in hell mode vs normal?
my understanding is it just makes things more difficult if you want increased challenge right?
You have the ability to turn off personal liability for extra heat
That's the only benefit
personal liability is one of the non-optional heat conditions
I don't understand what the issue is with the new chaos shield spread.
It's still Uber powerful, just takes a little gameplay adjustment
"It's still Uber powerful"
That seems like a strech.
zeus builds don't look or feel as powerful. But bablo made a good point on another server. It now improves other builds (like dionysus) by allowing the v-shaped 75 degree launch to act like a shotgun blast.
Ok... Rending claws + Frost strike is hilariously powerful
Especially if you also get killing freeze
because in EM4, he will start spawning grey wretched sneaks, skull-crushers and megagorgons
Ah
I've seen elite megagorgons before em4
and it radiates the pink aoe it used to radiate in asphodel
Em4 has nothing to do with the spawns, as far as I know
oh I actually mean megagorgons and not regular gorgons
Oh I know
I've seen megagorgons at heat 40 in blood price
Never seen skull crushers though
and if wretched sneaks also start spawning wringers of its own in the fight
yeah but like, I'm talking teleporting megagorgons
They all teleport
Honestly, I use Skelly as my companion for that exact reason
Throw him out there and hit them all while they are distracted
Also extremely useful for diving into Erebus
are you sure it's in blood price
Yes
Actually you are, lol
or rather
Repeatedly
I've never seen wretched sneaks or skull crushers, those are new
^
ah
I can confirm that
Yes
I've never actually seen EM4 spawn anything OTHER THAN minibosses though
which in a way
that's kinda nice
nobody like fighting elysium spawns anyway
Oh I've had it spawn elysium spawns like just now
oh so they exists still then
ah
I still cannot believe how effective rending claws + Frost strike is ๐คฃ
maybe EM4 just summons regular Elysium super-elites because he can't summon Asterius
?
You pretty much completely stop the enemy
Sounds like it
Also the new keepsake, ||Sigile of Darkness||, is potentially insane on some weapons
you can just straight up ignore him and kill the boss anyway
If SGG actually made it possible to spawn Asterius, that would be cheap
imagine EM3 asterius beyblading in the EM4 arena
not sure if he still summons butterfly
He does
ah
And they like to teleport
and uh
He summons 2 of them too
oh ok I think I know what happens
Tartarus spawns can be either Sneak or Doomstone
Asphodel spawns can be either 2 skull-crushers or 2 megagorgons
Elysium spawns can be either super-elite shades or butterfly
and tbh
doomstone is like one of the more annoying ones
good thing it doesn't do that much damage
now back to what I was saying about MM applying or not
I have no idea if skull crushers are going to radiate the pink circle or if sneaks are going to start spawning wringers
ok I just did a EM4 MM run, minibosses like sneak/skull crushers/megagorgon do not get the MM effect
and doomstone's MM effect is basically just an arena change anyway
any build tipps for em4 hades? just got him into ||3rd phase|| and had almost no health left. can his ||healing animation|| be interrupted?
Why is high heat strat below boasting now? I thought we were above? Am i hallucinating this?
@alpine egret you can break the pots to stop the healings.
didnt even see the pots. the picture got dark and I panicked. already had put down the controller since thought its over
Not sure if this belongs here, but getting used to EM4 and trying out ||Sigil of the Dead||, and trying to stack up as much bonus damage to use with special.
Chiron bow, Special: Athena, Dash: Athena to go for Blinding Flash. Attack: Zeus for Billowing Strength.
Attack, activate ||SotD||, spam special.
At 10 heat that chewed through the final boss
wanted to try some noob perma athena call build. did 32 pre 1.0 like that, but will try that chiron build first
sometimes I just don't bother breaking pots
they heal him for 1500 each I think
and during the time he stops and stands still to heal
so u spam backstab atk on him when he heals?
you can (though not very easily) just straight up out-damage him
the healing animation takes a damn while
I got lucky and had Concentrated volley and Relentless Volley. and yeah, it was able to keep up with the healing after using the call
I just backstab him with a couple of hestia spams
though depending on your build
it may be harder to out damage the heal
but then also depending on the build
it can also be super easy to break the pots
ye, was goin for lucifer with 8stack dio dot. wasnt the biggest deeps there at boss...
I think the weapon that might have issues dealing enough damage is aegis
but with aegis you can also just shield yourself from almost everything anyway
which means unless you're on TD you're not really in a rush
the thing is with bow you can line up power shots super easily
with malphon you can get up close and personal and spam away
I tired chaos shield and it was tough to keep up with the damage on the final battle with EM4. Granted I had aphro on special, and no good tier 2 boon
both sword and spear will have a fairly easy time breaking pots
imo there's a way to deal with the healing for every weapon
yeah I think unfortunately chaos is the only aspect that actually deals decent damage
I haven't tried the buffed zeus though
That build was a lot of fun. I posted the victory screen from that run in #h1-victory-boasting
I think overall EM4 might be the hardest with malphon
but then so does every other boss
With Divine Strike it's OK.
malphon just has such a cripping lack of range
so what do yall think about dark foresight versus legacy for high heat
Dark foresight for me
I like having boons occur more often and I keep the other one to increase the chance of them being epic
yeah same
admittedly foresight does reduce your resource gain which sucks for renovations but thats not really a concern of high heat runs
I think it's moot because high heat is typically run with RI1.
Man, how are we feeling about ||Superdad|| I am so happy with that fight, I feel it is the single greatest addidion. just got past him for the first time, although I kinda regret that it was with the Aphro call, smoldering air cheese.
I'm struggling a bit with FO1 standard ||Hades|| and that worries me. It seems I always react just a moment late, especialy after the ||usage of Darkness||.
takes a little bit to get used to FO1 hades
you do enough practice and you get the rhythm of it though.
@torn vapor did somebody accidentally move this channel below #h1-victory-boasting, or was it intentional?
Prepare to move below localization. Real underground stuff.
Gotta enter a secret code in #bot-commands to get a secret role that lets you see the channel. Then you have to confirm you're over 18 to see its content.
Confirm heat level over 18*
@torn vapor did somebody accidentally move this channel below #h1-victory-boasting, or was it intentional?
@mossy zinc No one moved this channel accidentally.
High heat runners = 2nd grade citizens /s
high heat runners = people who nerfed fun weapons on accident due to really niche playstyles in specific circumstances.
RIP Chaos Shield and others
๐ญ
Also asterius is being really stingy with his RNG
Maybe we did it on purpose. 
high heat runners are also the ones responsible for the bow buffs, so all is right in the world 
Can I claim some credits for pushing that?
claim all of them
the sacrifice of chaos shield for the glory of the bow shall not be forgotten 
Chaos Shield died so others can live
@tidal flame no. I'm taking all the credit for bow buffs. https://discordapp.com/channels/456889434672201729/525022184280948736/733198530365358121
just managed first em4 run. failed with new malph and with luc. done ez with chiron (athena special, aprho atk (for priming) athena call (lv4, over 12s invinc when full gauge) 1 chaos special dmg up.
Nice ๐
i'm currently working on clearing all of my bounties for the endgame resource materials so i jsut turn the heat to 20 for every run. i started skipping every charon encounter to save my coin and now i can get a bonus titan blood/diamond/ambrosia in styx almost every time 
is this the high heat strategy we're looking for
I mean if it works, it works
which fist aspect do you all use to 15+heat and what to pick?
Any.
all of them are fine. I like Demeter just 'cause
Any of them work
The build you want is Divine Strike + Divine Flourish + Divine Dash + Phalanx Shot + Dionysus' Aid.
why not Deadly Flourish for Deadly Reversal?
It's an option, too.
Long Knuckle, Breaching Cross, and Explosive Upper are easily the best hammers.
tyty what heats are you adding up?
Er.
Like what we do usaully?
Well, I run LC4 FO2 TD3 by default. That's 16 heat.
I don't go below that, so no idea lol. I guess TD2 instead before 1.0.
I do BP2 FO2 TD2 EM3 that should be a decent amount of heat.
EM3 is easily one of the worst pacts you could pick for Malphon.
I think bablo, Resqtoaster, and I all agree on that. It's doable, but it's just unnecessarily difficult. There are way easier options.
I guess it's 3 heat now, though, but I'd still just pick EM2 instead, honestly.
i mean at that amount of heat, does it really matter?
Yeah, it does matter for them. Otherwise they wouldn't ask.
LC4 sounds scary at first, but with Stubborn Defiance, you have a reliable form of healing throughout the run to get a lot of effective HP, and because you spend no obols on healing, you always have cash to spend on other things at shops or wells.
But tuning that down to LC2 or something and putting those points into something else might not be a bad idea when learning. Or maybe even LC0.
Kinda hard for me to gauge at this point to be honest.
@mossy zinc which keepsake are you using?
played chaos shield and i timed out in tartarus ๐
Is Version 1.35966 the latest version?
gotta say Hestia on EM4 is actually really unfun
the auto aim on Hestia keeps targeting the pots
I haven't tried anything very high heat yet. I'm trying to figure out what's reasonable without getting TOO difficult. So far I'm mostly using Calisthenics and Damage Control, since I focus on rapid hitting, the latter doesn't really do much.
the auto aim on Hestia keeps targeting the pots
@tidal flame sounds like someone isn't using the SUPERIOR control setup of controller + mouse
@grizzled jewel you should try Extreme Measures for fun, interesting new fights
and Forced Overtime and/or Tight Deadline if you want to get better at the game
I've done EM1 and EM2, I'm dreading EM3.
It's more fun and also prepares you for higher heat fairly well
EM3 is also fun
Forced overtime isthe real challenge imo
Tight deadline 1 is totally free heat now though
The rework made tight deadline sooo much easier. The only tougher part is potentially EM4 since ||third phase and regen make the fight longer||
TD2 has finally become the free heat I always pretended it was
TD1 is practically unnoticeable
What does it mean by โno bounties available (for now)โ? I just hit 20 heat for bow. Do I have to get 20 heat for every weapon for more bounties to unlock?
Oh, I didn't know bounties only go to 20
Yeah, they didn't want to lock things behind too much difficulty.
what's an easy 8 heat run? 2 on extreme measures + max forced overtime?
EM2 + TD2 should always be on Imo. If you're not used to fast runs yet though, maybe TD1. Then toss on Middle Management (sometimes you don't get minibosses iirc), and fill the rest if needed with single points.
Like a point into Hard Labor, or Convenience Fee, etc.
Don't know why EM2 should always be on. 
Base Hydra is pretty free, EM2 requires you to actually pay attention to a lot of things.
definitely should have it off at least until you get that cute nickname
Thanks for calling my name cute.

@gloomy geyser I recommend you just try out all kinds of pacts and find what you're comfortable with or what's the most fun. "Difficulty" depends on so many factors.
For example, Tight Deadline at any rank can be either free heat or make the run impossible depending on your skill, experience, and playstyle.
is EM4 worth it? I know you have to take EM3, which has ended many of my foolish runs, but what about the last one?
its like 10 heat already, just from EM
if it's fun, it's worth it
If it ends your runs, it's probably not worth it over things that don't end your run.
Unless you prefer the challenge.
try it and see for yourself 
i already fought through it, but it was only on H15, and my build was busted, so it was not hard at all (really fun spectacle, though)
@shell imp I recommend you just try out all kinds of pacts and find what you're comfortable with or what's the most fun. "Worth it" depends on so many factors.
For example, Tight Deadline at any rank can be either free heat or make the run impossible depending on your skill, experience, and playstyle.
lol

i honestly expected EM4 to be completely insane
I haven't unlocked EM4 yet.
But my recommendation would be to just practice the fight over and over until you're confident in it.
Same with any other pacts or pact combinations that you're not confident in beating.
its not that different from vanilla, just has a few more tricks. Its not like EM3, where one of them has a totally different moveset
Haven't been here for a long time, may I ask what's the current Heat record?
max possible heat is, what, 63 now?
54 unrouted from before 1.0. No idea in 1.0.
There was a 57 that was routed all the way through Elysium if you care for routed runs.
Which had a build you'd never see on an unrouted 50+ run and lots of free rooms.
What was the build?
Which had a build you'd never see
on an unrouted 50+ run and lots of free rooms.
chaos shield, epic thunder flourish with epic jolted, and also merciful end with attack and dash
"routed" means it was checked ahead of time?
Now that's super weird
Also Stubborn Roots and Cold Fusion.
"routed" means it was checked ahead of time?
routed means that literally all of rng was manipulated to the desired outcome
Including chamber layout.
nothing is actually random, so if you care and spend enough time, you can control 100% of the run
Same with any other pacts or pact combinations that you're not confident in beating.
Going back to this, this way you can much better gauge what you're good at dealing with when you're at your best, knowing it's not just from lack of practice or experience.
does em4 got 2 revives?
is EM4 worth it? I know you have to take EM3, which has ended many of my foolish runs, but what about the last one?
@shell imp If your goal is to finish a run safely I think it's not worth the points. Better to spread these points out by adding a bit more difficulty into other parts of the game rather than all of it into the same battle which is already the most dangerous part of a run.
EM4 is like this: ||Hades gains a new attack, where he throws his Spear and rushes to it (Similar to Achilles Aspect)||
||During second phase, he gains an ability to heal from the green urns||
||After doing his spin-to-win, he can follow it up with another one immediately||
and all of this is before ||his third phase||
oh, and just for laughs ||during Phase one, he summons minibosses, rather than just elites||
don't forget his ||call of cerberus||
oh yea, that was hilarious
I'd rather fight normal Hades with extra heat points in his speed/dmg/life over EM4. EM4 is just for bragging rights.
Well, this channel is for bragging rights, so that checks out.
Joking but also not joking lol.
Challenge is fun.
they knew exactly who they designed it for... ๐
so TD1 is now basically a freebie, right? I tried it, and even just playing regularly, without regard to time, i finished with plenty of time to spare
So is TD2.
TD2 makes me nervous if I don't get a good start
I don't remember the last time I needed 28+ minutes for a run.
it seems like 32 heat should be much easier to accomplish for a weakling like me, with all this extra heat options
I think it's a problem that Tight Deadline ranks 1 and 2 are so easy now.
3 heat for free?
How do you get max extreme meassure?
It's not an option for me to purchase at the contractor: do I need some kind of event?
How do you build shield to clear fast enough for TD2?
||finish one run after the epilogue||
Ive finished it twice now after the actual ending being added
hmm, no idea then. I was able to get it right away
Well, my thinking is more it's either you beat the run in 20 minutes for TD3 now, which can be very hard (e.g., my 52 Heat clear was 21m 06s), or you pick TD2 and there's no timer pressure at all.
maybe you also have to clear at least once with EM3?
hmm
If the first two ranks are completely free, and then the third is suddenly very tight, that's not good balance.
I havnt beaten it with em3 since the ending came out - I supose that makes sense
also, im wearing adamant arrowhead trinket, yet the very first boon of my run is from poseidon
where do I report bugs or such?
@somber rose Beowulf, Infernal Soul, Heartbreak Flourish, Passion Flare. Aim for Zeus' Aid and Smoldering from Asphodel on.
is it because of the fish event?
fish event?
with poseidon there was this fishing thing
maybe it's intentional, idk - just seems kind of odd
where the game enforced a 1st room poseidon boon just to do the fishing event
If it's base shield you're talking about, just build for Merciful End.
So Curse of Agony + Divine Dash, then get their Duo Boon.
according to patch notes Merciful end had prereq changes
If it's base shield you're talking about, just build for Merciful End.
@mossy zinc i don't mind the aspect, I just want one that works without requiring some rare and specific boon. So Beowulf is the go-to choice now?
y you need Athena's attack/special at least to be able to find duo. but dash still procks ME
Curse of Agony does a lot of damage either way. The Duo is extra.
Well, then just get her Flourish, too.
because (imo) merciful end in blood price and before at least on fists was the build to go for
what's passion flare? the cast?
(pre 1.0) ares attack, athena dash and artemis special (if you really wanted overkill), then add on merficul end and deadly reversal would melt everything
deadly reversal got a change too according to patch notes
what about spear? which aspect is the easiest to get a good build for?
I have grown very fond of Achilles
I know precisely nothing on building spear 
since it can be a good cast build, but can also have a good dash-attack, or just good attack if you get Flurry
what are the go-to casts to use in cast builds? Athena and Aphro? (And Dio with Hera bow specifically)
Crush Shot for Hera.
Crush Shot rarity scaling was fixed, right?
Fixed? It got nerfed a bit. Should still be good.
for cast builds, I pick Athena and Dio mostly. Unless Im going for Hunting Blades
Crush Shot (Aphrodite): reduced scaling from Poms
Cast builds are a niche at high heat. There's no real established meta for it.
I was talking about rarity scaling, i.e. Epic should be 40% better than common as it is with other casts
Crush was 90 base, then 99 at rare, and 108 at Epic
compared to something like Athena, which went 85 -> 102 -> 119
good. It was making me not want to use it
it was a bit wonky with Hera
with the cast not hitting
I never had any issues with it on Hera.
It's been talked about a few times on here. Overshooting makes it miss. You just want to quick-release your shots, so the arrow doesn't shoot through the target.
why do you recommend Crush Shot for Hera, over Dio or Athena?
No need to Power Shot, just release asap without falling short of your target.
also, do you consider Achilles to be a Caster build?
i meant, in the same sense as Hera would be viewed as a Caster
i.e. effective choice if you want to focus on cast
the 150% bonus for casts is the highest you can get from anything else. Poseidon is only 50%, and Chaos gives around 60% with a good boon
Pierced Butterfly gets to maybe 30, depending on how pro you are
I recommend Crush Shot for Hera because that's what @proud jay recommends, and he knows the aspect well.
It's also the one I've always used with it, and it worked very well for me.
It certainly delivers, but I would put on the same tier as Dio and Athena
Eris gives +75% damage.
oh, i forgot Eris
Not a fan of Trippy Shot on it.
It certainly delivers, but I would put on the same tier as Dio and Athena
@shell imp i.e. good
It doesn't lodge, so it doesn't drop when you kill, so you can't spam it as much.
Trippy is a bit worse on regular mobs, thats for sure
can't benefit from Exit Wounds, either
Trippy Shot gets better with Duo Boons.
But you can't rely on that at high heat.
You want something that packs a punch from the start.
Back when Dual Cast was an Artemis boon, there was a bug with Trippy that made it OP
Especially now if you're running TD3. Gotta finish in under 20 minutes, after all.
the second projectile dealt full damage, instead of 20%
so I had 4k damage Hera shots because of it
ah.....good times
also, why does Poseidon seem awful at everything except call and farming?
and maybe some Duos
He has great passives, his cast is great, and his Flourish damage is actually pretty good.
Also, Tidal Dash played a big part in my 52 clear. That's a great dash.
ok, i take it back. His dash is good
i remember runs where i would literally clear a room with just the dash
because that was better DPS than my weapon
Flood Shot sucks in Asphodel and against bosses. But it's amazing at clearing mobs elsewhere.
And if you get Blizzard Shot, it will shred through bosses, anyway.
And be okay in Asphodel, though still not amazing. But that's just Asphodel.
You often only have like 3 or 4 standard encounters in Asphodel, so it doesn't matter much.
btw, what do you think of ||persephone's keepsake?||
If that's new content in the spoiler tag, no idea. I haven't unlocked anything yet in 1.0.
it is. nvm then
Is it just me or does controlling Zagreus seem somehow more slippery in 1.0?
don't feel much of a difference personally
Hmm.
Not a fan of Deflecting Hades's skulls no longer destroying them. It's a fun fight otherwise, but skull spam can be pretty annoying.
I just tried EM4 for the first time
Let's just say it wasn't a very pleasant surprise
||Hades: "It is just me", proceeds to summon 2 Doomstones||
Do you mind putting a spoiler tag on that last line? @forest vortex I hadn't seen him do that yet.
ok sorry
Thanks.
TD3 now is harder than TD2 was. But TD2 now is boring.
Yeah TD 3 on high heat is pretty tough
I'm looking at doing heat 32, what's generally considered the easiest set of modifiers? I'm probably using either chaos shield or rama bow
1.0 has changed things a bit
as Nya said, TD2 is pretty forgiving, and that's already 3 heat
Somehow I find EM3 easier than the base fight
I have no idea why
Asterius spin is annoying but I find the chariot overall easier than normal theseus
because theseus basically does nothing except be annoying and take off acorn hits during EM
his spear throw isnt really a problem even in base fight
he makes an active effort in non em
but Asterius having a shockwave when he jumps is annoying for melee characters
and of course, beefier HP
I took off EM3 for a low heat run and promptly lost all my defiance to theseus lol
EM3 becomes a real problem once you add FO2 and other pacts.
oh yea, you haven't lived till you danced with those guys on Forced Overtime
15% epic chance or 10% leg/duo. which is better?
Holy crap, I got an incredible seed, played the best hades of my life, and got through the entire thing without using a single death defied
Epic aphrodite special first boon, demeter attack, chill on cast, and athena cast all in tartarus
Nice!
frame rate feels like it went up by a bunch maybe thats why he feels slippery
boy oh boy is EM4 tough
are the ||new keepsakes|| any good for 32+ heat, i feel like the ||pom flower|| may be useful as a stage 2 item. so you would have god, ||pom flower||, acorn, acorn but idk
yeah that would be nice if you get what you want in Tartarus which can very well happen.
if the run goes well I can go god/purse/acorn/acorn
i still have a feeling it won't beat 150 gold
but maybe the new thing if you have very few boons to warrant the upgrades hit the correct boon
aspho is the absolute last place i'd use ||pom flower|| because of how short it is
@hollow lynx yeah that's the issue i have with it too
that's 2 level, if you are lucky you can see Eurydice too
i can't even guarantee that i complete a 4 encounter chaos curse in aspho lol
but yeah, 95% of the time ill just go with purse if the run goes well
yeah cause usually i do god/purse/acorn/acorn or god/god/acorn/acorn but idk if using the ||flower|| is worth cause it is a nice ability if you got a good setup
honestly that in Styx is tempting
||pom flower|| seems like a keepsake that rewards keeping it on the entire run, like butterfly and plume
which, unfortunately, doesn't make it too viable for high heat stuff
especially considering your acorn can get wreck by the new EM4
this is why i bring spearpoint into em4 :V
spearpoint isn't that good with HL5 though
maybe its a first stage item. like you go ||flower||, purse, acorn,acorn. and you just build around the first god you see
I mean technically 2 random levels >> purse on high heat due to CF
thoughts?
you can effectively get two procs of ||flower|| in two chambers by going nectar twice lol
I will just put it as a situational thing as purse or... collar in Asphodel
well i beat 45 heat EM4... after a bunch attempts using temp save for dad fight
FO2 makes it really tough
AP2 makes even less sense now because you need a lot of dps
ngl it took me like 6-7 tries before I took down EM4 FO2 TD1 (so I don't have to do timer rooms)
and that's like sub 20 heat lol
What is the new heat maximum, with all those funny additions?
I believe itโs 63
let's see +1 heat from TD, +4 from EM. Old max heat was 58 so the new max heat is 63. Math checks out unless I am missing something.
oof
welp it's actually doable though
what weapon? if you want to share
the most broken one atm
still zero clue ยฏ_(ใ)_/ยฏ
eris rail
not necessarily the easiest, but has the most damage potential imo
also i even had hazard bomb xd
that's... surprising. it used to be bottom tier to me. the new update brings it up to A- tier personally. I should look more into it
what did you build it with?
very nice
eris was already one of the better weapons in blood price
i cleared 48 with it and attempted 50 quite a lot
eh, i wanted to like it but i found the damage increase just a little too low
now i really love it
it increases all your damage, which makes a huge difference
so things like call, jolted etc
huh?
i was mainly using it for hangover
yeah i think i used dio for 48 heat in blood price
give up doesn't bring me back to house of hades 
wonder if i messed something up with my save files when practising EM4 fight
Interesting. Some people also reported that.
I kinda dismissed that as user error but it seems like an
problem now.
verifying game files fixed it
Appatently they nerfrd Achilles spear too
it's the same as far as i can tell
Never play this game on normal mode... is personal liability really makes a lot of difference??
Want to start the game in normal to get rid of that status but I don't want to play again from scratch
iirc Personal Liability only triggers after you take massive damage quickly, and it automatically gives you like a 1 second shield. It's not a mini-shield after taking any source of damage. I personally don't notice it often, so no, I'd say it is not a lot of difference though someone can disagree.
yeah. there is one niche case that it can save you from Asterius spin on EM3 and sometimes Hades lasers. But in general, Personal Liability does not make that big of a difference imo.
How about normal mob when they attack you together
Is that count?? especially if you charge in the middle of them with melee weapon
I mean it should but I have never said to myself wow thank god Personal Liability was there to save my butt. The shield almost never proc against mobs for me so ยฏ_(ใ)_/ยฏ
you can trigger personal liability really easily if you dash into a witch big ball
dont ask how i know
I mean, it's pretty obvious how you know. But I can confirm that you can also trigger it easily with reckless, unskillful behaviour around other enemies.
but yeah otherwise it really doesnt pop up often
usually you spend a dd first before that happens
especially on high heat runs
i disagree that personal liability doesn't make much of a difference
it's the difference between a completed run and a lost run in quite a few of the 40+ recorded runs
it's hard to notice when you play normally on a normal file
but when heat stacks up and you are only allowed to take so much damage, taking an unnecessary amount extra damage really adds up
Is there a way to turn off this hell's mode... I don't think I have the courage to continue lol
no, unfortuantely
youโll have to make a new save file
alternatively im pretty sure save file editors exist which can turn it off but idk if theyve updated for 1.0 yet
the third alternative being just d/ling a save file or asking for one from someone with a completed file, you just lose your own personal victory screen if you care
So what's the opinion on the new trinkets? ||Seems like a ton of free upgrades is pretty good, but I dunno if it beats fishing for certain gods||
for whatever reason, ||it feels like the random poms nearly always hit the dash, like 3/4 times||
In a not super high heat run (by which I mean max new EM) I'm currently at ||level 6 dash and level 3 highest on anything else||
i'll second that personal liability procs quite a bit at high heat
Yeah, I've been telling people they greatly underestimate the impact of Personal Liability at high heats. Everyone always calling it "free heat" without ever touching it. Nah.
PI matters vs bosses. I don't see it saving anyone in mobs rooms. Not for me.
Not only that, but playing Hell Mode means you're stuck with Jury Summons and Calisthenics
If you're going for 40+, that probably changes nothing
On high enough heat those are implied.
But for like 32, you might easily not want those
Yeah, just figure 32 is the biggest goal for a lot of people
High Heat is a research game.
Well thing is a lot of people here have a habit of defaulting to 40+, which makes conversation a bit... confusing. The person came in asking about PI to start a new save. To me, that yells sub 40, which in itself has different implications.
JS1 and CP1 definitely matter for high heat. Even more now that TD has changed.
Once you go above 32, from what I've read here, its about optimizing things.
That requires a lot of setting up seeds.
Seeds are mainly for AP2 runs.
Yeah, I guess I'm not just particularly interested in anything not played authentically roguelike-style
which means, among other things, AP2 is way too punishing for its heat
"authentically roguelike-style" doesn't exist in a format like this though
Which is also why nerfing weapons because of high heat strats was a silly thing to dk
High heat is pretty niche
What stops me from suiciding a run to get the start I want and call it authentic because I didn't seed?
I think you're free to put as much as time/effort as you want into restarting
(I mean, obv. you're free to save a seed too)
But I was sort of expressing a wish that nonrandom run starts weren't really a focus of strategy discussion
๐ค
Or were a separate channel or something--"seeded run planning"
My wish is that people just "standardize" to some kind of mod
Well funnily enough, initially there is no high heat channel xD
Yeah, it's nice to have it
Which high heat runs have you attempted/done?
Who are you asking?
Hamlette
32
Have you gone for 40+ yet?
not yet
Are you interested in doing 40+? We have like 0 of those recorded for 1.0. you can be one of the first!
maybe--might be hard to get there yet
Talking about 40 or really any amount of heat seems fine for the channel of course
the only passing comment I made that started all this was runs with RNG manipulation
has anyone actualy done GY EM4, and have tips. I got to the surface, but damn dad's a codgers
Seeds aren't really discussed that much. They're expected at like 45+, though.
A lot of aspects up there are not gonna go anywhere without a good hammer, so you might as well just restart if you get nothing good.
There is a mod to pick starting boon to save time (and that's all it does). Not sure if you are ever interested.
i have a recorded 45 heat EM4 run, just need to upload it
kinda gives away the strategy to a somewhat consistent 40+ in general
actually the strategy is as simple as RI0 + DF
Maybe wait a week? Both for that secret and spoiler potential?
there's plenty of EM4 material out already
Routine Inspection 0 and Deadth Fire Grasp?
uhm
it feels like Act 1 got longer, while Act 2 is shorter
Act 1? you mean Tartarus and Asphodel?
yes
there has always been a lot of variance, so it might feel like that sometimes
they've always been 13/9 rooms long
it took me about 7 minutes for Tartarus, and less than 4 for Asphodel
and it's not like im rushing
its been like this for several runs
can't really look at it like that
chaos, story and mid-shops basically skip rooms
even depends on what enemies you get
rooms seem to get cleared so much faster. But that might be because I have a lot more boons at htis point?
btw, I understand that you recommend Crush Shot for Hera. Is it because it drops immediately after use, rather than sticking in?
i'd probably suggest phalanx shot (athena) now
since crush shot got reduced pom scaling in 1.0
and crush shot is slightly buggy
+1 to phalanx shot
Phalanx was my default at this point
it seriously chunks, and if you get Parting Shot it's very good
though Dio does good work too
i did a 44 heat clear with crush shot in blood price though
Dionysus is great, if you get scintillating, but ice wine is underwhelming
ice wine gets actual scaling though, kinda imagined it would be the better duo
although, if you go Dio and get Blackout + Hangover Attack, it might just be good on its own ๐
whats teh generally best aspect for Spear? I have grown fond of Achilles
i did 45 heat EM4 with achilles
highest heat spear has been done with Hades aspect
highest heat RI4 clear has been done with zag aspect (exploding launcher)
Exploding Launcher is incompatible with Achilles, right?
yeah can't get it with achilles
that would explain why I havent seen it in forever
I like Hades, but it doesn't work with Flurry Jab, which is a favorite of mine
yeah im also a big fan of flurry jab
Hades desperately wants serrated point
or exploding launcher, i guess
Serrated is the other hammer i try for
it says something that they nerfed it further
i would've liked to see them buff other hammer upgrades instead
i'm with that. Too many hammers feel just worse, and not just in spear
Flurry for the Bow also seems the best hammer by a country mile
especially with the buff to Bow damage
nothing like losing two runs in a row with zeus shield at 45 heat to hades while he's at less than 10% health both times
solution: demeter legendary
Sounds fair
@fading star do you see any good reason to use Zag Aspect over the others now that it's been nerfed?
Malphon.
man I wish they didn't nerf zag malphon like that
why not just think of another gimmick for zag sword
or replace the loss of attack speed with another one for zag fists
I thought Zag aspect was a fake nerf. As in they just clarified the tooltip.
No, the Attack Speed only applied to the very first punch.
But now the first punch is as fast as the other aspects.
That can't be that significant to make the aspect now unappealing when it was appealing before.
It's a pretty big nerf when using it with Divine Strike.
Hmm, yeah I'll take your word for it. I virtually always use Demeter anyway. Haven't tried or unlocked GIlgamesh yet.
Basically what I wrote in #hades-feedback. Way more difficult to Deflect things on reaction.
I've always felt that difference especially in the Hades fight.
We always assumed that the Attack Speed buff applied to all hits. So knowing that it doesn't, I don't see much reason to pick it, to be honest.
20% Dodge chance is basically +25 max HP at the start of a run (if you start with 100 HP) and +50~62.5 when you get to Hades with 200~250 max HP.
I'm going to review footage of Zagreus Twin Fists attack speed vs the 1.0 release version. I feel like the attack speed was on the entire sequence but I want to make sure of it before I go off on a QQ rage of my favorite aspect being nerfed to oblivion if it truly wasn't
Without knowing what the new aspect does I would say Demeter is the strongest aspect right now
Well, patch notes say it only affected the first hit. Either way, it's kinda lame.
Yeah, I haven't unlocked the hidden aspect yet, either.
Demeter > Talos > Zagreus.
That's what I think.
I know. I just remember that when I was playing Zagreus aspect a bunch that I kind of new the timing of the hit sequence and after unlocking the Twin Fists I punched the Hades out of Skelly and my reaction was, "whoa, did they nerf the whole attack speed?" But that feeling might just be inception so I have to make sure
Patch notes could be mistaken after all, hahahaha
Yeah, it always felt quite a bit faster. But that could have been just from that first hit being faster, I guess.
Oh, detective Toaster will get to the bottom of it. I just need to find my spyglass and voila, I can find EVERYTHING (except that one sock that vanished after the latest laundry load)
If you do that, I'll promote you to sergeant. 
Yay! Promotions = earlier retirement! I'm totally invested now

heard somebody said EM4 pairs really badly with other heat options
and yep it definitely does
Setup?
general picks on the pact
Well, TD3 now is harder than TD2 used to be.
Bow is stronger, though.
There are some minor changes, but nothing drastic.
Also EM3 is now 6 heat and not 5
also, what qualifies as "high" heat, I know Nyaa is an absolute gamer and is at 52 heat, but I doubt everyone here is that level
Well, there's no definite number. Typically people refer to 32+ or 40+.
People like Tailesque and me who've done 50+, for example, would probably mean 40+ when we say "high heat".
TD is harder? I thought the flexible timing of its new version would be easier on you guys
Whereas somebody else who's just getting into high heats or has only done like low 40s would probably mean 32+.
getting only 5 minutes per biome runs into the same issue of getting very low times in elysium/styx
It's not more flexible, really. You might end up with more time in Elysium, but before you had a lot of high-heat runs that were nearing 24 minutes completion time with TD2 on.
That would be 4 minutes past TD3.
That's why I want a different rank progression for TD.
i got 4-sacked twice in a row with td3 on ๐
I dunno, the progression seems like a joke now. TD1 is laughably easy, TD2 is also boring, then TD3 is suddenly super tight and would end like half the runs on the high-heat board that were done in Blood Price.
Yeah I saw your suggestion in Feedback Nyaa
would you say TD2 is still free for good players?
woop
I dunno, the progression seems like a joke now. TD1 is laughably easy, TD2 is also boring, then TD3 is suddenly super tight and would end like half the runs on the high-heat board that were done in Blood Price.
you answered it
TD2 is a joke, yes.
I think that is an issue yeah
28 minutes is very, very easy
Would you prefer the spread to something like 25-23-21
28 > 24 > 20 is good enough I think
Given that some time is unavoidable, making the system from 36-28-20 to 36-28-24 makes way more sense
most of my runs are about 24ish I wanna say
td3 with em4 especially is brutal bc of how long the dang fight is
unlucky sack rng means you're timing out no matter what
TD3 with EM4 seems impossible unless you have excessive damage
Hard to say what you're messing up. Probably a combination of not being aggressive enough and weak builds.
Plus, just general experience.
yeah I used to average around 28 and now its coming down
also why does my game allow me to savescum now when I press give up
did that not used to be a thing
wdym?
and just sends you back to the house
Give Up always did that.
yeah Give Up always keeps same seed
give up has always done that
Restarting at the same room only happens if you have a temp save set as a permanent save.
Unless it's the House of Hades. That's your permanent save.
I dunno. That's something for #h1-tech-support, anyway.
yeah
I was talking about that because I'm not sure if that was supposed to happen
if it is supposed to then I won't post it, but from what I'm seeing, probably not
how do you even deal with fast shieldbros (BP) with FO on
they pretty much almost instantly turn around and start attacking you again
Okay, after doing a side x side and frame x frame review of pre-1.0 Zagreus aspect Twin Fists and post-1.0 Zagreus Twin Fists I can confirm the patch notes are 100% accurate
The first attack in pre-1.0 Zagreus Twin Fists was noticeably faster and gave (at least me) a false sense that the whole series was faster than the other aspect
ok scratch greatshields
So. That being said Zagreus Aspect are still really good. I might even cast my vote to say it got a passive-indirect buff due to the Hermes dodge boon getting a 33% nerf but hey, I love the Twin Fists so I do have my biases
I refuse to believe fast BP + FO is playtested for every enemy that can get it
The truth is it likely wasn't
WE tested it
For EA and we reported a bunch of unfair combinations and the devs listened
I'm not sure if you have seen the horror that was old Bruiser perk.
I haven't touched FO and BP much at at all, been playing EA since Long Winter
I've been doing the other "stats tweak" conditions
mostly
what's the speed up perk equivalent to in terms of FO level
Fox what was the old briuser perk?
enemies had armor
a lot of armor
like
more armor than bosses have health in some cases
Ah lol
the enemies still have a lot of armor but not boss level anymore
Does anyone know exactly how forced overtime and the speeder benefit work? Like how much speed does a FO1 actually give an enemy?
Getting speeder elites with no forced overtime seems like it's faster than Forced overtime 1, but maybe not forced overtime 2?
does Speeder and FO stack mult or add-itively
Additively. But they did some fine-tuning here and there to ensure that most enemy attacks have some minimum amount of startup that you can react to even at FO1 and FO2.
Based on feedback and probably their own testing.
You'll need to know enemy AI so that you know when to look for attacks from Speeders in order to i-frame on reaction.
Or to dash preemptively.
If you're using FO2 + BP.
But if you don't understand the AI, you'll just dash around them without triggering their attack, which means you don't get a window to attack them safely and dispose of them fast.
Like, some enemies you need to get close to or allow to get close, and only then you dash away. And the longer you run without getting close to them, the longer they'll just run after you, and you just waste time. And if you dash way too early, they might catch up and hit you before your dash is off cooldown.
that's easier said than done when there are multiple of them with desynced cycles I think
syncing them up is again, also doable but easier said than done
Well, yeah. Never said it was easy. 
I get hit a lot more lately, I think, than when I still practiced for at least a couple hours every day.
on the topic of FO2 Speeders
wringers look absolutely hilarious
with the inherent speed buff on top of it
They're not too bad once you get used to them.
not that it's hard, it just looks super funny
Since they're so very predictable.
But getting grabbed feels just worse because of that.
there's this one time I got grabbed and then beamed by the other BP perk
losing like half my hp
Very nice.
lol yeah
no EM4, does it really count though?
you're right, totally invalidated
TD is somehow worse than before. TD2 is way too easy but only counts for 3 heat now, and TD3 is too tight.
what's your hot take on EM4?
there's just no way for zeus shield to do TD3 at high heat unless you get all important zeus T2s for the special extremely early and then splitting bolt and cold fusion or something
I think it's spicy as hell
Yet my TD feedback was downvoted a lot lol. https://discordapp.com/channels/456889434672201729/525022184280948736/757186533701976135
it's honestly pretty scary
TD3 would just remove most of the 40+ clears from the Blood Price list lol.
Because most of them took over 20 minutes.
EM4 with FO2 and HL5 feels just incredibly unforgiving, which is fair because it's supposed to come across that way I take it
the only that gives me hope is that the 57 heat run was 18 min something
yes ik it's routed, but technically possible
isn't that what we are doing with AP2?
no I get that
There's obviously some chance involved, but you can do a lot to mitigate the risks like avoiding unnecessary boons etc.
the fact that it's routed is what worries me, though. like, a run planned out from the start all the way through elysium and still only two minutes from taking 20 minutes. for someone like me who doesn't route, i don't know about how much hope that gives for TD3 50+ runs without routing
especially with more awkward aspects like zeus, etc.
I think he's saying to bash ourselves against the AP2 TD3 brick wall until we get literally perfect builds
someone, eventually, will actually do that
which is hilarious
sometimes that's really how it is ๐
lol
it's a catch 22 xD
I wouldn't have any confidence in beating TD3 at 50+ with even Nemesis or Malphon.
and max jury summons with a little calisthenics on top as they are very likely to be at that heat? oof
no thanks
The upside is that TD3 is 2 more heat than TD2 used to be.
ah
i was like 15 health away from also dying to tiny vermin lol
i was like 15 health away from also dying to tiny vermin lol
hey at least you lived
I died
15 HP. The difference between a champion and a dead Zagreus.
isn't 15 hp like the difference of a HL5 lout charge
I'm pretty sure they do 32 with HL5.
I thought louts do 7 no?
normally I mean
huh that still isn't 15
don't mind me then
Maybe it was 16 with HL5. I dunno, I don't get hit. 
o great zeus shield run
That sounds like the beginning of a song or poem.
should ask orpheus about that
Toffel's back ๐
@honest charm what about her back?
hi
@honest kernel came back to steal all your high heat records.
Oh wait, you two don't have any. 
oh lol
she was here all along, I'm just blind and/or absent all the time
the bullying already starts ๐
all of us have exactly 0 record for 1.0
@mossy zinc I'm busy doing other stuff
so temper your enthusiasm
my 41 heat is worth nothing now that all the cool kids do 45
I did 42 so don't say that
I know I've said it before, but I'll do high heat once I have a good save file
That's not true.
I'm working on fresh file runs rn
oh yeah isnt preserving seeds not a thing anymore now
bc you cant reset rooms anymore
@honest kernel your 41 heat run is 100% worth something
@honest kernel you're still the top 2 female Hades player. 
๐
Can't reset rooms?
I have a Twin Shot seed atm that I've been running a few times already.
So it's definitely possible.
yeah I thought of the thing where you can restart a room if you didnt get hit
but quiting should still preserve the starting room
why would you want to?
Yeah, current chamber is just your temp save. Perma save is still in the House.
I keep forgetting to hand out nectar and ambrosia to the new gods u can bond with bc im in speed mode all the time
same
Lol I keep forgetting to give Demeter Ambrosia, too.
And most of the time I skip her boons anyway.
hmm I see
demeters bond is locked behind story progression anyways I think
but I think her boons are very cool
dusa emoji
Her boon tree has some traps if you run AP2 with UC and LC4.
Can't sell Rare Crop, so that can screw you over.
Nourished Soul does nothing, and you can't sell it.
In comparison, Lady Artemis only has 6 t1 boons, only her call is kinda meh, so there's a good chance you get what you want.
frozen touch being added made it even worse I think
And if you get unlucky with an exchange, it's typically not so bad if it's from her.
I kinda like Frozen Touch a lot.
But it adds even more to the pool, yeah.
Frozen touch can be useful in niche builds.
If you need something to enable privileged status, it's one of the best choices for curses
It's also flippin awesome if you go with a vengeful mood build, especially if you also take Arctic blast
The Hades keepsake is interesting with quick favour/smoldering air and second wind on fists.
Nourished Soul does nothing, and you can't sell it.
@mossy zinc
Isn't nourished soul one of the pre reqs for winter harvest?
nah
yeah i don't believe it ever was
In comparison, Lady Artemis only has 6 t1 boons, only her call is kinda meh, so there's a good chance you get what you want.
@mossy zinc is there a definitive boon tier list?
or atleast a community used one
it's a separate "booster" boon similar to dio's after party or positive outlook
divine dash/hunter dash > anything else
where it's not connected to anything, you just take it if you want it
divine dash/hunter dash > anything else
@honest charm
I would also throw mistral dash in there
Close 2nd
poseidon dash is better than mistral dash 11 times out of 9
unblooded zag sword is the only weapon that matters
the only weapon that lets you clear on the first run
I couldn't stop using that POS fast enough
And when Skelly made me pour blood into it, I never forgave him
I still beat him down to this day
aaaaaaaaaah
I'm so mad right now
3-sack plus first tunnel vermin
made me lose to TD on EM4
How do you even lose on TD anymore
I had a really really really slow elysium
I always have like 15-20 minutes in Styx
elysium took me 9 minutes
I don't get how people use Zag aspect once nemesis is available to them
It's superior in every way
I have Nemesis, but I dont have any blood in it
The move and attack speed on the Zag sword are really nice, especially if you can get Flurry Slash and Swift Strike. You should try it, it's nutty fun and broken.
I've gotten a lot more used to nemesis
the crit rate allows for insane dps potential
Zag sword just seems like the best overall imo. The base benefit is just well rounded.
I prefer the 4th aspect, but that's just me heh
gilgamesh is most definitely viable for high heat (40+ heat). Just cleared 43 heat. RicFlairWooooo!
nice, what was your build generally?
athena attack, ares special, athena dash, merciful doom, athena call
i walked in with 375 health (cerberus keepsake), 3 death defiances
completed in 25 minutes (needed 4 chambers in styx)
eta: one chaos boon for special that was 65% increase on attack and rending claw
given how effective merciful doom is, i think that's the best duo boon across many aspects.
i used to think it was sea storm but now i lean toward merciful doom.
btw: i think maim somehow increases meg's damage. isn't she supposed to do 2500 damage? i saw her do 3400+ damage twice in styx. common thing: i had applied maim to enemy before her attack hit. if my hunch is right, that's huge. so she does nearly as much damage as thanatos but she applies it much faster.
it's better to have ares attack and athena special
ah, good ol merciful end
dash-strikes proc merciful end instantly that way
special is relatively slow and clunky, and gets fewer doom procs per second
it's better to have ares attack and athena special
@honest charm
dash-strikes proc merciful end instantly that way
@honest charm to try it.
Hmmm...doesn't merciful end apply doom when an attack is deflected? in that case, wouldn't athena be better on attack since (like you said) the gilgamesh attack is faster and more likely to deflect incoming damage?
lysol is taking into account the fact that you had divine dash
which would work best in tandem with ares attack to constantly proc ME
with dash-strikes
Ah, I see.
deflect on special is just so you can get ME at all
merciful end procs already existing doom
when you hit with an attack that CAN deflect
since divine dash isn't a prereq anymore
you don't need to actually deflect anything
well if I understand the wording correctly, you do need to deflect in order to proc ME
the wording says attacks that can deflect
@static plover no, you just need to hit with an ability that can deflect
for a couple hundred examples of this, watch one of Vorime's fresh file runs
so like any of Athena's abilities essentially
the entire run is just ME
so like any of Athena's abilities essentially
@frozen holly
in that case, i would just keep athena deflect on zeus shield special. that shield's rotation is pretty quick.
I assume it was blood price so vorime would hae gotten ME in tarturas as destroyed everything from there
yeah
his recent First-Run is probably better though
utilizes more ME strats than just "dash-strike repeatedly", which is the most common one
side note, I'm quite happy you actually have to work a little bit to get merciful end on fists now
now you need an athena attack or special along with the dash
1 extra step
which is actually enough most of the time
doesn't affect the sword since you want athena special anyways, but it means that you have to actually invest into getting ME if you want it
no more ME crutch
ares attack, athena special, athena dash --> purge athena special after ME and get arte special for same extra shenanigans that used to be fairly easy to achieve
one extra step! ๐ฅณ
that extra step makes things like zeus and deadly reversal fists that touch more viable
yep!
I would love to have the fortune of getting this build at high heat ๐คฃ I recklessly facetanked EM4 Hades with this
Is Aspect of Gilgamesh + Ares Special viable at high heat
It feels broken at lower heat tbh
You use ares special?
I would have thought ares attack + divine dash for turbo merciful end was the way to go
with the +2 dashes (and then some if you get hermes + dashes) yeah ares attack + divine dash with a slight detour to get athena special is imo the way to go
Even Zeus dash + splitting bolt has serious potential with Gilgamesh
add in ruthless reflex for even more spicyness
The only thing I don't like about Gilgamesh is how deliberate you have to be to use the dash upper.
It's really resistant to quick button presses. Kinda clunky, and you often don't end up throwing a dash upper
though it seems ruthless reflex is almost mandatory on it
If you're not using ruthless reflex on Gilgamesh, youre not thinking it through
It's built for it
pretty much
It's not mandatory, but it's a missed opportunity otherwise
yeah, that's why I say it seems almost mandatory
because nothing is truely mandatory in Hades