#h1-high-heat-strategies
1 messages · Page 58 of 1
I was talking specifically 32-40 when I said about a minute or two
mine 
Learning enemy patterns with fo2 and enemy grouping/pathing is a lot easier speedrunning than in high heat bc it's less risk but very similar skill set generally
But just in general being able to lower your time is just gonna be big
(in all seriousness, I moreso meant "much less people play it")
So I beat EM4 at 32 heat last night, that was nice. Beowulf is, uh, pretty bonkers with mirage shot for sure.
Dude for real
I’m back to doing more standard 40 heat runs without em4 for now though.
I had a 32 heat Demeter fists run that I was stomping with until phase 2 and 3 of the EM4 fight, where I lost.
Even without HL5, dude hits for like 90 or some shit, it’s wild.
if you get hit by his bloodstones you take +100% damage for a bit
I can’t think of anything that really results in 90 damage but maybe it’s an EM4 move I can’t recall
I don’t remember having the debuff when I took that big old chunk, but maybe I did have it.
It would certainly explain it.
Theoretical question:
is it better on a weapon like Arthur to just start with Aphrodite strike and lean on the big base damage to carry you through the run or is it better for you to grab Artemis and fish for heart rend and passion dash or something?
I know heart rend and Artemis strike has a higher damage ceiling for sure and scales better later in the run, but I’m worried the setup might take too long for there to be a proper time save.
90 probably thanks to some damage reduction boons (+beo debuff if applicable) shenanigans
I think artemis has a lot more room to work if you’re going to guarantee or hunt for double-edge for a dash-strike build, particularly because you can dash-strike far more often than you can do the full arthur combo, and hits twice so you’re able to crit far more frequently (+lunge boons from chaos now scale you).
Otherwise I’d lean aphro just since with artemis 85% of your big sword swings are just going to do their default damage which you can really feel when you can’t find additive
Artemis is like “high damage potential” but on arthur you swing so infrequently that the other 85% of the time is noticeable vs more frequent weapons
I suppose then it’s a question of whether you care more about boss damage or hitting regular enemy health breakpoints, right?
Like, if you can consistently 1 or 2 shot enemies with Artemis while not critting, you’d rather have it but if Aphrodite is the difference between 1 or 2 swings you’d rather have that over the course of a run?
Pretty much
In speed the focus is usually a lot more on consistently hitting regular enemy breakpoints and I do think for heat they’re still your biggest source of danger and timeloss as well
All the time save from tartarus to styx is more time you can use on the Hades fight
How good an alternative is Athena to Aphrodite on a weapon like that? It’s a little less of a percent damage boost but deflect is nice to have?
Though I suppose Weak is good hp save as well…
Overall pretty close, aphro def has a few more commonly applicable duos you might hit, I tend to prefer the straight damage reduction since most things that get deflected are projectiles that’d get destroyed anyways
Like aside from heart rend you have smouldering air and maybe sweet nectar
I’m a massive fan of the Weak x Hyper Sprint combo since two 30% damage reductions work out to 51% damage reduction
And with Arthur aura that reduces it down to like 70.6?
That’s a lot of ehp
Wonder if between weak, sturdy, and aura, whether dodge actually becomes viable.
1-2 shot maybe tart and aspho enemies, but it'll take considerably more in ely
you can bs your way through tart and aspho, but ely checks you really hard
it’s a lot to trade versus hyper sprint tbh
rush delivery*
i forgot who but someone did pretty well on arthur utilizing damage reduction and face tanking with cursed slash
and it is like a viable high heat strat
albeit kinda cursed but it is something that exists
I wonder if you’d need attack speed up to make cursed slash better on Arthur. Cuz cursed slash doesn’t work on dash attacks right?
i dont think it's necessary but it would be helpful
at the heat it was done at, i think ap2 was in play lmao
so not much of a choice there
The like one of two weapons that care at all about strike speed
it wouldn’t be the worst take
flurry jab can technically get a dps boost if you mash
oh yeah that's true lmao
gilga wouldn't be a horrible choice either tbh
granted you do have to be cognizant of like stopping to standing strike
but i'm sure if you're cherry you could figure it out lmao
Attack speed usage on rama would be pretty niche
it could for sure I’m just trying to think about how often it’s really going to boost your damage
pseudo tech i would imagine?
bc i think those are technically standing strikes but i'm not too familiar with that tech
i'm pretty sure pseudo tech was discovered on bow
but then applied to guan yu bc that also has a charging mechanic
I’m always thinking of pseudotech as the part where you animation cancel the bow picking up animation
I’m a little lost, what do you guys mean by pseudo tech?
Is it the same umbrella for getting full-charges out of nowhere? Or do I have them flipped around
great question bc i'm also a little lost i jus tknow it exists
and like it cancels some animation to let you get an extra shot in before your next dash strike i think
hold on
You’re asking two people who vaguely remember what is it :)
I’m too much of a bow traditionalist to pick it up
you have to join the hades speedrunning discord to see it but that's more or less the explanation
the og video is a bit lower, the initial vid shows it using flurry shot
Yea it says I can’t access the link. Do you have a link to that discord channel for me to join?
0:00 Intro and Mechanics
1:00 The Tech
2:00 Flurry
actually this is the important vid the flurry ones aren't really relevant lmao
but it is a super cool demonstration of it
very intentional button mashing to pew pew more
Attack speed is probably a decent pick with flurry shot for bow as well
if you aren’t doing tech
no clue what happens with tech involved
If only it impacted reload times as well
Oh hell yea that’s cool as hell
I don’t see how this applies to guan Yu though, don’t know of any move other than dash strike that can speed up the charge start up.
This (pseudotech for bow) is really more applicable for speed, I remember asking around and it seems the concensus was (at least like a year or two ago) that it was too dangerous for high heat bow to really take advantage of it
ngl i dont know how exactly it interacts but it is apparently faster lmao
i do think it starts charging faster bc it cancels like
the initial charging animation
There's a Mac version glitch : the moment the spin release, it can deflect almost everything on screen. You can see it clearly at 10:58 for example. This mechanic also works with Rocket bomb and Athena special.
Thank you so much Mysterra for making this great thumbnail.
like you can see zag kinda just stand there when charging guan yu
Oh yea I’ve seen this one.
yeah it just looks kinda funny having zag just stand there for some reason
«Usual special -> hold spin pretty much immediately
If done correctly you should see zagreus not in the spin stance while charging the spin»
Oh what happened there
Ended up on greek keybinds for my quotes huh
yeah it's much easier to see it on guan yu than bow imo bc it's such an easy indicator
for bow i genuinely had no idea if i was doing it right when i tried it ages ago
I rewatched and I see what you’re talking about. He’s using the special to then cancel into charge to start it up but then once he has the safety of deflect he goes into chaining dash strike charges.
I only ever did dash strike spin charges before. This is a neat little trick.
yeah it's like super simple to do once you get the hang of it
like i reckon if someone really wanted to, they could get the timing down within a couple hours of playing
even like 3 1 hour sessions would prob do it
is this reasonable
i figure i only really need athena attack and fast spin so ap2, + modded so those are garenteed lol
ri2 is guanyu is a bit scary but i think it will have to do
how does athena spin even deal with the thwomp miniboss lol
i missed meg
Not unmodded, probably fine modded though
You'll also get to take 2 heat off bc you're forced into cp1 and personal liability if you do hell mode for modded which would be recommended
What would i take off in that case
Maybe on cf and one js
Or one ri
one ri would be nice for more HP lmao
Js1 is forced as well anyways
Or you can take js2 and then take of ap2 lmao
Are you trying to hit a specific number?
Looks like a 52 to me
which after the 32 -> 40 -> 45 -> 50 jumps it’s pretty normal to just start adding heat 1 at a time
Or 51 bc they always do 51 instead of 50 and they haven't done it for spear yet
Oh I just assumed PL was there
no cp1, hellmode isn't free here
I would assume hell mode would be better here unless cp1 hurts that much
I'm sure guan Yu can deal enough damage and lowering to ri1 for more hp would be good for healing
idk RI1 seems kinda fake even here
you can force quick/massive spin and athena attack, and gy athenaspin furies isn't too hard in my experience
i found furies to be much easier than with rama
(I mean rama furies is particularly hard since tanking one projectile at the wrong time is enough to mess you up, but agreed)
Would guess that PL + Guan Yu debuff is the real dealbreaker (unless the pact is lenient enough to make holyshield fishing decent enough)
I wanted to hop in real quick and thank you guys for showing me that pseudo tech video. I was able to figure out how to do it on Guan Yu and it definitely makes a difference.
Speaking of which, getting deadly reversal with Athena strike on GY is pretty cracked.
is this regular gameplay or on Mac
The Mac deflect incident 
lol I don’t know what the Mac question is all about. I play on windows pc.
On mac, spinning with divine strike on GY just deflects the whole screen
No way lol
What is guanyu pseudo tech
“Usual special -> hold spin pretty much immediately
If done correctly you should see zagreus not in the spin stance while charging the spin”
oh yea ive seen that in clips, what is the point exacly?
i think it cancels part of the charging animation so you can charge it sooner
that tech is what allowed guan yu to clear 64
it saved a lot of time over the course of the run
ill give it a try sometime
you hit the special and attack button at the same time
and hold attack
or like dash strike and hit special/attack at the same time
Unless you're using the modpack, you 100% want a pact with AP0 or at most AP1
Eris really wants delta chamber (which RI0 doesn't help with), a zeus attack and a jolted before the run can properly start. Enabling everything but RI0 AP0 CP1 is a valid 50 pact on eris, though does require learning EM4
Actually, you hit attack first, then hold attack while you hit special after. The special cancels the attack animation and then the spin animation cancels the special, which is why Zag just stands there looking weird. Works for both standing attack and dash attack.
And note that gy pseudotech doesn't work if one picks up charged skewer
So the two strategies are mutually exclusive in some sense
I'm ngl you don't need/want ap/ri in the first place unless you like to not play the game
dionysus attack and ares attack are both decent contenders on AP2 when you don't get zeus attack but still want to keep the run going because it's otherwise solid, but zeus is pretty much always best
nodding
regardless, consider switching your current pact's AP2 for RI1 CP2 so as to not mess with your hammer-odds
delta chamber is so impactful in eris and zagrail heat, that the unmodded unseeded world record for eris - a 61 heat run by PlayAd - runs RI4 AP1. AP1 as opposed to AP2 literally doubles the amount of viable runs off of hammer-odds alone, not even taking into account boons.
Yep that’s right.
i have to focus so hard to do it consistnelty lol
after doing a couple of chambers its not that bad anymore lol
i think i am noticably getting more spins out
Yea over the course of a run it’s noticeably faster.
lol i picked up charged and i think it broke the tech
wow using aphro call during the spin attack did alot of dmg to theseus lol
lol i didnt attack thesues atall aside form meg at the start and the spin phased him
kinda a miss play since the bull isnt dead yet
lol i did the trick again and took down the second phase
lol died to bull
had very low damage output for whatever reason
lv 2 epic athena attack, i mean thats not even that bad
I told you to not pick up cskewer earlier 
@south violet is delta chamber really that great for eris? i though rockets + cluster bomb is what you should be fishing for
clockets good but delta lets you keep your dash iframes while attacking
heat vs speed dif
"oh a ping I should respo- oh frei's on it 😌"
also note that clockets is unreliable as hell
more reasonable to get 1 hammer than 2
but just hit forehead 
forced by ap2
what is the best bow for 50 heat?
rama unfortunately
wym unfortunately
what boons/hammers are good for it? I have never actually even played Rama before
twin shot is best hammer
attack wise aph is good, artemis is fine, pos is bad
hunter dash is really nice as it's dash strikes
in general rama doesnt really care about the attack it has bc it just has so much built in damage and can run most any attack fine
dio spec/zeus spec are both really good
oo interesting that both zeus/dio is good and aph
im a fan of dio special on rama but zeus does unlock the duo with aphro
but that duo isnt really worth it
zeus feels better for dc
i dont think so
All the strike related hammers aside from Sniper, Richochet and Repulse should work really well
chain is still okay, its not good but isnt as actively detrimental as repulse
sniper just does nothing ofc
why are we hating on smair what
smair is cracked
also w billowing
but 100% uptime zeus call is good, infinite aphro calls are good, even if u have some other random call like pos its still like good
and just the free iframes are already good
No mention of dio call is criminal 💔
well i didnt feel like dio call was worth mentioning because A) its already good and B) it isnt a prereq for smair
what is the easiest aspect for 57 heat?
Eris 
thanks. yeah most things i am seeing seem to use zeus at that level
i just attempted a hestia at 54, lost on hades
i think if i wanna do EM4 at 54 heat, i gotta actually practice the fight a bunch of times w/ a mod or something
cause I really have only done hades EM4 with 100% HL maybe 3-4 times
also I had Death Defiance on those runs instead of stubborn defiance
i still really have only ran with eris once earlier on, it seems fun tho
i beat guanyu 51 already lol
might be the weapon that has taken the least attempts so far
being modded porlly played a big role for that lol
pseuto tech also pretty goated
we love pseudo tech
is there pseudo tech for weapons aside from flurry shot bow and guanyu
i think it only works with something that charges
maybe other spear spins if i had to guess lmao
maybe it'll make hades spear better lmfao
also i'm fairly certain it's not specific for flurry shot bow, it can work on normal bow but it's just less practical
works on non-flurry bow too
Make achilles better pre-flurry jab
if you could snap out a full charged spin fast that’s 100 base damage for achilles to bring up to 250
I know that Hades spear debuff doesn’t increase spin damage. Does spin benefit from Achilles buff for sure?
yes
Is flurry jab strictly superior to cast builds with Achilles?
achilles likes both a lot! they're obviously not mutually exclusive.
all the real cast-builds for achilles are pretty much building for both
hunting blades has artemis strike so crits can make good use of the Achilles additive, and lightning phalanx has lightning strike which is nice for the amount of hits flurry jab outputs
Once the cast build is online you’re still going to have loads of time to use flurry jab once all your casts are thrown, and not every enemy has the hp or proximity to other enemies to warrant casting tbh
Trippy shot could arguably use either, since zeus gives the Zeus/Dio trippy duo, while Artemis means you could open mirage shot off pos
and that’s like the main 3 casts you’d want to use for a cast build
Not a Nem expert but would advise RI1 or 0 given how unsafe the weapon/aspect is if you go with the classic double edge build
Haven't tried with Nem yet but i've recently seen 50+ heat sword clears with WorldSpliter which is played rather differently yet is arguably safer once you get used to its timings
I'm ngl I think RI1 is fake, just play furies better
go either RI2 or RI0, RI1 is the worst of both worlds minus the HP-difference
Would say Niche and build+mirror-dependant but not fake
PrivStat/FamFav help a lot with scaling (Ely-scaling in mind mostly), DeepPockets with guaranteeing an early additional boon(/25HPs) throughout Tart+Aspho
ive not had any issues with furries with nem recently
maybe ive gotten better at the game
Can you elaborate on why it might be considered safer?
if i had to guess, the standard sword damage rotation emphasizes dash striking, but with world splitter you can save your dashes for iframes/survivability but maintain high damage with the chops
it's a 90 base so it smacks really hard so you're not sacrificing damage really either
Dashstrikes remove iframes the moment the attack button is pressed; having damage that doesn't require daahstriking (though dashstriking is still part of the preferred combo) helps dish out damage safer 👍
damn i guessed right lmfao
and the additional advantage of locking out multiple bad / otherwise detrimental hammers
makes dash nova not detrimental, removes flurry slash, removes cruel thrust, and probably one more I'm forgetting
More chances to get AP2'd Cursed Slash, but at least you know you are going for the sweet Shadow Slash vs Cursed Slash gamble and arguably only take it if you need it to critically improve run clear chances (C-slash isn't even that bad with World Splitter, but iframes need to be top-notch amd/or having a well-formed athena build)
besides, breaching slash is solid too as 2nd hammer
i got to 1.3 today
ive beeen doing d dash start
i wonder if that or aphro attack start is more ideal
Mostly player preference and modded (firstboonepic)/unmodded difference. Leaning more towards Athena atk with time/practice and for pushing heat, Aphro for speed/facetanking capabilities
Thanks guys! I’ll try it out. I do like world splitter but it seems hard to use at FO2. Does anyone have any vods of 50+ heat runs using it?
https://youtu.be/D05xNK2RD08?si=o6vNEkzqPaAVOQXc here's one of mine, it's zag sword so it's a bit nicer than nem bc of the additional attack speed but it is world splitter
Thanks!
I can't believe there's people on the planet that like that
We do, am honestly wondering what's so unbelievable ?
Like what?
dash nova doesnt use a dash does it
World splitter
Safer, arguably easier to master, more consistent than dedge sword in terms of 2nd hammer odds, only needs 1 (maybe 2) boon(s) to have a build for the run. What's not to love?
Welcome everyone! This channel is dedicated to players who want to pile on the difficulty and make their ascent through the Underworld even harder! Remember to follow our rules for engagement in readme-first, and good luck escaping an even hotter hell!
Thank you! 
Love it!
Time to spread all the builds
!
The build is Blizzard Shot. Works on every weapon. 
crystal beam only
Ice Cream Lazer go zap
they also made dual shot a duo skill now
@tidal flame this here channel is for high heat. You're looking for that one: #h1-for-new-players 

Don't be rude
O~hohohohoho!
At least you don't have to cry about Bruiser Snakestones now
Ohh, I'll have to pay attention to this channel
Well, time to get a save with Malphon to the final boss for practice fights now that Theseus no longer cheats.
whelp time to try 32 heat again..
Good luck!
"Theseus no longer cheats"??
There was a bug in the last beta patch. He blocked 100% of all rear attacks with Malphon lol.
Greatshields, too.
That would not be a problem if you play like any other weapons.
Malphon is fun though
Varatha is surprisingly enough becoming one of my better liked weapons
Even though I become a caster half the time 😂
Wait. New emote 
I was getting a save with just Divine Strike, Heartbreak Flourish, Dionysus' Aid, and 1 dash (no hammers or anything) to Hades with HL5, CP2, MM, FO2, HS, DC2—basically, all the pacts that buff the final boss fight—in order to practice that fight until I can do it (mostly) hitless consistently.
But Theseus was like nope. 
The patch notes mention nothing of Divine Strike no longer working on Guan Yu. I wonder if that was a bug in the beta they fixed or if it is an oversight in the patch notes.
As in, the spin attack didn't deflect in the beta.
Spin deflected pre beta, since this launch jumps from Nighty Night to BPrice, it makes sense that that's not mentioned
I don't know if it deflects now.
it does
I see.
it regained deflect during the last few updates
maybe around the same time the special nerf got reduced
Oh, last I read that was only the other spear aspects.
Not like I use the weapon myself. 
I mean, I do.
Sometimes.
it's why you should stick with only fist advice 
Zing
is this my new home now
No, this is only for high heat. #h1-for-new-players is over there.

Be kind.
My list doesn't show a nyaanyaa mewmew at the top of anything
at least I have weapons other than the fists unlocked @mossy zinc 
maybe i'm mistaken
Actually, I'm at the top for Twin Fists in Nighty Night.
This channel is going to be filled with ego xD
Who is it? FoxHope? Wriste13?


@tidal flame how dare you. My builds are objectively the best and my Ego has nothing to do with it
Something something elitism
takes off @tired charm 's mask oh hi @mossy zinc didn't see you there
Well, Wriste13 is copying my Malphon builds, so there must be something good about them. 
What’s the build?

"""""""""""build"""""""""""" athena attack
Divine Strike > Hunter Dash > Support Fire
Strategy
yeah
i dunno if the cooldodwn affects fist that much
I saw the nerf to pom levels.
seems more for Luci
we'll have to see
Patch notes only mention reduced scaling from poms.
Are you sure the cooldown is still there in the live build?
we don't
I hope this channel is not just 5 or 6 people
that's why it remains to be seen
i'm kind of wary about this premise being its own channel and the... challenges that come with it
but we'll see i guess lol
idk what you're talking about
we can finally talk without the PLEBS asking how to get duo boons
Might want to put a /s to that
advantages and disadvantages
Just in case.
what are you talking about? merciful end is my high heat strategy
I just need an epic Lightning Strike and enough HP
Look at yall with fancy strategies and whatnot
enough HP => more than 0
Epic Lightning and the Legendary Zeus drop go a long way on the rail tbh
how else can I beat the current highest heat fist run?
welcome to my high heat strategy guide: stop getting hit smh my head
I like the duo from Poseidon personally
But for high heat I’d probably just go lighting
Not leaving it up to chance that I get my lineup
Would much rather have the Zeus stuff and win more boons personally
@daring hedge I did that but ran out of time in the first chamber. What am I doing wrong?
did you forget to tape down the attack button again?
Oh. Got it.
So just pick every pact except TD, and don't get hit.
HP > 0 = victory, HP </= 0 = ded
You've solved the game.
we solved hades we did it
so smart
These are some high level strategies worthy of getting us a new channel.
completely justified
Ok so 57 heat clear when
The real question is: when do you clear 40+?
yeah it's basically the same as the real thing
Are you still working on 40+ at all?
Tbh just got to Tartarus irl
did a whole successful run, didn't get hit and had no trouble at all
We got this
Lol I'm practicing boss fights around 20 ish
20? What pacts?
85% of my high heat attempts end in boss fights
same, but replace boss fights with elysium
EM3 FO2 CP1
The other 15%>>>> traps
And HS
Just the core ones that buff bosses. No HL5 because I want more time in the arena with the boss
when will nya finally activate heightened security
She too scared xD
real royalty wouldn't be afraid of traps
wait she doesn't run HS?
No
can't deflect 50% of traps, too dangerous
Lol
^
lol
if it can't be deflected, it gets EJECTED
I'm hoping this clean install brings my fps back to how it was in the tech beta
you can dodge traps though
🤔
@Lemon are you me? That's what I do
It’s a really good build imo
You can dodge traps
Especially with the green dash
Someone told me that the game is morw CPU intensive than GPU
can it keep up with tight deadline at 40+ heat tho
But like I feel I need more practice
With that build in general
Because I’m so used to being able to plan out my boons
It’s a pretty bad habit of mine
I actually lost to TD2 once because I was trying to kill myself off on mines before fighting Theseus 🤣
I kept evading the blasts and accidentally ran out the clock
"so anyway I started blastin"
Lambent plume + greater evasion + second wind = die to TD2
not if you dodge the TD2

we just need that fabled 101st % of dodge chance
You can dodge TD2
It's called flurry slash + cursed slash + stubborn Roots
We havr item for flamehweel
slap on epic hermes attack speed to boot
Yep
Did Flurry slash get buffed or what
If you want to buff flurry slash, use nemesis aspect
not that we know of
It's made for it
Ok I can see it
it's not buffed, just no one has attempted a high heat run with it yet
And by high heat
but theoretically, i don't see it being all that different from athena fists
you mean 40+ right
yeah
Yeah ok
Nemesis Flurry? You mean the blender
low heat is 32-
Elitism smh
^
If you don't get worthwhile rewards for it, it's high heat.
All jokes aside, yeah
There's no clear definition of what high heat is in-game outside of the || Skelly status ||
Like once the game basically gets vindictive it’s high heat imo
So yeah
AP2 TD2 is high heat.
well, if you're Nyaa, Heightened Security is high heat
🤭🤭🤭🤭
i just realized, are all our pins gone?
I'll stop bullying now
nm, i see them

BTW trying janky setups with Spear Hades aspect at 40 heat, non-conclusive so far. Will post more if I can get past Elysium
Spear... Bleh
Guan Yu is fun though
They all suck
We can’t all be Malphon tbh
spear is good for socially distancing from your enemies while LARPing as a melee user
Spear, more than smear, am I right?
Guan Yu is
funviable though
All weapons are bow.
Actually, the one pact I really avoid like the plague is LC4 lol.
Remember.
that's laughable
LC4 is fun
I have little to no experience with summons that aren't Bouldy.
We just need and Artemis and Apollo (whenever they add him him) Duo boon that makes everything into a bow
@mossy zinc That's me but with Skelly LOL
Which companion is the most reliable for boss fights?
Meg
Antos
Meg
seems like a tossup between meg and antos
Antos will hit moving targets
Meg is like 2 boss fights
Meg does more damage
I've played with antos the entire beta and with the reversion to Meg, I think i'll probably go back
meg probably edges it out because she can hit both theseus and minotaur
That's 50% less effective than Bouldy
Antos will bit both Theseus and Minotaur
Bouldy is my guy
Shady
but now Meg can reliably hit both for a lot more
Shady shaves the HP bar off the first 3 fights
Fox means across an entire run
Bouldy feeds me. Those of us that use SD appreciate bouldy
Most boss phases and miniboss armors don't have much more than 1k.
Meg works for power couple, Styx bosses, Asterius, TA, and now the two tartarus minis
since I guess we no longer have the old tartarus minis
Hoping they fix this official release. Game is unplayable for me again.
Back to 30fps lock
They did?
i suspect that's not necessarily new to the beta players
since the patch today was only like..50 mb
Probably. I saw a number of posts that the fight seemed harder in the beta.
yeah
So me seeing the Sisters being so fast isn't just me, good to know
it's a lot of confirming what we suspected but couldn't really know
No wonder I died to the Furies way more often.
I have Alecto and tis down to a science
Tisyphone assist was the hardest part of the boss, and it got adjusted
It's because they are harder.
so eh
Not I'm bad.
that's a good point, maybe Antos is better just cause I can use them on furies
Antos is very good
but 2500 to Theseus and Asterius is not really something I can toss aside
Altho I might still use Skelly for my runs lol
Because it's two hits, you can chunk armour and also take health if you have a single target
👀
If you have multiple targets, it's only one each
Now that's neat
Deflecting Wretched Thugs while backstabbing them with Malphon is fun.
Antos has splash damage too so if multiple enemies are close together, you can get a twofer
namely power couple
Another good option for power couple is killing freeze
it's actually the only fight where I find that matters
If you happen to have the boon
most other fights I don't really care nor have the option to double hit an armored enemy multiple times
i don't really care about the hydra heads that much
i don't find them grouped up enough to consistently get hit by the splash
and they die fast enough already
even Thanatos or Meg who can reliably hit multiple heads it just never really feels worth a summon
even skipping a hydra phase doesn't feel super worth a summon
Hell even Skelly Is good for the hydra heads, and it's Skelly in an actual boss fight
I use one summon on phase 2 Hydra to skip it
Not as good as for say Erebus Gates or mini-bosses
Because why not
yeah, phase 2 hydra I used to skip a lot cause I felt it was potentially the most dangerous
It can be yeah
I use bouldy on phase 3 just to quickly clear space
If you get a billion lava spitters
Sorry phase 2
but I never felt it was super needed
I usually taunt the second wave if I feel like it's going to get me good
Otherwise, the heads kinda melt
Hydra is definitely a feel it out and if I have extra summons kind of fight
^
The bone rakers can end you if you ignore them
it's not a fight I reserve summons for
I think we all have to come to a consensus.
High heat is now considered pact at max.
Anything less is for scrubs... Now there is no more arms race.
You're welcome.
I appreciate your enthusiasm, but also, incorrect! 😄
Anyone here needing advice or a place to vent out some of that high heat frustration is welcome - if a game offers a system to increase the challenge, any person interested in pursuing that challenge deserves your respect. 👍
can we pin that?
You hear that? Caitlin says I deserve respect. 👸🏽
before this section gets too out of control with our own toxicity?
Don't worry, if ya'll get out of control with toxicity the mods can tap the readme-first sign.
I'm not too worried about toxicity here. I think having this channel now makes people not feel so intimidated to post/discuss their builds in the other channels because we're always so passionate and dissected every build that was mentioned for high heat application lol.
That's true! I think that the expectation for the channel helps a lot. As long as everyone here continues to respect our server rules & each other, there shouldn't be any issues.

Did you see that Nyaa, make sure you respect the rules and each other.
I respect the rules and the others.
each other.
whoaaa, is it just me or did EM Theseus become like twice as fast this patch?
Asterius second phase got faster, IIRC. Theseus didn't change much from what I saw
I think they buffed Asterius yeah.
I already found it tough. Eek
I just got obliterated on my first run of the new patch
Wow why is fox in this channel, he’s still so new to the game
Theseus: reduced damage of explosive attack under Extreme Measures (Pact)
That's the only change mentioned for Theseus in the patch notes.
The moment you see Asterius stomp his foot, just run to a wall.
You'll be able to end his bullrush immediately, otherwise he chases you forever
Asterius turn speed is lowered. Not Theseus. Per patch notes
Oh somehow I misread Theseus to Asterius
hmmm, maybe its just me, got rusty or smth
If something seems different that isn't in the patch notes, you should probably F10 it.
How are you guys liking our new channels? 
Great
There was a theory that people who felt the game was faster was due to their game’s performance improving
Dunno the merits of that theory
Enjoy! 
Uhm it's definitely not my performance lmao
New channels 
Well that's currently not a problem for me right now @autumn sable
I'm once again locked at 30fps 🤣🤣
There was a time where the enemies were faster for a bit, and my performance had went down, I believe that was fixed now
knowing my rig I doubt that lol, but you may have a point, dunno
^
Did you turn off in-game vsync?
Driver update
Tried everything including a clean install
sgg is hiding the EM3 buffs for fear of rioting
EM4 when
don't let the propaganda fool you
SG has already acknowledged it's an issue
Oh hey wriste, 58 heat run when?
sgg is hiding the EM3 buffs for fear of rioting
@hallow stream lul
They secretly nerfed fists to 10 damage
I was running 1440p at 60fps during beta. Now I can't even run 1080p
SOON
I'm waiting for the RI4 LC4 run
No hit run
I mean just those 2
can I have crutch punch?
I don’t think you understand what RI4 means
just need to play perfectly
Might take several tries
I might give it a shot
An expert can help you in #h1-tech-support if you are experiencing technical issues. Please follow the indications they've already posted and, if that doesn't fix your problem, provide all the details you think are necessary 👍
I mean I did the RI4 run from Peach challenge
we're doing a chill stream tonight, so that may be on the docket
I understand what it means
WAIT
Which also means no Companion no Keepsake
Can we get Stubborn Roots if we have no death defiance?
It also means stubborn Roots will always Regen you the entire time

No
Hmm
so a cursed slash run
Cursed Slash is king
is the key
Doable. I believe.
or draining cutter
Cursed slash for the cursed run
wait I thought you healed through LC with draining cutter
Only GY and Cursed Slash go through LC4
spear
works
Pick one.
GY could be safer?
so while the letter of the law is RI4 LC4
The SPIRIT is NO HEALING
which means no cursed slash, no guan yu
Hunt for Athena Legendary
Just no hit
No TD so take your sweet time.
Bow it up
No Tight Deadline ? Bow could work yeah
The next challenge is LC4 RI4 PL
Rail ftw
So no OSP either
speed needs no clock
Zeusicfer
You need to stop calling it OSP
Can I just say I recently kind of don't care about hammers on Malphon? Except Breaching Cross for BP enemies.
When you play at heat 5 that makes total sense
I get what OSP means. Just in Hades context it makes sense still
It confuses other players
What is OSP
It’s an incorrect description
One-shot protection.
oh
But there is no one-shot protection.
^
High damage within a short interval protection doesn't have a nice ring to it
That's not one-shot protection.
But it's not specific to one-shots, it's any damage
It's the closest to one-shot protection tho
Yes. But we have been using the term OSP to refer to Personal Liability since forever.
The only thing that's close to OSP is defiances.
Idk why people now want to turn it on me xD
“We”
You have. And you haven't even played the game for that long yet lol.
Well I wasn't the one who started using it
I don’t really know what to describe it as either
It’s more like...stunlock protection?
Sure, stunlock protection can work.
You'll be fine
It’s not your fault, it was just brought up by other players recently so we had to explain that it wasn’t true one shot
So it just seems like we shouldn’t call it that for the clarity of the community
But also I’m just a dude so people are allowed to do whatever they want
What are you referring to?
@torn vapor The Impervious Buff that appears when you get damaged super quick
We have been calling Personal Liability a soft OSP
AKA the one that goes away with Hell mode
But that's misleading
Yeah the buff de-activated by Personal Liability
Well, yeah, it can be misleading if it already has a name. We should try to use the in-game names as much as possible so we can communicate better with the community 
I don't run in hell mode so I can't even turn it off
Yes, but we were referring to what we were missing when we have PL on
The developer team also came up with them so they deserve respect, don't you think? 
There's no in-game name for what happens when you don't have Personal Liability.
At least not that I know of.
That's right. But it appears in-game when you do have it.
Hence, it does have a name.
If someone doesn't know its name, it'd be a courtesy of Hellmode players to indicate its name 👍
Guys and gals, I found the name
It's called Mercy Invincibility
Which is the closest thing we have to refer to what PL takes away.
It's a decent name too
That works.
Mercy Invincibility, also known as Saint Patty's blessing
Now back to Malphon hammers except Breaching Cross don't matter on Zag Aspect.
I think we've had conversations about how a lot of the hammers aren't game changing
Long-Fists would like to know your location
they're mostly utility
But seriously, Breaching Cross is insane compared to the others
flying cutter changes the way you play the game
The big thing fists can do is stunlock enemies, and breaking armor helps with that
I don't care too much for Long Knuckle. It's alright, but it's not game changing.
we're not including hammers that make you play the game worse

that was to wriste, in case someone was confused about my assessment of long knuckle
Those are like the top 3 hammers, IMO
Collossus Knuckle is actually quite nice. Heavy Knuckle was nice at 40 base damage, I'm not sure about now.

colossus is particularly great for zag
But Collossus Knuckle isn't game changing.
Someone reminds me what Colossus does?
It's Armor Knuckle.
Oh they changed the name?
the patch notes only mention the Sturdy part, is the 30% damage reduction still in?
I liked Armor Knuckle better :(
Sturdy is 30 % damage reduction, from what I know, so maybe it's that
Hmm I guess not.
- Colossus Knuckle (Fists): new! You cannot be stunned while using your Attack or Special
Yup. And only during your attack/special.
Seems ok-ish
it had that effect before + damage reduction so I'm unclear if that's actually a change or just didn't mention in the notes
Posting my message in the actual right channel real quick
Truly a high-heat achievement.
I'm so confused
Is Rolling Knuckle still nerfed?
@tidal flame I Basically posted in the wrong channel
The patch notes don't mention it.
not sure
didn't play much with the fists
I was busy trying to make 4th shield aspect work
it still has sturdy
Sturdy? What are you talking about? lol
colossus knuckle
Yeah, it's sturdy but without the damage reduction.
oh ?
just weird wording
Nice
Is it worded to have sturdy
Because if not,
that
Gotta be consistent with that
Are you saying Sturdy means it has damage reduction + anti-stun?
I see. Alright.
Okay, that's a good hammer then.
It's no Breaching Cross, but it's good.
Yup, 30% damage reduction is nothing to scoff at
If Rolling Knuckle is back to pre-beta, I'm happy.

There was no delay between the Dash-Strike and the next hit for enemies to interrupt. So you could just hold down Attack to keep enemies stunlocked.
oh rolling is the auto-combo one
But in the beta you couldn't keep enemies stunlocked by just holding down Attack.
I hope it can stunlock permanently now
it's pretty much it's only practical use lol
Pre-beta, I thought it was the best hammer just for that. So if it's back to that, I'm happy.
It's no damage up, so your burst damage is worse compared to say taking Breaching Cross or Explosive upper, but yeah it's the best utility hammer
Assuming permastunlocks
I don't use Uppercuts much with or without Explosive Upper on Zag Aspect.
Yeah, it's great.
And works well too with Talos, surprisingly
Okey, Theseus is far faster, the nukes fall down so much quicker, he as a whole moves way faster than he used to
I feel like this shouldnt be the case
Flying Upper actually does some massive damage with Demeter Aspect, too, but it's only really useful for bosses past phase change.
Since you can just charge it while they're changing phase.
That's cheeky as hell, like spins LOL
Patch notes didn't mention anything but damage reduction for Theseus. Could be personal bias...
But much better
Assuming you have the +5 hits, you can do 1k+ damage pretty easily with Flying Cutter.
Patch notes didn't mention anything but damage reduction for Theseus. Could be personal bias...
@tidal flame thats the issue, it wasnt meantioned, I used to be able to easily do the fight back when 50% speed up was still a thing, this doesnt seem right
I'm a firm believer of Occam's Razor.
I promise that most fights have not been changed
then it must be a bug of sort, as the rest of the game feels the same it used to, its just the fight
maybe caused by some combination of heat modifiers, dunno
I F10ed it
It's possible they missed something in the patch notes.
Doomstone is a very confusing enemy. I think it drops more shards the more you hit it?
And the shards affect its laser patterns in . . . confusing ways.
They all have links, just not activated
So yeah, it's 50/50
Either you get hit by the link, or you don't.
My strategy has just been to call Bouldy to burst through the armor and then punch away.
Rather than try to make sense of the patterns.
Lightning Strike makes quick work of the Doomstone so I can't say I share your sentiment.
CP2 and HL5?
There are things you can't Deflect, like links
- MM
Well, I guess more enemies with lasers is a way to counter deflexploitation.
It's a strong build, joking aside, if it works for you, it works for you.
The teleporting witch is the worst though
The bombers are easy, Doomstone is harder, the witch is the worst
Although Jolted is really nice. You should try Lightning Strike sometimes. I think it has good potential, not that I was able to unlock it.
The problem
I've used Lightning Strike on Malphon.
is getting Jolted before the witch arrives
Lightning strike is great on rail, and good on Malphon and Shield
Yeah. Jolted has been a really solid status effect to me.
I've used Lightning Strike on Malphon.
Try some more is what I mean. i wonder how high you can push with it.
I'm not too interested in it at the moment.
Not because it's weak or anything. I'm just working on other things.
Such as?
For now, getting all the boss fights down hitless or close with just Divine Strike and 1 dash.
And maxed pacts that affect the fights.
Some of the miniboss fights, too.
Gotta get down the timing for i-framing spins etc.
I felt a tiny bit og guilt from the joke earlier.
It was very mean, actually.
Now it's all gone
You two are like siblings
sorry
that would imply some level of equality between them


the hades aspect struggle 😔 http://puu.sh/FZEcm/c95a4f4187.jpg
Can you post some attempt vids? Like I'm legit curious on how you clear rooms and do boss fights in general.
Zeus, it seems like it's awful
Doesn't have to be spear if you don't want to 'cause yknow, I don't use it xD
Spear is just so rough right now
like, the attack should be a quick 3 hit stab, maybe like 25-30 damage each
spin should be gone except on hades spear where it's new special
the regular thrown special should just auto return
it's just real janky right now compared to most weapons
Yup auto return could be a great start
That's why GY Special feels so good.
Ik that can have some problem with Achilles
that's true, the manual return on special feels pretty unnecessary
But we can do it case by case basis still
repositioning for whatever reason to get it to return at a different angle would just be a silly amount of work for little gain
95% of players are just going to slap the special button or key twice in a row
Feedback time?
I'll updoot it :3
explosive launcher is the only way I can use spear special just to avoid the return mechanic
imagine a spear with auto return, and a faster three hit attack combo with few pauses
They could just... remove the animation lock
it still effectively will return to you without you being locked into grabbing the spear again
Honestly the spear attack could just be the elysium spear bois attack with less range
Spin is an interesting mechanic imo
Spin is interesting, but even if it was charged faster like a base quick spin, and still worked kinda like bull rush does
Bullrush would be horrible if you are not immune to damage
i just find the actual gameplay to be uncomfy. saaying "i need/want to aoe here, let me slow attack into a charged aoe"
With spin you don't even have super armor
exactly
bullrush is a natural knockback into blocking into rush
spin is one small attack into slow charging very vulnerable aoe
which is why, if it was a special for example, you could immediately start charging the spin whenever you want
I'll admit spear dash strike animation and mechanic is one of the best.
I wish that's your normal attack
And the dash steike can be normal att
spear dash-strikes are definitely really good, and I'm starting to try and get serrated point on these hades aspect runs for the damage
it's just a whole different run compared to not having it around 40+
I feel like dash striking with the spear is the only way to use it though
Just play spear like Nemesis sword
either that or special spamming
I basically just play GY spear
the attack is lackluster and the spin is actively suicidal without quick spin, which acquiring is RNG
is there any point to ever doing erebus gates on high heat, seems high risk for low reward?
50 health is nothing to scoff at in high heat

