#h1-high-heat-strategies
1 messages · Page 52 of 1
this man didn't even read my 32 heat guide
I’ve actively been putting off learning battie set ups ok
I keep telling myself I can sub8 wirhout them and I’m stubborn
i mean you definitely can
the only set up that exists is 4 witches basically
and bombers i guess
but i never learned bombers until much later
i think after sub6 lmfao
think of the sub7 w/ them tho
Idkman 0cycle sneak and 0cycle couple exist
(Not on Damage Control)
True but also I don't think you really need them for like sub8 lmao
Def helps but those set ups are a lot harder to do I would think
bombers is another one i just vibe and usually 3/4
u can 100% sub8 without them im p sure i sub7d without them
any tips for 32 heat on shield? i breezed through 20 just using aphro cast + divine dash on beo and forgot how to actually strategize
what pact are you running, it's pretty important for 32
https://media.discordapp.net/attachments/725021639506526249/1357434078990827580/screenshot.jpg?ex=688c6a40&is=688b18c0&hm=a53da271555eb342e92cc193aa1e6abc1802e4ad0b48a493fc94e615e7877b85&=&format=webp&width=1304&height=734 same one as i did for this rama run
i've experimented a bit with moving dc to other things though
its fairly different from the recommended one but lc4, fo2, and td3 are all such a pain for me
willing to try moving things around though
Wait
well if you're playing beo then dc2 has to go
no fo2 or td3
yeah
those are each worth big heat
I just realised that
its not too bad once i get divine dash but yeah it sucks before then
switch dark regen with cthonic vitality
oh yeah i did
and drop dc2 for literally anything else
even ap1 is better than dc2 on slow weapons
fair
tbh if you aren’t going for a cast build just use stygian soul for better hermes odds
unless you’re building for eos
rod
beautiful typo
rod?
Lightning rod
ah
my strategy through 20 was straight up taking aphro cast and pomming it like crazy, i didn't build for any duos or legendaries
JS1 CP1 HS for a 32 heat pact gets a massive yikes from me, chief
Also guide pinned here to look at lmao
written by pineapple
I'm keeping HS for sure, the occasional Styx death is annoying but I've gotten pretty good at avoiding them
I'll look at taking the others off
HS is a very expensive single point
Hades jars count as traps
Would be surprised if it was worth the risk at 32
true
bad news
what the mickey
fo2 td3 is unironically such free heat
if u just learn it
Everything is free heat if you just learn it
objectively wrong 🫵 😭
This is already 27, ez hl1 lc4 here
Could also go hl5 cf2 and drop fo completely if you felt like it, though I agree that learning fo2 is worth
That works though I think I wouldn't recommend hl5 fo2 td3 to most people doing 32 for the first time
They're all good things to learn for higher pushes but it's a tough combination to learn all at once
i was really bad at dad fight so i did hl5 fo2 so i could have 3 dds for dad lmao
lc4 feels reliant on patty/athena dd tbh
if u have skill issue
It did take a while to adapt to lc4 but also I had so many bad habits I'd learned on lower heat
Just facetanked dad instead of like doing the fight
Yeah the sweeps are the real thing
That's why acorn is so valuable in that fight
It's like 400 saved damage once you're only getting hit by sweeps
What do these numbers mean 😭
I recently beat 12 heat and wanted to hop on this channel but im lost with all the abbreviations
Is there a wiki somewhere ?
they're the pact names and their level
(moving over here as its maybe more appropriate) how bad is this for a 32h worst pact contender? lc4, js3, em4, cp2, ri4, and ap2
mmm
that sounds similiar to the one we had Bananas do a while back
I think it’s pretty solid
now that im running it im considering whether or not js3 should be swapped out to smthn like UC or some pain levels
js3 is only really bad if you have timer on
nah frei's is worse lmao
mine was just like em4 fo2 ri4 basically
or like not that much
build still existed iirc
JS3 is morale degradation
fo0 sucks more than fo2 bc all of my muscle memory goes right out the window
accidentally did 34
but you can drop like uc for lc2 or something idk
or not do fo2 and put on worse pacts
fo1 🔥
idk if js3 is that bad tbh
but also like idk
starting to agree with that yeah
it really isnt
what is bad tho
the ri4 is kinda pain
uc? is normally free heat but without df and with ap2 is pretty bad
nah i mean beyond the ri4 ap2 em4
ri4 ap2 em4 is what
24?
i think lc4 is an auto include
28 no? ri4 is 12 em4 is 12 as well and ap2 is 6(?)
certified number knower
which makes 28, cp2 makes 30,
last one u either do uc or hl1 hs1?
or wait
does mm affect superdad
and if it does does it actually matter
uhhh well ima bout to find out 💀
dude what even is mm sneak is it just it summons wringers
i know bombers is theres 4 of them, doomstone changes the room, power couple is the shockwave and the teleporting, witches is they shoot the big shots, barge is like 2 strong waves instead of 5 normal waves?
styx stuff is all 2 minibosses
seemingly not
idk if the blue men are armored without mm cuz i never turn it off for heat and i always instakill it in speedruns
always armored iirc
barge gets a singular wave that has a special crystal miniboss, it has massive health and gives invincibility in a big range
this is the 32 meta
ohh right i remember that
chat
i need your prayers
im gonna beat heat 32
with EM 4
actually not EM 4
i forgot lol
I am praying for you
did you win yet
idk
Noob here. What is the easiest 32 heat pact?
in the pins there are some 32 heat guides that can help create an easy pact
Attempted 40 heat with EM4 for the first time last night, made it to hades after a few tries ||only to get trampled to death by Cerberus ☠️😭||
Wouldn't recommend em4 for 40 heat lmao
Never again ☠️
Which pacts should I take instead
hl5 lc4 cf2 em3 bp2 mm uc fo2 td3
i think this is 37?
fill it out with hs/js/ap/dc depending on weapon
I would avoid the timer ones at all costs, since it immediately forced yoy to play very aggro. Get used to the increased move/attack speed on lower heats, then you will be good to keep it on. And if you don’t mind taking a few more runs to get it, remove the bottom few layers of the mirror
I’ve found bottom tire mirror only adds customizing, not survivability
TD3 is calm tho
Aigh ima give it a shot
this is like
the opposite
of what u should be doing
The timer isn’t really an issue unless you’re building or playing poorly, at least until other heats start comboing really badly (like 50+)
td3 is very free heat
ri1 is bad cuz u lose one of the only avenues to get a better build (dark foresight and rerolls)
ri2 is worse cuz tart with 50 max hp is lol
dont even think abt ri3/4
I play very poorly, and barely beat 32ht, so that makes sense.
It happens like
You just gotta keep at it
Tbh, haven’t barely touched Hades1 since I got all 3 skelly statues, mostly just playing to keep in shape for Hades2 drop
As far as I know
Hades 2 is a very differently paced game
~your analytical skills should transfer at the very least
It’s less dash focused from what I’ve heard
either poorly or overly defensively* mind you
So how do we heal with LC4 😭
Stubborn defiance
Max hp gain
way less bro im like trash now cuz i cant spam dash to dodge everything
Did you do the lvl50 ddash run or was that someone else and you just took the name
no that was me
Cool
not that i can find the image anymore
I wanna do a run where I pom high voltage out the wazoo
ts is def gone
but I’m trying to figure out if the strat is to aim for sweet nectar or just to only have the two boons
why does every giant computer based company have to make themselves continually worse
u go sweet nectar and then purge the supporting
whats high voltage again
+radius to lightning bolts
oh
💀
yea so not having a core is pretty bad because u cant get an exchange (the easiest way)
wdym
I figured it’d just have to be like tdash / aphro strike / zeus special and then purge the two
and afterwards I might do the same thing with the blade size secondary
yeah but like its bad because if the boon isnt exchangeable then u cant start feeding it early
Ohhhhh
makes sense
I’m not aiming for like
Lvl 50 here
Tbh even lvl10 should be snowburst size
depending on rarity*
Oh sidenote
as far as I have checked, pmuch every boon goes linear scaling after level 7
Or right at 7
If not earlier depending on how small the numbers were
Did you run fated authority (room rerolls)
or persuasion
that should be pretty easy lol
oml how do ppl run ME
Just get the boons™
Strict reset points mostly. Might need to accept some non-me-core boons until you get the 2/3 boons and the duo. Planning ahead to get ME by lernie/early styx is reasonable
Recommend not going for ME on AP2 unless you want to gamble and lose most of the time
i was running speed and i still idndt get it while using all my rerolls
ME?
Merciful end, duoboon between athena and ares
Ohhh sorry
yes you
what’s the best high-heat but nearly-no-actual-gameplay-difference setup?
Extreme measures is obvious
Think it depends on what you'd define as "no actual gameplay difference"
If we're talking high heat you're not going to avoid some combination of forced overtime or hard labor
And like middle management and benefits package are basically necessary
No actual gameplay difference as in like
changing as little as possible Outside of minor changes to how basic enemies work and the boss fights themselves
like benefits package is basically nothing cuz they’re still gonna die just as fast
Not sure I would agree with that full sentence, but BP is well within the ballpark of "keep it on and you just get used to it"
Making them faster is nothing, but adding more enemies is gag noise
Cause that’s just adding extra time
The two most recommended 32 heat pacts are:
EM3 TD3 MM BP2 UC LC4 HL5 CF2
EM3 TD3 MM BP2 UC LC4 HL1 FO2
Would argue those pacts are all solid baselines to get used to. There's cumulative impact but there's nothing devastating there
It might be easier to also work in reverse and identify which pacts have larger scale gameplay impact
Things like routine inspection and calisthenics program, for example
And for some weapons/aspects, damage control is massive
Certain BP combos might kill you tho lmao
Famously speeder cloner in Tartarus, or any speeder homing ranged enemies
Seeker slugger witches on non shield 
58 damage! 
*when you have weak
Tight deadline if you go fast already
Underworld customs also negligible
my personal favorite are speeder witches that spawn those extra copies
what's the perk name?
Clone?
Cloner 👍
I did 32 heat a while back with a few weapons and id like to get back to that but I wasn't very good at dodging especially with melee weapons and especially with the 40% enemy speed increase (i ended up generally doing 20% instead partially because of the minotaur in particular being ridiculous). What do I need to do to actually be better at this and is what are some builds that are mostly just basic melee attacks that might be nice to practice with. I tried aspect of nemesis but i found juggling the attacks being dashes with also trying to dodge really hard
best practice with fo2 is to just run it more at lower heat
you can practice with fo2 em3 if you found the bull fight really difficult with fo2
otherwise for builds, you can use the guide pinned here
sword doesn't use basic attacks, it uses dash strikes
so you want to be mindful of when to just empty dash and when to dash strike
i see
reading the guide i remembered i liked the rama bow, but i just tried a run with it and I had a hard time with the hades fight since I felt like it was really hard to do the main attack without taking hits
are you doing standing strikes or dash strikes
also positioning is very important on rama
💀
explosive rama got me the 50 win with it is fiiiiine
repulse shot got me my 56 rama, is it fine? (just mildly point out the flaw 👍)
no the win doesn't count if it has repulse
oh mb
i'll run it back at 60 then and start repulse
and then refuse to get a second hammer

*a 60 em3 pact
wait whats wrong w repulse isnt it just like free damage
i feel like ive known this at some point
it can mess up line ups, and can cause certain erratic movements with enemies making them less predictable
even if it is free dmg compared vs like, almost any other hammer 😭
oh right
well obviously like im not taking it over point blank or perfect or like
idk
what else is a good hammer other than twin and triple
im blanking
explosive :croven:
chain is fine?
but like
bad
it limits line ups
it gains advantage in bosses tho
especially for EM heroes
yeah
idk like with zeus rama
then u use special for area control
and u usually dont line up more than 3 enemies in a row
"u usually dont line up more than 3 enemies in a row" in ely rooms, more often than not you have much more than that for possible line ups, or like tart rooms with numb skulls where you can get insane value out of line ups
asphodel does still have some line ups but definitely fewer than the other regions
I try to dash trike but sometimes miss on it
how are you supposed to position?
using the pillars in both the heroes and dad fight
like also timing to attack back to punish
i forgot about the pillar in the last fight
a lot of it just comes with time
idk ive also done a fair amount of studying other players runs to see how they play and position themselves so i can implement the ideas back into my own runs
idk maybe cuz i dont have js3 on but like
theres never enough guys in the room period
for me to line up that many in a row
What items are people generally looking for in the wells besides the extra death defiance?
aspect-dependent
also people don't run DDs in high heat, use the alternate version instead
the well death defiance also works with stubborn right? or does it not show up?
at some point rooms become significantly less consistent than the bosses, and one can get 4 heat for free through lasting consequences by running SD
<@&456908176877551658>
charon well item for dds gets replaced with something that makes the defiance regenerate 10% more
ah
same goes for patty, 50% more
athena and chaos are exceptions
also, athena's refill only works as a refill, that is to say if the stubborn defiance slot is empty
whereas chaos works no matter what (though as usual only has a 1% chance of appearing per slot if eligible, and thus should not be relied upon)
do you actively want to kill yourself if you're in an athena room?
if you have a coreboon so you have defiance refills open? yes usually
easiest in asphodel (and sometimes ely) since all (or most, in the case of ely) have traps in them one can activate to lose sd after the encounter
the elysium traps work after the encounter?
the egg bombs work yeah
lol
btw with tight deadline three what do you need the timer to say at the end of each area to not run out of time in elysium/styx?
also im currently using aspect of rama, (context: not sure what well items to look for)
i tried hestia and it seemed really busted with such a quick attack animation but I dont wanna bother getting the button chains down lol
without jury summons and calisthenics programs you can usually pass elysium in less than 5 minutes
styx depends on your sack rng but idk i think 6 minutes should be enough
thanks
for well items, cyclops jerky, nemesis crest, ignited ichor, touch of styx, and stygian shard are all really good with the last three being pretty universal
hestia usually has really strong early games but its damage can kinda fall off after asphodel and even more so entering styx
in general with td3 i try to leave with 2-3 remaining minutes exiting ely
but without calisthenic or jury summons you could probably end with an extra minute or two spare
on 50 heat rama i spend like all 5 mins in ely lmao
you generally get like a 4ish minute buffer from tart and aspho total so you're still going into styx fine
on 32 heat i'm sure you'll be fine lmao
rama doesn't really struggle with time unless you do like 0 grouping
I see
I think i'm just slow in general, my fastest run was 17 minutes
on like 9 heat with random things or something
is meg kinda bad with damage control?
it's still good, you just need to play around it more
be more mindful of it and don't mash it lmao
(not sure if you are referring to the pact condition or not) meg is overall just the preferred summon as its allows for great armor stripping and bossing help, not something that is used im reg chambers tho
the pact condition, it seems to make her damage not operate well
it is a learned thing for like line ups for smthn like heroes, bombers, witches, and power couple (gorgon head and skull slammer)
but maybe im missing something
heroes is the only one i know rn
like if you're vs heroes doesn't the lineup not work if you have damage control?
or is there time to shoot them with the special first
nope it still works
its just insta special, tap up meg
and dont move for a sec just to make sure the meg direction isnt off
how does the meg direction work even it's so weird
you can technically also insta meg and special and do it as well but that isnt like consistent
meg’s direction is always perpendicular to the way zag is facing
the distance seems totally random to me
with it having a very slight period after being used that you can change the direction
for the target it chooses its based on the one closest to zag
for where it bases the line
i see
I also struggle with the sneak a lot, like i have no time to draw the bow and shoot it when it appears and it just takes forever and i usually take a good amount of damage
for sneak, there is a timing to strip damage control on its first appearance with rama special
and then as soon as it teleports again you can meg to strip armor and start charging a shot
most of the time theres enough time for that shot to connect
my preferred order for second sneak teleport is
(if close) meg -> cast -> charge attack
(if far) meg -> charge attack
I think a lot of my time loss is just from taking damage and getting stunned out of shooting the bow in regular encounters with huge swarms, i think that's probably just skill issue / a practice thing though
yeah huge swarms can be rather hard at first to deal with
best way is to spam special and then shared suffering value them
If sneak didn’t drop statuses when it disappears it would be 8x better 💔
in most chambers theres enough space to even semi charge an attack to at least partially clear the horde
and you can also sometimes get away with small charges if its something like cloner numbskulls
the shared suffering only works on the main attack right?
yep only the attack
do you meant hat are you defaulting to trying to charge the bow or just releasing it right away?
idea is that you try and spread the shared suffering a lot before doing an attack
for rama in particular you want to almost always do power shots
doing releases right away are mainly for dealing with those hordes of smaller value enemies (numbskulls, brimstone, witches, flamewheels, and gorgons to name some)
yeah thats what ive been doing, try to get the special on most things and then line up a charge shot
I find the attack pattern fairly intuitive button pressing wise
which is partially why i like the aspect, i dont have to be as annoyed by being screwed over by messing up button combinations
lining up multiple guys im not very consistent with
and yeah the main issue is just getting farmed by being knocked out of my main attack animation after spamming special
properly distancing yourself from the enemy can help with that (most definitely something that comes with time to be clear)
you can also use stuff like the level geometry and enemy pathing to your advantage
ex: if a lout just attacked towards me i can confidently charge an attack behind them and be fine
Speaking of lining up multiple enemies
Does shared suffering have an itc
i think it does all of them i think that's the point of the aspect
no its every enemy, i can confidently say that
it just doesn’t make a separate damage number per proc
right that explains it
tbh it's a really cool weapon glad the devs thought of the idea
very much agree
to some extent i feel the opposite way about the shield aspects, they kinda make me wanna not play shield even though i really like the blocking and bull rush. Zeus shield is just... annoying and tedius it feels like, even if i still do fine with it, and beuwolf just feels boring to me idk. Chaos shield is a lot more fun for me but i end up doing worse with it than the others
but maybe that's just me being weird
and not wanting to play a 'worse' aspect
there are some cases where shared suffering wont proc immediately 
there have been some instances for me where in the lernie fight the shared suffering will only proc on one of the smaller heads once i got closer to it
Bugowulf is pretty crazy ngl
like
idk I don’t really bullrush
the charged flight propaganda 🥀
also yeah zeus is very strong but its rotation ig i could see as difficult? idk it clicked pretty easily for me
I mostly just hate having to space the shield throw to get it to spin on hades or theseus or whatever
the rotation itself isn't too complex
also aspect of hera seems kinda similar to hestia? less complex button though
hera has like one of the hardest inputting out of any aspect in the game
? you bullrush into them on throw
it should have no time out for the proper rotation
hmm i may have been doing it wrong then, i dont remember it was like a year ago
maybe ill give it another shot
you mean spamming the load faster?
would recommend looking at some high heat zeus clears to get an idea
or just knowing how many to load
knowing how many to load, and knowing whether or not to load on in between every shot which can be done the fastest while also performing pseudotech meaning also using your special to animation cancel
oh right there's the special button thing
i saw that once and kinda didnt bother thinking about it since then
is it important?
very important
ah
It’s rough without pseudotech I can’t imagine what it’s like with
you get bad zag bow 😌
or atleast how i play it lol
i refuse to use psuedotech on bow
its one of the reasons why i prefer rama
but zagbow is my favorite bow
(and maybe even favorite aspect/weapon)
You can do pseudo tech on rama lmao
ik but like its not ✨optimal✨
For some situations it's usable tho
Namely like low HP targets nearby you can low charge
Like eyeballs
I can't remember who but someone used it in a rama run
yeah but i mean you still dont have to do that for clearing, and for the most part i'll still try to do line ups and shared suffering tags to deal with the remaining enemies
I feel like with rama hera my damage scaling vs later bosses kinda sucks, is that normal or am I not picking the right boons
or does rarity on your cast boon matter a lot?
the cast does an ok amount of damage when I shoot it but then it's stuck for a while and I'm not doing a lot during that time
do you mean with hera?
rama only utilizes cast for the +50%
yeah hera has bad late game dps
rama just doesnt really struggle with dps ever
its the reason why it has the 50H speed wr
waht cast were you using for hera?
aphrodite
yep, even then its late game dps can struggle👍
I got aphrodite cast, the funny demeter boon, and then tried to get random artemis stuff mostly
rarity isnt all too important, but epic is always better than common ofc
losing out on late dps for me feels really painful because the hades fight is still where i die the most
although i have had way more luck dashing into his attacks than away
if i dont have the casts loaded to then shoot them afterwards though im just in a game of dodging a bunch before i can pick them up and probably taking a bunch of damage to summons or missing my dodges over time
if he summons armored chariots i feel like im always just 😵 regardless of aspect
do you know the chariots dodge? its only really consistent against 1 but its smthn
i dont
is it to just run through them?
oh i just noticed the hera heat record is on trippy shot
if you dash into them they will stop
i see
is that a consideration for damage control pact or better scaling or what
if i had to guess the heat record uses trippy bc of the aoe and stunning
the guide was saying only use aphrodite
DC isnt taken on any bow except rama really
the heat record also runs ap2 so you have to use whatever you get
important to also note what keepsake they actually started with
yeah i believe angelic's run uses attack start too
yeah thats why they have trippy shot i guess
and yeah waiting between cast pickups can be really bad on hera
its why for my 50h (modded) i went ahead and just did attack start and played it like i would zag bow
I tried zeus shield again and i still dont really like it tbh, gonna try more aspects ig
zag shield ability is a bit plain but i'd probably find it more fun
is poseidon sword any good or is it just worse than hera as a cast weapon
it's fun to use with exit wounds
ItMs more like a worse achilles
generally all the swords are kinda weak, except nemesis which is just "good"
as a castspect? yeah its just kinda bad at high heat u kinda just want chop but the cast buff gives it some more options for usabe boons
bc the +% given is more analagous
is achilles actually good if you dont hit the good hammer?
or is that mostly a big decider in speedruns moreso than heat
good hammers are pretty much always a big decider
or maybe not like
32 or 40?
exception to this being hestia as its pretty hammer agnostic out of all the aspects
with achilles is it best to start with a given cast boon or do you just go tidal dash and pick the first good cast you see?
the guide mentions both as options, with tidal dash making duos harder but maybe being stronger sometimes?
not sure how exactly to evaluate that
Tdashhhhh
playing with a variety of casts seems more fun
Then you can figure out your build whether you find artemis/ares or zeus/athena in tart
Opening mirage shot does make hitting hunting blades harder but mirage + hb is way strong
Do you go with the mirror option that makes duos more likely with achilles spear?
lol im on crystal clarity rn and theseus second phase died like, instantly xd
Does smoldering air work with the hades call? If you get smoldering air is it ever a strat to use hades call instead of acorn?
yes, but its not really good
bc it blocks out big calls
and minor calls on hades call are fine but not great comparatively
You can't get smair with dad's call unless you do funny stuff
oh do you have to sell your existing call to be able to choose the keepsake?
Cuz dad call needs 50% for lesser calls and smair caps at 25%
How do you consistently dodge the bull charge with forced overtime 2?
I feel like even if im hanging out near a pillar and dash through it he just goes around half the time and hits me
also with the spear attack pattern does accidentally doing an actual spear stab make it a lot harder to dash out of your attack pattern? in general I find it difficult to know when to empty dash away but sometimes even when i do it doesn't work and i think that might be why
stand next to wall, dash to the side or through the bull at the last possible time
i believe its a consistent dodge to bait him into a wall
and yeah he will often times just slide around the pillars sadly
ok
and if you aren't already next to the wall you're screwed?
it's especially a pain in the small arena
i feel like he's almost harder to fight there than with theseus
but that might be acorn speaking
spear, a bit like sword, has two attack-related states:
- dashstrike mode
- standing strike mode
if a dash was not used when the user last pressed the attack button, the weapon enters standing strike mode. this state needs a split second of idleing to expire. if a dash has recently been used and the player presses the attack button, this becomes a dashstrike and the player enters dashstrike mode.
you can out run him technically with 2 dashes and hypersprint and using the pillars to weave
not always, he gives you some time at the start of the rush (with the attack's visual cue, him running in place) to know you need to bait him into a wall
(ive done this a few times
)
Keep your call charged if you have one so you can use it for iframes
damn benefits package makes my problem of being hit out of rama attacks by armoried guys even worse
Sometimes there's rooms like this
where there's armored + speedy + multiplied enemies
cloner speeder 
rama has pretty fast bossing, you should be fine
probably would have been a lot easier if i went zeus first rather than aphrodite ig
nah at high heat you start looking for attack instead of special
the other option is start artemis keepsake and either get hunter dash or attack
I watched the video of someone doing 8ish minutes on rama 50 heat, and they got a lot more hits in vs bosses, especially asterius
just like knowing when to shoot in between animations ig
50h speed is real?
im assuming ocaml's run?
the 7:30
Wait the unmodded 50 wr is faster than modded
probably
what keepsake do you go for as second? athena for the dash is what ive been doing
and yes, its a lot of animation know how and skill, ocaml was probably the best rama player ever (outside of playad)
yeah, thats what i did for my 56 modded on rama
but you could also do tooth for the survivability
Divine Dash is just too strong for heat
tooth is a very common pick at high heat
for asphodel?
(unless you are me doing zagbow, in which case i take arty keepsake 20 times out of 10)
i feel like my mindset with the wells is probably wrong, i keep just not buying anything under the assumption that the only things that scare me are the hades and asterius fights, and that any other death is a statistical outlier, but the guide says the regular rooms get a lot harder with higher heat idk at what point that is. Maybe I'm just bad at these two fights, is there a way to just practice them? I assume there's some speedrun tool with savestates but it'd be easier if it's possible to just savescum it somehow
Regular rooms start getting bad at like 40
yeah it can help with some of the bs that can happen and is a 100 hp heal if you keep it until exiting lernie
45
the only tool that exists for stuff are savestating (there is technically a tool but i dont use it)
I mean as long as you haven’t been hit you can quit out of a boss fight and re-enter from the start if you’re not trying to do anything out of the way
you grab your temp save for that save file and then can overwrite it on another save changing the name to "Profile#.sav"
that way when you quit out you instead re enter at that chamber instead of the house of hades

ah neat
save file locations can be found here #h1-tech-fixes message
What other things are you going for besides aphrodite attack and athena dash / random defiance boons? Zeus or dionisus on special and ideally random pressure points / hunters mark ig? I feel like aside from those core boons a lot of the stuff i see i'm just picking whatever looks the least useless, especially aphrodite i feel like after I get the attack and maybe the one that says you do more damage to weak enemies she just has literally nothing going on outside of smoldering air and ig the one that reduces the damage you take from nearby enemies.
at high heat dionysus is preferred on special bc of savior enemies
but you dont even need a special tbh
its a nice to have
savior enemies?
The guys that hand out dc shields
benefits package perk that gives them the ability to give enemies around them the blue hearts
ah
Just hit double strike into splitting bolt it isn’t that hard
are there any duos you care about besides smoldering air? i tried scrolling through some of them but there's a lot to look at lol
ROD
that doesn't work with stygian soul right?
You cannot get it with stygian
is it worth it to go infernal soul just for that?
interesting
i just fought him again, i think i just dont know his attack pattern well enough tbh. I also think im reapplying the special too often
https://www.youtube.com/watch?v=SFbCUEQiFLE
couple of things im noticing, not enough power shots, and yes you are reapplying the special too often, if you had jolted that is what you would do though, save meg for the second phase, save call charges and use them right before you are going to get hit or use on before charging a powershot right in his face for the guaranteed damage
I think i have epic jolted actually
you do yeah
I did a really bad job managing the skulls lol
also i keep forgetting that with damage control on i need to special everything before trying to shoot them
I think i was kind of carried by abusing the athena call here tbh
I did a lot of running away when i didnt have it up
i think the issue here is that you're just not attacking enough and relying on your specials for damage
you've a level 6 aphro attack, your powershots will each hit like a freight train
yeah ik i just have a hard time doing it without getting hit
ig i had the buffer of the extra death defiance here because i actually remembered to kill myself before picking up an athena boon
I might also be missing on the dash strikes hmm
there were a lot of moments where you were safe to do an attack but just... walked around?
probably
i guess it's what happens when you aren't running tight deadline 😛
hmmm
I suspect it'd be safer to play in a way where i just shoot when it's safe to do so anyway though
because the longer i run around doing nothing the more likely it is i just take enough strays to die
I've just learned to profit off of every single damage opportunity i get
and dad fight has a lot of those opportunities until p2.2 when he gets faster
second half of second health bar you mean?
how does fiery presence work with armored enemies?
it procs on the armor and only the first hit of the armor
is the backstab one better or do you just have to be careful about not damaging things with special?
at high heat its never taken just bc of the inconsistency of it
especially in those harder fights
shadow presence is leagues better yeah
all aspects
oh interesting
if you accidentally use your big hit on the DC and then its followed up by a small hit that will then eat up the fiery presence
also on rama specifically
you almost never gain its value bc you break DC with special and then the final arrow hits the enemy
its pretty much an anyheat specific mirror option
frei nearly every one of my 50s were with fiery 😂
i think my modded 60 was with fiery
and thats just bc i forgot to change mirror perks LOL
at what point does heat just become really tedious and annoying? I assume once you start eating your mirror upgrades / not having boon choices anymore?
or is that why you guys play moded?
at whatever point you're forced to take routine inspection and approval process
which is usually around 50/51
nah its still gets tedious after a certain point, its just by a higher margin comparatively
but even until then it's devilishly hard and most people just don't enjoy the challenge
i do modded only because of styx sack
idk i just like pushing the higher heats bc of the challenge aspect
i play it modded until i feel pretty comfortable before swapping back to unmodded to play it again
33 didn't seem that hard, but i assume by the time you get to 50 it's really rough
depends on aspect but yeah
and also skill level
your first 32/40/45/50 etc will always be harder than the ones following
yeah i also find some of the aspects way harder than the others
cough cough cough (gilga)
spear was weird because it felt a lot faster than some of the others but my builds were really inconsistent and i kept taking a lot of damage
yeah spear is definitely one of the harder to play weapons for both heat and speeds
another thing that hurts it is that it is very reset heavy regarding build sadly
like you pretty much need to get flurry jab first hammer
(serrated is a close second for first hammer as well)
i think the run i finished on it i didnt use the flurry jab that well and mostly just went afk with crystal clarity
Battle Rage (Ares) is incredible on Rama, especially if you get a high rarity on it. It all but guarantees that a pre-charged powershot will one-shot almost everything without armour (which Twin Shot can negate) in Tartarus and even most enemies in Asphodel, which makes your room clearing much more consistent. However, there’s a weird issue to take note of: using your attack to kill an enemy with Shared Suffering on it will not trigger Battle Rage. This happens even if the attack would have done enough damage to kill the target on its own without the Shared Suffering damage. Thus, if you have Battle Rage, you might want to weaken the first large target in a room using your cast (and Boiling Blood) rather than your special, so that you can get Battle Rage going.
I read this in the rama speedrun guide, this means it's kinda shit on heat with damage control right?
pretty much yeah
wouldnt say avoid per-say? but if theres a better option take that over him
you dont really get as much luxury in high heat as you do in speeds regarding god choice
whats the pick order then? poseidon and demeter worst, then ares, then everything else?
id move dem up there just for non cores (excluding special, it can be pretty good)
but yeah i think is correct
do you take ares special if you get it or is it bad because of damage control / benefits package and wait for a better one
I just died to having to do all 5 styx tunnels 🙁
ive been starting zeus special becaus eu have a lot more flexibility on attack than special
on attack aphro is best but athena/arti/dem are all solid asw
meanwhle on special its just like zeus or dio
maybe smth else but nothings coming to mind
ares in general feels like he sucks if u arent doing a dedicated build tbh
(me or hunting blades)
outside of blade dash being a decent tidal dash substitute
some of these zeus and athena call boons are really funny
just push the call button every time you enter a chamber and every 10 seconds or so xd
smair moment
whats the order for jury summons / convenience fee / EM4 / Calisthenics program / trap damage?
I assume convenience fee and maybe some small number of jury summons is next, then EM4, then calisthenics program and trap damage?
and hard labor before them?
cf is free
hs is free sometimes
id say cf hl first
that gets u to 40
after that it depends
personally em4 is hell so i refuse to take it
so just ap/filler
if youre doing rama then jury summons is pretty easy to deal with
its genuinely a pretty fun fight tho
ok but im bad enough at base dad
i tried it once and got rolled
id get fried by superdad
i should actually beat it at some point on low heat
i still can't use meg in the final fight for some reason
js is probably the next easiest heat after cf/hl
have u gotten 10 wins
yeah
its like at some point he goes "alright meg can help you now"
im pretty sure its just a random occurrence? but idr i havent done story in forever
You need a summon that works vs him and one that doesn't + 5 nectar on dad I think?@fast cliff
I think is in the wiki
i checked the wiki page for battie earlier and it was just like 'yeah he doesnt let you do it but then at some point he does'
Eventually you’ll get the dialogue to use the ones for his employees, but you either need what Nooby described to get the dialogue, or it might be 2 from Dad’s employees rather than the described 1:1
oh that seems right
ah geez im remembering how difficult hard labor + forced overtime is
just dont get hit
How does skipping hermes / hammer work?
You can still find them afterwards just later
like
*sometimes
bag might get cooked if it’s too late
like sometimes they just wont appear again 
ive had runs where i'll skip hammer
and it just wont show up again
im so good
is it also reasonable to skip it to put a god into your pool or just to have a roll at a duo boon or something good for your build?
nah take hammer in most cases
ok
especially at high heat were boons are less likely to be the thing you want
hammers can be the extremely impactful buff to a run
also i keep on seeing in like speedcord ppl talk about the bag
and idk what it means
Depends on how hammer dependent the weapon is
with hard labor + forced overtime do i need to actually learn how to time the iframes on the dodge instead of just running away? I feel like that might be the case. Also how do you not take a bunch of hits in the learnie fight i feel like there's hitboxes everywhere in that one, same with the super cursed rooms with a million armored numbskulls or whatever
Lernie tax is real
(hestia would be a great exception to the almost always take hammer)
My understanding is it’s like how some versions of tetris will generate new pieces in sets of 7 and then distribute them to you randomly to make sure you aren’t getting stuck in a loop without seeing a particular piece ever
also yes, learning the iframes are pretty important, but for lernie keeping distance is really nice (and i believe you've mainly been pushing rama for heat so yeah)
I actually can’t remember the specifics at all because it’s a bit more nuanced than that
numbskulls can be a bit tricky it comes down to a lot of positioning to get them away enough so you can special hit them before doing small charge hits to break armor and kill them
and yeah im mostly using rama, I also liked poseidon sword but it seemed kinda worse than other things, achilles spear I had trouble with but was pretty fun and i would learn it but it seemed really inconsistent in terms of build when i was playing it, chaos/zag shield was alright maybe i'll try those again idk, hera bow was pretty fun but the dps vs later bosses felt crap and when I saw people were just playing it like zag bow on high heat I thought that was pretty 🛌 (i never got mirage shot though maybe i should have been trying for that?), ive never really cared much about the fists, and the rail I'd only really consider playing with guaranteed delta chamber because I hate reloading (+ hestia was 😵💫 inputs).
found it
interesting
i have trouble finishing tight deadline 3, i want too to lower the difficulty by lowering forced overtime so i have these punishments in competition but maybe i should take both and use others to lower the difficulty?
What's your target heat?
32
What's the rest of the pact
(you can send images by sending them elsewhere then right click> copy link)
What weapon are you doing?
spear
do i need some discord authorization to paste screenshot? drag and drop doesn't work?
Send it elsewhere like a dm
Or a priv discord
You gotta use embeds
Also do you want overtime 0 or are you fine with 1
Drag and drop won’t work for this channel
1 is fine most of my run ends up to theseus and hades
Swap to stubborn defiance in the mirror
Enemies hitting harder matters a bit less as they are easier to dodge
so i should actually privilege build freedom instead of health management?
yes, do not take routine inspection or approval process
they're not worth the heat
Basically stubborn defiance let's you heal to 30% at base each room by using traps/knowing the last enemy of the room
From there you can do stuff like
i'm trying to build up damage avoidance with the feather 2-3 stages but maybe i should switch for poseidon dash early on?
mostly purple, with gods boons upper
If you are doing hades spear you really want 2 specific hammers
Exploding launcher (special becomes a exploding projectile, 50 base dmg) + charged skewer (charge special for up to +200% dmg)
Otherwise you can use something like serrated point
(triple dash strike, lesser dash distance)
i only had exploding launcher in one run among dozens, it's never popping up
Spear moment
oh actually i think i always skip it when i see projectile lol
that's crazy i just figured it out
In a heartbeat
i should switch the game to english it's only confusing me having french

The other things you can use with stubborn defiance:
Charon well sells an item that boosts the defiance heal by +10% hp and it stacks
The elysium npc gives an upgraded version that gives +50% hp
no dark foresight 😔
I told them the skills to swap in dms
And lastly the most important
Athena has 2 boons that restore a revive, if you use stubborn defiance in the room then pick up either of these boons, you will gain a death defiance (50% hp revive, doesn't come back) then stubborn will regenerate next room
i still don't get the love for stubborn defiance maybe i'm too traumatized by hades boss maybe my skill is still a bit low so i rely more on go broke run
Is easier to practice bosses and you are making rooms a lot meaner with this pact
i only feel comfortable in hades with a strong build with 3 deaths defiances
You can make stubborn as safe normal defiances tbf
If you get patroclus your stubborn heals 80% hp
If you get athena defiances those will heal you to 100%
And without ap1 is easier to get stronger builds to rush him
And dark foresight will give you more max hp
Also Just in case
Dark foresight swaps the rewards ratio in favor of the gold laurel rewards
If you run td3 you can take some levels off both hl and lc, you just need to step up the build quality
thx everybody i'll try some big changes, seems like i was a bit locked in weird choicesz
Eh it wasn’t reddit bad
I don’t think
Ap1 and dc1 were the main questionable parts of the pact
just did a run with changes and it was very fast and health wasn't a problem due to the high dps, still died to theseus because i was high on damage and thought i could just burst through it, overall it's all about getting used to do the boss fights methodically
dad is def harder with sd but the rest of the run is unfathomably easier
just luck into patty
/athena
if u struggle lernie use tooth although thats usually once u have hs
it's crazy that it's after finishing the game that i start to understand the mechanics fully, was trying to up the feather but i always remove it for the tooth
i should probably always go acorn for the last two stages i don't understand why i keep it complicated
Wait did you know that removing the plume loses the bonus
my first heat 32 was zagreus fist with esquive build with feather it was so easy i thought it was the way to go
Fair enough
the shield guys have gotten a lot more difficult for me with hard labor
Really?
everything comboing together is usually what nips ppl
zagfist plume is fun
u dont get to pick build direction so u just build with whatever the game gives u
if i try to rush behind them and shoot then i usually get hit by a regular attack and if i run away a lot i lose time and take damage from the wave attack
and it feels hard to just run in after they attack when there's a bunch of enemies
I feel like lightning rod isn't actually good
i'd much rather have athena dash so the only artemis core boon available is the cast, which is kind of a dead pick when you could be selecting other artemis boons (although ig it opens up hunters mark maybe? i dont remember)
i finished off my goal of heat32 with all weapons, after favoring build friendly punishments and acorn for both theseus and hades, my success rate became pretty decent
thx for the insights
it's quite literally free damage without putting in any effort
it kinda needs static discharge at a decent level for actual damage tho
but like without it, it's still not bad bc you're getting a lot of damage with very little effort
i see
The humble splitting bolt in question
Rama gaming
damn em4 got hands
also jury summons on the time limit is... something
i went into em4 fight with 3 minutes on the clock just now with a 2 sack
and i started with like, rare attack twin shot epic dionisus special
and that's why we never use js3 lmao
when they stick their shield in the ground u can kill them cuzthey cant attack for like a couple seconds after
idk i never got the hype of rod but thats maybe because i dont play with a damage counter mod
i mean it's just free damage lmao
70 ever sec is just really consistent
with jolted it's even better
I mean you have to eventually right
whats the actual order of things to add from 40 to 50?
I assume i need to learn both em4 and jury summons 3 at some point
or give up xd
oh to 50 you need js3 lol
if you take all the non-nasty stuff you get to like 46
basically everything except ri, cp, ap, and em4 should get you to 44 i think
ap1 is generally always taken at that point
really?
i thought that one was like, really bad
AP1 isn’t so bad
AP2 is a big jump from AP1 thou
i see
i think i might need to actually get modded set up at this point though just to be able to practice the em4 fight (i had issues manually fiddling with the save files) and avoid the sack rng with jury summons
what mod are people using for this stuff?
i assume it's just part of the speedrun modpack?
tbh just get the speedrun modpack
It’s used identically for heat iirc
and ranked the same way
it's this right?
or is it this
https://github.com/ellomenop/HadesSpeedrunningModPack
is there a speedrun discord btw?
i tried looking it up but didnt find anything
nvm the speedrun.com ui just put it in a weird place lol
Pinned in #self-promotion
ap is really bad but so is everything else
idk if ap1 ri1 is worse than ap2
both are rly bad
i mean at 50 you kinda gotta start taking stinky stuff
ap1 is like
something you could take at 40 lmao
everything except dc and ri and only with cp1, ap1, and em3 is 45 heat
so you gotta put 5 heat somewhere
with hell mode it's 46

i just dont see a reason to
ig thats how rama can get away with em3 ap1
cuz dc is takeable
unlike hesty or beo
i mean at 40 you can still get pretty consistent with your builds with ap1 imo
you won't have to take like dc, js, or cf
i think
you can get your build still without having to deal with that, which imo is worth it
everyone's different tho lmao
You definitely end up resetting more right?
I think I did ap1 for 45? When climbing to 50 with rama
But by then I had access to modpack/hellmode instant swap so
Oh yeah modpack makes earlier ap much more takeable
Cuz it removes the reset part for attack/hammer
And I did ap2 for 50 pretty sure
Unmodded I believe?
So I ended up with triple explosive
some aspects handle Approval Process better than others. as a general rule of thumb, the more of a specific build an aspect wants, the less Approval Process it can get away with. modded, this doesn't apply to hammer-dependent aspects, since these get 1st hammer guaranteed through the modpack. unmodded however DOES need to take this into account.
Hestia and Zeus are probably the two most consistent aspects, with Rama and Arthur not too far behind.
Something like any of the fists, or the other three rails, (or any spear for that matter, ty frei) meanwhile, AP2 is a death sentence unless playing modded.
As a testament to zeus being consistent, in my unmodded 55 zeus, i dont get a special till mid ely. I’d also add on that spear is really bad with ap2
I started playing modded after 40 and both now and before that i almost never reset for build
basically just if i have to use two rolls at the start for attack boon then i would reset but otherwise i was just doing the runs
rn im just trying to learn em4 though i got the saves working
it's uhh really hard
i got sorta close to doing it first try because i had patroclus + athena death defiance + going in with max health xd
I mean compared to ap0 yeah lmao
Mainly for first boon if it's 40 heat tho
You shouldn't really need like a god tier build at 40
As long as you have your core boons you should be fine
yeah i guess once you're confident in your ability to win the actual run resetting a couple times to get an attempt isnt too bad
if the sack is in the boss room is it always exactly 3 encounters then sack?
also will dashing through the hades spin attack be harder without athena dash?
Nope
Tunnels can have variable lengths
iirc it can be 3-4 encounters prior to the end chamber of any tunnel
slower, as it also effects boss hp pools
i see
well im 2 minutes out of asphodel with this so that's maybe doable idk
i think the hardest part might be the em4 fight tbh
never mind im getting farmed by a bunch of shield guys with bonus damage control shields from benefits package and i dont have dio
with em4, it usually takes about 4-5 minutes for the fight
leaving asphodel with 2-3 minutes is fine, 2 minutes is a bit more of a high roll with hoping for ely to be nice
is it normal to run into rooms like this that just destroy you or can you just beat them in a normal amount of time by being better at the game
clear method would be to shared suffering tag then doing attacks to remove the DC also yes rooms that destroy you like that is pretty common on high heat
does the rama attack remove damage control faster than they give it to each other here?
with the shared suffering on all of them? yeah it slightly out paces
ok so you just have to be the goat then
Heightened Security off at 50 is crazy behavior
I'd say switch out calisthenics 1 for it
also rama isn't too boon-dependent, moreso hammer-dependent
if you're to use one of Approval Process 1 or Routine Inspection 1, probably go with the latter. you only really need a single boon (a strong attack), everything else is up to what you encounter during the run
on hammers meanwhile, encountering twin shot (or triple shot if you're a god) is really important, in fact probably more important than even an attack due to how many other sources of attack and dashstrike damage there are in Hades
can also accept perfect shot or point-blank shot in the event you don't get twin/triple offered.
so yeah you really don't need the rerolls and rarity-boosts of the bottom 3 mirror slots on rama.
personally I'm even a fan of immediately turning on RI2 if one is to turn on RI1 as that lets you cut down on jury summons meaning you'll have less nightmare-rooms like the one you posted about
alright
interesting, ive been playing with the speedrun modpack now so ig this doesnt apply
to be fair there are multiple ways of making pacts, some just prone to taking longer to clear or requiring more skill than others
mainly doing that because i got mad at 5 sack rng killing me lol
right, yeah, the hammer comment doesn't apply then 👍
sure, you can probably approval process 2 then actually because you have the ability to force everything else you want (aphrodite attack, twin shot)

