#h1-builds-and-combat
1 messages · Page 592 of 1
so hitting all 60 would result in 60*61/2 = 1830 bonus damage, or an average of 30.5 bonus per hit
to be fair that's a high-level, high-rarity boon we're comparing to
with just a common lv1 call, it would pretty much double the damage
(potentially, of course; in an ideal situation)
Vicious Cycle is great, anyway.
You don't need Hunting Blades, either. Engulfing Vortex is enough.
oh yeah, fair
i'm still searching for that perfect run with all 4 blade rift upgrade boons
Black Metal, Engulfing Vortex, Vicious Cycle, Hunting Blades
Engulfing Vortex is really underrated imo. Everyone seems to forget about it and only look at Hunting Blades.
i wonder if forced overtime changes the dynamic there too
I only play with FO2 FWIW.
exactly
might make hunting blades noticeable less powerful (since it could take longer to chase down moving enemies), while engulfing vortex still fully entraps them
That's a good thought. I hadn't considered that.
apart from once for the pact, i've personally been scared to play with force overtime at all lol
i feel like everything would change subtly and mess me up
also flamewheels would be absolute death lmao
Don't worry. It's not subtle. 
Even when you get more experience, it's not like no-hitting Hades at FO2 is very common.
oof yeah
It definitely tests your reactions a lot more, but also your strategy etc.
everything just happens so fast
Not everyone who regularly plays FO2 and is successful has necessarily better reactions than the average player.
(+ hardware is a factor because of input lag)
I imagine the trend is in that direction, though. But there are all kinds of playstyles.
i know i already struggle without FO, so I won't be taking it until I need to
I probably end up taking quite a bit of damage for relying too much on my reactions lol. So maybe having good reactions can be detrimental in that way.
don't make the mistake i did and go straight to FO2, that was a stressful run
I think going to FO2 early is better because it makes you a better player
At least imo
I’m still bad but doing FO2 has been good practice
that's solid thinking, i think i'll start doing that actually
The most important hurdles for progression are EM3, FO2, and BP2
You are setting yourself up for... a difficult 16 heat if you do that, but it gives you the skillset necessary to go way beyond that once you get comfortable
The three pacts I have always maxed now are LC4 FO2 TD2.
Everything else I might change up.
I should do CF2 default, too.
yeah, i usually run with EM2 and no FO or BP
TD2 does nothing to teach you early on though. TD1 you could make the argument for playing with a timer at all (also so you can gauge whether you would have finished a biome in 7 minutes or not)
But it's kinda fun having ridiculous builds sometimes because everything is so cheap lol.
i can probably get the 32 heat skelly challenge done without those 3 (or TD for that matter)
TD2 teaches you aggression and focusing your build for damage.
And LC4 is pretty brutal for the learning curve too. Stubborn Defiance it a totally different playstyle and gives you a LOT less mistakes to work with for individual encounters.
TD1 does that exactly the same way. You just need the timer for a form of measurement
Not particularly, no
Mostly because LC4 is there to "reward" you for finishing runs with 3 DDs left.
I would definitely put TD1 and then TD2 after that as the first things to learn to eventually do high heats. But that's just how I personally play.
The list of pacts I've always on wasn't meant as a guide to getting good, anyway.
I think for that you just gotta learn to deal with every pact and then make your own decisions about what you're best at dealing with etc.
Some people never pick TD2 at all at high heats. Everyone has stuff they rather avoid, aspects they don't vibe with . . .
Yeah, though if your goal is to progress into higher heat territory you're doing yourself a disservice by dodging BP2 FO2 EM3. You may not have to have them all active at the same time, but they ask the hardest and most unique questions of all the pacts (minus AP2 and RI3-4, but I would never ask someone to learn how to play with those unless I wanted them to quit the game lol)
I don't think EM3 is very important. EM2 probably is.
TD2 is worth a lot of heat, but it mostly just boils down to getting your own mechanics down and learning how to deal damage efficiently, which you can learn wherever.
I think people often do themselves a disservice picking EM3 when there are easier options.
It's 2 heat that only affects two rooms at most, I think it's worth learning it if you're climbing heats.
Depends on their goals. EM3 requires a lot of iteration to master, the earlier the better.
There are easier heats than Forced Overtime, but I'd still say it's important to take and learn it.
Quite a bit of the fight is just RNG, though.
It's 2 heat that only affects two rooms at most,
That a whole lot of people die in.
That's why you gotta practice it!
If I didn't have Forced Overtime on, I think I'd die at least 50% less.
Every enemy permanently slowed? Easy life.
But I use it to get better.
Right. So if a player's goal is "I want to hit 32 heat to get the Skelly statues" or "I want to hit 20 heat to get the bounties" EM3 is a waste of time, but if you have the bigger goal of getting better at the game in general, you should probably start learning earlier than later.
That's why you gotta practice it!
Or you could just do something easier. I've practiced the fight a ton. I still think it's a ridiculous fight with FO2. I think Hades is harder, but Hades is fair. You don't take damage from off-screen projectiles that you have no way of evading on reaction etc.
the biggest issue with forced overtime is that it makes hades way harder
32 is probably the max that most people are interested in that aren't posting in the #h1-high-heat-strategies channel.
It's two skulls.
That combo is one of the main reasons I avoid DC2 like the plague lol.
i loved seeing that skull drop from 3 to 2
Teamwork makes the dream work
Also, come to think of it, his skulls are probably the main reason I want Deflect lol.
The deflect damage on skulls is mega juicy
deflect is an overpowered mechanic throughout the game
if you're having problems at 40+ with any given aspect, the solution is usually to include more athena
For me it's more about just simply not having to deal any skulls floating around.
They just go poof~ into the void.
Lol with bows it's so I can get more supplemental damage on Hades to phase him faster.
what's the general guidance for keepsakes? use what you like? use a boon specific one to force a build?
A minor thing, but the description for Demeter's Crystal Beam boon doesn't mention that the beam inflicts the Chill status affect. I just played a run where I avoided grabbing it until near the end simply because I thought it only dealt damage.
@tepid citrus It only does that with the Glacial Glare boon
Hold on, let me test it again
what's the general guidance for keepsakes? use what you like? use a boon specific one to force a build?
acorn for bossfights you struggle at, olympian ones for whatever build you want, cthonic purse/cosmic egg are what i start with, lambent plume works well with zag fists, spearpoint is nice for styx
I don't have that boon and I'm certain it gave the status effect
nvm you're right, I think the Chill was caused by my Snow Burst boon, my bad
no, and because Chaos affects the damage of the attack itself--doom and hangover (and lightning) are separate effects
Doesnt that just mean doom etc end up being relatively weaker?
And deflect/heartbreak/crit being more OP
not necessarily, because they also have higher base damage equivalents
hangover stacks super high and melts enemies--potentially doubling the damage on it with Chaos would be broken
lightning is massive AoE damage (massive is probably overstating)
doom is a bit funky, but the math works out for most weapons
The only boons that benefit more than the others from Master Chaos's boons are Deadly Strike and Deadly Flourish because of crits.
For everything else, it's the same additive damage.
Huh, i never realised
So something like 50 dmg base + 50% boon + 50% chaos would only end up as 100 dmg total?
What about things like privileged status / daedalus hammers?
Hammers affect your base damage
Yes, that's 50 + 25 + 25 = 100 damage.
o7 Thanks, I remember it being discussed a while back and couldn't remember
Basically everything is additive except "Charged" hammers, crits, and Heart Rend.
When you have conditional hammers, like “charge special for up to +100% dmg”, is this also only special base dmg, excluding Boons?
Or “deal +50% dmg on return”
"Charged" hammers are multiplicative.
50 base damage with "charge for up to +100% damage" and common Heartbreak Flourish (+80% damage) would be:
50 * 2 * 1.8 = 180 damage.
All the other +% hammers are additive.
Crits are x3, and Heart Rend is x1.5, also multiplicative.
So if you had Pressure Points for that special to crit:
50 * 2 * 1.8 * 3 = 540 crit damage.
With Heart Rend:
50 * 2 * 1.8 * 3 * 1.5 = 810 crit damage.
So basically, the charged hammers change your base damage for the attack?
You could say so, but that's ambiguous.
So with Charged X, you never want zeus/hangover/doom?
Probably not.
I wouldn't say "never" because there might be effective strategies like that.
Hey, if I have a duo boon (poseidon and ares, the pulsed aoe around me)
and I get offered a replacement of the base cast from dionysus
(heroic trippy shot)
will it take away the duo:?
I wanna know cuz I got a very strong chaos boon and I shredded lernie in 2 seconds
I don't wanna give up this power lol
Curse of drowning only works with the Poseidon cast (the game isn't very clear on that one). Do not give it away.
thank you very much <3
How can i unlock the last aspect for the sword? (not sure if this is the right channel to ask)
check the pins in #h1-story-discussion
Thx
check the pins in #h1-story-discussion
@magic dagger
I have a question
I know that Athena’s Boons are usually preferred over the other gods
But in this case I have a Heart Breaker Lv3 Epic or a Curse of Agony Lv3 Heroic
Which one is considered better in this case for using Guan Yu?
Heartbreaker Strike at this level deals +132% damage and Curse of Agony deals 181 doom damage
If you have good doom boons then you should probs go for curse of agony
Sadly I only have Battle Rage and Urge to Kill
In terms of boons for Ares
So I guess I’m sticking with heart beaker then
Yeah
Dang. I was going to post an image of what I got but can’t post here..
It’s not much but I’m managing I gues
You can if you use a 3rd party software like gyazo or imgur
Just near the end so I’m trying to optimize
let’s see 1 sec
Eh I’ll leave it
Maybe I’m over thinking it, cause like if I can’t take that my only other options are curse of pain or curse of vengeance
Both rare
I guess curse of pain will do not much else for it
Is it just me or is the || aspect of Arthur || OP as hell with Artemis attack boons?
Got my first sub 20 min run with it and the plume keepsake, and I haven’t failed a run since I unlocked it.
It's pretty strong, yeah
I do think I’m getting better in general, I got my first clear with the fists yesterday. Still haven’t mastered any of the lances or bows or shields, but I figure that’s more because I haven’t invested in any aspect beyond level 1. Though ||the aspects of Achilles and Hera || feel really powerful for casts, I struggle with their speed quite a bit.
Best way to tell if something is OP is to turn up the heat until you get dizzy and see if it's still that easy. 
I think it's pretty common for newer players to eventually find a build on some aspect that just works and clicks with them.
And then things snowball a bit for them from there because they complete more runs, get more experience and become more powerful in the game, etc.
At least for awhile.
ice win is the right build.
not just for noobs. for everyone.
I think you mean newb or newbie. Noob is derogatory. 
I think you mean newb or newbie. Noob is derogatory.
@cunning urchin
I’ve been around long enough to not take offense for any variation of noob 😅
Ah, but what about n00b?
Lysol, do you mean Demeter’s boons?
It definitely pairs well with this aspect in particular, and it keeps enemies at a speed I can dance around
@main osprey at that point they’re either trying too hard or joking around, in my experience
1337 speak just isn’t used anymore
Valid
Oh! I don’t think I’ve taken that boon before
I checked the wiki for how to get it!
Lol that works
I’m a shameless googler
Nyaanyaa I have never seen you use 1337 5p33ch
There's a first time for everything, they say.
They do say that, don't they
since when is n003 derogatory?
Wait I’m confused I though Divine Boons overruled a lot of other boons?
Tbh I actually don’t know a lot about Min-Max ing in Hades
since I’ve only really done up to Lv2 heat
OH NO
Kek
But yeah like I had asked here the other day about boons and some people said Divine common > anything Heroic
So I’m not sure what to believe
is there anything like that in the game?
tbh when I went in I just do what I always do and Adapt
Yeah
The Ares/Athena Duo is super powerful, but other than that I don't think there's a dominant meta
You mean the one that triggers when you cause deflect status?
since when is n003 derogatory?
@magic dagger always has been
Yup
hm, well usually whatever happens I always try to get Divine Dash before anything else even if it’s just Common
always has been
🔫
It helps when you dash around as much as I do kinda buffing your dodge defenses really
Divine boons are fantastic, but I’ve done plenty of clears without a single one.
hm I mean yeah like there’s been a lot of times Athena’s never shown up
But after asking here I started Perusing her actively
now I’m just wondering about things like keepsakes and stuff I should grab before going on
cause I’m addition to the Ares/Athena boon the Athens/Demeter Duo boon is also really useful
Also just got the || Zeus aspect || and Zeus came down and immediately gave me a special boon and it’s like it was meant to be. I beat ||charon|| and cleared Tartarus with time to spare on my ||tight deadline||.
Regen health on 0 Defiance has saved my hide more times than I can count
I actually seek out Athena, Ares, or Demeter if I’m struggling with DD. The free replenishment is wonderful, honestly.
tbh I’m still missing some boons in general and I’m not sure why they aren’t showing up. I know some need lesser boons first since they augment them
I think split lighting was one?
or something like that?
I haven’t found that one either. That and Hermes’ legendary boons.
oops
I will definitely be seeking out Zeus’ boons for this run, though. Very very good
if there's only one enemy in the room (the final boss for instance), does hunter's mark mark that enemy, or does it just not mark anything?
Doesn't mark anything
4th aspect on spear is difficult to deal with at times
Any recommended gods so I know which keepsake to go in with?
Aphrodite
Heartbreak Flourish would be my go-to strategy.
But Divine Strike is a fun build, too.
I would basically build for Heartbreak Flourish + Divine Dash + Zeus' Aid + Smoldering Air.
Zeus' attack boon also does very well if you get Quick Spin
Lightning Strike seems like a very poor choice, actually. It doesn't scale at all with charging your spin. 
What do you have so far?
If I had to choose between these two at the start who would I go for?
Lady Artemis and get Deadly Flourish.
Hunter Dash isn't too bad, either, if she doesn't offer Deadly Flourish.
Currently have a lot of boons from a a fair few different gods
or hunter dash and go for serrated point
Already got hunter dash and started with tempest flourish
Well, I dunno, maybe post a screenshot, so we can see your build.
Link a screenshot, rather.
Can't say I've used anything to link screenshots to be honest
You can just upload one to imgur.com or something. That's what I do.
I think most people here use imgur.
whew boi
tempest strike with sea storm on GY is 😘👌
Yeah it's super useful apparently lol
Definitely go for Lord Zeus.
Except when it knocks foes away when you need health
Yup
does splitting bolt affect sea storm?
For GY, Lightning Strike is better than Tempest + Sea Storm, imo
Cool, let's see what he offers
@magic dagger it should.
If not, it's still good for Zeus' Aid. Either way, it's a win.
Rare billowing strength, double strike and splitting bolt
Lightning Strike and Tempest Strike seem like the two worst options maybe for Guan Yu. 
splitting bolt
^
Yeah not really a difficult choice given a common/rare vs legendary
That's basically what I send you to him for lol.
Yep
Ye
Can use my fated (authority?) to change the room from a key to something else but should I save it for the next region?
I'll save it probably
keys are +1 use of authority anyways
thank you sparrow
So there's not much to gain.
lol Dem has no representation in this guide
Well, she had no representation in the game at the time, either.
I conveniently parked myself in front of every trap in that room thanks to it being Elysium
Lol
Gotta show up to show up. 
I've no idea how to use Authority well, anyway. I use Persuasion like 99% of the time.
Ooh razor shoals too
pog
So tempest strike/razor shoals/sea storm/splitting bolt
The two champions are in for a world of hurt
do you have privileged status?
I don't think so, what does that mean?
nm no jolted
It's so weird seeing "pog" outside of the FGC.
privileged status makes you deal 40% more damage to enemies with two status effects
e.g. jolted and rupture
Oh that
Yeah no jolted but I could end up getting it soon
Would end up kicking myself if that happened but it is what it is
Hunter's Mark is as much of a status effect as a tomato is a fruit.
Alright, full health at 75, all 3 DDs
Gonna use thunder signet in an attempt to get jolted
How is Hera's bow affected by attack damage buffs or boons like Ares's Battle Rage? Does it affect only the base arrow dmg or is the cast also factored in?
The arrow and the cast are separate damage instances (which becomes apparent as either of the two can hit, and the other miss). Attack modifiers always only apply to the arrows.
Sweet, appreciate it
using aspect of lucifer and got triple beam, now I have the option to get concentrated beam (ramps beam damage 100% faster) or flash fire (fires 50% faster with +15% range). I like the range option but damage is always good right
Does anyone know if Dire Misfortune affects the future instances of doom from Curse of Longing?
i.e, if the base damage of each doom proc is 100, then each doom proc caused by curse of longing would do 50. If i hit the enemy 4 additional times on the first proc, so that it's doing 140 due to Dire Misfortune, does the next proc (caused by curse of longing) do 70 or just 50?
https://media.discordapp.net/attachments/520688402958516254/660997121406926849/hades_room_rewards_guide.png?width=757&height=462
@cunning urchin isn’t it a thing where you only get 2 Daedalus boons appearing in a run, until the anvil?
not quite
you can't get more than 2
but it can show up more than twice if you don't take it
though
I'm not certain how buying it in Charon's shops interacts with that
using aspect of lucifer and got triple beam, now I have the option to get concentrated beam (ramps beam damage 100% faster) or flash fire (fires 50% faster with +15% range). I like the range option but damage is always good right
@clever matrix I usually run with triple beam and concentrated beam! It’s a VERY strong combination
ok so i figured out that Curse of longing halves the damage for each successive time, and reapplying doom just resets the value to your base doom damage, which in retrospect is the most intuitive
so with base doom damage @ 100, Dire Misfortune at 10, and Curse of Longing, hitting an enemy 5 times with your doom ability (Chiron special in my case) does 140+70+35+...
and if you use your special again, it just resets to 140 and repeats
so I finished my run with aspect of lucifer and I had the athena deflect boon for my special but I had no idea when the deflect triggers, it seemed like leaving the funney explodey ball around would just randomly deflect within proximity but I couldn't tell if it also deflected when I launched it
at some point EM theseus got his chariot stuck on it and was taking deflect damage from it which was amazing
nice RCG icon~.
also I am not sure, but I do know it ticks on the pulses from the hellfire orbs
How do people build Achilles aspect on spear? I wanna play around with it some, just looking for ideas. from what I understand, the damage for casted stuff is based on when you cast it, so like Blade Rifts and crystals should get a lot of mileage out of the damage boost
also i am at work and just bored so I can’t actually test anything 😛
How do people build Achilles aspect on spear? I wanna play around with it some, just looking for ideas. from what I understand, the damage for casted stuff is based on when you cast it, so like Blade Rifts and crystals should get a lot of mileage out of the damage boost
@finite igloo exactly, cast build like trippy shots/crystals/blade rifts work astoundingly well with Achilles
crystals and blade rifts especially love the +% boost
however, you also have to play achilles spear
How exactly does damage resistance interact? If I have 10% resistance from athena and 10% from aphrodite, do I have 20% damage reduction, or do I get 10% reduction on 90% of the damage?
That sounds correct—Weak reduces damage output, Resistance reduces damage taken. Don't know for sure though
the difference would honestly be pretty minuscule
we’re talking 1, maybe 2 percent if you stack all the DR you possibly can
i agree with swan tho; i suspect it’s the latter based purely on the fact that it works that way basically everywhere else, and it’s more logical mathematically regardless
I believe that damage reduction scales relatively poorly.
All the percentages modify your highest value.
So you'd have 11% damage reduction in that case.
does swift flourish work as expected with charged volley
I think so
It seemed like it last time I got both
cool
What do you mean by "as expected"?
You mean does it increase the charge up time?
Cause if I recall someone mentioned that the hermes swift boons don't increase charge up time but just the attack
the special is still the basic special
should get +charge per time with a swift boon just like the attack
but it has been a while
yeah expected charge time
Anyone play with the demeter aspect of the fists?
wondering what the best aspects would be for multihit specials
gosh
that has nothing to do with multihit specials 
err by best aspects, i meant best boons
Was thinking either zeus special and trying multiple thunderbolt shenanigans, or maybe artemis for crit fishing
guess you could do that stacking doom boon, but i've never found that to be all that great
it always seems to do less damage than I'd hoped
doom special isn't worth it, no
just damage and hopefully status effects is your best bet
so you can delete small mobs and cripple bosses
yeah I'm just doing a thing where i play each aspect and try to make the most use of their special traits
and I'm on Demeter fists
so wanted to figure what would make most use of her special trait
Flying Cutter hammer upgrade would only work on the first hit of the Demeter special I assume
No, it works on all hits.
hmm
i works on all hits, but i have experienced some jank with it
like even though i have it charged, it only releases one hit
hey, Fists of Demeter Gang seems like some people I should talk to
since I'm asking this
ye
do you have favorite/ideal boon setups for Demeter fists then?
lol was just going to ask whether u wanted this
a build that has always done good for me is, an ares or arty attack + aphro special + zeus cast (trying to get zeus/aphro duo) + any aid of your choice (my personal fav is between athena or aphro)
you should also know if you hit multiple enemies at once it counts as 2 or how many ever enemies you hit at once, so if 3 enemies are right next to eaxh other, hitting all 3 at the same time will charge the special in 4 punches as compared to 12 punches
hmm
Assuming ur already using the pact, i suggest JS to start of as it lets u charge it faster with more enemies around you
hah
i suggest using the epic rarity mirror talent, since it lets you get a better special attack
letting you maximize special dmg
in my experience plume is a keepsake you start with and never remove, for maximum usage
aye
most of my fist runs are just zag aspect but trying to mess with other stuff
and zag aspect + plume you can get silly amounts of dodge
and damage if you get the hermes move speed into damage boon
though most of the time i invest in just hermes boons lol
as a great man once said
"now that's a lot of damage"
hi just thinking does exampel "pressure point" make every hit you make chace of crit or does it need aspect that has chance of crit, artemis boon that make it happen?
every hit
including hangover, doom, etc.
same goes for hunter's mark and deadly reversal
nice thx
pressure point by far one of my favorite boons 😛
especially with stuff that attacks fast + support fire
Huntting blades 😄
got it on my first clear and have not got it after that
hiya lads
I have finally managed to beat the game with all the weapons once and I am now going to try the poseidon blade but I have no idea how to do a casting build
would anyone be able to give me a basic idea on one? That way as i get more experienced I can branch out and experiment
for poseidon. i suggest a cast that sticks easily, smtg like artemis or athena, then getting duos that are there for that cast. I think poseidon cast is one of the better ones for duos (not really sure i dont really do casting builds).
getting artemis is good since she also has a support boon of the cast doing dmg when exiting an enemy
smtg?
i dont know if its a glitch but ive been able to stun lock || hades 2nd life || multiple runs in a row with ||zeus + aphro duo|| and ||aphro call|| as soon as he does his ||spinning laser attack|| i use the call and it cancels it out and he starts the charge up again which gives me enough time to use the call again. pretty much stopping him from moving and you just stun lock his ||2nd life|| with ease. tested it out on all different types of heats and runs and its just the easiest boss fight with this combo. like i get the combo is strong but to pretty much stop a boss from working seems a bit busted or at least a glitch im not 100% sure.
sounds quite interesting!
i have done it 5 times and it always makes me laugh but i started to realize wait a second this might be a glitch or bug
@void fjord Yea I've never tried a casting build but I have dark thirst on my sword and I unlocked all but the last row of aspects on weapons so I want to give it a try
i dont think it was intended to be that strong
so you used the sword then?
@livid dew i did ginda same with lucifer aphro attack and legendary
I'd definitely like to try the poseidon aspect out
but as for which cast apart from artemis I am not sure what to use
ive used artemis for the last 4 runs and im kinda wanting to try another god out lol
well i had fun with poseidon cast and got demiter duo for that. Then you go for hermes flurry cast and try to get more cast stones so you can max your dps
and if you get Greater Recall from hermes only thing you need to do is dodging and casting
should I use the cast that sticks or regenerates?
oh yea lol
nvm
i do wonder if the cast dislodges with poseidon aspect
if i remember right pos demiter duo cast do not stick but you still get bonus cast damage out of aspect
yup pretty fun
what does it do?
lol okie doke
uh frost strike or frost flourish?
i have never really picked demeter
bouth of them are good
depends what you want to do with it
she has decent +% damage modifier, kinda like aphrodite
if you're trying to use Privileged Position, the Chill debuff lasts a long time so you can just slap it on a special you don't use as much
if you want to apply lots of stacks of chill to trigger the burst from her other boon, faster attacks is gonna be nice too i think
so poseidon DOES stick in enemies
awesome I finished my runs
so what goes well with chaos shield?
how about zeus shield?
also theres a bunch of three diamond house renovations that look really good
the one that gives extra obol for collecting gems, one where keys give a fated authority, one where nectar gives you a random level 1 boon, and the one that gives extra gems for dark thirst although thats worth 2
not really sure which to pursue first
I really like Ares or Dio Special for Chaos Shield, especially if you have the aspect maxed out, you can easily build stacks with the Dio, or spread out damage with Ares special @hardy dragon
dio, zeus and ares all work pretty well for chaos shield
@hardy dragon just play the game, and see what feels the best for you
fated authority and the nectar are good ones to pursue first i suggest
ty oldhunter
i understand that point boredhub but I prefer to have a bit of wisdom from others that I can expand on and build through my own experience
yea i get that, i aint gonna stop someone from playing from how they want to
fated authority (the key upgrade) is a strong one because it will earn you more rerolls even if you havent unlocked the first one
so i swapped my mirror to alternate for fated authority and would earn 2-3 keys per run without having invested all the darkness intot he mirror to actually unlock any to start with
doesnt matter now since i have like 20k darkness but it mattered then
and the nectar 2nd because boon upgrades are great especially early game
like very often you can run into a nectar after having only acquired 1 boon in tartarus
have anyone tried building with zeus-poseidon duo? looks like a lot of free damage. it applies by default to shield attack since it has a bit of knockback
so if attack is also zeus, it should strike both lightning chain AND lightning bolt
legit question about that duo; if you have it, second wave and splitting bolt how much lightning do you get?
I'm certain that Sea Storm only affects boons with knockback effect (so Poseidon core boons), not any knockback.
i don't have it, just theorycrafting
it does, my friend tried it
he played chaos shield so had no attack boon
i'm gonna try it today, will report here
legit question about that duo; if you have it, second wave and splitting bolt how much lightning do you get?
@half crater Pretty sure the 0.3s internal CD applies to Sea Storm. But would still be ~doubled by Splitting Bolt
if CD applies, it should still be possible to add zeus bolt damage to aphro attack
or anything else really
so only 2 strikes? sad times
I've had Sea Storm before, it didn't apply to shield attack.
They really should fix the phrasing on the Poseidon boons to differentiate between non-Poseidon knockbacks
Which I think is Shield attack, bull rush, Sword special, one of Rama's hammers, maybe one of the fist hammers? Can't remember.
Im pretty sure most of the poseidon boons affecting knockback specify only "boons" that knockback
Using knock-away effects also Rupture foes.
You deal more damage when slamming foes into barriers.
Slamming foes into walls or corners creates a watery blast in the area.
Your knock-away effects shove foes a second time after the first.
Your knock-away effects also cause foes to be struck by lightning.
I'm actually not sure if Breaking Wave or Typhoon's Fury affect other knockbacks, but I'm certain none of the other ones do
You still get extra wall slam damage.
whats a good rama build
twin shot and explosive shot
what god for attack
go for dash-strikes at point blank, things just die
special and dash just priv stat
aphro or arti
I tested just now, Sea Storm works with shield attack. Lightnings were striking consistently from above, even on Asterius
And it is specified that shield attack 'knocks foes away', so it's all right. Like, this daedalus upgrade cancels that knockback https://puu.sh/GoYVH/fc33665692.png
So is Zeus lightning flourish the worst boon to have for a Chiron bow?
no, it's just not as good as it could be because of the internal CD
What’s the worst, then?
I’m not sure how to trigger yellow numbers on it
I’ve gotten a heroic phalanx cast boon to show yellow without crits, I’m assuming that’s from a high damage output..
I think the worst might be Athena. Low base damage per arrow, so the scaling isn't great. You're not going to be using your special to deflect, so all deflects would be incidental. Maybe with Exposed it might be tolerable? Other than that I think you'd just be sad
huh
its good, as it deflect
worst you can do it poseidon
all arrows have range limit
it can cause that not all arrows hit as it knock back
The same mistake is taking Poseidon Attack with Chiron
I ended up using Artemis for the special and Athena for attack but the anvil at the end gave me a twin shot&point blank shot (paired with a flurry shot) and I just... face melted the final boss. Good lord the DPS I was doing was ludicrous compared to what I was trying to achieve with my special, lmao
I'm going to face the Final Boss WITH 12 HEAT!!!!!! I AM SO SCARED 😮
anyone have good success with hidden aspect for shield?
whats the deal with the internal cooldown on zeus bolts? is it only for flourish, or is it the same cooldown for all bolts?
also would demeter special with the chill burst work well for chiron?
It's only for lightning flourish. Chiron and Chaos could do some very silly things when the cooldown wasn't a thing.
What about sea storm?
Isn't it for that too?
If you use it on Chiron and have Tempest Flourish.
Good lord the DPS I was doing was ludicrous compared to what I was trying to achieve with my special, lmao
@wise crescent Unfortunately that appears to be the consensus with Chiron even at high heat, with only Twin Shot lol.
Hmm, question
For attacks/specials like Dio, Ares and Zeus, which just add an effect to the attack/special rather than empowering it, do chaos damage increases apply to those boons, or just the base damage of the normal attack/special?
I always assumed it doesn't, so I never tested it myself
They are only affected by global damage modifiers, so no.
@hearty elbow yikes
ah okay, makes sense
Is butterfly bonus additive with other bonuses or multiplicative?
most things are additive
What do you guys think is the best aspect for the sword?
Feel like I don't get beowulf shield. I think I've just gotten bad casts for it, and otherwise I just have to pray for charged special hammer. But is building it as a cast focus just loading up the cast and bashing good? Because it just feels so sluggish to me
What do you guys think is the best aspect for the sword?
all are good at their respective jobs (except zag lol), though the most "worthy" is probably nemesis. it can clear heats super ez
Feel like I don't get beowulf shield. I think I've just gotten bad casts for it, and otherwise I just have to pray for charged special hammer. But is building it as a cast focus just loading up the cast and bashing good? Because it just feels so sluggish to me
imo i'd play cast beo as a constant onslaught of load -> rush -> pick-up -> load
meaning don't take trippy flare, as it leaves you damageless for quite a while
passion flare is probably the best for that kind of style
Yeah, I had trippy flare for a bit and it felt not great to be without a cast for so long. I haven't gotten passion flare yet so I'll start hunting for that
The secret boss should be scaled to what level of the Underworld that you're in. I got the option to fight him about 5 rooms in and got absolutely wrecked since I had no boons, practically
@sonic hinge you get more rewards if you kill him earlier
how much is the dodge % from Ruthless Reflex mirror talentt?
can yarn upgrade a boon to heroic
I don't think so
No, yarn can’t but people have said it should
And also isn’t ruthless 50%? I thought it said that in the description
Well, the damage is stated as 50%, but I always thought the phrasing implied that was applied to dodge as well
As in it should mean, “after dodging at the last second, your dodge chance and damage increase by 50% for x seconds.”
50% dodge chance, yes.
rocket launcher spear p strong
what gods tend to synergize with arthur sword? How about Demeter chill?
That is a good choice.
Aphro is also good since it makes you even tankier, and Poseidon isn't bad but it's still Poseidon.
@analog sail Poseidon is bad? I havent really used him
are there any duos that work well with arthur?
Knockback isn't really useful except in some parts of Tartarus and Styx
If you want to shoot for a duo build, I'd recommend Athena/Dio
You pop down the holy aura and you don't need to care for ranged attacks
If you take SD you could also shoot for Athena/Demeter
i think you want any strong damage on your attack, so probably Aphrodite, demeter, feels like you attack too slowly to get good mileage out of artemis but i hear people use it
Athena for deflect is interesting, haven’t tried it
I feel like most people are like me and take Deadly Strike just to see the 1k damage crits
Special should be something that applied a useful status curse imo
i forget off the top of my head which one deadly strike is thats artemis right? is it the attack?
don’t think excalibur’s special has too much use beyond dropping the aura, eye em o
Stubborn Defiance, which is the alternative to Death Defiance
Excalibur play, i think, mostly revolves around that big damage on the third hit of your attack and being beefy or protected enouh to use it. guess you could also do caster stuff inside the aura
that is my understanding
huh i just got this boon i never dot before
Yeah that strategy works as long as you don't have FO
im only on two heat
That’s my reckoning. Demeter wouldn’t be bad, it also gives high damage and applies chill
I feel like you'd get more mileage with Demeter's call rather than her attack tho
Idk how people play Excalibur with Forced overtime 2. it feels far too slow for that to me, i guess dahs striking
argh now im unable to decide which to pick starting out
You don't use the third hit of the combo and you dash attack a lot
I would start with Athena and later pick something else, but I'm partial to Athena
i should clarify also that i am only on 15 Heat with Excalibur so i am not The Most Pro
ok
I have to resume my 32 heat grind at some point but those 150 damage urns destroyed my soul
im trying to unlock the companions and get enough blood so that I can really play weapon aspects that need the upgrading
i was trying Plume for a bit to see if i could get the attack speed high enough on it to make a difference
it hurts my soul that zagreus fists have zero base dodge and whatever the other thing was
i dont think i succeeded
i dont like the feather
At least it's more reliable than butterfly
ah, feather is a lot of fun with zag fists to me, it is fun to stand in front of Hades and just mash attack because you dodge basically everything
Damage up if you don't take damage in an encounter
oh what do these other gates do? not the chaos ones the other ones
the ones you need heat to go into
You know you can hold attack on fists right
yea
Butterfly is a fun optional mode, it is a different way to play the game
excalibur is CHONKY
The other gates are Infernal Gates which take you to a room with a fight, and if you clear it without taking damage, you get a boosted version of the reward
like a boss room level reward
Need more heat tho
aye, you need 5 heat for gates in tartarus, 10 for asphodel, 15 for elysium
5 for Tartarus, 10 for Asphodel, 15 for Elysium
ok so epic heartbreak flourish or rare different league?
i have the arthur sword with enemies tanking 2 instances of dmg for my PoP
actually rare crush shot is the other one
i hate crush shot tbh except on hera bow
DC2 is rough for Arthur
aye
yea thats why im thinking the choice is between epic heatbreak flourish or rare different league
thats what I am trying to figure out for this boon
what pact conditions would you take then?
Probably Extreme Measures
i only need two heat atm
Or the health one
Yeah that sounds ok
does this happen to anyone else???
she's not supposed to do that much damage is she??????
it looks like the hydra was inside of two of Meg's circles, so they both hit the hydra.
Slick
ayyyy
what is considered a good boon for luci's special?
kinda like ares for now, shooting special while reloading but meh
does this happen to anyone else???
@torn wasp that's pretty much how it always happens. Meg is the ultimate Hydra finisher.
Damn
Meg does 2500 damage. Lernie has 6000 HP, so that's 2000 HP in each phase.
is zag aspect for rail really that good? does it change the dps by a lot not having to reload as often?
it's good for spread fire
^
For the Rail Gun. is Ricochet Fire and Explosive Shot not compatible?
last i heard they can be taken together, though results vary
if sgg didn't intend for them to be compatible, they would be mutually exclusive, so theoretically it works
well. i got them...and my shots now explodes but doesn't bounce anymore
just curious, are you hitting them directly and not relying on the aoe?
yup
the blood upgrade only affect the special
generally people only use it for the attack anyways
any tips on who works with this aspect? I usually just default to artemis and maybe dio as well
aphrodite can work, works best if you're able to grab unhealthy fixation
zeus/support fire just outputs damage really fast
i don't use distant memory, i tend to go melee even with ranged weapons anyways
ok so i didnt get attack but i did get epic thunder flourish?
rare thunder dash and common cast but i dont like zeus cast usually
thunder flourish is ok at best with lucy special
what happens is that when an enemy gets close to the bomb, the lightning bolt strikes and automatically sets the bomb off
turns the bomb into more of a mine
interesting i appreciate that
if you're relying on the pulsing part of the bomb more, it's not ideal, but it can work as a fire-and-forget
ive literally never used this aspect before
so i have no idea what to pick for those three options as my first boon 
thunder dash imo
yea thats what i was leaning towards
it's just pure damage, no strings attached
whats the consensus on poms?
eh on dash, you want them on attack or special
ok
unless you meant generally?
poms are great, the first level especially (since it gives the highest returns)
after a while they get less useful on most things, and generally you want to pom the main core of your build the most
slicing shot and hangover effects absolutely love poms
(poms are especially useful on hangover, crystal beam, and blade rift)
there's little-to-no diminishing returns on those, since the poms only give 1-2 dmg per level, so you get a lot more bang for your buck
Though they also don't boost them by a huge amount.
yay!
i finally got the zeus attack lol
i restarted the run a couple times bc my luck was bad with a bunch of stuff
@unkempt pagoda what do you think? deadly flourish, true shot, or artemis' aid? all are rare
go deadly flourish imo so you can go fishing for support fire
no lol
i find it the worst duo boon, it’s pretty bad
it doesn’t have any negative side effects but the positives are little if you’re not actively leaving your casts on the field
Rail with Zeus attack?
Gunning for as much Zeus as possible + Support Fire is probably your best bet.
Yeah, Lucy triggers the Zeus attack so much that you'll mostly have perma-jolted anyway.
ok
i didnt get support fire yet should i switch to artemis arrow for asphodel or keep zeus ring on?
i’d switch regardless
there isn’t much point to keeping a god keepsake on beyond that biome
Unless you absolutely need nothing else and just want the rarity, but even then there's usually better options like the hourglass or something.
God keepsakes force the god to appear, but only once. Once you've picked up the god's boon you'll only get the additional rarity on the next boon from that god but it doesn't force anymore.
ok
is the orpheus one worth using?
i keep skelly on for styx but i am never sure what to use on elysium
I'm a bit iffy on Orpheus. Like it's nice but a bit unreliable. Eurydice is almost always a nice pick for the later biomes.
oof
i cant decide between true shot and hunters mark
if you couldn’t get support fire now, i recommend just focusing entirely on zeus from this point on
Hunter's Mark.
ok thats what i was leaning towards as well
It's not great but better than True Shot for you in any case.
btw i appreciate the suggestions aurelian and onyx
best case scenario is storm lightning -> splitting bolt
after splitting bolt you’re free to do whatever
assuming i even get anymore zeus
i havent seen any since tartarus
time to fight lernie under extreme measures for the first time
well that was different
i used to hate EM lernie but now i love him
best version of that fight
you should get more zeus boons; having one of them makes you much more likely to run into more
ok so either common greater evasion or common quick recovery
i think greater evasion
i wonder if I can ever get those thingies that go in the bottom of the equipment case
@unkempt pagoda i got storm lightning!
If you run Lightning Strike, you'll want to go for Smoldering Air. Easiest route would be Lightning Strike + Aphrodite's Aid, but any core boon from Lady Aphrodite can work if you have another call.
well not a fan of this aspect
first time ive lost a run in awhile
also I HATE THESEUS
shield enemies are cancer
Hmm. It's easy to evade his attacks, and he'll always turn his back to you after attacking.
no i wasnt
what about arthur aspect then?
who works well with that? Artemis works well w/ everything i know
demeter and zeus?
oh well
i like arty attack + aphro special -> heart rend
but i'm far from the most experienced arthur player
you probably want arty or aphro on attack for sure, tho
ok
oh the other thing is demeter call + greater consecration
its absolutely hilarious how much that combo slows enemies down
they practically can't move at all
whats greater consecration?
ah ok i already got my 2 hammers for the run
ive got demeter attack actually
and her special
and the one that makes them explode with enough stacks
so lots of demeter atm lol bc i had no idea what to pick
fair enough
honestly Demeter probably isn't the worst choice; keeping those enemies slowed gives you time to build up your attacks
i lost to hades 
i kind of want to try the beowulf shield i unlocked now
although dark thirst is on my bow
Dark Thirst is like a 20% bonus, you are totally allowed to run weapons that don't have it if that's what you want to do.
yea but i have no clue what to do for beowulf shield
its very different that what I have seen
same goes for guan yu
i have zero clue what to do with it
of course i dont have the latter fully upgraded so i want really be using it a lot
Guan Yu is fairly straightforward, at least on lower heat levels. The special is the money maker.
Charged Skewer hammer upgrade and then something with smorc on the special. Artemis, Aphro, stuff like that.
You can either put in a nice chunky cast like Artemis and use it the way it's meant to be used, or you can build for the special. It has a similar thing to Charged Skewer, and chonks like hell.
i like using it the way its meant to be used at least for the first time I, trying it out
so artemis cast then? as well as the boon that shoots arrows out from her as well?
Demeter or Ares cast are also both decent on Beo
any other boons that are good?
Dunno for sure, haven't used it much
It's probably my least favorite shield aspect, but that's more because Chaos is so incredibly good.
yea chaos is REALLY good lol
what did you mean with the guan yu spear by "smorc on the special"?
Something with a large damage bonus. Artemis because of the crits, or any of the other high damage bonus boons. Don't put Dio, Zeus or Ares on there.
ok cool!
Heartbreak Strike scales best with Charged Skewer and applies Weak.
chaos isnt just good
its fun
you get to watch fun special effects
you get to trigger like 80 curses at once
and you get to ride around with ur best pal chaos
@hazy cliff (From your most recent feedback) Though its not in-game, the community already manages something known as the Hades Weekly Challenge. We are currently on a hiatus but you can definitely try them! We have about 10 challenges already ready for attempting and if you do manage to finish them, your name gets featured in the Hall of Fame. You can always check the current weekly challenge in the pinned msgs of #h1-builds-and-combat.
main hydra head variants, ranked by difficulty:
- Slams
- Waves
- Spikes
- Summons
- Lava
support hydra head variants:
- Waves
- Spikes
- Slams
- Lava
- Summons
tl;dr: slammer head is a run-killer and i don't like it ❤️
I dont know how dodge % stacks but Aspect of Zagerus fists 15% and lambent plume at 26.6% for a total of 41.6% is amazing
which hammer is good for the Lucifer Aspect?
I tried the faster ramp one but it feels very ugh
I am using Dio attack build btw
how would a aspect of chiron relentless volly crit build do
tbh I would say bow special suit damage on hit more than scaling build
something like Dio or Zeus
Ares Attack + Dionysus Special
getting their Duo also makes it pretty sick
lol
so for what bow or rail @olive badge
for lucifer aspect (though i barely run it) Flash fire is a good one
dont remember if flurry fire is compatible with lucifer aspect, but if it is that one is also good
now for my q lol
does arty attack on hera bow, also affect cast dmg?
(i assume not)
What are some hammer upgrades people think are good that actually suck when you look deeper at the mechanics?
I feel like that doesn't get discussed as much, and it's easy to not figure it out, with them not being accessable when you practice on Skelly. Im curious what stuff I might not know
Delta Chamber feels good, but is a DPS drop for most builds
I wouldn't say it sucks though
I heard that Winged Serpent falls in that category, because it lengthens the time until the return of the Spear. Similar to Dread Flight.
Winged Serpent doesn't prevent you from charging up another spin (you mean the extended spin distance/time, right?)
I only repeat hearsay, because I haven't played Guan Yu in ages.
Last time I used Winged Serpent there was no such restriction
You might be thinking of the Shield hammer that increases the number of bounces
That one is worse, for that exact reason
Interesting! I will give it a chance next time I see it then.
Then there are Spinning Flare (or whatever it is called), and Repulse Shot - giving off pulses by charging in both cases. I couldn't make them work for me, but I have never heard anyone claim they're good either.
Haven't used Rama enough to know about the second one, but can confirm the first one is usually bad
Again, not always, just usually ime
Are the spinning flare pulses affected by attack modifiers?
Similar to Piercing Wave then? Which I personally found underwhelming; 25 damage isn't that much, but correct me if I'm wrong.
Piercing Wave is actually alright, it's just a straight DPS buff, no downside
the chain skewer on the spear is the exact thing where the spear bounces around a lot, even bouncing of walls instead of coming back to u
Right! And it also messes up aiming with the return strike.
Chain skewer can work if you're using a purely special build, but it's definitely outclassed by explosive skewer
Or whatever it's called xD
piercing wave is somrthing i take when im not intreseted in the other hammers
i think thats what its called lol
but yea
chain skewer was something i took with a ares apecial
so much doom on one click
Chain skewer + sea Storm is good
yas
Though like all bouncing attacks, it falls off against bosses
something with high fire rate is good for zeus boon
does arty attack on hera bow, also affect cast dmg?
Can someone answer this?
Generally, casts aren't affected by attack modifiers on Hera Bow.
thank you, I thought so.
I learned earlier that double nova usually has its second hit cancel when you attack with the sword before it finishes its animation
Alright, probably not gonna check in much more tonight. Dinner then hopefully sleep soon. Night y'all
Night
Don't let the bedbugs bite
Ya, also learned that Shadow Slash doesn't apply on dash attacks
This was on Jawless Paul's channel, another streamer named wrist was teaching him for speed runs, and that was mentioned when he was looking at hammers
Ya, I really want a video that just deep dives on hammer upgrades now.
Or some other form of guide
i might do that, maybe record myself or smtg. its really interesting
ill use each weapon also
just need a seed starting with a hammer lol
This is why I always kinda wanted to have boons and hammers available for practice to toggle on amd off. There's just alot of mechanical stuff thats hard to learn mid run that makes a pretty substantial difference and can make the game alot less accessable.
One of the devs said it had been talked about but they felt it diminished the excitement of encountering hammers and boons in a run. Idk, I don't agree with that at all but I don't think it'll happen.
like a traning room?
i see where the devs are coming from
but it wld be cool to see it as smtg after defeating redacted 100+ times
as ur used to the game after that many runs
isnt theres a mod for hammers and boons
Yes
I don't have any trouble trying whatever build I want in a run. You'll get more meaningful data attempting a run with the build than using a training room or whatever, too.
Like, how reliable the build actually is. If you try 3 runs and can't get the build you want once, that tells you something important.
I mean more like mechanical stuff most people won't notice like the double nova thing
Like you might notice your dps isn't where you want it with double nova, but you wouldn't necessarily figure out you were cancelling alot of your damage by mashing.
Or I wouldn't anyhow
Well, you can record your gameplay for things like that.
I just treat low heat like a training room, anyway, where I can research whatever I want with no pressure.
But like, wouldn't it be nice for it to be easier for new players to learn this stuff. I know you're an awesome 30+ heat player and all, but some people are struggling at zero heat to finish a run.
Honestly, I don't expect the number of players who dive deep into these things to change meaningfully whether they add a training room feature for that or not.
And making the game more accessible means a bigger playerbase, more people to watch streams, etc.
I mean I definitely would. As I've mentioned before, I don't have the fastest reflexs (but I did finally get my Stonewhal!). So I rely pretty heavily on learning the game deeply enough to compensate for that to get anywhere.
so are certain boons / hammer upgrades rarer? (not talking about legendary / duos) because i swear I have never seen some of these hammer and chaos boons before that I need for prophecy
Just RNG.
Some boons and hammer upgrades can't appear on certain aspects.
yeah Ive made sure im not using a conflicting aspect
Some boons are rarer. Specifically, if you haven't got strike, flourish, dash, cast and call it wants to give you those, and so everything else is a tad rarer
The Chaos legendary boon is pretty rare, sincei it's legendary, chaos rooms are somewhat rare, and you need another boon to even get it.
Also some boons have prereqs, for example, rush delivery or black metal
And there's a chaos boon that requires fiery presence.
yeah I know about the boon tree didn't know about the chaos boon thing tho have to check if thats the one im missing
Aside from what Nyaanyaa said about aspects, the hammers are just rng far as I'm aware.
Some hammer upgrades can't be combined with certain other hammer upgrades.
Oh true
👍
For the prophesy achievement, I think most of the hammers that don't work with the Zag aspect you need the fourth aspect of each weapon. Those ones each have a few unique hammers.
So ||Arthur, Guan Yu, Beowulf, Rama and Lucifer||
@bronze sorrel and I dunno, I was doing lots of research well before I was doing any high heat stuff.
I don't think the prophecy has any hidden aspect hammers on it.
Oh is that right?
I've just always treated every run as an experiment or practice.
I guess I had it done before hidden aspects were out
I've just always treated every run as an experiment or practice.
@cunning urchin
For sure, but like, wouldn't it be easier to learn stuff if you could just open practice and say test how mirage shot works with exit wounds, rather than having to hunt both boons down?
Like I have a friend I've been introducing to the game and they're still only sometimes getting past Meg.
And they said a big reason it was hard to get into is that alot of the mechanics are so unintuitive if you haven't playtested for months or scoured the wiki
Hmmm. I think if you can't get past Meg, you need to work on more fundamental issues than the intricacies of Double Nova or how Mirage Shot works with Exit Wounds.
I'd imagine the bonus projectile doesn't lodge like a cast, just hits the enemy.
It doesn't.
okay yeah i thought it probably didn't
@olive badge I don't like that one at all on Beowulf, personally.
Shield throw already has some issues with bouncing towards nothing in particular, and then you have no shield for Dragon Rush etc. That upgrade only exacerbates the problem.
I agree with Fred, a training room would be good. Crypt of the Necrodancer has that, where you can practice with weapons that you have picked up previously. You can also practice against infinitely spawning enemies, and practice against certain bosses in that game. It makes an individual player better able to test certain strategies without just googling stuff
It'd work for Hades with weapons and hammers / boons, I think (though not enemies or bosses). The excitement is still kept as you're using it in a run against real enemies, with all your other stuff. A test room would be pretty dull - just some stationary enemies, some moving ones, some grouped up etc. And that's all
I would find it hilarious though if you could get skelly to (badly) immitate various enemies in practice. I'm imagining him shuffling around holding the disco ball over his head pretending to be a soul catcher.
Whatever though, devs have already said it'll never happen. We can move on.
imagine a world where chariots also spawned exalted souls
imagine a world where exalted souls spawned exalted souls
you can't beat elysium warriors spawning chariots
despite her whole thing, demeter has no chill
ba dum tss
Whatever though, devs have already said it'll never happen. We can move on.
@bronze sorrel Wait, when?
It was in one of the Q&As a while back. I can't remember who answered but they basically said it was talked about but they decided against it because they felt it would ruin the novelty of getting boons in the run.
its a bit of a bummer cause as is I feel skelly is pretty useless as is other than for funny dialogue and getting lucky tooth.
Skelly: "Hey boyo, I heard that and I've got a bone to pick with you!"
Oh, huh
holy crap Crystal beam with piercing glare and cursed slash flurry strikes OP AF
Having Skelly do more than just stand would be nice, indeed. As is, the only purpose he serves is letting you know how much damage the various attacks of your weapons can do.
hey friends, favorite flourishes for Rama?
i had thought zeus lightning but im not sure if the cooldown thing with the bolts would make it suck or not
it only sucks on chiron bc chiron strikes way too fast
rama is fast but slow enough to benefit greatly, especially since it bounces
thunder flourish's cooldown is basically moot on most weapons aside from chiron
tfw you got a chaos gate in a room with hammer in the next chamber 
@toxic tusk The timer on the barge is calibrated for the last little bit as well. So it would get shorter to compensate and you'd still miss out on it either way.
i think the idea is that it feels better to lose while killing the last enemy than while standing still and waiting, unable to do anything
i am allergic to speedrunning tho, so no skin off my nose either way 😛
@static jacinth that helps a bit. But even if it slows down (don't know how much, but I didn't see much difference), I don't think it should continue.
I'm saying it'll be the same either way.
You won't get more lambent procs than before.
Hmmm, that seems about right. Even so, I rather they didn't give that extra time and just simply stop when the fight ends. It would feel more natural 
Asterius fight is the same way but much more problematic
The Plume Timer ends when Asterius leaves the chamber, but it is generous and gives you a lot of extra time it seems
HOWEVER, I have had Asterius die in a weird spot and get stuck for about 15-20 seconds before he just walked throuh the wall
I think i was using the blade rift vacuum boon and it tugged him into a weird spot during his defeat animation
Anyone have some builds to try out with the Rail's hidden aspect? I've found it underwhelming so far. The setup is somewhat difficult to maximize damage and without it the Rail just seems to have terrible DPS.
have you tried thunder strike yet
zeus attack with smoldering air charges the call really fast, a call-based build is pretty decent
thunder strike is sufficient dps on lower heat
Is there some sort of essential Hammer upgrade I'm missing to make the Special easier to set up/more rewarding?
triple bomb, basically
only triple bomb makes using special worthwhile
lets you get all three bombs out in reasonable time
another thing i found was using the special radiating doom in a larger area to use merciful end with attack
which is hard to set up
if you're me, you're also putting on hazard bomb to get the big boy numbers
If you have Lightning Strike, building God Gauge isn't an issue anyway because you can get Smoldering Air so easily.
Lightning Flourish on rail 4 supposedly self-ignites the orb when enemies come close. That might be something you can make good use of if you want to focus on the Special.
Backstab Arthur does a lot of damage early on
And later on.
yeah it does i was backstabbing redacted for 1400 on the 3rd swing
also what are to good casts for Hera bow
crowd favorites are the ones that go boom like poseidon's or dio's
Does Aphro fit in there too? I feel like her shotgun effect means you can just get them back immediately
crush shot is finicky, sometimes it doesn't hit the target and only those behind them
you need to release your shot just before the intended target
That makes sense! I enjoy it, but I can definitely see that being much more niche
Give us old Crush Shot
so in the end boss fight with ||hades||, does anyone know what the shield will and won't block?
i was either trying to block at bad angles or stuff was getting through that maybe shouldn't have
the shield should block everything, though I'm not 100% sure if it consistently blocks his lunge attack
yeah it felt like when i was close up and he did his projectile it didn't work either
i'll have to give it another try, thanks!
yeah, even point-blank you should still block the skull
he probably was a bit to the side from the direction you were blocking
I once got Charged Shot, stood in some corner near gates of the Temple and just blocked everything while farting at him with my unbooned Bull Rush
Btw shield is too OP
it's the only way i'm going to do 32 heat i think
Is it a good idea to get Deadly Shot on Zag aspect bow?
Or is it a hat on a hat, not worth it situation?
