#h1-builds-and-combat

1 messages · Page 406 of 1

sacred idol
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bobber bobs, if it's not a fake tug, you press button again

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I'm not fond of precise timing minigames.

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I prefer reel-in style fishing

stable oyster
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I mean it’s not that bad, 1/3 of a second is pretty tale compared to most dodge timings

mellow aurora
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if theres no aquarium where you can pet the fish, then why fish at all shadegrief

stable oyster
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Especially at forced overtime

turbid needle
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Give 'em to the chef, get goods in return.

sacred idol
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@stable oyster arguably, that IS kind of the issue underlying

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the game isn't friendly for people with poor reflexes or mechanical impairments.

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It could stand to be better.

runic jewel
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I think it's fine how it is, the issue is not having accessible non-dangerous methods of accruing extra gems on your run

sacred idol
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Adjustable timing windows would be a great option.

stable oyster
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It’s a reflex based game tho

sacred idol
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So? So is Celeste

stable oyster
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Depending on weapons

sacred idol
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And they have assist options for people who can't play the game as well.

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¯_(ツ)_/¯

tiny portal
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It needs an audio cue at the very least

atomic mist
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Maybe that's something to ask when the next Q&A happens. If they have plans on adding something like that

stable oyster
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We have god mode

sacred idol
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Just because "the game is like that" isn't really an excuse.

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God mode is kind of simplistic and lacking, and does nothing for things like this

mellow aurora
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i have poor reflexes and i have beaten Hades a few times and previous endpoints over a 100 times. it just takes practice

tiny portal
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A discerbible "real catch is here" audio cue

runic jewel
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or by the time that you are going to ask them, have some solutions to offer

tiny portal
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discernible*

stable oyster
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Only think I can think of would be some sort of game slowdown

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Like spent spirit

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Maybe like 10%

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That might work

mellow aurora
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if you anticipate moves you could dodge. i dont fail at the game and thin " wow this game is too hard, and they need to make it easier". I think "wow i need to get good"

sacred idol
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I mean, yeah, that's actually exactly what CrossCode does.

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It has the reverse of Overtime, basically

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"Slow down attack frequency" afaik

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and slow down puzzles

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@mellow aurora That's rather an inconsiderate viewpoint - I talked to someone yesterday in discussion who has a serious disability that would make that an unreasonable answer, but likes playing games like this.

stable oyster
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But we can’t forget that personal improvement is a big core pillar of roguelikes

sacred idol
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One of my friends has a serious muscle disorder

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But she's a long time Supergiant fan.

stable oyster
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I’m all for options

sacred idol
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@stable oyster And? For people who have less ability or less skill, they'll still have a baseline harder experience.

earnest ravine
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Maybe an upgrade to the fishing rod through the House Contractor to make the windows longer, to make the real catch mote noticeable? Since right now we are just kind of using a fancy stick.

sacred idol
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It's leveling the playing field for those who need it.

stable oyster
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But I wouldn’t want to go overboard

sacred idol
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What even is "overboard"?

stable oyster
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Robbing someone of the feeling of self improvement

sacred idol
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To the point that everyone who wants to can play the game doesn't seem like a big ask to me

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It's not robbing anyone.

stable oyster
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Not what I’m saying at all

sacred idol
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If you don't want to use it, then you don't use it

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If you don't need to, then don't

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People should play how they want.

runic jewel
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I mean the same argument could be made about fishing then?

sacred idol
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If you want a certain level of challenge, that you are entirely physically capable of beating, and then use options to scale back that challenge, that is on you, not on anyone else.

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That was your mistake to make.

sacred folio
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I guess it'll boil down to developers' budget & trade-off: implementing a fine-tuned accessibility feature for an optional mini-game doesn't seem to be of high priority

sacred idol
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It's currently the only really time-efficient means of getting gems.

runic jewel
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Troves are pretty decent

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I mean a trove >= fish unless it's a rare fish

abstract pilot
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i stopped running tight deadline because otherwise i miss the fishing sound 😦

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if you're getting beaten up or have a timer on you might not want to take the troves though

sacred idol
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Oh right, troves

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pretty uncommon though

runic jewel
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what

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you can force them

sacred idol
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to get gems

mellow aurora
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im blind in one eye, and its hard to see whats going on the screen, and focus but i still think a game should have integrity in its difficulty

sacred idol
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at least, personally, I get a kajillion darkness and obol ones

mellow aurora
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you are using snowflake logic

sacred idol
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ah, calling people snowflakes.

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done taking you seriously.

mellow aurora
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its true dude. you can have a disability and still work to improve. not all games have to be made for everyone

stable oyster
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I think hotshots point, and what I meant by going overboard, is that if you make this setting too easy, you take away a core part of the game from these people

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It’s a balance

sacred idol
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Calling names isn't going to make me respect your opinion.

mellow aurora
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its a matter of mentality. do you want the game to be tailered to you or do you want to work to improve and have a sense of satisfaction

stable oyster
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And will be different for everyone

sacred idol
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[sigh]

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I'm really not in the mood for this nonsense.

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The most important factor is still: What in the fresh Hades does it have to do with you?

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If it makes other players happier, then it's a good thing.

runic jewel
sacred idol
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If it bothers you, ignore it.

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Pretend it doesn't exist.

runic jewel
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I think they should decrease the window of time

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And that way it is equally impossible for everyone to catch fish

abstract pilot
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i mean, if you add more levers to reduce the difficulty of the game, then some people who would have been able to play without those levers would impatiently use them to their own detriment, in the sense of not getting as satisfying of an experience

sacred idol
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So what?

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You're not their mother.

abstract pilot
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but that doesn't mean that having those levers is bad

sacred idol
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Some people find it more satisfying.

abstract pilot
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just a con of having it

tiny portal
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@runic jewel Where would you post about it? Its part of the gameplay and the feedback channel explicitly states not to discuss in it, and for some reason I cannot post in that channel

abstract pilot
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personally i think having more accessibility is good, but it is hard to do

sacred idol
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@tiny portal read the pins

abstract pilot
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celeste is like, uniquely good i feel?

mellow aurora
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"my friend has a disability" that isnt the end all be all. people use this arguement as a crutch. i want to be sympathetic, so i never have a good response. However, im blind in one eye, and i do struggle with videogames, because of it. I have always blamed my own skill instead of "they need to add options to compensate for my unfair disadvantage". Like i said its abount mentality.

sacred idol
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@mellow aurora Calling people snowflakes and insisting that they're "crutching" doesn't incline me to conclude that your mindset is the correct one.

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You can't even talk about it without talking down to people.

runic jewel
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I mean, I wouldn't have a discussion on the internet about it at all. I would wait until a company who makes themselves available often, does so, and present them with viable solutions to go along with whatever they might already be cooking.

sacred idol
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As far as I can tell, you've convinced yourself that your insistence on going without assistance makes you somehow better than other people who have disabilities.

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This is how it comes off, at least.

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In that case, perhaps we shouldn't have wheelchair ramps, and paraplegics should just git gud at pulling themselves up by the teeth.

dusky hull
chrome viper
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depends on how lucky you think you are I guess

sacred idol
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You have spare darkness, throw in more if you have no other priorities

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But are you playing on Budget Cuts...?

stable oyster
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Any ratio works, it just depends on if you want Better average

mellow aurora
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no. you misunderstood. I never thought about it like that. i thought i need to do better and practice the game, instead of wanting more accessible options. i make an effort to play the game the way it was meant to be played, because that is, in my opinion, the best way to play videogames, the way the devopers intended for the game to be played

sacred idol
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If you're not, literally "as much as you can" is the correct answer, God's Pride is probably stronger if you've got that much chance, and the last 5% isn't really a big deal.

sacred folio
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Well I did a quick search in the feedback channel and there doesn't seem to be any search results for keyword fishing yet.

abstract pilot
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olympian favor goes to 50%, not 25%, right?

sacred idol
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Oh wait, right.

tawdry horizon
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@abstract pilot Yes it does, on max

sacred idol
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In that case, I focused on Favor first to max, then Pride.

abstract pilot
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i think that on the margin, 2% chance of rare is better than 1% chance of epic, but i wouldn't worry about it too much

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plus, seeing epics is fun

dusky hull
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No, it's not Budget Cuts, I just think if OF can decrease the spawn rate of epic boons somehow, since I don't know how rarity algorithms work exactly.

sacred idol
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Epic will be more powerful, but you have a higher chance of getting a trash boon

tawdry horizon
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Personally I maxed out the favors and doing pride as I get darkness xause I've maxed out everything else, no playing on budget cuts tho

sacred idol
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I highly doubt that

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It's more important to have non-garbage boons than to have maybe possibly slightly more epics.

dusky hull
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So, max it out?

sacred idol
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@mellow aurora The point is, that's not a mindset that everyone can or should necessarily have, and calling it "snowflake" to think otherwise is objectively looking down on people.

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also yes, max it out

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the more rarity boost, the better.

dusky hull
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K.

runic jewel
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plus it's not like you're signing for it in blood

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Darkness is fluid

stable oyster
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Blood and darkness

abstract pilot
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it's more buttons you have to press if you turn on budget cuts 😢

mellow aurora
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@sacred idol why is that not a mindset to have? its a good mindset.

sacred idol
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I mean... not necessarily.

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People are different. People have different levels of ability and derive enjoyment from different things.

stable oyster
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It’s a fishing mini game

sacred idol
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It's not just about a fishing minigame.

mellow aurora
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its less depressing. rather than focussing on shortcommings that you cant control, focus on things like you can control. practice and get better.

stable oyster
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Both of you sound ridiculous

sacred idol
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@stable oyster I was talking about more of the game than just fishing. You are ridiculous. Good day, night, or whatever time it is.

mellow aurora
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@stable oyster how do i sound rediculous?

stable oyster
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Well, imo the main game does a good job of giving you multiple options, you can definitely play non reflex intensive weapons like bow

mellow aurora
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i wasnt arguing against any of that

stable oyster
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Power shots are timing based not reflex based

sacred folio
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secretly hopes the discussion can be turned down a bit and produces some actual result in #hades-feedback

stable oyster
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Oh no I thought you were talking about the fishing mini game

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My b

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Both of you

sacred idol
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The fishing minigame is just one minor thing that could be adjusted by a slider.

runic jewel
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What if Zag only finds fishes when he's lost at least 1 death's defiance in a fight, so he's battle weary and sometimes his timing is off regardless of visual perception

sacred idol
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But the point boils down to: No one loses anything if they do make the game easier to fine tune to different levels of ability.

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Except those who choose to see it as a wound to their pride or a subtraction of their enjoyment despite not touching the options themselves.

mellow aurora
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@sacred idol i beat dark souls

abstract pilot
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one accessibility thing that i think would be nice would be the opposite of forced overtime

runic jewel
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I mean maybe changing the frame rate of the game would be a more accessible challenge

abstract pilot
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mashing the dash all the time actually hurts my fingers

sacred idol
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Congratulations.

abstract pilot
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i wouldn't use such an option, but i could see an older version of me wanting that

stable oyster
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He said the d words

runic jewel
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I think that I'd feel just as accomplished learning Assembly as I would catching a virtual fish.

solid cairn
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DS isn’t as hard as people say

stable oyster
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It’s not hard

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It just surprises you

sacred idol
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But really...

solid cairn
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If you have no idea what you’re doing I guess it is

mellow aurora
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@sacred idol that means only one thing, because everyone is given the same rules. if you add easy modes and god mode options, then that statement "i beat dark souls" or "dark souls is hard" is inherently split into multiple meanings

sacred idol
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I mean, it already is.

blazing mulch
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XD imagine an Hades with stamina mechanics

stable oyster
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I mean dark souls has easy modes

sacred idol
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If you're playing with a disability you are having a harder experience than the majority of people who do not.

stable oyster
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It’s called summons

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And using ranged cheese

runic jewel
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Well okay, what about people who aren't pescatarian?

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Why is there no vegan option to farm gems??

sacred idol
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Dead Cells has that.

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We can get Bread

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I see your attempt to derail with sarcasm, but you know what? That's legitimately a thing devs have done.

runic jewel
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???

stable oyster
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It vas joke

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Trying to ease tensions

sacred idol
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Well, you've been trying to say "stop talking about it" for the last...

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however long it's been.

mellow aurora
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@sacred idol its either a harder experience or a different one. Fromsoftware, the creators of dark souls, respects the players and their ability to get better and their need for a sense of satisfaction.

runic jewel
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As a developer and a person who's job involves a11y and a gamer, I care about all of these things

sacred idol
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Well, why not have a conversation, then

runic jewel
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With?

sacred idol
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If you weren't the one who said we shouldn't talk about it and should wait for professionals to do it instead, my bad

stable oyster
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So what are the issues you have with god mode?

mellow aurora
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it doesnt cater to everyone on the planet. thats his problem with it

runic jewel
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Yeah, that's the gist of my message. Talk with the people who can affecft the change you want to see and don't default them to the burden of solution.

sacred idol
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What.

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@mellow aurora Can you not?

runic jewel
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Talk to the people impacted by it and find out what kind of minigames might be on theme and work for them

sacred idol
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Every time I start to think you might begin to be reasonable, you throw out something designed to be provocative or insulting.

abstract pilot
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to me, god mode seems like a not yet done feature?

sacred idol
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Don't put words in my mouth, or I'm going to start doing the same and interpreting everything you say as "I'm better than other disabled people and those who can't get on my level are whiny babies".

stable oyster
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How so h roll?

abstract pilot
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like, it ramps up automatically but you can't ever ramp it down, then at some point you either have it on and take 20% damage or have it off, and there's no other choices

stable oyster
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Ah I agree actually

wind vale
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question - does god mode go down if you win?

stable oyster
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If goes back to 20

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I think

earnest ravine
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It does not.

mellow aurora
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address the actual points i make then @sacred idol

runic jewel
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I played Nioh for the first time alone in the dark last night and damn I was scared

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Now that I think about it, it didn't even really have that scary of a beginning

grand patrol
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hey guys, i'd like to step in and ask everyone heated to calm down a moment, please!

mellow aurora
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@sacred idol isnt that what a slider for every damage variable in the game is? it completely undoes the integrity of the games design

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ok sorry

sacred idol
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I'm not sure why integrity is only a thing if it makes the game harder.

stable oyster
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I definitely thing god mode should start at 0%

runic jewel
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From my experience it does

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or do you mean when you equip it?

sacred idol
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People ONLY bring up this argument in the context of making the game easier.

stable oyster
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I thought it was 20 right?

sacred idol
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No one ever claims it betrays the integrity of a game to have something like Doom's nightmare mode, where almost nothing changes except the trashiest enemies oneshot you.

abstract pilot
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i also thought it was 20 to start

mellow aurora
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@sacred idol its also relevant with mods. im fine with talking about that.

mellow quest
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It starts at 20% DR and ramps up to 80% as you die

abstract pilot
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i haven't actually used it, so all i have to go off of is the patch notes

mellow quest
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I don't know more than that because I don't play with it on

stable oyster
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Can it ever go below 20 tho?

mellow aurora
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@sacred idol but we werent alking about mods we were talking about game difficulty

abstract pilot
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i believe as is, it only goes up

sacred idol
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People whined like babies when someone modded their own individual copy of Sekiro to be easier...

stable oyster
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I Don’t remember that

mellow quest
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The hardest part of sekiro is realizing it's a rhythm game

wind vale
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only if you consider using heat to take more damage countering it it would go below 20 afaik

sacred idol
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That was literally the point of that one copypasta about "you cheated not only the game"

stable oyster
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The hardest part of sekiro are the camera controls

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Monster hunter for life

runic jewel
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lol

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LOS'

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on Lady Butterlfly

wind vale
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the you cheated not only the game thingy was about a game tester saying he used trainers and the devs being silly

mellow aurora
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however cheesy and lame the comment was, it had some truth to it.

runic jewel
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I mean why do we play these games?

wind vale
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very little considering it was a tester that didnt have the time for that

stable oyster
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I think why do we play games is a very important question here

runic jewel
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I thought the storyline of Sekiro was about finding his other hand for prolly 90% of it

sacred idol
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No, it was an article writer who used a mod to make the reaction time longer, because they couldn't play the game @wind vale

mellow aurora
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a game like sekiro gives you satisfaction in beating it. thats the main draw of the game

stable oyster
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Lmao

runic jewel
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I am not good at rhythm or reaction games

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like in the least

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I am the greediest duelist I know

sacred idol
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Also, how many times do I have to reiterate that different people play games for different reasons?

runic jewel
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These games abuse me

sacred idol
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I'll say it twenty more times if necessary.

runic jewel
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But after 7 hours of making the same single mistake over and over again

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I can go home and continue to make mistakes over and overr again

sacred idol
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It's not about you.

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It's not about me, either.

wind vale
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also - to come back to this game here - im a bit sad that it seems to go more towards reaction timing and action over decision making as a skill

mellow aurora
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@sacred idol well there are different games for different reason for playing games. dark souls and sekiro has a certain appeal. the appeal is satisfaction in victory. want a quote from the director of the game?

wind vale
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at least thats how i see it

sacred idol
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I mean

runic jewel
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I just wonder how many people who are not as enabled as I am would feel alienated about having the game made easier for them

sacred idol
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So should I assume that satisfaction is only attained one way?

crystal geyser
abstract pilot
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@wind vale well, it is an action game after all, not really a strategy game

sacred idol
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By something being balls hard, that is the ONLY source of satisfaction, that is the only source of self-improvement

wind vale
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not really

sacred idol
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The concept is not processed the same way for every person who plays videogames.

runic jewel
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I mean it depends on what kind of game it is

sacred idol
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@runic jewel ...very few?

grand patrol
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i think this is getting off topic, here

runic jewel
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And also what you're looking for in it

wind vale
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its shifting in that reaction more and more but i dont think thats the point

stable oyster
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Kam has spoken

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Their will shall be done

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Uenuku I am curious to know why you think that, I haven’t played in a while

runic jewel
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I mean it could be something as simple as a slider that adjusts the timing window of the "twitch reaction" moment

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That the user could tune to their version of challenging

mellow aurora
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i think its time for a topic switch lmao

sacred idol
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to forcibly re-rail this before I go back to focusing on something far more offtopic (warframe's devstream), I do not see any valid reason Hades couldn't have or benefit from an option like what juice just proposed. ¯_(ツ)_/¯

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Which is exactly the sort of thing I would have specifically suggested.

oblique tusk
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what did juice propose?

sacred idol
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I mean it could be something as simple as a slider that adjusts the timing window of the "twitch reaction" moment

runic jewel
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Marriage

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To all of you

oblique tusk
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n

runic jewel
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Effective immediately

stable oyster
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I think god mode is enough personally

sacred idol
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literally this, that's about the kind of thing I would have said

runic jewel
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I think it's a reasonable accessibility setting that is easy to opt out of

grand patrol
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honestly what id love to see is reverse heat

stable oyster
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Yo

wind vale
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hard to explain - rogue-ish games tend to be so focused about knowledge what works with what and if you combine it right (with some luck)they almost seem to play themselves

stable oyster
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That’s a throwback

grand patrol
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everything heat does, i want the option to slide the other way. slower enemies, less damage, etc

mellow aurora
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Whoever it was that decided to put the poison cure between the beyblade traps, is just plain evil

sacred idol
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to be honest, reverse heat is actually a good idea.

stable oyster
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Packt of easier

mellow aurora
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i like the idea of reverse heat too

grand patrol
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yeah!

sacred idol
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Anyway - I will say, integrity of the game comes into play if the devs state they don't want a thing

stable oyster
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I was pushing for that so hard and people hated it

runic jewel
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Well, i mean

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yeah

wind vale
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the more you can beat using reactions and iframes instead of it the more it feels action heavy and decisions matter less

sacred idol
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And if they don't state that they don't WANT to make the game a certain way, then it's no one's business assuming.

runic jewel
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but it's PC world and it will be modded

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Especially if they state they dont' want it

wind vale
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and that usually comes with it speeding up

grand patrol
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at the end of the day, i think a game is meant to be fun to the individual playing it, no matter how they want to play.

stable oyster
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I can see that

mellow aurora
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integrity comes into play when a developer has an intended way to play the game within the game design. reverse heat counts, but god mode doesnt count

stable oyster
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I think It’s important to recognize that different weapons require different skill sets

sacred idol
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I mean, intent is not something to be assumed

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simple as

stable oyster
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I don’t see why god mode wouldn’t

sacred idol
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intent is communicated, not simply presumed

wind vale
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one really small example - and i know im really in the minority there - i preferred the old movement until mdk, so before beefy

runic jewel
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But is it explicitly communicated or implicitly ?

sacred idol
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until what

stable oyster
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Was that the old dash?

wind vale
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mdk= murder death kill

mellow aurora
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@stable oyster cause its tact on just like an easy mode

wind vale
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yea

sacred idol
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oh I thought mdk was literally that ancient game on gog

stable oyster
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It definitely had a lot of thought put into it tho

wind vale
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meaning i think before the may update

sacred idol
stable oyster
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That’s why it scales with you

velvet basalt
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....i played MDK back in grade school

stable oyster
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It should just start at 0% imo

sacred idol
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See, Supergiant has had a long and proven track record of trying to be an inclusive dev in some ways, though - look at their writing.

abstract pilot
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i don't think it should start at 0% because then it would be confusing, lol

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like you equip it and nothing happens

sacred idol
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I'm not sure there's any conceivable way to say adding another form of inclusivity would go against the developer's vision in any way.

wind vale
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and maybe it could scale faster the earlier you die? - regarding god mode - if it doesnt already

runic jewel
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oh

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you know what

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It could be a keepsake

stable oyster
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Maybe it starts at 20 but resets back to 0 on s clear

runic jewel
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that didn't count against your keepsake count

mellow aurora
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hades gets easier when you use the mirror. thats easier difficulty

sacred idol
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That said, I also believe that the correct way to play a game is the way that gives you the greatest enjoyment, period.

stable oyster
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Also certain keepsakes make the game easier as well

sacred idol
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No matter what that means to you. UNLESS it harms another player.

abstract pilot
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does the god mode tick up when you die in the whole run, or on every life?

wind vale
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that is also true - filling the mirror buffs you much more than god mode

stable oyster
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While run

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Whole

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It’s like 3%

abstract pilot
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i see

mellow aurora
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@sacred idol losing isnt enjoyable so should every game make it so you cant lose?

abstract pilot
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maybe it could just tick down every time you win a run, and tick up every time you lose

stable oyster
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Ok back to hades pls

sacred idol
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If someone thinks that's how they have fun, they can make that a thing. ¯_(ツ)_/¯

grand patrol
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I mean, games like pyre and hades are specifically built around accounting for loss, so...yeah!

abstract pilot
#

then it would have the effect of adjusting to your skill too

solid cairn
#

So everyone gonna sandbag until max god mode

stable oyster
#

You can’t lose if you are always having fun!

abstract pilot
#

i mean, you already do that...

stable oyster
#

Live your best life

abstract pilot
#

you can*

grand patrol
#

after playing those two, i realized going to other games how much i cant stand when losing in a game makes me do over progress.

wind vale
#

that is something this game tries to do - making death seem less like losing but more progressing

grand patrol
#

hades and pyre both reward the player for losing with narrative etc

runic jewel
#

I mean at least you can blame the game

mellow aurora
#

the art, the music, and the characters make hades fun regardless of if i win or lose

grand patrol
#

yeah!

stable oyster
#

Ngl I restated after one lost rite in pyre because I was so sad

grand patrol
#

awwwww

runic jewel
#

Imagine losing 5 hours of progress because you didn't save

#

😦

abstract pilot
#

pyre did that, but let's be honest i restarted until i won every time anyway 😛

stable oyster
#

But in rogue likes you never lose progress

sacred idol
#

*lites, really

#

roguelikes, you always lose progress

stable oyster
#

The progress is your skill

grand patrol
#

i started another platformer and it was like oh you died start over and it made me so frustrated i quit! truly supergiant has spoiled me blobuwu

stable oyster
#

And game knowledge

abstract pilot
#

you could lose progress by putting your titan blood into hades aspect (oooooh burn)

velvet basalt
#

I have bad memories to losing a 30-minute hunt because Uragaan rolled up behind me out of nowhere while I was fighting someone else entirely. Dang near killed me

stable oyster
#

In monster hunter when you die 30 min into the boss fight ....

mellow aurora
#

i loved the win and lose state in pyre. it actually raised the stakes since a lose would effect the story in a meaningfull way

velvet basalt
#

hahahaha

stable oyster
#

Oof

velvet basalt
#

sobs

runic jewel
#

I think that's what I've realized about the genre that I like - losing sucks but it prompts you into the mindset of win or learn

grand patrol
#

yeah!

stable oyster
#

But in my experience god mode is a great solution

#

Because failure (getting hit) is just as likely, but you have more of a safety net

#

It allows you to practice the base game while still being possible

#

And it adjusts to you personally

sacred idol
#

The only issue is that it doesn't reset when toggled.

runic jewel
#

I think it's implemented nicely. I personally feel like I'm cheating when I use it

#

so I try not to. But if it helps someone else enjoy the game, hell yeah cheers from iraq

sacred idol
#

Only thing I think is strictly necessary is colorblind mode, one thing that's optional but would be appreciated is ways to raise or lower the timing windows for actions like iframes, fishing, power shots

runic jewel
#

Lol

#

What if God mode gave you a new pantheon of boons

#

That were just like ludicrous and strong

stable oyster
#

Do we have actual I frame numbers for dashes

#

I feel like it’s already the entire dash

sacred idol
#

Not as far as I know, but it's absolutely not the whole dash.

#

Ask a modder.

runic jewel
#

What's the question?

#

How long the iframe is on dash?

sacred idol
#

I believe it's tied, particularly, to Zagreus flashing.

stable oyster
#

What %of the dash is I frames

runic jewel
#

I'd guess 40%

#

or maybe 20%

#

I assume the rest of what feels like an iframe is just the character relocating

#

I could see if it's in the sauce

stable oyster
#

40 min

#

I might take a recording of zag dashing towards a brimstone

runic jewel
#

but reading that much Lua yesterday really made me way too tired to find what i was actually looking for since i got stuck at the fishing logic

#

for like an hour

stable oyster
#

Lol

#

Hardcore hades mod: no I frames

granite vine
#

doesn't hell mode do that already?

stable oyster
#

No

sacred idol
#

No, it removes your oneshot prevention.

mellow aurora
#

imagine being so good that max heat doesnt do it for you hahaha

stable oyster
#

Hades using his spin attack? Too bad

#

Eat 60

#

I have a file with 100% forced overtime

#

Louts are insane

sacred idol
#

sonic.gif

#

also, eat >100, there's a hit in his fight that can instagib

granite vine
#

I couldn't even get past Hydra with one tick of overtime, let alone full 😭

sacred idol
#

I have zero idea what it is, but there's one attack that can instakill you with no heat

#

also, that's not full. that's 5 ranks of overtime.

#

that's a modded meme run

velvet basalt
#

"Oh thank goodness i'm outside of the spin tell"
"Okay lemme just zip over there towards you and dunk all over your face"

stable oyster
#

No, not full overtime

sacred idol
#

that is 5/2 ranks

stable oyster
#

Full overtime is 50% 🙂

sacred idol
#

aka literally double speed

#

no, it's 40, isn't it?

granite vine
#

omg no

sacred idol
#

was nerfed afaik

mellow aurora
#

i cant wait for this game to show up on GDQ

stable oyster
#

I’m talking 100%

granite vine
#

my brain is mush now

stable oyster
#

It’s a bugged file

granite vine
#

how are people so good

stable oyster
#

Never said I beat it lol

#

I’m going to try when I get back into hades tho

granite vine
#

absolute monstrosities I tell ya

sacred idol
#

this, in a shellnut

#

I'm... not sure that's beatable realistically

granite vine
#

^me, dashing right into lava after beating hydra

stable oyster
#

I mean I think it is technically possible

granite vine
#

taking 5 ticks of damage and ending my run

dire cedar
#

Can I just say I finally beat 32 heat. I'm so happy

stable oyster
#

Shield with Athena dash

runic jewel
#

as oppo0sed to dashing wrong in into it

stable oyster
#

Congrats

granite vine
#

well done @dire cedar !!!

#

as oppo0sed to dashing wrong in into it
nonono, you either dash right or you dash left

dire cedar
#

Pretty standard. Chaos shield, Demeter special. Got a bunch of Demeter boons including Legendary

runic jewel
#

!!!

dire cedar
#

Thanks friends

stable oyster
#

The old shotgun shield build

dire cedar
#

Also lambent plume

stable oyster
#

O spicy

sacred idol
#

I've actually survived Hades by dashing through him, and yet died atrociously to being a finger width away from the circle.

dire cedar
#

Had about 20% by the end

sacred idol
dire cedar
#

Also I had the 15% dodge boon

granite vine
#

20% means 20 rooms cleared quick?

#

I forget

sacred idol
#

Woah, wait, did you have the ice blast to spam @dire cedar

dire cedar
#

A little less. Each room is 1.2%

runic jewel
#

parsedc

sacred idol
#

Because that... on chaos special... sounds nasty.

#

just constant explosioning

granite vine
#

ooh I tried that once, that was fun

dire cedar
#

Yes I had ice blast but not until Styx or so

sacred idol
#

that's an explosion and 2 every two throws

runic jewel
#

local co-op would be fun

granite vine
#

face them and kaplowie

dire cedar
#

Things died just from charge special combo mostly

sacred idol
#

Okay, so I thought that was a bad boon before.

#

Now I don't.

dire cedar
#

No Middle Management

runic jewel
#

esp now a days with Parsec

#

Or maybe pvp

#

where one person is reversing the heat

sacred idol
#

I love Demeter boons.

runic jewel
#

and the other is heatinig it up

sacred idol
#

Best designed god in the game, imo

granite vine
#

did Chiron apply multiple Chill ticks again?

#

or is it one per use

wind vale
#

chiron special applies 1 chill per arrow

#

its great with the explosion that clears the stacks

dire cedar
#

I got killing freeze really early and that helped a lot

sacred idol
#

Chiron applies them all, yeah

granite vine
#

more kaplowie

sacred idol
#

Lambent Plume 32 heat!?

granite vine
#

but still only one Zeus bolt right

sacred idol
#

Holy crap.

dire cedar
#

Hell yeah

sacred idol
#

You live on the edge

dire cedar
#

I didn't go for specific boons. Just took what came naturally

granite vine
#

of glory

wind vale
#

technically 2 zeus bolts and as i had to learn today its now the same for poseidon+zeus duo

sacred idol
#

You were speed

dire cedar
#

I need that Dodge chance to survive lol

granite vine
#

2 bolts? is there cooldown between? 🤔

dire cedar
#

Plume is good in Styx. Last room is usually fast

wind vale
#

seems like it

sacred idol
#

It's a shame Chiron doesn't rapid fire zeus.

granite vine
#

I always thought Zeus was one per target hit

wind vale
#

yea that too but if you got enough arrows there is a 2nd for some reason

stable oyster
#

Zeus has an internal cool down per target

granite vine
#

fascinating

stable oyster
#

I believe so at least

#

Back when i tested it

granite vine
#

now to ask for bouncy arrows

stable oyster
#

Yes!

dire cedar
#

Bouncy arrows like chain shot?

sacred idol
#

That's a bummer

stable oyster
#

Like off a wall

wind vale
#

i did with poseidon zeus duo today - was 2 there so i really think its the same

dire cedar
#

I think chain shot will bounce off walls

sacred idol
#

On an unrelated note, does Dual Shot pair with Flurry Shot?

granite vine
#

yeah! every arrow travels fixed distance and bounces off things

sacred idol
#

Just curious, you know

#

Because machinegunning TWO arrows at once sounds fun

dire cedar
#

Twin shot does pair with flurry shot

granite vine
#

yeah it does

dire cedar
#

I've done it. It's good

sacred idol
#

Twin is a little bit busted, in that if you do enough damage, it oneshots armor

dire cedar
#

If you like flurry shot that is

sacred idol
#

Because two damage instances WILL bypass armorgating

granite vine
#

i feel like half the time flurry shot resets my playstyle mid run

wind vale
#

i still prefer twin with explosive

sacred idol
#

I feel like there is a little bit of imbalance between 'single strong hit' and 'many hits' in this game

#

Explosive... bleh, that range nerf AND charge time nerf?

#

Not feeling it

dire cedar
#

Explosive is good with flurry

granite vine
#

triple explosive was weird

wind vale
#

explosive for some reason increases range a bit

runic jewel
#

yeah I'm feelin explosive a lot lately

granite vine
#

probably because of aoe?

wind vale
#

that too but the arrows seem longer as well

runic jewel
#

I like that its point of explosiion is where you aim

wind vale
#

and i only dash attack it ofc to mitigate the slow charge a bit

sacred idol
#

Huh.

#

Explosive Flurry though

#

that sounds juicy

wind vale
#

cant combine

sacred idol
runic jewel
#

read that Explosive Furry

wind vale
#

dont want to combine then

sacred idol
#

the furies, but they're the furries

granite vine
#

when I took explosive and triple together it became a spam click run because charging felt so ineffective

sacred idol
#

blarf

#

triple just doesn't sound very viable right now.

granite vine
#

just three bombs in the face a bunch

sacred idol
#

you know what would be kinda funny?

#

if triple had a helix pattern

wind vale
#

triple with chain shot maybe?

sacred idol
#

like

runic jewel
#

If they made a Prank heat

sacred idol
#

in, out, in, out, weaving

#

so they converge at a sweetspot

#

that would be sick

runic jewel
#

Where you get 90% of a boon and the other 10% is absurd

granite vine
#

helix does sound better than spread

sacred idol
#

then your gameplay would be finding the optimal spot to triple shot one fool

#

or clap a bunch of enemies just right

granite vine
#

maybe just one curve?

#

like, they'd meet at the end of your shot and then diverge again

sacred idol
#

Oh, hmm. And just fly off after?

#

Yeah

#

That'd be simpler

#

And quite fun to sweetspot

granite vine
#

so it'd still spread if you don't charge all the way

prime knoll
#

Something like that seems like a more apt modification to the special.

#

But it does sound fun in either case

sacred idol
#

The issue is that triple shot is... well, it's a shotgun that isn't good at being one

#

because a charged only shotgun is mainly a dead zagreus

prime knoll
#

Yeah, it's so wide that you can't rely on those side shots to do anything.

granite vine
#

therefore side shots should bounce!

sacred idol
#

bounce or converge, yes, anything goes

granite vine
#

and then the more times they bounce the better chance you have of getting a fish in that room afterward

prime knoll
#

It steps on the rail a bit, but a 5 shot could be fun. It makes me think of the Krogan shotgun where you have to hold the trigger for a moment before it unloads death.

sacred idol
#

rofl

prime knoll
#

I really like flurry shot on Hera aspect for snappier cast procs

#

B - X - A, B - X - A, etc.

abstract pilot
#

i found in the past that flurry shot on hera would cause some buggy behavior, like the bloodstones perfectly stacking on each other so that multiple only look like one

#

is that still happening this patch?

sacred idol
#

@thorny orioleWhat PVP mode?

thorny oriole
#

potential. it would be nice for this game to have a pvp aspect, don't you think?

chrome bone
#

Since the last patch I never had problems with Hera's aspect. Before it, sometimes part of the bloodstones would just disappear

sacred idol
#

Not for me.

#

I dislike 99% of PVP.

blazing mulch
#

There will not be pvp and any multi-player mode

bright mulch
#

Pvp would require enough changes that it'd be better off as it's own game with zag as a playable character :P

#

I'd buy SSG Smash

sacred idol
#

smash is the only kind I actually like and even then I prefer bots

#

PVP Aspect

#

literally the Aspect of Fite Me IRL

thorny oriole
#

well, just an idea then, thought i ought to throw that out. after killing hades for like the 20th time it got pretty stale for me tbh

sacred idol
#

zagreus runs around slapping people irl

bright mulch
#

Indirect pvp could also work really well, like a built in race mode

thorny oriole
#

yea, my idea was to combine indirect pvp with head to heads instead of boss encounters

#

so both clear times and head to heads matter in the end

bright mulch
#

You could even pull from like Tetris PVP style games and let the player do things on their run to mess up the other guy lol

#

Spend gold to trigger pact options for the other guy

#

Instead of tossing a companion for yourself force a miniboss encounter

thorny oriole
#

there's a lot of potential here as you can see

bright mulch
#

Etc.

#

Then you actually could have a PVP aspect lol

#

It's a God who just gives modifiers to the other guys run, like chaos but only for the other dude

runic crown
#

On that note, I can see Chat Interaction with Streamers be a thing too

bright mulch
#

Yeah races seem to be a popular streaming niche

There's even that competitive Mario maker circuit lol

runic crown
#

Votes for fav gods, enemies, or setting off traps

bright mulch
#

Streamer mode could be neat and could work in either pvp or pve

wind vortex
#

Racing would work well I think, I know a lot of other rougelite games have active racing communities

bright mulch
#

Dang this meme sounds really fun now lol

novel python
#

Is exploding launcher worth using on Zag spear

sacred idol
#

100%

#

One of the strongest hammers

novel python
#

I wanted to do a Zeus attack run

sacred idol
#

It can make a run on zagreus

novel python
#

But I got a hammer first

sacred folio
#

Yes. It turns the spear into a bow with pretty high base damage & no charge time required.

sacred idol
#

And is basically baked into GY

#

But it is absolutely a run maker on zag aspect

#

As important as quick spin on gy

novel python
#

So special speed from hermes would be a thing I guess

sacred idol
#

Yeet

mellow quest
#

take inferno bomb curse
immediately kill a bunch of enemies with aoe
forget to dodge the bombs and take 48

#

goodbye health it was nice knowing you

sacred idol
#

Yote

#

I know the feel

mellow quest
#

i also like when you go into a fountain chamber and Zag comments about how no one's there

#

but there are shades chillin

#

guess they're a joke to him

runic crown
#

Exploding Spear was the easiest (all but final boss) clear for me. I never used a basic attack after that.

tidal thorn
#

Explosive Launcher is so nice. I cannot freaking believe GY has it by default.

runic crown
#

Hey Zag... Where you pointing that big spear of yours huh??? Also you have Varatha pointed at Thanatos.

oblique tusk
#

can GY aspect pick the explosive launcher hammer?

novel python
#

As you can see, it's Zagreus aspect too. 👀

runic crown
mellow quest
#

can we take a moment and appreciate how thematically and mechanically nice Clouded Judgement is

#

what a name for that boon

wooden spade
#

I don’t usually like tipsy shot butttttt with Hera??? It’s good

tidal thorn
#

@oblique tusk No.

#

It comes with launcher pretty much.

tidal thorn
#

LEG.

#

No caps.

sacred folio
#

Duo if the special shot is Poseidon's

#

I mean this is pretty much a special focused build

novel python
#

It's both special and attack

#

Focused

#

Also special is aphro

sacred folio
#

Splitting bolt it is then, I guess.

novel python
#

Got zeus attack, Support Fire and flurry shot

#

With Pressure points

#

I can't see my screen anymore.

#

Flurry stab* w/e

sacred folio
#

Also in case anyone find it helpful: I just added all the incompatibilities I can find between hammer upgrades & aspects to wiki pages.

tidal thorn
#

<3

#

What's people's opinion on World Smasher? The shield hammer upgrade.

tall dove
#

Which one’s that?

tidal thorn
#

I like it but if I don't get it at the start of a run I will pass.

sacred folio
#

It reduces the shield's defensive capability and I don't like that.

tidal thorn
#

World Smasher Your Bull Rush is replaced with a close hit that deals 70 damage.

tall dove
#

No I don’t like this one

#

Only ever took it to get the Prophecy for shield

tidal thorn
#

I want to like it more. I feel like Bull Rush should be the upgrade but that would change the weapon way too much. lol

#

No one would like it.

manic ermine
#

I really like the playstyle of world smasher but its worse than charged shot in most aspects

#

less damage and slower animations

mellow quest
#

i totally forgot i got triple bomb in asphodel

#

im in styx and just now figured out i can use it thrice

#

im lining up to be a strong contender for smartest gamer of 2020 it seems

mellow quest
#

i ended up with exactly enough gold to buy out the entire styx store

#

feels good

bright mulch
#

World Smasher would be so much better if it didn't take away block lol

#

Also the animation feels really weird, being just this slowed down, short distance bull rush. Would do a lot for usability/coolness factor if it had an animation tuned for it, or honestly even just the normal attack BUT NOW ITS BIG YO

naive tusk
#

Thicc

rare salmon
#

Has anyone had success with Hera outside of Dio Cast? I'd like to try it, and it's my darkness weapon right now 🙂

#

@novel python That looks pretty fun!

oblique tusk
#

uh, aphrodite cast would be good if they ever fixed the bug of your crystals getting stuck outside of the walls

#

so you're stuck without your main build for 30 seconds

languid vigil
#

does anyone know what boons you need to get poseidon's wave pounding

hollow sorrel
#

And one wrong cast can send crystals into deep lava (and Zeus cast crystals can randomly bounce into deep lava). It's so bad that I gave up on it, and did my 32 heat with the Zagerus bow. At least that bow doesn't cause headaches

trail timber
#

Clipped the hydra out of bound once, cast got stuck in it too

#

was interesting waiting for the cast to autorecall while watching the hydra flailing about in the space between spaces

naive tusk
#
Hades Wiki

Poseidon is the god of the sea. He offers boons to Zagreus that significantly increase the damage of his abilities, as well as cause his abilities to inflict Knockback.
Poseidon boons offer some of the highest damage increases in Hades, as well as the ability to knock enemies ...

languid vigil
#

it's not updated with wave pounding, that's why i'm asking if anyone here knows

unkempt pagoda
#

probably a boon with knockback, i assume

languid vigil
#

well yeah but are there any other prerequisites is what i'm wondering

pastel jolt
#

lucky for you i'm mid-cutscene in ffxiv and these guys are wordy as all hell

#

lemme look it up for you

#

you need his attack, dash, cast, special, or call - at least one of those

languid vigil
#

just one of those? alright thanks for checking

marble ridge
#

does anyone feel like yanking on Poseidon's goatee

turbid needle
#

meee

#

maybe cut it in half while im at it

pastel jolt
#

you just need one!

#

i like poseidon's little seahorse crown

obtuse ravine
#

oh! They ARE seahorses

#

thats so cute

mellow quest
#

im hoping Poseidon gets a serious portrait, whether it's fanart or official

#

just to see how weird/out of character it would look

marble ridge
#

total Poseidon moment

tidal thorn
#

@rare salmon I did Arti cast earlier and outside of losing crystals a few times things went well.

#

Six Arti casts blew up the last two bosses.

#

No Hermes Leg makes me sad tho. And you're not getting it every time.

prime knoll
#

Every time I get Hermes' legendary, for the rest of my play session I just wish casts always worked like that.

turbid needle
#

I wish the natural recall timer started immediately.

prime knoll
#

Particularly with Hera.

turbid needle
#

Or at least did any time it lands on a non-standable/safe surface.

prime knoll
#

Yeah, or the recall timer were shorter.

turbid needle
#

Land in lava? Timer starts. Land over a gap that can be dashed across? Timer starts. Land off the side of anywhere except Asphodel? Timer starts.

prime knoll
#

between that and totally losing them in the outskirts of the map it really brings things to a halt (especially and basically just Asphodel and the top right corner of the final boss)

tidal thorn
#

Chiron bow is way less exciting than I imagined.

#

Nuts single target tho

orchid parcel
#

The bow is my least favorite weapon

turbid needle
#

If they can fix Piercing Barrage it has a chance.

tidal thorn
#

OMG I kinda sabatoged my run too because bounce shot marks the LAST target, not the first.

turbid needle
#

Yeeaaahhhh.

tidal thorn
#

So my shots are going off to who knows where lol

#

And the bow is alright. I like all three forms.

dense locust
#

Does anyone have the problem with poseidons call where you can't steer it whatsoever? Sometimes it'll just shoot me in whatever direction I was facing until it expires

tidal thorn
#

Your turn radius is restricted. You can do tight circles but you can't turn on a dime like normal.

dense locust
#

@tidal thorn The bounce shot can be nice though because your special pierces all targets before hitting the marked one,

#

No I mean I can't move at all

#

It only happens like 1/4 of the time

#

I play on a controller

mild crag
#

I'm working on a boons video to explain stuff like rarity multipliers, boon tiers, duplicate multipliers and diminishng returns from levels - any suggestions on other things I could explain?

tidal thorn
#

I do too. Not sure then, doesn't sound like it's working like it should.

prime knoll
#

bowandrail4life

dense locust
#

Yeah I submitted a bug report but couldn't provide any helpful info

orchid parcel
#

Can you put in a link when you do your video, I'd like to see that

mild crag
#

Of course

tidal thorn
#

@mild crag You including how Yarn works too?

dense locust
#

What do you mean by rarity multipliers?

mild crag
#

GUESS YOU'LL HAVE TO WATCH THE VIDEO AND FIND OUT @dense locust

tidal thorn
#

lol

mild crag
#

jk i mean how rarity affects the values

dense locust
#

lol

#

oh i gotcha

mild crag
#

@tidal thorn also no i didn't have that in

#

i'll have to make sure I understand how it works first lol

dense locust
#

A chart showing the level ups of all of the boons at all of the raritys would be immensely helpful

mild crag
#

I'll try to auto-generate that perhaps

dense locust
#

Not saying it should be a part of the vid, but I was just thinking it'd be helpful for when you decide to go for a pom or not

#

or the lady in biome 2 that'll upgrade your boons or level em up

mild crag
#

yuh

#

I'm gonna include the "standard" multipliers but not all the different ones that boons have

dense locust
#

Just for my own knowledge, does the percent damage increase work by adding a increase based on the base damage and disregards other boons that do the same and then adds up for your total damage?

bright mulch
#

Woo, tight gy run with only 18 health left

turbid needle
#

Except one or two exceptions, yes.

#

@dense locust

mild crag
#

they all affect your base damage yeah

dense locust
#

and then all add separately

mild crag
#

but then crit goes on top of that

#

and heart rend goes on top of that

dense locust
#

okay so crit is based on the total output

turbid needle
#

So how does Clean Kill work?

mild crag
#

it's additive still from the base crit value

turbid needle
#

Is it +230% damage for a crit?

mild crag
#

yes

turbid needle
#

Cool, thanks.

dense locust
#

Ooo so heart rend adds 50% damage based on the sum of your normal damage after being multiplied by crit?

turbid needle
#

Heart Rend turns crits into 4.5x damage multipliers on Weak enemies.

mild crag
#

yousee this

#

because it's a 50% crit bonus and crit is 300% normally

#

so it adds 150%

dense locust
#

And if you hit them in the bacl?

turbid needle
#

That's how you get 3k+ crits.

mild crag
#

then it's a 50% damage bonus to your base damage

dense locust
#

back

mild crag
#

since backstab is additive

dense locust
#

okay so not bif

#

big

mild crag
#

priv status is additive too

turbid needle
#

But it's also universal, so it increases a lot of stuff that's hard to increase otherwise, like Hangover.

dense locust
#

It'd be nice of they noted if it was an additive or a multiplicative bonus, but im guessing the majority of the player base doesnt really care

mild crag
#

thank for suggestion on yarn btw since it made me look up how it decides rarity

dense locust
#

@turbid needle What does?

tidal thorn
#

np, because I was wondering that the other day lol

turbid needle
#

Privileged Status.

dense locust
#

Ahh wow thats good to know

prime knoll
#

It'd be hopefully pretty straightforward to list the boon and maybe in parenthesis show what the new value would be- like Heart Rend showing:
(300% -> 450% vs weak foes)

dense locust
#

although I always try and get privileged status on everything

#

Yeah that's a good suggestion

#

Or maybe have an option to hold down alt to see more detials

#

details

prime knoll
#

I generally prefer a contextual depiction like that. Yeah, a details option.

dense locust
#

Some people just don't care and get annoyed by a busy explanation

prime knoll
#

I think that could help sell otherwise esoteric boons to the average player, too.

dense locust
#

Does Yarn of Ariadne only affect the next possibly boon you see, or the next boon you pick up

prime knoll
#

You'll be better by thiiiis much

turbid needle
#

It expires when you pick a boon up specifically, so I would guess the boon you pick up.

#

But I don't actually know the mechanics.

dense locust
#

The hardest one for me to conceptualize is the .35% gain to your god gauge from crits

prime knoll
#

right?

#

.35% of what

#

what is it by default? and as mentioned above, is that additive or...?

dense locust
#

I would assume it adds .35% of your total damage from a crit

#

but i dont even know the units of the god gauge

turbid needle
#

There's 100 points to a full gauge.

prime knoll
#

Yeah, I think I've only seen that on once.

dense locust
#

so if you crit for 3k

turbid needle
#

Most have 4 sections, Artemis has 5, and Athena has 6.

dense locust
#

do you insta fill the gauge?

#

but its 100 points for all calls?

#

.35 * 3000 is 1050

#

oh wait

#

its percent

prime knoll
#

unless it is based on instances of damage and not numerical damage dealt

dense locust
#

so 10.5 points on a 3k crit?

#

either way, it's probably the most vague boon

#

Which god even gives that thing, artemis?

prime knoll
#

It's probably good, but without context is very difficult to grok

#

aye

dense locust
#

I would really like for them to implement a practice arena where you can choose whatever you want to test the numbers. The community would build an accurate and comprehensive wiki

mild crag
#

there's a lot of different numbers to calculate rarity change

dense locust
#

There's the default chance, increases from the mirror, increases from biome to biome, what else?

mild crag
#

yarn, mini bosses

#

shops have different chances

dense locust
#

oh yeah

mild crag
#

mini boss chances don't even seem to be consistent with each other

dense locust
#

Im not sure these numbers are meant to be calculated

mild crag
#

but for those who wondered

#

"does increasing rare chance hurt my chance at an epic/legendary"

#

no it doesnt

dense locust
#

Is there a way of knowing the chance that the shop will have a boon for me and not just healing and a heart?

#

and darkness....

mild crag
#

lol

#

nah not unless you're manipulating a seed

dense locust
#

Yeah, but that's fine with me

#

You gotta make that choice to go for a free heart, or a shop that could contain a heart, healing and a boon right before the boss

prime knoll
#

Dude, I want to strangle Charon when I get a snack, some darkness, and a heart.

dense locust
#

yes

#

I always destroy all of his pottery

#

when that happens

#

I've got 90% gold increase boon from chaos

#

I've got 900 on the bag

#

full health

primal mica
#

I always hit him. His pissed off growling is reward enough.

dense locust
#

and i get this crap?

#

I COULD HAVE GOTTEN THAT HEART FOR FREE

prime knoll
#

Also, I was thinking about picking a god's keepsakes and how it doesn't increase the rate that you see that god's boons, just gives a chance that the next one you see will be rarer. It may generally increase the likelihood of seeing it next, but despite it saying "the next boon you see," I'm 95% sure I've had attempts where that was definitely not the next god boon I saw. They should totally be climbing over the other gods to give you boons during that run given the basic nature they all have as selfish schmoozers.

turbid needle
#

It forces a single spawn, guaranteed.

prime knoll
#

I also saw a solid suggestion in the feedback channel for using nectar to boost a god's boon rate for the run.

#

It feels bad when you get that boon and then never see that god again.

green sable
#

yeh thats dio 😦

dense locust
#

Yeah the gods keepsakes force the next god's boon you see (except hermes) to of that god

#

to be of

#

The hammer and hermes boons can still appear before it

prime knoll
#

He's my homeboy. I have good luck with him. I've been trying to do a Zeus run for two days, and I am just not seeing any of his more interesting boons- often just getting his attack boon for my rail, then he's a distant memory as travel on to Asphodel and Elysium.
knock on wood

turbid needle
#

Well, sometimes the seed you have wouldn't have spawned Dionysus or Artemis or Zeus in the first place.

dense locust
#

@mild crag Oh one thing I'd really like to know more about is how the boons you currently have affect the likelihood that a boon from a different god will appear. Once I have 2-3 gods boons, I will almost never see any other god's boons the rest of the run

#

You can change the first boon in the seed with the keepsake though, can't you?

turbid needle
#

Doesn't actually affect the seed.

dense locust
#

Oh wait maybe that had nothing to do with what you said

#

If the first room spawns a zeus boon, and then you give up, change keepsakes to demeter, won't that first boon then be demeter?

turbid needle
#

I've done that, restarted a run to try to make it mesh with the weapon I wanted to use, and then it's just Poseidon all the way down.

#

It will, but the run will still be more geared towards Zeus (though Demeter synergizes and has a Duo with Zeus, so there's a decent chance she would have spawned normally).

prime knoll
#

^ Guess I'm dashing to victory!

dense locust
#

Okay I get what you're saying. Yeah, the overall seed remains the same, but the keepsake does still work

turbid needle
#

There may or may not be some truth to the idea that getting a boon affects the seed the rest of the way, but I've had the case where I force a certain Olympian spawn, and then don't see them again the rest of the run.

dense locust
#

I've tested this a little bit

#

The seed remains ultimately unchanged even if you change keepsakes

#

@prime knoll I just dashed to victory

turbid needle
#

At least it's not a pure Poseidon/Dio spread in Styx during an AAAA run.

#

I think I've quit winning runs over that.

dense locust
#

I was 99% sure I wouldnt be able to kill the final, but I had 5 athena dashes

prime knoll
#

Tidal Dash + Greatest Reflex residentzag

dense locust
#

AAAA?

south robin
#

How valuable are centaur hearts? I've just gotten to hades for the first time

turbid needle
#

Athena, Ares, Artemis, Aphrodite.

dense locust
#

I take them over gold almost every time

turbid needle
#

All of them have a Duo with every other god in the quartet.

dense locust
#

ah

#

wow good to know

turbid needle
#

Centaur Hearts are valuable, but generally less so than boons or Poms.

#

I usually try to shoot for about 200 HP by the time I hit Styx.

#

Health from Darkness drops has been awesome.

dense locust
#

Ill take a heart over a pom unless I've got boons that benefit a lot by leveling up

#

like any cast boon

prime knoll
#

I got Dio's nectar/health boon second on a run earlier. With the contractor upgrade that levels a boon whenever you get nectar, I had some high level boons and ~430 HP

dense locust
#

I like building up defensively though

#

Yeah I was just gonna say I did the same thing and got over 500 hp with tons of dodge and damage resistance

turbid needle
#

Yeah, getting Premium Vintage, Exclusive Access, or Sweet Nectar in Tartarus are good ways to get very easy runs.

prime knoll
#

Oh, and three chaos boons that gave health

dense locust
#

Hades did maybe half of my first life

#

5 athena dashes though and if you play carefully, he can hardly hit you (if you're ranged)

prime knoll
#

I love using athena dash to deflect kill the witches without attacking them myself

dense locust
#

yeah

#

and you can kill them while getting a better position

#

launching skulls back is great too

prime knoll
#

lol, yeah

dense locust
#

or spears for the boss before

#

Athena is my favorite dash

#

It's crazy how fun the core gameplay is. I started hell a couple days ago and nothing feels at all stale

prime knoll
#

Am I the only one who thinks Asterius' charge is wayyyy too agile? He basically turns on a dime at full speed. I want the battle to be hard, but it's like he has magnetic horns.

dense locust
#

I think if you have deflect up when he hits, it does no damage

prime knoll
#

Yeah, but that's if

dense locust
#

but getting an extra dash or 2 or 3 is the safer bet

#

You could dash straight into him if you have athena (i think...)

prime knoll
#

Yeah, you can proc the deflect on that, but it's kind of hard since your dash also has its own untargetable period (afaik)

dense locust
#

That's another good topic for @mild crag vid

mild crag
#

what's that, boss strategery

#

or dash iframes

dense locust
#

dash iframes

#

does anyone know how guan yu's spin attack calculates how much life it recovers?

#

Quick spin vs Massive spin is what Im trying to decide

prime knoll
#

quick spin for sure

sacred folio
#

I think it's on the wiki

dense locust
#

Thats what I was thinking. Last time I did massive spin, I don't think the life gain increased

#

but the damage is pretty significant on that spin attack

prime knoll
#

I think it's 2 hp per target? The quick spin's added safety to the move still outweighs the potential damage increase since you're likely to get smacked while charged the spin

dense locust
#

it says 1 hp per hit

#

on the wiki

#

I had a run where I got massive spin and just wrecked everything until hades, and I just couldnt land spins on him and ended up dying

prime knoll
#

iirc you can mitigate not having quick spin by getting Hermes' attack speed boost.

dense locust
#

so higher attack speed affects charge speed?

turbid needle
#

No, but it starts charging sooner.

prime knoll
#

Oh, it doesn't work like Bull Rush? I'm fairly certain it speeds up both, unless the delay before charging just makes that much difference

dense locust
#

Oh i see

#

Is sweet surrender additive or multiplicative?

turbid needle
#

Additive.

#

Everything except Heart Rend is additive.

dense locust
#

man heart rend is good

turbid needle
#

Extremely.

dense locust
#

sweet surrender is weak suace

#

sauce

turbid needle
#

Not really.

dense locust
#

I guess its for all damage sources

#

and adds on top of basic ability upgrades

rancid shore
#

clean kill is multiplicative

#

also wave pounding now
edit: am very very wrong

turbid needle
#

Pretty sure Wave Pounding is still additive.

rancid shore
#

oh i thought they'd changed it

#

my b

#

i really feel like wave pounding should be

turbid needle
#

The same with Clean Kill, it doesn't multiply final crit damage by 1.22x, it sets the modifier to +222%.

#

It should be, I agree.

dense locust
#

For guan yu special and support fire, does it fire an arrow for every successful hit by the blade or is it only once per blade launch?

turbid needle
#

For Rare, at least.

#

Sorry, I'm using exact damage values from the boons that I remember.

mild crag
#

i think it's once per launch but im not sure

#

i remember getting it and being underwhelmed in some fashion

prime knoll
#

yeah, it's once per 'action'

dense locust
#

Eh, even if its per hit, it's still not amazing

#

I know that for the bow, it's once per use of special

#

but then things like that zeus boon that does a lightning bolt per special hits for every arrow

prime knoll
#

support fire is good with the rail and not much else. The spear isn't bad with it, I suppose- if you're mostly attacking and not spinning.

rancid shore
#

oh i had a brain fart bc the wiki says multiplier

#

you're right it should be +215% with clean kill

prime knoll
#

I think the difference between Zeus' lightning bolts and Support Fire is that SF says that you fire an arrow each time you attack/cast/special, which is per use of that action, while Zeus' is "Your Special causes a lightning bolt to strike nearby foes. (each foe hit)"

sacred folio
#

It's additive to the crit bonus damage multiplier. Technically speaking it's correct

rancid shore
#

Math is confusing

green sable
#

i hate maf

turbid needle
#

I quit becoming an astrophysicist over my hatred of math.

#

I really like astronomy, too.

rancid shore
#

do you also like astrology?

turbid needle
#

...No.

mild crag
#

I quit computer systems engineering and focused solely on software instead over my hatred of all of the math that was in the electronics section of computer systems

opal bay
#

So In game calculator when?

mild crag
#

uh im really confused right now

#

unless im reading this wrong

#

you have a worse chance to get legendaries from minibosses than normal rooms

sacred idol
#

Additive Clean Kill? So it's actually crap?

turbid needle
#

Oh my god I knew something was up with miniboss rooms.

#

Same with Duos, right?

mild crag
#

yes Duos count as legendaries for the purpose of rarity calculation

turbid needle
#

Miniboss rooms boost the h*ck out of scaling boon rarity, but they nuke Duo/Legendary spawn rates.

mild crag
#

yes

opal bay
#

We have been played like a damn fiddle

mild crag
#

allow me to confirm your experiences

turbid needle
#

Burn it to the ground, start from scratch.

#

don't actually do that

#

@opal bay MGS5, right?

opal bay
#

Yes

sacred idol
#

Wait, so does the Mirror rarity also nerf them?

#

Because +rare and +epic

mild crag
#

nah mirror rarity chances dont decrease your chances of higher rarities

#

ill explain in my video but basically

#

check legendary? yes/no > check epic? yes/no > check rare? yes/no > make it common

sacred idol
#

Huh. Why do miniboss rooms do it?

#

I thought it was the same formula

mild crag
#

you're more than three times less likely to get a leg/duo from a miniboss than a normal room

turbid needle
#

Any word on Trial spawn rates?

mild crag
#

all "boosted rarity" boons are the same

sacred folio
#

Because some stuff in this game are hardcoded, not calculated via formula.

mild crag
#

Erebus, shiny shop boons

#

they have reduced legendary chance

turbid needle
#

. . .