#h1-builds-and-combat
1 messages · Page 151 of 1
Not the ramp up iirc
Ramp tick is seperate, yeah
The damaging interval gets shorter but not the ramp ticks
Guys coronacht with Artemis main attack and the the hammer upgrades where you fire 3 shorts and the upgrade where the bounce of enemies is so fun
I'm having issues maxing out my aphrodite and artemis keepsakes, it's just that I don't get how these 2 are supposed to work together, I keep seeing that the heart rend combo is broken on spear, but every time I try a run with these with the heat barely in the 15's, I struggle a lot more than zeus/poseidon and I'd like to max these out now before moving onto another weapon so I don't end up having to do it with a weapon where the combo is less optimal.
Anyone can explain how you do this combo right? I have no doubt I'm a dumbass that's missing the obvious, but I need help here.
(Yes, I struggle with lower heat, I barely scraped a win with merciful end fist on 32 heat, I am not a god gamer)
heart rend is really good on bow
Huh, I though it was best on spear, guess I was wrong
if you want to play just spear id recommend just leveling them separately and scale aphrodite along side zeus for smair and artemis along side (also zeus) for rod
I'm just finishing the last bounties on spear and then I'm moving onto a new weapon
guess it'll be bow
The Poseidon/Zeus spear combo has done me well so I might just keep it going
it's mainly a good way for me to clear all the rooms in the last area
and that gives me that last boost for the hades fight
although, given static discharge + razor shoal + duo hades is not that hard most runs
im not sure good keepsake levels are that impactful
if you use those gods on runs they will level up passively
oh no, I'm just doing that for the steam achievement, not to help me win runs
styx is good for leveling up keepsakes
i would just do full runs with the keepsake i want to level up, with full styx clears
yeah, that could also work
Where did you see that it was good on spear btw
this is some really weird advice imo
It only really makes sense on achilles or like a serrated edge build for Hades but even then like achilles usually goes into hunting blades from artemis strike instead of heart rend
Heart rend is good for nem sword
hello id say im pretty new to the game, ive been playing for around 10 days now and i just beat hades for the first time w eris, any aspect + god recommendations that give big numbers?
Are we talking high dps or just one high number
because sometimes people just want one big number even if it lowkey sucks dps-wise
dps wise then
Take your pick of
Sword - Nemesis
Spear - Achilles
Shield - Zeus or Hidden Shield
Bow - Hera >= Zag (or hidden)
Fists - Demeter
Rail - Eris but they all have their own niches tbh
nemesis does a lot of crit stuff with artemis/aphro
achilles runs either lightning phalanx between athena and zeus with zeus on strike, or hunting blades between artemis and ares
you can just start with poseidon for tidal dash and then figure it out based on which of the above you find in tartarus tbh
really wants flurry jab though until you hit the cast duo
zeus shield can run pretty much whatever without too much issue just avoid demeter or poseidon for the special and you should have something you can build around well
I could get into it but I want to talk about the other ones rn tbh
ive been enjoying nem and eris recently
real
flat damage soup works really well for every rail aside from hestia
like lightning strike -> static discharge (which is easily the highest damaging zeus secondary boon), tidal dash, razor shoals and breaking wave from poseidon
You could hit artemis or aphrodite for special and branch from there
whats that
because artemis gives support fire to add some more base damage flying around and pressure points / hunter’s mark to amplify everything with crits and crit chains
I’m describing it right now with my messages 
While aphrodite offers smouldering air to spam out some high dps minicalls with either zeus or dio call
and some extra global additive with sweet surrender
hermes is pretty straight forward like you want hyper sprint for double movespeed -> rush delivery to gain a bunch more global additive +% based off your bonus movespeed
your main hammer you care about are going to be rocket bomb / cluster bomb/ triple bomb
The rail has a lot of really benefical special hammers and not that much for strikes tbh
Rocket bomb makes the special way faster and more high damaging
just shoot it at a wall or while you’re in an enemies face
rail works just as (if not more) effectively at melee range so you can just dash in and special someone up close
to nab the buff
and then rockst bomb -> cluster bomb just makes it a 400 base damage shotgun
since rocket bombs 80 base damage change is applied after the -30% from cluster bomb so it just does full damage
also i never understood the dash strike buffs on ranged weaps
like bow and rail
they have dash strikes?
Yes
bow dash strike works like regular bow strike
It just charges 50% faster and deals lower damage but it effectively ends up being the same base damage output if you aren’t perfect shotting (for either) and higher base damage output if you are perfect shotting
but you get greater mobility and so you can defensively react
while rail dash-strikes just immediately fire off a shot
for the same 10 base damage
It’s all about mobility and staying safe while outputting damage faster
also can i just ask
i have like 7 titans blood rn
is it more worth it to upgrade the aspects i currently have or unlock every aspect
i only have like nem, complete shield and complete rail
I have a clip here but there’s a lot going on and it’s really hard to see the special usage unless you’re looking specifically for the demeter colours
There are a few aspects that are really solid with 1-2 levels in them, and they do get better with more levels but the main impactful thing is unlocked at level 1
and a few others that scale really well with blood
Like nemesis sword, hera bow and zeus shield all get their basic functionality at level 1
while achilles spear, zag bow, demeter fists, eris rail, hestia rail, all scale really high with levels to get going
eris is kinda good no matter the amount of levels but it scales up well
Hestia on the other hand lowkey sucks at level 1 you’re literally attacking at 1/3 the damage of max
is lucifer worth it on rail
I think leveling the aspects you do have will help you get more titans blood so your new aspects are more effective when you switch weapons
That’s like my 2 cents
Luci is really fun but it does take being high level for it to really work well
Oh if I can throw hidden aspects into the mix actually
hidden shield hidden bow both get out swinging with level 1
hidden shield is really effective at base and the levels don’t really scale it like crazy
hidden bow the levels matter a bit more
Luci needs high levels
for its special to pop off
before that I think it’s just the base rails but worse tbh
Maybe save it for when you have more blood to throw around
A lot of the uniqueness for luci comes from the special damage
and iirc the special explosion damage starts at like 20 and makes it’s way up to 100?
I don’t remember what it is at level 1
its at 50
So like literally half as effective
Now I’m a bit biased because I know I’ve only really talked about the aspects I really think matter for the discussion of how to use your blood
I’m coming from a speedrunners lense here with a little bit of high heat sprinkled in
I saw it on the leereamsnyder guide
Mmm
Those are all
usable for sure
those are also aspect specific last I checked
yeah, but since it was in the section of the spear I was using, I thought it would work great
but I don't mind just using Poseidon/Zeus, it's working great for me
Artemis really needs to additive from either Hades for an explosive launcher -> charged skewer or Achilles -> Flurry Jab/Serrated Point
to really pop off
of course that's the 2 aspect I haven't levelled up yet on my spear
uggh

That makes it sound like you looked at achilles or Hades and then leveled up zag spear
nah, I just maxed out all the zag aspects and then used the rest of my blood on the hidden aspect
what are yalls opinions on the optimal mirror layout?
that's not a matter of opinion, this can be (and has been) ultra-weakly solved (https://en.wikipedia.org/wiki/Solved_game) for most situations. hades is not a multiplayer game but it's possible to calculate the 1: most consistent choices and 2: the most beneficial, and most detrimental choices for any given gamestate, as well as determine the best, worst, and average-case scenario, which take the role of player 2.
A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly. This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer as...
people are obviously welcome to use the other options, but they will run into issues they could avoid with the optimal setup
I feel like there's an appreciable number of "it depends on your build" or "it depends on where you usually die a lot" situations but I'd definitely buy that there are a lot of options where the vast majority of the time certain options are just The Best for speedrun times if you're playing at max effectiveness
having a good mirror makes it easier to have good and reliable damage, which makes enemies die faster which makes the game as a whole easier.
often people underestimate how much of a difference a strong build can make
besides, "it depends on your build" is a flawed way of thinking about it. you're basing how good a choice is off of knowledge that you can't have at the time. obviously some builds will favor some mirrors, but often this choice is too unreliable to go for normally. a good mirror does 2 main things:
- have high potential
- let you get your build as consistently as possible
if a mirror-setup only has one of these, you'll either never have a good build because your potential is low, or basically never have a build because the odds of getting the whole thing together are so low
"you're basing how good a choice is off of knowledge that you can't have at the time."
I'm more thinking about niche weapon aspect choices like how Gilgamesh interacts with dash stuff or some things may interact with Stygian vs. Abyssal Blood slightly differently, etc.
that's something different. you confused "build" and "aspect"
and potentially "build" and "strategy". strategy is a build-idea, build is how that idea turned out in a given run
Linguistic imprecision ^^; I don't usually participate in these discussions super often. Apologies
"build" vs. "strategy" mostly gets at it though
It’s pretty much solved for your goal (speed vs heat) and build (mostly aspect dependent)
There are a fair few options that are just universally used and then the others just come down to the specifics
sometimes having a particular mirror-preference also screws you over in the run. let's take a simple example: using Ruthless Reflex, using as a justification "I'll just get dashes from Hermes":
- it's theoretically has higher potential than greater reflex, which is good
- you have to get dashes on first hermes, which is unreliable
- having to get hermes dashes from one of the boons means that if you want to see rush delivery too, you are forced to first hope styx hermes appears (which is unreliable), and then hope he offers you the boon you're missing (which is unreliable).
- there is exactly one major holdout to this and that's scratch, who has shown RR can work to some extent, by ignoring these two problems by not looking for extra dashes in the first place. but even so, having seen his grinds, he runs into problems ("checkmate-situations") that could be avoided by having more than one dash
(shoutouts to scratch of course for being a gamer)
Shadow vs Fiery does depend on the weapon and how high of a heat you're at. For speed, most weapons are going to want fiery to hit oneshot breakpoints, after a certain level of heat it doesn't really matter anymore so you can squeeze out a bit more boss dps with shadow.
Greater Reflex > Ruthless Reflex thanks to mobility for defence and offense, while giving you more dash-strikes for more dps. Ruthless is ok for like gilgamesh and some of the shields, since gilga has extra dashes and zeus shields dps is coming from far more than the dashes so you can pull some more benefit but I would still take greater reflex.
Boiling Blood is usually taken over abyssal for everything, damage is damage. I think some high heat gamers might use abyssal? Usually you save more hp by just killing things faster
Infernal vs Stygian does depend on if you're doing a cast build with a castpect. trippy shot wants stygian, most other casts want infernal. If you aren't doing a cast build, infernal offers Lightning Rod for dps, and more burst damage from casts in tartarus, while stygian offers better hermes odds for rush delivery.
Deep Pockets >>> Gold Touch. Obols spent now makes you stronger earlier so you get far more benefit from them, particularly being able to take the midshop in tartarus to potentially add a god to your god pool. (essentially lets you snowball harder)
Thick Skin is better for heat while high confidence is better for speed.
Family Favourites offers more dps for every build that isn't hangover or crush-burst hera. Very simple, no head needed, no inconsistent or weird playstyle changes needed, and it applies to every single hit no matter what, so every hit on every enemy will benefit from it.
Dark Foresight >>> Olympian Favour. The value of 7 extra gold laurel rewards (boons/poms/hearts) can't be overstated.
Pride > Legacy. Stronger boons to work with your duos helps you win better than mid build with your duos.
Persuasion > Authority. Rerolling options is strong
I think you can see when I realised I was running out of characters
I might make two messages later for if I ever wanna copy paste my own words on the matter
genuinely how are you supposed to fight w the malphon fists
like my damage output is so high
but i used two death defiances in the minotaur fight
it feels impossible to dodge anything
you are just overcommitting
you just have to attack when you are sure you have a window
huh
i feel like with the shield and the sword i have a lot of health
but my damage output is very little
base fists have pretty high damage compared to the other weapons sure
???
?
fists have a few good parts, but having extraordinary damage isn't among them
They're easy to understand and build (just FDS) though
i think out of the zag asoects fists are pretty strong
Would beg to differ; it's in many ways a weaker zagrail tbh. Zagrail can get clockets (damage) or delta chamber (iframes), none of which fists have an equivalent for
Zagreus bow can get some nutty damage from attack-hammers
Zagreus shield is a shield
Though I'll grant you zagsword and zagspear have some serious issues
Dash to iframe attacks
Or play less aggressively and outrange entirely with multiple dashes
Mono dash supremacy
There's a reason I only thought to address a multidash approach in the second message as opposed to the first...
Perhaps ironic with your display name (which I approve of)
I went through a Rama phase recently, sorry.
Been mostly playing aspect of Zagreus with Malphon but how’s Demeter?
I’ve been mostly straying away from special builds for most of my weapons
Best of the fist aspects
by a fair margin
You don’t really need to do a special build, you just have a big burst button that recharges every fairly quickly
Bet, thanks man
fresh ball knowledge drop
How poms work (btw, this all rounds up to the nearest whole number as far as I can tell)
Every boon gets assigned a initial pom value multiplier of their base common value. The default is 0.4x, some boons get the strong multipler of 0.6x and some get the very strong multiplier of 0.8x their base value. This is why all the +% strikes have initial poms of 40% of their value (aphro starts with 50% and gets +20% from first pom), while tidal dash gets +21 (60% of 35). Then, when getting new poms, the value is multiplied by 0.7x, down to a minimum of 0.1. This is why aphro pom 1 is +20% -> pom 2 being 14%. It diminishes down to a generic minimum value of 0.1, which is why effectively all boons hit linear pom scaling by level 7 at the latest (0.7^6 = 0.11%, and there aren't many boons with enough value to make the difference between 0.11x base pom value at level 7 and 0.10 base pom value for level 8). Some boons have modified minimum values, like all the hangover cores universally having a 0.25x minimum, which causes dio call to bottom out at +4 instead of +2.
so what's the best level to stop at
depends on the boon and strategy!
I mean realistically you hit the bottom of diminishing returns at level 7 for most boons
Generally, if you're pomming a boon beyond level 7 or so, you're probably overcommitting though.
say I'm playing rail and running zeus strike/poseidon flourish and I need both boons to be strong
also I'm realising now
that the minimum value is 10% of the initial base value I think
not the initial pom
btw doom has a unique minimum of 0.025 so it takes until level 10 to hit linear pom scaling
which means instead of stopping at +5 damage per pom it declines further down to +2
💀
other notable things mmm
slicing shot has a unique initial pom value of 20%
and ares call has a unique minimum pom value of 0.05 💀
ares seems like the king of having weird values for minimum pom and first pom ngl
battle rage also has a unique 30% initial pom value
like
idk what they were doing
one last addition
it seems like boons can have decimal boons from poms, but the game will only display them as a whole number?
might not include that I think I need to understand it better first
some boons are cast as integers and their poms are as well
some boons aren't and those can have decimal values they just won't display the decimals on the boon display screen
new cursed knowledge drop
swift strike uses the epic rarity as the base value
base value = 0.7x, common = 1.28x, rare = 1.14x, epic = 1x, heroic = 0.86x
flurry cast seems to add a very neglible amount of inaccuracy when you take it 
oh hey I knew this one 
so swift strike and swift flourish seem to be coded way differently
swift flourish is coded how I would've assumed swift strike would be 
like 3 into poseidon flourish, 1-2 into lighting strike, and like 5+ into static discharge lmao
maybe like 2 into tempest flourish
but static discharge is gonna be doing a lot of damage so you want to pom that
the special as well but you're getting more jolted procs realistically
the jolted proks are also just going to be more valuable most of the time thanks to it being a base damage increase
💀
support fire and lightning strike share an internal cooldown of 0.167
it's not 0.15 and 0.2 like has been spouted a few times
What kind of build should I use to round up all yellow mirror talents?
I want to do the achievement in one run
best cast is poseidon, aphrodite, or dionysus, important to note with beowulf is that mirage shot is bugged where it doesn't apply the 30% debuff to the secondary cast and is instead just double damage
I tried using shied aspect of Beowulf but I struggle greatly every attempt on heat 10
Don’t care if the build is cheesy just want to get the list out of the way
like hestia or zeus shield prob i guess lmao
I got through it just now with greater evasion fist feather build

Stars aligned for merciful end as well
fair enough lmao
Few tales are told of hades
Many tales are told of Hades actually
it doesn't exist on beowulf; the casts don't lodge so they made it so EW cannot appear.
ohh okay
exit wounds damaging yourself cuz the stones pop out of you visually 999358269422321774
New hazard bomb dropped
thats not what the epic narrator said
The same guy that said I stepped on a rake and died? Yeah I don't think so
why would i listen to someone named after a simpson
D'oh!
guys
girls
i've just bought hades like on wednesday
and im stuck on elysium
and ive been seeing a lot on tiktok like ppl showing the best builds and stuff
TikTok is a terrible way to source information on Hades.
says bro who likes gilga
Says bro who used AP2 and complained about the game being too hard
yeah ok AP2 is definitely viable there
This was Rama that they tried AP2 on and complained about though
ah lmao
still kinda reasonable (you really only care about hammers) at 50+, but more rng-heavy than AP0/AP1 for sure
Yeah
But DC0 over AP1 was a wild choice
truly
on rama you're specialing every enemy anyway, so DC2 generally doesn't matter
999358269422321774 no bruh what
999358269422321774 i think that one was actually my hestia pact
dude literally said a true statement
Tiktok is a horrible source of information
especially for Hades
get this man a 
i cant find the image where ap2 blocked the athena legendary and the dd boon lol
but im pretty sure that was hestia
regardless; AP2 hestia is surprisingly consistent. I did a bit of 50 heat winstreaking on it quite some time ago as practice for 59/60
yippe gut automodded for posting image links but unmuted now
anywa see its hestia
- "complained about the game being too hard" bruh i reserve the right to call 51 heat hard thank you very much
51 heat is freaking hard 🔥
what do you guys think are fun aspects
ive only been playing around eris nem and beowulf and i wanna try others
without like
wasting my blood on some mid ones
ive been thinking of investing in fists but idk if i want talos demeter or hidden
i want an aspect that does like huge chunks of damage
the Rama bow might interest you, with a good build I managed to get a crit power shot that dealt more than 3500 damage and even without good luck, you can still get power shots that deal 1800 per crit
it does take a bit to get used to it, but you might like it
also, you don't need to invest blood into it since you don't really need the blood bonus of that aspect
if you want to go fist, demeter is the best fists by far, combine it with merciful end and you get a really fun playstyle
aw how do i get image perms
beat heat 40
i wanted to show my 3 stacks of jerky
can i ask how to build merciful end w demeter
which of my abilities should i have athena/ares for
Ares attack Athena special and dash
i js wanted to ask
does ravenous will (take less damage and deal more when you have no cast) work on beowulf when you have the casts loaded
because i got it and i js wanted to know if its worth something
nvm i answered my own question
it does work
Arthur sword, any spear aspect with the dash strike hammer, Rama bow, Hera bow with Aphro cast, max-level Demeter fists, max-level Gilgamesh fists, Hestia rail (preferably with more blood), and Lucifer rail with triple bomb hammer are going to be your mega volley aspects
beo :(
clockets...
psuedo tech zagbow 
Chiron with heroic Rd and 15 ichors 😔
I forgot about beo 
Beowulf damage sucks, the attack is so slow
Trueeeeee
I smell a Stygian user
(this is funny on 2 levels:
- RT is a good player and knows beo is meta
- the "diobeo" strategy (which runs stygian) has the highest damage of anything in the game
)
I recognized the sarcasm and therefore the first bullet point, was not aware of the second lmao
yeah dio beo can go big boom
needs way more rng than the standard flood shot build bc it needs more casts from chaos/wells, but with pom bug and mirage shot (more rng lmao) it deletes way way faster
im referring to the build guide in pinned (which ik may be outdated) but what extra dashes is it talking about on gilgamesh?
im reading about it and it keeps saying stuff about abusing the extra dashes
gilgamesh has a base of 4 dash if I remember correctly
the wiki doesnt mention such thing nor am i getting bonus 4 dashes
no, 4 dashes total, not 4 bonus dashes
wait, you sure? I did a gilgamesh run recently and I guarantee you I had more than 2 dashes during my run
the dashes are however shorter and happen successively if the button is held
which cast is best for beo
Poseidon, Aphrodite, and Dionysus
Poseidon is safest since it leads you straight to Mirage Shot with Artemis attack
which god gives the most attack percentage boost
Aphro has highest +% for strike and special
what do you reckon is the best strike for fists
Not a +% strike
rly
Yeah
Lots of hits, low damage per hit plays nicer with flat damage
traditionally it’s doom since the Merciful End duo exists but you can make zeus and dio work really well as well
ive been enjoying plume zag fists lately and idk how to build it especially when i dont get to use god boons
when you don’t get to use god boons?
ohhh
Yeah typically you just use keepsakes this is like the only build I can think off of the dome that doesn’t
and it does suffer for it
I thought about it for a second
It’s not so bad
Since you have 3 pretty decent options for strikes
Aside from that, aphro really benefits zeus and dio and artemis would benefit every one of these strikes so they’re safe picks later on
pos has tidal dash for non-Ares strikes
you kind of really want athena for doom so it’s a teeny bit more restrictive but doom can get by without the duo you just have significantly less dps
how do i consistently hit the dash attack on the arthur sword
sometimes its like i just phase through enemies
You kind of have to buffer your dashes
Keep a decent like 0.1s before you hit it again
what keepsakes should i be using when i don’t need a god one
i alternate between the hourglass, acorn, and hades call
those are the best ones in like almost every case, in high heat you tend to also click earring for the extra damage
What are the best casts for Hera Bow?
aphro cast is the best
Hello I've finally finshed 32 heat on all weapons but i wanted to try getting a sub 10 for once, im not really too good at being fast but the times count regardless of heat right? Is it better to just run with minimal heat? I think I've heard FO speeds up spawn times so it's technically faster and EM2 is slightly faster lernie but does it actually have a big impact
yes the common speed pact setup is FO2 and EM2 for those reasons, FO also speeds up boss phasing so thats another bonus, most common aspect for speedrunning is beo but any work
is the pact just those two + a TD of any level to prevent timed challenges or are there more? thanks for answering 🙂
TD is actually detrimental as the in game timer doesn't run during the hades survival room in tart, same is true for thanatos
Gotcha this is really helpful thank you so much!
oh one other thing, not really needed but a good time save to be aware of is that if you get thanatos and you happen to be next to him in a menu, wait until he leaves as he just kinda bleeds time otherwise
For and em2 have really large impacts lmao
Faster spawns add up over the course of the run and also sooner jolted procs bc they attack sooner
And em2 arena vs em0 is like tiny
Being able to group 2-4 heads and only having to dash like twice to get across the arena is much faster
does gilgamesh benefit from +dashes on a merciful end build or am i still better off hoping for rush delivery?
what pride helps with:
- good coreboons
- better hs+rd / reflex rarity
- better rarity on tier 2s
What legacy helps with:
- getting more than like 1 duo/lego during the run
The problem with legacy is that you're losing out on 20% chance of epic rarity on some very relevant stuff, in exchange for just 10% duo/lego chance (something pretty much any other rarity boost can do all the same). You'll see people occasionally run legacy if they're using a strategy that doesn't work at all without certain duoboon(s). Even in those scenarios, a case can usually be made for pride being better.
ooh good to know
because ive been running legacy all the time
js thought it was better especially for getting duos early game
also any tips on the witches mini boss in asphodel
Learn the witches meg #1232563075916234752 message
What is the best companion hades
meg's
You still take +dashes if you see it first bc it's instant benefit compared to having to find Hermes again and praying for rd
Although like +1 dash vs hyper sprint I might lean towards hyper sprint but if it's +2 then I'd prob take that
big thankies
guys how do i deal with the awful enemies that stunlock you in asphodel
one hit from them and i am just stuck
you can dash out of range of boneraker swings between two swings, what are you talking about
even on FO2
i just need to lock in and practice against them i guess
zeus or aphro on eris attack
+% strikes for rail are all just purely worse than a flat damage option
unless it’s Hestia then it makes sense for the sniper shot
The highest aphrodite can be at epic rarity (+100% with no poms) is the base for zeus strike (common no poms is 10 damage chain lightning) and zeus strike has innate aoe + a ton of zeus boons to further boost dps
plus it is additional damage, not +%, which lets it scale like crazy
talos vs demeter on fists
dem
can i ask why
multiple special hits for just playing with your weapon is really good
Talos doesn’t do much for fists while demeter adds a nuke every 12 hits
compare that to talos, which applies +50% additive on attack and cast with its magnet. it's not a global 50%, you don't buff the thing you get 90% of your damage from (ME/ZAP) by increasing attack/cast damage.
has anyone got build tips for beo shield and gilgamesh fists, i need to run with them for the prophecy
and do i need to fully invest blood into them
no to both
beo because its main damage source is the cast damage, and levels in it are boosting like your secondary damage source
and gilga because maim rarely pops off tbh
i lost the run but the merciful end potential on gilga is crazy
all the divine dashes go crazy
skill issue on my part but is there any indicator for when high conf is active?
Nope
Yep
it's good, but it does take some getting used to
the best
but you have to know what youre doing
Beowulf is stronger
beowulf can do more damage, but it's not stronger than zeus' aspect
Oh, gotcha
rq how do you aim for sht with nemesis because i do be hitting air ALL THE TIME bro
I get a sub 3 tartarus and then i shoot myself in the foot with a 3 min asphodel bc im suddenly diagnosed with skill issue midway
i would argue that it's still stronger regardless
beowulf is still really good for heat, much better than many aspects in the game
yeah zeus is better than it at heat, but it's not like beo is leagues behind zeus
beo is best by far for speed, and zeus is leagues behind it objectively
I mean, fair enough, I always prioritize how good a weapon is at helping you survive over how strong it is when I rank them objectively, and Zeus demolishes Beowulf at that
zeus is way better at it tho
beo can't do 64 heat bc of ri3 (no casts) and dc2 really
wouldn't say way better
like yeah there's def a margin but like
beo can def survive lmao
I'm not saying Beowulf suck, it's more like, Beowulf is an S tier weapon, Zeus is just an S+ tier weapon for me
fair i guess
Poseidon is just more consistent because it gets you halfway to Mirage Shot and doesn't need extra casts from Chaos/Charon
Dionysus way higher ceiling though
Damage output
i mean im not that new maybe? im stuck on elysium n is on 22 tries to escaoe
that is new
no idea tbh
It's nothing against you, but until you beat a run, you kinda ARE a new player
okokk
elysium mobs r so hard bro
i hate the one with spears
Im having a very good time using the Aspect of Zeus
its so fun to use
forreal
idk what boon is good for that weapon tho
the boon ive been getting is ares , athena n zeus
Elysium enemies are a difficulty spike, yeah, but they makes you learn how to deal with the boss of that area better
The only ones of those I have trouble with are the shield ones bc it takes forever to kill em💔
have u finished the game?
but im having fun with hades to be honest
very good game
Finished the main story at least yeah
Yeah it’s one of my favs
what weapon do you use?
chat whats a good build to speedrun the game
im tryna 100% the achivements
i have to forge bonds w like 2-3 gods and max out all of my keepsakes
shield of beowulf, start poseidon keepsake for cast, get mirage shot (artemis x poseidon), look for cast % from chaos, optimal hammer is charged shot, sudden is also quiet good
thank you friend
ive only used beowulf once but this strat seems op
ill give it a try in a bit and let you know how it goes
Alternatively, Eris with ZAP build is considered much easier to learn and get results with early on in learning how to go fast (though it has a decently high skill ceiling too)
it also works with more gods compared to beowulf
so you can forge bonds and max keepsakes much easier
the only like necesssary thing would be zeus attack
so my first boon is zeus attack right
aight i see
seems like a good strat cause i gotta give nectar to other gods and get my keepsakes up at the same time
Yes
If I recall correctly, just keep playing with the rail and someone will give you a secret phrase to unlock it.
Question about certain combos, does sea storm lightning trigger zeus's legendary boon?
I think is zeus
Yes
First, make sure you have Guan Yu's aspect for the spear unlocked
Second, make sure you have 5 titan's blood invested in any Exagryph aspect
Third, equip it and do runs and try and talk to Zeus, he should give you the awakening phrase for lucifer
oka
i have 4 titan bloods invested
and idk if i have guan yu
im getting the missing titan blood with heat
guan yu is the first hidden aspect you can unlock, all the other ones are locked until you get that one
it's the hidden aspect of the spear btw
i will see
im in the styx temple now
the titan blood farming in post win run is insane

isn't it just heat farming?
not necessarily bc each weapon has their own bounties, so doing 1 heat on all weapons gets you 12 titan blood but you're not really heat farming
for nemesis heart rend what combination of artemis/aphro works best? i don't think i apply enough weak with the aphro spec if i do artemis atk
Aphro attack works really well
Nem already has a lot of crit chance so the higher additive just works so much better for consistent dps
i cant believe i never thought of not taking artemis attack
need to give that a shot
Hi, does anyone know a good build for the Sword? I'm a new player.
check pinned; the guide has a few pretty good builds for every aspect including the swords.
I didn't really understand much of the build guide section—like what I was supposed to choose, etc.
what in particular causes you trouble? is there any vocabulary you don't understand?
I couldn't figure out what kind of build I should make
I fear that if the problem is indecisiveness, I cannot help with that. The guide provides you with the different good options, it's your job to pick the one you want to try.
For example, I couldn’t figure out what to choose in the mirror or anything like that
you can change High Confidence to Thick Skin if you're scared of dying, and stygian soul for infernal soul if you are playing a cast-aspect. AnyHeat Achilles spear can run Shadow Presence, and above like 40 heat people start to switch to Shadow Presence too. High Heat (32+) uses Stubborn Defiance.
Is this the right one for every build?
pretty much yeah, with only small variations (described above) depending on aspect and heat-level
Which character traits should I choose for the standard sword?
"character traits"???? "aspect" you mean?
I'm talking about Zeus-style gods—which of their three abilities should I choose?
oh, boons.
yes
that depends on the build you choose. the pinned guide will tell you what gods (and boons from those gods) that you need.
https://www.leereamsnyder.com/hades-build-guide#some-builds-that-will-come-up-a-lot I'm looking at this guide—is this correct?
yup! that one.
Could you give me an example?
what do you mean? you're looking at the list of builds already. specifically, the link tells me you are looking at the part about the common build paths that work on pretty much every aspect; the "build-archetypes" if I may.
What I want to ask is this: I don’t know enough to build my own setup yet, so I’m looking for a build where people say you’ll be really strong if you choose these options.
I still don't know if I understand what the misunderstanding is here. Maybe re-wording / shortening what is mentioned in the guide will help.
- FDS AKA "Flat Damage Soup" (or "Flat Damage Bonanza" as I think it's misnamed in the guide?), where your goal is to have as many independent sources of damage (lightning, hangover, doom, static discharge...) and buff all of them with global damage buffs. "global" means buffs that affect all of Zagreus' damage-output, such as Hermes' "Rush Delivery" boon.
- ZAP AKA "Zeus Artemis Poseidon" (FDS-like), where you get Poseidon's dash, zeus attack, special or dash depending on the aspect, artemis attack special or dash depending on the aspect, and get as many applicable tier 2 boons from these three gods as possible.

- ME AKA "Merciful End" (FDS-like), the duoboon between
. also get
to activate doom more frequently. - %-based and crit-based scaling: If the aspect has an attack that deals a lot of base damage (or a special that does the same), such as Hestia rail or Rama bow, it can be sufficient to just slap on a few attack % buffs and maybe some artemis too for good measure to have semi-decent damage-output for most of the run. Even in the case where the main build idea is %-based, I would still recommend starting it as ZAP, by forcing Poseidon on the dash to start the run.

I still don't get it
Then the answer is "play more of the game and try things out until something works".
My job here is done, I give up.
is there like an objective bow aspect like ranking
im torn between the three unlockable aspects because all the runs i see make them seem good
rama/hera (heat/anyheat dependent), zagbow, chiron😍 😍 😍 😍
best to worst
speed: hera > rama > zagbow >>> chiron
heat: rama > chiron/zagbow >>> hera (hera top 1 or top 2 bow before like 50 heat though)
crit good
chiron the majority of the time plays like a worse zag bow so by extension zagbow must be better
also for heat you can lwk get away with playing zag bow like a worse rama and still perform well it’s great
Okay, for speed, zag bow beats Rama for anyone not named Timothy or ocaml
At this point, you're probably better off just messing with stuff to build an intuition for how the game works. You don't need to choose everything optimally right off the bat like an MMO for it to work.
rama is good for speeding in the sense that you need to absolutely master the aspect for it to be very fast with it bc the skill floor for it is so high lmao
Would never recommend rama for speed lmfao
ye, it is so tough
what makes ME so good on demeter fists?
it's just good on most melee aspects in general
bc the game revolves around dash striking, and with divine dash you immediately drop the doom
it's good on fists, sword, and spear
although some aspects of the weapons prefer a different build but ME is reall strong regardless
zeus shield too ^^^ idk about the other non hidden shields in terms of speed bc ive never seen them played
mid. ME on a melee weap is still ME on a melee weap so it works, but the combo ends up being clunky to work ME for from specials being a waste of time in 95% of situations on zagshield/chaos
kinda what i assumed but wasnt sure, im assuming cshot me is best or is it like a % attack like high heat?
ZAP with splash-start -> arty/aphro attack -> pick up a zeus core or call at some point -> rod/smair
for speed i think it's just cshot with %
yeah
ME is good but shield attack is just really awkward
and also cshot being base 80 kinda just makes up for that lmfao
Is Hades Spear any good? i mean the charge attack build.
not particularly lmao
like it can work but it's def not great compared to what the other spears can do
quick spin and a good % attack wouldn't be too bad
but achilles kinda just does it better and faster bc it's more intuitive to buff yourself rather than debuffing enemies
and also not being able to get flurry jab is kinda just sad
Spin attack-damage debuff doesn't affect later spins 
what build is good to destroy bosses
beowulf, flood flare + mirage shot
lucifer, triple bomb w/ aph or artemis special
i used that without aspect of lucifer and i winned the run
gilgamesh dash strike build
guys humm
currently humming
i have 68 of hp with aspect of guan yu and the only left is hades
how i dont die
😭
im scared
do you have acorn on
lmfao, well, lesson learned for next time: styx acorn > styx tooth in 99% of cases (the 1% is from a specific niche that can apply when you're playing EM4)
i ded

i hate hades
(this was not the lesson to take away from that run /j /lh)
oka
i luv yu artemisa
Play it safe, spear can outrange dad
Or is that only for non-secret aspects, shoot I forgot
im alredy ded
Which hidden aspect should I use to defeat Hades? And what build should I add to it? I prefer the shield but the hidden aspect just doesn't click for me, so I'm open to suggestions (or tips on how to use the hidden aspect of the shield) 🙂
Beowulf is arguably the strongest speed aspect in the game. You can just load a cast or two into the shield and instanuke most things in the game
For shield, Zeus shield with Zeus special and Beowulf with Aphro cast are pretty good bets
Thanks
the big tip for beo is to dash strike into your dragon rush, it starts so much faster rather than a standing strike
also you want to get poseidon's cast to get the mirage shot duo with artemis to abuse a bug where you get 100% more damage rather than 30% from mirage shot
my first (and probably only, until more upgrades) guan yu run, I just had cerb trinket for extra health for literally the whole run.
but kinda yeah, almost hafta play real evasive/defensive in that fight for any hope of life drain to keep up with any hits you might take..
the guan yu hp nerf is brutal
is the spear considered the worst weapon in 1? I feel like only Achilles is good and only on a cast build, or flurry jab + high rarity artemis strike MAYBE, but that's luck
If I inflict an enemy with Weak (Aphroditie) and then they attack, and I Deflect that attack (Athena), then does the deflected attack deal less damage to the enemy because of Weak?
guan yu is really good for high heat, it's beaten 64 heat modded
also artemis attack rarity doesn't really matter lmao
but cast builds are where achilles shines, 150% damage boost kinda good, esp with hunting blades or lightning phalanx
the best/worst weapons are generally sorted into a top 3 and bottom 3, with top 3 being rail, bow, and shield while bottom 3 being sword, spear, and fists
in no particular order
generally kinda dubious tho bc some weapons have really good/bad aspects compared to others, like achilles is a really good aspect on spear but chaos shield is pretty bad on shield
is aspect of guan yu good for high heat because of its healing?
kinda
using athena's attack gives you a big spinny disk that reflects
the healing does help a lot tho
you kinda have to be cracked at guan yu to play it well tho and learn the animation cancel for super high heats
or play on mac
or play on mac yeah lmao
wait what
mac has a bug where the spin on guan yu reflects every projectile on screen
lmao
and also rail i believe? might be rocket bomb specifically
ive never heard of that one, but probably
I know achilles cast builds are insane, that's what I've been using for my spear runs lol, but otherwise spear has low damage low speed, so seems like the worst weapon by far
at least with the sword you can spam dash strikes, but spear dash strikes are kinda ass
though I'd say sword is just worse fists, not sure if that's a controversial opinion?
the dream builds are merficul end and heart rend, and fists just work better with these
yes, there's arthur, and it's a lot of fun, but I've no idea how to play it on high heat when you can't just tank everything and still do ok
if comparing their accomplishments between both heat and speed, fist is more dominant but in heat sword is more dominant in terms of highest attained heats
why though? dash strikes leave you exposed unless you just take ddash every single time
fists are more versatile
they leave you exposed yes, but sword has better spacing, you're not mashing dash strike on sword and you're still dash striking on fist for your attack loop so it's not like that they have not exactly distinct loops sword also has more base damage
you're not getting heart rend as a build on fists in high heat
your main build path is zeus attack
with preferred hammer being long knuckle for the better spacing
talos fists + heart rend + heavy knuckle is pretty silly damage, but I've only tried this on low heat, admittedly
hmmm, what else I wanted to ask
oh yeah, the chaos shield
is it worth using? zeus and beowulf are already top tier
and seems like chaos got nerfed ages ago, but used to be OP at one point
chaos is kinda just the worst of the shields
even worse than the zag shield??
was the best of the shields in EA bc hidden didnt exist as well as it working well with explosive return
chaos plays like a worse zag shield
so yep
thought it was more like charged volley on the bow, could be decent idk
it throws the shields in this fan pattern
It’s just not good for what it does tbh
You sacrifice time from your main dps rotation to try to focus on side damage and end up not being as good at either
Builds relying on duos fall apart at the level of heat being discussed here tbh
between Routine Inspection and Approval Process
ah I see, though with dark foresight maybe you can still get enough crappy boons to sell
you won’t be able to benefit from it due to Routine Inspection
unless we're talking disabling the entire mirror
routine inspection 1 disables all the build consistency ones at the bottom of the mirror
mind you there’s 3 more levels past that
I know max heat is basically impossible, there are only like 2 wins, 1 zeus and 1 rama, it was not meant to be winnable
So you lose dark foresight and god’s pride/legacy and your 4 starter rerolls from persuasion
I’m talking about where fists kinda maxes out tbh
around 58 I think off the dome? can’t remember
Where zeus/rama/guan-yu have all done 64
so you're saying the sword can climb higher still?
arthur has done 60
It goes higher than fists yeah
literally how, it's very hard to avoid damage with arthur
I know it has a dodge offset but it's still so unwieldy
skill 👍
I guess, it does seem like a low skill floor high skill ceiling weapon
Does it’s 60 use lightning rod
also thats wrong fists can go higher than 58, theres also 60 dem fist (im speaking modded atm to be clear)
nope
2 Zeus but yeah
And 1 rama
#h2-discussion wrong side of server!
I miss the bot that terrorized everyone about posting in the right side
@ stickybot
stickybot is an upstanding member of community too bad it died
Yea
ill try to get a clip or something this weekend
what about lucifer?
played it a few times, but always picked poseidon attack + sea storm + tri beam
it's good but I basically ignore the special because it's so hard to detonate (your beams will auto-aim the enemies not the bombs)
any other good lucifer builds?
Bomb focused builds are just your best option like
zeus strike, artemis or aphrodite special, triple bomb
zeus strike has the chain lightning which adds flat damage to your laser (massive bonus tbh) while also adding aoe to help explode the bombs
tidal dash also really helps
since any damaging source will explode them
Here is it in action
this is more like an Eris build tbh
why play Lucifer then
all the rails but hestia have like the same core preferences
I cannot help but notice the jank meg angle
I never quite figured it out or bothered to ask
I lowkey always gamble and 75% of the time it only hits Theseus
(or kbm, press W)
i cant find the win button help
I think beam and bullets have considerably different mechanics, but I'm not sure, I just know sea storm on the beam is ridiculous, while you're better off with Zeus strike on Zag/Eris
Sea storm isn’t nearly as crazy nor consistent as just running zeus strike tbh
Super soaker might be the most effective meme build but it’s still a meme build
poseidon attack + sea storm + double strike + tri beam + delta chamber = one of the easiest wins
sorry lemme just hit 2 hammers and a duo for my build
Lucifer gets fewer hammers than the other rails, so you're pretty likely to land on tri beam at least
Well yeah
The 9 hammers is why triple bomb is so consistent as well as it’s best hammer
triple bomb is also nice because you can actually detonate the bombs without hitting them
the difference between it and eris is your special can much more consistent become your main damage option compred to clockets
and just generically hits for way more damage
So you’re spamming it off cooldown way more often and playing around exploding them
Eris is ridiculous if you get cluster + rocket bombs, but that's a lot of luck
I know you asked earlier about eris vs luci and I think that’s the big thing
similiar build not identical playstyle persay
most of my rail runs have been with Eris, so I'm pretty familiar with it, but Lucifer seems like a big downgrade unless you go for the meme powerwasher build lol
which is a litlte lame because in Hades 2 ||Lucifer is what Eris (the goddess) uses in the harder version of her fight||
so I was pretty hyped to unlock it, but found it a bit underwhelming
The special build is really strong
Do you have your luci upgraded
yeah it's maxed
It’s no eris like eris is the dominant speed aspect
for rail
but it is really quick with a similiar build
and supersoaker can’t compare for speed vs a more eris-like luci build
but what is the point, you don't get the damage buff, do the luci bombs just explode harder?
they explode for the 100 base damage
and the Eris ones?
compared to pulsing for 25
eris bombs has 50 base damage
They also explode in a larger area
Eris bombs should be 88 with the buff, so not much worse
The difference in it being base damage is pretty notable
is it better to just take some AoE damage dash boon and dash into the bombs to detonate them more consistently?
so the build is still some combination of Zeus and Poseidon lol
yeah just oriented the right way round
you could just take poseidon on attack, special and dash and then get sea storm through cast or call
kinda complicated though, might not always work out
but you'd get both builds in one, attack + special
lol
the chain lightning aspect of zeus strike vs the bolts from sea storm also make exploding the bombs easier
from a speed perspective, where I’m coming from, this takes far too long to get online
until you hit sea storm your damage from your strike lowkey sucks and you don’t really have a solid way to explode your bombs
until you hit tdash later
and once the build is together you aren’t even going faster to the extent where I think you’d catch back up
It wants so many components
zeus strike is easy, you just need static discharge for jolted and can focus on special dps and tidal dash
yeah this makes sense
btw about jolted, is cold fusion OP or meh?
zeus-demeter duo
most builds that have zeus reapply it fast enough for it to be negligible
and most builds don’t want demeter or don’t care for her natively
she’s also anti-synergy by slowing enemies down when jolted deals more dps when enemies are attacking faster/more often
some duos are surprisingly strong, like there's that Artemis Zeus duo that makes your uncollected bloodstones shoot lightning bolts, this actually solo'd Theseus for me, I used all of my casts at the start, then was busy fighting the bull and Theseus just died on his own
Yeah
Biggest shocker for people tbh
I was shocked
But it’s radius is literally like half the screen
900 range radius around the cast
For reference snow burst is 600
still pretty good, should be useful for Lernie as well
It’s useful for like everything
Practically free dps across a full fight just for throwing out your casts
I can modify some stuff to show how big 900 radius is hold on
It’s massive
it works with splitting bolt right? sounds fun but I don't take collectable bloodstones anymore
I'm assuming I can't get this duo anymore
Duo is restricted without infernal soul
yeah figures
That's just base Zeus attack with extra steps lmao
I think infernal is not that good unless you play achilles or beowulf
Access to lightning rod kinda good
Considering Artemis and Zeus are lowkey kinda splashable on a lot of builds it's kinda free
yeah you can tell why they demoted Artemis in Hades 2, +15/20% crit on attack/special is just too strong
about ye big
Is how far around the bloodstone Lightning Rod can target
wait, is it really that big
with all 3 stones dropped you can even cover the Hades arena
Ok so this is technically 898 units not 900 but essentially
wonder if this duo gets the damage buff from achilles
I didn’t want to modify any game files so I just used a hyper pommed up high voltage (lvl 36 heroic is +349% radius)
It won’t
sad
Cast damage only impacts the default stuff for casts
so additional riders don’t count
so it won't buff ice wine/feast DOT either?
wait what about demeter's laser casts, those are multi-hit as well
it should buff those?
Buffs all of those
Multi hits aren’t the same as entirely new damage sources like blizzard shot projectiles or sea storm lightning bolts etc
yeah because people often recommend crystal clarity and hunting blades for Achilles, wouldn't make sense otherwise
Crystal clairity? Mmm
Hunting Blades is pretty common and lightning phalanx
I guess crystal clarity is more on the reddit end of advice
lmao, what about reddit
actually I've tried both and IMO crystal clarity was way stronger, Ares cast kinda sucks until you get all the boons that make it suck less
with crystal clarity and 2 regenerating casts I was just dropping auto-aiming turrets all over Hades' arena and he died very quickly
It’s in the stone-age for Hades
I’d also just generally distrust a lot of games subreddits since some can pretty often just become this echo chamber that stop real innovation
I see a lot of Chaos recs on reddit, even in more recent threads, which is odd
I guess some people played the game ages ago then just keep giving bad advice for years
I just remember them picking a fight with WR speedrunner jazz over dash poms 
anyhow, I'm pretty much done with Hades 1, did everything but Nyx and Achilles prophecies, which I probably won't bother with
fun game, but a lot of bad aspects (zag sword, zag shield, hades spear etc) and even good ones require specific boons or hammers, which is not an issue in 2
darkness and blood farming is also insane, but you don't need to max out literally everything, just get the good stuff
also, EM4 is dumb as hell, only did it once with the Zeus shield and it wasn't fun
Yeah, certain boons and such are very meta
you pretty much always want thunder flourish on Zeus shield and thunder strike on Zag/Eris rails
it's like, why even make this a choice then
Because it's a roguelike
just saying 2 is much more versatile, you're not locked into taking a specific god
but yeah, EM4
he summons mini-bosses in phase 1, so the phase 1 difficulty is complete RNG, could be fine, could be a nightmare with 3 butterfly balls that are insanely tanky
also he does that twice, don't forget
jar healing is whatever, get the jars or just hit him more if your DPS is good
cerb call is whatever, dodge it
entire phase 3 having limited visibility is really ass though, artificial difficulty
oh and don't forget about the spear throw, it's so fast even without forced overtime
And then it keeps cycling
because newer players see it
and use the info
and perpetuate it
reddit does have that issue, people are more interested in making posts for upvotes than actually playing the games
Butterfly balls are doable if you circularly kite the butterflies
I don't feel like phase 3 is artificial difficulty, it just makes your playstyle more reactionary and requires good dad prediction
got the game today, not really into this kind of games but im trying my best! love it so far
idk man, even Haelian always defies on EM4, and he has thousands of hours in this game, maybe it's a bit overdone, just my 2 cents though
he always catches stray spears and goes "dad pls" lmao
there's just no time to react
EM4 is just overkill before like 50-55 heat
so it's not recommended even on 32 heat?
absofreakinglutely not LMFAO
completely agree with shackle, EM4 is a 50+ thing
Haelian does EM4 in some videos because it makes for content (and he knows he has the skill for it) but if you're just trying to win it hurts your chances
huh
I mean it's fine with a shield, as long as you have all your DD's, maybe take the tooth just to be sure
but the fight is a bit of a DPS check due to the healing and the mini-boss adds, so you would want a solid build
yeah if you don't have a build you're cooked 👍
I feel like you're better off ignoring the adds and focusing daddy instead, the adds will disappear once he phases
I've watched like a dozen of Haelian's videos and he always has EM4 on and always defies at least once
- skullcrusher: 100%, if you wish you can ignore them for the most-part, only really dealing damage to them if they happen to land near where dad is and you're DPSing dad anyway, or if dad is gone.
- doomstone: you can either kill or ignore, your choice. you may sometimes be sniped by some laser from the other side of the arena if you leave it alive, but doesn't always happen, and on the shields there's counterplay even when it is about to happen.
- sneak: you might want to get rid of them, pretty chaotic summon.
- soul catcher (butterfly ball): ain't no way you're killing those, they have so much armor and tp around the place and disappear. if one appears, consider yourself doomed.
it's a tough fight and a lot can go wrong outside of the player's control
but I mean if someone with thousands of hours in the game is still fumbling it, it's probably rather unbalanced and has a lot of unavoidable damage
He’s not exactly the most focused high heat player tbf a lot of his content is youtube content like “how much max hp can I get”
One small misconception you might have and that I want to clear up is that haelian is by far not the only player with thousands of hours in the game, and not every player even with this much playtime will be equally good at every in-game skill as any given other.
As you know, it is possible for someone experienced and dedicated enough to beat 64 heat. There are multiple 64-clearers with less than 1000 hours who play high heat on zeus (or in some rare instances, rama/eris/guanyu) better than I, someone with over 3000, ever could even if I started playing 64 heat on one of those aspects for the next 500 hours. This could be to some small extent attributed to lesser talent or natural ability, sure, but a more significant chunk of the reason is that I don't play these aspects as often as they do (and I am by no means a onetrick, i.e. I do a lot of other stuff, meaning the practice is less targeted too and may result in a shallower learning-curve).
Additionally, Haelian's content is meant to appeal to viewers, since that's literally his job. He isn't as good at most conventional Hades skills as other people with his amount of playtime, because practicing something or grinding something out for multiple hundred hours doesn't make for enjoyable content. As opposed to this, challenges that no-one plays (or don't have much of a skill-factor associated) but show off a unique gimmick/interaction/build do.
To be clear, I'm not a hater and calling him bad for no reason, I'm just saying getting mechanically better is not where his income comes from so there's little incentive for him to do that.
okay, it seems like people are reaching for the "the boss is fine, Haelian just needs to git gud" argument, and I don't know if I want to argue that
oh I agree, I dislike EM4 as much as you (though maybe not for the same reasons). I am however relatively bad at EM4 too; most actually competent high-heaters can beat 50 heat EM4 hitless quite consistently. I've heard there's a surprising lot one can do even in bad situations. Someone's beaten 64 heat without any boons (with qol modpack, but still)
most actually competent high-heaters can beat 50 heat EM4 hitless quite consistently
huh seriously? wonder what weapons they use
as for boonless, Sisyphus' keepsake is pretty OP, so that shouldn't be too bad
you have to avoid every EM4 attack with 1 dash
you get 0 extra dashes because no mirror and no hermes
oh yeah there's that lol
and zeus shield doesn't have the damage to keep up with tight deadline, so you have to use Rama. and even with THAT busted aspect you barely have the time
but you can play shield or bow and just space him out
you are NOT spacing out EM4 on monodash 😭
well do you just die then lol
- tight deadline is a problem
- you lose out on a lot of damage regardless of aspect by staying far away. every aspect is a melee-aspect.
- EM4 (and FO2 dad, even without EM4. now imagine with EM4) move soooooo much
you can probably still i-frame each gigaros spin with good timing even with 1 dash?
you can, yes. even the triplespin can be dashed through with a good dash-angle
Mods are used to guarantee certain favorable RNG outcomes (i.e. first and second hammers, satyr sack in the second tunnel, etc.) for practice in the hopes to remove them. Still, this is the first 64 heat boonless clear even amongst fully routed runs.
(cheesy's hypermodded boonless/boonpurger run)
look at the movement on dad
does boonless mean only styx is actually boonless?
they're using ares strike throughout the run
selling all boons ASAP
yeah he called it boonless but it's more of a boon purger ruleset
Hades took 5 minutes lol
and it would have taken more than 10 on something like zeus
and he's constantly pausing for telegraphs
I mean, while this is cool, at this point you might as well just TAS it and see what's possible with that
3 reasons why not:
- some of the rng (among it, enemy spawn-positions) is handled in the game's engine (and is thus inaccessible to a modder), which no-one can legally do publicly (due to IP-rights). this means someone creating a TAS would have to do so by themselves and not distribute their code anywhere or even tell anyone about how they did it, which due to the amount of work creating a TAS takes effectively makes Hades TASing impossible.
- there is a significant difference between pause-buffering and being TAS, regardless of game. Hades is no exception. TAS would always be better than any human.
- in the event you're also pointing out the use of mods in that message: every single run that's possible with this modpack is in theory possible in the vanilla game. hades is in many ways a flawed competitive game, so the speedrunning / highheat community made a modpack to make the game more fair for those playing competitively, without creating impossible gamestates.
TAS would always be better than any human
Not necessarily. There's been instances in the SM64 community, for example, of human runners beating a TAS because the TAS used outdated strats. One of them was done because the human runner had cleaner swimming in Dire Dire Docks and shaved a few seconds off
Hades is different, because of rng being an essential part of the game it's very much about improv; the setup and build for every aspect is weakly solved https://en.wikipedia.org/wiki/Solved_game (with the game picking the worst rng-outcome every time as player 2, or with the game picking the best rng-outcome every time) from many starting-situations. The existence of the RouteFinder tool also theoretically makes a strong solution possible; but because Hades is a game that runs in real-time, that would without any exaggeration take longer than the total age of the universe, big bang to big crunch, several times over (and require an unholy amount of storage-space to hash every possible gamestate).
I am aware TAS has been on rare occasions beaten because of new discoveries, but I was making a point here about TAS being unbeatable when the players already know how the game works, since that's the case for hades
A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly. This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer as...
Iirc the tas was 0.79 then nalei got 0.77
nalei beating boon% TAS was the first indication that this game's timer sucks, and should not be considered "beating" the TAS
(time dilation)
skelly-kill maybe
WHERE
also i thought the first instance was like fives?
nalei beat the best possible boon% time at some point, and we thought we had just messed up somewhere. but turns out the game is just naturally dilated by a few % even on bootup so the boon% PBs they had during that time probably came from dilation.
(pseudo's post where he used the simulated dilation mod to pick up the c1 boon in like 0.02s was, from what I understand, a reference to nalei's original post beating the best possible time)
and the fives ISS-incident was something different. it was originally brought up as a possible candidate for an example of dilation, but now understanding in detail why dilation happens, I can say that I'm unsure what happened during the ISS incident but it definitely wasn't dilation.
i see ty for clarifying
Does "Life Affrimation" from Aphroditie also increase the Max Life from Centaur Hearts?
yes*
*terms and conditions apply: it must be a room reward. thanatos hearts don't count for example
but I believe charon hearts do count? it's weird
What's the official wiki? I don't want to go to fandom but I can't find anything besides FExtra life and the pinned github page in this server
the fandom wiki is the most complete, I believe
though, you unlock an in-game codex fairly early on, it lists all boons and requisites for duos etc
Should I save up my Ambrosia for bonds and Companions or trade with the Wretched Broker for Titan's blood?
hold on to your ambrosia, it's the rarest resource in the game
Dusa's bond requires 10 ambrosia, then the companions require 10 ambrosia each to level up and there's 6 of them, so that's 70 right there
mostly complete, but has some parts that are not true
ex: eris rail cant get hazard boom
which is untrue as it can
On the pinned github wiki, how do you change the aspect of weapons?
you don't. the aspect-incompatibilities are listed when hovering over a hammer-upgrade, and the hammer-incompatibilities are grayed-out and surrounded by a red outline
there's no in-game way to look up the hammers like you can with boons, right?
h2 addition sadly
big sad
It's really hard to aim the Rail gun's Rocket Special (Specifically the Daedalus Hammer upgrade that makes it into a spread of 5) and no I will not use auto-aim
that's the best hammer combo on the rail, you shoot it point blank to insta-activate Eris' buff
just pretend that it's a melee weapon now
Yeah, smacked Hermes onto it to make it faster as well. Made it to Asterius on that run
Demeter's call gave me a bit more time to aim though
Why not
Autoaim i mean
Personally I dislike auto aim because I like having control of where I shoot
crazy
based
@turbid needle Eris isn’t necessarily strike focused more flat-damage focused
where it pools as many different sources of easily spammable flat damage to get boosted by the buff
it works extremely well and it why eris is the speed-aspect for rails
Eris more like bad aspect
I always take thunder strike on Eris, then all the other Zeus boons like double strike, static discharge, splitting bolt etc, the bombs still outpace it because I often take poseidon + sea storm, so that's all the prior Zeus stuff BUT ALSO all the Poseidon stuff
if you get cluster bomb, then you just nuke every room, it's that simple
You special and strike
but you don’t just special
your openner is the special and you special pretty often for both dps and to keep up the buff
also, strike takes forever to take off armor, is it because Zeus on-hits don't work on armored enemies?
Wdym Zeus on hit doesn't work on armor
idk, takes forever
The only difference between armour and hp is armour is typically significantly higher
Silk issue
then how come bombs destroy armor much faster
No reason 
I've finished a beast crest only run, so that can't be it
I was so disappointed when i grinden that stupid fatass bug down just to get beast great bruh
Sea storm is functionally running at like half efficiency with eris since lightning strikes have a 0.2s cooldown but rail fires at 0.167s intervals iirc
I did it super early too
one of the best crests in the game once you learn it
Feels like more a speed kill thing
Aside from the exploit
Would much rather use wanderers
the beast pogo can be chained non-stop if you keep dashing back, it's OP in combat
anyway, back to Hades
so what's the best special boon on Eris
artemis?
artemis or aphro
artemis gives crits and pops off hard
aphro gives smouldering air and the highest regular +% modifier available
So you can spam out high dps calls from zeus or dio
Me when the air is smouldering
also is it worth taking Dio on attack, can you make that work
you can
it suffers opportunity cost compared to zeus but it’s like the second most functional
can work but considered worse than zeus bc zeus just has so many good other openers
Dio secondaries are poopy
They should have made the dio aphro duo into a dio secondary
Hey dio has Strong Drink and Premium Vintage for options
it’s not so dire
premium vintage my goat
he also has that damage reduction boon, when you're below 40% hp
but I can definitely see why they demoted him to an NPC in 2
They also demoted Athena

It’s certainly an option
there was a time 6 months ago where I could readily name every boon from a brief description
Yeah blocked
This is why Falseside is my GOAT fr fr
Wait you’re doing sea storm on the bombs
what in tarnation
why not? it's fun with clusters/rockets
when I play Lucifer I do the opposite and get sea storm on the attack, then take tri beam and just powerwash whole rooms
I just have preconcieved biases from speedrunning a lot tbf
The only stand-out thing I see for this is pos having a 70% base special which is only second the aphro
yeah it just makes sense to me, high % + you potentially get all the on-hits from your Zeus attack, why not
enemies take damage when they bump into things though
When possidon anything that isn't the dash
Pos special on Chiron is goated
I always take pos keepsaake for kmchioronc
Chiron*
I remember liking possidons knockback when I first started
Since you couldn't get hitstun on armoured enemies
Only really usable with tidal dash tbh
also wall slam damage sucks unless you have breaking wave
Poseidon call is super underrated for heat
My top5 calls would be Zeus dio Athena pos
That's 4
But I only like those 4
Based
my top 8 calls would only have 4 calls in it
Pos over Athena depending on build
no arti call smh smh smh
Arti call holds a special place in my heart but it is kind of ass
It's goated for iframes
yee
every call except dadcall is goated for iframes
Arti better
^
Athena seems like the best call tbh, you keep your build but can tank for free, aside from that I like Zeus for damage but you have to stay close to the boss
I prefer dio to zeus since it ultimately is more damage per call it’s just not as bursty
Hades not having a epilepsy warning is lowkey criminal
It's actually criminal how hades does not have a visual effects slider
